1 2004-05-21 Matthew Mueller <donut@dakotacom.net>
3 * main/game.c, main/game.h, main/inferno.c: make rear view
4 leave_time variable with -rearviewleavetime argument (d1x r1.25,
7 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
9 * main/inferno.c: change -udp documentation to d2x behaviour
11 2004-05-21 Bradley Bell <btb@icculus.org>
13 * include/gr.h: added missing define for menu fullscreen toggle
15 2004-05-21 Matthew Mueller <donut@dakotacom.net>
17 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
18 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
20 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
22 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
23 arch/linux/include/joystick.h: patch from Steven Mueller for using
24 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
26 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
28 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
29 main/physics.c, main/render.c, main/wall.c: file-line for segfault
30 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
32 * arch/win32/digi.c: digisound fixes (d1x r1.7)
34 2004-05-21 Bradley Bell <btb@icculus.org>
36 * main/inferno.c: added -udp documentation from d1x
38 2004-05-20 Bradley Bell <btb@icculus.org>
40 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
42 2004-05-20 David Cleaver <wraithx@morpheus.net>
44 * main/controls.c, main/gamecntl.c, main/kconfig.c,
45 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
46 game.c r1.21, r1.6, r1.4, r1.3)
48 2004-05-20 Bradley Bell <btb@icculus.org>
50 * main/inferno.c: document -ihaveabrokenmouse
52 2004-05-20 Matthew Mueller <donut@dakotacom.net>
54 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
56 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
58 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
59 mouse driver problems (d1x r1.2, r1.2)
61 2004-05-20 Matthew Mueller <donut@dakotacom.net>
63 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
64 join list score crash (d1x r1.8)
66 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
68 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
69 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
72 2004-05-20 Bradley Bell <btb@icculus.org>
74 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
76 * main/inferno.c: integrated some niceautomap stuff from d1x
78 2004-05-20 Matthew Mueller <donut@dakotacom.net>
80 * arch/win32/joyhh.c: fixed the config bug where it'd always put
81 in some weird axis (d1x r1.3)
83 * arch/win32/init.c: set win32 icon to icon from resource file
86 * arch/win32/key.c: win32: fixed space key not working in messages
89 2004-05-20 Bradley Bell <btb@icculus.org>
91 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
94 2004-05-20 Matthew Mueller <donut@dakotacom.net>
96 * main/inferno.c: document -gl_refresh (d1x r1.20)
98 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
99 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
102 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
103 change the arg type for (d1x r1.5)
105 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
107 * arch/win32/digi.c: altsounds (d1x r1.6)
109 2004-05-20 Matthew Mueller <donut@dakotacom.net>
111 * arch/win32/digi.c: fixed a major memory leak and removed a bit
112 of redundancy (d1x r1.5)
114 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
115 fix crashing (d1x r1.4)
117 * arch/win32/digi.c: win32's digi_start_sound was not calling
118 DS_release_slot after setting .playing=0, resulting in a
119 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
121 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
122 apparently it was somehow causing some joysticks (Sidewinder
123 Precision 2) to only turn when the stick was moving, but not when
124 at turned but held stationary. And it was completely unused
125 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
128 * main/game.c: add alt+enter to toggle fullscreen (in addition to
129 previous key combos (d1x r1.29)
131 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
132 g, and b values (d1x r1.15)
134 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
135 sometimes (didn't handle negative palette steps) (d1x r1.34)
137 * arch/ogl/ogl.c: add caching of weapon inner models, screen
138 shatter effects, robot explosions and weapons, and some more
139 always present stuff. Also clean up ogl_cache_weapon_textures
142 2004-05-20 Bradley Bell <btb@icculus.org>
144 * main/kludge.c, main/game.c: move gr_renderstats and
145 gr_badtexture back to game.c
147 2004-05-20 Matthew Mueller <donut@dakotacom.net>
149 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
150 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
152 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
154 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
155 loaded after texture caching stage (d1x r1.34)
157 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
158 for renderstats (d1x r1.33)
160 2004-05-19 Matthew Mueller <donut@dakotacom.net>
162 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
163 main/inferno.c: add anisotropic texture filtering suport (d1x
164 r1.33, r1.32, r1.23, r1.32)
166 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
169 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
170 include/ogl_init.h: utilize hardware multitexturing support if
171 possible (requires GL_NV_texture_env_combine4 extension) (d1x
172 r1.32, r1.30, r1.4, 1.22)
174 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
177 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
179 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
180 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
181 effects in OGL using SetGammaRamp, much faster than the hack that
182 was being used. currently SDL only (though not too hard to add to
183 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
185 * main/menu.c: allow arbitrary (custom) resolution entry in
186 change_res menu (d1x r1.14)
188 2004-05-19 Bradley Bell <btb@icculus.org>
190 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
191 d1x-style res change menu (mostly works)
193 * misc/args.c: use strnicmp instead of strncasecmp
195 2004-05-19 Matthew Mueller <donut@dakotacom.net>
197 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
198 command-line option (d1x r1.27)
200 * main/inferno.c: restore inferno.c initialization of
201 screen_compatible and use_double_buffer to 'normal' values, broken
202 long long ago in one of the high res menu patches (d1x r1.30)
204 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
205 resolutions to be specified on command line (d1x r1.2, r1.29,
206 r1.4) -- doesn't work yet
208 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
210 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
213 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
214 volume song stop/starting (d1x r1.7)
216 2004-05-18 Matthew Mueller <donut@dakotacom.net>
218 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
221 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
222 ogl_ulinec (d1x r1.29)
224 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
226 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
227 bottom are inclusive not exclusive (d1x r1.28)
229 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
230 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
232 * arch/sdl/digi.c: fix typo
234 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
236 * arch/win32/init.c, arch/win32/win32.c: move win32 window
237 creation code from arch_init_start into arch_init to fix weirdness
238 with --help (d1x r1.5, r1.6)
240 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
241 sync issues and lack of midi reset (d1x r1.5)
243 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
246 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
247 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
249 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
252 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
254 2004-05-18 Bradley Bell <btb@icculus.org>
256 * include/vecmat.h: comments/formatting
258 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
260 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
261 include/test.lnk: remove unnecessary files
263 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
264 This enables compilation with gcc 3.1
266 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
268 * main/switch.c: took care of switches triggering single-sided
269 walls (don't try to access the nonexistent adjacent wall via NULL
270 pointers or negative array indices)
272 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
274 * main/wall.c: fix invalid memory access for d1 levels which
275 don't have a corresponding wall behind.
277 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
279 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
280 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
281 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
282 interface header to new header file internal.h
284 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
286 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
287 bitmask for each joystick axis that has sent input data,
288 and will not crash Windows anymore during joystick setup because
289 of for() loop over axis being executed once too often.
291 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
292 gr_remap_mono_font() and call it after loading saved level.
294 * main/laser.c: limit homing missile turn rate
296 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
297 centers (work like fuel centers but provide shield)
299 * main/gameseg.c: fix endless loop in some levels with a
300 certain (complicated) structure
302 2004-05-13 Bradley Bell <btb@icculus.org>
304 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
305 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
306 updated project files for SDL 1.2.7
308 * Makefile.am: add VisualC, VisualCE dirs to tarball
310 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
312 * arch/sdl/digi.c: formatting
314 2004-05-12 Bradley Bell <btb@icculus.org>
316 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
319 * 2d/palette.c, include/palette.h: added function to create blend
322 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
324 2004-05-11 Bradley Bell <btb@icculus.org>
326 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
328 2004-05-10 Bradley Bell <btb@icculus.org>
330 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
331 g3_draw_transp_poly had the fade level backwards, decided to just
332 fix g3_draw_poly so it behaves correctly, transparency or not,
333 reverted changes to render_face
335 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
337 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
338 rendering transparent (e.g. cloaked) walls
340 * main/render.c: render_face now calls g3_draw_transp_poly() for
341 cloaked walls in OpenGL
343 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
345 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
346 that from other apps, had "static" distortions.
348 2004-04-22 Bradley Bell <btb@icculus.org>
350 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
352 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
353 aligned version of PUT_INTEL_* macros
355 2004-04-15 Bradley Bell <btb@icculus.org>
357 * main/inferno.c: comment out unused checksum variable
359 2004-04-14 Bradley Bell <btb@icculus.org>
361 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
363 2004-04-14 Terran Melconian <terran@consistent.org>
365 * main/gameseg.c: use portable rand function (fixes #1118)
367 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
369 * main/songs.c: uncomment calls to RBAStop (fixes #473)
371 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
373 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
374 get rid of warnings (now compiles with -Werror on SunOS)
376 * main/piggy.c: fix (really) wierd SunOS bug
378 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
379 caused by not allocating enough mem for rle bitmaps
381 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
383 * include/pstypes.h: sun OS typedef fixes
385 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
387 * main/piggy.c: fix bug 1067
389 * main/piggy.c: fix bugfix for 1067
391 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
392 with descent.pig of mac registered)
394 2003-12-18 Bradley Bell <btb@icculus.org>
396 * main/kconfig.c: fixes for linux-native joystick
398 * main/kconfig.c: bunch of fixes (esp. for non linux-native
401 * arch/include/joy.h: comments/formatting
403 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
405 * compilerdefs.txt: added FreeBSD defs
407 2003-12-08 Bradley Bell <btb@icculus.org>
409 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
412 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
414 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
415 arch/linux/ipx_udp.c: fix FreeBSD compile errors
417 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
419 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
420 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
421 get rid of silly ulongs
423 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
424 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
425 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
426 change relevant __linux__ macros to __ELF__
428 2003-11-27 Bradley Bell <btb@icculus.org>
430 * include/ogl_init.h: added proto for ogl_check_mode
432 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
433 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
436 2003-11-26 Bradley Bell <btb@icculus.org>
438 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
439 3.3 compiler warnings
441 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
444 * include/pstypes.h: OS X fixes
446 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
447 main/newmenu.h: linux fixes
449 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
450 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
451 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
452 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
453 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
456 * arch/sdl/gr.c: fix sdl gr_update
458 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
459 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
460 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
461 cfile/cfile.c, console/CON_console.c, include/d_io.h,
462 include/error.h, include/pstypes.h, include/strutil.h,
463 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
464 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
465 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
466 main/playsave.c, main/songs.c, main/state.c, main/text.c,
467 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
470 2003-11-25 Bradley Bell <btb@icculus.org>
472 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
473 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
474 libmve/VisualC/mveplayer.dsp: updated project files
476 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
479 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
480 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
481 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
482 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
485 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
486 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
489 2003-11-24 Bradley Bell <btb@icculus.org>
491 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
492 libmve/mveplay.c: stuff to play mve's in WinCE
494 * arch/win32/findfile.c: unused functions...
498 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
499 enabled mouse control of menus
501 * main/mission.h: oops, didn't mean to change this.
503 2003-11-21 Bradley Bell <btb@icculus.org>
505 * VisualCE/d2x/d2x.vcp: updated project file
507 2003-11-20 Bradley Bell <btb@icculus.org>
509 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
510 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
511 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
514 2003-11-17 Bradley Bell <btb@icculus.org>
516 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
517 main/menu.c: added option to disable kalinix under unix
519 * main/game.c, main/newmenu.c: always set menu mode for GL popups
521 2003-11-14 Bradley Bell <btb@icculus.org>
523 * main/automap.c: fix automap background image
525 * main/automap.c, main/automap.h: delete cruft
527 * main/automap.c: fix level number position
529 * main/automap.c: simplify g3_draw_line hack
531 * main/menu.c: stop pointless vid mode changes
533 2003-11-07 Bradley Bell <btb@icculus.org>
535 * NEWS, installation.txt: s'more documentation
537 2003-11-07 Steffen Pohle <stpohle@gmx.net>
539 * configure.ac: fix .exe extension problems
541 2003-11-07 Bradley Bell <btb@icculus.org>
543 * arch/ogl/ogl.c: disable texture format verification for OS X -
546 2003-11-06 Bradley Bell <btb@icculus.org>
548 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
549 use more traditional Alt+Enter for toggling fullscreen
551 * 2d/ibitblt.c, main/mission.h: comments/formatting
553 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
555 2003-11-06 Bradley Bell <btb@icculus.org>
557 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
558 resolution change, use kludge to avoid repetitive res changes
560 2003-11-04 Bradley Bell <btb@icculus.org>
562 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
563 structures and i/o routines back to piggy.c
565 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
567 * installation.txt: tell to install d1 .pig for better textures
569 2003-11-04 Bradley Bell <btb@icculus.org>
571 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
572 oem d1 v1.0 and registered d2 v1.0, comments
574 2003-11-03 Bradley Bell <btb@icculus.org>
576 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
577 all d1 shareware - even though files are different!
579 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
582 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
585 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
588 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
590 * main/movie.c: when no movies are found, divide by six the
591 number of warning lines sent to stdout
593 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
595 * include/byteswap.h: fix stupid copy/paste error
597 2003-10-24 Bradley Bell <btb@icculus.org>
599 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
600 gr_linear_rep_movsd_2x instead of almost identical
601 gr_linear_movsd_double. Better since we have assembly versions.
603 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
605 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
608 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
610 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
611 error with --disable-network, move reset_network_objects()
612 from gameseq.c to multi.c
614 2003-10-14 Bradley Bell <btb@icculus.org>
616 * AUTHORS, NEWS: stuff
618 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
620 2003-10-12 Bradley Bell <btb@icculus.org>
622 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
623 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
626 2003-10-12 Aaron Plattner <plattner@caltech.edu>
628 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
629 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
630 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
631 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
632 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
633 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
634 arch/win32/ipx_win.c, arch/win32/winnet.c,
635 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
636 main/multi.h, main/network.c: add IPv4 multicasting support
638 2003-10-11 Bradley Bell <btb@icculus.org>
640 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
642 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
643 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
644 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
645 main/weapon.h: lots of shareware and oem fixes
647 2003-10-10 Bradley Bell <btb@icculus.org>
649 * arch/win32/winnet.c: fixed stupid win32 network bug
651 2003-10-10 Bradley Bell <btb@icculus.org>
653 * main/piggy.c: increased D1_MAX_TMAP_NUM
655 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
657 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
658 which are animated in d2, refactorizes d1 texture reading
660 2003-10-10 Bradley Bell <btb@icculus.org>
662 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
663 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
664 main/collide.h, main/compbit.h, main/config.h, main/console.c,
665 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
666 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
667 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
668 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
669 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
670 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
671 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
672 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
673 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
674 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
675 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
676 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
677 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
678 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
679 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
680 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
681 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
682 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
683 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
684 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
685 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
686 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
687 main/wall.h: comments/formatting
689 2003-10-09 Bradley Bell <btb@icculus.org>
691 * main/text.c: fix text when using old datafiles
693 * main/laser.h: comments/whitespace
695 * main/laser.c, main/weapon.c: fixed smart missiles and smart
696 mines w/shareware data
698 * include/DT_drawtext.h: deleted unused file
700 2003-10-08 Bradley Bell <btb@icculus.org>
702 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
704 * arch/win32/ipx_udp.c: use closesocket() instead of close()
706 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
707 main/menu.c: Disabled 'd2x keys' weapon selection
709 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
711 * main/object.h, main/multi.h: get rid of most warnings issued by
712 cpp-precomp of gcc from Mac OS X dev tools
714 2003-10-05 Bradley Bell <btb@icculus.org>
716 * NEWS, configure.ac: increment version number
718 * cfile/cfile.c: better handling of CRLF text files (when that is
721 * utilities/hogcreate.c, utilities/hogextract.c,
722 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
723 reading/writing files
725 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
726 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
729 2003-10-04 Bradley Bell <btb@icculus.org>
731 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
733 * main/netmisc.c: change byte to sbyte, comments/whitespace
735 2003-10-03 Bradley Bell <btb@icculus.org>
737 * cfile/cfile.c, main/config.c: fix win32 eof bug.
739 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
742 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
743 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
744 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
745 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
746 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
747 main/object.c, main/object.h, main/paging.c, main/player.h,
748 main/robot.h, main/segment.h, main/state.c, main/switch.c,
749 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
750 main/weapon.c, main/weapon.h: change byte to sbyte,
753 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
754 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
755 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
756 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
758 * configure.ac: better checking for timeval
760 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
762 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
763 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
764 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
765 arch/win32/winnet.c, configure.ac, include/byteswap.h,
766 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
767 main/multibot.c, main/network.c: Make network architecture
768 choosable from game menu, add support for UDP/IP on Mac OS X and
771 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
773 * include/byteswap.h: added macros for coping with alignment
776 2003-10-02 Bradley Bell <btb@icculus.org>
778 * main/multi.h: added padding to little-endian version of
781 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
783 * main/netmisc.c: delete duplicate function
785 2003-10-01 Bradley Bell <btb@icculus.org>
787 * main/bm.c: make sure d1_texture_indices gets freed between
790 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
792 * main/piggy.h: fix size of d1 shareware descent.pig
794 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
796 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
797 main/gameseq.c, main/piggy.c: fix loading of d1 texture
798 replacements for non-animated textures
800 2003-08-02 Matthew Mueller <donut@dakotacom.net>
802 * main/controls.c: use fixed 20fps wiggle
804 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
806 * Makefile.am, debian/changelog.in, debian/control,
807 debian/d2x-common.dirs, debian/d2x-common.install,
808 debian/d2x-common.manpages, debian/d2x-gl.files,
809 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
810 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
811 utilities/Makefile.am, utilities/hogcreate.1,
812 utilities/hogextract.1, utilities/mvlcreate.1,
813 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
814 add man pages, distribute utility programs in new d2x-common deb
816 * rpm/d2x.spec.in: updated rpm spec file
818 2003-08-02 Bradley Bell <btb@icculus.org>
820 * cfile/cfile.c: update raw_position in cfputc and cfputs
822 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
824 * main/piggy.c: make error message more friendly
826 * main/piggy.c: simplify copying of bitmap flags
828 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
831 * cfile/cfile.c: revert to always using custom fgets
833 * main/endlevel.c, main/mission.c: handle missing exit sequence
834 components gracefully
836 * main/playsave.c: comments
838 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
840 * cfile/cfile.c: update raw_position in cfwrite
842 * main/network.c: comments/formatting
844 2003-06-22 Bradley Bell <btb@icculus.org>
846 * cfile/cfile.c: use standard fgets for non-archive files
848 * main/movie.c: use con_printf for missing movie warning
850 2003-06-18 Bradley Bell <btb@icculus.org>
852 * main/movie.c: fixed cfile conversion of movielib code
854 * main/console.c, main/hud.c: strip out colors, etc when printing
857 * include/u_mem.h: fix NDEBUG calloc macro
859 2003-06-15 Bradley Bell <btb@icculus.org>
861 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
864 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
865 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
866 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
867 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
868 main/scores.c, main/state.c, main/text.c, misc/args.c,
869 misc/strio.c: convert file i/o to cfile
871 2003-06-14 Bradley Bell <btb@icculus.org>
873 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
874 writing and other modes besides "rb" (mostly taken from
877 2003-06-09 Bradley Bell <btb@icculus.org>
879 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
882 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
883 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
886 2003-06-07 Taylor Richards <taylor@icculus.org>
888 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
890 2003-06-07 Bradley Bell <btb@icculus.org>
892 * main/console.c: fix non-console build
894 * main/gamesave.c: comments
896 * main/bm.c: remove redundant break
898 2003-06-06 Bradley Bell <btb@icculus.org>
900 * main/gauges.c, main/kconfig.c: comments/formatting
902 * console/.cvsignore: added .cvsignore
904 * main/console.c: can't write to console after it's closed
906 2003-06-05 Bradley Bell <btb@icculus.org>
908 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
909 console/internal.c, console/internal.h, include/CON_console.h,
910 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
911 finish console conversion away from SDL
913 2003-06-04 Bradley Bell <btb@icculus.org>
915 * console/CON_console.c, include/CON.console.h, include/console.h,
916 main/console.c, main/game.c: console conversion to native gr,
919 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
920 put prototype for gr_bm_bitblt in gr.h
922 2003-06-03 Bradley Bell <btb@icculus.org>
924 * console/CON_console.c, console/DT_drawtext.c,
925 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
926 main/console.c: use native fonts for console
928 * main/playsave.c: use shorts for short data
930 2003-06-02 Bradley Bell <btb@icculus.org>
932 * configure.ac, main/console.c: set console background, fix
935 2003-06-01 Bradley Bell <btb@icculus.org>
937 * Makefile.am, arch/sdl/event.c, configure.ac,
938 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
939 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
940 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
941 main/gamerend.c: added console code (from SDL_console)
943 2003-05-30 Bradley Bell <btb@icculus.org>
945 * README: minor update
947 2003-05-28 Bradley Bell <btb@icculus.org>
949 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
954 2003-06-06 Bradley Bell <btb@icculus.org>
956 * main/kconfig.c: fix crash in control menus
958 * main/gauges.c: force cockpit redraw in opengl
960 * main/gamerend.c: move ogl swap, so cockpit and console get
963 2003-06-01 Bradley Bell <btb@icculus.org>
965 * configure.ac, libmve/mveplay.c: define struct timeval if needed
969 2003-05-12 Bradley Bell <btb@icculus.org>
971 * configure.ac: increment version number
973 * main/bm.c: use con_printf for exit model warnings
975 * configure.ac: must check for timespec after setting -mno-cygwin
977 * main/inferno.c: added -nohogdir and -userdir options
979 * NEWS, main/titles.c: use briefings with no extension
983 2003-04-30 Bradley Bell <btb@icculus.org>
985 * configure.ac: have to include time.h when checking for nanosleep
987 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
990 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
991 increment version number
993 * main/Makefile.am: make dist fix
997 2003-04-29 Bradley Bell <btb@icculus.org>
999 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1002 2003-04-24 Bradley Bell <btb@icculus.org>
1004 * configure.ac: increment version number
1006 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1009 2003-04-24 Ingo van Lil <inguin@gmx.de>
1011 * main/render.c: fix misspellings of NDEBUG
1015 2003-04-14 Bradley Bell <btb@icculus.org>
1017 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1019 2003-04-11 Bradley Bell <btb@icculus.org>
1021 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1026 2003-04-11 Bradley Bell <btb@icculus.org>
1028 * libmve/mveplay.c: use _sleep instead of sleep on win32
1030 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1031 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1032 include/cfile.h, include/error.h, libmve/Makefile.am,
1033 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1034 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1035 utilities/Makefile.am: comments/formatting/dist problems
1037 * configure.ac: use different defines for os x
1039 2003-04-07 Bradley Bell <btb@icculus.org>
1041 * include/error.h, misc/error.c: put some old stuff back in,
1042 eliminate duplicate error messages
1044 * main/text.c: don't die on text not found
1047 * main/inferno.c: print some useful info if hog not found, allow
1048 -help to work if no text available
1050 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1052 * arch/linux/Makefile.am: revert to previous version, so linux
1055 2003-04-03 Bradley Bell <btb@icculus.org>
1057 * main/endlevel.c: fixed exit model scheme yet again
1059 2003-04-02 Bradley Bell <btb@icculus.org>
1061 * misc/error.c: call Int3 on Assert
1063 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1066 * main/wall.c: don't die when trying to toggle nonexistent
1067 segment... vertigo level 10 is buggy!
1069 * main/gamemine.c: comments/formatting
1071 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1073 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1074 main/inferno.c: Allow use of 22K sound samples
1076 2003-03-29 Bradley Bell <btb@icculus.org>
1078 * arch/ogl/gr.c: default to bitmapped reticle
1080 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1081 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1084 * arch/sdl/joy.c: fixed text seen for hats in control config
1087 2003-03-28 Bradley Bell <btb@icculus.org>
1089 * main/bm.c: heh, model nums in vertigo are hardcoded,
1090 N_D2_POLYGON_MODELS can't change
1092 * configure.ac, include/d1x.xpm, include/descent.xpm,
1093 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1096 2003-03-27 Bradley Bell <btb@icculus.org>
1098 * main/text.h: fixed text references for hat directions
1100 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1102 2003-03-26 Bradley Bell <btb@icculus.org>
1104 * main/playsave.c: make d2x keys backward compatible
1106 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1108 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1111 2003-03-26 Bradley Bell <btb@icculus.org>
1113 * main/piggy.c: fix crash when d1 data not present
1115 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1116 read/write from plr file
1118 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1119 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1120 added escort.h header
1122 2003-03-25 Bradley Bell <btb@icculus.org>
1124 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1125 D1_PIGFILE ("descent.pig") macro
1127 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1128 models from d1 pig file
1130 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1131 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1132 really) from d1 pig file
1134 2003-03-23 Bradley Bell <btb@icculus.org>
1136 * main/bm.c: stop extra robots from overwriting exit models
1138 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1139 texture list doesn't get full
1141 * main/bm.c: fix mem leak when reading extra robots
1143 2003-03-21 Bradley Bell <btb@icculus.org>
1145 * main/menu.c: Added option to set movie resolution (mostly works)
1147 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1149 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1150 replacement functions to piggy.c
1152 * main/gameseq.c: attempt to support mac d1 descent.pig
1154 * main/bm.c: fix mem leak
1156 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1157 files, both d1 and d2 oem briefing where showed
1159 * main/inferno.c, main/movie.c: Change the default movie
1160 resolution to "high", implement the option -lowresmovies
1162 2003-03-20 Bradley Bell <btb@icculus.org>
1164 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1166 * main/piggy.c: comments
1168 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1170 * main/gameseq.c: delete duplicate function
1172 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1174 2003-03-19 Bradley Bell <btb@icculus.org>
1176 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1177 (cddb discid) support
1179 * arch/sdl/digi.c, main/kludge.c: implemented
1180 digi_link_sound_to_object3 for looping sounds, other looping stuff
1182 * arch/sdl/gr.c: removing dependencies on stuff in main/
1184 * arch/linux/Makefile.am, arch/linux/init.c,
1185 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1186 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1187 other header cleanups
1189 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1191 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1193 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1194 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1195 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1196 load d1 textures for d1 levels
1198 2003-03-19 Bradley Bell <btb@icculus.org>
1200 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1201 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1202 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1203 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1206 * README: added some OS X info
1208 2003-03-17 Bradley Bell <btb@icculus.org>
1210 * main/newdemo.c: simplify DEMO_FILENAME macro
1212 * main/console.c, main/game.c: enable experimental console support
1214 * main/gamerend.c: fixed location of fps meter in multi
1216 2003-03-16 Bradley Bell <btb@icculus.org>
1218 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1219 also look in shared data dir for demos
1221 * main/newdemo.c, main/newdemo.h: comments/formatting
1223 2003-03-15 Christopher Thielen <chris@luethy.net>
1225 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1226 thinking d2 cd is always present
1228 2003-03-15 Bradley Bell <btb@icculus.org>
1230 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1233 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1236 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1237 gr_init. don't really know why this works, though
1239 2003-03-14 Bradley Bell <btb@icculus.org>
1241 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1243 * unused/bios/rbaudio.h: removed duplicate file
1245 2003-03-14 Christopher Thielen <chris@luethy.net>
1247 * arch/sdl/rbaudio.c: stop cd audio when exiting
1249 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1251 * main/gamecntl.c: add comments to the "only matt knows" cheats
1253 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1255 * main/gamemine.c: formatting, better texture conversion for d1
1258 2003-03-14 Bradley Bell <btb@icculus.org>
1260 * main/piggy.c: must swap all mac version pigfiles
1262 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1263 main/multi.c: formatting, minor cleanups
1265 * 2d/rle.c: need to swap line_size on bigendian machines
1267 * main/mission.c, main/mission.h: detect mac full version hogfile
1269 2003-03-13 Bradley Bell <btb@icculus.org>
1271 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1272 added joy/mouse sensitivity slider, increased range to 16, and
1275 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1278 * arch/linux/Makefile.am: removed extra backslash
1280 * TODO, installation.txt: updated some documentation
1282 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1283 menu, with maxfps option
1285 2003-03-12 Bradley Bell <btb@icculus.org>
1287 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1289 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1290 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1291 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1292 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1293 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1294 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1295 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1296 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1297 arch/linux/include/music.h, arch/linux/include/serial.h,
1298 arch/linux/include/ukali.h: formatting
1300 2003-03-11 Chris Arena <ccarena@cox.net>
1302 * main/menu.c: fixed brightness slider
1304 2003-03-01 Bradley Bell <btb@icculus.org>
1306 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1307 robots and animated bitmaps work, but colors are messed up
1309 2003-02-28 Bradley Bell <btb@icculus.org>
1311 * main/player.h: whitespace
1313 * main/automap.c, main/cntrlcen.c, main/collide.c,
1314 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1315 descent.hog is present, d1 becomes mission 0)
1317 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1318 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1319 arch/win32/winnet.c: MinGW compiles with network enabled again,
1320 but still doesn't work
1324 2003-02-28 Bradley Bell <btb@icculus.org>
1326 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1327 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1328 many opengl glitches
1330 2003-02-27 Bradley Bell <btb@icculus.org>
1332 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1333 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1334 main/network.c, main/network.h: noted that hoard.ham is only needed
1335 for multiplayer HOARD games, and should not be equated with
1336 "vertigo". put HoardEquipped() back in network.c.
1338 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1339 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1340 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1341 use timer_delay instead of d_delay
1343 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1345 * main/render.c: added replacement qsort for solaris
1347 2003-02-26 Bradley Bell <btb@icculus.org>
1349 * main/gamemine.c: texture conversion for d1 shareware
1351 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1353 * main/gamemine.c: better texture conversion for d1 levels
1355 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1357 * main/kconfig.c: fix joystick support under MinGW
1359 2003-02-26 Bradley Bell <btb@icculus.org>
1361 * main/playsave.c: fix swapping glitch
1363 * configure.ac, readme.txt: clean stuff up, getting ready for
1366 * main/titles.c: begin support for rendering spinning robots in
1369 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1372 * main/gamemine.c: load d1 shareware levels!
1374 2003-02-25 Bradley Bell <btb@icculus.org>
1378 * autogen.sh: add warning about old auto* versions, use
1381 2003-02-24 Bradley Bell <btb@icculus.org>
1383 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1384 briefings mostly working
1386 * main/movie.c, main/titles.c: fixed some more briefing glitches
1388 2003-02-23 Bradley Bell <btb@icculus.org>
1390 * main/movie.c: fixed crash when using shareware data files
1393 * arch/sdl/digi.c: fix crash on non-existent sounds
1394 (i.e. shareware data)
1396 2003-02-22 Bradley Bell <btb@icculus.org>
1398 * main/titles.c: fixed fullscreen toggle in briefings
1400 2003-02-21 Bradley Bell <btb@icculus.org>
1402 * configure.ac: check for mingw when enabling nasm
1404 * main/playsave.c: enable loading player files of either byte
1407 2003-02-20 Bradley Bell <btb@icculus.org>
1409 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1411 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1412 #343, not "rest of solution to bug #344"
1414 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1417 * main/kludge.c: partial solution to bug #344
1419 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1421 * compilerdefs.txt: added linux/mips info
1423 * ChangeLog: clean up changelog
1425 2003-02-19 Bradley Bell <btb@icculus.org>
1427 * libmve/mveplay.c: os x needs nanosleep prototype.
1429 2003-02-18 Bradley Bell <btb@icculus.org>
1431 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1433 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1434 to disable/enable audio
1436 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1438 * main/: movie.h, titles.c: make sure movie's palette is set before
1439 writing briefing text. Fixes bug #359
1441 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1444 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1445 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1448 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1451 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1452 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1453 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1456 * include/libmve.h: blah
1458 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1460 * main/render.c: 2nd attempt to fix solaris qsort bug
1462 2003-02-18 Bradley Bell <btb@icculus.org>
1464 * configure.ac, include/pstypes.h: put alignment detection in
1467 2003-02-17 Bradley Bell <btb@icculus.org>
1469 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1470 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1471 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1472 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1473 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1474 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1475 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1476 moved mve stuff to separate subdir
1478 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1479 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1480 mve code. Fixes (at least) bugs #41, #348, and #350.
1482 2003-02-14 Bradley Bell <btb@icculus.org>
1484 * main/Makefile.am: no more Makefile.mveplay. again
1486 * main/mveplay.c: typo
1488 2003-02-13 Bradley Bell <btb@icculus.org>
1490 * utilities/mvlextract.c: uint -> unsigned int
1492 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1493 standalone mveplayer, win32 support
1495 * main/movie.c: random bugfixes, win32 support
1497 * arch/sdl/Makefile.am: formatting
1499 * configure.ac: disable networking on mac/win for now
1501 * main/newmenu.c: comments
1503 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1505 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1506 redundant swap functions.
1508 2003-02-13 Bradley Bell <btb@icculus.org>
1510 * ChangeLog: update changelog
1512 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1514 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1515 polymodel alignment issues.
1517 2003-02-13 Bradley Bell <btb@icculus.org>
1519 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1520 fix various little bugs
1522 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1523 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1525 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1528 * README.utils: new file
1530 * main/: mve_main.c, mveplay.c: more movie fixes
1532 * README: updated README
1534 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1536 2003-02-12 Bradley Bell <btb@icculus.org>
1538 * utilities/mvlextract.c: bigendian mvl support
1540 * main/mveplay.c: formatting, stuff
1542 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1543 truecolor mve support, standalone mveplayer
1545 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1546 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1547 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1548 standalone mveplayer
1550 2003-01-22 Bradley Bell <btb@icculus.org>
1552 * include/: interp.h, interp.h: restore prototype for
1553 swap_polygon_model_data
1555 2003-01-21 Bradley Bell <btb@icculus.org>
1557 * main/piggy.c: use memcpy to avoid alignment problem
1559 * compilerdefs.txt: updated some defs, added sunos/sparc
1561 2003-01-15 Bradley Bell <btb@icculus.org>
1563 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1565 * main/gamemine.c: attempting to support d1 shareware
1567 * compilerdefs.txt: update defs
1569 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1571 * main/mveplay.c: fix several bugs, comments, formatting.
1573 2003-01-15 Bradley Bell <btb@icculus.org>
1575 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1576 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1577 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1578 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1581 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1582 formatting, comments
1584 2003-01-11 Bradley Bell <btb@icculus.org>
1586 * main/: mission.c, mission.h: attempt to support d1 for mac
1589 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1591 * main/object.h: foo
1593 2003-01-09 Bradley Bell <btb@icculus.org>
1595 * main/movie.c: use ifdef around gr_toggle_fullscreen
1597 2003-01-07 Bradley Bell <btb@icculus.org>
1599 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1600 main/mission.h: don't need .msn file for descent.hog anymore
1604 2003-01-06 Bradley Bell <btb@icculus.org>
1606 * main/mission.h, main/mission.c: comments
1608 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1611 2003-01-03 Bradley Bell <btb@icculus.org>
1613 * utilities/: txb2txt.c, txt2txb.c: remove old files
1615 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1617 * main/polyobj.c: attempt to make read_model_file
1620 * main/menu.c: move vertigo text
1622 2003-01-02 Bradley Bell <btb@icculus.org>
1624 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1625 main/polyobj.h: cleanup alignment changes
1627 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1628 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1629 main/object.h: fix alignment issues on sparc
1631 * cvshowto.txt: update cvs info
1635 * 2d/rle.c: make rle_swap handle RLE_BIG
1637 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1639 * main/render.c: workaround solaris qsort bug
1641 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1643 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1644 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1646 * arch/linux/Makefile.am: enabled linux joystick, kali
1648 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1649 arch/sdl/event.c: enabled linux joystick
1651 2002-12-31 Bradley Bell <btb@icculus.org>
1653 * main/gamemine.c: simplified warning msg
1655 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1657 * main/render.h: fix compiler warning
1659 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1661 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1663 2002-12-24 Bradley Bell <btb@icculus.org>
1665 * main/mission.c: fixes an infinite loop which was caused by d2x
1666 thinking d2demo was a descent 1 mission
1668 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1670 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1672 2002-12-24 Bradley Bell <btb@icculus.org>
1674 * main/render.c: comments
1676 2002-10-30 Bradley Bell <btb@icculus.org>
1678 * main/inferno.c: add help for -hogdir option
1680 * main/inferno.c: added -hogdir option
1682 2002-10-28 Bradley Bell <btb@icculus.org>
1684 * main/: inferno.c, menu.c: enabled Vertigo displays
1686 * include/3d.h: typo
1688 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1690 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1691 main/netmisc.c, main/network.c: simplify and eliminate redundant
1694 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1696 * maths/fixc.c: fix infinite loop in quad_sqrt.
1698 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1699 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1701 2002-10-12 Bradley Bell <btb@icculus.org>
1703 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1705 2002-10-11 Bradley Bell <btb@icculus.org>
1707 * main/hud.c: make hud_message work correctly
1709 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1712 * main/network.c: formatting, small fixes
1714 2002-10-10 Bradley Bell <btb@icculus.org>
1716 * main/netmisc.h: no swap_object for little-endian
1718 * main/: netmisc.h, network.c: use macros to simplify network
1721 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1724 * main/inferno.c: enable loading screen for mac shareware with
1727 * main/netmisc.c: whitespace
1729 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1732 * main/hud.c: whitespace
1734 * configure.ac: remove shareware build, add macdata build
1736 * main/songs.c: whitespace
1738 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1739 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1742 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1745 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1747 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1748 comments, formatting, etc.
1750 * iff/iff.c: fix bigendian iff loading.
1752 2002-10-03 Bradley Bell <btb@icculus.org>
1754 * utilities/txb2tex.c: typo
1756 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1757 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1760 * arch/sdl/mouse.c: whitespace
1762 2002-09-19 Bradley Bell <btb@icculus.org>
1764 * main/kconfig.c: fix a oops, add old logs
1766 * main/kconfig.c: support for >3 mouse buttons
1768 2002-09-18 Bradley Bell <btb@icculus.org>
1770 * include/gr.h: fix palette swap define
1772 2002-09-14 Bradley Bell <btb@icculus.org>
1774 * main/titles.c: load hires briefing screen if lores doesn't exist
1775 (i.e. vertigo) and MenuHires=0
1777 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1779 * main/: multi.h, network.h: pack some structures for ipx
1782 2002-09-14 Bradley Bell <btb@icculus.org>
1784 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1785 and load_endlevel_data() to expect newline-terminated strings, fix
1786 load_game_data to read null-terminated string for
1789 2002-09-07 Bradley Bell <btb@icculus.org>
1791 * main/newmenu.c: added error message
1793 * main/menu.h: enable -nohires with mac shareware
1795 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1797 * 2d/font.c: enable 0/255 palette swap for fonts
1799 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1802 * 2d/2dsline.c: fix ogl blooper
1804 2002-09-05 Bradley Bell <btb@icculus.org>
1806 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1809 * include/strutil.h: need string.h for strcasecmp
1811 * include/rle.h: okay, maybe it needs to be this way
1813 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1815 * 2d/scalec.c: more stuff from d2src
1817 * 2d/rle.c: more stuff from d2src, formatting
1819 * 2d/font.c: useless cruft
1821 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1823 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1826 2002-09-04 Bradley Bell <btb@icculus.org>
1828 * include/grdef.h: fix compiler warnings
1830 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1832 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1835 * main/game.c: we want the mac ibitblt for everything but dos and
1838 * main/texmerge.c: these routines are in tmerge.c
1840 * main/credits.c: enable credits for mac and oem data
1842 * main/bm.c: use either exit.ham or exit.pofs
1844 * include/ibitblt.h: enable some more code from d2src
1846 * include/gr.h: enable mac ubitblt_double
1848 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1850 * include/grdef.h: moved some inline asm from linear.h
1852 * 2d/ibitblt.c: brought in line with original d2 version
1854 * 2d/bitblt.c: reverted to original d2 version of this file, then
1855 added d1x enhancements
1857 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1859 * 2d/linear.h: moved these back to their original locations
1862 * main/mveplay.c: close some memory holes, speed up palette loading
1864 * main/movie.c: added fullscreen toggle while playing movies
1866 * main/inferno.c: comment out -superhires help text (always on)
1868 * include/timer.h: added approx_fsec_to_usec macro
1870 * arch/sdl/joy.c: fix compiler warning
1872 2002-09-01 Bradley Bell <btb@icculus.org>
1874 * main/network.c: oops
1876 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1878 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1879 timer_get_fixed_seconds
1883 2002-08-31 Bradley Bell <btb@icculus.org>
1885 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1888 * main/multi.h: network endian stuff
1890 * 2d/font.c, include/gr.h: fast file i/o for font headers
1892 * arch/win32/arch_ip.cpp: unused file
1894 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1895 bigendian networking fixes
1897 * main/menu.c: make net menu more accurate, also make superhires
1900 * include/pstypes.h: better to have __pack__ all the time, I think.
1901 needed for networking, e.g.
1903 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1906 * arch/win32/Makefile.am: unused file
1910 2002-08-30 Bradley Bell <btb@icculus.org>
1912 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1914 * main/: newmenu.h, titles.c: formatting
1916 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1917 main/multi.h: networking works, finally
1919 * TODO: added TODO file
1921 * arch/linux/arch_ip.cpp: unused fine
1923 * README: network sorta working
1925 * main/: Makefile.am, multi.c, network.c, network.h: more
1928 * main/menu.c: load builtin mission correctly
1930 * main/inferno.c: documentation
1932 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1935 * main/Makefile.mveplay: don't need no more
1937 2002-08-29 Bradley Bell <btb@icculus.org>
1939 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1940 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1941 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1944 * include/ipx_drv.h: more network fixing
1946 * arch/linux/include/ipx_drv.h: more network fixing
1948 * include/ipx.h: formatting
1950 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1952 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1953 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1954 main/inferno.c: fixed networking fuck-up?
1956 * Makefile.am: moved mingw info to README
1958 * README, mingw32.txt: moved mingw info to README
1960 2002-08-27 Bradley Bell <btb@icculus.org>
1962 * utilities/mvlextract.c: allow specifying file to extract
1964 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1967 * utilities/hogextract.c: allow specifying file to extract
1969 * main/mission.c: Have to get mission_num _after_ promoting...
1971 * main/: gameseq.c, titles.c: beginning d1 briefing support
1973 * descent.msn: beginning d1 briefing support
1975 * main/: titles.c, titles.h: d1-style mission briefings
1977 * main/piggy.h: whitespace
1979 * main/movie.c: beginning robot movie support, fall back on lo/hi
1980 res if hi/lo not available
1982 * main/mission.c: added Builtin_mission_num for builtin mission,
1983 D1Hogdir, d1-style mission briefings
1985 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1988 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1989 (for d1 missions that need d1 data)
1991 * 2d/ibitblt.c: whitespace
1993 2002-08-26 Bradley Bell <btb@icculus.org>
1995 * utilities/mvlcreate.c: oops
1997 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2000 * utilities/hogextract.c: added [v]iew option
2002 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2004 * main/titles.c: fix writable string, disable DumbAdjust thing
2006 * main/polyobj.h: whitespace
2008 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2011 * main/movie.c: read movies from AltHogDir, other fixes
2013 * main/: mission.c, mission.h: fix bug w/mission filename
2015 * main/gameseq.c: comments
2017 * main/digi.h: whitespace n stuff
2019 * include/mve_audio.h: added audio flag macros
2021 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2026 2002-08-23 Bradley Bell <btb@icculus.org>
2028 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2031 * Makefile.am: remove d2demo.mn2
2033 * cfile/cfile.c, include/cfile.h: add cfile_size function
2035 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2036 eliminate need for .mn2 files for oem and demo
2038 2002-08-22 Bradley Bell <btb@icculus.org>
2040 * main/bm.c: fix for vertigo
2042 * main/menu.h: make OEM menu pcx available
2044 * 2d/rle.c: merge with original d2 file
2046 * Makefile.am, configure.ac: let mission files get installed by
2049 2002-08-17 Bradley Bell <btb@icculus.org>
2051 * configure.ac: make FAST_FILE_IO the default on little-endian
2054 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2056 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2059 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2061 * main/: game.c, menu.c, mission.c: promote builtin missions.
2063 2002-08-15 Bradley Bell <btb@icculus.org>
2065 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2066 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2068 * utilities/.cvsignore: added cvsignore
2070 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2073 * main/piggy.c: mac data file loading
2075 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2076 transparency and swap 0/255 correctly for mac data files
2078 2002-08-13 Bradley Bell <btb@icculus.org>
2080 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2081 to utilities to avoid conflict with c++ std lib <utility>
2083 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2084 txt2txb.c: moved utility to utilities to avoid conflict with c++
2087 * Makefile.am, configure.ac: add utilities
2089 2002-08-09 Bradley Bell <btb@icculus.org>
2091 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2094 2002-08-08 Bradley Bell <btb@icculus.org>
2096 * main/inferno.c: comments
2098 * main/: newmenu.c, songs.c: mac demo datafile support
2100 * installation.txt: update
2102 * main/gamesave.c: use lowercase for consistency
2104 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2105 models for other than d2demo
2107 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2109 * main/gamemine.c: formatting, better d1 texture conversion
2111 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2112 main/mission.h: recognize .msn mission files.
2114 2002-08-07 Bradley Bell <btb@icculus.org>
2116 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2117 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2118 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2119 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2120 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2121 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2124 2002-08-06 Bradley Bell <btb@icculus.org>
2126 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2128 * main/Makefile.am: formatting
2130 * 2d/font.c: make gr_remap_font just reload the whole thing
2132 * configure.ac: formatting
2134 * Makefile.am: added d2demo.mn2
2136 * d2demo.mn2: mission file for shareware
2138 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2139 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2141 * main/sounds.h: shareware stuff, whitespace
2143 * main/: polyobj.c, polyobj.h: more fast i/o macros
2145 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2148 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2149 endlevel stuff to non-shareware, allow movies/endlevel for
2152 * main/cntrlcen.c: typo
2154 * main/bm.h: use global Piggy_hamfile_version
2156 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2157 macros, use global Piggy_hamfile_version
2159 * main/Makefile.am: terrain and movie stuff always used now
2161 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2164 * main/: gamemine.c, gamesave.c: load DMB levels
2166 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2167 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2169 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2171 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2173 2002-08-04 Bradley Bell <btb@icculus.org>
2175 * main/inferno.c: shareware stuff, formatting
2177 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2179 * arch/sdl/gr.c: don't need to set mode in gr_init
2181 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2183 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2186 * Makefile.am, descent.mn2: added mission file for descent 1
2188 2002-08-02 Bradley Bell <btb@icculus.org>
2190 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2191 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2192 main/piggy.h, misc/error.c: junk
2194 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2195 render.h, scores.c, scores.h, terrain.c: shareware stuff
2197 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2198 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2199 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2200 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2201 main/weapon.c, main/weapon.h: fast i/o macros
2203 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2205 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2206 main/gamemine.h, main/gamesave.c: load d1 levels
2208 2002-07-30 Bradley Bell <btb@icculus.org>
2210 * configure.ac: oops
2212 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2215 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2216 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2217 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2218 main/piggy.c, main/titles.c: support shareware datafiles!
2220 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2221 piggy.c: SHAREWARE fixes
2223 2002-07-29 Bradley Bell <btb@icculus.org>
2225 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2226 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2227 misc/fileutil.c: Portability - OS X support
2229 2002-07-27 Bradley Bell <btb@icculus.org>
2231 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2232 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2233 segment.h: portability
2235 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2236 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2237 main/wall.h: portabilization
2239 * 2d/font.c, include/gr.h: portability
2241 2002-07-26 Bradley Bell <btb@icculus.org>
2243 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2245 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2247 * main/player.c: foo
2249 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2251 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2252 misc/fileutil.h: portable file i/o utils
2254 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2255 writable string anymore... / formatting
2257 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2258 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2259 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2260 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2261 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2262 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2263 portable-izing file loading routines
2265 2002-07-24 Bradley Bell <btb@icculus.org>
2267 * main/mveplay.c: correctly play files with 16bit uncompressed
2268 audio, mem checking, etc
2270 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2273 2002-07-23 Bradley Bell <btb@icculus.org>
2275 * misc/Makefile.am: unused file
2277 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2278 main/sounds.h: remove experimental nmovie stuff
2280 * main/movie.c: add some debugging output
2282 2002-07-22 Bradley Bell <btb@icculus.org>
2284 * main/: console.c, state.c: simplified header
2286 * main/movie.c: enable mveplay audio
2288 * main/old/movie.c: moved to main/
2290 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2291 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2292 main/mvelib.c, main/mveplay.c: initial movie support
2294 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2295 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2296 include/ogl_init.h, include/pstypes.h, main/console.c,
2297 main/state.c, mem/mem.c: OS X stuff
2299 * configure.ac: OS X and movie stuff
2301 2002-07-19 Bradley Bell <btb@icculus.org>
2303 * compilerdefs.txt: OSX defs
2305 2002-07-18 Bradley Bell <btb@icculus.org>
2307 * main/inferno.c: use simpler rcs tags
2309 * autogen.sh: keep Changelog in cvs (and use --accum)
2311 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2312 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2313 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2314 main/songs.c: changed cdrom->rbaudio
2316 * include/rbaudio.h: moved to /include
2318 2002-07-17 Bradley Bell <btb@icculus.org>
2320 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2321 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2322 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2323 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2324 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2325 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2326 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2327 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2328 3d/setup.c: use simpler rcs tags
2333 2002-07-17 Bradley Bell <btb@icculus.org>
2335 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2337 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2339 * debian/rules: don't need readme's
2341 * debian/rules: move d1x license to COPYING, license clarifications
2343 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2344 license to COPYING, license clarifications
2346 * debian/rules: fix debian docs
2348 * debian/rules: fix debian manpages
2350 * debian/d2x-sdl.menu: fix debian menu
2352 * debian/rules: link to undocumented man page for debs
2354 * Makefile.am, configure.ac, debian/control, debian/copyright,
2355 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2356 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2357 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2360 2002-07-16 Bradley Bell <btb@icculus.org>
2362 * debian/: rules, changelog.in: deb stuff
2364 * configure.ac: cleaner nasm detection
2366 * debian/: changelog.in, control, rules: deb stuff
2368 * README, installation.txt: typos, stuff
2370 * configure.ac: better #defines
2372 * configure.ac: whitespace
2374 * configure.ac: better documentation
2376 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2377 SDL_JOYSTICK not needed
2379 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2381 * configure.ac: need higher SDL for joystick
2383 * debian/: control, rules: deb stuff
2385 * arch/sdl/joy.c: old junk
2387 * Makefile.am, configure.ac: automake updates
2389 * main/: inferno.c, text.c: don't use althogdir on non-unix
2391 * configure.ac: more autoconf updates
2393 * misc/strutil.c: better strrev
2395 * main/inferno.c: need limits.h on mingw also
2397 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2400 2002-04-19 Bradley Bell <btb@icculus.org>
2402 * main/network.c: let hoard.ham be a cfile
2404 * main/text.c: better error message when hog not found
2408 2002-03-23 Bradley Bell <btb@icculus.org>
2410 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2411 arch/sdl/Makefile.am: Use SDL joystick automatically
2413 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2415 2002-03-05 Bradley Bell <btb@icculus.org>
2417 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2420 2002-02-23 Bradley Bell <btb@icculus.org>
2422 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2424 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2425 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2426 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2427 main/editor/Makefile.am: moved includes to include
2429 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2431 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2432 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2433 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2436 * main/game.c: disabled cockpit for OGL, formatting
2438 * 2d/ibitblt.c: formatting
2440 2002-02-16 Bradley Bell <btb@icculus.org>
2442 * include/oldsdl.h: check for older macros
2444 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2445 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2446 allow older sdl versions
2448 2002-02-15 Bradley Bell <btb@icculus.org>
2450 * main/: automap.c, automap.h, inferno.c: automap resolution now
2453 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2455 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2456 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2457 win32/include/key_arch.h: never mind - that would be pointless
2459 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2460 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2461 win32/include/key_arch.h: copied files from d1x
2463 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2464 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2466 * main/multipow.c: need conf.h
2468 * arch/win32/Makefile.am: new file
2470 * include/pstypes.h: added u_int16_t (needed in base_ip)
2472 * arch/win32/arch_ip.cpp: copied from d1x
2474 2002-02-14 Bradley Bell <btb@icculus.org>
2476 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2478 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2479 main/netlist.c: Added hotkeys to toggle fullscreen mode
2481 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2482 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2484 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2485 reorder.h: Lotsa networking stuff from d1x
2487 2002-02-13 Bradley Bell <btb@icculus.org>
2489 * include/gr.h, main/game.c: Fullscreen toggle stuff
2491 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2494 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2495 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2498 2002-02-11 Bradley Bell <btb@icculus.org>
2500 * main/bm.c: use portable loader if bigendian
2502 * include/pstypes.h: don't define bool for c++
2504 * include/cfile.h: extern AltHogDir stuff
2506 * include/byteswap.h: use WORDS_BIGENDIAN
2508 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2510 * main/vers_id.h: added D2X_IVER
2512 * misc/args.c: don't use d1x.ini
2514 * Makefile.am: rpm stuff
2516 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2519 2002-02-09 Bradley Bell <btb@icculus.org>
2521 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2523 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2525 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2528 2002-02-06 Bradley Bell <btb@icculus.org>
2530 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2531 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2532 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2534 * debian/: changelog.in, control, copyright, d2x-gl.files,
2535 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2539 2002-02-02 Bradley Bell <btb@icculus.org>
2541 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2543 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2544 Enabled RELEASE option
2546 2002-01-31 Bradley Bell <btb@icculus.org>
2548 * Makefile.am, configure.ac: specify prerequisite versions of
2549 autoconf and automake
2551 2002-01-29 Bradley Bell <btb@icculus.org>
2553 * main/mission.c: RCS header added
2555 * main/inferno.c: update copyright date
2557 * main/mission.c: allow missions to be in AltHogDir
2559 * configure.ac: Display results of configure
2561 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2564 2002-01-28 Bradley Bell <btb@icculus.org>
2566 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2567 Data files now go in DATADIR/games/d2x, user files now go in
2570 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2572 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2573 files now go in ~/.d2x
2575 2002-01-24 Bradley Bell <btb@icculus.org>
2577 * configure.ac: fix nasm not found error message
2579 2002-01-18 Bradley Bell <btb@icculus.org>
2581 * configure.in: getting rid of old configure.in
2583 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2584 main/movie.c: Movie playing kludgey stuff
2586 * misc/args.c: formatting
2588 * main/inferno.c: allow -h for help
2590 * include/error.h: don't die on int3, unless -debug given
2592 * mingw32.txt: more stuff
2594 2001-12-29 Bradley Bell <btb@icculus.org>
2596 * Makefile.am: Got rid of thinking.txt
2598 * main/inferno.c: document -nomovies option
2600 2001-12-28 Bradley Bell <btb@icculus.org>
2602 * main/titles.c: formatting, put some code into place for rendering
2603 of robots during briefings
2605 2001-12-27 Bradley Bell <btb@icculus.org>
2609 2001-12-23 Craig Hadady <chadady@iglou.com>
2611 * 2d/rle.c: fixed bug in dummy array.
2613 2001-12-03 Bradley Bell <btb@icculus.org>
2615 * arch/sdl/init.c: fix formatting
2617 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2618 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2619 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2620 and sdl joystick stuff
2622 2001-11-30 Bradley Bell <btb@icculus.org>
2624 * thinking.txt: not needed
2626 2001-11-27 Bradley Bell <btb@icculus.org>
2628 * cygconf, mingw32.txt: use sdl from source on cygwin
2630 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2631 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2632 SDL_CFLAGS to CFLAGS
2634 2001-11-27 Bradley Bell <btb@icculus.org>
2638 2001-11-14 Bradley Bell <btb@icculus.org>
2640 * texmap/scanline.c: use optimization flags as texmap default
2642 * NEWS: mouse wheel, etc
2644 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2645 wheel to emulate 3rd axis
2647 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2649 * include/error.h: kludge to ungrab mouse when we hit an int3
2651 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2652 __ENV_MSDOS__ to __MSDOS__
2654 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2657 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2660 * arch/sdl/digi.c: implemented digi_set_volume
2662 * include/grdef.h, main/config.c, misc/d_io.c: change
2663 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2665 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2666 main/piggy.c: use MAKE_SIG
2668 * installation.txt: update
2670 * configure.ac: new file
2672 * arch/sdl/joydefs.c: #include pstypes.h
2674 * arch/sdl/init.c: SDL joystick stuff
2676 * acconfig.h: adjust MINGW defines
2678 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2679 controls menu now works
2681 2001-11-13 Bradley Bell <btb@icculus.org>
2683 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2686 * Makefile.am: New file
2688 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2691 * compilerdefs.txt: New file
2693 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2695 2001-11-12 Bradley Bell <btb@icculus.org>
2697 * main/playsave.c: load player files regardless of byte order of
2700 2001-11-11 Bradley Bell <btb@icculus.org>
2702 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2705 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2707 * NEWS: GL savegame thumbnails
2709 * acconfig.h, configure.in: make option for NMOVIES, default to off
2711 2001-11-09 Bradley Bell <btb@icculus.org>
2713 * main/state.c: Enabled savegame thumbnails under OpenGL
2715 * unused/pa_null/pa_enabl.h: remove duplicate header
2717 * misc/args.c: use d2x.ini for option file
2719 * mem/mem.c: Move mem_realloc inside the ifdef
2721 * main/menu.c: fix 640x400 menu text
2723 * main/inferno.c: added documentation
2725 * main/endlevel.c: fix warnings
2727 * arch/ogl/gr.c: Get rid of gl spew
2729 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2731 * acconfig.h: Define __SDL__ for mingw
2733 2001-11-08 Bradley Bell <btb@icculus.org>
2735 * 2d/font.c: free OGL font data when rereading
2737 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2738 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2739 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2740 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2741 main/weapon.h: Enabled shareware build, endlevel flythrough
2744 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2745 of use for shareware build
2747 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2750 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2752 2001-11-05 Bradley Bell <btb@icculus.org>
2754 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2757 * include/3d.h: Add comment
2759 2001-11-04 Bradley Bell <btb@icculus.org>
2761 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2764 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2767 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2769 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2770 main/hudmsg.h: Enable d1x-style hud_message
2772 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2774 * 2d/font.c: re-init ogl fonts after remapping colors.
2776 2001-11-02 Bradley Bell <btb@icculus.org>
2778 * misc/Makefile.am: remove byteswap.h (duplicate header)
2780 * 2d/font.c: fixed gr_remap_font, minor stuff
2782 * configure.in: take out -O2 if doing debug build
2784 * main/bm.c: formatting
2786 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2788 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2789 macros, get rid of functions
2791 2001-11-01 Bradley Bell <btb@icculus.org>
2793 * misc/byteswap.h: removed duplicate header
2795 2001-10-31 Bradley Bell <btb@icculus.org>
2797 * NEWS, main/automap.c: automap works in opengl
2799 * NEWS, configure.in: Added news
2801 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2803 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2805 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2806 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2807 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2809 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2811 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2813 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2814 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2816 2001-10-27 Bradley Bell <btb@icculus.org>
2818 * main/inferno.c: added some documentation
2820 2001-10-25 Bradley Bell <btb@icculus.org>
2822 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2825 * Makefile.am, configure.in, arch/Makefile.am,
2826 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2827 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2828 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2829 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2830 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2831 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2832 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2833 it's ugly, but It'll be easier to sync with d1x.
2835 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2836 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2837 main/editor/Makefile.am: attempt at support for editor, makefile
2840 * misc/d_delay.c: formatting fix
2842 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2843 tmappent.S, tmapppro.S: adding support for runtime selection of
2846 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2847 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2848 including multi.h and network.h, fix backslashes, fix compiler
2851 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2852 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2853 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2854 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2855 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2856 including multi.h and network.h, fix backslashes
2858 * include/pstypes.h: added typedef for u_int64_t on mingw
2860 * include/3d.h: added prototype for g3_uninit_polygon_model
2862 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2864 2001-10-24 Bradley Bell <btb@icculus.org>
2866 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2867 arch subdirs, as in d1x.
2869 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2870 earlier style until i understand automake 1.5 better. remove input
2873 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2874 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2875 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2876 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2877 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2878 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2879 Moved input stuff to arch subdirs, as in d1x.
2881 * NEWS, configure.in: blah blah
2883 2001-10-23 Bradley Bell <btb@icculus.org>
2885 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2887 * texmap/tmapppro.S: no need for #include <conf.h> here
2889 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2892 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2893 file. RCS header added
2895 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2896 #ifdef'ing out the whole file. RCS header added
2898 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2899 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2900 fixes. Now works with automake 1.5 and autoconf 2.52.
2901 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2902 mingw (-grabmouse now works on win32).
2904 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2905 These don't belong in cvs
2909 2001-10-20 Bradley Bell <btb@icculus.org>
2911 * 2d/font.c: Don't free unused variables...
2913 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2916 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2917 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2918 main/Makefile.am: make dist more sensible
2920 * Makefile.am: Kludge for linking on mingw
2922 2001-10-19 Bradley Bell <btb@icculus.org>
2924 * Makefile.am, configure.in, arch/win32/Makefile.am,
2925 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2927 * include/ipx_drv.h: Check for __MINGW32__
2929 * include/i86.h: Imported from d1x
2931 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2933 * arch/dos/modex.asm: Fixed %include
2935 * main/console.c: RCS headers added
2937 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2940 * Makefile.am, main/Makefile.am: Moved final link to top-level
2941 directory instead of main/
2943 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2944 __ENV_LINUX__ to __linux__
2946 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2947 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2948 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2949 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2950 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2951 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2952 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2953 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2954 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2955 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2958 * configure.in: add --enable-xploader, support arch/linux subdir,
2961 * main/inferno.c: conditionalize conf.h
2963 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2965 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2966 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2967 misc/fileutil.h: Partial application of linux/alpha patch.
2969 2001-10-19 Bradley Bell <btb@icculus.org>
2971 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2972 networking in line with d1x, moved some arch/linux_* stuff to
2975 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2976 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2977 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2978 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2981 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2982 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2983 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2984 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2985 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2986 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2987 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2988 linux/include/ukali.h: Brought linux networking in line with d1x,
2989 moved some arch/linux_* stuff to arch/linux/*
2991 * include/ipx_drv.h: Imported from d1x
2993 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2995 * main/ipx_drv.c: Imported from d1x
2997 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2998 main/network.h, main/Makefile.am: Trying to get network working on
3001 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3002 main/Makefile.am: build fixes
3004 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3005 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3006 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3007 starting to get net working.
3009 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3010 conditionalized min,max macros
3012 2001-10-18 Bradley Bell <btb@icculus.org>
3014 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3015 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3016 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3017 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3020 * 2d/2dsline.c: RCS headers added/changed
3022 * configure.in: fix NASMFLAGS bug
3024 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3027 2001-10-17 Bradley Bell <btb@icculus.org>
3029 * NEWS: Fixed the invulnerable robots bug!
3031 * main/collide.c: Fixed the invulnerable robots bug!
3033 2001-10-14 Bradley Bell <btb@icculus.org>
3035 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3038 2001-10-13 Bradley Bell <btb@icculus.org>
3040 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3041 arch/Makefile.am, arch/dos/Makefile.am,
3042 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3043 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3044 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3045 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3046 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3047 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3048 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3049 arch/win32/include/Makefile.am, iff/Makefile.am,
3050 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3051 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3052 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3053 unused/bios/Makefile.am, unused/lib/Makefile.am,
3054 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3055 unused/ui/Makefile.am, unused/vga/Makefile.am,
3056 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3057 automake stuff from "inert" subdirs. And there was much rejoicing.
3059 * Makefile.am, NEWS, configure.in: Stuff
3061 * ChangeLog: removing auto-generated file
3063 * cygconf: Added instructions for mingw32 build
3065 * Makefile.am: renamed INSTALL to installation.txt
3067 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3069 * mingw32.txt: Added instructions for mingw32 build
3071 * configure.in: Enable assembly under mingw32
3073 2001-10-12 Bradley Bell <btb@icculus.org>
3075 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3077 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3078 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3079 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3080 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3081 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3082 to __DJGPP__, since it's built-in.
3084 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3086 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3087 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3091 2001-10-12 Bradley Bell <btb@icculus.org>
3093 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3095 * Makefile.am: make sure cygconf gets archived
3097 * configure.in: Increment version number in preparation for release
3099 * configure.in: Fix detection of opengl
3101 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3102 cygconf, arch/Makefile.am, arch/include/joy.h,
3103 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3104 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3105 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3106 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3107 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3108 Vastly improved compilability.
3110 2001-10-11 Bradley Bell <btb@icculus.org>
3112 * Makefile.am: Added macros/sdl.m4
3114 * autogen.sh: Added macros/sdl.m4
3116 2001-10-09 Bradley Bell <btb@icculus.org>
3118 * main/vers_id.h: Added DESCENT_VERSION constant
3120 * main/inferno.c: Added command-line help.
3122 * include/ogl_init.h: opengl improvments (following d1x changes)
3124 2001-10-07 Bradley Bell <btb@icculus.org>
3126 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3127 arch/ogl/Makefile.am: Remove duplicate headers.
3129 2001-08-02 Thimo Neubauer <thimo@debian.org>
3131 * mem/mem.c: totally crippled the memory manager because it does
3132 not make sense for non-DOS-systems and it would have been too
3133 complicated to get it 64bit clean
3135 2001-06-19 Bradley Bell <btb@icculus.org>
3137 * cvshowto.txt: updated anonymous password
3139 2001-02-08 Bradley Bell <btb@icculus.org>
3141 * COPYING, license.txt: Added d1x license
3143 2001-02-01 Bradley Bell <btb@icculus.org>
3145 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3147 2001-01-31 Bradley Bell <btb@icculus.org>
3149 * configure.in, arch/include/mouse.h, include/pstypes.h,
3150 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3152 * main/polyobj.c: fix typo
3154 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3155 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3156 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3157 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3158 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3159 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3160 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3161 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3162 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3163 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3164 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3165 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3166 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3167 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3168 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3169 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3170 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3171 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3172 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3173 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3174 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3175 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3176 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3177 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3178 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3179 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3182 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3183 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3184 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3185 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3188 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3191 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3192 cross-compiling, and cygwin fixes
3194 2001-01-30 Bradley Bell <btb@icculus.org>
3196 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3197 include/pstypes.h, include/strutil.h, main/Makefile.am,
3198 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3199 needs --without-assembler and --without-network to compile
3201 2001-01-29 Bradley Bell <btb@icculus.org>
3203 * configure.in, main/Makefile.am: Fixes to build system
3205 * main/kconfig.c: fix for non-linux joysticks
3207 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3208 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3209 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3210 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3211 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3212 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3213 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3214 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3215 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3216 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3218 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3219 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3220 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3221 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3222 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3223 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3226 * arch/dos/include/joy.h, arch/dos/include/key.h,
3227 arch/dos/include/mouse.h: Unified input headers.
3229 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3231 2001-01-28 Bradley Bell <btb@icculus.org>
3233 * conf.h.in, configure.in, arch/Makefile.am,
3234 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3235 arch/include/key.h, main/Makefile.am: More header unification...
3237 * main/newdemo.c: Added <ctype.h>
3239 * arch/include/event.h, arch/include/joy.h: unified input headers.
3241 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3242 OpenGL now uses SDL-GL instead of gii
3244 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3246 2001-01-25 Bradley Bell <btb@icculus.org>
3248 * autogen.sh: use "set -e" so execution stops if something goes
3251 2001-01-24 Bradley Bell <btb@icculus.org>
3255 * Makefile.am: Add ChangeLog to dist
3259 2001-01-24 Bradley Bell <btb@icculus.org>
3261 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3263 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3264 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3267 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3268 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3269 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3270 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3271 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3272 arch/Makefile.am, arch/dos/Makefile.am,
3273 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3274 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3275 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3276 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3277 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3278 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3279 unused/Makefile.am, unused/bios/Makefile.am,
3280 unused/lib/Makefile.am, unused/novga/Makefile.am,
3281 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3282 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3283 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3284 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3285 make dist, VPATH builds, ...
3287 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3288 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3289 arch/dos/Makefile.in, arch/linux/Makefile.in,
3290 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3291 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3292 misc/Makefile.in, texmap/Makefile.in: cruft removal
3294 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3297 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3299 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3301 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3304 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3305 added -grabmouse option
3307 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3308 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3309 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3310 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3311 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3312 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3313 main/songs.c, misc/args.c: changed args_find to FindArg
3315 2001-01-22 Bradley Bell <btb@icculus.org>
3317 * configure, main/Makefile.am, main/Makefile.in: configuration
3320 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3321 fix compiler warnings w/opengl
3323 * include/console.h: ggi support
3325 * arch/linux_init.c: svgalib support
3327 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3328 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3329 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3330 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3331 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3332 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3335 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3337 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3338 main/render.c: fix warnings and enable NDEBUG *
3339 arch/svgalib_init.c: svgalib support
3341 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3343 * main/kconfig.c: joystick support
3345 2001-01-21 Bradley Bell <btb@icculus.org>
3347 * cvshowto.txt: new file, taken from d1x webpage
3349 * AUTHORS, README: Taking over as maintainer of d2x
3351 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3353 2001-01-20 Bradley Bell <btb@icculus.org>
3355 * configure, configure.in: Turned -Werror back off by default
3357 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3358 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3359 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3360 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3361 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3362 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3363 main/laser.c, main/multi.c, main/network.c, main/network.h,
3364 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3365 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3366 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3367 warnings, for non-OpenGL on linux, anyway...
3369 2001-01-19 Bradley Bell <btb@icculus.org>
3371 * copying: remove duplicate file
3373 * Import of d2x-0.0.9-pre1
3375 * Import of d2x-0.0.8