2008-03-19 |
blub0 | centerprint command available for the client via menu_c... |
tree | commitdiff |
2008-03-19 |
blub0 | sry, used true instead of TRUE in the rpn, which does... |
tree | commitdiff |
2008-03-19 |
blub0 | fixed RPN set functions, added a DB object to it and... |
tree | commitdiff |
2008-03-17 |
blub0 | Finally tetris key handling is in it's perfect state... |
tree | commitdiff |
2008-03-17 |
blub0 | changed tetris keypress detection, now also works when... |
tree | commitdiff |
2008-03-17 |
blub0 | fixed tetris tile-moving |
tree | commitdiff |
2008-03-17 |
esteel | put my new nick instead of the old in a comment and... |
tree | commitdiff |
2008-03-17 |
blub0 | onslaught ready reset code, all those who promised... |
tree | commitdiff |
2008-03-15 |
div0 | oops... missed it in svn diff :P |
tree | commitdiff |
2008-03-15 |
div0 | Blub, thanks for your newline adding diff pointing... |
tree | commitdiff |
2008-03-15 |
div0 | move "gametype" cvar to the right place :P |
tree | commitdiff |
2008-03-15 |
blub0 | my 'hello commit', i hope I didn't miss anything..... |
tree | commitdiff |
2008-03-12 |
div0 | traceline_antilag ought to not antilag for bot's tracin... |
tree | commitdiff |
2008-03-10 |
lordhavoc | oops, multiply self.ping by 0.001 for g_antilag 2 |
tree | commitdiff |
2008-03-10 |
lordhavoc | replaced traceline_hitcorpse with traceline_antilag... |
tree | commitdiff |
2008-03-09 |
lordhavoc | clarified item_armor2 and item_armorInv to use item_arm... |
tree | commitdiff |
2008-03-09 |
lordhavoc | slightly clarify item_health handling (use item_health_... |
tree | commitdiff |
2008-03-09 |
div0 | comment out spawnfunc_item_health() /* handled... |
tree | commitdiff |
2008-03-09 |
esteel | sbar_hudselector 0 is still default so do not invert... |
tree | commitdiff |
2008-03-04 |
esteel | small changes to make tetris work again by just uncomme... |
tree | commitdiff |
2008-03-03 |
esteel | sendcvar cl_hidewaypoints and cl_shownames when applyin... |
tree | commitdiff |
2008-03-03 |
div0 | add missing trace |
tree | commitdiff |
2008-03-02 |
lordhavoc | allow weapon drops in minstagib (oops) |
tree | commitdiff |
2008-03-02 |
lordhavoc | use a shorter bot name in menu when showing bot prefix |
tree | commitdiff |
2008-03-02 |
lordhavoc | fixed bug with bots not joining the smallest team |
tree | commitdiff |
2008-03-02 |
lordhavoc | fixed bug where g_vampire healing worked on spawn-shiel... |
tree | commitdiff |
2008-03-02 |
lordhavoc | don't let bots fire at all when bot_nofire is on |
tree | commitdiff |
2008-03-02 |
lordhavoc | don't throw weapons (by impulse or death) in several... |
tree | commitdiff |
2008-03-02 |
lordhavoc | don't drop weapons in instagib mode |
tree | commitdiff |
2008-03-02 |
lordhavoc | instagib nex now always kills |
tree | commitdiff |
2008-03-01 |
lordhavoc | slight clarification of routerating math (no change... |
tree | commitdiff |
2008-03-01 |
lordhavoc | implemented line of sight checks for keyhunt so bots... |
tree | commitdiff |
2008-03-01 |
div0 | make keys MUCH more important to bots, so they pick... |
tree | commitdiff |
2008-03-01 |
lordhavoc | renamed flaglist to ctf_worldflaglist |
tree | commitdiff |
2008-03-01 |
lordhavoc | fix macro |
tree | commitdiff |
2008-03-01 |
lordhavoc | fix bug with keyhunt key list using .enemy field, now... |
tree | commitdiff |
2008-03-01 |
div0 | while -> for to fix KH bug |
tree | commitdiff |
2008-02-28 |
div0 | oops... too long message. Argh. |
tree | commitdiff |
2008-02-28 |
div0 | stupid workaround for stupid "bug" |
tree | commitdiff |
2008-02-28 |
morphed | added random velocity to gibs, it make them spread... |
tree | commitdiff |
2008-02-27 |
div0 | darn... escaping keys is bad |
tree | commitdiff |
2008-02-27 |
div0 | make DB use DP_QC_URI_ESCAPE |
tree | commitdiff |
2008-02-27 |
div0 | DP_QC_URI_ESCAPE menu QC |
tree | commitdiff |
2008-02-27 |
div0 | DP_QC_URI_ESCAPE |
tree | commitdiff |
2008-02-27 |
lordhavoc | fix my fix for bot colors across levels (forgot to... |
tree | commitdiff |
2008-02-27 |
lordhavoc | implemented Morphed's new gibs |
tree | commitdiff |
2008-02-27 |
urre | .input_buttons need values to work |
tree | commitdiff |
2008-02-26 |
div0 | support comments in mapinfo files |
tree | commitdiff |
2008-02-26 |
div0 | adjust ping low/med/high ratings a bit |
tree | commitdiff |
2008-02-26 |
div0 | tone down alpha-ing out servers |
tree | commitdiff |
2008-02-26 |
div0 | only ask menu_slowmo once, and 0 means 1 |
tree | commitdiff |
2008-02-26 |
lordhavoc | bots now play CTF properly |
tree | commitdiff |
2008-02-26 |
div0 | unfade the selected map too ([-z-]) |
tree | commitdiff |
2008-02-25 |
div0 | fix .enemy multi-use introduced by the flag lists |
tree | commitdiff |
2008-02-25 |
lordhavoc | fixed several bugs in bots to do with movement and... |
tree | commitdiff |
2008-02-25 |
div0 | oops... didn't update the cvars for the charmap |
tree | commitdiff |
2008-02-25 |
div0 | fix typo |
tree | commitdiff |
2008-02-25 |
div0 | fix checkbox bug |
tree | commitdiff |
2008-02-25 |
div0 | fix cl_nogibs slider |
tree | commitdiff |
2008-02-25 |
lordhavoc | fix hagar angles after bounce |
tree | commitdiff |
2008-02-25 |
div0 | winner dialog; bloodprisonctf now in the RIGHT size... |
tree | commitdiff |
2008-02-24 |
div0 | removed my voice samples, as they were never intended... |
tree | commitdiff |
2008-02-23 |
div0 | order strreplace arugments the right way to hide endles... |
tree | commitdiff |
2008-02-23 |
div0 | remove some unnecessary cvars |
tree | commitdiff |
2008-02-23 |
div0 | oops |
tree | commitdiff |
2008-02-23 |
div0 | vid_samples |
tree | commitdiff |
2008-02-23 |
div0 | g_balance_rocketlauncher_detonatedelay -1 is now a... |
tree | commitdiff |
2008-02-23 |
div0 | escaping \ to \xDC for DB |
tree | commitdiff |
2008-02-22 |
lordhavoc | fix for my bot preferred colors patch (.clientcolors... |
tree | commitdiff |
2008-02-22 |
lordhavoc | restore bot preferred colors at the end of each level... |
tree | commitdiff |
2008-02-22 |
lordhavoc | whitespace |
tree | commitdiff |
2008-02-21 |
div0 | make use of edict_num instead of nextent() loops |
tree | commitdiff |
2008-02-21 |
div0 | merge dpextensions.qc |
tree | commitdiff |
2008-02-21 |
lordhavoc | fixed weapon refire timing (both the approach used... |
tree | commitdiff |
2008-02-19 |
div0 | even more RL fixes |
tree | commitdiff |
2008-02-19 |
div0 | W_SetupShot fixed AGAIN |
tree | commitdiff |
2008-02-19 |
div0 | fix bug with missing quoting of _cl_name |
tree | commitdiff |
2008-02-18 |
m0rfar | Added 'g_onslaught_gen_health' and 'g_onslaught_cp_heal... |
tree | commitdiff |
2008-02-16 |
div0 | adjusted Nex shot origin. Morphed, next time you do... |
tree | commitdiff |
2008-02-16 |
div0 | defer_ClientKill_Now_TeamChange |
tree | commitdiff |
2008-02-16 |
div0 | set a sensible value of "hostname" when creating a... |
tree | commitdiff |
2008-02-16 |
div0 | $ wreaks havoc in player names too (gets saved wrong) |
tree | commitdiff |
2008-02-14 |
lordhavoc | changed weapon_nextthink and ATTACK_FINISHED update... |
tree | commitdiff |
2008-02-13 |
div0 | introduce cvar g_balance_rocketlauncher_detonatedelay... |
tree | commitdiff |
2008-02-13 |
div0 | get rid of unnecessary zoning |
tree | commitdiff |
2008-02-13 |
div0 | THAT should fix the display |
tree | commitdiff |
2008-02-13 |
div0 | allow a reason to be specified for kick votes |
tree | commitdiff |
2008-02-13 |
div0 | improved vote messages a bit |
tree | commitdiff |
2008-02-13 |
div0 | damn typos |
tree | commitdiff |
2008-02-13 |
div0 | fix for the fix :( |
tree | commitdiff |
2008-02-13 |
div0 | minor fix |
tree | commitdiff |
2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
tree | commitdiff |
2008-02-12 |
div0 | need to forbid $ in votes |
tree | commitdiff |
2008-02-12 |
urre | Added a clientside QuakeC base by Dresk and myself... |
tree | commitdiff |
2008-02-12 |
div0 | fix minor bug in VoteSpam |
tree | commitdiff |
2008-02-12 |
div0 | better vote output |
tree | commitdiff |
2008-02-12 |
div0 | new: sv_vote_majority_factor |
tree | commitdiff |
2008-02-09 |
div0 | limit amount of damage gibs/blood to the one for 200... |
tree | commitdiff |
2008-02-07 |
div0 | make gametype command refuse if there is no single... |
tree | commitdiff |
2008-02-06 |
div0 | DP_QC_CVAR_TYPE, fixes some bugs with menu controls... |
tree | commitdiff |
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