1 2004-05-19 Bradley Bell <btb@icculus.org>
3 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
4 d1x-style res change menu (mostly works)
6 * misc/args.c: use strnicmp instead of strncasecmp
8 2004-05-19 Matthew Mueller <donut@dakotacom.net>
10 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
11 command-line option (d1x r1.27)
13 * main/inferno.c: restore inferno.c initialization of
14 screen_compatible and use_double_buffer to 'normal' values, broken
15 long long ago in one of the high res menu patches (d1x r1.30)
17 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
18 resolutions to be specified on command line (d1x r1.2, r1.29,
19 r1.4) -- doesn't work yet
21 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
23 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
26 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
27 volume song stop/starting (d1x r1.7)
29 2004-05-18 Matthew Mueller <donut@dakotacom.net>
31 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
34 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
35 ogl_ulinec (d1x r1.29)
37 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
39 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
40 bottom are inclusive not exclusive (d1x r1.28)
42 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
43 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
45 * arch/sdl/digi.c: fix typo
47 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
49 * arch/win32/init.c, arch/win32/win32.c: move win32 window
50 creation code from arch_init_start into arch_init to fix weirdness
51 with --help (d1x r1.5, r1.6)
53 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
54 sync issues and lack of midi reset (d1x r1.5)
56 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
59 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
60 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
62 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
65 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
67 2004-05-18 Bradley Bell <btb@icculus.org>
69 * include/vecmat.h: comments/formatting
71 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
73 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
74 include/test.lnk: remove unnecessary files
76 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
77 This enables compilation with gcc 3.1
79 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
81 * main/switch.c: took care of switches triggering single-sided
82 walls (don't try to access the nonexistent adjacent wall via NULL
83 pointers or negative array indices)
85 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
87 * main/wall.c: fix invalid memory access for d1 levels which
88 don't have a corresponding wall behind.
90 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
92 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
93 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
94 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
95 interface header to new header file internal.h
97 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
99 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
100 bitmask for each joystick axis that has sent input data,
101 and will not crash Windows anymore during joystick setup because
102 of for() loop over axis being executed once too often.
104 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
105 gr_remap_mono_font() and call it after loading saved level.
107 * main/laser.c: limit homing missile turn rate
109 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
110 centers (work like fuel centers but provide shield)
112 * main/gameseg.c: fix endless loop in some levels with a
113 certain (complicated) structure
115 2004-05-13 Bradley Bell <btb@icculus.org>
117 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
118 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
119 updated project files for SDL 1.2.7
121 * Makefile.am: add VisualC, VisualCE dirs to tarball
123 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
125 * arch/sdl/digi.c: formatting
127 2004-05-12 Bradley Bell <btb@icculus.org>
129 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
132 * 2d/palette.c, include/palette.h: added function to create blend
135 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
137 2004-05-11 Bradley Bell <btb@icculus.org>
139 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
141 2004-05-10 Bradley Bell <btb@icculus.org>
143 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
144 g3_draw_transp_poly had the fade level backwards, decided to just
145 fix g3_draw_poly so it behaves correctly, transparency or not,
146 reverted changes to render_face
148 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
150 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
151 rendering transparent (e.g. cloaked) walls
153 * main/render.c: render_face now calls g3_draw_transp_poly() for
154 cloaked walls in OpenGL
156 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
158 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
159 that from other apps, had "static" distortions.
161 2004-04-22 Bradley Bell <btb@icculus.org>
163 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
165 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
166 aligned version of PUT_INTEL_* macros
168 2004-04-15 Bradley Bell <btb@icculus.org>
170 * main/inferno.c: comment out unused checksum variable
172 2004-04-14 Bradley Bell <btb@icculus.org>
174 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
176 2004-04-14 Terran Melconian <terran@consistent.org>
178 * main/gameseg.c: use portable rand function (fixes #1118)
180 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
182 * main/songs.c: uncomment calls to RBAStop (fixes #473)
184 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
186 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
187 get rid of warnings (now compiles with -Werror on SunOS)
189 * main/piggy.c: fix (really) wierd SunOS bug
191 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
192 caused by not allocating enough mem for rle bitmaps
194 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
196 * include/pstypes.h: sun OS typedef fixes
198 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
200 * main/piggy.c: fix bug 1067
202 * main/piggy.c: fix bugfix for 1067
204 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
205 with descent.pig of mac registered)
207 2003-12-18 Bradley Bell <btb@icculus.org>
209 * main/kconfig.c: fixes for linux-native joystick
211 * main/kconfig.c: bunch of fixes (esp. for non linux-native
214 * arch/include/joy.h: comments/formatting
216 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
218 * compilerdefs.txt: added FreeBSD defs
220 2003-12-08 Bradley Bell <btb@icculus.org>
222 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
225 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
227 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
228 arch/linux/ipx_udp.c: fix FreeBSD compile errors
230 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
232 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
233 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
234 get rid of silly ulongs
236 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
237 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
238 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
239 change relevant __linux__ macros to __ELF__
241 2003-11-27 Bradley Bell <btb@icculus.org>
243 * include/ogl_init.h: added proto for ogl_check_mode
245 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
246 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
249 2003-11-26 Bradley Bell <btb@icculus.org>
251 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
252 3.3 compiler warnings
254 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
257 * include/pstypes.h: OS X fixes
259 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
260 main/newmenu.h: linux fixes
262 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
263 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
264 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
265 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
266 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
269 * arch/sdl/gr.c: fix sdl gr_update
271 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
272 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
273 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
274 cfile/cfile.c, console/CON_console.c, include/d_io.h,
275 include/error.h, include/pstypes.h, include/strutil.h,
276 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
277 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
278 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
279 main/playsave.c, main/songs.c, main/state.c, main/text.c,
280 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
283 2003-11-25 Bradley Bell <btb@icculus.org>
285 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
286 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
287 libmve/VisualC/mveplayer.dsp: updated project files
289 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
292 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
293 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
294 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
295 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
298 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
299 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
302 2003-11-24 Bradley Bell <btb@icculus.org>
304 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
305 libmve/mveplay.c: stuff to play mve's in WinCE
307 * arch/win32/findfile.c: unused functions...
311 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
312 enabled mouse control of menus
314 * main/mission.h: oops, didn't mean to change this.
316 2003-11-21 Bradley Bell <btb@icculus.org>
318 * VisualCE/d2x/d2x.vcp: updated project file
320 2003-11-20 Bradley Bell <btb@icculus.org>
322 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
323 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
324 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
327 2003-11-17 Bradley Bell <btb@icculus.org>
329 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
330 main/menu.c: added option to disable kalinix under unix
332 * main/game.c, main/newmenu.c: always set menu mode for GL popups
334 2003-11-14 Bradley Bell <btb@icculus.org>
336 * main/automap.c: fix automap background image
338 * main/automap.c, main/automap.h: delete cruft
340 * main/automap.c: fix level number position
342 * main/automap.c: simplify g3_draw_line hack
344 * main/menu.c: stop pointless vid mode changes
346 2003-11-07 Bradley Bell <btb@icculus.org>
348 * NEWS, installation.txt: s'more documentation
350 2003-11-07 Steffen Pohle <stpohle@gmx.net>
352 * configure.ac: fix .exe extension problems
354 2003-11-07 Bradley Bell <btb@icculus.org>
356 * arch/ogl/ogl.c: disable texture format verification for OS X -
359 2003-11-06 Bradley Bell <btb@icculus.org>
361 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
362 use more traditional Alt+Enter for toggling fullscreen
364 * 2d/ibitblt.c, main/mission.h: comments/formatting
366 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
368 2003-11-06 Bradley Bell <btb@icculus.org>
370 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
371 resolution change, use kludge to avoid repetitive res changes
373 2003-11-04 Bradley Bell <btb@icculus.org>
375 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
376 structures and i/o routines back to piggy.c
378 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
380 * installation.txt: tell to install d1 .pig for better textures
382 2003-11-04 Bradley Bell <btb@icculus.org>
384 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
385 oem d1 v1.0 and registered d2 v1.0, comments
387 2003-11-03 Bradley Bell <btb@icculus.org>
389 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
390 all d1 shareware - even though files are different!
392 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
395 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
398 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
401 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
403 * main/movie.c: when no movies are found, divide by six the
404 number of warning lines sent to stdout
406 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
408 * include/byteswap.h: fix stupid copy/paste error
410 2003-10-24 Bradley Bell <btb@icculus.org>
412 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
413 gr_linear_rep_movsd_2x instead of almost identical
414 gr_linear_movsd_double. Better since we have assembly versions.
416 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
418 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
421 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
423 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
424 error with --disable-network, move reset_network_objects()
425 from gameseq.c to multi.c
427 2003-10-14 Bradley Bell <btb@icculus.org>
429 * AUTHORS, NEWS: stuff
431 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
433 2003-10-12 Bradley Bell <btb@icculus.org>
435 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
436 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
439 2003-10-12 Aaron Plattner <plattner@caltech.edu>
441 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
442 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
443 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
444 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
445 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
446 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
447 arch/win32/ipx_win.c, arch/win32/winnet.c,
448 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
449 main/multi.h, main/network.c: add IPv4 multicasting support
451 2003-10-11 Bradley Bell <btb@icculus.org>
453 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
455 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
456 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
457 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
458 main/weapon.h: lots of shareware and oem fixes
460 2003-10-10 Bradley Bell <btb@icculus.org>
462 * arch/win32/winnet.c: fixed stupid win32 network bug
464 2003-10-10 Bradley Bell <btb@icculus.org>
466 * main/piggy.c: increased D1_MAX_TMAP_NUM
468 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
470 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
471 which are animated in d2, refactorizes d1 texture reading
473 2003-10-10 Bradley Bell <btb@icculus.org>
475 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
476 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
477 main/collide.h, main/compbit.h, main/config.h, main/console.c,
478 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
479 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
480 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
481 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
482 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
483 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
484 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
485 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
486 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
487 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
488 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
489 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
490 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
491 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
492 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
493 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
494 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
495 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
496 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
497 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
498 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
499 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
500 main/wall.h: comments/formatting
502 2003-10-09 Bradley Bell <btb@icculus.org>
504 * main/text.c: fix text when using old datafiles
506 * main/laser.h: comments/whitespace
508 * main/laser.c, main/weapon.c: fixed smart missiles and smart
509 mines w/shareware data
511 * include/DT_drawtext.h: deleted unused file
513 2003-10-08 Bradley Bell <btb@icculus.org>
515 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
517 * arch/win32/ipx_udp.c: use closesocket() instead of close()
519 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
520 main/menu.c: Disabled 'd2x keys' weapon selection
522 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
524 * main/object.h, main/multi.h: get rid of most warnings issued by
525 cpp-precomp of gcc from Mac OS X dev tools
527 2003-10-05 Bradley Bell <btb@icculus.org>
529 * NEWS, configure.ac: increment version number
531 * cfile/cfile.c: better handling of CRLF text files (when that is
534 * utilities/hogcreate.c, utilities/hogextract.c,
535 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
536 reading/writing files
538 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
539 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
542 2003-10-04 Bradley Bell <btb@icculus.org>
544 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
546 * main/netmisc.c: change byte to sbyte, comments/whitespace
548 2003-10-03 Bradley Bell <btb@icculus.org>
550 * cfile/cfile.c, main/config.c: fix win32 eof bug.
552 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
555 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
556 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
557 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
558 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
559 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
560 main/object.c, main/object.h, main/paging.c, main/player.h,
561 main/robot.h, main/segment.h, main/state.c, main/switch.c,
562 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
563 main/weapon.c, main/weapon.h: change byte to sbyte,
566 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
567 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
568 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
569 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
571 * configure.ac: better checking for timeval
573 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
575 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
576 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
577 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
578 arch/win32/winnet.c, configure.ac, include/byteswap.h,
579 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
580 main/multibot.c, main/network.c: Make network architecture
581 choosable from game menu, add support for UDP/IP on Mac OS X and
584 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
586 * include/byteswap.h: added macros for coping with alignment
589 2003-10-02 Bradley Bell <btb@icculus.org>
591 * main/multi.h: added padding to little-endian version of
594 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
596 * main/netmisc.c: delete duplicate function
598 2003-10-01 Bradley Bell <btb@icculus.org>
600 * main/bm.c: make sure d1_texture_indices gets freed between
603 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
605 * main/piggy.h: fix size of d1 shareware descent.pig
607 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
609 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
610 main/gameseq.c, main/piggy.c: fix loading of d1 texture
611 replacements for non-animated textures
613 2003-08-02 Matthew Mueller <donut@dakotacom.net>
615 * main/controls.c: use fixed 20fps wiggle
617 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
619 * Makefile.am, debian/changelog.in, debian/control,
620 debian/d2x-common.dirs, debian/d2x-common.install,
621 debian/d2x-common.manpages, debian/d2x-gl.files,
622 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
623 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
624 utilities/Makefile.am, utilities/hogcreate.1,
625 utilities/hogextract.1, utilities/mvlcreate.1,
626 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
627 add man pages, distribute utility programs in new d2x-common deb
629 * rpm/d2x.spec.in: updated rpm spec file
631 2003-08-02 Bradley Bell <btb@icculus.org>
633 * cfile/cfile.c: update raw_position in cfputc and cfputs
635 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
637 * main/piggy.c: make error message more friendly
639 * main/piggy.c: simplify copying of bitmap flags
641 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
644 * cfile/cfile.c: revert to always using custom fgets
646 * main/endlevel.c, main/mission.c: handle missing exit sequence
647 components gracefully
649 * main/playsave.c: comments
651 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
653 * cfile/cfile.c: update raw_position in cfwrite
655 * main/network.c: comments/formatting
657 2003-06-22 Bradley Bell <btb@icculus.org>
659 * cfile/cfile.c: use standard fgets for non-archive files
661 * main/movie.c: use con_printf for missing movie warning
663 2003-06-18 Bradley Bell <btb@icculus.org>
665 * main/movie.c: fixed cfile conversion of movielib code
667 * main/console.c, main/hud.c: strip out colors, etc when printing
670 * include/u_mem.h: fix NDEBUG calloc macro
672 2003-06-15 Bradley Bell <btb@icculus.org>
674 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
677 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
678 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
679 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
680 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
681 main/scores.c, main/state.c, main/text.c, misc/args.c,
682 misc/strio.c: convert file i/o to cfile
684 2003-06-14 Bradley Bell <btb@icculus.org>
686 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
687 writing and other modes besides "rb" (mostly taken from
690 2003-06-09 Bradley Bell <btb@icculus.org>
692 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
695 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
696 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
699 2003-06-07 Taylor Richards <taylor@icculus.org>
701 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
703 2003-06-07 Bradley Bell <btb@icculus.org>
705 * main/console.c: fix non-console build
707 * main/gamesave.c: comments
709 * main/bm.c: remove redundant break
711 2003-06-06 Bradley Bell <btb@icculus.org>
713 * main/gauges.c, main/kconfig.c: comments/formatting
715 * console/.cvsignore: added .cvsignore
717 * main/console.c: can't write to console after it's closed
719 2003-06-05 Bradley Bell <btb@icculus.org>
721 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
722 console/internal.c, console/internal.h, include/CON_console.h,
723 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
724 finish console conversion away from SDL
726 2003-06-04 Bradley Bell <btb@icculus.org>
728 * console/CON_console.c, include/CON.console.h, include/console.h,
729 main/console.c, main/game.c: console conversion to native gr,
732 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
733 put prototype for gr_bm_bitblt in gr.h
735 2003-06-03 Bradley Bell <btb@icculus.org>
737 * console/CON_console.c, console/DT_drawtext.c,
738 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
739 main/console.c: use native fonts for console
741 * main/playsave.c: use shorts for short data
743 2003-06-02 Bradley Bell <btb@icculus.org>
745 * configure.ac, main/console.c: set console background, fix
748 2003-06-01 Bradley Bell <btb@icculus.org>
750 * Makefile.am, arch/sdl/event.c, configure.ac,
751 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
752 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
753 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
754 main/gamerend.c: added console code (from SDL_console)
756 2003-05-30 Bradley Bell <btb@icculus.org>
758 * README: minor update
760 2003-05-28 Bradley Bell <btb@icculus.org>
762 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
767 2003-06-06 Bradley Bell <btb@icculus.org>
769 * main/kconfig.c: fix crash in control menus
771 * main/gauges.c: force cockpit redraw in opengl
773 * main/gamerend.c: move ogl swap, so cockpit and console get
776 2003-06-01 Bradley Bell <btb@icculus.org>
778 * configure.ac, libmve/mveplay.c: define struct timeval if needed
782 2003-05-12 Bradley Bell <btb@icculus.org>
784 * configure.ac: increment version number
786 * main/bm.c: use con_printf for exit model warnings
788 * configure.ac: must check for timespec after setting -mno-cygwin
790 * main/inferno.c: added -nohogdir and -userdir options
792 * NEWS, main/titles.c: use briefings with no extension
796 2003-04-30 Bradley Bell <btb@icculus.org>
798 * configure.ac: have to include time.h when checking for nanosleep
800 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
803 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
804 increment version number
806 * main/Makefile.am: make dist fix
810 2003-04-29 Bradley Bell <btb@icculus.org>
812 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
815 2003-04-24 Bradley Bell <btb@icculus.org>
817 * configure.ac: increment version number
819 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
822 2003-04-24 Ingo van Lil <inguin@gmx.de>
824 * main/render.c: fix misspellings of NDEBUG
828 2003-04-14 Bradley Bell <btb@icculus.org>
830 * cfile/cfile.c: prefer files from d2 hog over d1 hog
832 2003-04-11 Bradley Bell <btb@icculus.org>
834 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
839 2003-04-11 Bradley Bell <btb@icculus.org>
841 * libmve/mveplay.c: use _sleep instead of sleep on win32
843 * Makefile.am, README, README.utils, arch/sdl/digi.c,
844 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
845 include/cfile.h, include/error.h, libmve/Makefile.am,
846 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
847 main/endlevel.h, main/playsave.c, misc/fileutil.c:
848 utilities/Makefile.am: comments/formatting/dist problems
850 * configure.ac: use different defines for os x
852 2003-04-07 Bradley Bell <btb@icculus.org>
854 * include/error.h, misc/error.c: put some old stuff back in,
855 eliminate duplicate error messages
857 * main/text.c: don't die on text not found
860 * main/inferno.c: print some useful info if hog not found, allow
861 -help to work if no text available
863 2003-04-07 Steffen Pohle <stpohle@gmx.net>
865 * arch/linux/Makefile.am: revert to previous version, so linux
868 2003-04-03 Bradley Bell <btb@icculus.org>
870 * main/endlevel.c: fixed exit model scheme yet again
872 2003-04-02 Bradley Bell <btb@icculus.org>
874 * misc/error.c: call Int3 on Assert
876 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
879 * main/wall.c: don't die when trying to toggle nonexistent
880 segment... vertigo level 10 is buggy!
882 * main/gamemine.c: comments/formatting
884 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
886 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
887 main/inferno.c: Allow use of 22K sound samples
889 2003-03-29 Bradley Bell <btb@icculus.org>
891 * arch/ogl/gr.c: default to bitmapped reticle
893 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
894 main/polyobj.c: rewrote endlevel stuff to reread exit model info
897 * arch/sdl/joy.c: fixed text seen for hats in control config
900 2003-03-28 Bradley Bell <btb@icculus.org>
902 * main/bm.c: heh, model nums in vertigo are hardcoded,
903 N_D2_POLYGON_MODELS can't change
905 * configure.ac, include/d1x.xpm, include/descent.xpm,
906 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
909 2003-03-27 Bradley Bell <btb@icculus.org>
911 * main/text.h: fixed text references for hat directions
913 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
915 2003-03-26 Bradley Bell <btb@icculus.org>
917 * main/playsave.c: make d2x keys backward compatible
919 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
921 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
924 2003-03-26 Bradley Bell <btb@icculus.org>
926 * main/piggy.c: fix crash when d1 data not present
928 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
929 read/write from plr file
931 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
932 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
933 added escort.h header
935 2003-03-25 Bradley Bell <btb@icculus.org>
937 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
938 D1_PIGFILE ("descent.pig") macro
940 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
941 models from d1 pig file
943 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
944 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
945 really) from d1 pig file
947 2003-03-23 Bradley Bell <btb@icculus.org>
949 * main/bm.c: stop extra robots from overwriting exit models
951 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
952 texture list doesn't get full
954 * main/bm.c: fix mem leak when reading extra robots
956 2003-03-21 Bradley Bell <btb@icculus.org>
958 * main/menu.c: Added option to set movie resolution (mostly works)
960 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
962 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
963 replacement functions to piggy.c
965 * main/gameseq.c: attempt to support mac d1 descent.pig
967 * main/bm.c: fix mem leak
969 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
970 files, both d1 and d2 oem briefing where showed
972 * main/inferno.c, main/movie.c: Change the default movie
973 resolution to "high", implement the option -lowresmovies
975 2003-03-20 Bradley Bell <btb@icculus.org>
977 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
979 * main/piggy.c: comments
981 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
983 * main/gameseq.c: delete duplicate function
985 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
987 2003-03-19 Bradley Bell <btb@icculus.org>
989 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
990 (cddb discid) support
992 * arch/sdl/digi.c, main/kludge.c: implemented
993 digi_link_sound_to_object3 for looping sounds, other looping stuff
995 * arch/sdl/gr.c: removing dependencies on stuff in main/
997 * arch/linux/Makefile.am, arch/linux/init.c,
998 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
999 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1000 other header cleanups
1002 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1004 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1006 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1007 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1008 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1009 load d1 textures for d1 levels
1011 2003-03-19 Bradley Bell <btb@icculus.org>
1013 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1014 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1015 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1016 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1019 * README: added some OS X info
1021 2003-03-17 Bradley Bell <btb@icculus.org>
1023 * main/newdemo.c: simplify DEMO_FILENAME macro
1025 * main/console.c, main/game.c: enable experimental console support
1027 * main/gamerend.c: fixed location of fps meter in multi
1029 2003-03-16 Bradley Bell <btb@icculus.org>
1031 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1032 also look in shared data dir for demos
1034 * main/newdemo.c, main/newdemo.h: comments/formatting
1036 2003-03-15 Christopher Thielen <chris@luethy.net>
1038 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1039 thinking d2 cd is always present
1041 2003-03-15 Bradley Bell <btb@icculus.org>
1043 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1046 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1049 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1050 gr_init. don't really know why this works, though
1052 2003-03-14 Bradley Bell <btb@icculus.org>
1054 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1056 * unused/bios/rbaudio.h: removed duplicate file
1058 2003-03-14 Christopher Thielen <chris@luethy.net>
1060 * arch/sdl/rbaudio.c: stop cd audio when exiting
1062 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1064 * main/gamecntl.c: add comments to the "only matt knows" cheats
1066 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1068 * main/gamemine.c: formatting, better texture conversion for d1
1071 2003-03-14 Bradley Bell <btb@icculus.org>
1073 * main/piggy.c: must swap all mac version pigfiles
1075 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1076 main/multi.c: formatting, minor cleanups
1078 * 2d/rle.c: need to swap line_size on bigendian machines
1080 * main/mission.c, main/mission.h: detect mac full version hogfile
1082 2003-03-13 Bradley Bell <btb@icculus.org>
1084 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1085 added joy/mouse sensitivity slider, increased range to 16, and
1088 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1091 * arch/linux/Makefile.am: removed extra backslash
1093 * TODO, installation.txt: updated some documentation
1095 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1096 menu, with maxfps option
1098 2003-03-12 Bradley Bell <btb@icculus.org>
1100 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1102 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1103 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1104 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1105 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1106 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1107 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1108 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1109 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1110 arch/linux/include/music.h, arch/linux/include/serial.h,
1111 arch/linux/include/ukali.h: formatting
1113 2003-03-11 Chris Arena <ccarena@cox.net>
1115 * main/menu.c: fixed brightness slider
1117 2003-03-01 Bradley Bell <btb@icculus.org>
1119 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1120 robots and animated bitmaps work, but colors are messed up
1122 2003-02-28 Bradley Bell <btb@icculus.org>
1124 * main/player.h: whitespace
1126 * main/automap.c, main/cntrlcen.c, main/collide.c,
1127 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1128 descent.hog is present, d1 becomes mission 0)
1130 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1131 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1132 arch/win32/winnet.c: MinGW compiles with network enabled again,
1133 but still doesn't work
1137 2003-02-28 Bradley Bell <btb@icculus.org>
1139 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1140 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1141 many opengl glitches
1143 2003-02-27 Bradley Bell <btb@icculus.org>
1145 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1146 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1147 main/network.c, main/network.h: noted that hoard.ham is only needed
1148 for multiplayer HOARD games, and should not be equated with
1149 "vertigo". put HoardEquipped() back in network.c.
1151 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1152 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1153 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1154 use timer_delay instead of d_delay
1156 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1158 * main/render.c: added replacement qsort for solaris
1160 2003-02-26 Bradley Bell <btb@icculus.org>
1162 * main/gamemine.c: texture conversion for d1 shareware
1164 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1166 * main/gamemine.c: better texture conversion for d1 levels
1168 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1170 * main/kconfig.c: fix joystick support under MinGW
1172 2003-02-26 Bradley Bell <btb@icculus.org>
1174 * main/playsave.c: fix swapping glitch
1176 * configure.ac, readme.txt: clean stuff up, getting ready for
1179 * main/titles.c: begin support for rendering spinning robots in
1182 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1185 * main/gamemine.c: load d1 shareware levels!
1187 2003-02-25 Bradley Bell <btb@icculus.org>
1191 * autogen.sh: add warning about old auto* versions, use
1194 2003-02-24 Bradley Bell <btb@icculus.org>
1196 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1197 briefings mostly working
1199 * main/movie.c, main/titles.c: fixed some more briefing glitches
1201 2003-02-23 Bradley Bell <btb@icculus.org>
1203 * main/movie.c: fixed crash when using shareware data files
1206 * arch/sdl/digi.c: fix crash on non-existent sounds
1207 (i.e. shareware data)
1209 2003-02-22 Bradley Bell <btb@icculus.org>
1211 * main/titles.c: fixed fullscreen toggle in briefings
1213 2003-02-21 Bradley Bell <btb@icculus.org>
1215 * configure.ac: check for mingw when enabling nasm
1217 * main/playsave.c: enable loading player files of either byte
1220 2003-02-20 Bradley Bell <btb@icculus.org>
1222 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1224 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1225 #343, not "rest of solution to bug #344"
1227 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1230 * main/kludge.c: partial solution to bug #344
1232 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1234 * compilerdefs.txt: added linux/mips info
1236 * ChangeLog: clean up changelog
1238 2003-02-19 Bradley Bell <btb@icculus.org>
1240 * libmve/mveplay.c: os x needs nanosleep prototype.
1242 2003-02-18 Bradley Bell <btb@icculus.org>
1244 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1246 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1247 to disable/enable audio
1249 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1251 * main/: movie.h, titles.c: make sure movie's palette is set before
1252 writing briefing text. Fixes bug #359
1254 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1257 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1258 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1261 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1264 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1265 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1266 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1269 * include/libmve.h: blah
1271 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1273 * main/render.c: 2nd attempt to fix solaris qsort bug
1275 2003-02-18 Bradley Bell <btb@icculus.org>
1277 * configure.ac, include/pstypes.h: put alignment detection in
1280 2003-02-17 Bradley Bell <btb@icculus.org>
1282 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1283 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1284 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1285 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1286 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1287 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1288 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1289 moved mve stuff to separate subdir
1291 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1292 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1293 mve code. Fixes (at least) bugs #41, #348, and #350.
1295 2003-02-14 Bradley Bell <btb@icculus.org>
1297 * main/Makefile.am: no more Makefile.mveplay. again
1299 * main/mveplay.c: typo
1301 2003-02-13 Bradley Bell <btb@icculus.org>
1303 * utilities/mvlextract.c: uint -> unsigned int
1305 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1306 standalone mveplayer, win32 support
1308 * main/movie.c: random bugfixes, win32 support
1310 * arch/sdl/Makefile.am: formatting
1312 * configure.ac: disable networking on mac/win for now
1314 * main/newmenu.c: comments
1316 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1318 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1319 redundant swap functions.
1321 2003-02-13 Bradley Bell <btb@icculus.org>
1323 * ChangeLog: update changelog
1325 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1327 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1328 polymodel alignment issues.
1330 2003-02-13 Bradley Bell <btb@icculus.org>
1332 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1333 fix various little bugs
1335 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1336 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1338 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1341 * README.utils: new file
1343 * main/: mve_main.c, mveplay.c: more movie fixes
1345 * README: updated README
1347 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1349 2003-02-12 Bradley Bell <btb@icculus.org>
1351 * utilities/mvlextract.c: bigendian mvl support
1353 * main/mveplay.c: formatting, stuff
1355 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1356 truecolor mve support, standalone mveplayer
1358 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1359 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1360 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1361 standalone mveplayer
1363 2003-01-22 Bradley Bell <btb@icculus.org>
1365 * include/: interp.h, interp.h: restore prototype for
1366 swap_polygon_model_data
1368 2003-01-21 Bradley Bell <btb@icculus.org>
1370 * main/piggy.c: use memcpy to avoid alignment problem
1372 * compilerdefs.txt: updated some defs, added sunos/sparc
1374 2003-01-15 Bradley Bell <btb@icculus.org>
1376 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1378 * main/gamemine.c: attempting to support d1 shareware
1380 * compilerdefs.txt: update defs
1382 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1384 * main/mveplay.c: fix several bugs, comments, formatting.
1386 2003-01-15 Bradley Bell <btb@icculus.org>
1388 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1389 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1390 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1391 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1394 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1395 formatting, comments
1397 2003-01-11 Bradley Bell <btb@icculus.org>
1399 * main/: mission.c, mission.h: attempt to support d1 for mac
1402 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1404 * main/object.h: foo
1406 2003-01-09 Bradley Bell <btb@icculus.org>
1408 * main/movie.c: use ifdef around gr_toggle_fullscreen
1410 2003-01-07 Bradley Bell <btb@icculus.org>
1412 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1413 main/mission.h: don't need .msn file for descent.hog anymore
1417 2003-01-06 Bradley Bell <btb@icculus.org>
1419 * main/mission.h, main/mission.c: comments
1421 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1424 2003-01-03 Bradley Bell <btb@icculus.org>
1426 * utilities/: txb2txt.c, txt2txb.c: remove old files
1428 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1430 * main/polyobj.c: attempt to make read_model_file
1433 * main/menu.c: move vertigo text
1435 2003-01-02 Bradley Bell <btb@icculus.org>
1437 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1438 main/polyobj.h: cleanup alignment changes
1440 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1441 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1442 main/object.h: fix alignment issues on sparc
1444 * cvshowto.txt: update cvs info
1448 * 2d/rle.c: make rle_swap handle RLE_BIG
1450 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1452 * main/render.c: workaround solaris qsort bug
1454 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1456 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1457 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1459 * arch/linux/Makefile.am: enabled linux joystick, kali
1461 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1462 arch/sdl/event.c: enabled linux joystick
1464 2002-12-31 Bradley Bell <btb@icculus.org>
1466 * main/gamemine.c: simplified warning msg
1468 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1470 * main/render.h: fix compiler warning
1472 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1474 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1476 2002-12-24 Bradley Bell <btb@icculus.org>
1478 * main/mission.c: fixes an infinite loop which was caused by d2x
1479 thinking d2demo was a descent 1 mission
1481 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1483 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1485 2002-12-24 Bradley Bell <btb@icculus.org>
1487 * main/render.c: comments
1489 2002-10-30 Bradley Bell <btb@icculus.org>
1491 * main/inferno.c: add help for -hogdir option
1493 * main/inferno.c: added -hogdir option
1495 2002-10-28 Bradley Bell <btb@icculus.org>
1497 * main/: inferno.c, menu.c: enabled Vertigo displays
1499 * include/3d.h: typo
1501 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1503 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1504 main/netmisc.c, main/network.c: simplify and eliminate redundant
1507 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1509 * maths/fixc.c: fix infinite loop in quad_sqrt.
1511 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1512 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1514 2002-10-12 Bradley Bell <btb@icculus.org>
1516 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1518 2002-10-11 Bradley Bell <btb@icculus.org>
1520 * main/hud.c: make hud_message work correctly
1522 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1525 * main/network.c: formatting, small fixes
1527 2002-10-10 Bradley Bell <btb@icculus.org>
1529 * main/netmisc.h: no swap_object for little-endian
1531 * main/: netmisc.h, network.c: use macros to simplify network
1534 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1537 * main/inferno.c: enable loading screen for mac shareware with
1540 * main/netmisc.c: whitespace
1542 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1545 * main/hud.c: whitespace
1547 * configure.ac: remove shareware build, add macdata build
1549 * main/songs.c: whitespace
1551 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1552 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1555 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1558 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1560 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1561 comments, formatting, etc.
1563 * iff/iff.c: fix bigendian iff loading.
1565 2002-10-03 Bradley Bell <btb@icculus.org>
1567 * utilities/txb2tex.c: typo
1569 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1570 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1573 * arch/sdl/mouse.c: whitespace
1575 2002-09-19 Bradley Bell <btb@icculus.org>
1577 * main/kconfig.c: fix a oops, add old logs
1579 * main/kconfig.c: support for >3 mouse buttons
1581 2002-09-18 Bradley Bell <btb@icculus.org>
1583 * include/gr.h: fix palette swap define
1585 2002-09-14 Bradley Bell <btb@icculus.org>
1587 * main/titles.c: load hires briefing screen if lores doesn't exist
1588 (i.e. vertigo) and MenuHires=0
1590 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1592 * main/: multi.h, network.h: pack some structures for ipx
1595 2002-09-14 Bradley Bell <btb@icculus.org>
1597 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1598 and load_endlevel_data() to expect newline-terminated strings, fix
1599 load_game_data to read null-terminated string for
1602 2002-09-07 Bradley Bell <btb@icculus.org>
1604 * main/newmenu.c: added error message
1606 * main/menu.h: enable -nohires with mac shareware
1608 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1610 * 2d/font.c: enable 0/255 palette swap for fonts
1612 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1615 * 2d/2dsline.c: fix ogl blooper
1617 2002-09-05 Bradley Bell <btb@icculus.org>
1619 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1622 * include/strutil.h: need string.h for strcasecmp
1624 * include/rle.h: okay, maybe it needs to be this way
1626 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1628 * 2d/scalec.c: more stuff from d2src
1630 * 2d/rle.c: more stuff from d2src, formatting
1632 * 2d/font.c: useless cruft
1634 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1636 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1639 2002-09-04 Bradley Bell <btb@icculus.org>
1641 * include/grdef.h: fix compiler warnings
1643 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1645 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1648 * main/game.c: we want the mac ibitblt for everything but dos and
1651 * main/texmerge.c: these routines are in tmerge.c
1653 * main/credits.c: enable credits for mac and oem data
1655 * main/bm.c: use either exit.ham or exit.pofs
1657 * include/ibitblt.h: enable some more code from d2src
1659 * include/gr.h: enable mac ubitblt_double
1661 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1663 * include/grdef.h: moved some inline asm from linear.h
1665 * 2d/ibitblt.c: brought in line with original d2 version
1667 * 2d/bitblt.c: reverted to original d2 version of this file, then
1668 added d1x enhancements
1670 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1672 * 2d/linear.h: moved these back to their original locations
1675 * main/mveplay.c: close some memory holes, speed up palette loading
1677 * main/movie.c: added fullscreen toggle while playing movies
1679 * main/inferno.c: comment out -superhires help text (always on)
1681 * include/timer.h: added approx_fsec_to_usec macro
1683 * arch/sdl/joy.c: fix compiler warning
1685 2002-09-01 Bradley Bell <btb@icculus.org>
1687 * main/network.c: oops
1689 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1691 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1692 timer_get_fixed_seconds
1696 2002-08-31 Bradley Bell <btb@icculus.org>
1698 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1701 * main/multi.h: network endian stuff
1703 * 2d/font.c, include/gr.h: fast file i/o for font headers
1705 * arch/win32/arch_ip.cpp: unused file
1707 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1708 bigendian networking fixes
1710 * main/menu.c: make net menu more accurate, also make superhires
1713 * include/pstypes.h: better to have __pack__ all the time, I think.
1714 needed for networking, e.g.
1716 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1719 * arch/win32/Makefile.am: unused file
1723 2002-08-30 Bradley Bell <btb@icculus.org>
1725 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1727 * main/: newmenu.h, titles.c: formatting
1729 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1730 main/multi.h: networking works, finally
1732 * TODO: added TODO file
1734 * arch/linux/arch_ip.cpp: unused fine
1736 * README: network sorta working
1738 * main/: Makefile.am, multi.c, network.c, network.h: more
1741 * main/menu.c: load builtin mission correctly
1743 * main/inferno.c: documentation
1745 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1748 * main/Makefile.mveplay: don't need no more
1750 2002-08-29 Bradley Bell <btb@icculus.org>
1752 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1753 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1754 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1757 * include/ipx_drv.h: more network fixing
1759 * arch/linux/include/ipx_drv.h: more network fixing
1761 * include/ipx.h: formatting
1763 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1765 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1766 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1767 main/inferno.c: fixed networking fuck-up?
1769 * Makefile.am: moved mingw info to README
1771 * README, mingw32.txt: moved mingw info to README
1773 2002-08-27 Bradley Bell <btb@icculus.org>
1775 * utilities/mvlextract.c: allow specifying file to extract
1777 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1780 * utilities/hogextract.c: allow specifying file to extract
1782 * main/mission.c: Have to get mission_num _after_ promoting...
1784 * main/: gameseq.c, titles.c: beginning d1 briefing support
1786 * descent.msn: beginning d1 briefing support
1788 * main/: titles.c, titles.h: d1-style mission briefings
1790 * main/piggy.h: whitespace
1792 * main/movie.c: beginning robot movie support, fall back on lo/hi
1793 res if hi/lo not available
1795 * main/mission.c: added Builtin_mission_num for builtin mission,
1796 D1Hogdir, d1-style mission briefings
1798 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1801 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1802 (for d1 missions that need d1 data)
1804 * 2d/ibitblt.c: whitespace
1806 2002-08-26 Bradley Bell <btb@icculus.org>
1808 * utilities/mvlcreate.c: oops
1810 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1813 * utilities/hogextract.c: added [v]iew option
1815 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1817 * main/titles.c: fix writable string, disable DumbAdjust thing
1819 * main/polyobj.h: whitespace
1821 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1824 * main/movie.c: read movies from AltHogDir, other fixes
1826 * main/: mission.c, mission.h: fix bug w/mission filename
1828 * main/gameseq.c: comments
1830 * main/digi.h: whitespace n stuff
1832 * include/mve_audio.h: added audio flag macros
1834 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1839 2002-08-23 Bradley Bell <btb@icculus.org>
1841 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1844 * Makefile.am: remove d2demo.mn2
1846 * cfile/cfile.c, include/cfile.h: add cfile_size function
1848 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1849 eliminate need for .mn2 files for oem and demo
1851 2002-08-22 Bradley Bell <btb@icculus.org>
1853 * main/bm.c: fix for vertigo
1855 * main/menu.h: make OEM menu pcx available
1857 * 2d/rle.c: merge with original d2 file
1859 * Makefile.am, configure.ac: let mission files get installed by
1862 2002-08-17 Bradley Bell <btb@icculus.org>
1864 * configure.ac: make FAST_FILE_IO the default on little-endian
1867 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1869 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1872 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1874 * main/: game.c, menu.c, mission.c: promote builtin missions.
1876 2002-08-15 Bradley Bell <btb@icculus.org>
1878 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1879 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1881 * utilities/.cvsignore: added cvsignore
1883 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1886 * main/piggy.c: mac data file loading
1888 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1889 transparency and swap 0/255 correctly for mac data files
1891 2002-08-13 Bradley Bell <btb@icculus.org>
1893 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1894 to utilities to avoid conflict with c++ std lib <utility>
1896 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1897 txt2txb.c: moved utility to utilities to avoid conflict with c++
1900 * Makefile.am, configure.ac: add utilities
1902 2002-08-09 Bradley Bell <btb@icculus.org>
1904 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1907 2002-08-08 Bradley Bell <btb@icculus.org>
1909 * main/inferno.c: comments
1911 * main/: newmenu.c, songs.c: mac demo datafile support
1913 * installation.txt: update
1915 * main/gamesave.c: use lowercase for consistency
1917 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1918 models for other than d2demo
1920 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1922 * main/gamemine.c: formatting, better d1 texture conversion
1924 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1925 main/mission.h: recognize .msn mission files.
1927 2002-08-07 Bradley Bell <btb@icculus.org>
1929 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1930 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1931 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1932 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1933 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1934 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1937 2002-08-06 Bradley Bell <btb@icculus.org>
1939 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1941 * main/Makefile.am: formatting
1943 * 2d/font.c: make gr_remap_font just reload the whole thing
1945 * configure.ac: formatting
1947 * Makefile.am: added d2demo.mn2
1949 * d2demo.mn2: mission file for shareware
1951 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1952 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1954 * main/sounds.h: shareware stuff, whitespace
1956 * main/: polyobj.c, polyobj.h: more fast i/o macros
1958 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1961 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1962 endlevel stuff to non-shareware, allow movies/endlevel for
1965 * main/cntrlcen.c: typo
1967 * main/bm.h: use global Piggy_hamfile_version
1969 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1970 macros, use global Piggy_hamfile_version
1972 * main/Makefile.am: terrain and movie stuff always used now
1974 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1977 * main/: gamemine.c, gamesave.c: load DMB levels
1979 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1980 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1982 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1984 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1986 2002-08-04 Bradley Bell <btb@icculus.org>
1988 * main/inferno.c: shareware stuff, formatting
1990 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1992 * arch/sdl/gr.c: don't need to set mode in gr_init
1994 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1996 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1999 * Makefile.am, descent.mn2: added mission file for descent 1
2001 2002-08-02 Bradley Bell <btb@icculus.org>
2003 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2004 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2005 main/piggy.h, misc/error.c: junk
2007 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2008 render.h, scores.c, scores.h, terrain.c: shareware stuff
2010 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2011 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2012 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2013 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2014 main/weapon.c, main/weapon.h: fast i/o macros
2016 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2018 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2019 main/gamemine.h, main/gamesave.c: load d1 levels
2021 2002-07-30 Bradley Bell <btb@icculus.org>
2023 * configure.ac: oops
2025 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2028 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2029 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2030 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2031 main/piggy.c, main/titles.c: support shareware datafiles!
2033 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2034 piggy.c: SHAREWARE fixes
2036 2002-07-29 Bradley Bell <btb@icculus.org>
2038 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2039 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2040 misc/fileutil.c: Portability - OS X support
2042 2002-07-27 Bradley Bell <btb@icculus.org>
2044 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2045 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2046 segment.h: portability
2048 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2049 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2050 main/wall.h: portabilization
2052 * 2d/font.c, include/gr.h: portability
2054 2002-07-26 Bradley Bell <btb@icculus.org>
2056 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2058 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2060 * main/player.c: foo
2062 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2064 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2065 misc/fileutil.h: portable file i/o utils
2067 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2068 writable string anymore... / formatting
2070 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2071 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2072 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2073 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2074 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2075 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2076 portable-izing file loading routines
2078 2002-07-24 Bradley Bell <btb@icculus.org>
2080 * main/mveplay.c: correctly play files with 16bit uncompressed
2081 audio, mem checking, etc
2083 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2086 2002-07-23 Bradley Bell <btb@icculus.org>
2088 * misc/Makefile.am: unused file
2090 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2091 main/sounds.h: remove experimental nmovie stuff
2093 * main/movie.c: add some debugging output
2095 2002-07-22 Bradley Bell <btb@icculus.org>
2097 * main/: console.c, state.c: simplified header
2099 * main/movie.c: enable mveplay audio
2101 * main/old/movie.c: moved to main/
2103 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2104 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2105 main/mvelib.c, main/mveplay.c: initial movie support
2107 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2108 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2109 include/ogl_init.h, include/pstypes.h, main/console.c,
2110 main/state.c, mem/mem.c: OS X stuff
2112 * configure.ac: OS X and movie stuff
2114 2002-07-19 Bradley Bell <btb@icculus.org>
2116 * compilerdefs.txt: OSX defs
2118 2002-07-18 Bradley Bell <btb@icculus.org>
2120 * main/inferno.c: use simpler rcs tags
2122 * autogen.sh: keep Changelog in cvs (and use --accum)
2124 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2125 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2126 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2127 main/songs.c: changed cdrom->rbaudio
2129 * include/rbaudio.h: moved to /include
2131 2002-07-17 Bradley Bell <btb@icculus.org>
2133 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2134 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2135 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2136 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2137 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2138 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2139 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2140 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2141 3d/setup.c: use simpler rcs tags
2146 2002-07-17 Bradley Bell <btb@icculus.org>
2148 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2150 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2152 * debian/rules: don't need readme's
2154 * debian/rules: move d1x license to COPYING, license clarifications
2156 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2157 license to COPYING, license clarifications
2159 * debian/rules: fix debian docs
2161 * debian/rules: fix debian manpages
2163 * debian/d2x-sdl.menu: fix debian menu
2165 * debian/rules: link to undocumented man page for debs
2167 * Makefile.am, configure.ac, debian/control, debian/copyright,
2168 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2169 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2170 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2173 2002-07-16 Bradley Bell <btb@icculus.org>
2175 * debian/: rules, changelog.in: deb stuff
2177 * configure.ac: cleaner nasm detection
2179 * debian/: changelog.in, control, rules: deb stuff
2181 * README, installation.txt: typos, stuff
2183 * configure.ac: better #defines
2185 * configure.ac: whitespace
2187 * configure.ac: better documentation
2189 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2190 SDL_JOYSTICK not needed
2192 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2194 * configure.ac: need higher SDL for joystick
2196 * debian/: control, rules: deb stuff
2198 * arch/sdl/joy.c: old junk
2200 * Makefile.am, configure.ac: automake updates
2202 * main/: inferno.c, text.c: don't use althogdir on non-unix
2204 * configure.ac: more autoconf updates
2206 * misc/strutil.c: better strrev
2208 * main/inferno.c: need limits.h on mingw also
2210 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2213 2002-04-19 Bradley Bell <btb@icculus.org>
2215 * main/network.c: let hoard.ham be a cfile
2217 * main/text.c: better error message when hog not found
2221 2002-03-23 Bradley Bell <btb@icculus.org>
2223 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2224 arch/sdl/Makefile.am: Use SDL joystick automatically
2226 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2228 2002-03-05 Bradley Bell <btb@icculus.org>
2230 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2233 2002-02-23 Bradley Bell <btb@icculus.org>
2235 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2237 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2238 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2239 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2240 main/editor/Makefile.am: moved includes to include
2242 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2244 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2245 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2246 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2249 * main/game.c: disabled cockpit for OGL, formatting
2251 * 2d/ibitblt.c: formatting
2253 2002-02-16 Bradley Bell <btb@icculus.org>
2255 * include/oldsdl.h: check for older macros
2257 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2258 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2259 allow older sdl versions
2261 2002-02-15 Bradley Bell <btb@icculus.org>
2263 * main/: automap.c, automap.h, inferno.c: automap resolution now
2266 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2268 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2269 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2270 win32/include/key_arch.h: never mind - that would be pointless
2272 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2273 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2274 win32/include/key_arch.h: copied files from d1x
2276 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2277 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2279 * main/multipow.c: need conf.h
2281 * arch/win32/Makefile.am: new file
2283 * include/pstypes.h: added u_int16_t (needed in base_ip)
2285 * arch/win32/arch_ip.cpp: copied from d1x
2287 2002-02-14 Bradley Bell <btb@icculus.org>
2289 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2291 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2292 main/netlist.c: Added hotkeys to toggle fullscreen mode
2294 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2295 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2297 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2298 reorder.h: Lotsa networking stuff from d1x
2300 2002-02-13 Bradley Bell <btb@icculus.org>
2302 * include/gr.h, main/game.c: Fullscreen toggle stuff
2304 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2307 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2308 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2311 2002-02-11 Bradley Bell <btb@icculus.org>
2313 * main/bm.c: use portable loader if bigendian
2315 * include/pstypes.h: don't define bool for c++
2317 * include/cfile.h: extern AltHogDir stuff
2319 * include/byteswap.h: use WORDS_BIGENDIAN
2321 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2323 * main/vers_id.h: added D2X_IVER
2325 * misc/args.c: don't use d1x.ini
2327 * Makefile.am: rpm stuff
2329 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2332 2002-02-09 Bradley Bell <btb@icculus.org>
2334 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2336 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2338 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2341 2002-02-06 Bradley Bell <btb@icculus.org>
2343 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2344 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2345 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2347 * debian/: changelog.in, control, copyright, d2x-gl.files,
2348 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2352 2002-02-02 Bradley Bell <btb@icculus.org>
2354 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2356 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2357 Enabled RELEASE option
2359 2002-01-31 Bradley Bell <btb@icculus.org>
2361 * Makefile.am, configure.ac: specify prerequisite versions of
2362 autoconf and automake
2364 2002-01-29 Bradley Bell <btb@icculus.org>
2366 * main/mission.c: RCS header added
2368 * main/inferno.c: update copyright date
2370 * main/mission.c: allow missions to be in AltHogDir
2372 * configure.ac: Display results of configure
2374 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2377 2002-01-28 Bradley Bell <btb@icculus.org>
2379 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2380 Data files now go in DATADIR/games/d2x, user files now go in
2383 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2385 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2386 files now go in ~/.d2x
2388 2002-01-24 Bradley Bell <btb@icculus.org>
2390 * configure.ac: fix nasm not found error message
2392 2002-01-18 Bradley Bell <btb@icculus.org>
2394 * configure.in: getting rid of old configure.in
2396 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2397 main/movie.c: Movie playing kludgey stuff
2399 * misc/args.c: formatting
2401 * main/inferno.c: allow -h for help
2403 * include/error.h: don't die on int3, unless -debug given
2405 * mingw32.txt: more stuff
2407 2001-12-29 Bradley Bell <btb@icculus.org>
2409 * Makefile.am: Got rid of thinking.txt
2411 * main/inferno.c: document -nomovies option
2413 2001-12-28 Bradley Bell <btb@icculus.org>
2415 * main/titles.c: formatting, put some code into place for rendering
2416 of robots during briefings
2418 2001-12-27 Bradley Bell <btb@icculus.org>
2422 2001-12-23 Craig Hadady <chadady@iglou.com>
2424 * 2d/rle.c: fixed bug in dummy array.
2426 2001-12-03 Bradley Bell <btb@icculus.org>
2428 * arch/sdl/init.c: fix formatting
2430 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2431 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2432 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2433 and sdl joystick stuff
2435 2001-11-30 Bradley Bell <btb@icculus.org>
2437 * thinking.txt: not needed
2439 2001-11-27 Bradley Bell <btb@icculus.org>
2441 * cygconf, mingw32.txt: use sdl from source on cygwin
2443 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2444 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2445 SDL_CFLAGS to CFLAGS
2447 2001-11-27 Bradley Bell <btb@icculus.org>
2451 2001-11-14 Bradley Bell <btb@icculus.org>
2453 * texmap/scanline.c: use optimization flags as texmap default
2455 * NEWS: mouse wheel, etc
2457 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2458 wheel to emulate 3rd axis
2460 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2462 * include/error.h: kludge to ungrab mouse when we hit an int3
2464 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2465 __ENV_MSDOS__ to __MSDOS__
2467 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2470 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2473 * arch/sdl/digi.c: implemented digi_set_volume
2475 * include/grdef.h, main/config.c, misc/d_io.c: change
2476 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2478 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2479 main/piggy.c: use MAKE_SIG
2481 * installation.txt: update
2483 * configure.ac: new file
2485 * arch/sdl/joydefs.c: #include pstypes.h
2487 * arch/sdl/init.c: SDL joystick stuff
2489 * acconfig.h: adjust MINGW defines
2491 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2492 controls menu now works
2494 2001-11-13 Bradley Bell <btb@icculus.org>
2496 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2499 * Makefile.am: New file
2501 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2504 * compilerdefs.txt: New file
2506 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2508 2001-11-12 Bradley Bell <btb@icculus.org>
2510 * main/playsave.c: load player files regardless of byte order of
2513 2001-11-11 Bradley Bell <btb@icculus.org>
2515 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2518 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2520 * NEWS: GL savegame thumbnails
2522 * acconfig.h, configure.in: make option for NMOVIES, default to off
2524 2001-11-09 Bradley Bell <btb@icculus.org>
2526 * main/state.c: Enabled savegame thumbnails under OpenGL
2528 * unused/pa_null/pa_enabl.h: remove duplicate header
2530 * misc/args.c: use d2x.ini for option file
2532 * mem/mem.c: Move mem_realloc inside the ifdef
2534 * main/menu.c: fix 640x400 menu text
2536 * main/inferno.c: added documentation
2538 * main/endlevel.c: fix warnings
2540 * arch/ogl/gr.c: Get rid of gl spew
2542 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2544 * acconfig.h: Define __SDL__ for mingw
2546 2001-11-08 Bradley Bell <btb@icculus.org>
2548 * 2d/font.c: free OGL font data when rereading
2550 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2551 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2552 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2553 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2554 main/weapon.h: Enabled shareware build, endlevel flythrough
2557 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2558 of use for shareware build
2560 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2563 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2565 2001-11-05 Bradley Bell <btb@icculus.org>
2567 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2570 * include/3d.h: Add comment
2572 2001-11-04 Bradley Bell <btb@icculus.org>
2574 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2577 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2580 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2582 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2583 main/hudmsg.h: Enable d1x-style hud_message
2585 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2587 * 2d/font.c: re-init ogl fonts after remapping colors.
2589 2001-11-02 Bradley Bell <btb@icculus.org>
2591 * misc/Makefile.am: remove byteswap.h (duplicate header)
2593 * 2d/font.c: fixed gr_remap_font, minor stuff
2595 * configure.in: take out -O2 if doing debug build
2597 * main/bm.c: formatting
2599 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2601 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2602 macros, get rid of functions
2604 2001-11-01 Bradley Bell <btb@icculus.org>
2606 * misc/byteswap.h: removed duplicate header
2608 2001-10-31 Bradley Bell <btb@icculus.org>
2610 * NEWS, main/automap.c: automap works in opengl
2612 * NEWS, configure.in: Added news
2614 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2616 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2618 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2619 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2620 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2622 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2624 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2626 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2627 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2629 2001-10-27 Bradley Bell <btb@icculus.org>
2631 * main/inferno.c: added some documentation
2633 2001-10-25 Bradley Bell <btb@icculus.org>
2635 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2638 * Makefile.am, configure.in, arch/Makefile.am,
2639 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2640 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2641 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2642 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2643 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2644 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2645 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2646 it's ugly, but It'll be easier to sync with d1x.
2648 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2649 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2650 main/editor/Makefile.am: attempt at support for editor, makefile
2653 * misc/d_delay.c: formatting fix
2655 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2656 tmappent.S, tmapppro.S: adding support for runtime selection of
2659 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2660 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2661 including multi.h and network.h, fix backslashes, fix compiler
2664 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2665 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2666 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2667 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2668 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2669 including multi.h and network.h, fix backslashes
2671 * include/pstypes.h: added typedef for u_int64_t on mingw
2673 * include/3d.h: added prototype for g3_uninit_polygon_model
2675 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2677 2001-10-24 Bradley Bell <btb@icculus.org>
2679 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2680 arch subdirs, as in d1x.
2682 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2683 earlier style until i understand automake 1.5 better. remove input
2686 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2687 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2688 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2689 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2690 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2691 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2692 Moved input stuff to arch subdirs, as in d1x.
2694 * NEWS, configure.in: blah blah
2696 2001-10-23 Bradley Bell <btb@icculus.org>
2698 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2700 * texmap/tmapppro.S: no need for #include <conf.h> here
2702 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2705 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2706 file. RCS header added
2708 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2709 #ifdef'ing out the whole file. RCS header added
2711 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2712 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2713 fixes. Now works with automake 1.5 and autoconf 2.52.
2714 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2715 mingw (-grabmouse now works on win32).
2717 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2718 These don't belong in cvs
2722 2001-10-20 Bradley Bell <btb@icculus.org>
2724 * 2d/font.c: Don't free unused variables...
2726 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2729 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2730 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2731 main/Makefile.am: make dist more sensible
2733 * Makefile.am: Kludge for linking on mingw
2735 2001-10-19 Bradley Bell <btb@icculus.org>
2737 * Makefile.am, configure.in, arch/win32/Makefile.am,
2738 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2740 * include/ipx_drv.h: Check for __MINGW32__
2742 * include/i86.h: Imported from d1x
2744 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2746 * arch/dos/modex.asm: Fixed %include
2748 * main/console.c: RCS headers added
2750 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2753 * Makefile.am, main/Makefile.am: Moved final link to top-level
2754 directory instead of main/
2756 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2757 __ENV_LINUX__ to __linux__
2759 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2760 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2761 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2762 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2763 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2764 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2765 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2766 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2767 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2768 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2771 * configure.in: add --enable-xploader, support arch/linux subdir,
2774 * main/inferno.c: conditionalize conf.h
2776 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2778 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2779 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2780 misc/fileutil.h: Partial application of linux/alpha patch.
2782 2001-10-19 Bradley Bell <btb@icculus.org>
2784 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2785 networking in line with d1x, moved some arch/linux_* stuff to
2788 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2789 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2790 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2791 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2794 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2795 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2796 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2797 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2798 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2799 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2800 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2801 linux/include/ukali.h: Brought linux networking in line with d1x,
2802 moved some arch/linux_* stuff to arch/linux/*
2804 * include/ipx_drv.h: Imported from d1x
2806 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2808 * main/ipx_drv.c: Imported from d1x
2810 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2811 main/network.h, main/Makefile.am: Trying to get network working on
2814 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2815 main/Makefile.am: build fixes
2817 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2818 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2819 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2820 starting to get net working.
2822 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2823 conditionalized min,max macros
2825 2001-10-18 Bradley Bell <btb@icculus.org>
2827 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2828 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2829 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2830 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2833 * 2d/2dsline.c: RCS headers added/changed
2835 * configure.in: fix NASMFLAGS bug
2837 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2840 2001-10-17 Bradley Bell <btb@icculus.org>
2842 * NEWS: Fixed the invulnerable robots bug!
2844 * main/collide.c: Fixed the invulnerable robots bug!
2846 2001-10-14 Bradley Bell <btb@icculus.org>
2848 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2851 2001-10-13 Bradley Bell <btb@icculus.org>
2853 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2854 arch/Makefile.am, arch/dos/Makefile.am,
2855 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2856 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2857 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2858 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2859 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2860 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2861 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2862 arch/win32/include/Makefile.am, iff/Makefile.am,
2863 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2864 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2865 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2866 unused/bios/Makefile.am, unused/lib/Makefile.am,
2867 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2868 unused/ui/Makefile.am, unused/vga/Makefile.am,
2869 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2870 automake stuff from "inert" subdirs. And there was much rejoicing.
2872 * Makefile.am, NEWS, configure.in: Stuff
2874 * ChangeLog: removing auto-generated file
2876 * cygconf: Added instructions for mingw32 build
2878 * Makefile.am: renamed INSTALL to installation.txt
2880 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2882 * mingw32.txt: Added instructions for mingw32 build
2884 * configure.in: Enable assembly under mingw32
2886 2001-10-12 Bradley Bell <btb@icculus.org>
2888 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2890 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2891 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2892 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2893 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2894 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2895 to __DJGPP__, since it's built-in.
2897 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2899 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2900 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2904 2001-10-12 Bradley Bell <btb@icculus.org>
2906 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2908 * Makefile.am: make sure cygconf gets archived
2910 * configure.in: Increment version number in preparation for release
2912 * configure.in: Fix detection of opengl
2914 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2915 cygconf, arch/Makefile.am, arch/include/joy.h,
2916 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2917 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2918 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2919 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2920 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2921 Vastly improved compilability.
2923 2001-10-11 Bradley Bell <btb@icculus.org>
2925 * Makefile.am: Added macros/sdl.m4
2927 * autogen.sh: Added macros/sdl.m4
2929 2001-10-09 Bradley Bell <btb@icculus.org>
2931 * main/vers_id.h: Added DESCENT_VERSION constant
2933 * main/inferno.c: Added command-line help.
2935 * include/ogl_init.h: opengl improvments (following d1x changes)
2937 2001-10-07 Bradley Bell <btb@icculus.org>
2939 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2940 arch/ogl/Makefile.am: Remove duplicate headers.
2942 2001-08-02 Thimo Neubauer <thimo@debian.org>
2944 * mem/mem.c: totally crippled the memory manager because it does
2945 not make sense for non-DOS-systems and it would have been too
2946 complicated to get it 64bit clean
2948 2001-06-19 Bradley Bell <btb@icculus.org>
2950 * cvshowto.txt: updated anonymous password
2952 2001-02-08 Bradley Bell <btb@icculus.org>
2954 * COPYING, license.txt: Added d1x license
2956 2001-02-01 Bradley Bell <btb@icculus.org>
2958 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2960 2001-01-31 Bradley Bell <btb@icculus.org>
2962 * configure.in, arch/include/mouse.h, include/pstypes.h,
2963 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2965 * main/polyobj.c: fix typo
2967 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2968 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2969 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2970 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2971 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2972 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2973 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2974 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2975 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2976 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2977 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2978 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2979 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2980 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2981 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2982 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2983 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2984 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2985 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2986 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2987 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2988 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2989 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2990 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2991 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2992 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2995 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2996 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2997 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2998 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3001 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3004 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3005 cross-compiling, and cygwin fixes
3007 2001-01-30 Bradley Bell <btb@icculus.org>
3009 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3010 include/pstypes.h, include/strutil.h, main/Makefile.am,
3011 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3012 needs --without-assembler and --without-network to compile
3014 2001-01-29 Bradley Bell <btb@icculus.org>
3016 * configure.in, main/Makefile.am: Fixes to build system
3018 * main/kconfig.c: fix for non-linux joysticks
3020 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3021 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3022 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3023 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3024 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3025 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3026 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3027 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3028 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3029 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3031 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3032 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3033 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3034 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3035 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3036 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3039 * arch/dos/include/joy.h, arch/dos/include/key.h,
3040 arch/dos/include/mouse.h: Unified input headers.
3042 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3044 2001-01-28 Bradley Bell <btb@icculus.org>
3046 * conf.h.in, configure.in, arch/Makefile.am,
3047 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3048 arch/include/key.h, main/Makefile.am: More header unification...
3050 * main/newdemo.c: Added <ctype.h>
3052 * arch/include/event.h, arch/include/joy.h: unified input headers.
3054 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3055 OpenGL now uses SDL-GL instead of gii
3057 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3059 2001-01-25 Bradley Bell <btb@icculus.org>
3061 * autogen.sh: use "set -e" so execution stops if something goes
3064 2001-01-24 Bradley Bell <btb@icculus.org>
3068 * Makefile.am: Add ChangeLog to dist
3072 2001-01-24 Bradley Bell <btb@icculus.org>
3074 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3076 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3077 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3080 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3081 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3082 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3083 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3084 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3085 arch/Makefile.am, arch/dos/Makefile.am,
3086 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3087 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3088 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3089 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3090 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3091 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3092 unused/Makefile.am, unused/bios/Makefile.am,
3093 unused/lib/Makefile.am, unused/novga/Makefile.am,
3094 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3095 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3096 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3097 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3098 make dist, VPATH builds, ...
3100 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3101 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3102 arch/dos/Makefile.in, arch/linux/Makefile.in,
3103 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3104 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3105 misc/Makefile.in, texmap/Makefile.in: cruft removal
3107 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3110 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3112 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3114 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3117 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3118 added -grabmouse option
3120 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3121 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3122 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3123 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3124 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3125 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3126 main/songs.c, misc/args.c: changed args_find to FindArg
3128 2001-01-22 Bradley Bell <btb@icculus.org>
3130 * configure, main/Makefile.am, main/Makefile.in: configuration
3133 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3134 fix compiler warnings w/opengl
3136 * include/console.h: ggi support
3138 * arch/linux_init.c: svgalib support
3140 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3141 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3142 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3143 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3144 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3145 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3148 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3150 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3151 main/render.c: fix warnings and enable NDEBUG *
3152 arch/svgalib_init.c: svgalib support
3154 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3156 * main/kconfig.c: joystick support
3158 2001-01-21 Bradley Bell <btb@icculus.org>
3160 * cvshowto.txt: new file, taken from d1x webpage
3162 * AUTHORS, README: Taking over as maintainer of d2x
3164 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3166 2001-01-20 Bradley Bell <btb@icculus.org>
3168 * configure, configure.in: Turned -Werror back off by default
3170 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3171 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3172 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3173 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3174 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3175 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3176 main/laser.c, main/multi.c, main/network.c, main/network.h,
3177 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3178 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3179 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3180 warnings, for non-OpenGL on linux, anyway...
3182 2001-01-19 Bradley Bell <btb@icculus.org>
3184 * copying: remove duplicate file
3186 * Import of d2x-0.0.9-pre1
3188 * Import of d2x-0.0.8