1 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
5 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
6 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
7 cfgets now always copies the terminating character to the dest buffer.
8 This fixes a bug that occured when reading cmd line args from d2x.ini
10 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
12 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
13 move more old change logs into ChangeLog-old
15 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
16 and Martin Schaffner <maschaffner@gmx.ch>
18 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
19 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
20 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
21 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
22 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
23 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
24 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
25 arch/include/joy.h, arch/win32/include/key.h
26 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
27 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
28 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
29 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
30 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
31 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
32 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
33 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
34 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
35 main/config.c, main/config.h, main/controls.c, main/controls.h
36 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
37 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
38 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
39 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
40 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
41 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
42 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
43 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
44 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
45 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
46 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
47 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
48 main/mission.c, main/mission.h, main/modem.h, main/morph.c
49 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
50 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
51 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
52 main/paging.c, main/paging.h, main/physics.c, main/physics.h
53 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
54 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
55 main/powerup.h, main/render.c, main/render.h, main/robot.c
56 main/robot.h, main/scores.c, main/scores.h, main/screens.h
57 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
58 main/songs.c, main/songs.h, main/sounds.h, main/state.c
59 main/state.h, main/switch.c, main/switch.h, main/terrain.c
60 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
61 main/text.h, main/textures.h, main/titles.c, main/titles.h
62 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
63 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
64 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
65 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
66 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
67 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
69 move old per-file change logs into new file ChangeLog-old
71 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
73 * arch/ogl/ogl.c: enable -gl_mipmap switch
75 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * arch/carbon/descent.r: swap min and max size to correct places
79 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
81 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
83 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
85 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
87 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
89 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
90 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
92 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
93 link) on MPW on Mac OS 9 (carbon)
95 * include/mono.h: disable mprintf on carbon to avoid significant bloat
97 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
99 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
103 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
105 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
107 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
109 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
110 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
111 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
112 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
113 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
115 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
116 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
117 new files for supporting compilation with MPW for carbon (Mac OS 9)
119 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
121 * main/playsave.c: do not seek while writing, carbon does not like it
123 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
125 * cfile/cfile.c: use portable ffilelength in cfile_size
127 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
128 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
129 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
130 unsigned and signed char, MPW does not like these
132 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
134 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
137 2004-06-01 Bradley Bell <btb@icculus.org>
139 * libmve/mve_main.c: cast malloc function pointer
141 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
142 target to XCode project
144 2004-05-31 Bradley Bell <btb@icculus.org>
146 * include/pstypes.h: fix accidental solaris breakage
148 * main/object.c: fix crash caused by death-cam code
150 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
151 XCode project simplifications, network enabled
153 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
154 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
156 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
159 * English.lproj/InfoPlist.strings, d2x-Info.plist,
160 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
161 d2x.xcode/project.pbxproj: added XCode project files
163 2004-05-22 Bradley Bell <btb@icculus.org>
165 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
168 * rpm/d2x.spec.in: Changed descriptions
170 2004-05-22 Matthew Mueller <donut@dakotacom.net>
172 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
175 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
177 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
178 the win32 code (d1x r1.8, key_arch.c r1.2)
180 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
181 use 32bpp screen mode by default, add option to use 16bpp (d1x
184 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
185 replacement texture paletted->rgb conversion alpha problem (d1x
188 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
189 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
190 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
193 * arch/ogl/gr.c, include/loadgl.h: fix win32
194 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
196 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
197 include/ogl_init.h, main/render.c: opengl hardware
198 super-transparency support using GL_NV_register_combiners (d1x
199 r1.38, r1.41, r1.6, r1.26, r1.7)
201 2004-05-22 Bradley Bell <btb@icculus.org>
203 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
206 2004-05-22 Matthew Mueller <donut@dakotacom.net>
208 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
209 include/ogl_init.h: use GL_RGB for non-transparent textures, and
210 fix fonts not having transparent flag set (wouldn't get paletted)
211 (d1x r1.15, r1.37, r1.40, r1.25)
213 * arch/ogl/ogl.c: don't try to use paletted textures with
214 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
216 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
217 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
220 * 2d/font.c: memset ogl font bitmap data since the copy function
221 leaves some (unused) parts uninitialized, which aggravates
224 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
225 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
228 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
229 screenshots if the entire thing wasn't written in one call to
232 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
233 info not being updated on win32 (d1x r1.11)
235 * arch/win32/digi.c: remove some redundancy by not needing to do
236 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
237 clean up some indenting of DS_release_slot calls. And make
238 DS_release_slot return 1 when a sound is already not playing, in
239 addition to when a sound was killed. (d1x r1.10)
241 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
242 linux version (d1x r1.5)
244 * main/kconfig.c: make next axis config key skip currently
245 allocated axes (d1x r1.11)
247 2004-05-22 David Cleaver <wraithx@morpheus.net>
249 * main/kconfig.c: joy configuration next axis key from WraithX
252 2004-05-22 Bradley Bell <btb@icculus.org>
254 * main/game.c, main/inferno.c: typo
256 2004-05-21 Matthew Mueller <donut@dakotacom.net>
258 * main/game.c, main/game.h, main/inferno.c: make rear view
259 leave_time variable with -rearviewleavetime argument (d1x r1.25,
262 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
264 * main/inferno.c: change -udp documentation to d2x behaviour
266 2004-05-21 Bradley Bell <btb@icculus.org>
268 * include/gr.h: added missing define for menu fullscreen toggle
270 2004-05-21 Matthew Mueller <donut@dakotacom.net>
272 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
273 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
275 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
277 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
278 arch/linux/include/joystick.h: patch from Steven Mueller for using
279 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
281 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
283 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
284 main/physics.c, main/render.c, main/wall.c: file-line for segfault
285 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
287 * arch/win32/digi.c: digisound fixes (d1x r1.7)
289 2004-05-21 Bradley Bell <btb@icculus.org>
291 * main/inferno.c: added -udp documentation from d1x
293 2004-05-20 Bradley Bell <btb@icculus.org>
295 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
297 2004-05-20 David Cleaver <wraithx@morpheus.net>
299 * main/controls.c, main/gamecntl.c, main/kconfig.c,
300 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
301 game.c r1.21, r1.6, r1.4, r1.3)
303 2004-05-20 Bradley Bell <btb@icculus.org>
305 * main/inferno.c: document -ihaveabrokenmouse
307 2004-05-20 Matthew Mueller <donut@dakotacom.net>
309 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
311 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
313 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
314 mouse driver problems (d1x r1.2, r1.2)
316 2004-05-20 Matthew Mueller <donut@dakotacom.net>
318 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
319 join list score crash (d1x r1.8)
321 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
323 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
324 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
327 2004-05-20 Bradley Bell <btb@icculus.org>
329 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
331 * main/inferno.c: integrated some niceautomap stuff from d1x
333 2004-05-20 Matthew Mueller <donut@dakotacom.net>
335 * arch/win32/joyhh.c: fixed the config bug where it'd always put
336 in some weird axis (d1x r1.3)
338 * arch/win32/init.c: set win32 icon to icon from resource file
341 * arch/win32/key.c: win32: fixed space key not working in messages
344 2004-05-20 Bradley Bell <btb@icculus.org>
346 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
349 2004-05-20 Matthew Mueller <donut@dakotacom.net>
351 * main/inferno.c: document -gl_refresh (d1x r1.20)
353 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
354 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
357 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
358 change the arg type for (d1x r1.5)
360 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
362 * arch/win32/digi.c: altsounds (d1x r1.6)
364 2004-05-20 Matthew Mueller <donut@dakotacom.net>
366 * arch/win32/digi.c: fixed a major memory leak and removed a bit
367 of redundancy (d1x r1.5)
369 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
370 fix crashing (d1x r1.4)
372 * arch/win32/digi.c: win32's digi_start_sound was not calling
373 DS_release_slot after setting .playing=0, resulting in a
374 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
376 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
377 apparently it was somehow causing some joysticks (Sidewinder
378 Precision 2) to only turn when the stick was moving, but not when
379 at turned but held stationary. And it was completely unused
380 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
383 * main/game.c: add alt+enter to toggle fullscreen (in addition to
384 previous key combos (d1x r1.29)
386 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
387 g, and b values (d1x r1.15)
389 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
390 sometimes (didn't handle negative palette steps) (d1x r1.34)
392 * arch/ogl/ogl.c: add caching of weapon inner models, screen
393 shatter effects, robot explosions and weapons, and some more
394 always present stuff. Also clean up ogl_cache_weapon_textures
397 2004-05-20 Bradley Bell <btb@icculus.org>
399 * main/kludge.c, main/game.c: move gr_renderstats and
400 gr_badtexture back to game.c
402 2004-05-20 Matthew Mueller <donut@dakotacom.net>
404 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
405 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
407 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
409 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
410 loaded after texture caching stage (d1x r1.34)
412 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
413 for renderstats (d1x r1.33)
415 2004-05-19 Matthew Mueller <donut@dakotacom.net>
417 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
418 main/inferno.c: add anisotropic texture filtering suport (d1x
419 r1.33, r1.32, r1.23, r1.32)
421 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
424 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
425 include/ogl_init.h: utilize hardware multitexturing support if
426 possible (requires GL_NV_texture_env_combine4 extension) (d1x
427 r1.32, r1.30, r1.4, 1.22)
429 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
432 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
434 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
435 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
436 effects in OGL using SetGammaRamp, much faster than the hack that
437 was being used. currently SDL only (though not too hard to add to
438 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
440 * main/menu.c: allow arbitrary (custom) resolution entry in
441 change_res menu (d1x r1.14)
443 2004-05-19 Bradley Bell <btb@icculus.org>
445 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
446 d1x-style res change menu (mostly works)
448 * misc/args.c: use strnicmp instead of strncasecmp
450 2004-05-19 Matthew Mueller <donut@dakotacom.net>
452 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
453 command-line option (d1x r1.27)
455 * main/inferno.c: restore inferno.c initialization of
456 screen_compatible and use_double_buffer to 'normal' values, broken
457 long long ago in one of the high res menu patches (d1x r1.30)
459 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
460 resolutions to be specified on command line (d1x r1.2, r1.29,
461 r1.4) -- doesn't work yet
463 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
465 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
468 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
469 volume song stop/starting (d1x r1.7)
471 2004-05-18 Matthew Mueller <donut@dakotacom.net>
473 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
476 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
477 ogl_ulinec (d1x r1.29)
479 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
481 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
482 bottom are inclusive not exclusive (d1x r1.28)
484 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
485 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
487 * arch/sdl/digi.c: fix typo
489 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
491 * arch/win32/init.c, arch/win32/win32.c: move win32 window
492 creation code from arch_init_start into arch_init to fix weirdness
493 with --help (d1x r1.5, r1.6)
495 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
496 sync issues and lack of midi reset (d1x r1.5)
498 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
501 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
502 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
504 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
507 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
509 2004-05-18 Bradley Bell <btb@icculus.org>
511 * include/vecmat.h: comments/formatting
513 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
515 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
516 include/test.lnk: remove unnecessary files
518 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
519 This enables compilation with gcc 3.1
521 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
523 * main/switch.c: took care of switches triggering single-sided
524 walls (don't try to access the nonexistent adjacent wall via NULL
525 pointers or negative array indices)
527 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
529 * main/wall.c: fix invalid memory access for d1 levels which
530 don't have a corresponding wall behind.
532 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
534 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
535 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
536 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
537 interface header to new header file internal.h
539 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
541 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
542 bitmask for each joystick axis that has sent input data,
543 and will not crash Windows anymore during joystick setup because
544 of for() loop over axis being executed once too often.
546 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
547 gr_remap_mono_font() and call it after loading saved level.
549 * main/laser.c: limit homing missile turn rate
551 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
552 centers (work like fuel centers but provide shield)
554 * main/gameseg.c: fix endless loop in some levels with a
555 certain (complicated) structure
557 2004-05-13 Bradley Bell <btb@icculus.org>
559 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
560 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
561 updated project files for SDL 1.2.7
563 * Makefile.am: add VisualC, VisualCE dirs to tarball
565 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
567 * arch/sdl/digi.c: formatting
569 2004-05-12 Bradley Bell <btb@icculus.org>
571 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
574 * 2d/palette.c, include/palette.h: added function to create blend
577 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
579 2004-05-11 Bradley Bell <btb@icculus.org>
581 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
583 2004-05-10 Bradley Bell <btb@icculus.org>
585 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
586 g3_draw_transp_poly had the fade level backwards, decided to just
587 fix g3_draw_poly so it behaves correctly, transparency or not,
588 reverted changes to render_face
590 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
592 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
593 rendering transparent (e.g. cloaked) walls
595 * main/render.c: render_face now calls g3_draw_transp_poly() for
596 cloaked walls in OpenGL
598 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
600 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
601 that from other apps, had "static" distortions.
603 2004-04-22 Bradley Bell <btb@icculus.org>
605 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
607 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
608 aligned version of PUT_INTEL_* macros
610 2004-04-15 Bradley Bell <btb@icculus.org>
612 * main/inferno.c: comment out unused checksum variable
614 2004-04-14 Bradley Bell <btb@icculus.org>
616 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
618 2004-04-14 Terran Melconian <terran@consistent.org>
620 * main/gameseg.c: use portable rand function (fixes #1118)
622 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
624 * main/songs.c: uncomment calls to RBAStop (fixes #473)
626 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
628 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
629 get rid of warnings (now compiles with -Werror on SunOS)
631 * main/piggy.c: fix (really) wierd SunOS bug
633 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
634 caused by not allocating enough mem for rle bitmaps
636 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
638 * include/pstypes.h: sun OS typedef fixes
640 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
642 * main/piggy.c: fix bug 1067
644 * main/piggy.c: fix bugfix for 1067
646 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
647 with descent.pig of mac registered)
649 2003-12-18 Bradley Bell <btb@icculus.org>
651 * main/kconfig.c: fixes for linux-native joystick
653 * main/kconfig.c: bunch of fixes (esp. for non linux-native
656 * arch/include/joy.h: comments/formatting
658 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
660 * compilerdefs.txt: added FreeBSD defs
662 2003-12-08 Bradley Bell <btb@icculus.org>
664 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
667 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
669 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
670 arch/linux/ipx_udp.c: fix FreeBSD compile errors
672 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
674 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
675 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
676 get rid of silly ulongs
678 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
679 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
680 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
681 change relevant __linux__ macros to __ELF__
683 2003-11-27 Bradley Bell <btb@icculus.org>
685 * include/ogl_init.h: added proto for ogl_check_mode
687 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
688 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
691 2003-11-26 Bradley Bell <btb@icculus.org>
693 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
694 3.3 compiler warnings
696 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
699 * include/pstypes.h: OS X fixes
701 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
702 main/newmenu.h: linux fixes
704 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
705 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
706 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
707 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
708 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
711 * arch/sdl/gr.c: fix sdl gr_update
713 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
714 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
715 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
716 cfile/cfile.c, console/CON_console.c, include/d_io.h,
717 include/error.h, include/pstypes.h, include/strutil.h,
718 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
719 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
720 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
721 main/playsave.c, main/songs.c, main/state.c, main/text.c,
722 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
725 2003-11-25 Bradley Bell <btb@icculus.org>
727 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
728 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
729 libmve/VisualC/mveplayer.dsp: updated project files
731 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
734 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
735 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
736 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
737 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
740 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
741 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
744 2003-11-24 Bradley Bell <btb@icculus.org>
746 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
747 libmve/mveplay.c: stuff to play mve's in WinCE
749 * arch/win32/findfile.c: unused functions...
753 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
754 enabled mouse control of menus
756 * main/mission.h: oops, didn't mean to change this.
758 2003-11-21 Bradley Bell <btb@icculus.org>
760 * VisualCE/d2x/d2x.vcp: updated project file
762 2003-11-20 Bradley Bell <btb@icculus.org>
764 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
765 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
766 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
769 2003-11-17 Bradley Bell <btb@icculus.org>
771 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
772 main/menu.c: added option to disable kalinix under unix
774 * main/game.c, main/newmenu.c: always set menu mode for GL popups
776 2003-11-14 Bradley Bell <btb@icculus.org>
778 * main/automap.c: fix automap background image
780 * main/automap.c, main/automap.h: delete cruft
782 * main/automap.c: fix level number position
784 * main/automap.c: simplify g3_draw_line hack
786 * main/menu.c: stop pointless vid mode changes
788 2003-11-07 Bradley Bell <btb@icculus.org>
790 * NEWS, installation.txt: s'more documentation
792 2003-11-07 Steffen Pohle <stpohle@gmx.net>
794 * configure.ac: fix .exe extension problems
796 2003-11-07 Bradley Bell <btb@icculus.org>
798 * arch/ogl/ogl.c: disable texture format verification for OS X -
801 2003-11-06 Bradley Bell <btb@icculus.org>
803 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
804 use more traditional Alt+Enter for toggling fullscreen
806 * 2d/ibitblt.c, main/mission.h: comments/formatting
808 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
810 2003-11-06 Bradley Bell <btb@icculus.org>
812 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
813 resolution change, use kludge to avoid repetitive res changes
815 2003-11-04 Bradley Bell <btb@icculus.org>
817 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
818 structures and i/o routines back to piggy.c
820 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
822 * installation.txt: tell to install d1 .pig for better textures
824 2003-11-04 Bradley Bell <btb@icculus.org>
826 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
827 oem d1 v1.0 and registered d2 v1.0, comments
829 2003-11-03 Bradley Bell <btb@icculus.org>
831 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
832 all d1 shareware - even though files are different!
834 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
837 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
840 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
843 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
845 * main/movie.c: when no movies are found, divide by six the
846 number of warning lines sent to stdout
848 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
850 * include/byteswap.h: fix stupid copy/paste error
852 2003-10-24 Bradley Bell <btb@icculus.org>
854 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
855 gr_linear_rep_movsd_2x instead of almost identical
856 gr_linear_movsd_double. Better since we have assembly versions.
858 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
860 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
863 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
865 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
866 error with --disable-network, move reset_network_objects()
867 from gameseq.c to multi.c
869 2003-10-14 Bradley Bell <btb@icculus.org>
871 * AUTHORS, NEWS: stuff
873 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
875 2003-10-12 Bradley Bell <btb@icculus.org>
877 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
878 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
881 2003-10-12 Aaron Plattner <plattner@caltech.edu>
883 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
884 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
885 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
886 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
887 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
888 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
889 arch/win32/ipx_win.c, arch/win32/winnet.c,
890 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
891 main/multi.h, main/network.c: add IPv4 multicasting support
893 2003-10-11 Bradley Bell <btb@icculus.org>
895 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
897 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
898 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
899 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
900 main/weapon.h: lots of shareware and oem fixes
902 2003-10-10 Bradley Bell <btb@icculus.org>
904 * arch/win32/winnet.c: fixed stupid win32 network bug
906 2003-10-10 Bradley Bell <btb@icculus.org>
908 * main/piggy.c: increased D1_MAX_TMAP_NUM
910 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
912 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
913 which are animated in d2, refactorizes d1 texture reading
915 2003-10-10 Bradley Bell <btb@icculus.org>
917 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
918 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
919 main/collide.h, main/compbit.h, main/config.h, main/console.c,
920 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
921 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
922 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
923 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
924 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
925 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
926 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
927 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
928 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
929 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
930 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
931 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
932 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
933 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
934 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
935 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
936 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
937 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
938 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
939 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
940 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
941 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
942 main/wall.h: comments/formatting
944 2003-10-09 Bradley Bell <btb@icculus.org>
946 * main/text.c: fix text when using old datafiles
948 * main/laser.h: comments/whitespace
950 * main/laser.c, main/weapon.c: fixed smart missiles and smart
951 mines w/shareware data
953 * include/DT_drawtext.h: deleted unused file
955 2003-10-08 Bradley Bell <btb@icculus.org>
957 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
959 * arch/win32/ipx_udp.c: use closesocket() instead of close()
961 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
962 main/menu.c: Disabled 'd2x keys' weapon selection
964 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
966 * main/object.h, main/multi.h: get rid of most warnings issued by
967 cpp-precomp of gcc from Mac OS X dev tools
969 2003-10-05 Bradley Bell <btb@icculus.org>
971 * NEWS, configure.ac: increment version number
973 * cfile/cfile.c: better handling of CRLF text files (when that is
976 * utilities/hogcreate.c, utilities/hogextract.c,
977 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
978 reading/writing files
980 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
981 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
984 2003-10-04 Bradley Bell <btb@icculus.org>
986 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
988 * main/netmisc.c: change byte to sbyte, comments/whitespace
990 2003-10-03 Bradley Bell <btb@icculus.org>
992 * cfile/cfile.c, main/config.c: fix win32 eof bug.
994 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
997 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
998 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
999 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1000 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1001 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1002 main/object.c, main/object.h, main/paging.c, main/player.h,
1003 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1004 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1005 main/weapon.c, main/weapon.h: change byte to sbyte,
1008 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1009 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1010 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1011 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1013 * configure.ac: better checking for timeval
1015 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1017 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1018 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1019 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1020 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1021 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1022 main/multibot.c, main/network.c: Make network architecture
1023 choosable from game menu, add support for UDP/IP on Mac OS X and
1026 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1028 * include/byteswap.h: added macros for coping with alignment
1031 2003-10-02 Bradley Bell <btb@icculus.org>
1033 * main/multi.h: added padding to little-endian version of
1036 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1038 * main/netmisc.c: delete duplicate function
1040 2003-10-01 Bradley Bell <btb@icculus.org>
1042 * main/bm.c: make sure d1_texture_indices gets freed between
1045 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1047 * main/piggy.h: fix size of d1 shareware descent.pig
1049 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1051 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1052 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1053 replacements for non-animated textures
1055 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1057 * main/controls.c: use fixed 20fps wiggle
1059 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1061 * Makefile.am, debian/changelog.in, debian/control,
1062 debian/d2x-common.dirs, debian/d2x-common.install,
1063 debian/d2x-common.manpages, debian/d2x-gl.files,
1064 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1065 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1066 utilities/Makefile.am, utilities/hogcreate.1,
1067 utilities/hogextract.1, utilities/mvlcreate.1,
1068 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1069 add man pages, distribute utility programs in new d2x-common deb
1071 * rpm/d2x.spec.in: updated rpm spec file
1073 2003-08-02 Bradley Bell <btb@icculus.org>
1075 * cfile/cfile.c: update raw_position in cfputc and cfputs
1077 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1079 * main/piggy.c: make error message more friendly
1081 * main/piggy.c: simplify copying of bitmap flags
1083 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1086 * cfile/cfile.c: revert to always using custom fgets
1088 * main/endlevel.c, main/mission.c: handle missing exit sequence
1089 components gracefully
1091 * main/playsave.c: comments
1093 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1095 * cfile/cfile.c: update raw_position in cfwrite
1097 * main/network.c: comments/formatting
1099 2003-06-22 Bradley Bell <btb@icculus.org>
1101 * cfile/cfile.c: use standard fgets for non-archive files
1103 * main/movie.c: use con_printf for missing movie warning
1105 2003-06-18 Bradley Bell <btb@icculus.org>
1107 * main/movie.c: fixed cfile conversion of movielib code
1109 * main/console.c, main/hud.c: strip out colors, etc when printing
1112 * include/u_mem.h: fix NDEBUG calloc macro
1114 2003-06-15 Bradley Bell <btb@icculus.org>
1116 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1119 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1120 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1121 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1122 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1123 main/scores.c, main/state.c, main/text.c, misc/args.c,
1124 misc/strio.c: convert file i/o to cfile
1126 2003-06-14 Bradley Bell <btb@icculus.org>
1128 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1129 writing and other modes besides "rb" (mostly taken from
1132 2003-06-09 Bradley Bell <btb@icculus.org>
1134 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1137 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1138 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1141 2003-06-07 Taylor Richards <taylor@icculus.org>
1143 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1145 2003-06-07 Bradley Bell <btb@icculus.org>
1147 * main/console.c: fix non-console build
1149 * main/gamesave.c: comments
1151 * main/bm.c: remove redundant break
1153 2003-06-06 Bradley Bell <btb@icculus.org>
1155 * main/gauges.c, main/kconfig.c: comments/formatting
1157 * console/.cvsignore: added .cvsignore
1159 * main/console.c: can't write to console after it's closed
1161 2003-06-05 Bradley Bell <btb@icculus.org>
1163 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1164 console/internal.c, console/internal.h, include/CON_console.h,
1165 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1166 finish console conversion away from SDL
1168 2003-06-04 Bradley Bell <btb@icculus.org>
1170 * console/CON_console.c, include/CON.console.h, include/console.h,
1171 main/console.c, main/game.c: console conversion to native gr,
1174 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1175 put prototype for gr_bm_bitblt in gr.h
1177 2003-06-03 Bradley Bell <btb@icculus.org>
1179 * console/CON_console.c, console/DT_drawtext.c,
1180 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1181 main/console.c: use native fonts for console
1183 * main/playsave.c: use shorts for short data
1185 2003-06-02 Bradley Bell <btb@icculus.org>
1187 * configure.ac, main/console.c: set console background, fix
1190 2003-06-01 Bradley Bell <btb@icculus.org>
1192 * Makefile.am, arch/sdl/event.c, configure.ac,
1193 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1194 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1195 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1196 main/gamerend.c: added console code (from SDL_console)
1198 2003-05-30 Bradley Bell <btb@icculus.org>
1200 * README: minor update
1202 2003-05-28 Bradley Bell <btb@icculus.org>
1204 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1209 2003-06-06 Bradley Bell <btb@icculus.org>
1211 * main/kconfig.c: fix crash in control menus
1213 * main/gauges.c: force cockpit redraw in opengl
1215 * main/gamerend.c: move ogl swap, so cockpit and console get
1218 2003-06-01 Bradley Bell <btb@icculus.org>
1220 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1224 2003-05-12 Bradley Bell <btb@icculus.org>
1226 * configure.ac: increment version number
1228 * main/bm.c: use con_printf for exit model warnings
1230 * configure.ac: must check for timespec after setting -mno-cygwin
1232 * main/inferno.c: added -nohogdir and -userdir options
1234 * NEWS, main/titles.c: use briefings with no extension
1238 2003-04-30 Bradley Bell <btb@icculus.org>
1240 * configure.ac: have to include time.h when checking for nanosleep
1242 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1245 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1246 increment version number
1248 * main/Makefile.am: make dist fix
1252 2003-04-29 Bradley Bell <btb@icculus.org>
1254 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1257 2003-04-24 Bradley Bell <btb@icculus.org>
1259 * configure.ac: increment version number
1261 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1264 2003-04-24 Ingo van Lil <inguin@gmx.de>
1266 * main/render.c: fix misspellings of NDEBUG
1270 2003-04-14 Bradley Bell <btb@icculus.org>
1272 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1274 2003-04-11 Bradley Bell <btb@icculus.org>
1276 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1281 2003-04-11 Bradley Bell <btb@icculus.org>
1283 * libmve/mveplay.c: use _sleep instead of sleep on win32
1285 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1286 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1287 include/cfile.h, include/error.h, libmve/Makefile.am,
1288 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1289 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1290 utilities/Makefile.am: comments/formatting/dist problems
1292 * configure.ac: use different defines for os x
1294 2003-04-07 Bradley Bell <btb@icculus.org>
1296 * include/error.h, misc/error.c: put some old stuff back in,
1297 eliminate duplicate error messages
1299 * main/text.c: don't die on text not found
1302 * main/inferno.c: print some useful info if hog not found, allow
1303 -help to work if no text available
1305 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1307 * arch/linux/Makefile.am: revert to previous version, so linux
1310 2003-04-03 Bradley Bell <btb@icculus.org>
1312 * main/endlevel.c: fixed exit model scheme yet again
1314 2003-04-02 Bradley Bell <btb@icculus.org>
1316 * misc/error.c: call Int3 on Assert
1318 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1321 * main/wall.c: don't die when trying to toggle nonexistent
1322 segment... vertigo level 10 is buggy!
1324 * main/gamemine.c: comments/formatting
1326 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1328 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1329 main/inferno.c: Allow use of 22K sound samples
1331 2003-03-29 Bradley Bell <btb@icculus.org>
1333 * arch/ogl/gr.c: default to bitmapped reticle
1335 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1336 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1339 * arch/sdl/joy.c: fixed text seen for hats in control config
1342 2003-03-28 Bradley Bell <btb@icculus.org>
1344 * main/bm.c: heh, model nums in vertigo are hardcoded,
1345 N_D2_POLYGON_MODELS can't change
1347 * configure.ac, include/d1x.xpm, include/descent.xpm,
1348 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1351 2003-03-27 Bradley Bell <btb@icculus.org>
1353 * main/text.h: fixed text references for hat directions
1355 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1357 2003-03-26 Bradley Bell <btb@icculus.org>
1359 * main/playsave.c: make d2x keys backward compatible
1361 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1363 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1366 2003-03-26 Bradley Bell <btb@icculus.org>
1368 * main/piggy.c: fix crash when d1 data not present
1370 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1371 read/write from plr file
1373 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1374 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1375 added escort.h header
1377 2003-03-25 Bradley Bell <btb@icculus.org>
1379 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1380 D1_PIGFILE ("descent.pig") macro
1382 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1383 models from d1 pig file
1385 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1386 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1387 really) from d1 pig file
1389 2003-03-23 Bradley Bell <btb@icculus.org>
1391 * main/bm.c: stop extra robots from overwriting exit models
1393 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1394 texture list doesn't get full
1396 * main/bm.c: fix mem leak when reading extra robots
1398 2003-03-21 Bradley Bell <btb@icculus.org>
1400 * main/menu.c: Added option to set movie resolution (mostly works)
1402 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1404 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1405 replacement functions to piggy.c
1407 * main/gameseq.c: attempt to support mac d1 descent.pig
1409 * main/bm.c: fix mem leak
1411 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1412 files, both d1 and d2 oem briefing where showed
1414 * main/inferno.c, main/movie.c: Change the default movie
1415 resolution to "high", implement the option -lowresmovies
1417 2003-03-20 Bradley Bell <btb@icculus.org>
1419 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1421 * main/piggy.c: comments
1423 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1425 * main/gameseq.c: delete duplicate function
1427 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1429 2003-03-19 Bradley Bell <btb@icculus.org>
1431 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1432 (cddb discid) support
1434 * arch/sdl/digi.c, main/kludge.c: implemented
1435 digi_link_sound_to_object3 for looping sounds, other looping stuff
1437 * arch/sdl/gr.c: removing dependencies on stuff in main/
1439 * arch/linux/Makefile.am, arch/linux/init.c,
1440 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1441 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1442 other header cleanups
1444 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1446 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1448 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1449 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1450 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1451 load d1 textures for d1 levels
1453 2003-03-19 Bradley Bell <btb@icculus.org>
1455 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1456 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1457 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1458 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1461 * README: added some OS X info
1463 2003-03-17 Bradley Bell <btb@icculus.org>
1465 * main/newdemo.c: simplify DEMO_FILENAME macro
1467 * main/console.c, main/game.c: enable experimental console support
1469 * main/gamerend.c: fixed location of fps meter in multi
1471 2003-03-16 Bradley Bell <btb@icculus.org>
1473 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1474 also look in shared data dir for demos
1476 * main/newdemo.c, main/newdemo.h: comments/formatting
1478 2003-03-15 Christopher Thielen <chris@luethy.net>
1480 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1481 thinking d2 cd is always present
1483 2003-03-15 Bradley Bell <btb@icculus.org>
1485 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1488 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1491 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1492 gr_init. don't really know why this works, though
1494 2003-03-14 Bradley Bell <btb@icculus.org>
1496 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1498 * unused/bios/rbaudio.h: removed duplicate file
1500 2003-03-14 Christopher Thielen <chris@luethy.net>
1502 * arch/sdl/rbaudio.c: stop cd audio when exiting
1504 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1506 * main/gamecntl.c: add comments to the "only matt knows" cheats
1508 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1510 * main/gamemine.c: formatting, better texture conversion for d1
1513 2003-03-14 Bradley Bell <btb@icculus.org>
1515 * main/piggy.c: must swap all mac version pigfiles
1517 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1518 main/multi.c: formatting, minor cleanups
1520 * 2d/rle.c: need to swap line_size on bigendian machines
1522 * main/mission.c, main/mission.h: detect mac full version hogfile
1524 2003-03-13 Bradley Bell <btb@icculus.org>
1526 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1527 added joy/mouse sensitivity slider, increased range to 16, and
1530 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1533 * arch/linux/Makefile.am: removed extra backslash
1535 * TODO, installation.txt: updated some documentation
1537 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1538 menu, with maxfps option
1540 2003-03-12 Bradley Bell <btb@icculus.org>
1542 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1544 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1545 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1546 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1547 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1548 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1549 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1550 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1551 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1552 arch/linux/include/music.h, arch/linux/include/serial.h,
1553 arch/linux/include/ukali.h: formatting
1555 2003-03-11 Chris Arena <ccarena@cox.net>
1557 * main/menu.c: fixed brightness slider
1559 2003-03-01 Bradley Bell <btb@icculus.org>
1561 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1562 robots and animated bitmaps work, but colors are messed up
1564 2003-02-28 Bradley Bell <btb@icculus.org>
1566 * main/player.h: whitespace
1568 * main/automap.c, main/cntrlcen.c, main/collide.c,
1569 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1570 descent.hog is present, d1 becomes mission 0)
1572 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1573 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1574 arch/win32/winnet.c: MinGW compiles with network enabled again,
1575 but still doesn't work
1579 2003-02-28 Bradley Bell <btb@icculus.org>
1581 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1582 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1583 many opengl glitches
1585 2003-02-27 Bradley Bell <btb@icculus.org>
1587 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1588 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1589 main/network.c, main/network.h: noted that hoard.ham is only needed
1590 for multiplayer HOARD games, and should not be equated with
1591 "vertigo". put HoardEquipped() back in network.c.
1593 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1594 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1595 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1596 use timer_delay instead of d_delay
1598 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1600 * main/render.c: added replacement qsort for solaris
1602 2003-02-26 Bradley Bell <btb@icculus.org>
1604 * main/gamemine.c: texture conversion for d1 shareware
1606 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/gamemine.c: better texture conversion for d1 levels
1610 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1612 * main/kconfig.c: fix joystick support under MinGW
1614 2003-02-26 Bradley Bell <btb@icculus.org>
1616 * main/playsave.c: fix swapping glitch
1618 * configure.ac, readme.txt: clean stuff up, getting ready for
1621 * main/titles.c: begin support for rendering spinning robots in
1624 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1627 * main/gamemine.c: load d1 shareware levels!
1629 2003-02-25 Bradley Bell <btb@icculus.org>
1633 * autogen.sh: add warning about old auto* versions, use
1636 2003-02-24 Bradley Bell <btb@icculus.org>
1638 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1639 briefings mostly working
1641 * main/movie.c, main/titles.c: fixed some more briefing glitches
1643 2003-02-23 Bradley Bell <btb@icculus.org>
1645 * main/movie.c: fixed crash when using shareware data files
1648 * arch/sdl/digi.c: fix crash on non-existent sounds
1649 (i.e. shareware data)
1651 2003-02-22 Bradley Bell <btb@icculus.org>
1653 * main/titles.c: fixed fullscreen toggle in briefings
1655 2003-02-21 Bradley Bell <btb@icculus.org>
1657 * configure.ac: check for mingw when enabling nasm
1659 * main/playsave.c: enable loading player files of either byte
1662 2003-02-20 Bradley Bell <btb@icculus.org>
1664 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1666 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1667 #343, not "rest of solution to bug #344"
1669 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1672 * main/kludge.c: partial solution to bug #344
1674 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1676 * compilerdefs.txt: added linux/mips info
1678 * ChangeLog: clean up changelog
1680 2003-02-19 Bradley Bell <btb@icculus.org>
1682 * libmve/mveplay.c: os x needs nanosleep prototype.
1684 2003-02-18 Bradley Bell <btb@icculus.org>
1686 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1688 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1689 to disable/enable audio
1691 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1693 * main/: movie.h, titles.c: make sure movie's palette is set before
1694 writing briefing text. Fixes bug #359
1696 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1699 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1700 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1703 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1706 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1707 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1708 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1711 * include/libmve.h: blah
1713 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1715 * main/render.c: 2nd attempt to fix solaris qsort bug
1717 2003-02-18 Bradley Bell <btb@icculus.org>
1719 * configure.ac, include/pstypes.h: put alignment detection in
1722 2003-02-17 Bradley Bell <btb@icculus.org>
1724 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1725 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1726 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1727 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1728 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1729 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1730 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1731 moved mve stuff to separate subdir
1733 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1734 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1735 mve code. Fixes (at least) bugs #41, #348, and #350.
1737 2003-02-14 Bradley Bell <btb@icculus.org>
1739 * main/Makefile.am: no more Makefile.mveplay. again
1741 * main/mveplay.c: typo
1743 2003-02-13 Bradley Bell <btb@icculus.org>
1745 * utilities/mvlextract.c: uint -> unsigned int
1747 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1748 standalone mveplayer, win32 support
1750 * main/movie.c: random bugfixes, win32 support
1752 * arch/sdl/Makefile.am: formatting
1754 * configure.ac: disable networking on mac/win for now
1756 * main/newmenu.c: comments
1758 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1760 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1761 redundant swap functions.
1763 2003-02-13 Bradley Bell <btb@icculus.org>
1765 * ChangeLog: update changelog
1767 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1769 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1770 polymodel alignment issues.
1772 2003-02-13 Bradley Bell <btb@icculus.org>
1774 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1775 fix various little bugs
1777 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1778 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1780 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1783 * README.utils: new file
1785 * main/: mve_main.c, mveplay.c: more movie fixes
1787 * README: updated README
1789 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1791 2003-02-12 Bradley Bell <btb@icculus.org>
1793 * utilities/mvlextract.c: bigendian mvl support
1795 * main/mveplay.c: formatting, stuff
1797 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1798 truecolor mve support, standalone mveplayer
1800 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1801 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1802 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1803 standalone mveplayer
1805 2003-01-22 Bradley Bell <btb@icculus.org>
1807 * include/: interp.h, interp.h: restore prototype for
1808 swap_polygon_model_data
1810 2003-01-21 Bradley Bell <btb@icculus.org>
1812 * main/piggy.c: use memcpy to avoid alignment problem
1814 * compilerdefs.txt: updated some defs, added sunos/sparc
1816 2003-01-15 Bradley Bell <btb@icculus.org>
1818 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1820 * main/gamemine.c: attempting to support d1 shareware
1822 * compilerdefs.txt: update defs
1824 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1826 * main/mveplay.c: fix several bugs, comments, formatting.
1828 2003-01-15 Bradley Bell <btb@icculus.org>
1830 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1831 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1832 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1833 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1836 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1837 formatting, comments
1839 2003-01-11 Bradley Bell <btb@icculus.org>
1841 * main/: mission.c, mission.h: attempt to support d1 for mac
1844 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1846 * main/object.h: foo
1848 2003-01-09 Bradley Bell <btb@icculus.org>
1850 * main/movie.c: use ifdef around gr_toggle_fullscreen
1852 2003-01-07 Bradley Bell <btb@icculus.org>
1854 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1855 main/mission.h: don't need .msn file for descent.hog anymore
1859 2003-01-06 Bradley Bell <btb@icculus.org>
1861 * main/mission.h, main/mission.c: comments
1863 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1866 2003-01-03 Bradley Bell <btb@icculus.org>
1868 * utilities/: txb2txt.c, txt2txb.c: remove old files
1870 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1872 * main/polyobj.c: attempt to make read_model_file
1875 * main/menu.c: move vertigo text
1877 2003-01-02 Bradley Bell <btb@icculus.org>
1879 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1880 main/polyobj.h: cleanup alignment changes
1882 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1883 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1884 main/object.h: fix alignment issues on sparc
1886 * cvshowto.txt: update cvs info
1890 * 2d/rle.c: make rle_swap handle RLE_BIG
1892 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1894 * main/render.c: workaround solaris qsort bug
1896 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1898 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1899 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1901 * arch/linux/Makefile.am: enabled linux joystick, kali
1903 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1904 arch/sdl/event.c: enabled linux joystick
1906 2002-12-31 Bradley Bell <btb@icculus.org>
1908 * main/gamemine.c: simplified warning msg
1910 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1912 * main/render.h: fix compiler warning
1914 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1916 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1918 2002-12-24 Bradley Bell <btb@icculus.org>
1920 * main/mission.c: fixes an infinite loop which was caused by d2x
1921 thinking d2demo was a descent 1 mission
1923 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1925 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1927 2002-12-24 Bradley Bell <btb@icculus.org>
1929 * main/render.c: comments
1931 2002-10-30 Bradley Bell <btb@icculus.org>
1933 * main/inferno.c: add help for -hogdir option
1935 * main/inferno.c: added -hogdir option
1937 2002-10-28 Bradley Bell <btb@icculus.org>
1939 * main/: inferno.c, menu.c: enabled Vertigo displays
1941 * include/3d.h: typo
1943 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1945 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1946 main/netmisc.c, main/network.c: simplify and eliminate redundant
1949 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1951 * maths/fixc.c: fix infinite loop in quad_sqrt.
1953 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1954 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1956 2002-10-12 Bradley Bell <btb@icculus.org>
1958 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1960 2002-10-11 Bradley Bell <btb@icculus.org>
1962 * main/hud.c: make hud_message work correctly
1964 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1967 * main/network.c: formatting, small fixes
1969 2002-10-10 Bradley Bell <btb@icculus.org>
1971 * main/netmisc.h: no swap_object for little-endian
1973 * main/: netmisc.h, network.c: use macros to simplify network
1976 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1979 * main/inferno.c: enable loading screen for mac shareware with
1982 * main/netmisc.c: whitespace
1984 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1987 * main/hud.c: whitespace
1989 * configure.ac: remove shareware build, add macdata build
1991 * main/songs.c: whitespace
1993 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1994 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1997 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2000 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2002 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2003 comments, formatting, etc.
2005 * iff/iff.c: fix bigendian iff loading.
2007 2002-10-03 Bradley Bell <btb@icculus.org>
2009 * utilities/txb2tex.c: typo
2011 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2012 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2015 * arch/sdl/mouse.c: whitespace
2017 2002-09-19 Bradley Bell <btb@icculus.org>
2019 * main/kconfig.c: fix a oops, add old logs
2021 * main/kconfig.c: support for >3 mouse buttons
2023 2002-09-18 Bradley Bell <btb@icculus.org>
2025 * include/gr.h: fix palette swap define
2027 2002-09-14 Bradley Bell <btb@icculus.org>
2029 * main/titles.c: load hires briefing screen if lores doesn't exist
2030 (i.e. vertigo) and MenuHires=0
2032 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2034 * main/: multi.h, network.h: pack some structures for ipx
2037 2002-09-14 Bradley Bell <btb@icculus.org>
2039 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2040 and load_endlevel_data() to expect newline-terminated strings, fix
2041 load_game_data to read null-terminated string for
2044 2002-09-07 Bradley Bell <btb@icculus.org>
2046 * main/newmenu.c: added error message
2048 * main/menu.h: enable -nohires with mac shareware
2050 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2052 * 2d/font.c: enable 0/255 palette swap for fonts
2054 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2057 * 2d/2dsline.c: fix ogl blooper
2059 2002-09-05 Bradley Bell <btb@icculus.org>
2061 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2064 * include/strutil.h: need string.h for strcasecmp
2066 * include/rle.h: okay, maybe it needs to be this way
2068 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2070 * 2d/scalec.c: more stuff from d2src
2072 * 2d/rle.c: more stuff from d2src, formatting
2074 * 2d/font.c: useless cruft
2076 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2078 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2081 2002-09-04 Bradley Bell <btb@icculus.org>
2083 * include/grdef.h: fix compiler warnings
2085 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2087 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2090 * main/game.c: we want the mac ibitblt for everything but dos and
2093 * main/texmerge.c: these routines are in tmerge.c
2095 * main/credits.c: enable credits for mac and oem data
2097 * main/bm.c: use either exit.ham or exit.pofs
2099 * include/ibitblt.h: enable some more code from d2src
2101 * include/gr.h: enable mac ubitblt_double
2103 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2105 * include/grdef.h: moved some inline asm from linear.h
2107 * 2d/ibitblt.c: brought in line with original d2 version
2109 * 2d/bitblt.c: reverted to original d2 version of this file, then
2110 added d1x enhancements
2112 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2114 * 2d/linear.h: moved these back to their original locations
2117 * main/mveplay.c: close some memory holes, speed up palette loading
2119 * main/movie.c: added fullscreen toggle while playing movies
2121 * main/inferno.c: comment out -superhires help text (always on)
2123 * include/timer.h: added approx_fsec_to_usec macro
2125 * arch/sdl/joy.c: fix compiler warning
2127 2002-09-01 Bradley Bell <btb@icculus.org>
2129 * main/network.c: oops
2131 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2133 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2134 timer_get_fixed_seconds
2138 2002-08-31 Bradley Bell <btb@icculus.org>
2140 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2143 * main/multi.h: network endian stuff
2145 * 2d/font.c, include/gr.h: fast file i/o for font headers
2147 * arch/win32/arch_ip.cpp: unused file
2149 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2150 bigendian networking fixes
2152 * main/menu.c: make net menu more accurate, also make superhires
2155 * include/pstypes.h: better to have __pack__ all the time, I think.
2156 needed for networking, e.g.
2158 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2161 * arch/win32/Makefile.am: unused file
2165 2002-08-30 Bradley Bell <btb@icculus.org>
2167 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2169 * main/: newmenu.h, titles.c: formatting
2171 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2172 main/multi.h: networking works, finally
2174 * TODO: added TODO file
2176 * arch/linux/arch_ip.cpp: unused fine
2178 * README: network sorta working
2180 * main/: Makefile.am, multi.c, network.c, network.h: more
2183 * main/menu.c: load builtin mission correctly
2185 * main/inferno.c: documentation
2187 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2190 * main/Makefile.mveplay: don't need no more
2192 2002-08-29 Bradley Bell <btb@icculus.org>
2194 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2195 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2196 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2199 * include/ipx_drv.h: more network fixing
2201 * arch/linux/include/ipx_drv.h: more network fixing
2203 * include/ipx.h: formatting
2205 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2207 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2208 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2209 main/inferno.c: fixed networking fuck-up?
2211 * Makefile.am: moved mingw info to README
2213 * README, mingw32.txt: moved mingw info to README
2215 2002-08-27 Bradley Bell <btb@icculus.org>
2217 * utilities/mvlextract.c: allow specifying file to extract
2219 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2222 * utilities/hogextract.c: allow specifying file to extract
2224 * main/mission.c: Have to get mission_num _after_ promoting...
2226 * main/: gameseq.c, titles.c: beginning d1 briefing support
2228 * descent.msn: beginning d1 briefing support
2230 * main/: titles.c, titles.h: d1-style mission briefings
2232 * main/piggy.h: whitespace
2234 * main/movie.c: beginning robot movie support, fall back on lo/hi
2235 res if hi/lo not available
2237 * main/mission.c: added Builtin_mission_num for builtin mission,
2238 D1Hogdir, d1-style mission briefings
2240 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2243 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2244 (for d1 missions that need d1 data)
2246 * 2d/ibitblt.c: whitespace
2248 2002-08-26 Bradley Bell <btb@icculus.org>
2250 * utilities/mvlcreate.c: oops
2252 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2255 * utilities/hogextract.c: added [v]iew option
2257 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2259 * main/titles.c: fix writable string, disable DumbAdjust thing
2261 * main/polyobj.h: whitespace
2263 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2266 * main/movie.c: read movies from AltHogDir, other fixes
2268 * main/: mission.c, mission.h: fix bug w/mission filename
2270 * main/gameseq.c: comments
2272 * main/digi.h: whitespace n stuff
2274 * include/mve_audio.h: added audio flag macros
2276 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2281 2002-08-23 Bradley Bell <btb@icculus.org>
2283 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2286 * Makefile.am: remove d2demo.mn2
2288 * cfile/cfile.c, include/cfile.h: add cfile_size function
2290 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2291 eliminate need for .mn2 files for oem and demo
2293 2002-08-22 Bradley Bell <btb@icculus.org>
2295 * main/bm.c: fix for vertigo
2297 * main/menu.h: make OEM menu pcx available
2299 * 2d/rle.c: merge with original d2 file
2301 * Makefile.am, configure.ac: let mission files get installed by
2304 2002-08-17 Bradley Bell <btb@icculus.org>
2306 * configure.ac: make FAST_FILE_IO the default on little-endian
2309 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2311 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2314 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2316 * main/: game.c, menu.c, mission.c: promote builtin missions.
2318 2002-08-15 Bradley Bell <btb@icculus.org>
2320 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2321 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2323 * utilities/.cvsignore: added cvsignore
2325 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2328 * main/piggy.c: mac data file loading
2330 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2331 transparency and swap 0/255 correctly for mac data files
2333 2002-08-13 Bradley Bell <btb@icculus.org>
2335 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2336 to utilities to avoid conflict with c++ std lib <utility>
2338 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2339 txt2txb.c: moved utility to utilities to avoid conflict with c++
2342 * Makefile.am, configure.ac: add utilities
2344 2002-08-09 Bradley Bell <btb@icculus.org>
2346 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2349 2002-08-08 Bradley Bell <btb@icculus.org>
2351 * main/inferno.c: comments
2353 * main/: newmenu.c, songs.c: mac demo datafile support
2355 * installation.txt: update
2357 * main/gamesave.c: use lowercase for consistency
2359 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2360 models for other than d2demo
2362 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2364 * main/gamemine.c: formatting, better d1 texture conversion
2366 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2367 main/mission.h: recognize .msn mission files.
2369 2002-08-07 Bradley Bell <btb@icculus.org>
2371 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2372 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2373 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2374 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2375 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2376 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2379 2002-08-06 Bradley Bell <btb@icculus.org>
2381 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2383 * main/Makefile.am: formatting
2385 * 2d/font.c: make gr_remap_font just reload the whole thing
2387 * configure.ac: formatting
2389 * Makefile.am: added d2demo.mn2
2391 * d2demo.mn2: mission file for shareware
2393 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2394 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2396 * main/sounds.h: shareware stuff, whitespace
2398 * main/: polyobj.c, polyobj.h: more fast i/o macros
2400 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2403 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2404 endlevel stuff to non-shareware, allow movies/endlevel for
2407 * main/cntrlcen.c: typo
2409 * main/bm.h: use global Piggy_hamfile_version
2411 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2412 macros, use global Piggy_hamfile_version
2414 * main/Makefile.am: terrain and movie stuff always used now
2416 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2419 * main/: gamemine.c, gamesave.c: load DMB levels
2421 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2422 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2424 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2426 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2428 2002-08-04 Bradley Bell <btb@icculus.org>
2430 * main/inferno.c: shareware stuff, formatting
2432 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2434 * arch/sdl/gr.c: don't need to set mode in gr_init
2436 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2438 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2441 * Makefile.am, descent.mn2: added mission file for descent 1
2443 2002-08-02 Bradley Bell <btb@icculus.org>
2445 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2446 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2447 main/piggy.h, misc/error.c: junk
2449 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2450 render.h, scores.c, scores.h, terrain.c: shareware stuff
2452 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2453 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2454 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2455 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2456 main/weapon.c, main/weapon.h: fast i/o macros
2458 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2460 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2461 main/gamemine.h, main/gamesave.c: load d1 levels
2463 2002-07-30 Bradley Bell <btb@icculus.org>
2465 * configure.ac: oops
2467 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2470 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2471 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2472 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2473 main/piggy.c, main/titles.c: support shareware datafiles!
2475 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2476 piggy.c: SHAREWARE fixes
2478 2002-07-29 Bradley Bell <btb@icculus.org>
2480 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2481 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2482 misc/fileutil.c: Portability - OS X support
2484 2002-07-27 Bradley Bell <btb@icculus.org>
2486 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2487 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2488 segment.h: portability
2490 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2491 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2492 main/wall.h: portabilization
2494 * 2d/font.c, include/gr.h: portability
2496 2002-07-26 Bradley Bell <btb@icculus.org>
2498 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2500 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2502 * main/player.c: foo
2504 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2506 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2507 misc/fileutil.h: portable file i/o utils
2509 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2510 writable string anymore... / formatting
2512 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2513 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2514 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2515 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2516 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2517 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2518 portable-izing file loading routines
2520 2002-07-24 Bradley Bell <btb@icculus.org>
2522 * main/mveplay.c: correctly play files with 16bit uncompressed
2523 audio, mem checking, etc
2525 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2528 2002-07-23 Bradley Bell <btb@icculus.org>
2530 * misc/Makefile.am: unused file
2532 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2533 main/sounds.h: remove experimental nmovie stuff
2535 * main/movie.c: add some debugging output
2537 2002-07-22 Bradley Bell <btb@icculus.org>
2539 * main/: console.c, state.c: simplified header
2541 * main/movie.c: enable mveplay audio
2543 * main/old/movie.c: moved to main/
2545 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2546 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2547 main/mvelib.c, main/mveplay.c: initial movie support
2549 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2550 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2551 include/ogl_init.h, include/pstypes.h, main/console.c,
2552 main/state.c, mem/mem.c: OS X stuff
2554 * configure.ac: OS X and movie stuff
2556 2002-07-19 Bradley Bell <btb@icculus.org>
2558 * compilerdefs.txt: OSX defs
2560 2002-07-18 Bradley Bell <btb@icculus.org>
2562 * main/inferno.c: use simpler rcs tags
2564 * autogen.sh: keep Changelog in cvs (and use --accum)
2566 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2567 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2568 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2569 main/songs.c: changed cdrom->rbaudio
2571 * include/rbaudio.h: moved to /include
2573 2002-07-17 Bradley Bell <btb@icculus.org>
2575 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2576 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2577 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2578 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2579 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2580 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2581 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2582 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2583 3d/setup.c: use simpler rcs tags
2588 2002-07-17 Bradley Bell <btb@icculus.org>
2590 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2592 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2594 * debian/rules: don't need readme's
2596 * debian/rules: move d1x license to COPYING, license clarifications
2598 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2599 license to COPYING, license clarifications
2601 * debian/rules: fix debian docs
2603 * debian/rules: fix debian manpages
2605 * debian/d2x-sdl.menu: fix debian menu
2607 * debian/rules: link to undocumented man page for debs
2609 * Makefile.am, configure.ac, debian/control, debian/copyright,
2610 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2611 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2612 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2615 2002-07-16 Bradley Bell <btb@icculus.org>
2617 * debian/: rules, changelog.in: deb stuff
2619 * configure.ac: cleaner nasm detection
2621 * debian/: changelog.in, control, rules: deb stuff
2623 * README, installation.txt: typos, stuff
2625 * configure.ac: better #defines
2627 * configure.ac: whitespace
2629 * configure.ac: better documentation
2631 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2632 SDL_JOYSTICK not needed
2634 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2636 * configure.ac: need higher SDL for joystick
2638 * debian/: control, rules: deb stuff
2640 * arch/sdl/joy.c: old junk
2642 * Makefile.am, configure.ac: automake updates
2644 * main/: inferno.c, text.c: don't use althogdir on non-unix
2646 * configure.ac: more autoconf updates
2648 * misc/strutil.c: better strrev
2650 * main/inferno.c: need limits.h on mingw also
2652 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2655 2002-04-19 Bradley Bell <btb@icculus.org>
2657 * main/network.c: let hoard.ham be a cfile
2659 * main/text.c: better error message when hog not found
2663 2002-03-23 Bradley Bell <btb@icculus.org>
2665 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2666 arch/sdl/Makefile.am: Use SDL joystick automatically
2668 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2670 2002-03-05 Bradley Bell <btb@icculus.org>
2672 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2675 2002-02-23 Bradley Bell <btb@icculus.org>
2677 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2679 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2680 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2681 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2682 main/editor/Makefile.am: moved includes to include
2684 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2686 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2687 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2688 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2691 * main/game.c: disabled cockpit for OGL, formatting
2693 * 2d/ibitblt.c: formatting
2695 2002-02-16 Bradley Bell <btb@icculus.org>
2697 * include/oldsdl.h: check for older macros
2699 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2700 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2701 allow older sdl versions
2703 2002-02-15 Bradley Bell <btb@icculus.org>
2705 * main/: automap.c, automap.h, inferno.c: automap resolution now
2708 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2710 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2711 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2712 win32/include/key_arch.h: never mind - that would be pointless
2714 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2715 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2716 win32/include/key_arch.h: copied files from d1x
2718 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2719 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2721 * main/multipow.c: need conf.h
2723 * arch/win32/Makefile.am: new file
2725 * include/pstypes.h: added u_int16_t (needed in base_ip)
2727 * arch/win32/arch_ip.cpp: copied from d1x
2729 2002-02-14 Bradley Bell <btb@icculus.org>
2731 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2733 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2734 main/netlist.c: Added hotkeys to toggle fullscreen mode
2736 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2737 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2739 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2740 reorder.h: Lotsa networking stuff from d1x
2742 2002-02-13 Bradley Bell <btb@icculus.org>
2744 * include/gr.h, main/game.c: Fullscreen toggle stuff
2746 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2749 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2750 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2753 2002-02-11 Bradley Bell <btb@icculus.org>
2755 * main/bm.c: use portable loader if bigendian
2757 * include/pstypes.h: don't define bool for c++
2759 * include/cfile.h: extern AltHogDir stuff
2761 * include/byteswap.h: use WORDS_BIGENDIAN
2763 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2765 * main/vers_id.h: added D2X_IVER
2767 * misc/args.c: don't use d1x.ini
2769 * Makefile.am: rpm stuff
2771 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2774 2002-02-09 Bradley Bell <btb@icculus.org>
2776 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2778 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2780 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2783 2002-02-06 Bradley Bell <btb@icculus.org>
2785 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2786 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2787 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2789 * debian/: changelog.in, control, copyright, d2x-gl.files,
2790 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2794 2002-02-02 Bradley Bell <btb@icculus.org>
2796 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2798 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2799 Enabled RELEASE option
2801 2002-01-31 Bradley Bell <btb@icculus.org>
2803 * Makefile.am, configure.ac: specify prerequisite versions of
2804 autoconf and automake
2806 2002-01-29 Bradley Bell <btb@icculus.org>
2808 * main/mission.c: RCS header added
2810 * main/inferno.c: update copyright date
2812 * main/mission.c: allow missions to be in AltHogDir
2814 * configure.ac: Display results of configure
2816 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2819 2002-01-28 Bradley Bell <btb@icculus.org>
2821 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2822 Data files now go in DATADIR/games/d2x, user files now go in
2825 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2827 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2828 files now go in ~/.d2x
2830 2002-01-24 Bradley Bell <btb@icculus.org>
2832 * configure.ac: fix nasm not found error message
2834 2002-01-18 Bradley Bell <btb@icculus.org>
2836 * configure.in: getting rid of old configure.in
2838 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2839 main/movie.c: Movie playing kludgey stuff
2841 * misc/args.c: formatting
2843 * main/inferno.c: allow -h for help
2845 * include/error.h: don't die on int3, unless -debug given
2847 * mingw32.txt: more stuff
2849 2001-12-29 Bradley Bell <btb@icculus.org>
2851 * Makefile.am: Got rid of thinking.txt
2853 * main/inferno.c: document -nomovies option
2855 2001-12-28 Bradley Bell <btb@icculus.org>
2857 * main/titles.c: formatting, put some code into place for rendering
2858 of robots during briefings
2860 2001-12-27 Bradley Bell <btb@icculus.org>
2864 2001-12-23 Craig Hadady <chadady@iglou.com>
2866 * 2d/rle.c: fixed bug in dummy array.
2868 2001-12-03 Bradley Bell <btb@icculus.org>
2870 * arch/sdl/init.c: fix formatting
2872 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2873 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2874 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2875 and sdl joystick stuff
2877 2001-11-30 Bradley Bell <btb@icculus.org>
2879 * thinking.txt: not needed
2881 2001-11-27 Bradley Bell <btb@icculus.org>
2883 * cygconf, mingw32.txt: use sdl from source on cygwin
2885 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2886 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2887 SDL_CFLAGS to CFLAGS
2889 2001-11-27 Bradley Bell <btb@icculus.org>
2893 2001-11-14 Bradley Bell <btb@icculus.org>
2895 * texmap/scanline.c: use optimization flags as texmap default
2897 * NEWS: mouse wheel, etc
2899 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2900 wheel to emulate 3rd axis
2902 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2904 * include/error.h: kludge to ungrab mouse when we hit an int3
2906 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2907 __ENV_MSDOS__ to __MSDOS__
2909 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2912 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2915 * arch/sdl/digi.c: implemented digi_set_volume
2917 * include/grdef.h, main/config.c, misc/d_io.c: change
2918 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2920 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2921 main/piggy.c: use MAKE_SIG
2923 * installation.txt: update
2925 * configure.ac: new file
2927 * arch/sdl/joydefs.c: #include pstypes.h
2929 * arch/sdl/init.c: SDL joystick stuff
2931 * acconfig.h: adjust MINGW defines
2933 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2934 controls menu now works
2936 2001-11-13 Bradley Bell <btb@icculus.org>
2938 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2941 * Makefile.am: New file
2943 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2946 * compilerdefs.txt: New file
2948 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2950 2001-11-12 Bradley Bell <btb@icculus.org>
2952 * main/playsave.c: load player files regardless of byte order of
2955 2001-11-11 Bradley Bell <btb@icculus.org>
2957 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2960 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2962 * NEWS: GL savegame thumbnails
2964 * acconfig.h, configure.in: make option for NMOVIES, default to off
2966 2001-11-09 Bradley Bell <btb@icculus.org>
2968 * main/state.c: Enabled savegame thumbnails under OpenGL
2970 * unused/pa_null/pa_enabl.h: remove duplicate header
2972 * misc/args.c: use d2x.ini for option file
2974 * mem/mem.c: Move mem_realloc inside the ifdef
2976 * main/menu.c: fix 640x400 menu text
2978 * main/inferno.c: added documentation
2980 * main/endlevel.c: fix warnings
2982 * arch/ogl/gr.c: Get rid of gl spew
2984 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2986 * acconfig.h: Define __SDL__ for mingw
2988 2001-11-08 Bradley Bell <btb@icculus.org>
2990 * 2d/font.c: free OGL font data when rereading
2992 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2993 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2994 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2995 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2996 main/weapon.h: Enabled shareware build, endlevel flythrough
2999 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3000 of use for shareware build
3002 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3005 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3007 2001-11-05 Bradley Bell <btb@icculus.org>
3009 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3012 * include/3d.h: Add comment
3014 2001-11-04 Bradley Bell <btb@icculus.org>
3016 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3019 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3022 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3024 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3025 main/hudmsg.h: Enable d1x-style hud_message
3027 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3029 * 2d/font.c: re-init ogl fonts after remapping colors.
3031 2001-11-02 Bradley Bell <btb@icculus.org>
3033 * misc/Makefile.am: remove byteswap.h (duplicate header)
3035 * 2d/font.c: fixed gr_remap_font, minor stuff
3037 * configure.in: take out -O2 if doing debug build
3039 * main/bm.c: formatting
3041 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3043 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3044 macros, get rid of functions
3046 2001-11-01 Bradley Bell <btb@icculus.org>
3048 * misc/byteswap.h: removed duplicate header
3050 2001-10-31 Bradley Bell <btb@icculus.org>
3052 * NEWS, main/automap.c: automap works in opengl
3054 * NEWS, configure.in: Added news
3056 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3058 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3060 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3061 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3062 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3064 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3066 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3068 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3069 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3071 2001-10-27 Bradley Bell <btb@icculus.org>
3073 * main/inferno.c: added some documentation
3075 2001-10-25 Bradley Bell <btb@icculus.org>
3077 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3080 * Makefile.am, configure.in, arch/Makefile.am,
3081 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3082 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3083 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3084 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3085 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3086 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3087 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3088 it's ugly, but It'll be easier to sync with d1x.
3090 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3091 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3092 main/editor/Makefile.am: attempt at support for editor, makefile
3095 * misc/d_delay.c: formatting fix
3097 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3098 tmappent.S, tmapppro.S: adding support for runtime selection of
3101 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3102 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3103 including multi.h and network.h, fix backslashes, fix compiler
3106 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3107 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3108 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3109 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3110 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3111 including multi.h and network.h, fix backslashes
3113 * include/pstypes.h: added typedef for u_int64_t on mingw
3115 * include/3d.h: added prototype for g3_uninit_polygon_model
3117 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3119 2001-10-24 Bradley Bell <btb@icculus.org>
3121 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3122 arch subdirs, as in d1x.
3124 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3125 earlier style until i understand automake 1.5 better. remove input
3128 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3129 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3130 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3131 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3132 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3133 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3134 Moved input stuff to arch subdirs, as in d1x.
3136 * NEWS, configure.in: blah blah
3138 2001-10-23 Bradley Bell <btb@icculus.org>
3140 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3142 * texmap/tmapppro.S: no need for #include <conf.h> here
3144 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3147 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3148 file. RCS header added
3150 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3151 #ifdef'ing out the whole file. RCS header added
3153 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3154 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3155 fixes. Now works with automake 1.5 and autoconf 2.52.
3156 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3157 mingw (-grabmouse now works on win32).
3159 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3160 These don't belong in cvs
3164 2001-10-20 Bradley Bell <btb@icculus.org>
3166 * 2d/font.c: Don't free unused variables...
3168 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3171 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3172 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3173 main/Makefile.am: make dist more sensible
3175 * Makefile.am: Kludge for linking on mingw
3177 2001-10-19 Bradley Bell <btb@icculus.org>
3179 * Makefile.am, configure.in, arch/win32/Makefile.am,
3180 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3182 * include/ipx_drv.h: Check for __MINGW32__
3184 * include/i86.h: Imported from d1x
3186 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3188 * arch/dos/modex.asm: Fixed %include
3190 * main/console.c: RCS headers added
3192 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3195 * Makefile.am, main/Makefile.am: Moved final link to top-level
3196 directory instead of main/
3198 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3199 __ENV_LINUX__ to __linux__
3201 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3202 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3203 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3204 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3205 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3206 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3207 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3208 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3209 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3210 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3213 * configure.in: add --enable-xploader, support arch/linux subdir,
3216 * main/inferno.c: conditionalize conf.h
3218 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3220 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3221 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3222 misc/fileutil.h: Partial application of linux/alpha patch.
3224 2001-10-19 Bradley Bell <btb@icculus.org>
3226 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3227 networking in line with d1x, moved some arch/linux_* stuff to
3230 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3231 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3232 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3233 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3236 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3237 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3238 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3239 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3240 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3241 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3242 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3243 linux/include/ukali.h: Brought linux networking in line with d1x,
3244 moved some arch/linux_* stuff to arch/linux/*
3246 * include/ipx_drv.h: Imported from d1x
3248 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3250 * main/ipx_drv.c: Imported from d1x
3252 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3253 main/network.h, main/Makefile.am: Trying to get network working on
3256 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3257 main/Makefile.am: build fixes
3259 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3260 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3261 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3262 starting to get net working.
3264 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3265 conditionalized min,max macros
3267 2001-10-18 Bradley Bell <btb@icculus.org>
3269 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3270 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3271 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3272 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3275 * 2d/2dsline.c: RCS headers added/changed
3277 * configure.in: fix NASMFLAGS bug
3279 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3282 2001-10-17 Bradley Bell <btb@icculus.org>
3284 * NEWS: Fixed the invulnerable robots bug!
3286 * main/collide.c: Fixed the invulnerable robots bug!
3288 2001-10-14 Bradley Bell <btb@icculus.org>
3290 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3293 2001-10-13 Bradley Bell <btb@icculus.org>
3295 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3296 arch/Makefile.am, arch/dos/Makefile.am,
3297 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3298 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3299 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3300 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3301 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3302 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3303 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3304 arch/win32/include/Makefile.am, iff/Makefile.am,
3305 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3306 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3307 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3308 unused/bios/Makefile.am, unused/lib/Makefile.am,
3309 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3310 unused/ui/Makefile.am, unused/vga/Makefile.am,
3311 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3312 automake stuff from "inert" subdirs. And there was much rejoicing.
3314 * Makefile.am, NEWS, configure.in: Stuff
3316 * ChangeLog: removing auto-generated file
3318 * cygconf: Added instructions for mingw32 build
3320 * Makefile.am: renamed INSTALL to installation.txt
3322 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3324 * mingw32.txt: Added instructions for mingw32 build
3326 * configure.in: Enable assembly under mingw32
3328 2001-10-12 Bradley Bell <btb@icculus.org>
3330 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3332 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3333 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3334 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3335 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3336 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3337 to __DJGPP__, since it's built-in.
3339 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3341 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3342 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3346 2001-10-12 Bradley Bell <btb@icculus.org>
3348 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3350 * Makefile.am: make sure cygconf gets archived
3352 * configure.in: Increment version number in preparation for release
3354 * configure.in: Fix detection of opengl
3356 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3357 cygconf, arch/Makefile.am, arch/include/joy.h,
3358 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3359 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3360 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3361 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3362 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3363 Vastly improved compilability.
3365 2001-10-11 Bradley Bell <btb@icculus.org>
3367 * Makefile.am: Added macros/sdl.m4
3369 * autogen.sh: Added macros/sdl.m4
3371 2001-10-09 Bradley Bell <btb@icculus.org>
3373 * main/vers_id.h: Added DESCENT_VERSION constant
3375 * main/inferno.c: Added command-line help.
3377 * include/ogl_init.h: opengl improvments (following d1x changes)
3379 2001-10-07 Bradley Bell <btb@icculus.org>
3381 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3382 arch/ogl/Makefile.am: Remove duplicate headers.
3384 2001-08-02 Thimo Neubauer <thimo@debian.org>
3386 * mem/mem.c: totally crippled the memory manager because it does
3387 not make sense for non-DOS-systems and it would have been too
3388 complicated to get it 64bit clean
3390 2001-06-19 Bradley Bell <btb@icculus.org>
3392 * cvshowto.txt: updated anonymous password
3394 2001-02-08 Bradley Bell <btb@icculus.org>
3396 * COPYING, license.txt: Added d1x license
3398 2001-02-01 Bradley Bell <btb@icculus.org>
3400 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3402 2001-01-31 Bradley Bell <btb@icculus.org>
3404 * configure.in, arch/include/mouse.h, include/pstypes.h,
3405 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3407 * main/polyobj.c: fix typo
3409 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3410 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3411 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3412 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3413 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3414 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3415 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3416 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3417 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3418 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3419 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3420 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3421 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3422 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3423 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3424 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3425 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3426 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3427 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3428 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3429 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3430 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3431 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3432 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3433 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3434 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3437 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3438 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3439 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3440 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3443 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3446 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3447 cross-compiling, and cygwin fixes
3449 2001-01-30 Bradley Bell <btb@icculus.org>
3451 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3452 include/pstypes.h, include/strutil.h, main/Makefile.am,
3453 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3454 needs --without-assembler and --without-network to compile
3456 2001-01-29 Bradley Bell <btb@icculus.org>
3458 * configure.in, main/Makefile.am: Fixes to build system
3460 * main/kconfig.c: fix for non-linux joysticks
3462 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3463 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3464 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3465 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3466 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3467 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3468 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3469 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3470 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3471 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3473 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3474 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3475 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3476 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3477 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3478 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3481 * arch/dos/include/joy.h, arch/dos/include/key.h,
3482 arch/dos/include/mouse.h: Unified input headers.
3484 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3486 2001-01-28 Bradley Bell <btb@icculus.org>
3488 * conf.h.in, configure.in, arch/Makefile.am,
3489 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3490 arch/include/key.h, main/Makefile.am: More header unification...
3492 * main/newdemo.c: Added <ctype.h>
3494 * arch/include/event.h, arch/include/joy.h: unified input headers.
3496 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3497 OpenGL now uses SDL-GL instead of gii
3499 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3501 2001-01-25 Bradley Bell <btb@icculus.org>
3503 * autogen.sh: use "set -e" so execution stops if something goes
3506 2001-01-24 Bradley Bell <btb@icculus.org>
3510 * Makefile.am: Add ChangeLog to dist
3514 2001-01-24 Bradley Bell <btb@icculus.org>
3516 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3518 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3519 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3522 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3523 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3524 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3525 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3526 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3527 arch/Makefile.am, arch/dos/Makefile.am,
3528 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3529 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3530 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3531 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3532 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3533 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3534 unused/Makefile.am, unused/bios/Makefile.am,
3535 unused/lib/Makefile.am, unused/novga/Makefile.am,
3536 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3537 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3538 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3539 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3540 make dist, VPATH builds, ...
3542 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3543 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3544 arch/dos/Makefile.in, arch/linux/Makefile.in,
3545 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3546 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3547 misc/Makefile.in, texmap/Makefile.in: cruft removal
3549 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3552 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3554 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3556 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3559 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3560 added -grabmouse option
3562 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3563 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3564 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3565 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3566 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3567 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3568 main/songs.c, misc/args.c: changed args_find to FindArg
3570 2001-01-22 Bradley Bell <btb@icculus.org>
3572 * configure, main/Makefile.am, main/Makefile.in: configuration
3575 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3576 fix compiler warnings w/opengl
3578 * include/console.h: ggi support
3580 * arch/linux_init.c: svgalib support
3582 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3583 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3584 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3585 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3586 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3587 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3590 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3592 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3593 main/render.c: fix warnings and enable NDEBUG *
3594 arch/svgalib_init.c: svgalib support
3596 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3598 * main/kconfig.c: joystick support
3600 2001-01-21 Bradley Bell <btb@icculus.org>
3602 * cvshowto.txt: new file, taken from d1x webpage
3604 * AUTHORS, README: Taking over as maintainer of d2x
3606 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3608 2001-01-20 Bradley Bell <btb@icculus.org>
3610 * configure, configure.in: Turned -Werror back off by default
3612 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3613 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3614 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3615 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3616 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3617 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3618 main/laser.c, main/multi.c, main/network.c, main/network.h,
3619 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3620 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3621 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3622 warnings, for non-OpenGL on linux, anyway...
3624 2001-01-19 Bradley Bell <btb@icculus.org>
3626 * copying: remove duplicate file
3628 * Import of d2x-0.0.9-pre1
3630 * Import of d2x-0.0.8