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keyhunt: ifdeffed out attachment code
[divverent/nexuiz.git] / data / qcsrc / server / keyhunt.qc
2007-05-03 div0keyhunt: ifdeffed out attachment code
2007-05-02 div0oops........
2007-05-02 div0oops... clean up message mess
2007-05-02 div0message cleanup
2007-05-02 div0oops. ftos.
2007-05-02 div0fix uneven scoring when key gets destroyed
2007-05-02 div0keys now were TOO bright...
2007-05-02 div0keyhunt: use right colors on keys; use MF_ROTATE instea...
2007-05-02 div0when tossing keys after gibbing, use a minimum angle...
2007-05-02 div0oops... draw lighting between real key origins
2007-05-01 div0no wpchange needed any more
2007-05-01 div0keyhunt: keys are now throwable and react to splash...
2007-05-01 div0try to swap yellow/pink teams
2007-04-30 div0don't do stuff in intermission
2007-04-30 div0fix a harmless division by zero
2007-04-30 div0keyhunt: improved bots; fix minplayers changing bot_number
2007-04-30 div0kh: higher score when more teams are on the map
2007-04-30 div0correct pusher message
2007-04-30 div0replace sound for dropping key; spectators now see...
2007-04-30 div0draw lines between connected keys
2007-04-30 div0add sounds for keyhunt
2007-04-30 div0delay interfere message; add point limit to default.cfg
2007-04-30 div0make friend sprites work again
2007-04-30 div0two simple KH bugs...
2007-04-30 div0rotate them
2007-04-30 div0game mode "keyhunt", still in testing