1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c, include/loadgl.h: fix win32
4 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
6 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
7 include/ogl_init.h, main/render.c: opengl hardware
8 super-transparency support using GL_NV_register_combiners (d1x
9 r1.38, r1.41, r1.6, r1.26, r1.7)
11 2004-05-22 Bradley Bell <btb@icculus.org>
13 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
16 2004-05-22 Matthew Mueller <donut@dakotacom.net>
18 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
19 include/ogl_init.h: use GL_RGB for non-transparent textures, and
20 fix fonts not having transparent flag set (wouldn't get paletted)
21 (d1x r1.15, r1.37, r1.40, r1.25)
23 * arch/ogl/ogl.c: don't try to use paletted textures with
24 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
26 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
27 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
30 * 2d/font.c: memset ogl font bitmap data since the copy function
31 leaves some (unused) parts uninitialized, which aggravates
34 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
35 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
38 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
39 screenshots if the entire thing wasn't written in one call to
42 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
43 info not being updated on win32 (d1x r1.11)
45 * arch/win32/digi.c: remove some redundancy by not needing to do
46 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
47 clean up some indenting of DS_release_slot calls. And make
48 DS_release_slot return 1 when a sound is already not playing, in
49 addition to when a sound was killed. (d1x r1.10)
51 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
52 linux version (d1x r1.5)
54 * main/kconfig.c: make next axis config key skip currently
55 allocated axes (d1x r1.11)
57 2004-05-22 David Cleaver <wraithx@morpheus.net>
59 * main/kconfig.c: joy configuration next axis key from WraithX
62 2004-05-22 Bradley Bell <btb@icculus.org>
64 * main/game.c, main/inferno.c: typo
66 2004-05-21 Matthew Mueller <donut@dakotacom.net>
68 * main/game.c, main/game.h, main/inferno.c: make rear view
69 leave_time variable with -rearviewleavetime argument (d1x r1.25,
72 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
74 * main/inferno.c: change -udp documentation to d2x behaviour
76 2004-05-21 Bradley Bell <btb@icculus.org>
78 * include/gr.h: added missing define for menu fullscreen toggle
80 2004-05-21 Matthew Mueller <donut@dakotacom.net>
82 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
83 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
85 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
87 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
88 arch/linux/include/joystick.h: patch from Steven Mueller for using
89 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
91 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
93 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
94 main/physics.c, main/render.c, main/wall.c: file-line for segfault
95 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
97 * arch/win32/digi.c: digisound fixes (d1x r1.7)
99 2004-05-21 Bradley Bell <btb@icculus.org>
101 * main/inferno.c: added -udp documentation from d1x
103 2004-05-20 Bradley Bell <btb@icculus.org>
105 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
107 2004-05-20 David Cleaver <wraithx@morpheus.net>
109 * main/controls.c, main/gamecntl.c, main/kconfig.c,
110 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
111 game.c r1.21, r1.6, r1.4, r1.3)
113 2004-05-20 Bradley Bell <btb@icculus.org>
115 * main/inferno.c: document -ihaveabrokenmouse
117 2004-05-20 Matthew Mueller <donut@dakotacom.net>
119 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
121 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
123 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
124 mouse driver problems (d1x r1.2, r1.2)
126 2004-05-20 Matthew Mueller <donut@dakotacom.net>
128 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
129 join list score crash (d1x r1.8)
131 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
133 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
134 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
137 2004-05-20 Bradley Bell <btb@icculus.org>
139 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
141 * main/inferno.c: integrated some niceautomap stuff from d1x
143 2004-05-20 Matthew Mueller <donut@dakotacom.net>
145 * arch/win32/joyhh.c: fixed the config bug where it'd always put
146 in some weird axis (d1x r1.3)
148 * arch/win32/init.c: set win32 icon to icon from resource file
151 * arch/win32/key.c: win32: fixed space key not working in messages
154 2004-05-20 Bradley Bell <btb@icculus.org>
156 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
159 2004-05-20 Matthew Mueller <donut@dakotacom.net>
161 * main/inferno.c: document -gl_refresh (d1x r1.20)
163 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
164 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
167 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
168 change the arg type for (d1x r1.5)
170 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
172 * arch/win32/digi.c: altsounds (d1x r1.6)
174 2004-05-20 Matthew Mueller <donut@dakotacom.net>
176 * arch/win32/digi.c: fixed a major memory leak and removed a bit
177 of redundancy (d1x r1.5)
179 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
180 fix crashing (d1x r1.4)
182 * arch/win32/digi.c: win32's digi_start_sound was not calling
183 DS_release_slot after setting .playing=0, resulting in a
184 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
186 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
187 apparently it was somehow causing some joysticks (Sidewinder
188 Precision 2) to only turn when the stick was moving, but not when
189 at turned but held stationary. And it was completely unused
190 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
193 * main/game.c: add alt+enter to toggle fullscreen (in addition to
194 previous key combos (d1x r1.29)
196 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
197 g, and b values (d1x r1.15)
199 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
200 sometimes (didn't handle negative palette steps) (d1x r1.34)
202 * arch/ogl/ogl.c: add caching of weapon inner models, screen
203 shatter effects, robot explosions and weapons, and some more
204 always present stuff. Also clean up ogl_cache_weapon_textures
207 2004-05-20 Bradley Bell <btb@icculus.org>
209 * main/kludge.c, main/game.c: move gr_renderstats and
210 gr_badtexture back to game.c
212 2004-05-20 Matthew Mueller <donut@dakotacom.net>
214 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
215 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
217 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
219 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
220 loaded after texture caching stage (d1x r1.34)
222 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
223 for renderstats (d1x r1.33)
225 2004-05-19 Matthew Mueller <donut@dakotacom.net>
227 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
228 main/inferno.c: add anisotropic texture filtering suport (d1x
229 r1.33, r1.32, r1.23, r1.32)
231 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
234 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
235 include/ogl_init.h: utilize hardware multitexturing support if
236 possible (requires GL_NV_texture_env_combine4 extension) (d1x
237 r1.32, r1.30, r1.4, 1.22)
239 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
242 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
244 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
245 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
246 effects in OGL using SetGammaRamp, much faster than the hack that
247 was being used. currently SDL only (though not too hard to add to
248 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
250 * main/menu.c: allow arbitrary (custom) resolution entry in
251 change_res menu (d1x r1.14)
253 2004-05-19 Bradley Bell <btb@icculus.org>
255 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
256 d1x-style res change menu (mostly works)
258 * misc/args.c: use strnicmp instead of strncasecmp
260 2004-05-19 Matthew Mueller <donut@dakotacom.net>
262 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
263 command-line option (d1x r1.27)
265 * main/inferno.c: restore inferno.c initialization of
266 screen_compatible and use_double_buffer to 'normal' values, broken
267 long long ago in one of the high res menu patches (d1x r1.30)
269 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
270 resolutions to be specified on command line (d1x r1.2, r1.29,
271 r1.4) -- doesn't work yet
273 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
275 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
278 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
279 volume song stop/starting (d1x r1.7)
281 2004-05-18 Matthew Mueller <donut@dakotacom.net>
283 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
286 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
287 ogl_ulinec (d1x r1.29)
289 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
291 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
292 bottom are inclusive not exclusive (d1x r1.28)
294 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
295 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
297 * arch/sdl/digi.c: fix typo
299 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
301 * arch/win32/init.c, arch/win32/win32.c: move win32 window
302 creation code from arch_init_start into arch_init to fix weirdness
303 with --help (d1x r1.5, r1.6)
305 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
306 sync issues and lack of midi reset (d1x r1.5)
308 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
311 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
312 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
314 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
317 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
319 2004-05-18 Bradley Bell <btb@icculus.org>
321 * include/vecmat.h: comments/formatting
323 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
325 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
326 include/test.lnk: remove unnecessary files
328 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
329 This enables compilation with gcc 3.1
331 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
333 * main/switch.c: took care of switches triggering single-sided
334 walls (don't try to access the nonexistent adjacent wall via NULL
335 pointers or negative array indices)
337 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
339 * main/wall.c: fix invalid memory access for d1 levels which
340 don't have a corresponding wall behind.
342 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
344 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
345 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
346 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
347 interface header to new header file internal.h
349 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
351 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
352 bitmask for each joystick axis that has sent input data,
353 and will not crash Windows anymore during joystick setup because
354 of for() loop over axis being executed once too often.
356 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
357 gr_remap_mono_font() and call it after loading saved level.
359 * main/laser.c: limit homing missile turn rate
361 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
362 centers (work like fuel centers but provide shield)
364 * main/gameseg.c: fix endless loop in some levels with a
365 certain (complicated) structure
367 2004-05-13 Bradley Bell <btb@icculus.org>
369 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
370 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
371 updated project files for SDL 1.2.7
373 * Makefile.am: add VisualC, VisualCE dirs to tarball
375 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
377 * arch/sdl/digi.c: formatting
379 2004-05-12 Bradley Bell <btb@icculus.org>
381 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
384 * 2d/palette.c, include/palette.h: added function to create blend
387 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
389 2004-05-11 Bradley Bell <btb@icculus.org>
391 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
393 2004-05-10 Bradley Bell <btb@icculus.org>
395 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
396 g3_draw_transp_poly had the fade level backwards, decided to just
397 fix g3_draw_poly so it behaves correctly, transparency or not,
398 reverted changes to render_face
400 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
402 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
403 rendering transparent (e.g. cloaked) walls
405 * main/render.c: render_face now calls g3_draw_transp_poly() for
406 cloaked walls in OpenGL
408 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
410 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
411 that from other apps, had "static" distortions.
413 2004-04-22 Bradley Bell <btb@icculus.org>
415 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
417 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
418 aligned version of PUT_INTEL_* macros
420 2004-04-15 Bradley Bell <btb@icculus.org>
422 * main/inferno.c: comment out unused checksum variable
424 2004-04-14 Bradley Bell <btb@icculus.org>
426 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
428 2004-04-14 Terran Melconian <terran@consistent.org>
430 * main/gameseg.c: use portable rand function (fixes #1118)
432 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
434 * main/songs.c: uncomment calls to RBAStop (fixes #473)
436 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
438 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
439 get rid of warnings (now compiles with -Werror on SunOS)
441 * main/piggy.c: fix (really) wierd SunOS bug
443 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
444 caused by not allocating enough mem for rle bitmaps
446 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
448 * include/pstypes.h: sun OS typedef fixes
450 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
452 * main/piggy.c: fix bug 1067
454 * main/piggy.c: fix bugfix for 1067
456 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
457 with descent.pig of mac registered)
459 2003-12-18 Bradley Bell <btb@icculus.org>
461 * main/kconfig.c: fixes for linux-native joystick
463 * main/kconfig.c: bunch of fixes (esp. for non linux-native
466 * arch/include/joy.h: comments/formatting
468 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
470 * compilerdefs.txt: added FreeBSD defs
472 2003-12-08 Bradley Bell <btb@icculus.org>
474 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
477 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
479 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
480 arch/linux/ipx_udp.c: fix FreeBSD compile errors
482 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
484 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
485 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
486 get rid of silly ulongs
488 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
489 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
490 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
491 change relevant __linux__ macros to __ELF__
493 2003-11-27 Bradley Bell <btb@icculus.org>
495 * include/ogl_init.h: added proto for ogl_check_mode
497 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
498 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
501 2003-11-26 Bradley Bell <btb@icculus.org>
503 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
504 3.3 compiler warnings
506 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
509 * include/pstypes.h: OS X fixes
511 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
512 main/newmenu.h: linux fixes
514 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
515 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
516 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
517 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
518 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
521 * arch/sdl/gr.c: fix sdl gr_update
523 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
524 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
525 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
526 cfile/cfile.c, console/CON_console.c, include/d_io.h,
527 include/error.h, include/pstypes.h, include/strutil.h,
528 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
529 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
530 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
531 main/playsave.c, main/songs.c, main/state.c, main/text.c,
532 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
535 2003-11-25 Bradley Bell <btb@icculus.org>
537 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
538 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
539 libmve/VisualC/mveplayer.dsp: updated project files
541 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
544 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
545 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
546 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
547 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
550 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
551 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
554 2003-11-24 Bradley Bell <btb@icculus.org>
556 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
557 libmve/mveplay.c: stuff to play mve's in WinCE
559 * arch/win32/findfile.c: unused functions...
563 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
564 enabled mouse control of menus
566 * main/mission.h: oops, didn't mean to change this.
568 2003-11-21 Bradley Bell <btb@icculus.org>
570 * VisualCE/d2x/d2x.vcp: updated project file
572 2003-11-20 Bradley Bell <btb@icculus.org>
574 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
575 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
576 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
579 2003-11-17 Bradley Bell <btb@icculus.org>
581 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
582 main/menu.c: added option to disable kalinix under unix
584 * main/game.c, main/newmenu.c: always set menu mode for GL popups
586 2003-11-14 Bradley Bell <btb@icculus.org>
588 * main/automap.c: fix automap background image
590 * main/automap.c, main/automap.h: delete cruft
592 * main/automap.c: fix level number position
594 * main/automap.c: simplify g3_draw_line hack
596 * main/menu.c: stop pointless vid mode changes
598 2003-11-07 Bradley Bell <btb@icculus.org>
600 * NEWS, installation.txt: s'more documentation
602 2003-11-07 Steffen Pohle <stpohle@gmx.net>
604 * configure.ac: fix .exe extension problems
606 2003-11-07 Bradley Bell <btb@icculus.org>
608 * arch/ogl/ogl.c: disable texture format verification for OS X -
611 2003-11-06 Bradley Bell <btb@icculus.org>
613 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
614 use more traditional Alt+Enter for toggling fullscreen
616 * 2d/ibitblt.c, main/mission.h: comments/formatting
618 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
620 2003-11-06 Bradley Bell <btb@icculus.org>
622 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
623 resolution change, use kludge to avoid repetitive res changes
625 2003-11-04 Bradley Bell <btb@icculus.org>
627 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
628 structures and i/o routines back to piggy.c
630 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
632 * installation.txt: tell to install d1 .pig for better textures
634 2003-11-04 Bradley Bell <btb@icculus.org>
636 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
637 oem d1 v1.0 and registered d2 v1.0, comments
639 2003-11-03 Bradley Bell <btb@icculus.org>
641 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
642 all d1 shareware - even though files are different!
644 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
647 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
650 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
653 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
655 * main/movie.c: when no movies are found, divide by six the
656 number of warning lines sent to stdout
658 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
660 * include/byteswap.h: fix stupid copy/paste error
662 2003-10-24 Bradley Bell <btb@icculus.org>
664 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
665 gr_linear_rep_movsd_2x instead of almost identical
666 gr_linear_movsd_double. Better since we have assembly versions.
668 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
670 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
673 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
675 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
676 error with --disable-network, move reset_network_objects()
677 from gameseq.c to multi.c
679 2003-10-14 Bradley Bell <btb@icculus.org>
681 * AUTHORS, NEWS: stuff
683 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
685 2003-10-12 Bradley Bell <btb@icculus.org>
687 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
688 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
691 2003-10-12 Aaron Plattner <plattner@caltech.edu>
693 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
694 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
695 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
696 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
697 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
698 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
699 arch/win32/ipx_win.c, arch/win32/winnet.c,
700 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
701 main/multi.h, main/network.c: add IPv4 multicasting support
703 2003-10-11 Bradley Bell <btb@icculus.org>
705 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
707 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
708 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
709 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
710 main/weapon.h: lots of shareware and oem fixes
712 2003-10-10 Bradley Bell <btb@icculus.org>
714 * arch/win32/winnet.c: fixed stupid win32 network bug
716 2003-10-10 Bradley Bell <btb@icculus.org>
718 * main/piggy.c: increased D1_MAX_TMAP_NUM
720 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
722 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
723 which are animated in d2, refactorizes d1 texture reading
725 2003-10-10 Bradley Bell <btb@icculus.org>
727 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
728 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
729 main/collide.h, main/compbit.h, main/config.h, main/console.c,
730 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
731 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
732 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
733 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
734 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
735 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
736 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
737 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
738 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
739 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
740 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
741 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
742 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
743 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
744 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
745 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
746 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
747 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
748 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
749 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
750 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
751 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
752 main/wall.h: comments/formatting
754 2003-10-09 Bradley Bell <btb@icculus.org>
756 * main/text.c: fix text when using old datafiles
758 * main/laser.h: comments/whitespace
760 * main/laser.c, main/weapon.c: fixed smart missiles and smart
761 mines w/shareware data
763 * include/DT_drawtext.h: deleted unused file
765 2003-10-08 Bradley Bell <btb@icculus.org>
767 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
769 * arch/win32/ipx_udp.c: use closesocket() instead of close()
771 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
772 main/menu.c: Disabled 'd2x keys' weapon selection
774 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
776 * main/object.h, main/multi.h: get rid of most warnings issued by
777 cpp-precomp of gcc from Mac OS X dev tools
779 2003-10-05 Bradley Bell <btb@icculus.org>
781 * NEWS, configure.ac: increment version number
783 * cfile/cfile.c: better handling of CRLF text files (when that is
786 * utilities/hogcreate.c, utilities/hogextract.c,
787 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
788 reading/writing files
790 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
791 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
794 2003-10-04 Bradley Bell <btb@icculus.org>
796 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
798 * main/netmisc.c: change byte to sbyte, comments/whitespace
800 2003-10-03 Bradley Bell <btb@icculus.org>
802 * cfile/cfile.c, main/config.c: fix win32 eof bug.
804 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
807 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
808 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
809 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
810 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
811 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
812 main/object.c, main/object.h, main/paging.c, main/player.h,
813 main/robot.h, main/segment.h, main/state.c, main/switch.c,
814 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
815 main/weapon.c, main/weapon.h: change byte to sbyte,
818 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
819 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
820 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
821 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
823 * configure.ac: better checking for timeval
825 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
827 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
828 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
829 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
830 arch/win32/winnet.c, configure.ac, include/byteswap.h,
831 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
832 main/multibot.c, main/network.c: Make network architecture
833 choosable from game menu, add support for UDP/IP on Mac OS X and
836 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
838 * include/byteswap.h: added macros for coping with alignment
841 2003-10-02 Bradley Bell <btb@icculus.org>
843 * main/multi.h: added padding to little-endian version of
846 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
848 * main/netmisc.c: delete duplicate function
850 2003-10-01 Bradley Bell <btb@icculus.org>
852 * main/bm.c: make sure d1_texture_indices gets freed between
855 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
857 * main/piggy.h: fix size of d1 shareware descent.pig
859 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
861 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
862 main/gameseq.c, main/piggy.c: fix loading of d1 texture
863 replacements for non-animated textures
865 2003-08-02 Matthew Mueller <donut@dakotacom.net>
867 * main/controls.c: use fixed 20fps wiggle
869 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
871 * Makefile.am, debian/changelog.in, debian/control,
872 debian/d2x-common.dirs, debian/d2x-common.install,
873 debian/d2x-common.manpages, debian/d2x-gl.files,
874 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
875 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
876 utilities/Makefile.am, utilities/hogcreate.1,
877 utilities/hogextract.1, utilities/mvlcreate.1,
878 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
879 add man pages, distribute utility programs in new d2x-common deb
881 * rpm/d2x.spec.in: updated rpm spec file
883 2003-08-02 Bradley Bell <btb@icculus.org>
885 * cfile/cfile.c: update raw_position in cfputc and cfputs
887 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
889 * main/piggy.c: make error message more friendly
891 * main/piggy.c: simplify copying of bitmap flags
893 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
896 * cfile/cfile.c: revert to always using custom fgets
898 * main/endlevel.c, main/mission.c: handle missing exit sequence
899 components gracefully
901 * main/playsave.c: comments
903 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
905 * cfile/cfile.c: update raw_position in cfwrite
907 * main/network.c: comments/formatting
909 2003-06-22 Bradley Bell <btb@icculus.org>
911 * cfile/cfile.c: use standard fgets for non-archive files
913 * main/movie.c: use con_printf for missing movie warning
915 2003-06-18 Bradley Bell <btb@icculus.org>
917 * main/movie.c: fixed cfile conversion of movielib code
919 * main/console.c, main/hud.c: strip out colors, etc when printing
922 * include/u_mem.h: fix NDEBUG calloc macro
924 2003-06-15 Bradley Bell <btb@icculus.org>
926 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
929 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
930 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
931 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
932 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
933 main/scores.c, main/state.c, main/text.c, misc/args.c,
934 misc/strio.c: convert file i/o to cfile
936 2003-06-14 Bradley Bell <btb@icculus.org>
938 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
939 writing and other modes besides "rb" (mostly taken from
942 2003-06-09 Bradley Bell <btb@icculus.org>
944 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
947 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
948 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
951 2003-06-07 Taylor Richards <taylor@icculus.org>
953 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
955 2003-06-07 Bradley Bell <btb@icculus.org>
957 * main/console.c: fix non-console build
959 * main/gamesave.c: comments
961 * main/bm.c: remove redundant break
963 2003-06-06 Bradley Bell <btb@icculus.org>
965 * main/gauges.c, main/kconfig.c: comments/formatting
967 * console/.cvsignore: added .cvsignore
969 * main/console.c: can't write to console after it's closed
971 2003-06-05 Bradley Bell <btb@icculus.org>
973 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
974 console/internal.c, console/internal.h, include/CON_console.h,
975 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
976 finish console conversion away from SDL
978 2003-06-04 Bradley Bell <btb@icculus.org>
980 * console/CON_console.c, include/CON.console.h, include/console.h,
981 main/console.c, main/game.c: console conversion to native gr,
984 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
985 put prototype for gr_bm_bitblt in gr.h
987 2003-06-03 Bradley Bell <btb@icculus.org>
989 * console/CON_console.c, console/DT_drawtext.c,
990 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
991 main/console.c: use native fonts for console
993 * main/playsave.c: use shorts for short data
995 2003-06-02 Bradley Bell <btb@icculus.org>
997 * configure.ac, main/console.c: set console background, fix
1000 2003-06-01 Bradley Bell <btb@icculus.org>
1002 * Makefile.am, arch/sdl/event.c, configure.ac,
1003 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1004 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1005 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1006 main/gamerend.c: added console code (from SDL_console)
1008 2003-05-30 Bradley Bell <btb@icculus.org>
1010 * README: minor update
1012 2003-05-28 Bradley Bell <btb@icculus.org>
1014 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1019 2003-06-06 Bradley Bell <btb@icculus.org>
1021 * main/kconfig.c: fix crash in control menus
1023 * main/gauges.c: force cockpit redraw in opengl
1025 * main/gamerend.c: move ogl swap, so cockpit and console get
1028 2003-06-01 Bradley Bell <btb@icculus.org>
1030 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1034 2003-05-12 Bradley Bell <btb@icculus.org>
1036 * configure.ac: increment version number
1038 * main/bm.c: use con_printf for exit model warnings
1040 * configure.ac: must check for timespec after setting -mno-cygwin
1042 * main/inferno.c: added -nohogdir and -userdir options
1044 * NEWS, main/titles.c: use briefings with no extension
1048 2003-04-30 Bradley Bell <btb@icculus.org>
1050 * configure.ac: have to include time.h when checking for nanosleep
1052 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1055 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1056 increment version number
1058 * main/Makefile.am: make dist fix
1062 2003-04-29 Bradley Bell <btb@icculus.org>
1064 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1067 2003-04-24 Bradley Bell <btb@icculus.org>
1069 * configure.ac: increment version number
1071 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1074 2003-04-24 Ingo van Lil <inguin@gmx.de>
1076 * main/render.c: fix misspellings of NDEBUG
1080 2003-04-14 Bradley Bell <btb@icculus.org>
1082 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1084 2003-04-11 Bradley Bell <btb@icculus.org>
1086 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1091 2003-04-11 Bradley Bell <btb@icculus.org>
1093 * libmve/mveplay.c: use _sleep instead of sleep on win32
1095 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1096 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1097 include/cfile.h, include/error.h, libmve/Makefile.am,
1098 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1099 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1100 utilities/Makefile.am: comments/formatting/dist problems
1102 * configure.ac: use different defines for os x
1104 2003-04-07 Bradley Bell <btb@icculus.org>
1106 * include/error.h, misc/error.c: put some old stuff back in,
1107 eliminate duplicate error messages
1109 * main/text.c: don't die on text not found
1112 * main/inferno.c: print some useful info if hog not found, allow
1113 -help to work if no text available
1115 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1117 * arch/linux/Makefile.am: revert to previous version, so linux
1120 2003-04-03 Bradley Bell <btb@icculus.org>
1122 * main/endlevel.c: fixed exit model scheme yet again
1124 2003-04-02 Bradley Bell <btb@icculus.org>
1126 * misc/error.c: call Int3 on Assert
1128 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1131 * main/wall.c: don't die when trying to toggle nonexistent
1132 segment... vertigo level 10 is buggy!
1134 * main/gamemine.c: comments/formatting
1136 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1138 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1139 main/inferno.c: Allow use of 22K sound samples
1141 2003-03-29 Bradley Bell <btb@icculus.org>
1143 * arch/ogl/gr.c: default to bitmapped reticle
1145 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1146 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1149 * arch/sdl/joy.c: fixed text seen for hats in control config
1152 2003-03-28 Bradley Bell <btb@icculus.org>
1154 * main/bm.c: heh, model nums in vertigo are hardcoded,
1155 N_D2_POLYGON_MODELS can't change
1157 * configure.ac, include/d1x.xpm, include/descent.xpm,
1158 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1161 2003-03-27 Bradley Bell <btb@icculus.org>
1163 * main/text.h: fixed text references for hat directions
1165 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1167 2003-03-26 Bradley Bell <btb@icculus.org>
1169 * main/playsave.c: make d2x keys backward compatible
1171 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1173 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1176 2003-03-26 Bradley Bell <btb@icculus.org>
1178 * main/piggy.c: fix crash when d1 data not present
1180 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1181 read/write from plr file
1183 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1184 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1185 added escort.h header
1187 2003-03-25 Bradley Bell <btb@icculus.org>
1189 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1190 D1_PIGFILE ("descent.pig") macro
1192 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1193 models from d1 pig file
1195 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1196 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1197 really) from d1 pig file
1199 2003-03-23 Bradley Bell <btb@icculus.org>
1201 * main/bm.c: stop extra robots from overwriting exit models
1203 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1204 texture list doesn't get full
1206 * main/bm.c: fix mem leak when reading extra robots
1208 2003-03-21 Bradley Bell <btb@icculus.org>
1210 * main/menu.c: Added option to set movie resolution (mostly works)
1212 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1214 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1215 replacement functions to piggy.c
1217 * main/gameseq.c: attempt to support mac d1 descent.pig
1219 * main/bm.c: fix mem leak
1221 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1222 files, both d1 and d2 oem briefing where showed
1224 * main/inferno.c, main/movie.c: Change the default movie
1225 resolution to "high", implement the option -lowresmovies
1227 2003-03-20 Bradley Bell <btb@icculus.org>
1229 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1231 * main/piggy.c: comments
1233 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1235 * main/gameseq.c: delete duplicate function
1237 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1239 2003-03-19 Bradley Bell <btb@icculus.org>
1241 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1242 (cddb discid) support
1244 * arch/sdl/digi.c, main/kludge.c: implemented
1245 digi_link_sound_to_object3 for looping sounds, other looping stuff
1247 * arch/sdl/gr.c: removing dependencies on stuff in main/
1249 * arch/linux/Makefile.am, arch/linux/init.c,
1250 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1251 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1252 other header cleanups
1254 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1256 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1258 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1259 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1260 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1261 load d1 textures for d1 levels
1263 2003-03-19 Bradley Bell <btb@icculus.org>
1265 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1266 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1267 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1268 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1271 * README: added some OS X info
1273 2003-03-17 Bradley Bell <btb@icculus.org>
1275 * main/newdemo.c: simplify DEMO_FILENAME macro
1277 * main/console.c, main/game.c: enable experimental console support
1279 * main/gamerend.c: fixed location of fps meter in multi
1281 2003-03-16 Bradley Bell <btb@icculus.org>
1283 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1284 also look in shared data dir for demos
1286 * main/newdemo.c, main/newdemo.h: comments/formatting
1288 2003-03-15 Christopher Thielen <chris@luethy.net>
1290 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1291 thinking d2 cd is always present
1293 2003-03-15 Bradley Bell <btb@icculus.org>
1295 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1298 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1301 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1302 gr_init. don't really know why this works, though
1304 2003-03-14 Bradley Bell <btb@icculus.org>
1306 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1308 * unused/bios/rbaudio.h: removed duplicate file
1310 2003-03-14 Christopher Thielen <chris@luethy.net>
1312 * arch/sdl/rbaudio.c: stop cd audio when exiting
1314 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1316 * main/gamecntl.c: add comments to the "only matt knows" cheats
1318 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1320 * main/gamemine.c: formatting, better texture conversion for d1
1323 2003-03-14 Bradley Bell <btb@icculus.org>
1325 * main/piggy.c: must swap all mac version pigfiles
1327 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1328 main/multi.c: formatting, minor cleanups
1330 * 2d/rle.c: need to swap line_size on bigendian machines
1332 * main/mission.c, main/mission.h: detect mac full version hogfile
1334 2003-03-13 Bradley Bell <btb@icculus.org>
1336 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1337 added joy/mouse sensitivity slider, increased range to 16, and
1340 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1343 * arch/linux/Makefile.am: removed extra backslash
1345 * TODO, installation.txt: updated some documentation
1347 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1348 menu, with maxfps option
1350 2003-03-12 Bradley Bell <btb@icculus.org>
1352 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1354 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1355 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1356 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1357 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1358 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1359 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1360 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1361 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1362 arch/linux/include/music.h, arch/linux/include/serial.h,
1363 arch/linux/include/ukali.h: formatting
1365 2003-03-11 Chris Arena <ccarena@cox.net>
1367 * main/menu.c: fixed brightness slider
1369 2003-03-01 Bradley Bell <btb@icculus.org>
1371 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1372 robots and animated bitmaps work, but colors are messed up
1374 2003-02-28 Bradley Bell <btb@icculus.org>
1376 * main/player.h: whitespace
1378 * main/automap.c, main/cntrlcen.c, main/collide.c,
1379 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1380 descent.hog is present, d1 becomes mission 0)
1382 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1383 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1384 arch/win32/winnet.c: MinGW compiles with network enabled again,
1385 but still doesn't work
1389 2003-02-28 Bradley Bell <btb@icculus.org>
1391 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1392 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1393 many opengl glitches
1395 2003-02-27 Bradley Bell <btb@icculus.org>
1397 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1398 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1399 main/network.c, main/network.h: noted that hoard.ham is only needed
1400 for multiplayer HOARD games, and should not be equated with
1401 "vertigo". put HoardEquipped() back in network.c.
1403 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1404 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1405 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1406 use timer_delay instead of d_delay
1408 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1410 * main/render.c: added replacement qsort for solaris
1412 2003-02-26 Bradley Bell <btb@icculus.org>
1414 * main/gamemine.c: texture conversion for d1 shareware
1416 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1418 * main/gamemine.c: better texture conversion for d1 levels
1420 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1422 * main/kconfig.c: fix joystick support under MinGW
1424 2003-02-26 Bradley Bell <btb@icculus.org>
1426 * main/playsave.c: fix swapping glitch
1428 * configure.ac, readme.txt: clean stuff up, getting ready for
1431 * main/titles.c: begin support for rendering spinning robots in
1434 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1437 * main/gamemine.c: load d1 shareware levels!
1439 2003-02-25 Bradley Bell <btb@icculus.org>
1443 * autogen.sh: add warning about old auto* versions, use
1446 2003-02-24 Bradley Bell <btb@icculus.org>
1448 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1449 briefings mostly working
1451 * main/movie.c, main/titles.c: fixed some more briefing glitches
1453 2003-02-23 Bradley Bell <btb@icculus.org>
1455 * main/movie.c: fixed crash when using shareware data files
1458 * arch/sdl/digi.c: fix crash on non-existent sounds
1459 (i.e. shareware data)
1461 2003-02-22 Bradley Bell <btb@icculus.org>
1463 * main/titles.c: fixed fullscreen toggle in briefings
1465 2003-02-21 Bradley Bell <btb@icculus.org>
1467 * configure.ac: check for mingw when enabling nasm
1469 * main/playsave.c: enable loading player files of either byte
1472 2003-02-20 Bradley Bell <btb@icculus.org>
1474 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1476 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1477 #343, not "rest of solution to bug #344"
1479 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1482 * main/kludge.c: partial solution to bug #344
1484 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1486 * compilerdefs.txt: added linux/mips info
1488 * ChangeLog: clean up changelog
1490 2003-02-19 Bradley Bell <btb@icculus.org>
1492 * libmve/mveplay.c: os x needs nanosleep prototype.
1494 2003-02-18 Bradley Bell <btb@icculus.org>
1496 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1498 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1499 to disable/enable audio
1501 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1503 * main/: movie.h, titles.c: make sure movie's palette is set before
1504 writing briefing text. Fixes bug #359
1506 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1509 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1510 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1513 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1516 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1517 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1518 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1521 * include/libmve.h: blah
1523 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1525 * main/render.c: 2nd attempt to fix solaris qsort bug
1527 2003-02-18 Bradley Bell <btb@icculus.org>
1529 * configure.ac, include/pstypes.h: put alignment detection in
1532 2003-02-17 Bradley Bell <btb@icculus.org>
1534 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1535 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1536 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1537 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1538 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1539 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1540 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1541 moved mve stuff to separate subdir
1543 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1544 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1545 mve code. Fixes (at least) bugs #41, #348, and #350.
1547 2003-02-14 Bradley Bell <btb@icculus.org>
1549 * main/Makefile.am: no more Makefile.mveplay. again
1551 * main/mveplay.c: typo
1553 2003-02-13 Bradley Bell <btb@icculus.org>
1555 * utilities/mvlextract.c: uint -> unsigned int
1557 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1558 standalone mveplayer, win32 support
1560 * main/movie.c: random bugfixes, win32 support
1562 * arch/sdl/Makefile.am: formatting
1564 * configure.ac: disable networking on mac/win for now
1566 * main/newmenu.c: comments
1568 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1570 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1571 redundant swap functions.
1573 2003-02-13 Bradley Bell <btb@icculus.org>
1575 * ChangeLog: update changelog
1577 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1579 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1580 polymodel alignment issues.
1582 2003-02-13 Bradley Bell <btb@icculus.org>
1584 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1585 fix various little bugs
1587 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1588 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1590 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1593 * README.utils: new file
1595 * main/: mve_main.c, mveplay.c: more movie fixes
1597 * README: updated README
1599 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1601 2003-02-12 Bradley Bell <btb@icculus.org>
1603 * utilities/mvlextract.c: bigendian mvl support
1605 * main/mveplay.c: formatting, stuff
1607 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1608 truecolor mve support, standalone mveplayer
1610 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1611 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1612 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1613 standalone mveplayer
1615 2003-01-22 Bradley Bell <btb@icculus.org>
1617 * include/: interp.h, interp.h: restore prototype for
1618 swap_polygon_model_data
1620 2003-01-21 Bradley Bell <btb@icculus.org>
1622 * main/piggy.c: use memcpy to avoid alignment problem
1624 * compilerdefs.txt: updated some defs, added sunos/sparc
1626 2003-01-15 Bradley Bell <btb@icculus.org>
1628 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1630 * main/gamemine.c: attempting to support d1 shareware
1632 * compilerdefs.txt: update defs
1634 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1636 * main/mveplay.c: fix several bugs, comments, formatting.
1638 2003-01-15 Bradley Bell <btb@icculus.org>
1640 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1641 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1642 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1643 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1646 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1647 formatting, comments
1649 2003-01-11 Bradley Bell <btb@icculus.org>
1651 * main/: mission.c, mission.h: attempt to support d1 for mac
1654 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1656 * main/object.h: foo
1658 2003-01-09 Bradley Bell <btb@icculus.org>
1660 * main/movie.c: use ifdef around gr_toggle_fullscreen
1662 2003-01-07 Bradley Bell <btb@icculus.org>
1664 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1665 main/mission.h: don't need .msn file for descent.hog anymore
1669 2003-01-06 Bradley Bell <btb@icculus.org>
1671 * main/mission.h, main/mission.c: comments
1673 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1676 2003-01-03 Bradley Bell <btb@icculus.org>
1678 * utilities/: txb2txt.c, txt2txb.c: remove old files
1680 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1682 * main/polyobj.c: attempt to make read_model_file
1685 * main/menu.c: move vertigo text
1687 2003-01-02 Bradley Bell <btb@icculus.org>
1689 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1690 main/polyobj.h: cleanup alignment changes
1692 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1693 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1694 main/object.h: fix alignment issues on sparc
1696 * cvshowto.txt: update cvs info
1700 * 2d/rle.c: make rle_swap handle RLE_BIG
1702 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1704 * main/render.c: workaround solaris qsort bug
1706 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1708 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1709 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1711 * arch/linux/Makefile.am: enabled linux joystick, kali
1713 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1714 arch/sdl/event.c: enabled linux joystick
1716 2002-12-31 Bradley Bell <btb@icculus.org>
1718 * main/gamemine.c: simplified warning msg
1720 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1722 * main/render.h: fix compiler warning
1724 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1726 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1728 2002-12-24 Bradley Bell <btb@icculus.org>
1730 * main/mission.c: fixes an infinite loop which was caused by d2x
1731 thinking d2demo was a descent 1 mission
1733 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1735 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1737 2002-12-24 Bradley Bell <btb@icculus.org>
1739 * main/render.c: comments
1741 2002-10-30 Bradley Bell <btb@icculus.org>
1743 * main/inferno.c: add help for -hogdir option
1745 * main/inferno.c: added -hogdir option
1747 2002-10-28 Bradley Bell <btb@icculus.org>
1749 * main/: inferno.c, menu.c: enabled Vertigo displays
1751 * include/3d.h: typo
1753 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1755 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1756 main/netmisc.c, main/network.c: simplify and eliminate redundant
1759 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1761 * maths/fixc.c: fix infinite loop in quad_sqrt.
1763 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1764 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1766 2002-10-12 Bradley Bell <btb@icculus.org>
1768 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1770 2002-10-11 Bradley Bell <btb@icculus.org>
1772 * main/hud.c: make hud_message work correctly
1774 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1777 * main/network.c: formatting, small fixes
1779 2002-10-10 Bradley Bell <btb@icculus.org>
1781 * main/netmisc.h: no swap_object for little-endian
1783 * main/: netmisc.h, network.c: use macros to simplify network
1786 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1789 * main/inferno.c: enable loading screen for mac shareware with
1792 * main/netmisc.c: whitespace
1794 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1797 * main/hud.c: whitespace
1799 * configure.ac: remove shareware build, add macdata build
1801 * main/songs.c: whitespace
1803 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1804 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1807 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1810 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1812 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1813 comments, formatting, etc.
1815 * iff/iff.c: fix bigendian iff loading.
1817 2002-10-03 Bradley Bell <btb@icculus.org>
1819 * utilities/txb2tex.c: typo
1821 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1822 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1825 * arch/sdl/mouse.c: whitespace
1827 2002-09-19 Bradley Bell <btb@icculus.org>
1829 * main/kconfig.c: fix a oops, add old logs
1831 * main/kconfig.c: support for >3 mouse buttons
1833 2002-09-18 Bradley Bell <btb@icculus.org>
1835 * include/gr.h: fix palette swap define
1837 2002-09-14 Bradley Bell <btb@icculus.org>
1839 * main/titles.c: load hires briefing screen if lores doesn't exist
1840 (i.e. vertigo) and MenuHires=0
1842 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1844 * main/: multi.h, network.h: pack some structures for ipx
1847 2002-09-14 Bradley Bell <btb@icculus.org>
1849 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1850 and load_endlevel_data() to expect newline-terminated strings, fix
1851 load_game_data to read null-terminated string for
1854 2002-09-07 Bradley Bell <btb@icculus.org>
1856 * main/newmenu.c: added error message
1858 * main/menu.h: enable -nohires with mac shareware
1860 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1862 * 2d/font.c: enable 0/255 palette swap for fonts
1864 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1867 * 2d/2dsline.c: fix ogl blooper
1869 2002-09-05 Bradley Bell <btb@icculus.org>
1871 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1874 * include/strutil.h: need string.h for strcasecmp
1876 * include/rle.h: okay, maybe it needs to be this way
1878 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1880 * 2d/scalec.c: more stuff from d2src
1882 * 2d/rle.c: more stuff from d2src, formatting
1884 * 2d/font.c: useless cruft
1886 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1888 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1891 2002-09-04 Bradley Bell <btb@icculus.org>
1893 * include/grdef.h: fix compiler warnings
1895 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1897 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1900 * main/game.c: we want the mac ibitblt for everything but dos and
1903 * main/texmerge.c: these routines are in tmerge.c
1905 * main/credits.c: enable credits for mac and oem data
1907 * main/bm.c: use either exit.ham or exit.pofs
1909 * include/ibitblt.h: enable some more code from d2src
1911 * include/gr.h: enable mac ubitblt_double
1913 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1915 * include/grdef.h: moved some inline asm from linear.h
1917 * 2d/ibitblt.c: brought in line with original d2 version
1919 * 2d/bitblt.c: reverted to original d2 version of this file, then
1920 added d1x enhancements
1922 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1924 * 2d/linear.h: moved these back to their original locations
1927 * main/mveplay.c: close some memory holes, speed up palette loading
1929 * main/movie.c: added fullscreen toggle while playing movies
1931 * main/inferno.c: comment out -superhires help text (always on)
1933 * include/timer.h: added approx_fsec_to_usec macro
1935 * arch/sdl/joy.c: fix compiler warning
1937 2002-09-01 Bradley Bell <btb@icculus.org>
1939 * main/network.c: oops
1941 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1943 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1944 timer_get_fixed_seconds
1948 2002-08-31 Bradley Bell <btb@icculus.org>
1950 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1953 * main/multi.h: network endian stuff
1955 * 2d/font.c, include/gr.h: fast file i/o for font headers
1957 * arch/win32/arch_ip.cpp: unused file
1959 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1960 bigendian networking fixes
1962 * main/menu.c: make net menu more accurate, also make superhires
1965 * include/pstypes.h: better to have __pack__ all the time, I think.
1966 needed for networking, e.g.
1968 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1971 * arch/win32/Makefile.am: unused file
1975 2002-08-30 Bradley Bell <btb@icculus.org>
1977 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1979 * main/: newmenu.h, titles.c: formatting
1981 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1982 main/multi.h: networking works, finally
1984 * TODO: added TODO file
1986 * arch/linux/arch_ip.cpp: unused fine
1988 * README: network sorta working
1990 * main/: Makefile.am, multi.c, network.c, network.h: more
1993 * main/menu.c: load builtin mission correctly
1995 * main/inferno.c: documentation
1997 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2000 * main/Makefile.mveplay: don't need no more
2002 2002-08-29 Bradley Bell <btb@icculus.org>
2004 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2005 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2006 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2009 * include/ipx_drv.h: more network fixing
2011 * arch/linux/include/ipx_drv.h: more network fixing
2013 * include/ipx.h: formatting
2015 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2017 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2018 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2019 main/inferno.c: fixed networking fuck-up?
2021 * Makefile.am: moved mingw info to README
2023 * README, mingw32.txt: moved mingw info to README
2025 2002-08-27 Bradley Bell <btb@icculus.org>
2027 * utilities/mvlextract.c: allow specifying file to extract
2029 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2032 * utilities/hogextract.c: allow specifying file to extract
2034 * main/mission.c: Have to get mission_num _after_ promoting...
2036 * main/: gameseq.c, titles.c: beginning d1 briefing support
2038 * descent.msn: beginning d1 briefing support
2040 * main/: titles.c, titles.h: d1-style mission briefings
2042 * main/piggy.h: whitespace
2044 * main/movie.c: beginning robot movie support, fall back on lo/hi
2045 res if hi/lo not available
2047 * main/mission.c: added Builtin_mission_num for builtin mission,
2048 D1Hogdir, d1-style mission briefings
2050 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2053 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2054 (for d1 missions that need d1 data)
2056 * 2d/ibitblt.c: whitespace
2058 2002-08-26 Bradley Bell <btb@icculus.org>
2060 * utilities/mvlcreate.c: oops
2062 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2065 * utilities/hogextract.c: added [v]iew option
2067 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2069 * main/titles.c: fix writable string, disable DumbAdjust thing
2071 * main/polyobj.h: whitespace
2073 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2076 * main/movie.c: read movies from AltHogDir, other fixes
2078 * main/: mission.c, mission.h: fix bug w/mission filename
2080 * main/gameseq.c: comments
2082 * main/digi.h: whitespace n stuff
2084 * include/mve_audio.h: added audio flag macros
2086 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2091 2002-08-23 Bradley Bell <btb@icculus.org>
2093 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2096 * Makefile.am: remove d2demo.mn2
2098 * cfile/cfile.c, include/cfile.h: add cfile_size function
2100 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2101 eliminate need for .mn2 files for oem and demo
2103 2002-08-22 Bradley Bell <btb@icculus.org>
2105 * main/bm.c: fix for vertigo
2107 * main/menu.h: make OEM menu pcx available
2109 * 2d/rle.c: merge with original d2 file
2111 * Makefile.am, configure.ac: let mission files get installed by
2114 2002-08-17 Bradley Bell <btb@icculus.org>
2116 * configure.ac: make FAST_FILE_IO the default on little-endian
2119 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2121 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2124 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2126 * main/: game.c, menu.c, mission.c: promote builtin missions.
2128 2002-08-15 Bradley Bell <btb@icculus.org>
2130 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2131 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2133 * utilities/.cvsignore: added cvsignore
2135 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2138 * main/piggy.c: mac data file loading
2140 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2141 transparency and swap 0/255 correctly for mac data files
2143 2002-08-13 Bradley Bell <btb@icculus.org>
2145 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2146 to utilities to avoid conflict with c++ std lib <utility>
2148 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2149 txt2txb.c: moved utility to utilities to avoid conflict with c++
2152 * Makefile.am, configure.ac: add utilities
2154 2002-08-09 Bradley Bell <btb@icculus.org>
2156 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2159 2002-08-08 Bradley Bell <btb@icculus.org>
2161 * main/inferno.c: comments
2163 * main/: newmenu.c, songs.c: mac demo datafile support
2165 * installation.txt: update
2167 * main/gamesave.c: use lowercase for consistency
2169 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2170 models for other than d2demo
2172 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2174 * main/gamemine.c: formatting, better d1 texture conversion
2176 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2177 main/mission.h: recognize .msn mission files.
2179 2002-08-07 Bradley Bell <btb@icculus.org>
2181 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2182 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2183 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2184 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2185 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2186 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2189 2002-08-06 Bradley Bell <btb@icculus.org>
2191 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2193 * main/Makefile.am: formatting
2195 * 2d/font.c: make gr_remap_font just reload the whole thing
2197 * configure.ac: formatting
2199 * Makefile.am: added d2demo.mn2
2201 * d2demo.mn2: mission file for shareware
2203 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2204 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2206 * main/sounds.h: shareware stuff, whitespace
2208 * main/: polyobj.c, polyobj.h: more fast i/o macros
2210 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2213 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2214 endlevel stuff to non-shareware, allow movies/endlevel for
2217 * main/cntrlcen.c: typo
2219 * main/bm.h: use global Piggy_hamfile_version
2221 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2222 macros, use global Piggy_hamfile_version
2224 * main/Makefile.am: terrain and movie stuff always used now
2226 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2229 * main/: gamemine.c, gamesave.c: load DMB levels
2231 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2232 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2234 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2236 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2238 2002-08-04 Bradley Bell <btb@icculus.org>
2240 * main/inferno.c: shareware stuff, formatting
2242 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2244 * arch/sdl/gr.c: don't need to set mode in gr_init
2246 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2248 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2251 * Makefile.am, descent.mn2: added mission file for descent 1
2253 2002-08-02 Bradley Bell <btb@icculus.org>
2255 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2256 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2257 main/piggy.h, misc/error.c: junk
2259 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2260 render.h, scores.c, scores.h, terrain.c: shareware stuff
2262 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2263 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2264 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2265 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2266 main/weapon.c, main/weapon.h: fast i/o macros
2268 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2270 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2271 main/gamemine.h, main/gamesave.c: load d1 levels
2273 2002-07-30 Bradley Bell <btb@icculus.org>
2275 * configure.ac: oops
2277 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2280 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2281 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2282 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2283 main/piggy.c, main/titles.c: support shareware datafiles!
2285 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2286 piggy.c: SHAREWARE fixes
2288 2002-07-29 Bradley Bell <btb@icculus.org>
2290 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2291 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2292 misc/fileutil.c: Portability - OS X support
2294 2002-07-27 Bradley Bell <btb@icculus.org>
2296 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2297 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2298 segment.h: portability
2300 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2301 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2302 main/wall.h: portabilization
2304 * 2d/font.c, include/gr.h: portability
2306 2002-07-26 Bradley Bell <btb@icculus.org>
2308 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2310 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2312 * main/player.c: foo
2314 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2316 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2317 misc/fileutil.h: portable file i/o utils
2319 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2320 writable string anymore... / formatting
2322 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2323 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2324 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2325 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2326 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2327 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2328 portable-izing file loading routines
2330 2002-07-24 Bradley Bell <btb@icculus.org>
2332 * main/mveplay.c: correctly play files with 16bit uncompressed
2333 audio, mem checking, etc
2335 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2338 2002-07-23 Bradley Bell <btb@icculus.org>
2340 * misc/Makefile.am: unused file
2342 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2343 main/sounds.h: remove experimental nmovie stuff
2345 * main/movie.c: add some debugging output
2347 2002-07-22 Bradley Bell <btb@icculus.org>
2349 * main/: console.c, state.c: simplified header
2351 * main/movie.c: enable mveplay audio
2353 * main/old/movie.c: moved to main/
2355 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2356 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2357 main/mvelib.c, main/mveplay.c: initial movie support
2359 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2360 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2361 include/ogl_init.h, include/pstypes.h, main/console.c,
2362 main/state.c, mem/mem.c: OS X stuff
2364 * configure.ac: OS X and movie stuff
2366 2002-07-19 Bradley Bell <btb@icculus.org>
2368 * compilerdefs.txt: OSX defs
2370 2002-07-18 Bradley Bell <btb@icculus.org>
2372 * main/inferno.c: use simpler rcs tags
2374 * autogen.sh: keep Changelog in cvs (and use --accum)
2376 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2377 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2378 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2379 main/songs.c: changed cdrom->rbaudio
2381 * include/rbaudio.h: moved to /include
2383 2002-07-17 Bradley Bell <btb@icculus.org>
2385 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2386 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2387 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2388 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2389 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2390 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2391 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2392 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2393 3d/setup.c: use simpler rcs tags
2398 2002-07-17 Bradley Bell <btb@icculus.org>
2400 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2402 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2404 * debian/rules: don't need readme's
2406 * debian/rules: move d1x license to COPYING, license clarifications
2408 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2409 license to COPYING, license clarifications
2411 * debian/rules: fix debian docs
2413 * debian/rules: fix debian manpages
2415 * debian/d2x-sdl.menu: fix debian menu
2417 * debian/rules: link to undocumented man page for debs
2419 * Makefile.am, configure.ac, debian/control, debian/copyright,
2420 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2421 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2422 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2425 2002-07-16 Bradley Bell <btb@icculus.org>
2427 * debian/: rules, changelog.in: deb stuff
2429 * configure.ac: cleaner nasm detection
2431 * debian/: changelog.in, control, rules: deb stuff
2433 * README, installation.txt: typos, stuff
2435 * configure.ac: better #defines
2437 * configure.ac: whitespace
2439 * configure.ac: better documentation
2441 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2442 SDL_JOYSTICK not needed
2444 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2446 * configure.ac: need higher SDL for joystick
2448 * debian/: control, rules: deb stuff
2450 * arch/sdl/joy.c: old junk
2452 * Makefile.am, configure.ac: automake updates
2454 * main/: inferno.c, text.c: don't use althogdir on non-unix
2456 * configure.ac: more autoconf updates
2458 * misc/strutil.c: better strrev
2460 * main/inferno.c: need limits.h on mingw also
2462 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2465 2002-04-19 Bradley Bell <btb@icculus.org>
2467 * main/network.c: let hoard.ham be a cfile
2469 * main/text.c: better error message when hog not found
2473 2002-03-23 Bradley Bell <btb@icculus.org>
2475 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2476 arch/sdl/Makefile.am: Use SDL joystick automatically
2478 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2480 2002-03-05 Bradley Bell <btb@icculus.org>
2482 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2485 2002-02-23 Bradley Bell <btb@icculus.org>
2487 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2489 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2490 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2491 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2492 main/editor/Makefile.am: moved includes to include
2494 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2496 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2497 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2498 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2501 * main/game.c: disabled cockpit for OGL, formatting
2503 * 2d/ibitblt.c: formatting
2505 2002-02-16 Bradley Bell <btb@icculus.org>
2507 * include/oldsdl.h: check for older macros
2509 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2510 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2511 allow older sdl versions
2513 2002-02-15 Bradley Bell <btb@icculus.org>
2515 * main/: automap.c, automap.h, inferno.c: automap resolution now
2518 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2520 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2521 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2522 win32/include/key_arch.h: never mind - that would be pointless
2524 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2525 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2526 win32/include/key_arch.h: copied files from d1x
2528 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2529 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2531 * main/multipow.c: need conf.h
2533 * arch/win32/Makefile.am: new file
2535 * include/pstypes.h: added u_int16_t (needed in base_ip)
2537 * arch/win32/arch_ip.cpp: copied from d1x
2539 2002-02-14 Bradley Bell <btb@icculus.org>
2541 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2543 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2544 main/netlist.c: Added hotkeys to toggle fullscreen mode
2546 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2547 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2549 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2550 reorder.h: Lotsa networking stuff from d1x
2552 2002-02-13 Bradley Bell <btb@icculus.org>
2554 * include/gr.h, main/game.c: Fullscreen toggle stuff
2556 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2559 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2560 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2563 2002-02-11 Bradley Bell <btb@icculus.org>
2565 * main/bm.c: use portable loader if bigendian
2567 * include/pstypes.h: don't define bool for c++
2569 * include/cfile.h: extern AltHogDir stuff
2571 * include/byteswap.h: use WORDS_BIGENDIAN
2573 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2575 * main/vers_id.h: added D2X_IVER
2577 * misc/args.c: don't use d1x.ini
2579 * Makefile.am: rpm stuff
2581 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2584 2002-02-09 Bradley Bell <btb@icculus.org>
2586 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2588 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2590 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2593 2002-02-06 Bradley Bell <btb@icculus.org>
2595 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2596 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2597 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2599 * debian/: changelog.in, control, copyright, d2x-gl.files,
2600 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2604 2002-02-02 Bradley Bell <btb@icculus.org>
2606 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2608 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2609 Enabled RELEASE option
2611 2002-01-31 Bradley Bell <btb@icculus.org>
2613 * Makefile.am, configure.ac: specify prerequisite versions of
2614 autoconf and automake
2616 2002-01-29 Bradley Bell <btb@icculus.org>
2618 * main/mission.c: RCS header added
2620 * main/inferno.c: update copyright date
2622 * main/mission.c: allow missions to be in AltHogDir
2624 * configure.ac: Display results of configure
2626 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2629 2002-01-28 Bradley Bell <btb@icculus.org>
2631 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2632 Data files now go in DATADIR/games/d2x, user files now go in
2635 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2637 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2638 files now go in ~/.d2x
2640 2002-01-24 Bradley Bell <btb@icculus.org>
2642 * configure.ac: fix nasm not found error message
2644 2002-01-18 Bradley Bell <btb@icculus.org>
2646 * configure.in: getting rid of old configure.in
2648 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2649 main/movie.c: Movie playing kludgey stuff
2651 * misc/args.c: formatting
2653 * main/inferno.c: allow -h for help
2655 * include/error.h: don't die on int3, unless -debug given
2657 * mingw32.txt: more stuff
2659 2001-12-29 Bradley Bell <btb@icculus.org>
2661 * Makefile.am: Got rid of thinking.txt
2663 * main/inferno.c: document -nomovies option
2665 2001-12-28 Bradley Bell <btb@icculus.org>
2667 * main/titles.c: formatting, put some code into place for rendering
2668 of robots during briefings
2670 2001-12-27 Bradley Bell <btb@icculus.org>
2674 2001-12-23 Craig Hadady <chadady@iglou.com>
2676 * 2d/rle.c: fixed bug in dummy array.
2678 2001-12-03 Bradley Bell <btb@icculus.org>
2680 * arch/sdl/init.c: fix formatting
2682 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2683 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2684 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2685 and sdl joystick stuff
2687 2001-11-30 Bradley Bell <btb@icculus.org>
2689 * thinking.txt: not needed
2691 2001-11-27 Bradley Bell <btb@icculus.org>
2693 * cygconf, mingw32.txt: use sdl from source on cygwin
2695 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2696 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2697 SDL_CFLAGS to CFLAGS
2699 2001-11-27 Bradley Bell <btb@icculus.org>
2703 2001-11-14 Bradley Bell <btb@icculus.org>
2705 * texmap/scanline.c: use optimization flags as texmap default
2707 * NEWS: mouse wheel, etc
2709 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2710 wheel to emulate 3rd axis
2712 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2714 * include/error.h: kludge to ungrab mouse when we hit an int3
2716 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2717 __ENV_MSDOS__ to __MSDOS__
2719 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2722 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2725 * arch/sdl/digi.c: implemented digi_set_volume
2727 * include/grdef.h, main/config.c, misc/d_io.c: change
2728 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2730 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2731 main/piggy.c: use MAKE_SIG
2733 * installation.txt: update
2735 * configure.ac: new file
2737 * arch/sdl/joydefs.c: #include pstypes.h
2739 * arch/sdl/init.c: SDL joystick stuff
2741 * acconfig.h: adjust MINGW defines
2743 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2744 controls menu now works
2746 2001-11-13 Bradley Bell <btb@icculus.org>
2748 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2751 * Makefile.am: New file
2753 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2756 * compilerdefs.txt: New file
2758 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2760 2001-11-12 Bradley Bell <btb@icculus.org>
2762 * main/playsave.c: load player files regardless of byte order of
2765 2001-11-11 Bradley Bell <btb@icculus.org>
2767 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2770 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2772 * NEWS: GL savegame thumbnails
2774 * acconfig.h, configure.in: make option for NMOVIES, default to off
2776 2001-11-09 Bradley Bell <btb@icculus.org>
2778 * main/state.c: Enabled savegame thumbnails under OpenGL
2780 * unused/pa_null/pa_enabl.h: remove duplicate header
2782 * misc/args.c: use d2x.ini for option file
2784 * mem/mem.c: Move mem_realloc inside the ifdef
2786 * main/menu.c: fix 640x400 menu text
2788 * main/inferno.c: added documentation
2790 * main/endlevel.c: fix warnings
2792 * arch/ogl/gr.c: Get rid of gl spew
2794 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2796 * acconfig.h: Define __SDL__ for mingw
2798 2001-11-08 Bradley Bell <btb@icculus.org>
2800 * 2d/font.c: free OGL font data when rereading
2802 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2803 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2804 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2805 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2806 main/weapon.h: Enabled shareware build, endlevel flythrough
2809 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2810 of use for shareware build
2812 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2815 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2817 2001-11-05 Bradley Bell <btb@icculus.org>
2819 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2822 * include/3d.h: Add comment
2824 2001-11-04 Bradley Bell <btb@icculus.org>
2826 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2829 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2832 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2834 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2835 main/hudmsg.h: Enable d1x-style hud_message
2837 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2839 * 2d/font.c: re-init ogl fonts after remapping colors.
2841 2001-11-02 Bradley Bell <btb@icculus.org>
2843 * misc/Makefile.am: remove byteswap.h (duplicate header)
2845 * 2d/font.c: fixed gr_remap_font, minor stuff
2847 * configure.in: take out -O2 if doing debug build
2849 * main/bm.c: formatting
2851 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2853 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2854 macros, get rid of functions
2856 2001-11-01 Bradley Bell <btb@icculus.org>
2858 * misc/byteswap.h: removed duplicate header
2860 2001-10-31 Bradley Bell <btb@icculus.org>
2862 * NEWS, main/automap.c: automap works in opengl
2864 * NEWS, configure.in: Added news
2866 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2868 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2870 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2871 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2872 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2874 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2876 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2878 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2879 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2881 2001-10-27 Bradley Bell <btb@icculus.org>
2883 * main/inferno.c: added some documentation
2885 2001-10-25 Bradley Bell <btb@icculus.org>
2887 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2890 * Makefile.am, configure.in, arch/Makefile.am,
2891 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2892 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2893 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2894 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2895 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2896 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2897 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2898 it's ugly, but It'll be easier to sync with d1x.
2900 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2901 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2902 main/editor/Makefile.am: attempt at support for editor, makefile
2905 * misc/d_delay.c: formatting fix
2907 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2908 tmappent.S, tmapppro.S: adding support for runtime selection of
2911 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2912 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2913 including multi.h and network.h, fix backslashes, fix compiler
2916 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2917 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2918 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2919 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2920 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2921 including multi.h and network.h, fix backslashes
2923 * include/pstypes.h: added typedef for u_int64_t on mingw
2925 * include/3d.h: added prototype for g3_uninit_polygon_model
2927 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2929 2001-10-24 Bradley Bell <btb@icculus.org>
2931 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2932 arch subdirs, as in d1x.
2934 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2935 earlier style until i understand automake 1.5 better. remove input
2938 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2939 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2940 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2941 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2942 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2943 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2944 Moved input stuff to arch subdirs, as in d1x.
2946 * NEWS, configure.in: blah blah
2948 2001-10-23 Bradley Bell <btb@icculus.org>
2950 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2952 * texmap/tmapppro.S: no need for #include <conf.h> here
2954 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2957 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2958 file. RCS header added
2960 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2961 #ifdef'ing out the whole file. RCS header added
2963 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2964 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2965 fixes. Now works with automake 1.5 and autoconf 2.52.
2966 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2967 mingw (-grabmouse now works on win32).
2969 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2970 These don't belong in cvs
2974 2001-10-20 Bradley Bell <btb@icculus.org>
2976 * 2d/font.c: Don't free unused variables...
2978 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2981 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2982 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2983 main/Makefile.am: make dist more sensible
2985 * Makefile.am: Kludge for linking on mingw
2987 2001-10-19 Bradley Bell <btb@icculus.org>
2989 * Makefile.am, configure.in, arch/win32/Makefile.am,
2990 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2992 * include/ipx_drv.h: Check for __MINGW32__
2994 * include/i86.h: Imported from d1x
2996 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2998 * arch/dos/modex.asm: Fixed %include
3000 * main/console.c: RCS headers added
3002 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3005 * Makefile.am, main/Makefile.am: Moved final link to top-level
3006 directory instead of main/
3008 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3009 __ENV_LINUX__ to __linux__
3011 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3012 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3013 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3014 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3015 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3016 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3017 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3018 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3019 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3020 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3023 * configure.in: add --enable-xploader, support arch/linux subdir,
3026 * main/inferno.c: conditionalize conf.h
3028 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3030 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3031 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3032 misc/fileutil.h: Partial application of linux/alpha patch.
3034 2001-10-19 Bradley Bell <btb@icculus.org>
3036 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3037 networking in line with d1x, moved some arch/linux_* stuff to
3040 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3041 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3042 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3043 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3046 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3047 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3048 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3049 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3050 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3051 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3052 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3053 linux/include/ukali.h: Brought linux networking in line with d1x,
3054 moved some arch/linux_* stuff to arch/linux/*
3056 * include/ipx_drv.h: Imported from d1x
3058 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3060 * main/ipx_drv.c: Imported from d1x
3062 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3063 main/network.h, main/Makefile.am: Trying to get network working on
3066 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3067 main/Makefile.am: build fixes
3069 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3070 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3071 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3072 starting to get net working.
3074 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3075 conditionalized min,max macros
3077 2001-10-18 Bradley Bell <btb@icculus.org>
3079 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3080 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3081 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3082 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3085 * 2d/2dsline.c: RCS headers added/changed
3087 * configure.in: fix NASMFLAGS bug
3089 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3092 2001-10-17 Bradley Bell <btb@icculus.org>
3094 * NEWS: Fixed the invulnerable robots bug!
3096 * main/collide.c: Fixed the invulnerable robots bug!
3098 2001-10-14 Bradley Bell <btb@icculus.org>
3100 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3103 2001-10-13 Bradley Bell <btb@icculus.org>
3105 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3106 arch/Makefile.am, arch/dos/Makefile.am,
3107 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3108 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3109 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3110 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3111 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3112 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3113 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3114 arch/win32/include/Makefile.am, iff/Makefile.am,
3115 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3116 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3117 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3118 unused/bios/Makefile.am, unused/lib/Makefile.am,
3119 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3120 unused/ui/Makefile.am, unused/vga/Makefile.am,
3121 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3122 automake stuff from "inert" subdirs. And there was much rejoicing.
3124 * Makefile.am, NEWS, configure.in: Stuff
3126 * ChangeLog: removing auto-generated file
3128 * cygconf: Added instructions for mingw32 build
3130 * Makefile.am: renamed INSTALL to installation.txt
3132 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3134 * mingw32.txt: Added instructions for mingw32 build
3136 * configure.in: Enable assembly under mingw32
3138 2001-10-12 Bradley Bell <btb@icculus.org>
3140 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3142 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3143 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3144 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3145 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3146 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3147 to __DJGPP__, since it's built-in.
3149 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3151 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3152 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3156 2001-10-12 Bradley Bell <btb@icculus.org>
3158 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3160 * Makefile.am: make sure cygconf gets archived
3162 * configure.in: Increment version number in preparation for release
3164 * configure.in: Fix detection of opengl
3166 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3167 cygconf, arch/Makefile.am, arch/include/joy.h,
3168 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3169 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3170 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3171 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3172 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3173 Vastly improved compilability.
3175 2001-10-11 Bradley Bell <btb@icculus.org>
3177 * Makefile.am: Added macros/sdl.m4
3179 * autogen.sh: Added macros/sdl.m4
3181 2001-10-09 Bradley Bell <btb@icculus.org>
3183 * main/vers_id.h: Added DESCENT_VERSION constant
3185 * main/inferno.c: Added command-line help.
3187 * include/ogl_init.h: opengl improvments (following d1x changes)
3189 2001-10-07 Bradley Bell <btb@icculus.org>
3191 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3192 arch/ogl/Makefile.am: Remove duplicate headers.
3194 2001-08-02 Thimo Neubauer <thimo@debian.org>
3196 * mem/mem.c: totally crippled the memory manager because it does
3197 not make sense for non-DOS-systems and it would have been too
3198 complicated to get it 64bit clean
3200 2001-06-19 Bradley Bell <btb@icculus.org>
3202 * cvshowto.txt: updated anonymous password
3204 2001-02-08 Bradley Bell <btb@icculus.org>
3206 * COPYING, license.txt: Added d1x license
3208 2001-02-01 Bradley Bell <btb@icculus.org>
3210 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3212 2001-01-31 Bradley Bell <btb@icculus.org>
3214 * configure.in, arch/include/mouse.h, include/pstypes.h,
3215 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3217 * main/polyobj.c: fix typo
3219 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3220 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3221 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3222 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3223 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3224 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3225 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3226 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3227 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3228 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3229 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3230 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3231 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3232 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3233 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3234 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3235 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3236 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3237 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3238 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3239 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3240 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3241 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3242 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3243 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3244 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3247 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3248 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3249 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3250 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3253 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3256 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3257 cross-compiling, and cygwin fixes
3259 2001-01-30 Bradley Bell <btb@icculus.org>
3261 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3262 include/pstypes.h, include/strutil.h, main/Makefile.am,
3263 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3264 needs --without-assembler and --without-network to compile
3266 2001-01-29 Bradley Bell <btb@icculus.org>
3268 * configure.in, main/Makefile.am: Fixes to build system
3270 * main/kconfig.c: fix for non-linux joysticks
3272 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3273 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3274 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3275 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3276 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3277 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3278 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3279 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3280 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3281 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3283 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3284 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3285 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3286 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3287 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3288 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3291 * arch/dos/include/joy.h, arch/dos/include/key.h,
3292 arch/dos/include/mouse.h: Unified input headers.
3294 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3296 2001-01-28 Bradley Bell <btb@icculus.org>
3298 * conf.h.in, configure.in, arch/Makefile.am,
3299 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3300 arch/include/key.h, main/Makefile.am: More header unification...
3302 * main/newdemo.c: Added <ctype.h>
3304 * arch/include/event.h, arch/include/joy.h: unified input headers.
3306 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3307 OpenGL now uses SDL-GL instead of gii
3309 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3311 2001-01-25 Bradley Bell <btb@icculus.org>
3313 * autogen.sh: use "set -e" so execution stops if something goes
3316 2001-01-24 Bradley Bell <btb@icculus.org>
3320 * Makefile.am: Add ChangeLog to dist
3324 2001-01-24 Bradley Bell <btb@icculus.org>
3326 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3328 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3329 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3332 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3333 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3334 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3335 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3336 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3337 arch/Makefile.am, arch/dos/Makefile.am,
3338 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3339 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3340 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3341 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3342 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3343 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3344 unused/Makefile.am, unused/bios/Makefile.am,
3345 unused/lib/Makefile.am, unused/novga/Makefile.am,
3346 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3347 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3348 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3349 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3350 make dist, VPATH builds, ...
3352 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3353 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3354 arch/dos/Makefile.in, arch/linux/Makefile.in,
3355 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3356 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3357 misc/Makefile.in, texmap/Makefile.in: cruft removal
3359 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3362 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3364 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3366 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3369 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3370 added -grabmouse option
3372 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3373 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3374 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3375 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3376 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3377 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3378 main/songs.c, misc/args.c: changed args_find to FindArg
3380 2001-01-22 Bradley Bell <btb@icculus.org>
3382 * configure, main/Makefile.am, main/Makefile.in: configuration
3385 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3386 fix compiler warnings w/opengl
3388 * include/console.h: ggi support
3390 * arch/linux_init.c: svgalib support
3392 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3393 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3394 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3395 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3396 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3397 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3400 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3402 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3403 main/render.c: fix warnings and enable NDEBUG *
3404 arch/svgalib_init.c: svgalib support
3406 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3408 * main/kconfig.c: joystick support
3410 2001-01-21 Bradley Bell <btb@icculus.org>
3412 * cvshowto.txt: new file, taken from d1x webpage
3414 * AUTHORS, README: Taking over as maintainer of d2x
3416 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3418 2001-01-20 Bradley Bell <btb@icculus.org>
3420 * configure, configure.in: Turned -Werror back off by default
3422 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3423 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3424 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3425 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3426 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3427 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3428 main/laser.c, main/multi.c, main/network.c, main/network.h,
3429 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3430 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3431 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3432 warnings, for non-OpenGL on linux, anyway...
3434 2001-01-19 Bradley Bell <btb@icculus.org>
3436 * copying: remove duplicate file
3438 * Import of d2x-0.0.9-pre1
3440 * Import of d2x-0.0.8