1 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
4 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
6 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
7 link) on MPW on Mac OS 9 (carbon)
9 * include/mono.h: disable mprintf on carbon to avoid significant bloat
11 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
15 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
17 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
19 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
21 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
22 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
23 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
24 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
25 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
27 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
28 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
29 new files for supporting compilation with MPW for carbon (Mac OS 9)
31 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
33 * main/playsave.c: do not seek while writing, carbon does not like it
35 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
37 * cfile/cfile.c: use portable ffilelength in cfile_size
39 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
40 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
41 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
42 unsigned and signed char, MPW does not like these
44 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
46 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
49 2004-06-01 Bradley Bell <btb@icculus.org>
51 * libmve/mve_main.c: cast malloc function pointer
53 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
54 target to XCode project
56 2004-05-31 Bradley Bell <btb@icculus.org>
58 * include/pstypes.h: fix accidental solaris breakage
60 * main/object.c: fix crash caused by death-cam code
62 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
63 XCode project simplifications, network enabled
65 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
66 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
68 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
71 * English.lproj/InfoPlist.strings, d2x-Info.plist,
72 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
73 d2x.xcode/project.pbxproj: added XCode project files
75 2004-05-22 Bradley Bell <btb@icculus.org>
77 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
80 * rpm/d2x.spec.in: Changed descriptions
82 2004-05-22 Matthew Mueller <donut@dakotacom.net>
84 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
87 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
89 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
90 the win32 code (d1x r1.8, key_arch.c r1.2)
92 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
93 use 32bpp screen mode by default, add option to use 16bpp (d1x
96 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
97 replacement texture paletted->rgb conversion alpha problem (d1x
100 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
101 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
102 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
105 * arch/ogl/gr.c, include/loadgl.h: fix win32
106 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
108 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
109 include/ogl_init.h, main/render.c: opengl hardware
110 super-transparency support using GL_NV_register_combiners (d1x
111 r1.38, r1.41, r1.6, r1.26, r1.7)
113 2004-05-22 Bradley Bell <btb@icculus.org>
115 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
118 2004-05-22 Matthew Mueller <donut@dakotacom.net>
120 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
121 include/ogl_init.h: use GL_RGB for non-transparent textures, and
122 fix fonts not having transparent flag set (wouldn't get paletted)
123 (d1x r1.15, r1.37, r1.40, r1.25)
125 * arch/ogl/ogl.c: don't try to use paletted textures with
126 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
128 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
129 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
132 * 2d/font.c: memset ogl font bitmap data since the copy function
133 leaves some (unused) parts uninitialized, which aggravates
136 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
137 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
140 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
141 screenshots if the entire thing wasn't written in one call to
144 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
145 info not being updated on win32 (d1x r1.11)
147 * arch/win32/digi.c: remove some redundancy by not needing to do
148 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
149 clean up some indenting of DS_release_slot calls. And make
150 DS_release_slot return 1 when a sound is already not playing, in
151 addition to when a sound was killed. (d1x r1.10)
153 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
154 linux version (d1x r1.5)
156 * main/kconfig.c: make next axis config key skip currently
157 allocated axes (d1x r1.11)
159 2004-05-22 David Cleaver <wraithx@morpheus.net>
161 * main/kconfig.c: joy configuration next axis key from WraithX
164 2004-05-22 Bradley Bell <btb@icculus.org>
166 * main/game.c, main/inferno.c: typo
168 2004-05-21 Matthew Mueller <donut@dakotacom.net>
170 * main/game.c, main/game.h, main/inferno.c: make rear view
171 leave_time variable with -rearviewleavetime argument (d1x r1.25,
174 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
176 * main/inferno.c: change -udp documentation to d2x behaviour
178 2004-05-21 Bradley Bell <btb@icculus.org>
180 * include/gr.h: added missing define for menu fullscreen toggle
182 2004-05-21 Matthew Mueller <donut@dakotacom.net>
184 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
185 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
187 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
189 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
190 arch/linux/include/joystick.h: patch from Steven Mueller for using
191 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
193 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
195 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
196 main/physics.c, main/render.c, main/wall.c: file-line for segfault
197 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
199 * arch/win32/digi.c: digisound fixes (d1x r1.7)
201 2004-05-21 Bradley Bell <btb@icculus.org>
203 * main/inferno.c: added -udp documentation from d1x
205 2004-05-20 Bradley Bell <btb@icculus.org>
207 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
209 2004-05-20 David Cleaver <wraithx@morpheus.net>
211 * main/controls.c, main/gamecntl.c, main/kconfig.c,
212 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
213 game.c r1.21, r1.6, r1.4, r1.3)
215 2004-05-20 Bradley Bell <btb@icculus.org>
217 * main/inferno.c: document -ihaveabrokenmouse
219 2004-05-20 Matthew Mueller <donut@dakotacom.net>
221 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
223 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
225 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
226 mouse driver problems (d1x r1.2, r1.2)
228 2004-05-20 Matthew Mueller <donut@dakotacom.net>
230 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
231 join list score crash (d1x r1.8)
233 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
235 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
236 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
239 2004-05-20 Bradley Bell <btb@icculus.org>
241 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
243 * main/inferno.c: integrated some niceautomap stuff from d1x
245 2004-05-20 Matthew Mueller <donut@dakotacom.net>
247 * arch/win32/joyhh.c: fixed the config bug where it'd always put
248 in some weird axis (d1x r1.3)
250 * arch/win32/init.c: set win32 icon to icon from resource file
253 * arch/win32/key.c: win32: fixed space key not working in messages
256 2004-05-20 Bradley Bell <btb@icculus.org>
258 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
261 2004-05-20 Matthew Mueller <donut@dakotacom.net>
263 * main/inferno.c: document -gl_refresh (d1x r1.20)
265 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
266 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
269 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
270 change the arg type for (d1x r1.5)
272 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
274 * arch/win32/digi.c: altsounds (d1x r1.6)
276 2004-05-20 Matthew Mueller <donut@dakotacom.net>
278 * arch/win32/digi.c: fixed a major memory leak and removed a bit
279 of redundancy (d1x r1.5)
281 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
282 fix crashing (d1x r1.4)
284 * arch/win32/digi.c: win32's digi_start_sound was not calling
285 DS_release_slot after setting .playing=0, resulting in a
286 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
288 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
289 apparently it was somehow causing some joysticks (Sidewinder
290 Precision 2) to only turn when the stick was moving, but not when
291 at turned but held stationary. And it was completely unused
292 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
295 * main/game.c: add alt+enter to toggle fullscreen (in addition to
296 previous key combos (d1x r1.29)
298 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
299 g, and b values (d1x r1.15)
301 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
302 sometimes (didn't handle negative palette steps) (d1x r1.34)
304 * arch/ogl/ogl.c: add caching of weapon inner models, screen
305 shatter effects, robot explosions and weapons, and some more
306 always present stuff. Also clean up ogl_cache_weapon_textures
309 2004-05-20 Bradley Bell <btb@icculus.org>
311 * main/kludge.c, main/game.c: move gr_renderstats and
312 gr_badtexture back to game.c
314 2004-05-20 Matthew Mueller <donut@dakotacom.net>
316 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
317 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
319 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
321 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
322 loaded after texture caching stage (d1x r1.34)
324 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
325 for renderstats (d1x r1.33)
327 2004-05-19 Matthew Mueller <donut@dakotacom.net>
329 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
330 main/inferno.c: add anisotropic texture filtering suport (d1x
331 r1.33, r1.32, r1.23, r1.32)
333 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
336 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
337 include/ogl_init.h: utilize hardware multitexturing support if
338 possible (requires GL_NV_texture_env_combine4 extension) (d1x
339 r1.32, r1.30, r1.4, 1.22)
341 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
344 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
346 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
347 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
348 effects in OGL using SetGammaRamp, much faster than the hack that
349 was being used. currently SDL only (though not too hard to add to
350 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
352 * main/menu.c: allow arbitrary (custom) resolution entry in
353 change_res menu (d1x r1.14)
355 2004-05-19 Bradley Bell <btb@icculus.org>
357 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
358 d1x-style res change menu (mostly works)
360 * misc/args.c: use strnicmp instead of strncasecmp
362 2004-05-19 Matthew Mueller <donut@dakotacom.net>
364 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
365 command-line option (d1x r1.27)
367 * main/inferno.c: restore inferno.c initialization of
368 screen_compatible and use_double_buffer to 'normal' values, broken
369 long long ago in one of the high res menu patches (d1x r1.30)
371 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
372 resolutions to be specified on command line (d1x r1.2, r1.29,
373 r1.4) -- doesn't work yet
375 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
377 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
380 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
381 volume song stop/starting (d1x r1.7)
383 2004-05-18 Matthew Mueller <donut@dakotacom.net>
385 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
388 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
389 ogl_ulinec (d1x r1.29)
391 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
393 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
394 bottom are inclusive not exclusive (d1x r1.28)
396 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
397 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
399 * arch/sdl/digi.c: fix typo
401 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
403 * arch/win32/init.c, arch/win32/win32.c: move win32 window
404 creation code from arch_init_start into arch_init to fix weirdness
405 with --help (d1x r1.5, r1.6)
407 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
408 sync issues and lack of midi reset (d1x r1.5)
410 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
413 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
414 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
416 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
419 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
421 2004-05-18 Bradley Bell <btb@icculus.org>
423 * include/vecmat.h: comments/formatting
425 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
427 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
428 include/test.lnk: remove unnecessary files
430 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
431 This enables compilation with gcc 3.1
433 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
435 * main/switch.c: took care of switches triggering single-sided
436 walls (don't try to access the nonexistent adjacent wall via NULL
437 pointers or negative array indices)
439 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
441 * main/wall.c: fix invalid memory access for d1 levels which
442 don't have a corresponding wall behind.
444 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
446 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
447 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
448 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
449 interface header to new header file internal.h
451 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
453 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
454 bitmask for each joystick axis that has sent input data,
455 and will not crash Windows anymore during joystick setup because
456 of for() loop over axis being executed once too often.
458 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
459 gr_remap_mono_font() and call it after loading saved level.
461 * main/laser.c: limit homing missile turn rate
463 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
464 centers (work like fuel centers but provide shield)
466 * main/gameseg.c: fix endless loop in some levels with a
467 certain (complicated) structure
469 2004-05-13 Bradley Bell <btb@icculus.org>
471 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
472 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
473 updated project files for SDL 1.2.7
475 * Makefile.am: add VisualC, VisualCE dirs to tarball
477 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
479 * arch/sdl/digi.c: formatting
481 2004-05-12 Bradley Bell <btb@icculus.org>
483 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
486 * 2d/palette.c, include/palette.h: added function to create blend
489 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
491 2004-05-11 Bradley Bell <btb@icculus.org>
493 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
495 2004-05-10 Bradley Bell <btb@icculus.org>
497 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
498 g3_draw_transp_poly had the fade level backwards, decided to just
499 fix g3_draw_poly so it behaves correctly, transparency or not,
500 reverted changes to render_face
502 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
504 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
505 rendering transparent (e.g. cloaked) walls
507 * main/render.c: render_face now calls g3_draw_transp_poly() for
508 cloaked walls in OpenGL
510 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
512 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
513 that from other apps, had "static" distortions.
515 2004-04-22 Bradley Bell <btb@icculus.org>
517 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
519 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
520 aligned version of PUT_INTEL_* macros
522 2004-04-15 Bradley Bell <btb@icculus.org>
524 * main/inferno.c: comment out unused checksum variable
526 2004-04-14 Bradley Bell <btb@icculus.org>
528 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
530 2004-04-14 Terran Melconian <terran@consistent.org>
532 * main/gameseg.c: use portable rand function (fixes #1118)
534 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
536 * main/songs.c: uncomment calls to RBAStop (fixes #473)
538 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
540 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
541 get rid of warnings (now compiles with -Werror on SunOS)
543 * main/piggy.c: fix (really) wierd SunOS bug
545 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
546 caused by not allocating enough mem for rle bitmaps
548 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
550 * include/pstypes.h: sun OS typedef fixes
552 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
554 * main/piggy.c: fix bug 1067
556 * main/piggy.c: fix bugfix for 1067
558 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
559 with descent.pig of mac registered)
561 2003-12-18 Bradley Bell <btb@icculus.org>
563 * main/kconfig.c: fixes for linux-native joystick
565 * main/kconfig.c: bunch of fixes (esp. for non linux-native
568 * arch/include/joy.h: comments/formatting
570 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
572 * compilerdefs.txt: added FreeBSD defs
574 2003-12-08 Bradley Bell <btb@icculus.org>
576 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
579 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
581 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
582 arch/linux/ipx_udp.c: fix FreeBSD compile errors
584 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
586 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
587 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
588 get rid of silly ulongs
590 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
591 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
592 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
593 change relevant __linux__ macros to __ELF__
595 2003-11-27 Bradley Bell <btb@icculus.org>
597 * include/ogl_init.h: added proto for ogl_check_mode
599 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
600 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
603 2003-11-26 Bradley Bell <btb@icculus.org>
605 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
606 3.3 compiler warnings
608 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
611 * include/pstypes.h: OS X fixes
613 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
614 main/newmenu.h: linux fixes
616 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
617 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
618 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
619 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
620 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
623 * arch/sdl/gr.c: fix sdl gr_update
625 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
626 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
627 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
628 cfile/cfile.c, console/CON_console.c, include/d_io.h,
629 include/error.h, include/pstypes.h, include/strutil.h,
630 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
631 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
632 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
633 main/playsave.c, main/songs.c, main/state.c, main/text.c,
634 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
637 2003-11-25 Bradley Bell <btb@icculus.org>
639 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
640 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
641 libmve/VisualC/mveplayer.dsp: updated project files
643 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
646 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
647 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
648 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
649 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
652 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
653 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
656 2003-11-24 Bradley Bell <btb@icculus.org>
658 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
659 libmve/mveplay.c: stuff to play mve's in WinCE
661 * arch/win32/findfile.c: unused functions...
665 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
666 enabled mouse control of menus
668 * main/mission.h: oops, didn't mean to change this.
670 2003-11-21 Bradley Bell <btb@icculus.org>
672 * VisualCE/d2x/d2x.vcp: updated project file
674 2003-11-20 Bradley Bell <btb@icculus.org>
676 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
677 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
678 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
681 2003-11-17 Bradley Bell <btb@icculus.org>
683 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
684 main/menu.c: added option to disable kalinix under unix
686 * main/game.c, main/newmenu.c: always set menu mode for GL popups
688 2003-11-14 Bradley Bell <btb@icculus.org>
690 * main/automap.c: fix automap background image
692 * main/automap.c, main/automap.h: delete cruft
694 * main/automap.c: fix level number position
696 * main/automap.c: simplify g3_draw_line hack
698 * main/menu.c: stop pointless vid mode changes
700 2003-11-07 Bradley Bell <btb@icculus.org>
702 * NEWS, installation.txt: s'more documentation
704 2003-11-07 Steffen Pohle <stpohle@gmx.net>
706 * configure.ac: fix .exe extension problems
708 2003-11-07 Bradley Bell <btb@icculus.org>
710 * arch/ogl/ogl.c: disable texture format verification for OS X -
713 2003-11-06 Bradley Bell <btb@icculus.org>
715 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
716 use more traditional Alt+Enter for toggling fullscreen
718 * 2d/ibitblt.c, main/mission.h: comments/formatting
720 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
722 2003-11-06 Bradley Bell <btb@icculus.org>
724 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
725 resolution change, use kludge to avoid repetitive res changes
727 2003-11-04 Bradley Bell <btb@icculus.org>
729 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
730 structures and i/o routines back to piggy.c
732 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
734 * installation.txt: tell to install d1 .pig for better textures
736 2003-11-04 Bradley Bell <btb@icculus.org>
738 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
739 oem d1 v1.0 and registered d2 v1.0, comments
741 2003-11-03 Bradley Bell <btb@icculus.org>
743 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
744 all d1 shareware - even though files are different!
746 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
749 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
752 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
755 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
757 * main/movie.c: when no movies are found, divide by six the
758 number of warning lines sent to stdout
760 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
762 * include/byteswap.h: fix stupid copy/paste error
764 2003-10-24 Bradley Bell <btb@icculus.org>
766 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
767 gr_linear_rep_movsd_2x instead of almost identical
768 gr_linear_movsd_double. Better since we have assembly versions.
770 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
772 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
775 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
777 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
778 error with --disable-network, move reset_network_objects()
779 from gameseq.c to multi.c
781 2003-10-14 Bradley Bell <btb@icculus.org>
783 * AUTHORS, NEWS: stuff
785 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
787 2003-10-12 Bradley Bell <btb@icculus.org>
789 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
790 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
793 2003-10-12 Aaron Plattner <plattner@caltech.edu>
795 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
796 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
797 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
798 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
799 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
800 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
801 arch/win32/ipx_win.c, arch/win32/winnet.c,
802 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
803 main/multi.h, main/network.c: add IPv4 multicasting support
805 2003-10-11 Bradley Bell <btb@icculus.org>
807 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
809 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
810 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
811 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
812 main/weapon.h: lots of shareware and oem fixes
814 2003-10-10 Bradley Bell <btb@icculus.org>
816 * arch/win32/winnet.c: fixed stupid win32 network bug
818 2003-10-10 Bradley Bell <btb@icculus.org>
820 * main/piggy.c: increased D1_MAX_TMAP_NUM
822 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
824 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
825 which are animated in d2, refactorizes d1 texture reading
827 2003-10-10 Bradley Bell <btb@icculus.org>
829 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
830 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
831 main/collide.h, main/compbit.h, main/config.h, main/console.c,
832 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
833 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
834 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
835 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
836 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
837 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
838 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
839 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
840 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
841 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
842 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
843 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
844 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
845 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
846 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
847 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
848 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
849 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
850 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
851 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
852 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
853 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
854 main/wall.h: comments/formatting
856 2003-10-09 Bradley Bell <btb@icculus.org>
858 * main/text.c: fix text when using old datafiles
860 * main/laser.h: comments/whitespace
862 * main/laser.c, main/weapon.c: fixed smart missiles and smart
863 mines w/shareware data
865 * include/DT_drawtext.h: deleted unused file
867 2003-10-08 Bradley Bell <btb@icculus.org>
869 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
871 * arch/win32/ipx_udp.c: use closesocket() instead of close()
873 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
874 main/menu.c: Disabled 'd2x keys' weapon selection
876 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
878 * main/object.h, main/multi.h: get rid of most warnings issued by
879 cpp-precomp of gcc from Mac OS X dev tools
881 2003-10-05 Bradley Bell <btb@icculus.org>
883 * NEWS, configure.ac: increment version number
885 * cfile/cfile.c: better handling of CRLF text files (when that is
888 * utilities/hogcreate.c, utilities/hogextract.c,
889 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
890 reading/writing files
892 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
893 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
896 2003-10-04 Bradley Bell <btb@icculus.org>
898 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
900 * main/netmisc.c: change byte to sbyte, comments/whitespace
902 2003-10-03 Bradley Bell <btb@icculus.org>
904 * cfile/cfile.c, main/config.c: fix win32 eof bug.
906 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
909 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
910 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
911 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
912 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
913 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
914 main/object.c, main/object.h, main/paging.c, main/player.h,
915 main/robot.h, main/segment.h, main/state.c, main/switch.c,
916 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
917 main/weapon.c, main/weapon.h: change byte to sbyte,
920 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
921 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
922 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
923 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
925 * configure.ac: better checking for timeval
927 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
929 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
930 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
931 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
932 arch/win32/winnet.c, configure.ac, include/byteswap.h,
933 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
934 main/multibot.c, main/network.c: Make network architecture
935 choosable from game menu, add support for UDP/IP on Mac OS X and
938 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
940 * include/byteswap.h: added macros for coping with alignment
943 2003-10-02 Bradley Bell <btb@icculus.org>
945 * main/multi.h: added padding to little-endian version of
948 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
950 * main/netmisc.c: delete duplicate function
952 2003-10-01 Bradley Bell <btb@icculus.org>
954 * main/bm.c: make sure d1_texture_indices gets freed between
957 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
959 * main/piggy.h: fix size of d1 shareware descent.pig
961 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
963 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
964 main/gameseq.c, main/piggy.c: fix loading of d1 texture
965 replacements for non-animated textures
967 2003-08-02 Matthew Mueller <donut@dakotacom.net>
969 * main/controls.c: use fixed 20fps wiggle
971 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
973 * Makefile.am, debian/changelog.in, debian/control,
974 debian/d2x-common.dirs, debian/d2x-common.install,
975 debian/d2x-common.manpages, debian/d2x-gl.files,
976 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
977 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
978 utilities/Makefile.am, utilities/hogcreate.1,
979 utilities/hogextract.1, utilities/mvlcreate.1,
980 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
981 add man pages, distribute utility programs in new d2x-common deb
983 * rpm/d2x.spec.in: updated rpm spec file
985 2003-08-02 Bradley Bell <btb@icculus.org>
987 * cfile/cfile.c: update raw_position in cfputc and cfputs
989 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
991 * main/piggy.c: make error message more friendly
993 * main/piggy.c: simplify copying of bitmap flags
995 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
998 * cfile/cfile.c: revert to always using custom fgets
1000 * main/endlevel.c, main/mission.c: handle missing exit sequence
1001 components gracefully
1003 * main/playsave.c: comments
1005 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1007 * cfile/cfile.c: update raw_position in cfwrite
1009 * main/network.c: comments/formatting
1011 2003-06-22 Bradley Bell <btb@icculus.org>
1013 * cfile/cfile.c: use standard fgets for non-archive files
1015 * main/movie.c: use con_printf for missing movie warning
1017 2003-06-18 Bradley Bell <btb@icculus.org>
1019 * main/movie.c: fixed cfile conversion of movielib code
1021 * main/console.c, main/hud.c: strip out colors, etc when printing
1024 * include/u_mem.h: fix NDEBUG calloc macro
1026 2003-06-15 Bradley Bell <btb@icculus.org>
1028 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1031 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1032 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1033 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1034 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1035 main/scores.c, main/state.c, main/text.c, misc/args.c,
1036 misc/strio.c: convert file i/o to cfile
1038 2003-06-14 Bradley Bell <btb@icculus.org>
1040 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1041 writing and other modes besides "rb" (mostly taken from
1044 2003-06-09 Bradley Bell <btb@icculus.org>
1046 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1049 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1050 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1053 2003-06-07 Taylor Richards <taylor@icculus.org>
1055 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1057 2003-06-07 Bradley Bell <btb@icculus.org>
1059 * main/console.c: fix non-console build
1061 * main/gamesave.c: comments
1063 * main/bm.c: remove redundant break
1065 2003-06-06 Bradley Bell <btb@icculus.org>
1067 * main/gauges.c, main/kconfig.c: comments/formatting
1069 * console/.cvsignore: added .cvsignore
1071 * main/console.c: can't write to console after it's closed
1073 2003-06-05 Bradley Bell <btb@icculus.org>
1075 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1076 console/internal.c, console/internal.h, include/CON_console.h,
1077 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1078 finish console conversion away from SDL
1080 2003-06-04 Bradley Bell <btb@icculus.org>
1082 * console/CON_console.c, include/CON.console.h, include/console.h,
1083 main/console.c, main/game.c: console conversion to native gr,
1086 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1087 put prototype for gr_bm_bitblt in gr.h
1089 2003-06-03 Bradley Bell <btb@icculus.org>
1091 * console/CON_console.c, console/DT_drawtext.c,
1092 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1093 main/console.c: use native fonts for console
1095 * main/playsave.c: use shorts for short data
1097 2003-06-02 Bradley Bell <btb@icculus.org>
1099 * configure.ac, main/console.c: set console background, fix
1102 2003-06-01 Bradley Bell <btb@icculus.org>
1104 * Makefile.am, arch/sdl/event.c, configure.ac,
1105 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1106 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1107 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1108 main/gamerend.c: added console code (from SDL_console)
1110 2003-05-30 Bradley Bell <btb@icculus.org>
1112 * README: minor update
1114 2003-05-28 Bradley Bell <btb@icculus.org>
1116 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1121 2003-06-06 Bradley Bell <btb@icculus.org>
1123 * main/kconfig.c: fix crash in control menus
1125 * main/gauges.c: force cockpit redraw in opengl
1127 * main/gamerend.c: move ogl swap, so cockpit and console get
1130 2003-06-01 Bradley Bell <btb@icculus.org>
1132 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1136 2003-05-12 Bradley Bell <btb@icculus.org>
1138 * configure.ac: increment version number
1140 * main/bm.c: use con_printf for exit model warnings
1142 * configure.ac: must check for timespec after setting -mno-cygwin
1144 * main/inferno.c: added -nohogdir and -userdir options
1146 * NEWS, main/titles.c: use briefings with no extension
1150 2003-04-30 Bradley Bell <btb@icculus.org>
1152 * configure.ac: have to include time.h when checking for nanosleep
1154 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1157 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1158 increment version number
1160 * main/Makefile.am: make dist fix
1164 2003-04-29 Bradley Bell <btb@icculus.org>
1166 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1169 2003-04-24 Bradley Bell <btb@icculus.org>
1171 * configure.ac: increment version number
1173 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1176 2003-04-24 Ingo van Lil <inguin@gmx.de>
1178 * main/render.c: fix misspellings of NDEBUG
1182 2003-04-14 Bradley Bell <btb@icculus.org>
1184 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1186 2003-04-11 Bradley Bell <btb@icculus.org>
1188 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1193 2003-04-11 Bradley Bell <btb@icculus.org>
1195 * libmve/mveplay.c: use _sleep instead of sleep on win32
1197 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1198 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1199 include/cfile.h, include/error.h, libmve/Makefile.am,
1200 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1201 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1202 utilities/Makefile.am: comments/formatting/dist problems
1204 * configure.ac: use different defines for os x
1206 2003-04-07 Bradley Bell <btb@icculus.org>
1208 * include/error.h, misc/error.c: put some old stuff back in,
1209 eliminate duplicate error messages
1211 * main/text.c: don't die on text not found
1214 * main/inferno.c: print some useful info if hog not found, allow
1215 -help to work if no text available
1217 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1219 * arch/linux/Makefile.am: revert to previous version, so linux
1222 2003-04-03 Bradley Bell <btb@icculus.org>
1224 * main/endlevel.c: fixed exit model scheme yet again
1226 2003-04-02 Bradley Bell <btb@icculus.org>
1228 * misc/error.c: call Int3 on Assert
1230 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1233 * main/wall.c: don't die when trying to toggle nonexistent
1234 segment... vertigo level 10 is buggy!
1236 * main/gamemine.c: comments/formatting
1238 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1240 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1241 main/inferno.c: Allow use of 22K sound samples
1243 2003-03-29 Bradley Bell <btb@icculus.org>
1245 * arch/ogl/gr.c: default to bitmapped reticle
1247 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1248 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1251 * arch/sdl/joy.c: fixed text seen for hats in control config
1254 2003-03-28 Bradley Bell <btb@icculus.org>
1256 * main/bm.c: heh, model nums in vertigo are hardcoded,
1257 N_D2_POLYGON_MODELS can't change
1259 * configure.ac, include/d1x.xpm, include/descent.xpm,
1260 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1263 2003-03-27 Bradley Bell <btb@icculus.org>
1265 * main/text.h: fixed text references for hat directions
1267 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1269 2003-03-26 Bradley Bell <btb@icculus.org>
1271 * main/playsave.c: make d2x keys backward compatible
1273 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1275 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1278 2003-03-26 Bradley Bell <btb@icculus.org>
1280 * main/piggy.c: fix crash when d1 data not present
1282 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1283 read/write from plr file
1285 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1286 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1287 added escort.h header
1289 2003-03-25 Bradley Bell <btb@icculus.org>
1291 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1292 D1_PIGFILE ("descent.pig") macro
1294 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1295 models from d1 pig file
1297 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1298 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1299 really) from d1 pig file
1301 2003-03-23 Bradley Bell <btb@icculus.org>
1303 * main/bm.c: stop extra robots from overwriting exit models
1305 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1306 texture list doesn't get full
1308 * main/bm.c: fix mem leak when reading extra robots
1310 2003-03-21 Bradley Bell <btb@icculus.org>
1312 * main/menu.c: Added option to set movie resolution (mostly works)
1314 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1316 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1317 replacement functions to piggy.c
1319 * main/gameseq.c: attempt to support mac d1 descent.pig
1321 * main/bm.c: fix mem leak
1323 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1324 files, both d1 and d2 oem briefing where showed
1326 * main/inferno.c, main/movie.c: Change the default movie
1327 resolution to "high", implement the option -lowresmovies
1329 2003-03-20 Bradley Bell <btb@icculus.org>
1331 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1333 * main/piggy.c: comments
1335 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1337 * main/gameseq.c: delete duplicate function
1339 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1341 2003-03-19 Bradley Bell <btb@icculus.org>
1343 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1344 (cddb discid) support
1346 * arch/sdl/digi.c, main/kludge.c: implemented
1347 digi_link_sound_to_object3 for looping sounds, other looping stuff
1349 * arch/sdl/gr.c: removing dependencies on stuff in main/
1351 * arch/linux/Makefile.am, arch/linux/init.c,
1352 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1353 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1354 other header cleanups
1356 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1358 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1360 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1361 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1362 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1363 load d1 textures for d1 levels
1365 2003-03-19 Bradley Bell <btb@icculus.org>
1367 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1368 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1369 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1370 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1373 * README: added some OS X info
1375 2003-03-17 Bradley Bell <btb@icculus.org>
1377 * main/newdemo.c: simplify DEMO_FILENAME macro
1379 * main/console.c, main/game.c: enable experimental console support
1381 * main/gamerend.c: fixed location of fps meter in multi
1383 2003-03-16 Bradley Bell <btb@icculus.org>
1385 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1386 also look in shared data dir for demos
1388 * main/newdemo.c, main/newdemo.h: comments/formatting
1390 2003-03-15 Christopher Thielen <chris@luethy.net>
1392 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1393 thinking d2 cd is always present
1395 2003-03-15 Bradley Bell <btb@icculus.org>
1397 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1400 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1403 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1404 gr_init. don't really know why this works, though
1406 2003-03-14 Bradley Bell <btb@icculus.org>
1408 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1410 * unused/bios/rbaudio.h: removed duplicate file
1412 2003-03-14 Christopher Thielen <chris@luethy.net>
1414 * arch/sdl/rbaudio.c: stop cd audio when exiting
1416 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1418 * main/gamecntl.c: add comments to the "only matt knows" cheats
1420 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1422 * main/gamemine.c: formatting, better texture conversion for d1
1425 2003-03-14 Bradley Bell <btb@icculus.org>
1427 * main/piggy.c: must swap all mac version pigfiles
1429 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1430 main/multi.c: formatting, minor cleanups
1432 * 2d/rle.c: need to swap line_size on bigendian machines
1434 * main/mission.c, main/mission.h: detect mac full version hogfile
1436 2003-03-13 Bradley Bell <btb@icculus.org>
1438 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1439 added joy/mouse sensitivity slider, increased range to 16, and
1442 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1445 * arch/linux/Makefile.am: removed extra backslash
1447 * TODO, installation.txt: updated some documentation
1449 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1450 menu, with maxfps option
1452 2003-03-12 Bradley Bell <btb@icculus.org>
1454 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1456 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1457 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1458 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1459 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1460 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1461 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1462 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1463 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1464 arch/linux/include/music.h, arch/linux/include/serial.h,
1465 arch/linux/include/ukali.h: formatting
1467 2003-03-11 Chris Arena <ccarena@cox.net>
1469 * main/menu.c: fixed brightness slider
1471 2003-03-01 Bradley Bell <btb@icculus.org>
1473 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1474 robots and animated bitmaps work, but colors are messed up
1476 2003-02-28 Bradley Bell <btb@icculus.org>
1478 * main/player.h: whitespace
1480 * main/automap.c, main/cntrlcen.c, main/collide.c,
1481 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1482 descent.hog is present, d1 becomes mission 0)
1484 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1485 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1486 arch/win32/winnet.c: MinGW compiles with network enabled again,
1487 but still doesn't work
1491 2003-02-28 Bradley Bell <btb@icculus.org>
1493 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1494 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1495 many opengl glitches
1497 2003-02-27 Bradley Bell <btb@icculus.org>
1499 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1500 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1501 main/network.c, main/network.h: noted that hoard.ham is only needed
1502 for multiplayer HOARD games, and should not be equated with
1503 "vertigo". put HoardEquipped() back in network.c.
1505 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1506 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1507 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1508 use timer_delay instead of d_delay
1510 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1512 * main/render.c: added replacement qsort for solaris
1514 2003-02-26 Bradley Bell <btb@icculus.org>
1516 * main/gamemine.c: texture conversion for d1 shareware
1518 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1520 * main/gamemine.c: better texture conversion for d1 levels
1522 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1524 * main/kconfig.c: fix joystick support under MinGW
1526 2003-02-26 Bradley Bell <btb@icculus.org>
1528 * main/playsave.c: fix swapping glitch
1530 * configure.ac, readme.txt: clean stuff up, getting ready for
1533 * main/titles.c: begin support for rendering spinning robots in
1536 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1539 * main/gamemine.c: load d1 shareware levels!
1541 2003-02-25 Bradley Bell <btb@icculus.org>
1545 * autogen.sh: add warning about old auto* versions, use
1548 2003-02-24 Bradley Bell <btb@icculus.org>
1550 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1551 briefings mostly working
1553 * main/movie.c, main/titles.c: fixed some more briefing glitches
1555 2003-02-23 Bradley Bell <btb@icculus.org>
1557 * main/movie.c: fixed crash when using shareware data files
1560 * arch/sdl/digi.c: fix crash on non-existent sounds
1561 (i.e. shareware data)
1563 2003-02-22 Bradley Bell <btb@icculus.org>
1565 * main/titles.c: fixed fullscreen toggle in briefings
1567 2003-02-21 Bradley Bell <btb@icculus.org>
1569 * configure.ac: check for mingw when enabling nasm
1571 * main/playsave.c: enable loading player files of either byte
1574 2003-02-20 Bradley Bell <btb@icculus.org>
1576 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1578 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1579 #343, not "rest of solution to bug #344"
1581 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1584 * main/kludge.c: partial solution to bug #344
1586 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1588 * compilerdefs.txt: added linux/mips info
1590 * ChangeLog: clean up changelog
1592 2003-02-19 Bradley Bell <btb@icculus.org>
1594 * libmve/mveplay.c: os x needs nanosleep prototype.
1596 2003-02-18 Bradley Bell <btb@icculus.org>
1598 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1600 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1601 to disable/enable audio
1603 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1605 * main/: movie.h, titles.c: make sure movie's palette is set before
1606 writing briefing text. Fixes bug #359
1608 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1611 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1612 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1615 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1618 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1619 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1620 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1623 * include/libmve.h: blah
1625 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1627 * main/render.c: 2nd attempt to fix solaris qsort bug
1629 2003-02-18 Bradley Bell <btb@icculus.org>
1631 * configure.ac, include/pstypes.h: put alignment detection in
1634 2003-02-17 Bradley Bell <btb@icculus.org>
1636 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1637 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1638 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1639 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1640 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1641 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1642 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1643 moved mve stuff to separate subdir
1645 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1646 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1647 mve code. Fixes (at least) bugs #41, #348, and #350.
1649 2003-02-14 Bradley Bell <btb@icculus.org>
1651 * main/Makefile.am: no more Makefile.mveplay. again
1653 * main/mveplay.c: typo
1655 2003-02-13 Bradley Bell <btb@icculus.org>
1657 * utilities/mvlextract.c: uint -> unsigned int
1659 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1660 standalone mveplayer, win32 support
1662 * main/movie.c: random bugfixes, win32 support
1664 * arch/sdl/Makefile.am: formatting
1666 * configure.ac: disable networking on mac/win for now
1668 * main/newmenu.c: comments
1670 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1672 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1673 redundant swap functions.
1675 2003-02-13 Bradley Bell <btb@icculus.org>
1677 * ChangeLog: update changelog
1679 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1681 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1682 polymodel alignment issues.
1684 2003-02-13 Bradley Bell <btb@icculus.org>
1686 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1687 fix various little bugs
1689 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1690 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1692 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1695 * README.utils: new file
1697 * main/: mve_main.c, mveplay.c: more movie fixes
1699 * README: updated README
1701 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1703 2003-02-12 Bradley Bell <btb@icculus.org>
1705 * utilities/mvlextract.c: bigendian mvl support
1707 * main/mveplay.c: formatting, stuff
1709 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1710 truecolor mve support, standalone mveplayer
1712 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1713 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1714 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1715 standalone mveplayer
1717 2003-01-22 Bradley Bell <btb@icculus.org>
1719 * include/: interp.h, interp.h: restore prototype for
1720 swap_polygon_model_data
1722 2003-01-21 Bradley Bell <btb@icculus.org>
1724 * main/piggy.c: use memcpy to avoid alignment problem
1726 * compilerdefs.txt: updated some defs, added sunos/sparc
1728 2003-01-15 Bradley Bell <btb@icculus.org>
1730 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1732 * main/gamemine.c: attempting to support d1 shareware
1734 * compilerdefs.txt: update defs
1736 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1738 * main/mveplay.c: fix several bugs, comments, formatting.
1740 2003-01-15 Bradley Bell <btb@icculus.org>
1742 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1743 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1744 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1745 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1748 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1749 formatting, comments
1751 2003-01-11 Bradley Bell <btb@icculus.org>
1753 * main/: mission.c, mission.h: attempt to support d1 for mac
1756 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1758 * main/object.h: foo
1760 2003-01-09 Bradley Bell <btb@icculus.org>
1762 * main/movie.c: use ifdef around gr_toggle_fullscreen
1764 2003-01-07 Bradley Bell <btb@icculus.org>
1766 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1767 main/mission.h: don't need .msn file for descent.hog anymore
1771 2003-01-06 Bradley Bell <btb@icculus.org>
1773 * main/mission.h, main/mission.c: comments
1775 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1778 2003-01-03 Bradley Bell <btb@icculus.org>
1780 * utilities/: txb2txt.c, txt2txb.c: remove old files
1782 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1784 * main/polyobj.c: attempt to make read_model_file
1787 * main/menu.c: move vertigo text
1789 2003-01-02 Bradley Bell <btb@icculus.org>
1791 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1792 main/polyobj.h: cleanup alignment changes
1794 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1795 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1796 main/object.h: fix alignment issues on sparc
1798 * cvshowto.txt: update cvs info
1802 * 2d/rle.c: make rle_swap handle RLE_BIG
1804 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1806 * main/render.c: workaround solaris qsort bug
1808 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1810 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1811 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1813 * arch/linux/Makefile.am: enabled linux joystick, kali
1815 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1816 arch/sdl/event.c: enabled linux joystick
1818 2002-12-31 Bradley Bell <btb@icculus.org>
1820 * main/gamemine.c: simplified warning msg
1822 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1824 * main/render.h: fix compiler warning
1826 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1828 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1830 2002-12-24 Bradley Bell <btb@icculus.org>
1832 * main/mission.c: fixes an infinite loop which was caused by d2x
1833 thinking d2demo was a descent 1 mission
1835 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1837 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1839 2002-12-24 Bradley Bell <btb@icculus.org>
1841 * main/render.c: comments
1843 2002-10-30 Bradley Bell <btb@icculus.org>
1845 * main/inferno.c: add help for -hogdir option
1847 * main/inferno.c: added -hogdir option
1849 2002-10-28 Bradley Bell <btb@icculus.org>
1851 * main/: inferno.c, menu.c: enabled Vertigo displays
1853 * include/3d.h: typo
1855 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1857 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1858 main/netmisc.c, main/network.c: simplify and eliminate redundant
1861 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1863 * maths/fixc.c: fix infinite loop in quad_sqrt.
1865 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1866 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1868 2002-10-12 Bradley Bell <btb@icculus.org>
1870 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1872 2002-10-11 Bradley Bell <btb@icculus.org>
1874 * main/hud.c: make hud_message work correctly
1876 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1879 * main/network.c: formatting, small fixes
1881 2002-10-10 Bradley Bell <btb@icculus.org>
1883 * main/netmisc.h: no swap_object for little-endian
1885 * main/: netmisc.h, network.c: use macros to simplify network
1888 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1891 * main/inferno.c: enable loading screen for mac shareware with
1894 * main/netmisc.c: whitespace
1896 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1899 * main/hud.c: whitespace
1901 * configure.ac: remove shareware build, add macdata build
1903 * main/songs.c: whitespace
1905 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1906 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1909 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1912 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1914 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1915 comments, formatting, etc.
1917 * iff/iff.c: fix bigendian iff loading.
1919 2002-10-03 Bradley Bell <btb@icculus.org>
1921 * utilities/txb2tex.c: typo
1923 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1924 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1927 * arch/sdl/mouse.c: whitespace
1929 2002-09-19 Bradley Bell <btb@icculus.org>
1931 * main/kconfig.c: fix a oops, add old logs
1933 * main/kconfig.c: support for >3 mouse buttons
1935 2002-09-18 Bradley Bell <btb@icculus.org>
1937 * include/gr.h: fix palette swap define
1939 2002-09-14 Bradley Bell <btb@icculus.org>
1941 * main/titles.c: load hires briefing screen if lores doesn't exist
1942 (i.e. vertigo) and MenuHires=0
1944 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1946 * main/: multi.h, network.h: pack some structures for ipx
1949 2002-09-14 Bradley Bell <btb@icculus.org>
1951 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1952 and load_endlevel_data() to expect newline-terminated strings, fix
1953 load_game_data to read null-terminated string for
1956 2002-09-07 Bradley Bell <btb@icculus.org>
1958 * main/newmenu.c: added error message
1960 * main/menu.h: enable -nohires with mac shareware
1962 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1964 * 2d/font.c: enable 0/255 palette swap for fonts
1966 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1969 * 2d/2dsline.c: fix ogl blooper
1971 2002-09-05 Bradley Bell <btb@icculus.org>
1973 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1976 * include/strutil.h: need string.h for strcasecmp
1978 * include/rle.h: okay, maybe it needs to be this way
1980 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1982 * 2d/scalec.c: more stuff from d2src
1984 * 2d/rle.c: more stuff from d2src, formatting
1986 * 2d/font.c: useless cruft
1988 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1990 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1993 2002-09-04 Bradley Bell <btb@icculus.org>
1995 * include/grdef.h: fix compiler warnings
1997 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1999 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2002 * main/game.c: we want the mac ibitblt for everything but dos and
2005 * main/texmerge.c: these routines are in tmerge.c
2007 * main/credits.c: enable credits for mac and oem data
2009 * main/bm.c: use either exit.ham or exit.pofs
2011 * include/ibitblt.h: enable some more code from d2src
2013 * include/gr.h: enable mac ubitblt_double
2015 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2017 * include/grdef.h: moved some inline asm from linear.h
2019 * 2d/ibitblt.c: brought in line with original d2 version
2021 * 2d/bitblt.c: reverted to original d2 version of this file, then
2022 added d1x enhancements
2024 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2026 * 2d/linear.h: moved these back to their original locations
2029 * main/mveplay.c: close some memory holes, speed up palette loading
2031 * main/movie.c: added fullscreen toggle while playing movies
2033 * main/inferno.c: comment out -superhires help text (always on)
2035 * include/timer.h: added approx_fsec_to_usec macro
2037 * arch/sdl/joy.c: fix compiler warning
2039 2002-09-01 Bradley Bell <btb@icculus.org>
2041 * main/network.c: oops
2043 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2045 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2046 timer_get_fixed_seconds
2050 2002-08-31 Bradley Bell <btb@icculus.org>
2052 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2055 * main/multi.h: network endian stuff
2057 * 2d/font.c, include/gr.h: fast file i/o for font headers
2059 * arch/win32/arch_ip.cpp: unused file
2061 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2062 bigendian networking fixes
2064 * main/menu.c: make net menu more accurate, also make superhires
2067 * include/pstypes.h: better to have __pack__ all the time, I think.
2068 needed for networking, e.g.
2070 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2073 * arch/win32/Makefile.am: unused file
2077 2002-08-30 Bradley Bell <btb@icculus.org>
2079 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2081 * main/: newmenu.h, titles.c: formatting
2083 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2084 main/multi.h: networking works, finally
2086 * TODO: added TODO file
2088 * arch/linux/arch_ip.cpp: unused fine
2090 * README: network sorta working
2092 * main/: Makefile.am, multi.c, network.c, network.h: more
2095 * main/menu.c: load builtin mission correctly
2097 * main/inferno.c: documentation
2099 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2102 * main/Makefile.mveplay: don't need no more
2104 2002-08-29 Bradley Bell <btb@icculus.org>
2106 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2107 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2108 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2111 * include/ipx_drv.h: more network fixing
2113 * arch/linux/include/ipx_drv.h: more network fixing
2115 * include/ipx.h: formatting
2117 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2119 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2120 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2121 main/inferno.c: fixed networking fuck-up?
2123 * Makefile.am: moved mingw info to README
2125 * README, mingw32.txt: moved mingw info to README
2127 2002-08-27 Bradley Bell <btb@icculus.org>
2129 * utilities/mvlextract.c: allow specifying file to extract
2131 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2134 * utilities/hogextract.c: allow specifying file to extract
2136 * main/mission.c: Have to get mission_num _after_ promoting...
2138 * main/: gameseq.c, titles.c: beginning d1 briefing support
2140 * descent.msn: beginning d1 briefing support
2142 * main/: titles.c, titles.h: d1-style mission briefings
2144 * main/piggy.h: whitespace
2146 * main/movie.c: beginning robot movie support, fall back on lo/hi
2147 res if hi/lo not available
2149 * main/mission.c: added Builtin_mission_num for builtin mission,
2150 D1Hogdir, d1-style mission briefings
2152 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2155 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2156 (for d1 missions that need d1 data)
2158 * 2d/ibitblt.c: whitespace
2160 2002-08-26 Bradley Bell <btb@icculus.org>
2162 * utilities/mvlcreate.c: oops
2164 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2167 * utilities/hogextract.c: added [v]iew option
2169 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2171 * main/titles.c: fix writable string, disable DumbAdjust thing
2173 * main/polyobj.h: whitespace
2175 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2178 * main/movie.c: read movies from AltHogDir, other fixes
2180 * main/: mission.c, mission.h: fix bug w/mission filename
2182 * main/gameseq.c: comments
2184 * main/digi.h: whitespace n stuff
2186 * include/mve_audio.h: added audio flag macros
2188 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2193 2002-08-23 Bradley Bell <btb@icculus.org>
2195 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2198 * Makefile.am: remove d2demo.mn2
2200 * cfile/cfile.c, include/cfile.h: add cfile_size function
2202 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2203 eliminate need for .mn2 files for oem and demo
2205 2002-08-22 Bradley Bell <btb@icculus.org>
2207 * main/bm.c: fix for vertigo
2209 * main/menu.h: make OEM menu pcx available
2211 * 2d/rle.c: merge with original d2 file
2213 * Makefile.am, configure.ac: let mission files get installed by
2216 2002-08-17 Bradley Bell <btb@icculus.org>
2218 * configure.ac: make FAST_FILE_IO the default on little-endian
2221 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2223 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2226 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2228 * main/: game.c, menu.c, mission.c: promote builtin missions.
2230 2002-08-15 Bradley Bell <btb@icculus.org>
2232 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2233 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2235 * utilities/.cvsignore: added cvsignore
2237 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2240 * main/piggy.c: mac data file loading
2242 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2243 transparency and swap 0/255 correctly for mac data files
2245 2002-08-13 Bradley Bell <btb@icculus.org>
2247 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2248 to utilities to avoid conflict with c++ std lib <utility>
2250 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2251 txt2txb.c: moved utility to utilities to avoid conflict with c++
2254 * Makefile.am, configure.ac: add utilities
2256 2002-08-09 Bradley Bell <btb@icculus.org>
2258 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2261 2002-08-08 Bradley Bell <btb@icculus.org>
2263 * main/inferno.c: comments
2265 * main/: newmenu.c, songs.c: mac demo datafile support
2267 * installation.txt: update
2269 * main/gamesave.c: use lowercase for consistency
2271 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2272 models for other than d2demo
2274 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2276 * main/gamemine.c: formatting, better d1 texture conversion
2278 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2279 main/mission.h: recognize .msn mission files.
2281 2002-08-07 Bradley Bell <btb@icculus.org>
2283 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2284 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2285 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2286 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2287 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2288 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2291 2002-08-06 Bradley Bell <btb@icculus.org>
2293 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2295 * main/Makefile.am: formatting
2297 * 2d/font.c: make gr_remap_font just reload the whole thing
2299 * configure.ac: formatting
2301 * Makefile.am: added d2demo.mn2
2303 * d2demo.mn2: mission file for shareware
2305 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2306 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2308 * main/sounds.h: shareware stuff, whitespace
2310 * main/: polyobj.c, polyobj.h: more fast i/o macros
2312 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2315 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2316 endlevel stuff to non-shareware, allow movies/endlevel for
2319 * main/cntrlcen.c: typo
2321 * main/bm.h: use global Piggy_hamfile_version
2323 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2324 macros, use global Piggy_hamfile_version
2326 * main/Makefile.am: terrain and movie stuff always used now
2328 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2331 * main/: gamemine.c, gamesave.c: load DMB levels
2333 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2334 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2336 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2338 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2340 2002-08-04 Bradley Bell <btb@icculus.org>
2342 * main/inferno.c: shareware stuff, formatting
2344 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2346 * arch/sdl/gr.c: don't need to set mode in gr_init
2348 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2350 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2353 * Makefile.am, descent.mn2: added mission file for descent 1
2355 2002-08-02 Bradley Bell <btb@icculus.org>
2357 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2358 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2359 main/piggy.h, misc/error.c: junk
2361 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2362 render.h, scores.c, scores.h, terrain.c: shareware stuff
2364 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2365 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2366 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2367 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2368 main/weapon.c, main/weapon.h: fast i/o macros
2370 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2372 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2373 main/gamemine.h, main/gamesave.c: load d1 levels
2375 2002-07-30 Bradley Bell <btb@icculus.org>
2377 * configure.ac: oops
2379 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2382 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2383 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2384 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2385 main/piggy.c, main/titles.c: support shareware datafiles!
2387 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2388 piggy.c: SHAREWARE fixes
2390 2002-07-29 Bradley Bell <btb@icculus.org>
2392 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2393 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2394 misc/fileutil.c: Portability - OS X support
2396 2002-07-27 Bradley Bell <btb@icculus.org>
2398 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2399 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2400 segment.h: portability
2402 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2403 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2404 main/wall.h: portabilization
2406 * 2d/font.c, include/gr.h: portability
2408 2002-07-26 Bradley Bell <btb@icculus.org>
2410 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2412 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2414 * main/player.c: foo
2416 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2418 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2419 misc/fileutil.h: portable file i/o utils
2421 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2422 writable string anymore... / formatting
2424 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2425 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2426 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2427 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2428 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2429 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2430 portable-izing file loading routines
2432 2002-07-24 Bradley Bell <btb@icculus.org>
2434 * main/mveplay.c: correctly play files with 16bit uncompressed
2435 audio, mem checking, etc
2437 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2440 2002-07-23 Bradley Bell <btb@icculus.org>
2442 * misc/Makefile.am: unused file
2444 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2445 main/sounds.h: remove experimental nmovie stuff
2447 * main/movie.c: add some debugging output
2449 2002-07-22 Bradley Bell <btb@icculus.org>
2451 * main/: console.c, state.c: simplified header
2453 * main/movie.c: enable mveplay audio
2455 * main/old/movie.c: moved to main/
2457 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2458 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2459 main/mvelib.c, main/mveplay.c: initial movie support
2461 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2462 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2463 include/ogl_init.h, include/pstypes.h, main/console.c,
2464 main/state.c, mem/mem.c: OS X stuff
2466 * configure.ac: OS X and movie stuff
2468 2002-07-19 Bradley Bell <btb@icculus.org>
2470 * compilerdefs.txt: OSX defs
2472 2002-07-18 Bradley Bell <btb@icculus.org>
2474 * main/inferno.c: use simpler rcs tags
2476 * autogen.sh: keep Changelog in cvs (and use --accum)
2478 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2479 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2480 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2481 main/songs.c: changed cdrom->rbaudio
2483 * include/rbaudio.h: moved to /include
2485 2002-07-17 Bradley Bell <btb@icculus.org>
2487 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2488 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2489 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2490 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2491 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2492 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2493 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2494 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2495 3d/setup.c: use simpler rcs tags
2500 2002-07-17 Bradley Bell <btb@icculus.org>
2502 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2504 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2506 * debian/rules: don't need readme's
2508 * debian/rules: move d1x license to COPYING, license clarifications
2510 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2511 license to COPYING, license clarifications
2513 * debian/rules: fix debian docs
2515 * debian/rules: fix debian manpages
2517 * debian/d2x-sdl.menu: fix debian menu
2519 * debian/rules: link to undocumented man page for debs
2521 * Makefile.am, configure.ac, debian/control, debian/copyright,
2522 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2523 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2524 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2527 2002-07-16 Bradley Bell <btb@icculus.org>
2529 * debian/: rules, changelog.in: deb stuff
2531 * configure.ac: cleaner nasm detection
2533 * debian/: changelog.in, control, rules: deb stuff
2535 * README, installation.txt: typos, stuff
2537 * configure.ac: better #defines
2539 * configure.ac: whitespace
2541 * configure.ac: better documentation
2543 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2544 SDL_JOYSTICK not needed
2546 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2548 * configure.ac: need higher SDL for joystick
2550 * debian/: control, rules: deb stuff
2552 * arch/sdl/joy.c: old junk
2554 * Makefile.am, configure.ac: automake updates
2556 * main/: inferno.c, text.c: don't use althogdir on non-unix
2558 * configure.ac: more autoconf updates
2560 * misc/strutil.c: better strrev
2562 * main/inferno.c: need limits.h on mingw also
2564 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2567 2002-04-19 Bradley Bell <btb@icculus.org>
2569 * main/network.c: let hoard.ham be a cfile
2571 * main/text.c: better error message when hog not found
2575 2002-03-23 Bradley Bell <btb@icculus.org>
2577 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2578 arch/sdl/Makefile.am: Use SDL joystick automatically
2580 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2582 2002-03-05 Bradley Bell <btb@icculus.org>
2584 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2587 2002-02-23 Bradley Bell <btb@icculus.org>
2589 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2591 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2592 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2593 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2594 main/editor/Makefile.am: moved includes to include
2596 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2598 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2599 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2600 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2603 * main/game.c: disabled cockpit for OGL, formatting
2605 * 2d/ibitblt.c: formatting
2607 2002-02-16 Bradley Bell <btb@icculus.org>
2609 * include/oldsdl.h: check for older macros
2611 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2612 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2613 allow older sdl versions
2615 2002-02-15 Bradley Bell <btb@icculus.org>
2617 * main/: automap.c, automap.h, inferno.c: automap resolution now
2620 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2622 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2623 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2624 win32/include/key_arch.h: never mind - that would be pointless
2626 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2627 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2628 win32/include/key_arch.h: copied files from d1x
2630 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2631 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2633 * main/multipow.c: need conf.h
2635 * arch/win32/Makefile.am: new file
2637 * include/pstypes.h: added u_int16_t (needed in base_ip)
2639 * arch/win32/arch_ip.cpp: copied from d1x
2641 2002-02-14 Bradley Bell <btb@icculus.org>
2643 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2645 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2646 main/netlist.c: Added hotkeys to toggle fullscreen mode
2648 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2649 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2651 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2652 reorder.h: Lotsa networking stuff from d1x
2654 2002-02-13 Bradley Bell <btb@icculus.org>
2656 * include/gr.h, main/game.c: Fullscreen toggle stuff
2658 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2661 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2662 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2665 2002-02-11 Bradley Bell <btb@icculus.org>
2667 * main/bm.c: use portable loader if bigendian
2669 * include/pstypes.h: don't define bool for c++
2671 * include/cfile.h: extern AltHogDir stuff
2673 * include/byteswap.h: use WORDS_BIGENDIAN
2675 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2677 * main/vers_id.h: added D2X_IVER
2679 * misc/args.c: don't use d1x.ini
2681 * Makefile.am: rpm stuff
2683 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2686 2002-02-09 Bradley Bell <btb@icculus.org>
2688 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2690 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2692 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2695 2002-02-06 Bradley Bell <btb@icculus.org>
2697 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2698 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2699 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2701 * debian/: changelog.in, control, copyright, d2x-gl.files,
2702 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2706 2002-02-02 Bradley Bell <btb@icculus.org>
2708 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2710 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2711 Enabled RELEASE option
2713 2002-01-31 Bradley Bell <btb@icculus.org>
2715 * Makefile.am, configure.ac: specify prerequisite versions of
2716 autoconf and automake
2718 2002-01-29 Bradley Bell <btb@icculus.org>
2720 * main/mission.c: RCS header added
2722 * main/inferno.c: update copyright date
2724 * main/mission.c: allow missions to be in AltHogDir
2726 * configure.ac: Display results of configure
2728 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2731 2002-01-28 Bradley Bell <btb@icculus.org>
2733 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2734 Data files now go in DATADIR/games/d2x, user files now go in
2737 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2739 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2740 files now go in ~/.d2x
2742 2002-01-24 Bradley Bell <btb@icculus.org>
2744 * configure.ac: fix nasm not found error message
2746 2002-01-18 Bradley Bell <btb@icculus.org>
2748 * configure.in: getting rid of old configure.in
2750 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2751 main/movie.c: Movie playing kludgey stuff
2753 * misc/args.c: formatting
2755 * main/inferno.c: allow -h for help
2757 * include/error.h: don't die on int3, unless -debug given
2759 * mingw32.txt: more stuff
2761 2001-12-29 Bradley Bell <btb@icculus.org>
2763 * Makefile.am: Got rid of thinking.txt
2765 * main/inferno.c: document -nomovies option
2767 2001-12-28 Bradley Bell <btb@icculus.org>
2769 * main/titles.c: formatting, put some code into place for rendering
2770 of robots during briefings
2772 2001-12-27 Bradley Bell <btb@icculus.org>
2776 2001-12-23 Craig Hadady <chadady@iglou.com>
2778 * 2d/rle.c: fixed bug in dummy array.
2780 2001-12-03 Bradley Bell <btb@icculus.org>
2782 * arch/sdl/init.c: fix formatting
2784 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2785 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2786 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2787 and sdl joystick stuff
2789 2001-11-30 Bradley Bell <btb@icculus.org>
2791 * thinking.txt: not needed
2793 2001-11-27 Bradley Bell <btb@icculus.org>
2795 * cygconf, mingw32.txt: use sdl from source on cygwin
2797 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2798 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2799 SDL_CFLAGS to CFLAGS
2801 2001-11-27 Bradley Bell <btb@icculus.org>
2805 2001-11-14 Bradley Bell <btb@icculus.org>
2807 * texmap/scanline.c: use optimization flags as texmap default
2809 * NEWS: mouse wheel, etc
2811 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2812 wheel to emulate 3rd axis
2814 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2816 * include/error.h: kludge to ungrab mouse when we hit an int3
2818 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2819 __ENV_MSDOS__ to __MSDOS__
2821 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2824 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2827 * arch/sdl/digi.c: implemented digi_set_volume
2829 * include/grdef.h, main/config.c, misc/d_io.c: change
2830 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2832 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2833 main/piggy.c: use MAKE_SIG
2835 * installation.txt: update
2837 * configure.ac: new file
2839 * arch/sdl/joydefs.c: #include pstypes.h
2841 * arch/sdl/init.c: SDL joystick stuff
2843 * acconfig.h: adjust MINGW defines
2845 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2846 controls menu now works
2848 2001-11-13 Bradley Bell <btb@icculus.org>
2850 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2853 * Makefile.am: New file
2855 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2858 * compilerdefs.txt: New file
2860 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2862 2001-11-12 Bradley Bell <btb@icculus.org>
2864 * main/playsave.c: load player files regardless of byte order of
2867 2001-11-11 Bradley Bell <btb@icculus.org>
2869 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2872 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2874 * NEWS: GL savegame thumbnails
2876 * acconfig.h, configure.in: make option for NMOVIES, default to off
2878 2001-11-09 Bradley Bell <btb@icculus.org>
2880 * main/state.c: Enabled savegame thumbnails under OpenGL
2882 * unused/pa_null/pa_enabl.h: remove duplicate header
2884 * misc/args.c: use d2x.ini for option file
2886 * mem/mem.c: Move mem_realloc inside the ifdef
2888 * main/menu.c: fix 640x400 menu text
2890 * main/inferno.c: added documentation
2892 * main/endlevel.c: fix warnings
2894 * arch/ogl/gr.c: Get rid of gl spew
2896 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2898 * acconfig.h: Define __SDL__ for mingw
2900 2001-11-08 Bradley Bell <btb@icculus.org>
2902 * 2d/font.c: free OGL font data when rereading
2904 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2905 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2906 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2907 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2908 main/weapon.h: Enabled shareware build, endlevel flythrough
2911 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2912 of use for shareware build
2914 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2917 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2919 2001-11-05 Bradley Bell <btb@icculus.org>
2921 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2924 * include/3d.h: Add comment
2926 2001-11-04 Bradley Bell <btb@icculus.org>
2928 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2931 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2934 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2936 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2937 main/hudmsg.h: Enable d1x-style hud_message
2939 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2941 * 2d/font.c: re-init ogl fonts after remapping colors.
2943 2001-11-02 Bradley Bell <btb@icculus.org>
2945 * misc/Makefile.am: remove byteswap.h (duplicate header)
2947 * 2d/font.c: fixed gr_remap_font, minor stuff
2949 * configure.in: take out -O2 if doing debug build
2951 * main/bm.c: formatting
2953 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2955 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2956 macros, get rid of functions
2958 2001-11-01 Bradley Bell <btb@icculus.org>
2960 * misc/byteswap.h: removed duplicate header
2962 2001-10-31 Bradley Bell <btb@icculus.org>
2964 * NEWS, main/automap.c: automap works in opengl
2966 * NEWS, configure.in: Added news
2968 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2970 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2972 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2973 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2974 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2976 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2978 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2980 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2981 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2983 2001-10-27 Bradley Bell <btb@icculus.org>
2985 * main/inferno.c: added some documentation
2987 2001-10-25 Bradley Bell <btb@icculus.org>
2989 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2992 * Makefile.am, configure.in, arch/Makefile.am,
2993 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2994 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2995 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2996 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2997 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2998 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2999 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3000 it's ugly, but It'll be easier to sync with d1x.
3002 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3003 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3004 main/editor/Makefile.am: attempt at support for editor, makefile
3007 * misc/d_delay.c: formatting fix
3009 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3010 tmappent.S, tmapppro.S: adding support for runtime selection of
3013 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3014 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3015 including multi.h and network.h, fix backslashes, fix compiler
3018 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3019 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3020 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3021 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3022 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3023 including multi.h and network.h, fix backslashes
3025 * include/pstypes.h: added typedef for u_int64_t on mingw
3027 * include/3d.h: added prototype for g3_uninit_polygon_model
3029 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3031 2001-10-24 Bradley Bell <btb@icculus.org>
3033 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3034 arch subdirs, as in d1x.
3036 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3037 earlier style until i understand automake 1.5 better. remove input
3040 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3041 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3042 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3043 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3044 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3045 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3046 Moved input stuff to arch subdirs, as in d1x.
3048 * NEWS, configure.in: blah blah
3050 2001-10-23 Bradley Bell <btb@icculus.org>
3052 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3054 * texmap/tmapppro.S: no need for #include <conf.h> here
3056 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3059 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3060 file. RCS header added
3062 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3063 #ifdef'ing out the whole file. RCS header added
3065 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3066 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3067 fixes. Now works with automake 1.5 and autoconf 2.52.
3068 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3069 mingw (-grabmouse now works on win32).
3071 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3072 These don't belong in cvs
3076 2001-10-20 Bradley Bell <btb@icculus.org>
3078 * 2d/font.c: Don't free unused variables...
3080 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3083 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3084 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3085 main/Makefile.am: make dist more sensible
3087 * Makefile.am: Kludge for linking on mingw
3089 2001-10-19 Bradley Bell <btb@icculus.org>
3091 * Makefile.am, configure.in, arch/win32/Makefile.am,
3092 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3094 * include/ipx_drv.h: Check for __MINGW32__
3096 * include/i86.h: Imported from d1x
3098 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3100 * arch/dos/modex.asm: Fixed %include
3102 * main/console.c: RCS headers added
3104 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3107 * Makefile.am, main/Makefile.am: Moved final link to top-level
3108 directory instead of main/
3110 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3111 __ENV_LINUX__ to __linux__
3113 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3114 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3115 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3116 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3117 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3118 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3119 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3120 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3121 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3122 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3125 * configure.in: add --enable-xploader, support arch/linux subdir,
3128 * main/inferno.c: conditionalize conf.h
3130 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3132 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3133 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3134 misc/fileutil.h: Partial application of linux/alpha patch.
3136 2001-10-19 Bradley Bell <btb@icculus.org>
3138 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3139 networking in line with d1x, moved some arch/linux_* stuff to
3142 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3143 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3144 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3145 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3148 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3149 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3150 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3151 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3152 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3153 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3154 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3155 linux/include/ukali.h: Brought linux networking in line with d1x,
3156 moved some arch/linux_* stuff to arch/linux/*
3158 * include/ipx_drv.h: Imported from d1x
3160 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3162 * main/ipx_drv.c: Imported from d1x
3164 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3165 main/network.h, main/Makefile.am: Trying to get network working on
3168 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3169 main/Makefile.am: build fixes
3171 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3172 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3173 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3174 starting to get net working.
3176 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3177 conditionalized min,max macros
3179 2001-10-18 Bradley Bell <btb@icculus.org>
3181 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3182 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3183 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3184 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3187 * 2d/2dsline.c: RCS headers added/changed
3189 * configure.in: fix NASMFLAGS bug
3191 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3194 2001-10-17 Bradley Bell <btb@icculus.org>
3196 * NEWS: Fixed the invulnerable robots bug!
3198 * main/collide.c: Fixed the invulnerable robots bug!
3200 2001-10-14 Bradley Bell <btb@icculus.org>
3202 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3205 2001-10-13 Bradley Bell <btb@icculus.org>
3207 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3208 arch/Makefile.am, arch/dos/Makefile.am,
3209 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3210 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3211 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3212 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3213 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3214 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3215 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3216 arch/win32/include/Makefile.am, iff/Makefile.am,
3217 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3218 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3219 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3220 unused/bios/Makefile.am, unused/lib/Makefile.am,
3221 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3222 unused/ui/Makefile.am, unused/vga/Makefile.am,
3223 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3224 automake stuff from "inert" subdirs. And there was much rejoicing.
3226 * Makefile.am, NEWS, configure.in: Stuff
3228 * ChangeLog: removing auto-generated file
3230 * cygconf: Added instructions for mingw32 build
3232 * Makefile.am: renamed INSTALL to installation.txt
3234 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3236 * mingw32.txt: Added instructions for mingw32 build
3238 * configure.in: Enable assembly under mingw32
3240 2001-10-12 Bradley Bell <btb@icculus.org>
3242 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3244 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3245 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3246 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3247 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3248 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3249 to __DJGPP__, since it's built-in.
3251 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3253 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3254 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3258 2001-10-12 Bradley Bell <btb@icculus.org>
3260 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3262 * Makefile.am: make sure cygconf gets archived
3264 * configure.in: Increment version number in preparation for release
3266 * configure.in: Fix detection of opengl
3268 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3269 cygconf, arch/Makefile.am, arch/include/joy.h,
3270 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3271 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3272 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3273 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3274 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3275 Vastly improved compilability.
3277 2001-10-11 Bradley Bell <btb@icculus.org>
3279 * Makefile.am: Added macros/sdl.m4
3281 * autogen.sh: Added macros/sdl.m4
3283 2001-10-09 Bradley Bell <btb@icculus.org>
3285 * main/vers_id.h: Added DESCENT_VERSION constant
3287 * main/inferno.c: Added command-line help.
3289 * include/ogl_init.h: opengl improvments (following d1x changes)
3291 2001-10-07 Bradley Bell <btb@icculus.org>
3293 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3294 arch/ogl/Makefile.am: Remove duplicate headers.
3296 2001-08-02 Thimo Neubauer <thimo@debian.org>
3298 * mem/mem.c: totally crippled the memory manager because it does
3299 not make sense for non-DOS-systems and it would have been too
3300 complicated to get it 64bit clean
3302 2001-06-19 Bradley Bell <btb@icculus.org>
3304 * cvshowto.txt: updated anonymous password
3306 2001-02-08 Bradley Bell <btb@icculus.org>
3308 * COPYING, license.txt: Added d1x license
3310 2001-02-01 Bradley Bell <btb@icculus.org>
3312 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3314 2001-01-31 Bradley Bell <btb@icculus.org>
3316 * configure.in, arch/include/mouse.h, include/pstypes.h,
3317 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3319 * main/polyobj.c: fix typo
3321 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3322 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3323 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3324 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3325 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3326 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3327 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3328 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3329 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3330 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3331 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3332 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3333 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3334 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3335 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3336 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3337 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3338 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3339 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3340 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3341 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3342 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3343 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3344 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3345 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3346 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3349 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3350 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3351 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3352 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3355 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3358 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3359 cross-compiling, and cygwin fixes
3361 2001-01-30 Bradley Bell <btb@icculus.org>
3363 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3364 include/pstypes.h, include/strutil.h, main/Makefile.am,
3365 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3366 needs --without-assembler and --without-network to compile
3368 2001-01-29 Bradley Bell <btb@icculus.org>
3370 * configure.in, main/Makefile.am: Fixes to build system
3372 * main/kconfig.c: fix for non-linux joysticks
3374 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3375 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3376 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3377 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3378 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3379 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3380 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3381 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3382 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3383 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3385 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3386 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3387 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3388 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3389 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3390 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3393 * arch/dos/include/joy.h, arch/dos/include/key.h,
3394 arch/dos/include/mouse.h: Unified input headers.
3396 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3398 2001-01-28 Bradley Bell <btb@icculus.org>
3400 * conf.h.in, configure.in, arch/Makefile.am,
3401 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3402 arch/include/key.h, main/Makefile.am: More header unification...
3404 * main/newdemo.c: Added <ctype.h>
3406 * arch/include/event.h, arch/include/joy.h: unified input headers.
3408 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3409 OpenGL now uses SDL-GL instead of gii
3411 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3413 2001-01-25 Bradley Bell <btb@icculus.org>
3415 * autogen.sh: use "set -e" so execution stops if something goes
3418 2001-01-24 Bradley Bell <btb@icculus.org>
3422 * Makefile.am: Add ChangeLog to dist
3426 2001-01-24 Bradley Bell <btb@icculus.org>
3428 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3430 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3431 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3434 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3435 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3436 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3437 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3438 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3439 arch/Makefile.am, arch/dos/Makefile.am,
3440 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3441 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3442 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3443 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3444 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3445 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3446 unused/Makefile.am, unused/bios/Makefile.am,
3447 unused/lib/Makefile.am, unused/novga/Makefile.am,
3448 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3449 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3450 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3451 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3452 make dist, VPATH builds, ...
3454 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3455 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3456 arch/dos/Makefile.in, arch/linux/Makefile.in,
3457 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3458 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3459 misc/Makefile.in, texmap/Makefile.in: cruft removal
3461 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3464 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3466 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3468 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3471 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3472 added -grabmouse option
3474 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3475 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3476 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3477 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3478 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3479 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3480 main/songs.c, misc/args.c: changed args_find to FindArg
3482 2001-01-22 Bradley Bell <btb@icculus.org>
3484 * configure, main/Makefile.am, main/Makefile.in: configuration
3487 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3488 fix compiler warnings w/opengl
3490 * include/console.h: ggi support
3492 * arch/linux_init.c: svgalib support
3494 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3495 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3496 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3497 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3498 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3499 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3502 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3504 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3505 main/render.c: fix warnings and enable NDEBUG *
3506 arch/svgalib_init.c: svgalib support
3508 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3510 * main/kconfig.c: joystick support
3512 2001-01-21 Bradley Bell <btb@icculus.org>
3514 * cvshowto.txt: new file, taken from d1x webpage
3516 * AUTHORS, README: Taking over as maintainer of d2x
3518 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3520 2001-01-20 Bradley Bell <btb@icculus.org>
3522 * configure, configure.in: Turned -Werror back off by default
3524 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3525 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3526 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3527 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3528 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3529 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3530 main/laser.c, main/multi.c, main/network.c, main/network.h,
3531 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3532 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3533 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3534 warnings, for non-OpenGL on linux, anyway...
3536 2001-01-19 Bradley Bell <btb@icculus.org>
3538 * copying: remove duplicate file
3540 * Import of d2x-0.0.9-pre1
3542 * Import of d2x-0.0.8