2007-06-02 |
kadaverjack | added a few more waypoints on bleach, so bots hopefully... |
tree | commitdiff |
2007-05-30 |
strahlemann | new levelshots for some maps to go with the new item... |
tree | commitdiff |
2007-05-29 |
strahlemann | fixed slime on reslimed. fixed water on runningman_1on1... |
tree | commitdiff |
2007-05-29 |
m0rfar | toxic: scrolling slime in tubes |
tree | commitdiff |
2007-05-29 |
m0rfar | Downer: Fixed z-fighting. Made jumppad grate transparen... |
tree | commitdiff |
2007-05-28 |
strahlemann | forgot to add the modified reslimed.map |
tree | commitdiff |
2007-05-28 |
strahlemann | fixed bugs on reslimed. mainly clipping. added moving... |
tree | commitdiff |
2007-05-28 |
esteel | tdm mapcfg files for final rage |
tree | commitdiff |
2007-05-28 |
esteel | tdm mapcfg files for runningmanctf |
tree | commitdiff |
2007-05-28 |
esteel | raised bot count on dieselpower to 7 to make it action... |
tree | commitdiff |
2007-05-24 |
strahlemann | fixed shoot-through-bug on soylent. fixed camp-spot... |
tree | commitdiff |
2007-05-22 |
esteel | corrected usage/mentioning of the now renamed g_balance... |
tree | commitdiff |
2007-05-19 |
esteel | adjusted campaign skill based on playing and player... |
tree | commitdiff |
2007-05-19 |
strahlemann | fixed a floating lamp on reslimed |
tree | commitdiff |
2007-05-18 |
strahlemann | fixed 3 items, that were floating a bit too high |
tree | commitdiff |
2007-05-18 |
esteel | you shall play reslimed in the campaign! |
tree | commitdiff |
2007-05-18 |
strahlemann | moved *_slimepit.mapcfg to attic. Added new map reslime... |
tree | commitdiff |
2007-05-18 |
esteel | updated campaign for the new maps |
tree | commitdiff |
2007-05-18 |
div0 | added waypoints on silvercity to make the bots move... |
tree | commitdiff |
2007-05-17 |
esteel | raised beginning bot skills as they were too weak after... |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 stuck player spawns on Dismal. |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 2 floating rocket ammos by moving them 1qu. |
tree | commitdiff |
2007-05-11 |
div0 | fix typos in map txt file; sv_jumpvelocity |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 floating armor shards. ("spawnflags" "1") |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 2 floating cells. |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 floating items on Toxic by moving them 1qu. |
tree | commitdiff |
2007-05-09 |
div0 | accidentally committed a half compiled basement. Revert. |
tree | commitdiff |
2007-05-07 |
div0 | new key model by Morphed, for now a replacement sprite... |
tree | commitdiff |
2007-05-07 |
m0rfar | Fixed 1 floating armor shard on Stormkeep |
tree | commitdiff |
2007-05-07 |
savagex | fix floating rocket ammo and cell |
tree | commitdiff |
2007-05-07 |
div0 | Diesel 1,139 EUR/l - seriously, recompiled dieselpower... |
tree | commitdiff |
2007-05-05 |
div0 | dieselpower comeback |
tree | commitdiff |
2007-05-05 |
div0 | keyhunt -> menu |
tree | commitdiff |
2007-04-30 |
kadaverjack | fixed 2 spawn points on silvercity, that were stuck... |
tree | commitdiff |
2007-04-25 |
esteel | new map: final rage from tZork (reworked nexdm10 from... |
tree | commitdiff |
2007-04-20 |
div0 | who put leak files in here? |
tree | commitdiff |
2007-04-10 |
strahlemann | FPS-Increase on runningman_1on1remix by deleting a... |
tree | commitdiff |
2007-04-08 |
strahlemann | removed the annoying ledge at the jumppad to the shotgun. |
tree | commitdiff |
2007-04-08 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2296... |
tree | commitdiff |
2007-03-14 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227... |
tree | commitdiff |
2007-03-03 |
div0 | oops... committed an unlit slimepit. DAMN. fixed. |
tree | commitdiff |
2007-02-24 |
div0 | aneurysm is now guarded against wallhacks too... by... |
tree | commitdiff |
2007-02-24 |
div0 | made some detail brushes structural to block vis and... |
tree | commitdiff |
2007-02-20 |
m0rfar | * Removed non-existent zenex1 from shaderlist.txt |
tree | commitdiff |
2007-02-18 |
m0rfar | Removed color codes in map title. |
tree | commitdiff |
2007-02-06 |
esteel | compile.sh IS obsolete |
tree | commitdiff |
2007-02-03 |
esteel | corrected campaign description for silvercity. Its... |
tree | commitdiff |
2006-12-26 |
m0rfar | Downer: Teleporters don't eat projectiles anymore ... |
tree | commitdiff |
2006-12-10 |
esteel | reverted bloodprison.bsp as it gave some black items... |
tree | commitdiff |
2006-12-09 |
esteel | corrected ctf_dismal fraglimit to be 100 like the other... |
tree | commitdiff |
2006-12-08 |
div0 | recompiled bloodprison with 1.2 = 1.25 * 0.96 trick... |
tree | commitdiff |
2006-11-29 |
vermeulen | A very basic version of the campaign for Strahlemann... |
tree | commitdiff |
2006-11-25 |
esteel | Basic multi-campaign menu support, |
tree | commitdiff |
2006-09-20 |
kadaverjack | waypoints for runningman |
tree | commitdiff |
2006-08-30 |
kadaverjack | removed .extralives |
tree | commitdiff |
2006-07-11 |
div0 | Well, I told you it is broken. func_group has to be... |
tree | commitdiff |
2006-07-11 |
div0 | ent file to map file merger added. USE WITH CAUTION... |
tree | commitdiff |
2006-07-11 |
savagex | aggressor has a scale of 1.25 |
tree | commitdiff |
2006-07-11 |
div0 | oops, that with bloodprison was debugging code |
tree | commitdiff |
2006-07-11 |
div0 | farewell uses patchmeta |
tree | commitdiff |
2006-07-05 |
strahlemann | updated runningman and runningman_1on1remix |
tree | commitdiff |
2006-07-05 |
m0rfar | Compiled runningmanctf with the missing lamp models |
tree | commitdiff |
2006-07-05 |
strahlemann | added lamp-models for dm18-based maps. still needs... |
tree | commitdiff |
2006-07-02 |
m0rfar | oops, forgot the worldspawn message ;) |
tree | commitdiff |
2006-07-02 |
m0rfar | merged .ent to .map. Did some minor tweaking to the... |
tree | commitdiff |
2006-07-02 |
m0rfar | Fixed 2 brushes. Strahlemann needs to recompile or... |
tree | commitdiff |
2006-06-30 |
m0rfar | Basementctf - Merged .ent to .map |
tree | commitdiff |
2006-06-23 |
m0rfar | fix z-fighting on farewell with rtlights on patches... |
tree | commitdiff |
2006-06-23 |
savagex | fix z-fighting on bloodprison with rtlights on patches... |
tree | commitdiff |
2006-06-20 |
m0rfar | Textured one caulked face under the stairs |
tree | commitdiff |
2006-06-16 |
m0rfar | Added clip-brushes at 4 places.. just to make sure... |
tree | commitdiff |
2006-06-14 |
vermeulen | Added Blue sky, moved the LMS level down two |
tree | commitdiff |
2006-06-13 |
lordhavoc | added waypoints for bluesky |
tree | commitdiff |
2006-06-13 |
strahlemann | added bluesky.map (now it's the right one ;) |
tree | commitdiff |
2006-06-13 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1609... |
tree | commitdiff |
2006-06-13 |
m0rfar | s/dm/lms |
tree | commitdiff |
2006-06-13 |
savagex | new picture for blue sky |
tree | commitdiff |
2006-06-13 |
savagex | add Strahlemann's Blue Sky map |
tree | commitdiff |
2006-06-12 |
lordhavoc | changed final level back to starship DM, because LMS... |
tree | commitdiff |
2006-06-12 |
div0 | can scale now |
tree | commitdiff |
2006-06-12 |
savagex | remove item_quad from warfare |
tree | commitdiff |
2006-06-12 |
savagex | add "sounds" key to lift in warfare |
tree | commitdiff |
2006-06-12 |
savagex | sound for lift in warfare.ent |
tree | commitdiff |
2006-06-12 |
lordhavoc | changed campaign level descriptions |
tree | commitdiff |
2006-06-12 |
savagex | new compile of bloodprison. To make sure the lighting... |
tree | commitdiff |
2006-06-12 |
div0 | s/phrase/phase/ |
tree | commitdiff |
2006-06-12 |
m0rfar | reverted my changes to the shader and bsp.. since it... |
tree | commitdiff |
2006-06-11 |
m0rfar | Bloodprison: |
tree | commitdiff |
2006-06-11 |
div0 | campaign is now CSV |
tree | commitdiff |
2006-06-11 |
kadaverjack | - added another waypoint on aneurysm |
tree | commitdiff |
2006-06-11 |
kadaverjack | fixed minstagib no ammo kill & added 2 more waypoints... |
tree | commitdiff |
2006-06-10 |
m0rfar | Toxic: |
tree | commitdiff |
2006-06-09 |
div0 | realigned |
tree | commitdiff |
2006-06-09 |
lordhavoc | changed textures on lift button to playerclip instead... |
tree | commitdiff |
2006-06-08 |
div0 | DSI's not pining! DSI's passed on! This map is no more... |
tree | commitdiff |
2006-06-08 |
vermeulen | Got rid of the Dismal map in the campaign, since for... |
tree | commitdiff |
2006-06-08 |
vermeulen | Got rid of non-existent maps in the campaign mode. |
tree | commitdiff |
2006-06-07 |
div0 | Now addng level numbers automatically |
tree | commitdiff |
2006-06-06 |
m0rfar | tweaks |
tree | commitdiff |
2006-06-05 |
m0rfar | added and changed some ambient sounds in Toxic |
tree | commitdiff |
next |