rewrite of map texture loading (mainly to do with HL textures and wads)
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 4 Mar 2001 01:04:38 +0000 (01:04 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 4 Mar 2001 01:04:38 +0000 (01:04 +0000)
commitcc3c823ce3baf63d6d8f216c3bf4df88496eb231
tree19eddb35389e9b41c8d9a66c2cad07608c8d92e6
parentef92cafedce7d06c5e2bf50146402b4ed1cdcd43
rewrite of map texture loading (mainly to do with HL textures and wads)

and all FALSE and TRUE changed to false and true

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@177 d7cf8633-e32d-0410-b094-e92efae38249
16 files changed:
cl_parse.c
conproc.c
gl_rmain.c
gl_rmisc.c
gl_warp.c
image.c
in_win.c
model_brush.c
net_wins.c
pr_cmds.c
r_part.c
sv_main.c
sys_win.c
vid_wgl.c
wad.c
wad.h