1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
16 * main/editor/macro.c: remove unused variable "length"
18 2005-01-23 Jason Owen <shannara256@yahoo.com>
20 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
21 may crash printf if the list of extensions is huge
23 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
25 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
26 only on last level of built-in mission.
27 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
29 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
30 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
31 buffers (speeding it up), and use cfopen instead of
32 PHYSFS_openRead/PHYSFS_openWrite where appropriate
33 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
34 sure nocfile.h and cfile.h are never both included
36 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
38 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
39 fix bug #1676 (filling up of OLG texture list)
41 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
43 * main/state.c: fix problems with copying/deleting save files
45 * main/automap.c: make automap fonts transparent.
47 2005-01-07 Bradley Bell <btb@icculus.org>
49 * main/menu.c: In Load Level, if there is no current mission,
52 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * main/gameseq.c: Free polymodel data before reloading ham file.
56 * arch/ogl/gr.c: Implement fading in ogl_urect()
58 * main/gauges.c: Draw ship before shields in HUD.
60 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * main/editor/centers.c: Use both ints with the robot producer
65 2004-12-23 Bradley Bell <btb@icculus.org>
67 * main/editor/centers.c, main/editor/editor.h,
68 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
69 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
70 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
73 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
75 * main/bmread.c: don't duplicate the period in the filename
77 * main/dumpmine.c: Add function prototypes to remove warnings
79 * main/dumpmine.c, ui/window.c: Specify that two functions return
82 * main/editor/autosave.c, main/editor/curves.c,
83 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
84 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
87 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
89 * main/editor/eobject.c, main/editor/kgame.c,
90 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
91 extra two parameters to get_seg_masks.
93 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
94 structs for mine saving functions
96 * main/inferno.c: Use PhysicsFS for making the hoard ham.
98 * main/bmread.c: add missing includes
100 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
102 * main/dumpmine.c: Fix type mismatches
104 2004-12-19 Bradley Bell <btb@icculus.org>
106 * ui/Makefile.am: fix ui Makefile.am
108 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
109 removeext, use it in ds_load instead of splitpath
111 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * include/u_mem.h: prototype for strdup with MPW
115 * main/laser.c: abort weapon fire if unable to create object
117 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
118 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
119 unused/ui/icon.c: replace byte with sbyte
121 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
122 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
123 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
124 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
125 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
126 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
127 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
128 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
129 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
130 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
131 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
132 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
133 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
134 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
135 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
138 * ui/Makefile.am: added Makefile.am for ui
140 * main/editor/Makefile.am, main/editor/autosave.c,
141 main/editor/centers.c, main/editor/centers.h,
142 main/editor/curves.c, main/editor/eglobal.c,
143 main/editor/ehostage.c, main/editor/ehostage.h,
144 main/editor/elight.c, main/editor/eobject.c,
145 main/editor/eobject.h, main/editor/eswitch.c,
146 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
147 main/editor/group.c, main/editor/info.c, main/editor/info.h,
148 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
149 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
150 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
151 main/editor/ksegsel.c, main/editor/ksegsize.c,
152 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
153 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
154 main/editor/medlisp.h, main/editor/medmisc.c,
155 main/editor/medmisc.h, main/editor/medrobot.c,
156 main/editor/medrobot.h, main/editor/medsel.c,
157 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
158 main/editor/objpage.c, main/editor/objpage.h,
159 main/editor/seguvs.c, main/editor/texpage.c,
160 main/editor/texture.c: imported missing editor files from d1x
162 * main/Makefile.am: build dumpmine.c for editor
164 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
165 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
166 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
167 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
168 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
170 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
171 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
172 main/editor/eglobal.c, main/editor/ehostage.c,
173 main/editor/ehostage.h, main/editor/elight.c,
174 main/editor/eobject.c, main/editor/eobject.h,
175 main/editor/eswitch.c, main/editor/eswitch.h,
176 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
177 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
178 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
179 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
180 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
181 main/editor/ksegsel.c, main/editor/ksegsize.c,
182 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
183 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
184 main/editor/meddraw.h, main/editor/medlisp.h,
185 main/editor/medmisc.c, main/editor/medmisc.h,
186 main/editor/medrobot.c, main/editor/medrobot.h,
187 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
188 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
189 main/editor/objpage.h, main/editor/segment.c,
190 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
191 main/editor/texpage.h, main/editor/texture.c: Move old logs to
194 * main/editor/autosave.c main/editor/centers.c
195 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
196 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
197 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
198 main/editor/fixseg.c main/editor/func.c main/editor/group.c
199 main/editor/info.c main/editor/info.h main/editor/kbuild.c
200 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
201 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
202 main/editor/ksegmove.c main/editor/ksegsel.c
203 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
204 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
205 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
206 main/editor/medmisc.h main/editor/medrobot.c
207 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
208 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
209 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
210 main/editor/texpage.h main/editor/texture.c ui/barbox.c
211 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
212 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
213 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
214 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
215 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
216 conf.h in new editor files
218 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
220 * main/state.c: open autosave file for writing, not reading
222 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
223 main/state.c, main/state.h: added fast save
225 * main/gameseq.c, main/inferno.c: force gr_update() so screens
226 always show in OpenGL
228 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
230 * misc/strutil.c: Implement strdup for MPW
232 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
235 * misc/strutil.c: fix MPW compiler errors
237 * main/mission.c, main/mission.h: allocate mission filenames
240 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
242 * 2d/font.c: Initialise the dataptr member correctly.
244 * include/mono.h: Print only mildly interesting messages to
245 stderr.txt. (revert earlier carbon changes)
247 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * include/physfsx.h: getRealPath uses the write directory if it
250 can't get the real directory
252 * D2X.make: remove misc/d_io.c
254 2004-12-03 Bradley Bell <btb@icculus.org>
256 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
257 pathname, ensure correct translation of path separators
259 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * misc/strutil.c: fix stricmp and strnicmp
263 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
266 2004-12-02 Bradley Bell <btb@icculus.org>
268 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
269 I couldn't figure out why the previous code kept segfaulting under
272 * main/kconfig.c: disable call to reset_cockpit() which was
273 causing the "letterbox" bug
275 * main/inferno.c: don't die if title screens not found
277 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
279 * configure.ac: require PhysicsFS header and library
281 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
283 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
285 * D2X.make: fix build on Carbon by adding digiobj.c
287 * main/mission.c: set builtin_hogsize for non-built-in missions
289 * main/mission.c: pass individual mission around instead of whole list
291 * main/mission.c: remove mission list from global memory
293 2004-12-02 Bradley Bell <btb@icculus.org>
295 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
296 path separator gets added to hogdir
298 2004-12-01 Bradley Bell <btb@icculus.org>
300 * README, configure.ac, VisualC/d2x/d2x.dsp,
301 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
302 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
303 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
304 uses dynamic opengl loading
306 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
308 * arch/ogl/gr.c: make write_bmp use PhysicsFS
310 * include/args.h, misc/args.c: new AppendArgs function. This
311 separates the copying of the arguments passed to main() from the
312 reading of the arguments file
314 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
315 the flexible cfgets, Fix compiling issues in MPW.
317 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
318 reading into an int, so it's removed completely. PHYSFSX_getc was
319 removed, because it's only use in misc/strio.c was removed. Put
320 in PHYSFSX_getRealPath, which recognises platform-specific
321 separators and doesn't use snprintf (MPW doesn't have it). MPW
324 * main/inferno.c: Remove use of open_movie_file. Read the
325 arguments file from the base directory, if there is one. Set up
326 D2X's write directory, including replacing any tilde at the start
327 of the path (if there is one) with the string returned by
328 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
329 default is still ~/.d2x. Check if the write directory has to be
330 created. Read the arguments file in this write directory if there
331 is one. If there's still no write directory, set it to the base
332 directory. Won't set it to the current directory if this fails,
333 because of the issue of which character to use for which platform.
335 * main/playsave.c: Use PHYSFS_readSLE32 instead of
336 PHYSFS_readULE32 due to compiling issues in MPW. Use
337 cfile_read_short instead of PHYSFS_readULE16 because of both
338 compiling and endian issues. cfile_read_byte instead of
339 PHYSFSX_readU8. Write a dummy structure instead of seeking when
340 NETWORK isn't defined
342 * D2X.make: Don't compile cfile.c on Mac OS 9.
344 * README: add PhysicsFS to the required 'tools' in README, and
345 instructions for building in MPW.
347 * include/cfile.h: Make cfopen into an inline, where a read buffer
348 is set up. This speeds up loading significantly.
350 2004-12-01 Bradley Bell <btb@icculus.org>
352 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
353 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
356 * main/newmenu.c: fix player file deletion
358 * include/physfsx.h: fix statfs includes for OS X
360 * main/inferno.c, main/network.c: misc physfs conversions
362 * arch/linux/Makefile.am, arch/linux/findfile.c,
363 arch/win32/Makefile.am, arch/win32/findfile.c,
364 include/findfile.h, main/kludge.c, main/mission.c,
365 main/newmenu.c, main/piggy.c: get rid of findfile stuff
367 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
370 * main/state.c: improve savegame load/save
372 * main/movie.c: make -nomovies friendlier
374 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
376 * include/d_io.h, include/physfsx.h, main/inferno.c,
377 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
380 * main/scores.c: use physfs for scores file
382 * main/playsave.c: improve player loading
384 * main/movie.c: improve movie loading
386 * main/mission.c: improve mission loading
388 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
389 main/state.c: use physfs for savegames
391 * README: minor update
393 * main/newdemo.c: use physfs for demos
395 * include/physfsx.h: added PHYSFSX_rename function
397 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
398 physfs/rwops, add libmve callbacks
400 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
401 added physfsrwops stuff
403 * include/cfile.h: added cfile_close wrapper
405 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
408 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
411 * main/config.c: use physfs to read config file
413 * include/physfsx.h: added gets and puts functions
415 * include/cfile.h: correct seek return value
417 * main/config.c, main/playsave.c: use physfs to write
420 * include/physfsx.h: added my physfs extensions
422 * main/inferno.c: physfs initialization stuff
424 * configure.ac: add check for physfs lib
426 * include/cfile.h: made cfile into a wrapper for physfs
428 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
429 disabled althogdir stuff (shouldn't be needed w/physfs)
431 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
432 configure.ac: drop cfile stuff
434 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
436 * D2X.make: Don't use D2XFolder, because the userdir can now be
437 specified in Mac OS 9. Putting it in the source code folder is
438 more convenient. Turn debugging on. Don't compile old files,
439 compile new ones. Add the PhysicsFS library.
441 * iff/iff.c: Get rid of MIN redefinition.
443 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
444 MPW doesn't like switches of long longs
446 2004-11-30 Bradley Bell <btb@icculus.org>
448 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
449 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
450 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
451 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
452 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
453 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
454 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
456 2004-11-28 Bradley Bell <btb@icculus.org>
458 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
460 * arch/sdl/digi.c: use d2src system for persistent sounds
462 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
465 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
466 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
467 ripped object stuff out of digi.c, now using digiobj.c. get rid of
468 a bunch of kludges, sound should be more true to original game now
470 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
473 2004-11-27 Bradley Bell <btb@icculus.org>
475 * main/text.c, main/text.h, main/titles.c: added function to
476 properly decode multi-line strings
478 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
479 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
482 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
484 * main/inferno.c: enable logo screens for shareware/oem
486 2004-11-26 Bradley Bell <btb@icculus.org>
488 * main/mission.c, main/titles.c: fix d1 briefing glitches
490 * main/game.c: free up cpu by not calling timer_delay so many
491 times (fixes Bug 2034)
493 * main/gameseq.c: enable briefing screens for mac shareware
495 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
496 doesn't care if it draws offscreen, I guess)
498 * main/credits.c: reduce flickering in credits w/opengl
500 2004-11-25 Bradley Bell <btb@icculus.org>
502 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
503 garbage on windows for some reason.
505 * 2d/font.c: fixed opengl menu font bug, caused by doing
506 arithmetic on signed chars.
508 2004-11-23 Bradley Bell <btb@icculus.org>
510 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
512 2004-11-22 Bradley Bell <btb@icculus.org>
514 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
515 arch/linux/joystick.c, arch/linux/include/joystick.h,
516 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
517 arch use global variable joy_num_axes
519 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
521 * main/gamemine.c, main/piggy.c: compile again on older C compilers
523 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
525 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
526 Vertigo) missions, load add-on ham file at every load, not only the 1st
528 * main/bm.ch: fix bug where loading a hxm would affect other levels too
530 * main/fireball.c: don't Int3() every time explosions don't look best
532 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
534 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
536 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
538 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
540 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
542 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
544 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
545 shareware version of descent.hog. This is not yet bug-free
547 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
549 * main/network.c: fix crash introduced with previous change
551 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
553 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
554 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
555 make mission structre memory allocated
557 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
559 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
560 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
561 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
562 delete file compbit.h, move functionality to text.c, modify all
563 previous users of compbit.h to use existing function in text.h
565 * main/inferno.c: remove warning created by the fix for the cfgets
568 * main/bmread.c: add comment
570 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
572 * cfile/cfile.c: declare variable on top of block
574 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
575 main/multi.h, main/network.c: move mission list handling functionality
576 to mission.c, remove unnecessary load_mission calls in menu.c
578 * main/game.c: remove unnecessary build_mission_list call
580 * main/mission.c, main/mission.h: correct comments about anarchy-only
582 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
583 remove explicit uses of mission list
585 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
587 * libmve/mveplay.c: make it compile on Cygwin
589 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
591 * main/config.c: fix bug uncovered by having fgets cut off ending \n
593 * main/text.c: fix crash on Mac OS X, probably fix bug 738
595 * include/mono.h: add mprintf support for carbon (Mac OS 9)
597 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
599 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
600 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
601 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
602 information about the current mission, for easier code refactorisation.
604 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
606 * main/gamemine.c, main/piggy.c: fix bug 1675:
607 use better d2 textures if d1 hog is present but not loadable
609 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
611 * cfile/cfile.c: simplify, reduce number of global vars
613 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
615 * main/gameseg.c: fix bugfix of 2004-05-15
617 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
619 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
621 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
622 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
623 cfgets now always copies the terminating character to the dest buffer.
624 This fixes a bug that occured when reading cmd line args from d2x.ini
626 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
628 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
629 move more old change logs into ChangeLog-old
631 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
632 and Martin Schaffner <maschaffner@gmx.ch>
634 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
635 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
636 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
637 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
638 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
639 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
640 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
641 arch/include/joy.h, arch/win32/include/key.h
642 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
643 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
644 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
645 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
646 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
647 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
648 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
649 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
650 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
651 main/config.c, main/config.h, main/controls.c, main/controls.h
652 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
653 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
654 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
655 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
656 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
657 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
658 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
659 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
660 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
661 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
662 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
663 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
664 main/mission.c, main/mission.h, main/modem.h, main/morph.c
665 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
666 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
667 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
668 main/paging.c, main/paging.h, main/physics.c, main/physics.h
669 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
670 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
671 main/powerup.h, main/render.c, main/render.h, main/robot.c
672 main/robot.h, main/scores.c, main/scores.h, main/screens.h
673 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
674 main/songs.c, main/songs.h, main/sounds.h, main/state.c
675 main/state.h, main/switch.c, main/switch.h, main/terrain.c
676 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
677 main/text.h, main/textures.h, main/titles.c, main/titles.h
678 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
679 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
680 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
681 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
682 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
683 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
685 move old per-file change logs into new file ChangeLog-old
687 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
689 * arch/ogl/ogl.c: enable -gl_mipmap switch
691 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
693 * arch/carbon/descent.r: swap min and max size to correct places
695 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
697 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
699 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
701 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
703 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
705 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
706 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
708 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
709 link) on MPW on Mac OS 9 (carbon)
711 * include/mono.h: disable mprintf on carbon to avoid significant bloat
713 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
715 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
717 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
719 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
721 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
723 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
725 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
726 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
727 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
728 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
729 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
731 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
732 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
733 new files for supporting compilation with MPW for carbon (Mac OS 9)
735 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
737 * main/playsave.c: do not seek while writing, carbon does not like it
739 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
741 * cfile/cfile.c: use portable ffilelength in cfile_size
743 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
744 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
745 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
746 unsigned and signed char, MPW does not like these
748 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
750 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
753 2004-06-01 Bradley Bell <btb@icculus.org>
755 * libmve/mve_main.c: cast malloc function pointer
757 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
758 target to XCode project
760 2004-05-31 Bradley Bell <btb@icculus.org>
762 * include/pstypes.h: fix accidental solaris breakage
764 * main/object.c: fix crash caused by death-cam code
766 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
767 XCode project simplifications, network enabled
769 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
770 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
772 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
775 * English.lproj/InfoPlist.strings, d2x-Info.plist,
776 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
777 d2x.xcode/project.pbxproj: added XCode project files
779 2004-05-22 Bradley Bell <btb@icculus.org>
781 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
784 * rpm/d2x.spec.in: Changed descriptions
786 2004-05-22 Matthew Mueller <donut@dakotacom.net>
788 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
791 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
793 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
794 the win32 code (d1x r1.8, key_arch.c r1.2)
796 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
797 use 32bpp screen mode by default, add option to use 16bpp (d1x
800 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
801 replacement texture paletted->rgb conversion alpha problem (d1x
804 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
805 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
806 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
809 * arch/ogl/gr.c, include/loadgl.h: fix win32
810 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
812 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
813 include/ogl_init.h, main/render.c: opengl hardware
814 super-transparency support using GL_NV_register_combiners (d1x
815 r1.38, r1.41, r1.6, r1.26, r1.7)
817 2004-05-22 Bradley Bell <btb@icculus.org>
819 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
822 2004-05-22 Matthew Mueller <donut@dakotacom.net>
824 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
825 include/ogl_init.h: use GL_RGB for non-transparent textures, and
826 fix fonts not having transparent flag set (wouldn't get paletted)
827 (d1x r1.15, r1.37, r1.40, r1.25)
829 * arch/ogl/ogl.c: don't try to use paletted textures with
830 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
832 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
833 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
836 * 2d/font.c: memset ogl font bitmap data since the copy function
837 leaves some (unused) parts uninitialized, which aggravates
840 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
841 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
844 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
845 screenshots if the entire thing wasn't written in one call to
848 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
849 info not being updated on win32 (d1x r1.11)
851 * arch/win32/digi.c: remove some redundancy by not needing to do
852 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
853 clean up some indenting of DS_release_slot calls. And make
854 DS_release_slot return 1 when a sound is already not playing, in
855 addition to when a sound was killed. (d1x r1.10)
857 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
858 linux version (d1x r1.5)
860 * main/kconfig.c: make next axis config key skip currently
861 allocated axes (d1x r1.11)
863 2004-05-22 David Cleaver <wraithx@morpheus.net>
865 * main/kconfig.c: joy configuration next axis key from WraithX
868 2004-05-22 Bradley Bell <btb@icculus.org>
870 * main/game.c, main/inferno.c: typo
872 2004-05-21 Matthew Mueller <donut@dakotacom.net>
874 * main/game.c, main/game.h, main/inferno.c: make rear view
875 leave_time variable with -rearviewleavetime argument (d1x r1.25,
878 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
880 * main/inferno.c: change -udp documentation to d2x behaviour
882 2004-05-21 Bradley Bell <btb@icculus.org>
884 * include/gr.h: added missing define for menu fullscreen toggle
886 2004-05-21 Matthew Mueller <donut@dakotacom.net>
888 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
889 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
891 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
893 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
894 arch/linux/include/joystick.h: patch from Steven Mueller for using
895 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
897 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
899 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
900 main/physics.c, main/render.c, main/wall.c: file-line for segfault
901 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
903 * arch/win32/digi.c: digisound fixes (d1x r1.7)
905 2004-05-21 Bradley Bell <btb@icculus.org>
907 * main/inferno.c: added -udp documentation from d1x
909 2004-05-20 Bradley Bell <btb@icculus.org>
911 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
913 2004-05-20 David Cleaver <wraithx@morpheus.net>
915 * main/controls.c, main/gamecntl.c, main/kconfig.c,
916 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
917 game.c r1.21, r1.6, r1.4, r1.3)
919 2004-05-20 Bradley Bell <btb@icculus.org>
921 * main/inferno.c: document -ihaveabrokenmouse
923 2004-05-20 Matthew Mueller <donut@dakotacom.net>
925 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
927 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
929 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
930 mouse driver problems (d1x r1.2, r1.2)
932 2004-05-20 Matthew Mueller <donut@dakotacom.net>
934 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
935 join list score crash (d1x r1.8)
937 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
939 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
940 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
943 2004-05-20 Bradley Bell <btb@icculus.org>
945 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
947 * main/inferno.c: integrated some niceautomap stuff from d1x
949 2004-05-20 Matthew Mueller <donut@dakotacom.net>
951 * arch/win32/joyhh.c: fixed the config bug where it'd always put
952 in some weird axis (d1x r1.3)
954 * arch/win32/init.c: set win32 icon to icon from resource file
957 * arch/win32/key.c: win32: fixed space key not working in messages
960 2004-05-20 Bradley Bell <btb@icculus.org>
962 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
965 2004-05-20 Matthew Mueller <donut@dakotacom.net>
967 * main/inferno.c: document -gl_refresh (d1x r1.20)
969 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
970 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
973 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
974 change the arg type for (d1x r1.5)
976 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
978 * arch/win32/digi.c: altsounds (d1x r1.6)
980 2004-05-20 Matthew Mueller <donut@dakotacom.net>
982 * arch/win32/digi.c: fixed a major memory leak and removed a bit
983 of redundancy (d1x r1.5)
985 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
986 fix crashing (d1x r1.4)
988 * arch/win32/digi.c: win32's digi_start_sound was not calling
989 DS_release_slot after setting .playing=0, resulting in a
990 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
992 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
993 apparently it was somehow causing some joysticks (Sidewinder
994 Precision 2) to only turn when the stick was moving, but not when
995 at turned but held stationary. And it was completely unused
996 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
999 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1000 previous key combos (d1x r1.29)
1002 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1003 g, and b values (d1x r1.15)
1005 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1006 sometimes (didn't handle negative palette steps) (d1x r1.34)
1008 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1009 shatter effects, robot explosions and weapons, and some more
1010 always present stuff. Also clean up ogl_cache_weapon_textures
1011 calling. (d1x r1.37)
1013 2004-05-20 Bradley Bell <btb@icculus.org>
1015 * main/kludge.c, main/game.c: move gr_renderstats and
1016 gr_badtexture back to game.c
1018 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1020 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1021 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1023 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1025 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1026 loaded after texture caching stage (d1x r1.34)
1028 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1029 for renderstats (d1x r1.33)
1031 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1033 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1034 main/inferno.c: add anisotropic texture filtering suport (d1x
1035 r1.33, r1.32, r1.23, r1.32)
1037 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1040 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1041 include/ogl_init.h: utilize hardware multitexturing support if
1042 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1043 r1.32, r1.30, r1.4, 1.22)
1045 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1048 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1050 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1051 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1052 effects in OGL using SetGammaRamp, much faster than the hack that
1053 was being used. currently SDL only (though not too hard to add to
1054 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1056 * main/menu.c: allow arbitrary (custom) resolution entry in
1057 change_res menu (d1x r1.14)
1059 2004-05-19 Bradley Bell <btb@icculus.org>
1061 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1062 d1x-style res change menu (mostly works)
1064 * misc/args.c: use strnicmp instead of strncasecmp
1066 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1068 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1069 command-line option (d1x r1.27)
1071 * main/inferno.c: restore inferno.c initialization of
1072 screen_compatible and use_double_buffer to 'normal' values, broken
1073 long long ago in one of the high res menu patches (d1x r1.30)
1075 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1076 resolutions to be specified on command line (d1x r1.2, r1.29,
1077 r1.4) -- doesn't work yet
1079 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1081 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1084 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1085 volume song stop/starting (d1x r1.7)
1087 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1089 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1092 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1093 ogl_ulinec (d1x r1.29)
1095 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1097 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1098 bottom are inclusive not exclusive (d1x r1.28)
1100 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1101 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1103 * arch/sdl/digi.c: fix typo
1105 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1107 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1108 creation code from arch_init_start into arch_init to fix weirdness
1109 with --help (d1x r1.5, r1.6)
1111 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1112 sync issues and lack of midi reset (d1x r1.5)
1114 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1117 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1118 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1120 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1123 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1125 2004-05-18 Bradley Bell <btb@icculus.org>
1127 * include/vecmat.h: comments/formatting
1129 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1131 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1132 include/test.lnk: remove unnecessary files
1134 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1135 This enables compilation with gcc 3.1
1137 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1139 * main/switch.c: took care of switches triggering single-sided
1140 walls (don't try to access the nonexistent adjacent wall via NULL
1141 pointers or negative array indices)
1143 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1145 * main/wall.c: fix invalid memory access for d1 levels which
1146 don't have a corresponding wall behind.
1148 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1150 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1151 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1152 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1153 interface header to new header file internal.h
1155 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1157 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1158 bitmask for each joystick axis that has sent input data,
1159 and will not crash Windows anymore during joystick setup because
1160 of for() loop over axis being executed once too often.
1162 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1163 gr_remap_mono_font() and call it after loading saved level.
1165 * main/laser.c: limit homing missile turn rate
1167 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1168 centers (work like fuel centers but provide shield)
1170 * main/gameseg.c: fix endless loop in some levels with a
1171 certain (complicated) structure
1173 2004-05-13 Bradley Bell <btb@icculus.org>
1175 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1176 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1177 updated project files for SDL 1.2.7
1179 * Makefile.am: add VisualC, VisualCE dirs to tarball
1181 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1183 * arch/sdl/digi.c: formatting
1185 2004-05-12 Bradley Bell <btb@icculus.org>
1187 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1190 * 2d/palette.c, include/palette.h: added function to create blend
1193 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1195 2004-05-11 Bradley Bell <btb@icculus.org>
1197 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1199 2004-05-10 Bradley Bell <btb@icculus.org>
1201 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1202 g3_draw_transp_poly had the fade level backwards, decided to just
1203 fix g3_draw_poly so it behaves correctly, transparency or not,
1204 reverted changes to render_face
1206 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1208 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1209 rendering transparent (e.g. cloaked) walls
1211 * main/render.c: render_face now calls g3_draw_transp_poly() for
1212 cloaked walls in OpenGL
1214 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1216 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1217 that from other apps, had "static" distortions.
1219 2004-04-22 Bradley Bell <btb@icculus.org>
1221 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1223 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1224 aligned version of PUT_INTEL_* macros
1226 2004-04-15 Bradley Bell <btb@icculus.org>
1228 * main/inferno.c: comment out unused checksum variable
1230 2004-04-14 Bradley Bell <btb@icculus.org>
1232 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1234 2004-04-14 Terran Melconian <terran@consistent.org>
1236 * main/gameseg.c: use portable rand function (fixes #1118)
1238 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1240 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1242 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1244 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1245 get rid of warnings (now compiles with -Werror on SunOS)
1247 * main/piggy.c: fix (really) wierd SunOS bug
1249 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1250 caused by not allocating enough mem for rle bitmaps
1252 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1254 * include/pstypes.h: sun OS typedef fixes
1256 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1258 * main/piggy.c: fix bug 1067
1260 * main/piggy.c: fix bugfix for 1067
1262 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1263 with descent.pig of mac registered)
1265 2003-12-18 Bradley Bell <btb@icculus.org>
1267 * main/kconfig.c: fixes for linux-native joystick
1269 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1272 * arch/include/joy.h: comments/formatting
1274 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1276 * compilerdefs.txt: added FreeBSD defs
1278 2003-12-08 Bradley Bell <btb@icculus.org>
1280 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1283 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1285 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1286 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1288 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1290 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1291 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1292 get rid of silly ulongs
1294 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1295 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1296 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1297 change relevant __linux__ macros to __ELF__
1299 2003-11-27 Bradley Bell <btb@icculus.org>
1301 * include/ogl_init.h: added proto for ogl_check_mode
1303 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1304 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1307 2003-11-26 Bradley Bell <btb@icculus.org>
1309 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1310 3.3 compiler warnings
1312 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1315 * include/pstypes.h: OS X fixes
1317 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1318 main/newmenu.h: linux fixes
1320 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1321 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1322 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1323 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1324 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1327 * arch/sdl/gr.c: fix sdl gr_update
1329 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1330 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1331 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1332 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1333 include/error.h, include/pstypes.h, include/strutil.h,
1334 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1335 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1336 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1337 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1338 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1341 2003-11-25 Bradley Bell <btb@icculus.org>
1343 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1344 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1345 libmve/VisualC/mveplayer.dsp: updated project files
1347 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1348 working w/Visual C++
1350 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1351 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1352 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1353 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1356 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1357 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1360 2003-11-24 Bradley Bell <btb@icculus.org>
1362 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1363 libmve/mveplay.c: stuff to play mve's in WinCE
1365 * arch/win32/findfile.c: unused functions...
1369 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1370 enabled mouse control of menus
1372 * main/mission.h: oops, didn't mean to change this.
1374 2003-11-21 Bradley Bell <btb@icculus.org>
1376 * VisualCE/d2x/d2x.vcp: updated project file
1378 2003-11-20 Bradley Bell <btb@icculus.org>
1380 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1381 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1382 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1385 2003-11-17 Bradley Bell <btb@icculus.org>
1387 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1388 main/menu.c: added option to disable kalinix under unix
1390 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1392 2003-11-14 Bradley Bell <btb@icculus.org>
1394 * main/automap.c: fix automap background image
1396 * main/automap.c, main/automap.h: delete cruft
1398 * main/automap.c: fix level number position
1400 * main/automap.c: simplify g3_draw_line hack
1402 * main/menu.c: stop pointless vid mode changes
1404 2003-11-07 Bradley Bell <btb@icculus.org>
1406 * NEWS, installation.txt: s'more documentation
1408 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1410 * configure.ac: fix .exe extension problems
1412 2003-11-07 Bradley Bell <btb@icculus.org>
1414 * arch/ogl/ogl.c: disable texture format verification for OS X -
1417 2003-11-06 Bradley Bell <btb@icculus.org>
1419 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1420 use more traditional Alt+Enter for toggling fullscreen
1422 * 2d/ibitblt.c, main/mission.h: comments/formatting
1424 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1426 2003-11-06 Bradley Bell <btb@icculus.org>
1428 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1429 resolution change, use kludge to avoid repetitive res changes
1431 2003-11-04 Bradley Bell <btb@icculus.org>
1433 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1434 structures and i/o routines back to piggy.c
1436 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1438 * installation.txt: tell to install d1 .pig for better textures
1440 2003-11-04 Bradley Bell <btb@icculus.org>
1442 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1443 oem d1 v1.0 and registered d2 v1.0, comments
1445 2003-11-03 Bradley Bell <btb@icculus.org>
1447 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1448 all d1 shareware - even though files are different!
1450 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1453 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1456 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1459 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1461 * main/movie.c: when no movies are found, divide by six the
1462 number of warning lines sent to stdout
1464 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1466 * include/byteswap.h: fix stupid copy/paste error
1468 2003-10-24 Bradley Bell <btb@icculus.org>
1470 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1471 gr_linear_rep_movsd_2x instead of almost identical
1472 gr_linear_movsd_double. Better since we have assembly versions.
1474 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1476 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1479 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1481 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1482 error with --disable-network, move reset_network_objects()
1483 from gameseq.c to multi.c
1485 2003-10-14 Bradley Bell <btb@icculus.org>
1487 * AUTHORS, NEWS: stuff
1489 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1491 2003-10-12 Bradley Bell <btb@icculus.org>
1493 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1494 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1497 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1499 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1500 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1501 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1502 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1503 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1504 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1505 arch/win32/ipx_win.c, arch/win32/winnet.c,
1506 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1507 main/multi.h, main/network.c: add IPv4 multicasting support
1509 2003-10-11 Bradley Bell <btb@icculus.org>
1511 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1513 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1514 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1515 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1516 main/weapon.h: lots of shareware and oem fixes
1518 2003-10-10 Bradley Bell <btb@icculus.org>
1520 * arch/win32/winnet.c: fixed stupid win32 network bug
1522 2003-10-10 Bradley Bell <btb@icculus.org>
1524 * main/piggy.c: increased D1_MAX_TMAP_NUM
1526 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1528 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1529 which are animated in d2, refactorizes d1 texture reading
1531 2003-10-10 Bradley Bell <btb@icculus.org>
1533 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1534 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1535 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1536 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1537 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1538 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1539 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1540 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1541 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1542 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1543 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1544 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1545 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1546 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1547 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1548 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1549 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1550 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1551 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1552 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1553 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1554 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1555 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1556 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1557 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1558 main/wall.h: comments/formatting
1560 2003-10-09 Bradley Bell <btb@icculus.org>
1562 * main/text.c: fix text when using old datafiles
1564 * main/laser.h: comments/whitespace
1566 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1567 mines w/shareware data
1569 * include/DT_drawtext.h: deleted unused file
1571 2003-10-08 Bradley Bell <btb@icculus.org>
1573 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1575 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1577 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1578 main/menu.c: Disabled 'd2x keys' weapon selection
1580 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1582 * main/object.h, main/multi.h: get rid of most warnings issued by
1583 cpp-precomp of gcc from Mac OS X dev tools
1585 2003-10-05 Bradley Bell <btb@icculus.org>
1587 * NEWS, configure.ac: increment version number
1589 * cfile/cfile.c: better handling of CRLF text files (when that is
1592 * utilities/hogcreate.c, utilities/hogextract.c,
1593 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1594 reading/writing files
1596 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1597 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1600 2003-10-04 Bradley Bell <btb@icculus.org>
1602 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1604 * main/netmisc.c: change byte to sbyte, comments/whitespace
1606 2003-10-03 Bradley Bell <btb@icculus.org>
1608 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1610 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1613 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1614 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1615 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1616 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1617 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1618 main/object.c, main/object.h, main/paging.c, main/player.h,
1619 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1620 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1621 main/weapon.c, main/weapon.h: change byte to sbyte,
1624 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1625 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1626 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1627 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1629 * configure.ac: better checking for timeval
1631 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1633 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1634 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1635 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1636 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1637 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1638 main/multibot.c, main/network.c: Make network architecture
1639 choosable from game menu, add support for UDP/IP on Mac OS X and
1642 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1644 * include/byteswap.h: added macros for coping with alignment
1647 2003-10-02 Bradley Bell <btb@icculus.org>
1649 * main/multi.h: added padding to little-endian version of
1652 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1654 * main/netmisc.c: delete duplicate function
1656 2003-10-01 Bradley Bell <btb@icculus.org>
1658 * main/bm.c: make sure d1_texture_indices gets freed between
1661 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1663 * main/piggy.h: fix size of d1 shareware descent.pig
1665 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1667 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1668 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1669 replacements for non-animated textures
1671 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1673 * main/controls.c: use fixed 20fps wiggle
1675 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1677 * Makefile.am, debian/changelog.in, debian/control,
1678 debian/d2x-common.dirs, debian/d2x-common.install,
1679 debian/d2x-common.manpages, debian/d2x-gl.files,
1680 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1681 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1682 utilities/Makefile.am, utilities/hogcreate.1,
1683 utilities/hogextract.1, utilities/mvlcreate.1,
1684 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1685 add man pages, distribute utility programs in new d2x-common deb
1687 * rpm/d2x.spec.in: updated rpm spec file
1689 2003-08-02 Bradley Bell <btb@icculus.org>
1691 * cfile/cfile.c: update raw_position in cfputc and cfputs
1693 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1695 * main/piggy.c: make error message more friendly
1697 * main/piggy.c: simplify copying of bitmap flags
1699 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1702 * cfile/cfile.c: revert to always using custom fgets
1704 * main/endlevel.c, main/mission.c: handle missing exit sequence
1705 components gracefully
1707 * main/playsave.c: comments
1709 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1711 * cfile/cfile.c: update raw_position in cfwrite
1713 * main/network.c: comments/formatting
1715 2003-06-22 Bradley Bell <btb@icculus.org>
1717 * cfile/cfile.c: use standard fgets for non-archive files
1719 * main/movie.c: use con_printf for missing movie warning
1721 2003-06-18 Bradley Bell <btb@icculus.org>
1723 * main/movie.c: fixed cfile conversion of movielib code
1725 * main/console.c, main/hud.c: strip out colors, etc when printing
1728 * include/u_mem.h: fix NDEBUG calloc macro
1730 2003-06-15 Bradley Bell <btb@icculus.org>
1732 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1735 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1736 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1737 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1738 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1739 main/scores.c, main/state.c, main/text.c, misc/args.c,
1740 misc/strio.c: convert file i/o to cfile
1742 2003-06-14 Bradley Bell <btb@icculus.org>
1744 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1745 writing and other modes besides "rb" (mostly taken from
1748 2003-06-09 Bradley Bell <btb@icculus.org>
1750 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1753 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1754 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1757 2003-06-07 Taylor Richards <taylor@icculus.org>
1759 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1761 2003-06-07 Bradley Bell <btb@icculus.org>
1763 * main/console.c: fix non-console build
1765 * main/gamesave.c: comments
1767 * main/bm.c: remove redundant break
1769 2003-06-06 Bradley Bell <btb@icculus.org>
1771 * main/gauges.c, main/kconfig.c: comments/formatting
1773 * console/.cvsignore: added .cvsignore
1775 * main/console.c: can't write to console after it's closed
1777 2003-06-05 Bradley Bell <btb@icculus.org>
1779 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1780 console/internal.c, console/internal.h, include/CON_console.h,
1781 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1782 finish console conversion away from SDL
1784 2003-06-04 Bradley Bell <btb@icculus.org>
1786 * console/CON_console.c, include/CON.console.h, include/console.h,
1787 main/console.c, main/game.c: console conversion to native gr,
1790 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1791 put prototype for gr_bm_bitblt in gr.h
1793 2003-06-03 Bradley Bell <btb@icculus.org>
1795 * console/CON_console.c, console/DT_drawtext.c,
1796 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1797 main/console.c: use native fonts for console
1799 * main/playsave.c: use shorts for short data
1801 2003-06-02 Bradley Bell <btb@icculus.org>
1803 * configure.ac, main/console.c: set console background, fix
1806 2003-06-01 Bradley Bell <btb@icculus.org>
1808 * Makefile.am, arch/sdl/event.c, configure.ac,
1809 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1810 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1811 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1812 main/gamerend.c: added console code (from SDL_console)
1814 2003-05-30 Bradley Bell <btb@icculus.org>
1816 * README: minor update
1818 2003-05-28 Bradley Bell <btb@icculus.org>
1820 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1825 2003-06-06 Bradley Bell <btb@icculus.org>
1827 * main/kconfig.c: fix crash in control menus
1829 * main/gauges.c: force cockpit redraw in opengl
1831 * main/gamerend.c: move ogl swap, so cockpit and console get
1834 2003-06-01 Bradley Bell <btb@icculus.org>
1836 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1840 2003-05-12 Bradley Bell <btb@icculus.org>
1842 * configure.ac: increment version number
1844 * main/bm.c: use con_printf for exit model warnings
1846 * configure.ac: must check for timespec after setting -mno-cygwin
1848 * main/inferno.c: added -nohogdir and -userdir options
1850 * NEWS, main/titles.c: use briefings with no extension
1854 2003-04-30 Bradley Bell <btb@icculus.org>
1856 * configure.ac: have to include time.h when checking for nanosleep
1858 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1861 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1862 increment version number
1864 * main/Makefile.am: make dist fix
1868 2003-04-29 Bradley Bell <btb@icculus.org>
1870 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1873 2003-04-24 Bradley Bell <btb@icculus.org>
1875 * configure.ac: increment version number
1877 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1880 2003-04-24 Ingo van Lil <inguin@gmx.de>
1882 * main/render.c: fix misspellings of NDEBUG
1886 2003-04-14 Bradley Bell <btb@icculus.org>
1888 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1890 2003-04-11 Bradley Bell <btb@icculus.org>
1892 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1897 2003-04-11 Bradley Bell <btb@icculus.org>
1899 * libmve/mveplay.c: use _sleep instead of sleep on win32
1901 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1902 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1903 include/cfile.h, include/error.h, libmve/Makefile.am,
1904 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1905 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1906 utilities/Makefile.am: comments/formatting/dist problems
1908 * configure.ac: use different defines for os x
1910 2003-04-07 Bradley Bell <btb@icculus.org>
1912 * include/error.h, misc/error.c: put some old stuff back in,
1913 eliminate duplicate error messages
1915 * main/text.c: don't die on text not found
1918 * main/inferno.c: print some useful info if hog not found, allow
1919 -help to work if no text available
1921 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1923 * arch/linux/Makefile.am: revert to previous version, so linux
1926 2003-04-03 Bradley Bell <btb@icculus.org>
1928 * main/endlevel.c: fixed exit model scheme yet again
1930 2003-04-02 Bradley Bell <btb@icculus.org>
1932 * misc/error.c: call Int3 on Assert
1934 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1937 * main/wall.c: don't die when trying to toggle nonexistent
1938 segment... vertigo level 10 is buggy!
1940 * main/gamemine.c: comments/formatting
1942 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1944 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1945 main/inferno.c: Allow use of 22K sound samples
1947 2003-03-29 Bradley Bell <btb@icculus.org>
1949 * arch/ogl/gr.c: default to bitmapped reticle
1951 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1952 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1955 * arch/sdl/joy.c: fixed text seen for hats in control config
1958 2003-03-28 Bradley Bell <btb@icculus.org>
1960 * main/bm.c: heh, model nums in vertigo are hardcoded,
1961 N_D2_POLYGON_MODELS can't change
1963 * configure.ac, include/d1x.xpm, include/descent.xpm,
1964 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1967 2003-03-27 Bradley Bell <btb@icculus.org>
1969 * main/text.h: fixed text references for hat directions
1971 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1973 2003-03-26 Bradley Bell <btb@icculus.org>
1975 * main/playsave.c: make d2x keys backward compatible
1977 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1979 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1982 2003-03-26 Bradley Bell <btb@icculus.org>
1984 * main/piggy.c: fix crash when d1 data not present
1986 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1987 read/write from plr file
1989 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1990 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1991 added escort.h header
1993 2003-03-25 Bradley Bell <btb@icculus.org>
1995 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1996 D1_PIGFILE ("descent.pig") macro
1998 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1999 models from d1 pig file
2001 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2002 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2003 really) from d1 pig file
2005 2003-03-23 Bradley Bell <btb@icculus.org>
2007 * main/bm.c: stop extra robots from overwriting exit models
2009 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2010 texture list doesn't get full
2012 * main/bm.c: fix mem leak when reading extra robots
2014 2003-03-21 Bradley Bell <btb@icculus.org>
2016 * main/menu.c: Added option to set movie resolution (mostly works)
2018 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2020 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2021 replacement functions to piggy.c
2023 * main/gameseq.c: attempt to support mac d1 descent.pig
2025 * main/bm.c: fix mem leak
2027 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2028 files, both d1 and d2 oem briefing where showed
2030 * main/inferno.c, main/movie.c: Change the default movie
2031 resolution to "high", implement the option -lowresmovies
2033 2003-03-20 Bradley Bell <btb@icculus.org>
2035 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2037 * main/piggy.c: comments
2039 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2041 * main/gameseq.c: delete duplicate function
2043 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2045 2003-03-19 Bradley Bell <btb@icculus.org>
2047 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2048 (cddb discid) support
2050 * arch/sdl/digi.c, main/kludge.c: implemented
2051 digi_link_sound_to_object3 for looping sounds, other looping stuff
2053 * arch/sdl/gr.c: removing dependencies on stuff in main/
2055 * arch/linux/Makefile.am, arch/linux/init.c,
2056 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2057 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2058 other header cleanups
2060 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2062 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2064 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2065 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2066 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2067 load d1 textures for d1 levels
2069 2003-03-19 Bradley Bell <btb@icculus.org>
2071 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2072 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2073 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2074 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2077 * README: added some OS X info
2079 2003-03-17 Bradley Bell <btb@icculus.org>
2081 * main/newdemo.c: simplify DEMO_FILENAME macro
2083 * main/console.c, main/game.c: enable experimental console support
2085 * main/gamerend.c: fixed location of fps meter in multi
2087 2003-03-16 Bradley Bell <btb@icculus.org>
2089 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2090 also look in shared data dir for demos
2092 * main/newdemo.c, main/newdemo.h: comments/formatting
2094 2003-03-15 Christopher Thielen <chris@luethy.net>
2096 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2097 thinking d2 cd is always present
2099 2003-03-15 Bradley Bell <btb@icculus.org>
2101 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2104 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2107 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2108 gr_init. don't really know why this works, though
2110 2003-03-14 Bradley Bell <btb@icculus.org>
2112 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2114 * unused/bios/rbaudio.h: removed duplicate file
2116 2003-03-14 Christopher Thielen <chris@luethy.net>
2118 * arch/sdl/rbaudio.c: stop cd audio when exiting
2120 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2122 * main/gamecntl.c: add comments to the "only matt knows" cheats
2124 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2126 * main/gamemine.c: formatting, better texture conversion for d1
2129 2003-03-14 Bradley Bell <btb@icculus.org>
2131 * main/piggy.c: must swap all mac version pigfiles
2133 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2134 main/multi.c: formatting, minor cleanups
2136 * 2d/rle.c: need to swap line_size on bigendian machines
2138 * main/mission.c, main/mission.h: detect mac full version hogfile
2140 2003-03-13 Bradley Bell <btb@icculus.org>
2142 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2143 added joy/mouse sensitivity slider, increased range to 16, and
2146 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2149 * arch/linux/Makefile.am: removed extra backslash
2151 * TODO, installation.txt: updated some documentation
2153 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2154 menu, with maxfps option
2156 2003-03-12 Bradley Bell <btb@icculus.org>
2158 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2160 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2161 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2162 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2163 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2164 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2165 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2166 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2167 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2168 arch/linux/include/music.h, arch/linux/include/serial.h,
2169 arch/linux/include/ukali.h: formatting
2171 2003-03-11 Chris Arena <ccarena@cox.net>
2173 * main/menu.c: fixed brightness slider
2175 2003-03-01 Bradley Bell <btb@icculus.org>
2177 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2178 robots and animated bitmaps work, but colors are messed up
2180 2003-02-28 Bradley Bell <btb@icculus.org>
2182 * main/player.h: whitespace
2184 * main/automap.c, main/cntrlcen.c, main/collide.c,
2185 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2186 descent.hog is present, d1 becomes mission 0)
2188 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2189 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2190 arch/win32/winnet.c: MinGW compiles with network enabled again,
2191 but still doesn't work
2195 2003-02-28 Bradley Bell <btb@icculus.org>
2197 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2198 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2199 many opengl glitches
2201 2003-02-27 Bradley Bell <btb@icculus.org>
2203 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2204 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2205 main/network.c, main/network.h: noted that hoard.ham is only needed
2206 for multiplayer HOARD games, and should not be equated with
2207 "vertigo". put HoardEquipped() back in network.c.
2209 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2210 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2211 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2212 use timer_delay instead of d_delay
2214 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2216 * main/render.c: added replacement qsort for solaris
2218 2003-02-26 Bradley Bell <btb@icculus.org>
2220 * main/gamemine.c: texture conversion for d1 shareware
2222 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2224 * main/gamemine.c: better texture conversion for d1 levels
2226 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2228 * main/kconfig.c: fix joystick support under MinGW
2230 2003-02-26 Bradley Bell <btb@icculus.org>
2232 * main/playsave.c: fix swapping glitch
2234 * configure.ac, readme.txt: clean stuff up, getting ready for
2237 * main/titles.c: begin support for rendering spinning robots in
2240 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2243 * main/gamemine.c: load d1 shareware levels!
2245 2003-02-25 Bradley Bell <btb@icculus.org>
2249 * autogen.sh: add warning about old auto* versions, use
2252 2003-02-24 Bradley Bell <btb@icculus.org>
2254 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2255 briefings mostly working
2257 * main/movie.c, main/titles.c: fixed some more briefing glitches
2259 2003-02-23 Bradley Bell <btb@icculus.org>
2261 * main/movie.c: fixed crash when using shareware data files
2264 * arch/sdl/digi.c: fix crash on non-existent sounds
2265 (i.e. shareware data)
2267 2003-02-22 Bradley Bell <btb@icculus.org>
2269 * main/titles.c: fixed fullscreen toggle in briefings
2271 2003-02-21 Bradley Bell <btb@icculus.org>
2273 * configure.ac: check for mingw when enabling nasm
2275 * main/playsave.c: enable loading player files of either byte
2278 2003-02-20 Bradley Bell <btb@icculus.org>
2280 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2282 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2283 #343, not "rest of solution to bug #344"
2285 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2288 * main/kludge.c: partial solution to bug #344
2290 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2292 * compilerdefs.txt: added linux/mips info
2294 * ChangeLog: clean up changelog
2296 2003-02-19 Bradley Bell <btb@icculus.org>
2298 * libmve/mveplay.c: os x needs nanosleep prototype.
2300 2003-02-18 Bradley Bell <btb@icculus.org>
2302 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2304 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2305 to disable/enable audio
2307 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2309 * main/: movie.h, titles.c: make sure movie's palette is set before
2310 writing briefing text. Fixes bug #359
2312 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2315 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2316 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2319 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2322 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2323 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2324 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2327 * include/libmve.h: blah
2329 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2331 * main/render.c: 2nd attempt to fix solaris qsort bug
2333 2003-02-18 Bradley Bell <btb@icculus.org>
2335 * configure.ac, include/pstypes.h: put alignment detection in
2338 2003-02-17 Bradley Bell <btb@icculus.org>
2340 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2341 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2342 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2343 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2344 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2345 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2346 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2347 moved mve stuff to separate subdir
2349 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2350 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2351 mve code. Fixes (at least) bugs #41, #348, and #350.
2353 2003-02-14 Bradley Bell <btb@icculus.org>
2355 * main/Makefile.am: no more Makefile.mveplay. again
2357 * main/mveplay.c: typo
2359 2003-02-13 Bradley Bell <btb@icculus.org>
2361 * utilities/mvlextract.c: uint -> unsigned int
2363 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2364 standalone mveplayer, win32 support
2366 * main/movie.c: random bugfixes, win32 support
2368 * arch/sdl/Makefile.am: formatting
2370 * configure.ac: disable networking on mac/win for now
2372 * main/newmenu.c: comments
2374 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2376 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2377 redundant swap functions.
2379 2003-02-13 Bradley Bell <btb@icculus.org>
2381 * ChangeLog: update changelog
2383 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2385 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2386 polymodel alignment issues.
2388 2003-02-13 Bradley Bell <btb@icculus.org>
2390 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2391 fix various little bugs
2393 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2394 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2396 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2399 * README.utils: new file
2401 * main/: mve_main.c, mveplay.c: more movie fixes
2403 * README: updated README
2405 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2407 2003-02-12 Bradley Bell <btb@icculus.org>
2409 * utilities/mvlextract.c: bigendian mvl support
2411 * main/mveplay.c: formatting, stuff
2413 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2414 truecolor mve support, standalone mveplayer
2416 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2417 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2418 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2419 standalone mveplayer
2421 2003-01-22 Bradley Bell <btb@icculus.org>
2423 * include/: interp.h, interp.h: restore prototype for
2424 swap_polygon_model_data
2426 2003-01-21 Bradley Bell <btb@icculus.org>
2428 * main/piggy.c: use memcpy to avoid alignment problem
2430 * compilerdefs.txt: updated some defs, added sunos/sparc
2432 2003-01-15 Bradley Bell <btb@icculus.org>
2434 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2436 * main/gamemine.c: attempting to support d1 shareware
2438 * compilerdefs.txt: update defs
2440 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2442 * main/mveplay.c: fix several bugs, comments, formatting.
2444 2003-01-15 Bradley Bell <btb@icculus.org>
2446 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2447 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2448 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2449 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2452 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2453 formatting, comments
2455 2003-01-11 Bradley Bell <btb@icculus.org>
2457 * main/: mission.c, mission.h: attempt to support d1 for mac
2460 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2462 * main/object.h: foo
2464 2003-01-09 Bradley Bell <btb@icculus.org>
2466 * main/movie.c: use ifdef around gr_toggle_fullscreen
2468 2003-01-07 Bradley Bell <btb@icculus.org>
2470 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2471 main/mission.h: don't need .msn file for descent.hog anymore
2475 2003-01-06 Bradley Bell <btb@icculus.org>
2477 * main/mission.h, main/mission.c: comments
2479 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2482 2003-01-03 Bradley Bell <btb@icculus.org>
2484 * utilities/: txb2txt.c, txt2txb.c: remove old files
2486 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2488 * main/polyobj.c: attempt to make read_model_file
2491 * main/menu.c: move vertigo text
2493 2003-01-02 Bradley Bell <btb@icculus.org>
2495 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2496 main/polyobj.h: cleanup alignment changes
2498 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2499 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2500 main/object.h: fix alignment issues on sparc
2502 * cvshowto.txt: update cvs info
2506 * 2d/rle.c: make rle_swap handle RLE_BIG
2508 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2510 * main/render.c: workaround solaris qsort bug
2512 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2514 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2515 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2517 * arch/linux/Makefile.am: enabled linux joystick, kali
2519 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2520 arch/sdl/event.c: enabled linux joystick
2522 2002-12-31 Bradley Bell <btb@icculus.org>
2524 * main/gamemine.c: simplified warning msg
2526 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2528 * main/render.h: fix compiler warning
2530 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2532 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2534 2002-12-24 Bradley Bell <btb@icculus.org>
2536 * main/mission.c: fixes an infinite loop which was caused by d2x
2537 thinking d2demo was a descent 1 mission
2539 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2541 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2543 2002-12-24 Bradley Bell <btb@icculus.org>
2545 * main/render.c: comments
2547 2002-10-30 Bradley Bell <btb@icculus.org>
2549 * main/inferno.c: add help for -hogdir option
2551 * main/inferno.c: added -hogdir option
2553 2002-10-28 Bradley Bell <btb@icculus.org>
2555 * main/: inferno.c, menu.c: enabled Vertigo displays
2557 * include/3d.h: typo
2559 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2561 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2562 main/netmisc.c, main/network.c: simplify and eliminate redundant
2565 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2567 * maths/fixc.c: fix infinite loop in quad_sqrt.
2569 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2570 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2572 2002-10-12 Bradley Bell <btb@icculus.org>
2574 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2576 2002-10-11 Bradley Bell <btb@icculus.org>
2578 * main/hud.c: make hud_message work correctly
2580 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2583 * main/network.c: formatting, small fixes
2585 2002-10-10 Bradley Bell <btb@icculus.org>
2587 * main/netmisc.h: no swap_object for little-endian
2589 * main/: netmisc.h, network.c: use macros to simplify network
2592 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2595 * main/inferno.c: enable loading screen for mac shareware with
2598 * main/netmisc.c: whitespace
2600 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2603 * main/hud.c: whitespace
2605 * configure.ac: remove shareware build, add macdata build
2607 * main/songs.c: whitespace
2609 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2610 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2613 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2616 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2618 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2619 comments, formatting, etc.
2621 * iff/iff.c: fix bigendian iff loading.
2623 2002-10-03 Bradley Bell <btb@icculus.org>
2625 * utilities/txb2tex.c: typo
2627 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2628 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2631 * arch/sdl/mouse.c: whitespace
2633 2002-09-19 Bradley Bell <btb@icculus.org>
2635 * main/kconfig.c: fix a oops, add old logs
2637 * main/kconfig.c: support for >3 mouse buttons
2639 2002-09-18 Bradley Bell <btb@icculus.org>
2641 * include/gr.h: fix palette swap define
2643 2002-09-14 Bradley Bell <btb@icculus.org>
2645 * main/titles.c: load hires briefing screen if lores doesn't exist
2646 (i.e. vertigo) and MenuHires=0
2648 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2650 * main/: multi.h, network.h: pack some structures for ipx
2653 2002-09-14 Bradley Bell <btb@icculus.org>
2655 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2656 and load_endlevel_data() to expect newline-terminated strings, fix
2657 load_game_data to read null-terminated string for
2660 2002-09-07 Bradley Bell <btb@icculus.org>
2662 * main/newmenu.c: added error message
2664 * main/menu.h: enable -nohires with mac shareware
2666 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2668 * 2d/font.c: enable 0/255 palette swap for fonts
2670 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2673 * 2d/2dsline.c: fix ogl blooper
2675 2002-09-05 Bradley Bell <btb@icculus.org>
2677 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2680 * include/strutil.h: need string.h for strcasecmp
2682 * include/rle.h: okay, maybe it needs to be this way
2684 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2686 * 2d/scalec.c: more stuff from d2src
2688 * 2d/rle.c: more stuff from d2src, formatting
2690 * 2d/font.c: useless cruft
2692 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2694 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2697 2002-09-04 Bradley Bell <btb@icculus.org>
2699 * include/grdef.h: fix compiler warnings
2701 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2703 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2706 * main/game.c: we want the mac ibitblt for everything but dos and
2709 * main/texmerge.c: these routines are in tmerge.c
2711 * main/credits.c: enable credits for mac and oem data
2713 * main/bm.c: use either exit.ham or exit.pofs
2715 * include/ibitblt.h: enable some more code from d2src
2717 * include/gr.h: enable mac ubitblt_double
2719 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2721 * include/grdef.h: moved some inline asm from linear.h
2723 * 2d/ibitblt.c: brought in line with original d2 version
2725 * 2d/bitblt.c: reverted to original d2 version of this file, then
2726 added d1x enhancements
2728 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2730 * 2d/linear.h: moved these back to their original locations
2733 * main/mveplay.c: close some memory holes, speed up palette loading
2735 * main/movie.c: added fullscreen toggle while playing movies
2737 * main/inferno.c: comment out -superhires help text (always on)
2739 * include/timer.h: added approx_fsec_to_usec macro
2741 * arch/sdl/joy.c: fix compiler warning
2743 2002-09-01 Bradley Bell <btb@icculus.org>
2745 * main/network.c: oops
2747 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2749 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2750 timer_get_fixed_seconds
2754 2002-08-31 Bradley Bell <btb@icculus.org>
2756 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2759 * main/multi.h: network endian stuff
2761 * 2d/font.c, include/gr.h: fast file i/o for font headers
2763 * arch/win32/arch_ip.cpp: unused file
2765 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2766 bigendian networking fixes
2768 * main/menu.c: make net menu more accurate, also make superhires
2771 * include/pstypes.h: better to have __pack__ all the time, I think.
2772 needed for networking, e.g.
2774 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2777 * arch/win32/Makefile.am: unused file
2781 2002-08-30 Bradley Bell <btb@icculus.org>
2783 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2785 * main/: newmenu.h, titles.c: formatting
2787 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2788 main/multi.h: networking works, finally
2790 * TODO: added TODO file
2792 * arch/linux/arch_ip.cpp: unused fine
2794 * README: network sorta working
2796 * main/: Makefile.am, multi.c, network.c, network.h: more
2799 * main/menu.c: load builtin mission correctly
2801 * main/inferno.c: documentation
2803 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2806 * main/Makefile.mveplay: don't need no more
2808 2002-08-29 Bradley Bell <btb@icculus.org>
2810 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2811 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2812 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2815 * include/ipx_drv.h: more network fixing
2817 * arch/linux/include/ipx_drv.h: more network fixing
2819 * include/ipx.h: formatting
2821 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2823 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2824 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2825 main/inferno.c: fixed networking fuck-up?
2827 * Makefile.am: moved mingw info to README
2829 * README, mingw32.txt: moved mingw info to README
2831 2002-08-27 Bradley Bell <btb@icculus.org>
2833 * utilities/mvlextract.c: allow specifying file to extract
2835 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2838 * utilities/hogextract.c: allow specifying file to extract
2840 * main/mission.c: Have to get mission_num _after_ promoting...
2842 * main/: gameseq.c, titles.c: beginning d1 briefing support
2844 * descent.msn: beginning d1 briefing support
2846 * main/: titles.c, titles.h: d1-style mission briefings
2848 * main/piggy.h: whitespace
2850 * main/movie.c: beginning robot movie support, fall back on lo/hi
2851 res if hi/lo not available
2853 * main/mission.c: added Builtin_mission_num for builtin mission,
2854 D1Hogdir, d1-style mission briefings
2856 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2859 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2860 (for d1 missions that need d1 data)
2862 * 2d/ibitblt.c: whitespace
2864 2002-08-26 Bradley Bell <btb@icculus.org>
2866 * utilities/mvlcreate.c: oops
2868 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2871 * utilities/hogextract.c: added [v]iew option
2873 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2875 * main/titles.c: fix writable string, disable DumbAdjust thing
2877 * main/polyobj.h: whitespace
2879 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2882 * main/movie.c: read movies from AltHogDir, other fixes
2884 * main/: mission.c, mission.h: fix bug w/mission filename
2886 * main/gameseq.c: comments
2888 * main/digi.h: whitespace n stuff
2890 * include/mve_audio.h: added audio flag macros
2892 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2897 2002-08-23 Bradley Bell <btb@icculus.org>
2899 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2902 * Makefile.am: remove d2demo.mn2
2904 * cfile/cfile.c, include/cfile.h: add cfile_size function
2906 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2907 eliminate need for .mn2 files for oem and demo
2909 2002-08-22 Bradley Bell <btb@icculus.org>
2911 * main/bm.c: fix for vertigo
2913 * main/menu.h: make OEM menu pcx available
2915 * 2d/rle.c: merge with original d2 file
2917 * Makefile.am, configure.ac: let mission files get installed by
2920 2002-08-17 Bradley Bell <btb@icculus.org>
2922 * configure.ac: make FAST_FILE_IO the default on little-endian
2925 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2927 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2930 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2932 * main/: game.c, menu.c, mission.c: promote builtin missions.
2934 2002-08-15 Bradley Bell <btb@icculus.org>
2936 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2937 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2939 * utilities/.cvsignore: added cvsignore
2941 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2944 * main/piggy.c: mac data file loading
2946 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2947 transparency and swap 0/255 correctly for mac data files
2949 2002-08-13 Bradley Bell <btb@icculus.org>
2951 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2952 to utilities to avoid conflict with c++ std lib <utility>
2954 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2955 txt2txb.c: moved utility to utilities to avoid conflict with c++
2958 * Makefile.am, configure.ac: add utilities
2960 2002-08-09 Bradley Bell <btb@icculus.org>
2962 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2965 2002-08-08 Bradley Bell <btb@icculus.org>
2967 * main/inferno.c: comments
2969 * main/: newmenu.c, songs.c: mac demo datafile support
2971 * installation.txt: update
2973 * main/gamesave.c: use lowercase for consistency
2975 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2976 models for other than d2demo
2978 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2980 * main/gamemine.c: formatting, better d1 texture conversion
2982 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2983 main/mission.h: recognize .msn mission files.
2985 2002-08-07 Bradley Bell <btb@icculus.org>
2987 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2988 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2989 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2990 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2991 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2992 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2995 2002-08-06 Bradley Bell <btb@icculus.org>
2997 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2999 * main/Makefile.am: formatting
3001 * 2d/font.c: make gr_remap_font just reload the whole thing
3003 * configure.ac: formatting
3005 * Makefile.am: added d2demo.mn2
3007 * d2demo.mn2: mission file for shareware
3009 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3010 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3012 * main/sounds.h: shareware stuff, whitespace
3014 * main/: polyobj.c, polyobj.h: more fast i/o macros
3016 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3019 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3020 endlevel stuff to non-shareware, allow movies/endlevel for
3023 * main/cntrlcen.c: typo
3025 * main/bm.h: use global Piggy_hamfile_version
3027 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3028 macros, use global Piggy_hamfile_version
3030 * main/Makefile.am: terrain and movie stuff always used now
3032 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3035 * main/: gamemine.c, gamesave.c: load DMB levels
3037 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3038 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3040 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3042 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3044 2002-08-04 Bradley Bell <btb@icculus.org>
3046 * main/inferno.c: shareware stuff, formatting
3048 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3050 * arch/sdl/gr.c: don't need to set mode in gr_init
3052 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3054 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3057 * Makefile.am, descent.mn2: added mission file for descent 1
3059 2002-08-02 Bradley Bell <btb@icculus.org>
3061 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3062 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3063 main/piggy.h, misc/error.c: junk
3065 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3066 render.h, scores.c, scores.h, terrain.c: shareware stuff
3068 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3069 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3070 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3071 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3072 main/weapon.c, main/weapon.h: fast i/o macros
3074 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3076 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3077 main/gamemine.h, main/gamesave.c: load d1 levels
3079 2002-07-30 Bradley Bell <btb@icculus.org>
3081 * configure.ac: oops
3083 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3086 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3087 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3088 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3089 main/piggy.c, main/titles.c: support shareware datafiles!
3091 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3092 piggy.c: SHAREWARE fixes
3094 2002-07-29 Bradley Bell <btb@icculus.org>
3096 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3097 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3098 misc/fileutil.c: Portability - OS X support
3100 2002-07-27 Bradley Bell <btb@icculus.org>
3102 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3103 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3104 segment.h: portability
3106 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3107 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3108 main/wall.h: portabilization
3110 * 2d/font.c, include/gr.h: portability
3112 2002-07-26 Bradley Bell <btb@icculus.org>
3114 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3116 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3118 * main/player.c: foo
3120 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3122 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3123 misc/fileutil.h: portable file i/o utils
3125 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3126 writable string anymore... / formatting
3128 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3129 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3130 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3131 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3132 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3133 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3134 portable-izing file loading routines
3136 2002-07-24 Bradley Bell <btb@icculus.org>
3138 * main/mveplay.c: correctly play files with 16bit uncompressed
3139 audio, mem checking, etc
3141 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3144 2002-07-23 Bradley Bell <btb@icculus.org>
3146 * misc/Makefile.am: unused file
3148 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3149 main/sounds.h: remove experimental nmovie stuff
3151 * main/movie.c: add some debugging output
3153 2002-07-22 Bradley Bell <btb@icculus.org>
3155 * main/: console.c, state.c: simplified header
3157 * main/movie.c: enable mveplay audio
3159 * main/old/movie.c: moved to main/
3161 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3162 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3163 main/mvelib.c, main/mveplay.c: initial movie support
3165 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3166 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3167 include/ogl_init.h, include/pstypes.h, main/console.c,
3168 main/state.c, mem/mem.c: OS X stuff
3170 * configure.ac: OS X and movie stuff
3172 2002-07-19 Bradley Bell <btb@icculus.org>
3174 * compilerdefs.txt: OSX defs
3176 2002-07-18 Bradley Bell <btb@icculus.org>
3178 * main/inferno.c: use simpler rcs tags
3180 * autogen.sh: keep Changelog in cvs (and use --accum)
3182 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3183 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3184 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3185 main/songs.c: changed cdrom->rbaudio
3187 * include/rbaudio.h: moved to /include
3189 2002-07-17 Bradley Bell <btb@icculus.org>
3191 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3192 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3193 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3194 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3195 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3196 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3197 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3198 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3199 3d/setup.c: use simpler rcs tags
3204 2002-07-17 Bradley Bell <btb@icculus.org>
3206 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3208 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3210 * debian/rules: don't need readme's
3212 * debian/rules: move d1x license to COPYING, license clarifications
3214 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3215 license to COPYING, license clarifications
3217 * debian/rules: fix debian docs
3219 * debian/rules: fix debian manpages
3221 * debian/d2x-sdl.menu: fix debian menu
3223 * debian/rules: link to undocumented man page for debs
3225 * Makefile.am, configure.ac, debian/control, debian/copyright,
3226 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3227 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3228 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3231 2002-07-16 Bradley Bell <btb@icculus.org>
3233 * debian/: rules, changelog.in: deb stuff
3235 * configure.ac: cleaner nasm detection
3237 * debian/: changelog.in, control, rules: deb stuff
3239 * README, installation.txt: typos, stuff
3241 * configure.ac: better #defines
3243 * configure.ac: whitespace
3245 * configure.ac: better documentation
3247 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3248 SDL_JOYSTICK not needed
3250 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3252 * configure.ac: need higher SDL for joystick
3254 * debian/: control, rules: deb stuff
3256 * arch/sdl/joy.c: old junk
3258 * Makefile.am, configure.ac: automake updates
3260 * main/: inferno.c, text.c: don't use althogdir on non-unix
3262 * configure.ac: more autoconf updates
3264 * misc/strutil.c: better strrev
3266 * main/inferno.c: need limits.h on mingw also
3268 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3271 2002-04-19 Bradley Bell <btb@icculus.org>
3273 * main/network.c: let hoard.ham be a cfile
3275 * main/text.c: better error message when hog not found
3279 2002-03-23 Bradley Bell <btb@icculus.org>
3281 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3282 arch/sdl/Makefile.am: Use SDL joystick automatically
3284 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3286 2002-03-05 Bradley Bell <btb@icculus.org>
3288 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3291 2002-02-23 Bradley Bell <btb@icculus.org>
3293 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3295 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3296 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3297 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3298 main/editor/Makefile.am: moved includes to include
3300 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3302 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3303 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3304 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3307 * main/game.c: disabled cockpit for OGL, formatting
3309 * 2d/ibitblt.c: formatting
3311 2002-02-16 Bradley Bell <btb@icculus.org>
3313 * include/oldsdl.h: check for older macros
3315 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3316 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3317 allow older sdl versions
3319 2002-02-15 Bradley Bell <btb@icculus.org>
3321 * main/: automap.c, automap.h, inferno.c: automap resolution now
3324 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3326 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3327 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3328 win32/include/key_arch.h: never mind - that would be pointless
3330 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3331 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3332 win32/include/key_arch.h: copied files from d1x
3334 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3335 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3337 * main/multipow.c: need conf.h
3339 * arch/win32/Makefile.am: new file
3341 * include/pstypes.h: added u_int16_t (needed in base_ip)
3343 * arch/win32/arch_ip.cpp: copied from d1x
3345 2002-02-14 Bradley Bell <btb@icculus.org>
3347 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3349 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3350 main/netlist.c: Added hotkeys to toggle fullscreen mode
3352 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3353 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3355 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3356 reorder.h: Lotsa networking stuff from d1x
3358 2002-02-13 Bradley Bell <btb@icculus.org>
3360 * include/gr.h, main/game.c: Fullscreen toggle stuff
3362 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3365 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3366 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3369 2002-02-11 Bradley Bell <btb@icculus.org>
3371 * main/bm.c: use portable loader if bigendian
3373 * include/pstypes.h: don't define bool for c++
3375 * include/cfile.h: extern AltHogDir stuff
3377 * include/byteswap.h: use WORDS_BIGENDIAN
3379 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3381 * main/vers_id.h: added D2X_IVER
3383 * misc/args.c: don't use d1x.ini
3385 * Makefile.am: rpm stuff
3387 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3390 2002-02-09 Bradley Bell <btb@icculus.org>
3392 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3394 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3396 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3399 2002-02-06 Bradley Bell <btb@icculus.org>
3401 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3402 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3403 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3405 * debian/: changelog.in, control, copyright, d2x-gl.files,
3406 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3410 2002-02-02 Bradley Bell <btb@icculus.org>
3412 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3414 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3415 Enabled RELEASE option
3417 2002-01-31 Bradley Bell <btb@icculus.org>
3419 * Makefile.am, configure.ac: specify prerequisite versions of
3420 autoconf and automake
3422 2002-01-29 Bradley Bell <btb@icculus.org>
3424 * main/mission.c: RCS header added
3426 * main/inferno.c: update copyright date
3428 * main/mission.c: allow missions to be in AltHogDir
3430 * configure.ac: Display results of configure
3432 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3435 2002-01-28 Bradley Bell <btb@icculus.org>
3437 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3438 Data files now go in DATADIR/games/d2x, user files now go in
3441 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3443 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3444 files now go in ~/.d2x
3446 2002-01-24 Bradley Bell <btb@icculus.org>
3448 * configure.ac: fix nasm not found error message
3450 2002-01-18 Bradley Bell <btb@icculus.org>
3452 * configure.in: getting rid of old configure.in
3454 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3455 main/movie.c: Movie playing kludgey stuff
3457 * misc/args.c: formatting
3459 * main/inferno.c: allow -h for help
3461 * include/error.h: don't die on int3, unless -debug given
3463 * mingw32.txt: more stuff
3465 2001-12-29 Bradley Bell <btb@icculus.org>
3467 * Makefile.am: Got rid of thinking.txt
3469 * main/inferno.c: document -nomovies option
3471 2001-12-28 Bradley Bell <btb@icculus.org>
3473 * main/titles.c: formatting, put some code into place for rendering
3474 of robots during briefings
3476 2001-12-27 Bradley Bell <btb@icculus.org>
3480 2001-12-23 Craig Hadady <chadady@iglou.com>
3482 * 2d/rle.c: fixed bug in dummy array.
3484 2001-12-03 Bradley Bell <btb@icculus.org>
3486 * arch/sdl/init.c: fix formatting
3488 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3489 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3490 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3491 and sdl joystick stuff
3493 2001-11-30 Bradley Bell <btb@icculus.org>
3495 * thinking.txt: not needed
3497 2001-11-27 Bradley Bell <btb@icculus.org>
3499 * cygconf, mingw32.txt: use sdl from source on cygwin
3501 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3502 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3503 SDL_CFLAGS to CFLAGS
3505 2001-11-27 Bradley Bell <btb@icculus.org>
3509 2001-11-14 Bradley Bell <btb@icculus.org>
3511 * texmap/scanline.c: use optimization flags as texmap default
3513 * NEWS: mouse wheel, etc
3515 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3516 wheel to emulate 3rd axis
3518 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3520 * include/error.h: kludge to ungrab mouse when we hit an int3
3522 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3523 __ENV_MSDOS__ to __MSDOS__
3525 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3528 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3531 * arch/sdl/digi.c: implemented digi_set_volume
3533 * include/grdef.h, main/config.c, misc/d_io.c: change
3534 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3536 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3537 main/piggy.c: use MAKE_SIG
3539 * installation.txt: update
3541 * configure.ac: new file
3543 * arch/sdl/joydefs.c: #include pstypes.h
3545 * arch/sdl/init.c: SDL joystick stuff
3547 * acconfig.h: adjust MINGW defines
3549 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3550 controls menu now works
3552 2001-11-13 Bradley Bell <btb@icculus.org>
3554 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3557 * Makefile.am: New file
3559 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3562 * compilerdefs.txt: New file
3564 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3566 2001-11-12 Bradley Bell <btb@icculus.org>
3568 * main/playsave.c: load player files regardless of byte order of
3571 2001-11-11 Bradley Bell <btb@icculus.org>
3573 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3576 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3578 * NEWS: GL savegame thumbnails
3580 * acconfig.h, configure.in: make option for NMOVIES, default to off
3582 2001-11-09 Bradley Bell <btb@icculus.org>
3584 * main/state.c: Enabled savegame thumbnails under OpenGL
3586 * unused/pa_null/pa_enabl.h: remove duplicate header
3588 * misc/args.c: use d2x.ini for option file
3590 * mem/mem.c: Move mem_realloc inside the ifdef
3592 * main/menu.c: fix 640x400 menu text
3594 * main/inferno.c: added documentation
3596 * main/endlevel.c: fix warnings
3598 * arch/ogl/gr.c: Get rid of gl spew
3600 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3602 * acconfig.h: Define __SDL__ for mingw
3604 2001-11-08 Bradley Bell <btb@icculus.org>
3606 * 2d/font.c: free OGL font data when rereading
3608 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3609 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3610 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3611 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3612 main/weapon.h: Enabled shareware build, endlevel flythrough
3615 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3616 of use for shareware build
3618 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3621 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3623 2001-11-05 Bradley Bell <btb@icculus.org>
3625 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3628 * include/3d.h: Add comment
3630 2001-11-04 Bradley Bell <btb@icculus.org>
3632 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3635 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3638 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3640 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3641 main/hudmsg.h: Enable d1x-style hud_message
3643 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3645 * 2d/font.c: re-init ogl fonts after remapping colors.
3647 2001-11-02 Bradley Bell <btb@icculus.org>
3649 * misc/Makefile.am: remove byteswap.h (duplicate header)
3651 * 2d/font.c: fixed gr_remap_font, minor stuff
3653 * configure.in: take out -O2 if doing debug build
3655 * main/bm.c: formatting
3657 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3659 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3660 macros, get rid of functions
3662 2001-11-01 Bradley Bell <btb@icculus.org>
3664 * misc/byteswap.h: removed duplicate header
3666 2001-10-31 Bradley Bell <btb@icculus.org>
3668 * NEWS, main/automap.c: automap works in opengl
3670 * NEWS, configure.in: Added news
3672 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3674 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3676 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3677 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3678 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3680 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3682 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3684 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3685 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3687 2001-10-27 Bradley Bell <btb@icculus.org>
3689 * main/inferno.c: added some documentation
3691 2001-10-25 Bradley Bell <btb@icculus.org>
3693 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3696 * Makefile.am, configure.in, arch/Makefile.am,
3697 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3698 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3699 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3700 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3701 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3702 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3703 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3704 it's ugly, but It'll be easier to sync with d1x.
3706 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3707 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3708 main/editor/Makefile.am: attempt at support for editor, makefile
3711 * misc/d_delay.c: formatting fix
3713 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3714 tmappent.S, tmapppro.S: adding support for runtime selection of
3717 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3718 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3719 including multi.h and network.h, fix backslashes, fix compiler
3722 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3723 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3724 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3725 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3726 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3727 including multi.h and network.h, fix backslashes
3729 * include/pstypes.h: added typedef for u_int64_t on mingw
3731 * include/3d.h: added prototype for g3_uninit_polygon_model
3733 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3735 2001-10-24 Bradley Bell <btb@icculus.org>
3737 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3738 arch subdirs, as in d1x.
3740 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3741 earlier style until i understand automake 1.5 better. remove input
3744 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3745 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3746 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3747 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3748 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3749 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3750 Moved input stuff to arch subdirs, as in d1x.
3752 * NEWS, configure.in: blah blah
3754 2001-10-23 Bradley Bell <btb@icculus.org>
3756 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3758 * texmap/tmapppro.S: no need for #include <conf.h> here
3760 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3763 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3764 file. RCS header added
3766 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3767 #ifdef'ing out the whole file. RCS header added
3769 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3770 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3771 fixes. Now works with automake 1.5 and autoconf 2.52.
3772 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3773 mingw (-grabmouse now works on win32).
3775 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3776 These don't belong in cvs
3780 2001-10-20 Bradley Bell <btb@icculus.org>
3782 * 2d/font.c: Don't free unused variables...
3784 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3787 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3788 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3789 main/Makefile.am: make dist more sensible
3791 * Makefile.am: Kludge for linking on mingw
3793 2001-10-19 Bradley Bell <btb@icculus.org>
3795 * Makefile.am, configure.in, arch/win32/Makefile.am,
3796 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3798 * include/ipx_drv.h: Check for __MINGW32__
3800 * include/i86.h: Imported from d1x
3802 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3804 * arch/dos/modex.asm: Fixed %include
3806 * main/console.c: RCS headers added
3808 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3811 * Makefile.am, main/Makefile.am: Moved final link to top-level
3812 directory instead of main/
3814 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3815 __ENV_LINUX__ to __linux__
3817 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3818 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3819 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3820 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3821 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3822 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3823 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3824 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3825 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3826 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3829 * configure.in: add --enable-xploader, support arch/linux subdir,
3832 * main/inferno.c: conditionalize conf.h
3834 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3836 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3837 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3838 misc/fileutil.h: Partial application of linux/alpha patch.
3840 2001-10-19 Bradley Bell <btb@icculus.org>
3842 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3843 networking in line with d1x, moved some arch/linux_* stuff to
3846 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3847 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3848 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3849 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3852 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3853 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3854 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3855 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3856 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3857 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3858 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3859 linux/include/ukali.h: Brought linux networking in line with d1x,
3860 moved some arch/linux_* stuff to arch/linux/*
3862 * include/ipx_drv.h: Imported from d1x
3864 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3866 * main/ipx_drv.c: Imported from d1x
3868 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3869 main/network.h, main/Makefile.am: Trying to get network working on
3872 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3873 main/Makefile.am: build fixes
3875 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3876 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3877 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3878 starting to get net working.
3880 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3881 conditionalized min,max macros
3883 2001-10-18 Bradley Bell <btb@icculus.org>
3885 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3886 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3887 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3888 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3891 * 2d/2dsline.c: RCS headers added/changed
3893 * configure.in: fix NASMFLAGS bug
3895 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3898 2001-10-17 Bradley Bell <btb@icculus.org>
3900 * NEWS: Fixed the invulnerable robots bug!
3902 * main/collide.c: Fixed the invulnerable robots bug!
3904 2001-10-14 Bradley Bell <btb@icculus.org>
3906 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3909 2001-10-13 Bradley Bell <btb@icculus.org>
3911 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3912 arch/Makefile.am, arch/dos/Makefile.am,
3913 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3914 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3915 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3916 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3917 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3918 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3919 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3920 arch/win32/include/Makefile.am, iff/Makefile.am,
3921 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3922 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3923 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3924 unused/bios/Makefile.am, unused/lib/Makefile.am,
3925 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3926 unused/ui/Makefile.am, unused/vga/Makefile.am,
3927 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3928 automake stuff from "inert" subdirs. And there was much rejoicing.
3930 * Makefile.am, NEWS, configure.in: Stuff
3932 * ChangeLog: removing auto-generated file
3934 * cygconf: Added instructions for mingw32 build
3936 * Makefile.am: renamed INSTALL to installation.txt
3938 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3940 * mingw32.txt: Added instructions for mingw32 build
3942 * configure.in: Enable assembly under mingw32
3944 2001-10-12 Bradley Bell <btb@icculus.org>
3946 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3948 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3949 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3950 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3951 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3952 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3953 to __DJGPP__, since it's built-in.
3955 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3957 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3958 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3962 2001-10-12 Bradley Bell <btb@icculus.org>
3964 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3966 * Makefile.am: make sure cygconf gets archived
3968 * configure.in: Increment version number in preparation for release
3970 * configure.in: Fix detection of opengl
3972 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3973 cygconf, arch/Makefile.am, arch/include/joy.h,
3974 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3975 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3976 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3977 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3978 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3979 Vastly improved compilability.
3981 2001-10-11 Bradley Bell <btb@icculus.org>
3983 * Makefile.am: Added macros/sdl.m4
3985 * autogen.sh: Added macros/sdl.m4
3987 2001-10-09 Bradley Bell <btb@icculus.org>
3989 * main/vers_id.h: Added DESCENT_VERSION constant
3991 * main/inferno.c: Added command-line help.
3993 * include/ogl_init.h: opengl improvments (following d1x changes)
3995 2001-10-07 Bradley Bell <btb@icculus.org>
3997 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3998 arch/ogl/Makefile.am: Remove duplicate headers.
4000 2001-08-02 Thimo Neubauer <thimo@debian.org>
4002 * mem/mem.c: totally crippled the memory manager because it does
4003 not make sense for non-DOS-systems and it would have been too
4004 complicated to get it 64bit clean
4006 2001-06-19 Bradley Bell <btb@icculus.org>
4008 * cvshowto.txt: updated anonymous password
4010 2001-02-08 Bradley Bell <btb@icculus.org>
4012 * COPYING, license.txt: Added d1x license
4014 2001-02-01 Bradley Bell <btb@icculus.org>
4016 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4018 2001-01-31 Bradley Bell <btb@icculus.org>
4020 * configure.in, arch/include/mouse.h, include/pstypes.h,
4021 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4023 * main/polyobj.c: fix typo
4025 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4026 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4027 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4028 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4029 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4030 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4031 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4032 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4033 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4034 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4035 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4036 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4037 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4038 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4039 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4040 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4041 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4042 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4043 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4044 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4045 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4046 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4047 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4048 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4049 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4050 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4053 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4054 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4055 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4056 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4059 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4062 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4063 cross-compiling, and cygwin fixes
4065 2001-01-30 Bradley Bell <btb@icculus.org>
4067 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4068 include/pstypes.h, include/strutil.h, main/Makefile.am,
4069 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4070 needs --without-assembler and --without-network to compile
4072 2001-01-29 Bradley Bell <btb@icculus.org>
4074 * configure.in, main/Makefile.am: Fixes to build system
4076 * main/kconfig.c: fix for non-linux joysticks
4078 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4079 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4080 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4081 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4082 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4083 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4084 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4085 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4086 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4087 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4089 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4090 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4091 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4092 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4093 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4094 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4097 * arch/dos/include/joy.h, arch/dos/include/key.h,
4098 arch/dos/include/mouse.h: Unified input headers.
4100 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4102 2001-01-28 Bradley Bell <btb@icculus.org>
4104 * conf.h.in, configure.in, arch/Makefile.am,
4105 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4106 arch/include/key.h, main/Makefile.am: More header unification...
4108 * main/newdemo.c: Added <ctype.h>
4110 * arch/include/event.h, arch/include/joy.h: unified input headers.
4112 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4113 OpenGL now uses SDL-GL instead of gii
4115 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4117 2001-01-25 Bradley Bell <btb@icculus.org>
4119 * autogen.sh: use "set -e" so execution stops if something goes
4122 2001-01-24 Bradley Bell <btb@icculus.org>
4126 * Makefile.am: Add ChangeLog to dist
4130 2001-01-24 Bradley Bell <btb@icculus.org>
4132 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4134 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4135 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4138 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4139 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4140 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4141 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4142 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4143 arch/Makefile.am, arch/dos/Makefile.am,
4144 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4145 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4146 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4147 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4148 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4149 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4150 unused/Makefile.am, unused/bios/Makefile.am,
4151 unused/lib/Makefile.am, unused/novga/Makefile.am,
4152 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4153 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4154 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4155 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4156 make dist, VPATH builds, ...
4158 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4159 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4160 arch/dos/Makefile.in, arch/linux/Makefile.in,
4161 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4162 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4163 misc/Makefile.in, texmap/Makefile.in: cruft removal
4165 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4168 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4170 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4172 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4175 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4176 added -grabmouse option
4178 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4179 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4180 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4181 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4182 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4183 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4184 main/songs.c, misc/args.c: changed args_find to FindArg
4186 2001-01-22 Bradley Bell <btb@icculus.org>
4188 * configure, main/Makefile.am, main/Makefile.in: configuration
4191 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4192 fix compiler warnings w/opengl
4194 * include/console.h: ggi support
4196 * arch/linux_init.c: svgalib support
4198 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4199 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4200 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4201 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4202 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4203 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4206 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4208 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4209 main/render.c: fix warnings and enable NDEBUG *
4210 arch/svgalib_init.c: svgalib support
4212 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4214 * main/kconfig.c: joystick support
4216 2001-01-21 Bradley Bell <btb@icculus.org>
4218 * cvshowto.txt: new file, taken from d1x webpage
4220 * AUTHORS, README: Taking over as maintainer of d2x
4222 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4224 2001-01-20 Bradley Bell <btb@icculus.org>
4226 * configure, configure.in: Turned -Werror back off by default
4228 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4229 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4230 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4231 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4232 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4233 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4234 main/laser.c, main/multi.c, main/network.c, main/network.h,
4235 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4236 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4237 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4238 warnings, for non-OpenGL on linux, anyway...
4240 2001-01-19 Bradley Bell <btb@icculus.org>
4242 * copying: remove duplicate file
4244 * Import of d2x-0.0.9-pre1
4246 * Import of d2x-0.0.8