2009-04-19 |
esteel | update crylink projectiles on bouce, we wanna still... |
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2009-03-17 |
div0 | fix some serious csqcprojectile bugs (regarding collisi... |
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2009-03-15 |
div0 | fix some precaches |
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2009-03-15 |
div0 | handle casings using the "shell" tag; make them go... |
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2009-02-23 |
morphed | lots of weapon content changes, new models, new animati... |
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2009-01-29 |
div0 | make all assignments to SendEntity go through Net_LinkE... |
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2009-01-19 |
div0 | fix the other precaches |
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2009-01-17 |
div0 | make crylink no longer use an impact sound and effect... |
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2009-01-16 |
div0 | fix some projectile issues, and send less bytes per... |
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2009-01-16 |
div0 | the next batch of weapons using the new projectile... |
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2009-01-05 |
div0 | crylink: make shot pattern variable according to shots... |
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2008-11-04 |
esteel | correct small typo in cryPlink sounds |
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2008-11-04 |
div0 | support for more weapon sounds |
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2008-11-01 |
div0 | factor out noimpact checks, make ALL projectiles use... |
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2008-10-24 |
div0 | unlimited ammo revisited: distinguish between superweap... |
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2008-10-09 |
div0 | more death types (now weapons know whether the hit... |
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2008-09-05 |
div0 | trigger_items |
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2008-09-04 |
div0 | g_weaponreplace_* |
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2008-09-02 |
div0 | weapon_setup no longer needed its second argument,... |
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2008-09-02 |
div0 | more modular weapon system |
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2008-09-02 |
div0 | huge patch that breaks everything: add a new stat ... |
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2008-07-01 |
div0 | change all function declarations (except builtins and... |
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2008-06-30 |
div0 | use the button macros everywhere |
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2008-06-27 |
div0 | make the "star" projectiles of the crylink range limite... |
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2008-06-06 |
div0 | actually use g_balance_crylink_secondary_bouncedamagefa... |
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2008-06-04 |
div0 | halve the damage on crylink bounces - only apply full... |
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2008-04-02 |
lordhavoc | redesigned crylink primary, may need additional balancing |
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2008-04-02 |
lordhavoc | overhauled crylink primary, now the first 4 pellets... |
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2008-03-10 |
lordhavoc | oops, multiply self.ping by 0.001 for g_antilag 2 |
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2008-03-10 |
lordhavoc | replaced traceline_hitcorpse with traceline_antilag... |
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2008-01-22 |
lordhavoc | changed all te_ effects (except te_bloodshower) to... |
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2008-01-09 |
lordhavoc | added muzzleflash effects for all weapons (most emit... |
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2007-10-06 |
div0 | make use of DP_CON_BESTWEAPON to make the bestweapon... |
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2007-05-23 |
lordhavoc | don't need as many .effects on leileilol's new projecti... |
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2007-05-22 |
lordhavoc | fix W_SetupShot calls to not have any start points... |
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2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
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2007-04-26 |
lordhavoc | changed all sound names from .ogg to .wav, the engine... |
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2007-04-18 |
div0 | set lowprecision whereever possible |
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2007-03-16 |
div0 | added: g_projectiles_newton_style |
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2006-12-29 |
div0 | Crylink secondary center correctly |
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2006-08-17 |
div0 | Qantourisc's improved havocbots AI - have fun! |
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2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
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