1 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
3 * main/piggy.c: fix bug 1067
5 * main/piggy.c: fix bugfix for 1067
7 2003-12-18 Bradley Bell <btb@icculus.org>
9 * main/kconfig.c: fixes for linux-native joystick
11 * main/kconfig.c: bunch of fixes (esp. for non linux-native
14 * arch/include/joy.h: comments/formatting
16 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
18 * compilerdefs.txt: added FreeBSD defs
20 2003-12-08 Bradley Bell <btb@icculus.org>
22 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
25 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
27 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
28 arch/linux/ipx_udp.c: fix FreeBSD compile errors
30 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
32 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
33 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
34 get rid of silly ulongs
36 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
37 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
38 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
39 change relevant __linux__ macros to __ELF__
41 2003-11-27 Bradley Bell <btb@icculus.org>
43 * include/ogl_init.h: added proto for ogl_check_mode
45 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
46 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
49 2003-11-26 Bradley Bell <btb@icculus.org>
51 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
54 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
57 * include/pstypes.h: OS X fixes
59 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
60 main/newmenu.h: linux fixes
62 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
63 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
64 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
65 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
66 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
69 * arch/sdl/gr.c: fix sdl gr_update
71 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
72 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
73 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
74 cfile/cfile.c, console/CON_console.c, include/d_io.h,
75 include/error.h, include/pstypes.h, include/strutil.h,
76 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
77 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
78 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
79 main/playsave.c, main/songs.c, main/state.c, main/text.c,
80 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
83 2003-11-25 Bradley Bell <btb@icculus.org>
85 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
86 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
87 libmve/VisualC/mveplayer.dsp: updated project files
89 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
92 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
93 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
94 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
95 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
98 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
99 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
102 2003-11-24 Bradley Bell <btb@icculus.org>
104 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
105 libmve/mveplay.c: stuff to play mve's in WinCE
107 * arch/win32/findfile.c: unused functions...
111 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
112 enabled mouse control of menus
114 * main/mission.h: oops, didn't mean to change this.
116 2003-11-21 Bradley Bell <btb@icculus.org>
118 * VisualCE/d2x/d2x.vcp: updated project file
120 2003-11-20 Bradley Bell <btb@icculus.org>
122 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
123 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
124 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
127 2003-11-17 Bradley Bell <btb@icculus.org>
129 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
130 main/menu.c: added option to disable kalinix under unix
132 * main/game.c, main/newmenu.c: always set menu mode for GL popups
134 2003-11-14 Bradley Bell <btb@icculus.org>
136 * main/automap.c: fix automap background image
138 * main/automap.c, main/automap.h: delete cruft
140 * main/automap.c: fix level number position
142 * main/automap.c: simplify g3_draw_line hack
144 * main/menu.c: stop pointless vid mode changes
146 2003-11-07 Bradley Bell <btb@icculus.org>
148 * NEWS, installation.txt: s'more documentation
150 2003-11-07 Steffen Pohle <stpohle@gmx.net>
152 * configure.ac: fix .exe extension problems
154 2003-11-07 Bradley Bell <btb@icculus.org>
156 * arch/ogl/ogl.c: disable texture format verification for OS X -
159 2003-11-06 Bradley Bell <btb@icculus.org>
161 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
162 use more traditional Alt+Enter for toggling fullscreen
164 * 2d/ibitblt.c, main/mission.h: comments/formatting
166 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
168 2003-11-06 Bradley Bell <btb@icculus.org>
170 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
171 resolution change, use kludge to avoid repetitive res changes
173 2003-11-04 Bradley Bell <btb@icculus.org>
175 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
176 structures and i/o routines back to piggy.c
178 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
180 * installation.txt: tell to install d1 .pig for better textures
182 2003-11-04 Bradley Bell <btb@icculus.org>
184 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
185 oem d1 v1.0 and registered d2 v1.0, comments
187 2003-11-03 Bradley Bell <btb@icculus.org>
189 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
190 all d1 shareware - even though files are different!
192 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
195 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
198 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
201 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
203 * main/movie.c: when no movies are found, divide by six the
204 number of warning lines sent to stdout
206 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
208 * include/byteswap.h: fix stupid copy/paste error
210 2003-10-24 Bradley Bell <btb@icculus.org>
212 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
213 gr_linear_rep_movsd_2x instead of almost identical
214 gr_linear_movsd_double. Better since we have assembly versions.
216 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
218 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
221 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
223 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
224 error with --disable-network, move reset_network_objects()
225 from gameseq.c to multi.c
227 2003-10-14 Bradley Bell <btb@icculus.org>
229 * AUTHORS, NEWS: stuff
231 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
233 2003-10-12 Bradley Bell <btb@icculus.org>
235 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
236 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
239 2003-10-12 Aaron Plattner <plattner@caltech.edu>
241 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
242 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
243 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
244 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
245 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
246 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
247 arch/win32/ipx_win.c, arch/win32/winnet.c,
248 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
249 main/multi.h, main/network.c: add IPv4 multicasting support
251 2003-10-11 Bradley Bell <btb@icculus.org>
253 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
255 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
256 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
257 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
258 main/weapon.h: lots of shareware and oem fixes
260 2003-10-10 Bradley Bell <btb@icculus.org>
262 * arch/win32/winnet.c: fixed stupid win32 network bug
264 2003-10-10 Bradley Bell <btb@icculus.org>
266 * main/piggy.c: increased D1_MAX_TMAP_NUM
268 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
270 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
271 which are animated in d2, refactorizes d1 texture reading
273 2003-10-10 Bradley Bell <btb@icculus.org>
275 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
276 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
277 main/collide.h, main/compbit.h, main/config.h, main/console.c,
278 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
279 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
280 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
281 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
282 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
283 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
284 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
285 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
286 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
287 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
288 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
289 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
290 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
291 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
292 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
293 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
294 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
295 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
296 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
297 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
298 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
299 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
300 main/wall.h: comments/formatting
302 2003-10-09 Bradley Bell <btb@icculus.org>
304 * main/text.c: fix text when using old datafiles
306 * main/laser.h: comments/whitespace
308 * main/laser.c, main/weapon.c: fixed smart missiles and smart
309 mines w/shareware data
311 * include/DT_drawtext.h: deleted unused file
313 2003-10-08 Bradley Bell <btb@icculus.org>
315 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
317 * arch/win32/ipx_udp.c: use closesocket() instead of close()
319 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
320 main/menu.c: Disabled 'd2x keys' weapon selection
322 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
324 * main/object.h, main/multi.h: get rid of most warnings issued by
325 cpp-precomp of gcc from Mac OS X dev tools
327 2003-10-05 Bradley Bell <btb@icculus.org>
329 * NEWS, configure.ac: increment version number
331 * cfile/cfile.c: better handling of CRLF text files (when that is
334 * utilities/hogcreate.c, utilities/hogextract.c,
335 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
336 reading/writing files
338 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
339 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
342 2003-10-04 Bradley Bell <btb@icculus.org>
344 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
346 * main/netmisc.c: change byte to sbyte, comments/whitespace
348 2003-10-03 Bradley Bell <btb@icculus.org>
350 * cfile/cfile.c, main/config.c: fix win32 eof bug.
352 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
355 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
356 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
357 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
358 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
359 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
360 main/object.c, main/object.h, main/paging.c, main/player.h,
361 main/robot.h, main/segment.h, main/state.c, main/switch.c,
362 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
363 main/weapon.c, main/weapon.h: change byte to sbyte,
366 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
367 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
368 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
369 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
371 * configure.ac: better checking for timeval
373 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
375 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
376 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
377 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
378 arch/win32/winnet.c, configure.ac, include/byteswap.h,
379 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
380 main/multibot.c, main/network.c: Make network architecture
381 choosable from game menu, add support for UDP/IP on Mac OS X and
384 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
386 * include/byteswap.h: added macros for coping with alignment
389 2003-10-02 Bradley Bell <btb@icculus.org>
391 * main/multi.h: added padding to little-endian version of
394 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
396 * main/netmisc.c: delete duplicate function
398 2003-10-01 Bradley Bell <btb@icculus.org>
400 * main/bm.c: make sure d1_texture_indices gets freed between
403 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
405 * main/piggy.h: fix size of d1 shareware descent.pig
407 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
409 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
410 main/gameseq.c, main/piggy.c: fix loading of d1 texture
411 replacements for non-animated textures
413 2003-08-02 Matthew Mueller <donut@dakotacom.net>
415 * main/controls.c: use fixed 20fps wiggle
417 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
419 * Makefile.am, debian/changelog.in, debian/control,
420 debian/d2x-common.dirs, debian/d2x-common.install,
421 debian/d2x-common.manpages, debian/d2x-gl.files,
422 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
423 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
424 utilities/Makefile.am, utilities/hogcreate.1,
425 utilities/hogextract.1, utilities/mvlcreate.1,
426 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
427 add man pages, distribute utility programs in new d2x-common deb
429 * rpm/d2x.spec.in: updated rpm spec file
431 2003-08-02 Bradley Bell <btb@icculus.org>
433 * cfile/cfile.c: update raw_position in cfputc and cfputs
435 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
437 * main/piggy.c: make error message more friendly
439 * main/piggy.c: simplify copying of bitmap flags
441 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
444 * cfile/cfile.c: revert to always using custom fgets
446 * main/endlevel.c, main/mission.c: handle missing exit sequence
447 components gracefully
449 * main/playsave.c: comments
451 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
453 * cfile/cfile.c: update raw_position in cfwrite
455 * main/network.c: comments/formatting
457 2003-06-22 Bradley Bell <btb@icculus.org>
459 * cfile/cfile.c: use standard fgets for non-archive files
461 * main/movie.c: use con_printf for missing movie warning
463 2003-06-18 Bradley Bell <btb@icculus.org>
465 * main/movie.c: fixed cfile conversion of movielib code
467 * main/console.c, main/hud.c: strip out colors, etc when printing
470 * include/u_mem.h: fix NDEBUG calloc macro
472 2003-06-15 Bradley Bell <btb@icculus.org>
474 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
477 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
478 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
479 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
480 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
481 main/scores.c, main/state.c, main/text.c, misc/args.c,
482 misc/strio.c: convert file i/o to cfile
484 2003-06-14 Bradley Bell <btb@icculus.org>
486 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
487 writing and other modes besides "rb" (mostly taken from
490 2003-06-09 Bradley Bell <btb@icculus.org>
492 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
495 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
496 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
499 2003-06-07 Taylor Richards <taylor@icculus.org>
501 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
503 2003-06-07 Bradley Bell <btb@icculus.org>
505 * main/console.c: fix non-console build
507 * main/gamesave.c: comments
509 * main/bm.c: remove redundant break
511 2003-06-06 Bradley Bell <btb@icculus.org>
513 * main/gauges.c, main/kconfig.c: comments/formatting
515 * console/.cvsignore: added .cvsignore
517 * main/console.c: can't write to console after it's closed
519 2003-06-05 Bradley Bell <btb@icculus.org>
521 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
522 console/internal.c, console/internal.h, include/CON_console.h,
523 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
524 finish console conversion away from SDL
526 2003-06-04 Bradley Bell <btb@icculus.org>
528 * console/CON_console.c, include/CON.console.h, include/console.h,
529 main/console.c, main/game.c: console conversion to native gr,
532 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
533 put prototype for gr_bm_bitblt in gr.h
535 2003-06-03 Bradley Bell <btb@icculus.org>
537 * console/CON_console.c, console/DT_drawtext.c,
538 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
539 main/console.c: use native fonts for console
541 * main/playsave.c: use shorts for short data
543 2003-06-02 Bradley Bell <btb@icculus.org>
545 * configure.ac, main/console.c: set console background, fix
548 2003-06-01 Bradley Bell <btb@icculus.org>
550 * Makefile.am, arch/sdl/event.c, configure.ac,
551 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
552 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
553 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
554 main/gamerend.c: added console code (from SDL_console)
556 2003-05-30 Bradley Bell <btb@icculus.org>
558 * README: minor update
560 2003-05-28 Bradley Bell <btb@icculus.org>
562 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
567 2003-06-06 Bradley Bell <btb@icculus.org>
569 * main/kconfig.c: fix crash in control menus
571 * main/gauges.c: force cockpit redraw in opengl
573 * main/gamerend.c: move ogl swap, so cockpit and console get
576 2003-06-01 Bradley Bell <btb@icculus.org>
578 * configure.ac, libmve/mveplay.c: define struct timeval if needed
582 2003-05-12 Bradley Bell <btb@icculus.org>
584 * configure.ac: increment version number
586 * main/bm.c: use con_printf for exit model warnings
588 * configure.ac: must check for timespec after setting -mno-cygwin
590 * main/inferno.c: added -nohogdir and -userdir options
592 * NEWS, main/titles.c: use briefings with no extension
596 2003-04-30 Bradley Bell <btb@icculus.org>
598 * configure.ac: have to include time.h when checking for nanosleep
600 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
603 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
604 increment version number
606 * main/Makefile.am: make dist fix
610 2003-04-29 Bradley Bell <btb@icculus.org>
612 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
615 2003-04-24 Bradley Bell <btb@icculus.org>
617 * configure.ac: increment version number
619 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
622 2003-04-24 Ingo van Lil <inguin@gmx.de>
624 * main/render.c: fix misspellings of NDEBUG
628 2003-04-14 Bradley Bell <btb@icculus.org>
630 * cfile/cfile.c: prefer files from d2 hog over d1 hog
632 2003-04-11 Bradley Bell <btb@icculus.org>
634 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
639 2003-04-11 Bradley Bell <btb@icculus.org>
641 * libmve/mveplay.c: use _sleep instead of sleep on win32
643 * Makefile.am, README, README.utils, arch/sdl/digi.c,
644 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
645 include/cfile.h, include/error.h, libmve/Makefile.am,
646 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
647 main/endlevel.h, main/playsave.c, misc/fileutil.c:
648 utilities/Makefile.am: comments/formatting/dist problems
650 * configure.ac: use different defines for os x
652 2003-04-07 Bradley Bell <btb@icculus.org>
654 * include/error.h, misc/error.c: put some old stuff back in,
655 eliminate duplicate error messages
657 * main/text.c: don't die on text not found
660 * main/inferno.c: print some useful info if hog not found, allow
661 -help to work if no text available
663 2003-04-07 Steffen Pohle <stpohle@gmx.net>
665 * arch/linux/Makefile.am: revert to previous version, so linux
668 2003-04-03 Bradley Bell <btb@icculus.org>
670 * main/endlevel.c: fixed exit model scheme yet again
672 2003-04-02 Bradley Bell <btb@icculus.org>
674 * misc/error.c: call Int3 on Assert
676 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
679 * main/wall.c: don't die when trying to toggle nonexistent
680 segment... vertigo level 10 is buggy!
682 * main/gamemine.c: comments/formatting
684 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
686 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
687 main/inferno.c: Allow use of 22K sound samples
689 2003-03-29 Bradley Bell <btb@icculus.org>
691 * arch/ogl/gr.c: default to bitmapped reticle
693 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
694 main/polyobj.c: rewrote endlevel stuff to reread exit model info
697 * arch/sdl/joy.c: fixed text seen for hats in control config
700 2003-03-28 Bradley Bell <btb@icculus.org>
702 * main/bm.c: heh, model nums in vertigo are hardcoded,
703 N_D2_POLYGON_MODELS can't change
705 * configure.ac, include/d1x.xpm, include/descent.xpm,
706 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
709 2003-03-27 Bradley Bell <btb@icculus.org>
711 * main/text.h: fixed text references for hat directions
713 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
715 2003-03-26 Bradley Bell <btb@icculus.org>
717 * main/playsave.c: make d2x keys backward compatible
719 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
721 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
724 2003-03-26 Bradley Bell <btb@icculus.org>
726 * main/piggy.c: fix crash when d1 data not present
728 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
729 read/write from plr file
731 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
732 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
733 added escort.h header
735 2003-03-25 Bradley Bell <btb@icculus.org>
737 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
738 D1_PIGFILE ("descent.pig") macro
740 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
741 models from d1 pig file
743 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
744 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
745 really) from d1 pig file
747 2003-03-23 Bradley Bell <btb@icculus.org>
749 * main/bm.c: stop extra robots from overwriting exit models
751 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
752 texture list doesn't get full
754 * main/bm.c: fix mem leak when reading extra robots
756 2003-03-21 Bradley Bell <btb@icculus.org>
758 * main/menu.c: Added option to set movie resolution (mostly works)
760 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
762 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
763 replacement functions to piggy.c
765 * main/gameseq.c: attempt to support mac d1 descent.pig
767 * main/bm.c: fix mem leak
769 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
770 files, both d1 and d2 oem briefing where showed
772 * main/inferno.c, main/movie.c: Change the default movie
773 resolution to "high", implement the option -lowresmovies
775 2003-03-20 Bradley Bell <btb@icculus.org>
777 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
779 * main/piggy.c: comments
781 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
783 * main/gameseq.c: delete duplicate function
785 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
787 2003-03-19 Bradley Bell <btb@icculus.org>
789 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
790 (cddb discid) support
792 * arch/sdl/digi.c, main/kludge.c: implemented
793 digi_link_sound_to_object3 for looping sounds, other looping stuff
795 * arch/sdl/gr.c: removing dependencies on stuff in main/
797 * arch/linux/Makefile.am, arch/linux/init.c,
798 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
799 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
800 other header cleanups
802 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
804 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
806 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
807 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
808 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
809 load d1 textures for d1 levels
811 2003-03-19 Bradley Bell <btb@icculus.org>
813 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
814 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
815 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
816 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
819 * README: added some OS X info
821 2003-03-17 Bradley Bell <btb@icculus.org>
823 * main/newdemo.c: simplify DEMO_FILENAME macro
825 * main/console.c, main/game.c: enable experimental console support
827 * main/gamerend.c: fixed location of fps meter in multi
829 2003-03-16 Bradley Bell <btb@icculus.org>
831 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
832 also look in shared data dir for demos
834 * main/newdemo.c, main/newdemo.h: comments/formatting
836 2003-03-15 Christopher Thielen <chris@luethy.net>
838 * main/kludge.c: set CDROM_dir back to "." - tricks game into
839 thinking d2 cd is always present
841 2003-03-15 Bradley Bell <btb@icculus.org>
843 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
846 * arch/sdl/rbaudio.c: formatting, enabled volume control under
849 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
850 gr_init. don't really know why this works, though
852 2003-03-14 Bradley Bell <btb@icculus.org>
854 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
856 * unused/bios/rbaudio.h: removed duplicate file
858 2003-03-14 Christopher Thielen <chris@luethy.net>
860 * arch/sdl/rbaudio.c: stop cd audio when exiting
862 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
864 * main/gamecntl.c: add comments to the "only matt knows" cheats
866 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
868 * main/gamemine.c: formatting, better texture conversion for d1
871 2003-03-14 Bradley Bell <btb@icculus.org>
873 * main/piggy.c: must swap all mac version pigfiles
875 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
876 main/multi.c: formatting, minor cleanups
878 * 2d/rle.c: need to swap line_size on bigendian machines
880 * main/mission.c, main/mission.h: detect mac full version hogfile
882 2003-03-13 Bradley Bell <btb@icculus.org>
884 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
885 added joy/mouse sensitivity slider, increased range to 16, and
888 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
891 * arch/linux/Makefile.am: removed extra backslash
893 * TODO, installation.txt: updated some documentation
895 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
896 menu, with maxfps option
898 2003-03-12 Bradley Bell <btb@icculus.org>
900 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
902 * arch/linux/alsadigi.c, arch/linux/findfile.c,
903 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
904 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
905 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
906 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
907 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
908 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
909 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
910 arch/linux/include/music.h, arch/linux/include/serial.h,
911 arch/linux/include/ukali.h: formatting
913 2003-03-11 Chris Arena <ccarena@cox.net>
915 * main/menu.c: fixed brightness slider
917 2003-03-01 Bradley Bell <btb@icculus.org>
919 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
920 robots and animated bitmaps work, but colors are messed up
922 2003-02-28 Bradley Bell <btb@icculus.org>
924 * main/player.h: whitespace
926 * main/automap.c, main/cntrlcen.c, main/collide.c,
927 main/gamerend.c: use Builtin_mission_num instead of 0 (if
928 descent.hog is present, d1 becomes mission 0)
930 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
931 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
932 arch/win32/winnet.c: MinGW compiles with network enabled again,
933 but still doesn't work
937 2003-02-28 Bradley Bell <btb@icculus.org>
939 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
940 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
943 2003-02-27 Bradley Bell <btb@icculus.org>
945 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
946 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
947 main/network.c, main/network.h: noted that hoard.ham is only needed
948 for multiplayer HOARD games, and should not be equated with
949 "vertigo". put HoardEquipped() back in network.c.
951 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
952 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
953 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
954 use timer_delay instead of d_delay
956 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
958 * main/render.c: added replacement qsort for solaris
960 2003-02-26 Bradley Bell <btb@icculus.org>
962 * main/gamemine.c: texture conversion for d1 shareware
964 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
966 * main/gamemine.c: better texture conversion for d1 levels
968 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
970 * main/kconfig.c: fix joystick support under MinGW
972 2003-02-26 Bradley Bell <btb@icculus.org>
974 * main/playsave.c: fix swapping glitch
976 * configure.ac, readme.txt: clean stuff up, getting ready for
979 * main/titles.c: begin support for rendering spinning robots in
982 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
985 * main/gamemine.c: load d1 shareware levels!
987 2003-02-25 Bradley Bell <btb@icculus.org>
991 * autogen.sh: add warning about old auto* versions, use
994 2003-02-24 Bradley Bell <btb@icculus.org>
996 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
997 briefings mostly working
998 * main/movie.c, main/titles.c: fixed some more briefing glitches
1000 2003-02-23 Bradley Bell <btb@icculus.org>
1002 * main/movie.c: fixed crash when using shareware data files
1004 * arch/sdl/digi.c: fix crash on non-existent sounds
1005 (i.e. shareware data)
1007 2003-02-22 Bradley Bell <btb@icculus.org>
1009 * main/titles.c: fixed fullscreen toggle in briefings
1011 2003-02-21 Bradley Bell <btb@icculus.org>
1013 * configure.ac: check for mingw when enabling nasm
1014 * main/playsave.c: enable loading player files of either byte
1017 2003-02-20 Bradley Bell <btb@icculus.org>
1019 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1020 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1021 #343, not "rest of solution to bug #344"
1022 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1024 * main/kludge.c: partial solution to bug #344
1025 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1026 * compilerdefs.txt: added linux/mips info
1027 * ChangeLog: clean up changelog
1029 2003-02-19 Bradley Bell <btb@icculus.org>
1031 * libmve/mveplay.c: os x needs nanosleep prototype.
1033 2003-02-18 Bradley Bell <btb@icculus.org>
1035 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1036 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1037 to disable/enable audio
1038 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1039 * main/: movie.h, titles.c: make sure movie's palette is set before
1040 writing briefing text. Fixes bug #359
1041 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1043 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1044 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1046 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1048 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1049 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1050 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1052 * include/libmve.h: blah
1054 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1056 * main/render.c: 2nd attempt to fix solaris qsort bug
1058 2003-02-18 Bradley Bell <btb@icculus.org>
1060 * configure.ac, include/pstypes.h: put alignment detection in
1063 2003-02-17 Bradley Bell <btb@icculus.org>
1065 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1066 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1067 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1068 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1069 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1070 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1071 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1072 moved mve stuff to separate subdir
1073 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1074 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1075 mve code. Fixes (at least) bugs #41, #348, and #350.
1077 2003-02-14 Bradley Bell <btb@icculus.org>
1079 * main/Makefile.am: no more Makefile.mveplay. again
1080 * main/mveplay.c: typo
1082 2003-02-13 Bradley Bell <btb@icculus.org>
1084 * utilities/mvlextract.c: uint -> unsigned int
1085 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1086 standalone mveplayer, win32 support
1087 * main/movie.c: random bugfixes, win32 support
1088 * arch/sdl/Makefile.am: formatting
1089 * configure.ac: disable networking on mac/win for now
1090 * main/newmenu.c: comments
1092 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1094 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1095 redundant swap functions.
1097 2003-02-13 Bradley Bell <btb@icculus.org>
1099 * ChangeLog: update changelog
1101 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1103 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1104 polymodel alignment issues.
1106 2003-02-13 Bradley Bell <btb@icculus.org>
1108 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1109 fix various little bugs
1110 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1111 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1112 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1114 * README.utils: new file
1115 * main/: mve_main.c, mveplay.c: more movie fixes
1116 * README: updated README
1117 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1119 2003-02-12 Bradley Bell <btb@icculus.org>
1121 * utilities/mvlextract.c: bigendian mvl support
1122 * main/mveplay.c: formatting, stuff
1123 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1124 truecolor mve support, standalone mveplayer
1125 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1126 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1127 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1128 standalone mveplayer
1130 2003-01-22 Bradley Bell <btb@icculus.org>
1132 * include/: interp.h, interp.h: restore prototype for
1133 swap_polygon_model_data
1135 2003-01-21 Bradley Bell <btb@icculus.org>
1137 * main/piggy.c: use memcpy to avoid alignment problem
1138 * compilerdefs.txt: updated some defs, added sunos/sparc
1140 2003-01-15 Bradley Bell <btb@icculus.org>
1142 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1143 * main/gamemine.c: attempting to support d1 shareware
1144 * compilerdefs.txt: update defs
1146 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1148 * main/mveplay.c: fix several bugs, comments, formatting.
1150 2003-01-15 Bradley Bell <btb@icculus.org>
1152 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1153 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1154 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1155 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1157 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1158 formatting, comments
1160 2003-01-11 Bradley Bell <btb@icculus.org>
1162 * main/: mission.c, mission.h: attempt to support d1 for mac
1164 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1165 * main/object.h: foo
1167 2003-01-09 Bradley Bell <btb@icculus.org>
1169 * main/movie.c: use ifdef around gr_toggle_fullscreen
1171 2003-01-07 Bradley Bell <btb@icculus.org>
1173 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1174 main/mission.h: don't need .msn file for descent.hog anymore
1177 2003-01-06 Bradley Bell <btb@icculus.org>
1179 * main/mission.h, main/mission.c: comments
1180 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1183 2003-01-03 Bradley Bell <btb@icculus.org>
1185 * utilities/: txb2txt.c, txt2txb.c: remove old files
1186 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1187 * main/polyobj.c: attempt to make read_model_file
1189 * main/menu.c: move vertigo text
1191 2003-01-02 Bradley Bell <btb@icculus.org>
1193 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1194 main/polyobj.h: cleanup alignment changes
1195 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1196 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1197 main/object.h: fix alignment issues on sparc
1198 * cvshowto.txt: update cvs info
1200 * 2d/rle.c: make rle_swap handle RLE_BIG
1202 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1204 * main/render.c: workaround solaris qsort bug
1206 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1208 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1209 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1210 * arch/linux/Makefile.am: enabled linux joystick, kali
1211 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1212 arch/sdl/event.c: enabled linux joystick
1214 2002-12-31 Bradley Bell <btb@icculus.org>
1216 * main/gamemine.c: simplified warning msg
1217 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1218 * main/render.h: fix compiler warning
1220 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1222 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1224 2002-12-24 Bradley Bell <btb@icculus.org>
1226 * main/mission.c: fixes an infinite loop which was caused by d2x
1227 thinking d2demo was a descent 1 mission
1229 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1231 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1233 2002-12-24 Bradley Bell <btb@icculus.org>
1235 * main/render.c: comments
1237 2002-10-30 Bradley Bell <btb@icculus.org>
1239 * main/inferno.c: add help for -hogdir option
1240 * main/inferno.c: added -hogdir option
1242 2002-10-28 Bradley Bell <btb@icculus.org>
1244 * main/: inferno.c, menu.c: enabled Vertigo displays
1245 * include/3d.h: typo
1247 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1249 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1250 main/netmisc.c, main/network.c: simplify and eliminate redundant
1253 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1255 * maths/fixc.c: fix infinite loop in quad_sqrt.
1256 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1257 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1259 2002-10-12 Bradley Bell <btb@icculus.org>
1261 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1263 2002-10-11 Bradley Bell <btb@icculus.org>
1265 * main/hud.c: make hud_message work correctly
1266 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1268 * main/network.c: formatting, small fixes
1270 2002-10-10 Bradley Bell <btb@icculus.org>
1272 * main/netmisc.h: no swap_object for little-endian
1273 * main/: netmisc.h, network.c: use macros to simplify network
1275 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1277 * main/inferno.c: enable loading screen for mac shareware with
1279 * main/netmisc.c: whitespace
1280 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1282 * main/hud.c: whitespace
1283 * configure.ac: remove shareware build, add macdata build
1284 * main/songs.c: whitespace
1285 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1286 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1288 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1291 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1293 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1294 comments, formatting, etc.
1295 * iff/iff.c: fix bigendian iff loading.
1297 2002-10-03 Bradley Bell <btb@icculus.org>
1299 * utilities/txb2tex.c: typo
1300 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1301 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1303 * arch/sdl/mouse.c: whitespace
1305 2002-09-19 Bradley Bell <btb@icculus.org>
1307 * main/kconfig.c: fix a oops, add old logs
1308 * main/kconfig.c: support for >3 mouse buttons
1310 2002-09-18 Bradley Bell <btb@icculus.org>
1312 * include/gr.h: fix palette swap define
1314 2002-09-14 Bradley Bell <btb@icculus.org>
1316 * main/titles.c: load hires briefing screen if lores doesn't exist
1317 (i.e. vertigo) and MenuHires=0
1319 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1321 * main/: multi.h, network.h: pack some structures for ipx
1324 2002-09-14 Bradley Bell <btb@icculus.org>
1326 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1327 and load_endlevel_data() to expect newline-terminated strings, fix
1328 load_game_data to read null-terminated string for
1331 2002-09-07 Bradley Bell <btb@icculus.org>
1333 * main/newmenu.c: added error message
1334 * main/menu.h: enable -nohires with mac shareware
1335 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1336 * 2d/font.c: enable 0/255 palette swap for fonts
1337 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1339 * 2d/2dsline.c: fix ogl blooper
1341 2002-09-05 Bradley Bell <btb@icculus.org>
1343 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1345 * include/strutil.h: need string.h for strcasecmp
1346 * include/rle.h: okay, maybe it needs to be this way
1347 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1348 * 2d/scalec.c: more stuff from d2src
1349 * 2d/rle.c: more stuff from d2src, formatting
1350 * 2d/font.c: useless cruft
1351 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1352 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1355 2002-09-04 Bradley Bell <btb@icculus.org>
1357 * include/grdef.h: fix compiler warnings
1358 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1359 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1361 * main/game.c: we want the mac ibitblt for everything but dos and
1363 * main/texmerge.c: these routines are in tmerge.c
1364 * main/credits.c: enable credits for mac and oem data
1365 * main/bm.c: use either exit.ham or exit.pofs
1366 * include/ibitblt.h: enable some more code from d2src
1367 * include/gr.h: enable mac ubitblt_double
1368 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1369 * include/grdef.h: moved some inline asm from linear.h
1370 * 2d/ibitblt.c: brought in line with original d2 version
1371 * 2d/bitblt.c: reverted to original d2 version of this file, then
1372 added d1x enhancements
1373 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1374 * 2d/linear.h: moved these back to their original locations
1376 * main/mveplay.c: close some memory holes, speed up palette loading
1377 * main/movie.c: added fullscreen toggle while playing movies
1378 * main/inferno.c: comment out -superhires help text (always on)
1379 * include/timer.h: added approx_fsec_to_usec macro
1380 * arch/sdl/joy.c: fix compiler warning
1382 2002-09-01 Bradley Bell <btb@icculus.org>
1384 * main/network.c: oops
1385 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1386 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1387 timer_get_fixed_seconds
1390 2002-08-31 Bradley Bell <btb@icculus.org>
1392 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1394 * main/multi.h: network endian stuff
1395 * 2d/font.c, include/gr.h: fast file i/o for font headers
1396 * arch/win32/arch_ip.cpp: unused file
1397 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1398 bigendian networking fixes
1399 * main/menu.c: make net menu more accurate, also make superhires
1401 * include/pstypes.h: better to have __pack__ all the time, I think.
1402 needed for networking, e.g.
1403 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1405 * arch/win32/Makefile.am: unused file
1408 2002-08-30 Bradley Bell <btb@icculus.org>
1410 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1411 * main/: newmenu.h, titles.c: formatting
1412 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1413 main/multi.h: networking works, finally
1414 * TODO: added TODO file
1415 * arch/linux/arch_ip.cpp: unused fine
1416 * README: network sorta working
1417 * main/: Makefile.am, multi.c, network.c, network.h: more
1419 * main/menu.c: load builtin mission correctly
1420 * main/inferno.c: documentation
1421 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1423 * main/Makefile.mveplay: don't need no more
1425 2002-08-29 Bradley Bell <btb@icculus.org>
1427 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1428 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1429 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1431 * include/ipx_drv.h: more network fixing
1432 * arch/linux/include/ipx_drv.h: more network fixing
1433 * include/ipx.h: formatting
1434 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1435 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1436 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1437 main/inferno.c: fixed networking fuck-up?
1438 * Makefile.am: moved mingw info to README
1439 * README, mingw32.txt: moved mingw info to README
1441 2002-08-27 Bradley Bell <btb@icculus.org>
1443 * utilities/mvlextract.c: allow specifying file to extract
1444 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1446 * utilities/hogextract.c: allow specifying file to extract
1447 * main/mission.c: Have to get mission_num _after_ promoting...
1448 * main/: gameseq.c, titles.c: beginning d1 briefing support
1449 * descent.msn: beginning d1 briefing support
1450 * main/: titles.c, titles.h: d1-style mission briefings
1451 * main/piggy.h: whitespace
1452 * main/movie.c: beginning robot movie support, fall back on lo/hi
1453 res if hi/lo not available
1454 * main/mission.c: added Builtin_mission_num for builtin mission,
1455 D1Hogdir, d1-style mission briefings
1456 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1458 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1459 (for d1 missions that need d1 data)
1460 * 2d/ibitblt.c: whitespace
1462 2002-08-26 Bradley Bell <btb@icculus.org>
1464 * utilities/mvlcreate.c: oops
1465 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1467 * utilities/hogextract.c: added [v]iew option
1468 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1469 * main/titles.c: fix writable string, disable DumbAdjust thing
1470 * main/polyobj.h: whitespace
1471 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1473 * main/movie.c: read movies from AltHogDir, other fixes
1474 * main/: mission.c, mission.h: fix bug w/mission filename
1475 * main/gameseq.c: comments
1476 * main/digi.h: whitespace n stuff
1477 * include/mve_audio.h: added audio flag macros
1478 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1482 2002-08-23 Bradley Bell <btb@icculus.org>
1484 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1486 * Makefile.am: remove d2demo.mn2
1487 * cfile/cfile.c, include/cfile.h: add cfile_size function
1488 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1489 eliminate need for .mn2 files for oem and demo
1491 2002-08-22 Bradley Bell <btb@icculus.org>
1493 * main/bm.c: fix for vertigo
1494 * main/menu.h: make OEM menu pcx available
1495 * 2d/rle.c: merge with original d2 file
1496 * Makefile.am, configure.ac: let mission files get installed by
1499 2002-08-17 Bradley Bell <btb@icculus.org>
1501 * configure.ac: make FAST_FILE_IO the default on little-endian
1503 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1504 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1507 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1509 * main/: game.c, menu.c, mission.c: promote builtin missions.
1511 2002-08-15 Bradley Bell <btb@icculus.org>
1513 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1514 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1515 * utilities/.cvsignore: added cvsignore
1516 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1518 * main/piggy.c: mac data file loading
1519 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1520 transparency and swap 0/255 correctly for mac data files
1522 2002-08-13 Bradley Bell <btb@icculus.org>
1524 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1525 to utilities to avoid conflict with c++ std lib <utility>
1526 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1527 txt2txb.c: moved utility to utilities to avoid conflict with c++
1529 * Makefile.am, configure.ac: add utilities
1531 2002-08-09 Bradley Bell <btb@icculus.org>
1533 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1536 2002-08-08 Bradley Bell <btb@icculus.org>
1538 * main/inferno.c: comments
1539 * main/: newmenu.c, songs.c: mac demo datafile support
1540 * installation.txt: update
1541 * main/gamesave.c: use lowercase for consistency
1542 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1543 models for other than d2demo
1545 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1547 * main/gamemine.c: formatting, better d1 texture conversion
1548 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1549 main/mission.h: recognize .msn mission files.
1551 2002-08-07 Bradley Bell <btb@icculus.org>
1553 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1554 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1555 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1556 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1557 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1558 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1561 2002-08-06 Bradley Bell <btb@icculus.org>
1563 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1564 * main/Makefile.am: formatting
1565 * 2d/font.c: make gr_remap_font just reload the whole thing
1566 * configure.ac: formatting
1567 * Makefile.am: added d2demo.mn2
1568 * d2demo.mn2: mission file for shareware
1569 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1570 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1571 * main/sounds.h: shareware stuff, whitespace
1572 * main/: polyobj.c, polyobj.h: more fast i/o macros
1573 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1575 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1576 endlevel stuff to non-shareware, allow movies/endlevel for
1578 * main/cntrlcen.c: typo
1579 * main/bm.h: use global Piggy_hamfile_version
1580 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1581 macros, use global Piggy_hamfile_version
1582 * main/Makefile.am: terrain and movie stuff always used now
1583 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1585 * main/: gamemine.c, gamesave.c: load DMB levels
1586 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1587 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1589 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1591 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1593 2002-08-04 Bradley Bell <btb@icculus.org>
1595 * main/inferno.c: shareware stuff, formatting
1596 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1597 * arch/sdl/gr.c: don't need to set mode in gr_init
1599 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1601 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1603 * Makefile.am, descent.mn2: added mission file for descent 1
1605 2002-08-02 Bradley Bell <btb@icculus.org>
1607 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1608 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1609 main/piggy.h, misc/error.c: junk
1610 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1611 render.h, scores.c, scores.h, terrain.c: shareware stuff
1612 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1613 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1614 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1615 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1616 main/weapon.c, main/weapon.h: fast i/o macros
1618 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1620 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1621 main/gamemine.h, main/gamesave.c: load d1 levels
1623 2002-07-30 Bradley Bell <btb@icculus.org>
1625 * configure.ac: oops
1626 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1628 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1629 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1630 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1631 main/piggy.c, main/titles.c: support shareware datafiles!
1632 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1633 piggy.c: SHAREWARE fixes
1635 2002-07-29 Bradley Bell <btb@icculus.org>
1637 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1638 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1639 misc/fileutil.c: Portability - OS X support
1641 2002-07-27 Bradley Bell <btb@icculus.org>
1643 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1644 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1645 segment.h: portability
1646 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1647 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1648 main/wall.h: portabilization
1649 * 2d/font.c, include/gr.h: portability
1651 2002-07-26 Bradley Bell <btb@icculus.org>
1653 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1654 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1655 * main/player.c: foo
1656 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1657 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1658 misc/fileutil.h: portable file i/o utils
1659 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1660 writable string anymore... / formatting
1661 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1662 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1663 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1664 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1665 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1666 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1667 portable-izing file loading routines
1669 2002-07-24 Bradley Bell <btb@icculus.org>
1671 * main/mveplay.c: correctly play files with 16bit uncompressed
1672 audio, mem checking, etc
1673 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1676 2002-07-23 Bradley Bell <btb@icculus.org>
1678 * misc/Makefile.am: unused file
1679 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1680 main/sounds.h: remove experimental nmovie stuff
1681 * main/movie.c: add some debugging output
1683 2002-07-22 Bradley Bell <btb@icculus.org>
1685 * main/: console.c, state.c: simplified header
1686 * main/movie.c: enable mveplay audio
1687 * main/old/movie.c: moved to main/
1688 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1689 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1690 main/mvelib.c, main/mveplay.c: initial movie support
1691 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1692 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1693 include/ogl_init.h, include/pstypes.h, main/console.c,
1694 main/state.c, mem/mem.c: OS X stuff
1695 * configure.ac: OS X and movie stuff
1697 2002-07-19 Bradley Bell <btb@icculus.org>
1699 * compilerdefs.txt: OSX defs
1701 2002-07-18 Bradley Bell <btb@icculus.org>
1703 * main/inferno.c: use simpler rcs tags
1704 * autogen.sh: keep Changelog in cvs (and use --accum)
1705 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1706 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1707 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1708 main/songs.c: changed cdrom->rbaudio
1709 * include/rbaudio.h: moved to /include
1711 2002-07-17 Bradley Bell <btb@icculus.org>
1713 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1714 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1715 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1716 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1717 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1718 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1719 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1720 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1721 3d/setup.c: use simpler rcs tags
1726 2002-07-17 Bradley Bell <btb@icculus.org>
1728 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1729 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1730 * debian/rules: don't need readme's
1731 * debian/rules: move d1x license to COPYING, license clarifications
1732 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1733 license to COPYING, license clarifications
1734 * debian/rules: fix debian docs
1735 * debian/rules: fix debian manpages
1736 * debian/d2x-sdl.menu: fix debian menu
1737 * debian/rules: link to undocumented man page for debs
1738 * Makefile.am, configure.ac, debian/control, debian/copyright,
1739 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1740 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1741 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1744 2002-07-16 Bradley Bell <btb@icculus.org>
1746 * debian/: rules, changelog.in: deb stuff
1747 * configure.ac: cleaner nasm detection
1748 * debian/: changelog.in, control, rules: deb stuff
1749 * README, installation.txt: typos, stuff
1750 * configure.ac: better #defines
1751 * configure.ac: whitespace
1752 * configure.ac: better documentation
1753 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1754 SDL_JOYSTICK not needed
1755 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1756 * configure.ac: need higher SDL for joystick
1757 * debian/: control, rules: deb stuff
1758 * arch/sdl/joy.c: old junk
1759 * Makefile.am, configure.ac: automake updates
1760 * main/: inferno.c, text.c: don't use althogdir on non-unix
1761 * configure.ac: more autoconf updates
1762 * misc/strutil.c: better strrev
1763 * main/inferno.c: need limits.h on mingw also
1764 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1767 2002-04-19 Bradley Bell <btb@icculus.org>
1769 * main/network.c: let hoard.ham be a cfile
1770 * main/text.c: better error message when hog not found
1773 2002-03-23 Bradley Bell <btb@icculus.org>
1775 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1776 arch/sdl/Makefile.am: Use SDL joystick automatically
1777 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1779 2002-03-05 Bradley Bell <btb@icculus.org>
1781 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1784 2002-02-23 Bradley Bell <btb@icculus.org>
1786 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1787 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1788 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1789 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1790 main/editor/Makefile.am: moved includes to include
1791 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1792 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1793 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1794 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1796 * main/game.c: disabled cockpit for OGL, formatting
1797 * 2d/ibitblt.c: formatting
1799 2002-02-16 Bradley Bell <btb@icculus.org>
1801 * include/oldsdl.h: check for older macros
1802 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1803 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1804 allow older sdl versions
1806 2002-02-15 Bradley Bell <btb@icculus.org>
1808 * main/: automap.c, automap.h, inferno.c: automap resolution now
1810 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1811 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1812 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1813 win32/include/key_arch.h: never mind - that would be pointless
1814 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1815 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1816 win32/include/key_arch.h: copied files from d1x
1817 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1818 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1819 * main/multipow.c: need conf.h
1820 * arch/win32/Makefile.am: new file
1821 * include/pstypes.h: added u_int16_t (needed in base_ip)
1822 * arch/win32/arch_ip.cpp: copied from d1x
1824 2002-02-14 Bradley Bell <btb@icculus.org>
1826 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1827 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1828 main/netlist.c: Added hotkeys to toggle fullscreen mode
1829 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1830 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1831 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1832 reorder.h: Lotsa networking stuff from d1x
1834 2002-02-13 Bradley Bell <btb@icculus.org>
1836 * include/gr.h, main/game.c: Fullscreen toggle stuff
1837 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1839 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1840 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1843 2002-02-11 Bradley Bell <btb@icculus.org>
1845 * main/bm.c: use portable loader if bigendian
1846 * include/pstypes.h: don't define bool for c++
1847 * include/cfile.h: extern AltHogDir stuff
1848 * include/byteswap.h: use WORDS_BIGENDIAN
1849 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1850 * main/vers_id.h: added D2X_IVER
1851 * misc/args.c: don't use d1x.ini
1852 * Makefile.am: rpm stuff
1853 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1856 2002-02-09 Bradley Bell <btb@icculus.org>
1858 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1860 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1862 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1865 2002-02-06 Bradley Bell <btb@icculus.org>
1867 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1868 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1869 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1870 * debian/: changelog.in, control, copyright, d2x-gl.files,
1871 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1875 2002-02-02 Bradley Bell <btb@icculus.org>
1877 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1878 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1879 Enabled RELEASE option
1881 2002-01-31 Bradley Bell <btb@icculus.org>
1883 * Makefile.am, configure.ac: specify prerequisite versions of
1884 autoconf and automake
1886 2002-01-29 Bradley Bell <btb@icculus.org>
1888 * main/mission.c: RCS header added
1889 * main/inferno.c: update copyright date
1890 * main/mission.c: allow missions to be in AltHogDir
1891 * configure.ac: Display results of configure
1892 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1895 2002-01-28 Bradley Bell <btb@icculus.org>
1897 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1898 Data files now go in DATADIR/games/d2x, user files now go in
1901 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1903 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1904 files now go in ~/.d2x
1906 2002-01-24 Bradley Bell <btb@icculus.org>
1908 * configure.ac: fix nasm not found error message
1910 2002-01-18 Bradley Bell <btb@icculus.org>
1912 * configure.in: getting rid of old configure.in
1913 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1914 main/movie.c: Movie playing kludgey stuff
1915 * misc/args.c: formatting
1916 * main/inferno.c: allow -h for help
1917 * include/error.h: don't die on int3, unless -debug given
1918 * mingw32.txt: more stuff
1920 2001-12-29 Bradley Bell <btb@icculus.org>
1922 * Makefile.am: Got rid of thinking.txt
1923 * main/inferno.c: document -nomovies option
1925 2001-12-28 Bradley Bell <btb@icculus.org>
1927 * main/titles.c: formatting, put some code into place for rendering
1928 of robots during briefings
1930 2001-12-27 Bradley Bell <btb@icculus.org>
1934 2001-12-23 Craig Hadady <chadady@iglou.com>
1936 * 2d/rle.c: fixed bug in dummy array.
1938 2001-12-03 Bradley Bell <btb@icculus.org>
1940 * arch/sdl/init.c: fix formatting
1941 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1942 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1943 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1944 and sdl joystick stuff
1946 2001-11-30 Bradley Bell <btb@icculus.org>
1948 * thinking.txt: not needed
1950 2001-11-27 Bradley Bell <btb@icculus.org>
1952 * cygconf, mingw32.txt: use sdl from source on cygwin
1953 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1954 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1955 SDL_CFLAGS to CFLAGS
1957 2001-11-27 Bradley Bell <btb@icculus.org>
1961 2001-11-14 Bradley Bell <btb@icculus.org>
1963 * texmap/scanline.c: use optimization flags as texmap default
1964 * NEWS: mouse wheel, etc
1965 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1966 wheel to emulate 3rd axis
1967 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1968 * include/error.h: kludge to ungrab mouse when we hit an int3
1969 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1970 __ENV_MSDOS__ to __MSDOS__
1971 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1973 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1975 * arch/sdl/digi.c: implemented digi_set_volume
1976 * include/grdef.h, main/config.c, misc/d_io.c: change
1977 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1978 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1979 main/piggy.c: use MAKE_SIG
1980 * installation.txt: update
1981 * configure.ac: new file
1982 * arch/sdl/joydefs.c: #include pstypes.h
1983 * arch/sdl/init.c: SDL joystick stuff
1984 * acconfig.h: adjust MINGW defines
1985 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1986 controls menu now works
1988 2001-11-13 Bradley Bell <btb@icculus.org>
1990 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1992 * Makefile.am: New file
1993 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1995 * compilerdefs.txt: New file
1996 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1998 2001-11-12 Bradley Bell <btb@icculus.org>
2000 * main/playsave.c: load player files regardless of byte order of
2003 2001-11-11 Bradley Bell <btb@icculus.org>
2005 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2007 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2008 * NEWS: GL savegame thumbnails
2009 * acconfig.h, configure.in: make option for NMOVIES, default to off
2011 2001-11-09 Bradley Bell <btb@icculus.org>
2013 * main/state.c: Enabled savegame thumbnails under OpenGL
2014 * unused/pa_null/pa_enabl.h: remove duplicate header
2015 * misc/args.c: use d2x.ini for option file
2016 * mem/mem.c: Move mem_realloc inside the ifdef
2017 * main/menu.c: fix 640x400 menu text
2018 * main/inferno.c: added documentation
2019 * main/endlevel.c: fix warnings
2020 * arch/ogl/gr.c: Get rid of gl spew
2021 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2022 * acconfig.h: Define __SDL__ for mingw
2024 2001-11-08 Bradley Bell <btb@icculus.org>
2026 * 2d/font.c: free OGL font data when rereading
2027 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2028 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2029 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2030 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2031 main/weapon.h: Enabled shareware build, endlevel flythrough
2033 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2034 of use for shareware build
2035 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2037 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2039 2001-11-05 Bradley Bell <btb@icculus.org>
2041 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2043 * include/3d.h: Add comment
2045 2001-11-04 Bradley Bell <btb@icculus.org>
2047 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2049 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2051 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2052 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2053 main/hudmsg.h: Enable d1x-style hud_message
2054 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2055 * 2d/font.c: re-init ogl fonts after remapping colors.
2057 2001-11-02 Bradley Bell <btb@icculus.org>
2059 * misc/Makefile.am: remove byteswap.h (duplicate header)
2060 * 2d/font.c: fixed gr_remap_font, minor stuff
2061 * configure.in: take out -O2 if doing debug build
2062 * main/bm.c: formatting
2063 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2064 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2065 macros, get rid of functions
2067 2001-11-01 Bradley Bell <btb@icculus.org>
2069 * misc/byteswap.h: removed duplicate header
2071 2001-10-31 Bradley Bell <btb@icculus.org>
2073 * NEWS, main/automap.c: automap works in opengl
2074 * NEWS, configure.in: Added news
2075 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2076 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2077 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2078 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2079 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2080 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2081 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2082 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2083 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2085 2001-10-27 Bradley Bell <btb@icculus.org>
2087 * main/inferno.c: added some documentation
2089 2001-10-25 Bradley Bell <btb@icculus.org>
2091 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2093 * Makefile.am, configure.in, arch/Makefile.am,
2094 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2095 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2096 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2097 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2098 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2099 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2100 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2101 it's ugly, but It'll be easier to sync with d1x.
2102 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2103 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2104 main/editor/Makefile.am: attempt at support for editor, makefile
2106 * misc/d_delay.c: formatting fix
2107 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2108 tmappent.S, tmapppro.S: adding support for runtime selection of
2110 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2111 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2112 including multi.h and network.h, fix backslashes, fix compiler
2114 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2115 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2116 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2117 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2118 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2119 including multi.h and network.h, fix backslashes
2120 * include/pstypes.h: added typedef for u_int64_t on mingw
2121 * include/3d.h: added prototype for g3_uninit_polygon_model
2122 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2124 2001-10-24 Bradley Bell <btb@icculus.org>
2126 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2127 arch subdirs, as in d1x.
2128 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2129 earlier style until i understand automake 1.5 better. remove input
2131 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2132 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2133 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2134 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2135 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2136 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2137 Moved input stuff to arch subdirs, as in d1x.
2138 * NEWS, configure.in: blah blah
2140 2001-10-23 Bradley Bell <btb@icculus.org>
2142 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2143 * texmap/tmapppro.S: no need for #include <conf.h> here
2144 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2146 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2147 file. RCS header added
2148 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2149 #ifdef'ing out the whole file. RCS header added
2150 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2151 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2152 fixes. Now works with automake 1.5 and autoconf 2.52.
2153 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2154 mingw (-grabmouse now works on win32).
2155 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2156 These don't belong in cvs
2160 2001-10-20 Bradley Bell <btb@icculus.org>
2162 * 2d/font.c: Don't free unused variables...
2163 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2165 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2166 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2167 main/Makefile.am: make dist more sensible
2168 * Makefile.am: Kludge for linking on mingw
2170 2001-10-19 Bradley Bell <btb@icculus.org>
2172 * Makefile.am, configure.in, arch/win32/Makefile.am,
2173 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2174 * include/ipx_drv.h: Check for __MINGW32__
2175 * include/i86.h: Imported from d1x
2176 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2177 * arch/dos/modex.asm: Fixed %include
2178 * main/console.c: RCS headers added
2179 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2181 * Makefile.am, main/Makefile.am: Moved final link to top-level
2182 directory instead of main/
2183 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2184 __ENV_LINUX__ to __linux__
2185 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2186 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2187 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2188 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2189 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2190 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2191 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2192 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2193 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2194 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2196 * configure.in: add --enable-xploader, support arch/linux subdir,
2198 * main/inferno.c: conditionalize conf.h
2200 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2202 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2203 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2204 misc/fileutil.h: Partial application of linux/alpha patch.
2206 2001-10-19 Bradley Bell <btb@icculus.org>
2208 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2209 networking in line with d1x, moved some arch/linux_* stuff to
2211 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2212 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2213 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2214 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2216 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2217 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2218 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2219 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2220 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2221 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2222 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2223 linux/include/ukali.h: Brought linux networking in line with d1x,
2224 moved some arch/linux_* stuff to arch/linux/*
2225 * include/ipx_drv.h: Imported from d1x
2226 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2227 * main/ipx_drv.c: Imported from d1x
2228 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2229 main/network.h, main/Makefile.am: Trying to get network working on
2231 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2232 main/Makefile.am: build fixes
2233 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2234 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2235 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2236 starting to get net working.
2237 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2238 conditionalized min,max macros
2240 2001-10-18 Bradley Bell <btb@icculus.org>
2242 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2243 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2244 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2245 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2247 * 2d/2dsline.c: RCS headers added/changed
2248 * configure.in: fix NASMFLAGS bug
2249 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2252 2001-10-17 Bradley Bell <btb@icculus.org>
2254 * NEWS: Fixed the invulnerable robots bug!
2255 * main/collide.c: Fixed the invulnerable robots bug!
2257 2001-10-14 Bradley Bell <btb@icculus.org>
2259 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2262 2001-10-13 Bradley Bell <btb@icculus.org>
2264 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2265 arch/Makefile.am, arch/dos/Makefile.am,
2266 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2267 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2268 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2269 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2270 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2271 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2272 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2273 arch/win32/include/Makefile.am, iff/Makefile.am,
2274 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2275 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2276 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2277 unused/bios/Makefile.am, unused/lib/Makefile.am,
2278 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2279 unused/ui/Makefile.am, unused/vga/Makefile.am,
2280 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2281 automake stuff from "inert" subdirs. And there was much rejoicing.
2282 * Makefile.am, NEWS, configure.in: Stuff
2283 * ChangeLog: removing auto-generated file
2284 * cygconf: Added instructions for mingw32 build
2285 * Makefile.am: renamed INSTALL to installation.txt
2286 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2287 * mingw32.txt: Added instructions for mingw32 build
2288 * configure.in: Enable assembly under mingw32
2290 2001-10-12 Bradley Bell <btb@icculus.org>
2292 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2293 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2294 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2295 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2296 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2297 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2298 to __DJGPP__, since it's built-in.
2300 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2302 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2303 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2307 2001-10-12 Bradley Bell <btb@icculus.org>
2309 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2310 * Makefile.am: make sure cygconf gets archived
2311 * configure.in: Increment version number in preparation for release
2312 * configure.in: Fix detection of opengl
2313 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2314 cygconf, arch/Makefile.am, arch/include/joy.h,
2315 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2316 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2317 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2318 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2319 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2320 Vastly improved compilability.
2322 2001-10-11 Bradley Bell <btb@icculus.org>
2324 * Makefile.am: Added macros/sdl.m4
2325 * autogen.sh: Added macros/sdl.m4
2327 2001-10-09 Bradley Bell <btb@icculus.org>
2329 * main/vers_id.h: Added DESCENT_VERSION constant
2330 * main/inferno.c: Added command-line help.
2331 * include/ogl_init.h: opengl improvments (following d1x changes)
2333 2001-10-07 Bradley Bell <btb@icculus.org>
2335 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2336 arch/ogl/Makefile.am: Remove duplicate headers.
2338 2001-08-02 Thimo Neubauer <thimo@debian.org>
2340 * mem/mem.c: totally crippled the memory manager because it does
2341 not make sense for non-DOS-systems and it would have been too
2342 complicated to get it 64bit clean
2344 2001-06-19 Bradley Bell <btb@icculus.org>
2346 * cvshowto.txt: updated anonymous password
2348 2001-02-08 Bradley Bell <btb@icculus.org>
2350 * COPYING, license.txt: Added d1x license
2352 2001-02-01 Bradley Bell <btb@icculus.org>
2354 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2356 2001-01-31 Bradley Bell <btb@icculus.org>
2358 * configure.in, arch/include/mouse.h, include/pstypes.h,
2359 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2360 * main/polyobj.c: fix typo
2361 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2362 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2363 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2364 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2365 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2366 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2367 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2368 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2369 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2370 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2371 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2372 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2373 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2374 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2375 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2376 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2377 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2378 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2379 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2380 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2381 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2382 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2383 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2384 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2385 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2386 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2388 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2389 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2390 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2391 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2393 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2395 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2396 cross-compiling, and cygwin fixes
2398 2001-01-30 Bradley Bell <btb@icculus.org>
2400 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2401 include/pstypes.h, include/strutil.h, main/Makefile.am,
2402 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2403 needs --without-assembler and --without-network to compile
2405 2001-01-29 Bradley Bell <btb@icculus.org>
2407 * configure.in, main/Makefile.am: Fixes to build system
2408 * main/kconfig.c: fix for non-linux joysticks
2409 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2410 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2411 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2412 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2413 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2414 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2415 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2417 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2418 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2419 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2420 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2421 sdl_timer.c: Fixed build system, minor fixes
2422 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2423 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2425 2001-01-28 Bradley Bell <btb@icculus.org>
2427 * conf.h.in, configure.in, arch/Makefile.am,
2428 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2429 arch/include/key.h, main/Makefile.am: More header unification...
2430 * main/newdemo.c: Added <ctype.h>
2431 * arch/include/: event.h, joy.h: unified input headers.
2432 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2433 OpenGL now uses SDL-GL instead of gii
2434 * arch/include/: key.h, mouse.h: Unified arch headers
2436 2001-01-25 Bradley Bell <btb@icculus.org>
2438 * autogen.sh: use "set -e" so execution stops if something goes
2441 2001-01-24 Bradley Bell <btb@icculus.org>
2444 * Makefile.am: Add ChangeLog to dist
2445 * ChangeLog: Putting this here so automake doesn't complain
2449 2001-01-24 Bradley Bell <btb@icculus.org>
2451 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2452 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2453 for building ChangeLog from RCS entries
2454 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2455 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2456 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2457 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2458 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2459 arch/Makefile.am, arch/dos/Makefile.am,
2460 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2461 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2462 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2463 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2464 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2465 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2466 unused/Makefile.am, unused/bios/Makefile.am,
2467 unused/lib/Makefile.am, unused/novga/Makefile.am,
2468 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2469 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2470 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2471 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2472 make dist, VPATH builds, ...
2473 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2474 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2475 arch/dos/Makefile.in, arch/linux/Makefile.in,
2476 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2477 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2478 misc/Makefile.in, texmap/Makefile.in: cruft removal
2479 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2481 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2482 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2483 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2484 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2486 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2487 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2488 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2489 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2490 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2491 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2492 main/songs.c, misc/args.c: changed args_find to FindArg
2494 2001-01-22 Bradley Bell <btb@icculus.org>
2496 * configure, main/Makefile.am, main/Makefile.in: configuration
2498 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2499 fix compiler warnings w/opengl
2500 * include/console.h: ggi support
2501 * arch/linux_init.c: svgalib support
2502 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2503 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2504 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2505 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2506 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2507 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2508 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2509 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2510 warnings and enable NDEBUG
2511 * arch/svgalib_init.c: svgalib support
2513 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2515 * main/kconfig.c: joystick support
2517 2001-01-21 Bradley Bell <btb@icculus.org>
2519 * cvshowto.txt: new file, taken from d1x webpage
2520 * AUTHORS, README: Taking over as maintainer of d2x
2521 * ChangeLog: Grab mouse with SDL/X11
2522 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2524 2001-01-20 Bradley Bell <btb@icculus.org>
2526 * configure, configure.in: Turned -Werror back off by default
2527 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2528 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2529 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2530 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2531 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2532 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2533 main/laser.c, main/multi.c, main/network.c, main/network.h,
2534 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2535 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2536 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2537 warnings, for non-OpenGL on linux, anyway...
2539 2001-01-19 Bradley Bell <btb@icculus.org>
2541 * copying: remove duplicate file
2542 * Import of d2x-0.0.9-pre1
2543 * Import of d2x-0.0.8