1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
4 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
7 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
8 change the arg type for (d1x r1.5)
10 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
12 * arch/win32/digi.c: altsounds (d1x r1.6)
14 2004-05-20 Matthew Mueller <donut@dakotacom.net>
16 * arch/win32/digi.c: fixed a major memory leak and removed a bit
17 of redundancy (d1x r1.5)
19 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
20 fix crashing (d1x r1.4)
22 * arch/win32/digi.c: win32's digi_start_sound was not calling
23 DS_release_slot after setting .playing=0, resulting in a
24 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
26 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
27 apparently it was somehow causing some joysticks (Sidewinder
28 Precision 2) to only turn when the stick was moving, but not when
29 at turned but held stationary. And it was completely unused
30 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
33 * main/game.c: add alt+enter to toggle fullscreen (in addition to
34 previous key combos (d1x r1.29)
36 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
37 g, and b values (d1x r1.15)
39 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
40 sometimes (didn't handle negative palette steps) (d1x r1.34)
42 * arch/ogl/ogl.c: add caching of weapon inner models, screen
43 shatter effects, robot explosions and weapons, and some more
44 always present stuff. Also clean up ogl_cache_weapon_textures
47 2004-05-20 Bradley Bell <btb@icculus.org>
49 * main/kludge.c, main/game.c: move gr_renderstats and
50 gr_badtexture back to game.c
52 2004-05-20 Matthew Mueller <donut@dakotacom.net>
54 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
55 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
57 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
59 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
60 loaded after texture caching stage (d1x r1.34)
62 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
63 for renderstats (d1x r1.33)
65 2004-05-19 Matthew Mueller <donut@dakotacom.net>
67 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
68 main/inferno.c: add anisotropic texture filtering suport (d1x
69 r1.33, r1.32, r1.23, r1.32)
71 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
74 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
75 include/ogl_init.h: utilize hardware multitexturing support if
76 possible (requires GL_NV_texture_env_combine4 extension) (d1x
77 r1.32, r1.30, r1.4, 1.22)
79 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
82 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
84 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
85 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
86 effects in OGL using SetGammaRamp, much faster than the hack that
87 was being used. currently SDL only (though not too hard to add to
88 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
90 * main/menu.c: allow arbitrary (custom) resolution entry in
91 change_res menu (d1x r1.14)
93 2004-05-19 Bradley Bell <btb@icculus.org>
95 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
96 d1x-style res change menu (mostly works)
98 * misc/args.c: use strnicmp instead of strncasecmp
100 2004-05-19 Matthew Mueller <donut@dakotacom.net>
102 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
103 command-line option (d1x r1.27)
105 * main/inferno.c: restore inferno.c initialization of
106 screen_compatible and use_double_buffer to 'normal' values, broken
107 long long ago in one of the high res menu patches (d1x r1.30)
109 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
110 resolutions to be specified on command line (d1x r1.2, r1.29,
111 r1.4) -- doesn't work yet
113 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
115 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
118 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
119 volume song stop/starting (d1x r1.7)
121 2004-05-18 Matthew Mueller <donut@dakotacom.net>
123 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
126 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
127 ogl_ulinec (d1x r1.29)
129 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
131 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
132 bottom are inclusive not exclusive (d1x r1.28)
134 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
135 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
137 * arch/sdl/digi.c: fix typo
139 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
141 * arch/win32/init.c, arch/win32/win32.c: move win32 window
142 creation code from arch_init_start into arch_init to fix weirdness
143 with --help (d1x r1.5, r1.6)
145 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
146 sync issues and lack of midi reset (d1x r1.5)
148 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
151 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
152 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
154 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
157 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
159 2004-05-18 Bradley Bell <btb@icculus.org>
161 * include/vecmat.h: comments/formatting
163 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
165 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
166 include/test.lnk: remove unnecessary files
168 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
169 This enables compilation with gcc 3.1
171 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
173 * main/switch.c: took care of switches triggering single-sided
174 walls (don't try to access the nonexistent adjacent wall via NULL
175 pointers or negative array indices)
177 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
179 * main/wall.c: fix invalid memory access for d1 levels which
180 don't have a corresponding wall behind.
182 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
184 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
185 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
186 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
187 interface header to new header file internal.h
189 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
191 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
192 bitmask for each joystick axis that has sent input data,
193 and will not crash Windows anymore during joystick setup because
194 of for() loop over axis being executed once too often.
196 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
197 gr_remap_mono_font() and call it after loading saved level.
199 * main/laser.c: limit homing missile turn rate
201 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
202 centers (work like fuel centers but provide shield)
204 * main/gameseg.c: fix endless loop in some levels with a
205 certain (complicated) structure
207 2004-05-13 Bradley Bell <btb@icculus.org>
209 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
210 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
211 updated project files for SDL 1.2.7
213 * Makefile.am: add VisualC, VisualCE dirs to tarball
215 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
217 * arch/sdl/digi.c: formatting
219 2004-05-12 Bradley Bell <btb@icculus.org>
221 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
224 * 2d/palette.c, include/palette.h: added function to create blend
227 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
229 2004-05-11 Bradley Bell <btb@icculus.org>
231 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
233 2004-05-10 Bradley Bell <btb@icculus.org>
235 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
236 g3_draw_transp_poly had the fade level backwards, decided to just
237 fix g3_draw_poly so it behaves correctly, transparency or not,
238 reverted changes to render_face
240 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
242 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
243 rendering transparent (e.g. cloaked) walls
245 * main/render.c: render_face now calls g3_draw_transp_poly() for
246 cloaked walls in OpenGL
248 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
250 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
251 that from other apps, had "static" distortions.
253 2004-04-22 Bradley Bell <btb@icculus.org>
255 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
257 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
258 aligned version of PUT_INTEL_* macros
260 2004-04-15 Bradley Bell <btb@icculus.org>
262 * main/inferno.c: comment out unused checksum variable
264 2004-04-14 Bradley Bell <btb@icculus.org>
266 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
268 2004-04-14 Terran Melconian <terran@consistent.org>
270 * main/gameseg.c: use portable rand function (fixes #1118)
272 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
274 * main/songs.c: uncomment calls to RBAStop (fixes #473)
276 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
278 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
279 get rid of warnings (now compiles with -Werror on SunOS)
281 * main/piggy.c: fix (really) wierd SunOS bug
283 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
284 caused by not allocating enough mem for rle bitmaps
286 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
288 * include/pstypes.h: sun OS typedef fixes
290 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
292 * main/piggy.c: fix bug 1067
294 * main/piggy.c: fix bugfix for 1067
296 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
297 with descent.pig of mac registered)
299 2003-12-18 Bradley Bell <btb@icculus.org>
301 * main/kconfig.c: fixes for linux-native joystick
303 * main/kconfig.c: bunch of fixes (esp. for non linux-native
306 * arch/include/joy.h: comments/formatting
308 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
310 * compilerdefs.txt: added FreeBSD defs
312 2003-12-08 Bradley Bell <btb@icculus.org>
314 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
317 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
319 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
320 arch/linux/ipx_udp.c: fix FreeBSD compile errors
322 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
324 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
325 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
326 get rid of silly ulongs
328 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
329 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
330 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
331 change relevant __linux__ macros to __ELF__
333 2003-11-27 Bradley Bell <btb@icculus.org>
335 * include/ogl_init.h: added proto for ogl_check_mode
337 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
338 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
341 2003-11-26 Bradley Bell <btb@icculus.org>
343 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
344 3.3 compiler warnings
346 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
349 * include/pstypes.h: OS X fixes
351 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
352 main/newmenu.h: linux fixes
354 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
355 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
356 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
357 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
358 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
361 * arch/sdl/gr.c: fix sdl gr_update
363 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
364 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
365 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
366 cfile/cfile.c, console/CON_console.c, include/d_io.h,
367 include/error.h, include/pstypes.h, include/strutil.h,
368 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
369 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
370 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
371 main/playsave.c, main/songs.c, main/state.c, main/text.c,
372 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
375 2003-11-25 Bradley Bell <btb@icculus.org>
377 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
378 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
379 libmve/VisualC/mveplayer.dsp: updated project files
381 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
384 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
385 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
386 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
387 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
390 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
391 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
394 2003-11-24 Bradley Bell <btb@icculus.org>
396 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
397 libmve/mveplay.c: stuff to play mve's in WinCE
399 * arch/win32/findfile.c: unused functions...
403 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
404 enabled mouse control of menus
406 * main/mission.h: oops, didn't mean to change this.
408 2003-11-21 Bradley Bell <btb@icculus.org>
410 * VisualCE/d2x/d2x.vcp: updated project file
412 2003-11-20 Bradley Bell <btb@icculus.org>
414 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
415 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
416 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
419 2003-11-17 Bradley Bell <btb@icculus.org>
421 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
422 main/menu.c: added option to disable kalinix under unix
424 * main/game.c, main/newmenu.c: always set menu mode for GL popups
426 2003-11-14 Bradley Bell <btb@icculus.org>
428 * main/automap.c: fix automap background image
430 * main/automap.c, main/automap.h: delete cruft
432 * main/automap.c: fix level number position
434 * main/automap.c: simplify g3_draw_line hack
436 * main/menu.c: stop pointless vid mode changes
438 2003-11-07 Bradley Bell <btb@icculus.org>
440 * NEWS, installation.txt: s'more documentation
442 2003-11-07 Steffen Pohle <stpohle@gmx.net>
444 * configure.ac: fix .exe extension problems
446 2003-11-07 Bradley Bell <btb@icculus.org>
448 * arch/ogl/ogl.c: disable texture format verification for OS X -
451 2003-11-06 Bradley Bell <btb@icculus.org>
453 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
454 use more traditional Alt+Enter for toggling fullscreen
456 * 2d/ibitblt.c, main/mission.h: comments/formatting
458 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
460 2003-11-06 Bradley Bell <btb@icculus.org>
462 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
463 resolution change, use kludge to avoid repetitive res changes
465 2003-11-04 Bradley Bell <btb@icculus.org>
467 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
468 structures and i/o routines back to piggy.c
470 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
472 * installation.txt: tell to install d1 .pig for better textures
474 2003-11-04 Bradley Bell <btb@icculus.org>
476 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
477 oem d1 v1.0 and registered d2 v1.0, comments
479 2003-11-03 Bradley Bell <btb@icculus.org>
481 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
482 all d1 shareware - even though files are different!
484 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
487 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
490 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
493 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
495 * main/movie.c: when no movies are found, divide by six the
496 number of warning lines sent to stdout
498 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
500 * include/byteswap.h: fix stupid copy/paste error
502 2003-10-24 Bradley Bell <btb@icculus.org>
504 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
505 gr_linear_rep_movsd_2x instead of almost identical
506 gr_linear_movsd_double. Better since we have assembly versions.
508 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
510 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
513 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
515 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
516 error with --disable-network, move reset_network_objects()
517 from gameseq.c to multi.c
519 2003-10-14 Bradley Bell <btb@icculus.org>
521 * AUTHORS, NEWS: stuff
523 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
525 2003-10-12 Bradley Bell <btb@icculus.org>
527 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
528 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
531 2003-10-12 Aaron Plattner <plattner@caltech.edu>
533 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
534 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
535 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
536 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
537 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
538 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
539 arch/win32/ipx_win.c, arch/win32/winnet.c,
540 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
541 main/multi.h, main/network.c: add IPv4 multicasting support
543 2003-10-11 Bradley Bell <btb@icculus.org>
545 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
547 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
548 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
549 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
550 main/weapon.h: lots of shareware and oem fixes
552 2003-10-10 Bradley Bell <btb@icculus.org>
554 * arch/win32/winnet.c: fixed stupid win32 network bug
556 2003-10-10 Bradley Bell <btb@icculus.org>
558 * main/piggy.c: increased D1_MAX_TMAP_NUM
560 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
562 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
563 which are animated in d2, refactorizes d1 texture reading
565 2003-10-10 Bradley Bell <btb@icculus.org>
567 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
568 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
569 main/collide.h, main/compbit.h, main/config.h, main/console.c,
570 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
571 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
572 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
573 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
574 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
575 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
576 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
577 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
578 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
579 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
580 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
581 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
582 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
583 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
584 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
585 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
586 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
587 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
588 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
589 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
590 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
591 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
592 main/wall.h: comments/formatting
594 2003-10-09 Bradley Bell <btb@icculus.org>
596 * main/text.c: fix text when using old datafiles
598 * main/laser.h: comments/whitespace
600 * main/laser.c, main/weapon.c: fixed smart missiles and smart
601 mines w/shareware data
603 * include/DT_drawtext.h: deleted unused file
605 2003-10-08 Bradley Bell <btb@icculus.org>
607 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
609 * arch/win32/ipx_udp.c: use closesocket() instead of close()
611 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
612 main/menu.c: Disabled 'd2x keys' weapon selection
614 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
616 * main/object.h, main/multi.h: get rid of most warnings issued by
617 cpp-precomp of gcc from Mac OS X dev tools
619 2003-10-05 Bradley Bell <btb@icculus.org>
621 * NEWS, configure.ac: increment version number
623 * cfile/cfile.c: better handling of CRLF text files (when that is
626 * utilities/hogcreate.c, utilities/hogextract.c,
627 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
628 reading/writing files
630 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
631 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
634 2003-10-04 Bradley Bell <btb@icculus.org>
636 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
638 * main/netmisc.c: change byte to sbyte, comments/whitespace
640 2003-10-03 Bradley Bell <btb@icculus.org>
642 * cfile/cfile.c, main/config.c: fix win32 eof bug.
644 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
647 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
648 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
649 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
650 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
651 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
652 main/object.c, main/object.h, main/paging.c, main/player.h,
653 main/robot.h, main/segment.h, main/state.c, main/switch.c,
654 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
655 main/weapon.c, main/weapon.h: change byte to sbyte,
658 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
659 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
660 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
661 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
663 * configure.ac: better checking for timeval
665 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
667 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
668 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
669 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
670 arch/win32/winnet.c, configure.ac, include/byteswap.h,
671 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
672 main/multibot.c, main/network.c: Make network architecture
673 choosable from game menu, add support for UDP/IP on Mac OS X and
676 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
678 * include/byteswap.h: added macros for coping with alignment
681 2003-10-02 Bradley Bell <btb@icculus.org>
683 * main/multi.h: added padding to little-endian version of
686 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
688 * main/netmisc.c: delete duplicate function
690 2003-10-01 Bradley Bell <btb@icculus.org>
692 * main/bm.c: make sure d1_texture_indices gets freed between
695 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
697 * main/piggy.h: fix size of d1 shareware descent.pig
699 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
701 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
702 main/gameseq.c, main/piggy.c: fix loading of d1 texture
703 replacements for non-animated textures
705 2003-08-02 Matthew Mueller <donut@dakotacom.net>
707 * main/controls.c: use fixed 20fps wiggle
709 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
711 * Makefile.am, debian/changelog.in, debian/control,
712 debian/d2x-common.dirs, debian/d2x-common.install,
713 debian/d2x-common.manpages, debian/d2x-gl.files,
714 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
715 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
716 utilities/Makefile.am, utilities/hogcreate.1,
717 utilities/hogextract.1, utilities/mvlcreate.1,
718 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
719 add man pages, distribute utility programs in new d2x-common deb
721 * rpm/d2x.spec.in: updated rpm spec file
723 2003-08-02 Bradley Bell <btb@icculus.org>
725 * cfile/cfile.c: update raw_position in cfputc and cfputs
727 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
729 * main/piggy.c: make error message more friendly
731 * main/piggy.c: simplify copying of bitmap flags
733 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
736 * cfile/cfile.c: revert to always using custom fgets
738 * main/endlevel.c, main/mission.c: handle missing exit sequence
739 components gracefully
741 * main/playsave.c: comments
743 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
745 * cfile/cfile.c: update raw_position in cfwrite
747 * main/network.c: comments/formatting
749 2003-06-22 Bradley Bell <btb@icculus.org>
751 * cfile/cfile.c: use standard fgets for non-archive files
753 * main/movie.c: use con_printf for missing movie warning
755 2003-06-18 Bradley Bell <btb@icculus.org>
757 * main/movie.c: fixed cfile conversion of movielib code
759 * main/console.c, main/hud.c: strip out colors, etc when printing
762 * include/u_mem.h: fix NDEBUG calloc macro
764 2003-06-15 Bradley Bell <btb@icculus.org>
766 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
769 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
770 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
771 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
772 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
773 main/scores.c, main/state.c, main/text.c, misc/args.c,
774 misc/strio.c: convert file i/o to cfile
776 2003-06-14 Bradley Bell <btb@icculus.org>
778 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
779 writing and other modes besides "rb" (mostly taken from
782 2003-06-09 Bradley Bell <btb@icculus.org>
784 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
787 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
788 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
791 2003-06-07 Taylor Richards <taylor@icculus.org>
793 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
795 2003-06-07 Bradley Bell <btb@icculus.org>
797 * main/console.c: fix non-console build
799 * main/gamesave.c: comments
801 * main/bm.c: remove redundant break
803 2003-06-06 Bradley Bell <btb@icculus.org>
805 * main/gauges.c, main/kconfig.c: comments/formatting
807 * console/.cvsignore: added .cvsignore
809 * main/console.c: can't write to console after it's closed
811 2003-06-05 Bradley Bell <btb@icculus.org>
813 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
814 console/internal.c, console/internal.h, include/CON_console.h,
815 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
816 finish console conversion away from SDL
818 2003-06-04 Bradley Bell <btb@icculus.org>
820 * console/CON_console.c, include/CON.console.h, include/console.h,
821 main/console.c, main/game.c: console conversion to native gr,
824 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
825 put prototype for gr_bm_bitblt in gr.h
827 2003-06-03 Bradley Bell <btb@icculus.org>
829 * console/CON_console.c, console/DT_drawtext.c,
830 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
831 main/console.c: use native fonts for console
833 * main/playsave.c: use shorts for short data
835 2003-06-02 Bradley Bell <btb@icculus.org>
837 * configure.ac, main/console.c: set console background, fix
840 2003-06-01 Bradley Bell <btb@icculus.org>
842 * Makefile.am, arch/sdl/event.c, configure.ac,
843 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
844 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
845 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
846 main/gamerend.c: added console code (from SDL_console)
848 2003-05-30 Bradley Bell <btb@icculus.org>
850 * README: minor update
852 2003-05-28 Bradley Bell <btb@icculus.org>
854 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
859 2003-06-06 Bradley Bell <btb@icculus.org>
861 * main/kconfig.c: fix crash in control menus
863 * main/gauges.c: force cockpit redraw in opengl
865 * main/gamerend.c: move ogl swap, so cockpit and console get
868 2003-06-01 Bradley Bell <btb@icculus.org>
870 * configure.ac, libmve/mveplay.c: define struct timeval if needed
874 2003-05-12 Bradley Bell <btb@icculus.org>
876 * configure.ac: increment version number
878 * main/bm.c: use con_printf for exit model warnings
880 * configure.ac: must check for timespec after setting -mno-cygwin
882 * main/inferno.c: added -nohogdir and -userdir options
884 * NEWS, main/titles.c: use briefings with no extension
888 2003-04-30 Bradley Bell <btb@icculus.org>
890 * configure.ac: have to include time.h when checking for nanosleep
892 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
895 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
896 increment version number
898 * main/Makefile.am: make dist fix
902 2003-04-29 Bradley Bell <btb@icculus.org>
904 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
907 2003-04-24 Bradley Bell <btb@icculus.org>
909 * configure.ac: increment version number
911 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
914 2003-04-24 Ingo van Lil <inguin@gmx.de>
916 * main/render.c: fix misspellings of NDEBUG
920 2003-04-14 Bradley Bell <btb@icculus.org>
922 * cfile/cfile.c: prefer files from d2 hog over d1 hog
924 2003-04-11 Bradley Bell <btb@icculus.org>
926 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
931 2003-04-11 Bradley Bell <btb@icculus.org>
933 * libmve/mveplay.c: use _sleep instead of sleep on win32
935 * Makefile.am, README, README.utils, arch/sdl/digi.c,
936 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
937 include/cfile.h, include/error.h, libmve/Makefile.am,
938 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
939 main/endlevel.h, main/playsave.c, misc/fileutil.c:
940 utilities/Makefile.am: comments/formatting/dist problems
942 * configure.ac: use different defines for os x
944 2003-04-07 Bradley Bell <btb@icculus.org>
946 * include/error.h, misc/error.c: put some old stuff back in,
947 eliminate duplicate error messages
949 * main/text.c: don't die on text not found
952 * main/inferno.c: print some useful info if hog not found, allow
953 -help to work if no text available
955 2003-04-07 Steffen Pohle <stpohle@gmx.net>
957 * arch/linux/Makefile.am: revert to previous version, so linux
960 2003-04-03 Bradley Bell <btb@icculus.org>
962 * main/endlevel.c: fixed exit model scheme yet again
964 2003-04-02 Bradley Bell <btb@icculus.org>
966 * misc/error.c: call Int3 on Assert
968 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
971 * main/wall.c: don't die when trying to toggle nonexistent
972 segment... vertigo level 10 is buggy!
974 * main/gamemine.c: comments/formatting
976 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
978 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
979 main/inferno.c: Allow use of 22K sound samples
981 2003-03-29 Bradley Bell <btb@icculus.org>
983 * arch/ogl/gr.c: default to bitmapped reticle
985 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
986 main/polyobj.c: rewrote endlevel stuff to reread exit model info
989 * arch/sdl/joy.c: fixed text seen for hats in control config
992 2003-03-28 Bradley Bell <btb@icculus.org>
994 * main/bm.c: heh, model nums in vertigo are hardcoded,
995 N_D2_POLYGON_MODELS can't change
997 * configure.ac, include/d1x.xpm, include/descent.xpm,
998 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1001 2003-03-27 Bradley Bell <btb@icculus.org>
1003 * main/text.h: fixed text references for hat directions
1005 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1007 2003-03-26 Bradley Bell <btb@icculus.org>
1009 * main/playsave.c: make d2x keys backward compatible
1011 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1013 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1016 2003-03-26 Bradley Bell <btb@icculus.org>
1018 * main/piggy.c: fix crash when d1 data not present
1020 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1021 read/write from plr file
1023 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1024 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1025 added escort.h header
1027 2003-03-25 Bradley Bell <btb@icculus.org>
1029 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1030 D1_PIGFILE ("descent.pig") macro
1032 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1033 models from d1 pig file
1035 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1036 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1037 really) from d1 pig file
1039 2003-03-23 Bradley Bell <btb@icculus.org>
1041 * main/bm.c: stop extra robots from overwriting exit models
1043 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1044 texture list doesn't get full
1046 * main/bm.c: fix mem leak when reading extra robots
1048 2003-03-21 Bradley Bell <btb@icculus.org>
1050 * main/menu.c: Added option to set movie resolution (mostly works)
1052 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1054 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1055 replacement functions to piggy.c
1057 * main/gameseq.c: attempt to support mac d1 descent.pig
1059 * main/bm.c: fix mem leak
1061 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1062 files, both d1 and d2 oem briefing where showed
1064 * main/inferno.c, main/movie.c: Change the default movie
1065 resolution to "high", implement the option -lowresmovies
1067 2003-03-20 Bradley Bell <btb@icculus.org>
1069 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1071 * main/piggy.c: comments
1073 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1075 * main/gameseq.c: delete duplicate function
1077 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1079 2003-03-19 Bradley Bell <btb@icculus.org>
1081 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1082 (cddb discid) support
1084 * arch/sdl/digi.c, main/kludge.c: implemented
1085 digi_link_sound_to_object3 for looping sounds, other looping stuff
1087 * arch/sdl/gr.c: removing dependencies on stuff in main/
1089 * arch/linux/Makefile.am, arch/linux/init.c,
1090 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1091 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1092 other header cleanups
1094 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1096 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1098 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1099 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1100 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1101 load d1 textures for d1 levels
1103 2003-03-19 Bradley Bell <btb@icculus.org>
1105 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1106 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1107 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1108 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1111 * README: added some OS X info
1113 2003-03-17 Bradley Bell <btb@icculus.org>
1115 * main/newdemo.c: simplify DEMO_FILENAME macro
1117 * main/console.c, main/game.c: enable experimental console support
1119 * main/gamerend.c: fixed location of fps meter in multi
1121 2003-03-16 Bradley Bell <btb@icculus.org>
1123 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1124 also look in shared data dir for demos
1126 * main/newdemo.c, main/newdemo.h: comments/formatting
1128 2003-03-15 Christopher Thielen <chris@luethy.net>
1130 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1131 thinking d2 cd is always present
1133 2003-03-15 Bradley Bell <btb@icculus.org>
1135 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1138 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1141 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1142 gr_init. don't really know why this works, though
1144 2003-03-14 Bradley Bell <btb@icculus.org>
1146 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1148 * unused/bios/rbaudio.h: removed duplicate file
1150 2003-03-14 Christopher Thielen <chris@luethy.net>
1152 * arch/sdl/rbaudio.c: stop cd audio when exiting
1154 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1156 * main/gamecntl.c: add comments to the "only matt knows" cheats
1158 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1160 * main/gamemine.c: formatting, better texture conversion for d1
1163 2003-03-14 Bradley Bell <btb@icculus.org>
1165 * main/piggy.c: must swap all mac version pigfiles
1167 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1168 main/multi.c: formatting, minor cleanups
1170 * 2d/rle.c: need to swap line_size on bigendian machines
1172 * main/mission.c, main/mission.h: detect mac full version hogfile
1174 2003-03-13 Bradley Bell <btb@icculus.org>
1176 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1177 added joy/mouse sensitivity slider, increased range to 16, and
1180 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1183 * arch/linux/Makefile.am: removed extra backslash
1185 * TODO, installation.txt: updated some documentation
1187 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1188 menu, with maxfps option
1190 2003-03-12 Bradley Bell <btb@icculus.org>
1192 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1194 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1195 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1196 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1197 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1198 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1199 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1200 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1201 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1202 arch/linux/include/music.h, arch/linux/include/serial.h,
1203 arch/linux/include/ukali.h: formatting
1205 2003-03-11 Chris Arena <ccarena@cox.net>
1207 * main/menu.c: fixed brightness slider
1209 2003-03-01 Bradley Bell <btb@icculus.org>
1211 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1212 robots and animated bitmaps work, but colors are messed up
1214 2003-02-28 Bradley Bell <btb@icculus.org>
1216 * main/player.h: whitespace
1218 * main/automap.c, main/cntrlcen.c, main/collide.c,
1219 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1220 descent.hog is present, d1 becomes mission 0)
1222 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1223 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1224 arch/win32/winnet.c: MinGW compiles with network enabled again,
1225 but still doesn't work
1229 2003-02-28 Bradley Bell <btb@icculus.org>
1231 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1232 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1233 many opengl glitches
1235 2003-02-27 Bradley Bell <btb@icculus.org>
1237 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1238 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1239 main/network.c, main/network.h: noted that hoard.ham is only needed
1240 for multiplayer HOARD games, and should not be equated with
1241 "vertigo". put HoardEquipped() back in network.c.
1243 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1244 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1245 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1246 use timer_delay instead of d_delay
1248 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1250 * main/render.c: added replacement qsort for solaris
1252 2003-02-26 Bradley Bell <btb@icculus.org>
1254 * main/gamemine.c: texture conversion for d1 shareware
1256 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1258 * main/gamemine.c: better texture conversion for d1 levels
1260 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1262 * main/kconfig.c: fix joystick support under MinGW
1264 2003-02-26 Bradley Bell <btb@icculus.org>
1266 * main/playsave.c: fix swapping glitch
1268 * configure.ac, readme.txt: clean stuff up, getting ready for
1271 * main/titles.c: begin support for rendering spinning robots in
1274 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1277 * main/gamemine.c: load d1 shareware levels!
1279 2003-02-25 Bradley Bell <btb@icculus.org>
1283 * autogen.sh: add warning about old auto* versions, use
1286 2003-02-24 Bradley Bell <btb@icculus.org>
1288 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1289 briefings mostly working
1291 * main/movie.c, main/titles.c: fixed some more briefing glitches
1293 2003-02-23 Bradley Bell <btb@icculus.org>
1295 * main/movie.c: fixed crash when using shareware data files
1298 * arch/sdl/digi.c: fix crash on non-existent sounds
1299 (i.e. shareware data)
1301 2003-02-22 Bradley Bell <btb@icculus.org>
1303 * main/titles.c: fixed fullscreen toggle in briefings
1305 2003-02-21 Bradley Bell <btb@icculus.org>
1307 * configure.ac: check for mingw when enabling nasm
1309 * main/playsave.c: enable loading player files of either byte
1312 2003-02-20 Bradley Bell <btb@icculus.org>
1314 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1316 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1317 #343, not "rest of solution to bug #344"
1319 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1322 * main/kludge.c: partial solution to bug #344
1324 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1326 * compilerdefs.txt: added linux/mips info
1328 * ChangeLog: clean up changelog
1330 2003-02-19 Bradley Bell <btb@icculus.org>
1332 * libmve/mveplay.c: os x needs nanosleep prototype.
1334 2003-02-18 Bradley Bell <btb@icculus.org>
1336 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1338 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1339 to disable/enable audio
1341 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1343 * main/: movie.h, titles.c: make sure movie's palette is set before
1344 writing briefing text. Fixes bug #359
1346 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1349 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1350 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1353 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1356 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1357 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1358 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1361 * include/libmve.h: blah
1363 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1365 * main/render.c: 2nd attempt to fix solaris qsort bug
1367 2003-02-18 Bradley Bell <btb@icculus.org>
1369 * configure.ac, include/pstypes.h: put alignment detection in
1372 2003-02-17 Bradley Bell <btb@icculus.org>
1374 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1375 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1376 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1377 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1378 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1379 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1380 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1381 moved mve stuff to separate subdir
1383 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1384 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1385 mve code. Fixes (at least) bugs #41, #348, and #350.
1387 2003-02-14 Bradley Bell <btb@icculus.org>
1389 * main/Makefile.am: no more Makefile.mveplay. again
1391 * main/mveplay.c: typo
1393 2003-02-13 Bradley Bell <btb@icculus.org>
1395 * utilities/mvlextract.c: uint -> unsigned int
1397 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1398 standalone mveplayer, win32 support
1400 * main/movie.c: random bugfixes, win32 support
1402 * arch/sdl/Makefile.am: formatting
1404 * configure.ac: disable networking on mac/win for now
1406 * main/newmenu.c: comments
1408 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1410 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1411 redundant swap functions.
1413 2003-02-13 Bradley Bell <btb@icculus.org>
1415 * ChangeLog: update changelog
1417 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1419 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1420 polymodel alignment issues.
1422 2003-02-13 Bradley Bell <btb@icculus.org>
1424 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1425 fix various little bugs
1427 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1428 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1430 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1433 * README.utils: new file
1435 * main/: mve_main.c, mveplay.c: more movie fixes
1437 * README: updated README
1439 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1441 2003-02-12 Bradley Bell <btb@icculus.org>
1443 * utilities/mvlextract.c: bigendian mvl support
1445 * main/mveplay.c: formatting, stuff
1447 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1448 truecolor mve support, standalone mveplayer
1450 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1451 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1452 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1453 standalone mveplayer
1455 2003-01-22 Bradley Bell <btb@icculus.org>
1457 * include/: interp.h, interp.h: restore prototype for
1458 swap_polygon_model_data
1460 2003-01-21 Bradley Bell <btb@icculus.org>
1462 * main/piggy.c: use memcpy to avoid alignment problem
1464 * compilerdefs.txt: updated some defs, added sunos/sparc
1466 2003-01-15 Bradley Bell <btb@icculus.org>
1468 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1470 * main/gamemine.c: attempting to support d1 shareware
1472 * compilerdefs.txt: update defs
1474 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1476 * main/mveplay.c: fix several bugs, comments, formatting.
1478 2003-01-15 Bradley Bell <btb@icculus.org>
1480 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1481 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1482 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1483 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1486 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1487 formatting, comments
1489 2003-01-11 Bradley Bell <btb@icculus.org>
1491 * main/: mission.c, mission.h: attempt to support d1 for mac
1494 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1496 * main/object.h: foo
1498 2003-01-09 Bradley Bell <btb@icculus.org>
1500 * main/movie.c: use ifdef around gr_toggle_fullscreen
1502 2003-01-07 Bradley Bell <btb@icculus.org>
1504 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1505 main/mission.h: don't need .msn file for descent.hog anymore
1509 2003-01-06 Bradley Bell <btb@icculus.org>
1511 * main/mission.h, main/mission.c: comments
1513 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1516 2003-01-03 Bradley Bell <btb@icculus.org>
1518 * utilities/: txb2txt.c, txt2txb.c: remove old files
1520 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1522 * main/polyobj.c: attempt to make read_model_file
1525 * main/menu.c: move vertigo text
1527 2003-01-02 Bradley Bell <btb@icculus.org>
1529 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1530 main/polyobj.h: cleanup alignment changes
1532 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1533 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1534 main/object.h: fix alignment issues on sparc
1536 * cvshowto.txt: update cvs info
1540 * 2d/rle.c: make rle_swap handle RLE_BIG
1542 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1544 * main/render.c: workaround solaris qsort bug
1546 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1548 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1549 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1551 * arch/linux/Makefile.am: enabled linux joystick, kali
1553 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1554 arch/sdl/event.c: enabled linux joystick
1556 2002-12-31 Bradley Bell <btb@icculus.org>
1558 * main/gamemine.c: simplified warning msg
1560 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1562 * main/render.h: fix compiler warning
1564 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1566 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1568 2002-12-24 Bradley Bell <btb@icculus.org>
1570 * main/mission.c: fixes an infinite loop which was caused by d2x
1571 thinking d2demo was a descent 1 mission
1573 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1575 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1577 2002-12-24 Bradley Bell <btb@icculus.org>
1579 * main/render.c: comments
1581 2002-10-30 Bradley Bell <btb@icculus.org>
1583 * main/inferno.c: add help for -hogdir option
1585 * main/inferno.c: added -hogdir option
1587 2002-10-28 Bradley Bell <btb@icculus.org>
1589 * main/: inferno.c, menu.c: enabled Vertigo displays
1591 * include/3d.h: typo
1593 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1595 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1596 main/netmisc.c, main/network.c: simplify and eliminate redundant
1599 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1601 * maths/fixc.c: fix infinite loop in quad_sqrt.
1603 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1604 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1606 2002-10-12 Bradley Bell <btb@icculus.org>
1608 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1610 2002-10-11 Bradley Bell <btb@icculus.org>
1612 * main/hud.c: make hud_message work correctly
1614 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1617 * main/network.c: formatting, small fixes
1619 2002-10-10 Bradley Bell <btb@icculus.org>
1621 * main/netmisc.h: no swap_object for little-endian
1623 * main/: netmisc.h, network.c: use macros to simplify network
1626 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1629 * main/inferno.c: enable loading screen for mac shareware with
1632 * main/netmisc.c: whitespace
1634 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1637 * main/hud.c: whitespace
1639 * configure.ac: remove shareware build, add macdata build
1641 * main/songs.c: whitespace
1643 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1644 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1647 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1650 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1652 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1653 comments, formatting, etc.
1655 * iff/iff.c: fix bigendian iff loading.
1657 2002-10-03 Bradley Bell <btb@icculus.org>
1659 * utilities/txb2tex.c: typo
1661 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1662 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1665 * arch/sdl/mouse.c: whitespace
1667 2002-09-19 Bradley Bell <btb@icculus.org>
1669 * main/kconfig.c: fix a oops, add old logs
1671 * main/kconfig.c: support for >3 mouse buttons
1673 2002-09-18 Bradley Bell <btb@icculus.org>
1675 * include/gr.h: fix palette swap define
1677 2002-09-14 Bradley Bell <btb@icculus.org>
1679 * main/titles.c: load hires briefing screen if lores doesn't exist
1680 (i.e. vertigo) and MenuHires=0
1682 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1684 * main/: multi.h, network.h: pack some structures for ipx
1687 2002-09-14 Bradley Bell <btb@icculus.org>
1689 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1690 and load_endlevel_data() to expect newline-terminated strings, fix
1691 load_game_data to read null-terminated string for
1694 2002-09-07 Bradley Bell <btb@icculus.org>
1696 * main/newmenu.c: added error message
1698 * main/menu.h: enable -nohires with mac shareware
1700 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1702 * 2d/font.c: enable 0/255 palette swap for fonts
1704 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1707 * 2d/2dsline.c: fix ogl blooper
1709 2002-09-05 Bradley Bell <btb@icculus.org>
1711 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1714 * include/strutil.h: need string.h for strcasecmp
1716 * include/rle.h: okay, maybe it needs to be this way
1718 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1720 * 2d/scalec.c: more stuff from d2src
1722 * 2d/rle.c: more stuff from d2src, formatting
1724 * 2d/font.c: useless cruft
1726 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1728 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1731 2002-09-04 Bradley Bell <btb@icculus.org>
1733 * include/grdef.h: fix compiler warnings
1735 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1737 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1740 * main/game.c: we want the mac ibitblt for everything but dos and
1743 * main/texmerge.c: these routines are in tmerge.c
1745 * main/credits.c: enable credits for mac and oem data
1747 * main/bm.c: use either exit.ham or exit.pofs
1749 * include/ibitblt.h: enable some more code from d2src
1751 * include/gr.h: enable mac ubitblt_double
1753 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1755 * include/grdef.h: moved some inline asm from linear.h
1757 * 2d/ibitblt.c: brought in line with original d2 version
1759 * 2d/bitblt.c: reverted to original d2 version of this file, then
1760 added d1x enhancements
1762 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1764 * 2d/linear.h: moved these back to their original locations
1767 * main/mveplay.c: close some memory holes, speed up palette loading
1769 * main/movie.c: added fullscreen toggle while playing movies
1771 * main/inferno.c: comment out -superhires help text (always on)
1773 * include/timer.h: added approx_fsec_to_usec macro
1775 * arch/sdl/joy.c: fix compiler warning
1777 2002-09-01 Bradley Bell <btb@icculus.org>
1779 * main/network.c: oops
1781 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1783 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1784 timer_get_fixed_seconds
1788 2002-08-31 Bradley Bell <btb@icculus.org>
1790 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1793 * main/multi.h: network endian stuff
1795 * 2d/font.c, include/gr.h: fast file i/o for font headers
1797 * arch/win32/arch_ip.cpp: unused file
1799 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1800 bigendian networking fixes
1802 * main/menu.c: make net menu more accurate, also make superhires
1805 * include/pstypes.h: better to have __pack__ all the time, I think.
1806 needed for networking, e.g.
1808 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1811 * arch/win32/Makefile.am: unused file
1815 2002-08-30 Bradley Bell <btb@icculus.org>
1817 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1819 * main/: newmenu.h, titles.c: formatting
1821 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1822 main/multi.h: networking works, finally
1824 * TODO: added TODO file
1826 * arch/linux/arch_ip.cpp: unused fine
1828 * README: network sorta working
1830 * main/: Makefile.am, multi.c, network.c, network.h: more
1833 * main/menu.c: load builtin mission correctly
1835 * main/inferno.c: documentation
1837 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1840 * main/Makefile.mveplay: don't need no more
1842 2002-08-29 Bradley Bell <btb@icculus.org>
1844 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1845 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1846 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1849 * include/ipx_drv.h: more network fixing
1851 * arch/linux/include/ipx_drv.h: more network fixing
1853 * include/ipx.h: formatting
1855 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1857 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1858 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1859 main/inferno.c: fixed networking fuck-up?
1861 * Makefile.am: moved mingw info to README
1863 * README, mingw32.txt: moved mingw info to README
1865 2002-08-27 Bradley Bell <btb@icculus.org>
1867 * utilities/mvlextract.c: allow specifying file to extract
1869 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1872 * utilities/hogextract.c: allow specifying file to extract
1874 * main/mission.c: Have to get mission_num _after_ promoting...
1876 * main/: gameseq.c, titles.c: beginning d1 briefing support
1878 * descent.msn: beginning d1 briefing support
1880 * main/: titles.c, titles.h: d1-style mission briefings
1882 * main/piggy.h: whitespace
1884 * main/movie.c: beginning robot movie support, fall back on lo/hi
1885 res if hi/lo not available
1887 * main/mission.c: added Builtin_mission_num for builtin mission,
1888 D1Hogdir, d1-style mission briefings
1890 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1893 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1894 (for d1 missions that need d1 data)
1896 * 2d/ibitblt.c: whitespace
1898 2002-08-26 Bradley Bell <btb@icculus.org>
1900 * utilities/mvlcreate.c: oops
1902 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1905 * utilities/hogextract.c: added [v]iew option
1907 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1909 * main/titles.c: fix writable string, disable DumbAdjust thing
1911 * main/polyobj.h: whitespace
1913 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1916 * main/movie.c: read movies from AltHogDir, other fixes
1918 * main/: mission.c, mission.h: fix bug w/mission filename
1920 * main/gameseq.c: comments
1922 * main/digi.h: whitespace n stuff
1924 * include/mve_audio.h: added audio flag macros
1926 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1931 2002-08-23 Bradley Bell <btb@icculus.org>
1933 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1936 * Makefile.am: remove d2demo.mn2
1938 * cfile/cfile.c, include/cfile.h: add cfile_size function
1940 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1941 eliminate need for .mn2 files for oem and demo
1943 2002-08-22 Bradley Bell <btb@icculus.org>
1945 * main/bm.c: fix for vertigo
1947 * main/menu.h: make OEM menu pcx available
1949 * 2d/rle.c: merge with original d2 file
1951 * Makefile.am, configure.ac: let mission files get installed by
1954 2002-08-17 Bradley Bell <btb@icculus.org>
1956 * configure.ac: make FAST_FILE_IO the default on little-endian
1959 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1961 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1964 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1966 * main/: game.c, menu.c, mission.c: promote builtin missions.
1968 2002-08-15 Bradley Bell <btb@icculus.org>
1970 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1971 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1973 * utilities/.cvsignore: added cvsignore
1975 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1978 * main/piggy.c: mac data file loading
1980 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1981 transparency and swap 0/255 correctly for mac data files
1983 2002-08-13 Bradley Bell <btb@icculus.org>
1985 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1986 to utilities to avoid conflict with c++ std lib <utility>
1988 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1989 txt2txb.c: moved utility to utilities to avoid conflict with c++
1992 * Makefile.am, configure.ac: add utilities
1994 2002-08-09 Bradley Bell <btb@icculus.org>
1996 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1999 2002-08-08 Bradley Bell <btb@icculus.org>
2001 * main/inferno.c: comments
2003 * main/: newmenu.c, songs.c: mac demo datafile support
2005 * installation.txt: update
2007 * main/gamesave.c: use lowercase for consistency
2009 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2010 models for other than d2demo
2012 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2014 * main/gamemine.c: formatting, better d1 texture conversion
2016 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2017 main/mission.h: recognize .msn mission files.
2019 2002-08-07 Bradley Bell <btb@icculus.org>
2021 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2022 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2023 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2024 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2025 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2026 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2029 2002-08-06 Bradley Bell <btb@icculus.org>
2031 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2033 * main/Makefile.am: formatting
2035 * 2d/font.c: make gr_remap_font just reload the whole thing
2037 * configure.ac: formatting
2039 * Makefile.am: added d2demo.mn2
2041 * d2demo.mn2: mission file for shareware
2043 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2044 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2046 * main/sounds.h: shareware stuff, whitespace
2048 * main/: polyobj.c, polyobj.h: more fast i/o macros
2050 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2053 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2054 endlevel stuff to non-shareware, allow movies/endlevel for
2057 * main/cntrlcen.c: typo
2059 * main/bm.h: use global Piggy_hamfile_version
2061 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2062 macros, use global Piggy_hamfile_version
2064 * main/Makefile.am: terrain and movie stuff always used now
2066 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2069 * main/: gamemine.c, gamesave.c: load DMB levels
2071 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2072 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2074 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2076 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2078 2002-08-04 Bradley Bell <btb@icculus.org>
2080 * main/inferno.c: shareware stuff, formatting
2082 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2084 * arch/sdl/gr.c: don't need to set mode in gr_init
2086 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2088 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2091 * Makefile.am, descent.mn2: added mission file for descent 1
2093 2002-08-02 Bradley Bell <btb@icculus.org>
2095 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2096 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2097 main/piggy.h, misc/error.c: junk
2099 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2100 render.h, scores.c, scores.h, terrain.c: shareware stuff
2102 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2103 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2104 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2105 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2106 main/weapon.c, main/weapon.h: fast i/o macros
2108 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2110 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2111 main/gamemine.h, main/gamesave.c: load d1 levels
2113 2002-07-30 Bradley Bell <btb@icculus.org>
2115 * configure.ac: oops
2117 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2120 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2121 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2122 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2123 main/piggy.c, main/titles.c: support shareware datafiles!
2125 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2126 piggy.c: SHAREWARE fixes
2128 2002-07-29 Bradley Bell <btb@icculus.org>
2130 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2131 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2132 misc/fileutil.c: Portability - OS X support
2134 2002-07-27 Bradley Bell <btb@icculus.org>
2136 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2137 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2138 segment.h: portability
2140 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2141 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2142 main/wall.h: portabilization
2144 * 2d/font.c, include/gr.h: portability
2146 2002-07-26 Bradley Bell <btb@icculus.org>
2148 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2150 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2152 * main/player.c: foo
2154 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2156 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2157 misc/fileutil.h: portable file i/o utils
2159 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2160 writable string anymore... / formatting
2162 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2163 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2164 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2165 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2166 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2167 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2168 portable-izing file loading routines
2170 2002-07-24 Bradley Bell <btb@icculus.org>
2172 * main/mveplay.c: correctly play files with 16bit uncompressed
2173 audio, mem checking, etc
2175 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2178 2002-07-23 Bradley Bell <btb@icculus.org>
2180 * misc/Makefile.am: unused file
2182 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2183 main/sounds.h: remove experimental nmovie stuff
2185 * main/movie.c: add some debugging output
2187 2002-07-22 Bradley Bell <btb@icculus.org>
2189 * main/: console.c, state.c: simplified header
2191 * main/movie.c: enable mveplay audio
2193 * main/old/movie.c: moved to main/
2195 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2196 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2197 main/mvelib.c, main/mveplay.c: initial movie support
2199 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2200 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2201 include/ogl_init.h, include/pstypes.h, main/console.c,
2202 main/state.c, mem/mem.c: OS X stuff
2204 * configure.ac: OS X and movie stuff
2206 2002-07-19 Bradley Bell <btb@icculus.org>
2208 * compilerdefs.txt: OSX defs
2210 2002-07-18 Bradley Bell <btb@icculus.org>
2212 * main/inferno.c: use simpler rcs tags
2214 * autogen.sh: keep Changelog in cvs (and use --accum)
2216 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2217 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2218 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2219 main/songs.c: changed cdrom->rbaudio
2221 * include/rbaudio.h: moved to /include
2223 2002-07-17 Bradley Bell <btb@icculus.org>
2225 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2226 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2227 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2228 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2229 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2230 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2231 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2232 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2233 3d/setup.c: use simpler rcs tags
2238 2002-07-17 Bradley Bell <btb@icculus.org>
2240 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2242 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2244 * debian/rules: don't need readme's
2246 * debian/rules: move d1x license to COPYING, license clarifications
2248 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2249 license to COPYING, license clarifications
2251 * debian/rules: fix debian docs
2253 * debian/rules: fix debian manpages
2255 * debian/d2x-sdl.menu: fix debian menu
2257 * debian/rules: link to undocumented man page for debs
2259 * Makefile.am, configure.ac, debian/control, debian/copyright,
2260 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2261 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2262 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2265 2002-07-16 Bradley Bell <btb@icculus.org>
2267 * debian/: rules, changelog.in: deb stuff
2269 * configure.ac: cleaner nasm detection
2271 * debian/: changelog.in, control, rules: deb stuff
2273 * README, installation.txt: typos, stuff
2275 * configure.ac: better #defines
2277 * configure.ac: whitespace
2279 * configure.ac: better documentation
2281 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2282 SDL_JOYSTICK not needed
2284 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2286 * configure.ac: need higher SDL for joystick
2288 * debian/: control, rules: deb stuff
2290 * arch/sdl/joy.c: old junk
2292 * Makefile.am, configure.ac: automake updates
2294 * main/: inferno.c, text.c: don't use althogdir on non-unix
2296 * configure.ac: more autoconf updates
2298 * misc/strutil.c: better strrev
2300 * main/inferno.c: need limits.h on mingw also
2302 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2305 2002-04-19 Bradley Bell <btb@icculus.org>
2307 * main/network.c: let hoard.ham be a cfile
2309 * main/text.c: better error message when hog not found
2313 2002-03-23 Bradley Bell <btb@icculus.org>
2315 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2316 arch/sdl/Makefile.am: Use SDL joystick automatically
2318 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2320 2002-03-05 Bradley Bell <btb@icculus.org>
2322 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2325 2002-02-23 Bradley Bell <btb@icculus.org>
2327 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2329 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2330 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2331 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2332 main/editor/Makefile.am: moved includes to include
2334 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2336 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2337 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2338 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2341 * main/game.c: disabled cockpit for OGL, formatting
2343 * 2d/ibitblt.c: formatting
2345 2002-02-16 Bradley Bell <btb@icculus.org>
2347 * include/oldsdl.h: check for older macros
2349 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2350 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2351 allow older sdl versions
2353 2002-02-15 Bradley Bell <btb@icculus.org>
2355 * main/: automap.c, automap.h, inferno.c: automap resolution now
2358 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2360 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2361 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2362 win32/include/key_arch.h: never mind - that would be pointless
2364 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2365 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2366 win32/include/key_arch.h: copied files from d1x
2368 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2369 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2371 * main/multipow.c: need conf.h
2373 * arch/win32/Makefile.am: new file
2375 * include/pstypes.h: added u_int16_t (needed in base_ip)
2377 * arch/win32/arch_ip.cpp: copied from d1x
2379 2002-02-14 Bradley Bell <btb@icculus.org>
2381 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2383 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2384 main/netlist.c: Added hotkeys to toggle fullscreen mode
2386 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2387 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2389 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2390 reorder.h: Lotsa networking stuff from d1x
2392 2002-02-13 Bradley Bell <btb@icculus.org>
2394 * include/gr.h, main/game.c: Fullscreen toggle stuff
2396 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2399 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2400 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2403 2002-02-11 Bradley Bell <btb@icculus.org>
2405 * main/bm.c: use portable loader if bigendian
2407 * include/pstypes.h: don't define bool for c++
2409 * include/cfile.h: extern AltHogDir stuff
2411 * include/byteswap.h: use WORDS_BIGENDIAN
2413 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2415 * main/vers_id.h: added D2X_IVER
2417 * misc/args.c: don't use d1x.ini
2419 * Makefile.am: rpm stuff
2421 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2424 2002-02-09 Bradley Bell <btb@icculus.org>
2426 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2428 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2430 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2433 2002-02-06 Bradley Bell <btb@icculus.org>
2435 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2436 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2437 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2439 * debian/: changelog.in, control, copyright, d2x-gl.files,
2440 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2444 2002-02-02 Bradley Bell <btb@icculus.org>
2446 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2448 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2449 Enabled RELEASE option
2451 2002-01-31 Bradley Bell <btb@icculus.org>
2453 * Makefile.am, configure.ac: specify prerequisite versions of
2454 autoconf and automake
2456 2002-01-29 Bradley Bell <btb@icculus.org>
2458 * main/mission.c: RCS header added
2460 * main/inferno.c: update copyright date
2462 * main/mission.c: allow missions to be in AltHogDir
2464 * configure.ac: Display results of configure
2466 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2469 2002-01-28 Bradley Bell <btb@icculus.org>
2471 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2472 Data files now go in DATADIR/games/d2x, user files now go in
2475 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2477 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2478 files now go in ~/.d2x
2480 2002-01-24 Bradley Bell <btb@icculus.org>
2482 * configure.ac: fix nasm not found error message
2484 2002-01-18 Bradley Bell <btb@icculus.org>
2486 * configure.in: getting rid of old configure.in
2488 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2489 main/movie.c: Movie playing kludgey stuff
2491 * misc/args.c: formatting
2493 * main/inferno.c: allow -h for help
2495 * include/error.h: don't die on int3, unless -debug given
2497 * mingw32.txt: more stuff
2499 2001-12-29 Bradley Bell <btb@icculus.org>
2501 * Makefile.am: Got rid of thinking.txt
2503 * main/inferno.c: document -nomovies option
2505 2001-12-28 Bradley Bell <btb@icculus.org>
2507 * main/titles.c: formatting, put some code into place for rendering
2508 of robots during briefings
2510 2001-12-27 Bradley Bell <btb@icculus.org>
2514 2001-12-23 Craig Hadady <chadady@iglou.com>
2516 * 2d/rle.c: fixed bug in dummy array.
2518 2001-12-03 Bradley Bell <btb@icculus.org>
2520 * arch/sdl/init.c: fix formatting
2522 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2523 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2524 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2525 and sdl joystick stuff
2527 2001-11-30 Bradley Bell <btb@icculus.org>
2529 * thinking.txt: not needed
2531 2001-11-27 Bradley Bell <btb@icculus.org>
2533 * cygconf, mingw32.txt: use sdl from source on cygwin
2535 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2536 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2537 SDL_CFLAGS to CFLAGS
2539 2001-11-27 Bradley Bell <btb@icculus.org>
2543 2001-11-14 Bradley Bell <btb@icculus.org>
2545 * texmap/scanline.c: use optimization flags as texmap default
2547 * NEWS: mouse wheel, etc
2549 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2550 wheel to emulate 3rd axis
2552 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2554 * include/error.h: kludge to ungrab mouse when we hit an int3
2556 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2557 __ENV_MSDOS__ to __MSDOS__
2559 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2562 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2565 * arch/sdl/digi.c: implemented digi_set_volume
2567 * include/grdef.h, main/config.c, misc/d_io.c: change
2568 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2570 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2571 main/piggy.c: use MAKE_SIG
2573 * installation.txt: update
2575 * configure.ac: new file
2577 * arch/sdl/joydefs.c: #include pstypes.h
2579 * arch/sdl/init.c: SDL joystick stuff
2581 * acconfig.h: adjust MINGW defines
2583 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2584 controls menu now works
2586 2001-11-13 Bradley Bell <btb@icculus.org>
2588 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2591 * Makefile.am: New file
2593 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2596 * compilerdefs.txt: New file
2598 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2600 2001-11-12 Bradley Bell <btb@icculus.org>
2602 * main/playsave.c: load player files regardless of byte order of
2605 2001-11-11 Bradley Bell <btb@icculus.org>
2607 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2610 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2612 * NEWS: GL savegame thumbnails
2614 * acconfig.h, configure.in: make option for NMOVIES, default to off
2616 2001-11-09 Bradley Bell <btb@icculus.org>
2618 * main/state.c: Enabled savegame thumbnails under OpenGL
2620 * unused/pa_null/pa_enabl.h: remove duplicate header
2622 * misc/args.c: use d2x.ini for option file
2624 * mem/mem.c: Move mem_realloc inside the ifdef
2626 * main/menu.c: fix 640x400 menu text
2628 * main/inferno.c: added documentation
2630 * main/endlevel.c: fix warnings
2632 * arch/ogl/gr.c: Get rid of gl spew
2634 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2636 * acconfig.h: Define __SDL__ for mingw
2638 2001-11-08 Bradley Bell <btb@icculus.org>
2640 * 2d/font.c: free OGL font data when rereading
2642 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2643 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2644 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2645 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2646 main/weapon.h: Enabled shareware build, endlevel flythrough
2649 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2650 of use for shareware build
2652 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2655 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2657 2001-11-05 Bradley Bell <btb@icculus.org>
2659 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2662 * include/3d.h: Add comment
2664 2001-11-04 Bradley Bell <btb@icculus.org>
2666 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2669 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2672 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2674 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2675 main/hudmsg.h: Enable d1x-style hud_message
2677 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2679 * 2d/font.c: re-init ogl fonts after remapping colors.
2681 2001-11-02 Bradley Bell <btb@icculus.org>
2683 * misc/Makefile.am: remove byteswap.h (duplicate header)
2685 * 2d/font.c: fixed gr_remap_font, minor stuff
2687 * configure.in: take out -O2 if doing debug build
2689 * main/bm.c: formatting
2691 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2693 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2694 macros, get rid of functions
2696 2001-11-01 Bradley Bell <btb@icculus.org>
2698 * misc/byteswap.h: removed duplicate header
2700 2001-10-31 Bradley Bell <btb@icculus.org>
2702 * NEWS, main/automap.c: automap works in opengl
2704 * NEWS, configure.in: Added news
2706 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2708 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2710 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2711 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2712 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2714 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2716 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2718 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2719 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2721 2001-10-27 Bradley Bell <btb@icculus.org>
2723 * main/inferno.c: added some documentation
2725 2001-10-25 Bradley Bell <btb@icculus.org>
2727 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2730 * Makefile.am, configure.in, arch/Makefile.am,
2731 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2732 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2733 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2734 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2735 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2736 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2737 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2738 it's ugly, but It'll be easier to sync with d1x.
2740 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2741 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2742 main/editor/Makefile.am: attempt at support for editor, makefile
2745 * misc/d_delay.c: formatting fix
2747 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2748 tmappent.S, tmapppro.S: adding support for runtime selection of
2751 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2752 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2753 including multi.h and network.h, fix backslashes, fix compiler
2756 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2757 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2758 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2759 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2760 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2761 including multi.h and network.h, fix backslashes
2763 * include/pstypes.h: added typedef for u_int64_t on mingw
2765 * include/3d.h: added prototype for g3_uninit_polygon_model
2767 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2769 2001-10-24 Bradley Bell <btb@icculus.org>
2771 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2772 arch subdirs, as in d1x.
2774 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2775 earlier style until i understand automake 1.5 better. remove input
2778 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2779 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2780 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2781 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2782 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2783 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2784 Moved input stuff to arch subdirs, as in d1x.
2786 * NEWS, configure.in: blah blah
2788 2001-10-23 Bradley Bell <btb@icculus.org>
2790 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2792 * texmap/tmapppro.S: no need for #include <conf.h> here
2794 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2797 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2798 file. RCS header added
2800 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2801 #ifdef'ing out the whole file. RCS header added
2803 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2804 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2805 fixes. Now works with automake 1.5 and autoconf 2.52.
2806 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2807 mingw (-grabmouse now works on win32).
2809 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2810 These don't belong in cvs
2814 2001-10-20 Bradley Bell <btb@icculus.org>
2816 * 2d/font.c: Don't free unused variables...
2818 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2821 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2822 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2823 main/Makefile.am: make dist more sensible
2825 * Makefile.am: Kludge for linking on mingw
2827 2001-10-19 Bradley Bell <btb@icculus.org>
2829 * Makefile.am, configure.in, arch/win32/Makefile.am,
2830 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2832 * include/ipx_drv.h: Check for __MINGW32__
2834 * include/i86.h: Imported from d1x
2836 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2838 * arch/dos/modex.asm: Fixed %include
2840 * main/console.c: RCS headers added
2842 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2845 * Makefile.am, main/Makefile.am: Moved final link to top-level
2846 directory instead of main/
2848 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2849 __ENV_LINUX__ to __linux__
2851 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2852 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2853 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2854 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2855 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2856 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2857 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2858 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2859 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2860 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2863 * configure.in: add --enable-xploader, support arch/linux subdir,
2866 * main/inferno.c: conditionalize conf.h
2868 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2870 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2871 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2872 misc/fileutil.h: Partial application of linux/alpha patch.
2874 2001-10-19 Bradley Bell <btb@icculus.org>
2876 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2877 networking in line with d1x, moved some arch/linux_* stuff to
2880 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2881 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2882 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2883 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2886 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2887 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2888 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2889 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2890 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2891 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2892 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2893 linux/include/ukali.h: Brought linux networking in line with d1x,
2894 moved some arch/linux_* stuff to arch/linux/*
2896 * include/ipx_drv.h: Imported from d1x
2898 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2900 * main/ipx_drv.c: Imported from d1x
2902 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2903 main/network.h, main/Makefile.am: Trying to get network working on
2906 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2907 main/Makefile.am: build fixes
2909 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2910 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2911 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2912 starting to get net working.
2914 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2915 conditionalized min,max macros
2917 2001-10-18 Bradley Bell <btb@icculus.org>
2919 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2920 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2921 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2922 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2925 * 2d/2dsline.c: RCS headers added/changed
2927 * configure.in: fix NASMFLAGS bug
2929 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2932 2001-10-17 Bradley Bell <btb@icculus.org>
2934 * NEWS: Fixed the invulnerable robots bug!
2936 * main/collide.c: Fixed the invulnerable robots bug!
2938 2001-10-14 Bradley Bell <btb@icculus.org>
2940 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2943 2001-10-13 Bradley Bell <btb@icculus.org>
2945 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2946 arch/Makefile.am, arch/dos/Makefile.am,
2947 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2948 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2949 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2950 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2951 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2952 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2953 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2954 arch/win32/include/Makefile.am, iff/Makefile.am,
2955 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2956 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2957 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2958 unused/bios/Makefile.am, unused/lib/Makefile.am,
2959 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2960 unused/ui/Makefile.am, unused/vga/Makefile.am,
2961 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2962 automake stuff from "inert" subdirs. And there was much rejoicing.
2964 * Makefile.am, NEWS, configure.in: Stuff
2966 * ChangeLog: removing auto-generated file
2968 * cygconf: Added instructions for mingw32 build
2970 * Makefile.am: renamed INSTALL to installation.txt
2972 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2974 * mingw32.txt: Added instructions for mingw32 build
2976 * configure.in: Enable assembly under mingw32
2978 2001-10-12 Bradley Bell <btb@icculus.org>
2980 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2982 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2983 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2984 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2985 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2986 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2987 to __DJGPP__, since it's built-in.
2989 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2991 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2992 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2996 2001-10-12 Bradley Bell <btb@icculus.org>
2998 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3000 * Makefile.am: make sure cygconf gets archived
3002 * configure.in: Increment version number in preparation for release
3004 * configure.in: Fix detection of opengl
3006 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3007 cygconf, arch/Makefile.am, arch/include/joy.h,
3008 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3009 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3010 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3011 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3012 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3013 Vastly improved compilability.
3015 2001-10-11 Bradley Bell <btb@icculus.org>
3017 * Makefile.am: Added macros/sdl.m4
3019 * autogen.sh: Added macros/sdl.m4
3021 2001-10-09 Bradley Bell <btb@icculus.org>
3023 * main/vers_id.h: Added DESCENT_VERSION constant
3025 * main/inferno.c: Added command-line help.
3027 * include/ogl_init.h: opengl improvments (following d1x changes)
3029 2001-10-07 Bradley Bell <btb@icculus.org>
3031 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3032 arch/ogl/Makefile.am: Remove duplicate headers.
3034 2001-08-02 Thimo Neubauer <thimo@debian.org>
3036 * mem/mem.c: totally crippled the memory manager because it does
3037 not make sense for non-DOS-systems and it would have been too
3038 complicated to get it 64bit clean
3040 2001-06-19 Bradley Bell <btb@icculus.org>
3042 * cvshowto.txt: updated anonymous password
3044 2001-02-08 Bradley Bell <btb@icculus.org>
3046 * COPYING, license.txt: Added d1x license
3048 2001-02-01 Bradley Bell <btb@icculus.org>
3050 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3052 2001-01-31 Bradley Bell <btb@icculus.org>
3054 * configure.in, arch/include/mouse.h, include/pstypes.h,
3055 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3057 * main/polyobj.c: fix typo
3059 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3060 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3061 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3062 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3063 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3064 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3065 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3066 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3067 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3068 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3069 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3070 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3071 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3072 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3073 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3074 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3075 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3076 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3077 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3078 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3079 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3080 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3081 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3082 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3083 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3084 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3087 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3088 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3089 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3090 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3093 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3096 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3097 cross-compiling, and cygwin fixes
3099 2001-01-30 Bradley Bell <btb@icculus.org>
3101 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3102 include/pstypes.h, include/strutil.h, main/Makefile.am,
3103 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3104 needs --without-assembler and --without-network to compile
3106 2001-01-29 Bradley Bell <btb@icculus.org>
3108 * configure.in, main/Makefile.am: Fixes to build system
3110 * main/kconfig.c: fix for non-linux joysticks
3112 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3113 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3114 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3115 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3116 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3117 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3118 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3119 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3120 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3121 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3123 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3124 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3125 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3126 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3127 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3128 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3131 * arch/dos/include/joy.h, arch/dos/include/key.h,
3132 arch/dos/include/mouse.h: Unified input headers.
3134 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3136 2001-01-28 Bradley Bell <btb@icculus.org>
3138 * conf.h.in, configure.in, arch/Makefile.am,
3139 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3140 arch/include/key.h, main/Makefile.am: More header unification...
3142 * main/newdemo.c: Added <ctype.h>
3144 * arch/include/event.h, arch/include/joy.h: unified input headers.
3146 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3147 OpenGL now uses SDL-GL instead of gii
3149 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3151 2001-01-25 Bradley Bell <btb@icculus.org>
3153 * autogen.sh: use "set -e" so execution stops if something goes
3156 2001-01-24 Bradley Bell <btb@icculus.org>
3160 * Makefile.am: Add ChangeLog to dist
3164 2001-01-24 Bradley Bell <btb@icculus.org>
3166 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3168 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3169 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3172 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3173 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3174 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3175 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3176 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3177 arch/Makefile.am, arch/dos/Makefile.am,
3178 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3179 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3180 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3181 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3182 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3183 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3184 unused/Makefile.am, unused/bios/Makefile.am,
3185 unused/lib/Makefile.am, unused/novga/Makefile.am,
3186 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3187 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3188 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3189 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3190 make dist, VPATH builds, ...
3192 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3193 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3194 arch/dos/Makefile.in, arch/linux/Makefile.in,
3195 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3196 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3197 misc/Makefile.in, texmap/Makefile.in: cruft removal
3199 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3202 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3204 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3206 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3209 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3210 added -grabmouse option
3212 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3213 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3214 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3215 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3216 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3217 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3218 main/songs.c, misc/args.c: changed args_find to FindArg
3220 2001-01-22 Bradley Bell <btb@icculus.org>
3222 * configure, main/Makefile.am, main/Makefile.in: configuration
3225 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3226 fix compiler warnings w/opengl
3228 * include/console.h: ggi support
3230 * arch/linux_init.c: svgalib support
3232 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3233 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3234 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3235 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3236 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3237 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3240 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3242 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3243 main/render.c: fix warnings and enable NDEBUG *
3244 arch/svgalib_init.c: svgalib support
3246 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3248 * main/kconfig.c: joystick support
3250 2001-01-21 Bradley Bell <btb@icculus.org>
3252 * cvshowto.txt: new file, taken from d1x webpage
3254 * AUTHORS, README: Taking over as maintainer of d2x
3256 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3258 2001-01-20 Bradley Bell <btb@icculus.org>
3260 * configure, configure.in: Turned -Werror back off by default
3262 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3263 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3264 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3265 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3266 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3267 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3268 main/laser.c, main/multi.c, main/network.c, main/network.h,
3269 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3270 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3271 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3272 warnings, for non-OpenGL on linux, anyway...
3274 2001-01-19 Bradley Bell <btb@icculus.org>
3276 * copying: remove duplicate file
3278 * Import of d2x-0.0.9-pre1
3280 * Import of d2x-0.0.8