1 2004-07-02 Martin Schaffner <maschaffner@gmx.ch>
3 * include/pstypes.h: This time, I correctly applied Chris Taylor's patch
5 2004-07-01 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
8 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
9 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
10 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
11 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
13 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
14 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
15 new files for supporting compilation with MPW for carbon (Mac OS 9)
17 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
19 * main/playsave.c: do not seek while writing, carbon does not like it
21 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
23 * cfile/cfile.c: use portable ffilelength in cfile_size
25 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
26 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
27 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
28 unsigned and signed char, MPW does not like these
30 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
32 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
35 2004-06-01 Bradley Bell <btb@icculus.org>
37 * libmve/mve_main.c: cast malloc function pointer
39 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
40 target to XCode project
42 2004-05-31 Bradley Bell <btb@icculus.org>
44 * include/pstypes.h: fix accidental solaris breakage
46 * main/object.c: fix crash caused by death-cam code
48 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
49 XCode project simplifications, network enabled
51 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
52 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
54 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
57 * English.lproj/InfoPlist.strings, d2x-Info.plist,
58 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
59 d2x.xcode/project.pbxproj: added XCode project files
61 2004-05-22 Bradley Bell <btb@icculus.org>
63 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
66 * rpm/d2x.spec.in: Changed descriptions
68 2004-05-22 Matthew Mueller <donut@dakotacom.net>
70 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
73 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
75 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
76 the win32 code (d1x r1.8, key_arch.c r1.2)
78 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
79 use 32bpp screen mode by default, add option to use 16bpp (d1x
82 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
83 replacement texture paletted->rgb conversion alpha problem (d1x
86 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
87 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
88 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
91 * arch/ogl/gr.c, include/loadgl.h: fix win32
92 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
94 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
95 include/ogl_init.h, main/render.c: opengl hardware
96 super-transparency support using GL_NV_register_combiners (d1x
97 r1.38, r1.41, r1.6, r1.26, r1.7)
99 2004-05-22 Bradley Bell <btb@icculus.org>
101 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
104 2004-05-22 Matthew Mueller <donut@dakotacom.net>
106 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
107 include/ogl_init.h: use GL_RGB for non-transparent textures, and
108 fix fonts not having transparent flag set (wouldn't get paletted)
109 (d1x r1.15, r1.37, r1.40, r1.25)
111 * arch/ogl/ogl.c: don't try to use paletted textures with
112 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
114 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
115 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
118 * 2d/font.c: memset ogl font bitmap data since the copy function
119 leaves some (unused) parts uninitialized, which aggravates
122 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
123 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
126 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
127 screenshots if the entire thing wasn't written in one call to
130 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
131 info not being updated on win32 (d1x r1.11)
133 * arch/win32/digi.c: remove some redundancy by not needing to do
134 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
135 clean up some indenting of DS_release_slot calls. And make
136 DS_release_slot return 1 when a sound is already not playing, in
137 addition to when a sound was killed. (d1x r1.10)
139 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
140 linux version (d1x r1.5)
142 * main/kconfig.c: make next axis config key skip currently
143 allocated axes (d1x r1.11)
145 2004-05-22 David Cleaver <wraithx@morpheus.net>
147 * main/kconfig.c: joy configuration next axis key from WraithX
150 2004-05-22 Bradley Bell <btb@icculus.org>
152 * main/game.c, main/inferno.c: typo
154 2004-05-21 Matthew Mueller <donut@dakotacom.net>
156 * main/game.c, main/game.h, main/inferno.c: make rear view
157 leave_time variable with -rearviewleavetime argument (d1x r1.25,
160 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
162 * main/inferno.c: change -udp documentation to d2x behaviour
164 2004-05-21 Bradley Bell <btb@icculus.org>
166 * include/gr.h: added missing define for menu fullscreen toggle
168 2004-05-21 Matthew Mueller <donut@dakotacom.net>
170 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
171 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
173 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
175 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
176 arch/linux/include/joystick.h: patch from Steven Mueller for using
177 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
179 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
181 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
182 main/physics.c, main/render.c, main/wall.c: file-line for segfault
183 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
185 * arch/win32/digi.c: digisound fixes (d1x r1.7)
187 2004-05-21 Bradley Bell <btb@icculus.org>
189 * main/inferno.c: added -udp documentation from d1x
191 2004-05-20 Bradley Bell <btb@icculus.org>
193 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
195 2004-05-20 David Cleaver <wraithx@morpheus.net>
197 * main/controls.c, main/gamecntl.c, main/kconfig.c,
198 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
199 game.c r1.21, r1.6, r1.4, r1.3)
201 2004-05-20 Bradley Bell <btb@icculus.org>
203 * main/inferno.c: document -ihaveabrokenmouse
205 2004-05-20 Matthew Mueller <donut@dakotacom.net>
207 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
209 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
211 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
212 mouse driver problems (d1x r1.2, r1.2)
214 2004-05-20 Matthew Mueller <donut@dakotacom.net>
216 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
217 join list score crash (d1x r1.8)
219 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
221 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
222 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
225 2004-05-20 Bradley Bell <btb@icculus.org>
227 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
229 * main/inferno.c: integrated some niceautomap stuff from d1x
231 2004-05-20 Matthew Mueller <donut@dakotacom.net>
233 * arch/win32/joyhh.c: fixed the config bug where it'd always put
234 in some weird axis (d1x r1.3)
236 * arch/win32/init.c: set win32 icon to icon from resource file
239 * arch/win32/key.c: win32: fixed space key not working in messages
242 2004-05-20 Bradley Bell <btb@icculus.org>
244 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
247 2004-05-20 Matthew Mueller <donut@dakotacom.net>
249 * main/inferno.c: document -gl_refresh (d1x r1.20)
251 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
252 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
255 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
256 change the arg type for (d1x r1.5)
258 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
260 * arch/win32/digi.c: altsounds (d1x r1.6)
262 2004-05-20 Matthew Mueller <donut@dakotacom.net>
264 * arch/win32/digi.c: fixed a major memory leak and removed a bit
265 of redundancy (d1x r1.5)
267 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
268 fix crashing (d1x r1.4)
270 * arch/win32/digi.c: win32's digi_start_sound was not calling
271 DS_release_slot after setting .playing=0, resulting in a
272 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
274 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
275 apparently it was somehow causing some joysticks (Sidewinder
276 Precision 2) to only turn when the stick was moving, but not when
277 at turned but held stationary. And it was completely unused
278 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
281 * main/game.c: add alt+enter to toggle fullscreen (in addition to
282 previous key combos (d1x r1.29)
284 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
285 g, and b values (d1x r1.15)
287 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
288 sometimes (didn't handle negative palette steps) (d1x r1.34)
290 * arch/ogl/ogl.c: add caching of weapon inner models, screen
291 shatter effects, robot explosions and weapons, and some more
292 always present stuff. Also clean up ogl_cache_weapon_textures
295 2004-05-20 Bradley Bell <btb@icculus.org>
297 * main/kludge.c, main/game.c: move gr_renderstats and
298 gr_badtexture back to game.c
300 2004-05-20 Matthew Mueller <donut@dakotacom.net>
302 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
303 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
305 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
307 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
308 loaded after texture caching stage (d1x r1.34)
310 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
311 for renderstats (d1x r1.33)
313 2004-05-19 Matthew Mueller <donut@dakotacom.net>
315 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
316 main/inferno.c: add anisotropic texture filtering suport (d1x
317 r1.33, r1.32, r1.23, r1.32)
319 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
322 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
323 include/ogl_init.h: utilize hardware multitexturing support if
324 possible (requires GL_NV_texture_env_combine4 extension) (d1x
325 r1.32, r1.30, r1.4, 1.22)
327 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
330 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
332 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
333 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
334 effects in OGL using SetGammaRamp, much faster than the hack that
335 was being used. currently SDL only (though not too hard to add to
336 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
338 * main/menu.c: allow arbitrary (custom) resolution entry in
339 change_res menu (d1x r1.14)
341 2004-05-19 Bradley Bell <btb@icculus.org>
343 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
344 d1x-style res change menu (mostly works)
346 * misc/args.c: use strnicmp instead of strncasecmp
348 2004-05-19 Matthew Mueller <donut@dakotacom.net>
350 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
351 command-line option (d1x r1.27)
353 * main/inferno.c: restore inferno.c initialization of
354 screen_compatible and use_double_buffer to 'normal' values, broken
355 long long ago in one of the high res menu patches (d1x r1.30)
357 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
358 resolutions to be specified on command line (d1x r1.2, r1.29,
359 r1.4) -- doesn't work yet
361 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
363 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
366 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
367 volume song stop/starting (d1x r1.7)
369 2004-05-18 Matthew Mueller <donut@dakotacom.net>
371 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
374 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
375 ogl_ulinec (d1x r1.29)
377 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
379 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
380 bottom are inclusive not exclusive (d1x r1.28)
382 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
383 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
385 * arch/sdl/digi.c: fix typo
387 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
389 * arch/win32/init.c, arch/win32/win32.c: move win32 window
390 creation code from arch_init_start into arch_init to fix weirdness
391 with --help (d1x r1.5, r1.6)
393 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
394 sync issues and lack of midi reset (d1x r1.5)
396 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
399 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
400 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
402 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
405 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
407 2004-05-18 Bradley Bell <btb@icculus.org>
409 * include/vecmat.h: comments/formatting
411 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
413 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
414 include/test.lnk: remove unnecessary files
416 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
417 This enables compilation with gcc 3.1
419 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
421 * main/switch.c: took care of switches triggering single-sided
422 walls (don't try to access the nonexistent adjacent wall via NULL
423 pointers or negative array indices)
425 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
427 * main/wall.c: fix invalid memory access for d1 levels which
428 don't have a corresponding wall behind.
430 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
432 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
433 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
434 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
435 interface header to new header file internal.h
437 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
439 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
440 bitmask for each joystick axis that has sent input data,
441 and will not crash Windows anymore during joystick setup because
442 of for() loop over axis being executed once too often.
444 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
445 gr_remap_mono_font() and call it after loading saved level.
447 * main/laser.c: limit homing missile turn rate
449 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
450 centers (work like fuel centers but provide shield)
452 * main/gameseg.c: fix endless loop in some levels with a
453 certain (complicated) structure
455 2004-05-13 Bradley Bell <btb@icculus.org>
457 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
458 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
459 updated project files for SDL 1.2.7
461 * Makefile.am: add VisualC, VisualCE dirs to tarball
463 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
465 * arch/sdl/digi.c: formatting
467 2004-05-12 Bradley Bell <btb@icculus.org>
469 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
472 * 2d/palette.c, include/palette.h: added function to create blend
475 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
477 2004-05-11 Bradley Bell <btb@icculus.org>
479 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
481 2004-05-10 Bradley Bell <btb@icculus.org>
483 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
484 g3_draw_transp_poly had the fade level backwards, decided to just
485 fix g3_draw_poly so it behaves correctly, transparency or not,
486 reverted changes to render_face
488 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
490 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
491 rendering transparent (e.g. cloaked) walls
493 * main/render.c: render_face now calls g3_draw_transp_poly() for
494 cloaked walls in OpenGL
496 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
498 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
499 that from other apps, had "static" distortions.
501 2004-04-22 Bradley Bell <btb@icculus.org>
503 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
505 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
506 aligned version of PUT_INTEL_* macros
508 2004-04-15 Bradley Bell <btb@icculus.org>
510 * main/inferno.c: comment out unused checksum variable
512 2004-04-14 Bradley Bell <btb@icculus.org>
514 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
516 2004-04-14 Terran Melconian <terran@consistent.org>
518 * main/gameseg.c: use portable rand function (fixes #1118)
520 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
522 * main/songs.c: uncomment calls to RBAStop (fixes #473)
524 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
526 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
527 get rid of warnings (now compiles with -Werror on SunOS)
529 * main/piggy.c: fix (really) wierd SunOS bug
531 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
532 caused by not allocating enough mem for rle bitmaps
534 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
536 * include/pstypes.h: sun OS typedef fixes
538 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
540 * main/piggy.c: fix bug 1067
542 * main/piggy.c: fix bugfix for 1067
544 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
545 with descent.pig of mac registered)
547 2003-12-18 Bradley Bell <btb@icculus.org>
549 * main/kconfig.c: fixes for linux-native joystick
551 * main/kconfig.c: bunch of fixes (esp. for non linux-native
554 * arch/include/joy.h: comments/formatting
556 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
558 * compilerdefs.txt: added FreeBSD defs
560 2003-12-08 Bradley Bell <btb@icculus.org>
562 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
565 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
567 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
568 arch/linux/ipx_udp.c: fix FreeBSD compile errors
570 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
572 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
573 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
574 get rid of silly ulongs
576 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
577 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
578 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
579 change relevant __linux__ macros to __ELF__
581 2003-11-27 Bradley Bell <btb@icculus.org>
583 * include/ogl_init.h: added proto for ogl_check_mode
585 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
586 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
589 2003-11-26 Bradley Bell <btb@icculus.org>
591 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
592 3.3 compiler warnings
594 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
597 * include/pstypes.h: OS X fixes
599 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
600 main/newmenu.h: linux fixes
602 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
603 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
604 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
605 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
606 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
609 * arch/sdl/gr.c: fix sdl gr_update
611 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
612 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
613 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
614 cfile/cfile.c, console/CON_console.c, include/d_io.h,
615 include/error.h, include/pstypes.h, include/strutil.h,
616 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
617 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
618 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
619 main/playsave.c, main/songs.c, main/state.c, main/text.c,
620 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
623 2003-11-25 Bradley Bell <btb@icculus.org>
625 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
626 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
627 libmve/VisualC/mveplayer.dsp: updated project files
629 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
632 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
633 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
634 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
635 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
638 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
639 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
642 2003-11-24 Bradley Bell <btb@icculus.org>
644 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
645 libmve/mveplay.c: stuff to play mve's in WinCE
647 * arch/win32/findfile.c: unused functions...
651 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
652 enabled mouse control of menus
654 * main/mission.h: oops, didn't mean to change this.
656 2003-11-21 Bradley Bell <btb@icculus.org>
658 * VisualCE/d2x/d2x.vcp: updated project file
660 2003-11-20 Bradley Bell <btb@icculus.org>
662 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
663 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
664 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
667 2003-11-17 Bradley Bell <btb@icculus.org>
669 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
670 main/menu.c: added option to disable kalinix under unix
672 * main/game.c, main/newmenu.c: always set menu mode for GL popups
674 2003-11-14 Bradley Bell <btb@icculus.org>
676 * main/automap.c: fix automap background image
678 * main/automap.c, main/automap.h: delete cruft
680 * main/automap.c: fix level number position
682 * main/automap.c: simplify g3_draw_line hack
684 * main/menu.c: stop pointless vid mode changes
686 2003-11-07 Bradley Bell <btb@icculus.org>
688 * NEWS, installation.txt: s'more documentation
690 2003-11-07 Steffen Pohle <stpohle@gmx.net>
692 * configure.ac: fix .exe extension problems
694 2003-11-07 Bradley Bell <btb@icculus.org>
696 * arch/ogl/ogl.c: disable texture format verification for OS X -
699 2003-11-06 Bradley Bell <btb@icculus.org>
701 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
702 use more traditional Alt+Enter for toggling fullscreen
704 * 2d/ibitblt.c, main/mission.h: comments/formatting
706 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
708 2003-11-06 Bradley Bell <btb@icculus.org>
710 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
711 resolution change, use kludge to avoid repetitive res changes
713 2003-11-04 Bradley Bell <btb@icculus.org>
715 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
716 structures and i/o routines back to piggy.c
718 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
720 * installation.txt: tell to install d1 .pig for better textures
722 2003-11-04 Bradley Bell <btb@icculus.org>
724 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
725 oem d1 v1.0 and registered d2 v1.0, comments
727 2003-11-03 Bradley Bell <btb@icculus.org>
729 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
730 all d1 shareware - even though files are different!
732 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
735 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
738 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
741 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
743 * main/movie.c: when no movies are found, divide by six the
744 number of warning lines sent to stdout
746 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
748 * include/byteswap.h: fix stupid copy/paste error
750 2003-10-24 Bradley Bell <btb@icculus.org>
752 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
753 gr_linear_rep_movsd_2x instead of almost identical
754 gr_linear_movsd_double. Better since we have assembly versions.
756 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
758 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
761 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
763 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
764 error with --disable-network, move reset_network_objects()
765 from gameseq.c to multi.c
767 2003-10-14 Bradley Bell <btb@icculus.org>
769 * AUTHORS, NEWS: stuff
771 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
773 2003-10-12 Bradley Bell <btb@icculus.org>
775 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
776 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
779 2003-10-12 Aaron Plattner <plattner@caltech.edu>
781 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
782 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
783 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
784 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
785 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
786 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
787 arch/win32/ipx_win.c, arch/win32/winnet.c,
788 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
789 main/multi.h, main/network.c: add IPv4 multicasting support
791 2003-10-11 Bradley Bell <btb@icculus.org>
793 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
795 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
796 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
797 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
798 main/weapon.h: lots of shareware and oem fixes
800 2003-10-10 Bradley Bell <btb@icculus.org>
802 * arch/win32/winnet.c: fixed stupid win32 network bug
804 2003-10-10 Bradley Bell <btb@icculus.org>
806 * main/piggy.c: increased D1_MAX_TMAP_NUM
808 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
810 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
811 which are animated in d2, refactorizes d1 texture reading
813 2003-10-10 Bradley Bell <btb@icculus.org>
815 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
816 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
817 main/collide.h, main/compbit.h, main/config.h, main/console.c,
818 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
819 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
820 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
821 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
822 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
823 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
824 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
825 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
826 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
827 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
828 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
829 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
830 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
831 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
832 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
833 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
834 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
835 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
836 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
837 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
838 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
839 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
840 main/wall.h: comments/formatting
842 2003-10-09 Bradley Bell <btb@icculus.org>
844 * main/text.c: fix text when using old datafiles
846 * main/laser.h: comments/whitespace
848 * main/laser.c, main/weapon.c: fixed smart missiles and smart
849 mines w/shareware data
851 * include/DT_drawtext.h: deleted unused file
853 2003-10-08 Bradley Bell <btb@icculus.org>
855 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
857 * arch/win32/ipx_udp.c: use closesocket() instead of close()
859 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
860 main/menu.c: Disabled 'd2x keys' weapon selection
862 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
864 * main/object.h, main/multi.h: get rid of most warnings issued by
865 cpp-precomp of gcc from Mac OS X dev tools
867 2003-10-05 Bradley Bell <btb@icculus.org>
869 * NEWS, configure.ac: increment version number
871 * cfile/cfile.c: better handling of CRLF text files (when that is
874 * utilities/hogcreate.c, utilities/hogextract.c,
875 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
876 reading/writing files
878 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
879 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
882 2003-10-04 Bradley Bell <btb@icculus.org>
884 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
886 * main/netmisc.c: change byte to sbyte, comments/whitespace
888 2003-10-03 Bradley Bell <btb@icculus.org>
890 * cfile/cfile.c, main/config.c: fix win32 eof bug.
892 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
895 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
896 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
897 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
898 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
899 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
900 main/object.c, main/object.h, main/paging.c, main/player.h,
901 main/robot.h, main/segment.h, main/state.c, main/switch.c,
902 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
903 main/weapon.c, main/weapon.h: change byte to sbyte,
906 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
907 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
908 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
909 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
911 * configure.ac: better checking for timeval
913 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
915 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
916 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
917 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
918 arch/win32/winnet.c, configure.ac, include/byteswap.h,
919 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
920 main/multibot.c, main/network.c: Make network architecture
921 choosable from game menu, add support for UDP/IP on Mac OS X and
924 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
926 * include/byteswap.h: added macros for coping with alignment
929 2003-10-02 Bradley Bell <btb@icculus.org>
931 * main/multi.h: added padding to little-endian version of
934 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
936 * main/netmisc.c: delete duplicate function
938 2003-10-01 Bradley Bell <btb@icculus.org>
940 * main/bm.c: make sure d1_texture_indices gets freed between
943 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
945 * main/piggy.h: fix size of d1 shareware descent.pig
947 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
949 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
950 main/gameseq.c, main/piggy.c: fix loading of d1 texture
951 replacements for non-animated textures
953 2003-08-02 Matthew Mueller <donut@dakotacom.net>
955 * main/controls.c: use fixed 20fps wiggle
957 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
959 * Makefile.am, debian/changelog.in, debian/control,
960 debian/d2x-common.dirs, debian/d2x-common.install,
961 debian/d2x-common.manpages, debian/d2x-gl.files,
962 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
963 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
964 utilities/Makefile.am, utilities/hogcreate.1,
965 utilities/hogextract.1, utilities/mvlcreate.1,
966 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
967 add man pages, distribute utility programs in new d2x-common deb
969 * rpm/d2x.spec.in: updated rpm spec file
971 2003-08-02 Bradley Bell <btb@icculus.org>
973 * cfile/cfile.c: update raw_position in cfputc and cfputs
975 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
977 * main/piggy.c: make error message more friendly
979 * main/piggy.c: simplify copying of bitmap flags
981 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
984 * cfile/cfile.c: revert to always using custom fgets
986 * main/endlevel.c, main/mission.c: handle missing exit sequence
987 components gracefully
989 * main/playsave.c: comments
991 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
993 * cfile/cfile.c: update raw_position in cfwrite
995 * main/network.c: comments/formatting
997 2003-06-22 Bradley Bell <btb@icculus.org>
999 * cfile/cfile.c: use standard fgets for non-archive files
1001 * main/movie.c: use con_printf for missing movie warning
1003 2003-06-18 Bradley Bell <btb@icculus.org>
1005 * main/movie.c: fixed cfile conversion of movielib code
1007 * main/console.c, main/hud.c: strip out colors, etc when printing
1010 * include/u_mem.h: fix NDEBUG calloc macro
1012 2003-06-15 Bradley Bell <btb@icculus.org>
1014 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1017 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1018 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1019 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1020 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1021 main/scores.c, main/state.c, main/text.c, misc/args.c,
1022 misc/strio.c: convert file i/o to cfile
1024 2003-06-14 Bradley Bell <btb@icculus.org>
1026 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1027 writing and other modes besides "rb" (mostly taken from
1030 2003-06-09 Bradley Bell <btb@icculus.org>
1032 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1035 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1036 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1039 2003-06-07 Taylor Richards <taylor@icculus.org>
1041 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1043 2003-06-07 Bradley Bell <btb@icculus.org>
1045 * main/console.c: fix non-console build
1047 * main/gamesave.c: comments
1049 * main/bm.c: remove redundant break
1051 2003-06-06 Bradley Bell <btb@icculus.org>
1053 * main/gauges.c, main/kconfig.c: comments/formatting
1055 * console/.cvsignore: added .cvsignore
1057 * main/console.c: can't write to console after it's closed
1059 2003-06-05 Bradley Bell <btb@icculus.org>
1061 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1062 console/internal.c, console/internal.h, include/CON_console.h,
1063 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1064 finish console conversion away from SDL
1066 2003-06-04 Bradley Bell <btb@icculus.org>
1068 * console/CON_console.c, include/CON.console.h, include/console.h,
1069 main/console.c, main/game.c: console conversion to native gr,
1072 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1073 put prototype for gr_bm_bitblt in gr.h
1075 2003-06-03 Bradley Bell <btb@icculus.org>
1077 * console/CON_console.c, console/DT_drawtext.c,
1078 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1079 main/console.c: use native fonts for console
1081 * main/playsave.c: use shorts for short data
1083 2003-06-02 Bradley Bell <btb@icculus.org>
1085 * configure.ac, main/console.c: set console background, fix
1088 2003-06-01 Bradley Bell <btb@icculus.org>
1090 * Makefile.am, arch/sdl/event.c, configure.ac,
1091 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1092 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1093 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1094 main/gamerend.c: added console code (from SDL_console)
1096 2003-05-30 Bradley Bell <btb@icculus.org>
1098 * README: minor update
1100 2003-05-28 Bradley Bell <btb@icculus.org>
1102 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1107 2003-06-06 Bradley Bell <btb@icculus.org>
1109 * main/kconfig.c: fix crash in control menus
1111 * main/gauges.c: force cockpit redraw in opengl
1113 * main/gamerend.c: move ogl swap, so cockpit and console get
1116 2003-06-01 Bradley Bell <btb@icculus.org>
1118 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1122 2003-05-12 Bradley Bell <btb@icculus.org>
1124 * configure.ac: increment version number
1126 * main/bm.c: use con_printf for exit model warnings
1128 * configure.ac: must check for timespec after setting -mno-cygwin
1130 * main/inferno.c: added -nohogdir and -userdir options
1132 * NEWS, main/titles.c: use briefings with no extension
1136 2003-04-30 Bradley Bell <btb@icculus.org>
1138 * configure.ac: have to include time.h when checking for nanosleep
1140 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1143 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1144 increment version number
1146 * main/Makefile.am: make dist fix
1150 2003-04-29 Bradley Bell <btb@icculus.org>
1152 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1155 2003-04-24 Bradley Bell <btb@icculus.org>
1157 * configure.ac: increment version number
1159 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1162 2003-04-24 Ingo van Lil <inguin@gmx.de>
1164 * main/render.c: fix misspellings of NDEBUG
1168 2003-04-14 Bradley Bell <btb@icculus.org>
1170 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1172 2003-04-11 Bradley Bell <btb@icculus.org>
1174 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1179 2003-04-11 Bradley Bell <btb@icculus.org>
1181 * libmve/mveplay.c: use _sleep instead of sleep on win32
1183 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1184 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1185 include/cfile.h, include/error.h, libmve/Makefile.am,
1186 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1187 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1188 utilities/Makefile.am: comments/formatting/dist problems
1190 * configure.ac: use different defines for os x
1192 2003-04-07 Bradley Bell <btb@icculus.org>
1194 * include/error.h, misc/error.c: put some old stuff back in,
1195 eliminate duplicate error messages
1197 * main/text.c: don't die on text not found
1200 * main/inferno.c: print some useful info if hog not found, allow
1201 -help to work if no text available
1203 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1205 * arch/linux/Makefile.am: revert to previous version, so linux
1208 2003-04-03 Bradley Bell <btb@icculus.org>
1210 * main/endlevel.c: fixed exit model scheme yet again
1212 2003-04-02 Bradley Bell <btb@icculus.org>
1214 * misc/error.c: call Int3 on Assert
1216 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1219 * main/wall.c: don't die when trying to toggle nonexistent
1220 segment... vertigo level 10 is buggy!
1222 * main/gamemine.c: comments/formatting
1224 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1226 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1227 main/inferno.c: Allow use of 22K sound samples
1229 2003-03-29 Bradley Bell <btb@icculus.org>
1231 * arch/ogl/gr.c: default to bitmapped reticle
1233 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1234 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1237 * arch/sdl/joy.c: fixed text seen for hats in control config
1240 2003-03-28 Bradley Bell <btb@icculus.org>
1242 * main/bm.c: heh, model nums in vertigo are hardcoded,
1243 N_D2_POLYGON_MODELS can't change
1245 * configure.ac, include/d1x.xpm, include/descent.xpm,
1246 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1249 2003-03-27 Bradley Bell <btb@icculus.org>
1251 * main/text.h: fixed text references for hat directions
1253 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1255 2003-03-26 Bradley Bell <btb@icculus.org>
1257 * main/playsave.c: make d2x keys backward compatible
1259 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1261 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1264 2003-03-26 Bradley Bell <btb@icculus.org>
1266 * main/piggy.c: fix crash when d1 data not present
1268 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1269 read/write from plr file
1271 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1272 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1273 added escort.h header
1275 2003-03-25 Bradley Bell <btb@icculus.org>
1277 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1278 D1_PIGFILE ("descent.pig") macro
1280 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1281 models from d1 pig file
1283 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1284 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1285 really) from d1 pig file
1287 2003-03-23 Bradley Bell <btb@icculus.org>
1289 * main/bm.c: stop extra robots from overwriting exit models
1291 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1292 texture list doesn't get full
1294 * main/bm.c: fix mem leak when reading extra robots
1296 2003-03-21 Bradley Bell <btb@icculus.org>
1298 * main/menu.c: Added option to set movie resolution (mostly works)
1300 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1302 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1303 replacement functions to piggy.c
1305 * main/gameseq.c: attempt to support mac d1 descent.pig
1307 * main/bm.c: fix mem leak
1309 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1310 files, both d1 and d2 oem briefing where showed
1312 * main/inferno.c, main/movie.c: Change the default movie
1313 resolution to "high", implement the option -lowresmovies
1315 2003-03-20 Bradley Bell <btb@icculus.org>
1317 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1319 * main/piggy.c: comments
1321 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1323 * main/gameseq.c: delete duplicate function
1325 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1327 2003-03-19 Bradley Bell <btb@icculus.org>
1329 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1330 (cddb discid) support
1332 * arch/sdl/digi.c, main/kludge.c: implemented
1333 digi_link_sound_to_object3 for looping sounds, other looping stuff
1335 * arch/sdl/gr.c: removing dependencies on stuff in main/
1337 * arch/linux/Makefile.am, arch/linux/init.c,
1338 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1339 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1340 other header cleanups
1342 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1344 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1346 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1347 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1348 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1349 load d1 textures for d1 levels
1351 2003-03-19 Bradley Bell <btb@icculus.org>
1353 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1354 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1355 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1356 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1359 * README: added some OS X info
1361 2003-03-17 Bradley Bell <btb@icculus.org>
1363 * main/newdemo.c: simplify DEMO_FILENAME macro
1365 * main/console.c, main/game.c: enable experimental console support
1367 * main/gamerend.c: fixed location of fps meter in multi
1369 2003-03-16 Bradley Bell <btb@icculus.org>
1371 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1372 also look in shared data dir for demos
1374 * main/newdemo.c, main/newdemo.h: comments/formatting
1376 2003-03-15 Christopher Thielen <chris@luethy.net>
1378 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1379 thinking d2 cd is always present
1381 2003-03-15 Bradley Bell <btb@icculus.org>
1383 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1386 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1389 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1390 gr_init. don't really know why this works, though
1392 2003-03-14 Bradley Bell <btb@icculus.org>
1394 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1396 * unused/bios/rbaudio.h: removed duplicate file
1398 2003-03-14 Christopher Thielen <chris@luethy.net>
1400 * arch/sdl/rbaudio.c: stop cd audio when exiting
1402 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1404 * main/gamecntl.c: add comments to the "only matt knows" cheats
1406 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1408 * main/gamemine.c: formatting, better texture conversion for d1
1411 2003-03-14 Bradley Bell <btb@icculus.org>
1413 * main/piggy.c: must swap all mac version pigfiles
1415 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1416 main/multi.c: formatting, minor cleanups
1418 * 2d/rle.c: need to swap line_size on bigendian machines
1420 * main/mission.c, main/mission.h: detect mac full version hogfile
1422 2003-03-13 Bradley Bell <btb@icculus.org>
1424 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1425 added joy/mouse sensitivity slider, increased range to 16, and
1428 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1431 * arch/linux/Makefile.am: removed extra backslash
1433 * TODO, installation.txt: updated some documentation
1435 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1436 menu, with maxfps option
1438 2003-03-12 Bradley Bell <btb@icculus.org>
1440 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1442 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1443 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1444 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1445 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1446 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1447 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1448 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1449 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1450 arch/linux/include/music.h, arch/linux/include/serial.h,
1451 arch/linux/include/ukali.h: formatting
1453 2003-03-11 Chris Arena <ccarena@cox.net>
1455 * main/menu.c: fixed brightness slider
1457 2003-03-01 Bradley Bell <btb@icculus.org>
1459 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1460 robots and animated bitmaps work, but colors are messed up
1462 2003-02-28 Bradley Bell <btb@icculus.org>
1464 * main/player.h: whitespace
1466 * main/automap.c, main/cntrlcen.c, main/collide.c,
1467 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1468 descent.hog is present, d1 becomes mission 0)
1470 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1471 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1472 arch/win32/winnet.c: MinGW compiles with network enabled again,
1473 but still doesn't work
1477 2003-02-28 Bradley Bell <btb@icculus.org>
1479 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1480 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1481 many opengl glitches
1483 2003-02-27 Bradley Bell <btb@icculus.org>
1485 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1486 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1487 main/network.c, main/network.h: noted that hoard.ham is only needed
1488 for multiplayer HOARD games, and should not be equated with
1489 "vertigo". put HoardEquipped() back in network.c.
1491 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1492 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1493 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1494 use timer_delay instead of d_delay
1496 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1498 * main/render.c: added replacement qsort for solaris
1500 2003-02-26 Bradley Bell <btb@icculus.org>
1502 * main/gamemine.c: texture conversion for d1 shareware
1504 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1506 * main/gamemine.c: better texture conversion for d1 levels
1508 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1510 * main/kconfig.c: fix joystick support under MinGW
1512 2003-02-26 Bradley Bell <btb@icculus.org>
1514 * main/playsave.c: fix swapping glitch
1516 * configure.ac, readme.txt: clean stuff up, getting ready for
1519 * main/titles.c: begin support for rendering spinning robots in
1522 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1525 * main/gamemine.c: load d1 shareware levels!
1527 2003-02-25 Bradley Bell <btb@icculus.org>
1531 * autogen.sh: add warning about old auto* versions, use
1534 2003-02-24 Bradley Bell <btb@icculus.org>
1536 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1537 briefings mostly working
1539 * main/movie.c, main/titles.c: fixed some more briefing glitches
1541 2003-02-23 Bradley Bell <btb@icculus.org>
1543 * main/movie.c: fixed crash when using shareware data files
1546 * arch/sdl/digi.c: fix crash on non-existent sounds
1547 (i.e. shareware data)
1549 2003-02-22 Bradley Bell <btb@icculus.org>
1551 * main/titles.c: fixed fullscreen toggle in briefings
1553 2003-02-21 Bradley Bell <btb@icculus.org>
1555 * configure.ac: check for mingw when enabling nasm
1557 * main/playsave.c: enable loading player files of either byte
1560 2003-02-20 Bradley Bell <btb@icculus.org>
1562 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1564 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1565 #343, not "rest of solution to bug #344"
1567 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1570 * main/kludge.c: partial solution to bug #344
1572 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1574 * compilerdefs.txt: added linux/mips info
1576 * ChangeLog: clean up changelog
1578 2003-02-19 Bradley Bell <btb@icculus.org>
1580 * libmve/mveplay.c: os x needs nanosleep prototype.
1582 2003-02-18 Bradley Bell <btb@icculus.org>
1584 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1586 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1587 to disable/enable audio
1589 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1591 * main/: movie.h, titles.c: make sure movie's palette is set before
1592 writing briefing text. Fixes bug #359
1594 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1597 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1598 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1601 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1604 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1605 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1606 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1609 * include/libmve.h: blah
1611 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1613 * main/render.c: 2nd attempt to fix solaris qsort bug
1615 2003-02-18 Bradley Bell <btb@icculus.org>
1617 * configure.ac, include/pstypes.h: put alignment detection in
1620 2003-02-17 Bradley Bell <btb@icculus.org>
1622 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1623 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1624 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1625 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1626 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1627 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1628 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1629 moved mve stuff to separate subdir
1631 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1632 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1633 mve code. Fixes (at least) bugs #41, #348, and #350.
1635 2003-02-14 Bradley Bell <btb@icculus.org>
1637 * main/Makefile.am: no more Makefile.mveplay. again
1639 * main/mveplay.c: typo
1641 2003-02-13 Bradley Bell <btb@icculus.org>
1643 * utilities/mvlextract.c: uint -> unsigned int
1645 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1646 standalone mveplayer, win32 support
1648 * main/movie.c: random bugfixes, win32 support
1650 * arch/sdl/Makefile.am: formatting
1652 * configure.ac: disable networking on mac/win for now
1654 * main/newmenu.c: comments
1656 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1658 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1659 redundant swap functions.
1661 2003-02-13 Bradley Bell <btb@icculus.org>
1663 * ChangeLog: update changelog
1665 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1667 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1668 polymodel alignment issues.
1670 2003-02-13 Bradley Bell <btb@icculus.org>
1672 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1673 fix various little bugs
1675 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1676 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1678 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1681 * README.utils: new file
1683 * main/: mve_main.c, mveplay.c: more movie fixes
1685 * README: updated README
1687 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1689 2003-02-12 Bradley Bell <btb@icculus.org>
1691 * utilities/mvlextract.c: bigendian mvl support
1693 * main/mveplay.c: formatting, stuff
1695 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1696 truecolor mve support, standalone mveplayer
1698 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1699 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1700 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1701 standalone mveplayer
1703 2003-01-22 Bradley Bell <btb@icculus.org>
1705 * include/: interp.h, interp.h: restore prototype for
1706 swap_polygon_model_data
1708 2003-01-21 Bradley Bell <btb@icculus.org>
1710 * main/piggy.c: use memcpy to avoid alignment problem
1712 * compilerdefs.txt: updated some defs, added sunos/sparc
1714 2003-01-15 Bradley Bell <btb@icculus.org>
1716 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1718 * main/gamemine.c: attempting to support d1 shareware
1720 * compilerdefs.txt: update defs
1722 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1724 * main/mveplay.c: fix several bugs, comments, formatting.
1726 2003-01-15 Bradley Bell <btb@icculus.org>
1728 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1729 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1730 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1731 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1734 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1735 formatting, comments
1737 2003-01-11 Bradley Bell <btb@icculus.org>
1739 * main/: mission.c, mission.h: attempt to support d1 for mac
1742 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1744 * main/object.h: foo
1746 2003-01-09 Bradley Bell <btb@icculus.org>
1748 * main/movie.c: use ifdef around gr_toggle_fullscreen
1750 2003-01-07 Bradley Bell <btb@icculus.org>
1752 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1753 main/mission.h: don't need .msn file for descent.hog anymore
1757 2003-01-06 Bradley Bell <btb@icculus.org>
1759 * main/mission.h, main/mission.c: comments
1761 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1764 2003-01-03 Bradley Bell <btb@icculus.org>
1766 * utilities/: txb2txt.c, txt2txb.c: remove old files
1768 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1770 * main/polyobj.c: attempt to make read_model_file
1773 * main/menu.c: move vertigo text
1775 2003-01-02 Bradley Bell <btb@icculus.org>
1777 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1778 main/polyobj.h: cleanup alignment changes
1780 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1781 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1782 main/object.h: fix alignment issues on sparc
1784 * cvshowto.txt: update cvs info
1788 * 2d/rle.c: make rle_swap handle RLE_BIG
1790 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1792 * main/render.c: workaround solaris qsort bug
1794 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1796 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1797 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1799 * arch/linux/Makefile.am: enabled linux joystick, kali
1801 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1802 arch/sdl/event.c: enabled linux joystick
1804 2002-12-31 Bradley Bell <btb@icculus.org>
1806 * main/gamemine.c: simplified warning msg
1808 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1810 * main/render.h: fix compiler warning
1812 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1814 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1816 2002-12-24 Bradley Bell <btb@icculus.org>
1818 * main/mission.c: fixes an infinite loop which was caused by d2x
1819 thinking d2demo was a descent 1 mission
1821 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1823 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1825 2002-12-24 Bradley Bell <btb@icculus.org>
1827 * main/render.c: comments
1829 2002-10-30 Bradley Bell <btb@icculus.org>
1831 * main/inferno.c: add help for -hogdir option
1833 * main/inferno.c: added -hogdir option
1835 2002-10-28 Bradley Bell <btb@icculus.org>
1837 * main/: inferno.c, menu.c: enabled Vertigo displays
1839 * include/3d.h: typo
1841 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1843 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1844 main/netmisc.c, main/network.c: simplify and eliminate redundant
1847 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1849 * maths/fixc.c: fix infinite loop in quad_sqrt.
1851 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1852 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1854 2002-10-12 Bradley Bell <btb@icculus.org>
1856 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1858 2002-10-11 Bradley Bell <btb@icculus.org>
1860 * main/hud.c: make hud_message work correctly
1862 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1865 * main/network.c: formatting, small fixes
1867 2002-10-10 Bradley Bell <btb@icculus.org>
1869 * main/netmisc.h: no swap_object for little-endian
1871 * main/: netmisc.h, network.c: use macros to simplify network
1874 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1877 * main/inferno.c: enable loading screen for mac shareware with
1880 * main/netmisc.c: whitespace
1882 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1885 * main/hud.c: whitespace
1887 * configure.ac: remove shareware build, add macdata build
1889 * main/songs.c: whitespace
1891 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1892 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1895 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1898 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1900 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1901 comments, formatting, etc.
1903 * iff/iff.c: fix bigendian iff loading.
1905 2002-10-03 Bradley Bell <btb@icculus.org>
1907 * utilities/txb2tex.c: typo
1909 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1910 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1913 * arch/sdl/mouse.c: whitespace
1915 2002-09-19 Bradley Bell <btb@icculus.org>
1917 * main/kconfig.c: fix a oops, add old logs
1919 * main/kconfig.c: support for >3 mouse buttons
1921 2002-09-18 Bradley Bell <btb@icculus.org>
1923 * include/gr.h: fix palette swap define
1925 2002-09-14 Bradley Bell <btb@icculus.org>
1927 * main/titles.c: load hires briefing screen if lores doesn't exist
1928 (i.e. vertigo) and MenuHires=0
1930 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1932 * main/: multi.h, network.h: pack some structures for ipx
1935 2002-09-14 Bradley Bell <btb@icculus.org>
1937 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1938 and load_endlevel_data() to expect newline-terminated strings, fix
1939 load_game_data to read null-terminated string for
1942 2002-09-07 Bradley Bell <btb@icculus.org>
1944 * main/newmenu.c: added error message
1946 * main/menu.h: enable -nohires with mac shareware
1948 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1950 * 2d/font.c: enable 0/255 palette swap for fonts
1952 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1955 * 2d/2dsline.c: fix ogl blooper
1957 2002-09-05 Bradley Bell <btb@icculus.org>
1959 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1962 * include/strutil.h: need string.h for strcasecmp
1964 * include/rle.h: okay, maybe it needs to be this way
1966 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1968 * 2d/scalec.c: more stuff from d2src
1970 * 2d/rle.c: more stuff from d2src, formatting
1972 * 2d/font.c: useless cruft
1974 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1976 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1979 2002-09-04 Bradley Bell <btb@icculus.org>
1981 * include/grdef.h: fix compiler warnings
1983 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1985 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1988 * main/game.c: we want the mac ibitblt for everything but dos and
1991 * main/texmerge.c: these routines are in tmerge.c
1993 * main/credits.c: enable credits for mac and oem data
1995 * main/bm.c: use either exit.ham or exit.pofs
1997 * include/ibitblt.h: enable some more code from d2src
1999 * include/gr.h: enable mac ubitblt_double
2001 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2003 * include/grdef.h: moved some inline asm from linear.h
2005 * 2d/ibitblt.c: brought in line with original d2 version
2007 * 2d/bitblt.c: reverted to original d2 version of this file, then
2008 added d1x enhancements
2010 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2012 * 2d/linear.h: moved these back to their original locations
2015 * main/mveplay.c: close some memory holes, speed up palette loading
2017 * main/movie.c: added fullscreen toggle while playing movies
2019 * main/inferno.c: comment out -superhires help text (always on)
2021 * include/timer.h: added approx_fsec_to_usec macro
2023 * arch/sdl/joy.c: fix compiler warning
2025 2002-09-01 Bradley Bell <btb@icculus.org>
2027 * main/network.c: oops
2029 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2031 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2032 timer_get_fixed_seconds
2036 2002-08-31 Bradley Bell <btb@icculus.org>
2038 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2041 * main/multi.h: network endian stuff
2043 * 2d/font.c, include/gr.h: fast file i/o for font headers
2045 * arch/win32/arch_ip.cpp: unused file
2047 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2048 bigendian networking fixes
2050 * main/menu.c: make net menu more accurate, also make superhires
2053 * include/pstypes.h: better to have __pack__ all the time, I think.
2054 needed for networking, e.g.
2056 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2059 * arch/win32/Makefile.am: unused file
2063 2002-08-30 Bradley Bell <btb@icculus.org>
2065 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2067 * main/: newmenu.h, titles.c: formatting
2069 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2070 main/multi.h: networking works, finally
2072 * TODO: added TODO file
2074 * arch/linux/arch_ip.cpp: unused fine
2076 * README: network sorta working
2078 * main/: Makefile.am, multi.c, network.c, network.h: more
2081 * main/menu.c: load builtin mission correctly
2083 * main/inferno.c: documentation
2085 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2088 * main/Makefile.mveplay: don't need no more
2090 2002-08-29 Bradley Bell <btb@icculus.org>
2092 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2093 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2094 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2097 * include/ipx_drv.h: more network fixing
2099 * arch/linux/include/ipx_drv.h: more network fixing
2101 * include/ipx.h: formatting
2103 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2105 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2106 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2107 main/inferno.c: fixed networking fuck-up?
2109 * Makefile.am: moved mingw info to README
2111 * README, mingw32.txt: moved mingw info to README
2113 2002-08-27 Bradley Bell <btb@icculus.org>
2115 * utilities/mvlextract.c: allow specifying file to extract
2117 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2120 * utilities/hogextract.c: allow specifying file to extract
2122 * main/mission.c: Have to get mission_num _after_ promoting...
2124 * main/: gameseq.c, titles.c: beginning d1 briefing support
2126 * descent.msn: beginning d1 briefing support
2128 * main/: titles.c, titles.h: d1-style mission briefings
2130 * main/piggy.h: whitespace
2132 * main/movie.c: beginning robot movie support, fall back on lo/hi
2133 res if hi/lo not available
2135 * main/mission.c: added Builtin_mission_num for builtin mission,
2136 D1Hogdir, d1-style mission briefings
2138 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2141 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2142 (for d1 missions that need d1 data)
2144 * 2d/ibitblt.c: whitespace
2146 2002-08-26 Bradley Bell <btb@icculus.org>
2148 * utilities/mvlcreate.c: oops
2150 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2153 * utilities/hogextract.c: added [v]iew option
2155 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2157 * main/titles.c: fix writable string, disable DumbAdjust thing
2159 * main/polyobj.h: whitespace
2161 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2164 * main/movie.c: read movies from AltHogDir, other fixes
2166 * main/: mission.c, mission.h: fix bug w/mission filename
2168 * main/gameseq.c: comments
2170 * main/digi.h: whitespace n stuff
2172 * include/mve_audio.h: added audio flag macros
2174 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2179 2002-08-23 Bradley Bell <btb@icculus.org>
2181 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2184 * Makefile.am: remove d2demo.mn2
2186 * cfile/cfile.c, include/cfile.h: add cfile_size function
2188 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2189 eliminate need for .mn2 files for oem and demo
2191 2002-08-22 Bradley Bell <btb@icculus.org>
2193 * main/bm.c: fix for vertigo
2195 * main/menu.h: make OEM menu pcx available
2197 * 2d/rle.c: merge with original d2 file
2199 * Makefile.am, configure.ac: let mission files get installed by
2202 2002-08-17 Bradley Bell <btb@icculus.org>
2204 * configure.ac: make FAST_FILE_IO the default on little-endian
2207 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2209 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2212 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2214 * main/: game.c, menu.c, mission.c: promote builtin missions.
2216 2002-08-15 Bradley Bell <btb@icculus.org>
2218 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2219 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2221 * utilities/.cvsignore: added cvsignore
2223 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2226 * main/piggy.c: mac data file loading
2228 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2229 transparency and swap 0/255 correctly for mac data files
2231 2002-08-13 Bradley Bell <btb@icculus.org>
2233 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2234 to utilities to avoid conflict with c++ std lib <utility>
2236 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2237 txt2txb.c: moved utility to utilities to avoid conflict with c++
2240 * Makefile.am, configure.ac: add utilities
2242 2002-08-09 Bradley Bell <btb@icculus.org>
2244 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2247 2002-08-08 Bradley Bell <btb@icculus.org>
2249 * main/inferno.c: comments
2251 * main/: newmenu.c, songs.c: mac demo datafile support
2253 * installation.txt: update
2255 * main/gamesave.c: use lowercase for consistency
2257 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2258 models for other than d2demo
2260 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2262 * main/gamemine.c: formatting, better d1 texture conversion
2264 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2265 main/mission.h: recognize .msn mission files.
2267 2002-08-07 Bradley Bell <btb@icculus.org>
2269 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2270 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2271 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2272 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2273 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2274 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2277 2002-08-06 Bradley Bell <btb@icculus.org>
2279 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2281 * main/Makefile.am: formatting
2283 * 2d/font.c: make gr_remap_font just reload the whole thing
2285 * configure.ac: formatting
2287 * Makefile.am: added d2demo.mn2
2289 * d2demo.mn2: mission file for shareware
2291 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2292 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2294 * main/sounds.h: shareware stuff, whitespace
2296 * main/: polyobj.c, polyobj.h: more fast i/o macros
2298 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2301 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2302 endlevel stuff to non-shareware, allow movies/endlevel for
2305 * main/cntrlcen.c: typo
2307 * main/bm.h: use global Piggy_hamfile_version
2309 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2310 macros, use global Piggy_hamfile_version
2312 * main/Makefile.am: terrain and movie stuff always used now
2314 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2317 * main/: gamemine.c, gamesave.c: load DMB levels
2319 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2320 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2322 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2324 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2326 2002-08-04 Bradley Bell <btb@icculus.org>
2328 * main/inferno.c: shareware stuff, formatting
2330 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2332 * arch/sdl/gr.c: don't need to set mode in gr_init
2334 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2336 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2339 * Makefile.am, descent.mn2: added mission file for descent 1
2341 2002-08-02 Bradley Bell <btb@icculus.org>
2343 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2344 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2345 main/piggy.h, misc/error.c: junk
2347 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2348 render.h, scores.c, scores.h, terrain.c: shareware stuff
2350 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2351 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2352 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2353 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2354 main/weapon.c, main/weapon.h: fast i/o macros
2356 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2358 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2359 main/gamemine.h, main/gamesave.c: load d1 levels
2361 2002-07-30 Bradley Bell <btb@icculus.org>
2363 * configure.ac: oops
2365 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2368 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2369 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2370 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2371 main/piggy.c, main/titles.c: support shareware datafiles!
2373 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2374 piggy.c: SHAREWARE fixes
2376 2002-07-29 Bradley Bell <btb@icculus.org>
2378 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2379 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2380 misc/fileutil.c: Portability - OS X support
2382 2002-07-27 Bradley Bell <btb@icculus.org>
2384 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2385 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2386 segment.h: portability
2388 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2389 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2390 main/wall.h: portabilization
2392 * 2d/font.c, include/gr.h: portability
2394 2002-07-26 Bradley Bell <btb@icculus.org>
2396 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2398 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2400 * main/player.c: foo
2402 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2404 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2405 misc/fileutil.h: portable file i/o utils
2407 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2408 writable string anymore... / formatting
2410 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2411 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2412 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2413 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2414 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2415 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2416 portable-izing file loading routines
2418 2002-07-24 Bradley Bell <btb@icculus.org>
2420 * main/mveplay.c: correctly play files with 16bit uncompressed
2421 audio, mem checking, etc
2423 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2426 2002-07-23 Bradley Bell <btb@icculus.org>
2428 * misc/Makefile.am: unused file
2430 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2431 main/sounds.h: remove experimental nmovie stuff
2433 * main/movie.c: add some debugging output
2435 2002-07-22 Bradley Bell <btb@icculus.org>
2437 * main/: console.c, state.c: simplified header
2439 * main/movie.c: enable mveplay audio
2441 * main/old/movie.c: moved to main/
2443 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2444 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2445 main/mvelib.c, main/mveplay.c: initial movie support
2447 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2448 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2449 include/ogl_init.h, include/pstypes.h, main/console.c,
2450 main/state.c, mem/mem.c: OS X stuff
2452 * configure.ac: OS X and movie stuff
2454 2002-07-19 Bradley Bell <btb@icculus.org>
2456 * compilerdefs.txt: OSX defs
2458 2002-07-18 Bradley Bell <btb@icculus.org>
2460 * main/inferno.c: use simpler rcs tags
2462 * autogen.sh: keep Changelog in cvs (and use --accum)
2464 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2465 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2466 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2467 main/songs.c: changed cdrom->rbaudio
2469 * include/rbaudio.h: moved to /include
2471 2002-07-17 Bradley Bell <btb@icculus.org>
2473 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2474 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2475 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2476 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2477 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2478 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2479 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2480 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2481 3d/setup.c: use simpler rcs tags
2486 2002-07-17 Bradley Bell <btb@icculus.org>
2488 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2490 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2492 * debian/rules: don't need readme's
2494 * debian/rules: move d1x license to COPYING, license clarifications
2496 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2497 license to COPYING, license clarifications
2499 * debian/rules: fix debian docs
2501 * debian/rules: fix debian manpages
2503 * debian/d2x-sdl.menu: fix debian menu
2505 * debian/rules: link to undocumented man page for debs
2507 * Makefile.am, configure.ac, debian/control, debian/copyright,
2508 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2509 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2510 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2513 2002-07-16 Bradley Bell <btb@icculus.org>
2515 * debian/: rules, changelog.in: deb stuff
2517 * configure.ac: cleaner nasm detection
2519 * debian/: changelog.in, control, rules: deb stuff
2521 * README, installation.txt: typos, stuff
2523 * configure.ac: better #defines
2525 * configure.ac: whitespace
2527 * configure.ac: better documentation
2529 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2530 SDL_JOYSTICK not needed
2532 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2534 * configure.ac: need higher SDL for joystick
2536 * debian/: control, rules: deb stuff
2538 * arch/sdl/joy.c: old junk
2540 * Makefile.am, configure.ac: automake updates
2542 * main/: inferno.c, text.c: don't use althogdir on non-unix
2544 * configure.ac: more autoconf updates
2546 * misc/strutil.c: better strrev
2548 * main/inferno.c: need limits.h on mingw also
2550 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2553 2002-04-19 Bradley Bell <btb@icculus.org>
2555 * main/network.c: let hoard.ham be a cfile
2557 * main/text.c: better error message when hog not found
2561 2002-03-23 Bradley Bell <btb@icculus.org>
2563 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2564 arch/sdl/Makefile.am: Use SDL joystick automatically
2566 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2568 2002-03-05 Bradley Bell <btb@icculus.org>
2570 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2573 2002-02-23 Bradley Bell <btb@icculus.org>
2575 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2577 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2578 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2579 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2580 main/editor/Makefile.am: moved includes to include
2582 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2584 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2585 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2586 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2589 * main/game.c: disabled cockpit for OGL, formatting
2591 * 2d/ibitblt.c: formatting
2593 2002-02-16 Bradley Bell <btb@icculus.org>
2595 * include/oldsdl.h: check for older macros
2597 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2598 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2599 allow older sdl versions
2601 2002-02-15 Bradley Bell <btb@icculus.org>
2603 * main/: automap.c, automap.h, inferno.c: automap resolution now
2606 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2608 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2609 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2610 win32/include/key_arch.h: never mind - that would be pointless
2612 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2613 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2614 win32/include/key_arch.h: copied files from d1x
2616 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2617 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2619 * main/multipow.c: need conf.h
2621 * arch/win32/Makefile.am: new file
2623 * include/pstypes.h: added u_int16_t (needed in base_ip)
2625 * arch/win32/arch_ip.cpp: copied from d1x
2627 2002-02-14 Bradley Bell <btb@icculus.org>
2629 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2631 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2632 main/netlist.c: Added hotkeys to toggle fullscreen mode
2634 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2635 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2637 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2638 reorder.h: Lotsa networking stuff from d1x
2640 2002-02-13 Bradley Bell <btb@icculus.org>
2642 * include/gr.h, main/game.c: Fullscreen toggle stuff
2644 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2647 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2648 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2651 2002-02-11 Bradley Bell <btb@icculus.org>
2653 * main/bm.c: use portable loader if bigendian
2655 * include/pstypes.h: don't define bool for c++
2657 * include/cfile.h: extern AltHogDir stuff
2659 * include/byteswap.h: use WORDS_BIGENDIAN
2661 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2663 * main/vers_id.h: added D2X_IVER
2665 * misc/args.c: don't use d1x.ini
2667 * Makefile.am: rpm stuff
2669 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2672 2002-02-09 Bradley Bell <btb@icculus.org>
2674 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2676 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2678 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2681 2002-02-06 Bradley Bell <btb@icculus.org>
2683 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2684 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2685 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2687 * debian/: changelog.in, control, copyright, d2x-gl.files,
2688 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2692 2002-02-02 Bradley Bell <btb@icculus.org>
2694 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2696 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2697 Enabled RELEASE option
2699 2002-01-31 Bradley Bell <btb@icculus.org>
2701 * Makefile.am, configure.ac: specify prerequisite versions of
2702 autoconf and automake
2704 2002-01-29 Bradley Bell <btb@icculus.org>
2706 * main/mission.c: RCS header added
2708 * main/inferno.c: update copyright date
2710 * main/mission.c: allow missions to be in AltHogDir
2712 * configure.ac: Display results of configure
2714 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2717 2002-01-28 Bradley Bell <btb@icculus.org>
2719 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2720 Data files now go in DATADIR/games/d2x, user files now go in
2723 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2725 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2726 files now go in ~/.d2x
2728 2002-01-24 Bradley Bell <btb@icculus.org>
2730 * configure.ac: fix nasm not found error message
2732 2002-01-18 Bradley Bell <btb@icculus.org>
2734 * configure.in: getting rid of old configure.in
2736 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2737 main/movie.c: Movie playing kludgey stuff
2739 * misc/args.c: formatting
2741 * main/inferno.c: allow -h for help
2743 * include/error.h: don't die on int3, unless -debug given
2745 * mingw32.txt: more stuff
2747 2001-12-29 Bradley Bell <btb@icculus.org>
2749 * Makefile.am: Got rid of thinking.txt
2751 * main/inferno.c: document -nomovies option
2753 2001-12-28 Bradley Bell <btb@icculus.org>
2755 * main/titles.c: formatting, put some code into place for rendering
2756 of robots during briefings
2758 2001-12-27 Bradley Bell <btb@icculus.org>
2762 2001-12-23 Craig Hadady <chadady@iglou.com>
2764 * 2d/rle.c: fixed bug in dummy array.
2766 2001-12-03 Bradley Bell <btb@icculus.org>
2768 * arch/sdl/init.c: fix formatting
2770 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2771 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2772 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2773 and sdl joystick stuff
2775 2001-11-30 Bradley Bell <btb@icculus.org>
2777 * thinking.txt: not needed
2779 2001-11-27 Bradley Bell <btb@icculus.org>
2781 * cygconf, mingw32.txt: use sdl from source on cygwin
2783 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2784 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2785 SDL_CFLAGS to CFLAGS
2787 2001-11-27 Bradley Bell <btb@icculus.org>
2791 2001-11-14 Bradley Bell <btb@icculus.org>
2793 * texmap/scanline.c: use optimization flags as texmap default
2795 * NEWS: mouse wheel, etc
2797 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2798 wheel to emulate 3rd axis
2800 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2802 * include/error.h: kludge to ungrab mouse when we hit an int3
2804 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2805 __ENV_MSDOS__ to __MSDOS__
2807 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2810 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2813 * arch/sdl/digi.c: implemented digi_set_volume
2815 * include/grdef.h, main/config.c, misc/d_io.c: change
2816 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2818 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2819 main/piggy.c: use MAKE_SIG
2821 * installation.txt: update
2823 * configure.ac: new file
2825 * arch/sdl/joydefs.c: #include pstypes.h
2827 * arch/sdl/init.c: SDL joystick stuff
2829 * acconfig.h: adjust MINGW defines
2831 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2832 controls menu now works
2834 2001-11-13 Bradley Bell <btb@icculus.org>
2836 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2839 * Makefile.am: New file
2841 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2844 * compilerdefs.txt: New file
2846 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2848 2001-11-12 Bradley Bell <btb@icculus.org>
2850 * main/playsave.c: load player files regardless of byte order of
2853 2001-11-11 Bradley Bell <btb@icculus.org>
2855 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2858 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2860 * NEWS: GL savegame thumbnails
2862 * acconfig.h, configure.in: make option for NMOVIES, default to off
2864 2001-11-09 Bradley Bell <btb@icculus.org>
2866 * main/state.c: Enabled savegame thumbnails under OpenGL
2868 * unused/pa_null/pa_enabl.h: remove duplicate header
2870 * misc/args.c: use d2x.ini for option file
2872 * mem/mem.c: Move mem_realloc inside the ifdef
2874 * main/menu.c: fix 640x400 menu text
2876 * main/inferno.c: added documentation
2878 * main/endlevel.c: fix warnings
2880 * arch/ogl/gr.c: Get rid of gl spew
2882 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2884 * acconfig.h: Define __SDL__ for mingw
2886 2001-11-08 Bradley Bell <btb@icculus.org>
2888 * 2d/font.c: free OGL font data when rereading
2890 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2891 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2892 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2893 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2894 main/weapon.h: Enabled shareware build, endlevel flythrough
2897 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2898 of use for shareware build
2900 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2903 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2905 2001-11-05 Bradley Bell <btb@icculus.org>
2907 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2910 * include/3d.h: Add comment
2912 2001-11-04 Bradley Bell <btb@icculus.org>
2914 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2917 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2920 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2922 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2923 main/hudmsg.h: Enable d1x-style hud_message
2925 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2927 * 2d/font.c: re-init ogl fonts after remapping colors.
2929 2001-11-02 Bradley Bell <btb@icculus.org>
2931 * misc/Makefile.am: remove byteswap.h (duplicate header)
2933 * 2d/font.c: fixed gr_remap_font, minor stuff
2935 * configure.in: take out -O2 if doing debug build
2937 * main/bm.c: formatting
2939 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2941 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2942 macros, get rid of functions
2944 2001-11-01 Bradley Bell <btb@icculus.org>
2946 * misc/byteswap.h: removed duplicate header
2948 2001-10-31 Bradley Bell <btb@icculus.org>
2950 * NEWS, main/automap.c: automap works in opengl
2952 * NEWS, configure.in: Added news
2954 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2956 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2958 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2959 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2960 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2962 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2964 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2966 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2967 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2969 2001-10-27 Bradley Bell <btb@icculus.org>
2971 * main/inferno.c: added some documentation
2973 2001-10-25 Bradley Bell <btb@icculus.org>
2975 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2978 * Makefile.am, configure.in, arch/Makefile.am,
2979 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2980 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2981 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2982 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2983 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2984 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2985 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2986 it's ugly, but It'll be easier to sync with d1x.
2988 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2989 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2990 main/editor/Makefile.am: attempt at support for editor, makefile
2993 * misc/d_delay.c: formatting fix
2995 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2996 tmappent.S, tmapppro.S: adding support for runtime selection of
2999 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3000 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3001 including multi.h and network.h, fix backslashes, fix compiler
3004 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3005 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3006 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3007 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3008 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3009 including multi.h and network.h, fix backslashes
3011 * include/pstypes.h: added typedef for u_int64_t on mingw
3013 * include/3d.h: added prototype for g3_uninit_polygon_model
3015 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3017 2001-10-24 Bradley Bell <btb@icculus.org>
3019 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3020 arch subdirs, as in d1x.
3022 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3023 earlier style until i understand automake 1.5 better. remove input
3026 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3027 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3028 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3029 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3030 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3031 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3032 Moved input stuff to arch subdirs, as in d1x.
3034 * NEWS, configure.in: blah blah
3036 2001-10-23 Bradley Bell <btb@icculus.org>
3038 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3040 * texmap/tmapppro.S: no need for #include <conf.h> here
3042 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3045 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3046 file. RCS header added
3048 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3049 #ifdef'ing out the whole file. RCS header added
3051 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3052 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3053 fixes. Now works with automake 1.5 and autoconf 2.52.
3054 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3055 mingw (-grabmouse now works on win32).
3057 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3058 These don't belong in cvs
3062 2001-10-20 Bradley Bell <btb@icculus.org>
3064 * 2d/font.c: Don't free unused variables...
3066 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3069 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3070 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3071 main/Makefile.am: make dist more sensible
3073 * Makefile.am: Kludge for linking on mingw
3075 2001-10-19 Bradley Bell <btb@icculus.org>
3077 * Makefile.am, configure.in, arch/win32/Makefile.am,
3078 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3080 * include/ipx_drv.h: Check for __MINGW32__
3082 * include/i86.h: Imported from d1x
3084 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3086 * arch/dos/modex.asm: Fixed %include
3088 * main/console.c: RCS headers added
3090 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3093 * Makefile.am, main/Makefile.am: Moved final link to top-level
3094 directory instead of main/
3096 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3097 __ENV_LINUX__ to __linux__
3099 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3100 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3101 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3102 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3103 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3104 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3105 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3106 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3107 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3108 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3111 * configure.in: add --enable-xploader, support arch/linux subdir,
3114 * main/inferno.c: conditionalize conf.h
3116 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3118 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3119 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3120 misc/fileutil.h: Partial application of linux/alpha patch.
3122 2001-10-19 Bradley Bell <btb@icculus.org>
3124 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3125 networking in line with d1x, moved some arch/linux_* stuff to
3128 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3129 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3130 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3131 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3134 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3135 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3136 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3137 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3138 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3139 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3140 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3141 linux/include/ukali.h: Brought linux networking in line with d1x,
3142 moved some arch/linux_* stuff to arch/linux/*
3144 * include/ipx_drv.h: Imported from d1x
3146 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3148 * main/ipx_drv.c: Imported from d1x
3150 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3151 main/network.h, main/Makefile.am: Trying to get network working on
3154 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3155 main/Makefile.am: build fixes
3157 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3158 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3159 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3160 starting to get net working.
3162 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3163 conditionalized min,max macros
3165 2001-10-18 Bradley Bell <btb@icculus.org>
3167 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3168 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3169 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3170 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3173 * 2d/2dsline.c: RCS headers added/changed
3175 * configure.in: fix NASMFLAGS bug
3177 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3180 2001-10-17 Bradley Bell <btb@icculus.org>
3182 * NEWS: Fixed the invulnerable robots bug!
3184 * main/collide.c: Fixed the invulnerable robots bug!
3186 2001-10-14 Bradley Bell <btb@icculus.org>
3188 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3191 2001-10-13 Bradley Bell <btb@icculus.org>
3193 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3194 arch/Makefile.am, arch/dos/Makefile.am,
3195 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3196 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3197 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3198 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3199 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3200 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3201 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3202 arch/win32/include/Makefile.am, iff/Makefile.am,
3203 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3204 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3205 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3206 unused/bios/Makefile.am, unused/lib/Makefile.am,
3207 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3208 unused/ui/Makefile.am, unused/vga/Makefile.am,
3209 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3210 automake stuff from "inert" subdirs. And there was much rejoicing.
3212 * Makefile.am, NEWS, configure.in: Stuff
3214 * ChangeLog: removing auto-generated file
3216 * cygconf: Added instructions for mingw32 build
3218 * Makefile.am: renamed INSTALL to installation.txt
3220 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3222 * mingw32.txt: Added instructions for mingw32 build
3224 * configure.in: Enable assembly under mingw32
3226 2001-10-12 Bradley Bell <btb@icculus.org>
3228 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3230 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3231 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3232 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3233 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3234 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3235 to __DJGPP__, since it's built-in.
3237 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3239 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3240 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3244 2001-10-12 Bradley Bell <btb@icculus.org>
3246 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3248 * Makefile.am: make sure cygconf gets archived
3250 * configure.in: Increment version number in preparation for release
3252 * configure.in: Fix detection of opengl
3254 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3255 cygconf, arch/Makefile.am, arch/include/joy.h,
3256 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3257 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3258 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3259 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3260 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3261 Vastly improved compilability.
3263 2001-10-11 Bradley Bell <btb@icculus.org>
3265 * Makefile.am: Added macros/sdl.m4
3267 * autogen.sh: Added macros/sdl.m4
3269 2001-10-09 Bradley Bell <btb@icculus.org>
3271 * main/vers_id.h: Added DESCENT_VERSION constant
3273 * main/inferno.c: Added command-line help.
3275 * include/ogl_init.h: opengl improvments (following d1x changes)
3277 2001-10-07 Bradley Bell <btb@icculus.org>
3279 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3280 arch/ogl/Makefile.am: Remove duplicate headers.
3282 2001-08-02 Thimo Neubauer <thimo@debian.org>
3284 * mem/mem.c: totally crippled the memory manager because it does
3285 not make sense for non-DOS-systems and it would have been too
3286 complicated to get it 64bit clean
3288 2001-06-19 Bradley Bell <btb@icculus.org>
3290 * cvshowto.txt: updated anonymous password
3292 2001-02-08 Bradley Bell <btb@icculus.org>
3294 * COPYING, license.txt: Added d1x license
3296 2001-02-01 Bradley Bell <btb@icculus.org>
3298 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3300 2001-01-31 Bradley Bell <btb@icculus.org>
3302 * configure.in, arch/include/mouse.h, include/pstypes.h,
3303 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3305 * main/polyobj.c: fix typo
3307 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3308 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3309 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3310 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3311 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3312 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3313 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3314 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3315 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3316 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3317 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3318 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3319 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3320 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3321 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3322 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3323 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3324 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3325 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3326 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3327 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3328 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3329 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3330 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3331 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3332 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3335 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3336 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3337 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3338 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3341 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3344 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3345 cross-compiling, and cygwin fixes
3347 2001-01-30 Bradley Bell <btb@icculus.org>
3349 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3350 include/pstypes.h, include/strutil.h, main/Makefile.am,
3351 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3352 needs --without-assembler and --without-network to compile
3354 2001-01-29 Bradley Bell <btb@icculus.org>
3356 * configure.in, main/Makefile.am: Fixes to build system
3358 * main/kconfig.c: fix for non-linux joysticks
3360 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3361 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3362 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3363 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3364 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3365 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3366 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3367 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3368 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3369 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3371 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3372 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3373 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3374 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3375 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3376 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3379 * arch/dos/include/joy.h, arch/dos/include/key.h,
3380 arch/dos/include/mouse.h: Unified input headers.
3382 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3384 2001-01-28 Bradley Bell <btb@icculus.org>
3386 * conf.h.in, configure.in, arch/Makefile.am,
3387 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3388 arch/include/key.h, main/Makefile.am: More header unification...
3390 * main/newdemo.c: Added <ctype.h>
3392 * arch/include/event.h, arch/include/joy.h: unified input headers.
3394 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3395 OpenGL now uses SDL-GL instead of gii
3397 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3399 2001-01-25 Bradley Bell <btb@icculus.org>
3401 * autogen.sh: use "set -e" so execution stops if something goes
3404 2001-01-24 Bradley Bell <btb@icculus.org>
3408 * Makefile.am: Add ChangeLog to dist
3412 2001-01-24 Bradley Bell <btb@icculus.org>
3414 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3416 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3417 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3420 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3421 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3422 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3423 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3424 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3425 arch/Makefile.am, arch/dos/Makefile.am,
3426 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3427 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3428 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3429 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3430 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3431 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3432 unused/Makefile.am, unused/bios/Makefile.am,
3433 unused/lib/Makefile.am, unused/novga/Makefile.am,
3434 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3435 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3436 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3437 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3438 make dist, VPATH builds, ...
3440 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3441 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3442 arch/dos/Makefile.in, arch/linux/Makefile.in,
3443 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3444 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3445 misc/Makefile.in, texmap/Makefile.in: cruft removal
3447 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3450 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3452 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3454 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3457 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3458 added -grabmouse option
3460 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3461 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3462 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3463 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3464 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3465 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3466 main/songs.c, misc/args.c: changed args_find to FindArg
3468 2001-01-22 Bradley Bell <btb@icculus.org>
3470 * configure, main/Makefile.am, main/Makefile.in: configuration
3473 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3474 fix compiler warnings w/opengl
3476 * include/console.h: ggi support
3478 * arch/linux_init.c: svgalib support
3480 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3481 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3482 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3483 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3484 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3485 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3488 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3490 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3491 main/render.c: fix warnings and enable NDEBUG *
3492 arch/svgalib_init.c: svgalib support
3494 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3496 * main/kconfig.c: joystick support
3498 2001-01-21 Bradley Bell <btb@icculus.org>
3500 * cvshowto.txt: new file, taken from d1x webpage
3502 * AUTHORS, README: Taking over as maintainer of d2x
3504 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3506 2001-01-20 Bradley Bell <btb@icculus.org>
3508 * configure, configure.in: Turned -Werror back off by default
3510 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3511 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3512 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3513 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3514 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3515 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3516 main/laser.c, main/multi.c, main/network.c, main/network.h,
3517 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3518 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3519 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3520 warnings, for non-OpenGL on linux, anyway...
3522 2001-01-19 Bradley Bell <btb@icculus.org>
3524 * copying: remove duplicate file
3526 * Import of d2x-0.0.9-pre1
3528 * Import of d2x-0.0.8