1 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
3 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
4 get rid of warnings (now compiles with -Werror on SunOS)
6 * main/piggy.c: fix (really) wierd SunOS bug
8 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
10 * include/pstypes.h: sun OS typedef fixes
12 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
14 * main/piggy.c: fix bug 1067
16 * main/piggy.c: fix bugfix for 1067
18 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
19 with descent.pig of mac registered)
21 2003-12-18 Bradley Bell <btb@icculus.org>
23 * main/kconfig.c: fixes for linux-native joystick
25 * main/kconfig.c: bunch of fixes (esp. for non linux-native
28 * arch/include/joy.h: comments/formatting
30 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
32 * compilerdefs.txt: added FreeBSD defs
34 2003-12-08 Bradley Bell <btb@icculus.org>
36 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
39 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
41 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
42 arch/linux/ipx_udp.c: fix FreeBSD compile errors
44 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
46 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
47 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
48 get rid of silly ulongs
50 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
51 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
52 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
53 change relevant __linux__ macros to __ELF__
55 2003-11-27 Bradley Bell <btb@icculus.org>
57 * include/ogl_init.h: added proto for ogl_check_mode
59 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
60 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
63 2003-11-26 Bradley Bell <btb@icculus.org>
65 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
68 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
71 * include/pstypes.h: OS X fixes
73 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
74 main/newmenu.h: linux fixes
76 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
77 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
78 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
79 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
80 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
83 * arch/sdl/gr.c: fix sdl gr_update
85 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
86 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
87 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
88 cfile/cfile.c, console/CON_console.c, include/d_io.h,
89 include/error.h, include/pstypes.h, include/strutil.h,
90 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
91 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
92 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
93 main/playsave.c, main/songs.c, main/state.c, main/text.c,
94 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
97 2003-11-25 Bradley Bell <btb@icculus.org>
99 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
100 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
101 libmve/VisualC/mveplayer.dsp: updated project files
103 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
106 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
107 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
108 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
109 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
112 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
113 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
116 2003-11-24 Bradley Bell <btb@icculus.org>
118 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
119 libmve/mveplay.c: stuff to play mve's in WinCE
121 * arch/win32/findfile.c: unused functions...
125 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
126 enabled mouse control of menus
128 * main/mission.h: oops, didn't mean to change this.
130 2003-11-21 Bradley Bell <btb@icculus.org>
132 * VisualCE/d2x/d2x.vcp: updated project file
134 2003-11-20 Bradley Bell <btb@icculus.org>
136 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
137 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
138 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
141 2003-11-17 Bradley Bell <btb@icculus.org>
143 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
144 main/menu.c: added option to disable kalinix under unix
146 * main/game.c, main/newmenu.c: always set menu mode for GL popups
148 2003-11-14 Bradley Bell <btb@icculus.org>
150 * main/automap.c: fix automap background image
152 * main/automap.c, main/automap.h: delete cruft
154 * main/automap.c: fix level number position
156 * main/automap.c: simplify g3_draw_line hack
158 * main/menu.c: stop pointless vid mode changes
160 2003-11-07 Bradley Bell <btb@icculus.org>
162 * NEWS, installation.txt: s'more documentation
164 2003-11-07 Steffen Pohle <stpohle@gmx.net>
166 * configure.ac: fix .exe extension problems
168 2003-11-07 Bradley Bell <btb@icculus.org>
170 * arch/ogl/ogl.c: disable texture format verification for OS X -
173 2003-11-06 Bradley Bell <btb@icculus.org>
175 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
176 use more traditional Alt+Enter for toggling fullscreen
178 * 2d/ibitblt.c, main/mission.h: comments/formatting
180 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
182 2003-11-06 Bradley Bell <btb@icculus.org>
184 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
185 resolution change, use kludge to avoid repetitive res changes
187 2003-11-04 Bradley Bell <btb@icculus.org>
189 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
190 structures and i/o routines back to piggy.c
192 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
194 * installation.txt: tell to install d1 .pig for better textures
196 2003-11-04 Bradley Bell <btb@icculus.org>
198 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
199 oem d1 v1.0 and registered d2 v1.0, comments
201 2003-11-03 Bradley Bell <btb@icculus.org>
203 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
204 all d1 shareware - even though files are different!
206 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
209 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
212 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
215 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
217 * main/movie.c: when no movies are found, divide by six the
218 number of warning lines sent to stdout
220 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
222 * include/byteswap.h: fix stupid copy/paste error
224 2003-10-24 Bradley Bell <btb@icculus.org>
226 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
227 gr_linear_rep_movsd_2x instead of almost identical
228 gr_linear_movsd_double. Better since we have assembly versions.
230 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
232 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
235 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
237 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
238 error with --disable-network, move reset_network_objects()
239 from gameseq.c to multi.c
241 2003-10-14 Bradley Bell <btb@icculus.org>
243 * AUTHORS, NEWS: stuff
245 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
247 2003-10-12 Bradley Bell <btb@icculus.org>
249 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
250 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
253 2003-10-12 Aaron Plattner <plattner@caltech.edu>
255 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
256 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
257 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
258 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
259 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
260 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
261 arch/win32/ipx_win.c, arch/win32/winnet.c,
262 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
263 main/multi.h, main/network.c: add IPv4 multicasting support
265 2003-10-11 Bradley Bell <btb@icculus.org>
267 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
269 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
270 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
271 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
272 main/weapon.h: lots of shareware and oem fixes
274 2003-10-10 Bradley Bell <btb@icculus.org>
276 * arch/win32/winnet.c: fixed stupid win32 network bug
278 2003-10-10 Bradley Bell <btb@icculus.org>
280 * main/piggy.c: increased D1_MAX_TMAP_NUM
282 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
284 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
285 which are animated in d2, refactorizes d1 texture reading
287 2003-10-10 Bradley Bell <btb@icculus.org>
289 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
290 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
291 main/collide.h, main/compbit.h, main/config.h, main/console.c,
292 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
293 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
294 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
295 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
296 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
297 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
298 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
299 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
300 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
301 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
302 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
303 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
304 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
305 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
306 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
307 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
308 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
309 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
310 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
311 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
312 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
313 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
314 main/wall.h: comments/formatting
316 2003-10-09 Bradley Bell <btb@icculus.org>
318 * main/text.c: fix text when using old datafiles
320 * main/laser.h: comments/whitespace
322 * main/laser.c, main/weapon.c: fixed smart missiles and smart
323 mines w/shareware data
325 * include/DT_drawtext.h: deleted unused file
327 2003-10-08 Bradley Bell <btb@icculus.org>
329 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
331 * arch/win32/ipx_udp.c: use closesocket() instead of close()
333 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
334 main/menu.c: Disabled 'd2x keys' weapon selection
336 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
338 * main/object.h, main/multi.h: get rid of most warnings issued by
339 cpp-precomp of gcc from Mac OS X dev tools
341 2003-10-05 Bradley Bell <btb@icculus.org>
343 * NEWS, configure.ac: increment version number
345 * cfile/cfile.c: better handling of CRLF text files (when that is
348 * utilities/hogcreate.c, utilities/hogextract.c,
349 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
350 reading/writing files
352 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
353 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
356 2003-10-04 Bradley Bell <btb@icculus.org>
358 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
360 * main/netmisc.c: change byte to sbyte, comments/whitespace
362 2003-10-03 Bradley Bell <btb@icculus.org>
364 * cfile/cfile.c, main/config.c: fix win32 eof bug.
366 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
369 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
370 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
371 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
372 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
373 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
374 main/object.c, main/object.h, main/paging.c, main/player.h,
375 main/robot.h, main/segment.h, main/state.c, main/switch.c,
376 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
377 main/weapon.c, main/weapon.h: change byte to sbyte,
380 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
381 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
382 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
383 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
385 * configure.ac: better checking for timeval
387 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
389 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
390 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
391 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
392 arch/win32/winnet.c, configure.ac, include/byteswap.h,
393 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
394 main/multibot.c, main/network.c: Make network architecture
395 choosable from game menu, add support for UDP/IP on Mac OS X and
398 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
400 * include/byteswap.h: added macros for coping with alignment
403 2003-10-02 Bradley Bell <btb@icculus.org>
405 * main/multi.h: added padding to little-endian version of
408 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
410 * main/netmisc.c: delete duplicate function
412 2003-10-01 Bradley Bell <btb@icculus.org>
414 * main/bm.c: make sure d1_texture_indices gets freed between
417 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
419 * main/piggy.h: fix size of d1 shareware descent.pig
421 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
423 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
424 main/gameseq.c, main/piggy.c: fix loading of d1 texture
425 replacements for non-animated textures
427 2003-08-02 Matthew Mueller <donut@dakotacom.net>
429 * main/controls.c: use fixed 20fps wiggle
431 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
433 * Makefile.am, debian/changelog.in, debian/control,
434 debian/d2x-common.dirs, debian/d2x-common.install,
435 debian/d2x-common.manpages, debian/d2x-gl.files,
436 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
437 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
438 utilities/Makefile.am, utilities/hogcreate.1,
439 utilities/hogextract.1, utilities/mvlcreate.1,
440 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
441 add man pages, distribute utility programs in new d2x-common deb
443 * rpm/d2x.spec.in: updated rpm spec file
445 2003-08-02 Bradley Bell <btb@icculus.org>
447 * cfile/cfile.c: update raw_position in cfputc and cfputs
449 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
451 * main/piggy.c: make error message more friendly
453 * main/piggy.c: simplify copying of bitmap flags
455 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
458 * cfile/cfile.c: revert to always using custom fgets
460 * main/endlevel.c, main/mission.c: handle missing exit sequence
461 components gracefully
463 * main/playsave.c: comments
465 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
467 * cfile/cfile.c: update raw_position in cfwrite
469 * main/network.c: comments/formatting
471 2003-06-22 Bradley Bell <btb@icculus.org>
473 * cfile/cfile.c: use standard fgets for non-archive files
475 * main/movie.c: use con_printf for missing movie warning
477 2003-06-18 Bradley Bell <btb@icculus.org>
479 * main/movie.c: fixed cfile conversion of movielib code
481 * main/console.c, main/hud.c: strip out colors, etc when printing
484 * include/u_mem.h: fix NDEBUG calloc macro
486 2003-06-15 Bradley Bell <btb@icculus.org>
488 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
491 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
492 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
493 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
494 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
495 main/scores.c, main/state.c, main/text.c, misc/args.c,
496 misc/strio.c: convert file i/o to cfile
498 2003-06-14 Bradley Bell <btb@icculus.org>
500 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
501 writing and other modes besides "rb" (mostly taken from
504 2003-06-09 Bradley Bell <btb@icculus.org>
506 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
509 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
510 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
513 2003-06-07 Taylor Richards <taylor@icculus.org>
515 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
517 2003-06-07 Bradley Bell <btb@icculus.org>
519 * main/console.c: fix non-console build
521 * main/gamesave.c: comments
523 * main/bm.c: remove redundant break
525 2003-06-06 Bradley Bell <btb@icculus.org>
527 * main/gauges.c, main/kconfig.c: comments/formatting
529 * console/.cvsignore: added .cvsignore
531 * main/console.c: can't write to console after it's closed
533 2003-06-05 Bradley Bell <btb@icculus.org>
535 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
536 console/internal.c, console/internal.h, include/CON_console.h,
537 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
538 finish console conversion away from SDL
540 2003-06-04 Bradley Bell <btb@icculus.org>
542 * console/CON_console.c, include/CON.console.h, include/console.h,
543 main/console.c, main/game.c: console conversion to native gr,
546 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
547 put prototype for gr_bm_bitblt in gr.h
549 2003-06-03 Bradley Bell <btb@icculus.org>
551 * console/CON_console.c, console/DT_drawtext.c,
552 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
553 main/console.c: use native fonts for console
555 * main/playsave.c: use shorts for short data
557 2003-06-02 Bradley Bell <btb@icculus.org>
559 * configure.ac, main/console.c: set console background, fix
562 2003-06-01 Bradley Bell <btb@icculus.org>
564 * Makefile.am, arch/sdl/event.c, configure.ac,
565 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
566 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
567 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
568 main/gamerend.c: added console code (from SDL_console)
570 2003-05-30 Bradley Bell <btb@icculus.org>
572 * README: minor update
574 2003-05-28 Bradley Bell <btb@icculus.org>
576 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
581 2003-06-06 Bradley Bell <btb@icculus.org>
583 * main/kconfig.c: fix crash in control menus
585 * main/gauges.c: force cockpit redraw in opengl
587 * main/gamerend.c: move ogl swap, so cockpit and console get
590 2003-06-01 Bradley Bell <btb@icculus.org>
592 * configure.ac, libmve/mveplay.c: define struct timeval if needed
596 2003-05-12 Bradley Bell <btb@icculus.org>
598 * configure.ac: increment version number
600 * main/bm.c: use con_printf for exit model warnings
602 * configure.ac: must check for timespec after setting -mno-cygwin
604 * main/inferno.c: added -nohogdir and -userdir options
606 * NEWS, main/titles.c: use briefings with no extension
610 2003-04-30 Bradley Bell <btb@icculus.org>
612 * configure.ac: have to include time.h when checking for nanosleep
614 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
617 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
618 increment version number
620 * main/Makefile.am: make dist fix
624 2003-04-29 Bradley Bell <btb@icculus.org>
626 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
629 2003-04-24 Bradley Bell <btb@icculus.org>
631 * configure.ac: increment version number
633 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
636 2003-04-24 Ingo van Lil <inguin@gmx.de>
638 * main/render.c: fix misspellings of NDEBUG
642 2003-04-14 Bradley Bell <btb@icculus.org>
644 * cfile/cfile.c: prefer files from d2 hog over d1 hog
646 2003-04-11 Bradley Bell <btb@icculus.org>
648 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
653 2003-04-11 Bradley Bell <btb@icculus.org>
655 * libmve/mveplay.c: use _sleep instead of sleep on win32
657 * Makefile.am, README, README.utils, arch/sdl/digi.c,
658 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
659 include/cfile.h, include/error.h, libmve/Makefile.am,
660 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
661 main/endlevel.h, main/playsave.c, misc/fileutil.c:
662 utilities/Makefile.am: comments/formatting/dist problems
664 * configure.ac: use different defines for os x
666 2003-04-07 Bradley Bell <btb@icculus.org>
668 * include/error.h, misc/error.c: put some old stuff back in,
669 eliminate duplicate error messages
671 * main/text.c: don't die on text not found
674 * main/inferno.c: print some useful info if hog not found, allow
675 -help to work if no text available
677 2003-04-07 Steffen Pohle <stpohle@gmx.net>
679 * arch/linux/Makefile.am: revert to previous version, so linux
682 2003-04-03 Bradley Bell <btb@icculus.org>
684 * main/endlevel.c: fixed exit model scheme yet again
686 2003-04-02 Bradley Bell <btb@icculus.org>
688 * misc/error.c: call Int3 on Assert
690 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
693 * main/wall.c: don't die when trying to toggle nonexistent
694 segment... vertigo level 10 is buggy!
696 * main/gamemine.c: comments/formatting
698 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
700 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
701 main/inferno.c: Allow use of 22K sound samples
703 2003-03-29 Bradley Bell <btb@icculus.org>
705 * arch/ogl/gr.c: default to bitmapped reticle
707 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
708 main/polyobj.c: rewrote endlevel stuff to reread exit model info
711 * arch/sdl/joy.c: fixed text seen for hats in control config
714 2003-03-28 Bradley Bell <btb@icculus.org>
716 * main/bm.c: heh, model nums in vertigo are hardcoded,
717 N_D2_POLYGON_MODELS can't change
719 * configure.ac, include/d1x.xpm, include/descent.xpm,
720 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
723 2003-03-27 Bradley Bell <btb@icculus.org>
725 * main/text.h: fixed text references for hat directions
727 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
729 2003-03-26 Bradley Bell <btb@icculus.org>
731 * main/playsave.c: make d2x keys backward compatible
733 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
735 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
738 2003-03-26 Bradley Bell <btb@icculus.org>
740 * main/piggy.c: fix crash when d1 data not present
742 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
743 read/write from plr file
745 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
746 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
747 added escort.h header
749 2003-03-25 Bradley Bell <btb@icculus.org>
751 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
752 D1_PIGFILE ("descent.pig") macro
754 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
755 models from d1 pig file
757 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
758 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
759 really) from d1 pig file
761 2003-03-23 Bradley Bell <btb@icculus.org>
763 * main/bm.c: stop extra robots from overwriting exit models
765 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
766 texture list doesn't get full
768 * main/bm.c: fix mem leak when reading extra robots
770 2003-03-21 Bradley Bell <btb@icculus.org>
772 * main/menu.c: Added option to set movie resolution (mostly works)
774 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
776 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
777 replacement functions to piggy.c
779 * main/gameseq.c: attempt to support mac d1 descent.pig
781 * main/bm.c: fix mem leak
783 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
784 files, both d1 and d2 oem briefing where showed
786 * main/inferno.c, main/movie.c: Change the default movie
787 resolution to "high", implement the option -lowresmovies
789 2003-03-20 Bradley Bell <btb@icculus.org>
791 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
793 * main/piggy.c: comments
795 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
797 * main/gameseq.c: delete duplicate function
799 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
801 2003-03-19 Bradley Bell <btb@icculus.org>
803 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
804 (cddb discid) support
806 * arch/sdl/digi.c, main/kludge.c: implemented
807 digi_link_sound_to_object3 for looping sounds, other looping stuff
809 * arch/sdl/gr.c: removing dependencies on stuff in main/
811 * arch/linux/Makefile.am, arch/linux/init.c,
812 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
813 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
814 other header cleanups
816 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
818 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
820 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
821 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
822 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
823 load d1 textures for d1 levels
825 2003-03-19 Bradley Bell <btb@icculus.org>
827 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
828 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
829 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
830 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
833 * README: added some OS X info
835 2003-03-17 Bradley Bell <btb@icculus.org>
837 * main/newdemo.c: simplify DEMO_FILENAME macro
839 * main/console.c, main/game.c: enable experimental console support
841 * main/gamerend.c: fixed location of fps meter in multi
843 2003-03-16 Bradley Bell <btb@icculus.org>
845 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
846 also look in shared data dir for demos
848 * main/newdemo.c, main/newdemo.h: comments/formatting
850 2003-03-15 Christopher Thielen <chris@luethy.net>
852 * main/kludge.c: set CDROM_dir back to "." - tricks game into
853 thinking d2 cd is always present
855 2003-03-15 Bradley Bell <btb@icculus.org>
857 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
860 * arch/sdl/rbaudio.c: formatting, enabled volume control under
863 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
864 gr_init. don't really know why this works, though
866 2003-03-14 Bradley Bell <btb@icculus.org>
868 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
870 * unused/bios/rbaudio.h: removed duplicate file
872 2003-03-14 Christopher Thielen <chris@luethy.net>
874 * arch/sdl/rbaudio.c: stop cd audio when exiting
876 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
878 * main/gamecntl.c: add comments to the "only matt knows" cheats
880 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
882 * main/gamemine.c: formatting, better texture conversion for d1
885 2003-03-14 Bradley Bell <btb@icculus.org>
887 * main/piggy.c: must swap all mac version pigfiles
889 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
890 main/multi.c: formatting, minor cleanups
892 * 2d/rle.c: need to swap line_size on bigendian machines
894 * main/mission.c, main/mission.h: detect mac full version hogfile
896 2003-03-13 Bradley Bell <btb@icculus.org>
898 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
899 added joy/mouse sensitivity slider, increased range to 16, and
902 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
905 * arch/linux/Makefile.am: removed extra backslash
907 * TODO, installation.txt: updated some documentation
909 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
910 menu, with maxfps option
912 2003-03-12 Bradley Bell <btb@icculus.org>
914 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
916 * arch/linux/alsadigi.c, arch/linux/findfile.c,
917 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
918 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
919 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
920 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
921 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
922 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
923 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
924 arch/linux/include/music.h, arch/linux/include/serial.h,
925 arch/linux/include/ukali.h: formatting
927 2003-03-11 Chris Arena <ccarena@cox.net>
929 * main/menu.c: fixed brightness slider
931 2003-03-01 Bradley Bell <btb@icculus.org>
933 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
934 robots and animated bitmaps work, but colors are messed up
936 2003-02-28 Bradley Bell <btb@icculus.org>
938 * main/player.h: whitespace
940 * main/automap.c, main/cntrlcen.c, main/collide.c,
941 main/gamerend.c: use Builtin_mission_num instead of 0 (if
942 descent.hog is present, d1 becomes mission 0)
944 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
945 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
946 arch/win32/winnet.c: MinGW compiles with network enabled again,
947 but still doesn't work
951 2003-02-28 Bradley Bell <btb@icculus.org>
953 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
954 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
957 2003-02-27 Bradley Bell <btb@icculus.org>
959 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
960 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
961 main/network.c, main/network.h: noted that hoard.ham is only needed
962 for multiplayer HOARD games, and should not be equated with
963 "vertigo". put HoardEquipped() back in network.c.
965 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
966 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
967 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
968 use timer_delay instead of d_delay
970 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
972 * main/render.c: added replacement qsort for solaris
974 2003-02-26 Bradley Bell <btb@icculus.org>
976 * main/gamemine.c: texture conversion for d1 shareware
978 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
980 * main/gamemine.c: better texture conversion for d1 levels
982 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
984 * main/kconfig.c: fix joystick support under MinGW
986 2003-02-26 Bradley Bell <btb@icculus.org>
988 * main/playsave.c: fix swapping glitch
990 * configure.ac, readme.txt: clean stuff up, getting ready for
993 * main/titles.c: begin support for rendering spinning robots in
996 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
999 * main/gamemine.c: load d1 shareware levels!
1001 2003-02-25 Bradley Bell <btb@icculus.org>
1005 * autogen.sh: add warning about old auto* versions, use
1008 2003-02-24 Bradley Bell <btb@icculus.org>
1010 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1011 briefings mostly working
1012 * main/movie.c, main/titles.c: fixed some more briefing glitches
1014 2003-02-23 Bradley Bell <btb@icculus.org>
1016 * main/movie.c: fixed crash when using shareware data files
1018 * arch/sdl/digi.c: fix crash on non-existent sounds
1019 (i.e. shareware data)
1021 2003-02-22 Bradley Bell <btb@icculus.org>
1023 * main/titles.c: fixed fullscreen toggle in briefings
1025 2003-02-21 Bradley Bell <btb@icculus.org>
1027 * configure.ac: check for mingw when enabling nasm
1028 * main/playsave.c: enable loading player files of either byte
1031 2003-02-20 Bradley Bell <btb@icculus.org>
1033 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1034 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1035 #343, not "rest of solution to bug #344"
1036 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1038 * main/kludge.c: partial solution to bug #344
1039 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1040 * compilerdefs.txt: added linux/mips info
1041 * ChangeLog: clean up changelog
1043 2003-02-19 Bradley Bell <btb@icculus.org>
1045 * libmve/mveplay.c: os x needs nanosleep prototype.
1047 2003-02-18 Bradley Bell <btb@icculus.org>
1049 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1050 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1051 to disable/enable audio
1052 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1053 * main/: movie.h, titles.c: make sure movie's palette is set before
1054 writing briefing text. Fixes bug #359
1055 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1057 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1058 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1060 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1062 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1063 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1064 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1066 * include/libmve.h: blah
1068 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1070 * main/render.c: 2nd attempt to fix solaris qsort bug
1072 2003-02-18 Bradley Bell <btb@icculus.org>
1074 * configure.ac, include/pstypes.h: put alignment detection in
1077 2003-02-17 Bradley Bell <btb@icculus.org>
1079 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1080 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1081 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1082 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1083 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1084 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1085 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1086 moved mve stuff to separate subdir
1087 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1088 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1089 mve code. Fixes (at least) bugs #41, #348, and #350.
1091 2003-02-14 Bradley Bell <btb@icculus.org>
1093 * main/Makefile.am: no more Makefile.mveplay. again
1094 * main/mveplay.c: typo
1096 2003-02-13 Bradley Bell <btb@icculus.org>
1098 * utilities/mvlextract.c: uint -> unsigned int
1099 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1100 standalone mveplayer, win32 support
1101 * main/movie.c: random bugfixes, win32 support
1102 * arch/sdl/Makefile.am: formatting
1103 * configure.ac: disable networking on mac/win for now
1104 * main/newmenu.c: comments
1106 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1108 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1109 redundant swap functions.
1111 2003-02-13 Bradley Bell <btb@icculus.org>
1113 * ChangeLog: update changelog
1115 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1117 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1118 polymodel alignment issues.
1120 2003-02-13 Bradley Bell <btb@icculus.org>
1122 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1123 fix various little bugs
1124 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1125 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1126 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1128 * README.utils: new file
1129 * main/: mve_main.c, mveplay.c: more movie fixes
1130 * README: updated README
1131 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1133 2003-02-12 Bradley Bell <btb@icculus.org>
1135 * utilities/mvlextract.c: bigendian mvl support
1136 * main/mveplay.c: formatting, stuff
1137 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1138 truecolor mve support, standalone mveplayer
1139 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1140 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1141 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1142 standalone mveplayer
1144 2003-01-22 Bradley Bell <btb@icculus.org>
1146 * include/: interp.h, interp.h: restore prototype for
1147 swap_polygon_model_data
1149 2003-01-21 Bradley Bell <btb@icculus.org>
1151 * main/piggy.c: use memcpy to avoid alignment problem
1152 * compilerdefs.txt: updated some defs, added sunos/sparc
1154 2003-01-15 Bradley Bell <btb@icculus.org>
1156 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1157 * main/gamemine.c: attempting to support d1 shareware
1158 * compilerdefs.txt: update defs
1160 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1162 * main/mveplay.c: fix several bugs, comments, formatting.
1164 2003-01-15 Bradley Bell <btb@icculus.org>
1166 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1167 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1168 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1169 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1171 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1172 formatting, comments
1174 2003-01-11 Bradley Bell <btb@icculus.org>
1176 * main/: mission.c, mission.h: attempt to support d1 for mac
1178 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1179 * main/object.h: foo
1181 2003-01-09 Bradley Bell <btb@icculus.org>
1183 * main/movie.c: use ifdef around gr_toggle_fullscreen
1185 2003-01-07 Bradley Bell <btb@icculus.org>
1187 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1188 main/mission.h: don't need .msn file for descent.hog anymore
1191 2003-01-06 Bradley Bell <btb@icculus.org>
1193 * main/mission.h, main/mission.c: comments
1194 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1197 2003-01-03 Bradley Bell <btb@icculus.org>
1199 * utilities/: txb2txt.c, txt2txb.c: remove old files
1200 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1201 * main/polyobj.c: attempt to make read_model_file
1203 * main/menu.c: move vertigo text
1205 2003-01-02 Bradley Bell <btb@icculus.org>
1207 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1208 main/polyobj.h: cleanup alignment changes
1209 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1210 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1211 main/object.h: fix alignment issues on sparc
1212 * cvshowto.txt: update cvs info
1214 * 2d/rle.c: make rle_swap handle RLE_BIG
1216 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1218 * main/render.c: workaround solaris qsort bug
1220 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1222 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1223 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1224 * arch/linux/Makefile.am: enabled linux joystick, kali
1225 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1226 arch/sdl/event.c: enabled linux joystick
1228 2002-12-31 Bradley Bell <btb@icculus.org>
1230 * main/gamemine.c: simplified warning msg
1231 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1232 * main/render.h: fix compiler warning
1234 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1236 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1238 2002-12-24 Bradley Bell <btb@icculus.org>
1240 * main/mission.c: fixes an infinite loop which was caused by d2x
1241 thinking d2demo was a descent 1 mission
1243 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1245 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1247 2002-12-24 Bradley Bell <btb@icculus.org>
1249 * main/render.c: comments
1251 2002-10-30 Bradley Bell <btb@icculus.org>
1253 * main/inferno.c: add help for -hogdir option
1254 * main/inferno.c: added -hogdir option
1256 2002-10-28 Bradley Bell <btb@icculus.org>
1258 * main/: inferno.c, menu.c: enabled Vertigo displays
1259 * include/3d.h: typo
1261 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1263 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1264 main/netmisc.c, main/network.c: simplify and eliminate redundant
1267 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1269 * maths/fixc.c: fix infinite loop in quad_sqrt.
1270 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1271 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1273 2002-10-12 Bradley Bell <btb@icculus.org>
1275 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1277 2002-10-11 Bradley Bell <btb@icculus.org>
1279 * main/hud.c: make hud_message work correctly
1280 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1282 * main/network.c: formatting, small fixes
1284 2002-10-10 Bradley Bell <btb@icculus.org>
1286 * main/netmisc.h: no swap_object for little-endian
1287 * main/: netmisc.h, network.c: use macros to simplify network
1289 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1291 * main/inferno.c: enable loading screen for mac shareware with
1293 * main/netmisc.c: whitespace
1294 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1296 * main/hud.c: whitespace
1297 * configure.ac: remove shareware build, add macdata build
1298 * main/songs.c: whitespace
1299 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1300 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1302 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1305 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1307 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1308 comments, formatting, etc.
1309 * iff/iff.c: fix bigendian iff loading.
1311 2002-10-03 Bradley Bell <btb@icculus.org>
1313 * utilities/txb2tex.c: typo
1314 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1315 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1317 * arch/sdl/mouse.c: whitespace
1319 2002-09-19 Bradley Bell <btb@icculus.org>
1321 * main/kconfig.c: fix a oops, add old logs
1322 * main/kconfig.c: support for >3 mouse buttons
1324 2002-09-18 Bradley Bell <btb@icculus.org>
1326 * include/gr.h: fix palette swap define
1328 2002-09-14 Bradley Bell <btb@icculus.org>
1330 * main/titles.c: load hires briefing screen if lores doesn't exist
1331 (i.e. vertigo) and MenuHires=0
1333 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1335 * main/: multi.h, network.h: pack some structures for ipx
1338 2002-09-14 Bradley Bell <btb@icculus.org>
1340 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1341 and load_endlevel_data() to expect newline-terminated strings, fix
1342 load_game_data to read null-terminated string for
1345 2002-09-07 Bradley Bell <btb@icculus.org>
1347 * main/newmenu.c: added error message
1348 * main/menu.h: enable -nohires with mac shareware
1349 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1350 * 2d/font.c: enable 0/255 palette swap for fonts
1351 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1353 * 2d/2dsline.c: fix ogl blooper
1355 2002-09-05 Bradley Bell <btb@icculus.org>
1357 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1359 * include/strutil.h: need string.h for strcasecmp
1360 * include/rle.h: okay, maybe it needs to be this way
1361 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1362 * 2d/scalec.c: more stuff from d2src
1363 * 2d/rle.c: more stuff from d2src, formatting
1364 * 2d/font.c: useless cruft
1365 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1366 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1369 2002-09-04 Bradley Bell <btb@icculus.org>
1371 * include/grdef.h: fix compiler warnings
1372 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1373 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1375 * main/game.c: we want the mac ibitblt for everything but dos and
1377 * main/texmerge.c: these routines are in tmerge.c
1378 * main/credits.c: enable credits for mac and oem data
1379 * main/bm.c: use either exit.ham or exit.pofs
1380 * include/ibitblt.h: enable some more code from d2src
1381 * include/gr.h: enable mac ubitblt_double
1382 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1383 * include/grdef.h: moved some inline asm from linear.h
1384 * 2d/ibitblt.c: brought in line with original d2 version
1385 * 2d/bitblt.c: reverted to original d2 version of this file, then
1386 added d1x enhancements
1387 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1388 * 2d/linear.h: moved these back to their original locations
1390 * main/mveplay.c: close some memory holes, speed up palette loading
1391 * main/movie.c: added fullscreen toggle while playing movies
1392 * main/inferno.c: comment out -superhires help text (always on)
1393 * include/timer.h: added approx_fsec_to_usec macro
1394 * arch/sdl/joy.c: fix compiler warning
1396 2002-09-01 Bradley Bell <btb@icculus.org>
1398 * main/network.c: oops
1399 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1400 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1401 timer_get_fixed_seconds
1404 2002-08-31 Bradley Bell <btb@icculus.org>
1406 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1408 * main/multi.h: network endian stuff
1409 * 2d/font.c, include/gr.h: fast file i/o for font headers
1410 * arch/win32/arch_ip.cpp: unused file
1411 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1412 bigendian networking fixes
1413 * main/menu.c: make net menu more accurate, also make superhires
1415 * include/pstypes.h: better to have __pack__ all the time, I think.
1416 needed for networking, e.g.
1417 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1419 * arch/win32/Makefile.am: unused file
1422 2002-08-30 Bradley Bell <btb@icculus.org>
1424 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1425 * main/: newmenu.h, titles.c: formatting
1426 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1427 main/multi.h: networking works, finally
1428 * TODO: added TODO file
1429 * arch/linux/arch_ip.cpp: unused fine
1430 * README: network sorta working
1431 * main/: Makefile.am, multi.c, network.c, network.h: more
1433 * main/menu.c: load builtin mission correctly
1434 * main/inferno.c: documentation
1435 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1437 * main/Makefile.mveplay: don't need no more
1439 2002-08-29 Bradley Bell <btb@icculus.org>
1441 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1442 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1443 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1445 * include/ipx_drv.h: more network fixing
1446 * arch/linux/include/ipx_drv.h: more network fixing
1447 * include/ipx.h: formatting
1448 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1449 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1450 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1451 main/inferno.c: fixed networking fuck-up?
1452 * Makefile.am: moved mingw info to README
1453 * README, mingw32.txt: moved mingw info to README
1455 2002-08-27 Bradley Bell <btb@icculus.org>
1457 * utilities/mvlextract.c: allow specifying file to extract
1458 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1460 * utilities/hogextract.c: allow specifying file to extract
1461 * main/mission.c: Have to get mission_num _after_ promoting...
1462 * main/: gameseq.c, titles.c: beginning d1 briefing support
1463 * descent.msn: beginning d1 briefing support
1464 * main/: titles.c, titles.h: d1-style mission briefings
1465 * main/piggy.h: whitespace
1466 * main/movie.c: beginning robot movie support, fall back on lo/hi
1467 res if hi/lo not available
1468 * main/mission.c: added Builtin_mission_num for builtin mission,
1469 D1Hogdir, d1-style mission briefings
1470 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1472 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1473 (for d1 missions that need d1 data)
1474 * 2d/ibitblt.c: whitespace
1476 2002-08-26 Bradley Bell <btb@icculus.org>
1478 * utilities/mvlcreate.c: oops
1479 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1481 * utilities/hogextract.c: added [v]iew option
1482 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1483 * main/titles.c: fix writable string, disable DumbAdjust thing
1484 * main/polyobj.h: whitespace
1485 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1487 * main/movie.c: read movies from AltHogDir, other fixes
1488 * main/: mission.c, mission.h: fix bug w/mission filename
1489 * main/gameseq.c: comments
1490 * main/digi.h: whitespace n stuff
1491 * include/mve_audio.h: added audio flag macros
1492 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1496 2002-08-23 Bradley Bell <btb@icculus.org>
1498 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1500 * Makefile.am: remove d2demo.mn2
1501 * cfile/cfile.c, include/cfile.h: add cfile_size function
1502 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1503 eliminate need for .mn2 files for oem and demo
1505 2002-08-22 Bradley Bell <btb@icculus.org>
1507 * main/bm.c: fix for vertigo
1508 * main/menu.h: make OEM menu pcx available
1509 * 2d/rle.c: merge with original d2 file
1510 * Makefile.am, configure.ac: let mission files get installed by
1513 2002-08-17 Bradley Bell <btb@icculus.org>
1515 * configure.ac: make FAST_FILE_IO the default on little-endian
1517 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1518 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1521 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1523 * main/: game.c, menu.c, mission.c: promote builtin missions.
1525 2002-08-15 Bradley Bell <btb@icculus.org>
1527 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1528 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1529 * utilities/.cvsignore: added cvsignore
1530 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1532 * main/piggy.c: mac data file loading
1533 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1534 transparency and swap 0/255 correctly for mac data files
1536 2002-08-13 Bradley Bell <btb@icculus.org>
1538 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1539 to utilities to avoid conflict with c++ std lib <utility>
1540 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1541 txt2txb.c: moved utility to utilities to avoid conflict with c++
1543 * Makefile.am, configure.ac: add utilities
1545 2002-08-09 Bradley Bell <btb@icculus.org>
1547 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1550 2002-08-08 Bradley Bell <btb@icculus.org>
1552 * main/inferno.c: comments
1553 * main/: newmenu.c, songs.c: mac demo datafile support
1554 * installation.txt: update
1555 * main/gamesave.c: use lowercase for consistency
1556 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1557 models for other than d2demo
1559 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1561 * main/gamemine.c: formatting, better d1 texture conversion
1562 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1563 main/mission.h: recognize .msn mission files.
1565 2002-08-07 Bradley Bell <btb@icculus.org>
1567 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1568 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1569 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1570 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1571 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1572 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1575 2002-08-06 Bradley Bell <btb@icculus.org>
1577 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1578 * main/Makefile.am: formatting
1579 * 2d/font.c: make gr_remap_font just reload the whole thing
1580 * configure.ac: formatting
1581 * Makefile.am: added d2demo.mn2
1582 * d2demo.mn2: mission file for shareware
1583 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1584 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1585 * main/sounds.h: shareware stuff, whitespace
1586 * main/: polyobj.c, polyobj.h: more fast i/o macros
1587 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1589 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1590 endlevel stuff to non-shareware, allow movies/endlevel for
1592 * main/cntrlcen.c: typo
1593 * main/bm.h: use global Piggy_hamfile_version
1594 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1595 macros, use global Piggy_hamfile_version
1596 * main/Makefile.am: terrain and movie stuff always used now
1597 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1599 * main/: gamemine.c, gamesave.c: load DMB levels
1600 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1601 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1603 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1605 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1607 2002-08-04 Bradley Bell <btb@icculus.org>
1609 * main/inferno.c: shareware stuff, formatting
1610 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1611 * arch/sdl/gr.c: don't need to set mode in gr_init
1613 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1615 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1617 * Makefile.am, descent.mn2: added mission file for descent 1
1619 2002-08-02 Bradley Bell <btb@icculus.org>
1621 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1622 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1623 main/piggy.h, misc/error.c: junk
1624 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1625 render.h, scores.c, scores.h, terrain.c: shareware stuff
1626 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1627 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1628 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1629 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1630 main/weapon.c, main/weapon.h: fast i/o macros
1632 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1634 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1635 main/gamemine.h, main/gamesave.c: load d1 levels
1637 2002-07-30 Bradley Bell <btb@icculus.org>
1639 * configure.ac: oops
1640 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1642 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1643 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1644 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1645 main/piggy.c, main/titles.c: support shareware datafiles!
1646 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1647 piggy.c: SHAREWARE fixes
1649 2002-07-29 Bradley Bell <btb@icculus.org>
1651 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1652 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1653 misc/fileutil.c: Portability - OS X support
1655 2002-07-27 Bradley Bell <btb@icculus.org>
1657 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1658 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1659 segment.h: portability
1660 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1661 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1662 main/wall.h: portabilization
1663 * 2d/font.c, include/gr.h: portability
1665 2002-07-26 Bradley Bell <btb@icculus.org>
1667 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1668 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1669 * main/player.c: foo
1670 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1671 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1672 misc/fileutil.h: portable file i/o utils
1673 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1674 writable string anymore... / formatting
1675 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1676 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1677 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1678 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1679 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1680 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1681 portable-izing file loading routines
1683 2002-07-24 Bradley Bell <btb@icculus.org>
1685 * main/mveplay.c: correctly play files with 16bit uncompressed
1686 audio, mem checking, etc
1687 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1690 2002-07-23 Bradley Bell <btb@icculus.org>
1692 * misc/Makefile.am: unused file
1693 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1694 main/sounds.h: remove experimental nmovie stuff
1695 * main/movie.c: add some debugging output
1697 2002-07-22 Bradley Bell <btb@icculus.org>
1699 * main/: console.c, state.c: simplified header
1700 * main/movie.c: enable mveplay audio
1701 * main/old/movie.c: moved to main/
1702 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1703 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1704 main/mvelib.c, main/mveplay.c: initial movie support
1705 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1706 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1707 include/ogl_init.h, include/pstypes.h, main/console.c,
1708 main/state.c, mem/mem.c: OS X stuff
1709 * configure.ac: OS X and movie stuff
1711 2002-07-19 Bradley Bell <btb@icculus.org>
1713 * compilerdefs.txt: OSX defs
1715 2002-07-18 Bradley Bell <btb@icculus.org>
1717 * main/inferno.c: use simpler rcs tags
1718 * autogen.sh: keep Changelog in cvs (and use --accum)
1719 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1720 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1721 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1722 main/songs.c: changed cdrom->rbaudio
1723 * include/rbaudio.h: moved to /include
1725 2002-07-17 Bradley Bell <btb@icculus.org>
1727 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1728 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1729 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1730 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1731 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1732 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1733 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1734 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1735 3d/setup.c: use simpler rcs tags
1740 2002-07-17 Bradley Bell <btb@icculus.org>
1742 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1743 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1744 * debian/rules: don't need readme's
1745 * debian/rules: move d1x license to COPYING, license clarifications
1746 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1747 license to COPYING, license clarifications
1748 * debian/rules: fix debian docs
1749 * debian/rules: fix debian manpages
1750 * debian/d2x-sdl.menu: fix debian menu
1751 * debian/rules: link to undocumented man page for debs
1752 * Makefile.am, configure.ac, debian/control, debian/copyright,
1753 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1754 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1755 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1758 2002-07-16 Bradley Bell <btb@icculus.org>
1760 * debian/: rules, changelog.in: deb stuff
1761 * configure.ac: cleaner nasm detection
1762 * debian/: changelog.in, control, rules: deb stuff
1763 * README, installation.txt: typos, stuff
1764 * configure.ac: better #defines
1765 * configure.ac: whitespace
1766 * configure.ac: better documentation
1767 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1768 SDL_JOYSTICK not needed
1769 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1770 * configure.ac: need higher SDL for joystick
1771 * debian/: control, rules: deb stuff
1772 * arch/sdl/joy.c: old junk
1773 * Makefile.am, configure.ac: automake updates
1774 * main/: inferno.c, text.c: don't use althogdir on non-unix
1775 * configure.ac: more autoconf updates
1776 * misc/strutil.c: better strrev
1777 * main/inferno.c: need limits.h on mingw also
1778 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1781 2002-04-19 Bradley Bell <btb@icculus.org>
1783 * main/network.c: let hoard.ham be a cfile
1784 * main/text.c: better error message when hog not found
1787 2002-03-23 Bradley Bell <btb@icculus.org>
1789 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1790 arch/sdl/Makefile.am: Use SDL joystick automatically
1791 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1793 2002-03-05 Bradley Bell <btb@icculus.org>
1795 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1798 2002-02-23 Bradley Bell <btb@icculus.org>
1800 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1801 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1802 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1803 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1804 main/editor/Makefile.am: moved includes to include
1805 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1806 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1807 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1808 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1810 * main/game.c: disabled cockpit for OGL, formatting
1811 * 2d/ibitblt.c: formatting
1813 2002-02-16 Bradley Bell <btb@icculus.org>
1815 * include/oldsdl.h: check for older macros
1816 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1817 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1818 allow older sdl versions
1820 2002-02-15 Bradley Bell <btb@icculus.org>
1822 * main/: automap.c, automap.h, inferno.c: automap resolution now
1824 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1825 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1826 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1827 win32/include/key_arch.h: never mind - that would be pointless
1828 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1829 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1830 win32/include/key_arch.h: copied files from d1x
1831 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1832 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1833 * main/multipow.c: need conf.h
1834 * arch/win32/Makefile.am: new file
1835 * include/pstypes.h: added u_int16_t (needed in base_ip)
1836 * arch/win32/arch_ip.cpp: copied from d1x
1838 2002-02-14 Bradley Bell <btb@icculus.org>
1840 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1841 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1842 main/netlist.c: Added hotkeys to toggle fullscreen mode
1843 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1844 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1845 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1846 reorder.h: Lotsa networking stuff from d1x
1848 2002-02-13 Bradley Bell <btb@icculus.org>
1850 * include/gr.h, main/game.c: Fullscreen toggle stuff
1851 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1853 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1854 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1857 2002-02-11 Bradley Bell <btb@icculus.org>
1859 * main/bm.c: use portable loader if bigendian
1860 * include/pstypes.h: don't define bool for c++
1861 * include/cfile.h: extern AltHogDir stuff
1862 * include/byteswap.h: use WORDS_BIGENDIAN
1863 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1864 * main/vers_id.h: added D2X_IVER
1865 * misc/args.c: don't use d1x.ini
1866 * Makefile.am: rpm stuff
1867 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1870 2002-02-09 Bradley Bell <btb@icculus.org>
1872 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1874 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1876 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1879 2002-02-06 Bradley Bell <btb@icculus.org>
1881 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1882 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1883 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1884 * debian/: changelog.in, control, copyright, d2x-gl.files,
1885 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1889 2002-02-02 Bradley Bell <btb@icculus.org>
1891 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1892 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1893 Enabled RELEASE option
1895 2002-01-31 Bradley Bell <btb@icculus.org>
1897 * Makefile.am, configure.ac: specify prerequisite versions of
1898 autoconf and automake
1900 2002-01-29 Bradley Bell <btb@icculus.org>
1902 * main/mission.c: RCS header added
1903 * main/inferno.c: update copyright date
1904 * main/mission.c: allow missions to be in AltHogDir
1905 * configure.ac: Display results of configure
1906 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1909 2002-01-28 Bradley Bell <btb@icculus.org>
1911 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1912 Data files now go in DATADIR/games/d2x, user files now go in
1915 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1917 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1918 files now go in ~/.d2x
1920 2002-01-24 Bradley Bell <btb@icculus.org>
1922 * configure.ac: fix nasm not found error message
1924 2002-01-18 Bradley Bell <btb@icculus.org>
1926 * configure.in: getting rid of old configure.in
1927 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1928 main/movie.c: Movie playing kludgey stuff
1929 * misc/args.c: formatting
1930 * main/inferno.c: allow -h for help
1931 * include/error.h: don't die on int3, unless -debug given
1932 * mingw32.txt: more stuff
1934 2001-12-29 Bradley Bell <btb@icculus.org>
1936 * Makefile.am: Got rid of thinking.txt
1937 * main/inferno.c: document -nomovies option
1939 2001-12-28 Bradley Bell <btb@icculus.org>
1941 * main/titles.c: formatting, put some code into place for rendering
1942 of robots during briefings
1944 2001-12-27 Bradley Bell <btb@icculus.org>
1948 2001-12-23 Craig Hadady <chadady@iglou.com>
1950 * 2d/rle.c: fixed bug in dummy array.
1952 2001-12-03 Bradley Bell <btb@icculus.org>
1954 * arch/sdl/init.c: fix formatting
1955 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1956 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1957 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1958 and sdl joystick stuff
1960 2001-11-30 Bradley Bell <btb@icculus.org>
1962 * thinking.txt: not needed
1964 2001-11-27 Bradley Bell <btb@icculus.org>
1966 * cygconf, mingw32.txt: use sdl from source on cygwin
1967 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1968 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1969 SDL_CFLAGS to CFLAGS
1971 2001-11-27 Bradley Bell <btb@icculus.org>
1975 2001-11-14 Bradley Bell <btb@icculus.org>
1977 * texmap/scanline.c: use optimization flags as texmap default
1978 * NEWS: mouse wheel, etc
1979 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1980 wheel to emulate 3rd axis
1981 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1982 * include/error.h: kludge to ungrab mouse when we hit an int3
1983 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1984 __ENV_MSDOS__ to __MSDOS__
1985 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1987 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1989 * arch/sdl/digi.c: implemented digi_set_volume
1990 * include/grdef.h, main/config.c, misc/d_io.c: change
1991 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1992 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1993 main/piggy.c: use MAKE_SIG
1994 * installation.txt: update
1995 * configure.ac: new file
1996 * arch/sdl/joydefs.c: #include pstypes.h
1997 * arch/sdl/init.c: SDL joystick stuff
1998 * acconfig.h: adjust MINGW defines
1999 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2000 controls menu now works
2002 2001-11-13 Bradley Bell <btb@icculus.org>
2004 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2006 * Makefile.am: New file
2007 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2009 * compilerdefs.txt: New file
2010 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2012 2001-11-12 Bradley Bell <btb@icculus.org>
2014 * main/playsave.c: load player files regardless of byte order of
2017 2001-11-11 Bradley Bell <btb@icculus.org>
2019 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2021 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2022 * NEWS: GL savegame thumbnails
2023 * acconfig.h, configure.in: make option for NMOVIES, default to off
2025 2001-11-09 Bradley Bell <btb@icculus.org>
2027 * main/state.c: Enabled savegame thumbnails under OpenGL
2028 * unused/pa_null/pa_enabl.h: remove duplicate header
2029 * misc/args.c: use d2x.ini for option file
2030 * mem/mem.c: Move mem_realloc inside the ifdef
2031 * main/menu.c: fix 640x400 menu text
2032 * main/inferno.c: added documentation
2033 * main/endlevel.c: fix warnings
2034 * arch/ogl/gr.c: Get rid of gl spew
2035 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2036 * acconfig.h: Define __SDL__ for mingw
2038 2001-11-08 Bradley Bell <btb@icculus.org>
2040 * 2d/font.c: free OGL font data when rereading
2041 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2042 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2043 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2044 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2045 main/weapon.h: Enabled shareware build, endlevel flythrough
2047 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2048 of use for shareware build
2049 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2051 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2053 2001-11-05 Bradley Bell <btb@icculus.org>
2055 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2057 * include/3d.h: Add comment
2059 2001-11-04 Bradley Bell <btb@icculus.org>
2061 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2063 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2065 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2066 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2067 main/hudmsg.h: Enable d1x-style hud_message
2068 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2069 * 2d/font.c: re-init ogl fonts after remapping colors.
2071 2001-11-02 Bradley Bell <btb@icculus.org>
2073 * misc/Makefile.am: remove byteswap.h (duplicate header)
2074 * 2d/font.c: fixed gr_remap_font, minor stuff
2075 * configure.in: take out -O2 if doing debug build
2076 * main/bm.c: formatting
2077 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2078 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2079 macros, get rid of functions
2081 2001-11-01 Bradley Bell <btb@icculus.org>
2083 * misc/byteswap.h: removed duplicate header
2085 2001-10-31 Bradley Bell <btb@icculus.org>
2087 * NEWS, main/automap.c: automap works in opengl
2088 * NEWS, configure.in: Added news
2089 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2090 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2091 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2092 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2093 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2094 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2095 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2096 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2097 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2099 2001-10-27 Bradley Bell <btb@icculus.org>
2101 * main/inferno.c: added some documentation
2103 2001-10-25 Bradley Bell <btb@icculus.org>
2105 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2107 * Makefile.am, configure.in, arch/Makefile.am,
2108 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2109 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2110 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2111 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2112 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2113 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2114 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2115 it's ugly, but It'll be easier to sync with d1x.
2116 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2117 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2118 main/editor/Makefile.am: attempt at support for editor, makefile
2120 * misc/d_delay.c: formatting fix
2121 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2122 tmappent.S, tmapppro.S: adding support for runtime selection of
2124 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2125 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2126 including multi.h and network.h, fix backslashes, fix compiler
2128 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2129 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2130 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2131 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2132 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2133 including multi.h and network.h, fix backslashes
2134 * include/pstypes.h: added typedef for u_int64_t on mingw
2135 * include/3d.h: added prototype for g3_uninit_polygon_model
2136 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2138 2001-10-24 Bradley Bell <btb@icculus.org>
2140 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2141 arch subdirs, as in d1x.
2142 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2143 earlier style until i understand automake 1.5 better. remove input
2145 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2146 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2147 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2148 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2149 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2150 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2151 Moved input stuff to arch subdirs, as in d1x.
2152 * NEWS, configure.in: blah blah
2154 2001-10-23 Bradley Bell <btb@icculus.org>
2156 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2157 * texmap/tmapppro.S: no need for #include <conf.h> here
2158 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2160 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2161 file. RCS header added
2162 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2163 #ifdef'ing out the whole file. RCS header added
2164 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2165 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2166 fixes. Now works with automake 1.5 and autoconf 2.52.
2167 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2168 mingw (-grabmouse now works on win32).
2169 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2170 These don't belong in cvs
2174 2001-10-20 Bradley Bell <btb@icculus.org>
2176 * 2d/font.c: Don't free unused variables...
2177 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2179 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2180 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2181 main/Makefile.am: make dist more sensible
2182 * Makefile.am: Kludge for linking on mingw
2184 2001-10-19 Bradley Bell <btb@icculus.org>
2186 * Makefile.am, configure.in, arch/win32/Makefile.am,
2187 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2188 * include/ipx_drv.h: Check for __MINGW32__
2189 * include/i86.h: Imported from d1x
2190 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2191 * arch/dos/modex.asm: Fixed %include
2192 * main/console.c: RCS headers added
2193 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2195 * Makefile.am, main/Makefile.am: Moved final link to top-level
2196 directory instead of main/
2197 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2198 __ENV_LINUX__ to __linux__
2199 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2200 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2201 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2202 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2203 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2204 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2205 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2206 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2207 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2208 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2210 * configure.in: add --enable-xploader, support arch/linux subdir,
2212 * main/inferno.c: conditionalize conf.h
2214 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2216 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2217 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2218 misc/fileutil.h: Partial application of linux/alpha patch.
2220 2001-10-19 Bradley Bell <btb@icculus.org>
2222 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2223 networking in line with d1x, moved some arch/linux_* stuff to
2225 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2226 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2227 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2228 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2230 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2231 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2232 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2233 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2234 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2235 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2236 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2237 linux/include/ukali.h: Brought linux networking in line with d1x,
2238 moved some arch/linux_* stuff to arch/linux/*
2239 * include/ipx_drv.h: Imported from d1x
2240 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2241 * main/ipx_drv.c: Imported from d1x
2242 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2243 main/network.h, main/Makefile.am: Trying to get network working on
2245 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2246 main/Makefile.am: build fixes
2247 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2248 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2249 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2250 starting to get net working.
2251 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2252 conditionalized min,max macros
2254 2001-10-18 Bradley Bell <btb@icculus.org>
2256 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2257 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2258 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2259 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2261 * 2d/2dsline.c: RCS headers added/changed
2262 * configure.in: fix NASMFLAGS bug
2263 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2266 2001-10-17 Bradley Bell <btb@icculus.org>
2268 * NEWS: Fixed the invulnerable robots bug!
2269 * main/collide.c: Fixed the invulnerable robots bug!
2271 2001-10-14 Bradley Bell <btb@icculus.org>
2273 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2276 2001-10-13 Bradley Bell <btb@icculus.org>
2278 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2279 arch/Makefile.am, arch/dos/Makefile.am,
2280 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2281 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2282 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2283 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2284 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2285 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2286 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2287 arch/win32/include/Makefile.am, iff/Makefile.am,
2288 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2289 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2290 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2291 unused/bios/Makefile.am, unused/lib/Makefile.am,
2292 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2293 unused/ui/Makefile.am, unused/vga/Makefile.am,
2294 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2295 automake stuff from "inert" subdirs. And there was much rejoicing.
2296 * Makefile.am, NEWS, configure.in: Stuff
2297 * ChangeLog: removing auto-generated file
2298 * cygconf: Added instructions for mingw32 build
2299 * Makefile.am: renamed INSTALL to installation.txt
2300 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2301 * mingw32.txt: Added instructions for mingw32 build
2302 * configure.in: Enable assembly under mingw32
2304 2001-10-12 Bradley Bell <btb@icculus.org>
2306 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2307 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2308 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2309 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2310 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2311 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2312 to __DJGPP__, since it's built-in.
2314 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2316 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2317 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2321 2001-10-12 Bradley Bell <btb@icculus.org>
2323 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2324 * Makefile.am: make sure cygconf gets archived
2325 * configure.in: Increment version number in preparation for release
2326 * configure.in: Fix detection of opengl
2327 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2328 cygconf, arch/Makefile.am, arch/include/joy.h,
2329 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2330 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2331 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2332 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2333 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2334 Vastly improved compilability.
2336 2001-10-11 Bradley Bell <btb@icculus.org>
2338 * Makefile.am: Added macros/sdl.m4
2339 * autogen.sh: Added macros/sdl.m4
2341 2001-10-09 Bradley Bell <btb@icculus.org>
2343 * main/vers_id.h: Added DESCENT_VERSION constant
2344 * main/inferno.c: Added command-line help.
2345 * include/ogl_init.h: opengl improvments (following d1x changes)
2347 2001-10-07 Bradley Bell <btb@icculus.org>
2349 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2350 arch/ogl/Makefile.am: Remove duplicate headers.
2352 2001-08-02 Thimo Neubauer <thimo@debian.org>
2354 * mem/mem.c: totally crippled the memory manager because it does
2355 not make sense for non-DOS-systems and it would have been too
2356 complicated to get it 64bit clean
2358 2001-06-19 Bradley Bell <btb@icculus.org>
2360 * cvshowto.txt: updated anonymous password
2362 2001-02-08 Bradley Bell <btb@icculus.org>
2364 * COPYING, license.txt: Added d1x license
2366 2001-02-01 Bradley Bell <btb@icculus.org>
2368 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2370 2001-01-31 Bradley Bell <btb@icculus.org>
2372 * configure.in, arch/include/mouse.h, include/pstypes.h,
2373 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2374 * main/polyobj.c: fix typo
2375 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2376 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2377 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2378 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2379 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2380 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2381 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2382 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2383 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2384 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2385 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2386 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2387 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2388 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2389 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2390 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2391 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2392 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2393 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2394 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2395 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2396 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2397 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2398 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2399 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2400 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2402 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2403 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2404 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2405 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2407 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2409 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2410 cross-compiling, and cygwin fixes
2412 2001-01-30 Bradley Bell <btb@icculus.org>
2414 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2415 include/pstypes.h, include/strutil.h, main/Makefile.am,
2416 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2417 needs --without-assembler and --without-network to compile
2419 2001-01-29 Bradley Bell <btb@icculus.org>
2421 * configure.in, main/Makefile.am: Fixes to build system
2422 * main/kconfig.c: fix for non-linux joysticks
2423 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2424 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2425 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2426 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2427 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2428 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2429 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2431 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2432 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2433 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2434 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2435 sdl_timer.c: Fixed build system, minor fixes
2436 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2437 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2439 2001-01-28 Bradley Bell <btb@icculus.org>
2441 * conf.h.in, configure.in, arch/Makefile.am,
2442 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2443 arch/include/key.h, main/Makefile.am: More header unification...
2444 * main/newdemo.c: Added <ctype.h>
2445 * arch/include/: event.h, joy.h: unified input headers.
2446 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2447 OpenGL now uses SDL-GL instead of gii
2448 * arch/include/: key.h, mouse.h: Unified arch headers
2450 2001-01-25 Bradley Bell <btb@icculus.org>
2452 * autogen.sh: use "set -e" so execution stops if something goes
2455 2001-01-24 Bradley Bell <btb@icculus.org>
2458 * Makefile.am: Add ChangeLog to dist
2459 * ChangeLog: Putting this here so automake doesn't complain
2463 2001-01-24 Bradley Bell <btb@icculus.org>
2465 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2466 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2467 for building ChangeLog from RCS entries
2468 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2469 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2470 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2471 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2472 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2473 arch/Makefile.am, arch/dos/Makefile.am,
2474 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2475 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2476 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2477 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2478 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2479 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2480 unused/Makefile.am, unused/bios/Makefile.am,
2481 unused/lib/Makefile.am, unused/novga/Makefile.am,
2482 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2483 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2484 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2485 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2486 make dist, VPATH builds, ...
2487 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2488 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2489 arch/dos/Makefile.in, arch/linux/Makefile.in,
2490 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2491 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2492 misc/Makefile.in, texmap/Makefile.in: cruft removal
2493 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2495 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2496 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2497 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2498 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2500 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2501 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2502 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2503 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2504 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2505 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2506 main/songs.c, misc/args.c: changed args_find to FindArg
2508 2001-01-22 Bradley Bell <btb@icculus.org>
2510 * configure, main/Makefile.am, main/Makefile.in: configuration
2512 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2513 fix compiler warnings w/opengl
2514 * include/console.h: ggi support
2515 * arch/linux_init.c: svgalib support
2516 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2517 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2518 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2519 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2520 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2521 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2522 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2523 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2524 warnings and enable NDEBUG
2525 * arch/svgalib_init.c: svgalib support
2527 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2529 * main/kconfig.c: joystick support
2531 2001-01-21 Bradley Bell <btb@icculus.org>
2533 * cvshowto.txt: new file, taken from d1x webpage
2534 * AUTHORS, README: Taking over as maintainer of d2x
2535 * ChangeLog: Grab mouse with SDL/X11
2536 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2538 2001-01-20 Bradley Bell <btb@icculus.org>
2540 * configure, configure.in: Turned -Werror back off by default
2541 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2542 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2543 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2544 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2545 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2546 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2547 main/laser.c, main/multi.c, main/network.c, main/network.h,
2548 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2549 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2550 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2551 warnings, for non-OpenGL on linux, anyway...
2553 2001-01-19 Bradley Bell <btb@icculus.org>
2555 * copying: remove duplicate file
2556 * Import of d2x-0.0.9-pre1
2557 * Import of d2x-0.0.8