1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
4 replacement texture paletted->rgb conversion alpha problem (d1x
7 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
8 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
9 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
12 * arch/ogl/gr.c, include/loadgl.h: fix win32
13 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
15 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
16 include/ogl_init.h, main/render.c: opengl hardware
17 super-transparency support using GL_NV_register_combiners (d1x
18 r1.38, r1.41, r1.6, r1.26, r1.7)
20 2004-05-22 Bradley Bell <btb@icculus.org>
22 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
25 2004-05-22 Matthew Mueller <donut@dakotacom.net>
27 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
28 include/ogl_init.h: use GL_RGB for non-transparent textures, and
29 fix fonts not having transparent flag set (wouldn't get paletted)
30 (d1x r1.15, r1.37, r1.40, r1.25)
32 * arch/ogl/ogl.c: don't try to use paletted textures with
33 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
35 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
36 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
39 * 2d/font.c: memset ogl font bitmap data since the copy function
40 leaves some (unused) parts uninitialized, which aggravates
43 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
44 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
47 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
48 screenshots if the entire thing wasn't written in one call to
51 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
52 info not being updated on win32 (d1x r1.11)
54 * arch/win32/digi.c: remove some redundancy by not needing to do
55 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
56 clean up some indenting of DS_release_slot calls. And make
57 DS_release_slot return 1 when a sound is already not playing, in
58 addition to when a sound was killed. (d1x r1.10)
60 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
61 linux version (d1x r1.5)
63 * main/kconfig.c: make next axis config key skip currently
64 allocated axes (d1x r1.11)
66 2004-05-22 David Cleaver <wraithx@morpheus.net>
68 * main/kconfig.c: joy configuration next axis key from WraithX
71 2004-05-22 Bradley Bell <btb@icculus.org>
73 * main/game.c, main/inferno.c: typo
75 2004-05-21 Matthew Mueller <donut@dakotacom.net>
77 * main/game.c, main/game.h, main/inferno.c: make rear view
78 leave_time variable with -rearviewleavetime argument (d1x r1.25,
81 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
83 * main/inferno.c: change -udp documentation to d2x behaviour
85 2004-05-21 Bradley Bell <btb@icculus.org>
87 * include/gr.h: added missing define for menu fullscreen toggle
89 2004-05-21 Matthew Mueller <donut@dakotacom.net>
91 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
92 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
94 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
96 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
97 arch/linux/include/joystick.h: patch from Steven Mueller for using
98 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
100 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
102 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
103 main/physics.c, main/render.c, main/wall.c: file-line for segfault
104 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
106 * arch/win32/digi.c: digisound fixes (d1x r1.7)
108 2004-05-21 Bradley Bell <btb@icculus.org>
110 * main/inferno.c: added -udp documentation from d1x
112 2004-05-20 Bradley Bell <btb@icculus.org>
114 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
116 2004-05-20 David Cleaver <wraithx@morpheus.net>
118 * main/controls.c, main/gamecntl.c, main/kconfig.c,
119 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
120 game.c r1.21, r1.6, r1.4, r1.3)
122 2004-05-20 Bradley Bell <btb@icculus.org>
124 * main/inferno.c: document -ihaveabrokenmouse
126 2004-05-20 Matthew Mueller <donut@dakotacom.net>
128 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
130 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
132 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
133 mouse driver problems (d1x r1.2, r1.2)
135 2004-05-20 Matthew Mueller <donut@dakotacom.net>
137 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
138 join list score crash (d1x r1.8)
140 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
142 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
143 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
146 2004-05-20 Bradley Bell <btb@icculus.org>
148 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
150 * main/inferno.c: integrated some niceautomap stuff from d1x
152 2004-05-20 Matthew Mueller <donut@dakotacom.net>
154 * arch/win32/joyhh.c: fixed the config bug where it'd always put
155 in some weird axis (d1x r1.3)
157 * arch/win32/init.c: set win32 icon to icon from resource file
160 * arch/win32/key.c: win32: fixed space key not working in messages
163 2004-05-20 Bradley Bell <btb@icculus.org>
165 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
168 2004-05-20 Matthew Mueller <donut@dakotacom.net>
170 * main/inferno.c: document -gl_refresh (d1x r1.20)
172 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
173 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
176 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
177 change the arg type for (d1x r1.5)
179 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
181 * arch/win32/digi.c: altsounds (d1x r1.6)
183 2004-05-20 Matthew Mueller <donut@dakotacom.net>
185 * arch/win32/digi.c: fixed a major memory leak and removed a bit
186 of redundancy (d1x r1.5)
188 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
189 fix crashing (d1x r1.4)
191 * arch/win32/digi.c: win32's digi_start_sound was not calling
192 DS_release_slot after setting .playing=0, resulting in a
193 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
195 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
196 apparently it was somehow causing some joysticks (Sidewinder
197 Precision 2) to only turn when the stick was moving, but not when
198 at turned but held stationary. And it was completely unused
199 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
202 * main/game.c: add alt+enter to toggle fullscreen (in addition to
203 previous key combos (d1x r1.29)
205 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
206 g, and b values (d1x r1.15)
208 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
209 sometimes (didn't handle negative palette steps) (d1x r1.34)
211 * arch/ogl/ogl.c: add caching of weapon inner models, screen
212 shatter effects, robot explosions and weapons, and some more
213 always present stuff. Also clean up ogl_cache_weapon_textures
216 2004-05-20 Bradley Bell <btb@icculus.org>
218 * main/kludge.c, main/game.c: move gr_renderstats and
219 gr_badtexture back to game.c
221 2004-05-20 Matthew Mueller <donut@dakotacom.net>
223 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
224 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
226 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
228 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
229 loaded after texture caching stage (d1x r1.34)
231 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
232 for renderstats (d1x r1.33)
234 2004-05-19 Matthew Mueller <donut@dakotacom.net>
236 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
237 main/inferno.c: add anisotropic texture filtering suport (d1x
238 r1.33, r1.32, r1.23, r1.32)
240 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
243 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
244 include/ogl_init.h: utilize hardware multitexturing support if
245 possible (requires GL_NV_texture_env_combine4 extension) (d1x
246 r1.32, r1.30, r1.4, 1.22)
248 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
251 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
253 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
254 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
255 effects in OGL using SetGammaRamp, much faster than the hack that
256 was being used. currently SDL only (though not too hard to add to
257 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
259 * main/menu.c: allow arbitrary (custom) resolution entry in
260 change_res menu (d1x r1.14)
262 2004-05-19 Bradley Bell <btb@icculus.org>
264 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
265 d1x-style res change menu (mostly works)
267 * misc/args.c: use strnicmp instead of strncasecmp
269 2004-05-19 Matthew Mueller <donut@dakotacom.net>
271 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
272 command-line option (d1x r1.27)
274 * main/inferno.c: restore inferno.c initialization of
275 screen_compatible and use_double_buffer to 'normal' values, broken
276 long long ago in one of the high res menu patches (d1x r1.30)
278 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
279 resolutions to be specified on command line (d1x r1.2, r1.29,
280 r1.4) -- doesn't work yet
282 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
284 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
287 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
288 volume song stop/starting (d1x r1.7)
290 2004-05-18 Matthew Mueller <donut@dakotacom.net>
292 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
295 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
296 ogl_ulinec (d1x r1.29)
298 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
300 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
301 bottom are inclusive not exclusive (d1x r1.28)
303 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
304 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
306 * arch/sdl/digi.c: fix typo
308 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
310 * arch/win32/init.c, arch/win32/win32.c: move win32 window
311 creation code from arch_init_start into arch_init to fix weirdness
312 with --help (d1x r1.5, r1.6)
314 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
315 sync issues and lack of midi reset (d1x r1.5)
317 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
320 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
321 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
323 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
326 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
328 2004-05-18 Bradley Bell <btb@icculus.org>
330 * include/vecmat.h: comments/formatting
332 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
334 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
335 include/test.lnk: remove unnecessary files
337 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
338 This enables compilation with gcc 3.1
340 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
342 * main/switch.c: took care of switches triggering single-sided
343 walls (don't try to access the nonexistent adjacent wall via NULL
344 pointers or negative array indices)
346 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
348 * main/wall.c: fix invalid memory access for d1 levels which
349 don't have a corresponding wall behind.
351 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
353 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
354 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
355 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
356 interface header to new header file internal.h
358 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
360 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
361 bitmask for each joystick axis that has sent input data,
362 and will not crash Windows anymore during joystick setup because
363 of for() loop over axis being executed once too often.
365 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
366 gr_remap_mono_font() and call it after loading saved level.
368 * main/laser.c: limit homing missile turn rate
370 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
371 centers (work like fuel centers but provide shield)
373 * main/gameseg.c: fix endless loop in some levels with a
374 certain (complicated) structure
376 2004-05-13 Bradley Bell <btb@icculus.org>
378 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
379 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
380 updated project files for SDL 1.2.7
382 * Makefile.am: add VisualC, VisualCE dirs to tarball
384 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
386 * arch/sdl/digi.c: formatting
388 2004-05-12 Bradley Bell <btb@icculus.org>
390 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
393 * 2d/palette.c, include/palette.h: added function to create blend
396 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
398 2004-05-11 Bradley Bell <btb@icculus.org>
400 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
402 2004-05-10 Bradley Bell <btb@icculus.org>
404 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
405 g3_draw_transp_poly had the fade level backwards, decided to just
406 fix g3_draw_poly so it behaves correctly, transparency or not,
407 reverted changes to render_face
409 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
411 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
412 rendering transparent (e.g. cloaked) walls
414 * main/render.c: render_face now calls g3_draw_transp_poly() for
415 cloaked walls in OpenGL
417 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
419 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
420 that from other apps, had "static" distortions.
422 2004-04-22 Bradley Bell <btb@icculus.org>
424 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
426 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
427 aligned version of PUT_INTEL_* macros
429 2004-04-15 Bradley Bell <btb@icculus.org>
431 * main/inferno.c: comment out unused checksum variable
433 2004-04-14 Bradley Bell <btb@icculus.org>
435 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
437 2004-04-14 Terran Melconian <terran@consistent.org>
439 * main/gameseg.c: use portable rand function (fixes #1118)
441 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
443 * main/songs.c: uncomment calls to RBAStop (fixes #473)
445 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
447 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
448 get rid of warnings (now compiles with -Werror on SunOS)
450 * main/piggy.c: fix (really) wierd SunOS bug
452 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
453 caused by not allocating enough mem for rle bitmaps
455 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
457 * include/pstypes.h: sun OS typedef fixes
459 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
461 * main/piggy.c: fix bug 1067
463 * main/piggy.c: fix bugfix for 1067
465 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
466 with descent.pig of mac registered)
468 2003-12-18 Bradley Bell <btb@icculus.org>
470 * main/kconfig.c: fixes for linux-native joystick
472 * main/kconfig.c: bunch of fixes (esp. for non linux-native
475 * arch/include/joy.h: comments/formatting
477 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
479 * compilerdefs.txt: added FreeBSD defs
481 2003-12-08 Bradley Bell <btb@icculus.org>
483 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
486 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
488 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
489 arch/linux/ipx_udp.c: fix FreeBSD compile errors
491 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
493 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
494 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
495 get rid of silly ulongs
497 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
498 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
499 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
500 change relevant __linux__ macros to __ELF__
502 2003-11-27 Bradley Bell <btb@icculus.org>
504 * include/ogl_init.h: added proto for ogl_check_mode
506 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
507 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
510 2003-11-26 Bradley Bell <btb@icculus.org>
512 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
513 3.3 compiler warnings
515 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
518 * include/pstypes.h: OS X fixes
520 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
521 main/newmenu.h: linux fixes
523 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
524 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
525 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
526 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
527 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
530 * arch/sdl/gr.c: fix sdl gr_update
532 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
533 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
534 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
535 cfile/cfile.c, console/CON_console.c, include/d_io.h,
536 include/error.h, include/pstypes.h, include/strutil.h,
537 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
538 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
539 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
540 main/playsave.c, main/songs.c, main/state.c, main/text.c,
541 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
544 2003-11-25 Bradley Bell <btb@icculus.org>
546 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
547 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
548 libmve/VisualC/mveplayer.dsp: updated project files
550 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
553 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
554 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
555 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
556 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
559 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
560 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
563 2003-11-24 Bradley Bell <btb@icculus.org>
565 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
566 libmve/mveplay.c: stuff to play mve's in WinCE
568 * arch/win32/findfile.c: unused functions...
572 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
573 enabled mouse control of menus
575 * main/mission.h: oops, didn't mean to change this.
577 2003-11-21 Bradley Bell <btb@icculus.org>
579 * VisualCE/d2x/d2x.vcp: updated project file
581 2003-11-20 Bradley Bell <btb@icculus.org>
583 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
584 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
585 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
588 2003-11-17 Bradley Bell <btb@icculus.org>
590 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
591 main/menu.c: added option to disable kalinix under unix
593 * main/game.c, main/newmenu.c: always set menu mode for GL popups
595 2003-11-14 Bradley Bell <btb@icculus.org>
597 * main/automap.c: fix automap background image
599 * main/automap.c, main/automap.h: delete cruft
601 * main/automap.c: fix level number position
603 * main/automap.c: simplify g3_draw_line hack
605 * main/menu.c: stop pointless vid mode changes
607 2003-11-07 Bradley Bell <btb@icculus.org>
609 * NEWS, installation.txt: s'more documentation
611 2003-11-07 Steffen Pohle <stpohle@gmx.net>
613 * configure.ac: fix .exe extension problems
615 2003-11-07 Bradley Bell <btb@icculus.org>
617 * arch/ogl/ogl.c: disable texture format verification for OS X -
620 2003-11-06 Bradley Bell <btb@icculus.org>
622 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
623 use more traditional Alt+Enter for toggling fullscreen
625 * 2d/ibitblt.c, main/mission.h: comments/formatting
627 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
629 2003-11-06 Bradley Bell <btb@icculus.org>
631 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
632 resolution change, use kludge to avoid repetitive res changes
634 2003-11-04 Bradley Bell <btb@icculus.org>
636 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
637 structures and i/o routines back to piggy.c
639 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
641 * installation.txt: tell to install d1 .pig for better textures
643 2003-11-04 Bradley Bell <btb@icculus.org>
645 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
646 oem d1 v1.0 and registered d2 v1.0, comments
648 2003-11-03 Bradley Bell <btb@icculus.org>
650 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
651 all d1 shareware - even though files are different!
653 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
656 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
659 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
662 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
664 * main/movie.c: when no movies are found, divide by six the
665 number of warning lines sent to stdout
667 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
669 * include/byteswap.h: fix stupid copy/paste error
671 2003-10-24 Bradley Bell <btb@icculus.org>
673 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
674 gr_linear_rep_movsd_2x instead of almost identical
675 gr_linear_movsd_double. Better since we have assembly versions.
677 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
679 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
682 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
684 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
685 error with --disable-network, move reset_network_objects()
686 from gameseq.c to multi.c
688 2003-10-14 Bradley Bell <btb@icculus.org>
690 * AUTHORS, NEWS: stuff
692 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
694 2003-10-12 Bradley Bell <btb@icculus.org>
696 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
697 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
700 2003-10-12 Aaron Plattner <plattner@caltech.edu>
702 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
703 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
704 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
705 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
706 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
707 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
708 arch/win32/ipx_win.c, arch/win32/winnet.c,
709 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
710 main/multi.h, main/network.c: add IPv4 multicasting support
712 2003-10-11 Bradley Bell <btb@icculus.org>
714 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
716 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
717 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
718 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
719 main/weapon.h: lots of shareware and oem fixes
721 2003-10-10 Bradley Bell <btb@icculus.org>
723 * arch/win32/winnet.c: fixed stupid win32 network bug
725 2003-10-10 Bradley Bell <btb@icculus.org>
727 * main/piggy.c: increased D1_MAX_TMAP_NUM
729 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
731 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
732 which are animated in d2, refactorizes d1 texture reading
734 2003-10-10 Bradley Bell <btb@icculus.org>
736 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
737 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
738 main/collide.h, main/compbit.h, main/config.h, main/console.c,
739 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
740 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
741 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
742 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
743 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
744 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
745 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
746 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
747 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
748 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
749 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
750 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
751 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
752 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
753 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
754 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
755 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
756 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
757 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
758 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
759 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
760 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
761 main/wall.h: comments/formatting
763 2003-10-09 Bradley Bell <btb@icculus.org>
765 * main/text.c: fix text when using old datafiles
767 * main/laser.h: comments/whitespace
769 * main/laser.c, main/weapon.c: fixed smart missiles and smart
770 mines w/shareware data
772 * include/DT_drawtext.h: deleted unused file
774 2003-10-08 Bradley Bell <btb@icculus.org>
776 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
778 * arch/win32/ipx_udp.c: use closesocket() instead of close()
780 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
781 main/menu.c: Disabled 'd2x keys' weapon selection
783 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
785 * main/object.h, main/multi.h: get rid of most warnings issued by
786 cpp-precomp of gcc from Mac OS X dev tools
788 2003-10-05 Bradley Bell <btb@icculus.org>
790 * NEWS, configure.ac: increment version number
792 * cfile/cfile.c: better handling of CRLF text files (when that is
795 * utilities/hogcreate.c, utilities/hogextract.c,
796 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
797 reading/writing files
799 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
800 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
803 2003-10-04 Bradley Bell <btb@icculus.org>
805 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
807 * main/netmisc.c: change byte to sbyte, comments/whitespace
809 2003-10-03 Bradley Bell <btb@icculus.org>
811 * cfile/cfile.c, main/config.c: fix win32 eof bug.
813 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
816 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
817 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
818 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
819 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
820 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
821 main/object.c, main/object.h, main/paging.c, main/player.h,
822 main/robot.h, main/segment.h, main/state.c, main/switch.c,
823 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
824 main/weapon.c, main/weapon.h: change byte to sbyte,
827 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
828 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
829 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
830 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
832 * configure.ac: better checking for timeval
834 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
836 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
837 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
838 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
839 arch/win32/winnet.c, configure.ac, include/byteswap.h,
840 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
841 main/multibot.c, main/network.c: Make network architecture
842 choosable from game menu, add support for UDP/IP on Mac OS X and
845 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
847 * include/byteswap.h: added macros for coping with alignment
850 2003-10-02 Bradley Bell <btb@icculus.org>
852 * main/multi.h: added padding to little-endian version of
855 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
857 * main/netmisc.c: delete duplicate function
859 2003-10-01 Bradley Bell <btb@icculus.org>
861 * main/bm.c: make sure d1_texture_indices gets freed between
864 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
866 * main/piggy.h: fix size of d1 shareware descent.pig
868 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
870 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
871 main/gameseq.c, main/piggy.c: fix loading of d1 texture
872 replacements for non-animated textures
874 2003-08-02 Matthew Mueller <donut@dakotacom.net>
876 * main/controls.c: use fixed 20fps wiggle
878 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
880 * Makefile.am, debian/changelog.in, debian/control,
881 debian/d2x-common.dirs, debian/d2x-common.install,
882 debian/d2x-common.manpages, debian/d2x-gl.files,
883 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
884 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
885 utilities/Makefile.am, utilities/hogcreate.1,
886 utilities/hogextract.1, utilities/mvlcreate.1,
887 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
888 add man pages, distribute utility programs in new d2x-common deb
890 * rpm/d2x.spec.in: updated rpm spec file
892 2003-08-02 Bradley Bell <btb@icculus.org>
894 * cfile/cfile.c: update raw_position in cfputc and cfputs
896 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
898 * main/piggy.c: make error message more friendly
900 * main/piggy.c: simplify copying of bitmap flags
902 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
905 * cfile/cfile.c: revert to always using custom fgets
907 * main/endlevel.c, main/mission.c: handle missing exit sequence
908 components gracefully
910 * main/playsave.c: comments
912 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
914 * cfile/cfile.c: update raw_position in cfwrite
916 * main/network.c: comments/formatting
918 2003-06-22 Bradley Bell <btb@icculus.org>
920 * cfile/cfile.c: use standard fgets for non-archive files
922 * main/movie.c: use con_printf for missing movie warning
924 2003-06-18 Bradley Bell <btb@icculus.org>
926 * main/movie.c: fixed cfile conversion of movielib code
928 * main/console.c, main/hud.c: strip out colors, etc when printing
931 * include/u_mem.h: fix NDEBUG calloc macro
933 2003-06-15 Bradley Bell <btb@icculus.org>
935 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
938 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
939 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
940 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
941 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
942 main/scores.c, main/state.c, main/text.c, misc/args.c,
943 misc/strio.c: convert file i/o to cfile
945 2003-06-14 Bradley Bell <btb@icculus.org>
947 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
948 writing and other modes besides "rb" (mostly taken from
951 2003-06-09 Bradley Bell <btb@icculus.org>
953 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
956 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
957 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
960 2003-06-07 Taylor Richards <taylor@icculus.org>
962 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
964 2003-06-07 Bradley Bell <btb@icculus.org>
966 * main/console.c: fix non-console build
968 * main/gamesave.c: comments
970 * main/bm.c: remove redundant break
972 2003-06-06 Bradley Bell <btb@icculus.org>
974 * main/gauges.c, main/kconfig.c: comments/formatting
976 * console/.cvsignore: added .cvsignore
978 * main/console.c: can't write to console after it's closed
980 2003-06-05 Bradley Bell <btb@icculus.org>
982 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
983 console/internal.c, console/internal.h, include/CON_console.h,
984 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
985 finish console conversion away from SDL
987 2003-06-04 Bradley Bell <btb@icculus.org>
989 * console/CON_console.c, include/CON.console.h, include/console.h,
990 main/console.c, main/game.c: console conversion to native gr,
993 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
994 put prototype for gr_bm_bitblt in gr.h
996 2003-06-03 Bradley Bell <btb@icculus.org>
998 * console/CON_console.c, console/DT_drawtext.c,
999 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1000 main/console.c: use native fonts for console
1002 * main/playsave.c: use shorts for short data
1004 2003-06-02 Bradley Bell <btb@icculus.org>
1006 * configure.ac, main/console.c: set console background, fix
1009 2003-06-01 Bradley Bell <btb@icculus.org>
1011 * Makefile.am, arch/sdl/event.c, configure.ac,
1012 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1013 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1014 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1015 main/gamerend.c: added console code (from SDL_console)
1017 2003-05-30 Bradley Bell <btb@icculus.org>
1019 * README: minor update
1021 2003-05-28 Bradley Bell <btb@icculus.org>
1023 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1028 2003-06-06 Bradley Bell <btb@icculus.org>
1030 * main/kconfig.c: fix crash in control menus
1032 * main/gauges.c: force cockpit redraw in opengl
1034 * main/gamerend.c: move ogl swap, so cockpit and console get
1037 2003-06-01 Bradley Bell <btb@icculus.org>
1039 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1043 2003-05-12 Bradley Bell <btb@icculus.org>
1045 * configure.ac: increment version number
1047 * main/bm.c: use con_printf for exit model warnings
1049 * configure.ac: must check for timespec after setting -mno-cygwin
1051 * main/inferno.c: added -nohogdir and -userdir options
1053 * NEWS, main/titles.c: use briefings with no extension
1057 2003-04-30 Bradley Bell <btb@icculus.org>
1059 * configure.ac: have to include time.h when checking for nanosleep
1061 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1064 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1065 increment version number
1067 * main/Makefile.am: make dist fix
1071 2003-04-29 Bradley Bell <btb@icculus.org>
1073 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1076 2003-04-24 Bradley Bell <btb@icculus.org>
1078 * configure.ac: increment version number
1080 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1083 2003-04-24 Ingo van Lil <inguin@gmx.de>
1085 * main/render.c: fix misspellings of NDEBUG
1089 2003-04-14 Bradley Bell <btb@icculus.org>
1091 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1093 2003-04-11 Bradley Bell <btb@icculus.org>
1095 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1100 2003-04-11 Bradley Bell <btb@icculus.org>
1102 * libmve/mveplay.c: use _sleep instead of sleep on win32
1104 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1105 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1106 include/cfile.h, include/error.h, libmve/Makefile.am,
1107 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1108 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1109 utilities/Makefile.am: comments/formatting/dist problems
1111 * configure.ac: use different defines for os x
1113 2003-04-07 Bradley Bell <btb@icculus.org>
1115 * include/error.h, misc/error.c: put some old stuff back in,
1116 eliminate duplicate error messages
1118 * main/text.c: don't die on text not found
1121 * main/inferno.c: print some useful info if hog not found, allow
1122 -help to work if no text available
1124 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1126 * arch/linux/Makefile.am: revert to previous version, so linux
1129 2003-04-03 Bradley Bell <btb@icculus.org>
1131 * main/endlevel.c: fixed exit model scheme yet again
1133 2003-04-02 Bradley Bell <btb@icculus.org>
1135 * misc/error.c: call Int3 on Assert
1137 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1140 * main/wall.c: don't die when trying to toggle nonexistent
1141 segment... vertigo level 10 is buggy!
1143 * main/gamemine.c: comments/formatting
1145 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1147 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1148 main/inferno.c: Allow use of 22K sound samples
1150 2003-03-29 Bradley Bell <btb@icculus.org>
1152 * arch/ogl/gr.c: default to bitmapped reticle
1154 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1155 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1158 * arch/sdl/joy.c: fixed text seen for hats in control config
1161 2003-03-28 Bradley Bell <btb@icculus.org>
1163 * main/bm.c: heh, model nums in vertigo are hardcoded,
1164 N_D2_POLYGON_MODELS can't change
1166 * configure.ac, include/d1x.xpm, include/descent.xpm,
1167 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1170 2003-03-27 Bradley Bell <btb@icculus.org>
1172 * main/text.h: fixed text references for hat directions
1174 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1176 2003-03-26 Bradley Bell <btb@icculus.org>
1178 * main/playsave.c: make d2x keys backward compatible
1180 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1182 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1185 2003-03-26 Bradley Bell <btb@icculus.org>
1187 * main/piggy.c: fix crash when d1 data not present
1189 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1190 read/write from plr file
1192 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1193 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1194 added escort.h header
1196 2003-03-25 Bradley Bell <btb@icculus.org>
1198 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1199 D1_PIGFILE ("descent.pig") macro
1201 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1202 models from d1 pig file
1204 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1205 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1206 really) from d1 pig file
1208 2003-03-23 Bradley Bell <btb@icculus.org>
1210 * main/bm.c: stop extra robots from overwriting exit models
1212 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1213 texture list doesn't get full
1215 * main/bm.c: fix mem leak when reading extra robots
1217 2003-03-21 Bradley Bell <btb@icculus.org>
1219 * main/menu.c: Added option to set movie resolution (mostly works)
1221 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1223 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1224 replacement functions to piggy.c
1226 * main/gameseq.c: attempt to support mac d1 descent.pig
1228 * main/bm.c: fix mem leak
1230 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1231 files, both d1 and d2 oem briefing where showed
1233 * main/inferno.c, main/movie.c: Change the default movie
1234 resolution to "high", implement the option -lowresmovies
1236 2003-03-20 Bradley Bell <btb@icculus.org>
1238 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1240 * main/piggy.c: comments
1242 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/gameseq.c: delete duplicate function
1246 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1248 2003-03-19 Bradley Bell <btb@icculus.org>
1250 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1251 (cddb discid) support
1253 * arch/sdl/digi.c, main/kludge.c: implemented
1254 digi_link_sound_to_object3 for looping sounds, other looping stuff
1256 * arch/sdl/gr.c: removing dependencies on stuff in main/
1258 * arch/linux/Makefile.am, arch/linux/init.c,
1259 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1260 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1261 other header cleanups
1263 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1265 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1267 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1268 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1269 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1270 load d1 textures for d1 levels
1272 2003-03-19 Bradley Bell <btb@icculus.org>
1274 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1275 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1276 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1277 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1280 * README: added some OS X info
1282 2003-03-17 Bradley Bell <btb@icculus.org>
1284 * main/newdemo.c: simplify DEMO_FILENAME macro
1286 * main/console.c, main/game.c: enable experimental console support
1288 * main/gamerend.c: fixed location of fps meter in multi
1290 2003-03-16 Bradley Bell <btb@icculus.org>
1292 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1293 also look in shared data dir for demos
1295 * main/newdemo.c, main/newdemo.h: comments/formatting
1297 2003-03-15 Christopher Thielen <chris@luethy.net>
1299 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1300 thinking d2 cd is always present
1302 2003-03-15 Bradley Bell <btb@icculus.org>
1304 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1307 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1310 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1311 gr_init. don't really know why this works, though
1313 2003-03-14 Bradley Bell <btb@icculus.org>
1315 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1317 * unused/bios/rbaudio.h: removed duplicate file
1319 2003-03-14 Christopher Thielen <chris@luethy.net>
1321 * arch/sdl/rbaudio.c: stop cd audio when exiting
1323 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1325 * main/gamecntl.c: add comments to the "only matt knows" cheats
1327 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1329 * main/gamemine.c: formatting, better texture conversion for d1
1332 2003-03-14 Bradley Bell <btb@icculus.org>
1334 * main/piggy.c: must swap all mac version pigfiles
1336 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1337 main/multi.c: formatting, minor cleanups
1339 * 2d/rle.c: need to swap line_size on bigendian machines
1341 * main/mission.c, main/mission.h: detect mac full version hogfile
1343 2003-03-13 Bradley Bell <btb@icculus.org>
1345 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1346 added joy/mouse sensitivity slider, increased range to 16, and
1349 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1352 * arch/linux/Makefile.am: removed extra backslash
1354 * TODO, installation.txt: updated some documentation
1356 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1357 menu, with maxfps option
1359 2003-03-12 Bradley Bell <btb@icculus.org>
1361 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1363 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1364 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1365 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1366 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1367 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1368 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1369 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1370 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1371 arch/linux/include/music.h, arch/linux/include/serial.h,
1372 arch/linux/include/ukali.h: formatting
1374 2003-03-11 Chris Arena <ccarena@cox.net>
1376 * main/menu.c: fixed brightness slider
1378 2003-03-01 Bradley Bell <btb@icculus.org>
1380 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1381 robots and animated bitmaps work, but colors are messed up
1383 2003-02-28 Bradley Bell <btb@icculus.org>
1385 * main/player.h: whitespace
1387 * main/automap.c, main/cntrlcen.c, main/collide.c,
1388 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1389 descent.hog is present, d1 becomes mission 0)
1391 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1392 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1393 arch/win32/winnet.c: MinGW compiles with network enabled again,
1394 but still doesn't work
1398 2003-02-28 Bradley Bell <btb@icculus.org>
1400 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1401 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1402 many opengl glitches
1404 2003-02-27 Bradley Bell <btb@icculus.org>
1406 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1407 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1408 main/network.c, main/network.h: noted that hoard.ham is only needed
1409 for multiplayer HOARD games, and should not be equated with
1410 "vertigo". put HoardEquipped() back in network.c.
1412 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1413 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1414 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1415 use timer_delay instead of d_delay
1417 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1419 * main/render.c: added replacement qsort for solaris
1421 2003-02-26 Bradley Bell <btb@icculus.org>
1423 * main/gamemine.c: texture conversion for d1 shareware
1425 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1427 * main/gamemine.c: better texture conversion for d1 levels
1429 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1431 * main/kconfig.c: fix joystick support under MinGW
1433 2003-02-26 Bradley Bell <btb@icculus.org>
1435 * main/playsave.c: fix swapping glitch
1437 * configure.ac, readme.txt: clean stuff up, getting ready for
1440 * main/titles.c: begin support for rendering spinning robots in
1443 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1446 * main/gamemine.c: load d1 shareware levels!
1448 2003-02-25 Bradley Bell <btb@icculus.org>
1452 * autogen.sh: add warning about old auto* versions, use
1455 2003-02-24 Bradley Bell <btb@icculus.org>
1457 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1458 briefings mostly working
1460 * main/movie.c, main/titles.c: fixed some more briefing glitches
1462 2003-02-23 Bradley Bell <btb@icculus.org>
1464 * main/movie.c: fixed crash when using shareware data files
1467 * arch/sdl/digi.c: fix crash on non-existent sounds
1468 (i.e. shareware data)
1470 2003-02-22 Bradley Bell <btb@icculus.org>
1472 * main/titles.c: fixed fullscreen toggle in briefings
1474 2003-02-21 Bradley Bell <btb@icculus.org>
1476 * configure.ac: check for mingw when enabling nasm
1478 * main/playsave.c: enable loading player files of either byte
1481 2003-02-20 Bradley Bell <btb@icculus.org>
1483 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1485 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1486 #343, not "rest of solution to bug #344"
1488 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1491 * main/kludge.c: partial solution to bug #344
1493 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1495 * compilerdefs.txt: added linux/mips info
1497 * ChangeLog: clean up changelog
1499 2003-02-19 Bradley Bell <btb@icculus.org>
1501 * libmve/mveplay.c: os x needs nanosleep prototype.
1503 2003-02-18 Bradley Bell <btb@icculus.org>
1505 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1507 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1508 to disable/enable audio
1510 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1512 * main/: movie.h, titles.c: make sure movie's palette is set before
1513 writing briefing text. Fixes bug #359
1515 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1518 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1519 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1522 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1525 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1526 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1527 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1530 * include/libmve.h: blah
1532 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1534 * main/render.c: 2nd attempt to fix solaris qsort bug
1536 2003-02-18 Bradley Bell <btb@icculus.org>
1538 * configure.ac, include/pstypes.h: put alignment detection in
1541 2003-02-17 Bradley Bell <btb@icculus.org>
1543 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1544 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1545 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1546 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1547 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1548 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1549 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1550 moved mve stuff to separate subdir
1552 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1553 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1554 mve code. Fixes (at least) bugs #41, #348, and #350.
1556 2003-02-14 Bradley Bell <btb@icculus.org>
1558 * main/Makefile.am: no more Makefile.mveplay. again
1560 * main/mveplay.c: typo
1562 2003-02-13 Bradley Bell <btb@icculus.org>
1564 * utilities/mvlextract.c: uint -> unsigned int
1566 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1567 standalone mveplayer, win32 support
1569 * main/movie.c: random bugfixes, win32 support
1571 * arch/sdl/Makefile.am: formatting
1573 * configure.ac: disable networking on mac/win for now
1575 * main/newmenu.c: comments
1577 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1579 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1580 redundant swap functions.
1582 2003-02-13 Bradley Bell <btb@icculus.org>
1584 * ChangeLog: update changelog
1586 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1588 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1589 polymodel alignment issues.
1591 2003-02-13 Bradley Bell <btb@icculus.org>
1593 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1594 fix various little bugs
1596 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1597 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1599 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1602 * README.utils: new file
1604 * main/: mve_main.c, mveplay.c: more movie fixes
1606 * README: updated README
1608 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1610 2003-02-12 Bradley Bell <btb@icculus.org>
1612 * utilities/mvlextract.c: bigendian mvl support
1614 * main/mveplay.c: formatting, stuff
1616 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1617 truecolor mve support, standalone mveplayer
1619 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1620 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1621 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1622 standalone mveplayer
1624 2003-01-22 Bradley Bell <btb@icculus.org>
1626 * include/: interp.h, interp.h: restore prototype for
1627 swap_polygon_model_data
1629 2003-01-21 Bradley Bell <btb@icculus.org>
1631 * main/piggy.c: use memcpy to avoid alignment problem
1633 * compilerdefs.txt: updated some defs, added sunos/sparc
1635 2003-01-15 Bradley Bell <btb@icculus.org>
1637 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1639 * main/gamemine.c: attempting to support d1 shareware
1641 * compilerdefs.txt: update defs
1643 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1645 * main/mveplay.c: fix several bugs, comments, formatting.
1647 2003-01-15 Bradley Bell <btb@icculus.org>
1649 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1650 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1651 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1652 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1655 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1656 formatting, comments
1658 2003-01-11 Bradley Bell <btb@icculus.org>
1660 * main/: mission.c, mission.h: attempt to support d1 for mac
1663 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1665 * main/object.h: foo
1667 2003-01-09 Bradley Bell <btb@icculus.org>
1669 * main/movie.c: use ifdef around gr_toggle_fullscreen
1671 2003-01-07 Bradley Bell <btb@icculus.org>
1673 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1674 main/mission.h: don't need .msn file for descent.hog anymore
1678 2003-01-06 Bradley Bell <btb@icculus.org>
1680 * main/mission.h, main/mission.c: comments
1682 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1685 2003-01-03 Bradley Bell <btb@icculus.org>
1687 * utilities/: txb2txt.c, txt2txb.c: remove old files
1689 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1691 * main/polyobj.c: attempt to make read_model_file
1694 * main/menu.c: move vertigo text
1696 2003-01-02 Bradley Bell <btb@icculus.org>
1698 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1699 main/polyobj.h: cleanup alignment changes
1701 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1702 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1703 main/object.h: fix alignment issues on sparc
1705 * cvshowto.txt: update cvs info
1709 * 2d/rle.c: make rle_swap handle RLE_BIG
1711 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1713 * main/render.c: workaround solaris qsort bug
1715 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1717 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1718 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1720 * arch/linux/Makefile.am: enabled linux joystick, kali
1722 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1723 arch/sdl/event.c: enabled linux joystick
1725 2002-12-31 Bradley Bell <btb@icculus.org>
1727 * main/gamemine.c: simplified warning msg
1729 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1731 * main/render.h: fix compiler warning
1733 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1735 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1737 2002-12-24 Bradley Bell <btb@icculus.org>
1739 * main/mission.c: fixes an infinite loop which was caused by d2x
1740 thinking d2demo was a descent 1 mission
1742 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1744 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1746 2002-12-24 Bradley Bell <btb@icculus.org>
1748 * main/render.c: comments
1750 2002-10-30 Bradley Bell <btb@icculus.org>
1752 * main/inferno.c: add help for -hogdir option
1754 * main/inferno.c: added -hogdir option
1756 2002-10-28 Bradley Bell <btb@icculus.org>
1758 * main/: inferno.c, menu.c: enabled Vertigo displays
1760 * include/3d.h: typo
1762 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1764 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1765 main/netmisc.c, main/network.c: simplify and eliminate redundant
1768 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1770 * maths/fixc.c: fix infinite loop in quad_sqrt.
1772 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1773 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1775 2002-10-12 Bradley Bell <btb@icculus.org>
1777 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1779 2002-10-11 Bradley Bell <btb@icculus.org>
1781 * main/hud.c: make hud_message work correctly
1783 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1786 * main/network.c: formatting, small fixes
1788 2002-10-10 Bradley Bell <btb@icculus.org>
1790 * main/netmisc.h: no swap_object for little-endian
1792 * main/: netmisc.h, network.c: use macros to simplify network
1795 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1798 * main/inferno.c: enable loading screen for mac shareware with
1801 * main/netmisc.c: whitespace
1803 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1806 * main/hud.c: whitespace
1808 * configure.ac: remove shareware build, add macdata build
1810 * main/songs.c: whitespace
1812 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1813 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1816 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1819 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1821 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1822 comments, formatting, etc.
1824 * iff/iff.c: fix bigendian iff loading.
1826 2002-10-03 Bradley Bell <btb@icculus.org>
1828 * utilities/txb2tex.c: typo
1830 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1831 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1834 * arch/sdl/mouse.c: whitespace
1836 2002-09-19 Bradley Bell <btb@icculus.org>
1838 * main/kconfig.c: fix a oops, add old logs
1840 * main/kconfig.c: support for >3 mouse buttons
1842 2002-09-18 Bradley Bell <btb@icculus.org>
1844 * include/gr.h: fix palette swap define
1846 2002-09-14 Bradley Bell <btb@icculus.org>
1848 * main/titles.c: load hires briefing screen if lores doesn't exist
1849 (i.e. vertigo) and MenuHires=0
1851 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1853 * main/: multi.h, network.h: pack some structures for ipx
1856 2002-09-14 Bradley Bell <btb@icculus.org>
1858 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1859 and load_endlevel_data() to expect newline-terminated strings, fix
1860 load_game_data to read null-terminated string for
1863 2002-09-07 Bradley Bell <btb@icculus.org>
1865 * main/newmenu.c: added error message
1867 * main/menu.h: enable -nohires with mac shareware
1869 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1871 * 2d/font.c: enable 0/255 palette swap for fonts
1873 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1876 * 2d/2dsline.c: fix ogl blooper
1878 2002-09-05 Bradley Bell <btb@icculus.org>
1880 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1883 * include/strutil.h: need string.h for strcasecmp
1885 * include/rle.h: okay, maybe it needs to be this way
1887 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1889 * 2d/scalec.c: more stuff from d2src
1891 * 2d/rle.c: more stuff from d2src, formatting
1893 * 2d/font.c: useless cruft
1895 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1897 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1900 2002-09-04 Bradley Bell <btb@icculus.org>
1902 * include/grdef.h: fix compiler warnings
1904 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1906 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1909 * main/game.c: we want the mac ibitblt for everything but dos and
1912 * main/texmerge.c: these routines are in tmerge.c
1914 * main/credits.c: enable credits for mac and oem data
1916 * main/bm.c: use either exit.ham or exit.pofs
1918 * include/ibitblt.h: enable some more code from d2src
1920 * include/gr.h: enable mac ubitblt_double
1922 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1924 * include/grdef.h: moved some inline asm from linear.h
1926 * 2d/ibitblt.c: brought in line with original d2 version
1928 * 2d/bitblt.c: reverted to original d2 version of this file, then
1929 added d1x enhancements
1931 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1933 * 2d/linear.h: moved these back to their original locations
1936 * main/mveplay.c: close some memory holes, speed up palette loading
1938 * main/movie.c: added fullscreen toggle while playing movies
1940 * main/inferno.c: comment out -superhires help text (always on)
1942 * include/timer.h: added approx_fsec_to_usec macro
1944 * arch/sdl/joy.c: fix compiler warning
1946 2002-09-01 Bradley Bell <btb@icculus.org>
1948 * main/network.c: oops
1950 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1952 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1953 timer_get_fixed_seconds
1957 2002-08-31 Bradley Bell <btb@icculus.org>
1959 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1962 * main/multi.h: network endian stuff
1964 * 2d/font.c, include/gr.h: fast file i/o for font headers
1966 * arch/win32/arch_ip.cpp: unused file
1968 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1969 bigendian networking fixes
1971 * main/menu.c: make net menu more accurate, also make superhires
1974 * include/pstypes.h: better to have __pack__ all the time, I think.
1975 needed for networking, e.g.
1977 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1980 * arch/win32/Makefile.am: unused file
1984 2002-08-30 Bradley Bell <btb@icculus.org>
1986 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1988 * main/: newmenu.h, titles.c: formatting
1990 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1991 main/multi.h: networking works, finally
1993 * TODO: added TODO file
1995 * arch/linux/arch_ip.cpp: unused fine
1997 * README: network sorta working
1999 * main/: Makefile.am, multi.c, network.c, network.h: more
2002 * main/menu.c: load builtin mission correctly
2004 * main/inferno.c: documentation
2006 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2009 * main/Makefile.mveplay: don't need no more
2011 2002-08-29 Bradley Bell <btb@icculus.org>
2013 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2014 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2015 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2018 * include/ipx_drv.h: more network fixing
2020 * arch/linux/include/ipx_drv.h: more network fixing
2022 * include/ipx.h: formatting
2024 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2026 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2027 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2028 main/inferno.c: fixed networking fuck-up?
2030 * Makefile.am: moved mingw info to README
2032 * README, mingw32.txt: moved mingw info to README
2034 2002-08-27 Bradley Bell <btb@icculus.org>
2036 * utilities/mvlextract.c: allow specifying file to extract
2038 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2041 * utilities/hogextract.c: allow specifying file to extract
2043 * main/mission.c: Have to get mission_num _after_ promoting...
2045 * main/: gameseq.c, titles.c: beginning d1 briefing support
2047 * descent.msn: beginning d1 briefing support
2049 * main/: titles.c, titles.h: d1-style mission briefings
2051 * main/piggy.h: whitespace
2053 * main/movie.c: beginning robot movie support, fall back on lo/hi
2054 res if hi/lo not available
2056 * main/mission.c: added Builtin_mission_num for builtin mission,
2057 D1Hogdir, d1-style mission briefings
2059 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2062 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2063 (for d1 missions that need d1 data)
2065 * 2d/ibitblt.c: whitespace
2067 2002-08-26 Bradley Bell <btb@icculus.org>
2069 * utilities/mvlcreate.c: oops
2071 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2074 * utilities/hogextract.c: added [v]iew option
2076 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2078 * main/titles.c: fix writable string, disable DumbAdjust thing
2080 * main/polyobj.h: whitespace
2082 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2085 * main/movie.c: read movies from AltHogDir, other fixes
2087 * main/: mission.c, mission.h: fix bug w/mission filename
2089 * main/gameseq.c: comments
2091 * main/digi.h: whitespace n stuff
2093 * include/mve_audio.h: added audio flag macros
2095 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2100 2002-08-23 Bradley Bell <btb@icculus.org>
2102 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2105 * Makefile.am: remove d2demo.mn2
2107 * cfile/cfile.c, include/cfile.h: add cfile_size function
2109 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2110 eliminate need for .mn2 files for oem and demo
2112 2002-08-22 Bradley Bell <btb@icculus.org>
2114 * main/bm.c: fix for vertigo
2116 * main/menu.h: make OEM menu pcx available
2118 * 2d/rle.c: merge with original d2 file
2120 * Makefile.am, configure.ac: let mission files get installed by
2123 2002-08-17 Bradley Bell <btb@icculus.org>
2125 * configure.ac: make FAST_FILE_IO the default on little-endian
2128 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2130 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2133 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2135 * main/: game.c, menu.c, mission.c: promote builtin missions.
2137 2002-08-15 Bradley Bell <btb@icculus.org>
2139 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2140 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2142 * utilities/.cvsignore: added cvsignore
2144 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2147 * main/piggy.c: mac data file loading
2149 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2150 transparency and swap 0/255 correctly for mac data files
2152 2002-08-13 Bradley Bell <btb@icculus.org>
2154 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2155 to utilities to avoid conflict with c++ std lib <utility>
2157 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2158 txt2txb.c: moved utility to utilities to avoid conflict with c++
2161 * Makefile.am, configure.ac: add utilities
2163 2002-08-09 Bradley Bell <btb@icculus.org>
2165 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2168 2002-08-08 Bradley Bell <btb@icculus.org>
2170 * main/inferno.c: comments
2172 * main/: newmenu.c, songs.c: mac demo datafile support
2174 * installation.txt: update
2176 * main/gamesave.c: use lowercase for consistency
2178 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2179 models for other than d2demo
2181 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2183 * main/gamemine.c: formatting, better d1 texture conversion
2185 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2186 main/mission.h: recognize .msn mission files.
2188 2002-08-07 Bradley Bell <btb@icculus.org>
2190 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2191 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2192 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2193 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2194 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2195 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2198 2002-08-06 Bradley Bell <btb@icculus.org>
2200 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2202 * main/Makefile.am: formatting
2204 * 2d/font.c: make gr_remap_font just reload the whole thing
2206 * configure.ac: formatting
2208 * Makefile.am: added d2demo.mn2
2210 * d2demo.mn2: mission file for shareware
2212 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2213 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2215 * main/sounds.h: shareware stuff, whitespace
2217 * main/: polyobj.c, polyobj.h: more fast i/o macros
2219 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2222 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2223 endlevel stuff to non-shareware, allow movies/endlevel for
2226 * main/cntrlcen.c: typo
2228 * main/bm.h: use global Piggy_hamfile_version
2230 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2231 macros, use global Piggy_hamfile_version
2233 * main/Makefile.am: terrain and movie stuff always used now
2235 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2238 * main/: gamemine.c, gamesave.c: load DMB levels
2240 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2241 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2243 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2245 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2247 2002-08-04 Bradley Bell <btb@icculus.org>
2249 * main/inferno.c: shareware stuff, formatting
2251 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2253 * arch/sdl/gr.c: don't need to set mode in gr_init
2255 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2257 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2260 * Makefile.am, descent.mn2: added mission file for descent 1
2262 2002-08-02 Bradley Bell <btb@icculus.org>
2264 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2265 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2266 main/piggy.h, misc/error.c: junk
2268 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2269 render.h, scores.c, scores.h, terrain.c: shareware stuff
2271 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2272 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2273 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2274 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2275 main/weapon.c, main/weapon.h: fast i/o macros
2277 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2279 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2280 main/gamemine.h, main/gamesave.c: load d1 levels
2282 2002-07-30 Bradley Bell <btb@icculus.org>
2284 * configure.ac: oops
2286 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2289 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2290 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2291 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2292 main/piggy.c, main/titles.c: support shareware datafiles!
2294 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2295 piggy.c: SHAREWARE fixes
2297 2002-07-29 Bradley Bell <btb@icculus.org>
2299 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2300 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2301 misc/fileutil.c: Portability - OS X support
2303 2002-07-27 Bradley Bell <btb@icculus.org>
2305 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2306 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2307 segment.h: portability
2309 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2310 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2311 main/wall.h: portabilization
2313 * 2d/font.c, include/gr.h: portability
2315 2002-07-26 Bradley Bell <btb@icculus.org>
2317 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2319 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2321 * main/player.c: foo
2323 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2325 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2326 misc/fileutil.h: portable file i/o utils
2328 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2329 writable string anymore... / formatting
2331 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2332 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2333 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2334 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2335 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2336 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2337 portable-izing file loading routines
2339 2002-07-24 Bradley Bell <btb@icculus.org>
2341 * main/mveplay.c: correctly play files with 16bit uncompressed
2342 audio, mem checking, etc
2344 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2347 2002-07-23 Bradley Bell <btb@icculus.org>
2349 * misc/Makefile.am: unused file
2351 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2352 main/sounds.h: remove experimental nmovie stuff
2354 * main/movie.c: add some debugging output
2356 2002-07-22 Bradley Bell <btb@icculus.org>
2358 * main/: console.c, state.c: simplified header
2360 * main/movie.c: enable mveplay audio
2362 * main/old/movie.c: moved to main/
2364 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2365 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2366 main/mvelib.c, main/mveplay.c: initial movie support
2368 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2369 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2370 include/ogl_init.h, include/pstypes.h, main/console.c,
2371 main/state.c, mem/mem.c: OS X stuff
2373 * configure.ac: OS X and movie stuff
2375 2002-07-19 Bradley Bell <btb@icculus.org>
2377 * compilerdefs.txt: OSX defs
2379 2002-07-18 Bradley Bell <btb@icculus.org>
2381 * main/inferno.c: use simpler rcs tags
2383 * autogen.sh: keep Changelog in cvs (and use --accum)
2385 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2386 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2387 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2388 main/songs.c: changed cdrom->rbaudio
2390 * include/rbaudio.h: moved to /include
2392 2002-07-17 Bradley Bell <btb@icculus.org>
2394 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2395 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2396 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2397 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2398 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2399 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2400 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2401 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2402 3d/setup.c: use simpler rcs tags
2407 2002-07-17 Bradley Bell <btb@icculus.org>
2409 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2411 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2413 * debian/rules: don't need readme's
2415 * debian/rules: move d1x license to COPYING, license clarifications
2417 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2418 license to COPYING, license clarifications
2420 * debian/rules: fix debian docs
2422 * debian/rules: fix debian manpages
2424 * debian/d2x-sdl.menu: fix debian menu
2426 * debian/rules: link to undocumented man page for debs
2428 * Makefile.am, configure.ac, debian/control, debian/copyright,
2429 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2430 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2431 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2434 2002-07-16 Bradley Bell <btb@icculus.org>
2436 * debian/: rules, changelog.in: deb stuff
2438 * configure.ac: cleaner nasm detection
2440 * debian/: changelog.in, control, rules: deb stuff
2442 * README, installation.txt: typos, stuff
2444 * configure.ac: better #defines
2446 * configure.ac: whitespace
2448 * configure.ac: better documentation
2450 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2451 SDL_JOYSTICK not needed
2453 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2455 * configure.ac: need higher SDL for joystick
2457 * debian/: control, rules: deb stuff
2459 * arch/sdl/joy.c: old junk
2461 * Makefile.am, configure.ac: automake updates
2463 * main/: inferno.c, text.c: don't use althogdir on non-unix
2465 * configure.ac: more autoconf updates
2467 * misc/strutil.c: better strrev
2469 * main/inferno.c: need limits.h on mingw also
2471 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2474 2002-04-19 Bradley Bell <btb@icculus.org>
2476 * main/network.c: let hoard.ham be a cfile
2478 * main/text.c: better error message when hog not found
2482 2002-03-23 Bradley Bell <btb@icculus.org>
2484 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2485 arch/sdl/Makefile.am: Use SDL joystick automatically
2487 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2489 2002-03-05 Bradley Bell <btb@icculus.org>
2491 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2494 2002-02-23 Bradley Bell <btb@icculus.org>
2496 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2498 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2499 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2500 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2501 main/editor/Makefile.am: moved includes to include
2503 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2505 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2506 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2507 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2510 * main/game.c: disabled cockpit for OGL, formatting
2512 * 2d/ibitblt.c: formatting
2514 2002-02-16 Bradley Bell <btb@icculus.org>
2516 * include/oldsdl.h: check for older macros
2518 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2519 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2520 allow older sdl versions
2522 2002-02-15 Bradley Bell <btb@icculus.org>
2524 * main/: automap.c, automap.h, inferno.c: automap resolution now
2527 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2529 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2530 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2531 win32/include/key_arch.h: never mind - that would be pointless
2533 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2534 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2535 win32/include/key_arch.h: copied files from d1x
2537 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2538 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2540 * main/multipow.c: need conf.h
2542 * arch/win32/Makefile.am: new file
2544 * include/pstypes.h: added u_int16_t (needed in base_ip)
2546 * arch/win32/arch_ip.cpp: copied from d1x
2548 2002-02-14 Bradley Bell <btb@icculus.org>
2550 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2552 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2553 main/netlist.c: Added hotkeys to toggle fullscreen mode
2555 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2556 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2558 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2559 reorder.h: Lotsa networking stuff from d1x
2561 2002-02-13 Bradley Bell <btb@icculus.org>
2563 * include/gr.h, main/game.c: Fullscreen toggle stuff
2565 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2568 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2569 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2572 2002-02-11 Bradley Bell <btb@icculus.org>
2574 * main/bm.c: use portable loader if bigendian
2576 * include/pstypes.h: don't define bool for c++
2578 * include/cfile.h: extern AltHogDir stuff
2580 * include/byteswap.h: use WORDS_BIGENDIAN
2582 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2584 * main/vers_id.h: added D2X_IVER
2586 * misc/args.c: don't use d1x.ini
2588 * Makefile.am: rpm stuff
2590 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2593 2002-02-09 Bradley Bell <btb@icculus.org>
2595 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2597 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2599 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2602 2002-02-06 Bradley Bell <btb@icculus.org>
2604 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2605 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2606 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2608 * debian/: changelog.in, control, copyright, d2x-gl.files,
2609 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2613 2002-02-02 Bradley Bell <btb@icculus.org>
2615 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2617 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2618 Enabled RELEASE option
2620 2002-01-31 Bradley Bell <btb@icculus.org>
2622 * Makefile.am, configure.ac: specify prerequisite versions of
2623 autoconf and automake
2625 2002-01-29 Bradley Bell <btb@icculus.org>
2627 * main/mission.c: RCS header added
2629 * main/inferno.c: update copyright date
2631 * main/mission.c: allow missions to be in AltHogDir
2633 * configure.ac: Display results of configure
2635 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2638 2002-01-28 Bradley Bell <btb@icculus.org>
2640 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2641 Data files now go in DATADIR/games/d2x, user files now go in
2644 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2646 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2647 files now go in ~/.d2x
2649 2002-01-24 Bradley Bell <btb@icculus.org>
2651 * configure.ac: fix nasm not found error message
2653 2002-01-18 Bradley Bell <btb@icculus.org>
2655 * configure.in: getting rid of old configure.in
2657 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2658 main/movie.c: Movie playing kludgey stuff
2660 * misc/args.c: formatting
2662 * main/inferno.c: allow -h for help
2664 * include/error.h: don't die on int3, unless -debug given
2666 * mingw32.txt: more stuff
2668 2001-12-29 Bradley Bell <btb@icculus.org>
2670 * Makefile.am: Got rid of thinking.txt
2672 * main/inferno.c: document -nomovies option
2674 2001-12-28 Bradley Bell <btb@icculus.org>
2676 * main/titles.c: formatting, put some code into place for rendering
2677 of robots during briefings
2679 2001-12-27 Bradley Bell <btb@icculus.org>
2683 2001-12-23 Craig Hadady <chadady@iglou.com>
2685 * 2d/rle.c: fixed bug in dummy array.
2687 2001-12-03 Bradley Bell <btb@icculus.org>
2689 * arch/sdl/init.c: fix formatting
2691 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2692 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2693 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2694 and sdl joystick stuff
2696 2001-11-30 Bradley Bell <btb@icculus.org>
2698 * thinking.txt: not needed
2700 2001-11-27 Bradley Bell <btb@icculus.org>
2702 * cygconf, mingw32.txt: use sdl from source on cygwin
2704 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2705 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2706 SDL_CFLAGS to CFLAGS
2708 2001-11-27 Bradley Bell <btb@icculus.org>
2712 2001-11-14 Bradley Bell <btb@icculus.org>
2714 * texmap/scanline.c: use optimization flags as texmap default
2716 * NEWS: mouse wheel, etc
2718 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2719 wheel to emulate 3rd axis
2721 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2723 * include/error.h: kludge to ungrab mouse when we hit an int3
2725 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2726 __ENV_MSDOS__ to __MSDOS__
2728 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2731 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2734 * arch/sdl/digi.c: implemented digi_set_volume
2736 * include/grdef.h, main/config.c, misc/d_io.c: change
2737 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2739 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2740 main/piggy.c: use MAKE_SIG
2742 * installation.txt: update
2744 * configure.ac: new file
2746 * arch/sdl/joydefs.c: #include pstypes.h
2748 * arch/sdl/init.c: SDL joystick stuff
2750 * acconfig.h: adjust MINGW defines
2752 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2753 controls menu now works
2755 2001-11-13 Bradley Bell <btb@icculus.org>
2757 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2760 * Makefile.am: New file
2762 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2765 * compilerdefs.txt: New file
2767 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2769 2001-11-12 Bradley Bell <btb@icculus.org>
2771 * main/playsave.c: load player files regardless of byte order of
2774 2001-11-11 Bradley Bell <btb@icculus.org>
2776 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2779 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2781 * NEWS: GL savegame thumbnails
2783 * acconfig.h, configure.in: make option for NMOVIES, default to off
2785 2001-11-09 Bradley Bell <btb@icculus.org>
2787 * main/state.c: Enabled savegame thumbnails under OpenGL
2789 * unused/pa_null/pa_enabl.h: remove duplicate header
2791 * misc/args.c: use d2x.ini for option file
2793 * mem/mem.c: Move mem_realloc inside the ifdef
2795 * main/menu.c: fix 640x400 menu text
2797 * main/inferno.c: added documentation
2799 * main/endlevel.c: fix warnings
2801 * arch/ogl/gr.c: Get rid of gl spew
2803 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2805 * acconfig.h: Define __SDL__ for mingw
2807 2001-11-08 Bradley Bell <btb@icculus.org>
2809 * 2d/font.c: free OGL font data when rereading
2811 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2812 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2813 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2814 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2815 main/weapon.h: Enabled shareware build, endlevel flythrough
2818 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2819 of use for shareware build
2821 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2824 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2826 2001-11-05 Bradley Bell <btb@icculus.org>
2828 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2831 * include/3d.h: Add comment
2833 2001-11-04 Bradley Bell <btb@icculus.org>
2835 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2838 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2841 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2843 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2844 main/hudmsg.h: Enable d1x-style hud_message
2846 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2848 * 2d/font.c: re-init ogl fonts after remapping colors.
2850 2001-11-02 Bradley Bell <btb@icculus.org>
2852 * misc/Makefile.am: remove byteswap.h (duplicate header)
2854 * 2d/font.c: fixed gr_remap_font, minor stuff
2856 * configure.in: take out -O2 if doing debug build
2858 * main/bm.c: formatting
2860 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2862 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2863 macros, get rid of functions
2865 2001-11-01 Bradley Bell <btb@icculus.org>
2867 * misc/byteswap.h: removed duplicate header
2869 2001-10-31 Bradley Bell <btb@icculus.org>
2871 * NEWS, main/automap.c: automap works in opengl
2873 * NEWS, configure.in: Added news
2875 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2877 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2879 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2880 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2881 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2883 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2885 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2887 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2888 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2890 2001-10-27 Bradley Bell <btb@icculus.org>
2892 * main/inferno.c: added some documentation
2894 2001-10-25 Bradley Bell <btb@icculus.org>
2896 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2899 * Makefile.am, configure.in, arch/Makefile.am,
2900 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2901 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2902 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2903 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2904 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2905 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2906 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2907 it's ugly, but It'll be easier to sync with d1x.
2909 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2910 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2911 main/editor/Makefile.am: attempt at support for editor, makefile
2914 * misc/d_delay.c: formatting fix
2916 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2917 tmappent.S, tmapppro.S: adding support for runtime selection of
2920 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2921 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2922 including multi.h and network.h, fix backslashes, fix compiler
2925 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2926 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2927 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2928 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2929 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2930 including multi.h and network.h, fix backslashes
2932 * include/pstypes.h: added typedef for u_int64_t on mingw
2934 * include/3d.h: added prototype for g3_uninit_polygon_model
2936 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2938 2001-10-24 Bradley Bell <btb@icculus.org>
2940 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2941 arch subdirs, as in d1x.
2943 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2944 earlier style until i understand automake 1.5 better. remove input
2947 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2948 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2949 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2950 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2951 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2952 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2953 Moved input stuff to arch subdirs, as in d1x.
2955 * NEWS, configure.in: blah blah
2957 2001-10-23 Bradley Bell <btb@icculus.org>
2959 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2961 * texmap/tmapppro.S: no need for #include <conf.h> here
2963 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2966 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2967 file. RCS header added
2969 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2970 #ifdef'ing out the whole file. RCS header added
2972 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2973 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2974 fixes. Now works with automake 1.5 and autoconf 2.52.
2975 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2976 mingw (-grabmouse now works on win32).
2978 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2979 These don't belong in cvs
2983 2001-10-20 Bradley Bell <btb@icculus.org>
2985 * 2d/font.c: Don't free unused variables...
2987 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2990 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2991 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2992 main/Makefile.am: make dist more sensible
2994 * Makefile.am: Kludge for linking on mingw
2996 2001-10-19 Bradley Bell <btb@icculus.org>
2998 * Makefile.am, configure.in, arch/win32/Makefile.am,
2999 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3001 * include/ipx_drv.h: Check for __MINGW32__
3003 * include/i86.h: Imported from d1x
3005 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3007 * arch/dos/modex.asm: Fixed %include
3009 * main/console.c: RCS headers added
3011 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3014 * Makefile.am, main/Makefile.am: Moved final link to top-level
3015 directory instead of main/
3017 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3018 __ENV_LINUX__ to __linux__
3020 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3021 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3022 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3023 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3024 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3025 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3026 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3027 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3028 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3029 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3032 * configure.in: add --enable-xploader, support arch/linux subdir,
3035 * main/inferno.c: conditionalize conf.h
3037 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3039 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3040 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3041 misc/fileutil.h: Partial application of linux/alpha patch.
3043 2001-10-19 Bradley Bell <btb@icculus.org>
3045 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3046 networking in line with d1x, moved some arch/linux_* stuff to
3049 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3050 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3051 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3052 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3055 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3056 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3057 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3058 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3059 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3060 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3061 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3062 linux/include/ukali.h: Brought linux networking in line with d1x,
3063 moved some arch/linux_* stuff to arch/linux/*
3065 * include/ipx_drv.h: Imported from d1x
3067 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3069 * main/ipx_drv.c: Imported from d1x
3071 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3072 main/network.h, main/Makefile.am: Trying to get network working on
3075 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3076 main/Makefile.am: build fixes
3078 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3079 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3080 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3081 starting to get net working.
3083 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3084 conditionalized min,max macros
3086 2001-10-18 Bradley Bell <btb@icculus.org>
3088 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3089 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3090 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3091 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3094 * 2d/2dsline.c: RCS headers added/changed
3096 * configure.in: fix NASMFLAGS bug
3098 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3101 2001-10-17 Bradley Bell <btb@icculus.org>
3103 * NEWS: Fixed the invulnerable robots bug!
3105 * main/collide.c: Fixed the invulnerable robots bug!
3107 2001-10-14 Bradley Bell <btb@icculus.org>
3109 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3112 2001-10-13 Bradley Bell <btb@icculus.org>
3114 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3115 arch/Makefile.am, arch/dos/Makefile.am,
3116 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3117 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3118 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3119 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3120 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3121 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3122 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3123 arch/win32/include/Makefile.am, iff/Makefile.am,
3124 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3125 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3126 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3127 unused/bios/Makefile.am, unused/lib/Makefile.am,
3128 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3129 unused/ui/Makefile.am, unused/vga/Makefile.am,
3130 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3131 automake stuff from "inert" subdirs. And there was much rejoicing.
3133 * Makefile.am, NEWS, configure.in: Stuff
3135 * ChangeLog: removing auto-generated file
3137 * cygconf: Added instructions for mingw32 build
3139 * Makefile.am: renamed INSTALL to installation.txt
3141 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3143 * mingw32.txt: Added instructions for mingw32 build
3145 * configure.in: Enable assembly under mingw32
3147 2001-10-12 Bradley Bell <btb@icculus.org>
3149 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3151 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3152 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3153 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3154 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3155 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3156 to __DJGPP__, since it's built-in.
3158 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3160 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3161 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3165 2001-10-12 Bradley Bell <btb@icculus.org>
3167 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3169 * Makefile.am: make sure cygconf gets archived
3171 * configure.in: Increment version number in preparation for release
3173 * configure.in: Fix detection of opengl
3175 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3176 cygconf, arch/Makefile.am, arch/include/joy.h,
3177 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3178 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3179 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3180 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3181 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3182 Vastly improved compilability.
3184 2001-10-11 Bradley Bell <btb@icculus.org>
3186 * Makefile.am: Added macros/sdl.m4
3188 * autogen.sh: Added macros/sdl.m4
3190 2001-10-09 Bradley Bell <btb@icculus.org>
3192 * main/vers_id.h: Added DESCENT_VERSION constant
3194 * main/inferno.c: Added command-line help.
3196 * include/ogl_init.h: opengl improvments (following d1x changes)
3198 2001-10-07 Bradley Bell <btb@icculus.org>
3200 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3201 arch/ogl/Makefile.am: Remove duplicate headers.
3203 2001-08-02 Thimo Neubauer <thimo@debian.org>
3205 * mem/mem.c: totally crippled the memory manager because it does
3206 not make sense for non-DOS-systems and it would have been too
3207 complicated to get it 64bit clean
3209 2001-06-19 Bradley Bell <btb@icculus.org>
3211 * cvshowto.txt: updated anonymous password
3213 2001-02-08 Bradley Bell <btb@icculus.org>
3215 * COPYING, license.txt: Added d1x license
3217 2001-02-01 Bradley Bell <btb@icculus.org>
3219 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3221 2001-01-31 Bradley Bell <btb@icculus.org>
3223 * configure.in, arch/include/mouse.h, include/pstypes.h,
3224 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3226 * main/polyobj.c: fix typo
3228 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3229 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3230 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3231 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3232 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3233 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3234 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3235 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3236 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3237 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3238 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3239 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3240 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3241 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3242 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3243 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3244 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3245 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3246 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3247 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3248 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3249 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3250 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3251 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3252 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3253 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3256 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3257 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3258 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3259 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3262 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3265 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3266 cross-compiling, and cygwin fixes
3268 2001-01-30 Bradley Bell <btb@icculus.org>
3270 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3271 include/pstypes.h, include/strutil.h, main/Makefile.am,
3272 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3273 needs --without-assembler and --without-network to compile
3275 2001-01-29 Bradley Bell <btb@icculus.org>
3277 * configure.in, main/Makefile.am: Fixes to build system
3279 * main/kconfig.c: fix for non-linux joysticks
3281 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3282 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3283 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3284 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3285 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3286 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3287 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3288 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3289 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3290 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3292 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3293 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3294 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3295 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3296 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3297 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3300 * arch/dos/include/joy.h, arch/dos/include/key.h,
3301 arch/dos/include/mouse.h: Unified input headers.
3303 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3305 2001-01-28 Bradley Bell <btb@icculus.org>
3307 * conf.h.in, configure.in, arch/Makefile.am,
3308 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3309 arch/include/key.h, main/Makefile.am: More header unification...
3311 * main/newdemo.c: Added <ctype.h>
3313 * arch/include/event.h, arch/include/joy.h: unified input headers.
3315 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3316 OpenGL now uses SDL-GL instead of gii
3318 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3320 2001-01-25 Bradley Bell <btb@icculus.org>
3322 * autogen.sh: use "set -e" so execution stops if something goes
3325 2001-01-24 Bradley Bell <btb@icculus.org>
3329 * Makefile.am: Add ChangeLog to dist
3333 2001-01-24 Bradley Bell <btb@icculus.org>
3335 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3337 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3338 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3341 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3342 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3343 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3344 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3345 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3346 arch/Makefile.am, arch/dos/Makefile.am,
3347 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3348 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3349 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3350 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3351 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3352 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3353 unused/Makefile.am, unused/bios/Makefile.am,
3354 unused/lib/Makefile.am, unused/novga/Makefile.am,
3355 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3356 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3357 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3358 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3359 make dist, VPATH builds, ...
3361 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3362 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3363 arch/dos/Makefile.in, arch/linux/Makefile.in,
3364 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3365 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3366 misc/Makefile.in, texmap/Makefile.in: cruft removal
3368 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3371 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3373 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3375 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3378 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3379 added -grabmouse option
3381 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3382 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3383 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3384 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3385 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3386 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3387 main/songs.c, misc/args.c: changed args_find to FindArg
3389 2001-01-22 Bradley Bell <btb@icculus.org>
3391 * configure, main/Makefile.am, main/Makefile.in: configuration
3394 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3395 fix compiler warnings w/opengl
3397 * include/console.h: ggi support
3399 * arch/linux_init.c: svgalib support
3401 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3402 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3403 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3404 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3405 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3406 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3409 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3411 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3412 main/render.c: fix warnings and enable NDEBUG *
3413 arch/svgalib_init.c: svgalib support
3415 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3417 * main/kconfig.c: joystick support
3419 2001-01-21 Bradley Bell <btb@icculus.org>
3421 * cvshowto.txt: new file, taken from d1x webpage
3423 * AUTHORS, README: Taking over as maintainer of d2x
3425 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3427 2001-01-20 Bradley Bell <btb@icculus.org>
3429 * configure, configure.in: Turned -Werror back off by default
3431 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3432 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3433 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3434 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3435 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3436 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3437 main/laser.c, main/multi.c, main/network.c, main/network.h,
3438 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3439 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3440 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3441 warnings, for non-OpenGL on linux, anyway...
3443 2001-01-19 Bradley Bell <btb@icculus.org>
3445 * copying: remove duplicate file
3447 * Import of d2x-0.0.9-pre1
3449 * Import of d2x-0.0.8