1 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
3 * main/movie.c: when no movies are found, divide by six the
4 number of warning lines sent to stdout
6 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
8 * include/byteswap.h: fix stupid copy/paste error
10 2003-10-24 Bradley Bell <btb@icculus.org>
12 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
13 gr_linear_rep_movsd_2x instead of almost identical
14 gr_linear_movsd_double. Better since we have assembly versions.
16 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
18 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
21 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
23 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
24 error with --disable-network, move reset_network_objects()
25 from gameseq.c to multi.c
27 2003-10-14 Bradley Bell <btb@icculus.org>
29 * AUTHORS, NEWS: stuff
31 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
33 2003-10-12 Bradley Bell <btb@icculus.org>
35 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
36 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
39 2003-10-12 Aaron Plattner <plattner@caltech.edu>
41 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
42 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
43 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
44 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
45 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
46 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
47 arch/win32/ipx_win.c, arch/win32/winnet.c,
48 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
49 main/multi.h, main/network.c: add IPv4 multicasting support
51 2003-10-11 Bradley Bell <btb@icculus.org>
53 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
55 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
56 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
57 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
58 main/weapon.h: lots of shareware and oem fixes
60 2003-10-10 Bradley Bell <btb@icculus.org>
62 * arch/win32/winnet.c: fixed stupid win32 network bug
64 2003-10-10 Bradley Bell <btb@icculus.org>
66 * main/piggy.c: increased D1_MAX_TMAP_NUM
68 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
70 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
71 which are animated in d2, refactorizes d1 texture reading
73 2003-10-10 Bradley Bell <btb@icculus.org>
75 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
76 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
77 main/collide.h, main/compbit.h, main/config.h, main/console.c,
78 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
79 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
80 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
81 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
82 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
83 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
84 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
85 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
86 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
87 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
88 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
89 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
90 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
91 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
92 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
93 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
94 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
95 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
96 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
97 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
98 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
99 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
100 main/wall.h: comments/formatting
102 2003-10-09 Bradley Bell <btb@icculus.org>
104 * main/text.c: fix text when using old datafiles
106 * main/laser.h: comments/whitespace
108 * main/laser.c, main/weapon.c: fixed smart missiles and smart
109 mines w/shareware data
111 * include/DT_drawtext.h: deleted unused file
113 2003-10-08 Bradley Bell <btb@icculus.org>
115 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
117 * arch/win32/ipx_udp.c: use closesocket() instead of close()
119 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
120 main/menu.c: Disabled 'd2x keys' weapon selection
122 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
124 * main/object.h, main/multi.h: get rid of most warnings issued by
125 cpp-precomp of gcc from Mac OS X dev tools
127 2003-10-05 Bradley Bell <btb@icculus.org>
129 * NEWS, configure.ac: increment version number
131 * cfile/cfile.c: better handling of CRLF text files (when that is
134 * utilities/hogcreate.c, utilities/hogextract.c,
135 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
136 reading/writing files
138 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
139 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
142 2003-10-04 Bradley Bell <btb@icculus.org>
144 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
146 * main/netmisc.c: change byte to sbyte, comments/whitespace
148 2003-10-03 Bradley Bell <btb@icculus.org>
150 * cfile/cfile.c, main/config.c: fix win32 eof bug.
152 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
155 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
156 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
157 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
158 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
159 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
160 main/object.c, main/object.h, main/paging.c, main/player.h,
161 main/robot.h, main/segment.h, main/state.c, main/switch.c,
162 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
163 main/weapon.c, main/weapon.h: change byte to sbyte,
166 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
167 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
168 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
169 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
171 * configure.ac: better checking for timeval
173 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
175 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
176 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
177 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
178 arch/win32/winnet.c, configure.ac, include/byteswap.h,
179 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
180 main/multibot.c, main/network.c: Make network architecture
181 choosable from game menu, add support for UDP/IP on Mac OS X and
184 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
186 * include/byteswap.h: added macros for coping with alignment
189 2003-10-02 Bradley Bell <btb@icculus.org>
191 * main/multi.h: added padding to little-endian version of
194 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
196 * main/netmisc.c: delete duplicate function
198 2003-10-01 Bradley Bell <btb@icculus.org>
200 * main/bm.c: make sure d1_texture_indices gets freed between
203 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
205 * main/piggy.h: fix size of d1 shareware descent.pig
207 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
209 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
210 main/gameseq.c, main/piggy.c: fix loading of d1 texture
211 replacements for non-animated textures
213 2003-08-02 Matthew Mueller <donut@dakotacom.net>
215 * main/controls.c: use fixed 20fps wiggle
217 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
219 * Makefile.am, debian/changelog.in, debian/control,
220 debian/d2x-common.dirs, debian/d2x-common.install,
221 debian/d2x-common.manpages, debian/d2x-gl.files,
222 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
223 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
224 utilities/Makefile.am, utilities/hogcreate.1,
225 utilities/hogextract.1, utilities/mvlcreate.1,
226 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
227 add man pages, distribute utility programs in new d2x-common deb
229 * rpm/d2x.spec.in: updated rpm spec file
231 2003-08-02 Bradley Bell <btb@icculus.org>
233 * cfile/cfile.c: update raw_position in cfputc and cfputs
235 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
237 * main/piggy.c: make error message more friendly
239 * main/piggy.c: simplify copying of bitmap flags
241 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
244 * cfile/cfile.c: revert to always using custom fgets
246 * main/endlevel.c, main/mission.c: handle missing exit sequence
247 components gracefully
249 * main/playsave.c: comments
251 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
253 * cfile/cfile.c: update raw_position in cfwrite
255 * main/network.c: comments/formatting
257 2003-06-22 Bradley Bell <btb@icculus.org>
259 * cfile/cfile.c: use standard fgets for non-archive files
261 * main/movie.c: use con_printf for missing movie warning
263 2003-06-18 Bradley Bell <btb@icculus.org>
265 * main/movie.c: fixed cfile conversion of movielib code
267 * main/console.c, main/hud.c: strip out colors, etc when printing
270 * include/u_mem.h: fix NDEBUG calloc macro
272 2003-06-15 Bradley Bell <btb@icculus.org>
274 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
277 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
278 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
279 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
280 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
281 main/scores.c, main/state.c, main/text.c, misc/args.c,
282 misc/strio.c: convert file i/o to cfile
284 2003-06-14 Bradley Bell <btb@icculus.org>
286 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
287 writing and other modes besides "rb" (mostly taken from
290 2003-06-09 Bradley Bell <btb@icculus.org>
292 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
295 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
296 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
299 2003-06-07 Taylor Richards <taylor@icculus.org>
301 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
303 2003-06-07 Bradley Bell <btb@icculus.org>
305 * main/console.c: fix non-console build
307 * main/gamesave.c: comments
309 * main/bm.c: remove redundant break
311 2003-06-06 Bradley Bell <btb@icculus.org>
313 * main/gauges.c, main/kconfig.c: comments/formatting
315 * console/.cvsignore: added .cvsignore
317 * main/console.c: can't write to console after it's closed
319 2003-06-05 Bradley Bell <btb@icculus.org>
321 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
322 console/internal.c, console/internal.h, include/CON_console.h,
323 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
324 finish console conversion away from SDL
326 2003-06-04 Bradley Bell <btb@icculus.org>
328 * console/CON_console.c, include/CON.console.h, include/console.h,
329 main/console.c, main/game.c: console conversion to native gr,
332 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
333 put prototype for gr_bm_bitblt in gr.h
335 2003-06-03 Bradley Bell <btb@icculus.org>
337 * console/CON_console.c, console/DT_drawtext.c,
338 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
339 main/console.c: use native fonts for console
341 * main/playsave.c: use shorts for short data
343 2003-06-02 Bradley Bell <btb@icculus.org>
345 * configure.ac, main/console.c: set console background, fix
348 2003-06-01 Bradley Bell <btb@icculus.org>
350 * Makefile.am, arch/sdl/event.c, configure.ac,
351 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
352 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
353 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
354 main/gamerend.c: added console code (from SDL_console)
356 2003-05-30 Bradley Bell <btb@icculus.org>
358 * README: minor update
360 2003-05-28 Bradley Bell <btb@icculus.org>
362 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
367 2003-06-06 Bradley Bell <btb@icculus.org>
369 * main/kconfig.c: fix crash in control menus
371 * main/gauges.c: force cockpit redraw in opengl
373 * main/gamerend.c: move ogl swap, so cockpit and console get
376 2003-06-01 Bradley Bell <btb@icculus.org>
378 * configure.ac, libmve/mveplay.c: define struct timeval if needed
382 2003-05-12 Bradley Bell <btb@icculus.org>
384 * configure.ac: increment version number
386 * main/bm.c: use con_printf for exit model warnings
388 * configure.ac: must check for timespec after setting -mno-cygwin
390 * main/inferno.c: added -nohogdir and -userdir options
392 * NEWS, main/titles.c: use briefings with no extension
396 2003-04-30 Bradley Bell <btb@icculus.org>
398 * configure.ac: have to include time.h when checking for nanosleep
400 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
403 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
404 increment version number
406 * main/Makefile.am: make dist fix
410 2003-04-29 Bradley Bell <btb@icculus.org>
412 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
415 2003-04-24 Bradley Bell <btb@icculus.org>
417 * configure.ac: increment version number
419 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
422 2003-04-24 Ingo van Lil <inguin@gmx.de>
424 * main/render.c: fix misspellings of NDEBUG
428 2003-04-14 Bradley Bell <btb@icculus.org>
430 * cfile/cfile.c: prefer files from d2 hog over d1 hog
432 2003-04-11 Bradley Bell <btb@icculus.org>
434 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
439 2003-04-11 Bradley Bell <btb@icculus.org>
441 * libmve/mveplay.c: use _sleep instead of sleep on win32
443 * Makefile.am, README, README.utils, arch/sdl/digi.c,
444 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
445 include/cfile.h, include/error.h, libmve/Makefile.am,
446 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
447 main/endlevel.h, main/playsave.c, misc/fileutil.c:
448 utilities/Makefile.am: comments/formatting/dist problems
450 * configure.ac: use different defines for os x
452 2003-04-07 Bradley Bell <btb@icculus.org>
454 * include/error.h, misc/error.c: put some old stuff back in,
455 eliminate duplicate error messages
457 * main/text.c: don't die on text not found
460 * main/inferno.c: print some useful info if hog not found, allow
461 -help to work if no text available
463 2003-04-07 Steffen Pohle <stpohle@gmx.net>
465 * arch/linux/Makefile.am: revert to previous version, so linux
468 2003-04-03 Bradley Bell <btb@icculus.org>
470 * main/endlevel.c: fixed exit model scheme yet again
472 2003-04-02 Bradley Bell <btb@icculus.org>
474 * misc/error.c: call Int3 on Assert
476 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
479 * main/wall.c: don't die when trying to toggle nonexistent
480 segment... vertigo level 10 is buggy!
482 * main/gamemine.c: comments/formatting
484 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
486 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
487 main/inferno.c: Allow use of 22K sound samples
489 2003-03-29 Bradley Bell <btb@icculus.org>
491 * arch/ogl/gr.c: default to bitmapped reticle
493 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
494 main/polyobj.c: rewrote endlevel stuff to reread exit model info
497 * arch/sdl/joy.c: fixed text seen for hats in control config
500 2003-03-28 Bradley Bell <btb@icculus.org>
502 * main/bm.c: heh, model nums in vertigo are hardcoded,
503 N_D2_POLYGON_MODELS can't change
505 * configure.ac, include/d1x.xpm, include/descent.xpm,
506 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
509 2003-03-27 Bradley Bell <btb@icculus.org>
511 * main/text.h: fixed text references for hat directions
513 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
515 2003-03-26 Bradley Bell <btb@icculus.org>
517 * main/playsave.c: make d2x keys backward compatible
519 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
521 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
524 2003-03-26 Bradley Bell <btb@icculus.org>
526 * main/piggy.c: fix crash when d1 data not present
528 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
529 read/write from plr file
531 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
532 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
533 added escort.h header
535 2003-03-25 Bradley Bell <btb@icculus.org>
537 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
538 D1_PIGFILE ("descent.pig") macro
540 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
541 models from d1 pig file
543 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
544 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
545 really) from d1 pig file
547 2003-03-23 Bradley Bell <btb@icculus.org>
549 * main/bm.c: stop extra robots from overwriting exit models
551 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
552 texture list doesn't get full
554 * main/bm.c: fix mem leak when reading extra robots
556 2003-03-21 Bradley Bell <btb@icculus.org>
558 * main/menu.c: Added option to set movie resolution (mostly works)
560 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
562 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
563 replacement functions to piggy.c
565 * main/gameseq.c: attempt to support mac d1 descent.pig
567 * main/bm.c: fix mem leak
569 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
570 files, both d1 and d2 oem briefing where showed
572 * main/inferno.c, main/movie.c: Change the default movie
573 resolution to "high", implement the option -lowresmovies
575 2003-03-20 Bradley Bell <btb@icculus.org>
577 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
579 * main/piggy.c: comments
581 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
583 * main/gameseq.c: delete duplicate function
585 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
587 2003-03-19 Bradley Bell <btb@icculus.org>
589 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
590 (cddb discid) support
592 * arch/sdl/digi.c, main/kludge.c: implemented
593 digi_link_sound_to_object3 for looping sounds, other looping stuff
595 * arch/sdl/gr.c: removing dependencies on stuff in main/
597 * arch/linux/Makefile.am, arch/linux/init.c,
598 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
599 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
600 other header cleanups
602 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
604 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
606 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
607 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
608 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
609 load d1 textures for d1 levels
611 2003-03-19 Bradley Bell <btb@icculus.org>
613 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
614 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
615 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
616 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
619 * README: added some OS X info
621 2003-03-17 Bradley Bell <btb@icculus.org>
623 * main/newdemo.c: simplify DEMO_FILENAME macro
625 * main/console.c, main/game.c: enable experimental console support
627 * main/gamerend.c: fixed location of fps meter in multi
629 2003-03-16 Bradley Bell <btb@icculus.org>
631 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
632 also look in shared data dir for demos
634 * main/newdemo.c, main/newdemo.h: comments/formatting
636 2003-03-15 Christopher Thielen <chris@luethy.net>
638 * main/kludge.c: set CDROM_dir back to "." - tricks game into
639 thinking d2 cd is always present
641 2003-03-15 Bradley Bell <btb@icculus.org>
643 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
646 * arch/sdl/rbaudio.c: formatting, enabled volume control under
649 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
650 gr_init. don't really know why this works, though
652 2003-03-14 Bradley Bell <btb@icculus.org>
654 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
656 * unused/bios/rbaudio.h: removed duplicate file
658 2003-03-14 Christopher Thielen <chris@luethy.net>
660 * arch/sdl/rbaudio.c: stop cd audio when exiting
662 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
664 * main/gamecntl.c: add comments to the "only matt knows" cheats
666 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
668 * main/gamemine.c: formatting, better texture conversion for d1
671 2003-03-14 Bradley Bell <btb@icculus.org>
673 * main/piggy.c: must swap all mac version pigfiles
675 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
676 main/multi.c: formatting, minor cleanups
678 * 2d/rle.c: need to swap line_size on bigendian machines
680 * main/mission.c, main/mission.h: detect mac full version hogfile
682 2003-03-13 Bradley Bell <btb@icculus.org>
684 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
685 added joy/mouse sensitivity slider, increased range to 16, and
688 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
691 * arch/linux/Makefile.am: removed extra backslash
693 * TODO, installation.txt: updated some documentation
695 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
696 menu, with maxfps option
698 2003-03-12 Bradley Bell <btb@icculus.org>
700 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
702 * arch/linux/alsadigi.c, arch/linux/findfile.c,
703 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
704 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
705 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
706 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
707 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
708 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
709 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
710 arch/linux/include/music.h, arch/linux/include/serial.h,
711 arch/linux/include/ukali.h: formatting
713 2003-03-11 Chris Arena <ccarena@cox.net>
715 * main/menu.c: fixed brightness slider
717 2003-03-01 Bradley Bell <btb@icculus.org>
719 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
720 robots and animated bitmaps work, but colors are messed up
722 2003-02-28 Bradley Bell <btb@icculus.org>
724 * main/player.h: whitespace
726 * main/automap.c, main/cntrlcen.c, main/collide.c,
727 main/gamerend.c: use Builtin_mission_num instead of 0 (if
728 descent.hog is present, d1 becomes mission 0)
730 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
731 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
732 arch/win32/winnet.c: MinGW compiles with network enabled again,
733 but still doesn't work
737 2003-02-28 Bradley Bell <btb@icculus.org>
739 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
740 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
743 2003-02-27 Bradley Bell <btb@icculus.org>
745 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
746 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
747 main/network.c, main/network.h: noted that hoard.ham is only needed
748 for multiplayer HOARD games, and should not be equated with
749 "vertigo". put HoardEquipped() back in network.c.
751 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
752 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
753 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
754 use timer_delay instead of d_delay
756 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
758 * main/render.c: added replacement qsort for solaris
760 2003-02-26 Bradley Bell <btb@icculus.org>
762 * main/gamemine.c: texture conversion for d1 shareware
764 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
766 * main/gamemine.c: better texture conversion for d1 levels
768 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
770 * main/kconfig.c: fix joystick support under MinGW
772 2003-02-26 Bradley Bell <btb@icculus.org>
774 * main/playsave.c: fix swapping glitch
776 * configure.ac, readme.txt: clean stuff up, getting ready for
779 * main/titles.c: begin support for rendering spinning robots in
782 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
785 * main/gamemine.c: load d1 shareware levels!
787 2003-02-25 Bradley Bell <btb@icculus.org>
791 * autogen.sh: add warning about old auto* versions, use
794 2003-02-24 Bradley Bell <btb@icculus.org>
796 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
797 briefings mostly working
798 * main/movie.c, main/titles.c: fixed some more briefing glitches
800 2003-02-23 Bradley Bell <btb@icculus.org>
802 * main/movie.c: fixed crash when using shareware data files
804 * arch/sdl/digi.c: fix crash on non-existent sounds
805 (i.e. shareware data)
807 2003-02-22 Bradley Bell <btb@icculus.org>
809 * main/titles.c: fixed fullscreen toggle in briefings
811 2003-02-21 Bradley Bell <btb@icculus.org>
813 * configure.ac: check for mingw when enabling nasm
814 * main/playsave.c: enable loading player files of either byte
817 2003-02-20 Bradley Bell <btb@icculus.org>
819 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
820 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
821 #343, not "rest of solution to bug #344"
822 * arch/sdl/timer.c, include/timer.h: revert to more accurate
824 * main/kludge.c: partial solution to bug #344
825 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
826 * compilerdefs.txt: added linux/mips info
827 * ChangeLog: clean up changelog
829 2003-02-19 Bradley Bell <btb@icculus.org>
831 * libmve/mveplay.c: os x needs nanosleep prototype.
833 2003-02-18 Bradley Bell <btb@icculus.org>
835 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
836 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
837 to disable/enable audio
838 * libmve/: mve_main.c, mveplay.c: bigendian fixes
839 * main/: movie.h, titles.c: make sure movie's palette is set before
840 writing briefing text. Fixes bug #359
841 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
843 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
844 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
846 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
848 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
849 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
850 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
852 * include/libmve.h: blah
854 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
856 * main/render.c: 2nd attempt to fix solaris qsort bug
858 2003-02-18 Bradley Bell <btb@icculus.org>
860 * configure.ac, include/pstypes.h: put alignment detection in
863 2003-02-17 Bradley Bell <btb@icculus.org>
865 * Makefile.am, README.utils, configure.ac, include/libmve.h,
866 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
867 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
868 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
869 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
870 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
871 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
872 moved mve stuff to separate subdir
873 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
874 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
875 mve code. Fixes (at least) bugs #41, #348, and #350.
877 2003-02-14 Bradley Bell <btb@icculus.org>
879 * main/Makefile.am: no more Makefile.mveplay. again
880 * main/mveplay.c: typo
882 2003-02-13 Bradley Bell <btb@icculus.org>
884 * utilities/mvlextract.c: uint -> unsigned int
885 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
886 standalone mveplayer, win32 support
887 * main/movie.c: random bugfixes, win32 support
888 * arch/sdl/Makefile.am: formatting
889 * configure.ac: disable networking on mac/win for now
890 * main/newmenu.c: comments
892 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
894 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
895 redundant swap functions.
897 2003-02-13 Bradley Bell <btb@icculus.org>
899 * ChangeLog: update changelog
901 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
903 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
904 polymodel alignment issues.
906 2003-02-13 Bradley Bell <btb@icculus.org>
908 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
909 fix various little bugs
910 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
911 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
912 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
914 * README.utils: new file
915 * main/: mve_main.c, mveplay.c: more movie fixes
916 * README: updated README
917 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
919 2003-02-12 Bradley Bell <btb@icculus.org>
921 * utilities/mvlextract.c: bigendian mvl support
922 * main/mveplay.c: formatting, stuff
923 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
924 truecolor mve support, standalone mveplayer
925 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
926 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
927 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
930 2003-01-22 Bradley Bell <btb@icculus.org>
932 * include/: interp.h, interp.h: restore prototype for
933 swap_polygon_model_data
935 2003-01-21 Bradley Bell <btb@icculus.org>
937 * main/piggy.c: use memcpy to avoid alignment problem
938 * compilerdefs.txt: updated some defs, added sunos/sparc
940 2003-01-15 Bradley Bell <btb@icculus.org>
942 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
943 * main/gamemine.c: attempting to support d1 shareware
944 * compilerdefs.txt: update defs
946 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
948 * main/mveplay.c: fix several bugs, comments, formatting.
950 2003-01-15 Bradley Bell <btb@icculus.org>
952 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
953 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
954 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
955 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
957 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
960 2003-01-11 Bradley Bell <btb@icculus.org>
962 * main/: mission.c, mission.h: attempt to support d1 for mac
964 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
967 2003-01-09 Bradley Bell <btb@icculus.org>
969 * main/movie.c: use ifdef around gr_toggle_fullscreen
971 2003-01-07 Bradley Bell <btb@icculus.org>
973 * Makefile.am, descent.msn, installation.txt, main/mission.c,
974 main/mission.h: don't need .msn file for descent.hog anymore
977 2003-01-06 Bradley Bell <btb@icculus.org>
979 * main/mission.h, main/mission.c: comments
980 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
983 2003-01-03 Bradley Bell <btb@icculus.org>
985 * utilities/: txb2txt.c, txt2txb.c: remove old files
986 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
987 * main/polyobj.c: attempt to make read_model_file
989 * main/menu.c: move vertigo text
991 2003-01-02 Bradley Bell <btb@icculus.org>
993 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
994 main/polyobj.h: cleanup alignment changes
995 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
996 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
997 main/object.h: fix alignment issues on sparc
998 * cvshowto.txt: update cvs info
1000 * 2d/rle.c: make rle_swap handle RLE_BIG
1002 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1004 * main/render.c: workaround solaris qsort bug
1006 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1008 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1009 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1010 * arch/linux/Makefile.am: enabled linux joystick, kali
1011 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1012 arch/sdl/event.c: enabled linux joystick
1014 2002-12-31 Bradley Bell <btb@icculus.org>
1016 * main/gamemine.c: simplified warning msg
1017 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1018 * main/render.h: fix compiler warning
1020 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1022 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1024 2002-12-24 Bradley Bell <btb@icculus.org>
1026 * main/mission.c: fixes an infinite loop which was caused by d2x
1027 thinking d2demo was a descent 1 mission
1029 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1031 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1033 2002-12-24 Bradley Bell <btb@icculus.org>
1035 * main/render.c: comments
1037 2002-10-30 Bradley Bell <btb@icculus.org>
1039 * main/inferno.c: add help for -hogdir option
1040 * main/inferno.c: added -hogdir option
1042 2002-10-28 Bradley Bell <btb@icculus.org>
1044 * main/: inferno.c, menu.c: enabled Vertigo displays
1045 * include/3d.h: typo
1047 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1049 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1050 main/netmisc.c, main/network.c: simplify and eliminate redundant
1053 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1055 * maths/fixc.c: fix infinite loop in quad_sqrt.
1056 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1057 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1059 2002-10-12 Bradley Bell <btb@icculus.org>
1061 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1063 2002-10-11 Bradley Bell <btb@icculus.org>
1065 * main/hud.c: make hud_message work correctly
1066 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1068 * main/network.c: formatting, small fixes
1070 2002-10-10 Bradley Bell <btb@icculus.org>
1072 * main/netmisc.h: no swap_object for little-endian
1073 * main/: netmisc.h, network.c: use macros to simplify network
1075 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1077 * main/inferno.c: enable loading screen for mac shareware with
1079 * main/netmisc.c: whitespace
1080 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1082 * main/hud.c: whitespace
1083 * configure.ac: remove shareware build, add macdata build
1084 * main/songs.c: whitespace
1085 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1086 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1088 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1091 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1093 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1094 comments, formatting, etc.
1095 * iff/iff.c: fix bigendian iff loading.
1097 2002-10-03 Bradley Bell <btb@icculus.org>
1099 * utilities/txb2tex.c: typo
1100 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1101 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1103 * arch/sdl/mouse.c: whitespace
1105 2002-09-19 Bradley Bell <btb@icculus.org>
1107 * main/kconfig.c: fix a oops, add old logs
1108 * main/kconfig.c: support for >3 mouse buttons
1110 2002-09-18 Bradley Bell <btb@icculus.org>
1112 * include/gr.h: fix palette swap define
1114 2002-09-14 Bradley Bell <btb@icculus.org>
1116 * main/titles.c: load hires briefing screen if lores doesn't exist
1117 (i.e. vertigo) and MenuHires=0
1119 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1121 * main/: multi.h, network.h: pack some structures for ipx
1124 2002-09-14 Bradley Bell <btb@icculus.org>
1126 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1127 and load_endlevel_data() to expect newline-terminated strings, fix
1128 load_game_data to read null-terminated string for
1131 2002-09-07 Bradley Bell <btb@icculus.org>
1133 * main/newmenu.c: added error message
1134 * main/menu.h: enable -nohires with mac shareware
1135 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1136 * 2d/font.c: enable 0/255 palette swap for fonts
1137 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1139 * 2d/2dsline.c: fix ogl blooper
1141 2002-09-05 Bradley Bell <btb@icculus.org>
1143 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1145 * include/strutil.h: need string.h for strcasecmp
1146 * include/rle.h: okay, maybe it needs to be this way
1147 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1148 * 2d/scalec.c: more stuff from d2src
1149 * 2d/rle.c: more stuff from d2src, formatting
1150 * 2d/font.c: useless cruft
1151 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1152 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1155 2002-09-04 Bradley Bell <btb@icculus.org>
1157 * include/grdef.h: fix compiler warnings
1158 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1159 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1161 * main/game.c: we want the mac ibitblt for everything but dos and
1163 * main/texmerge.c: these routines are in tmerge.c
1164 * main/credits.c: enable credits for mac and oem data
1165 * main/bm.c: use either exit.ham or exit.pofs
1166 * include/ibitblt.h: enable some more code from d2src
1167 * include/gr.h: enable mac ubitblt_double
1168 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1169 * include/grdef.h: moved some inline asm from linear.h
1170 * 2d/ibitblt.c: brought in line with original d2 version
1171 * 2d/bitblt.c: reverted to original d2 version of this file, then
1172 added d1x enhancements
1173 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1174 * 2d/linear.h: moved these back to their original locations
1176 * main/mveplay.c: close some memory holes, speed up palette loading
1177 * main/movie.c: added fullscreen toggle while playing movies
1178 * main/inferno.c: comment out -superhires help text (always on)
1179 * include/timer.h: added approx_fsec_to_usec macro
1180 * arch/sdl/joy.c: fix compiler warning
1182 2002-09-01 Bradley Bell <btb@icculus.org>
1184 * main/network.c: oops
1185 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1186 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1187 timer_get_fixed_seconds
1190 2002-08-31 Bradley Bell <btb@icculus.org>
1192 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1194 * main/multi.h: network endian stuff
1195 * 2d/font.c, include/gr.h: fast file i/o for font headers
1196 * arch/win32/arch_ip.cpp: unused file
1197 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1198 bigendian networking fixes
1199 * main/menu.c: make net menu more accurate, also make superhires
1201 * include/pstypes.h: better to have __pack__ all the time, I think.
1202 needed for networking, e.g.
1203 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1205 * arch/win32/Makefile.am: unused file
1208 2002-08-30 Bradley Bell <btb@icculus.org>
1210 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1211 * main/: newmenu.h, titles.c: formatting
1212 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1213 main/multi.h: networking works, finally
1214 * TODO: added TODO file
1215 * arch/linux/arch_ip.cpp: unused fine
1216 * README: network sorta working
1217 * main/: Makefile.am, multi.c, network.c, network.h: more
1219 * main/menu.c: load builtin mission correctly
1220 * main/inferno.c: documentation
1221 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1223 * main/Makefile.mveplay: don't need no more
1225 2002-08-29 Bradley Bell <btb@icculus.org>
1227 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1228 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1229 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1231 * include/ipx_drv.h: more network fixing
1232 * arch/linux/include/ipx_drv.h: more network fixing
1233 * include/ipx.h: formatting
1234 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1235 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1236 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1237 main/inferno.c: fixed networking fuck-up?
1238 * Makefile.am: moved mingw info to README
1239 * README, mingw32.txt: moved mingw info to README
1241 2002-08-27 Bradley Bell <btb@icculus.org>
1243 * utilities/mvlextract.c: allow specifying file to extract
1244 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1246 * utilities/hogextract.c: allow specifying file to extract
1247 * main/mission.c: Have to get mission_num _after_ promoting...
1248 * main/: gameseq.c, titles.c: beginning d1 briefing support
1249 * descent.msn: beginning d1 briefing support
1250 * main/: titles.c, titles.h: d1-style mission briefings
1251 * main/piggy.h: whitespace
1252 * main/movie.c: beginning robot movie support, fall back on lo/hi
1253 res if hi/lo not available
1254 * main/mission.c: added Builtin_mission_num for builtin mission,
1255 D1Hogdir, d1-style mission briefings
1256 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1258 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1259 (for d1 missions that need d1 data)
1260 * 2d/ibitblt.c: whitespace
1262 2002-08-26 Bradley Bell <btb@icculus.org>
1264 * utilities/mvlcreate.c: oops
1265 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1267 * utilities/hogextract.c: added [v]iew option
1268 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1269 * main/titles.c: fix writable string, disable DumbAdjust thing
1270 * main/polyobj.h: whitespace
1271 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1273 * main/movie.c: read movies from AltHogDir, other fixes
1274 * main/: mission.c, mission.h: fix bug w/mission filename
1275 * main/gameseq.c: comments
1276 * main/digi.h: whitespace n stuff
1277 * include/mve_audio.h: added audio flag macros
1278 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1282 2002-08-23 Bradley Bell <btb@icculus.org>
1284 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1286 * Makefile.am: remove d2demo.mn2
1287 * cfile/cfile.c, include/cfile.h: add cfile_size function
1288 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1289 eliminate need for .mn2 files for oem and demo
1291 2002-08-22 Bradley Bell <btb@icculus.org>
1293 * main/bm.c: fix for vertigo
1294 * main/menu.h: make OEM menu pcx available
1295 * 2d/rle.c: merge with original d2 file
1296 * Makefile.am, configure.ac: let mission files get installed by
1299 2002-08-17 Bradley Bell <btb@icculus.org>
1301 * configure.ac: make FAST_FILE_IO the default on little-endian
1303 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1304 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1307 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1309 * main/: game.c, menu.c, mission.c: promote builtin missions.
1311 2002-08-15 Bradley Bell <btb@icculus.org>
1313 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1314 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1315 * utilities/.cvsignore: added cvsignore
1316 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1318 * main/piggy.c: mac data file loading
1319 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1320 transparency and swap 0/255 correctly for mac data files
1322 2002-08-13 Bradley Bell <btb@icculus.org>
1324 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1325 to utilities to avoid conflict with c++ std lib <utility>
1326 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1327 txt2txb.c: moved utility to utilities to avoid conflict with c++
1329 * Makefile.am, configure.ac: add utilities
1331 2002-08-09 Bradley Bell <btb@icculus.org>
1333 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1336 2002-08-08 Bradley Bell <btb@icculus.org>
1338 * main/inferno.c: comments
1339 * main/: newmenu.c, songs.c: mac demo datafile support
1340 * installation.txt: update
1341 * main/gamesave.c: use lowercase for consistency
1342 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1343 models for other than d2demo
1345 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1347 * main/gamemine.c: formatting, better d1 texture conversion
1348 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1349 main/mission.h: recognize .msn mission files.
1351 2002-08-07 Bradley Bell <btb@icculus.org>
1353 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1354 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1355 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1356 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1357 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1358 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1361 2002-08-06 Bradley Bell <btb@icculus.org>
1363 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1364 * main/Makefile.am: formatting
1365 * 2d/font.c: make gr_remap_font just reload the whole thing
1366 * configure.ac: formatting
1367 * Makefile.am: added d2demo.mn2
1368 * d2demo.mn2: mission file for shareware
1369 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1370 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1371 * main/sounds.h: shareware stuff, whitespace
1372 * main/: polyobj.c, polyobj.h: more fast i/o macros
1373 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1375 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1376 endlevel stuff to non-shareware, allow movies/endlevel for
1378 * main/cntrlcen.c: typo
1379 * main/bm.h: use global Piggy_hamfile_version
1380 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1381 macros, use global Piggy_hamfile_version
1382 * main/Makefile.am: terrain and movie stuff always used now
1383 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1385 * main/: gamemine.c, gamesave.c: load DMB levels
1386 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1387 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1389 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1391 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1393 2002-08-04 Bradley Bell <btb@icculus.org>
1395 * main/inferno.c: shareware stuff, formatting
1396 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1397 * arch/sdl/gr.c: don't need to set mode in gr_init
1399 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1401 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1403 * Makefile.am, descent.mn2: added mission file for descent 1
1405 2002-08-02 Bradley Bell <btb@icculus.org>
1407 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1408 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1409 main/piggy.h, misc/error.c: junk
1410 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1411 render.h, scores.c, scores.h, terrain.c: shareware stuff
1412 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1413 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1414 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1415 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1416 main/weapon.c, main/weapon.h: fast i/o macros
1418 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1420 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1421 main/gamemine.h, main/gamesave.c: load d1 levels
1423 2002-07-30 Bradley Bell <btb@icculus.org>
1425 * configure.ac: oops
1426 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1428 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1429 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1430 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1431 main/piggy.c, main/titles.c: support shareware datafiles!
1432 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1433 piggy.c: SHAREWARE fixes
1435 2002-07-29 Bradley Bell <btb@icculus.org>
1437 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1438 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1439 misc/fileutil.c: Portability - OS X support
1441 2002-07-27 Bradley Bell <btb@icculus.org>
1443 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1444 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1445 segment.h: portability
1446 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1447 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1448 main/wall.h: portabilization
1449 * 2d/font.c, include/gr.h: portability
1451 2002-07-26 Bradley Bell <btb@icculus.org>
1453 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1454 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1455 * main/player.c: foo
1456 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1457 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1458 misc/fileutil.h: portable file i/o utils
1459 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1460 writable string anymore... / formatting
1461 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1462 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1463 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1464 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1465 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1466 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1467 portable-izing file loading routines
1469 2002-07-24 Bradley Bell <btb@icculus.org>
1471 * main/mveplay.c: correctly play files with 16bit uncompressed
1472 audio, mem checking, etc
1473 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1476 2002-07-23 Bradley Bell <btb@icculus.org>
1478 * misc/Makefile.am: unused file
1479 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1480 main/sounds.h: remove experimental nmovie stuff
1481 * main/movie.c: add some debugging output
1483 2002-07-22 Bradley Bell <btb@icculus.org>
1485 * main/: console.c, state.c: simplified header
1486 * main/movie.c: enable mveplay audio
1487 * main/old/movie.c: moved to main/
1488 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1489 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1490 main/mvelib.c, main/mveplay.c: initial movie support
1491 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1492 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1493 include/ogl_init.h, include/pstypes.h, main/console.c,
1494 main/state.c, mem/mem.c: OS X stuff
1495 * configure.ac: OS X and movie stuff
1497 2002-07-19 Bradley Bell <btb@icculus.org>
1499 * compilerdefs.txt: OSX defs
1501 2002-07-18 Bradley Bell <btb@icculus.org>
1503 * main/inferno.c: use simpler rcs tags
1504 * autogen.sh: keep Changelog in cvs (and use --accum)
1505 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1506 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1507 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1508 main/songs.c: changed cdrom->rbaudio
1509 * include/rbaudio.h: moved to /include
1511 2002-07-17 Bradley Bell <btb@icculus.org>
1513 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1514 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1515 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1516 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1517 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1518 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1519 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1520 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1521 3d/setup.c: use simpler rcs tags
1526 2002-07-17 Bradley Bell <btb@icculus.org>
1528 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1529 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1530 * debian/rules: don't need readme's
1531 * debian/rules: move d1x license to COPYING, license clarifications
1532 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1533 license to COPYING, license clarifications
1534 * debian/rules: fix debian docs
1535 * debian/rules: fix debian manpages
1536 * debian/d2x-sdl.menu: fix debian menu
1537 * debian/rules: link to undocumented man page for debs
1538 * Makefile.am, configure.ac, debian/control, debian/copyright,
1539 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1540 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1541 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1544 2002-07-16 Bradley Bell <btb@icculus.org>
1546 * debian/: rules, changelog.in: deb stuff
1547 * configure.ac: cleaner nasm detection
1548 * debian/: changelog.in, control, rules: deb stuff
1549 * README, installation.txt: typos, stuff
1550 * configure.ac: better #defines
1551 * configure.ac: whitespace
1552 * configure.ac: better documentation
1553 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1554 SDL_JOYSTICK not needed
1555 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1556 * configure.ac: need higher SDL for joystick
1557 * debian/: control, rules: deb stuff
1558 * arch/sdl/joy.c: old junk
1559 * Makefile.am, configure.ac: automake updates
1560 * main/: inferno.c, text.c: don't use althogdir on non-unix
1561 * configure.ac: more autoconf updates
1562 * misc/strutil.c: better strrev
1563 * main/inferno.c: need limits.h on mingw also
1564 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1567 2002-04-19 Bradley Bell <btb@icculus.org>
1569 * main/network.c: let hoard.ham be a cfile
1570 * main/text.c: better error message when hog not found
1573 2002-03-23 Bradley Bell <btb@icculus.org>
1575 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1576 arch/sdl/Makefile.am: Use SDL joystick automatically
1577 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1579 2002-03-05 Bradley Bell <btb@icculus.org>
1581 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1584 2002-02-23 Bradley Bell <btb@icculus.org>
1586 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1587 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1588 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1589 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1590 main/editor/Makefile.am: moved includes to include
1591 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1592 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1593 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1594 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1596 * main/game.c: disabled cockpit for OGL, formatting
1597 * 2d/ibitblt.c: formatting
1599 2002-02-16 Bradley Bell <btb@icculus.org>
1601 * include/oldsdl.h: check for older macros
1602 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1603 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1604 allow older sdl versions
1606 2002-02-15 Bradley Bell <btb@icculus.org>
1608 * main/: automap.c, automap.h, inferno.c: automap resolution now
1610 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1611 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1612 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1613 win32/include/key_arch.h: never mind - that would be pointless
1614 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1615 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1616 win32/include/key_arch.h: copied files from d1x
1617 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1618 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1619 * main/multipow.c: need conf.h
1620 * arch/win32/Makefile.am: new file
1621 * include/pstypes.h: added u_int16_t (needed in base_ip)
1622 * arch/win32/arch_ip.cpp: copied from d1x
1624 2002-02-14 Bradley Bell <btb@icculus.org>
1626 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1627 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1628 main/netlist.c: Added hotkeys to toggle fullscreen mode
1629 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1630 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1631 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1632 reorder.h: Lotsa networking stuff from d1x
1634 2002-02-13 Bradley Bell <btb@icculus.org>
1636 * include/gr.h, main/game.c: Fullscreen toggle stuff
1637 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1639 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1640 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1643 2002-02-11 Bradley Bell <btb@icculus.org>
1645 * main/bm.c: use portable loader if bigendian
1646 * include/pstypes.h: don't define bool for c++
1647 * include/cfile.h: extern AltHogDir stuff
1648 * include/byteswap.h: use WORDS_BIGENDIAN
1649 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1650 * main/vers_id.h: added D2X_IVER
1651 * misc/args.c: don't use d1x.ini
1652 * Makefile.am: rpm stuff
1653 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1656 2002-02-09 Bradley Bell <btb@icculus.org>
1658 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1660 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1662 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1665 2002-02-06 Bradley Bell <btb@icculus.org>
1667 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1668 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1669 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1670 * debian/: changelog.in, control, copyright, d2x-gl.files,
1671 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1675 2002-02-02 Bradley Bell <btb@icculus.org>
1677 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1678 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1679 Enabled RELEASE option
1681 2002-01-31 Bradley Bell <btb@icculus.org>
1683 * Makefile.am, configure.ac: specify prerequisite versions of
1684 autoconf and automake
1686 2002-01-29 Bradley Bell <btb@icculus.org>
1688 * main/mission.c: RCS header added
1689 * main/inferno.c: update copyright date
1690 * main/mission.c: allow missions to be in AltHogDir
1691 * configure.ac: Display results of configure
1692 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1695 2002-01-28 Bradley Bell <btb@icculus.org>
1697 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1698 Data files now go in DATADIR/games/d2x, user files now go in
1701 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1703 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1704 files now go in ~/.d2x
1706 2002-01-24 Bradley Bell <btb@icculus.org>
1708 * configure.ac: fix nasm not found error message
1710 2002-01-18 Bradley Bell <btb@icculus.org>
1712 * configure.in: getting rid of old configure.in
1713 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1714 main/movie.c: Movie playing kludgey stuff
1715 * misc/args.c: formatting
1716 * main/inferno.c: allow -h for help
1717 * include/error.h: don't die on int3, unless -debug given
1718 * mingw32.txt: more stuff
1720 2001-12-29 Bradley Bell <btb@icculus.org>
1722 * Makefile.am: Got rid of thinking.txt
1723 * main/inferno.c: document -nomovies option
1725 2001-12-28 Bradley Bell <btb@icculus.org>
1727 * main/titles.c: formatting, put some code into place for rendering
1728 of robots during briefings
1730 2001-12-27 Bradley Bell <btb@icculus.org>
1734 2001-12-23 Craig Hadady <chadady@iglou.com>
1736 * 2d/rle.c: fixed bug in dummy array.
1738 2001-12-03 Bradley Bell <btb@icculus.org>
1740 * arch/sdl/init.c: fix formatting
1741 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1742 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1743 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1744 and sdl joystick stuff
1746 2001-11-30 Bradley Bell <btb@icculus.org>
1748 * thinking.txt: not needed
1750 2001-11-27 Bradley Bell <btb@icculus.org>
1752 * cygconf, mingw32.txt: use sdl from source on cygwin
1753 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1754 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1755 SDL_CFLAGS to CFLAGS
1757 2001-11-27 Bradley Bell <btb@icculus.org>
1761 2001-11-14 Bradley Bell <btb@icculus.org>
1763 * texmap/scanline.c: use optimization flags as texmap default
1764 * NEWS: mouse wheel, etc
1765 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1766 wheel to emulate 3rd axis
1767 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1768 * include/error.h: kludge to ungrab mouse when we hit an int3
1769 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1770 __ENV_MSDOS__ to __MSDOS__
1771 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1773 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1775 * arch/sdl/digi.c: implemented digi_set_volume
1776 * include/grdef.h, main/config.c, misc/d_io.c: change
1777 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1778 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1779 main/piggy.c: use MAKE_SIG
1780 * installation.txt: update
1781 * configure.ac: new file
1782 * arch/sdl/joydefs.c: #include pstypes.h
1783 * arch/sdl/init.c: SDL joystick stuff
1784 * acconfig.h: adjust MINGW defines
1785 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1786 controls menu now works
1788 2001-11-13 Bradley Bell <btb@icculus.org>
1790 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1792 * Makefile.am: New file
1793 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1795 * compilerdefs.txt: New file
1796 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1798 2001-11-12 Bradley Bell <btb@icculus.org>
1800 * main/playsave.c: load player files regardless of byte order of
1803 2001-11-11 Bradley Bell <btb@icculus.org>
1805 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1807 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1808 * NEWS: GL savegame thumbnails
1809 * acconfig.h, configure.in: make option for NMOVIES, default to off
1811 2001-11-09 Bradley Bell <btb@icculus.org>
1813 * main/state.c: Enabled savegame thumbnails under OpenGL
1814 * unused/pa_null/pa_enabl.h: remove duplicate header
1815 * misc/args.c: use d2x.ini for option file
1816 * mem/mem.c: Move mem_realloc inside the ifdef
1817 * main/menu.c: fix 640x400 menu text
1818 * main/inferno.c: added documentation
1819 * main/endlevel.c: fix warnings
1820 * arch/ogl/gr.c: Get rid of gl spew
1821 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1822 * acconfig.h: Define __SDL__ for mingw
1824 2001-11-08 Bradley Bell <btb@icculus.org>
1826 * 2d/font.c: free OGL font data when rereading
1827 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1828 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1829 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1830 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1831 main/weapon.h: Enabled shareware build, endlevel flythrough
1833 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1834 of use for shareware build
1835 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1837 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1839 2001-11-05 Bradley Bell <btb@icculus.org>
1841 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1843 * include/3d.h: Add comment
1845 2001-11-04 Bradley Bell <btb@icculus.org>
1847 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1849 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1851 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1852 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1853 main/hudmsg.h: Enable d1x-style hud_message
1854 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1855 * 2d/font.c: re-init ogl fonts after remapping colors.
1857 2001-11-02 Bradley Bell <btb@icculus.org>
1859 * misc/Makefile.am: remove byteswap.h (duplicate header)
1860 * 2d/font.c: fixed gr_remap_font, minor stuff
1861 * configure.in: take out -O2 if doing debug build
1862 * main/bm.c: formatting
1863 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1864 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1865 macros, get rid of functions
1867 2001-11-01 Bradley Bell <btb@icculus.org>
1869 * misc/byteswap.h: removed duplicate header
1871 2001-10-31 Bradley Bell <btb@icculus.org>
1873 * NEWS, main/automap.c: automap works in opengl
1874 * NEWS, configure.in: Added news
1875 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1876 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1877 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1878 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1879 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1880 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1881 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1882 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1883 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1885 2001-10-27 Bradley Bell <btb@icculus.org>
1887 * main/inferno.c: added some documentation
1889 2001-10-25 Bradley Bell <btb@icculus.org>
1891 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1893 * Makefile.am, configure.in, arch/Makefile.am,
1894 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1895 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1896 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1897 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1898 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1899 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1900 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1901 it's ugly, but It'll be easier to sync with d1x.
1902 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1903 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1904 main/editor/Makefile.am: attempt at support for editor, makefile
1906 * misc/d_delay.c: formatting fix
1907 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1908 tmappent.S, tmapppro.S: adding support for runtime selection of
1910 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1911 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1912 including multi.h and network.h, fix backslashes, fix compiler
1914 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1915 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1916 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1917 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1918 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1919 including multi.h and network.h, fix backslashes
1920 * include/pstypes.h: added typedef for u_int64_t on mingw
1921 * include/3d.h: added prototype for g3_uninit_polygon_model
1922 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1924 2001-10-24 Bradley Bell <btb@icculus.org>
1926 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1927 arch subdirs, as in d1x.
1928 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1929 earlier style until i understand automake 1.5 better. remove input
1931 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1932 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1933 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1934 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1935 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1936 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1937 Moved input stuff to arch subdirs, as in d1x.
1938 * NEWS, configure.in: blah blah
1940 2001-10-23 Bradley Bell <btb@icculus.org>
1942 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1943 * texmap/tmapppro.S: no need for #include <conf.h> here
1944 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1946 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1947 file. RCS header added
1948 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1949 #ifdef'ing out the whole file. RCS header added
1950 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1951 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1952 fixes. Now works with automake 1.5 and autoconf 2.52.
1953 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1954 mingw (-grabmouse now works on win32).
1955 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1956 These don't belong in cvs
1960 2001-10-20 Bradley Bell <btb@icculus.org>
1962 * 2d/font.c: Don't free unused variables...
1963 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1965 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1966 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1967 main/Makefile.am: make dist more sensible
1968 * Makefile.am: Kludge for linking on mingw
1970 2001-10-19 Bradley Bell <btb@icculus.org>
1972 * Makefile.am, configure.in, arch/win32/Makefile.am,
1973 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1974 * include/ipx_drv.h: Check for __MINGW32__
1975 * include/i86.h: Imported from d1x
1976 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1977 * arch/dos/modex.asm: Fixed %include
1978 * main/console.c: RCS headers added
1979 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1981 * Makefile.am, main/Makefile.am: Moved final link to top-level
1982 directory instead of main/
1983 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1984 __ENV_LINUX__ to __linux__
1985 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1986 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1987 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1988 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1989 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1990 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1991 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1992 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1993 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1994 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1996 * configure.in: add --enable-xploader, support arch/linux subdir,
1998 * main/inferno.c: conditionalize conf.h
2000 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2002 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2003 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2004 misc/fileutil.h: Partial application of linux/alpha patch.
2006 2001-10-19 Bradley Bell <btb@icculus.org>
2008 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2009 networking in line with d1x, moved some arch/linux_* stuff to
2011 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2012 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2013 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2014 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2016 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2017 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2018 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2019 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2020 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2021 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2022 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2023 linux/include/ukali.h: Brought linux networking in line with d1x,
2024 moved some arch/linux_* stuff to arch/linux/*
2025 * include/ipx_drv.h: Imported from d1x
2026 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2027 * main/ipx_drv.c: Imported from d1x
2028 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2029 main/network.h, main/Makefile.am: Trying to get network working on
2031 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2032 main/Makefile.am: build fixes
2033 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2034 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2035 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2036 starting to get net working.
2037 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2038 conditionalized min,max macros
2040 2001-10-18 Bradley Bell <btb@icculus.org>
2042 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2043 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2044 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2045 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2047 * 2d/2dsline.c: RCS headers added/changed
2048 * configure.in: fix NASMFLAGS bug
2049 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2052 2001-10-17 Bradley Bell <btb@icculus.org>
2054 * NEWS: Fixed the invulnerable robots bug!
2055 * main/collide.c: Fixed the invulnerable robots bug!
2057 2001-10-14 Bradley Bell <btb@icculus.org>
2059 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2062 2001-10-13 Bradley Bell <btb@icculus.org>
2064 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2065 arch/Makefile.am, arch/dos/Makefile.am,
2066 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2067 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2068 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2069 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2070 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2071 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2072 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2073 arch/win32/include/Makefile.am, iff/Makefile.am,
2074 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2075 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2076 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2077 unused/bios/Makefile.am, unused/lib/Makefile.am,
2078 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2079 unused/ui/Makefile.am, unused/vga/Makefile.am,
2080 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2081 automake stuff from "inert" subdirs. And there was much rejoicing.
2082 * Makefile.am, NEWS, configure.in: Stuff
2083 * ChangeLog: removing auto-generated file
2084 * cygconf: Added instructions for mingw32 build
2085 * Makefile.am: renamed INSTALL to installation.txt
2086 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2087 * mingw32.txt: Added instructions for mingw32 build
2088 * configure.in: Enable assembly under mingw32
2090 2001-10-12 Bradley Bell <btb@icculus.org>
2092 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2093 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2094 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2095 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2096 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2097 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2098 to __DJGPP__, since it's built-in.
2100 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2102 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2103 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2107 2001-10-12 Bradley Bell <btb@icculus.org>
2109 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2110 * Makefile.am: make sure cygconf gets archived
2111 * configure.in: Increment version number in preparation for release
2112 * configure.in: Fix detection of opengl
2113 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2114 cygconf, arch/Makefile.am, arch/include/joy.h,
2115 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2116 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2117 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2118 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2119 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2120 Vastly improved compilability.
2122 2001-10-11 Bradley Bell <btb@icculus.org>
2124 * Makefile.am: Added macros/sdl.m4
2125 * autogen.sh: Added macros/sdl.m4
2127 2001-10-09 Bradley Bell <btb@icculus.org>
2129 * main/vers_id.h: Added DESCENT_VERSION constant
2130 * main/inferno.c: Added command-line help.
2131 * include/ogl_init.h: opengl improvments (following d1x changes)
2133 2001-10-07 Bradley Bell <btb@icculus.org>
2135 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2136 arch/ogl/Makefile.am: Remove duplicate headers.
2138 2001-08-02 Thimo Neubauer <thimo@debian.org>
2140 * mem/mem.c: totally crippled the memory manager because it does
2141 not make sense for non-DOS-systems and it would have been too
2142 complicated to get it 64bit clean
2144 2001-06-19 Bradley Bell <btb@icculus.org>
2146 * cvshowto.txt: updated anonymous password
2148 2001-02-08 Bradley Bell <btb@icculus.org>
2150 * COPYING, license.txt: Added d1x license
2152 2001-02-01 Bradley Bell <btb@icculus.org>
2154 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2156 2001-01-31 Bradley Bell <btb@icculus.org>
2158 * configure.in, arch/include/mouse.h, include/pstypes.h,
2159 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2160 * main/polyobj.c: fix typo
2161 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2162 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2163 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2164 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2165 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2166 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2167 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2168 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2169 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2170 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2171 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2172 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2173 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2174 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2175 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2176 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2177 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2178 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2179 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2180 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2181 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2182 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2183 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2184 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2185 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2186 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2188 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2189 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2190 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2191 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2193 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2195 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2196 cross-compiling, and cygwin fixes
2198 2001-01-30 Bradley Bell <btb@icculus.org>
2200 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2201 include/pstypes.h, include/strutil.h, main/Makefile.am,
2202 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2203 needs --without-assembler and --without-network to compile
2205 2001-01-29 Bradley Bell <btb@icculus.org>
2207 * configure.in, main/Makefile.am: Fixes to build system
2208 * main/kconfig.c: fix for non-linux joysticks
2209 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2210 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2211 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2212 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2213 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2214 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2215 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2217 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2218 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2219 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2220 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2221 sdl_timer.c: Fixed build system, minor fixes
2222 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2223 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2225 2001-01-28 Bradley Bell <btb@icculus.org>
2227 * conf.h.in, configure.in, arch/Makefile.am,
2228 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2229 arch/include/key.h, main/Makefile.am: More header unification...
2230 * main/newdemo.c: Added <ctype.h>
2231 * arch/include/: event.h, joy.h: unified input headers.
2232 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2233 OpenGL now uses SDL-GL instead of gii
2234 * arch/include/: key.h, mouse.h: Unified arch headers
2236 2001-01-25 Bradley Bell <btb@icculus.org>
2238 * autogen.sh: use "set -e" so execution stops if something goes
2241 2001-01-24 Bradley Bell <btb@icculus.org>
2244 * Makefile.am: Add ChangeLog to dist
2245 * ChangeLog: Putting this here so automake doesn't complain
2249 2001-01-24 Bradley Bell <btb@icculus.org>
2251 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2252 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2253 for building ChangeLog from RCS entries
2254 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2255 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2256 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2257 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2258 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2259 arch/Makefile.am, arch/dos/Makefile.am,
2260 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2261 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2262 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2263 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2264 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2265 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2266 unused/Makefile.am, unused/bios/Makefile.am,
2267 unused/lib/Makefile.am, unused/novga/Makefile.am,
2268 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2269 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2270 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2271 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2272 make dist, VPATH builds, ...
2273 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2274 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2275 arch/dos/Makefile.in, arch/linux/Makefile.in,
2276 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2277 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2278 misc/Makefile.in, texmap/Makefile.in: cruft removal
2279 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2281 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2282 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2283 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2284 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2286 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2287 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2288 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2289 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2290 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2291 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2292 main/songs.c, misc/args.c: changed args_find to FindArg
2294 2001-01-22 Bradley Bell <btb@icculus.org>
2296 * configure, main/Makefile.am, main/Makefile.in: configuration
2298 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2299 fix compiler warnings w/opengl
2300 * include/console.h: ggi support
2301 * arch/linux_init.c: svgalib support
2302 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2303 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2304 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2305 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2306 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2307 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2308 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2309 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2310 warnings and enable NDEBUG
2311 * arch/svgalib_init.c: svgalib support
2313 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2315 * main/kconfig.c: joystick support
2317 2001-01-21 Bradley Bell <btb@icculus.org>
2319 * cvshowto.txt: new file, taken from d1x webpage
2320 * AUTHORS, README: Taking over as maintainer of d2x
2321 * ChangeLog: Grab mouse with SDL/X11
2322 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2324 2001-01-20 Bradley Bell <btb@icculus.org>
2326 * configure, configure.in: Turned -Werror back off by default
2327 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2328 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2329 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2330 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2331 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2332 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2333 main/laser.c, main/multi.c, main/network.c, main/network.h,
2334 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2335 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2336 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2337 warnings, for non-OpenGL on linux, anyway...
2339 2001-01-19 Bradley Bell <btb@icculus.org>
2341 * copying: remove duplicate file
2342 * Import of d2x-0.0.9-pre1
2343 * Import of d2x-0.0.8