hlac fix: proper size for textures, smaller scope, reposition of 1st person view
authormorphed <morphed@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 25 Dec 2008 22:20:39 +0000 (22:20 +0000)
committermorphed <morphed@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 25 Dec 2008 22:20:39 +0000 (22:20 +0000)
commit4177155e1ee360d7924e1d43df033f5d6b2255f2
tree4525cc1b78cfa09912f58e0ef89c6b2a08cf6269
parent5251885d4d01adfe9a43cfd92e378ec5d2b63ece
hlac fix: proper size for textures, smaller scope, reposition of 1st person view

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5310 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
12 files changed:
data/gfx/inv_weapon12.tga
data/gfx/inv_weapon_hlacmod_renameit.tga [new file with mode: 0644]
data/models/weapons/g_hlac.md3
data/models/weapons/g_hlacmod.md3 [new file with mode: 0644]
data/models/weapons/v_hlac.md3
data/models/weapons/v_hlacmod.md3 [new file with mode: 0644]
data/models/weapons/w_hlac.zym
data/models/weapons/w_hlacmod.zym [new file with mode: 0644]
data/textures/hlac_accessory_gloss.tga
data/textures/hlac_accessory_norm.tga
data/textures/hlac_body_gloss.tga
data/textures/hlac_body_norm.tga