1 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
5 * D2X.make: fix build on Carbon by adding digiobj.c
7 * main/mission.c: set builtin_hogsize for non-built-in missions
9 2004-12-02 Bradley Bell <btb@icculus.org>
11 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
12 path separator gets added to hogdir
14 2004-12-01 Bradley Bell <btb@icculus.org>
16 * README, configure.ac, VisualC/d2x/d2x.dsp,
17 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
18 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
19 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
20 uses dynamic opengl loading
22 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
24 * arch/ogl/gr.c: make write_bmp use PhysicsFS
26 * include/args.h, misc/args.c: new AppendArgs function. This
27 separates the copying of the arguments passed to main() from the
28 reading of the arguments file
30 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
31 the flexible cfgets, Fix compiling issues in MPW.
33 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
34 reading into an int, so it's removed completely. PHYSFSX_getc was
35 removed, because it's only use in misc/strio.c was removed. Put
36 in PHYSFSX_getRealPath, which recognises platform-specific
37 separators and doesn't use snprintf (MPW doesn't have it). MPW
40 * main/inferno.c: Remove use of open_movie_file. Read the
41 arguments file from the base directory, if there is one. Set up
42 D2X's write directory, including replacing any tilde at the start
43 of the path (if there is one) with the string returned by
44 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
45 default is still ~/.d2x. Check if the write directory has to be
46 created. Read the arguments file in this write directory if there
47 is one. If there's still no write directory, set it to the base
48 directory. Won't set it to the current directory if this fails,
49 because of the issue of which character to use for which platform.
51 * main/playsave.c: Use PHYSFS_readSLE32 instead of
52 PHYSFS_readULE32 due to compiling issues in MPW. Use
53 cfile_read_short instead of PHYSFS_readULE16 because of both
54 compiling and endian issues. cfile_read_byte instead of
55 PHYSFSX_readU8. Write a dummy structure instead of seeking when
58 * D2X.make: Don't compile cfile.c on Mac OS 9.
60 * README: add PhysicsFS to the required 'tools' in README, and
61 instructions for building in MPW.
63 * include/cfile.h: Make cfopen into an inline, where a read buffer
64 is set up. This speeds up loading significantly.
66 2004-12-01 Bradley Bell <btb@icculus.org>
68 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
69 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
72 * main/newmenu.c: fix player file deletion
74 * include/physfsx.h: fix statfs includes for OS X
76 * main/inferno.c, main/network.c: misc physfs conversions
78 * arch/linux/Makefile.am, arch/linux/findfile.c,
79 arch/win32/Makefile.am, arch/win32/findfile.c,
80 include/findfile.h, main/kludge.c, main/mission.c,
81 main/newmenu.c, main/piggy.c: get rid of findfile stuff
83 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
86 * main/state.c: improve savegame load/save
88 * main/movie.c: make -nomovies friendlier
90 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
92 * include/d_io.h, include/physfsx.h, main/inferno.c,
93 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
96 * main/scores.c: use physfs for scores file
98 * main/playsave.c: improve player loading
100 * main/movie.c: improve movie loading
102 * main/mission.c: improve mission loading
104 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
105 main/state.c: use physfs for savegames
107 * README: minor update
109 * main/newdemo.c: use physfs for demos
111 * include/physfsx.h: added PHYSFSX_rename function
113 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
114 physfs/rwops, add libmve callbacks
116 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
117 added physfsrwops stuff
119 * include/cfile.h: added cfile_close wrapper
121 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
124 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
127 * main/config.c: use physfs to read config file
129 * include/physfsx.h: added gets and puts functions
131 * include/cfile.h: correct seek return value
133 * main/config.c, main/playsave.c: use physfs to write
136 * include/physfsx.h: added my physfs extensions
138 * main/inferno.c: physfs initialization stuff
140 * configure.ac: add check for physfs lib
142 * include/cfile.h: made cfile into a wrapper for physfs
144 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
145 disabled althogdir stuff (shouldn't be needed w/physfs)
147 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
148 configure.ac: drop cfile stuff
150 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
152 * D2X.make: Don't use D2XFolder, because the userdir can now be
153 specified in Mac OS 9. Putting it in the source code folder is
154 more convenient. Turn debugging on. Don't compile old files,
155 compile new ones. Add the PhysicsFS library.
157 * iff/iff.c: Get rid of MIN redefinition.
159 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
160 MPW doesn't like switches of long longs
162 2004-11-30 Bradley Bell <btb@icculus.org>
164 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
165 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
166 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
167 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
168 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
169 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
170 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
172 2004-11-28 Bradley Bell <btb@icculus.org>
174 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
176 * arch/sdl/digi.c: use d2src system for persistent sounds
178 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
181 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
182 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
183 ripped object stuff out of digi.c, now using digiobj.c. get rid of
184 a bunch of kludges, sound should be more true to original game now
186 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
189 2004-11-27 Bradley Bell <btb@icculus.org>
191 * main/text.c, main/text.h, main/titles.c: added function to
192 properly decode multi-line strings
194 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
195 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
198 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
200 * main/inferno.c: enable logo screens for shareware/oem
202 2004-11-26 Bradley Bell <btb@icculus.org>
204 * main/mission.c, main/titles.c: fix d1 briefing glitches
206 * main/game.c: free up cpu by not calling timer_delay so many
207 times (fixes Bug 2034)
209 * main/gameseq.c: enable briefing screens for mac shareware
211 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
212 doesn't care if it draws offscreen, I guess)
214 * main/credits.c: reduce flickering in credits w/opengl
216 2004-11-25 Bradley Bell <btb@icculus.org>
218 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
219 garbage on windows for some reason.
221 * 2d/font.c: fixed opengl menu font bug, caused by doing
222 arithmetic on signed chars.
224 2004-11-23 Bradley Bell <btb@icculus.org>
226 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
228 2004-11-22 Bradley Bell <btb@icculus.org>
230 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
231 arch/linux/joystick.c, arch/linux/include/joystick.h,
232 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
233 arch use global variable joy_num_axes
235 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
237 * main/gamemine.c, main/piggy.c: compile again on older C compilers
239 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
241 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
242 Vertigo) missions, load add-on ham file at every load, not only the 1st
244 * main/bm.ch: fix bug where loading a hxm would affect other levels too
246 * main/fireball.c: don't Int3() every time explosions don't look best
248 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
252 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
254 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
256 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
258 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
260 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
261 shareware version of descent.hog. This is not yet bug-free
263 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
265 * main/network.c: fix crash introduced with previous change
267 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
269 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
270 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
271 make mission structre memory allocated
273 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
275 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
276 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
277 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
278 delete file compbit.h, move functionality to text.c, modify all
279 previous users of compbit.h to use existing function in text.h
281 * main/inferno.c: remove warning created by the fix for the cfgets
284 * main/bmread.c: add comment
286 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
288 * cfile/cfile.c: declare variable on top of block
290 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
291 main/multi.h, main/network.c: move mission list handling functionality
292 to mission.c, remove unnecessary load_mission calls in menu.c
294 * main/game.c: remove unnecessary build_mission_list call
296 * main/mission.c, main/mission.h: correct comments about anarchy-only
298 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
299 remove explicit uses of mission list
301 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
303 * libmve/mveplay.c: make it compile on Cygwin
305 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
307 * main/config.c: fix bug uncovered by having fgets cut off ending \n
309 * main/text.c: fix crash on Mac OS X, probably fix bug 738
311 * include/mono.h: add mprintf support for carbon (Mac OS 9)
313 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
315 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
316 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
317 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
318 information about the current mission, for easier code refactorisation.
320 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
322 * main/gamemine.c, main/piggy.c: fix bug 1675:
323 use better d2 textures if d1 hog is present but not loadable
325 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
327 * cfile/cfile.c: simplify, reduce number of global vars
329 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
331 * main/gameseg.c: fix bugfix of 2004-05-15
333 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
335 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
337 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
338 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
339 cfgets now always copies the terminating character to the dest buffer.
340 This fixes a bug that occured when reading cmd line args from d2x.ini
342 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
344 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
345 move more old change logs into ChangeLog-old
347 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
348 and Martin Schaffner <maschaffner@gmx.ch>
350 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
351 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
352 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
353 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
354 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
355 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
356 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
357 arch/include/joy.h, arch/win32/include/key.h
358 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
359 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
360 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
361 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
362 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
363 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
364 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
365 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
366 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
367 main/config.c, main/config.h, main/controls.c, main/controls.h
368 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
369 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
370 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
371 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
372 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
373 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
374 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
375 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
376 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
377 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
378 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
379 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
380 main/mission.c, main/mission.h, main/modem.h, main/morph.c
381 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
382 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
383 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
384 main/paging.c, main/paging.h, main/physics.c, main/physics.h
385 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
386 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
387 main/powerup.h, main/render.c, main/render.h, main/robot.c
388 main/robot.h, main/scores.c, main/scores.h, main/screens.h
389 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
390 main/songs.c, main/songs.h, main/sounds.h, main/state.c
391 main/state.h, main/switch.c, main/switch.h, main/terrain.c
392 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
393 main/text.h, main/textures.h, main/titles.c, main/titles.h
394 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
395 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
396 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
397 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
398 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
399 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
401 move old per-file change logs into new file ChangeLog-old
403 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
405 * arch/ogl/ogl.c: enable -gl_mipmap switch
407 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
409 * arch/carbon/descent.r: swap min and max size to correct places
411 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
413 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
415 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
417 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
419 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
421 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
422 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
424 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
425 link) on MPW on Mac OS 9 (carbon)
427 * include/mono.h: disable mprintf on carbon to avoid significant bloat
429 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
431 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
433 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
435 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
437 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
439 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
441 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
442 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
443 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
444 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
445 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
447 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
448 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
449 new files for supporting compilation with MPW for carbon (Mac OS 9)
451 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
453 * main/playsave.c: do not seek while writing, carbon does not like it
455 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
457 * cfile/cfile.c: use portable ffilelength in cfile_size
459 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
460 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
461 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
462 unsigned and signed char, MPW does not like these
464 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
469 2004-06-01 Bradley Bell <btb@icculus.org>
471 * libmve/mve_main.c: cast malloc function pointer
473 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
474 target to XCode project
476 2004-05-31 Bradley Bell <btb@icculus.org>
478 * include/pstypes.h: fix accidental solaris breakage
480 * main/object.c: fix crash caused by death-cam code
482 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
483 XCode project simplifications, network enabled
485 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
486 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
488 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
491 * English.lproj/InfoPlist.strings, d2x-Info.plist,
492 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
493 d2x.xcode/project.pbxproj: added XCode project files
495 2004-05-22 Bradley Bell <btb@icculus.org>
497 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
500 * rpm/d2x.spec.in: Changed descriptions
502 2004-05-22 Matthew Mueller <donut@dakotacom.net>
504 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
507 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
509 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
510 the win32 code (d1x r1.8, key_arch.c r1.2)
512 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
513 use 32bpp screen mode by default, add option to use 16bpp (d1x
516 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
517 replacement texture paletted->rgb conversion alpha problem (d1x
520 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
521 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
522 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
525 * arch/ogl/gr.c, include/loadgl.h: fix win32
526 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
528 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
529 include/ogl_init.h, main/render.c: opengl hardware
530 super-transparency support using GL_NV_register_combiners (d1x
531 r1.38, r1.41, r1.6, r1.26, r1.7)
533 2004-05-22 Bradley Bell <btb@icculus.org>
535 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
538 2004-05-22 Matthew Mueller <donut@dakotacom.net>
540 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
541 include/ogl_init.h: use GL_RGB for non-transparent textures, and
542 fix fonts not having transparent flag set (wouldn't get paletted)
543 (d1x r1.15, r1.37, r1.40, r1.25)
545 * arch/ogl/ogl.c: don't try to use paletted textures with
546 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
548 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
549 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
552 * 2d/font.c: memset ogl font bitmap data since the copy function
553 leaves some (unused) parts uninitialized, which aggravates
556 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
557 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
560 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
561 screenshots if the entire thing wasn't written in one call to
564 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
565 info not being updated on win32 (d1x r1.11)
567 * arch/win32/digi.c: remove some redundancy by not needing to do
568 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
569 clean up some indenting of DS_release_slot calls. And make
570 DS_release_slot return 1 when a sound is already not playing, in
571 addition to when a sound was killed. (d1x r1.10)
573 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
574 linux version (d1x r1.5)
576 * main/kconfig.c: make next axis config key skip currently
577 allocated axes (d1x r1.11)
579 2004-05-22 David Cleaver <wraithx@morpheus.net>
581 * main/kconfig.c: joy configuration next axis key from WraithX
584 2004-05-22 Bradley Bell <btb@icculus.org>
586 * main/game.c, main/inferno.c: typo
588 2004-05-21 Matthew Mueller <donut@dakotacom.net>
590 * main/game.c, main/game.h, main/inferno.c: make rear view
591 leave_time variable with -rearviewleavetime argument (d1x r1.25,
594 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
596 * main/inferno.c: change -udp documentation to d2x behaviour
598 2004-05-21 Bradley Bell <btb@icculus.org>
600 * include/gr.h: added missing define for menu fullscreen toggle
602 2004-05-21 Matthew Mueller <donut@dakotacom.net>
604 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
605 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
607 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
609 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
610 arch/linux/include/joystick.h: patch from Steven Mueller for using
611 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
613 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
615 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
616 main/physics.c, main/render.c, main/wall.c: file-line for segfault
617 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
619 * arch/win32/digi.c: digisound fixes (d1x r1.7)
621 2004-05-21 Bradley Bell <btb@icculus.org>
623 * main/inferno.c: added -udp documentation from d1x
625 2004-05-20 Bradley Bell <btb@icculus.org>
627 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
629 2004-05-20 David Cleaver <wraithx@morpheus.net>
631 * main/controls.c, main/gamecntl.c, main/kconfig.c,
632 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
633 game.c r1.21, r1.6, r1.4, r1.3)
635 2004-05-20 Bradley Bell <btb@icculus.org>
637 * main/inferno.c: document -ihaveabrokenmouse
639 2004-05-20 Matthew Mueller <donut@dakotacom.net>
641 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
643 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
645 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
646 mouse driver problems (d1x r1.2, r1.2)
648 2004-05-20 Matthew Mueller <donut@dakotacom.net>
650 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
651 join list score crash (d1x r1.8)
653 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
655 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
656 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
659 2004-05-20 Bradley Bell <btb@icculus.org>
661 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
663 * main/inferno.c: integrated some niceautomap stuff from d1x
665 2004-05-20 Matthew Mueller <donut@dakotacom.net>
667 * arch/win32/joyhh.c: fixed the config bug where it'd always put
668 in some weird axis (d1x r1.3)
670 * arch/win32/init.c: set win32 icon to icon from resource file
673 * arch/win32/key.c: win32: fixed space key not working in messages
676 2004-05-20 Bradley Bell <btb@icculus.org>
678 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
681 2004-05-20 Matthew Mueller <donut@dakotacom.net>
683 * main/inferno.c: document -gl_refresh (d1x r1.20)
685 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
686 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
689 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
690 change the arg type for (d1x r1.5)
692 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
694 * arch/win32/digi.c: altsounds (d1x r1.6)
696 2004-05-20 Matthew Mueller <donut@dakotacom.net>
698 * arch/win32/digi.c: fixed a major memory leak and removed a bit
699 of redundancy (d1x r1.5)
701 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
702 fix crashing (d1x r1.4)
704 * arch/win32/digi.c: win32's digi_start_sound was not calling
705 DS_release_slot after setting .playing=0, resulting in a
706 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
708 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
709 apparently it was somehow causing some joysticks (Sidewinder
710 Precision 2) to only turn when the stick was moving, but not when
711 at turned but held stationary. And it was completely unused
712 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
715 * main/game.c: add alt+enter to toggle fullscreen (in addition to
716 previous key combos (d1x r1.29)
718 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
719 g, and b values (d1x r1.15)
721 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
722 sometimes (didn't handle negative palette steps) (d1x r1.34)
724 * arch/ogl/ogl.c: add caching of weapon inner models, screen
725 shatter effects, robot explosions and weapons, and some more
726 always present stuff. Also clean up ogl_cache_weapon_textures
729 2004-05-20 Bradley Bell <btb@icculus.org>
731 * main/kludge.c, main/game.c: move gr_renderstats and
732 gr_badtexture back to game.c
734 2004-05-20 Matthew Mueller <donut@dakotacom.net>
736 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
737 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
739 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
741 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
742 loaded after texture caching stage (d1x r1.34)
744 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
745 for renderstats (d1x r1.33)
747 2004-05-19 Matthew Mueller <donut@dakotacom.net>
749 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
750 main/inferno.c: add anisotropic texture filtering suport (d1x
751 r1.33, r1.32, r1.23, r1.32)
753 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
756 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
757 include/ogl_init.h: utilize hardware multitexturing support if
758 possible (requires GL_NV_texture_env_combine4 extension) (d1x
759 r1.32, r1.30, r1.4, 1.22)
761 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
764 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
766 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
767 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
768 effects in OGL using SetGammaRamp, much faster than the hack that
769 was being used. currently SDL only (though not too hard to add to
770 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
772 * main/menu.c: allow arbitrary (custom) resolution entry in
773 change_res menu (d1x r1.14)
775 2004-05-19 Bradley Bell <btb@icculus.org>
777 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
778 d1x-style res change menu (mostly works)
780 * misc/args.c: use strnicmp instead of strncasecmp
782 2004-05-19 Matthew Mueller <donut@dakotacom.net>
784 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
785 command-line option (d1x r1.27)
787 * main/inferno.c: restore inferno.c initialization of
788 screen_compatible and use_double_buffer to 'normal' values, broken
789 long long ago in one of the high res menu patches (d1x r1.30)
791 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
792 resolutions to be specified on command line (d1x r1.2, r1.29,
793 r1.4) -- doesn't work yet
795 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
797 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
800 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
801 volume song stop/starting (d1x r1.7)
803 2004-05-18 Matthew Mueller <donut@dakotacom.net>
805 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
808 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
809 ogl_ulinec (d1x r1.29)
811 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
813 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
814 bottom are inclusive not exclusive (d1x r1.28)
816 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
817 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
819 * arch/sdl/digi.c: fix typo
821 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
823 * arch/win32/init.c, arch/win32/win32.c: move win32 window
824 creation code from arch_init_start into arch_init to fix weirdness
825 with --help (d1x r1.5, r1.6)
827 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
828 sync issues and lack of midi reset (d1x r1.5)
830 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
833 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
834 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
836 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
839 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
841 2004-05-18 Bradley Bell <btb@icculus.org>
843 * include/vecmat.h: comments/formatting
845 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
847 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
848 include/test.lnk: remove unnecessary files
850 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
851 This enables compilation with gcc 3.1
853 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
855 * main/switch.c: took care of switches triggering single-sided
856 walls (don't try to access the nonexistent adjacent wall via NULL
857 pointers or negative array indices)
859 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
861 * main/wall.c: fix invalid memory access for d1 levels which
862 don't have a corresponding wall behind.
864 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
866 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
867 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
868 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
869 interface header to new header file internal.h
871 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
873 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
874 bitmask for each joystick axis that has sent input data,
875 and will not crash Windows anymore during joystick setup because
876 of for() loop over axis being executed once too often.
878 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
879 gr_remap_mono_font() and call it after loading saved level.
881 * main/laser.c: limit homing missile turn rate
883 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
884 centers (work like fuel centers but provide shield)
886 * main/gameseg.c: fix endless loop in some levels with a
887 certain (complicated) structure
889 2004-05-13 Bradley Bell <btb@icculus.org>
891 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
892 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
893 updated project files for SDL 1.2.7
895 * Makefile.am: add VisualC, VisualCE dirs to tarball
897 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
899 * arch/sdl/digi.c: formatting
901 2004-05-12 Bradley Bell <btb@icculus.org>
903 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
906 * 2d/palette.c, include/palette.h: added function to create blend
909 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
911 2004-05-11 Bradley Bell <btb@icculus.org>
913 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
915 2004-05-10 Bradley Bell <btb@icculus.org>
917 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
918 g3_draw_transp_poly had the fade level backwards, decided to just
919 fix g3_draw_poly so it behaves correctly, transparency or not,
920 reverted changes to render_face
922 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
924 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
925 rendering transparent (e.g. cloaked) walls
927 * main/render.c: render_face now calls g3_draw_transp_poly() for
928 cloaked walls in OpenGL
930 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
932 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
933 that from other apps, had "static" distortions.
935 2004-04-22 Bradley Bell <btb@icculus.org>
937 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
939 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
940 aligned version of PUT_INTEL_* macros
942 2004-04-15 Bradley Bell <btb@icculus.org>
944 * main/inferno.c: comment out unused checksum variable
946 2004-04-14 Bradley Bell <btb@icculus.org>
948 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
950 2004-04-14 Terran Melconian <terran@consistent.org>
952 * main/gameseg.c: use portable rand function (fixes #1118)
954 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
956 * main/songs.c: uncomment calls to RBAStop (fixes #473)
958 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
960 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
961 get rid of warnings (now compiles with -Werror on SunOS)
963 * main/piggy.c: fix (really) wierd SunOS bug
965 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
966 caused by not allocating enough mem for rle bitmaps
968 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
970 * include/pstypes.h: sun OS typedef fixes
972 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
974 * main/piggy.c: fix bug 1067
976 * main/piggy.c: fix bugfix for 1067
978 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
979 with descent.pig of mac registered)
981 2003-12-18 Bradley Bell <btb@icculus.org>
983 * main/kconfig.c: fixes for linux-native joystick
985 * main/kconfig.c: bunch of fixes (esp. for non linux-native
988 * arch/include/joy.h: comments/formatting
990 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
992 * compilerdefs.txt: added FreeBSD defs
994 2003-12-08 Bradley Bell <btb@icculus.org>
996 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
999 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1001 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1002 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1004 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1006 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1007 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1008 get rid of silly ulongs
1010 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1011 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1012 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1013 change relevant __linux__ macros to __ELF__
1015 2003-11-27 Bradley Bell <btb@icculus.org>
1017 * include/ogl_init.h: added proto for ogl_check_mode
1019 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1020 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1023 2003-11-26 Bradley Bell <btb@icculus.org>
1025 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1026 3.3 compiler warnings
1028 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1031 * include/pstypes.h: OS X fixes
1033 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1034 main/newmenu.h: linux fixes
1036 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1037 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1038 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1039 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1040 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1043 * arch/sdl/gr.c: fix sdl gr_update
1045 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1046 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1047 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1048 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1049 include/error.h, include/pstypes.h, include/strutil.h,
1050 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1051 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1052 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1053 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1054 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1057 2003-11-25 Bradley Bell <btb@icculus.org>
1059 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1060 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1061 libmve/VisualC/mveplayer.dsp: updated project files
1063 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1064 working w/Visual C++
1066 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1067 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1068 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1069 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1072 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1073 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1076 2003-11-24 Bradley Bell <btb@icculus.org>
1078 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1079 libmve/mveplay.c: stuff to play mve's in WinCE
1081 * arch/win32/findfile.c: unused functions...
1085 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1086 enabled mouse control of menus
1088 * main/mission.h: oops, didn't mean to change this.
1090 2003-11-21 Bradley Bell <btb@icculus.org>
1092 * VisualCE/d2x/d2x.vcp: updated project file
1094 2003-11-20 Bradley Bell <btb@icculus.org>
1096 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1097 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1098 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1101 2003-11-17 Bradley Bell <btb@icculus.org>
1103 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1104 main/menu.c: added option to disable kalinix under unix
1106 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1108 2003-11-14 Bradley Bell <btb@icculus.org>
1110 * main/automap.c: fix automap background image
1112 * main/automap.c, main/automap.h: delete cruft
1114 * main/automap.c: fix level number position
1116 * main/automap.c: simplify g3_draw_line hack
1118 * main/menu.c: stop pointless vid mode changes
1120 2003-11-07 Bradley Bell <btb@icculus.org>
1122 * NEWS, installation.txt: s'more documentation
1124 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1126 * configure.ac: fix .exe extension problems
1128 2003-11-07 Bradley Bell <btb@icculus.org>
1130 * arch/ogl/ogl.c: disable texture format verification for OS X -
1133 2003-11-06 Bradley Bell <btb@icculus.org>
1135 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1136 use more traditional Alt+Enter for toggling fullscreen
1138 * 2d/ibitblt.c, main/mission.h: comments/formatting
1140 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1142 2003-11-06 Bradley Bell <btb@icculus.org>
1144 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1145 resolution change, use kludge to avoid repetitive res changes
1147 2003-11-04 Bradley Bell <btb@icculus.org>
1149 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1150 structures and i/o routines back to piggy.c
1152 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1154 * installation.txt: tell to install d1 .pig for better textures
1156 2003-11-04 Bradley Bell <btb@icculus.org>
1158 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1159 oem d1 v1.0 and registered d2 v1.0, comments
1161 2003-11-03 Bradley Bell <btb@icculus.org>
1163 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1164 all d1 shareware - even though files are different!
1166 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1169 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1172 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1175 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1177 * main/movie.c: when no movies are found, divide by six the
1178 number of warning lines sent to stdout
1180 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1182 * include/byteswap.h: fix stupid copy/paste error
1184 2003-10-24 Bradley Bell <btb@icculus.org>
1186 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1187 gr_linear_rep_movsd_2x instead of almost identical
1188 gr_linear_movsd_double. Better since we have assembly versions.
1190 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1192 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1195 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1197 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1198 error with --disable-network, move reset_network_objects()
1199 from gameseq.c to multi.c
1201 2003-10-14 Bradley Bell <btb@icculus.org>
1203 * AUTHORS, NEWS: stuff
1205 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1207 2003-10-12 Bradley Bell <btb@icculus.org>
1209 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1210 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1213 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1215 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1216 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1217 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1218 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1219 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1220 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1221 arch/win32/ipx_win.c, arch/win32/winnet.c,
1222 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1223 main/multi.h, main/network.c: add IPv4 multicasting support
1225 2003-10-11 Bradley Bell <btb@icculus.org>
1227 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1229 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1230 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1231 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1232 main/weapon.h: lots of shareware and oem fixes
1234 2003-10-10 Bradley Bell <btb@icculus.org>
1236 * arch/win32/winnet.c: fixed stupid win32 network bug
1238 2003-10-10 Bradley Bell <btb@icculus.org>
1240 * main/piggy.c: increased D1_MAX_TMAP_NUM
1242 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1245 which are animated in d2, refactorizes d1 texture reading
1247 2003-10-10 Bradley Bell <btb@icculus.org>
1249 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1250 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1251 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1252 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1253 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1254 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1255 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1256 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1257 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1258 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1259 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1260 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1261 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1262 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1263 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1264 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1265 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1266 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1267 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1268 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1269 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1270 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1271 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1272 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1273 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1274 main/wall.h: comments/formatting
1276 2003-10-09 Bradley Bell <btb@icculus.org>
1278 * main/text.c: fix text when using old datafiles
1280 * main/laser.h: comments/whitespace
1282 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1283 mines w/shareware data
1285 * include/DT_drawtext.h: deleted unused file
1287 2003-10-08 Bradley Bell <btb@icculus.org>
1289 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1291 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1293 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1294 main/menu.c: Disabled 'd2x keys' weapon selection
1296 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1298 * main/object.h, main/multi.h: get rid of most warnings issued by
1299 cpp-precomp of gcc from Mac OS X dev tools
1301 2003-10-05 Bradley Bell <btb@icculus.org>
1303 * NEWS, configure.ac: increment version number
1305 * cfile/cfile.c: better handling of CRLF text files (when that is
1308 * utilities/hogcreate.c, utilities/hogextract.c,
1309 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1310 reading/writing files
1312 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1313 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1316 2003-10-04 Bradley Bell <btb@icculus.org>
1318 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1320 * main/netmisc.c: change byte to sbyte, comments/whitespace
1322 2003-10-03 Bradley Bell <btb@icculus.org>
1324 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1326 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1329 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1330 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1331 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1332 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1333 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1334 main/object.c, main/object.h, main/paging.c, main/player.h,
1335 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1336 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1337 main/weapon.c, main/weapon.h: change byte to sbyte,
1340 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1341 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1342 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1343 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1345 * configure.ac: better checking for timeval
1347 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1349 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1350 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1351 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1352 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1353 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1354 main/multibot.c, main/network.c: Make network architecture
1355 choosable from game menu, add support for UDP/IP on Mac OS X and
1358 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1360 * include/byteswap.h: added macros for coping with alignment
1363 2003-10-02 Bradley Bell <btb@icculus.org>
1365 * main/multi.h: added padding to little-endian version of
1368 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1370 * main/netmisc.c: delete duplicate function
1372 2003-10-01 Bradley Bell <btb@icculus.org>
1374 * main/bm.c: make sure d1_texture_indices gets freed between
1377 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/piggy.h: fix size of d1 shareware descent.pig
1381 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1383 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1384 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1385 replacements for non-animated textures
1387 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1389 * main/controls.c: use fixed 20fps wiggle
1391 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1393 * Makefile.am, debian/changelog.in, debian/control,
1394 debian/d2x-common.dirs, debian/d2x-common.install,
1395 debian/d2x-common.manpages, debian/d2x-gl.files,
1396 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1397 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1398 utilities/Makefile.am, utilities/hogcreate.1,
1399 utilities/hogextract.1, utilities/mvlcreate.1,
1400 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1401 add man pages, distribute utility programs in new d2x-common deb
1403 * rpm/d2x.spec.in: updated rpm spec file
1405 2003-08-02 Bradley Bell <btb@icculus.org>
1407 * cfile/cfile.c: update raw_position in cfputc and cfputs
1409 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1411 * main/piggy.c: make error message more friendly
1413 * main/piggy.c: simplify copying of bitmap flags
1415 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1418 * cfile/cfile.c: revert to always using custom fgets
1420 * main/endlevel.c, main/mission.c: handle missing exit sequence
1421 components gracefully
1423 * main/playsave.c: comments
1425 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1427 * cfile/cfile.c: update raw_position in cfwrite
1429 * main/network.c: comments/formatting
1431 2003-06-22 Bradley Bell <btb@icculus.org>
1433 * cfile/cfile.c: use standard fgets for non-archive files
1435 * main/movie.c: use con_printf for missing movie warning
1437 2003-06-18 Bradley Bell <btb@icculus.org>
1439 * main/movie.c: fixed cfile conversion of movielib code
1441 * main/console.c, main/hud.c: strip out colors, etc when printing
1444 * include/u_mem.h: fix NDEBUG calloc macro
1446 2003-06-15 Bradley Bell <btb@icculus.org>
1448 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1451 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1452 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1453 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1454 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1455 main/scores.c, main/state.c, main/text.c, misc/args.c,
1456 misc/strio.c: convert file i/o to cfile
1458 2003-06-14 Bradley Bell <btb@icculus.org>
1460 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1461 writing and other modes besides "rb" (mostly taken from
1464 2003-06-09 Bradley Bell <btb@icculus.org>
1466 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1469 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1470 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1473 2003-06-07 Taylor Richards <taylor@icculus.org>
1475 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1477 2003-06-07 Bradley Bell <btb@icculus.org>
1479 * main/console.c: fix non-console build
1481 * main/gamesave.c: comments
1483 * main/bm.c: remove redundant break
1485 2003-06-06 Bradley Bell <btb@icculus.org>
1487 * main/gauges.c, main/kconfig.c: comments/formatting
1489 * console/.cvsignore: added .cvsignore
1491 * main/console.c: can't write to console after it's closed
1493 2003-06-05 Bradley Bell <btb@icculus.org>
1495 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1496 console/internal.c, console/internal.h, include/CON_console.h,
1497 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1498 finish console conversion away from SDL
1500 2003-06-04 Bradley Bell <btb@icculus.org>
1502 * console/CON_console.c, include/CON.console.h, include/console.h,
1503 main/console.c, main/game.c: console conversion to native gr,
1506 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1507 put prototype for gr_bm_bitblt in gr.h
1509 2003-06-03 Bradley Bell <btb@icculus.org>
1511 * console/CON_console.c, console/DT_drawtext.c,
1512 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1513 main/console.c: use native fonts for console
1515 * main/playsave.c: use shorts for short data
1517 2003-06-02 Bradley Bell <btb@icculus.org>
1519 * configure.ac, main/console.c: set console background, fix
1522 2003-06-01 Bradley Bell <btb@icculus.org>
1524 * Makefile.am, arch/sdl/event.c, configure.ac,
1525 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1526 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1527 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1528 main/gamerend.c: added console code (from SDL_console)
1530 2003-05-30 Bradley Bell <btb@icculus.org>
1532 * README: minor update
1534 2003-05-28 Bradley Bell <btb@icculus.org>
1536 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1541 2003-06-06 Bradley Bell <btb@icculus.org>
1543 * main/kconfig.c: fix crash in control menus
1545 * main/gauges.c: force cockpit redraw in opengl
1547 * main/gamerend.c: move ogl swap, so cockpit and console get
1550 2003-06-01 Bradley Bell <btb@icculus.org>
1552 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1556 2003-05-12 Bradley Bell <btb@icculus.org>
1558 * configure.ac: increment version number
1560 * main/bm.c: use con_printf for exit model warnings
1562 * configure.ac: must check for timespec after setting -mno-cygwin
1564 * main/inferno.c: added -nohogdir and -userdir options
1566 * NEWS, main/titles.c: use briefings with no extension
1570 2003-04-30 Bradley Bell <btb@icculus.org>
1572 * configure.ac: have to include time.h when checking for nanosleep
1574 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1577 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1578 increment version number
1580 * main/Makefile.am: make dist fix
1584 2003-04-29 Bradley Bell <btb@icculus.org>
1586 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1589 2003-04-24 Bradley Bell <btb@icculus.org>
1591 * configure.ac: increment version number
1593 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1596 2003-04-24 Ingo van Lil <inguin@gmx.de>
1598 * main/render.c: fix misspellings of NDEBUG
1602 2003-04-14 Bradley Bell <btb@icculus.org>
1604 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1606 2003-04-11 Bradley Bell <btb@icculus.org>
1608 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1613 2003-04-11 Bradley Bell <btb@icculus.org>
1615 * libmve/mveplay.c: use _sleep instead of sleep on win32
1617 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1618 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1619 include/cfile.h, include/error.h, libmve/Makefile.am,
1620 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1621 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1622 utilities/Makefile.am: comments/formatting/dist problems
1624 * configure.ac: use different defines for os x
1626 2003-04-07 Bradley Bell <btb@icculus.org>
1628 * include/error.h, misc/error.c: put some old stuff back in,
1629 eliminate duplicate error messages
1631 * main/text.c: don't die on text not found
1634 * main/inferno.c: print some useful info if hog not found, allow
1635 -help to work if no text available
1637 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1639 * arch/linux/Makefile.am: revert to previous version, so linux
1642 2003-04-03 Bradley Bell <btb@icculus.org>
1644 * main/endlevel.c: fixed exit model scheme yet again
1646 2003-04-02 Bradley Bell <btb@icculus.org>
1648 * misc/error.c: call Int3 on Assert
1650 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1653 * main/wall.c: don't die when trying to toggle nonexistent
1654 segment... vertigo level 10 is buggy!
1656 * main/gamemine.c: comments/formatting
1658 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1660 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1661 main/inferno.c: Allow use of 22K sound samples
1663 2003-03-29 Bradley Bell <btb@icculus.org>
1665 * arch/ogl/gr.c: default to bitmapped reticle
1667 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1668 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1671 * arch/sdl/joy.c: fixed text seen for hats in control config
1674 2003-03-28 Bradley Bell <btb@icculus.org>
1676 * main/bm.c: heh, model nums in vertigo are hardcoded,
1677 N_D2_POLYGON_MODELS can't change
1679 * configure.ac, include/d1x.xpm, include/descent.xpm,
1680 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1683 2003-03-27 Bradley Bell <btb@icculus.org>
1685 * main/text.h: fixed text references for hat directions
1687 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1689 2003-03-26 Bradley Bell <btb@icculus.org>
1691 * main/playsave.c: make d2x keys backward compatible
1693 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1695 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1698 2003-03-26 Bradley Bell <btb@icculus.org>
1700 * main/piggy.c: fix crash when d1 data not present
1702 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1703 read/write from plr file
1705 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1706 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1707 added escort.h header
1709 2003-03-25 Bradley Bell <btb@icculus.org>
1711 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1712 D1_PIGFILE ("descent.pig") macro
1714 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1715 models from d1 pig file
1717 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1718 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1719 really) from d1 pig file
1721 2003-03-23 Bradley Bell <btb@icculus.org>
1723 * main/bm.c: stop extra robots from overwriting exit models
1725 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1726 texture list doesn't get full
1728 * main/bm.c: fix mem leak when reading extra robots
1730 2003-03-21 Bradley Bell <btb@icculus.org>
1732 * main/menu.c: Added option to set movie resolution (mostly works)
1734 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1736 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1737 replacement functions to piggy.c
1739 * main/gameseq.c: attempt to support mac d1 descent.pig
1741 * main/bm.c: fix mem leak
1743 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1744 files, both d1 and d2 oem briefing where showed
1746 * main/inferno.c, main/movie.c: Change the default movie
1747 resolution to "high", implement the option -lowresmovies
1749 2003-03-20 Bradley Bell <btb@icculus.org>
1751 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1753 * main/piggy.c: comments
1755 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1757 * main/gameseq.c: delete duplicate function
1759 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1761 2003-03-19 Bradley Bell <btb@icculus.org>
1763 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1764 (cddb discid) support
1766 * arch/sdl/digi.c, main/kludge.c: implemented
1767 digi_link_sound_to_object3 for looping sounds, other looping stuff
1769 * arch/sdl/gr.c: removing dependencies on stuff in main/
1771 * arch/linux/Makefile.am, arch/linux/init.c,
1772 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1773 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1774 other header cleanups
1776 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1778 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1780 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1781 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1782 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1783 load d1 textures for d1 levels
1785 2003-03-19 Bradley Bell <btb@icculus.org>
1787 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1788 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1789 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1790 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1793 * README: added some OS X info
1795 2003-03-17 Bradley Bell <btb@icculus.org>
1797 * main/newdemo.c: simplify DEMO_FILENAME macro
1799 * main/console.c, main/game.c: enable experimental console support
1801 * main/gamerend.c: fixed location of fps meter in multi
1803 2003-03-16 Bradley Bell <btb@icculus.org>
1805 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1806 also look in shared data dir for demos
1808 * main/newdemo.c, main/newdemo.h: comments/formatting
1810 2003-03-15 Christopher Thielen <chris@luethy.net>
1812 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1813 thinking d2 cd is always present
1815 2003-03-15 Bradley Bell <btb@icculus.org>
1817 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1820 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1823 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1824 gr_init. don't really know why this works, though
1826 2003-03-14 Bradley Bell <btb@icculus.org>
1828 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1830 * unused/bios/rbaudio.h: removed duplicate file
1832 2003-03-14 Christopher Thielen <chris@luethy.net>
1834 * arch/sdl/rbaudio.c: stop cd audio when exiting
1836 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1838 * main/gamecntl.c: add comments to the "only matt knows" cheats
1840 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1842 * main/gamemine.c: formatting, better texture conversion for d1
1845 2003-03-14 Bradley Bell <btb@icculus.org>
1847 * main/piggy.c: must swap all mac version pigfiles
1849 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1850 main/multi.c: formatting, minor cleanups
1852 * 2d/rle.c: need to swap line_size on bigendian machines
1854 * main/mission.c, main/mission.h: detect mac full version hogfile
1856 2003-03-13 Bradley Bell <btb@icculus.org>
1858 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1859 added joy/mouse sensitivity slider, increased range to 16, and
1862 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1865 * arch/linux/Makefile.am: removed extra backslash
1867 * TODO, installation.txt: updated some documentation
1869 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1870 menu, with maxfps option
1872 2003-03-12 Bradley Bell <btb@icculus.org>
1874 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1876 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1877 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1878 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1879 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1880 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1881 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1882 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1883 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1884 arch/linux/include/music.h, arch/linux/include/serial.h,
1885 arch/linux/include/ukali.h: formatting
1887 2003-03-11 Chris Arena <ccarena@cox.net>
1889 * main/menu.c: fixed brightness slider
1891 2003-03-01 Bradley Bell <btb@icculus.org>
1893 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1894 robots and animated bitmaps work, but colors are messed up
1896 2003-02-28 Bradley Bell <btb@icculus.org>
1898 * main/player.h: whitespace
1900 * main/automap.c, main/cntrlcen.c, main/collide.c,
1901 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1902 descent.hog is present, d1 becomes mission 0)
1904 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1905 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1906 arch/win32/winnet.c: MinGW compiles with network enabled again,
1907 but still doesn't work
1911 2003-02-28 Bradley Bell <btb@icculus.org>
1913 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1914 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1915 many opengl glitches
1917 2003-02-27 Bradley Bell <btb@icculus.org>
1919 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1920 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1921 main/network.c, main/network.h: noted that hoard.ham is only needed
1922 for multiplayer HOARD games, and should not be equated with
1923 "vertigo". put HoardEquipped() back in network.c.
1925 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1926 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1927 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1928 use timer_delay instead of d_delay
1930 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1932 * main/render.c: added replacement qsort for solaris
1934 2003-02-26 Bradley Bell <btb@icculus.org>
1936 * main/gamemine.c: texture conversion for d1 shareware
1938 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1940 * main/gamemine.c: better texture conversion for d1 levels
1942 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1944 * main/kconfig.c: fix joystick support under MinGW
1946 2003-02-26 Bradley Bell <btb@icculus.org>
1948 * main/playsave.c: fix swapping glitch
1950 * configure.ac, readme.txt: clean stuff up, getting ready for
1953 * main/titles.c: begin support for rendering spinning robots in
1956 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1959 * main/gamemine.c: load d1 shareware levels!
1961 2003-02-25 Bradley Bell <btb@icculus.org>
1965 * autogen.sh: add warning about old auto* versions, use
1968 2003-02-24 Bradley Bell <btb@icculus.org>
1970 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1971 briefings mostly working
1973 * main/movie.c, main/titles.c: fixed some more briefing glitches
1975 2003-02-23 Bradley Bell <btb@icculus.org>
1977 * main/movie.c: fixed crash when using shareware data files
1980 * arch/sdl/digi.c: fix crash on non-existent sounds
1981 (i.e. shareware data)
1983 2003-02-22 Bradley Bell <btb@icculus.org>
1985 * main/titles.c: fixed fullscreen toggle in briefings
1987 2003-02-21 Bradley Bell <btb@icculus.org>
1989 * configure.ac: check for mingw when enabling nasm
1991 * main/playsave.c: enable loading player files of either byte
1994 2003-02-20 Bradley Bell <btb@icculus.org>
1996 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1998 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1999 #343, not "rest of solution to bug #344"
2001 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2004 * main/kludge.c: partial solution to bug #344
2006 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2008 * compilerdefs.txt: added linux/mips info
2010 * ChangeLog: clean up changelog
2012 2003-02-19 Bradley Bell <btb@icculus.org>
2014 * libmve/mveplay.c: os x needs nanosleep prototype.
2016 2003-02-18 Bradley Bell <btb@icculus.org>
2018 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2020 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2021 to disable/enable audio
2023 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2025 * main/: movie.h, titles.c: make sure movie's palette is set before
2026 writing briefing text. Fixes bug #359
2028 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2031 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2032 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2035 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2038 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2039 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2040 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2043 * include/libmve.h: blah
2045 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2047 * main/render.c: 2nd attempt to fix solaris qsort bug
2049 2003-02-18 Bradley Bell <btb@icculus.org>
2051 * configure.ac, include/pstypes.h: put alignment detection in
2054 2003-02-17 Bradley Bell <btb@icculus.org>
2056 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2057 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2058 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2059 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2060 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2061 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2062 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2063 moved mve stuff to separate subdir
2065 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2066 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2067 mve code. Fixes (at least) bugs #41, #348, and #350.
2069 2003-02-14 Bradley Bell <btb@icculus.org>
2071 * main/Makefile.am: no more Makefile.mveplay. again
2073 * main/mveplay.c: typo
2075 2003-02-13 Bradley Bell <btb@icculus.org>
2077 * utilities/mvlextract.c: uint -> unsigned int
2079 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2080 standalone mveplayer, win32 support
2082 * main/movie.c: random bugfixes, win32 support
2084 * arch/sdl/Makefile.am: formatting
2086 * configure.ac: disable networking on mac/win for now
2088 * main/newmenu.c: comments
2090 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2092 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2093 redundant swap functions.
2095 2003-02-13 Bradley Bell <btb@icculus.org>
2097 * ChangeLog: update changelog
2099 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2101 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2102 polymodel alignment issues.
2104 2003-02-13 Bradley Bell <btb@icculus.org>
2106 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2107 fix various little bugs
2109 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2110 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2112 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2115 * README.utils: new file
2117 * main/: mve_main.c, mveplay.c: more movie fixes
2119 * README: updated README
2121 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2123 2003-02-12 Bradley Bell <btb@icculus.org>
2125 * utilities/mvlextract.c: bigendian mvl support
2127 * main/mveplay.c: formatting, stuff
2129 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2130 truecolor mve support, standalone mveplayer
2132 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2133 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2134 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2135 standalone mveplayer
2137 2003-01-22 Bradley Bell <btb@icculus.org>
2139 * include/: interp.h, interp.h: restore prototype for
2140 swap_polygon_model_data
2142 2003-01-21 Bradley Bell <btb@icculus.org>
2144 * main/piggy.c: use memcpy to avoid alignment problem
2146 * compilerdefs.txt: updated some defs, added sunos/sparc
2148 2003-01-15 Bradley Bell <btb@icculus.org>
2150 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2152 * main/gamemine.c: attempting to support d1 shareware
2154 * compilerdefs.txt: update defs
2156 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2158 * main/mveplay.c: fix several bugs, comments, formatting.
2160 2003-01-15 Bradley Bell <btb@icculus.org>
2162 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2163 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2164 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2165 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2168 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2169 formatting, comments
2171 2003-01-11 Bradley Bell <btb@icculus.org>
2173 * main/: mission.c, mission.h: attempt to support d1 for mac
2176 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2178 * main/object.h: foo
2180 2003-01-09 Bradley Bell <btb@icculus.org>
2182 * main/movie.c: use ifdef around gr_toggle_fullscreen
2184 2003-01-07 Bradley Bell <btb@icculus.org>
2186 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2187 main/mission.h: don't need .msn file for descent.hog anymore
2191 2003-01-06 Bradley Bell <btb@icculus.org>
2193 * main/mission.h, main/mission.c: comments
2195 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2198 2003-01-03 Bradley Bell <btb@icculus.org>
2200 * utilities/: txb2txt.c, txt2txb.c: remove old files
2202 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2204 * main/polyobj.c: attempt to make read_model_file
2207 * main/menu.c: move vertigo text
2209 2003-01-02 Bradley Bell <btb@icculus.org>
2211 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2212 main/polyobj.h: cleanup alignment changes
2214 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2215 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2216 main/object.h: fix alignment issues on sparc
2218 * cvshowto.txt: update cvs info
2222 * 2d/rle.c: make rle_swap handle RLE_BIG
2224 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2226 * main/render.c: workaround solaris qsort bug
2228 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2230 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2231 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2233 * arch/linux/Makefile.am: enabled linux joystick, kali
2235 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2236 arch/sdl/event.c: enabled linux joystick
2238 2002-12-31 Bradley Bell <btb@icculus.org>
2240 * main/gamemine.c: simplified warning msg
2242 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2244 * main/render.h: fix compiler warning
2246 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2248 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2250 2002-12-24 Bradley Bell <btb@icculus.org>
2252 * main/mission.c: fixes an infinite loop which was caused by d2x
2253 thinking d2demo was a descent 1 mission
2255 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2257 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2259 2002-12-24 Bradley Bell <btb@icculus.org>
2261 * main/render.c: comments
2263 2002-10-30 Bradley Bell <btb@icculus.org>
2265 * main/inferno.c: add help for -hogdir option
2267 * main/inferno.c: added -hogdir option
2269 2002-10-28 Bradley Bell <btb@icculus.org>
2271 * main/: inferno.c, menu.c: enabled Vertigo displays
2273 * include/3d.h: typo
2275 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2277 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2278 main/netmisc.c, main/network.c: simplify and eliminate redundant
2281 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2283 * maths/fixc.c: fix infinite loop in quad_sqrt.
2285 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2286 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2288 2002-10-12 Bradley Bell <btb@icculus.org>
2290 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2292 2002-10-11 Bradley Bell <btb@icculus.org>
2294 * main/hud.c: make hud_message work correctly
2296 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2299 * main/network.c: formatting, small fixes
2301 2002-10-10 Bradley Bell <btb@icculus.org>
2303 * main/netmisc.h: no swap_object for little-endian
2305 * main/: netmisc.h, network.c: use macros to simplify network
2308 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2311 * main/inferno.c: enable loading screen for mac shareware with
2314 * main/netmisc.c: whitespace
2316 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2319 * main/hud.c: whitespace
2321 * configure.ac: remove shareware build, add macdata build
2323 * main/songs.c: whitespace
2325 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2326 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2329 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2332 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2334 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2335 comments, formatting, etc.
2337 * iff/iff.c: fix bigendian iff loading.
2339 2002-10-03 Bradley Bell <btb@icculus.org>
2341 * utilities/txb2tex.c: typo
2343 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2344 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2347 * arch/sdl/mouse.c: whitespace
2349 2002-09-19 Bradley Bell <btb@icculus.org>
2351 * main/kconfig.c: fix a oops, add old logs
2353 * main/kconfig.c: support for >3 mouse buttons
2355 2002-09-18 Bradley Bell <btb@icculus.org>
2357 * include/gr.h: fix palette swap define
2359 2002-09-14 Bradley Bell <btb@icculus.org>
2361 * main/titles.c: load hires briefing screen if lores doesn't exist
2362 (i.e. vertigo) and MenuHires=0
2364 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2366 * main/: multi.h, network.h: pack some structures for ipx
2369 2002-09-14 Bradley Bell <btb@icculus.org>
2371 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2372 and load_endlevel_data() to expect newline-terminated strings, fix
2373 load_game_data to read null-terminated string for
2376 2002-09-07 Bradley Bell <btb@icculus.org>
2378 * main/newmenu.c: added error message
2380 * main/menu.h: enable -nohires with mac shareware
2382 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2384 * 2d/font.c: enable 0/255 palette swap for fonts
2386 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2389 * 2d/2dsline.c: fix ogl blooper
2391 2002-09-05 Bradley Bell <btb@icculus.org>
2393 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2396 * include/strutil.h: need string.h for strcasecmp
2398 * include/rle.h: okay, maybe it needs to be this way
2400 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2402 * 2d/scalec.c: more stuff from d2src
2404 * 2d/rle.c: more stuff from d2src, formatting
2406 * 2d/font.c: useless cruft
2408 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2410 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2413 2002-09-04 Bradley Bell <btb@icculus.org>
2415 * include/grdef.h: fix compiler warnings
2417 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2419 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2422 * main/game.c: we want the mac ibitblt for everything but dos and
2425 * main/texmerge.c: these routines are in tmerge.c
2427 * main/credits.c: enable credits for mac and oem data
2429 * main/bm.c: use either exit.ham or exit.pofs
2431 * include/ibitblt.h: enable some more code from d2src
2433 * include/gr.h: enable mac ubitblt_double
2435 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2437 * include/grdef.h: moved some inline asm from linear.h
2439 * 2d/ibitblt.c: brought in line with original d2 version
2441 * 2d/bitblt.c: reverted to original d2 version of this file, then
2442 added d1x enhancements
2444 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2446 * 2d/linear.h: moved these back to their original locations
2449 * main/mveplay.c: close some memory holes, speed up palette loading
2451 * main/movie.c: added fullscreen toggle while playing movies
2453 * main/inferno.c: comment out -superhires help text (always on)
2455 * include/timer.h: added approx_fsec_to_usec macro
2457 * arch/sdl/joy.c: fix compiler warning
2459 2002-09-01 Bradley Bell <btb@icculus.org>
2461 * main/network.c: oops
2463 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2465 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2466 timer_get_fixed_seconds
2470 2002-08-31 Bradley Bell <btb@icculus.org>
2472 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2475 * main/multi.h: network endian stuff
2477 * 2d/font.c, include/gr.h: fast file i/o for font headers
2479 * arch/win32/arch_ip.cpp: unused file
2481 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2482 bigendian networking fixes
2484 * main/menu.c: make net menu more accurate, also make superhires
2487 * include/pstypes.h: better to have __pack__ all the time, I think.
2488 needed for networking, e.g.
2490 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2493 * arch/win32/Makefile.am: unused file
2497 2002-08-30 Bradley Bell <btb@icculus.org>
2499 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2501 * main/: newmenu.h, titles.c: formatting
2503 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2504 main/multi.h: networking works, finally
2506 * TODO: added TODO file
2508 * arch/linux/arch_ip.cpp: unused fine
2510 * README: network sorta working
2512 * main/: Makefile.am, multi.c, network.c, network.h: more
2515 * main/menu.c: load builtin mission correctly
2517 * main/inferno.c: documentation
2519 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2522 * main/Makefile.mveplay: don't need no more
2524 2002-08-29 Bradley Bell <btb@icculus.org>
2526 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2527 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2528 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2531 * include/ipx_drv.h: more network fixing
2533 * arch/linux/include/ipx_drv.h: more network fixing
2535 * include/ipx.h: formatting
2537 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2539 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2540 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2541 main/inferno.c: fixed networking fuck-up?
2543 * Makefile.am: moved mingw info to README
2545 * README, mingw32.txt: moved mingw info to README
2547 2002-08-27 Bradley Bell <btb@icculus.org>
2549 * utilities/mvlextract.c: allow specifying file to extract
2551 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2554 * utilities/hogextract.c: allow specifying file to extract
2556 * main/mission.c: Have to get mission_num _after_ promoting...
2558 * main/: gameseq.c, titles.c: beginning d1 briefing support
2560 * descent.msn: beginning d1 briefing support
2562 * main/: titles.c, titles.h: d1-style mission briefings
2564 * main/piggy.h: whitespace
2566 * main/movie.c: beginning robot movie support, fall back on lo/hi
2567 res if hi/lo not available
2569 * main/mission.c: added Builtin_mission_num for builtin mission,
2570 D1Hogdir, d1-style mission briefings
2572 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2575 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2576 (for d1 missions that need d1 data)
2578 * 2d/ibitblt.c: whitespace
2580 2002-08-26 Bradley Bell <btb@icculus.org>
2582 * utilities/mvlcreate.c: oops
2584 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2587 * utilities/hogextract.c: added [v]iew option
2589 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2591 * main/titles.c: fix writable string, disable DumbAdjust thing
2593 * main/polyobj.h: whitespace
2595 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2598 * main/movie.c: read movies from AltHogDir, other fixes
2600 * main/: mission.c, mission.h: fix bug w/mission filename
2602 * main/gameseq.c: comments
2604 * main/digi.h: whitespace n stuff
2606 * include/mve_audio.h: added audio flag macros
2608 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2613 2002-08-23 Bradley Bell <btb@icculus.org>
2615 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2618 * Makefile.am: remove d2demo.mn2
2620 * cfile/cfile.c, include/cfile.h: add cfile_size function
2622 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2623 eliminate need for .mn2 files for oem and demo
2625 2002-08-22 Bradley Bell <btb@icculus.org>
2627 * main/bm.c: fix for vertigo
2629 * main/menu.h: make OEM menu pcx available
2631 * 2d/rle.c: merge with original d2 file
2633 * Makefile.am, configure.ac: let mission files get installed by
2636 2002-08-17 Bradley Bell <btb@icculus.org>
2638 * configure.ac: make FAST_FILE_IO the default on little-endian
2641 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2643 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2646 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2648 * main/: game.c, menu.c, mission.c: promote builtin missions.
2650 2002-08-15 Bradley Bell <btb@icculus.org>
2652 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2653 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2655 * utilities/.cvsignore: added cvsignore
2657 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2660 * main/piggy.c: mac data file loading
2662 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2663 transparency and swap 0/255 correctly for mac data files
2665 2002-08-13 Bradley Bell <btb@icculus.org>
2667 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2668 to utilities to avoid conflict with c++ std lib <utility>
2670 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2671 txt2txb.c: moved utility to utilities to avoid conflict with c++
2674 * Makefile.am, configure.ac: add utilities
2676 2002-08-09 Bradley Bell <btb@icculus.org>
2678 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2681 2002-08-08 Bradley Bell <btb@icculus.org>
2683 * main/inferno.c: comments
2685 * main/: newmenu.c, songs.c: mac demo datafile support
2687 * installation.txt: update
2689 * main/gamesave.c: use lowercase for consistency
2691 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2692 models for other than d2demo
2694 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2696 * main/gamemine.c: formatting, better d1 texture conversion
2698 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2699 main/mission.h: recognize .msn mission files.
2701 2002-08-07 Bradley Bell <btb@icculus.org>
2703 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2704 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2705 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2706 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2707 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2708 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2711 2002-08-06 Bradley Bell <btb@icculus.org>
2713 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2715 * main/Makefile.am: formatting
2717 * 2d/font.c: make gr_remap_font just reload the whole thing
2719 * configure.ac: formatting
2721 * Makefile.am: added d2demo.mn2
2723 * d2demo.mn2: mission file for shareware
2725 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2726 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2728 * main/sounds.h: shareware stuff, whitespace
2730 * main/: polyobj.c, polyobj.h: more fast i/o macros
2732 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2735 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2736 endlevel stuff to non-shareware, allow movies/endlevel for
2739 * main/cntrlcen.c: typo
2741 * main/bm.h: use global Piggy_hamfile_version
2743 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2744 macros, use global Piggy_hamfile_version
2746 * main/Makefile.am: terrain and movie stuff always used now
2748 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2751 * main/: gamemine.c, gamesave.c: load DMB levels
2753 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2754 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2756 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2758 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2760 2002-08-04 Bradley Bell <btb@icculus.org>
2762 * main/inferno.c: shareware stuff, formatting
2764 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2766 * arch/sdl/gr.c: don't need to set mode in gr_init
2768 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2770 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2773 * Makefile.am, descent.mn2: added mission file for descent 1
2775 2002-08-02 Bradley Bell <btb@icculus.org>
2777 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2778 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2779 main/piggy.h, misc/error.c: junk
2781 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2782 render.h, scores.c, scores.h, terrain.c: shareware stuff
2784 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2785 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2786 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2787 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2788 main/weapon.c, main/weapon.h: fast i/o macros
2790 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2792 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2793 main/gamemine.h, main/gamesave.c: load d1 levels
2795 2002-07-30 Bradley Bell <btb@icculus.org>
2797 * configure.ac: oops
2799 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2802 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2803 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2804 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2805 main/piggy.c, main/titles.c: support shareware datafiles!
2807 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2808 piggy.c: SHAREWARE fixes
2810 2002-07-29 Bradley Bell <btb@icculus.org>
2812 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2813 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2814 misc/fileutil.c: Portability - OS X support
2816 2002-07-27 Bradley Bell <btb@icculus.org>
2818 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2819 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2820 segment.h: portability
2822 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2823 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2824 main/wall.h: portabilization
2826 * 2d/font.c, include/gr.h: portability
2828 2002-07-26 Bradley Bell <btb@icculus.org>
2830 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2832 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2834 * main/player.c: foo
2836 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2838 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2839 misc/fileutil.h: portable file i/o utils
2841 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2842 writable string anymore... / formatting
2844 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2845 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2846 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2847 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2848 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2849 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2850 portable-izing file loading routines
2852 2002-07-24 Bradley Bell <btb@icculus.org>
2854 * main/mveplay.c: correctly play files with 16bit uncompressed
2855 audio, mem checking, etc
2857 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2860 2002-07-23 Bradley Bell <btb@icculus.org>
2862 * misc/Makefile.am: unused file
2864 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2865 main/sounds.h: remove experimental nmovie stuff
2867 * main/movie.c: add some debugging output
2869 2002-07-22 Bradley Bell <btb@icculus.org>
2871 * main/: console.c, state.c: simplified header
2873 * main/movie.c: enable mveplay audio
2875 * main/old/movie.c: moved to main/
2877 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2878 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2879 main/mvelib.c, main/mveplay.c: initial movie support
2881 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2882 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2883 include/ogl_init.h, include/pstypes.h, main/console.c,
2884 main/state.c, mem/mem.c: OS X stuff
2886 * configure.ac: OS X and movie stuff
2888 2002-07-19 Bradley Bell <btb@icculus.org>
2890 * compilerdefs.txt: OSX defs
2892 2002-07-18 Bradley Bell <btb@icculus.org>
2894 * main/inferno.c: use simpler rcs tags
2896 * autogen.sh: keep Changelog in cvs (and use --accum)
2898 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2899 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2900 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2901 main/songs.c: changed cdrom->rbaudio
2903 * include/rbaudio.h: moved to /include
2905 2002-07-17 Bradley Bell <btb@icculus.org>
2907 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2908 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2909 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2910 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2911 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2912 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2913 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2914 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2915 3d/setup.c: use simpler rcs tags
2920 2002-07-17 Bradley Bell <btb@icculus.org>
2922 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2924 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2926 * debian/rules: don't need readme's
2928 * debian/rules: move d1x license to COPYING, license clarifications
2930 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2931 license to COPYING, license clarifications
2933 * debian/rules: fix debian docs
2935 * debian/rules: fix debian manpages
2937 * debian/d2x-sdl.menu: fix debian menu
2939 * debian/rules: link to undocumented man page for debs
2941 * Makefile.am, configure.ac, debian/control, debian/copyright,
2942 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2943 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2944 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2947 2002-07-16 Bradley Bell <btb@icculus.org>
2949 * debian/: rules, changelog.in: deb stuff
2951 * configure.ac: cleaner nasm detection
2953 * debian/: changelog.in, control, rules: deb stuff
2955 * README, installation.txt: typos, stuff
2957 * configure.ac: better #defines
2959 * configure.ac: whitespace
2961 * configure.ac: better documentation
2963 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2964 SDL_JOYSTICK not needed
2966 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2968 * configure.ac: need higher SDL for joystick
2970 * debian/: control, rules: deb stuff
2972 * arch/sdl/joy.c: old junk
2974 * Makefile.am, configure.ac: automake updates
2976 * main/: inferno.c, text.c: don't use althogdir on non-unix
2978 * configure.ac: more autoconf updates
2980 * misc/strutil.c: better strrev
2982 * main/inferno.c: need limits.h on mingw also
2984 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2987 2002-04-19 Bradley Bell <btb@icculus.org>
2989 * main/network.c: let hoard.ham be a cfile
2991 * main/text.c: better error message when hog not found
2995 2002-03-23 Bradley Bell <btb@icculus.org>
2997 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2998 arch/sdl/Makefile.am: Use SDL joystick automatically
3000 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3002 2002-03-05 Bradley Bell <btb@icculus.org>
3004 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3007 2002-02-23 Bradley Bell <btb@icculus.org>
3009 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3011 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3012 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3013 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3014 main/editor/Makefile.am: moved includes to include
3016 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3018 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3019 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3020 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3023 * main/game.c: disabled cockpit for OGL, formatting
3025 * 2d/ibitblt.c: formatting
3027 2002-02-16 Bradley Bell <btb@icculus.org>
3029 * include/oldsdl.h: check for older macros
3031 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3032 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3033 allow older sdl versions
3035 2002-02-15 Bradley Bell <btb@icculus.org>
3037 * main/: automap.c, automap.h, inferno.c: automap resolution now
3040 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3042 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3043 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3044 win32/include/key_arch.h: never mind - that would be pointless
3046 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3047 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3048 win32/include/key_arch.h: copied files from d1x
3050 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3051 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3053 * main/multipow.c: need conf.h
3055 * arch/win32/Makefile.am: new file
3057 * include/pstypes.h: added u_int16_t (needed in base_ip)
3059 * arch/win32/arch_ip.cpp: copied from d1x
3061 2002-02-14 Bradley Bell <btb@icculus.org>
3063 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3065 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3066 main/netlist.c: Added hotkeys to toggle fullscreen mode
3068 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3069 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3071 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3072 reorder.h: Lotsa networking stuff from d1x
3074 2002-02-13 Bradley Bell <btb@icculus.org>
3076 * include/gr.h, main/game.c: Fullscreen toggle stuff
3078 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3081 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3082 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3085 2002-02-11 Bradley Bell <btb@icculus.org>
3087 * main/bm.c: use portable loader if bigendian
3089 * include/pstypes.h: don't define bool for c++
3091 * include/cfile.h: extern AltHogDir stuff
3093 * include/byteswap.h: use WORDS_BIGENDIAN
3095 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3097 * main/vers_id.h: added D2X_IVER
3099 * misc/args.c: don't use d1x.ini
3101 * Makefile.am: rpm stuff
3103 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3106 2002-02-09 Bradley Bell <btb@icculus.org>
3108 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3110 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3112 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3115 2002-02-06 Bradley Bell <btb@icculus.org>
3117 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3118 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3119 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3121 * debian/: changelog.in, control, copyright, d2x-gl.files,
3122 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3126 2002-02-02 Bradley Bell <btb@icculus.org>
3128 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3130 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3131 Enabled RELEASE option
3133 2002-01-31 Bradley Bell <btb@icculus.org>
3135 * Makefile.am, configure.ac: specify prerequisite versions of
3136 autoconf and automake
3138 2002-01-29 Bradley Bell <btb@icculus.org>
3140 * main/mission.c: RCS header added
3142 * main/inferno.c: update copyright date
3144 * main/mission.c: allow missions to be in AltHogDir
3146 * configure.ac: Display results of configure
3148 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3151 2002-01-28 Bradley Bell <btb@icculus.org>
3153 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3154 Data files now go in DATADIR/games/d2x, user files now go in
3157 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3159 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3160 files now go in ~/.d2x
3162 2002-01-24 Bradley Bell <btb@icculus.org>
3164 * configure.ac: fix nasm not found error message
3166 2002-01-18 Bradley Bell <btb@icculus.org>
3168 * configure.in: getting rid of old configure.in
3170 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3171 main/movie.c: Movie playing kludgey stuff
3173 * misc/args.c: formatting
3175 * main/inferno.c: allow -h for help
3177 * include/error.h: don't die on int3, unless -debug given
3179 * mingw32.txt: more stuff
3181 2001-12-29 Bradley Bell <btb@icculus.org>
3183 * Makefile.am: Got rid of thinking.txt
3185 * main/inferno.c: document -nomovies option
3187 2001-12-28 Bradley Bell <btb@icculus.org>
3189 * main/titles.c: formatting, put some code into place for rendering
3190 of robots during briefings
3192 2001-12-27 Bradley Bell <btb@icculus.org>
3196 2001-12-23 Craig Hadady <chadady@iglou.com>
3198 * 2d/rle.c: fixed bug in dummy array.
3200 2001-12-03 Bradley Bell <btb@icculus.org>
3202 * arch/sdl/init.c: fix formatting
3204 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3205 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3206 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3207 and sdl joystick stuff
3209 2001-11-30 Bradley Bell <btb@icculus.org>
3211 * thinking.txt: not needed
3213 2001-11-27 Bradley Bell <btb@icculus.org>
3215 * cygconf, mingw32.txt: use sdl from source on cygwin
3217 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3218 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3219 SDL_CFLAGS to CFLAGS
3221 2001-11-27 Bradley Bell <btb@icculus.org>
3225 2001-11-14 Bradley Bell <btb@icculus.org>
3227 * texmap/scanline.c: use optimization flags as texmap default
3229 * NEWS: mouse wheel, etc
3231 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3232 wheel to emulate 3rd axis
3234 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3236 * include/error.h: kludge to ungrab mouse when we hit an int3
3238 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3239 __ENV_MSDOS__ to __MSDOS__
3241 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3244 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3247 * arch/sdl/digi.c: implemented digi_set_volume
3249 * include/grdef.h, main/config.c, misc/d_io.c: change
3250 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3252 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3253 main/piggy.c: use MAKE_SIG
3255 * installation.txt: update
3257 * configure.ac: new file
3259 * arch/sdl/joydefs.c: #include pstypes.h
3261 * arch/sdl/init.c: SDL joystick stuff
3263 * acconfig.h: adjust MINGW defines
3265 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3266 controls menu now works
3268 2001-11-13 Bradley Bell <btb@icculus.org>
3270 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3273 * Makefile.am: New file
3275 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3278 * compilerdefs.txt: New file
3280 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3282 2001-11-12 Bradley Bell <btb@icculus.org>
3284 * main/playsave.c: load player files regardless of byte order of
3287 2001-11-11 Bradley Bell <btb@icculus.org>
3289 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3292 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3294 * NEWS: GL savegame thumbnails
3296 * acconfig.h, configure.in: make option for NMOVIES, default to off
3298 2001-11-09 Bradley Bell <btb@icculus.org>
3300 * main/state.c: Enabled savegame thumbnails under OpenGL
3302 * unused/pa_null/pa_enabl.h: remove duplicate header
3304 * misc/args.c: use d2x.ini for option file
3306 * mem/mem.c: Move mem_realloc inside the ifdef
3308 * main/menu.c: fix 640x400 menu text
3310 * main/inferno.c: added documentation
3312 * main/endlevel.c: fix warnings
3314 * arch/ogl/gr.c: Get rid of gl spew
3316 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3318 * acconfig.h: Define __SDL__ for mingw
3320 2001-11-08 Bradley Bell <btb@icculus.org>
3322 * 2d/font.c: free OGL font data when rereading
3324 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3325 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3326 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3327 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3328 main/weapon.h: Enabled shareware build, endlevel flythrough
3331 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3332 of use for shareware build
3334 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3337 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3339 2001-11-05 Bradley Bell <btb@icculus.org>
3341 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3344 * include/3d.h: Add comment
3346 2001-11-04 Bradley Bell <btb@icculus.org>
3348 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3351 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3354 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3356 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3357 main/hudmsg.h: Enable d1x-style hud_message
3359 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3361 * 2d/font.c: re-init ogl fonts after remapping colors.
3363 2001-11-02 Bradley Bell <btb@icculus.org>
3365 * misc/Makefile.am: remove byteswap.h (duplicate header)
3367 * 2d/font.c: fixed gr_remap_font, minor stuff
3369 * configure.in: take out -O2 if doing debug build
3371 * main/bm.c: formatting
3373 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3375 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3376 macros, get rid of functions
3378 2001-11-01 Bradley Bell <btb@icculus.org>
3380 * misc/byteswap.h: removed duplicate header
3382 2001-10-31 Bradley Bell <btb@icculus.org>
3384 * NEWS, main/automap.c: automap works in opengl
3386 * NEWS, configure.in: Added news
3388 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3390 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3392 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3393 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3394 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3396 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3398 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3400 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3401 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3403 2001-10-27 Bradley Bell <btb@icculus.org>
3405 * main/inferno.c: added some documentation
3407 2001-10-25 Bradley Bell <btb@icculus.org>
3409 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3412 * Makefile.am, configure.in, arch/Makefile.am,
3413 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3414 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3415 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3416 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3417 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3418 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3419 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3420 it's ugly, but It'll be easier to sync with d1x.
3422 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3423 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3424 main/editor/Makefile.am: attempt at support for editor, makefile
3427 * misc/d_delay.c: formatting fix
3429 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3430 tmappent.S, tmapppro.S: adding support for runtime selection of
3433 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3434 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3435 including multi.h and network.h, fix backslashes, fix compiler
3438 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3439 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3440 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3441 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3442 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3443 including multi.h and network.h, fix backslashes
3445 * include/pstypes.h: added typedef for u_int64_t on mingw
3447 * include/3d.h: added prototype for g3_uninit_polygon_model
3449 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3451 2001-10-24 Bradley Bell <btb@icculus.org>
3453 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3454 arch subdirs, as in d1x.
3456 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3457 earlier style until i understand automake 1.5 better. remove input
3460 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3461 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3462 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3463 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3464 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3465 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3466 Moved input stuff to arch subdirs, as in d1x.
3468 * NEWS, configure.in: blah blah
3470 2001-10-23 Bradley Bell <btb@icculus.org>
3472 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3474 * texmap/tmapppro.S: no need for #include <conf.h> here
3476 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3479 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3480 file. RCS header added
3482 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3483 #ifdef'ing out the whole file. RCS header added
3485 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3486 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3487 fixes. Now works with automake 1.5 and autoconf 2.52.
3488 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3489 mingw (-grabmouse now works on win32).
3491 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3492 These don't belong in cvs
3496 2001-10-20 Bradley Bell <btb@icculus.org>
3498 * 2d/font.c: Don't free unused variables...
3500 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3503 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3504 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3505 main/Makefile.am: make dist more sensible
3507 * Makefile.am: Kludge for linking on mingw
3509 2001-10-19 Bradley Bell <btb@icculus.org>
3511 * Makefile.am, configure.in, arch/win32/Makefile.am,
3512 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3514 * include/ipx_drv.h: Check for __MINGW32__
3516 * include/i86.h: Imported from d1x
3518 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3520 * arch/dos/modex.asm: Fixed %include
3522 * main/console.c: RCS headers added
3524 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3527 * Makefile.am, main/Makefile.am: Moved final link to top-level
3528 directory instead of main/
3530 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3531 __ENV_LINUX__ to __linux__
3533 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3534 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3535 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3536 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3537 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3538 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3539 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3540 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3541 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3542 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3545 * configure.in: add --enable-xploader, support arch/linux subdir,
3548 * main/inferno.c: conditionalize conf.h
3550 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3552 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3553 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3554 misc/fileutil.h: Partial application of linux/alpha patch.
3556 2001-10-19 Bradley Bell <btb@icculus.org>
3558 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3559 networking in line with d1x, moved some arch/linux_* stuff to
3562 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3563 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3564 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3565 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3568 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3569 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3570 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3571 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3572 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3573 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3574 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3575 linux/include/ukali.h: Brought linux networking in line with d1x,
3576 moved some arch/linux_* stuff to arch/linux/*
3578 * include/ipx_drv.h: Imported from d1x
3580 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3582 * main/ipx_drv.c: Imported from d1x
3584 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3585 main/network.h, main/Makefile.am: Trying to get network working on
3588 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3589 main/Makefile.am: build fixes
3591 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3592 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3593 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3594 starting to get net working.
3596 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3597 conditionalized min,max macros
3599 2001-10-18 Bradley Bell <btb@icculus.org>
3601 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3602 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3603 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3604 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3607 * 2d/2dsline.c: RCS headers added/changed
3609 * configure.in: fix NASMFLAGS bug
3611 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3614 2001-10-17 Bradley Bell <btb@icculus.org>
3616 * NEWS: Fixed the invulnerable robots bug!
3618 * main/collide.c: Fixed the invulnerable robots bug!
3620 2001-10-14 Bradley Bell <btb@icculus.org>
3622 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3625 2001-10-13 Bradley Bell <btb@icculus.org>
3627 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3628 arch/Makefile.am, arch/dos/Makefile.am,
3629 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3630 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3631 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3632 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3633 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3634 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3635 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3636 arch/win32/include/Makefile.am, iff/Makefile.am,
3637 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3638 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3639 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3640 unused/bios/Makefile.am, unused/lib/Makefile.am,
3641 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3642 unused/ui/Makefile.am, unused/vga/Makefile.am,
3643 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3644 automake stuff from "inert" subdirs. And there was much rejoicing.
3646 * Makefile.am, NEWS, configure.in: Stuff
3648 * ChangeLog: removing auto-generated file
3650 * cygconf: Added instructions for mingw32 build
3652 * Makefile.am: renamed INSTALL to installation.txt
3654 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3656 * mingw32.txt: Added instructions for mingw32 build
3658 * configure.in: Enable assembly under mingw32
3660 2001-10-12 Bradley Bell <btb@icculus.org>
3662 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3664 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3665 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3666 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3667 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3668 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3669 to __DJGPP__, since it's built-in.
3671 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3673 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3674 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3678 2001-10-12 Bradley Bell <btb@icculus.org>
3680 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3682 * Makefile.am: make sure cygconf gets archived
3684 * configure.in: Increment version number in preparation for release
3686 * configure.in: Fix detection of opengl
3688 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3689 cygconf, arch/Makefile.am, arch/include/joy.h,
3690 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3691 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3692 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3693 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3694 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3695 Vastly improved compilability.
3697 2001-10-11 Bradley Bell <btb@icculus.org>
3699 * Makefile.am: Added macros/sdl.m4
3701 * autogen.sh: Added macros/sdl.m4
3703 2001-10-09 Bradley Bell <btb@icculus.org>
3705 * main/vers_id.h: Added DESCENT_VERSION constant
3707 * main/inferno.c: Added command-line help.
3709 * include/ogl_init.h: opengl improvments (following d1x changes)
3711 2001-10-07 Bradley Bell <btb@icculus.org>
3713 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3714 arch/ogl/Makefile.am: Remove duplicate headers.
3716 2001-08-02 Thimo Neubauer <thimo@debian.org>
3718 * mem/mem.c: totally crippled the memory manager because it does
3719 not make sense for non-DOS-systems and it would have been too
3720 complicated to get it 64bit clean
3722 2001-06-19 Bradley Bell <btb@icculus.org>
3724 * cvshowto.txt: updated anonymous password
3726 2001-02-08 Bradley Bell <btb@icculus.org>
3728 * COPYING, license.txt: Added d1x license
3730 2001-02-01 Bradley Bell <btb@icculus.org>
3732 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3734 2001-01-31 Bradley Bell <btb@icculus.org>
3736 * configure.in, arch/include/mouse.h, include/pstypes.h,
3737 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3739 * main/polyobj.c: fix typo
3741 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3742 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3743 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3744 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3745 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3746 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3747 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3748 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3749 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3750 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3751 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3752 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3753 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3754 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3755 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3756 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3757 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3758 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3759 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3760 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3761 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3762 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3763 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3764 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3765 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3766 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3769 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3770 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3771 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3772 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3775 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3778 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3779 cross-compiling, and cygwin fixes
3781 2001-01-30 Bradley Bell <btb@icculus.org>
3783 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3784 include/pstypes.h, include/strutil.h, main/Makefile.am,
3785 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3786 needs --without-assembler and --without-network to compile
3788 2001-01-29 Bradley Bell <btb@icculus.org>
3790 * configure.in, main/Makefile.am: Fixes to build system
3792 * main/kconfig.c: fix for non-linux joysticks
3794 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3795 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3796 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3797 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3798 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3799 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3800 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3801 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3802 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3803 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3805 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3806 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3807 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3808 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3809 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3810 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3813 * arch/dos/include/joy.h, arch/dos/include/key.h,
3814 arch/dos/include/mouse.h: Unified input headers.
3816 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3818 2001-01-28 Bradley Bell <btb@icculus.org>
3820 * conf.h.in, configure.in, arch/Makefile.am,
3821 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3822 arch/include/key.h, main/Makefile.am: More header unification...
3824 * main/newdemo.c: Added <ctype.h>
3826 * arch/include/event.h, arch/include/joy.h: unified input headers.
3828 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3829 OpenGL now uses SDL-GL instead of gii
3831 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3833 2001-01-25 Bradley Bell <btb@icculus.org>
3835 * autogen.sh: use "set -e" so execution stops if something goes
3838 2001-01-24 Bradley Bell <btb@icculus.org>
3842 * Makefile.am: Add ChangeLog to dist
3846 2001-01-24 Bradley Bell <btb@icculus.org>
3848 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3850 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3851 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3854 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3855 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3856 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3857 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3858 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3859 arch/Makefile.am, arch/dos/Makefile.am,
3860 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3861 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3862 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3863 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3864 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3865 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3866 unused/Makefile.am, unused/bios/Makefile.am,
3867 unused/lib/Makefile.am, unused/novga/Makefile.am,
3868 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3869 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3870 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3871 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3872 make dist, VPATH builds, ...
3874 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3875 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3876 arch/dos/Makefile.in, arch/linux/Makefile.in,
3877 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3878 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3879 misc/Makefile.in, texmap/Makefile.in: cruft removal
3881 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3884 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3886 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3888 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3891 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3892 added -grabmouse option
3894 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3895 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3896 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3897 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3898 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3899 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3900 main/songs.c, misc/args.c: changed args_find to FindArg
3902 2001-01-22 Bradley Bell <btb@icculus.org>
3904 * configure, main/Makefile.am, main/Makefile.in: configuration
3907 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3908 fix compiler warnings w/opengl
3910 * include/console.h: ggi support
3912 * arch/linux_init.c: svgalib support
3914 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3915 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3916 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3917 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3918 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3919 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3922 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3924 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3925 main/render.c: fix warnings and enable NDEBUG *
3926 arch/svgalib_init.c: svgalib support
3928 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3930 * main/kconfig.c: joystick support
3932 2001-01-21 Bradley Bell <btb@icculus.org>
3934 * cvshowto.txt: new file, taken from d1x webpage
3936 * AUTHORS, README: Taking over as maintainer of d2x
3938 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3940 2001-01-20 Bradley Bell <btb@icculus.org>
3942 * configure, configure.in: Turned -Werror back off by default
3944 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3945 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3946 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3947 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3948 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3949 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3950 main/laser.c, main/multi.c, main/network.c, main/network.h,
3951 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3952 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3953 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3954 warnings, for non-OpenGL on linux, anyway...
3956 2001-01-19 Bradley Bell <btb@icculus.org>
3958 * copying: remove duplicate file
3960 * Import of d2x-0.0.9-pre1
3962 * Import of d2x-0.0.8