1 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/ogl/gr.c: make write_bmp use PhysicsFS
5 * include/args.h, misc/args.c: new AppendArgs function. This
6 separates the copying of the arguments passed to main() from the
7 reading of the arguments file
9 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
10 the flexible cfgets, Fix compiling issues in MPW.
12 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
13 reading into an int, so it's removed completely. PHYSFSX_getc was
14 removed, because it's only use in misc/strio.c was removed. Put
15 in PHYSFSX_getRealPath, which recognises platform-specific
16 separators and doesn't use snprintf (MPW doesn't have it). MPW
19 * main/inferno.c: Remove use of open_movie_file. Read the
20 arguments file from the base directory, if there is one. Set up
21 D2X's write directory, including replacing any tilde at the start
22 of the path (if there is one) with the string returned by
23 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
24 default is still ~/.d2x. Check if the write directory has to be
25 created. Read the arguments file in this write directory if there
26 is one. If there's still no write directory, set it to the base
27 directory. Won't set it to the current directory if this fails,
28 because of the issue of which character to use for which platform.
30 * main/playsave.c: Use PHYSFS_readSLE32 instead of
31 PHYSFS_readULE32 due to compiling issues in MPW. Use
32 cfile_read_short instead of PHYSFS_readULE16 because of both
33 compiling and endian issues. cfile_read_byte instead of
34 PHYSFSX_readU8. Write a dummy structure instead of seeking when
37 * D2X.make: Don't compile cfile.c on Mac OS 9.
39 2004-12-01 Bradley Bell <btb@icculus.org>
41 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
42 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
45 * main/newmenu.c: fix player file deletion
47 * include/physfsx.h: fix statfs includes for OS X
49 * main/inferno.c, main/network.c: misc physfs conversions
51 * arch/linux/Makefile.am, arch/linux/findfile.c,
52 arch/win32/Makefile.am, arch/win32/findfile.c,
53 include/findfile.h, main/kludge.c, main/mission.c,
54 main/newmenu.c, main/piggy.c: get rid of findfile stuff
56 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
59 * main/state.c: improve savegame load/save
61 * main/movie.c: make -nomovies friendlier
63 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
65 * include/d_io.h, include/physfsx.h, main/inferno.c,
66 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
69 * main/scores.c: use physfs for scores file
71 * main/playsave.c: improve player loading
73 * main/movie.c: improve movie loading
75 * main/mission.c: improve mission loading
77 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
78 main/state.c: use physfs for savegames
80 * README: minor update
82 * main/newdemo.c: use physfs for demos
84 * include/physfsx.h: added PHYSFSX_rename function
86 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
87 physfs/rwops, add libmve callbacks
89 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
90 added physfsrwops stuff
92 * include/cfile.h: added cfile_close wrapper
94 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
97 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
100 * main/config.c: use physfs to read config file
102 * include/physfsx.h: added gets and puts functions
104 * include/cfile.h: correct seek return value
106 * main/config.c, main/playsave.c: use physfs to write
109 * include/physfsx.h: added my physfs extensions
111 * main/inferno.c: physfs initialization stuff
113 * configure.ac: add check for physfs lib
115 * include/cfile.h: made cfile into a wrapper for physfs
117 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
118 disabled althogdir stuff (shouldn't be needed w/physfs)
120 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
121 configure.ac: drop cfile stuff
123 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * D2X.make: Don't use D2XFolder, because the userdir can now be
126 specified in Mac OS 9. Putting it in the source code folder is
127 more convenient. Turn debugging on. Don't compile old files,
128 compile new ones. Add the PhysicsFS library.
130 * iff/iff.c: Get rid of MIN redefinition.
132 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
133 MPW doesn't like switches of long longs
135 2004-11-30 Bradley Bell <btb@icculus.org>
137 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
138 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
139 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
140 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
141 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
142 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
143 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
145 2004-11-28 Bradley Bell <btb@icculus.org>
147 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
149 * arch/sdl/digi.c: use d2src system for persistent sounds
151 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
154 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
155 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
156 ripped object stuff out of digi.c, now using digiobj.c. get rid of
157 a bunch of kludges, sound should be more true to original game now
159 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
162 2004-11-27 Bradley Bell <btb@icculus.org>
164 * main/text.c, main/text.h, main/titles.c: added function to
165 properly decode multi-line strings
167 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
168 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
171 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
173 * main/inferno.c: enable logo screens for shareware/oem
175 2004-11-26 Bradley Bell <btb@icculus.org>
177 * main/mission.c, main/titles.c: fix d1 briefing glitches
179 * main/game.c: free up cpu by not calling timer_delay so many
180 times (fixes Bug 2034)
182 * main/gameseq.c: enable briefing screens for mac shareware
184 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
185 doesn't care if it draws offscreen, I guess)
187 * main/credits.c: reduce flickering in credits w/opengl
189 2004-11-25 Bradley Bell <btb@icculus.org>
191 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
192 garbage on windows for some reason.
194 * 2d/font.c: fixed opengl menu font bug, caused by doing
195 arithmetic on signed chars.
197 2004-11-23 Bradley Bell <btb@icculus.org>
199 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
201 2004-11-22 Bradley Bell <btb@icculus.org>
203 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
204 arch/linux/joystick.c, arch/linux/include/joystick.h,
205 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
206 arch use global variable joy_num_axes
208 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
210 * main/gamemine.c, main/piggy.c: compile again on older C compilers
212 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
214 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
215 Vertigo) missions, load add-on ham file at every load, not only the 1st
217 * main/bm.ch: fix bug where loading a hxm would affect other levels too
219 * main/fireball.c: don't Int3() every time explosions don't look best
221 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
223 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
225 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
229 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
231 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
233 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
234 shareware version of descent.hog. This is not yet bug-free
236 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
238 * main/network.c: fix crash introduced with previous change
240 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
242 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
243 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
244 make mission structre memory allocated
246 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
248 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
249 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
250 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
251 delete file compbit.h, move functionality to text.c, modify all
252 previous users of compbit.h to use existing function in text.h
254 * main/inferno.c: remove warning created by the fix for the cfgets
257 * main/bmread.c: add comment
259 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * cfile/cfile.c: declare variable on top of block
263 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
264 main/multi.h, main/network.c: move mission list handling functionality
265 to mission.c, remove unnecessary load_mission calls in menu.c
267 * main/game.c: remove unnecessary build_mission_list call
269 * main/mission.c, main/mission.h: correct comments about anarchy-only
271 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
272 remove explicit uses of mission list
274 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
276 * libmve/mveplay.c: make it compile on Cygwin
278 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * main/config.c: fix bug uncovered by having fgets cut off ending \n
282 * main/text.c: fix crash on Mac OS X, probably fix bug 738
284 * include/mono.h: add mprintf support for carbon (Mac OS 9)
286 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
288 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
289 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
290 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
291 information about the current mission, for easier code refactorisation.
293 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
295 * main/gamemine.c, main/piggy.c: fix bug 1675:
296 use better d2 textures if d1 hog is present but not loadable
298 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
300 * cfile/cfile.c: simplify, reduce number of global vars
302 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
304 * main/gameseg.c: fix bugfix of 2004-05-15
306 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
308 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
310 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
311 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
312 cfgets now always copies the terminating character to the dest buffer.
313 This fixes a bug that occured when reading cmd line args from d2x.ini
315 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
317 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
318 move more old change logs into ChangeLog-old
320 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
321 and Martin Schaffner <maschaffner@gmx.ch>
323 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
324 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
325 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
326 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
327 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
328 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
329 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
330 arch/include/joy.h, arch/win32/include/key.h
331 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
332 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
333 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
334 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
335 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
336 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
337 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
338 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
339 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
340 main/config.c, main/config.h, main/controls.c, main/controls.h
341 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
342 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
343 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
344 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
345 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
346 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
347 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
348 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
349 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
350 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
351 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
352 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
353 main/mission.c, main/mission.h, main/modem.h, main/morph.c
354 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
355 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
356 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
357 main/paging.c, main/paging.h, main/physics.c, main/physics.h
358 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
359 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
360 main/powerup.h, main/render.c, main/render.h, main/robot.c
361 main/robot.h, main/scores.c, main/scores.h, main/screens.h
362 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
363 main/songs.c, main/songs.h, main/sounds.h, main/state.c
364 main/state.h, main/switch.c, main/switch.h, main/terrain.c
365 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
366 main/text.h, main/textures.h, main/titles.c, main/titles.h
367 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
368 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
369 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
370 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
371 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
372 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
374 move old per-file change logs into new file ChangeLog-old
376 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
378 * arch/ogl/ogl.c: enable -gl_mipmap switch
380 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
382 * arch/carbon/descent.r: swap min and max size to correct places
384 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
386 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
388 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
390 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
392 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
395 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
397 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
398 link) on MPW on Mac OS 9 (carbon)
400 * include/mono.h: disable mprintf on carbon to avoid significant bloat
402 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
404 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
406 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
408 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
410 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
412 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
414 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
415 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
416 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
417 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
418 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
420 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
421 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
422 new files for supporting compilation with MPW for carbon (Mac OS 9)
424 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
426 * main/playsave.c: do not seek while writing, carbon does not like it
428 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
430 * cfile/cfile.c: use portable ffilelength in cfile_size
432 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
433 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
434 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
435 unsigned and signed char, MPW does not like these
437 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
439 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
442 2004-06-01 Bradley Bell <btb@icculus.org>
444 * libmve/mve_main.c: cast malloc function pointer
446 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
447 target to XCode project
449 2004-05-31 Bradley Bell <btb@icculus.org>
451 * include/pstypes.h: fix accidental solaris breakage
453 * main/object.c: fix crash caused by death-cam code
455 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
456 XCode project simplifications, network enabled
458 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
459 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
461 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
464 * English.lproj/InfoPlist.strings, d2x-Info.plist,
465 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
466 d2x.xcode/project.pbxproj: added XCode project files
468 2004-05-22 Bradley Bell <btb@icculus.org>
470 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
473 * rpm/d2x.spec.in: Changed descriptions
475 2004-05-22 Matthew Mueller <donut@dakotacom.net>
477 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
480 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
482 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
483 the win32 code (d1x r1.8, key_arch.c r1.2)
485 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
486 use 32bpp screen mode by default, add option to use 16bpp (d1x
489 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
490 replacement texture paletted->rgb conversion alpha problem (d1x
493 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
494 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
495 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
498 * arch/ogl/gr.c, include/loadgl.h: fix win32
499 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
501 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
502 include/ogl_init.h, main/render.c: opengl hardware
503 super-transparency support using GL_NV_register_combiners (d1x
504 r1.38, r1.41, r1.6, r1.26, r1.7)
506 2004-05-22 Bradley Bell <btb@icculus.org>
508 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
511 2004-05-22 Matthew Mueller <donut@dakotacom.net>
513 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
514 include/ogl_init.h: use GL_RGB for non-transparent textures, and
515 fix fonts not having transparent flag set (wouldn't get paletted)
516 (d1x r1.15, r1.37, r1.40, r1.25)
518 * arch/ogl/ogl.c: don't try to use paletted textures with
519 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
521 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
522 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
525 * 2d/font.c: memset ogl font bitmap data since the copy function
526 leaves some (unused) parts uninitialized, which aggravates
529 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
530 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
533 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
534 screenshots if the entire thing wasn't written in one call to
537 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
538 info not being updated on win32 (d1x r1.11)
540 * arch/win32/digi.c: remove some redundancy by not needing to do
541 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
542 clean up some indenting of DS_release_slot calls. And make
543 DS_release_slot return 1 when a sound is already not playing, in
544 addition to when a sound was killed. (d1x r1.10)
546 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
547 linux version (d1x r1.5)
549 * main/kconfig.c: make next axis config key skip currently
550 allocated axes (d1x r1.11)
552 2004-05-22 David Cleaver <wraithx@morpheus.net>
554 * main/kconfig.c: joy configuration next axis key from WraithX
557 2004-05-22 Bradley Bell <btb@icculus.org>
559 * main/game.c, main/inferno.c: typo
561 2004-05-21 Matthew Mueller <donut@dakotacom.net>
563 * main/game.c, main/game.h, main/inferno.c: make rear view
564 leave_time variable with -rearviewleavetime argument (d1x r1.25,
567 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
569 * main/inferno.c: change -udp documentation to d2x behaviour
571 2004-05-21 Bradley Bell <btb@icculus.org>
573 * include/gr.h: added missing define for menu fullscreen toggle
575 2004-05-21 Matthew Mueller <donut@dakotacom.net>
577 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
578 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
580 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
582 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
583 arch/linux/include/joystick.h: patch from Steven Mueller for using
584 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
586 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
588 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
589 main/physics.c, main/render.c, main/wall.c: file-line for segfault
590 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
592 * arch/win32/digi.c: digisound fixes (d1x r1.7)
594 2004-05-21 Bradley Bell <btb@icculus.org>
596 * main/inferno.c: added -udp documentation from d1x
598 2004-05-20 Bradley Bell <btb@icculus.org>
600 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
602 2004-05-20 David Cleaver <wraithx@morpheus.net>
604 * main/controls.c, main/gamecntl.c, main/kconfig.c,
605 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
606 game.c r1.21, r1.6, r1.4, r1.3)
608 2004-05-20 Bradley Bell <btb@icculus.org>
610 * main/inferno.c: document -ihaveabrokenmouse
612 2004-05-20 Matthew Mueller <donut@dakotacom.net>
614 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
616 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
618 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
619 mouse driver problems (d1x r1.2, r1.2)
621 2004-05-20 Matthew Mueller <donut@dakotacom.net>
623 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
624 join list score crash (d1x r1.8)
626 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
628 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
629 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
632 2004-05-20 Bradley Bell <btb@icculus.org>
634 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
636 * main/inferno.c: integrated some niceautomap stuff from d1x
638 2004-05-20 Matthew Mueller <donut@dakotacom.net>
640 * arch/win32/joyhh.c: fixed the config bug where it'd always put
641 in some weird axis (d1x r1.3)
643 * arch/win32/init.c: set win32 icon to icon from resource file
646 * arch/win32/key.c: win32: fixed space key not working in messages
649 2004-05-20 Bradley Bell <btb@icculus.org>
651 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
654 2004-05-20 Matthew Mueller <donut@dakotacom.net>
656 * main/inferno.c: document -gl_refresh (d1x r1.20)
658 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
659 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
662 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
663 change the arg type for (d1x r1.5)
665 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
667 * arch/win32/digi.c: altsounds (d1x r1.6)
669 2004-05-20 Matthew Mueller <donut@dakotacom.net>
671 * arch/win32/digi.c: fixed a major memory leak and removed a bit
672 of redundancy (d1x r1.5)
674 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
675 fix crashing (d1x r1.4)
677 * arch/win32/digi.c: win32's digi_start_sound was not calling
678 DS_release_slot after setting .playing=0, resulting in a
679 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
681 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
682 apparently it was somehow causing some joysticks (Sidewinder
683 Precision 2) to only turn when the stick was moving, but not when
684 at turned but held stationary. And it was completely unused
685 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
688 * main/game.c: add alt+enter to toggle fullscreen (in addition to
689 previous key combos (d1x r1.29)
691 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
692 g, and b values (d1x r1.15)
694 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
695 sometimes (didn't handle negative palette steps) (d1x r1.34)
697 * arch/ogl/ogl.c: add caching of weapon inner models, screen
698 shatter effects, robot explosions and weapons, and some more
699 always present stuff. Also clean up ogl_cache_weapon_textures
702 2004-05-20 Bradley Bell <btb@icculus.org>
704 * main/kludge.c, main/game.c: move gr_renderstats and
705 gr_badtexture back to game.c
707 2004-05-20 Matthew Mueller <donut@dakotacom.net>
709 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
710 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
712 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
714 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
715 loaded after texture caching stage (d1x r1.34)
717 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
718 for renderstats (d1x r1.33)
720 2004-05-19 Matthew Mueller <donut@dakotacom.net>
722 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
723 main/inferno.c: add anisotropic texture filtering suport (d1x
724 r1.33, r1.32, r1.23, r1.32)
726 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
729 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
730 include/ogl_init.h: utilize hardware multitexturing support if
731 possible (requires GL_NV_texture_env_combine4 extension) (d1x
732 r1.32, r1.30, r1.4, 1.22)
734 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
737 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
739 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
740 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
741 effects in OGL using SetGammaRamp, much faster than the hack that
742 was being used. currently SDL only (though not too hard to add to
743 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
745 * main/menu.c: allow arbitrary (custom) resolution entry in
746 change_res menu (d1x r1.14)
748 2004-05-19 Bradley Bell <btb@icculus.org>
750 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
751 d1x-style res change menu (mostly works)
753 * misc/args.c: use strnicmp instead of strncasecmp
755 2004-05-19 Matthew Mueller <donut@dakotacom.net>
757 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
758 command-line option (d1x r1.27)
760 * main/inferno.c: restore inferno.c initialization of
761 screen_compatible and use_double_buffer to 'normal' values, broken
762 long long ago in one of the high res menu patches (d1x r1.30)
764 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
765 resolutions to be specified on command line (d1x r1.2, r1.29,
766 r1.4) -- doesn't work yet
768 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
770 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
773 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
774 volume song stop/starting (d1x r1.7)
776 2004-05-18 Matthew Mueller <donut@dakotacom.net>
778 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
781 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
782 ogl_ulinec (d1x r1.29)
784 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
786 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
787 bottom are inclusive not exclusive (d1x r1.28)
789 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
790 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
792 * arch/sdl/digi.c: fix typo
794 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
796 * arch/win32/init.c, arch/win32/win32.c: move win32 window
797 creation code from arch_init_start into arch_init to fix weirdness
798 with --help (d1x r1.5, r1.6)
800 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
801 sync issues and lack of midi reset (d1x r1.5)
803 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
806 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
807 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
809 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
812 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
814 2004-05-18 Bradley Bell <btb@icculus.org>
816 * include/vecmat.h: comments/formatting
818 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
820 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
821 include/test.lnk: remove unnecessary files
823 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
824 This enables compilation with gcc 3.1
826 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
828 * main/switch.c: took care of switches triggering single-sided
829 walls (don't try to access the nonexistent adjacent wall via NULL
830 pointers or negative array indices)
832 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
834 * main/wall.c: fix invalid memory access for d1 levels which
835 don't have a corresponding wall behind.
837 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
839 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
840 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
841 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
842 interface header to new header file internal.h
844 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
846 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
847 bitmask for each joystick axis that has sent input data,
848 and will not crash Windows anymore during joystick setup because
849 of for() loop over axis being executed once too often.
851 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
852 gr_remap_mono_font() and call it after loading saved level.
854 * main/laser.c: limit homing missile turn rate
856 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
857 centers (work like fuel centers but provide shield)
859 * main/gameseg.c: fix endless loop in some levels with a
860 certain (complicated) structure
862 2004-05-13 Bradley Bell <btb@icculus.org>
864 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
865 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
866 updated project files for SDL 1.2.7
868 * Makefile.am: add VisualC, VisualCE dirs to tarball
870 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
872 * arch/sdl/digi.c: formatting
874 2004-05-12 Bradley Bell <btb@icculus.org>
876 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
879 * 2d/palette.c, include/palette.h: added function to create blend
882 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
884 2004-05-11 Bradley Bell <btb@icculus.org>
886 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
888 2004-05-10 Bradley Bell <btb@icculus.org>
890 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
891 g3_draw_transp_poly had the fade level backwards, decided to just
892 fix g3_draw_poly so it behaves correctly, transparency or not,
893 reverted changes to render_face
895 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
897 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
898 rendering transparent (e.g. cloaked) walls
900 * main/render.c: render_face now calls g3_draw_transp_poly() for
901 cloaked walls in OpenGL
903 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
905 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
906 that from other apps, had "static" distortions.
908 2004-04-22 Bradley Bell <btb@icculus.org>
910 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
912 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
913 aligned version of PUT_INTEL_* macros
915 2004-04-15 Bradley Bell <btb@icculus.org>
917 * main/inferno.c: comment out unused checksum variable
919 2004-04-14 Bradley Bell <btb@icculus.org>
921 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
923 2004-04-14 Terran Melconian <terran@consistent.org>
925 * main/gameseg.c: use portable rand function (fixes #1118)
927 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
929 * main/songs.c: uncomment calls to RBAStop (fixes #473)
931 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
933 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
934 get rid of warnings (now compiles with -Werror on SunOS)
936 * main/piggy.c: fix (really) wierd SunOS bug
938 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
939 caused by not allocating enough mem for rle bitmaps
941 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
943 * include/pstypes.h: sun OS typedef fixes
945 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
947 * main/piggy.c: fix bug 1067
949 * main/piggy.c: fix bugfix for 1067
951 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
952 with descent.pig of mac registered)
954 2003-12-18 Bradley Bell <btb@icculus.org>
956 * main/kconfig.c: fixes for linux-native joystick
958 * main/kconfig.c: bunch of fixes (esp. for non linux-native
961 * arch/include/joy.h: comments/formatting
963 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
965 * compilerdefs.txt: added FreeBSD defs
967 2003-12-08 Bradley Bell <btb@icculus.org>
969 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
972 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
974 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
975 arch/linux/ipx_udp.c: fix FreeBSD compile errors
977 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
979 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
980 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
981 get rid of silly ulongs
983 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
984 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
985 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
986 change relevant __linux__ macros to __ELF__
988 2003-11-27 Bradley Bell <btb@icculus.org>
990 * include/ogl_init.h: added proto for ogl_check_mode
992 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
993 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
996 2003-11-26 Bradley Bell <btb@icculus.org>
998 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
999 3.3 compiler warnings
1001 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1004 * include/pstypes.h: OS X fixes
1006 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1007 main/newmenu.h: linux fixes
1009 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1010 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1011 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1012 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1013 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1016 * arch/sdl/gr.c: fix sdl gr_update
1018 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1019 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1020 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1021 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1022 include/error.h, include/pstypes.h, include/strutil.h,
1023 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1024 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1025 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1026 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1027 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1030 2003-11-25 Bradley Bell <btb@icculus.org>
1032 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1033 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1034 libmve/VisualC/mveplayer.dsp: updated project files
1036 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1037 working w/Visual C++
1039 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1040 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1041 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1042 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1045 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1046 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1049 2003-11-24 Bradley Bell <btb@icculus.org>
1051 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1052 libmve/mveplay.c: stuff to play mve's in WinCE
1054 * arch/win32/findfile.c: unused functions...
1058 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1059 enabled mouse control of menus
1061 * main/mission.h: oops, didn't mean to change this.
1063 2003-11-21 Bradley Bell <btb@icculus.org>
1065 * VisualCE/d2x/d2x.vcp: updated project file
1067 2003-11-20 Bradley Bell <btb@icculus.org>
1069 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1070 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1071 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1074 2003-11-17 Bradley Bell <btb@icculus.org>
1076 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1077 main/menu.c: added option to disable kalinix under unix
1079 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1081 2003-11-14 Bradley Bell <btb@icculus.org>
1083 * main/automap.c: fix automap background image
1085 * main/automap.c, main/automap.h: delete cruft
1087 * main/automap.c: fix level number position
1089 * main/automap.c: simplify g3_draw_line hack
1091 * main/menu.c: stop pointless vid mode changes
1093 2003-11-07 Bradley Bell <btb@icculus.org>
1095 * NEWS, installation.txt: s'more documentation
1097 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1099 * configure.ac: fix .exe extension problems
1101 2003-11-07 Bradley Bell <btb@icculus.org>
1103 * arch/ogl/ogl.c: disable texture format verification for OS X -
1106 2003-11-06 Bradley Bell <btb@icculus.org>
1108 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1109 use more traditional Alt+Enter for toggling fullscreen
1111 * 2d/ibitblt.c, main/mission.h: comments/formatting
1113 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1115 2003-11-06 Bradley Bell <btb@icculus.org>
1117 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1118 resolution change, use kludge to avoid repetitive res changes
1120 2003-11-04 Bradley Bell <btb@icculus.org>
1122 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1123 structures and i/o routines back to piggy.c
1125 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1127 * installation.txt: tell to install d1 .pig for better textures
1129 2003-11-04 Bradley Bell <btb@icculus.org>
1131 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1132 oem d1 v1.0 and registered d2 v1.0, comments
1134 2003-11-03 Bradley Bell <btb@icculus.org>
1136 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1137 all d1 shareware - even though files are different!
1139 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1142 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1145 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1148 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1150 * main/movie.c: when no movies are found, divide by six the
1151 number of warning lines sent to stdout
1153 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1155 * include/byteswap.h: fix stupid copy/paste error
1157 2003-10-24 Bradley Bell <btb@icculus.org>
1159 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1160 gr_linear_rep_movsd_2x instead of almost identical
1161 gr_linear_movsd_double. Better since we have assembly versions.
1163 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1165 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1168 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1170 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1171 error with --disable-network, move reset_network_objects()
1172 from gameseq.c to multi.c
1174 2003-10-14 Bradley Bell <btb@icculus.org>
1176 * AUTHORS, NEWS: stuff
1178 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1180 2003-10-12 Bradley Bell <btb@icculus.org>
1182 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1183 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1186 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1188 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1189 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1190 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1191 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1192 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1193 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1194 arch/win32/ipx_win.c, arch/win32/winnet.c,
1195 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1196 main/multi.h, main/network.c: add IPv4 multicasting support
1198 2003-10-11 Bradley Bell <btb@icculus.org>
1200 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1202 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1203 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1204 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1205 main/weapon.h: lots of shareware and oem fixes
1207 2003-10-10 Bradley Bell <btb@icculus.org>
1209 * arch/win32/winnet.c: fixed stupid win32 network bug
1211 2003-10-10 Bradley Bell <btb@icculus.org>
1213 * main/piggy.c: increased D1_MAX_TMAP_NUM
1215 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1217 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1218 which are animated in d2, refactorizes d1 texture reading
1220 2003-10-10 Bradley Bell <btb@icculus.org>
1222 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1223 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1224 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1225 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1226 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1227 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1228 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1229 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1230 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1231 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1232 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1233 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1234 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1235 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1236 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1237 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1238 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1239 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1240 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1241 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1242 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1243 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1244 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1245 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1246 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1247 main/wall.h: comments/formatting
1249 2003-10-09 Bradley Bell <btb@icculus.org>
1251 * main/text.c: fix text when using old datafiles
1253 * main/laser.h: comments/whitespace
1255 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1256 mines w/shareware data
1258 * include/DT_drawtext.h: deleted unused file
1260 2003-10-08 Bradley Bell <btb@icculus.org>
1262 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1264 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1266 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1267 main/menu.c: Disabled 'd2x keys' weapon selection
1269 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1271 * main/object.h, main/multi.h: get rid of most warnings issued by
1272 cpp-precomp of gcc from Mac OS X dev tools
1274 2003-10-05 Bradley Bell <btb@icculus.org>
1276 * NEWS, configure.ac: increment version number
1278 * cfile/cfile.c: better handling of CRLF text files (when that is
1281 * utilities/hogcreate.c, utilities/hogextract.c,
1282 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1283 reading/writing files
1285 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1286 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1289 2003-10-04 Bradley Bell <btb@icculus.org>
1291 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1293 * main/netmisc.c: change byte to sbyte, comments/whitespace
1295 2003-10-03 Bradley Bell <btb@icculus.org>
1297 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1299 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1302 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1303 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1304 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1305 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1306 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1307 main/object.c, main/object.h, main/paging.c, main/player.h,
1308 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1309 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1310 main/weapon.c, main/weapon.h: change byte to sbyte,
1313 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1314 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1315 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1316 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1318 * configure.ac: better checking for timeval
1320 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1322 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1323 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1324 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1325 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1326 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1327 main/multibot.c, main/network.c: Make network architecture
1328 choosable from game menu, add support for UDP/IP on Mac OS X and
1331 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1333 * include/byteswap.h: added macros for coping with alignment
1336 2003-10-02 Bradley Bell <btb@icculus.org>
1338 * main/multi.h: added padding to little-endian version of
1341 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1343 * main/netmisc.c: delete duplicate function
1345 2003-10-01 Bradley Bell <btb@icculus.org>
1347 * main/bm.c: make sure d1_texture_indices gets freed between
1350 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1352 * main/piggy.h: fix size of d1 shareware descent.pig
1354 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1356 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1357 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1358 replacements for non-animated textures
1360 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1362 * main/controls.c: use fixed 20fps wiggle
1364 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1366 * Makefile.am, debian/changelog.in, debian/control,
1367 debian/d2x-common.dirs, debian/d2x-common.install,
1368 debian/d2x-common.manpages, debian/d2x-gl.files,
1369 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1370 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1371 utilities/Makefile.am, utilities/hogcreate.1,
1372 utilities/hogextract.1, utilities/mvlcreate.1,
1373 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1374 add man pages, distribute utility programs in new d2x-common deb
1376 * rpm/d2x.spec.in: updated rpm spec file
1378 2003-08-02 Bradley Bell <btb@icculus.org>
1380 * cfile/cfile.c: update raw_position in cfputc and cfputs
1382 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1384 * main/piggy.c: make error message more friendly
1386 * main/piggy.c: simplify copying of bitmap flags
1388 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1391 * cfile/cfile.c: revert to always using custom fgets
1393 * main/endlevel.c, main/mission.c: handle missing exit sequence
1394 components gracefully
1396 * main/playsave.c: comments
1398 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1400 * cfile/cfile.c: update raw_position in cfwrite
1402 * main/network.c: comments/formatting
1404 2003-06-22 Bradley Bell <btb@icculus.org>
1406 * cfile/cfile.c: use standard fgets for non-archive files
1408 * main/movie.c: use con_printf for missing movie warning
1410 2003-06-18 Bradley Bell <btb@icculus.org>
1412 * main/movie.c: fixed cfile conversion of movielib code
1414 * main/console.c, main/hud.c: strip out colors, etc when printing
1417 * include/u_mem.h: fix NDEBUG calloc macro
1419 2003-06-15 Bradley Bell <btb@icculus.org>
1421 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1424 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1425 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1426 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1427 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1428 main/scores.c, main/state.c, main/text.c, misc/args.c,
1429 misc/strio.c: convert file i/o to cfile
1431 2003-06-14 Bradley Bell <btb@icculus.org>
1433 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1434 writing and other modes besides "rb" (mostly taken from
1437 2003-06-09 Bradley Bell <btb@icculus.org>
1439 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1442 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1443 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1446 2003-06-07 Taylor Richards <taylor@icculus.org>
1448 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1450 2003-06-07 Bradley Bell <btb@icculus.org>
1452 * main/console.c: fix non-console build
1454 * main/gamesave.c: comments
1456 * main/bm.c: remove redundant break
1458 2003-06-06 Bradley Bell <btb@icculus.org>
1460 * main/gauges.c, main/kconfig.c: comments/formatting
1462 * console/.cvsignore: added .cvsignore
1464 * main/console.c: can't write to console after it's closed
1466 2003-06-05 Bradley Bell <btb@icculus.org>
1468 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1469 console/internal.c, console/internal.h, include/CON_console.h,
1470 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1471 finish console conversion away from SDL
1473 2003-06-04 Bradley Bell <btb@icculus.org>
1475 * console/CON_console.c, include/CON.console.h, include/console.h,
1476 main/console.c, main/game.c: console conversion to native gr,
1479 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1480 put prototype for gr_bm_bitblt in gr.h
1482 2003-06-03 Bradley Bell <btb@icculus.org>
1484 * console/CON_console.c, console/DT_drawtext.c,
1485 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1486 main/console.c: use native fonts for console
1488 * main/playsave.c: use shorts for short data
1490 2003-06-02 Bradley Bell <btb@icculus.org>
1492 * configure.ac, main/console.c: set console background, fix
1495 2003-06-01 Bradley Bell <btb@icculus.org>
1497 * Makefile.am, arch/sdl/event.c, configure.ac,
1498 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1499 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1500 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1501 main/gamerend.c: added console code (from SDL_console)
1503 2003-05-30 Bradley Bell <btb@icculus.org>
1505 * README: minor update
1507 2003-05-28 Bradley Bell <btb@icculus.org>
1509 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1514 2003-06-06 Bradley Bell <btb@icculus.org>
1516 * main/kconfig.c: fix crash in control menus
1518 * main/gauges.c: force cockpit redraw in opengl
1520 * main/gamerend.c: move ogl swap, so cockpit and console get
1523 2003-06-01 Bradley Bell <btb@icculus.org>
1525 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1529 2003-05-12 Bradley Bell <btb@icculus.org>
1531 * configure.ac: increment version number
1533 * main/bm.c: use con_printf for exit model warnings
1535 * configure.ac: must check for timespec after setting -mno-cygwin
1537 * main/inferno.c: added -nohogdir and -userdir options
1539 * NEWS, main/titles.c: use briefings with no extension
1543 2003-04-30 Bradley Bell <btb@icculus.org>
1545 * configure.ac: have to include time.h when checking for nanosleep
1547 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1550 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1551 increment version number
1553 * main/Makefile.am: make dist fix
1557 2003-04-29 Bradley Bell <btb@icculus.org>
1559 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1562 2003-04-24 Bradley Bell <btb@icculus.org>
1564 * configure.ac: increment version number
1566 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1569 2003-04-24 Ingo van Lil <inguin@gmx.de>
1571 * main/render.c: fix misspellings of NDEBUG
1575 2003-04-14 Bradley Bell <btb@icculus.org>
1577 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1579 2003-04-11 Bradley Bell <btb@icculus.org>
1581 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1586 2003-04-11 Bradley Bell <btb@icculus.org>
1588 * libmve/mveplay.c: use _sleep instead of sleep on win32
1590 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1591 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1592 include/cfile.h, include/error.h, libmve/Makefile.am,
1593 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1594 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1595 utilities/Makefile.am: comments/formatting/dist problems
1597 * configure.ac: use different defines for os x
1599 2003-04-07 Bradley Bell <btb@icculus.org>
1601 * include/error.h, misc/error.c: put some old stuff back in,
1602 eliminate duplicate error messages
1604 * main/text.c: don't die on text not found
1607 * main/inferno.c: print some useful info if hog not found, allow
1608 -help to work if no text available
1610 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1612 * arch/linux/Makefile.am: revert to previous version, so linux
1615 2003-04-03 Bradley Bell <btb@icculus.org>
1617 * main/endlevel.c: fixed exit model scheme yet again
1619 2003-04-02 Bradley Bell <btb@icculus.org>
1621 * misc/error.c: call Int3 on Assert
1623 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1626 * main/wall.c: don't die when trying to toggle nonexistent
1627 segment... vertigo level 10 is buggy!
1629 * main/gamemine.c: comments/formatting
1631 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1633 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1634 main/inferno.c: Allow use of 22K sound samples
1636 2003-03-29 Bradley Bell <btb@icculus.org>
1638 * arch/ogl/gr.c: default to bitmapped reticle
1640 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1641 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1644 * arch/sdl/joy.c: fixed text seen for hats in control config
1647 2003-03-28 Bradley Bell <btb@icculus.org>
1649 * main/bm.c: heh, model nums in vertigo are hardcoded,
1650 N_D2_POLYGON_MODELS can't change
1652 * configure.ac, include/d1x.xpm, include/descent.xpm,
1653 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1656 2003-03-27 Bradley Bell <btb@icculus.org>
1658 * main/text.h: fixed text references for hat directions
1660 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1662 2003-03-26 Bradley Bell <btb@icculus.org>
1664 * main/playsave.c: make d2x keys backward compatible
1666 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1668 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1671 2003-03-26 Bradley Bell <btb@icculus.org>
1673 * main/piggy.c: fix crash when d1 data not present
1675 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1676 read/write from plr file
1678 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1679 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1680 added escort.h header
1682 2003-03-25 Bradley Bell <btb@icculus.org>
1684 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1685 D1_PIGFILE ("descent.pig") macro
1687 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1688 models from d1 pig file
1690 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1691 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1692 really) from d1 pig file
1694 2003-03-23 Bradley Bell <btb@icculus.org>
1696 * main/bm.c: stop extra robots from overwriting exit models
1698 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1699 texture list doesn't get full
1701 * main/bm.c: fix mem leak when reading extra robots
1703 2003-03-21 Bradley Bell <btb@icculus.org>
1705 * main/menu.c: Added option to set movie resolution (mostly works)
1707 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1709 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1710 replacement functions to piggy.c
1712 * main/gameseq.c: attempt to support mac d1 descent.pig
1714 * main/bm.c: fix mem leak
1716 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1717 files, both d1 and d2 oem briefing where showed
1719 * main/inferno.c, main/movie.c: Change the default movie
1720 resolution to "high", implement the option -lowresmovies
1722 2003-03-20 Bradley Bell <btb@icculus.org>
1724 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1726 * main/piggy.c: comments
1728 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1730 * main/gameseq.c: delete duplicate function
1732 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1734 2003-03-19 Bradley Bell <btb@icculus.org>
1736 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1737 (cddb discid) support
1739 * arch/sdl/digi.c, main/kludge.c: implemented
1740 digi_link_sound_to_object3 for looping sounds, other looping stuff
1742 * arch/sdl/gr.c: removing dependencies on stuff in main/
1744 * arch/linux/Makefile.am, arch/linux/init.c,
1745 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1746 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1747 other header cleanups
1749 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1751 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1753 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1754 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1755 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1756 load d1 textures for d1 levels
1758 2003-03-19 Bradley Bell <btb@icculus.org>
1760 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1761 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1762 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1763 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1766 * README: added some OS X info
1768 2003-03-17 Bradley Bell <btb@icculus.org>
1770 * main/newdemo.c: simplify DEMO_FILENAME macro
1772 * main/console.c, main/game.c: enable experimental console support
1774 * main/gamerend.c: fixed location of fps meter in multi
1776 2003-03-16 Bradley Bell <btb@icculus.org>
1778 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1779 also look in shared data dir for demos
1781 * main/newdemo.c, main/newdemo.h: comments/formatting
1783 2003-03-15 Christopher Thielen <chris@luethy.net>
1785 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1786 thinking d2 cd is always present
1788 2003-03-15 Bradley Bell <btb@icculus.org>
1790 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1793 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1796 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1797 gr_init. don't really know why this works, though
1799 2003-03-14 Bradley Bell <btb@icculus.org>
1801 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1803 * unused/bios/rbaudio.h: removed duplicate file
1805 2003-03-14 Christopher Thielen <chris@luethy.net>
1807 * arch/sdl/rbaudio.c: stop cd audio when exiting
1809 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1811 * main/gamecntl.c: add comments to the "only matt knows" cheats
1813 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1815 * main/gamemine.c: formatting, better texture conversion for d1
1818 2003-03-14 Bradley Bell <btb@icculus.org>
1820 * main/piggy.c: must swap all mac version pigfiles
1822 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1823 main/multi.c: formatting, minor cleanups
1825 * 2d/rle.c: need to swap line_size on bigendian machines
1827 * main/mission.c, main/mission.h: detect mac full version hogfile
1829 2003-03-13 Bradley Bell <btb@icculus.org>
1831 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1832 added joy/mouse sensitivity slider, increased range to 16, and
1835 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1838 * arch/linux/Makefile.am: removed extra backslash
1840 * TODO, installation.txt: updated some documentation
1842 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1843 menu, with maxfps option
1845 2003-03-12 Bradley Bell <btb@icculus.org>
1847 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1849 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1850 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1851 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1852 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1853 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1854 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1855 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1856 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1857 arch/linux/include/music.h, arch/linux/include/serial.h,
1858 arch/linux/include/ukali.h: formatting
1860 2003-03-11 Chris Arena <ccarena@cox.net>
1862 * main/menu.c: fixed brightness slider
1864 2003-03-01 Bradley Bell <btb@icculus.org>
1866 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1867 robots and animated bitmaps work, but colors are messed up
1869 2003-02-28 Bradley Bell <btb@icculus.org>
1871 * main/player.h: whitespace
1873 * main/automap.c, main/cntrlcen.c, main/collide.c,
1874 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1875 descent.hog is present, d1 becomes mission 0)
1877 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1878 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1879 arch/win32/winnet.c: MinGW compiles with network enabled again,
1880 but still doesn't work
1884 2003-02-28 Bradley Bell <btb@icculus.org>
1886 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1887 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1888 many opengl glitches
1890 2003-02-27 Bradley Bell <btb@icculus.org>
1892 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1893 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1894 main/network.c, main/network.h: noted that hoard.ham is only needed
1895 for multiplayer HOARD games, and should not be equated with
1896 "vertigo". put HoardEquipped() back in network.c.
1898 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1899 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1900 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1901 use timer_delay instead of d_delay
1903 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1905 * main/render.c: added replacement qsort for solaris
1907 2003-02-26 Bradley Bell <btb@icculus.org>
1909 * main/gamemine.c: texture conversion for d1 shareware
1911 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1913 * main/gamemine.c: better texture conversion for d1 levels
1915 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1917 * main/kconfig.c: fix joystick support under MinGW
1919 2003-02-26 Bradley Bell <btb@icculus.org>
1921 * main/playsave.c: fix swapping glitch
1923 * configure.ac, readme.txt: clean stuff up, getting ready for
1926 * main/titles.c: begin support for rendering spinning robots in
1929 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1932 * main/gamemine.c: load d1 shareware levels!
1934 2003-02-25 Bradley Bell <btb@icculus.org>
1938 * autogen.sh: add warning about old auto* versions, use
1941 2003-02-24 Bradley Bell <btb@icculus.org>
1943 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1944 briefings mostly working
1946 * main/movie.c, main/titles.c: fixed some more briefing glitches
1948 2003-02-23 Bradley Bell <btb@icculus.org>
1950 * main/movie.c: fixed crash when using shareware data files
1953 * arch/sdl/digi.c: fix crash on non-existent sounds
1954 (i.e. shareware data)
1956 2003-02-22 Bradley Bell <btb@icculus.org>
1958 * main/titles.c: fixed fullscreen toggle in briefings
1960 2003-02-21 Bradley Bell <btb@icculus.org>
1962 * configure.ac: check for mingw when enabling nasm
1964 * main/playsave.c: enable loading player files of either byte
1967 2003-02-20 Bradley Bell <btb@icculus.org>
1969 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1971 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1972 #343, not "rest of solution to bug #344"
1974 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1977 * main/kludge.c: partial solution to bug #344
1979 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1981 * compilerdefs.txt: added linux/mips info
1983 * ChangeLog: clean up changelog
1985 2003-02-19 Bradley Bell <btb@icculus.org>
1987 * libmve/mveplay.c: os x needs nanosleep prototype.
1989 2003-02-18 Bradley Bell <btb@icculus.org>
1991 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1993 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1994 to disable/enable audio
1996 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1998 * main/: movie.h, titles.c: make sure movie's palette is set before
1999 writing briefing text. Fixes bug #359
2001 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2004 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2005 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2008 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2011 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2012 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2013 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2016 * include/libmve.h: blah
2018 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2020 * main/render.c: 2nd attempt to fix solaris qsort bug
2022 2003-02-18 Bradley Bell <btb@icculus.org>
2024 * configure.ac, include/pstypes.h: put alignment detection in
2027 2003-02-17 Bradley Bell <btb@icculus.org>
2029 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2030 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2031 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2032 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2033 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2034 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2035 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2036 moved mve stuff to separate subdir
2038 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2039 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2040 mve code. Fixes (at least) bugs #41, #348, and #350.
2042 2003-02-14 Bradley Bell <btb@icculus.org>
2044 * main/Makefile.am: no more Makefile.mveplay. again
2046 * main/mveplay.c: typo
2048 2003-02-13 Bradley Bell <btb@icculus.org>
2050 * utilities/mvlextract.c: uint -> unsigned int
2052 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2053 standalone mveplayer, win32 support
2055 * main/movie.c: random bugfixes, win32 support
2057 * arch/sdl/Makefile.am: formatting
2059 * configure.ac: disable networking on mac/win for now
2061 * main/newmenu.c: comments
2063 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2065 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2066 redundant swap functions.
2068 2003-02-13 Bradley Bell <btb@icculus.org>
2070 * ChangeLog: update changelog
2072 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2074 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2075 polymodel alignment issues.
2077 2003-02-13 Bradley Bell <btb@icculus.org>
2079 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2080 fix various little bugs
2082 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2083 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2085 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2088 * README.utils: new file
2090 * main/: mve_main.c, mveplay.c: more movie fixes
2092 * README: updated README
2094 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2096 2003-02-12 Bradley Bell <btb@icculus.org>
2098 * utilities/mvlextract.c: bigendian mvl support
2100 * main/mveplay.c: formatting, stuff
2102 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2103 truecolor mve support, standalone mveplayer
2105 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2106 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2107 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2108 standalone mveplayer
2110 2003-01-22 Bradley Bell <btb@icculus.org>
2112 * include/: interp.h, interp.h: restore prototype for
2113 swap_polygon_model_data
2115 2003-01-21 Bradley Bell <btb@icculus.org>
2117 * main/piggy.c: use memcpy to avoid alignment problem
2119 * compilerdefs.txt: updated some defs, added sunos/sparc
2121 2003-01-15 Bradley Bell <btb@icculus.org>
2123 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2125 * main/gamemine.c: attempting to support d1 shareware
2127 * compilerdefs.txt: update defs
2129 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2131 * main/mveplay.c: fix several bugs, comments, formatting.
2133 2003-01-15 Bradley Bell <btb@icculus.org>
2135 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2136 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2137 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2138 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2141 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2142 formatting, comments
2144 2003-01-11 Bradley Bell <btb@icculus.org>
2146 * main/: mission.c, mission.h: attempt to support d1 for mac
2149 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2151 * main/object.h: foo
2153 2003-01-09 Bradley Bell <btb@icculus.org>
2155 * main/movie.c: use ifdef around gr_toggle_fullscreen
2157 2003-01-07 Bradley Bell <btb@icculus.org>
2159 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2160 main/mission.h: don't need .msn file for descent.hog anymore
2164 2003-01-06 Bradley Bell <btb@icculus.org>
2166 * main/mission.h, main/mission.c: comments
2168 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2171 2003-01-03 Bradley Bell <btb@icculus.org>
2173 * utilities/: txb2txt.c, txt2txb.c: remove old files
2175 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2177 * main/polyobj.c: attempt to make read_model_file
2180 * main/menu.c: move vertigo text
2182 2003-01-02 Bradley Bell <btb@icculus.org>
2184 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2185 main/polyobj.h: cleanup alignment changes
2187 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2188 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2189 main/object.h: fix alignment issues on sparc
2191 * cvshowto.txt: update cvs info
2195 * 2d/rle.c: make rle_swap handle RLE_BIG
2197 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2199 * main/render.c: workaround solaris qsort bug
2201 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2203 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2204 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2206 * arch/linux/Makefile.am: enabled linux joystick, kali
2208 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2209 arch/sdl/event.c: enabled linux joystick
2211 2002-12-31 Bradley Bell <btb@icculus.org>
2213 * main/gamemine.c: simplified warning msg
2215 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2217 * main/render.h: fix compiler warning
2219 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2221 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2223 2002-12-24 Bradley Bell <btb@icculus.org>
2225 * main/mission.c: fixes an infinite loop which was caused by d2x
2226 thinking d2demo was a descent 1 mission
2228 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2230 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2232 2002-12-24 Bradley Bell <btb@icculus.org>
2234 * main/render.c: comments
2236 2002-10-30 Bradley Bell <btb@icculus.org>
2238 * main/inferno.c: add help for -hogdir option
2240 * main/inferno.c: added -hogdir option
2242 2002-10-28 Bradley Bell <btb@icculus.org>
2244 * main/: inferno.c, menu.c: enabled Vertigo displays
2246 * include/3d.h: typo
2248 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2250 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2251 main/netmisc.c, main/network.c: simplify and eliminate redundant
2254 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2256 * maths/fixc.c: fix infinite loop in quad_sqrt.
2258 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2259 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2261 2002-10-12 Bradley Bell <btb@icculus.org>
2263 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2265 2002-10-11 Bradley Bell <btb@icculus.org>
2267 * main/hud.c: make hud_message work correctly
2269 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2272 * main/network.c: formatting, small fixes
2274 2002-10-10 Bradley Bell <btb@icculus.org>
2276 * main/netmisc.h: no swap_object for little-endian
2278 * main/: netmisc.h, network.c: use macros to simplify network
2281 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2284 * main/inferno.c: enable loading screen for mac shareware with
2287 * main/netmisc.c: whitespace
2289 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2292 * main/hud.c: whitespace
2294 * configure.ac: remove shareware build, add macdata build
2296 * main/songs.c: whitespace
2298 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2299 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2302 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2305 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2307 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2308 comments, formatting, etc.
2310 * iff/iff.c: fix bigendian iff loading.
2312 2002-10-03 Bradley Bell <btb@icculus.org>
2314 * utilities/txb2tex.c: typo
2316 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2317 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2320 * arch/sdl/mouse.c: whitespace
2322 2002-09-19 Bradley Bell <btb@icculus.org>
2324 * main/kconfig.c: fix a oops, add old logs
2326 * main/kconfig.c: support for >3 mouse buttons
2328 2002-09-18 Bradley Bell <btb@icculus.org>
2330 * include/gr.h: fix palette swap define
2332 2002-09-14 Bradley Bell <btb@icculus.org>
2334 * main/titles.c: load hires briefing screen if lores doesn't exist
2335 (i.e. vertigo) and MenuHires=0
2337 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2339 * main/: multi.h, network.h: pack some structures for ipx
2342 2002-09-14 Bradley Bell <btb@icculus.org>
2344 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2345 and load_endlevel_data() to expect newline-terminated strings, fix
2346 load_game_data to read null-terminated string for
2349 2002-09-07 Bradley Bell <btb@icculus.org>
2351 * main/newmenu.c: added error message
2353 * main/menu.h: enable -nohires with mac shareware
2355 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2357 * 2d/font.c: enable 0/255 palette swap for fonts
2359 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2362 * 2d/2dsline.c: fix ogl blooper
2364 2002-09-05 Bradley Bell <btb@icculus.org>
2366 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2369 * include/strutil.h: need string.h for strcasecmp
2371 * include/rle.h: okay, maybe it needs to be this way
2373 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2375 * 2d/scalec.c: more stuff from d2src
2377 * 2d/rle.c: more stuff from d2src, formatting
2379 * 2d/font.c: useless cruft
2381 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2383 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2386 2002-09-04 Bradley Bell <btb@icculus.org>
2388 * include/grdef.h: fix compiler warnings
2390 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2392 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2395 * main/game.c: we want the mac ibitblt for everything but dos and
2398 * main/texmerge.c: these routines are in tmerge.c
2400 * main/credits.c: enable credits for mac and oem data
2402 * main/bm.c: use either exit.ham or exit.pofs
2404 * include/ibitblt.h: enable some more code from d2src
2406 * include/gr.h: enable mac ubitblt_double
2408 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2410 * include/grdef.h: moved some inline asm from linear.h
2412 * 2d/ibitblt.c: brought in line with original d2 version
2414 * 2d/bitblt.c: reverted to original d2 version of this file, then
2415 added d1x enhancements
2417 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2419 * 2d/linear.h: moved these back to their original locations
2422 * main/mveplay.c: close some memory holes, speed up palette loading
2424 * main/movie.c: added fullscreen toggle while playing movies
2426 * main/inferno.c: comment out -superhires help text (always on)
2428 * include/timer.h: added approx_fsec_to_usec macro
2430 * arch/sdl/joy.c: fix compiler warning
2432 2002-09-01 Bradley Bell <btb@icculus.org>
2434 * main/network.c: oops
2436 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2438 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2439 timer_get_fixed_seconds
2443 2002-08-31 Bradley Bell <btb@icculus.org>
2445 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2448 * main/multi.h: network endian stuff
2450 * 2d/font.c, include/gr.h: fast file i/o for font headers
2452 * arch/win32/arch_ip.cpp: unused file
2454 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2455 bigendian networking fixes
2457 * main/menu.c: make net menu more accurate, also make superhires
2460 * include/pstypes.h: better to have __pack__ all the time, I think.
2461 needed for networking, e.g.
2463 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2466 * arch/win32/Makefile.am: unused file
2470 2002-08-30 Bradley Bell <btb@icculus.org>
2472 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2474 * main/: newmenu.h, titles.c: formatting
2476 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2477 main/multi.h: networking works, finally
2479 * TODO: added TODO file
2481 * arch/linux/arch_ip.cpp: unused fine
2483 * README: network sorta working
2485 * main/: Makefile.am, multi.c, network.c, network.h: more
2488 * main/menu.c: load builtin mission correctly
2490 * main/inferno.c: documentation
2492 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2495 * main/Makefile.mveplay: don't need no more
2497 2002-08-29 Bradley Bell <btb@icculus.org>
2499 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2500 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2501 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2504 * include/ipx_drv.h: more network fixing
2506 * arch/linux/include/ipx_drv.h: more network fixing
2508 * include/ipx.h: formatting
2510 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2512 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2513 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2514 main/inferno.c: fixed networking fuck-up?
2516 * Makefile.am: moved mingw info to README
2518 * README, mingw32.txt: moved mingw info to README
2520 2002-08-27 Bradley Bell <btb@icculus.org>
2522 * utilities/mvlextract.c: allow specifying file to extract
2524 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2527 * utilities/hogextract.c: allow specifying file to extract
2529 * main/mission.c: Have to get mission_num _after_ promoting...
2531 * main/: gameseq.c, titles.c: beginning d1 briefing support
2533 * descent.msn: beginning d1 briefing support
2535 * main/: titles.c, titles.h: d1-style mission briefings
2537 * main/piggy.h: whitespace
2539 * main/movie.c: beginning robot movie support, fall back on lo/hi
2540 res if hi/lo not available
2542 * main/mission.c: added Builtin_mission_num for builtin mission,
2543 D1Hogdir, d1-style mission briefings
2545 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2548 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2549 (for d1 missions that need d1 data)
2551 * 2d/ibitblt.c: whitespace
2553 2002-08-26 Bradley Bell <btb@icculus.org>
2555 * utilities/mvlcreate.c: oops
2557 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2560 * utilities/hogextract.c: added [v]iew option
2562 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2564 * main/titles.c: fix writable string, disable DumbAdjust thing
2566 * main/polyobj.h: whitespace
2568 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2571 * main/movie.c: read movies from AltHogDir, other fixes
2573 * main/: mission.c, mission.h: fix bug w/mission filename
2575 * main/gameseq.c: comments
2577 * main/digi.h: whitespace n stuff
2579 * include/mve_audio.h: added audio flag macros
2581 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2586 2002-08-23 Bradley Bell <btb@icculus.org>
2588 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2591 * Makefile.am: remove d2demo.mn2
2593 * cfile/cfile.c, include/cfile.h: add cfile_size function
2595 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2596 eliminate need for .mn2 files for oem and demo
2598 2002-08-22 Bradley Bell <btb@icculus.org>
2600 * main/bm.c: fix for vertigo
2602 * main/menu.h: make OEM menu pcx available
2604 * 2d/rle.c: merge with original d2 file
2606 * Makefile.am, configure.ac: let mission files get installed by
2609 2002-08-17 Bradley Bell <btb@icculus.org>
2611 * configure.ac: make FAST_FILE_IO the default on little-endian
2614 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2616 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2619 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2621 * main/: game.c, menu.c, mission.c: promote builtin missions.
2623 2002-08-15 Bradley Bell <btb@icculus.org>
2625 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2626 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2628 * utilities/.cvsignore: added cvsignore
2630 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2633 * main/piggy.c: mac data file loading
2635 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2636 transparency and swap 0/255 correctly for mac data files
2638 2002-08-13 Bradley Bell <btb@icculus.org>
2640 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2641 to utilities to avoid conflict with c++ std lib <utility>
2643 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2644 txt2txb.c: moved utility to utilities to avoid conflict with c++
2647 * Makefile.am, configure.ac: add utilities
2649 2002-08-09 Bradley Bell <btb@icculus.org>
2651 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2654 2002-08-08 Bradley Bell <btb@icculus.org>
2656 * main/inferno.c: comments
2658 * main/: newmenu.c, songs.c: mac demo datafile support
2660 * installation.txt: update
2662 * main/gamesave.c: use lowercase for consistency
2664 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2665 models for other than d2demo
2667 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2669 * main/gamemine.c: formatting, better d1 texture conversion
2671 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2672 main/mission.h: recognize .msn mission files.
2674 2002-08-07 Bradley Bell <btb@icculus.org>
2676 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2677 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2678 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2679 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2680 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2681 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2684 2002-08-06 Bradley Bell <btb@icculus.org>
2686 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2688 * main/Makefile.am: formatting
2690 * 2d/font.c: make gr_remap_font just reload the whole thing
2692 * configure.ac: formatting
2694 * Makefile.am: added d2demo.mn2
2696 * d2demo.mn2: mission file for shareware
2698 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2699 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2701 * main/sounds.h: shareware stuff, whitespace
2703 * main/: polyobj.c, polyobj.h: more fast i/o macros
2705 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2708 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2709 endlevel stuff to non-shareware, allow movies/endlevel for
2712 * main/cntrlcen.c: typo
2714 * main/bm.h: use global Piggy_hamfile_version
2716 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2717 macros, use global Piggy_hamfile_version
2719 * main/Makefile.am: terrain and movie stuff always used now
2721 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2724 * main/: gamemine.c, gamesave.c: load DMB levels
2726 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2727 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2729 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2731 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2733 2002-08-04 Bradley Bell <btb@icculus.org>
2735 * main/inferno.c: shareware stuff, formatting
2737 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2739 * arch/sdl/gr.c: don't need to set mode in gr_init
2741 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2743 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2746 * Makefile.am, descent.mn2: added mission file for descent 1
2748 2002-08-02 Bradley Bell <btb@icculus.org>
2750 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2751 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2752 main/piggy.h, misc/error.c: junk
2754 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2755 render.h, scores.c, scores.h, terrain.c: shareware stuff
2757 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2758 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2759 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2760 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2761 main/weapon.c, main/weapon.h: fast i/o macros
2763 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2765 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2766 main/gamemine.h, main/gamesave.c: load d1 levels
2768 2002-07-30 Bradley Bell <btb@icculus.org>
2770 * configure.ac: oops
2772 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2775 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2776 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2777 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2778 main/piggy.c, main/titles.c: support shareware datafiles!
2780 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2781 piggy.c: SHAREWARE fixes
2783 2002-07-29 Bradley Bell <btb@icculus.org>
2785 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2786 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2787 misc/fileutil.c: Portability - OS X support
2789 2002-07-27 Bradley Bell <btb@icculus.org>
2791 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2792 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2793 segment.h: portability
2795 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2796 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2797 main/wall.h: portabilization
2799 * 2d/font.c, include/gr.h: portability
2801 2002-07-26 Bradley Bell <btb@icculus.org>
2803 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2805 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2807 * main/player.c: foo
2809 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2811 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2812 misc/fileutil.h: portable file i/o utils
2814 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2815 writable string anymore... / formatting
2817 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2818 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2819 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2820 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2821 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2822 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2823 portable-izing file loading routines
2825 2002-07-24 Bradley Bell <btb@icculus.org>
2827 * main/mveplay.c: correctly play files with 16bit uncompressed
2828 audio, mem checking, etc
2830 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2833 2002-07-23 Bradley Bell <btb@icculus.org>
2835 * misc/Makefile.am: unused file
2837 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2838 main/sounds.h: remove experimental nmovie stuff
2840 * main/movie.c: add some debugging output
2842 2002-07-22 Bradley Bell <btb@icculus.org>
2844 * main/: console.c, state.c: simplified header
2846 * main/movie.c: enable mveplay audio
2848 * main/old/movie.c: moved to main/
2850 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2851 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2852 main/mvelib.c, main/mveplay.c: initial movie support
2854 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2855 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2856 include/ogl_init.h, include/pstypes.h, main/console.c,
2857 main/state.c, mem/mem.c: OS X stuff
2859 * configure.ac: OS X and movie stuff
2861 2002-07-19 Bradley Bell <btb@icculus.org>
2863 * compilerdefs.txt: OSX defs
2865 2002-07-18 Bradley Bell <btb@icculus.org>
2867 * main/inferno.c: use simpler rcs tags
2869 * autogen.sh: keep Changelog in cvs (and use --accum)
2871 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2872 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2873 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2874 main/songs.c: changed cdrom->rbaudio
2876 * include/rbaudio.h: moved to /include
2878 2002-07-17 Bradley Bell <btb@icculus.org>
2880 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2881 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2882 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2883 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2884 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2885 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2886 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2887 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2888 3d/setup.c: use simpler rcs tags
2893 2002-07-17 Bradley Bell <btb@icculus.org>
2895 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2897 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2899 * debian/rules: don't need readme's
2901 * debian/rules: move d1x license to COPYING, license clarifications
2903 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2904 license to COPYING, license clarifications
2906 * debian/rules: fix debian docs
2908 * debian/rules: fix debian manpages
2910 * debian/d2x-sdl.menu: fix debian menu
2912 * debian/rules: link to undocumented man page for debs
2914 * Makefile.am, configure.ac, debian/control, debian/copyright,
2915 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2916 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2917 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2920 2002-07-16 Bradley Bell <btb@icculus.org>
2922 * debian/: rules, changelog.in: deb stuff
2924 * configure.ac: cleaner nasm detection
2926 * debian/: changelog.in, control, rules: deb stuff
2928 * README, installation.txt: typos, stuff
2930 * configure.ac: better #defines
2932 * configure.ac: whitespace
2934 * configure.ac: better documentation
2936 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2937 SDL_JOYSTICK not needed
2939 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2941 * configure.ac: need higher SDL for joystick
2943 * debian/: control, rules: deb stuff
2945 * arch/sdl/joy.c: old junk
2947 * Makefile.am, configure.ac: automake updates
2949 * main/: inferno.c, text.c: don't use althogdir on non-unix
2951 * configure.ac: more autoconf updates
2953 * misc/strutil.c: better strrev
2955 * main/inferno.c: need limits.h on mingw also
2957 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2960 2002-04-19 Bradley Bell <btb@icculus.org>
2962 * main/network.c: let hoard.ham be a cfile
2964 * main/text.c: better error message when hog not found
2968 2002-03-23 Bradley Bell <btb@icculus.org>
2970 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2971 arch/sdl/Makefile.am: Use SDL joystick automatically
2973 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2975 2002-03-05 Bradley Bell <btb@icculus.org>
2977 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2980 2002-02-23 Bradley Bell <btb@icculus.org>
2982 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2984 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2985 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2986 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2987 main/editor/Makefile.am: moved includes to include
2989 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2991 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2992 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2993 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2996 * main/game.c: disabled cockpit for OGL, formatting
2998 * 2d/ibitblt.c: formatting
3000 2002-02-16 Bradley Bell <btb@icculus.org>
3002 * include/oldsdl.h: check for older macros
3004 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3005 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3006 allow older sdl versions
3008 2002-02-15 Bradley Bell <btb@icculus.org>
3010 * main/: automap.c, automap.h, inferno.c: automap resolution now
3013 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3015 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3016 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3017 win32/include/key_arch.h: never mind - that would be pointless
3019 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3020 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3021 win32/include/key_arch.h: copied files from d1x
3023 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3024 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3026 * main/multipow.c: need conf.h
3028 * arch/win32/Makefile.am: new file
3030 * include/pstypes.h: added u_int16_t (needed in base_ip)
3032 * arch/win32/arch_ip.cpp: copied from d1x
3034 2002-02-14 Bradley Bell <btb@icculus.org>
3036 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3038 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3039 main/netlist.c: Added hotkeys to toggle fullscreen mode
3041 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3042 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3044 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3045 reorder.h: Lotsa networking stuff from d1x
3047 2002-02-13 Bradley Bell <btb@icculus.org>
3049 * include/gr.h, main/game.c: Fullscreen toggle stuff
3051 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3054 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3055 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3058 2002-02-11 Bradley Bell <btb@icculus.org>
3060 * main/bm.c: use portable loader if bigendian
3062 * include/pstypes.h: don't define bool for c++
3064 * include/cfile.h: extern AltHogDir stuff
3066 * include/byteswap.h: use WORDS_BIGENDIAN
3068 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3070 * main/vers_id.h: added D2X_IVER
3072 * misc/args.c: don't use d1x.ini
3074 * Makefile.am: rpm stuff
3076 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3079 2002-02-09 Bradley Bell <btb@icculus.org>
3081 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3083 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3085 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3088 2002-02-06 Bradley Bell <btb@icculus.org>
3090 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3091 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3092 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3094 * debian/: changelog.in, control, copyright, d2x-gl.files,
3095 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3099 2002-02-02 Bradley Bell <btb@icculus.org>
3101 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3103 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3104 Enabled RELEASE option
3106 2002-01-31 Bradley Bell <btb@icculus.org>
3108 * Makefile.am, configure.ac: specify prerequisite versions of
3109 autoconf and automake
3111 2002-01-29 Bradley Bell <btb@icculus.org>
3113 * main/mission.c: RCS header added
3115 * main/inferno.c: update copyright date
3117 * main/mission.c: allow missions to be in AltHogDir
3119 * configure.ac: Display results of configure
3121 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3124 2002-01-28 Bradley Bell <btb@icculus.org>
3126 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3127 Data files now go in DATADIR/games/d2x, user files now go in
3130 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3132 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3133 files now go in ~/.d2x
3135 2002-01-24 Bradley Bell <btb@icculus.org>
3137 * configure.ac: fix nasm not found error message
3139 2002-01-18 Bradley Bell <btb@icculus.org>
3141 * configure.in: getting rid of old configure.in
3143 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3144 main/movie.c: Movie playing kludgey stuff
3146 * misc/args.c: formatting
3148 * main/inferno.c: allow -h for help
3150 * include/error.h: don't die on int3, unless -debug given
3152 * mingw32.txt: more stuff
3154 2001-12-29 Bradley Bell <btb@icculus.org>
3156 * Makefile.am: Got rid of thinking.txt
3158 * main/inferno.c: document -nomovies option
3160 2001-12-28 Bradley Bell <btb@icculus.org>
3162 * main/titles.c: formatting, put some code into place for rendering
3163 of robots during briefings
3165 2001-12-27 Bradley Bell <btb@icculus.org>
3169 2001-12-23 Craig Hadady <chadady@iglou.com>
3171 * 2d/rle.c: fixed bug in dummy array.
3173 2001-12-03 Bradley Bell <btb@icculus.org>
3175 * arch/sdl/init.c: fix formatting
3177 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3178 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3179 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3180 and sdl joystick stuff
3182 2001-11-30 Bradley Bell <btb@icculus.org>
3184 * thinking.txt: not needed
3186 2001-11-27 Bradley Bell <btb@icculus.org>
3188 * cygconf, mingw32.txt: use sdl from source on cygwin
3190 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3191 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3192 SDL_CFLAGS to CFLAGS
3194 2001-11-27 Bradley Bell <btb@icculus.org>
3198 2001-11-14 Bradley Bell <btb@icculus.org>
3200 * texmap/scanline.c: use optimization flags as texmap default
3202 * NEWS: mouse wheel, etc
3204 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3205 wheel to emulate 3rd axis
3207 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3209 * include/error.h: kludge to ungrab mouse when we hit an int3
3211 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3212 __ENV_MSDOS__ to __MSDOS__
3214 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3217 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3220 * arch/sdl/digi.c: implemented digi_set_volume
3222 * include/grdef.h, main/config.c, misc/d_io.c: change
3223 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3225 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3226 main/piggy.c: use MAKE_SIG
3228 * installation.txt: update
3230 * configure.ac: new file
3232 * arch/sdl/joydefs.c: #include pstypes.h
3234 * arch/sdl/init.c: SDL joystick stuff
3236 * acconfig.h: adjust MINGW defines
3238 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3239 controls menu now works
3241 2001-11-13 Bradley Bell <btb@icculus.org>
3243 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3246 * Makefile.am: New file
3248 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3251 * compilerdefs.txt: New file
3253 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3255 2001-11-12 Bradley Bell <btb@icculus.org>
3257 * main/playsave.c: load player files regardless of byte order of
3260 2001-11-11 Bradley Bell <btb@icculus.org>
3262 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3265 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3267 * NEWS: GL savegame thumbnails
3269 * acconfig.h, configure.in: make option for NMOVIES, default to off
3271 2001-11-09 Bradley Bell <btb@icculus.org>
3273 * main/state.c: Enabled savegame thumbnails under OpenGL
3275 * unused/pa_null/pa_enabl.h: remove duplicate header
3277 * misc/args.c: use d2x.ini for option file
3279 * mem/mem.c: Move mem_realloc inside the ifdef
3281 * main/menu.c: fix 640x400 menu text
3283 * main/inferno.c: added documentation
3285 * main/endlevel.c: fix warnings
3287 * arch/ogl/gr.c: Get rid of gl spew
3289 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3291 * acconfig.h: Define __SDL__ for mingw
3293 2001-11-08 Bradley Bell <btb@icculus.org>
3295 * 2d/font.c: free OGL font data when rereading
3297 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3298 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3299 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3300 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3301 main/weapon.h: Enabled shareware build, endlevel flythrough
3304 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3305 of use for shareware build
3307 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3310 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3312 2001-11-05 Bradley Bell <btb@icculus.org>
3314 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3317 * include/3d.h: Add comment
3319 2001-11-04 Bradley Bell <btb@icculus.org>
3321 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3324 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3327 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3329 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3330 main/hudmsg.h: Enable d1x-style hud_message
3332 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3334 * 2d/font.c: re-init ogl fonts after remapping colors.
3336 2001-11-02 Bradley Bell <btb@icculus.org>
3338 * misc/Makefile.am: remove byteswap.h (duplicate header)
3340 * 2d/font.c: fixed gr_remap_font, minor stuff
3342 * configure.in: take out -O2 if doing debug build
3344 * main/bm.c: formatting
3346 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3348 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3349 macros, get rid of functions
3351 2001-11-01 Bradley Bell <btb@icculus.org>
3353 * misc/byteswap.h: removed duplicate header
3355 2001-10-31 Bradley Bell <btb@icculus.org>
3357 * NEWS, main/automap.c: automap works in opengl
3359 * NEWS, configure.in: Added news
3361 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3363 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3365 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3366 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3367 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3369 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3371 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3373 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3374 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3376 2001-10-27 Bradley Bell <btb@icculus.org>
3378 * main/inferno.c: added some documentation
3380 2001-10-25 Bradley Bell <btb@icculus.org>
3382 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3385 * Makefile.am, configure.in, arch/Makefile.am,
3386 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3387 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3388 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3389 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3390 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3391 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3392 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3393 it's ugly, but It'll be easier to sync with d1x.
3395 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3396 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3397 main/editor/Makefile.am: attempt at support for editor, makefile
3400 * misc/d_delay.c: formatting fix
3402 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3403 tmappent.S, tmapppro.S: adding support for runtime selection of
3406 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3407 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3408 including multi.h and network.h, fix backslashes, fix compiler
3411 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3412 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3413 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3414 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3415 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3416 including multi.h and network.h, fix backslashes
3418 * include/pstypes.h: added typedef for u_int64_t on mingw
3420 * include/3d.h: added prototype for g3_uninit_polygon_model
3422 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3424 2001-10-24 Bradley Bell <btb@icculus.org>
3426 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3427 arch subdirs, as in d1x.
3429 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3430 earlier style until i understand automake 1.5 better. remove input
3433 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3434 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3435 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3436 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3437 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3438 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3439 Moved input stuff to arch subdirs, as in d1x.
3441 * NEWS, configure.in: blah blah
3443 2001-10-23 Bradley Bell <btb@icculus.org>
3445 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3447 * texmap/tmapppro.S: no need for #include <conf.h> here
3449 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3452 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3453 file. RCS header added
3455 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3456 #ifdef'ing out the whole file. RCS header added
3458 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3459 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3460 fixes. Now works with automake 1.5 and autoconf 2.52.
3461 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3462 mingw (-grabmouse now works on win32).
3464 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3465 These don't belong in cvs
3469 2001-10-20 Bradley Bell <btb@icculus.org>
3471 * 2d/font.c: Don't free unused variables...
3473 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3476 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3477 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3478 main/Makefile.am: make dist more sensible
3480 * Makefile.am: Kludge for linking on mingw
3482 2001-10-19 Bradley Bell <btb@icculus.org>
3484 * Makefile.am, configure.in, arch/win32/Makefile.am,
3485 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3487 * include/ipx_drv.h: Check for __MINGW32__
3489 * include/i86.h: Imported from d1x
3491 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3493 * arch/dos/modex.asm: Fixed %include
3495 * main/console.c: RCS headers added
3497 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3500 * Makefile.am, main/Makefile.am: Moved final link to top-level
3501 directory instead of main/
3503 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3504 __ENV_LINUX__ to __linux__
3506 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3507 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3508 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3509 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3510 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3511 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3512 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3513 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3514 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3515 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3518 * configure.in: add --enable-xploader, support arch/linux subdir,
3521 * main/inferno.c: conditionalize conf.h
3523 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3525 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3526 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3527 misc/fileutil.h: Partial application of linux/alpha patch.
3529 2001-10-19 Bradley Bell <btb@icculus.org>
3531 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3532 networking in line with d1x, moved some arch/linux_* stuff to
3535 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3536 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3537 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3538 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3541 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3542 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3543 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3544 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3545 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3546 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3547 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3548 linux/include/ukali.h: Brought linux networking in line with d1x,
3549 moved some arch/linux_* stuff to arch/linux/*
3551 * include/ipx_drv.h: Imported from d1x
3553 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3555 * main/ipx_drv.c: Imported from d1x
3557 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3558 main/network.h, main/Makefile.am: Trying to get network working on
3561 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3562 main/Makefile.am: build fixes
3564 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3565 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3566 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3567 starting to get net working.
3569 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3570 conditionalized min,max macros
3572 2001-10-18 Bradley Bell <btb@icculus.org>
3574 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3575 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3576 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3577 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3580 * 2d/2dsline.c: RCS headers added/changed
3582 * configure.in: fix NASMFLAGS bug
3584 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3587 2001-10-17 Bradley Bell <btb@icculus.org>
3589 * NEWS: Fixed the invulnerable robots bug!
3591 * main/collide.c: Fixed the invulnerable robots bug!
3593 2001-10-14 Bradley Bell <btb@icculus.org>
3595 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3598 2001-10-13 Bradley Bell <btb@icculus.org>
3600 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3601 arch/Makefile.am, arch/dos/Makefile.am,
3602 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3603 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3604 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3605 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3606 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3607 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3608 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3609 arch/win32/include/Makefile.am, iff/Makefile.am,
3610 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3611 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3612 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3613 unused/bios/Makefile.am, unused/lib/Makefile.am,
3614 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3615 unused/ui/Makefile.am, unused/vga/Makefile.am,
3616 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3617 automake stuff from "inert" subdirs. And there was much rejoicing.
3619 * Makefile.am, NEWS, configure.in: Stuff
3621 * ChangeLog: removing auto-generated file
3623 * cygconf: Added instructions for mingw32 build
3625 * Makefile.am: renamed INSTALL to installation.txt
3627 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3629 * mingw32.txt: Added instructions for mingw32 build
3631 * configure.in: Enable assembly under mingw32
3633 2001-10-12 Bradley Bell <btb@icculus.org>
3635 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3637 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3638 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3639 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3640 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3641 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3642 to __DJGPP__, since it's built-in.
3644 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3646 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3647 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3651 2001-10-12 Bradley Bell <btb@icculus.org>
3653 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3655 * Makefile.am: make sure cygconf gets archived
3657 * configure.in: Increment version number in preparation for release
3659 * configure.in: Fix detection of opengl
3661 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3662 cygconf, arch/Makefile.am, arch/include/joy.h,
3663 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3664 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3665 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3666 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3667 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3668 Vastly improved compilability.
3670 2001-10-11 Bradley Bell <btb@icculus.org>
3672 * Makefile.am: Added macros/sdl.m4
3674 * autogen.sh: Added macros/sdl.m4
3676 2001-10-09 Bradley Bell <btb@icculus.org>
3678 * main/vers_id.h: Added DESCENT_VERSION constant
3680 * main/inferno.c: Added command-line help.
3682 * include/ogl_init.h: opengl improvments (following d1x changes)
3684 2001-10-07 Bradley Bell <btb@icculus.org>
3686 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3687 arch/ogl/Makefile.am: Remove duplicate headers.
3689 2001-08-02 Thimo Neubauer <thimo@debian.org>
3691 * mem/mem.c: totally crippled the memory manager because it does
3692 not make sense for non-DOS-systems and it would have been too
3693 complicated to get it 64bit clean
3695 2001-06-19 Bradley Bell <btb@icculus.org>
3697 * cvshowto.txt: updated anonymous password
3699 2001-02-08 Bradley Bell <btb@icculus.org>
3701 * COPYING, license.txt: Added d1x license
3703 2001-02-01 Bradley Bell <btb@icculus.org>
3705 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3707 2001-01-31 Bradley Bell <btb@icculus.org>
3709 * configure.in, arch/include/mouse.h, include/pstypes.h,
3710 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3712 * main/polyobj.c: fix typo
3714 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3715 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3716 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3717 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3718 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3719 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3720 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3721 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3722 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3723 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3724 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3725 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3726 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3727 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3728 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3729 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3730 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3731 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3732 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3733 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3734 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3735 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3736 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3737 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3738 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3739 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3742 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3743 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3744 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3745 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3748 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3751 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3752 cross-compiling, and cygwin fixes
3754 2001-01-30 Bradley Bell <btb@icculus.org>
3756 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3757 include/pstypes.h, include/strutil.h, main/Makefile.am,
3758 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3759 needs --without-assembler and --without-network to compile
3761 2001-01-29 Bradley Bell <btb@icculus.org>
3763 * configure.in, main/Makefile.am: Fixes to build system
3765 * main/kconfig.c: fix for non-linux joysticks
3767 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3768 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3769 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3770 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3771 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3772 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3773 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3774 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3775 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3776 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3778 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3779 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3780 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3781 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3782 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3783 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3786 * arch/dos/include/joy.h, arch/dos/include/key.h,
3787 arch/dos/include/mouse.h: Unified input headers.
3789 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3791 2001-01-28 Bradley Bell <btb@icculus.org>
3793 * conf.h.in, configure.in, arch/Makefile.am,
3794 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3795 arch/include/key.h, main/Makefile.am: More header unification...
3797 * main/newdemo.c: Added <ctype.h>
3799 * arch/include/event.h, arch/include/joy.h: unified input headers.
3801 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3802 OpenGL now uses SDL-GL instead of gii
3804 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3806 2001-01-25 Bradley Bell <btb@icculus.org>
3808 * autogen.sh: use "set -e" so execution stops if something goes
3811 2001-01-24 Bradley Bell <btb@icculus.org>
3815 * Makefile.am: Add ChangeLog to dist
3819 2001-01-24 Bradley Bell <btb@icculus.org>
3821 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3823 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3824 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3827 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3828 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3829 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3830 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3831 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3832 arch/Makefile.am, arch/dos/Makefile.am,
3833 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3834 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3835 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3836 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3837 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3838 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3839 unused/Makefile.am, unused/bios/Makefile.am,
3840 unused/lib/Makefile.am, unused/novga/Makefile.am,
3841 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3842 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3843 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3844 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3845 make dist, VPATH builds, ...
3847 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3848 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3849 arch/dos/Makefile.in, arch/linux/Makefile.in,
3850 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3851 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3852 misc/Makefile.in, texmap/Makefile.in: cruft removal
3854 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3857 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3859 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3861 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3864 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3865 added -grabmouse option
3867 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3868 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3869 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3870 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3871 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3872 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3873 main/songs.c, misc/args.c: changed args_find to FindArg
3875 2001-01-22 Bradley Bell <btb@icculus.org>
3877 * configure, main/Makefile.am, main/Makefile.in: configuration
3880 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3881 fix compiler warnings w/opengl
3883 * include/console.h: ggi support
3885 * arch/linux_init.c: svgalib support
3887 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3888 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3889 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3890 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3891 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3892 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3895 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3897 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3898 main/render.c: fix warnings and enable NDEBUG *
3899 arch/svgalib_init.c: svgalib support
3901 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3903 * main/kconfig.c: joystick support
3905 2001-01-21 Bradley Bell <btb@icculus.org>
3907 * cvshowto.txt: new file, taken from d1x webpage
3909 * AUTHORS, README: Taking over as maintainer of d2x
3911 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3913 2001-01-20 Bradley Bell <btb@icculus.org>
3915 * configure, configure.in: Turned -Werror back off by default
3917 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3918 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3919 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3920 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3921 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3922 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3923 main/laser.c, main/multi.c, main/network.c, main/network.h,
3924 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3925 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3926 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3927 warnings, for non-OpenGL on linux, anyway...
3929 2001-01-19 Bradley Bell <btb@icculus.org>
3931 * copying: remove duplicate file
3933 * Import of d2x-0.0.9-pre1
3935 * Import of d2x-0.0.8