]> icculus.org git repositories - taylor/freespace2.git/history - src/graphics
support persistent file storage for Emscripten
[taylor/freespace2.git] / src / graphics /
2003-06-22 Taylor Richardsmore texture size fixin
2003-06-19 Taylor Richardsfix texture size issue with lower detail settings
2003-06-19 Taylor Richardsadjustments to memory leak fixes
2003-06-11 Taylor Richardsplug memory leaks
2003-05-28 Taylor Richardsfix transparency in green weapon blobs
2003-05-25 Taylor RichardsFreespace 1 support
2003-05-09 Taylor Richardsimprove gr_(de)activate, mouse grab, default fullscreen
2003-05-04 Taylor Richardsmove SDL_Quit to os_deinit to fix fonttool segfault
2003-02-02 relnevminor updates (made functions static, tried to improve...
2003-02-02 relnevadd large texture support (Taylor Richards)
2002-09-04 relnevrevert
2002-09-04 relnevchanges to screen backup/mouse drawing code. removed...
2002-08-31 theoddone33Speed up the renderer a tad
2002-08-01 relnevminor change
2002-08-01 relnevexperimenting with texture state
2002-07-30 relnevnot use luminance alpha by default
2002-07-30 relnevcommand line
2002-07-13 theoddone33Warning cleanups
2002-06-22 relnevmore fixes to unused alpha code
2002-06-21 relnevmoved a gr_opengl_set_state to after the gr_tcache_set
2002-06-19 relnevMacOS X updates (Ryan)
2002-06-18 relnevfixed _splitpath.
2002-06-17 relnevenable sdl key repeating.
2002-06-17 relnevryan's struct patch for gcc 2.95
2002-06-09 relnevadded copyright header
2002-06-09 relnevadded _splitpath.
2002-06-05 relnevstub/warning removal.
2002-06-05 relnevfinished cfilesystem.
2002-06-03 relnevimplement mouse cursor and screen save/restore
2002-06-02 relnevupdated
2002-06-02 relnevadjust z coords
2002-06-02 relnevfix texture handle leak
2002-06-01 relnevsilly debug memmanager
2002-06-01 relneva few NDEBUG updates.
2002-06-01 relnevcopied more code over.
2002-06-01 relnevfix typo
2002-06-01 relnevfix texture loading mistake.
2002-05-31 relnevline fixes
2002-05-31 relnevimprove z
2002-05-31 relnevBGRA
2002-05-31 relnevuse d3d rect_internal
2002-05-31 relnevmore stuff
2002-05-31 relnevfog
2002-05-31 theoddone33Change tmapper polygon winding and enable culling
2002-05-31 theoddone33Fix Keyboard
2002-05-31 relnevminor change
2002-05-30 theoddone33some minor key changes (not necessarily fixes)
2002-05-30 relnevimplemented a few more functions.
2002-05-30 relnevimplement gr_opengl_set_state.
2002-05-30 relnevfinish default texture case
2002-05-30 theoddone33More gl changes
2002-05-30 relnevimplemented some missing texture stuff.
2002-05-30 theoddone33Fix some more stubs, change at least one polygon windin...
2002-05-30 theoddone33Keyboard partially fixed
2002-05-30 relnevfonts are fixed
2002-05-29 relnevfix bitmap bug
2002-05-29 theoddone33Non working text code and fixed keys
2002-05-29 theoddone33More changes on texture loading
2002-05-29 theoddone33Enable string printing. Enable texture mapping
2002-05-29 relnev"fixed" bitmap drawing.
2002-05-29 theoddone33Keyboard input, mouse tracking now work
2002-05-29 relnevbitmap
2002-05-29 relnevremoved some unncessary stubbing, implemented opengl...
2002-05-29 theoddone33enable opengl_line
2002-05-29 relnevadded rest of init
2002-05-29 relnevupdate opengl stubs
2002-05-29 theoddone33Enable OpenGL renderer
2002-05-28 relnevsome more timer junk.
2002-05-28 theoddone33Fill in some timer and palette setting stubs. Still...
2002-05-28 theoddone33fs2 gets to the main game loop now
2002-05-28 relnevimplemented two assembly stubs.
2002-05-28 theoddone33runs a little bit now
2002-05-28 theoddone33Fix some stuff and add -DFS2_DEMO
2002-05-28 theoddone33New graphics stubbing arrangement
2002-05-27 relnev0
2002-05-27 theoddone33Fix more glide symbols
2002-05-27 theoddone33Remove glide symbols
2002-05-27 theoddone33more symbols
2002-05-27 theoddone33throw all d3d stuff at opengl
2002-05-07 theoddone33The Great Newline Fix
2002-05-03 rootInitial revision