]> icculus.org git repositories - taylor/freespace2.git/commit
added copyright header
authorrelnev <relnev@icculus.org>
Sun, 9 Jun 2002 04:41:30 +0000 (04:41 +0000)
committerrelnev <relnev@icculus.org>
Sun, 9 Jun 2002 04:41:30 +0000 (04:41 +0000)
commitcddb5c003f18941abdc87f610e759d490307d245
treed5b1fb683a140fda8a58c7d6c9a5016bc40ffd3f
parent00f008c023586e31527687f099b9bb78c4b3c27f
added copyright header
609 files changed:
LICENSE [deleted file]
README
doc/guided_tour.txt
include/2d.h
include/3d.h
include/3dinternal.h
include/ac.h
include/acm.h
include/addvariabledlg.h
include/adjustgriddlg.h
include/afterburner.h
include/ai.h
include/aibig.h
include/aigoals.h
include/ailocal.h
include/alphacolors.h
include/animplay.h
include/asteroid.h
include/asteroideditordlg.h
include/audiostr.h
include/awacs.h
include/barracks.h
include/beam.h
include/bgbitmapdlg.h
include/bitblt.h
include/bmpman.h
include/briefingeditordlg.h
include/campaigneditordlg.h
include/campaignfilelistbox.h
include/campaigntreeview.h
include/campaigntreewnd.h
include/cfile.h
include/cfilearchive.h
include/cfilesystem.h
include/cftp.h
include/channel.h
include/chatbox.h
include/childfrm.h
include/chttpget.h
include/circle.h
include/cmdbrief.h
include/cmdline.h
include/cmeasure.h
include/colors.h
include/contexthelp.h
include/controlsconfig.h
include/convert.h
include/corkscrew.h
include/createwingdlg.h
include/credits.h
include/crypt.h
include/cutscenes.h
include/debriefingeditordlg.h
include/debris.h
include/demo.h
include/dialog1.h
include/ds.h
include/ds3d.h
include/dscap.h
include/dumpstats.h
include/editor.h
include/emp.h
include/encrypt.h
include/eventeditor.h
include/eventmusic.h
include/exceptionhandler.h
include/fhash.h
include/fireballs.h
include/fishtank.h
include/fix.h
include/flak.h
include/floating.h
include/font.h
include/fonttool.h
include/fred.h
include/freddoc.h
include/fredrender.h
include/fredview.h
include/freespace.h
include/fvi.h
include/gameplayhelp.h
include/gamesequence.h
include/gamesnd.h
include/gradient.h
include/grd3d.h
include/grd3dinternal.h
include/grdirectdraw.h
include/grglide.h
include/grglideinternal.h
include/grid.h
include/grinternal.h
include/gropengl.h
include/grsoft.h
include/grzbuffer.h
include/helped.h
include/helpeddoc.h
include/helpedline.h
include/helpedview.h
include/hud.h
include/hudartillery.h
include/hudbrackets.h
include/hudconfig.h
include/hudescort.h
include/hudets.h
include/hudgauges.h
include/hudlock.h
include/hudmessage.h
include/hudobserver.h
include/hudreticle.h
include/hudshield.h
include/hudsquadmsg.h
include/hudtarget.h
include/hudtargetbox.h
include/hudwingmanstatus.h
include/ignoreordersdlg.h
include/inetgetfile.h
include/initialships.h
include/initialstatus.h
include/joy.h
include/joy_ff.h
include/jumpnode.h
include/key.h
include/keycontrol.h
include/levelpaging.h
include/lighting.h
include/line.h
include/linklist.h
include/localize.h
include/mainfrm.h
include/mainhallmenu.h
include/mainhalltemp.h
include/management.h
include/managepilot.h
include/medals.h
include/messageeditordlg.h
include/midifile.h
include/midiseq.h
include/missionbrief.h
include/missionbriefcommon.h
include/missioncampaign.h
include/missioncmdbrief.h
include/missiondebrief.h
include/missiongoals.h
include/missiongoalsdlg.h
include/missiongrid.h
include/missionhotkey.h
include/missionload.h
include/missionlog.h
include/missionloopbrief.h
include/missionmessage.h
include/missionnotesdlg.h
include/missionparse.h
include/missionpause.h
include/missionrecommend.h
include/missionsave.h
include/missionscreencommon.h
include/missionshipchoice.h
include/missionstats.h
include/missiontraining.h
include/missionweaponchoice.h
include/model.h
include/modelsinc.h
include/modifyvariabledlg.h
include/mouse.h
include/multi.h
include/multi_campaign.h
include/multi_data.h
include/multi_dogfight.h
include/multi_endgame.h
include/multi_ingame.h
include/multi_kick.h
include/multi_log.h
include/multi_obj.h
include/multi_observer.h
include/multi_oo.h
include/multi_options.h
include/multi_pause.h
include/multi_pinfo.h
include/multi_ping.h
include/multi_pmsg.h
include/multi_rate.h
include/multi_respawn.h
include/multi_team.h
include/multi_update.h
include/multi_voice.h
include/multi_xfer.h
include/multilag.h
include/multimsgs.h
include/multiteamselect.h
include/multiui.h
include/multiutil.h
include/muzzleflash.h
include/neb.h
include/neblightning.h
include/nebula.h
include/objcollide.h
include/object.h
include/objectsnd.h
include/objecttree.h
include/observer.h
include/operatorargtypeselect.h
include/optionsmenu.h
include/optionsmenumulti.h
include/orienteditor.h
include/osapi.h
include/osregistry.h
include/outwnd.h
include/packunpack.h
include/palman.h
include/parselo.h
include/particle.h
include/pcxutils.h
include/physics.h
include/pixel.h
include/player.h
include/playermenu.h
include/playerstarteditor.h
include/pofview.h
include/pofviewdoc.h
include/pofviewview.h
include/popup.h
include/popupdead.h
include/prefsdlg.h
include/psnet.h
include/psnet2.h
include/pstypes.h
include/radar.h
include/rbaudio.h
include/readyroom.h
include/rect.h
include/redalert.h
include/reinforcementeditordlg.h
include/rtvoice.h
include/scaler.h
include/scoring.h
include/scramble.h
include/sexp.h
include/sexp_tree.h
include/shade.h
include/shieldsysdlg.h
include/ship.h
include/ship_select.h
include/shipchecklistbox.h
include/shipclasseditordlg.h
include/shipcontrails.h
include/shipeditordlg.h
include/shipflagsdlg.h
include/shipfx.h
include/shipgoalsdlg.h
include/shiphit.h
include/shipspecialdamage.h
include/shockwave.h
include/snazzyui.h
include/sound.h
include/spline.h
include/stand_gui.h
include/starfield.h
include/starfieldeditor.h
include/staticrand.h
include/stats.h
include/stdafx.h
include/subsysdamage.h
include/supernova.h
include/swarm.h
include/systemvars.h
include/techmenu.h
include/textviewdlg.h
include/tgautils.h
include/timer.h
include/tmapper.h
include/tmapscanline.h
include/trails.h
include/trainingmenu.h
include/ui.h
include/uidefs.h
include/vecmat.h
include/version.h
include/waypointpathdlg.h
include/weapon.h
include/weaponeditordlg.h
include/wing.h
include/wing_editor.h
include/winmidi.h
src/ac/ac.cpp
src/ac/ac_stubs.cpp
src/ac/convert.cpp
src/anim/animplay.cpp
src/anim/packunpack.cpp
src/asteroid/asteroid.cpp
src/bmpman/bmpman.cpp
src/cfile/cfile.cpp
src/cfile/cfilearchive.cpp
src/cfile/cfilelist.cpp
src/cfile/cfilesystem.cpp
src/cfilearchiver/cfilearchiver.cpp
src/cmdline/cmdline.cpp
src/cmeasure/cmeasure.cpp
src/controlconfig/controlsconfig.cpp
src/controlconfig/controlsconfigcommon.cpp
src/cryptstring/cryptstring.cpp
src/cutscene/cutscenes.cpp
src/debris/debris.cpp
src/debugconsole/console.cpp
src/demo/demo.cpp
src/exceptionhandler/exceptionhandler.cpp
src/fireball/fireballs.cpp
src/fireball/warpineffect.cpp
src/fonttool/fontcreate.cpp
src/fonttool/fontkern.cpp
src/fonttool/fontkerncopy.cpp
src/fonttool/fontstubs.cpp
src/fonttool/fonttool.cpp
src/fred2/addvariabledlg.cpp
src/fred2/adjustgriddlg.cpp
src/fred2/asteroideditordlg.cpp
src/fred2/bgbitmapdlg.cpp
src/fred2/briefingeditordlg.cpp
src/fred2/campaigneditordlg.cpp
src/fred2/campaignfilelistbox.cpp
src/fred2/campaigntreeview.cpp
src/fred2/campaigntreewnd.cpp
src/fred2/cmdbrief.cpp
src/fred2/createwingdlg.cpp
src/fred2/debriefingeditordlg.cpp
src/fred2/dialog1.cpp
src/fred2/dumpstats.cpp
src/fred2/eventeditor.cpp
src/fred2/fred.cpp
src/fred2/freddoc.cpp
src/fred2/fredrender.cpp
src/fred2/fredstubs.cpp
src/fred2/fredview.cpp
src/fred2/grid.cpp
src/fred2/ignoreordersdlg.cpp
src/fred2/initialships.cpp
src/fred2/initialstatus.cpp
src/fred2/mainfrm.cpp
src/fred2/management.cpp
src/fred2/messageeditordlg.cpp
src/fred2/missiongoalsdlg.cpp
src/fred2/missionnotesdlg.cpp
src/fred2/missionsave.cpp
src/fred2/modifyvariabledlg.cpp
src/fred2/operatorargtypeselect.cpp
src/fred2/orienteditor.cpp
src/fred2/playerstarteditor.cpp
src/fred2/prefsdlg.cpp
src/fred2/reinforcementeditordlg.cpp
src/fred2/sexp_tree.cpp
src/fred2/shieldsysdlg.cpp
src/fred2/ship_select.cpp
src/fred2/shipchecklistbox.cpp
src/fred2/shipclasseditordlg.cpp
src/fred2/shipeditordlg.cpp
src/fred2/shipflagsdlg.cpp
src/fred2/shipgoalsdlg.cpp
src/fred2/shipspecialdamage.cpp
src/fred2/starfieldeditor.cpp
src/fred2/stdafx.cpp
src/fred2/textviewdlg.cpp
src/fred2/waypointpathdlg.cpp
src/fred2/weaponeditordlg.cpp
src/fred2/wing.cpp
src/fred2/wing_editor.cpp
src/freespace2/freespace.cpp
src/freespace2/levelpaging.cpp
src/gamehelp/contexthelp.cpp
src/gamehelp/gameplayhelp.cpp
src/gamesequence/gamesequence.cpp
src/gamesnd/eventmusic.cpp
src/gamesnd/gamesnd.cpp
src/globalincs/alphacolors.cpp
src/globalincs/crypt.cpp
src/globalincs/systemvars.cpp
src/globalincs/version.cpp
src/globalincs/windebug.cpp
src/graphics/2d.cpp
src/graphics/aaline.cpp
src/graphics/bitblt.cpp
src/graphics/circle.cpp
src/graphics/colors.cpp
src/graphics/font.cpp
src/graphics/gradient.cpp
src/graphics/grd3d.cpp
src/graphics/grd3drender.cpp
src/graphics/grd3dtexture.cpp
src/graphics/grdirectdraw.cpp
src/graphics/grglide.cpp
src/graphics/grglidetexture.cpp
src/graphics/gropengl.cpp
src/graphics/grsoft.cpp
src/graphics/grzbuffer.cpp
src/graphics/line.cpp
src/graphics/pixel.cpp
src/graphics/rect.cpp
src/graphics/scaler.cpp
src/graphics/shade.cpp
src/graphics/tmapgenericscans.cpp
src/graphics/tmapper.cpp
src/graphics/tmapscanline.cpp
src/graphics/tmapscantiled128x128.cpp
src/graphics/tmapscantiled16x16.cpp
src/graphics/tmapscantiled256x256.cpp
src/graphics/tmapscantiled32x32.cpp
src/graphics/tmapscantiled64x64.cpp
src/helped/helped.cpp
src/helped/helpeddoc.cpp
src/helped/helpedline.cpp
src/helped/helpedview.cpp
src/helped/mainfrm.cpp
src/helped/stdafx.cpp
src/hud/hud.cpp
src/hud/hudartillery.cpp
src/hud/hudbrackets.cpp
src/hud/hudconfig.cpp
src/hud/hudescort.cpp
src/hud/hudets.cpp
src/hud/hudlock.cpp
src/hud/hudmessage.cpp
src/hud/hudobserver.cpp
src/hud/hudreticle.cpp
src/hud/hudshield.cpp
src/hud/hudsquadmsg.cpp
src/hud/hudtarget.cpp
src/hud/hudtargetbox.cpp
src/hud/hudwingmanstatus.cpp
src/inetfile/cftp.cpp
src/inetfile/chttpget.cpp
src/inetfile/inetgetfile.cpp
src/io/joy.cpp
src/io/joy_ff.cpp
src/io/key.cpp
src/io/keycontrol.cpp
src/io/mouse.cpp
src/io/timer.cpp
src/jumpnode/jumpnode.cpp
src/lighting/lighting.cpp
src/localization/fhash.cpp
src/localization/localize.cpp
src/math/fix.cpp
src/math/floating.cpp
src/math/fvi.cpp
src/math/spline.cpp
src/math/staticrand.cpp
src/math/vecmat.cpp
src/menuui/barracks.cpp
src/menuui/credits.cpp
src/menuui/fishtank.cpp
src/menuui/mainhallmenu.cpp
src/menuui/mainhalltemp.cpp
src/menuui/optionsmenu.cpp
src/menuui/optionsmenumulti.cpp
src/menuui/playermenu.cpp
src/menuui/readyroom.cpp
src/menuui/snazzyui.cpp
src/menuui/techmenu.cpp
src/menuui/trainingmenu.cpp
src/mission/missionbriefcommon.cpp
src/mission/missioncampaign.cpp
src/mission/missiongoals.cpp
src/mission/missiongrid.cpp
src/mission/missionhotkey.cpp
src/mission/missionload.cpp
src/mission/missionlog.cpp
src/mission/missionmessage.cpp
src/mission/missionparse.cpp
src/mission/missiontraining.cpp
src/missionui/chatbox.cpp
src/missionui/missionbrief.cpp
src/missionui/missioncmdbrief.cpp
src/missionui/missiondebrief.cpp
src/missionui/missionloopbrief.cpp
src/missionui/missionpause.cpp
src/missionui/missionrecommend.cpp
src/missionui/missionscreencommon.cpp
src/missionui/missionshipchoice.cpp
src/missionui/missionstats.cpp
src/missionui/missionweaponchoice.cpp
src/missionui/redalert.cpp
src/model/modelcollide.cpp
src/model/modelinterp.cpp
src/model/modeloctant.cpp
src/model/modelread.cpp
src/nebedit/nebedit.cpp
src/nebedit/nebstubs.cpp
src/nebula/neb.cpp
src/nebula/neblightning.cpp
src/network/multi.cpp
src/network/multi_campaign.cpp
src/network/multi_data.cpp
src/network/multi_dogfight.cpp
src/network/multi_endgame.cpp
src/network/multi_ingame.cpp
src/network/multi_kick.cpp
src/network/multi_log.cpp
src/network/multi_obj.cpp
src/network/multi_observer.cpp
src/network/multi_oo.cpp
src/network/multi_options.cpp
src/network/multi_pause.cpp
src/network/multi_pinfo.cpp
src/network/multi_ping.cpp
src/network/multi_pmsg.cpp
src/network/multi_rate.cpp
src/network/multi_respawn.cpp
src/network/multi_team.cpp
src/network/multi_update.cpp
src/network/multi_voice.cpp
src/network/multi_xfer.cpp
src/network/multilag.cpp
src/network/multimsgs.cpp
src/network/multiteamselect.cpp
src/network/multiui.cpp
src/network/multiutil.cpp
src/network/psnet.cpp
src/network/psnet2.cpp
src/network/stand_gui.cpp
src/object/collidedebrisship.cpp
src/object/collidedebrisweapon.cpp
src/object/collideshipship.cpp
src/object/collideshipweapon.cpp
src/object/collideweaponweapon.cpp
src/object/objcollide.cpp
src/object/object.cpp
src/object/objectsnd.cpp
src/object/objectsort.cpp
src/observer/observer.cpp
src/osapi/os_unix.cpp
src/osapi/os_win.cpp
src/osapi/osregistry.cpp
src/osapi/outwnd.cpp
src/palman/palman.cpp
src/parse/encrypt.cpp
src/parse/parselo.cpp
src/parse/sexp.cpp
src/particle/particle.cpp
src/pcxutils/pcxutils.cpp
src/physics/physics.cpp
src/playerman/managepilot.cpp
src/playerman/playercontrol.cpp
src/pofview/childfrm.cpp
src/pofview/mainfrm.cpp
src/pofview/objecttree.cpp
src/pofview/pofview.cpp
src/pofview/pofviewdoc.cpp
src/pofview/pofviewstubs.cpp
src/pofview/pofviewview.cpp
src/pofview/stdafx.cpp
src/popup/popup.cpp
src/popup/popupdead.cpp
src/radar/radar.cpp
src/render/3dclipper.cpp
src/render/3ddraw.cpp
src/render/3dlaser.cpp
src/render/3dmath.cpp
src/render/3dsetup.cpp
src/scramble/scramble.cpp
src/ship/afterburner.cpp
src/ship/ai.cpp
src/ship/aibig.cpp
src/ship/aicode.cpp
src/ship/aigoals.cpp
src/ship/awacs.cpp
src/ship/shield.cpp
src/ship/ship.cpp
src/ship/shipcontrails.cpp
src/ship/shipfx.cpp
src/ship/shiphit.cpp
src/sound/acm.cpp
src/sound/audiostr.cpp
src/sound/ds.cpp
src/sound/ds3d.cpp
src/sound/dscap.cpp
src/sound/midifile.cpp
src/sound/rbaudio.cpp
src/sound/rtvoice.cpp
src/sound/sound.cpp
src/sound/winmidi.cpp
src/sound/winmidi_base.cpp
src/starfield/nebula.cpp
src/starfield/starfield.cpp
src/starfield/supernova.cpp
src/stats/medals.cpp
src/stats/scoring.cpp
src/stats/stats.cpp
src/tgautils/tgautils.cpp
src/ui/button.cpp
src/ui/checkbox.cpp
src/ui/gadget.cpp
src/ui/icon.cpp
src/ui/inputbox.cpp
src/ui/keytrap.cpp
src/ui/listbox.cpp
src/ui/radio.cpp
src/ui/scroll.cpp
src/ui/slider.cpp
src/ui/slider2.cpp
src/ui/uidraw.cpp
src/ui/uimouse.cpp
src/ui/window.cpp
src/weapon/beam.cpp
src/weapon/corkscrew.cpp
src/weapon/emp.cpp
src/weapon/flak.cpp
src/weapon/muzzleflash.cpp
src/weapon/shockwave.cpp
src/weapon/swarm.cpp
src/weapon/trails.cpp
src/weapon/weapons.cpp