1 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
3 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
4 shareware version of descent.hog. This is not yet bug-free
6 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
8 * main/network.c: fix crash introduced with previous change
10 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
12 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
13 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
14 make mission structre memory allocated
16 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
18 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
19 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
20 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
21 delete file compbit.h, move functionality to text.c, modify all
22 previous users of compbit.h to use existing function in text.h
23 * main/inferno.c: remove warning created by the fix for the cfgets
25 * main/bmread.c: add comment
27 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * cfile/cfile.c: declare variable on top of block
30 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
31 main/multi.h, main/network.c: move mission list handling functionality
32 to mission.c, remove unnecessary load_mission calls in menu.c
33 * main/game.c: remove unnecessary build_mission_list call
34 * main/mission.c, main/mission.h: correct comments about anarchy-only
35 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
36 remove explicit uses of mission list
38 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
40 * libmve/mveplay.c: make it compile on Cygwin
42 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
44 * main/config.c: fix bug uncovered by having fgets cut off ending \n
46 * main/text.c: fix crash on Mac OS X, probably fix bug 738
48 * include/mono.h: add mprintf support for carbon (Mac OS 9)
50 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
52 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
53 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
54 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
55 information about the current mission, for easier code refactorisation.
57 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
59 * main/gamemine.c, main/piggy.c: fix bug 1675:
60 use better d2 textures if d1 hog is present but not loadable
62 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
64 * cfile/cfile.c: simplify, reduce number of global vars
66 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
68 * main/gameseg.c: fix bugfix of 2004-05-15
70 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
72 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
74 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
75 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
76 cfgets now always copies the terminating character to the dest buffer.
77 This fixes a bug that occured when reading cmd line args from d2x.ini
79 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
81 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
82 move more old change logs into ChangeLog-old
84 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
85 and Martin Schaffner <maschaffner@gmx.ch>
87 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
88 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
89 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
90 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
91 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
92 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
93 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
94 arch/include/joy.h, arch/win32/include/key.h
95 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
96 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
97 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
98 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
99 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
100 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
101 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
102 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
103 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
104 main/config.c, main/config.h, main/controls.c, main/controls.h
105 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
106 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
107 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
108 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
109 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
110 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
111 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
112 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
113 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
114 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
115 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
116 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
117 main/mission.c, main/mission.h, main/modem.h, main/morph.c
118 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
119 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
120 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
121 main/paging.c, main/paging.h, main/physics.c, main/physics.h
122 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
123 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
124 main/powerup.h, main/render.c, main/render.h, main/robot.c
125 main/robot.h, main/scores.c, main/scores.h, main/screens.h
126 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
127 main/songs.c, main/songs.h, main/sounds.h, main/state.c
128 main/state.h, main/switch.c, main/switch.h, main/terrain.c
129 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
130 main/text.h, main/textures.h, main/titles.c, main/titles.h
131 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
132 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
133 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
134 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
135 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
136 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
138 move old per-file change logs into new file ChangeLog-old
140 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
142 * arch/ogl/ogl.c: enable -gl_mipmap switch
144 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
146 * arch/carbon/descent.r: swap min and max size to correct places
148 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
150 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
152 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
154 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
156 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
158 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
159 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
161 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
162 link) on MPW on Mac OS 9 (carbon)
164 * include/mono.h: disable mprintf on carbon to avoid significant bloat
166 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
168 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
170 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
172 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
174 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
176 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
178 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
179 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
180 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
181 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
182 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
184 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
185 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
186 new files for supporting compilation with MPW for carbon (Mac OS 9)
188 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
190 * main/playsave.c: do not seek while writing, carbon does not like it
192 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
194 * cfile/cfile.c: use portable ffilelength in cfile_size
196 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
197 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
198 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
199 unsigned and signed char, MPW does not like these
201 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
203 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
206 2004-06-01 Bradley Bell <btb@icculus.org>
208 * libmve/mve_main.c: cast malloc function pointer
210 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
211 target to XCode project
213 2004-05-31 Bradley Bell <btb@icculus.org>
215 * include/pstypes.h: fix accidental solaris breakage
217 * main/object.c: fix crash caused by death-cam code
219 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
220 XCode project simplifications, network enabled
222 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
223 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
225 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
228 * English.lproj/InfoPlist.strings, d2x-Info.plist,
229 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
230 d2x.xcode/project.pbxproj: added XCode project files
232 2004-05-22 Bradley Bell <btb@icculus.org>
234 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
237 * rpm/d2x.spec.in: Changed descriptions
239 2004-05-22 Matthew Mueller <donut@dakotacom.net>
241 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
244 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
246 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
247 the win32 code (d1x r1.8, key_arch.c r1.2)
249 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
250 use 32bpp screen mode by default, add option to use 16bpp (d1x
253 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
254 replacement texture paletted->rgb conversion alpha problem (d1x
257 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
258 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
259 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
262 * arch/ogl/gr.c, include/loadgl.h: fix win32
263 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
265 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
266 include/ogl_init.h, main/render.c: opengl hardware
267 super-transparency support using GL_NV_register_combiners (d1x
268 r1.38, r1.41, r1.6, r1.26, r1.7)
270 2004-05-22 Bradley Bell <btb@icculus.org>
272 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
275 2004-05-22 Matthew Mueller <donut@dakotacom.net>
277 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
278 include/ogl_init.h: use GL_RGB for non-transparent textures, and
279 fix fonts not having transparent flag set (wouldn't get paletted)
280 (d1x r1.15, r1.37, r1.40, r1.25)
282 * arch/ogl/ogl.c: don't try to use paletted textures with
283 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
285 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
286 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
289 * 2d/font.c: memset ogl font bitmap data since the copy function
290 leaves some (unused) parts uninitialized, which aggravates
293 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
294 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
297 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
298 screenshots if the entire thing wasn't written in one call to
301 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
302 info not being updated on win32 (d1x r1.11)
304 * arch/win32/digi.c: remove some redundancy by not needing to do
305 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
306 clean up some indenting of DS_release_slot calls. And make
307 DS_release_slot return 1 when a sound is already not playing, in
308 addition to when a sound was killed. (d1x r1.10)
310 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
311 linux version (d1x r1.5)
313 * main/kconfig.c: make next axis config key skip currently
314 allocated axes (d1x r1.11)
316 2004-05-22 David Cleaver <wraithx@morpheus.net>
318 * main/kconfig.c: joy configuration next axis key from WraithX
321 2004-05-22 Bradley Bell <btb@icculus.org>
323 * main/game.c, main/inferno.c: typo
325 2004-05-21 Matthew Mueller <donut@dakotacom.net>
327 * main/game.c, main/game.h, main/inferno.c: make rear view
328 leave_time variable with -rearviewleavetime argument (d1x r1.25,
331 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
333 * main/inferno.c: change -udp documentation to d2x behaviour
335 2004-05-21 Bradley Bell <btb@icculus.org>
337 * include/gr.h: added missing define for menu fullscreen toggle
339 2004-05-21 Matthew Mueller <donut@dakotacom.net>
341 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
342 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
344 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
346 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
347 arch/linux/include/joystick.h: patch from Steven Mueller for using
348 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
350 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
352 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
353 main/physics.c, main/render.c, main/wall.c: file-line for segfault
354 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
356 * arch/win32/digi.c: digisound fixes (d1x r1.7)
358 2004-05-21 Bradley Bell <btb@icculus.org>
360 * main/inferno.c: added -udp documentation from d1x
362 2004-05-20 Bradley Bell <btb@icculus.org>
364 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
366 2004-05-20 David Cleaver <wraithx@morpheus.net>
368 * main/controls.c, main/gamecntl.c, main/kconfig.c,
369 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
370 game.c r1.21, r1.6, r1.4, r1.3)
372 2004-05-20 Bradley Bell <btb@icculus.org>
374 * main/inferno.c: document -ihaveabrokenmouse
376 2004-05-20 Matthew Mueller <donut@dakotacom.net>
378 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
380 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
382 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
383 mouse driver problems (d1x r1.2, r1.2)
385 2004-05-20 Matthew Mueller <donut@dakotacom.net>
387 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
388 join list score crash (d1x r1.8)
390 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
392 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
393 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
396 2004-05-20 Bradley Bell <btb@icculus.org>
398 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
400 * main/inferno.c: integrated some niceautomap stuff from d1x
402 2004-05-20 Matthew Mueller <donut@dakotacom.net>
404 * arch/win32/joyhh.c: fixed the config bug where it'd always put
405 in some weird axis (d1x r1.3)
407 * arch/win32/init.c: set win32 icon to icon from resource file
410 * arch/win32/key.c: win32: fixed space key not working in messages
413 2004-05-20 Bradley Bell <btb@icculus.org>
415 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
418 2004-05-20 Matthew Mueller <donut@dakotacom.net>
420 * main/inferno.c: document -gl_refresh (d1x r1.20)
422 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
423 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
426 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
427 change the arg type for (d1x r1.5)
429 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
431 * arch/win32/digi.c: altsounds (d1x r1.6)
433 2004-05-20 Matthew Mueller <donut@dakotacom.net>
435 * arch/win32/digi.c: fixed a major memory leak and removed a bit
436 of redundancy (d1x r1.5)
438 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
439 fix crashing (d1x r1.4)
441 * arch/win32/digi.c: win32's digi_start_sound was not calling
442 DS_release_slot after setting .playing=0, resulting in a
443 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
445 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
446 apparently it was somehow causing some joysticks (Sidewinder
447 Precision 2) to only turn when the stick was moving, but not when
448 at turned but held stationary. And it was completely unused
449 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
452 * main/game.c: add alt+enter to toggle fullscreen (in addition to
453 previous key combos (d1x r1.29)
455 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
456 g, and b values (d1x r1.15)
458 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
459 sometimes (didn't handle negative palette steps) (d1x r1.34)
461 * arch/ogl/ogl.c: add caching of weapon inner models, screen
462 shatter effects, robot explosions and weapons, and some more
463 always present stuff. Also clean up ogl_cache_weapon_textures
466 2004-05-20 Bradley Bell <btb@icculus.org>
468 * main/kludge.c, main/game.c: move gr_renderstats and
469 gr_badtexture back to game.c
471 2004-05-20 Matthew Mueller <donut@dakotacom.net>
473 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
474 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
476 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
478 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
479 loaded after texture caching stage (d1x r1.34)
481 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
482 for renderstats (d1x r1.33)
484 2004-05-19 Matthew Mueller <donut@dakotacom.net>
486 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
487 main/inferno.c: add anisotropic texture filtering suport (d1x
488 r1.33, r1.32, r1.23, r1.32)
490 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
493 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
494 include/ogl_init.h: utilize hardware multitexturing support if
495 possible (requires GL_NV_texture_env_combine4 extension) (d1x
496 r1.32, r1.30, r1.4, 1.22)
498 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
501 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
503 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
504 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
505 effects in OGL using SetGammaRamp, much faster than the hack that
506 was being used. currently SDL only (though not too hard to add to
507 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
509 * main/menu.c: allow arbitrary (custom) resolution entry in
510 change_res menu (d1x r1.14)
512 2004-05-19 Bradley Bell <btb@icculus.org>
514 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
515 d1x-style res change menu (mostly works)
517 * misc/args.c: use strnicmp instead of strncasecmp
519 2004-05-19 Matthew Mueller <donut@dakotacom.net>
521 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
522 command-line option (d1x r1.27)
524 * main/inferno.c: restore inferno.c initialization of
525 screen_compatible and use_double_buffer to 'normal' values, broken
526 long long ago in one of the high res menu patches (d1x r1.30)
528 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
529 resolutions to be specified on command line (d1x r1.2, r1.29,
530 r1.4) -- doesn't work yet
532 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
534 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
537 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
538 volume song stop/starting (d1x r1.7)
540 2004-05-18 Matthew Mueller <donut@dakotacom.net>
542 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
545 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
546 ogl_ulinec (d1x r1.29)
548 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
550 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
551 bottom are inclusive not exclusive (d1x r1.28)
553 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
554 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
556 * arch/sdl/digi.c: fix typo
558 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
560 * arch/win32/init.c, arch/win32/win32.c: move win32 window
561 creation code from arch_init_start into arch_init to fix weirdness
562 with --help (d1x r1.5, r1.6)
564 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
565 sync issues and lack of midi reset (d1x r1.5)
567 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
570 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
571 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
573 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
576 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
578 2004-05-18 Bradley Bell <btb@icculus.org>
580 * include/vecmat.h: comments/formatting
582 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
584 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
585 include/test.lnk: remove unnecessary files
587 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
588 This enables compilation with gcc 3.1
590 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
592 * main/switch.c: took care of switches triggering single-sided
593 walls (don't try to access the nonexistent adjacent wall via NULL
594 pointers or negative array indices)
596 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
598 * main/wall.c: fix invalid memory access for d1 levels which
599 don't have a corresponding wall behind.
601 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
603 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
604 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
605 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
606 interface header to new header file internal.h
608 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
610 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
611 bitmask for each joystick axis that has sent input data,
612 and will not crash Windows anymore during joystick setup because
613 of for() loop over axis being executed once too often.
615 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
616 gr_remap_mono_font() and call it after loading saved level.
618 * main/laser.c: limit homing missile turn rate
620 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
621 centers (work like fuel centers but provide shield)
623 * main/gameseg.c: fix endless loop in some levels with a
624 certain (complicated) structure
626 2004-05-13 Bradley Bell <btb@icculus.org>
628 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
629 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
630 updated project files for SDL 1.2.7
632 * Makefile.am: add VisualC, VisualCE dirs to tarball
634 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
636 * arch/sdl/digi.c: formatting
638 2004-05-12 Bradley Bell <btb@icculus.org>
640 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
643 * 2d/palette.c, include/palette.h: added function to create blend
646 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
648 2004-05-11 Bradley Bell <btb@icculus.org>
650 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
652 2004-05-10 Bradley Bell <btb@icculus.org>
654 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
655 g3_draw_transp_poly had the fade level backwards, decided to just
656 fix g3_draw_poly so it behaves correctly, transparency or not,
657 reverted changes to render_face
659 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
661 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
662 rendering transparent (e.g. cloaked) walls
664 * main/render.c: render_face now calls g3_draw_transp_poly() for
665 cloaked walls in OpenGL
667 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
669 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
670 that from other apps, had "static" distortions.
672 2004-04-22 Bradley Bell <btb@icculus.org>
674 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
676 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
677 aligned version of PUT_INTEL_* macros
679 2004-04-15 Bradley Bell <btb@icculus.org>
681 * main/inferno.c: comment out unused checksum variable
683 2004-04-14 Bradley Bell <btb@icculus.org>
685 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
687 2004-04-14 Terran Melconian <terran@consistent.org>
689 * main/gameseg.c: use portable rand function (fixes #1118)
691 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
693 * main/songs.c: uncomment calls to RBAStop (fixes #473)
695 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
697 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
698 get rid of warnings (now compiles with -Werror on SunOS)
700 * main/piggy.c: fix (really) wierd SunOS bug
702 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
703 caused by not allocating enough mem for rle bitmaps
705 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
707 * include/pstypes.h: sun OS typedef fixes
709 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
711 * main/piggy.c: fix bug 1067
713 * main/piggy.c: fix bugfix for 1067
715 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
716 with descent.pig of mac registered)
718 2003-12-18 Bradley Bell <btb@icculus.org>
720 * main/kconfig.c: fixes for linux-native joystick
722 * main/kconfig.c: bunch of fixes (esp. for non linux-native
725 * arch/include/joy.h: comments/formatting
727 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
729 * compilerdefs.txt: added FreeBSD defs
731 2003-12-08 Bradley Bell <btb@icculus.org>
733 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
736 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
738 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
739 arch/linux/ipx_udp.c: fix FreeBSD compile errors
741 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
743 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
744 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
745 get rid of silly ulongs
747 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
748 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
749 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
750 change relevant __linux__ macros to __ELF__
752 2003-11-27 Bradley Bell <btb@icculus.org>
754 * include/ogl_init.h: added proto for ogl_check_mode
756 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
757 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
760 2003-11-26 Bradley Bell <btb@icculus.org>
762 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
763 3.3 compiler warnings
765 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
768 * include/pstypes.h: OS X fixes
770 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
771 main/newmenu.h: linux fixes
773 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
774 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
775 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
776 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
777 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
780 * arch/sdl/gr.c: fix sdl gr_update
782 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
783 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
784 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
785 cfile/cfile.c, console/CON_console.c, include/d_io.h,
786 include/error.h, include/pstypes.h, include/strutil.h,
787 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
788 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
789 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
790 main/playsave.c, main/songs.c, main/state.c, main/text.c,
791 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
794 2003-11-25 Bradley Bell <btb@icculus.org>
796 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
797 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
798 libmve/VisualC/mveplayer.dsp: updated project files
800 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
803 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
804 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
805 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
806 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
809 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
810 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
813 2003-11-24 Bradley Bell <btb@icculus.org>
815 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
816 libmve/mveplay.c: stuff to play mve's in WinCE
818 * arch/win32/findfile.c: unused functions...
822 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
823 enabled mouse control of menus
825 * main/mission.h: oops, didn't mean to change this.
827 2003-11-21 Bradley Bell <btb@icculus.org>
829 * VisualCE/d2x/d2x.vcp: updated project file
831 2003-11-20 Bradley Bell <btb@icculus.org>
833 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
834 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
835 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
838 2003-11-17 Bradley Bell <btb@icculus.org>
840 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
841 main/menu.c: added option to disable kalinix under unix
843 * main/game.c, main/newmenu.c: always set menu mode for GL popups
845 2003-11-14 Bradley Bell <btb@icculus.org>
847 * main/automap.c: fix automap background image
849 * main/automap.c, main/automap.h: delete cruft
851 * main/automap.c: fix level number position
853 * main/automap.c: simplify g3_draw_line hack
855 * main/menu.c: stop pointless vid mode changes
857 2003-11-07 Bradley Bell <btb@icculus.org>
859 * NEWS, installation.txt: s'more documentation
861 2003-11-07 Steffen Pohle <stpohle@gmx.net>
863 * configure.ac: fix .exe extension problems
865 2003-11-07 Bradley Bell <btb@icculus.org>
867 * arch/ogl/ogl.c: disable texture format verification for OS X -
870 2003-11-06 Bradley Bell <btb@icculus.org>
872 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
873 use more traditional Alt+Enter for toggling fullscreen
875 * 2d/ibitblt.c, main/mission.h: comments/formatting
877 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
879 2003-11-06 Bradley Bell <btb@icculus.org>
881 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
882 resolution change, use kludge to avoid repetitive res changes
884 2003-11-04 Bradley Bell <btb@icculus.org>
886 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
887 structures and i/o routines back to piggy.c
889 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
891 * installation.txt: tell to install d1 .pig for better textures
893 2003-11-04 Bradley Bell <btb@icculus.org>
895 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
896 oem d1 v1.0 and registered d2 v1.0, comments
898 2003-11-03 Bradley Bell <btb@icculus.org>
900 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
901 all d1 shareware - even though files are different!
903 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
906 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
909 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
912 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
914 * main/movie.c: when no movies are found, divide by six the
915 number of warning lines sent to stdout
917 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
919 * include/byteswap.h: fix stupid copy/paste error
921 2003-10-24 Bradley Bell <btb@icculus.org>
923 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
924 gr_linear_rep_movsd_2x instead of almost identical
925 gr_linear_movsd_double. Better since we have assembly versions.
927 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
929 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
932 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
934 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
935 error with --disable-network, move reset_network_objects()
936 from gameseq.c to multi.c
938 2003-10-14 Bradley Bell <btb@icculus.org>
940 * AUTHORS, NEWS: stuff
942 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
944 2003-10-12 Bradley Bell <btb@icculus.org>
946 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
947 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
950 2003-10-12 Aaron Plattner <plattner@caltech.edu>
952 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
953 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
954 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
955 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
956 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
957 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
958 arch/win32/ipx_win.c, arch/win32/winnet.c,
959 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
960 main/multi.h, main/network.c: add IPv4 multicasting support
962 2003-10-11 Bradley Bell <btb@icculus.org>
964 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
966 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
967 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
968 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
969 main/weapon.h: lots of shareware and oem fixes
971 2003-10-10 Bradley Bell <btb@icculus.org>
973 * arch/win32/winnet.c: fixed stupid win32 network bug
975 2003-10-10 Bradley Bell <btb@icculus.org>
977 * main/piggy.c: increased D1_MAX_TMAP_NUM
979 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
981 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
982 which are animated in d2, refactorizes d1 texture reading
984 2003-10-10 Bradley Bell <btb@icculus.org>
986 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
987 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
988 main/collide.h, main/compbit.h, main/config.h, main/console.c,
989 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
990 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
991 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
992 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
993 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
994 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
995 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
996 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
997 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
998 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
999 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1000 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1001 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1002 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1003 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1004 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1005 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1006 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1007 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1008 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1009 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1010 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1011 main/wall.h: comments/formatting
1013 2003-10-09 Bradley Bell <btb@icculus.org>
1015 * main/text.c: fix text when using old datafiles
1017 * main/laser.h: comments/whitespace
1019 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1020 mines w/shareware data
1022 * include/DT_drawtext.h: deleted unused file
1024 2003-10-08 Bradley Bell <btb@icculus.org>
1026 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1028 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1030 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1031 main/menu.c: Disabled 'd2x keys' weapon selection
1033 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1035 * main/object.h, main/multi.h: get rid of most warnings issued by
1036 cpp-precomp of gcc from Mac OS X dev tools
1038 2003-10-05 Bradley Bell <btb@icculus.org>
1040 * NEWS, configure.ac: increment version number
1042 * cfile/cfile.c: better handling of CRLF text files (when that is
1045 * utilities/hogcreate.c, utilities/hogextract.c,
1046 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1047 reading/writing files
1049 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1050 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1053 2003-10-04 Bradley Bell <btb@icculus.org>
1055 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1057 * main/netmisc.c: change byte to sbyte, comments/whitespace
1059 2003-10-03 Bradley Bell <btb@icculus.org>
1061 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1063 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1066 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1067 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1068 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1069 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1070 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1071 main/object.c, main/object.h, main/paging.c, main/player.h,
1072 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1073 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1074 main/weapon.c, main/weapon.h: change byte to sbyte,
1077 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1078 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1079 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1080 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1082 * configure.ac: better checking for timeval
1084 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1086 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1087 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1088 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1089 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1090 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1091 main/multibot.c, main/network.c: Make network architecture
1092 choosable from game menu, add support for UDP/IP on Mac OS X and
1095 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1097 * include/byteswap.h: added macros for coping with alignment
1100 2003-10-02 Bradley Bell <btb@icculus.org>
1102 * main/multi.h: added padding to little-endian version of
1105 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1107 * main/netmisc.c: delete duplicate function
1109 2003-10-01 Bradley Bell <btb@icculus.org>
1111 * main/bm.c: make sure d1_texture_indices gets freed between
1114 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1116 * main/piggy.h: fix size of d1 shareware descent.pig
1118 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1120 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1121 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1122 replacements for non-animated textures
1124 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1126 * main/controls.c: use fixed 20fps wiggle
1128 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1130 * Makefile.am, debian/changelog.in, debian/control,
1131 debian/d2x-common.dirs, debian/d2x-common.install,
1132 debian/d2x-common.manpages, debian/d2x-gl.files,
1133 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1134 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1135 utilities/Makefile.am, utilities/hogcreate.1,
1136 utilities/hogextract.1, utilities/mvlcreate.1,
1137 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1138 add man pages, distribute utility programs in new d2x-common deb
1140 * rpm/d2x.spec.in: updated rpm spec file
1142 2003-08-02 Bradley Bell <btb@icculus.org>
1144 * cfile/cfile.c: update raw_position in cfputc and cfputs
1146 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1148 * main/piggy.c: make error message more friendly
1150 * main/piggy.c: simplify copying of bitmap flags
1152 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1155 * cfile/cfile.c: revert to always using custom fgets
1157 * main/endlevel.c, main/mission.c: handle missing exit sequence
1158 components gracefully
1160 * main/playsave.c: comments
1162 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1164 * cfile/cfile.c: update raw_position in cfwrite
1166 * main/network.c: comments/formatting
1168 2003-06-22 Bradley Bell <btb@icculus.org>
1170 * cfile/cfile.c: use standard fgets for non-archive files
1172 * main/movie.c: use con_printf for missing movie warning
1174 2003-06-18 Bradley Bell <btb@icculus.org>
1176 * main/movie.c: fixed cfile conversion of movielib code
1178 * main/console.c, main/hud.c: strip out colors, etc when printing
1181 * include/u_mem.h: fix NDEBUG calloc macro
1183 2003-06-15 Bradley Bell <btb@icculus.org>
1185 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1188 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1189 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1190 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1191 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1192 main/scores.c, main/state.c, main/text.c, misc/args.c,
1193 misc/strio.c: convert file i/o to cfile
1195 2003-06-14 Bradley Bell <btb@icculus.org>
1197 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1198 writing and other modes besides "rb" (mostly taken from
1201 2003-06-09 Bradley Bell <btb@icculus.org>
1203 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1206 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1207 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1210 2003-06-07 Taylor Richards <taylor@icculus.org>
1212 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1214 2003-06-07 Bradley Bell <btb@icculus.org>
1216 * main/console.c: fix non-console build
1218 * main/gamesave.c: comments
1220 * main/bm.c: remove redundant break
1222 2003-06-06 Bradley Bell <btb@icculus.org>
1224 * main/gauges.c, main/kconfig.c: comments/formatting
1226 * console/.cvsignore: added .cvsignore
1228 * main/console.c: can't write to console after it's closed
1230 2003-06-05 Bradley Bell <btb@icculus.org>
1232 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1233 console/internal.c, console/internal.h, include/CON_console.h,
1234 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1235 finish console conversion away from SDL
1237 2003-06-04 Bradley Bell <btb@icculus.org>
1239 * console/CON_console.c, include/CON.console.h, include/console.h,
1240 main/console.c, main/game.c: console conversion to native gr,
1243 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1244 put prototype for gr_bm_bitblt in gr.h
1246 2003-06-03 Bradley Bell <btb@icculus.org>
1248 * console/CON_console.c, console/DT_drawtext.c,
1249 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1250 main/console.c: use native fonts for console
1252 * main/playsave.c: use shorts for short data
1254 2003-06-02 Bradley Bell <btb@icculus.org>
1256 * configure.ac, main/console.c: set console background, fix
1259 2003-06-01 Bradley Bell <btb@icculus.org>
1261 * Makefile.am, arch/sdl/event.c, configure.ac,
1262 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1263 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1264 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1265 main/gamerend.c: added console code (from SDL_console)
1267 2003-05-30 Bradley Bell <btb@icculus.org>
1269 * README: minor update
1271 2003-05-28 Bradley Bell <btb@icculus.org>
1273 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1278 2003-06-06 Bradley Bell <btb@icculus.org>
1280 * main/kconfig.c: fix crash in control menus
1282 * main/gauges.c: force cockpit redraw in opengl
1284 * main/gamerend.c: move ogl swap, so cockpit and console get
1287 2003-06-01 Bradley Bell <btb@icculus.org>
1289 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1293 2003-05-12 Bradley Bell <btb@icculus.org>
1295 * configure.ac: increment version number
1297 * main/bm.c: use con_printf for exit model warnings
1299 * configure.ac: must check for timespec after setting -mno-cygwin
1301 * main/inferno.c: added -nohogdir and -userdir options
1303 * NEWS, main/titles.c: use briefings with no extension
1307 2003-04-30 Bradley Bell <btb@icculus.org>
1309 * configure.ac: have to include time.h when checking for nanosleep
1311 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1314 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1315 increment version number
1317 * main/Makefile.am: make dist fix
1321 2003-04-29 Bradley Bell <btb@icculus.org>
1323 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1326 2003-04-24 Bradley Bell <btb@icculus.org>
1328 * configure.ac: increment version number
1330 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1333 2003-04-24 Ingo van Lil <inguin@gmx.de>
1335 * main/render.c: fix misspellings of NDEBUG
1339 2003-04-14 Bradley Bell <btb@icculus.org>
1341 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1343 2003-04-11 Bradley Bell <btb@icculus.org>
1345 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1350 2003-04-11 Bradley Bell <btb@icculus.org>
1352 * libmve/mveplay.c: use _sleep instead of sleep on win32
1354 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1355 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1356 include/cfile.h, include/error.h, libmve/Makefile.am,
1357 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1358 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1359 utilities/Makefile.am: comments/formatting/dist problems
1361 * configure.ac: use different defines for os x
1363 2003-04-07 Bradley Bell <btb@icculus.org>
1365 * include/error.h, misc/error.c: put some old stuff back in,
1366 eliminate duplicate error messages
1368 * main/text.c: don't die on text not found
1371 * main/inferno.c: print some useful info if hog not found, allow
1372 -help to work if no text available
1374 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1376 * arch/linux/Makefile.am: revert to previous version, so linux
1379 2003-04-03 Bradley Bell <btb@icculus.org>
1381 * main/endlevel.c: fixed exit model scheme yet again
1383 2003-04-02 Bradley Bell <btb@icculus.org>
1385 * misc/error.c: call Int3 on Assert
1387 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1390 * main/wall.c: don't die when trying to toggle nonexistent
1391 segment... vertigo level 10 is buggy!
1393 * main/gamemine.c: comments/formatting
1395 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1397 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1398 main/inferno.c: Allow use of 22K sound samples
1400 2003-03-29 Bradley Bell <btb@icculus.org>
1402 * arch/ogl/gr.c: default to bitmapped reticle
1404 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1405 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1408 * arch/sdl/joy.c: fixed text seen for hats in control config
1411 2003-03-28 Bradley Bell <btb@icculus.org>
1413 * main/bm.c: heh, model nums in vertigo are hardcoded,
1414 N_D2_POLYGON_MODELS can't change
1416 * configure.ac, include/d1x.xpm, include/descent.xpm,
1417 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1420 2003-03-27 Bradley Bell <btb@icculus.org>
1422 * main/text.h: fixed text references for hat directions
1424 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1426 2003-03-26 Bradley Bell <btb@icculus.org>
1428 * main/playsave.c: make d2x keys backward compatible
1430 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1432 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1435 2003-03-26 Bradley Bell <btb@icculus.org>
1437 * main/piggy.c: fix crash when d1 data not present
1439 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1440 read/write from plr file
1442 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1443 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1444 added escort.h header
1446 2003-03-25 Bradley Bell <btb@icculus.org>
1448 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1449 D1_PIGFILE ("descent.pig") macro
1451 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1452 models from d1 pig file
1454 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1455 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1456 really) from d1 pig file
1458 2003-03-23 Bradley Bell <btb@icculus.org>
1460 * main/bm.c: stop extra robots from overwriting exit models
1462 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1463 texture list doesn't get full
1465 * main/bm.c: fix mem leak when reading extra robots
1467 2003-03-21 Bradley Bell <btb@icculus.org>
1469 * main/menu.c: Added option to set movie resolution (mostly works)
1471 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1473 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1474 replacement functions to piggy.c
1476 * main/gameseq.c: attempt to support mac d1 descent.pig
1478 * main/bm.c: fix mem leak
1480 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1481 files, both d1 and d2 oem briefing where showed
1483 * main/inferno.c, main/movie.c: Change the default movie
1484 resolution to "high", implement the option -lowresmovies
1486 2003-03-20 Bradley Bell <btb@icculus.org>
1488 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1490 * main/piggy.c: comments
1492 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1494 * main/gameseq.c: delete duplicate function
1496 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1498 2003-03-19 Bradley Bell <btb@icculus.org>
1500 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1501 (cddb discid) support
1503 * arch/sdl/digi.c, main/kludge.c: implemented
1504 digi_link_sound_to_object3 for looping sounds, other looping stuff
1506 * arch/sdl/gr.c: removing dependencies on stuff in main/
1508 * arch/linux/Makefile.am, arch/linux/init.c,
1509 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1510 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1511 other header cleanups
1513 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1515 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1517 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1518 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1519 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1520 load d1 textures for d1 levels
1522 2003-03-19 Bradley Bell <btb@icculus.org>
1524 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1525 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1526 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1527 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1530 * README: added some OS X info
1532 2003-03-17 Bradley Bell <btb@icculus.org>
1534 * main/newdemo.c: simplify DEMO_FILENAME macro
1536 * main/console.c, main/game.c: enable experimental console support
1538 * main/gamerend.c: fixed location of fps meter in multi
1540 2003-03-16 Bradley Bell <btb@icculus.org>
1542 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1543 also look in shared data dir for demos
1545 * main/newdemo.c, main/newdemo.h: comments/formatting
1547 2003-03-15 Christopher Thielen <chris@luethy.net>
1549 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1550 thinking d2 cd is always present
1552 2003-03-15 Bradley Bell <btb@icculus.org>
1554 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1557 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1560 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1561 gr_init. don't really know why this works, though
1563 2003-03-14 Bradley Bell <btb@icculus.org>
1565 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1567 * unused/bios/rbaudio.h: removed duplicate file
1569 2003-03-14 Christopher Thielen <chris@luethy.net>
1571 * arch/sdl/rbaudio.c: stop cd audio when exiting
1573 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1575 * main/gamecntl.c: add comments to the "only matt knows" cheats
1577 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1579 * main/gamemine.c: formatting, better texture conversion for d1
1582 2003-03-14 Bradley Bell <btb@icculus.org>
1584 * main/piggy.c: must swap all mac version pigfiles
1586 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1587 main/multi.c: formatting, minor cleanups
1589 * 2d/rle.c: need to swap line_size on bigendian machines
1591 * main/mission.c, main/mission.h: detect mac full version hogfile
1593 2003-03-13 Bradley Bell <btb@icculus.org>
1595 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1596 added joy/mouse sensitivity slider, increased range to 16, and
1599 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1602 * arch/linux/Makefile.am: removed extra backslash
1604 * TODO, installation.txt: updated some documentation
1606 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1607 menu, with maxfps option
1609 2003-03-12 Bradley Bell <btb@icculus.org>
1611 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1613 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1614 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1615 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1616 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1617 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1618 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1619 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1620 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1621 arch/linux/include/music.h, arch/linux/include/serial.h,
1622 arch/linux/include/ukali.h: formatting
1624 2003-03-11 Chris Arena <ccarena@cox.net>
1626 * main/menu.c: fixed brightness slider
1628 2003-03-01 Bradley Bell <btb@icculus.org>
1630 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1631 robots and animated bitmaps work, but colors are messed up
1633 2003-02-28 Bradley Bell <btb@icculus.org>
1635 * main/player.h: whitespace
1637 * main/automap.c, main/cntrlcen.c, main/collide.c,
1638 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1639 descent.hog is present, d1 becomes mission 0)
1641 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1642 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1643 arch/win32/winnet.c: MinGW compiles with network enabled again,
1644 but still doesn't work
1648 2003-02-28 Bradley Bell <btb@icculus.org>
1650 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1651 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1652 many opengl glitches
1654 2003-02-27 Bradley Bell <btb@icculus.org>
1656 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1657 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1658 main/network.c, main/network.h: noted that hoard.ham is only needed
1659 for multiplayer HOARD games, and should not be equated with
1660 "vertigo". put HoardEquipped() back in network.c.
1662 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1663 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1664 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1665 use timer_delay instead of d_delay
1667 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1669 * main/render.c: added replacement qsort for solaris
1671 2003-02-26 Bradley Bell <btb@icculus.org>
1673 * main/gamemine.c: texture conversion for d1 shareware
1675 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1677 * main/gamemine.c: better texture conversion for d1 levels
1679 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1681 * main/kconfig.c: fix joystick support under MinGW
1683 2003-02-26 Bradley Bell <btb@icculus.org>
1685 * main/playsave.c: fix swapping glitch
1687 * configure.ac, readme.txt: clean stuff up, getting ready for
1690 * main/titles.c: begin support for rendering spinning robots in
1693 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1696 * main/gamemine.c: load d1 shareware levels!
1698 2003-02-25 Bradley Bell <btb@icculus.org>
1702 * autogen.sh: add warning about old auto* versions, use
1705 2003-02-24 Bradley Bell <btb@icculus.org>
1707 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1708 briefings mostly working
1710 * main/movie.c, main/titles.c: fixed some more briefing glitches
1712 2003-02-23 Bradley Bell <btb@icculus.org>
1714 * main/movie.c: fixed crash when using shareware data files
1717 * arch/sdl/digi.c: fix crash on non-existent sounds
1718 (i.e. shareware data)
1720 2003-02-22 Bradley Bell <btb@icculus.org>
1722 * main/titles.c: fixed fullscreen toggle in briefings
1724 2003-02-21 Bradley Bell <btb@icculus.org>
1726 * configure.ac: check for mingw when enabling nasm
1728 * main/playsave.c: enable loading player files of either byte
1731 2003-02-20 Bradley Bell <btb@icculus.org>
1733 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1735 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1736 #343, not "rest of solution to bug #344"
1738 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1741 * main/kludge.c: partial solution to bug #344
1743 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1745 * compilerdefs.txt: added linux/mips info
1747 * ChangeLog: clean up changelog
1749 2003-02-19 Bradley Bell <btb@icculus.org>
1751 * libmve/mveplay.c: os x needs nanosleep prototype.
1753 2003-02-18 Bradley Bell <btb@icculus.org>
1755 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1757 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1758 to disable/enable audio
1760 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1762 * main/: movie.h, titles.c: make sure movie's palette is set before
1763 writing briefing text. Fixes bug #359
1765 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1768 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1769 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1772 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1775 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1776 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1777 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1780 * include/libmve.h: blah
1782 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1784 * main/render.c: 2nd attempt to fix solaris qsort bug
1786 2003-02-18 Bradley Bell <btb@icculus.org>
1788 * configure.ac, include/pstypes.h: put alignment detection in
1791 2003-02-17 Bradley Bell <btb@icculus.org>
1793 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1794 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1795 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1796 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1797 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1798 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1799 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1800 moved mve stuff to separate subdir
1802 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1803 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1804 mve code. Fixes (at least) bugs #41, #348, and #350.
1806 2003-02-14 Bradley Bell <btb@icculus.org>
1808 * main/Makefile.am: no more Makefile.mveplay. again
1810 * main/mveplay.c: typo
1812 2003-02-13 Bradley Bell <btb@icculus.org>
1814 * utilities/mvlextract.c: uint -> unsigned int
1816 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1817 standalone mveplayer, win32 support
1819 * main/movie.c: random bugfixes, win32 support
1821 * arch/sdl/Makefile.am: formatting
1823 * configure.ac: disable networking on mac/win for now
1825 * main/newmenu.c: comments
1827 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1829 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1830 redundant swap functions.
1832 2003-02-13 Bradley Bell <btb@icculus.org>
1834 * ChangeLog: update changelog
1836 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1838 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1839 polymodel alignment issues.
1841 2003-02-13 Bradley Bell <btb@icculus.org>
1843 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1844 fix various little bugs
1846 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1847 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1849 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1852 * README.utils: new file
1854 * main/: mve_main.c, mveplay.c: more movie fixes
1856 * README: updated README
1858 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1860 2003-02-12 Bradley Bell <btb@icculus.org>
1862 * utilities/mvlextract.c: bigendian mvl support
1864 * main/mveplay.c: formatting, stuff
1866 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1867 truecolor mve support, standalone mveplayer
1869 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1870 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1871 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1872 standalone mveplayer
1874 2003-01-22 Bradley Bell <btb@icculus.org>
1876 * include/: interp.h, interp.h: restore prototype for
1877 swap_polygon_model_data
1879 2003-01-21 Bradley Bell <btb@icculus.org>
1881 * main/piggy.c: use memcpy to avoid alignment problem
1883 * compilerdefs.txt: updated some defs, added sunos/sparc
1885 2003-01-15 Bradley Bell <btb@icculus.org>
1887 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1889 * main/gamemine.c: attempting to support d1 shareware
1891 * compilerdefs.txt: update defs
1893 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1895 * main/mveplay.c: fix several bugs, comments, formatting.
1897 2003-01-15 Bradley Bell <btb@icculus.org>
1899 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1900 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1901 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1902 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1905 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1906 formatting, comments
1908 2003-01-11 Bradley Bell <btb@icculus.org>
1910 * main/: mission.c, mission.h: attempt to support d1 for mac
1913 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1915 * main/object.h: foo
1917 2003-01-09 Bradley Bell <btb@icculus.org>
1919 * main/movie.c: use ifdef around gr_toggle_fullscreen
1921 2003-01-07 Bradley Bell <btb@icculus.org>
1923 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1924 main/mission.h: don't need .msn file for descent.hog anymore
1928 2003-01-06 Bradley Bell <btb@icculus.org>
1930 * main/mission.h, main/mission.c: comments
1932 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1935 2003-01-03 Bradley Bell <btb@icculus.org>
1937 * utilities/: txb2txt.c, txt2txb.c: remove old files
1939 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1941 * main/polyobj.c: attempt to make read_model_file
1944 * main/menu.c: move vertigo text
1946 2003-01-02 Bradley Bell <btb@icculus.org>
1948 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1949 main/polyobj.h: cleanup alignment changes
1951 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1952 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1953 main/object.h: fix alignment issues on sparc
1955 * cvshowto.txt: update cvs info
1959 * 2d/rle.c: make rle_swap handle RLE_BIG
1961 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1963 * main/render.c: workaround solaris qsort bug
1965 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1967 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1968 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1970 * arch/linux/Makefile.am: enabled linux joystick, kali
1972 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1973 arch/sdl/event.c: enabled linux joystick
1975 2002-12-31 Bradley Bell <btb@icculus.org>
1977 * main/gamemine.c: simplified warning msg
1979 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1981 * main/render.h: fix compiler warning
1983 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1985 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1987 2002-12-24 Bradley Bell <btb@icculus.org>
1989 * main/mission.c: fixes an infinite loop which was caused by d2x
1990 thinking d2demo was a descent 1 mission
1992 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1994 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1996 2002-12-24 Bradley Bell <btb@icculus.org>
1998 * main/render.c: comments
2000 2002-10-30 Bradley Bell <btb@icculus.org>
2002 * main/inferno.c: add help for -hogdir option
2004 * main/inferno.c: added -hogdir option
2006 2002-10-28 Bradley Bell <btb@icculus.org>
2008 * main/: inferno.c, menu.c: enabled Vertigo displays
2010 * include/3d.h: typo
2012 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2014 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2015 main/netmisc.c, main/network.c: simplify and eliminate redundant
2018 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2020 * maths/fixc.c: fix infinite loop in quad_sqrt.
2022 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2023 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2025 2002-10-12 Bradley Bell <btb@icculus.org>
2027 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2029 2002-10-11 Bradley Bell <btb@icculus.org>
2031 * main/hud.c: make hud_message work correctly
2033 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2036 * main/network.c: formatting, small fixes
2038 2002-10-10 Bradley Bell <btb@icculus.org>
2040 * main/netmisc.h: no swap_object for little-endian
2042 * main/: netmisc.h, network.c: use macros to simplify network
2045 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2048 * main/inferno.c: enable loading screen for mac shareware with
2051 * main/netmisc.c: whitespace
2053 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2056 * main/hud.c: whitespace
2058 * configure.ac: remove shareware build, add macdata build
2060 * main/songs.c: whitespace
2062 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2063 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2066 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2069 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2071 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2072 comments, formatting, etc.
2074 * iff/iff.c: fix bigendian iff loading.
2076 2002-10-03 Bradley Bell <btb@icculus.org>
2078 * utilities/txb2tex.c: typo
2080 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2081 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2084 * arch/sdl/mouse.c: whitespace
2086 2002-09-19 Bradley Bell <btb@icculus.org>
2088 * main/kconfig.c: fix a oops, add old logs
2090 * main/kconfig.c: support for >3 mouse buttons
2092 2002-09-18 Bradley Bell <btb@icculus.org>
2094 * include/gr.h: fix palette swap define
2096 2002-09-14 Bradley Bell <btb@icculus.org>
2098 * main/titles.c: load hires briefing screen if lores doesn't exist
2099 (i.e. vertigo) and MenuHires=0
2101 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2103 * main/: multi.h, network.h: pack some structures for ipx
2106 2002-09-14 Bradley Bell <btb@icculus.org>
2108 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2109 and load_endlevel_data() to expect newline-terminated strings, fix
2110 load_game_data to read null-terminated string for
2113 2002-09-07 Bradley Bell <btb@icculus.org>
2115 * main/newmenu.c: added error message
2117 * main/menu.h: enable -nohires with mac shareware
2119 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2121 * 2d/font.c: enable 0/255 palette swap for fonts
2123 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2126 * 2d/2dsline.c: fix ogl blooper
2128 2002-09-05 Bradley Bell <btb@icculus.org>
2130 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2133 * include/strutil.h: need string.h for strcasecmp
2135 * include/rle.h: okay, maybe it needs to be this way
2137 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2139 * 2d/scalec.c: more stuff from d2src
2141 * 2d/rle.c: more stuff from d2src, formatting
2143 * 2d/font.c: useless cruft
2145 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2147 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2150 2002-09-04 Bradley Bell <btb@icculus.org>
2152 * include/grdef.h: fix compiler warnings
2154 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2156 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2159 * main/game.c: we want the mac ibitblt for everything but dos and
2162 * main/texmerge.c: these routines are in tmerge.c
2164 * main/credits.c: enable credits for mac and oem data
2166 * main/bm.c: use either exit.ham or exit.pofs
2168 * include/ibitblt.h: enable some more code from d2src
2170 * include/gr.h: enable mac ubitblt_double
2172 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2174 * include/grdef.h: moved some inline asm from linear.h
2176 * 2d/ibitblt.c: brought in line with original d2 version
2178 * 2d/bitblt.c: reverted to original d2 version of this file, then
2179 added d1x enhancements
2181 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2183 * 2d/linear.h: moved these back to their original locations
2186 * main/mveplay.c: close some memory holes, speed up palette loading
2188 * main/movie.c: added fullscreen toggle while playing movies
2190 * main/inferno.c: comment out -superhires help text (always on)
2192 * include/timer.h: added approx_fsec_to_usec macro
2194 * arch/sdl/joy.c: fix compiler warning
2196 2002-09-01 Bradley Bell <btb@icculus.org>
2198 * main/network.c: oops
2200 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2202 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2203 timer_get_fixed_seconds
2207 2002-08-31 Bradley Bell <btb@icculus.org>
2209 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2212 * main/multi.h: network endian stuff
2214 * 2d/font.c, include/gr.h: fast file i/o for font headers
2216 * arch/win32/arch_ip.cpp: unused file
2218 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2219 bigendian networking fixes
2221 * main/menu.c: make net menu more accurate, also make superhires
2224 * include/pstypes.h: better to have __pack__ all the time, I think.
2225 needed for networking, e.g.
2227 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2230 * arch/win32/Makefile.am: unused file
2234 2002-08-30 Bradley Bell <btb@icculus.org>
2236 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2238 * main/: newmenu.h, titles.c: formatting
2240 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2241 main/multi.h: networking works, finally
2243 * TODO: added TODO file
2245 * arch/linux/arch_ip.cpp: unused fine
2247 * README: network sorta working
2249 * main/: Makefile.am, multi.c, network.c, network.h: more
2252 * main/menu.c: load builtin mission correctly
2254 * main/inferno.c: documentation
2256 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2259 * main/Makefile.mveplay: don't need no more
2261 2002-08-29 Bradley Bell <btb@icculus.org>
2263 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2264 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2265 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2268 * include/ipx_drv.h: more network fixing
2270 * arch/linux/include/ipx_drv.h: more network fixing
2272 * include/ipx.h: formatting
2274 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2276 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2277 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2278 main/inferno.c: fixed networking fuck-up?
2280 * Makefile.am: moved mingw info to README
2282 * README, mingw32.txt: moved mingw info to README
2284 2002-08-27 Bradley Bell <btb@icculus.org>
2286 * utilities/mvlextract.c: allow specifying file to extract
2288 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2291 * utilities/hogextract.c: allow specifying file to extract
2293 * main/mission.c: Have to get mission_num _after_ promoting...
2295 * main/: gameseq.c, titles.c: beginning d1 briefing support
2297 * descent.msn: beginning d1 briefing support
2299 * main/: titles.c, titles.h: d1-style mission briefings
2301 * main/piggy.h: whitespace
2303 * main/movie.c: beginning robot movie support, fall back on lo/hi
2304 res if hi/lo not available
2306 * main/mission.c: added Builtin_mission_num for builtin mission,
2307 D1Hogdir, d1-style mission briefings
2309 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2312 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2313 (for d1 missions that need d1 data)
2315 * 2d/ibitblt.c: whitespace
2317 2002-08-26 Bradley Bell <btb@icculus.org>
2319 * utilities/mvlcreate.c: oops
2321 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2324 * utilities/hogextract.c: added [v]iew option
2326 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2328 * main/titles.c: fix writable string, disable DumbAdjust thing
2330 * main/polyobj.h: whitespace
2332 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2335 * main/movie.c: read movies from AltHogDir, other fixes
2337 * main/: mission.c, mission.h: fix bug w/mission filename
2339 * main/gameseq.c: comments
2341 * main/digi.h: whitespace n stuff
2343 * include/mve_audio.h: added audio flag macros
2345 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2350 2002-08-23 Bradley Bell <btb@icculus.org>
2352 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2355 * Makefile.am: remove d2demo.mn2
2357 * cfile/cfile.c, include/cfile.h: add cfile_size function
2359 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2360 eliminate need for .mn2 files for oem and demo
2362 2002-08-22 Bradley Bell <btb@icculus.org>
2364 * main/bm.c: fix for vertigo
2366 * main/menu.h: make OEM menu pcx available
2368 * 2d/rle.c: merge with original d2 file
2370 * Makefile.am, configure.ac: let mission files get installed by
2373 2002-08-17 Bradley Bell <btb@icculus.org>
2375 * configure.ac: make FAST_FILE_IO the default on little-endian
2378 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2380 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2383 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2385 * main/: game.c, menu.c, mission.c: promote builtin missions.
2387 2002-08-15 Bradley Bell <btb@icculus.org>
2389 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2390 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2392 * utilities/.cvsignore: added cvsignore
2394 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2397 * main/piggy.c: mac data file loading
2399 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2400 transparency and swap 0/255 correctly for mac data files
2402 2002-08-13 Bradley Bell <btb@icculus.org>
2404 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2405 to utilities to avoid conflict with c++ std lib <utility>
2407 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2408 txt2txb.c: moved utility to utilities to avoid conflict with c++
2411 * Makefile.am, configure.ac: add utilities
2413 2002-08-09 Bradley Bell <btb@icculus.org>
2415 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2418 2002-08-08 Bradley Bell <btb@icculus.org>
2420 * main/inferno.c: comments
2422 * main/: newmenu.c, songs.c: mac demo datafile support
2424 * installation.txt: update
2426 * main/gamesave.c: use lowercase for consistency
2428 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2429 models for other than d2demo
2431 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2433 * main/gamemine.c: formatting, better d1 texture conversion
2435 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2436 main/mission.h: recognize .msn mission files.
2438 2002-08-07 Bradley Bell <btb@icculus.org>
2440 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2441 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2442 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2443 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2444 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2445 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2448 2002-08-06 Bradley Bell <btb@icculus.org>
2450 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2452 * main/Makefile.am: formatting
2454 * 2d/font.c: make gr_remap_font just reload the whole thing
2456 * configure.ac: formatting
2458 * Makefile.am: added d2demo.mn2
2460 * d2demo.mn2: mission file for shareware
2462 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2463 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2465 * main/sounds.h: shareware stuff, whitespace
2467 * main/: polyobj.c, polyobj.h: more fast i/o macros
2469 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2472 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2473 endlevel stuff to non-shareware, allow movies/endlevel for
2476 * main/cntrlcen.c: typo
2478 * main/bm.h: use global Piggy_hamfile_version
2480 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2481 macros, use global Piggy_hamfile_version
2483 * main/Makefile.am: terrain and movie stuff always used now
2485 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2488 * main/: gamemine.c, gamesave.c: load DMB levels
2490 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2491 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2493 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2495 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2497 2002-08-04 Bradley Bell <btb@icculus.org>
2499 * main/inferno.c: shareware stuff, formatting
2501 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2503 * arch/sdl/gr.c: don't need to set mode in gr_init
2505 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2507 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2510 * Makefile.am, descent.mn2: added mission file for descent 1
2512 2002-08-02 Bradley Bell <btb@icculus.org>
2514 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2515 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2516 main/piggy.h, misc/error.c: junk
2518 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2519 render.h, scores.c, scores.h, terrain.c: shareware stuff
2521 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2522 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2523 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2524 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2525 main/weapon.c, main/weapon.h: fast i/o macros
2527 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2529 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2530 main/gamemine.h, main/gamesave.c: load d1 levels
2532 2002-07-30 Bradley Bell <btb@icculus.org>
2534 * configure.ac: oops
2536 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2539 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2540 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2541 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2542 main/piggy.c, main/titles.c: support shareware datafiles!
2544 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2545 piggy.c: SHAREWARE fixes
2547 2002-07-29 Bradley Bell <btb@icculus.org>
2549 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2550 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2551 misc/fileutil.c: Portability - OS X support
2553 2002-07-27 Bradley Bell <btb@icculus.org>
2555 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2556 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2557 segment.h: portability
2559 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2560 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2561 main/wall.h: portabilization
2563 * 2d/font.c, include/gr.h: portability
2565 2002-07-26 Bradley Bell <btb@icculus.org>
2567 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2569 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2571 * main/player.c: foo
2573 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2575 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2576 misc/fileutil.h: portable file i/o utils
2578 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2579 writable string anymore... / formatting
2581 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2582 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2583 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2584 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2585 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2586 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2587 portable-izing file loading routines
2589 2002-07-24 Bradley Bell <btb@icculus.org>
2591 * main/mveplay.c: correctly play files with 16bit uncompressed
2592 audio, mem checking, etc
2594 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2597 2002-07-23 Bradley Bell <btb@icculus.org>
2599 * misc/Makefile.am: unused file
2601 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2602 main/sounds.h: remove experimental nmovie stuff
2604 * main/movie.c: add some debugging output
2606 2002-07-22 Bradley Bell <btb@icculus.org>
2608 * main/: console.c, state.c: simplified header
2610 * main/movie.c: enable mveplay audio
2612 * main/old/movie.c: moved to main/
2614 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2615 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2616 main/mvelib.c, main/mveplay.c: initial movie support
2618 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2619 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2620 include/ogl_init.h, include/pstypes.h, main/console.c,
2621 main/state.c, mem/mem.c: OS X stuff
2623 * configure.ac: OS X and movie stuff
2625 2002-07-19 Bradley Bell <btb@icculus.org>
2627 * compilerdefs.txt: OSX defs
2629 2002-07-18 Bradley Bell <btb@icculus.org>
2631 * main/inferno.c: use simpler rcs tags
2633 * autogen.sh: keep Changelog in cvs (and use --accum)
2635 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2636 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2637 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2638 main/songs.c: changed cdrom->rbaudio
2640 * include/rbaudio.h: moved to /include
2642 2002-07-17 Bradley Bell <btb@icculus.org>
2644 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2645 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2646 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2647 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2648 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2649 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2650 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2651 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2652 3d/setup.c: use simpler rcs tags
2657 2002-07-17 Bradley Bell <btb@icculus.org>
2659 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2661 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2663 * debian/rules: don't need readme's
2665 * debian/rules: move d1x license to COPYING, license clarifications
2667 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2668 license to COPYING, license clarifications
2670 * debian/rules: fix debian docs
2672 * debian/rules: fix debian manpages
2674 * debian/d2x-sdl.menu: fix debian menu
2676 * debian/rules: link to undocumented man page for debs
2678 * Makefile.am, configure.ac, debian/control, debian/copyright,
2679 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2680 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2681 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2684 2002-07-16 Bradley Bell <btb@icculus.org>
2686 * debian/: rules, changelog.in: deb stuff
2688 * configure.ac: cleaner nasm detection
2690 * debian/: changelog.in, control, rules: deb stuff
2692 * README, installation.txt: typos, stuff
2694 * configure.ac: better #defines
2696 * configure.ac: whitespace
2698 * configure.ac: better documentation
2700 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2701 SDL_JOYSTICK not needed
2703 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2705 * configure.ac: need higher SDL for joystick
2707 * debian/: control, rules: deb stuff
2709 * arch/sdl/joy.c: old junk
2711 * Makefile.am, configure.ac: automake updates
2713 * main/: inferno.c, text.c: don't use althogdir on non-unix
2715 * configure.ac: more autoconf updates
2717 * misc/strutil.c: better strrev
2719 * main/inferno.c: need limits.h on mingw also
2721 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2724 2002-04-19 Bradley Bell <btb@icculus.org>
2726 * main/network.c: let hoard.ham be a cfile
2728 * main/text.c: better error message when hog not found
2732 2002-03-23 Bradley Bell <btb@icculus.org>
2734 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2735 arch/sdl/Makefile.am: Use SDL joystick automatically
2737 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2739 2002-03-05 Bradley Bell <btb@icculus.org>
2741 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2744 2002-02-23 Bradley Bell <btb@icculus.org>
2746 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2748 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2749 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2750 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2751 main/editor/Makefile.am: moved includes to include
2753 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2755 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2756 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2757 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2760 * main/game.c: disabled cockpit for OGL, formatting
2762 * 2d/ibitblt.c: formatting
2764 2002-02-16 Bradley Bell <btb@icculus.org>
2766 * include/oldsdl.h: check for older macros
2768 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2769 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2770 allow older sdl versions
2772 2002-02-15 Bradley Bell <btb@icculus.org>
2774 * main/: automap.c, automap.h, inferno.c: automap resolution now
2777 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2779 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2780 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2781 win32/include/key_arch.h: never mind - that would be pointless
2783 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2784 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2785 win32/include/key_arch.h: copied files from d1x
2787 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2788 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2790 * main/multipow.c: need conf.h
2792 * arch/win32/Makefile.am: new file
2794 * include/pstypes.h: added u_int16_t (needed in base_ip)
2796 * arch/win32/arch_ip.cpp: copied from d1x
2798 2002-02-14 Bradley Bell <btb@icculus.org>
2800 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2802 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2803 main/netlist.c: Added hotkeys to toggle fullscreen mode
2805 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2806 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2808 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2809 reorder.h: Lotsa networking stuff from d1x
2811 2002-02-13 Bradley Bell <btb@icculus.org>
2813 * include/gr.h, main/game.c: Fullscreen toggle stuff
2815 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2818 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2819 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2822 2002-02-11 Bradley Bell <btb@icculus.org>
2824 * main/bm.c: use portable loader if bigendian
2826 * include/pstypes.h: don't define bool for c++
2828 * include/cfile.h: extern AltHogDir stuff
2830 * include/byteswap.h: use WORDS_BIGENDIAN
2832 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2834 * main/vers_id.h: added D2X_IVER
2836 * misc/args.c: don't use d1x.ini
2838 * Makefile.am: rpm stuff
2840 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2843 2002-02-09 Bradley Bell <btb@icculus.org>
2845 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2847 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2849 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2852 2002-02-06 Bradley Bell <btb@icculus.org>
2854 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2855 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2856 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2858 * debian/: changelog.in, control, copyright, d2x-gl.files,
2859 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2863 2002-02-02 Bradley Bell <btb@icculus.org>
2865 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2867 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2868 Enabled RELEASE option
2870 2002-01-31 Bradley Bell <btb@icculus.org>
2872 * Makefile.am, configure.ac: specify prerequisite versions of
2873 autoconf and automake
2875 2002-01-29 Bradley Bell <btb@icculus.org>
2877 * main/mission.c: RCS header added
2879 * main/inferno.c: update copyright date
2881 * main/mission.c: allow missions to be in AltHogDir
2883 * configure.ac: Display results of configure
2885 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2888 2002-01-28 Bradley Bell <btb@icculus.org>
2890 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2891 Data files now go in DATADIR/games/d2x, user files now go in
2894 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2896 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2897 files now go in ~/.d2x
2899 2002-01-24 Bradley Bell <btb@icculus.org>
2901 * configure.ac: fix nasm not found error message
2903 2002-01-18 Bradley Bell <btb@icculus.org>
2905 * configure.in: getting rid of old configure.in
2907 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2908 main/movie.c: Movie playing kludgey stuff
2910 * misc/args.c: formatting
2912 * main/inferno.c: allow -h for help
2914 * include/error.h: don't die on int3, unless -debug given
2916 * mingw32.txt: more stuff
2918 2001-12-29 Bradley Bell <btb@icculus.org>
2920 * Makefile.am: Got rid of thinking.txt
2922 * main/inferno.c: document -nomovies option
2924 2001-12-28 Bradley Bell <btb@icculus.org>
2926 * main/titles.c: formatting, put some code into place for rendering
2927 of robots during briefings
2929 2001-12-27 Bradley Bell <btb@icculus.org>
2933 2001-12-23 Craig Hadady <chadady@iglou.com>
2935 * 2d/rle.c: fixed bug in dummy array.
2937 2001-12-03 Bradley Bell <btb@icculus.org>
2939 * arch/sdl/init.c: fix formatting
2941 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2942 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2943 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2944 and sdl joystick stuff
2946 2001-11-30 Bradley Bell <btb@icculus.org>
2948 * thinking.txt: not needed
2950 2001-11-27 Bradley Bell <btb@icculus.org>
2952 * cygconf, mingw32.txt: use sdl from source on cygwin
2954 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2955 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2956 SDL_CFLAGS to CFLAGS
2958 2001-11-27 Bradley Bell <btb@icculus.org>
2962 2001-11-14 Bradley Bell <btb@icculus.org>
2964 * texmap/scanline.c: use optimization flags as texmap default
2966 * NEWS: mouse wheel, etc
2968 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2969 wheel to emulate 3rd axis
2971 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2973 * include/error.h: kludge to ungrab mouse when we hit an int3
2975 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2976 __ENV_MSDOS__ to __MSDOS__
2978 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2981 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2984 * arch/sdl/digi.c: implemented digi_set_volume
2986 * include/grdef.h, main/config.c, misc/d_io.c: change
2987 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2989 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2990 main/piggy.c: use MAKE_SIG
2992 * installation.txt: update
2994 * configure.ac: new file
2996 * arch/sdl/joydefs.c: #include pstypes.h
2998 * arch/sdl/init.c: SDL joystick stuff
3000 * acconfig.h: adjust MINGW defines
3002 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3003 controls menu now works
3005 2001-11-13 Bradley Bell <btb@icculus.org>
3007 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3010 * Makefile.am: New file
3012 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3015 * compilerdefs.txt: New file
3017 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3019 2001-11-12 Bradley Bell <btb@icculus.org>
3021 * main/playsave.c: load player files regardless of byte order of
3024 2001-11-11 Bradley Bell <btb@icculus.org>
3026 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3029 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3031 * NEWS: GL savegame thumbnails
3033 * acconfig.h, configure.in: make option for NMOVIES, default to off
3035 2001-11-09 Bradley Bell <btb@icculus.org>
3037 * main/state.c: Enabled savegame thumbnails under OpenGL
3039 * unused/pa_null/pa_enabl.h: remove duplicate header
3041 * misc/args.c: use d2x.ini for option file
3043 * mem/mem.c: Move mem_realloc inside the ifdef
3045 * main/menu.c: fix 640x400 menu text
3047 * main/inferno.c: added documentation
3049 * main/endlevel.c: fix warnings
3051 * arch/ogl/gr.c: Get rid of gl spew
3053 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3055 * acconfig.h: Define __SDL__ for mingw
3057 2001-11-08 Bradley Bell <btb@icculus.org>
3059 * 2d/font.c: free OGL font data when rereading
3061 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3062 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3063 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3064 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3065 main/weapon.h: Enabled shareware build, endlevel flythrough
3068 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3069 of use for shareware build
3071 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3074 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3076 2001-11-05 Bradley Bell <btb@icculus.org>
3078 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3081 * include/3d.h: Add comment
3083 2001-11-04 Bradley Bell <btb@icculus.org>
3085 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3088 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3091 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3093 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3094 main/hudmsg.h: Enable d1x-style hud_message
3096 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3098 * 2d/font.c: re-init ogl fonts after remapping colors.
3100 2001-11-02 Bradley Bell <btb@icculus.org>
3102 * misc/Makefile.am: remove byteswap.h (duplicate header)
3104 * 2d/font.c: fixed gr_remap_font, minor stuff
3106 * configure.in: take out -O2 if doing debug build
3108 * main/bm.c: formatting
3110 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3112 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3113 macros, get rid of functions
3115 2001-11-01 Bradley Bell <btb@icculus.org>
3117 * misc/byteswap.h: removed duplicate header
3119 2001-10-31 Bradley Bell <btb@icculus.org>
3121 * NEWS, main/automap.c: automap works in opengl
3123 * NEWS, configure.in: Added news
3125 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3127 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3129 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3130 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3131 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3133 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3135 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3137 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3138 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3140 2001-10-27 Bradley Bell <btb@icculus.org>
3142 * main/inferno.c: added some documentation
3144 2001-10-25 Bradley Bell <btb@icculus.org>
3146 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3149 * Makefile.am, configure.in, arch/Makefile.am,
3150 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3151 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3152 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3153 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3154 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3155 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3156 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3157 it's ugly, but It'll be easier to sync with d1x.
3159 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3160 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3161 main/editor/Makefile.am: attempt at support for editor, makefile
3164 * misc/d_delay.c: formatting fix
3166 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3167 tmappent.S, tmapppro.S: adding support for runtime selection of
3170 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3171 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3172 including multi.h and network.h, fix backslashes, fix compiler
3175 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3176 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3177 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3178 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3179 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3180 including multi.h and network.h, fix backslashes
3182 * include/pstypes.h: added typedef for u_int64_t on mingw
3184 * include/3d.h: added prototype for g3_uninit_polygon_model
3186 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3188 2001-10-24 Bradley Bell <btb@icculus.org>
3190 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3191 arch subdirs, as in d1x.
3193 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3194 earlier style until i understand automake 1.5 better. remove input
3197 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3198 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3199 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3200 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3201 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3202 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3203 Moved input stuff to arch subdirs, as in d1x.
3205 * NEWS, configure.in: blah blah
3207 2001-10-23 Bradley Bell <btb@icculus.org>
3209 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3211 * texmap/tmapppro.S: no need for #include <conf.h> here
3213 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3216 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3217 file. RCS header added
3219 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3220 #ifdef'ing out the whole file. RCS header added
3222 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3223 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3224 fixes. Now works with automake 1.5 and autoconf 2.52.
3225 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3226 mingw (-grabmouse now works on win32).
3228 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3229 These don't belong in cvs
3233 2001-10-20 Bradley Bell <btb@icculus.org>
3235 * 2d/font.c: Don't free unused variables...
3237 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3240 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3241 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3242 main/Makefile.am: make dist more sensible
3244 * Makefile.am: Kludge for linking on mingw
3246 2001-10-19 Bradley Bell <btb@icculus.org>
3248 * Makefile.am, configure.in, arch/win32/Makefile.am,
3249 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3251 * include/ipx_drv.h: Check for __MINGW32__
3253 * include/i86.h: Imported from d1x
3255 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3257 * arch/dos/modex.asm: Fixed %include
3259 * main/console.c: RCS headers added
3261 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3264 * Makefile.am, main/Makefile.am: Moved final link to top-level
3265 directory instead of main/
3267 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3268 __ENV_LINUX__ to __linux__
3270 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3271 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3272 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3273 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3274 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3275 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3276 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3277 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3278 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3279 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3282 * configure.in: add --enable-xploader, support arch/linux subdir,
3285 * main/inferno.c: conditionalize conf.h
3287 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3289 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3290 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3291 misc/fileutil.h: Partial application of linux/alpha patch.
3293 2001-10-19 Bradley Bell <btb@icculus.org>
3295 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3296 networking in line with d1x, moved some arch/linux_* stuff to
3299 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3300 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3301 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3302 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3305 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3306 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3307 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3308 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3309 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3310 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3311 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3312 linux/include/ukali.h: Brought linux networking in line with d1x,
3313 moved some arch/linux_* stuff to arch/linux/*
3315 * include/ipx_drv.h: Imported from d1x
3317 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3319 * main/ipx_drv.c: Imported from d1x
3321 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3322 main/network.h, main/Makefile.am: Trying to get network working on
3325 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3326 main/Makefile.am: build fixes
3328 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3329 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3330 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3331 starting to get net working.
3333 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3334 conditionalized min,max macros
3336 2001-10-18 Bradley Bell <btb@icculus.org>
3338 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3339 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3340 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3341 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3344 * 2d/2dsline.c: RCS headers added/changed
3346 * configure.in: fix NASMFLAGS bug
3348 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3351 2001-10-17 Bradley Bell <btb@icculus.org>
3353 * NEWS: Fixed the invulnerable robots bug!
3355 * main/collide.c: Fixed the invulnerable robots bug!
3357 2001-10-14 Bradley Bell <btb@icculus.org>
3359 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3362 2001-10-13 Bradley Bell <btb@icculus.org>
3364 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3365 arch/Makefile.am, arch/dos/Makefile.am,
3366 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3367 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3368 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3369 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3370 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3371 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3372 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3373 arch/win32/include/Makefile.am, iff/Makefile.am,
3374 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3375 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3376 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3377 unused/bios/Makefile.am, unused/lib/Makefile.am,
3378 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3379 unused/ui/Makefile.am, unused/vga/Makefile.am,
3380 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3381 automake stuff from "inert" subdirs. And there was much rejoicing.
3383 * Makefile.am, NEWS, configure.in: Stuff
3385 * ChangeLog: removing auto-generated file
3387 * cygconf: Added instructions for mingw32 build
3389 * Makefile.am: renamed INSTALL to installation.txt
3391 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3393 * mingw32.txt: Added instructions for mingw32 build
3395 * configure.in: Enable assembly under mingw32
3397 2001-10-12 Bradley Bell <btb@icculus.org>
3399 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3401 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3402 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3403 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3404 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3405 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3406 to __DJGPP__, since it's built-in.
3408 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3410 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3411 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3415 2001-10-12 Bradley Bell <btb@icculus.org>
3417 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3419 * Makefile.am: make sure cygconf gets archived
3421 * configure.in: Increment version number in preparation for release
3423 * configure.in: Fix detection of opengl
3425 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3426 cygconf, arch/Makefile.am, arch/include/joy.h,
3427 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3428 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3429 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3430 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3431 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3432 Vastly improved compilability.
3434 2001-10-11 Bradley Bell <btb@icculus.org>
3436 * Makefile.am: Added macros/sdl.m4
3438 * autogen.sh: Added macros/sdl.m4
3440 2001-10-09 Bradley Bell <btb@icculus.org>
3442 * main/vers_id.h: Added DESCENT_VERSION constant
3444 * main/inferno.c: Added command-line help.
3446 * include/ogl_init.h: opengl improvments (following d1x changes)
3448 2001-10-07 Bradley Bell <btb@icculus.org>
3450 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3451 arch/ogl/Makefile.am: Remove duplicate headers.
3453 2001-08-02 Thimo Neubauer <thimo@debian.org>
3455 * mem/mem.c: totally crippled the memory manager because it does
3456 not make sense for non-DOS-systems and it would have been too
3457 complicated to get it 64bit clean
3459 2001-06-19 Bradley Bell <btb@icculus.org>
3461 * cvshowto.txt: updated anonymous password
3463 2001-02-08 Bradley Bell <btb@icculus.org>
3465 * COPYING, license.txt: Added d1x license
3467 2001-02-01 Bradley Bell <btb@icculus.org>
3469 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3471 2001-01-31 Bradley Bell <btb@icculus.org>
3473 * configure.in, arch/include/mouse.h, include/pstypes.h,
3474 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3476 * main/polyobj.c: fix typo
3478 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3479 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3480 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3481 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3482 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3483 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3484 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3485 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3486 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3487 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3488 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3489 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3490 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3491 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3492 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3493 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3494 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3495 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3496 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3497 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3498 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3499 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3500 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3501 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3502 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3503 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3506 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3507 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3508 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3509 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3512 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3515 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3516 cross-compiling, and cygwin fixes
3518 2001-01-30 Bradley Bell <btb@icculus.org>
3520 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3521 include/pstypes.h, include/strutil.h, main/Makefile.am,
3522 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3523 needs --without-assembler and --without-network to compile
3525 2001-01-29 Bradley Bell <btb@icculus.org>
3527 * configure.in, main/Makefile.am: Fixes to build system
3529 * main/kconfig.c: fix for non-linux joysticks
3531 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3532 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3533 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3534 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3535 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3536 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3537 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3538 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3539 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3540 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3542 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3543 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3544 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3545 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3546 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3547 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3550 * arch/dos/include/joy.h, arch/dos/include/key.h,
3551 arch/dos/include/mouse.h: Unified input headers.
3553 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3555 2001-01-28 Bradley Bell <btb@icculus.org>
3557 * conf.h.in, configure.in, arch/Makefile.am,
3558 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3559 arch/include/key.h, main/Makefile.am: More header unification...
3561 * main/newdemo.c: Added <ctype.h>
3563 * arch/include/event.h, arch/include/joy.h: unified input headers.
3565 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3566 OpenGL now uses SDL-GL instead of gii
3568 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3570 2001-01-25 Bradley Bell <btb@icculus.org>
3572 * autogen.sh: use "set -e" so execution stops if something goes
3575 2001-01-24 Bradley Bell <btb@icculus.org>
3579 * Makefile.am: Add ChangeLog to dist
3583 2001-01-24 Bradley Bell <btb@icculus.org>
3585 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3587 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3588 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3591 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3592 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3593 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3594 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3595 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3596 arch/Makefile.am, arch/dos/Makefile.am,
3597 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3598 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3599 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3600 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3601 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3602 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3603 unused/Makefile.am, unused/bios/Makefile.am,
3604 unused/lib/Makefile.am, unused/novga/Makefile.am,
3605 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3606 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3607 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3608 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3609 make dist, VPATH builds, ...
3611 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3612 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3613 arch/dos/Makefile.in, arch/linux/Makefile.in,
3614 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3615 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3616 misc/Makefile.in, texmap/Makefile.in: cruft removal
3618 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3621 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3623 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3625 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3628 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3629 added -grabmouse option
3631 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3632 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3633 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3634 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3635 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3636 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3637 main/songs.c, misc/args.c: changed args_find to FindArg
3639 2001-01-22 Bradley Bell <btb@icculus.org>
3641 * configure, main/Makefile.am, main/Makefile.in: configuration
3644 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3645 fix compiler warnings w/opengl
3647 * include/console.h: ggi support
3649 * arch/linux_init.c: svgalib support
3651 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3652 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3653 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3654 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3655 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3656 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3659 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3661 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3662 main/render.c: fix warnings and enable NDEBUG *
3663 arch/svgalib_init.c: svgalib support
3665 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3667 * main/kconfig.c: joystick support
3669 2001-01-21 Bradley Bell <btb@icculus.org>
3671 * cvshowto.txt: new file, taken from d1x webpage
3673 * AUTHORS, README: Taking over as maintainer of d2x
3675 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3677 2001-01-20 Bradley Bell <btb@icculus.org>
3679 * configure, configure.in: Turned -Werror back off by default
3681 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3682 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3683 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3684 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3685 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3686 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3687 main/laser.c, main/multi.c, main/network.c, main/network.h,
3688 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3689 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3690 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3691 warnings, for non-OpenGL on linux, anyway...
3693 2001-01-19 Bradley Bell <btb@icculus.org>
3695 * copying: remove duplicate file
3697 * Import of d2x-0.0.9-pre1
3699 * Import of d2x-0.0.8