1 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/u_mem.h: prototype for strdup with MPW
5 * main/laser.c: abort weapon fire if unable to create object
7 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
8 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
9 unused/ui/icon.c: replace byte with sbyte
11 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
12 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
13 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
14 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
15 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
16 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
17 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
18 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
19 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
20 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
21 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
22 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
23 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
24 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
25 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
28 * ui/Makefile.am: added Makefile.am for ui
30 * main/editor/Makefile.am, main/editor/autosave.c,
31 main/editor/centers.c, main/editor/centers.h,
32 main/editor/curves.c, main/editor/eglobal.c,
33 main/editor/ehostage.c, main/editor/ehostage.h,
34 main/editor/elight.c, main/editor/eobject.c,
35 main/editor/eobject.h, main/editor/eswitch.c,
36 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
37 main/editor/group.c, main/editor/info.c, main/editor/info.h,
38 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
39 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
40 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
41 main/editor/ksegsel.c, main/editor/ksegsize.c,
42 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
43 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
44 main/editor/medlisp.h, main/editor/medmisc.c,
45 main/editor/medmisc.h, main/editor/medrobot.c,
46 main/editor/medrobot.h, main/editor/medsel.c,
47 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
48 main/editor/objpage.c, main/editor/objpage.h,
49 main/editor/seguvs.c, main/editor/texpage.c,
50 main/editor/texture.c: imported missing editor files from d1x
52 * main/Makefile.am: build dumpmine.c for editor
54 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
55 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
56 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
57 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
58 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
60 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
61 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
62 main/editor/eglobal.c, main/editor/ehostage.c,
63 main/editor/ehostage.h, main/editor/elight.c,
64 main/editor/eobject.c, main/editor/eobject.h,
65 main/editor/eswitch.c, main/editor/eswitch.h,
66 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
67 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
68 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
69 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
70 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
71 main/editor/ksegsel.c, main/editor/ksegsize.c,
72 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
73 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
74 main/editor/meddraw.h, main/editor/medlisp.h,
75 main/editor/medmisc.c, main/editor/medmisc.h,
76 main/editor/medrobot.c, main/editor/medrobot.h,
77 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
78 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
79 main/editor/objpage.h, main/editor/segment.c,
80 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
81 main/editor/texpage.h, main/editor/texture.c: Move old logs to
84 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * main/state.c: open autosave file for writing, not reading
88 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
89 main/state.c, main/state.h: added fast save
91 * main/gameseq.c, main/inferno.c: force gr_update() so screens
94 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
96 * misc/strutil.c: Implement strdup for MPW
98 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
101 * misc/strutil.c: fix MPW compiler errors
103 * main/mission.c, main/mission.h: allocate mission filenames
106 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
108 * 2d/font.c: Initialise the dataptr member correctly.
110 * include/mono.h: Print only mildly interesting messages to
111 stderr.txt. (revert earlier carbon changes)
113 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
115 * include/physfsx.h: getRealPath uses the write directory if it
116 can't get the real directory
118 * D2X.make: remove misc/d_io.c
120 2004-12-03 Bradley Bell <btb@icculus.org>
122 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
123 pathname, ensure correct translation of path separators
125 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
127 * misc/strutil.c: fix stricmp and strnicmp
129 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
132 2004-12-02 Bradley Bell <btb@icculus.org>
134 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
135 I couldn't figure out why the previous code kept segfaulting under
138 * main/kconfig.c: disable call to reset_cockpit() which was
139 causing the "letterbox" bug
141 * main/inferno.c: don't die if title screens not found
143 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
145 * configure.ac: require PhysicsFS header and library
147 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
149 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
151 * D2X.make: fix build on Carbon by adding digiobj.c
153 * main/mission.c: set builtin_hogsize for non-built-in missions
155 * main/mission.c: pass individual mission around instead of whole list
157 * main/mission.c: remove mission list from global memory
159 2004-12-02 Bradley Bell <btb@icculus.org>
161 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
162 path separator gets added to hogdir
164 2004-12-01 Bradley Bell <btb@icculus.org>
166 * README, configure.ac, VisualC/d2x/d2x.dsp,
167 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
168 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
169 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
170 uses dynamic opengl loading
172 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
174 * arch/ogl/gr.c: make write_bmp use PhysicsFS
176 * include/args.h, misc/args.c: new AppendArgs function. This
177 separates the copying of the arguments passed to main() from the
178 reading of the arguments file
180 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
181 the flexible cfgets, Fix compiling issues in MPW.
183 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
184 reading into an int, so it's removed completely. PHYSFSX_getc was
185 removed, because it's only use in misc/strio.c was removed. Put
186 in PHYSFSX_getRealPath, which recognises platform-specific
187 separators and doesn't use snprintf (MPW doesn't have it). MPW
190 * main/inferno.c: Remove use of open_movie_file. Read the
191 arguments file from the base directory, if there is one. Set up
192 D2X's write directory, including replacing any tilde at the start
193 of the path (if there is one) with the string returned by
194 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
195 default is still ~/.d2x. Check if the write directory has to be
196 created. Read the arguments file in this write directory if there
197 is one. If there's still no write directory, set it to the base
198 directory. Won't set it to the current directory if this fails,
199 because of the issue of which character to use for which platform.
201 * main/playsave.c: Use PHYSFS_readSLE32 instead of
202 PHYSFS_readULE32 due to compiling issues in MPW. Use
203 cfile_read_short instead of PHYSFS_readULE16 because of both
204 compiling and endian issues. cfile_read_byte instead of
205 PHYSFSX_readU8. Write a dummy structure instead of seeking when
206 NETWORK isn't defined
208 * D2X.make: Don't compile cfile.c on Mac OS 9.
210 * README: add PhysicsFS to the required 'tools' in README, and
211 instructions for building in MPW.
213 * include/cfile.h: Make cfopen into an inline, where a read buffer
214 is set up. This speeds up loading significantly.
216 2004-12-01 Bradley Bell <btb@icculus.org>
218 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
219 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
222 * main/newmenu.c: fix player file deletion
224 * include/physfsx.h: fix statfs includes for OS X
226 * main/inferno.c, main/network.c: misc physfs conversions
228 * arch/linux/Makefile.am, arch/linux/findfile.c,
229 arch/win32/Makefile.am, arch/win32/findfile.c,
230 include/findfile.h, main/kludge.c, main/mission.c,
231 main/newmenu.c, main/piggy.c: get rid of findfile stuff
233 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
236 * main/state.c: improve savegame load/save
238 * main/movie.c: make -nomovies friendlier
240 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
242 * include/d_io.h, include/physfsx.h, main/inferno.c,
243 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
246 * main/scores.c: use physfs for scores file
248 * main/playsave.c: improve player loading
250 * main/movie.c: improve movie loading
252 * main/mission.c: improve mission loading
254 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
255 main/state.c: use physfs for savegames
257 * README: minor update
259 * main/newdemo.c: use physfs for demos
261 * include/physfsx.h: added PHYSFSX_rename function
263 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
264 physfs/rwops, add libmve callbacks
266 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
267 added physfsrwops stuff
269 * include/cfile.h: added cfile_close wrapper
271 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
274 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
277 * main/config.c: use physfs to read config file
279 * include/physfsx.h: added gets and puts functions
281 * include/cfile.h: correct seek return value
283 * main/config.c, main/playsave.c: use physfs to write
286 * include/physfsx.h: added my physfs extensions
288 * main/inferno.c: physfs initialization stuff
290 * configure.ac: add check for physfs lib
292 * include/cfile.h: made cfile into a wrapper for physfs
294 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
295 disabled althogdir stuff (shouldn't be needed w/physfs)
297 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
298 configure.ac: drop cfile stuff
300 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
302 * D2X.make: Don't use D2XFolder, because the userdir can now be
303 specified in Mac OS 9. Putting it in the source code folder is
304 more convenient. Turn debugging on. Don't compile old files,
305 compile new ones. Add the PhysicsFS library.
307 * iff/iff.c: Get rid of MIN redefinition.
309 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
310 MPW doesn't like switches of long longs
312 2004-11-30 Bradley Bell <btb@icculus.org>
314 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
315 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
316 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
317 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
318 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
319 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
320 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
322 2004-11-28 Bradley Bell <btb@icculus.org>
324 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
326 * arch/sdl/digi.c: use d2src system for persistent sounds
328 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
331 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
332 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
333 ripped object stuff out of digi.c, now using digiobj.c. get rid of
334 a bunch of kludges, sound should be more true to original game now
336 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
339 2004-11-27 Bradley Bell <btb@icculus.org>
341 * main/text.c, main/text.h, main/titles.c: added function to
342 properly decode multi-line strings
344 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
345 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
348 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
350 * main/inferno.c: enable logo screens for shareware/oem
352 2004-11-26 Bradley Bell <btb@icculus.org>
354 * main/mission.c, main/titles.c: fix d1 briefing glitches
356 * main/game.c: free up cpu by not calling timer_delay so many
357 times (fixes Bug 2034)
359 * main/gameseq.c: enable briefing screens for mac shareware
361 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
362 doesn't care if it draws offscreen, I guess)
364 * main/credits.c: reduce flickering in credits w/opengl
366 2004-11-25 Bradley Bell <btb@icculus.org>
368 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
369 garbage on windows for some reason.
371 * 2d/font.c: fixed opengl menu font bug, caused by doing
372 arithmetic on signed chars.
374 2004-11-23 Bradley Bell <btb@icculus.org>
376 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
378 2004-11-22 Bradley Bell <btb@icculus.org>
380 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
381 arch/linux/joystick.c, arch/linux/include/joystick.h,
382 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
383 arch use global variable joy_num_axes
385 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
387 * main/gamemine.c, main/piggy.c: compile again on older C compilers
389 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
391 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
392 Vertigo) missions, load add-on ham file at every load, not only the 1st
394 * main/bm.ch: fix bug where loading a hxm would affect other levels too
396 * main/fireball.c: don't Int3() every time explosions don't look best
398 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
400 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
402 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
404 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
406 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
408 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
410 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
411 shareware version of descent.hog. This is not yet bug-free
413 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
415 * main/network.c: fix crash introduced with previous change
417 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
419 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
420 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
421 make mission structre memory allocated
423 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
425 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
426 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
427 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
428 delete file compbit.h, move functionality to text.c, modify all
429 previous users of compbit.h to use existing function in text.h
431 * main/inferno.c: remove warning created by the fix for the cfgets
434 * main/bmread.c: add comment
436 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
438 * cfile/cfile.c: declare variable on top of block
440 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
441 main/multi.h, main/network.c: move mission list handling functionality
442 to mission.c, remove unnecessary load_mission calls in menu.c
444 * main/game.c: remove unnecessary build_mission_list call
446 * main/mission.c, main/mission.h: correct comments about anarchy-only
448 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
449 remove explicit uses of mission list
451 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
453 * libmve/mveplay.c: make it compile on Cygwin
455 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/config.c: fix bug uncovered by having fgets cut off ending \n
459 * main/text.c: fix crash on Mac OS X, probably fix bug 738
461 * include/mono.h: add mprintf support for carbon (Mac OS 9)
463 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
465 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
466 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
467 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
468 information about the current mission, for easier code refactorisation.
470 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
472 * main/gamemine.c, main/piggy.c: fix bug 1675:
473 use better d2 textures if d1 hog is present but not loadable
475 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
477 * cfile/cfile.c: simplify, reduce number of global vars
479 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
481 * main/gameseg.c: fix bugfix of 2004-05-15
483 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
485 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
487 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
488 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
489 cfgets now always copies the terminating character to the dest buffer.
490 This fixes a bug that occured when reading cmd line args from d2x.ini
492 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
494 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
495 move more old change logs into ChangeLog-old
497 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
498 and Martin Schaffner <maschaffner@gmx.ch>
500 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
501 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
502 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
503 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
504 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
505 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
506 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
507 arch/include/joy.h, arch/win32/include/key.h
508 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
509 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
510 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
511 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
512 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
513 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
514 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
515 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
516 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
517 main/config.c, main/config.h, main/controls.c, main/controls.h
518 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
519 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
520 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
521 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
522 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
523 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
524 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
525 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
526 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
527 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
528 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
529 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
530 main/mission.c, main/mission.h, main/modem.h, main/morph.c
531 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
532 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
533 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
534 main/paging.c, main/paging.h, main/physics.c, main/physics.h
535 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
536 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
537 main/powerup.h, main/render.c, main/render.h, main/robot.c
538 main/robot.h, main/scores.c, main/scores.h, main/screens.h
539 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
540 main/songs.c, main/songs.h, main/sounds.h, main/state.c
541 main/state.h, main/switch.c, main/switch.h, main/terrain.c
542 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
543 main/text.h, main/textures.h, main/titles.c, main/titles.h
544 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
545 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
546 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
547 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
548 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
549 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
551 move old per-file change logs into new file ChangeLog-old
553 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
555 * arch/ogl/ogl.c: enable -gl_mipmap switch
557 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
559 * arch/carbon/descent.r: swap min and max size to correct places
561 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
563 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
565 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
567 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
569 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
572 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
574 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
575 link) on MPW on Mac OS 9 (carbon)
577 * include/mono.h: disable mprintf on carbon to avoid significant bloat
579 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
581 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
583 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
585 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
587 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
589 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
591 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
592 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
593 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
594 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
595 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
597 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
598 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
599 new files for supporting compilation with MPW for carbon (Mac OS 9)
601 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
603 * main/playsave.c: do not seek while writing, carbon does not like it
605 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
607 * cfile/cfile.c: use portable ffilelength in cfile_size
609 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
610 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
611 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
612 unsigned and signed char, MPW does not like these
614 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
616 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
619 2004-06-01 Bradley Bell <btb@icculus.org>
621 * libmve/mve_main.c: cast malloc function pointer
623 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
624 target to XCode project
626 2004-05-31 Bradley Bell <btb@icculus.org>
628 * include/pstypes.h: fix accidental solaris breakage
630 * main/object.c: fix crash caused by death-cam code
632 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
633 XCode project simplifications, network enabled
635 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
636 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
638 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
641 * English.lproj/InfoPlist.strings, d2x-Info.plist,
642 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
643 d2x.xcode/project.pbxproj: added XCode project files
645 2004-05-22 Bradley Bell <btb@icculus.org>
647 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
650 * rpm/d2x.spec.in: Changed descriptions
652 2004-05-22 Matthew Mueller <donut@dakotacom.net>
654 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
657 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
659 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
660 the win32 code (d1x r1.8, key_arch.c r1.2)
662 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
663 use 32bpp screen mode by default, add option to use 16bpp (d1x
666 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
667 replacement texture paletted->rgb conversion alpha problem (d1x
670 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
671 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
672 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
675 * arch/ogl/gr.c, include/loadgl.h: fix win32
676 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
678 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
679 include/ogl_init.h, main/render.c: opengl hardware
680 super-transparency support using GL_NV_register_combiners (d1x
681 r1.38, r1.41, r1.6, r1.26, r1.7)
683 2004-05-22 Bradley Bell <btb@icculus.org>
685 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
688 2004-05-22 Matthew Mueller <donut@dakotacom.net>
690 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
691 include/ogl_init.h: use GL_RGB for non-transparent textures, and
692 fix fonts not having transparent flag set (wouldn't get paletted)
693 (d1x r1.15, r1.37, r1.40, r1.25)
695 * arch/ogl/ogl.c: don't try to use paletted textures with
696 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
698 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
699 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
702 * 2d/font.c: memset ogl font bitmap data since the copy function
703 leaves some (unused) parts uninitialized, which aggravates
706 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
707 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
710 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
711 screenshots if the entire thing wasn't written in one call to
714 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
715 info not being updated on win32 (d1x r1.11)
717 * arch/win32/digi.c: remove some redundancy by not needing to do
718 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
719 clean up some indenting of DS_release_slot calls. And make
720 DS_release_slot return 1 when a sound is already not playing, in
721 addition to when a sound was killed. (d1x r1.10)
723 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
724 linux version (d1x r1.5)
726 * main/kconfig.c: make next axis config key skip currently
727 allocated axes (d1x r1.11)
729 2004-05-22 David Cleaver <wraithx@morpheus.net>
731 * main/kconfig.c: joy configuration next axis key from WraithX
734 2004-05-22 Bradley Bell <btb@icculus.org>
736 * main/game.c, main/inferno.c: typo
738 2004-05-21 Matthew Mueller <donut@dakotacom.net>
740 * main/game.c, main/game.h, main/inferno.c: make rear view
741 leave_time variable with -rearviewleavetime argument (d1x r1.25,
744 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
746 * main/inferno.c: change -udp documentation to d2x behaviour
748 2004-05-21 Bradley Bell <btb@icculus.org>
750 * include/gr.h: added missing define for menu fullscreen toggle
752 2004-05-21 Matthew Mueller <donut@dakotacom.net>
754 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
755 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
757 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
759 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
760 arch/linux/include/joystick.h: patch from Steven Mueller for using
761 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
763 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
765 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
766 main/physics.c, main/render.c, main/wall.c: file-line for segfault
767 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
769 * arch/win32/digi.c: digisound fixes (d1x r1.7)
771 2004-05-21 Bradley Bell <btb@icculus.org>
773 * main/inferno.c: added -udp documentation from d1x
775 2004-05-20 Bradley Bell <btb@icculus.org>
777 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
779 2004-05-20 David Cleaver <wraithx@morpheus.net>
781 * main/controls.c, main/gamecntl.c, main/kconfig.c,
782 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
783 game.c r1.21, r1.6, r1.4, r1.3)
785 2004-05-20 Bradley Bell <btb@icculus.org>
787 * main/inferno.c: document -ihaveabrokenmouse
789 2004-05-20 Matthew Mueller <donut@dakotacom.net>
791 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
793 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
795 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
796 mouse driver problems (d1x r1.2, r1.2)
798 2004-05-20 Matthew Mueller <donut@dakotacom.net>
800 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
801 join list score crash (d1x r1.8)
803 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
805 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
806 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
809 2004-05-20 Bradley Bell <btb@icculus.org>
811 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
813 * main/inferno.c: integrated some niceautomap stuff from d1x
815 2004-05-20 Matthew Mueller <donut@dakotacom.net>
817 * arch/win32/joyhh.c: fixed the config bug where it'd always put
818 in some weird axis (d1x r1.3)
820 * arch/win32/init.c: set win32 icon to icon from resource file
823 * arch/win32/key.c: win32: fixed space key not working in messages
826 2004-05-20 Bradley Bell <btb@icculus.org>
828 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
831 2004-05-20 Matthew Mueller <donut@dakotacom.net>
833 * main/inferno.c: document -gl_refresh (d1x r1.20)
835 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
836 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
839 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
840 change the arg type for (d1x r1.5)
842 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
844 * arch/win32/digi.c: altsounds (d1x r1.6)
846 2004-05-20 Matthew Mueller <donut@dakotacom.net>
848 * arch/win32/digi.c: fixed a major memory leak and removed a bit
849 of redundancy (d1x r1.5)
851 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
852 fix crashing (d1x r1.4)
854 * arch/win32/digi.c: win32's digi_start_sound was not calling
855 DS_release_slot after setting .playing=0, resulting in a
856 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
858 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
859 apparently it was somehow causing some joysticks (Sidewinder
860 Precision 2) to only turn when the stick was moving, but not when
861 at turned but held stationary. And it was completely unused
862 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
865 * main/game.c: add alt+enter to toggle fullscreen (in addition to
866 previous key combos (d1x r1.29)
868 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
869 g, and b values (d1x r1.15)
871 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
872 sometimes (didn't handle negative palette steps) (d1x r1.34)
874 * arch/ogl/ogl.c: add caching of weapon inner models, screen
875 shatter effects, robot explosions and weapons, and some more
876 always present stuff. Also clean up ogl_cache_weapon_textures
879 2004-05-20 Bradley Bell <btb@icculus.org>
881 * main/kludge.c, main/game.c: move gr_renderstats and
882 gr_badtexture back to game.c
884 2004-05-20 Matthew Mueller <donut@dakotacom.net>
886 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
887 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
889 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
891 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
892 loaded after texture caching stage (d1x r1.34)
894 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
895 for renderstats (d1x r1.33)
897 2004-05-19 Matthew Mueller <donut@dakotacom.net>
899 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
900 main/inferno.c: add anisotropic texture filtering suport (d1x
901 r1.33, r1.32, r1.23, r1.32)
903 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
906 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
907 include/ogl_init.h: utilize hardware multitexturing support if
908 possible (requires GL_NV_texture_env_combine4 extension) (d1x
909 r1.32, r1.30, r1.4, 1.22)
911 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
914 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
916 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
917 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
918 effects in OGL using SetGammaRamp, much faster than the hack that
919 was being used. currently SDL only (though not too hard to add to
920 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
922 * main/menu.c: allow arbitrary (custom) resolution entry in
923 change_res menu (d1x r1.14)
925 2004-05-19 Bradley Bell <btb@icculus.org>
927 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
928 d1x-style res change menu (mostly works)
930 * misc/args.c: use strnicmp instead of strncasecmp
932 2004-05-19 Matthew Mueller <donut@dakotacom.net>
934 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
935 command-line option (d1x r1.27)
937 * main/inferno.c: restore inferno.c initialization of
938 screen_compatible and use_double_buffer to 'normal' values, broken
939 long long ago in one of the high res menu patches (d1x r1.30)
941 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
942 resolutions to be specified on command line (d1x r1.2, r1.29,
943 r1.4) -- doesn't work yet
945 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
947 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
950 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
951 volume song stop/starting (d1x r1.7)
953 2004-05-18 Matthew Mueller <donut@dakotacom.net>
955 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
958 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
959 ogl_ulinec (d1x r1.29)
961 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
963 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
964 bottom are inclusive not exclusive (d1x r1.28)
966 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
967 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
969 * arch/sdl/digi.c: fix typo
971 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
973 * arch/win32/init.c, arch/win32/win32.c: move win32 window
974 creation code from arch_init_start into arch_init to fix weirdness
975 with --help (d1x r1.5, r1.6)
977 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
978 sync issues and lack of midi reset (d1x r1.5)
980 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
983 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
984 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
986 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
989 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
991 2004-05-18 Bradley Bell <btb@icculus.org>
993 * include/vecmat.h: comments/formatting
995 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
997 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
998 include/test.lnk: remove unnecessary files
1000 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1001 This enables compilation with gcc 3.1
1003 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1005 * main/switch.c: took care of switches triggering single-sided
1006 walls (don't try to access the nonexistent adjacent wall via NULL
1007 pointers or negative array indices)
1009 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1011 * main/wall.c: fix invalid memory access for d1 levels which
1012 don't have a corresponding wall behind.
1014 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1016 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1017 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1018 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1019 interface header to new header file internal.h
1021 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1023 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1024 bitmask for each joystick axis that has sent input data,
1025 and will not crash Windows anymore during joystick setup because
1026 of for() loop over axis being executed once too often.
1028 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1029 gr_remap_mono_font() and call it after loading saved level.
1031 * main/laser.c: limit homing missile turn rate
1033 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1034 centers (work like fuel centers but provide shield)
1036 * main/gameseg.c: fix endless loop in some levels with a
1037 certain (complicated) structure
1039 2004-05-13 Bradley Bell <btb@icculus.org>
1041 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1042 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1043 updated project files for SDL 1.2.7
1045 * Makefile.am: add VisualC, VisualCE dirs to tarball
1047 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1049 * arch/sdl/digi.c: formatting
1051 2004-05-12 Bradley Bell <btb@icculus.org>
1053 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1056 * 2d/palette.c, include/palette.h: added function to create blend
1059 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1061 2004-05-11 Bradley Bell <btb@icculus.org>
1063 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1065 2004-05-10 Bradley Bell <btb@icculus.org>
1067 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1068 g3_draw_transp_poly had the fade level backwards, decided to just
1069 fix g3_draw_poly so it behaves correctly, transparency or not,
1070 reverted changes to render_face
1072 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1074 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1075 rendering transparent (e.g. cloaked) walls
1077 * main/render.c: render_face now calls g3_draw_transp_poly() for
1078 cloaked walls in OpenGL
1080 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1082 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1083 that from other apps, had "static" distortions.
1085 2004-04-22 Bradley Bell <btb@icculus.org>
1087 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1089 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1090 aligned version of PUT_INTEL_* macros
1092 2004-04-15 Bradley Bell <btb@icculus.org>
1094 * main/inferno.c: comment out unused checksum variable
1096 2004-04-14 Bradley Bell <btb@icculus.org>
1098 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1100 2004-04-14 Terran Melconian <terran@consistent.org>
1102 * main/gameseg.c: use portable rand function (fixes #1118)
1104 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1106 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1108 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1110 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1111 get rid of warnings (now compiles with -Werror on SunOS)
1113 * main/piggy.c: fix (really) wierd SunOS bug
1115 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1116 caused by not allocating enough mem for rle bitmaps
1118 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1120 * include/pstypes.h: sun OS typedef fixes
1122 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1124 * main/piggy.c: fix bug 1067
1126 * main/piggy.c: fix bugfix for 1067
1128 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1129 with descent.pig of mac registered)
1131 2003-12-18 Bradley Bell <btb@icculus.org>
1133 * main/kconfig.c: fixes for linux-native joystick
1135 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1138 * arch/include/joy.h: comments/formatting
1140 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1142 * compilerdefs.txt: added FreeBSD defs
1144 2003-12-08 Bradley Bell <btb@icculus.org>
1146 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1149 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1151 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1152 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1154 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1156 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1157 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1158 get rid of silly ulongs
1160 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1161 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1162 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1163 change relevant __linux__ macros to __ELF__
1165 2003-11-27 Bradley Bell <btb@icculus.org>
1167 * include/ogl_init.h: added proto for ogl_check_mode
1169 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1170 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1173 2003-11-26 Bradley Bell <btb@icculus.org>
1175 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1176 3.3 compiler warnings
1178 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1181 * include/pstypes.h: OS X fixes
1183 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1184 main/newmenu.h: linux fixes
1186 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1187 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1188 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1189 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1190 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1193 * arch/sdl/gr.c: fix sdl gr_update
1195 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1196 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1197 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1198 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1199 include/error.h, include/pstypes.h, include/strutil.h,
1200 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1201 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1202 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1203 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1204 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1207 2003-11-25 Bradley Bell <btb@icculus.org>
1209 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1210 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1211 libmve/VisualC/mveplayer.dsp: updated project files
1213 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1214 working w/Visual C++
1216 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1217 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1218 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1219 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1222 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1223 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1226 2003-11-24 Bradley Bell <btb@icculus.org>
1228 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1229 libmve/mveplay.c: stuff to play mve's in WinCE
1231 * arch/win32/findfile.c: unused functions...
1235 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1236 enabled mouse control of menus
1238 * main/mission.h: oops, didn't mean to change this.
1240 2003-11-21 Bradley Bell <btb@icculus.org>
1242 * VisualCE/d2x/d2x.vcp: updated project file
1244 2003-11-20 Bradley Bell <btb@icculus.org>
1246 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1247 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1248 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1251 2003-11-17 Bradley Bell <btb@icculus.org>
1253 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1254 main/menu.c: added option to disable kalinix under unix
1256 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1258 2003-11-14 Bradley Bell <btb@icculus.org>
1260 * main/automap.c: fix automap background image
1262 * main/automap.c, main/automap.h: delete cruft
1264 * main/automap.c: fix level number position
1266 * main/automap.c: simplify g3_draw_line hack
1268 * main/menu.c: stop pointless vid mode changes
1270 2003-11-07 Bradley Bell <btb@icculus.org>
1272 * NEWS, installation.txt: s'more documentation
1274 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1276 * configure.ac: fix .exe extension problems
1278 2003-11-07 Bradley Bell <btb@icculus.org>
1280 * arch/ogl/ogl.c: disable texture format verification for OS X -
1283 2003-11-06 Bradley Bell <btb@icculus.org>
1285 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1286 use more traditional Alt+Enter for toggling fullscreen
1288 * 2d/ibitblt.c, main/mission.h: comments/formatting
1290 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1292 2003-11-06 Bradley Bell <btb@icculus.org>
1294 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1295 resolution change, use kludge to avoid repetitive res changes
1297 2003-11-04 Bradley Bell <btb@icculus.org>
1299 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1300 structures and i/o routines back to piggy.c
1302 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1304 * installation.txt: tell to install d1 .pig for better textures
1306 2003-11-04 Bradley Bell <btb@icculus.org>
1308 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1309 oem d1 v1.0 and registered d2 v1.0, comments
1311 2003-11-03 Bradley Bell <btb@icculus.org>
1313 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1314 all d1 shareware - even though files are different!
1316 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1319 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1322 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1325 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1327 * main/movie.c: when no movies are found, divide by six the
1328 number of warning lines sent to stdout
1330 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1332 * include/byteswap.h: fix stupid copy/paste error
1334 2003-10-24 Bradley Bell <btb@icculus.org>
1336 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1337 gr_linear_rep_movsd_2x instead of almost identical
1338 gr_linear_movsd_double. Better since we have assembly versions.
1340 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1342 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1345 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1347 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1348 error with --disable-network, move reset_network_objects()
1349 from gameseq.c to multi.c
1351 2003-10-14 Bradley Bell <btb@icculus.org>
1353 * AUTHORS, NEWS: stuff
1355 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1357 2003-10-12 Bradley Bell <btb@icculus.org>
1359 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1360 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1363 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1365 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1366 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1367 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1368 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1369 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1370 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1371 arch/win32/ipx_win.c, arch/win32/winnet.c,
1372 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1373 main/multi.h, main/network.c: add IPv4 multicasting support
1375 2003-10-11 Bradley Bell <btb@icculus.org>
1377 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1379 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1380 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1381 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1382 main/weapon.h: lots of shareware and oem fixes
1384 2003-10-10 Bradley Bell <btb@icculus.org>
1386 * arch/win32/winnet.c: fixed stupid win32 network bug
1388 2003-10-10 Bradley Bell <btb@icculus.org>
1390 * main/piggy.c: increased D1_MAX_TMAP_NUM
1392 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1394 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1395 which are animated in d2, refactorizes d1 texture reading
1397 2003-10-10 Bradley Bell <btb@icculus.org>
1399 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1400 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1401 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1402 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1403 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1404 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1405 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1406 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1407 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1408 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1409 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1410 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1411 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1412 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1413 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1414 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1415 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1416 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1417 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1418 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1419 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1420 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1421 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1422 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1423 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1424 main/wall.h: comments/formatting
1426 2003-10-09 Bradley Bell <btb@icculus.org>
1428 * main/text.c: fix text when using old datafiles
1430 * main/laser.h: comments/whitespace
1432 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1433 mines w/shareware data
1435 * include/DT_drawtext.h: deleted unused file
1437 2003-10-08 Bradley Bell <btb@icculus.org>
1439 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1441 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1443 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1444 main/menu.c: Disabled 'd2x keys' weapon selection
1446 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1448 * main/object.h, main/multi.h: get rid of most warnings issued by
1449 cpp-precomp of gcc from Mac OS X dev tools
1451 2003-10-05 Bradley Bell <btb@icculus.org>
1453 * NEWS, configure.ac: increment version number
1455 * cfile/cfile.c: better handling of CRLF text files (when that is
1458 * utilities/hogcreate.c, utilities/hogextract.c,
1459 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1460 reading/writing files
1462 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1463 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1466 2003-10-04 Bradley Bell <btb@icculus.org>
1468 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1470 * main/netmisc.c: change byte to sbyte, comments/whitespace
1472 2003-10-03 Bradley Bell <btb@icculus.org>
1474 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1476 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1479 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1480 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1481 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1482 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1483 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1484 main/object.c, main/object.h, main/paging.c, main/player.h,
1485 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1486 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1487 main/weapon.c, main/weapon.h: change byte to sbyte,
1490 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1491 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1492 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1493 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1495 * configure.ac: better checking for timeval
1497 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1499 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1500 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1501 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1502 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1503 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1504 main/multibot.c, main/network.c: Make network architecture
1505 choosable from game menu, add support for UDP/IP on Mac OS X and
1508 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1510 * include/byteswap.h: added macros for coping with alignment
1513 2003-10-02 Bradley Bell <btb@icculus.org>
1515 * main/multi.h: added padding to little-endian version of
1518 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1520 * main/netmisc.c: delete duplicate function
1522 2003-10-01 Bradley Bell <btb@icculus.org>
1524 * main/bm.c: make sure d1_texture_indices gets freed between
1527 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1529 * main/piggy.h: fix size of d1 shareware descent.pig
1531 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1533 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1534 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1535 replacements for non-animated textures
1537 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1539 * main/controls.c: use fixed 20fps wiggle
1541 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1543 * Makefile.am, debian/changelog.in, debian/control,
1544 debian/d2x-common.dirs, debian/d2x-common.install,
1545 debian/d2x-common.manpages, debian/d2x-gl.files,
1546 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1547 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1548 utilities/Makefile.am, utilities/hogcreate.1,
1549 utilities/hogextract.1, utilities/mvlcreate.1,
1550 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1551 add man pages, distribute utility programs in new d2x-common deb
1553 * rpm/d2x.spec.in: updated rpm spec file
1555 2003-08-02 Bradley Bell <btb@icculus.org>
1557 * cfile/cfile.c: update raw_position in cfputc and cfputs
1559 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1561 * main/piggy.c: make error message more friendly
1563 * main/piggy.c: simplify copying of bitmap flags
1565 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1568 * cfile/cfile.c: revert to always using custom fgets
1570 * main/endlevel.c, main/mission.c: handle missing exit sequence
1571 components gracefully
1573 * main/playsave.c: comments
1575 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1577 * cfile/cfile.c: update raw_position in cfwrite
1579 * main/network.c: comments/formatting
1581 2003-06-22 Bradley Bell <btb@icculus.org>
1583 * cfile/cfile.c: use standard fgets for non-archive files
1585 * main/movie.c: use con_printf for missing movie warning
1587 2003-06-18 Bradley Bell <btb@icculus.org>
1589 * main/movie.c: fixed cfile conversion of movielib code
1591 * main/console.c, main/hud.c: strip out colors, etc when printing
1594 * include/u_mem.h: fix NDEBUG calloc macro
1596 2003-06-15 Bradley Bell <btb@icculus.org>
1598 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1601 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1602 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1603 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1604 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1605 main/scores.c, main/state.c, main/text.c, misc/args.c,
1606 misc/strio.c: convert file i/o to cfile
1608 2003-06-14 Bradley Bell <btb@icculus.org>
1610 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1611 writing and other modes besides "rb" (mostly taken from
1614 2003-06-09 Bradley Bell <btb@icculus.org>
1616 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1619 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1620 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1623 2003-06-07 Taylor Richards <taylor@icculus.org>
1625 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1627 2003-06-07 Bradley Bell <btb@icculus.org>
1629 * main/console.c: fix non-console build
1631 * main/gamesave.c: comments
1633 * main/bm.c: remove redundant break
1635 2003-06-06 Bradley Bell <btb@icculus.org>
1637 * main/gauges.c, main/kconfig.c: comments/formatting
1639 * console/.cvsignore: added .cvsignore
1641 * main/console.c: can't write to console after it's closed
1643 2003-06-05 Bradley Bell <btb@icculus.org>
1645 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1646 console/internal.c, console/internal.h, include/CON_console.h,
1647 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1648 finish console conversion away from SDL
1650 2003-06-04 Bradley Bell <btb@icculus.org>
1652 * console/CON_console.c, include/CON.console.h, include/console.h,
1653 main/console.c, main/game.c: console conversion to native gr,
1656 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1657 put prototype for gr_bm_bitblt in gr.h
1659 2003-06-03 Bradley Bell <btb@icculus.org>
1661 * console/CON_console.c, console/DT_drawtext.c,
1662 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1663 main/console.c: use native fonts for console
1665 * main/playsave.c: use shorts for short data
1667 2003-06-02 Bradley Bell <btb@icculus.org>
1669 * configure.ac, main/console.c: set console background, fix
1672 2003-06-01 Bradley Bell <btb@icculus.org>
1674 * Makefile.am, arch/sdl/event.c, configure.ac,
1675 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1676 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1677 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1678 main/gamerend.c: added console code (from SDL_console)
1680 2003-05-30 Bradley Bell <btb@icculus.org>
1682 * README: minor update
1684 2003-05-28 Bradley Bell <btb@icculus.org>
1686 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1691 2003-06-06 Bradley Bell <btb@icculus.org>
1693 * main/kconfig.c: fix crash in control menus
1695 * main/gauges.c: force cockpit redraw in opengl
1697 * main/gamerend.c: move ogl swap, so cockpit and console get
1700 2003-06-01 Bradley Bell <btb@icculus.org>
1702 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1706 2003-05-12 Bradley Bell <btb@icculus.org>
1708 * configure.ac: increment version number
1710 * main/bm.c: use con_printf for exit model warnings
1712 * configure.ac: must check for timespec after setting -mno-cygwin
1714 * main/inferno.c: added -nohogdir and -userdir options
1716 * NEWS, main/titles.c: use briefings with no extension
1720 2003-04-30 Bradley Bell <btb@icculus.org>
1722 * configure.ac: have to include time.h when checking for nanosleep
1724 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1727 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1728 increment version number
1730 * main/Makefile.am: make dist fix
1734 2003-04-29 Bradley Bell <btb@icculus.org>
1736 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1739 2003-04-24 Bradley Bell <btb@icculus.org>
1741 * configure.ac: increment version number
1743 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1746 2003-04-24 Ingo van Lil <inguin@gmx.de>
1748 * main/render.c: fix misspellings of NDEBUG
1752 2003-04-14 Bradley Bell <btb@icculus.org>
1754 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1756 2003-04-11 Bradley Bell <btb@icculus.org>
1758 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1763 2003-04-11 Bradley Bell <btb@icculus.org>
1765 * libmve/mveplay.c: use _sleep instead of sleep on win32
1767 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1768 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1769 include/cfile.h, include/error.h, libmve/Makefile.am,
1770 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1771 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1772 utilities/Makefile.am: comments/formatting/dist problems
1774 * configure.ac: use different defines for os x
1776 2003-04-07 Bradley Bell <btb@icculus.org>
1778 * include/error.h, misc/error.c: put some old stuff back in,
1779 eliminate duplicate error messages
1781 * main/text.c: don't die on text not found
1784 * main/inferno.c: print some useful info if hog not found, allow
1785 -help to work if no text available
1787 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1789 * arch/linux/Makefile.am: revert to previous version, so linux
1792 2003-04-03 Bradley Bell <btb@icculus.org>
1794 * main/endlevel.c: fixed exit model scheme yet again
1796 2003-04-02 Bradley Bell <btb@icculus.org>
1798 * misc/error.c: call Int3 on Assert
1800 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1803 * main/wall.c: don't die when trying to toggle nonexistent
1804 segment... vertigo level 10 is buggy!
1806 * main/gamemine.c: comments/formatting
1808 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1810 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1811 main/inferno.c: Allow use of 22K sound samples
1813 2003-03-29 Bradley Bell <btb@icculus.org>
1815 * arch/ogl/gr.c: default to bitmapped reticle
1817 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1818 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1821 * arch/sdl/joy.c: fixed text seen for hats in control config
1824 2003-03-28 Bradley Bell <btb@icculus.org>
1826 * main/bm.c: heh, model nums in vertigo are hardcoded,
1827 N_D2_POLYGON_MODELS can't change
1829 * configure.ac, include/d1x.xpm, include/descent.xpm,
1830 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1833 2003-03-27 Bradley Bell <btb@icculus.org>
1835 * main/text.h: fixed text references for hat directions
1837 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1839 2003-03-26 Bradley Bell <btb@icculus.org>
1841 * main/playsave.c: make d2x keys backward compatible
1843 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1845 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1848 2003-03-26 Bradley Bell <btb@icculus.org>
1850 * main/piggy.c: fix crash when d1 data not present
1852 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1853 read/write from plr file
1855 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1856 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1857 added escort.h header
1859 2003-03-25 Bradley Bell <btb@icculus.org>
1861 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1862 D1_PIGFILE ("descent.pig") macro
1864 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1865 models from d1 pig file
1867 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1868 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1869 really) from d1 pig file
1871 2003-03-23 Bradley Bell <btb@icculus.org>
1873 * main/bm.c: stop extra robots from overwriting exit models
1875 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1876 texture list doesn't get full
1878 * main/bm.c: fix mem leak when reading extra robots
1880 2003-03-21 Bradley Bell <btb@icculus.org>
1882 * main/menu.c: Added option to set movie resolution (mostly works)
1884 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1886 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1887 replacement functions to piggy.c
1889 * main/gameseq.c: attempt to support mac d1 descent.pig
1891 * main/bm.c: fix mem leak
1893 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1894 files, both d1 and d2 oem briefing where showed
1896 * main/inferno.c, main/movie.c: Change the default movie
1897 resolution to "high", implement the option -lowresmovies
1899 2003-03-20 Bradley Bell <btb@icculus.org>
1901 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1903 * main/piggy.c: comments
1905 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1907 * main/gameseq.c: delete duplicate function
1909 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1911 2003-03-19 Bradley Bell <btb@icculus.org>
1913 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1914 (cddb discid) support
1916 * arch/sdl/digi.c, main/kludge.c: implemented
1917 digi_link_sound_to_object3 for looping sounds, other looping stuff
1919 * arch/sdl/gr.c: removing dependencies on stuff in main/
1921 * arch/linux/Makefile.am, arch/linux/init.c,
1922 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1923 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1924 other header cleanups
1926 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1928 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1930 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1931 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1932 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1933 load d1 textures for d1 levels
1935 2003-03-19 Bradley Bell <btb@icculus.org>
1937 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1938 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1939 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1940 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1943 * README: added some OS X info
1945 2003-03-17 Bradley Bell <btb@icculus.org>
1947 * main/newdemo.c: simplify DEMO_FILENAME macro
1949 * main/console.c, main/game.c: enable experimental console support
1951 * main/gamerend.c: fixed location of fps meter in multi
1953 2003-03-16 Bradley Bell <btb@icculus.org>
1955 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1956 also look in shared data dir for demos
1958 * main/newdemo.c, main/newdemo.h: comments/formatting
1960 2003-03-15 Christopher Thielen <chris@luethy.net>
1962 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1963 thinking d2 cd is always present
1965 2003-03-15 Bradley Bell <btb@icculus.org>
1967 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1970 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1973 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1974 gr_init. don't really know why this works, though
1976 2003-03-14 Bradley Bell <btb@icculus.org>
1978 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1980 * unused/bios/rbaudio.h: removed duplicate file
1982 2003-03-14 Christopher Thielen <chris@luethy.net>
1984 * arch/sdl/rbaudio.c: stop cd audio when exiting
1986 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1988 * main/gamecntl.c: add comments to the "only matt knows" cheats
1990 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1992 * main/gamemine.c: formatting, better texture conversion for d1
1995 2003-03-14 Bradley Bell <btb@icculus.org>
1997 * main/piggy.c: must swap all mac version pigfiles
1999 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2000 main/multi.c: formatting, minor cleanups
2002 * 2d/rle.c: need to swap line_size on bigendian machines
2004 * main/mission.c, main/mission.h: detect mac full version hogfile
2006 2003-03-13 Bradley Bell <btb@icculus.org>
2008 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2009 added joy/mouse sensitivity slider, increased range to 16, and
2012 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2015 * arch/linux/Makefile.am: removed extra backslash
2017 * TODO, installation.txt: updated some documentation
2019 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2020 menu, with maxfps option
2022 2003-03-12 Bradley Bell <btb@icculus.org>
2024 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2026 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2027 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2028 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2029 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2030 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2031 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2032 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2033 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2034 arch/linux/include/music.h, arch/linux/include/serial.h,
2035 arch/linux/include/ukali.h: formatting
2037 2003-03-11 Chris Arena <ccarena@cox.net>
2039 * main/menu.c: fixed brightness slider
2041 2003-03-01 Bradley Bell <btb@icculus.org>
2043 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2044 robots and animated bitmaps work, but colors are messed up
2046 2003-02-28 Bradley Bell <btb@icculus.org>
2048 * main/player.h: whitespace
2050 * main/automap.c, main/cntrlcen.c, main/collide.c,
2051 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2052 descent.hog is present, d1 becomes mission 0)
2054 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2055 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2056 arch/win32/winnet.c: MinGW compiles with network enabled again,
2057 but still doesn't work
2061 2003-02-28 Bradley Bell <btb@icculus.org>
2063 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2064 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2065 many opengl glitches
2067 2003-02-27 Bradley Bell <btb@icculus.org>
2069 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2070 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2071 main/network.c, main/network.h: noted that hoard.ham is only needed
2072 for multiplayer HOARD games, and should not be equated with
2073 "vertigo". put HoardEquipped() back in network.c.
2075 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2076 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2077 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2078 use timer_delay instead of d_delay
2080 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2082 * main/render.c: added replacement qsort for solaris
2084 2003-02-26 Bradley Bell <btb@icculus.org>
2086 * main/gamemine.c: texture conversion for d1 shareware
2088 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2090 * main/gamemine.c: better texture conversion for d1 levels
2092 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2094 * main/kconfig.c: fix joystick support under MinGW
2096 2003-02-26 Bradley Bell <btb@icculus.org>
2098 * main/playsave.c: fix swapping glitch
2100 * configure.ac, readme.txt: clean stuff up, getting ready for
2103 * main/titles.c: begin support for rendering spinning robots in
2106 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2109 * main/gamemine.c: load d1 shareware levels!
2111 2003-02-25 Bradley Bell <btb@icculus.org>
2115 * autogen.sh: add warning about old auto* versions, use
2118 2003-02-24 Bradley Bell <btb@icculus.org>
2120 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2121 briefings mostly working
2123 * main/movie.c, main/titles.c: fixed some more briefing glitches
2125 2003-02-23 Bradley Bell <btb@icculus.org>
2127 * main/movie.c: fixed crash when using shareware data files
2130 * arch/sdl/digi.c: fix crash on non-existent sounds
2131 (i.e. shareware data)
2133 2003-02-22 Bradley Bell <btb@icculus.org>
2135 * main/titles.c: fixed fullscreen toggle in briefings
2137 2003-02-21 Bradley Bell <btb@icculus.org>
2139 * configure.ac: check for mingw when enabling nasm
2141 * main/playsave.c: enable loading player files of either byte
2144 2003-02-20 Bradley Bell <btb@icculus.org>
2146 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2148 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2149 #343, not "rest of solution to bug #344"
2151 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2154 * main/kludge.c: partial solution to bug #344
2156 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2158 * compilerdefs.txt: added linux/mips info
2160 * ChangeLog: clean up changelog
2162 2003-02-19 Bradley Bell <btb@icculus.org>
2164 * libmve/mveplay.c: os x needs nanosleep prototype.
2166 2003-02-18 Bradley Bell <btb@icculus.org>
2168 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2170 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2171 to disable/enable audio
2173 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2175 * main/: movie.h, titles.c: make sure movie's palette is set before
2176 writing briefing text. Fixes bug #359
2178 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2181 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2182 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2185 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2188 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2189 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2190 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2193 * include/libmve.h: blah
2195 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2197 * main/render.c: 2nd attempt to fix solaris qsort bug
2199 2003-02-18 Bradley Bell <btb@icculus.org>
2201 * configure.ac, include/pstypes.h: put alignment detection in
2204 2003-02-17 Bradley Bell <btb@icculus.org>
2206 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2207 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2208 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2209 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2210 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2211 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2212 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2213 moved mve stuff to separate subdir
2215 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2216 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2217 mve code. Fixes (at least) bugs #41, #348, and #350.
2219 2003-02-14 Bradley Bell <btb@icculus.org>
2221 * main/Makefile.am: no more Makefile.mveplay. again
2223 * main/mveplay.c: typo
2225 2003-02-13 Bradley Bell <btb@icculus.org>
2227 * utilities/mvlextract.c: uint -> unsigned int
2229 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2230 standalone mveplayer, win32 support
2232 * main/movie.c: random bugfixes, win32 support
2234 * arch/sdl/Makefile.am: formatting
2236 * configure.ac: disable networking on mac/win for now
2238 * main/newmenu.c: comments
2240 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2242 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2243 redundant swap functions.
2245 2003-02-13 Bradley Bell <btb@icculus.org>
2247 * ChangeLog: update changelog
2249 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2251 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2252 polymodel alignment issues.
2254 2003-02-13 Bradley Bell <btb@icculus.org>
2256 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2257 fix various little bugs
2259 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2260 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2262 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2265 * README.utils: new file
2267 * main/: mve_main.c, mveplay.c: more movie fixes
2269 * README: updated README
2271 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2273 2003-02-12 Bradley Bell <btb@icculus.org>
2275 * utilities/mvlextract.c: bigendian mvl support
2277 * main/mveplay.c: formatting, stuff
2279 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2280 truecolor mve support, standalone mveplayer
2282 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2283 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2284 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2285 standalone mveplayer
2287 2003-01-22 Bradley Bell <btb@icculus.org>
2289 * include/: interp.h, interp.h: restore prototype for
2290 swap_polygon_model_data
2292 2003-01-21 Bradley Bell <btb@icculus.org>
2294 * main/piggy.c: use memcpy to avoid alignment problem
2296 * compilerdefs.txt: updated some defs, added sunos/sparc
2298 2003-01-15 Bradley Bell <btb@icculus.org>
2300 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2302 * main/gamemine.c: attempting to support d1 shareware
2304 * compilerdefs.txt: update defs
2306 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2308 * main/mveplay.c: fix several bugs, comments, formatting.
2310 2003-01-15 Bradley Bell <btb@icculus.org>
2312 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2313 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2314 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2315 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2318 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2319 formatting, comments
2321 2003-01-11 Bradley Bell <btb@icculus.org>
2323 * main/: mission.c, mission.h: attempt to support d1 for mac
2326 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2328 * main/object.h: foo
2330 2003-01-09 Bradley Bell <btb@icculus.org>
2332 * main/movie.c: use ifdef around gr_toggle_fullscreen
2334 2003-01-07 Bradley Bell <btb@icculus.org>
2336 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2337 main/mission.h: don't need .msn file for descent.hog anymore
2341 2003-01-06 Bradley Bell <btb@icculus.org>
2343 * main/mission.h, main/mission.c: comments
2345 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2348 2003-01-03 Bradley Bell <btb@icculus.org>
2350 * utilities/: txb2txt.c, txt2txb.c: remove old files
2352 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2354 * main/polyobj.c: attempt to make read_model_file
2357 * main/menu.c: move vertigo text
2359 2003-01-02 Bradley Bell <btb@icculus.org>
2361 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2362 main/polyobj.h: cleanup alignment changes
2364 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2365 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2366 main/object.h: fix alignment issues on sparc
2368 * cvshowto.txt: update cvs info
2372 * 2d/rle.c: make rle_swap handle RLE_BIG
2374 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2376 * main/render.c: workaround solaris qsort bug
2378 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2380 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2381 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2383 * arch/linux/Makefile.am: enabled linux joystick, kali
2385 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2386 arch/sdl/event.c: enabled linux joystick
2388 2002-12-31 Bradley Bell <btb@icculus.org>
2390 * main/gamemine.c: simplified warning msg
2392 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2394 * main/render.h: fix compiler warning
2396 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2398 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2400 2002-12-24 Bradley Bell <btb@icculus.org>
2402 * main/mission.c: fixes an infinite loop which was caused by d2x
2403 thinking d2demo was a descent 1 mission
2405 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2407 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2409 2002-12-24 Bradley Bell <btb@icculus.org>
2411 * main/render.c: comments
2413 2002-10-30 Bradley Bell <btb@icculus.org>
2415 * main/inferno.c: add help for -hogdir option
2417 * main/inferno.c: added -hogdir option
2419 2002-10-28 Bradley Bell <btb@icculus.org>
2421 * main/: inferno.c, menu.c: enabled Vertigo displays
2423 * include/3d.h: typo
2425 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2427 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2428 main/netmisc.c, main/network.c: simplify and eliminate redundant
2431 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2433 * maths/fixc.c: fix infinite loop in quad_sqrt.
2435 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2436 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2438 2002-10-12 Bradley Bell <btb@icculus.org>
2440 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2442 2002-10-11 Bradley Bell <btb@icculus.org>
2444 * main/hud.c: make hud_message work correctly
2446 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2449 * main/network.c: formatting, small fixes
2451 2002-10-10 Bradley Bell <btb@icculus.org>
2453 * main/netmisc.h: no swap_object for little-endian
2455 * main/: netmisc.h, network.c: use macros to simplify network
2458 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2461 * main/inferno.c: enable loading screen for mac shareware with
2464 * main/netmisc.c: whitespace
2466 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2469 * main/hud.c: whitespace
2471 * configure.ac: remove shareware build, add macdata build
2473 * main/songs.c: whitespace
2475 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2476 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2479 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2482 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2484 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2485 comments, formatting, etc.
2487 * iff/iff.c: fix bigendian iff loading.
2489 2002-10-03 Bradley Bell <btb@icculus.org>
2491 * utilities/txb2tex.c: typo
2493 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2494 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2497 * arch/sdl/mouse.c: whitespace
2499 2002-09-19 Bradley Bell <btb@icculus.org>
2501 * main/kconfig.c: fix a oops, add old logs
2503 * main/kconfig.c: support for >3 mouse buttons
2505 2002-09-18 Bradley Bell <btb@icculus.org>
2507 * include/gr.h: fix palette swap define
2509 2002-09-14 Bradley Bell <btb@icculus.org>
2511 * main/titles.c: load hires briefing screen if lores doesn't exist
2512 (i.e. vertigo) and MenuHires=0
2514 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2516 * main/: multi.h, network.h: pack some structures for ipx
2519 2002-09-14 Bradley Bell <btb@icculus.org>
2521 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2522 and load_endlevel_data() to expect newline-terminated strings, fix
2523 load_game_data to read null-terminated string for
2526 2002-09-07 Bradley Bell <btb@icculus.org>
2528 * main/newmenu.c: added error message
2530 * main/menu.h: enable -nohires with mac shareware
2532 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2534 * 2d/font.c: enable 0/255 palette swap for fonts
2536 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2539 * 2d/2dsline.c: fix ogl blooper
2541 2002-09-05 Bradley Bell <btb@icculus.org>
2543 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2546 * include/strutil.h: need string.h for strcasecmp
2548 * include/rle.h: okay, maybe it needs to be this way
2550 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2552 * 2d/scalec.c: more stuff from d2src
2554 * 2d/rle.c: more stuff from d2src, formatting
2556 * 2d/font.c: useless cruft
2558 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2560 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2563 2002-09-04 Bradley Bell <btb@icculus.org>
2565 * include/grdef.h: fix compiler warnings
2567 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2569 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2572 * main/game.c: we want the mac ibitblt for everything but dos and
2575 * main/texmerge.c: these routines are in tmerge.c
2577 * main/credits.c: enable credits for mac and oem data
2579 * main/bm.c: use either exit.ham or exit.pofs
2581 * include/ibitblt.h: enable some more code from d2src
2583 * include/gr.h: enable mac ubitblt_double
2585 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2587 * include/grdef.h: moved some inline asm from linear.h
2589 * 2d/ibitblt.c: brought in line with original d2 version
2591 * 2d/bitblt.c: reverted to original d2 version of this file, then
2592 added d1x enhancements
2594 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2596 * 2d/linear.h: moved these back to their original locations
2599 * main/mveplay.c: close some memory holes, speed up palette loading
2601 * main/movie.c: added fullscreen toggle while playing movies
2603 * main/inferno.c: comment out -superhires help text (always on)
2605 * include/timer.h: added approx_fsec_to_usec macro
2607 * arch/sdl/joy.c: fix compiler warning
2609 2002-09-01 Bradley Bell <btb@icculus.org>
2611 * main/network.c: oops
2613 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2615 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2616 timer_get_fixed_seconds
2620 2002-08-31 Bradley Bell <btb@icculus.org>
2622 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2625 * main/multi.h: network endian stuff
2627 * 2d/font.c, include/gr.h: fast file i/o for font headers
2629 * arch/win32/arch_ip.cpp: unused file
2631 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2632 bigendian networking fixes
2634 * main/menu.c: make net menu more accurate, also make superhires
2637 * include/pstypes.h: better to have __pack__ all the time, I think.
2638 needed for networking, e.g.
2640 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2643 * arch/win32/Makefile.am: unused file
2647 2002-08-30 Bradley Bell <btb@icculus.org>
2649 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2651 * main/: newmenu.h, titles.c: formatting
2653 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2654 main/multi.h: networking works, finally
2656 * TODO: added TODO file
2658 * arch/linux/arch_ip.cpp: unused fine
2660 * README: network sorta working
2662 * main/: Makefile.am, multi.c, network.c, network.h: more
2665 * main/menu.c: load builtin mission correctly
2667 * main/inferno.c: documentation
2669 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2672 * main/Makefile.mveplay: don't need no more
2674 2002-08-29 Bradley Bell <btb@icculus.org>
2676 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2677 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2678 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2681 * include/ipx_drv.h: more network fixing
2683 * arch/linux/include/ipx_drv.h: more network fixing
2685 * include/ipx.h: formatting
2687 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2689 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2690 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2691 main/inferno.c: fixed networking fuck-up?
2693 * Makefile.am: moved mingw info to README
2695 * README, mingw32.txt: moved mingw info to README
2697 2002-08-27 Bradley Bell <btb@icculus.org>
2699 * utilities/mvlextract.c: allow specifying file to extract
2701 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2704 * utilities/hogextract.c: allow specifying file to extract
2706 * main/mission.c: Have to get mission_num _after_ promoting...
2708 * main/: gameseq.c, titles.c: beginning d1 briefing support
2710 * descent.msn: beginning d1 briefing support
2712 * main/: titles.c, titles.h: d1-style mission briefings
2714 * main/piggy.h: whitespace
2716 * main/movie.c: beginning robot movie support, fall back on lo/hi
2717 res if hi/lo not available
2719 * main/mission.c: added Builtin_mission_num for builtin mission,
2720 D1Hogdir, d1-style mission briefings
2722 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2725 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2726 (for d1 missions that need d1 data)
2728 * 2d/ibitblt.c: whitespace
2730 2002-08-26 Bradley Bell <btb@icculus.org>
2732 * utilities/mvlcreate.c: oops
2734 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2737 * utilities/hogextract.c: added [v]iew option
2739 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2741 * main/titles.c: fix writable string, disable DumbAdjust thing
2743 * main/polyobj.h: whitespace
2745 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2748 * main/movie.c: read movies from AltHogDir, other fixes
2750 * main/: mission.c, mission.h: fix bug w/mission filename
2752 * main/gameseq.c: comments
2754 * main/digi.h: whitespace n stuff
2756 * include/mve_audio.h: added audio flag macros
2758 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2763 2002-08-23 Bradley Bell <btb@icculus.org>
2765 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2768 * Makefile.am: remove d2demo.mn2
2770 * cfile/cfile.c, include/cfile.h: add cfile_size function
2772 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2773 eliminate need for .mn2 files for oem and demo
2775 2002-08-22 Bradley Bell <btb@icculus.org>
2777 * main/bm.c: fix for vertigo
2779 * main/menu.h: make OEM menu pcx available
2781 * 2d/rle.c: merge with original d2 file
2783 * Makefile.am, configure.ac: let mission files get installed by
2786 2002-08-17 Bradley Bell <btb@icculus.org>
2788 * configure.ac: make FAST_FILE_IO the default on little-endian
2791 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2793 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2796 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2798 * main/: game.c, menu.c, mission.c: promote builtin missions.
2800 2002-08-15 Bradley Bell <btb@icculus.org>
2802 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2803 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2805 * utilities/.cvsignore: added cvsignore
2807 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2810 * main/piggy.c: mac data file loading
2812 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2813 transparency and swap 0/255 correctly for mac data files
2815 2002-08-13 Bradley Bell <btb@icculus.org>
2817 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2818 to utilities to avoid conflict with c++ std lib <utility>
2820 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2821 txt2txb.c: moved utility to utilities to avoid conflict with c++
2824 * Makefile.am, configure.ac: add utilities
2826 2002-08-09 Bradley Bell <btb@icculus.org>
2828 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2831 2002-08-08 Bradley Bell <btb@icculus.org>
2833 * main/inferno.c: comments
2835 * main/: newmenu.c, songs.c: mac demo datafile support
2837 * installation.txt: update
2839 * main/gamesave.c: use lowercase for consistency
2841 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2842 models for other than d2demo
2844 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2846 * main/gamemine.c: formatting, better d1 texture conversion
2848 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2849 main/mission.h: recognize .msn mission files.
2851 2002-08-07 Bradley Bell <btb@icculus.org>
2853 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2854 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2855 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2856 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2857 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2858 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2861 2002-08-06 Bradley Bell <btb@icculus.org>
2863 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2865 * main/Makefile.am: formatting
2867 * 2d/font.c: make gr_remap_font just reload the whole thing
2869 * configure.ac: formatting
2871 * Makefile.am: added d2demo.mn2
2873 * d2demo.mn2: mission file for shareware
2875 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2876 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2878 * main/sounds.h: shareware stuff, whitespace
2880 * main/: polyobj.c, polyobj.h: more fast i/o macros
2882 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2885 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2886 endlevel stuff to non-shareware, allow movies/endlevel for
2889 * main/cntrlcen.c: typo
2891 * main/bm.h: use global Piggy_hamfile_version
2893 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2894 macros, use global Piggy_hamfile_version
2896 * main/Makefile.am: terrain and movie stuff always used now
2898 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2901 * main/: gamemine.c, gamesave.c: load DMB levels
2903 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2904 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2906 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2908 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2910 2002-08-04 Bradley Bell <btb@icculus.org>
2912 * main/inferno.c: shareware stuff, formatting
2914 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2916 * arch/sdl/gr.c: don't need to set mode in gr_init
2918 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2920 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2923 * Makefile.am, descent.mn2: added mission file for descent 1
2925 2002-08-02 Bradley Bell <btb@icculus.org>
2927 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2928 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2929 main/piggy.h, misc/error.c: junk
2931 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2932 render.h, scores.c, scores.h, terrain.c: shareware stuff
2934 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2935 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2936 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2937 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2938 main/weapon.c, main/weapon.h: fast i/o macros
2940 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2942 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2943 main/gamemine.h, main/gamesave.c: load d1 levels
2945 2002-07-30 Bradley Bell <btb@icculus.org>
2947 * configure.ac: oops
2949 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2952 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2953 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2954 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2955 main/piggy.c, main/titles.c: support shareware datafiles!
2957 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2958 piggy.c: SHAREWARE fixes
2960 2002-07-29 Bradley Bell <btb@icculus.org>
2962 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2963 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2964 misc/fileutil.c: Portability - OS X support
2966 2002-07-27 Bradley Bell <btb@icculus.org>
2968 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2969 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2970 segment.h: portability
2972 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2973 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2974 main/wall.h: portabilization
2976 * 2d/font.c, include/gr.h: portability
2978 2002-07-26 Bradley Bell <btb@icculus.org>
2980 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2982 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2984 * main/player.c: foo
2986 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2988 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2989 misc/fileutil.h: portable file i/o utils
2991 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2992 writable string anymore... / formatting
2994 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2995 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2996 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2997 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2998 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2999 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3000 portable-izing file loading routines
3002 2002-07-24 Bradley Bell <btb@icculus.org>
3004 * main/mveplay.c: correctly play files with 16bit uncompressed
3005 audio, mem checking, etc
3007 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3010 2002-07-23 Bradley Bell <btb@icculus.org>
3012 * misc/Makefile.am: unused file
3014 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3015 main/sounds.h: remove experimental nmovie stuff
3017 * main/movie.c: add some debugging output
3019 2002-07-22 Bradley Bell <btb@icculus.org>
3021 * main/: console.c, state.c: simplified header
3023 * main/movie.c: enable mveplay audio
3025 * main/old/movie.c: moved to main/
3027 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3028 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3029 main/mvelib.c, main/mveplay.c: initial movie support
3031 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3032 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3033 include/ogl_init.h, include/pstypes.h, main/console.c,
3034 main/state.c, mem/mem.c: OS X stuff
3036 * configure.ac: OS X and movie stuff
3038 2002-07-19 Bradley Bell <btb@icculus.org>
3040 * compilerdefs.txt: OSX defs
3042 2002-07-18 Bradley Bell <btb@icculus.org>
3044 * main/inferno.c: use simpler rcs tags
3046 * autogen.sh: keep Changelog in cvs (and use --accum)
3048 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3049 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3050 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3051 main/songs.c: changed cdrom->rbaudio
3053 * include/rbaudio.h: moved to /include
3055 2002-07-17 Bradley Bell <btb@icculus.org>
3057 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3058 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3059 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3060 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3061 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3062 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3063 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3064 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3065 3d/setup.c: use simpler rcs tags
3070 2002-07-17 Bradley Bell <btb@icculus.org>
3072 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3074 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3076 * debian/rules: don't need readme's
3078 * debian/rules: move d1x license to COPYING, license clarifications
3080 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3081 license to COPYING, license clarifications
3083 * debian/rules: fix debian docs
3085 * debian/rules: fix debian manpages
3087 * debian/d2x-sdl.menu: fix debian menu
3089 * debian/rules: link to undocumented man page for debs
3091 * Makefile.am, configure.ac, debian/control, debian/copyright,
3092 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3093 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3094 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3097 2002-07-16 Bradley Bell <btb@icculus.org>
3099 * debian/: rules, changelog.in: deb stuff
3101 * configure.ac: cleaner nasm detection
3103 * debian/: changelog.in, control, rules: deb stuff
3105 * README, installation.txt: typos, stuff
3107 * configure.ac: better #defines
3109 * configure.ac: whitespace
3111 * configure.ac: better documentation
3113 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3114 SDL_JOYSTICK not needed
3116 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3118 * configure.ac: need higher SDL for joystick
3120 * debian/: control, rules: deb stuff
3122 * arch/sdl/joy.c: old junk
3124 * Makefile.am, configure.ac: automake updates
3126 * main/: inferno.c, text.c: don't use althogdir on non-unix
3128 * configure.ac: more autoconf updates
3130 * misc/strutil.c: better strrev
3132 * main/inferno.c: need limits.h on mingw also
3134 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3137 2002-04-19 Bradley Bell <btb@icculus.org>
3139 * main/network.c: let hoard.ham be a cfile
3141 * main/text.c: better error message when hog not found
3145 2002-03-23 Bradley Bell <btb@icculus.org>
3147 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3148 arch/sdl/Makefile.am: Use SDL joystick automatically
3150 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3152 2002-03-05 Bradley Bell <btb@icculus.org>
3154 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3157 2002-02-23 Bradley Bell <btb@icculus.org>
3159 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3161 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3162 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3163 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3164 main/editor/Makefile.am: moved includes to include
3166 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3168 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3169 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3170 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3173 * main/game.c: disabled cockpit for OGL, formatting
3175 * 2d/ibitblt.c: formatting
3177 2002-02-16 Bradley Bell <btb@icculus.org>
3179 * include/oldsdl.h: check for older macros
3181 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3182 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3183 allow older sdl versions
3185 2002-02-15 Bradley Bell <btb@icculus.org>
3187 * main/: automap.c, automap.h, inferno.c: automap resolution now
3190 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3192 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3193 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3194 win32/include/key_arch.h: never mind - that would be pointless
3196 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3197 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3198 win32/include/key_arch.h: copied files from d1x
3200 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3201 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3203 * main/multipow.c: need conf.h
3205 * arch/win32/Makefile.am: new file
3207 * include/pstypes.h: added u_int16_t (needed in base_ip)
3209 * arch/win32/arch_ip.cpp: copied from d1x
3211 2002-02-14 Bradley Bell <btb@icculus.org>
3213 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3215 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3216 main/netlist.c: Added hotkeys to toggle fullscreen mode
3218 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3219 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3221 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3222 reorder.h: Lotsa networking stuff from d1x
3224 2002-02-13 Bradley Bell <btb@icculus.org>
3226 * include/gr.h, main/game.c: Fullscreen toggle stuff
3228 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3231 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3232 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3235 2002-02-11 Bradley Bell <btb@icculus.org>
3237 * main/bm.c: use portable loader if bigendian
3239 * include/pstypes.h: don't define bool for c++
3241 * include/cfile.h: extern AltHogDir stuff
3243 * include/byteswap.h: use WORDS_BIGENDIAN
3245 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3247 * main/vers_id.h: added D2X_IVER
3249 * misc/args.c: don't use d1x.ini
3251 * Makefile.am: rpm stuff
3253 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3256 2002-02-09 Bradley Bell <btb@icculus.org>
3258 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3260 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3262 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3265 2002-02-06 Bradley Bell <btb@icculus.org>
3267 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3268 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3269 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3271 * debian/: changelog.in, control, copyright, d2x-gl.files,
3272 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3276 2002-02-02 Bradley Bell <btb@icculus.org>
3278 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3280 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3281 Enabled RELEASE option
3283 2002-01-31 Bradley Bell <btb@icculus.org>
3285 * Makefile.am, configure.ac: specify prerequisite versions of
3286 autoconf and automake
3288 2002-01-29 Bradley Bell <btb@icculus.org>
3290 * main/mission.c: RCS header added
3292 * main/inferno.c: update copyright date
3294 * main/mission.c: allow missions to be in AltHogDir
3296 * configure.ac: Display results of configure
3298 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3301 2002-01-28 Bradley Bell <btb@icculus.org>
3303 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3304 Data files now go in DATADIR/games/d2x, user files now go in
3307 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3309 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3310 files now go in ~/.d2x
3312 2002-01-24 Bradley Bell <btb@icculus.org>
3314 * configure.ac: fix nasm not found error message
3316 2002-01-18 Bradley Bell <btb@icculus.org>
3318 * configure.in: getting rid of old configure.in
3320 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3321 main/movie.c: Movie playing kludgey stuff
3323 * misc/args.c: formatting
3325 * main/inferno.c: allow -h for help
3327 * include/error.h: don't die on int3, unless -debug given
3329 * mingw32.txt: more stuff
3331 2001-12-29 Bradley Bell <btb@icculus.org>
3333 * Makefile.am: Got rid of thinking.txt
3335 * main/inferno.c: document -nomovies option
3337 2001-12-28 Bradley Bell <btb@icculus.org>
3339 * main/titles.c: formatting, put some code into place for rendering
3340 of robots during briefings
3342 2001-12-27 Bradley Bell <btb@icculus.org>
3346 2001-12-23 Craig Hadady <chadady@iglou.com>
3348 * 2d/rle.c: fixed bug in dummy array.
3350 2001-12-03 Bradley Bell <btb@icculus.org>
3352 * arch/sdl/init.c: fix formatting
3354 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3355 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3356 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3357 and sdl joystick stuff
3359 2001-11-30 Bradley Bell <btb@icculus.org>
3361 * thinking.txt: not needed
3363 2001-11-27 Bradley Bell <btb@icculus.org>
3365 * cygconf, mingw32.txt: use sdl from source on cygwin
3367 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3368 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3369 SDL_CFLAGS to CFLAGS
3371 2001-11-27 Bradley Bell <btb@icculus.org>
3375 2001-11-14 Bradley Bell <btb@icculus.org>
3377 * texmap/scanline.c: use optimization flags as texmap default
3379 * NEWS: mouse wheel, etc
3381 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3382 wheel to emulate 3rd axis
3384 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3386 * include/error.h: kludge to ungrab mouse when we hit an int3
3388 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3389 __ENV_MSDOS__ to __MSDOS__
3391 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3394 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3397 * arch/sdl/digi.c: implemented digi_set_volume
3399 * include/grdef.h, main/config.c, misc/d_io.c: change
3400 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3402 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3403 main/piggy.c: use MAKE_SIG
3405 * installation.txt: update
3407 * configure.ac: new file
3409 * arch/sdl/joydefs.c: #include pstypes.h
3411 * arch/sdl/init.c: SDL joystick stuff
3413 * acconfig.h: adjust MINGW defines
3415 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3416 controls menu now works
3418 2001-11-13 Bradley Bell <btb@icculus.org>
3420 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3423 * Makefile.am: New file
3425 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3428 * compilerdefs.txt: New file
3430 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3432 2001-11-12 Bradley Bell <btb@icculus.org>
3434 * main/playsave.c: load player files regardless of byte order of
3437 2001-11-11 Bradley Bell <btb@icculus.org>
3439 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3442 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3444 * NEWS: GL savegame thumbnails
3446 * acconfig.h, configure.in: make option for NMOVIES, default to off
3448 2001-11-09 Bradley Bell <btb@icculus.org>
3450 * main/state.c: Enabled savegame thumbnails under OpenGL
3452 * unused/pa_null/pa_enabl.h: remove duplicate header
3454 * misc/args.c: use d2x.ini for option file
3456 * mem/mem.c: Move mem_realloc inside the ifdef
3458 * main/menu.c: fix 640x400 menu text
3460 * main/inferno.c: added documentation
3462 * main/endlevel.c: fix warnings
3464 * arch/ogl/gr.c: Get rid of gl spew
3466 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3468 * acconfig.h: Define __SDL__ for mingw
3470 2001-11-08 Bradley Bell <btb@icculus.org>
3472 * 2d/font.c: free OGL font data when rereading
3474 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3475 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3476 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3477 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3478 main/weapon.h: Enabled shareware build, endlevel flythrough
3481 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3482 of use for shareware build
3484 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3487 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3489 2001-11-05 Bradley Bell <btb@icculus.org>
3491 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3494 * include/3d.h: Add comment
3496 2001-11-04 Bradley Bell <btb@icculus.org>
3498 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3501 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3504 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3506 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3507 main/hudmsg.h: Enable d1x-style hud_message
3509 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3511 * 2d/font.c: re-init ogl fonts after remapping colors.
3513 2001-11-02 Bradley Bell <btb@icculus.org>
3515 * misc/Makefile.am: remove byteswap.h (duplicate header)
3517 * 2d/font.c: fixed gr_remap_font, minor stuff
3519 * configure.in: take out -O2 if doing debug build
3521 * main/bm.c: formatting
3523 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3525 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3526 macros, get rid of functions
3528 2001-11-01 Bradley Bell <btb@icculus.org>
3530 * misc/byteswap.h: removed duplicate header
3532 2001-10-31 Bradley Bell <btb@icculus.org>
3534 * NEWS, main/automap.c: automap works in opengl
3536 * NEWS, configure.in: Added news
3538 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3540 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3542 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3543 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3544 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3546 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3548 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3550 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3551 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3553 2001-10-27 Bradley Bell <btb@icculus.org>
3555 * main/inferno.c: added some documentation
3557 2001-10-25 Bradley Bell <btb@icculus.org>
3559 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3562 * Makefile.am, configure.in, arch/Makefile.am,
3563 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3564 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3565 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3566 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3567 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3568 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3569 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3570 it's ugly, but It'll be easier to sync with d1x.
3572 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3573 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3574 main/editor/Makefile.am: attempt at support for editor, makefile
3577 * misc/d_delay.c: formatting fix
3579 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3580 tmappent.S, tmapppro.S: adding support for runtime selection of
3583 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3584 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3585 including multi.h and network.h, fix backslashes, fix compiler
3588 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3589 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3590 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3591 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3592 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3593 including multi.h and network.h, fix backslashes
3595 * include/pstypes.h: added typedef for u_int64_t on mingw
3597 * include/3d.h: added prototype for g3_uninit_polygon_model
3599 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3601 2001-10-24 Bradley Bell <btb@icculus.org>
3603 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3604 arch subdirs, as in d1x.
3606 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3607 earlier style until i understand automake 1.5 better. remove input
3610 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3611 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3612 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3613 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3614 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3615 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3616 Moved input stuff to arch subdirs, as in d1x.
3618 * NEWS, configure.in: blah blah
3620 2001-10-23 Bradley Bell <btb@icculus.org>
3622 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3624 * texmap/tmapppro.S: no need for #include <conf.h> here
3626 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3629 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3630 file. RCS header added
3632 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3633 #ifdef'ing out the whole file. RCS header added
3635 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3636 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3637 fixes. Now works with automake 1.5 and autoconf 2.52.
3638 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3639 mingw (-grabmouse now works on win32).
3641 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3642 These don't belong in cvs
3646 2001-10-20 Bradley Bell <btb@icculus.org>
3648 * 2d/font.c: Don't free unused variables...
3650 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3653 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3654 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3655 main/Makefile.am: make dist more sensible
3657 * Makefile.am: Kludge for linking on mingw
3659 2001-10-19 Bradley Bell <btb@icculus.org>
3661 * Makefile.am, configure.in, arch/win32/Makefile.am,
3662 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3664 * include/ipx_drv.h: Check for __MINGW32__
3666 * include/i86.h: Imported from d1x
3668 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3670 * arch/dos/modex.asm: Fixed %include
3672 * main/console.c: RCS headers added
3674 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3677 * Makefile.am, main/Makefile.am: Moved final link to top-level
3678 directory instead of main/
3680 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3681 __ENV_LINUX__ to __linux__
3683 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3684 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3685 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3686 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3687 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3688 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3689 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3690 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3691 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3692 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3695 * configure.in: add --enable-xploader, support arch/linux subdir,
3698 * main/inferno.c: conditionalize conf.h
3700 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3702 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3703 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3704 misc/fileutil.h: Partial application of linux/alpha patch.
3706 2001-10-19 Bradley Bell <btb@icculus.org>
3708 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3709 networking in line with d1x, moved some arch/linux_* stuff to
3712 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3713 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3714 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3715 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3718 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3719 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3720 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3721 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3722 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3723 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3724 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3725 linux/include/ukali.h: Brought linux networking in line with d1x,
3726 moved some arch/linux_* stuff to arch/linux/*
3728 * include/ipx_drv.h: Imported from d1x
3730 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3732 * main/ipx_drv.c: Imported from d1x
3734 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3735 main/network.h, main/Makefile.am: Trying to get network working on
3738 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3739 main/Makefile.am: build fixes
3741 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3742 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3743 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3744 starting to get net working.
3746 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3747 conditionalized min,max macros
3749 2001-10-18 Bradley Bell <btb@icculus.org>
3751 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3752 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3753 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3754 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3757 * 2d/2dsline.c: RCS headers added/changed
3759 * configure.in: fix NASMFLAGS bug
3761 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3764 2001-10-17 Bradley Bell <btb@icculus.org>
3766 * NEWS: Fixed the invulnerable robots bug!
3768 * main/collide.c: Fixed the invulnerable robots bug!
3770 2001-10-14 Bradley Bell <btb@icculus.org>
3772 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3775 2001-10-13 Bradley Bell <btb@icculus.org>
3777 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3778 arch/Makefile.am, arch/dos/Makefile.am,
3779 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3780 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3781 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3782 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3783 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3784 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3785 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3786 arch/win32/include/Makefile.am, iff/Makefile.am,
3787 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3788 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3789 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3790 unused/bios/Makefile.am, unused/lib/Makefile.am,
3791 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3792 unused/ui/Makefile.am, unused/vga/Makefile.am,
3793 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3794 automake stuff from "inert" subdirs. And there was much rejoicing.
3796 * Makefile.am, NEWS, configure.in: Stuff
3798 * ChangeLog: removing auto-generated file
3800 * cygconf: Added instructions for mingw32 build
3802 * Makefile.am: renamed INSTALL to installation.txt
3804 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3806 * mingw32.txt: Added instructions for mingw32 build
3808 * configure.in: Enable assembly under mingw32
3810 2001-10-12 Bradley Bell <btb@icculus.org>
3812 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3814 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3815 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3816 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3817 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3818 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3819 to __DJGPP__, since it's built-in.
3821 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3823 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3824 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3828 2001-10-12 Bradley Bell <btb@icculus.org>
3830 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3832 * Makefile.am: make sure cygconf gets archived
3834 * configure.in: Increment version number in preparation for release
3836 * configure.in: Fix detection of opengl
3838 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3839 cygconf, arch/Makefile.am, arch/include/joy.h,
3840 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3841 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3842 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3843 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3844 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3845 Vastly improved compilability.
3847 2001-10-11 Bradley Bell <btb@icculus.org>
3849 * Makefile.am: Added macros/sdl.m4
3851 * autogen.sh: Added macros/sdl.m4
3853 2001-10-09 Bradley Bell <btb@icculus.org>
3855 * main/vers_id.h: Added DESCENT_VERSION constant
3857 * main/inferno.c: Added command-line help.
3859 * include/ogl_init.h: opengl improvments (following d1x changes)
3861 2001-10-07 Bradley Bell <btb@icculus.org>
3863 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3864 arch/ogl/Makefile.am: Remove duplicate headers.
3866 2001-08-02 Thimo Neubauer <thimo@debian.org>
3868 * mem/mem.c: totally crippled the memory manager because it does
3869 not make sense for non-DOS-systems and it would have been too
3870 complicated to get it 64bit clean
3872 2001-06-19 Bradley Bell <btb@icculus.org>
3874 * cvshowto.txt: updated anonymous password
3876 2001-02-08 Bradley Bell <btb@icculus.org>
3878 * COPYING, license.txt: Added d1x license
3880 2001-02-01 Bradley Bell <btb@icculus.org>
3882 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3884 2001-01-31 Bradley Bell <btb@icculus.org>
3886 * configure.in, arch/include/mouse.h, include/pstypes.h,
3887 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3889 * main/polyobj.c: fix typo
3891 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3892 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3893 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3894 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3895 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3896 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3897 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3898 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3899 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3900 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3901 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3902 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3903 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3904 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3905 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3906 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3907 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3908 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3909 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3910 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3911 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3912 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3913 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3914 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3915 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3916 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3919 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3920 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3921 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3922 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3925 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3928 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3929 cross-compiling, and cygwin fixes
3931 2001-01-30 Bradley Bell <btb@icculus.org>
3933 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3934 include/pstypes.h, include/strutil.h, main/Makefile.am,
3935 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3936 needs --without-assembler and --without-network to compile
3938 2001-01-29 Bradley Bell <btb@icculus.org>
3940 * configure.in, main/Makefile.am: Fixes to build system
3942 * main/kconfig.c: fix for non-linux joysticks
3944 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3945 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3946 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3947 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3948 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3949 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3950 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3951 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3952 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3953 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3955 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3956 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3957 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3958 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3959 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3960 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3963 * arch/dos/include/joy.h, arch/dos/include/key.h,
3964 arch/dos/include/mouse.h: Unified input headers.
3966 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3968 2001-01-28 Bradley Bell <btb@icculus.org>
3970 * conf.h.in, configure.in, arch/Makefile.am,
3971 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3972 arch/include/key.h, main/Makefile.am: More header unification...
3974 * main/newdemo.c: Added <ctype.h>
3976 * arch/include/event.h, arch/include/joy.h: unified input headers.
3978 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3979 OpenGL now uses SDL-GL instead of gii
3981 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3983 2001-01-25 Bradley Bell <btb@icculus.org>
3985 * autogen.sh: use "set -e" so execution stops if something goes
3988 2001-01-24 Bradley Bell <btb@icculus.org>
3992 * Makefile.am: Add ChangeLog to dist
3996 2001-01-24 Bradley Bell <btb@icculus.org>
3998 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4000 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4001 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4004 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4005 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4006 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4007 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4008 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4009 arch/Makefile.am, arch/dos/Makefile.am,
4010 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4011 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4012 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4013 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4014 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4015 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4016 unused/Makefile.am, unused/bios/Makefile.am,
4017 unused/lib/Makefile.am, unused/novga/Makefile.am,
4018 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4019 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4020 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4021 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4022 make dist, VPATH builds, ...
4024 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4025 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4026 arch/dos/Makefile.in, arch/linux/Makefile.in,
4027 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4028 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4029 misc/Makefile.in, texmap/Makefile.in: cruft removal
4031 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4034 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4036 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4038 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4041 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4042 added -grabmouse option
4044 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4045 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4046 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4047 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4048 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4049 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4050 main/songs.c, misc/args.c: changed args_find to FindArg
4052 2001-01-22 Bradley Bell <btb@icculus.org>
4054 * configure, main/Makefile.am, main/Makefile.in: configuration
4057 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4058 fix compiler warnings w/opengl
4060 * include/console.h: ggi support
4062 * arch/linux_init.c: svgalib support
4064 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4065 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4066 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4067 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4068 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4069 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4072 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4074 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4075 main/render.c: fix warnings and enable NDEBUG *
4076 arch/svgalib_init.c: svgalib support
4078 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4080 * main/kconfig.c: joystick support
4082 2001-01-21 Bradley Bell <btb@icculus.org>
4084 * cvshowto.txt: new file, taken from d1x webpage
4086 * AUTHORS, README: Taking over as maintainer of d2x
4088 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4090 2001-01-20 Bradley Bell <btb@icculus.org>
4092 * configure, configure.in: Turned -Werror back off by default
4094 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4095 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4096 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4097 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4098 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4099 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4100 main/laser.c, main/multi.c, main/network.c, main/network.h,
4101 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4102 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4103 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4104 warnings, for non-OpenGL on linux, anyway...
4106 2001-01-19 Bradley Bell <btb@icculus.org>
4108 * copying: remove duplicate file
4110 * Import of d2x-0.0.9-pre1
4112 * Import of d2x-0.0.8