2009-11-21 |
div0 | playerdemos - recording actions of a player and playing... |
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2009-11-07 |
div0 | add a crude version of <math.h> to QC |
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2009-11-04 |
tzork | monster_zombie (not enabled by default, -DMONSTES_ENABL... |
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2009-09-20 |
mand1nga | Major reorganization of bots code (not finished yet) |
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2009-09-01 |
div0 | [NOT FOR 2.5.2] fireball weapon: code changes, cfgs |
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2009-08-08 |
div0 | -DTETRIS: let konami code start tetris |
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2009-08-08 |
div0 | tetris: fix rotation; set impulse from 200 to 100;... |
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2009-07-20 |
div0 | [11:57:02] <@LordHavoc> div0: or just remove the seeker... |
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2009-06-12 |
tzork | vehicles server & client code, disabled by default... |
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2009-06-06 |
mand1nga | ONS ai. Currently only one role (offense) is supported... |
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2009-06-06 |
div0 | Here it is: the @!#%'n Tuba. |
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2009-06-05 |
mand1nga | Major rewrite of the CTF ai |
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2009-04-22 |
mrbougo | Nexball goes official :D |
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2009-04-19 |
mand1nga | Added simple support for bots scripting. It features... |
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2009-04-17 |
div0 | refactored model entity code to make it more readable |
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2009-03-27 |
tzork | Add TE_CSQC_LIGHTNINGARC (server) |
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2009-03-24 |
div0 | make the campaign cheatproof by ignoring the cvars... |
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2009-03-22 |
tzork | Massive turrets updates. |
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2009-03-11 |
lordhavoc | fix compile (don't need the weapon model qh files) |
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2009-03-11 |
lordhavoc | added dpm weapon support |
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2009-02-13 |
mand1nga | Bots: Avoid getting stuck against a wall, remove goals... |
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2009-01-22 |
div0 | death to g_decors.qc (it no longer does anything anyway) |
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2009-01-15 |
div0 | handle RL, Seeker and Electro projectiles completely... |
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2009-01-14 |
div0 | monster framework from dpmod |
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2009-01-09 |
tzork | Turret should now work in ONS. |
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2008-12-23 |
div0 | New stuff: |
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2008-11-09 |
div0 | new weapon arena menu controls, enjoy! Original code... |
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2008-11-01 |
tzork | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4957... |
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2008-10-25 |
tzork | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4875... |
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2008-10-24 |
tzork | renamed src files. to much turrets/turret_something... |
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2008-10-23 |
tzork | HLAC and Tag Seeker weapons. |
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2008-10-21 |
div0 | clean up the func_breakable mess a bit; TODO merge... |
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2008-10-21 |
div0 | add on-hand hook weapon placable by mapper (weapon_hook) |
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2008-10-19 |
div0 | hook code cleanup. Should simplify a later change to... |
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2008-10-14 |
div0 | experimental target_spawn entity that should be able... |
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2008-10-11 |
div0 | Experimental new tokenizer (should now be 1:1 compatibl... |
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2008-10-01 |
div0 | get rid of .info files; make interpolation generic |
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2008-09-03 |
div0 | make the minstagib Nex a separate weapon |
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2008-09-02 |
div0 | new weapon (no models for it yet, and still using debug... |
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2008-09-02 |
div0 | mall stupid mod: the Portar (compile with -DPORTAR... |
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2008-08-08 |
div0 | "race" game mode (beginning) |
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2008-07-28 |
div0 | factor out scores rules |
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2008-07-24 |
div0 | add generic csqc scoreboard managing beginning (does... |
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2008-07-21 |
tzork | tZork's turrets, code part (disabled by default, see... |
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2008-07-02 |
blub0 | Committed my CSQC stuff, let's see: |
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2008-06-01 |
esteel | - Moved all the voting stuff into a file of its own... |
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2008-03-15 |
blub0 | my 'hello commit', i hope I didn't miss anything..... |
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2008-01-13 |
div0 | antilag with "ghost traces". Should still work (hopeful... |
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2008-01-13 |
div0 | Q3A map compatibility |
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2007-11-15 |
div0 | start of mapinfo system; beware: menu-div0test now... |
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2007-07-04 |
lordhavoc | added onslaught mode |
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2007-06-26 |
div0 | banning, kicking and banning in voting, some display... |
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2007-05-18 |
savagex | my try at implementing a few assault basics. NOT WORKIN... |
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2007-04-30 |
div0 | game mode "keyhunt", still in testing |
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2007-04-15 |
div0 | now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by... |
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2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
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2007-01-14 |
div0 | Replaced trunk's centerprint system by the simpler... |
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2006-06-28 |
div0 | centerprints now are managed independently per line |
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2006-06-12 |
lordhavoc | changed campaign level descriptions |
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2006-06-12 |
lordhavoc | moved common campaign code into a common directory |
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2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
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2006-06-10 |
lordhavoc | major audit/cleanup/overhaul of weapon code, all identi... |
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2006-04-30 |
div0 | Also use disabled items as waypoints; save some memory... |
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2006-04-30 |
lordhavoc | replaced mauvebot and urrebot with havocbot (Urre didn... |
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2006-04-29 |
div0 | Redone campaign mode for better integration with the... |
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2006-04-26 |
div0 | Added: a field ".winning" that's true if and only if... |
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2006-04-17 |
kadaverjack | new gamemode: arena |
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2006-04-15 |
black | Revert first change in the trunk. |
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2006-04-15 |
black | Rename menu[qc] to oldmenu[qc]. |
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2006-01-29 |
urre | fixed progs.src for the new directory structure |
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2006-01-29 |
kadaverjack | add csqc skeleton for Nexuiz |
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