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q3bsp surfaces are now always rendered in the same order, made the q1bsp vis overrun...
[divverent/darkplaces.git] / conproc.c
2002-02-28 lordhavocfix mingw warnings
2001-03-04 lordhavocrewrite of map texture loading (mainly to do with HL...
2000-08-22 lordhavocInitial revision