1 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/config.c: fix bug uncovered by having fgets cut off ending \n
5 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
7 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
8 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
9 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
10 information about the current mission, for easier code refactorisation.
12 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
14 * main/gamemine.c, main/piggy.c: fix bug 1675:
15 use better d2 textures if d1 hog is present but not loadable
17 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
19 * cfile/cfile.c: simplify, reduce number of global vars
21 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * main/gameseg.c: fix bugfix of 2004-05-15
25 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
29 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
30 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
31 cfgets now always copies the terminating character to the dest buffer.
32 This fixes a bug that occured when reading cmd line args from d2x.ini
34 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
36 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
37 move more old change logs into ChangeLog-old
39 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
40 and Martin Schaffner <maschaffner@gmx.ch>
42 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
43 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
44 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
45 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
46 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
47 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
48 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
49 arch/include/joy.h, arch/win32/include/key.h
50 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
51 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
52 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
53 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
54 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
55 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
56 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
57 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
58 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
59 main/config.c, main/config.h, main/controls.c, main/controls.h
60 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
61 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
62 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
63 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
64 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
65 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
66 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
67 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
68 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
69 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
70 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
71 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
72 main/mission.c, main/mission.h, main/modem.h, main/morph.c
73 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
74 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
75 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
76 main/paging.c, main/paging.h, main/physics.c, main/physics.h
77 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
78 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
79 main/powerup.h, main/render.c, main/render.h, main/robot.c
80 main/robot.h, main/scores.c, main/scores.h, main/screens.h
81 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
82 main/songs.c, main/songs.h, main/sounds.h, main/state.c
83 main/state.h, main/switch.c, main/switch.h, main/terrain.c
84 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
85 main/text.h, main/textures.h, main/titles.c, main/titles.h
86 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
87 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
88 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
89 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
90 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
91 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
93 move old per-file change logs into new file ChangeLog-old
95 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
97 * arch/ogl/ogl.c: enable -gl_mipmap switch
99 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * arch/carbon/descent.r: swap min and max size to correct places
103 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
105 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
107 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
109 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
111 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
114 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
116 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
117 link) on MPW on Mac OS 9 (carbon)
119 * include/mono.h: disable mprintf on carbon to avoid significant bloat
121 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
123 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
127 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
129 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
131 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
133 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
134 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
135 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
136 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
137 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
139 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
140 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
141 new files for supporting compilation with MPW for carbon (Mac OS 9)
143 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
145 * main/playsave.c: do not seek while writing, carbon does not like it
147 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
149 * cfile/cfile.c: use portable ffilelength in cfile_size
151 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
152 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
153 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
154 unsigned and signed char, MPW does not like these
156 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
158 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
161 2004-06-01 Bradley Bell <btb@icculus.org>
163 * libmve/mve_main.c: cast malloc function pointer
165 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
166 target to XCode project
168 2004-05-31 Bradley Bell <btb@icculus.org>
170 * include/pstypes.h: fix accidental solaris breakage
172 * main/object.c: fix crash caused by death-cam code
174 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
175 XCode project simplifications, network enabled
177 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
178 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
180 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
183 * English.lproj/InfoPlist.strings, d2x-Info.plist,
184 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
185 d2x.xcode/project.pbxproj: added XCode project files
187 2004-05-22 Bradley Bell <btb@icculus.org>
189 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
192 * rpm/d2x.spec.in: Changed descriptions
194 2004-05-22 Matthew Mueller <donut@dakotacom.net>
196 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
199 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
201 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
202 the win32 code (d1x r1.8, key_arch.c r1.2)
204 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
205 use 32bpp screen mode by default, add option to use 16bpp (d1x
208 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
209 replacement texture paletted->rgb conversion alpha problem (d1x
212 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
213 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
214 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
217 * arch/ogl/gr.c, include/loadgl.h: fix win32
218 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
220 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
221 include/ogl_init.h, main/render.c: opengl hardware
222 super-transparency support using GL_NV_register_combiners (d1x
223 r1.38, r1.41, r1.6, r1.26, r1.7)
225 2004-05-22 Bradley Bell <btb@icculus.org>
227 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
230 2004-05-22 Matthew Mueller <donut@dakotacom.net>
232 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
233 include/ogl_init.h: use GL_RGB for non-transparent textures, and
234 fix fonts not having transparent flag set (wouldn't get paletted)
235 (d1x r1.15, r1.37, r1.40, r1.25)
237 * arch/ogl/ogl.c: don't try to use paletted textures with
238 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
240 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
241 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
244 * 2d/font.c: memset ogl font bitmap data since the copy function
245 leaves some (unused) parts uninitialized, which aggravates
248 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
249 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
252 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
253 screenshots if the entire thing wasn't written in one call to
256 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
257 info not being updated on win32 (d1x r1.11)
259 * arch/win32/digi.c: remove some redundancy by not needing to do
260 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
261 clean up some indenting of DS_release_slot calls. And make
262 DS_release_slot return 1 when a sound is already not playing, in
263 addition to when a sound was killed. (d1x r1.10)
265 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
266 linux version (d1x r1.5)
268 * main/kconfig.c: make next axis config key skip currently
269 allocated axes (d1x r1.11)
271 2004-05-22 David Cleaver <wraithx@morpheus.net>
273 * main/kconfig.c: joy configuration next axis key from WraithX
276 2004-05-22 Bradley Bell <btb@icculus.org>
278 * main/game.c, main/inferno.c: typo
280 2004-05-21 Matthew Mueller <donut@dakotacom.net>
282 * main/game.c, main/game.h, main/inferno.c: make rear view
283 leave_time variable with -rearviewleavetime argument (d1x r1.25,
286 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
288 * main/inferno.c: change -udp documentation to d2x behaviour
290 2004-05-21 Bradley Bell <btb@icculus.org>
292 * include/gr.h: added missing define for menu fullscreen toggle
294 2004-05-21 Matthew Mueller <donut@dakotacom.net>
296 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
297 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
299 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
301 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
302 arch/linux/include/joystick.h: patch from Steven Mueller for using
303 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
305 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
307 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
308 main/physics.c, main/render.c, main/wall.c: file-line for segfault
309 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
311 * arch/win32/digi.c: digisound fixes (d1x r1.7)
313 2004-05-21 Bradley Bell <btb@icculus.org>
315 * main/inferno.c: added -udp documentation from d1x
317 2004-05-20 Bradley Bell <btb@icculus.org>
319 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
321 2004-05-20 David Cleaver <wraithx@morpheus.net>
323 * main/controls.c, main/gamecntl.c, main/kconfig.c,
324 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
325 game.c r1.21, r1.6, r1.4, r1.3)
327 2004-05-20 Bradley Bell <btb@icculus.org>
329 * main/inferno.c: document -ihaveabrokenmouse
331 2004-05-20 Matthew Mueller <donut@dakotacom.net>
333 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
335 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
337 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
338 mouse driver problems (d1x r1.2, r1.2)
340 2004-05-20 Matthew Mueller <donut@dakotacom.net>
342 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
343 join list score crash (d1x r1.8)
345 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
347 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
348 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
351 2004-05-20 Bradley Bell <btb@icculus.org>
353 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
355 * main/inferno.c: integrated some niceautomap stuff from d1x
357 2004-05-20 Matthew Mueller <donut@dakotacom.net>
359 * arch/win32/joyhh.c: fixed the config bug where it'd always put
360 in some weird axis (d1x r1.3)
362 * arch/win32/init.c: set win32 icon to icon from resource file
365 * arch/win32/key.c: win32: fixed space key not working in messages
368 2004-05-20 Bradley Bell <btb@icculus.org>
370 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
373 2004-05-20 Matthew Mueller <donut@dakotacom.net>
375 * main/inferno.c: document -gl_refresh (d1x r1.20)
377 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
378 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
381 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
382 change the arg type for (d1x r1.5)
384 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
386 * arch/win32/digi.c: altsounds (d1x r1.6)
388 2004-05-20 Matthew Mueller <donut@dakotacom.net>
390 * arch/win32/digi.c: fixed a major memory leak and removed a bit
391 of redundancy (d1x r1.5)
393 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
394 fix crashing (d1x r1.4)
396 * arch/win32/digi.c: win32's digi_start_sound was not calling
397 DS_release_slot after setting .playing=0, resulting in a
398 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
400 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
401 apparently it was somehow causing some joysticks (Sidewinder
402 Precision 2) to only turn when the stick was moving, but not when
403 at turned but held stationary. And it was completely unused
404 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
407 * main/game.c: add alt+enter to toggle fullscreen (in addition to
408 previous key combos (d1x r1.29)
410 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
411 g, and b values (d1x r1.15)
413 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
414 sometimes (didn't handle negative palette steps) (d1x r1.34)
416 * arch/ogl/ogl.c: add caching of weapon inner models, screen
417 shatter effects, robot explosions and weapons, and some more
418 always present stuff. Also clean up ogl_cache_weapon_textures
421 2004-05-20 Bradley Bell <btb@icculus.org>
423 * main/kludge.c, main/game.c: move gr_renderstats and
424 gr_badtexture back to game.c
426 2004-05-20 Matthew Mueller <donut@dakotacom.net>
428 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
429 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
431 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
433 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
434 loaded after texture caching stage (d1x r1.34)
436 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
437 for renderstats (d1x r1.33)
439 2004-05-19 Matthew Mueller <donut@dakotacom.net>
441 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
442 main/inferno.c: add anisotropic texture filtering suport (d1x
443 r1.33, r1.32, r1.23, r1.32)
445 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
448 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
449 include/ogl_init.h: utilize hardware multitexturing support if
450 possible (requires GL_NV_texture_env_combine4 extension) (d1x
451 r1.32, r1.30, r1.4, 1.22)
453 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
456 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
458 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
459 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
460 effects in OGL using SetGammaRamp, much faster than the hack that
461 was being used. currently SDL only (though not too hard to add to
462 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
464 * main/menu.c: allow arbitrary (custom) resolution entry in
465 change_res menu (d1x r1.14)
467 2004-05-19 Bradley Bell <btb@icculus.org>
469 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
470 d1x-style res change menu (mostly works)
472 * misc/args.c: use strnicmp instead of strncasecmp
474 2004-05-19 Matthew Mueller <donut@dakotacom.net>
476 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
477 command-line option (d1x r1.27)
479 * main/inferno.c: restore inferno.c initialization of
480 screen_compatible and use_double_buffer to 'normal' values, broken
481 long long ago in one of the high res menu patches (d1x r1.30)
483 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
484 resolutions to be specified on command line (d1x r1.2, r1.29,
485 r1.4) -- doesn't work yet
487 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
489 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
492 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
493 volume song stop/starting (d1x r1.7)
495 2004-05-18 Matthew Mueller <donut@dakotacom.net>
497 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
500 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
501 ogl_ulinec (d1x r1.29)
503 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
505 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
506 bottom are inclusive not exclusive (d1x r1.28)
508 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
509 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
511 * arch/sdl/digi.c: fix typo
513 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
515 * arch/win32/init.c, arch/win32/win32.c: move win32 window
516 creation code from arch_init_start into arch_init to fix weirdness
517 with --help (d1x r1.5, r1.6)
519 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
520 sync issues and lack of midi reset (d1x r1.5)
522 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
525 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
526 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
528 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
531 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
533 2004-05-18 Bradley Bell <btb@icculus.org>
535 * include/vecmat.h: comments/formatting
537 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
539 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
540 include/test.lnk: remove unnecessary files
542 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
543 This enables compilation with gcc 3.1
545 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
547 * main/switch.c: took care of switches triggering single-sided
548 walls (don't try to access the nonexistent adjacent wall via NULL
549 pointers or negative array indices)
551 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
553 * main/wall.c: fix invalid memory access for d1 levels which
554 don't have a corresponding wall behind.
556 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
558 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
559 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
560 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
561 interface header to new header file internal.h
563 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
565 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
566 bitmask for each joystick axis that has sent input data,
567 and will not crash Windows anymore during joystick setup because
568 of for() loop over axis being executed once too often.
570 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
571 gr_remap_mono_font() and call it after loading saved level.
573 * main/laser.c: limit homing missile turn rate
575 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
576 centers (work like fuel centers but provide shield)
578 * main/gameseg.c: fix endless loop in some levels with a
579 certain (complicated) structure
581 2004-05-13 Bradley Bell <btb@icculus.org>
583 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
584 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
585 updated project files for SDL 1.2.7
587 * Makefile.am: add VisualC, VisualCE dirs to tarball
589 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
591 * arch/sdl/digi.c: formatting
593 2004-05-12 Bradley Bell <btb@icculus.org>
595 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
598 * 2d/palette.c, include/palette.h: added function to create blend
601 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
603 2004-05-11 Bradley Bell <btb@icculus.org>
605 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
607 2004-05-10 Bradley Bell <btb@icculus.org>
609 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
610 g3_draw_transp_poly had the fade level backwards, decided to just
611 fix g3_draw_poly so it behaves correctly, transparency or not,
612 reverted changes to render_face
614 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
616 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
617 rendering transparent (e.g. cloaked) walls
619 * main/render.c: render_face now calls g3_draw_transp_poly() for
620 cloaked walls in OpenGL
622 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
624 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
625 that from other apps, had "static" distortions.
627 2004-04-22 Bradley Bell <btb@icculus.org>
629 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
631 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
632 aligned version of PUT_INTEL_* macros
634 2004-04-15 Bradley Bell <btb@icculus.org>
636 * main/inferno.c: comment out unused checksum variable
638 2004-04-14 Bradley Bell <btb@icculus.org>
640 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
642 2004-04-14 Terran Melconian <terran@consistent.org>
644 * main/gameseg.c: use portable rand function (fixes #1118)
646 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
648 * main/songs.c: uncomment calls to RBAStop (fixes #473)
650 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
652 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
653 get rid of warnings (now compiles with -Werror on SunOS)
655 * main/piggy.c: fix (really) wierd SunOS bug
657 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
658 caused by not allocating enough mem for rle bitmaps
660 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
662 * include/pstypes.h: sun OS typedef fixes
664 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
666 * main/piggy.c: fix bug 1067
668 * main/piggy.c: fix bugfix for 1067
670 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
671 with descent.pig of mac registered)
673 2003-12-18 Bradley Bell <btb@icculus.org>
675 * main/kconfig.c: fixes for linux-native joystick
677 * main/kconfig.c: bunch of fixes (esp. for non linux-native
680 * arch/include/joy.h: comments/formatting
682 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
684 * compilerdefs.txt: added FreeBSD defs
686 2003-12-08 Bradley Bell <btb@icculus.org>
688 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
691 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
693 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
694 arch/linux/ipx_udp.c: fix FreeBSD compile errors
696 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
698 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
699 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
700 get rid of silly ulongs
702 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
703 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
704 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
705 change relevant __linux__ macros to __ELF__
707 2003-11-27 Bradley Bell <btb@icculus.org>
709 * include/ogl_init.h: added proto for ogl_check_mode
711 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
712 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
715 2003-11-26 Bradley Bell <btb@icculus.org>
717 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
718 3.3 compiler warnings
720 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
723 * include/pstypes.h: OS X fixes
725 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
726 main/newmenu.h: linux fixes
728 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
729 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
730 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
731 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
732 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
735 * arch/sdl/gr.c: fix sdl gr_update
737 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
738 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
739 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
740 cfile/cfile.c, console/CON_console.c, include/d_io.h,
741 include/error.h, include/pstypes.h, include/strutil.h,
742 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
743 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
744 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
745 main/playsave.c, main/songs.c, main/state.c, main/text.c,
746 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
749 2003-11-25 Bradley Bell <btb@icculus.org>
751 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
752 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
753 libmve/VisualC/mveplayer.dsp: updated project files
755 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
758 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
759 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
760 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
761 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
764 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
765 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
768 2003-11-24 Bradley Bell <btb@icculus.org>
770 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
771 libmve/mveplay.c: stuff to play mve's in WinCE
773 * arch/win32/findfile.c: unused functions...
777 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
778 enabled mouse control of menus
780 * main/mission.h: oops, didn't mean to change this.
782 2003-11-21 Bradley Bell <btb@icculus.org>
784 * VisualCE/d2x/d2x.vcp: updated project file
786 2003-11-20 Bradley Bell <btb@icculus.org>
788 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
789 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
790 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
793 2003-11-17 Bradley Bell <btb@icculus.org>
795 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
796 main/menu.c: added option to disable kalinix under unix
798 * main/game.c, main/newmenu.c: always set menu mode for GL popups
800 2003-11-14 Bradley Bell <btb@icculus.org>
802 * main/automap.c: fix automap background image
804 * main/automap.c, main/automap.h: delete cruft
806 * main/automap.c: fix level number position
808 * main/automap.c: simplify g3_draw_line hack
810 * main/menu.c: stop pointless vid mode changes
812 2003-11-07 Bradley Bell <btb@icculus.org>
814 * NEWS, installation.txt: s'more documentation
816 2003-11-07 Steffen Pohle <stpohle@gmx.net>
818 * configure.ac: fix .exe extension problems
820 2003-11-07 Bradley Bell <btb@icculus.org>
822 * arch/ogl/ogl.c: disable texture format verification for OS X -
825 2003-11-06 Bradley Bell <btb@icculus.org>
827 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
828 use more traditional Alt+Enter for toggling fullscreen
830 * 2d/ibitblt.c, main/mission.h: comments/formatting
832 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
834 2003-11-06 Bradley Bell <btb@icculus.org>
836 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
837 resolution change, use kludge to avoid repetitive res changes
839 2003-11-04 Bradley Bell <btb@icculus.org>
841 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
842 structures and i/o routines back to piggy.c
844 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
846 * installation.txt: tell to install d1 .pig for better textures
848 2003-11-04 Bradley Bell <btb@icculus.org>
850 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
851 oem d1 v1.0 and registered d2 v1.0, comments
853 2003-11-03 Bradley Bell <btb@icculus.org>
855 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
856 all d1 shareware - even though files are different!
858 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
861 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
864 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
867 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
869 * main/movie.c: when no movies are found, divide by six the
870 number of warning lines sent to stdout
872 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
874 * include/byteswap.h: fix stupid copy/paste error
876 2003-10-24 Bradley Bell <btb@icculus.org>
878 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
879 gr_linear_rep_movsd_2x instead of almost identical
880 gr_linear_movsd_double. Better since we have assembly versions.
882 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
884 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
887 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
889 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
890 error with --disable-network, move reset_network_objects()
891 from gameseq.c to multi.c
893 2003-10-14 Bradley Bell <btb@icculus.org>
895 * AUTHORS, NEWS: stuff
897 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
899 2003-10-12 Bradley Bell <btb@icculus.org>
901 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
902 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
905 2003-10-12 Aaron Plattner <plattner@caltech.edu>
907 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
908 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
909 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
910 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
911 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
912 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
913 arch/win32/ipx_win.c, arch/win32/winnet.c,
914 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
915 main/multi.h, main/network.c: add IPv4 multicasting support
917 2003-10-11 Bradley Bell <btb@icculus.org>
919 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
921 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
922 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
923 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
924 main/weapon.h: lots of shareware and oem fixes
926 2003-10-10 Bradley Bell <btb@icculus.org>
928 * arch/win32/winnet.c: fixed stupid win32 network bug
930 2003-10-10 Bradley Bell <btb@icculus.org>
932 * main/piggy.c: increased D1_MAX_TMAP_NUM
934 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
936 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
937 which are animated in d2, refactorizes d1 texture reading
939 2003-10-10 Bradley Bell <btb@icculus.org>
941 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
942 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
943 main/collide.h, main/compbit.h, main/config.h, main/console.c,
944 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
945 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
946 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
947 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
948 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
949 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
950 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
951 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
952 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
953 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
954 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
955 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
956 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
957 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
958 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
959 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
960 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
961 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
962 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
963 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
964 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
965 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
966 main/wall.h: comments/formatting
968 2003-10-09 Bradley Bell <btb@icculus.org>
970 * main/text.c: fix text when using old datafiles
972 * main/laser.h: comments/whitespace
974 * main/laser.c, main/weapon.c: fixed smart missiles and smart
975 mines w/shareware data
977 * include/DT_drawtext.h: deleted unused file
979 2003-10-08 Bradley Bell <btb@icculus.org>
981 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
983 * arch/win32/ipx_udp.c: use closesocket() instead of close()
985 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
986 main/menu.c: Disabled 'd2x keys' weapon selection
988 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
990 * main/object.h, main/multi.h: get rid of most warnings issued by
991 cpp-precomp of gcc from Mac OS X dev tools
993 2003-10-05 Bradley Bell <btb@icculus.org>
995 * NEWS, configure.ac: increment version number
997 * cfile/cfile.c: better handling of CRLF text files (when that is
1000 * utilities/hogcreate.c, utilities/hogextract.c,
1001 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1002 reading/writing files
1004 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1005 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1008 2003-10-04 Bradley Bell <btb@icculus.org>
1010 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1012 * main/netmisc.c: change byte to sbyte, comments/whitespace
1014 2003-10-03 Bradley Bell <btb@icculus.org>
1016 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1018 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1021 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1022 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1023 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1024 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1025 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1026 main/object.c, main/object.h, main/paging.c, main/player.h,
1027 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1028 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1029 main/weapon.c, main/weapon.h: change byte to sbyte,
1032 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1033 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1034 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1035 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1037 * configure.ac: better checking for timeval
1039 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1041 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1042 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1043 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1044 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1045 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1046 main/multibot.c, main/network.c: Make network architecture
1047 choosable from game menu, add support for UDP/IP on Mac OS X and
1050 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1052 * include/byteswap.h: added macros for coping with alignment
1055 2003-10-02 Bradley Bell <btb@icculus.org>
1057 * main/multi.h: added padding to little-endian version of
1060 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1062 * main/netmisc.c: delete duplicate function
1064 2003-10-01 Bradley Bell <btb@icculus.org>
1066 * main/bm.c: make sure d1_texture_indices gets freed between
1069 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1071 * main/piggy.h: fix size of d1 shareware descent.pig
1073 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1075 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1076 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1077 replacements for non-animated textures
1079 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1081 * main/controls.c: use fixed 20fps wiggle
1083 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1085 * Makefile.am, debian/changelog.in, debian/control,
1086 debian/d2x-common.dirs, debian/d2x-common.install,
1087 debian/d2x-common.manpages, debian/d2x-gl.files,
1088 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1089 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1090 utilities/Makefile.am, utilities/hogcreate.1,
1091 utilities/hogextract.1, utilities/mvlcreate.1,
1092 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1093 add man pages, distribute utility programs in new d2x-common deb
1095 * rpm/d2x.spec.in: updated rpm spec file
1097 2003-08-02 Bradley Bell <btb@icculus.org>
1099 * cfile/cfile.c: update raw_position in cfputc and cfputs
1101 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1103 * main/piggy.c: make error message more friendly
1105 * main/piggy.c: simplify copying of bitmap flags
1107 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1110 * cfile/cfile.c: revert to always using custom fgets
1112 * main/endlevel.c, main/mission.c: handle missing exit sequence
1113 components gracefully
1115 * main/playsave.c: comments
1117 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1119 * cfile/cfile.c: update raw_position in cfwrite
1121 * main/network.c: comments/formatting
1123 2003-06-22 Bradley Bell <btb@icculus.org>
1125 * cfile/cfile.c: use standard fgets for non-archive files
1127 * main/movie.c: use con_printf for missing movie warning
1129 2003-06-18 Bradley Bell <btb@icculus.org>
1131 * main/movie.c: fixed cfile conversion of movielib code
1133 * main/console.c, main/hud.c: strip out colors, etc when printing
1136 * include/u_mem.h: fix NDEBUG calloc macro
1138 2003-06-15 Bradley Bell <btb@icculus.org>
1140 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1143 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1144 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1145 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1146 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1147 main/scores.c, main/state.c, main/text.c, misc/args.c,
1148 misc/strio.c: convert file i/o to cfile
1150 2003-06-14 Bradley Bell <btb@icculus.org>
1152 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1153 writing and other modes besides "rb" (mostly taken from
1156 2003-06-09 Bradley Bell <btb@icculus.org>
1158 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1161 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1162 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1165 2003-06-07 Taylor Richards <taylor@icculus.org>
1167 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1169 2003-06-07 Bradley Bell <btb@icculus.org>
1171 * main/console.c: fix non-console build
1173 * main/gamesave.c: comments
1175 * main/bm.c: remove redundant break
1177 2003-06-06 Bradley Bell <btb@icculus.org>
1179 * main/gauges.c, main/kconfig.c: comments/formatting
1181 * console/.cvsignore: added .cvsignore
1183 * main/console.c: can't write to console after it's closed
1185 2003-06-05 Bradley Bell <btb@icculus.org>
1187 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1188 console/internal.c, console/internal.h, include/CON_console.h,
1189 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1190 finish console conversion away from SDL
1192 2003-06-04 Bradley Bell <btb@icculus.org>
1194 * console/CON_console.c, include/CON.console.h, include/console.h,
1195 main/console.c, main/game.c: console conversion to native gr,
1198 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1199 put prototype for gr_bm_bitblt in gr.h
1201 2003-06-03 Bradley Bell <btb@icculus.org>
1203 * console/CON_console.c, console/DT_drawtext.c,
1204 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1205 main/console.c: use native fonts for console
1207 * main/playsave.c: use shorts for short data
1209 2003-06-02 Bradley Bell <btb@icculus.org>
1211 * configure.ac, main/console.c: set console background, fix
1214 2003-06-01 Bradley Bell <btb@icculus.org>
1216 * Makefile.am, arch/sdl/event.c, configure.ac,
1217 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1218 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1219 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1220 main/gamerend.c: added console code (from SDL_console)
1222 2003-05-30 Bradley Bell <btb@icculus.org>
1224 * README: minor update
1226 2003-05-28 Bradley Bell <btb@icculus.org>
1228 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1233 2003-06-06 Bradley Bell <btb@icculus.org>
1235 * main/kconfig.c: fix crash in control menus
1237 * main/gauges.c: force cockpit redraw in opengl
1239 * main/gamerend.c: move ogl swap, so cockpit and console get
1242 2003-06-01 Bradley Bell <btb@icculus.org>
1244 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1248 2003-05-12 Bradley Bell <btb@icculus.org>
1250 * configure.ac: increment version number
1252 * main/bm.c: use con_printf for exit model warnings
1254 * configure.ac: must check for timespec after setting -mno-cygwin
1256 * main/inferno.c: added -nohogdir and -userdir options
1258 * NEWS, main/titles.c: use briefings with no extension
1262 2003-04-30 Bradley Bell <btb@icculus.org>
1264 * configure.ac: have to include time.h when checking for nanosleep
1266 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1269 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1270 increment version number
1272 * main/Makefile.am: make dist fix
1276 2003-04-29 Bradley Bell <btb@icculus.org>
1278 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1281 2003-04-24 Bradley Bell <btb@icculus.org>
1283 * configure.ac: increment version number
1285 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1288 2003-04-24 Ingo van Lil <inguin@gmx.de>
1290 * main/render.c: fix misspellings of NDEBUG
1294 2003-04-14 Bradley Bell <btb@icculus.org>
1296 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1298 2003-04-11 Bradley Bell <btb@icculus.org>
1300 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1305 2003-04-11 Bradley Bell <btb@icculus.org>
1307 * libmve/mveplay.c: use _sleep instead of sleep on win32
1309 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1310 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1311 include/cfile.h, include/error.h, libmve/Makefile.am,
1312 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1313 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1314 utilities/Makefile.am: comments/formatting/dist problems
1316 * configure.ac: use different defines for os x
1318 2003-04-07 Bradley Bell <btb@icculus.org>
1320 * include/error.h, misc/error.c: put some old stuff back in,
1321 eliminate duplicate error messages
1323 * main/text.c: don't die on text not found
1326 * main/inferno.c: print some useful info if hog not found, allow
1327 -help to work if no text available
1329 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1331 * arch/linux/Makefile.am: revert to previous version, so linux
1334 2003-04-03 Bradley Bell <btb@icculus.org>
1336 * main/endlevel.c: fixed exit model scheme yet again
1338 2003-04-02 Bradley Bell <btb@icculus.org>
1340 * misc/error.c: call Int3 on Assert
1342 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1345 * main/wall.c: don't die when trying to toggle nonexistent
1346 segment... vertigo level 10 is buggy!
1348 * main/gamemine.c: comments/formatting
1350 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1352 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1353 main/inferno.c: Allow use of 22K sound samples
1355 2003-03-29 Bradley Bell <btb@icculus.org>
1357 * arch/ogl/gr.c: default to bitmapped reticle
1359 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1360 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1363 * arch/sdl/joy.c: fixed text seen for hats in control config
1366 2003-03-28 Bradley Bell <btb@icculus.org>
1368 * main/bm.c: heh, model nums in vertigo are hardcoded,
1369 N_D2_POLYGON_MODELS can't change
1371 * configure.ac, include/d1x.xpm, include/descent.xpm,
1372 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1375 2003-03-27 Bradley Bell <btb@icculus.org>
1377 * main/text.h: fixed text references for hat directions
1379 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1381 2003-03-26 Bradley Bell <btb@icculus.org>
1383 * main/playsave.c: make d2x keys backward compatible
1385 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1387 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1390 2003-03-26 Bradley Bell <btb@icculus.org>
1392 * main/piggy.c: fix crash when d1 data not present
1394 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1395 read/write from plr file
1397 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1398 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1399 added escort.h header
1401 2003-03-25 Bradley Bell <btb@icculus.org>
1403 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1404 D1_PIGFILE ("descent.pig") macro
1406 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1407 models from d1 pig file
1409 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1410 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1411 really) from d1 pig file
1413 2003-03-23 Bradley Bell <btb@icculus.org>
1415 * main/bm.c: stop extra robots from overwriting exit models
1417 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1418 texture list doesn't get full
1420 * main/bm.c: fix mem leak when reading extra robots
1422 2003-03-21 Bradley Bell <btb@icculus.org>
1424 * main/menu.c: Added option to set movie resolution (mostly works)
1426 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1428 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1429 replacement functions to piggy.c
1431 * main/gameseq.c: attempt to support mac d1 descent.pig
1433 * main/bm.c: fix mem leak
1435 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1436 files, both d1 and d2 oem briefing where showed
1438 * main/inferno.c, main/movie.c: Change the default movie
1439 resolution to "high", implement the option -lowresmovies
1441 2003-03-20 Bradley Bell <btb@icculus.org>
1443 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1445 * main/piggy.c: comments
1447 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1449 * main/gameseq.c: delete duplicate function
1451 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1453 2003-03-19 Bradley Bell <btb@icculus.org>
1455 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1456 (cddb discid) support
1458 * arch/sdl/digi.c, main/kludge.c: implemented
1459 digi_link_sound_to_object3 for looping sounds, other looping stuff
1461 * arch/sdl/gr.c: removing dependencies on stuff in main/
1463 * arch/linux/Makefile.am, arch/linux/init.c,
1464 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1465 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1466 other header cleanups
1468 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1470 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1472 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1473 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1474 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1475 load d1 textures for d1 levels
1477 2003-03-19 Bradley Bell <btb@icculus.org>
1479 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1480 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1481 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1482 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1485 * README: added some OS X info
1487 2003-03-17 Bradley Bell <btb@icculus.org>
1489 * main/newdemo.c: simplify DEMO_FILENAME macro
1491 * main/console.c, main/game.c: enable experimental console support
1493 * main/gamerend.c: fixed location of fps meter in multi
1495 2003-03-16 Bradley Bell <btb@icculus.org>
1497 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1498 also look in shared data dir for demos
1500 * main/newdemo.c, main/newdemo.h: comments/formatting
1502 2003-03-15 Christopher Thielen <chris@luethy.net>
1504 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1505 thinking d2 cd is always present
1507 2003-03-15 Bradley Bell <btb@icculus.org>
1509 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1512 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1515 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1516 gr_init. don't really know why this works, though
1518 2003-03-14 Bradley Bell <btb@icculus.org>
1520 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1522 * unused/bios/rbaudio.h: removed duplicate file
1524 2003-03-14 Christopher Thielen <chris@luethy.net>
1526 * arch/sdl/rbaudio.c: stop cd audio when exiting
1528 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1530 * main/gamecntl.c: add comments to the "only matt knows" cheats
1532 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1534 * main/gamemine.c: formatting, better texture conversion for d1
1537 2003-03-14 Bradley Bell <btb@icculus.org>
1539 * main/piggy.c: must swap all mac version pigfiles
1541 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1542 main/multi.c: formatting, minor cleanups
1544 * 2d/rle.c: need to swap line_size on bigendian machines
1546 * main/mission.c, main/mission.h: detect mac full version hogfile
1548 2003-03-13 Bradley Bell <btb@icculus.org>
1550 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1551 added joy/mouse sensitivity slider, increased range to 16, and
1554 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1557 * arch/linux/Makefile.am: removed extra backslash
1559 * TODO, installation.txt: updated some documentation
1561 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1562 menu, with maxfps option
1564 2003-03-12 Bradley Bell <btb@icculus.org>
1566 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1568 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1569 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1570 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1571 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1572 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1573 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1574 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1575 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1576 arch/linux/include/music.h, arch/linux/include/serial.h,
1577 arch/linux/include/ukali.h: formatting
1579 2003-03-11 Chris Arena <ccarena@cox.net>
1581 * main/menu.c: fixed brightness slider
1583 2003-03-01 Bradley Bell <btb@icculus.org>
1585 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1586 robots and animated bitmaps work, but colors are messed up
1588 2003-02-28 Bradley Bell <btb@icculus.org>
1590 * main/player.h: whitespace
1592 * main/automap.c, main/cntrlcen.c, main/collide.c,
1593 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1594 descent.hog is present, d1 becomes mission 0)
1596 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1597 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1598 arch/win32/winnet.c: MinGW compiles with network enabled again,
1599 but still doesn't work
1603 2003-02-28 Bradley Bell <btb@icculus.org>
1605 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1606 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1607 many opengl glitches
1609 2003-02-27 Bradley Bell <btb@icculus.org>
1611 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1612 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1613 main/network.c, main/network.h: noted that hoard.ham is only needed
1614 for multiplayer HOARD games, and should not be equated with
1615 "vertigo". put HoardEquipped() back in network.c.
1617 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1618 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1619 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1620 use timer_delay instead of d_delay
1622 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1624 * main/render.c: added replacement qsort for solaris
1626 2003-02-26 Bradley Bell <btb@icculus.org>
1628 * main/gamemine.c: texture conversion for d1 shareware
1630 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1632 * main/gamemine.c: better texture conversion for d1 levels
1634 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1636 * main/kconfig.c: fix joystick support under MinGW
1638 2003-02-26 Bradley Bell <btb@icculus.org>
1640 * main/playsave.c: fix swapping glitch
1642 * configure.ac, readme.txt: clean stuff up, getting ready for
1645 * main/titles.c: begin support for rendering spinning robots in
1648 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1651 * main/gamemine.c: load d1 shareware levels!
1653 2003-02-25 Bradley Bell <btb@icculus.org>
1657 * autogen.sh: add warning about old auto* versions, use
1660 2003-02-24 Bradley Bell <btb@icculus.org>
1662 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1663 briefings mostly working
1665 * main/movie.c, main/titles.c: fixed some more briefing glitches
1667 2003-02-23 Bradley Bell <btb@icculus.org>
1669 * main/movie.c: fixed crash when using shareware data files
1672 * arch/sdl/digi.c: fix crash on non-existent sounds
1673 (i.e. shareware data)
1675 2003-02-22 Bradley Bell <btb@icculus.org>
1677 * main/titles.c: fixed fullscreen toggle in briefings
1679 2003-02-21 Bradley Bell <btb@icculus.org>
1681 * configure.ac: check for mingw when enabling nasm
1683 * main/playsave.c: enable loading player files of either byte
1686 2003-02-20 Bradley Bell <btb@icculus.org>
1688 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1690 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1691 #343, not "rest of solution to bug #344"
1693 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1696 * main/kludge.c: partial solution to bug #344
1698 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1700 * compilerdefs.txt: added linux/mips info
1702 * ChangeLog: clean up changelog
1704 2003-02-19 Bradley Bell <btb@icculus.org>
1706 * libmve/mveplay.c: os x needs nanosleep prototype.
1708 2003-02-18 Bradley Bell <btb@icculus.org>
1710 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1712 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1713 to disable/enable audio
1715 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1717 * main/: movie.h, titles.c: make sure movie's palette is set before
1718 writing briefing text. Fixes bug #359
1720 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1723 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1724 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1727 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1730 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1731 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1732 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1735 * include/libmve.h: blah
1737 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1739 * main/render.c: 2nd attempt to fix solaris qsort bug
1741 2003-02-18 Bradley Bell <btb@icculus.org>
1743 * configure.ac, include/pstypes.h: put alignment detection in
1746 2003-02-17 Bradley Bell <btb@icculus.org>
1748 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1749 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1750 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1751 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1752 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1753 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1754 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1755 moved mve stuff to separate subdir
1757 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1758 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1759 mve code. Fixes (at least) bugs #41, #348, and #350.
1761 2003-02-14 Bradley Bell <btb@icculus.org>
1763 * main/Makefile.am: no more Makefile.mveplay. again
1765 * main/mveplay.c: typo
1767 2003-02-13 Bradley Bell <btb@icculus.org>
1769 * utilities/mvlextract.c: uint -> unsigned int
1771 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1772 standalone mveplayer, win32 support
1774 * main/movie.c: random bugfixes, win32 support
1776 * arch/sdl/Makefile.am: formatting
1778 * configure.ac: disable networking on mac/win for now
1780 * main/newmenu.c: comments
1782 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1784 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1785 redundant swap functions.
1787 2003-02-13 Bradley Bell <btb@icculus.org>
1789 * ChangeLog: update changelog
1791 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1793 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1794 polymodel alignment issues.
1796 2003-02-13 Bradley Bell <btb@icculus.org>
1798 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1799 fix various little bugs
1801 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1802 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1804 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1807 * README.utils: new file
1809 * main/: mve_main.c, mveplay.c: more movie fixes
1811 * README: updated README
1813 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1815 2003-02-12 Bradley Bell <btb@icculus.org>
1817 * utilities/mvlextract.c: bigendian mvl support
1819 * main/mveplay.c: formatting, stuff
1821 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1822 truecolor mve support, standalone mveplayer
1824 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1825 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1826 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1827 standalone mveplayer
1829 2003-01-22 Bradley Bell <btb@icculus.org>
1831 * include/: interp.h, interp.h: restore prototype for
1832 swap_polygon_model_data
1834 2003-01-21 Bradley Bell <btb@icculus.org>
1836 * main/piggy.c: use memcpy to avoid alignment problem
1838 * compilerdefs.txt: updated some defs, added sunos/sparc
1840 2003-01-15 Bradley Bell <btb@icculus.org>
1842 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1844 * main/gamemine.c: attempting to support d1 shareware
1846 * compilerdefs.txt: update defs
1848 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1850 * main/mveplay.c: fix several bugs, comments, formatting.
1852 2003-01-15 Bradley Bell <btb@icculus.org>
1854 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1855 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1856 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1857 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1860 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1861 formatting, comments
1863 2003-01-11 Bradley Bell <btb@icculus.org>
1865 * main/: mission.c, mission.h: attempt to support d1 for mac
1868 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1870 * main/object.h: foo
1872 2003-01-09 Bradley Bell <btb@icculus.org>
1874 * main/movie.c: use ifdef around gr_toggle_fullscreen
1876 2003-01-07 Bradley Bell <btb@icculus.org>
1878 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1879 main/mission.h: don't need .msn file for descent.hog anymore
1883 2003-01-06 Bradley Bell <btb@icculus.org>
1885 * main/mission.h, main/mission.c: comments
1887 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1890 2003-01-03 Bradley Bell <btb@icculus.org>
1892 * utilities/: txb2txt.c, txt2txb.c: remove old files
1894 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1896 * main/polyobj.c: attempt to make read_model_file
1899 * main/menu.c: move vertigo text
1901 2003-01-02 Bradley Bell <btb@icculus.org>
1903 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1904 main/polyobj.h: cleanup alignment changes
1906 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1907 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1908 main/object.h: fix alignment issues on sparc
1910 * cvshowto.txt: update cvs info
1914 * 2d/rle.c: make rle_swap handle RLE_BIG
1916 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1918 * main/render.c: workaround solaris qsort bug
1920 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1922 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1923 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1925 * arch/linux/Makefile.am: enabled linux joystick, kali
1927 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1928 arch/sdl/event.c: enabled linux joystick
1930 2002-12-31 Bradley Bell <btb@icculus.org>
1932 * main/gamemine.c: simplified warning msg
1934 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1936 * main/render.h: fix compiler warning
1938 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1940 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1942 2002-12-24 Bradley Bell <btb@icculus.org>
1944 * main/mission.c: fixes an infinite loop which was caused by d2x
1945 thinking d2demo was a descent 1 mission
1947 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1949 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1951 2002-12-24 Bradley Bell <btb@icculus.org>
1953 * main/render.c: comments
1955 2002-10-30 Bradley Bell <btb@icculus.org>
1957 * main/inferno.c: add help for -hogdir option
1959 * main/inferno.c: added -hogdir option
1961 2002-10-28 Bradley Bell <btb@icculus.org>
1963 * main/: inferno.c, menu.c: enabled Vertigo displays
1965 * include/3d.h: typo
1967 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1969 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1970 main/netmisc.c, main/network.c: simplify and eliminate redundant
1973 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1975 * maths/fixc.c: fix infinite loop in quad_sqrt.
1977 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1978 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1980 2002-10-12 Bradley Bell <btb@icculus.org>
1982 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1984 2002-10-11 Bradley Bell <btb@icculus.org>
1986 * main/hud.c: make hud_message work correctly
1988 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1991 * main/network.c: formatting, small fixes
1993 2002-10-10 Bradley Bell <btb@icculus.org>
1995 * main/netmisc.h: no swap_object for little-endian
1997 * main/: netmisc.h, network.c: use macros to simplify network
2000 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2003 * main/inferno.c: enable loading screen for mac shareware with
2006 * main/netmisc.c: whitespace
2008 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2011 * main/hud.c: whitespace
2013 * configure.ac: remove shareware build, add macdata build
2015 * main/songs.c: whitespace
2017 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2018 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2021 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2024 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2026 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2027 comments, formatting, etc.
2029 * iff/iff.c: fix bigendian iff loading.
2031 2002-10-03 Bradley Bell <btb@icculus.org>
2033 * utilities/txb2tex.c: typo
2035 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2036 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2039 * arch/sdl/mouse.c: whitespace
2041 2002-09-19 Bradley Bell <btb@icculus.org>
2043 * main/kconfig.c: fix a oops, add old logs
2045 * main/kconfig.c: support for >3 mouse buttons
2047 2002-09-18 Bradley Bell <btb@icculus.org>
2049 * include/gr.h: fix palette swap define
2051 2002-09-14 Bradley Bell <btb@icculus.org>
2053 * main/titles.c: load hires briefing screen if lores doesn't exist
2054 (i.e. vertigo) and MenuHires=0
2056 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2058 * main/: multi.h, network.h: pack some structures for ipx
2061 2002-09-14 Bradley Bell <btb@icculus.org>
2063 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2064 and load_endlevel_data() to expect newline-terminated strings, fix
2065 load_game_data to read null-terminated string for
2068 2002-09-07 Bradley Bell <btb@icculus.org>
2070 * main/newmenu.c: added error message
2072 * main/menu.h: enable -nohires with mac shareware
2074 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2076 * 2d/font.c: enable 0/255 palette swap for fonts
2078 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2081 * 2d/2dsline.c: fix ogl blooper
2083 2002-09-05 Bradley Bell <btb@icculus.org>
2085 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2088 * include/strutil.h: need string.h for strcasecmp
2090 * include/rle.h: okay, maybe it needs to be this way
2092 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2094 * 2d/scalec.c: more stuff from d2src
2096 * 2d/rle.c: more stuff from d2src, formatting
2098 * 2d/font.c: useless cruft
2100 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2102 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2105 2002-09-04 Bradley Bell <btb@icculus.org>
2107 * include/grdef.h: fix compiler warnings
2109 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2111 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2114 * main/game.c: we want the mac ibitblt for everything but dos and
2117 * main/texmerge.c: these routines are in tmerge.c
2119 * main/credits.c: enable credits for mac and oem data
2121 * main/bm.c: use either exit.ham or exit.pofs
2123 * include/ibitblt.h: enable some more code from d2src
2125 * include/gr.h: enable mac ubitblt_double
2127 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2129 * include/grdef.h: moved some inline asm from linear.h
2131 * 2d/ibitblt.c: brought in line with original d2 version
2133 * 2d/bitblt.c: reverted to original d2 version of this file, then
2134 added d1x enhancements
2136 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2138 * 2d/linear.h: moved these back to their original locations
2141 * main/mveplay.c: close some memory holes, speed up palette loading
2143 * main/movie.c: added fullscreen toggle while playing movies
2145 * main/inferno.c: comment out -superhires help text (always on)
2147 * include/timer.h: added approx_fsec_to_usec macro
2149 * arch/sdl/joy.c: fix compiler warning
2151 2002-09-01 Bradley Bell <btb@icculus.org>
2153 * main/network.c: oops
2155 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2157 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2158 timer_get_fixed_seconds
2162 2002-08-31 Bradley Bell <btb@icculus.org>
2164 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2167 * main/multi.h: network endian stuff
2169 * 2d/font.c, include/gr.h: fast file i/o for font headers
2171 * arch/win32/arch_ip.cpp: unused file
2173 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2174 bigendian networking fixes
2176 * main/menu.c: make net menu more accurate, also make superhires
2179 * include/pstypes.h: better to have __pack__ all the time, I think.
2180 needed for networking, e.g.
2182 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2185 * arch/win32/Makefile.am: unused file
2189 2002-08-30 Bradley Bell <btb@icculus.org>
2191 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2193 * main/: newmenu.h, titles.c: formatting
2195 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2196 main/multi.h: networking works, finally
2198 * TODO: added TODO file
2200 * arch/linux/arch_ip.cpp: unused fine
2202 * README: network sorta working
2204 * main/: Makefile.am, multi.c, network.c, network.h: more
2207 * main/menu.c: load builtin mission correctly
2209 * main/inferno.c: documentation
2211 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2214 * main/Makefile.mveplay: don't need no more
2216 2002-08-29 Bradley Bell <btb@icculus.org>
2218 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2219 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2220 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2223 * include/ipx_drv.h: more network fixing
2225 * arch/linux/include/ipx_drv.h: more network fixing
2227 * include/ipx.h: formatting
2229 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2231 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2232 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2233 main/inferno.c: fixed networking fuck-up?
2235 * Makefile.am: moved mingw info to README
2237 * README, mingw32.txt: moved mingw info to README
2239 2002-08-27 Bradley Bell <btb@icculus.org>
2241 * utilities/mvlextract.c: allow specifying file to extract
2243 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2246 * utilities/hogextract.c: allow specifying file to extract
2248 * main/mission.c: Have to get mission_num _after_ promoting...
2250 * main/: gameseq.c, titles.c: beginning d1 briefing support
2252 * descent.msn: beginning d1 briefing support
2254 * main/: titles.c, titles.h: d1-style mission briefings
2256 * main/piggy.h: whitespace
2258 * main/movie.c: beginning robot movie support, fall back on lo/hi
2259 res if hi/lo not available
2261 * main/mission.c: added Builtin_mission_num for builtin mission,
2262 D1Hogdir, d1-style mission briefings
2264 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2267 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2268 (for d1 missions that need d1 data)
2270 * 2d/ibitblt.c: whitespace
2272 2002-08-26 Bradley Bell <btb@icculus.org>
2274 * utilities/mvlcreate.c: oops
2276 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2279 * utilities/hogextract.c: added [v]iew option
2281 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2283 * main/titles.c: fix writable string, disable DumbAdjust thing
2285 * main/polyobj.h: whitespace
2287 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2290 * main/movie.c: read movies from AltHogDir, other fixes
2292 * main/: mission.c, mission.h: fix bug w/mission filename
2294 * main/gameseq.c: comments
2296 * main/digi.h: whitespace n stuff
2298 * include/mve_audio.h: added audio flag macros
2300 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2305 2002-08-23 Bradley Bell <btb@icculus.org>
2307 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2310 * Makefile.am: remove d2demo.mn2
2312 * cfile/cfile.c, include/cfile.h: add cfile_size function
2314 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2315 eliminate need for .mn2 files for oem and demo
2317 2002-08-22 Bradley Bell <btb@icculus.org>
2319 * main/bm.c: fix for vertigo
2321 * main/menu.h: make OEM menu pcx available
2323 * 2d/rle.c: merge with original d2 file
2325 * Makefile.am, configure.ac: let mission files get installed by
2328 2002-08-17 Bradley Bell <btb@icculus.org>
2330 * configure.ac: make FAST_FILE_IO the default on little-endian
2333 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2335 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2338 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2340 * main/: game.c, menu.c, mission.c: promote builtin missions.
2342 2002-08-15 Bradley Bell <btb@icculus.org>
2344 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2345 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2347 * utilities/.cvsignore: added cvsignore
2349 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2352 * main/piggy.c: mac data file loading
2354 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2355 transparency and swap 0/255 correctly for mac data files
2357 2002-08-13 Bradley Bell <btb@icculus.org>
2359 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2360 to utilities to avoid conflict with c++ std lib <utility>
2362 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2363 txt2txb.c: moved utility to utilities to avoid conflict with c++
2366 * Makefile.am, configure.ac: add utilities
2368 2002-08-09 Bradley Bell <btb@icculus.org>
2370 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2373 2002-08-08 Bradley Bell <btb@icculus.org>
2375 * main/inferno.c: comments
2377 * main/: newmenu.c, songs.c: mac demo datafile support
2379 * installation.txt: update
2381 * main/gamesave.c: use lowercase for consistency
2383 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2384 models for other than d2demo
2386 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2388 * main/gamemine.c: formatting, better d1 texture conversion
2390 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2391 main/mission.h: recognize .msn mission files.
2393 2002-08-07 Bradley Bell <btb@icculus.org>
2395 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2396 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2397 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2398 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2399 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2400 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2403 2002-08-06 Bradley Bell <btb@icculus.org>
2405 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2407 * main/Makefile.am: formatting
2409 * 2d/font.c: make gr_remap_font just reload the whole thing
2411 * configure.ac: formatting
2413 * Makefile.am: added d2demo.mn2
2415 * d2demo.mn2: mission file for shareware
2417 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2418 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2420 * main/sounds.h: shareware stuff, whitespace
2422 * main/: polyobj.c, polyobj.h: more fast i/o macros
2424 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2427 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2428 endlevel stuff to non-shareware, allow movies/endlevel for
2431 * main/cntrlcen.c: typo
2433 * main/bm.h: use global Piggy_hamfile_version
2435 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2436 macros, use global Piggy_hamfile_version
2438 * main/Makefile.am: terrain and movie stuff always used now
2440 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2443 * main/: gamemine.c, gamesave.c: load DMB levels
2445 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2446 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2448 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2450 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2452 2002-08-04 Bradley Bell <btb@icculus.org>
2454 * main/inferno.c: shareware stuff, formatting
2456 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2458 * arch/sdl/gr.c: don't need to set mode in gr_init
2460 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2462 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2465 * Makefile.am, descent.mn2: added mission file for descent 1
2467 2002-08-02 Bradley Bell <btb@icculus.org>
2469 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2470 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2471 main/piggy.h, misc/error.c: junk
2473 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2474 render.h, scores.c, scores.h, terrain.c: shareware stuff
2476 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2477 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2478 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2479 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2480 main/weapon.c, main/weapon.h: fast i/o macros
2482 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2484 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2485 main/gamemine.h, main/gamesave.c: load d1 levels
2487 2002-07-30 Bradley Bell <btb@icculus.org>
2489 * configure.ac: oops
2491 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2494 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2495 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2496 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2497 main/piggy.c, main/titles.c: support shareware datafiles!
2499 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2500 piggy.c: SHAREWARE fixes
2502 2002-07-29 Bradley Bell <btb@icculus.org>
2504 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2505 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2506 misc/fileutil.c: Portability - OS X support
2508 2002-07-27 Bradley Bell <btb@icculus.org>
2510 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2511 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2512 segment.h: portability
2514 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2515 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2516 main/wall.h: portabilization
2518 * 2d/font.c, include/gr.h: portability
2520 2002-07-26 Bradley Bell <btb@icculus.org>
2522 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2524 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2526 * main/player.c: foo
2528 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2530 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2531 misc/fileutil.h: portable file i/o utils
2533 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2534 writable string anymore... / formatting
2536 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2537 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2538 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2539 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2540 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2541 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2542 portable-izing file loading routines
2544 2002-07-24 Bradley Bell <btb@icculus.org>
2546 * main/mveplay.c: correctly play files with 16bit uncompressed
2547 audio, mem checking, etc
2549 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2552 2002-07-23 Bradley Bell <btb@icculus.org>
2554 * misc/Makefile.am: unused file
2556 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2557 main/sounds.h: remove experimental nmovie stuff
2559 * main/movie.c: add some debugging output
2561 2002-07-22 Bradley Bell <btb@icculus.org>
2563 * main/: console.c, state.c: simplified header
2565 * main/movie.c: enable mveplay audio
2567 * main/old/movie.c: moved to main/
2569 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2570 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2571 main/mvelib.c, main/mveplay.c: initial movie support
2573 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2574 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2575 include/ogl_init.h, include/pstypes.h, main/console.c,
2576 main/state.c, mem/mem.c: OS X stuff
2578 * configure.ac: OS X and movie stuff
2580 2002-07-19 Bradley Bell <btb@icculus.org>
2582 * compilerdefs.txt: OSX defs
2584 2002-07-18 Bradley Bell <btb@icculus.org>
2586 * main/inferno.c: use simpler rcs tags
2588 * autogen.sh: keep Changelog in cvs (and use --accum)
2590 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2591 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2592 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2593 main/songs.c: changed cdrom->rbaudio
2595 * include/rbaudio.h: moved to /include
2597 2002-07-17 Bradley Bell <btb@icculus.org>
2599 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2600 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2601 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2602 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2603 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2604 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2605 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2606 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2607 3d/setup.c: use simpler rcs tags
2612 2002-07-17 Bradley Bell <btb@icculus.org>
2614 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2616 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2618 * debian/rules: don't need readme's
2620 * debian/rules: move d1x license to COPYING, license clarifications
2622 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2623 license to COPYING, license clarifications
2625 * debian/rules: fix debian docs
2627 * debian/rules: fix debian manpages
2629 * debian/d2x-sdl.menu: fix debian menu
2631 * debian/rules: link to undocumented man page for debs
2633 * Makefile.am, configure.ac, debian/control, debian/copyright,
2634 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2635 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2636 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2639 2002-07-16 Bradley Bell <btb@icculus.org>
2641 * debian/: rules, changelog.in: deb stuff
2643 * configure.ac: cleaner nasm detection
2645 * debian/: changelog.in, control, rules: deb stuff
2647 * README, installation.txt: typos, stuff
2649 * configure.ac: better #defines
2651 * configure.ac: whitespace
2653 * configure.ac: better documentation
2655 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2656 SDL_JOYSTICK not needed
2658 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2660 * configure.ac: need higher SDL for joystick
2662 * debian/: control, rules: deb stuff
2664 * arch/sdl/joy.c: old junk
2666 * Makefile.am, configure.ac: automake updates
2668 * main/: inferno.c, text.c: don't use althogdir on non-unix
2670 * configure.ac: more autoconf updates
2672 * misc/strutil.c: better strrev
2674 * main/inferno.c: need limits.h on mingw also
2676 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2679 2002-04-19 Bradley Bell <btb@icculus.org>
2681 * main/network.c: let hoard.ham be a cfile
2683 * main/text.c: better error message when hog not found
2687 2002-03-23 Bradley Bell <btb@icculus.org>
2689 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2690 arch/sdl/Makefile.am: Use SDL joystick automatically
2692 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2694 2002-03-05 Bradley Bell <btb@icculus.org>
2696 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2699 2002-02-23 Bradley Bell <btb@icculus.org>
2701 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2703 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2704 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2705 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2706 main/editor/Makefile.am: moved includes to include
2708 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2710 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2711 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2712 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2715 * main/game.c: disabled cockpit for OGL, formatting
2717 * 2d/ibitblt.c: formatting
2719 2002-02-16 Bradley Bell <btb@icculus.org>
2721 * include/oldsdl.h: check for older macros
2723 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2724 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2725 allow older sdl versions
2727 2002-02-15 Bradley Bell <btb@icculus.org>
2729 * main/: automap.c, automap.h, inferno.c: automap resolution now
2732 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2734 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2735 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2736 win32/include/key_arch.h: never mind - that would be pointless
2738 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2739 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2740 win32/include/key_arch.h: copied files from d1x
2742 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2743 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2745 * main/multipow.c: need conf.h
2747 * arch/win32/Makefile.am: new file
2749 * include/pstypes.h: added u_int16_t (needed in base_ip)
2751 * arch/win32/arch_ip.cpp: copied from d1x
2753 2002-02-14 Bradley Bell <btb@icculus.org>
2755 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2757 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2758 main/netlist.c: Added hotkeys to toggle fullscreen mode
2760 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2761 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2763 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2764 reorder.h: Lotsa networking stuff from d1x
2766 2002-02-13 Bradley Bell <btb@icculus.org>
2768 * include/gr.h, main/game.c: Fullscreen toggle stuff
2770 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2773 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2774 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2777 2002-02-11 Bradley Bell <btb@icculus.org>
2779 * main/bm.c: use portable loader if bigendian
2781 * include/pstypes.h: don't define bool for c++
2783 * include/cfile.h: extern AltHogDir stuff
2785 * include/byteswap.h: use WORDS_BIGENDIAN
2787 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2789 * main/vers_id.h: added D2X_IVER
2791 * misc/args.c: don't use d1x.ini
2793 * Makefile.am: rpm stuff
2795 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2798 2002-02-09 Bradley Bell <btb@icculus.org>
2800 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2802 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2804 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2807 2002-02-06 Bradley Bell <btb@icculus.org>
2809 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2810 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2811 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2813 * debian/: changelog.in, control, copyright, d2x-gl.files,
2814 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2818 2002-02-02 Bradley Bell <btb@icculus.org>
2820 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2822 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2823 Enabled RELEASE option
2825 2002-01-31 Bradley Bell <btb@icculus.org>
2827 * Makefile.am, configure.ac: specify prerequisite versions of
2828 autoconf and automake
2830 2002-01-29 Bradley Bell <btb@icculus.org>
2832 * main/mission.c: RCS header added
2834 * main/inferno.c: update copyright date
2836 * main/mission.c: allow missions to be in AltHogDir
2838 * configure.ac: Display results of configure
2840 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2843 2002-01-28 Bradley Bell <btb@icculus.org>
2845 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2846 Data files now go in DATADIR/games/d2x, user files now go in
2849 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2851 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2852 files now go in ~/.d2x
2854 2002-01-24 Bradley Bell <btb@icculus.org>
2856 * configure.ac: fix nasm not found error message
2858 2002-01-18 Bradley Bell <btb@icculus.org>
2860 * configure.in: getting rid of old configure.in
2862 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2863 main/movie.c: Movie playing kludgey stuff
2865 * misc/args.c: formatting
2867 * main/inferno.c: allow -h for help
2869 * include/error.h: don't die on int3, unless -debug given
2871 * mingw32.txt: more stuff
2873 2001-12-29 Bradley Bell <btb@icculus.org>
2875 * Makefile.am: Got rid of thinking.txt
2877 * main/inferno.c: document -nomovies option
2879 2001-12-28 Bradley Bell <btb@icculus.org>
2881 * main/titles.c: formatting, put some code into place for rendering
2882 of robots during briefings
2884 2001-12-27 Bradley Bell <btb@icculus.org>
2888 2001-12-23 Craig Hadady <chadady@iglou.com>
2890 * 2d/rle.c: fixed bug in dummy array.
2892 2001-12-03 Bradley Bell <btb@icculus.org>
2894 * arch/sdl/init.c: fix formatting
2896 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2897 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2898 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2899 and sdl joystick stuff
2901 2001-11-30 Bradley Bell <btb@icculus.org>
2903 * thinking.txt: not needed
2905 2001-11-27 Bradley Bell <btb@icculus.org>
2907 * cygconf, mingw32.txt: use sdl from source on cygwin
2909 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2910 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2911 SDL_CFLAGS to CFLAGS
2913 2001-11-27 Bradley Bell <btb@icculus.org>
2917 2001-11-14 Bradley Bell <btb@icculus.org>
2919 * texmap/scanline.c: use optimization flags as texmap default
2921 * NEWS: mouse wheel, etc
2923 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2924 wheel to emulate 3rd axis
2926 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2928 * include/error.h: kludge to ungrab mouse when we hit an int3
2930 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2931 __ENV_MSDOS__ to __MSDOS__
2933 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2936 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2939 * arch/sdl/digi.c: implemented digi_set_volume
2941 * include/grdef.h, main/config.c, misc/d_io.c: change
2942 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2944 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2945 main/piggy.c: use MAKE_SIG
2947 * installation.txt: update
2949 * configure.ac: new file
2951 * arch/sdl/joydefs.c: #include pstypes.h
2953 * arch/sdl/init.c: SDL joystick stuff
2955 * acconfig.h: adjust MINGW defines
2957 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2958 controls menu now works
2960 2001-11-13 Bradley Bell <btb@icculus.org>
2962 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2965 * Makefile.am: New file
2967 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2970 * compilerdefs.txt: New file
2972 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2974 2001-11-12 Bradley Bell <btb@icculus.org>
2976 * main/playsave.c: load player files regardless of byte order of
2979 2001-11-11 Bradley Bell <btb@icculus.org>
2981 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2984 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2986 * NEWS: GL savegame thumbnails
2988 * acconfig.h, configure.in: make option for NMOVIES, default to off
2990 2001-11-09 Bradley Bell <btb@icculus.org>
2992 * main/state.c: Enabled savegame thumbnails under OpenGL
2994 * unused/pa_null/pa_enabl.h: remove duplicate header
2996 * misc/args.c: use d2x.ini for option file
2998 * mem/mem.c: Move mem_realloc inside the ifdef
3000 * main/menu.c: fix 640x400 menu text
3002 * main/inferno.c: added documentation
3004 * main/endlevel.c: fix warnings
3006 * arch/ogl/gr.c: Get rid of gl spew
3008 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3010 * acconfig.h: Define __SDL__ for mingw
3012 2001-11-08 Bradley Bell <btb@icculus.org>
3014 * 2d/font.c: free OGL font data when rereading
3016 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3017 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3018 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3019 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3020 main/weapon.h: Enabled shareware build, endlevel flythrough
3023 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3024 of use for shareware build
3026 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3029 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3031 2001-11-05 Bradley Bell <btb@icculus.org>
3033 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3036 * include/3d.h: Add comment
3038 2001-11-04 Bradley Bell <btb@icculus.org>
3040 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3043 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3046 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3048 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3049 main/hudmsg.h: Enable d1x-style hud_message
3051 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3053 * 2d/font.c: re-init ogl fonts after remapping colors.
3055 2001-11-02 Bradley Bell <btb@icculus.org>
3057 * misc/Makefile.am: remove byteswap.h (duplicate header)
3059 * 2d/font.c: fixed gr_remap_font, minor stuff
3061 * configure.in: take out -O2 if doing debug build
3063 * main/bm.c: formatting
3065 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3067 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3068 macros, get rid of functions
3070 2001-11-01 Bradley Bell <btb@icculus.org>
3072 * misc/byteswap.h: removed duplicate header
3074 2001-10-31 Bradley Bell <btb@icculus.org>
3076 * NEWS, main/automap.c: automap works in opengl
3078 * NEWS, configure.in: Added news
3080 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3082 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3084 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3085 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3086 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3088 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3090 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3092 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3093 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3095 2001-10-27 Bradley Bell <btb@icculus.org>
3097 * main/inferno.c: added some documentation
3099 2001-10-25 Bradley Bell <btb@icculus.org>
3101 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3104 * Makefile.am, configure.in, arch/Makefile.am,
3105 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3106 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3107 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3108 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3109 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3110 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3111 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3112 it's ugly, but It'll be easier to sync with d1x.
3114 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3115 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3116 main/editor/Makefile.am: attempt at support for editor, makefile
3119 * misc/d_delay.c: formatting fix
3121 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3122 tmappent.S, tmapppro.S: adding support for runtime selection of
3125 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3126 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3127 including multi.h and network.h, fix backslashes, fix compiler
3130 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3131 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3132 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3133 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3134 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3135 including multi.h and network.h, fix backslashes
3137 * include/pstypes.h: added typedef for u_int64_t on mingw
3139 * include/3d.h: added prototype for g3_uninit_polygon_model
3141 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3143 2001-10-24 Bradley Bell <btb@icculus.org>
3145 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3146 arch subdirs, as in d1x.
3148 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3149 earlier style until i understand automake 1.5 better. remove input
3152 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3153 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3154 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3155 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3156 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3157 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3158 Moved input stuff to arch subdirs, as in d1x.
3160 * NEWS, configure.in: blah blah
3162 2001-10-23 Bradley Bell <btb@icculus.org>
3164 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3166 * texmap/tmapppro.S: no need for #include <conf.h> here
3168 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3171 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3172 file. RCS header added
3174 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3175 #ifdef'ing out the whole file. RCS header added
3177 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3178 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3179 fixes. Now works with automake 1.5 and autoconf 2.52.
3180 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3181 mingw (-grabmouse now works on win32).
3183 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3184 These don't belong in cvs
3188 2001-10-20 Bradley Bell <btb@icculus.org>
3190 * 2d/font.c: Don't free unused variables...
3192 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3195 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3196 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3197 main/Makefile.am: make dist more sensible
3199 * Makefile.am: Kludge for linking on mingw
3201 2001-10-19 Bradley Bell <btb@icculus.org>
3203 * Makefile.am, configure.in, arch/win32/Makefile.am,
3204 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3206 * include/ipx_drv.h: Check for __MINGW32__
3208 * include/i86.h: Imported from d1x
3210 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3212 * arch/dos/modex.asm: Fixed %include
3214 * main/console.c: RCS headers added
3216 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3219 * Makefile.am, main/Makefile.am: Moved final link to top-level
3220 directory instead of main/
3222 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3223 __ENV_LINUX__ to __linux__
3225 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3226 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3227 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3228 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3229 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3230 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3231 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3232 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3233 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3234 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3237 * configure.in: add --enable-xploader, support arch/linux subdir,
3240 * main/inferno.c: conditionalize conf.h
3242 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3244 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3245 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3246 misc/fileutil.h: Partial application of linux/alpha patch.
3248 2001-10-19 Bradley Bell <btb@icculus.org>
3250 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3251 networking in line with d1x, moved some arch/linux_* stuff to
3254 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3255 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3256 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3257 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3260 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3261 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3262 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3263 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3264 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3265 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3266 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3267 linux/include/ukali.h: Brought linux networking in line with d1x,
3268 moved some arch/linux_* stuff to arch/linux/*
3270 * include/ipx_drv.h: Imported from d1x
3272 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3274 * main/ipx_drv.c: Imported from d1x
3276 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3277 main/network.h, main/Makefile.am: Trying to get network working on
3280 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3281 main/Makefile.am: build fixes
3283 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3284 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3285 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3286 starting to get net working.
3288 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3289 conditionalized min,max macros
3291 2001-10-18 Bradley Bell <btb@icculus.org>
3293 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3294 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3295 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3296 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3299 * 2d/2dsline.c: RCS headers added/changed
3301 * configure.in: fix NASMFLAGS bug
3303 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3306 2001-10-17 Bradley Bell <btb@icculus.org>
3308 * NEWS: Fixed the invulnerable robots bug!
3310 * main/collide.c: Fixed the invulnerable robots bug!
3312 2001-10-14 Bradley Bell <btb@icculus.org>
3314 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3317 2001-10-13 Bradley Bell <btb@icculus.org>
3319 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3320 arch/Makefile.am, arch/dos/Makefile.am,
3321 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3322 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3323 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3324 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3325 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3326 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3327 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3328 arch/win32/include/Makefile.am, iff/Makefile.am,
3329 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3330 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3331 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3332 unused/bios/Makefile.am, unused/lib/Makefile.am,
3333 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3334 unused/ui/Makefile.am, unused/vga/Makefile.am,
3335 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3336 automake stuff from "inert" subdirs. And there was much rejoicing.
3338 * Makefile.am, NEWS, configure.in: Stuff
3340 * ChangeLog: removing auto-generated file
3342 * cygconf: Added instructions for mingw32 build
3344 * Makefile.am: renamed INSTALL to installation.txt
3346 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3348 * mingw32.txt: Added instructions for mingw32 build
3350 * configure.in: Enable assembly under mingw32
3352 2001-10-12 Bradley Bell <btb@icculus.org>
3354 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3356 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3357 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3358 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3359 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3360 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3361 to __DJGPP__, since it's built-in.
3363 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3365 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3366 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3370 2001-10-12 Bradley Bell <btb@icculus.org>
3372 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3374 * Makefile.am: make sure cygconf gets archived
3376 * configure.in: Increment version number in preparation for release
3378 * configure.in: Fix detection of opengl
3380 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3381 cygconf, arch/Makefile.am, arch/include/joy.h,
3382 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3383 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3384 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3385 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3386 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3387 Vastly improved compilability.
3389 2001-10-11 Bradley Bell <btb@icculus.org>
3391 * Makefile.am: Added macros/sdl.m4
3393 * autogen.sh: Added macros/sdl.m4
3395 2001-10-09 Bradley Bell <btb@icculus.org>
3397 * main/vers_id.h: Added DESCENT_VERSION constant
3399 * main/inferno.c: Added command-line help.
3401 * include/ogl_init.h: opengl improvments (following d1x changes)
3403 2001-10-07 Bradley Bell <btb@icculus.org>
3405 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3406 arch/ogl/Makefile.am: Remove duplicate headers.
3408 2001-08-02 Thimo Neubauer <thimo@debian.org>
3410 * mem/mem.c: totally crippled the memory manager because it does
3411 not make sense for non-DOS-systems and it would have been too
3412 complicated to get it 64bit clean
3414 2001-06-19 Bradley Bell <btb@icculus.org>
3416 * cvshowto.txt: updated anonymous password
3418 2001-02-08 Bradley Bell <btb@icculus.org>
3420 * COPYING, license.txt: Added d1x license
3422 2001-02-01 Bradley Bell <btb@icculus.org>
3424 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3426 2001-01-31 Bradley Bell <btb@icculus.org>
3428 * configure.in, arch/include/mouse.h, include/pstypes.h,
3429 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3431 * main/polyobj.c: fix typo
3433 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3434 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3435 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3436 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3437 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3438 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3439 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3440 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3441 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3442 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3443 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3444 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3445 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3446 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3447 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3448 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3449 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3450 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3451 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3452 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3453 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3454 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3455 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3456 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3457 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3458 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3461 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3462 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3463 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3464 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3467 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3470 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3471 cross-compiling, and cygwin fixes
3473 2001-01-30 Bradley Bell <btb@icculus.org>
3475 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3476 include/pstypes.h, include/strutil.h, main/Makefile.am,
3477 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3478 needs --without-assembler and --without-network to compile
3480 2001-01-29 Bradley Bell <btb@icculus.org>
3482 * configure.in, main/Makefile.am: Fixes to build system
3484 * main/kconfig.c: fix for non-linux joysticks
3486 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3487 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3488 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3489 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3490 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3491 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3492 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3493 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3494 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3495 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3497 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3498 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3499 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3500 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3501 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3502 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3505 * arch/dos/include/joy.h, arch/dos/include/key.h,
3506 arch/dos/include/mouse.h: Unified input headers.
3508 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3510 2001-01-28 Bradley Bell <btb@icculus.org>
3512 * conf.h.in, configure.in, arch/Makefile.am,
3513 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3514 arch/include/key.h, main/Makefile.am: More header unification...
3516 * main/newdemo.c: Added <ctype.h>
3518 * arch/include/event.h, arch/include/joy.h: unified input headers.
3520 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3521 OpenGL now uses SDL-GL instead of gii
3523 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3525 2001-01-25 Bradley Bell <btb@icculus.org>
3527 * autogen.sh: use "set -e" so execution stops if something goes
3530 2001-01-24 Bradley Bell <btb@icculus.org>
3534 * Makefile.am: Add ChangeLog to dist
3538 2001-01-24 Bradley Bell <btb@icculus.org>
3540 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3542 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3543 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3546 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3547 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3548 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3549 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3550 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3551 arch/Makefile.am, arch/dos/Makefile.am,
3552 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3553 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3554 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3555 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3556 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3557 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3558 unused/Makefile.am, unused/bios/Makefile.am,
3559 unused/lib/Makefile.am, unused/novga/Makefile.am,
3560 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3561 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3562 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3563 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3564 make dist, VPATH builds, ...
3566 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3567 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3568 arch/dos/Makefile.in, arch/linux/Makefile.in,
3569 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3570 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3571 misc/Makefile.in, texmap/Makefile.in: cruft removal
3573 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3576 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3578 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3580 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3583 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3584 added -grabmouse option
3586 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3587 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3588 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3589 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3590 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3591 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3592 main/songs.c, misc/args.c: changed args_find to FindArg
3594 2001-01-22 Bradley Bell <btb@icculus.org>
3596 * configure, main/Makefile.am, main/Makefile.in: configuration
3599 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3600 fix compiler warnings w/opengl
3602 * include/console.h: ggi support
3604 * arch/linux_init.c: svgalib support
3606 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3607 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3608 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3609 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3610 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3611 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3614 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3616 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3617 main/render.c: fix warnings and enable NDEBUG *
3618 arch/svgalib_init.c: svgalib support
3620 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3622 * main/kconfig.c: joystick support
3624 2001-01-21 Bradley Bell <btb@icculus.org>
3626 * cvshowto.txt: new file, taken from d1x webpage
3628 * AUTHORS, README: Taking over as maintainer of d2x
3630 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3632 2001-01-20 Bradley Bell <btb@icculus.org>
3634 * configure, configure.in: Turned -Werror back off by default
3636 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3637 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3638 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3639 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3640 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3641 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3642 main/laser.c, main/multi.c, main/network.c, main/network.h,
3643 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3644 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3645 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3646 warnings, for non-OpenGL on linux, anyway...
3648 2001-01-19 Bradley Bell <btb@icculus.org>
3650 * copying: remove duplicate file
3652 * Import of d2x-0.0.9-pre1
3654 * Import of d2x-0.0.8