1 2006-06-05 Chris Taylor <chris@icculus.org>
3 * main/slew.h: fix error when building editor with RELEASE
5 2006-06-03 Chris Taylor <chris@icculus.org>
7 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
8 again. It needs to create gauge canvases in the game when they're
9 sub-canvases, which they were made into on 2005-08-13
11 2006-03-05 Chris Taylor <chris@icculus.org>
13 * main/inferno.c: create write directory if it doesn't exist
16 * main/gamesave.c, main/object.c, main/render.c,
17 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
20 2006-02-26 Chris Taylor <chris@icculus.org>
22 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
23 main/movie.c, main/piggy.c, misc/strutil.c:
24 move change_filename_ext to strutil.c, rename to (and remove old)
25 change_filename_extension, add an assert and make it use strrchr
27 * main/gamerend.c: show the death sequence for d2x-gl
30 * main/gamesave.c: with the editor built, don't make .txm files
31 when a level is loaded (only make them when saving levels)
33 2006-02-25 Chris Taylor <chris@icculus.org>
35 * main/menu.c: complete removal of 7th option in Options menu,
36 hopefully fixing bug #2514
38 * main/gameseg.c: when breaking a light, allow segment light to
39 change by more than F1_0
41 2006-02-24 Chris Taylor <chris@icculus.org>
43 * main/gauges.c: make sure the correct font is used (whoops)
45 * main/newmenu.c: restore the old canvas after showing a menu,
46 avoiding potential problems
48 2005-11-29 Chris Taylor <chris@icculus.org>
50 * main/titles.c: for Descent 1 briefings, look for briefings no
51 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
53 2005-11-07 Chris Taylor <chris@icculus.org>
55 * arch/ogl/ogl.c: make super transparent textures have alpha
57 2005-08-13 Chris Taylor <chris@icculus.org>
59 * main/gauges.c: draw all gauges properly when using the cockpit
60 in d2x-gl, including the energy bars when empty
62 2005-08-07 Chris Taylor <chris@icculus.org>
64 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
65 get the cockpit to show with d2x-gl (actually committed!)
67 2005-08-06 Chris Taylor <chris@icculus.org>
69 * main/automap.c: must_free_canvas isn't used when
70 AUTOMAP_DIRECT_RENDER is defined (whoops)
72 * main/inferno.c: print the command line help properly
74 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
75 get the cockpit to show with d2x-gl
77 2005-08-02 Chris Taylor <chris@icculus.org>
79 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
80 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
82 include/3d.h, include/palette.h,
83 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
84 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
85 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
86 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
87 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
88 main/state.c, main/titles.c:
89 remove DirectDraw use and Windows mouse stuff made redundant by SDL
90 (lots of WINDOWS code).
91 Makes cockpit draw properly in SDL
93 2005-07-30 Chris Taylor <chris@icculus.org>
95 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
96 2d/palette.c, 2d/pcx.c, 2d/rle.c,
98 main/automap.c, main/config.c, main/credits.c, main/escort.c,
99 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
100 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
101 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
102 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
103 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
104 remove all the redundant Polygon Acceleration stuff
107 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
108 main/polyobj.c: remove old _3DFX code
110 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
111 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
112 main/gauges.c, main/hud.c: remove pixel double code
114 2005-07-29 Chris Taylor <chris@icculus.org>
116 * 2d/font.c: show some missing wide 1's (bug #2269)
118 * main/game.c: only shoot when fire button down (fix bug #2271)
120 2005-07-28 Chris Taylor <chris@icculus.org>
122 * main/gauges.c: show gauges in SDL (help fix bug #2267)
124 2005-07-27 Chris Taylor <chris@icculus.org>
126 * d2x.xcode/project.pbxproj: build the editor by default
128 2005-07-25 Chris Taylor <chris@icculus.org>
130 * main/bmread.c: cast some fprintf arguments to int, to fix
133 * main/editor/medrobot.c: no checking if obj->id > -1
136 * main/editor/ksegsize.c, main/editor/segment.c,
137 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
138 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
140 2005-07-24 Chris Taylor <chris@icculus.org>
142 * main/bmread.c: call file static var 'time' 'play_time' instead,
143 because of conflict with function 'time' in /usr/include/time.h
146 2005-07-22 Chris Taylor <chris@icculus.org>
148 * main/editor/group.c: remove duplicate tmap_xlate_table
150 2005-07-21 Chris Taylor <chris@icculus.org>
152 * d2x.xcode/project.pbxproj: make file paths relative to project,
153 add some files (so it builds), warnings are not errors
154 (ubyte *, sbyte * mismatches found when using gcc 4.0)
156 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
157 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
158 main/newdemo.c: fix pointer mismatches, warnings are errors again
160 2005-07-03 Chris Taylor <chris@icculus.org>
162 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
164 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
165 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
166 draw an "O" in the current radio button
168 2005-07-01 Chris Taylor <chris@icculus.org>
170 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
171 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
173 2005-06-23 Chris Taylor <chris@icculus.org>
175 * installation.txt: describe new directory system
176 and mention recursive mission searching
178 2005-06-22 Chris Taylor <chris@icculus.org>
180 * main/editor/kgame.c: load .rl2 files instead of .lvl files
181 (some editor info could be stored in .rdl / .rl2 files)
183 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
184 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
185 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
186 main/wall.c, main/wall.h: add level component saving functions,
187 which use PhysicsFS and are endian friendly
189 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
190 add function for converting descent 2 texture numbers back to
191 descent 1 texture numbers
193 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
194 levels. Entirely endian friendly and allows saving of .rdl and .rl2
197 2005-06-14 Chris Taylor <chris@icculus.org>
199 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
201 2005-06-13 Chris Taylor <chris@icculus.org>
203 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
204 number 198 to maintain bijectivity, when descent.pig is available
205 (used to return 167, which is also returned for Descent 1 texture
208 * include/physfsx.h: added PHYSFSX_writeVector,
209 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
211 2005-04-05 Bradley Bell <btb@icculus.org>
213 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
214 bugs in joystick initialization
216 2005-04-04 Bradley Bell <btb@icculus.org>
218 * main/kconfig.c: cosmetic fixes to joystick config screen
220 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
221 arch/linux/joystick.c, arch/linux/include/joystick.h,
222 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
223 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
224 MAX_BUTTONS to JOY_MAX_BUTTONS
226 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
227 of joystick buttons/axes
229 * arch/win32/midi.c: don't play midi if -nosound
231 * arch/win32/mingw_init.c: remove redundant joy_init()
233 2005-04-01 Chris Taylor <chris@icculus.org>
235 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
236 main/editor/med.c: "Go to Main Menu" now works in editor
238 * main/editor/segment.c: set Highest_vertex_index and
239 Highest_segment_index to 0 when creating a new mine (avoids
240 problems with saving when another level was previously loaded)
242 2005-03-31 Chris Taylor <chris@icculus.org>
244 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
245 main/editor/eglobal.c, main/editor/eobject.c,
246 main/editor/medrobot.c, main/editor/objpage.c,
247 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
248 OL_ constants; use "object" instead of "robot" in some places;
249 draw and place reactors with correct modelnum
251 * main/editor/texpage.c: no using TmapList, initialise texture
252 category globals, no CurrentTmap (just use CurrentTexture)
254 2005-03-29 Bradley Bell <btb@icculus.org>
256 * mem/mem.c: remove obsolete malloc.h
258 2005-03-20 Bradley Bell <btb@icculus.org>
260 * Makefile.am: add some stuff to dist
262 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
265 * console/CON_console.c: Fixed console cursor positioning.
267 * main/text.c: revert to Error if text file not found.
269 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
271 * ui/.cvsignore: New file
273 2005-03-17 Bradley Bell <btb@icculus.org>
275 * arch/win32/midi.c: Add RCS ID tag
277 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
278 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
281 2005-03-16 Bradley Bell <btb@icculus.org>
283 * main/bm.c, main/bm.h: use hardcoded value instead of
284 sizeof(tmap_info), since size depends on whether editor is built
287 * ui/mouse.c: gcc doesn't like multi-line // comments
289 * main/dumpmine.c: get rid of compiler warnings
291 2005-03-15 Bradley Bell <btb@icculus.org>
293 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
294 Fixes laser and plasma lighting bug, hopefully doesn't break
297 * main/state.c: Fix crash if Num_walls=0
299 2005-03-12 Bradley Bell <btb@icculus.org>
301 * Makefile.am, configure.ac: enable editor in unix-style builds
303 2005-03-12 Chris Taylor <chris@icculus.org>
305 * main/gamesave.c: could check reactor model num, don't check
306 reactor object shields (not used anyway, it's stored/calculated
309 2005-03-06 Chris Taylor <chris@icculus.org>
311 * main/piggy.c: load the descent 1 color palette when NDEBUG is
314 * main/editor/seguvs.c: check the uvs after they're assigned
316 2005-02-27 Chris Taylor <chris@icculus.org>
318 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
319 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
320 gr_update in event loops
322 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
323 file.c, involves modifying the listbox so it can use
324 an array of string pointers
326 2005-02-26 Chris Taylor <chris@icculus.org>
328 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
331 * ui/window.c: only disable the keyboard for MS DOS
333 * main/editor/eswitch.c: add remove_trigger_num
336 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
337 still works if there's no BITMAPS.TBL in a PhysicsFS search path
339 * main/inferno.c: determine properly if 800x600 resolution is
340 available (for editor)
342 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
343 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
344 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
345 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
347 * ui/keypad.c: fix the reading of keypad (.pad) files
349 * ui/menubar.c: use cfile to read the menubar file MED.MNU
351 2005-02-25 Chris Taylor <chris@icculus.org>
353 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
354 allowing Mac OS 9 and X to both use conf.h but one can build for
355 OpenGL while the other doesn't.
357 * main/editor/mine.c: use the Descent 2 definitions for maximum
358 segments and vertices
360 2005-02-25 Bradley Bell <btb@icculus.org>
362 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
363 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
364 d2src system for persistent sounds. Untested, of course.
366 * ChangeLog-old: clean up old changelog a little
368 * ChangeLog-old: converted old changelog to "cvs log" format, so
369 it can be manipulated with cvs2cl and other tools.
371 2005-02-24 Tim Massey <tmassey@obscorp.com>
373 * main/inferno.c: allow -notitles to work in shareware [and
374 non-RELEASE] version too. (d1x r1.35)
376 2005-02-24 Peter Hawkins <peterh@isa.net.au>
378 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
380 2005-02-24 Matthew Mueller <donut@dakotacom.net>
382 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
383 don't do it automatically (eg, ati's fglrx linux driver) (d1x
386 2005-02-24 Bradley Bell <btb@icculus.org>
388 * main/movie.c: change movie Warnings to con_printf, simplify
391 2005-02-24 Chris Taylor <chris@icculus.org>
393 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
394 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
395 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
396 PHYSFSX_openWriteBuffered, where appropriate
398 * main/gauges.c: draw behind the shield number properly with OpenGL
400 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
401 is selected as a secondary weapon
403 * main/titles.c: check properly whether there's a briefing
405 * main/mission.c: recursively search directories in "missions"
408 2005-02-11 Bradley Bell <btb@icculus.org>
410 * debian/control: build-dep on libphysfs-dev
412 * arch/ogl/gr.c: use GLint for arb_max_textures
414 * arch/ogl/Makefile.am: added internal.h to dist
416 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
418 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
420 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
421 dynamically find and load the OpenGL library
423 * main/editor/macro.c: use physfs instead of non-existing cflib.h
425 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
427 * main/editor/medwall.c: include cntrlcen.h
429 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
431 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
433 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
434 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
436 * ui/number.c: s/inputbox/Inputbox/
438 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
440 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
442 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
443 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
444 main/gamesave.c: s/128/PATH_MAX
446 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
448 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
450 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
451 mouse_set_limits and mouse_set_pos (we don't want to limit user)
453 * ui/menubar.c: specify int type for state2_alt_down
455 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
457 * main/piggy.c: call bm_read_all even if EDITOR is defined
459 * main/gamesave.c: if LVL can't be found, try filename that was passed
461 * main/mission.c: ensure mission name is properly terminated
463 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
465 * 2d/font.c: fix bug #2167: some characters would not display because
466 of signed/unsigned errors
468 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
470 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
471 gauge when appropriate
473 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
474 all functions in kfuncs.c to return int instead of void
476 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
477 disable old hostage system in editor (d2 is simpler in this regard)
479 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
481 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
483 * main/editor/centers.c: change curseg2p to Curseg2p
485 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
487 * main/editor/macro.c: remove unused variable "length"
489 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
491 * main/editor/medmisc.c: Pass both arguments to render_frame
493 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
494 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
495 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
496 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
497 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
498 instead of d1-style mem.h and types.h
500 * main/editor/texpage.c: do texture replacement for any mission
502 * main/editor/medwall.c: add prototype for create_removable_wall
504 * main/editor/medrobot.c: don't try to set the removed follow_path
506 2005-01-23 Jason Owen <shannara256@yahoo.com>
508 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
509 may crash printf if the list of extensions is huge
511 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
513 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
514 only on last level of built-in mission.
516 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
519 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
520 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
521 buffers (speeding it up), and use cfopen instead of
522 PHYSFS_openRead/PHYSFS_openWrite where appropriate
524 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
525 sure nocfile.h and cfile.h are never both included
527 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
529 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
530 fix bug #1676 (filling up of OLG texture list)
532 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
534 * main/state.c: fix problems with copying/deleting save files
536 * main/automap.c: make automap fonts transparent.
538 2005-01-07 Bradley Bell <btb@icculus.org>
540 * main/menu.c: In Load Level, if there is no current mission,
543 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
545 * main/gameseq.c: Free polymodel data before reloading ham file.
547 * arch/ogl/gr.c: Implement fading in ogl_urect()
549 * main/gauges.c: Draw ship before shields in HUD.
551 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
553 * main/editor/centers.c: Use both ints with the robot producer
556 2004-12-23 Bradley Bell <btb@icculus.org>
558 * main/editor/centers.c, main/editor/editor.h,
559 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
560 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
561 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
564 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
566 * main/bmread.c: don't duplicate the period in the filename
568 * main/dumpmine.c: Add function prototypes to remove warnings
570 * main/dumpmine.c, ui/window.c: Specify that two functions return
573 * main/editor/autosave.c, main/editor/curves.c,
574 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
575 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
578 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
580 * main/editor/eobject.c, main/editor/kgame.c,
581 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
582 extra two parameters to get_seg_masks.
584 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
585 structs for mine saving functions
587 * main/inferno.c: Use PhysicsFS for making the hoard ham.
589 * main/bmread.c: add missing includes
591 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
593 * main/dumpmine.c: Fix type mismatches
595 2004-12-19 Bradley Bell <btb@icculus.org>
597 * ui/Makefile.am: fix ui Makefile.am
599 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
600 removeext, use it in ds_load instead of splitpath
602 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
604 * include/u_mem.h: prototype for strdup with MPW
606 * main/laser.c: abort weapon fire if unable to create object
608 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
609 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
610 unused/ui/icon.c: replace byte with sbyte
612 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
613 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
614 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
615 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
616 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
617 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
618 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
619 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
620 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
621 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
622 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
623 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
624 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
625 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
626 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
629 * ui/Makefile.am: added Makefile.am for ui
631 * main/editor/Makefile.am, main/editor/autosave.c,
632 main/editor/centers.c, main/editor/centers.h,
633 main/editor/curves.c, main/editor/eglobal.c,
634 main/editor/ehostage.c, main/editor/ehostage.h,
635 main/editor/elight.c, main/editor/eobject.c,
636 main/editor/eobject.h, main/editor/eswitch.c,
637 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
638 main/editor/group.c, main/editor/info.c, main/editor/info.h,
639 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
640 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
641 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
642 main/editor/ksegsel.c, main/editor/ksegsize.c,
643 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
644 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
645 main/editor/medlisp.h, main/editor/medmisc.c,
646 main/editor/medmisc.h, main/editor/medrobot.c,
647 main/editor/medrobot.h, main/editor/medsel.c,
648 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
649 main/editor/objpage.c, main/editor/objpage.h,
650 main/editor/seguvs.c, main/editor/texpage.c,
651 main/editor/texture.c: imported missing editor files from d1x
653 * main/Makefile.am: build dumpmine.c for editor
655 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
656 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
657 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
658 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
659 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
661 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
662 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
663 main/editor/eglobal.c, main/editor/ehostage.c,
664 main/editor/ehostage.h, main/editor/elight.c,
665 main/editor/eobject.c, main/editor/eobject.h,
666 main/editor/eswitch.c, main/editor/eswitch.h,
667 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
668 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
669 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
670 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
671 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
672 main/editor/ksegsel.c, main/editor/ksegsize.c,
673 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
674 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
675 main/editor/meddraw.h, main/editor/medlisp.h,
676 main/editor/medmisc.c, main/editor/medmisc.h,
677 main/editor/medrobot.c, main/editor/medrobot.h,
678 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
679 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
680 main/editor/objpage.h, main/editor/segment.c,
681 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
682 main/editor/texpage.h, main/editor/texture.c: Move old logs to
685 * main/editor/autosave.c main/editor/centers.c
686 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
687 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
688 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
689 main/editor/fixseg.c main/editor/func.c main/editor/group.c
690 main/editor/info.c main/editor/info.h main/editor/kbuild.c
691 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
692 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
693 main/editor/ksegmove.c main/editor/ksegsel.c
694 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
695 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
696 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
697 main/editor/medmisc.h main/editor/medrobot.c
698 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
699 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
700 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
701 main/editor/texpage.h main/editor/texture.c ui/barbox.c
702 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
703 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
704 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
705 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
706 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
707 conf.h in new editor files
709 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
711 * main/state.c: open autosave file for writing, not reading
713 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
714 main/state.c, main/state.h: added fast save
716 * main/gameseq.c, main/inferno.c: force gr_update() so screens
717 always show in OpenGL
719 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
721 * misc/strutil.c: Implement strdup for MPW
723 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
726 * misc/strutil.c: fix MPW compiler errors
728 * main/mission.c, main/mission.h: allocate mission filenames
731 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
733 * 2d/font.c: Initialise the dataptr member correctly.
735 * include/mono.h: Print only mildly interesting messages to
736 stderr.txt. (revert earlier carbon changes)
738 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
740 * include/physfsx.h: getRealPath uses the write directory if it
741 can't get the real directory
743 * D2X.make: remove misc/d_io.c
745 2004-12-03 Bradley Bell <btb@icculus.org>
747 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
748 pathname, ensure correct translation of path separators
750 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
752 * misc/strutil.c: fix stricmp and strnicmp
754 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
757 2004-12-02 Bradley Bell <btb@icculus.org>
759 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
760 I couldn't figure out why the previous code kept segfaulting under
763 * main/kconfig.c: disable call to reset_cockpit() which was
764 causing the "letterbox" bug
766 * main/inferno.c: don't die if title screens not found
768 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
770 * configure.ac: require PhysicsFS header and library
772 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
774 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
776 * D2X.make: fix build on Carbon by adding digiobj.c
778 * main/mission.c: set builtin_hogsize for non-built-in missions
780 * main/mission.c: pass individual mission around instead of whole list
782 * main/mission.c: remove mission list from global memory
784 2004-12-02 Bradley Bell <btb@icculus.org>
786 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
787 path separator gets added to hogdir
789 2004-12-01 Bradley Bell <btb@icculus.org>
791 * README, configure.ac, VisualC/d2x/d2x.dsp,
792 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
793 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
794 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
795 uses dynamic opengl loading
797 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
799 * arch/ogl/gr.c: make write_bmp use PhysicsFS
801 * include/args.h, misc/args.c: new AppendArgs function. This
802 separates the copying of the arguments passed to main() from the
803 reading of the arguments file
805 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
806 the flexible cfgets, Fix compiling issues in MPW.
808 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
809 reading into an int, so it's removed completely. PHYSFSX_getc was
810 removed, because it's only use in misc/strio.c was removed. Put
811 in PHYSFSX_getRealPath, which recognises platform-specific
812 separators and doesn't use snprintf (MPW doesn't have it). MPW
815 * main/inferno.c: Remove use of open_movie_file. Read the
816 arguments file from the base directory, if there is one. Set up
817 D2X's write directory, including replacing any tilde at the start
818 of the path (if there is one) with the string returned by
819 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
820 default is still ~/.d2x. Check if the write directory has to be
821 created. Read the arguments file in this write directory if there
822 is one. If there's still no write directory, set it to the base
823 directory. Won't set it to the current directory if this fails,
824 because of the issue of which character to use for which platform.
826 * main/playsave.c: Use PHYSFS_readSLE32 instead of
827 PHYSFS_readULE32 due to compiling issues in MPW. Use
828 cfile_read_short instead of PHYSFS_readULE16 because of both
829 compiling and endian issues. cfile_read_byte instead of
830 PHYSFSX_readU8. Write a dummy structure instead of seeking when
831 NETWORK isn't defined
833 * D2X.make: Don't compile cfile.c on Mac OS 9.
835 * README: add PhysicsFS to the required 'tools' in README, and
836 instructions for building in MPW.
838 * include/cfile.h: Make cfopen into an inline, where a read buffer
839 is set up. This speeds up loading significantly.
841 2004-12-01 Bradley Bell <btb@icculus.org>
843 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
844 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
847 * main/newmenu.c: fix player file deletion
849 * include/physfsx.h: fix statfs includes for OS X
851 * main/inferno.c, main/network.c: misc physfs conversions
853 * arch/linux/Makefile.am, arch/linux/findfile.c,
854 arch/win32/Makefile.am, arch/win32/findfile.c,
855 include/findfile.h, main/kludge.c, main/mission.c,
856 main/newmenu.c, main/piggy.c: get rid of findfile stuff
858 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
861 * main/state.c: improve savegame load/save
863 * main/movie.c: make -nomovies friendlier
865 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
867 * include/d_io.h, include/physfsx.h, main/inferno.c,
868 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
871 * main/scores.c: use physfs for scores file
873 * main/playsave.c: improve player loading
875 * main/movie.c: improve movie loading
877 * main/mission.c: improve mission loading
879 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
880 main/state.c: use physfs for savegames
882 * README: minor update
884 * main/newdemo.c: use physfs for demos
886 * include/physfsx.h: added PHYSFSX_rename function
888 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
889 physfs/rwops, add libmve callbacks
891 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
892 added physfsrwops stuff
894 * include/cfile.h: added cfile_close wrapper
896 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
899 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
902 * main/config.c: use physfs to read config file
904 * include/physfsx.h: added gets and puts functions
906 * include/cfile.h: correct seek return value
908 * main/config.c, main/playsave.c: use physfs to write
911 * include/physfsx.h: added my physfs extensions
913 * main/inferno.c: physfs initialization stuff
915 * configure.ac: add check for physfs lib
917 * include/cfile.h: made cfile into a wrapper for physfs
919 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
920 disabled althogdir stuff (shouldn't be needed w/physfs)
922 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
923 configure.ac: drop cfile stuff
925 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
927 * D2X.make: Don't use D2XFolder, because the userdir can now be
928 specified in Mac OS 9. Putting it in the source code folder is
929 more convenient. Turn debugging on. Don't compile old files,
930 compile new ones. Add the PhysicsFS library.
932 * iff/iff.c: Get rid of MIN redefinition.
934 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
935 MPW doesn't like switches of long longs
937 2004-11-30 Bradley Bell <btb@icculus.org>
939 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
940 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
941 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
942 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
943 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
944 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
945 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
947 2004-11-28 Bradley Bell <btb@icculus.org>
949 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
951 * arch/sdl/digi.c: use d2src system for persistent sounds
953 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
956 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
957 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
958 ripped object stuff out of digi.c, now using digiobj.c. get rid of
959 a bunch of kludges, sound should be more true to original game now
961 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
964 2004-11-27 Bradley Bell <btb@icculus.org>
966 * main/text.c, main/text.h, main/titles.c: added function to
967 properly decode multi-line strings
969 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
970 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
973 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
975 * main/inferno.c: enable logo screens for shareware/oem
977 2004-11-26 Bradley Bell <btb@icculus.org>
979 * main/mission.c, main/titles.c: fix d1 briefing glitches
981 * main/game.c: free up cpu by not calling timer_delay so many
982 times (fixes Bug 2034)
984 * main/gameseq.c: enable briefing screens for mac shareware
986 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
987 doesn't care if it draws offscreen, I guess)
989 * main/credits.c: reduce flickering in credits w/opengl
991 2004-11-25 Bradley Bell <btb@icculus.org>
993 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
994 garbage on windows for some reason.
996 * 2d/font.c: fixed opengl menu font bug, caused by doing
997 arithmetic on signed chars.
999 2004-11-23 Bradley Bell <btb@icculus.org>
1001 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1003 2004-11-22 Bradley Bell <btb@icculus.org>
1005 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1006 arch/linux/joystick.c, arch/linux/include/joystick.h,
1007 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1008 arch use global variable joy_num_axes
1010 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1012 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1014 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1016 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1017 Vertigo) missions, load add-on ham file at every load, not only the 1st
1019 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1021 * main/fireball.c: don't Int3() every time explosions don't look best
1023 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1025 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1027 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1029 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1031 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1033 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1035 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1036 shareware version of descent.hog. This is not yet bug-free
1038 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1040 * main/network.c: fix crash introduced with previous change
1042 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1044 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1045 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1046 make mission structre memory allocated
1048 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1050 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1051 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1052 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1053 delete file compbit.h, move functionality to text.c, modify all
1054 previous users of compbit.h to use existing function in text.h
1056 * main/inferno.c: remove warning created by the fix for the cfgets
1059 * main/bmread.c: add comment
1061 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1063 * cfile/cfile.c: declare variable on top of block
1065 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1066 main/multi.h, main/network.c: move mission list handling functionality
1067 to mission.c, remove unnecessary load_mission calls in menu.c
1069 * main/game.c: remove unnecessary build_mission_list call
1071 * main/mission.c, main/mission.h: correct comments about anarchy-only
1073 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1074 remove explicit uses of mission list
1076 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1078 * libmve/mveplay.c: make it compile on Cygwin
1080 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1082 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1084 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1086 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1088 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1090 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1091 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1092 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1093 information about the current mission, for easier code refactorisation.
1095 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1097 * main/gamemine.c, main/piggy.c: fix bug 1675:
1098 use better d2 textures if d1 hog is present but not loadable
1100 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1102 * cfile/cfile.c: simplify, reduce number of global vars
1104 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1106 * main/gameseg.c: fix bugfix of 2004-05-15
1108 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1110 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1112 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1113 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1114 cfgets now always copies the terminating character to the dest buffer.
1115 This fixes a bug that occured when reading cmd line args from d2x.ini
1117 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1119 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1120 move more old change logs into ChangeLog-old
1122 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1123 and Martin Schaffner <maschaffner@gmx.ch>
1125 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1126 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1127 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1128 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1129 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1130 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1131 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1132 arch/include/joy.h, arch/win32/include/key.h
1133 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1134 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1135 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1136 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1137 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1138 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1139 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1140 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1141 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1142 main/config.c, main/config.h, main/controls.c, main/controls.h
1143 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1144 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1145 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1146 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1147 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1148 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1149 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1150 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1151 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1152 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1153 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1154 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1155 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1156 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1157 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1158 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1159 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1160 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1161 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1162 main/powerup.h, main/render.c, main/render.h, main/robot.c
1163 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1164 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1165 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1166 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1167 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1168 main/text.h, main/textures.h, main/titles.c, main/titles.h
1169 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1170 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1171 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1172 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1173 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1174 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1176 move old per-file change logs into new file ChangeLog-old
1178 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1180 * arch/ogl/ogl.c: enable -gl_mipmap switch
1182 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1184 * arch/carbon/descent.r: swap min and max size to correct places
1186 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1188 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1190 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1192 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1194 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1196 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1197 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1199 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1200 link) on MPW on Mac OS 9 (carbon)
1202 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1204 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1206 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1208 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1210 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1212 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1214 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1216 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1217 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1218 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1219 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1220 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1222 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1223 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1224 new files for supporting compilation with MPW for carbon (Mac OS 9)
1226 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1228 * main/playsave.c: do not seek while writing, carbon does not like it
1230 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1232 * cfile/cfile.c: use portable ffilelength in cfile_size
1234 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1235 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1236 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1237 unsigned and signed char, MPW does not like these
1239 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1241 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1244 2004-06-01 Bradley Bell <btb@icculus.org>
1246 * libmve/mve_main.c: cast malloc function pointer
1248 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1249 target to XCode project
1251 2004-05-31 Bradley Bell <btb@icculus.org>
1253 * include/pstypes.h: fix accidental solaris breakage
1255 * main/object.c: fix crash caused by death-cam code
1257 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1258 XCode project simplifications, network enabled
1260 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1261 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1263 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1266 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1267 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1268 d2x.xcode/project.pbxproj: added XCode project files
1270 2004-05-22 Bradley Bell <btb@icculus.org>
1272 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1275 * rpm/d2x.spec.in: Changed descriptions
1277 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1279 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1282 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1284 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1285 the win32 code (d1x r1.8, key_arch.c r1.2)
1287 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1288 use 32bpp screen mode by default, add option to use 16bpp (d1x
1291 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1292 replacement texture paletted->rgb conversion alpha problem (d1x
1295 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1296 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1297 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1300 * arch/ogl/gr.c, include/loadgl.h: fix win32
1301 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1303 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1304 include/ogl_init.h, main/render.c: opengl hardware
1305 super-transparency support using GL_NV_register_combiners (d1x
1306 r1.38, r1.41, r1.6, r1.26, r1.7)
1308 2004-05-22 Bradley Bell <btb@icculus.org>
1310 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1313 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1315 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1316 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1317 fix fonts not having transparent flag set (wouldn't get paletted)
1318 (d1x r1.15, r1.37, r1.40, r1.25)
1320 * arch/ogl/ogl.c: don't try to use paletted textures with
1321 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1323 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1324 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1327 * 2d/font.c: memset ogl font bitmap data since the copy function
1328 leaves some (unused) parts uninitialized, which aggravates
1329 valgrind (d1x r1.14)
1331 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1332 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1335 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1336 screenshots if the entire thing wasn't written in one call to
1339 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1340 info not being updated on win32 (d1x r1.11)
1342 * arch/win32/digi.c: remove some redundancy by not needing to do
1343 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1344 clean up some indenting of DS_release_slot calls. And make
1345 DS_release_slot return 1 when a sound is already not playing, in
1346 addition to when a sound was killed. (d1x r1.10)
1348 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1349 linux version (d1x r1.5)
1351 * main/kconfig.c: make next axis config key skip currently
1352 allocated axes (d1x r1.11)
1354 2004-05-22 David Cleaver <wraithx@morpheus.net>
1356 * main/kconfig.c: joy configuration next axis key from WraithX
1359 2004-05-22 Bradley Bell <btb@icculus.org>
1361 * main/game.c, main/inferno.c: typo
1363 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1365 * main/game.c, main/game.h, main/inferno.c: make rear view
1366 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1369 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1371 * main/inferno.c: change -udp documentation to d2x behaviour
1373 2004-05-21 Bradley Bell <btb@icculus.org>
1375 * include/gr.h: added missing define for menu fullscreen toggle
1377 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1379 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1380 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1382 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1384 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1385 arch/linux/include/joystick.h: patch from Steven Mueller for using
1386 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1388 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1390 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1391 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1392 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1394 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1396 2004-05-21 Bradley Bell <btb@icculus.org>
1398 * main/inferno.c: added -udp documentation from d1x
1400 2004-05-20 Bradley Bell <btb@icculus.org>
1402 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1404 2004-05-20 David Cleaver <wraithx@morpheus.net>
1406 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1407 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1408 game.c r1.21, r1.6, r1.4, r1.3)
1410 2004-05-20 Bradley Bell <btb@icculus.org>
1412 * main/inferno.c: document -ihaveabrokenmouse
1414 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1416 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1418 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1420 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1421 mouse driver problems (d1x r1.2, r1.2)
1423 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1425 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1426 join list score crash (d1x r1.8)
1428 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1430 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1431 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1434 2004-05-20 Bradley Bell <btb@icculus.org>
1436 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1438 * main/inferno.c: integrated some niceautomap stuff from d1x
1440 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1442 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1443 in some weird axis (d1x r1.3)
1445 * arch/win32/init.c: set win32 icon to icon from resource file
1448 * arch/win32/key.c: win32: fixed space key not working in messages
1451 2004-05-20 Bradley Bell <btb@icculus.org>
1453 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1456 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1458 * main/inferno.c: document -gl_refresh (d1x r1.20)
1460 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1461 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1464 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1465 change the arg type for (d1x r1.5)
1467 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1469 * arch/win32/digi.c: altsounds (d1x r1.6)
1471 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1473 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1474 of redundancy (d1x r1.5)
1476 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1477 fix crashing (d1x r1.4)
1479 * arch/win32/digi.c: win32's digi_start_sound was not calling
1480 DS_release_slot after setting .playing=0, resulting in a
1481 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1483 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1484 apparently it was somehow causing some joysticks (Sidewinder
1485 Precision 2) to only turn when the stick was moving, but not when
1486 at turned but held stationary. And it was completely unused
1487 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1490 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1491 previous key combos (d1x r1.29)
1493 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1494 g, and b values (d1x r1.15)
1496 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1497 sometimes (didn't handle negative palette steps) (d1x r1.34)
1499 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1500 shatter effects, robot explosions and weapons, and some more
1501 always present stuff. Also clean up ogl_cache_weapon_textures
1502 calling. (d1x r1.37)
1504 2004-05-20 Bradley Bell <btb@icculus.org>
1506 * main/kludge.c, main/game.c: move gr_renderstats and
1507 gr_badtexture back to game.c
1509 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1511 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1512 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1514 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1516 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1517 loaded after texture caching stage (d1x r1.34)
1519 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1520 for renderstats (d1x r1.33)
1522 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1524 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1525 main/inferno.c: add anisotropic texture filtering suport (d1x
1526 r1.33, r1.32, r1.23, r1.32)
1528 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1531 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1532 include/ogl_init.h: utilize hardware multitexturing support if
1533 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1534 r1.32, r1.30, r1.4, 1.22)
1536 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1539 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1541 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1542 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1543 effects in OGL using SetGammaRamp, much faster than the hack that
1544 was being used. currently SDL only (though not too hard to add to
1545 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1547 * main/menu.c: allow arbitrary (custom) resolution entry in
1548 change_res menu (d1x r1.14)
1550 2004-05-19 Bradley Bell <btb@icculus.org>
1552 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1553 d1x-style res change menu (mostly works)
1555 * misc/args.c: use strnicmp instead of strncasecmp
1557 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1559 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1560 command-line option (d1x r1.27)
1562 * main/inferno.c: restore inferno.c initialization of
1563 screen_compatible and use_double_buffer to 'normal' values, broken
1564 long long ago in one of the high res menu patches (d1x r1.30)
1566 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1567 resolutions to be specified on command line (d1x r1.2, r1.29,
1568 r1.4) -- doesn't work yet
1570 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1572 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1575 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1576 volume song stop/starting (d1x r1.7)
1578 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1580 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1583 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1584 ogl_ulinec (d1x r1.29)
1586 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1588 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1589 bottom are inclusive not exclusive (d1x r1.28)
1591 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1592 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1594 * arch/sdl/digi.c: fix typo
1596 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1598 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1599 creation code from arch_init_start into arch_init to fix weirdness
1600 with --help (d1x r1.5, r1.6)
1602 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1603 sync issues and lack of midi reset (d1x r1.5)
1605 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1608 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1609 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1611 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1614 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1616 2004-05-18 Bradley Bell <btb@icculus.org>
1618 * include/vecmat.h: comments/formatting
1620 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1622 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1623 include/test.lnk: remove unnecessary files
1625 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1626 This enables compilation with gcc 3.1
1628 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1630 * main/switch.c: took care of switches triggering single-sided
1631 walls (don't try to access the nonexistent adjacent wall via NULL
1632 pointers or negative array indices)
1634 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1636 * main/wall.c: fix invalid memory access for d1 levels which
1637 don't have a corresponding wall behind.
1639 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1641 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1642 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1643 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1644 interface header to new header file internal.h
1646 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1648 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1649 bitmask for each joystick axis that has sent input data,
1650 and will not crash Windows anymore during joystick setup because
1651 of for() loop over axis being executed once too often.
1653 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1654 gr_remap_mono_font() and call it after loading saved level.
1656 * main/laser.c: limit homing missile turn rate
1658 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1659 centers (work like fuel centers but provide shield)
1661 * main/gameseg.c: fix endless loop in some levels with a
1662 certain (complicated) structure
1664 2004-05-13 Bradley Bell <btb@icculus.org>
1666 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1667 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1668 updated project files for SDL 1.2.7
1670 * Makefile.am: add VisualC, VisualCE dirs to tarball
1672 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1674 * arch/sdl/digi.c: formatting
1676 2004-05-12 Bradley Bell <btb@icculus.org>
1678 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1681 * 2d/palette.c, include/palette.h: added function to create blend
1684 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1686 2004-05-11 Bradley Bell <btb@icculus.org>
1688 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1690 2004-05-10 Bradley Bell <btb@icculus.org>
1692 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1693 g3_draw_transp_poly had the fade level backwards, decided to just
1694 fix g3_draw_poly so it behaves correctly, transparency or not,
1695 reverted changes to render_face
1697 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1699 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1700 rendering transparent (e.g. cloaked) walls
1702 * main/render.c: render_face now calls g3_draw_transp_poly() for
1703 cloaked walls in OpenGL
1705 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1707 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1708 that from other apps, had "static" distortions.
1710 2004-04-22 Bradley Bell <btb@icculus.org>
1712 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1714 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1715 aligned version of PUT_INTEL_* macros
1717 2004-04-15 Bradley Bell <btb@icculus.org>
1719 * main/inferno.c: comment out unused checksum variable
1721 2004-04-14 Bradley Bell <btb@icculus.org>
1723 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1725 2004-04-14 Terran Melconian <terran@consistent.org>
1727 * main/gameseg.c: use portable rand function (fixes #1118)
1729 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1731 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1733 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1735 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1736 get rid of warnings (now compiles with -Werror on SunOS)
1738 * main/piggy.c: fix (really) wierd SunOS bug
1740 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1741 caused by not allocating enough mem for rle bitmaps
1743 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1745 * include/pstypes.h: sun OS typedef fixes
1747 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1749 * main/piggy.c: fix bug 1067
1751 * main/piggy.c: fix bugfix for 1067
1753 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1754 with descent.pig of mac registered)
1756 2003-12-18 Bradley Bell <btb@icculus.org>
1758 * main/kconfig.c: fixes for linux-native joystick
1760 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1763 * arch/include/joy.h: comments/formatting
1765 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1767 * compilerdefs.txt: added FreeBSD defs
1769 2003-12-08 Bradley Bell <btb@icculus.org>
1771 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1774 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1776 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1777 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1779 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1781 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1782 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1783 get rid of silly ulongs
1785 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1786 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1787 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1788 change relevant __linux__ macros to __ELF__
1790 2003-11-27 Bradley Bell <btb@icculus.org>
1792 * include/ogl_init.h: added proto for ogl_check_mode
1794 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1795 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1798 2003-11-26 Bradley Bell <btb@icculus.org>
1800 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1801 3.3 compiler warnings
1803 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1806 * include/pstypes.h: OS X fixes
1808 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1809 main/newmenu.h: linux fixes
1811 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1812 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1813 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1814 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1815 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1818 * arch/sdl/gr.c: fix sdl gr_update
1820 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1821 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1822 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1823 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1824 include/error.h, include/pstypes.h, include/strutil.h,
1825 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1826 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1827 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1828 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1829 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1832 2003-11-25 Bradley Bell <btb@icculus.org>
1834 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1835 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1836 libmve/VisualC/mveplayer.dsp: updated project files
1838 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1839 working w/Visual C++
1841 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1842 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1843 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1844 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1847 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1848 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1851 2003-11-24 Bradley Bell <btb@icculus.org>
1853 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1854 libmve/mveplay.c: stuff to play mve's in WinCE
1856 * arch/win32/findfile.c: unused functions...
1860 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1861 enabled mouse control of menus
1863 * main/mission.h: oops, didn't mean to change this.
1865 2003-11-21 Bradley Bell <btb@icculus.org>
1867 * VisualCE/d2x/d2x.vcp: updated project file
1869 2003-11-20 Bradley Bell <btb@icculus.org>
1871 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1872 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1873 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1876 2003-11-17 Bradley Bell <btb@icculus.org>
1878 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1879 main/menu.c: added option to disable kalinix under unix
1881 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1883 2003-11-14 Bradley Bell <btb@icculus.org>
1885 * main/automap.c: fix automap background image
1887 * main/automap.c, main/automap.h: delete cruft
1889 * main/automap.c: fix level number position
1891 * main/automap.c: simplify g3_draw_line hack
1893 * main/menu.c: stop pointless vid mode changes
1895 2003-11-07 Bradley Bell <btb@icculus.org>
1897 * NEWS, installation.txt: s'more documentation
1899 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1901 * configure.ac: fix .exe extension problems
1903 2003-11-07 Bradley Bell <btb@icculus.org>
1905 * arch/ogl/ogl.c: disable texture format verification for OS X -
1908 2003-11-06 Bradley Bell <btb@icculus.org>
1910 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1911 use more traditional Alt+Enter for toggling fullscreen
1913 * 2d/ibitblt.c, main/mission.h: comments/formatting
1915 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1917 2003-11-06 Bradley Bell <btb@icculus.org>
1919 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1920 resolution change, use kludge to avoid repetitive res changes
1922 2003-11-04 Bradley Bell <btb@icculus.org>
1924 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1925 structures and i/o routines back to piggy.c
1927 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1929 * installation.txt: tell to install d1 .pig for better textures
1931 2003-11-04 Bradley Bell <btb@icculus.org>
1933 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1934 oem d1 v1.0 and registered d2 v1.0, comments
1936 2003-11-03 Bradley Bell <btb@icculus.org>
1938 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1939 all d1 shareware - even though files are different!
1941 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1944 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1947 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1950 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1952 * main/movie.c: when no movies are found, divide by six the
1953 number of warning lines sent to stdout
1955 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1957 * include/byteswap.h: fix stupid copy/paste error
1959 2003-10-24 Bradley Bell <btb@icculus.org>
1961 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1962 gr_linear_rep_movsd_2x instead of almost identical
1963 gr_linear_movsd_double. Better since we have assembly versions.
1965 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1967 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1970 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1972 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1973 error with --disable-network, move reset_network_objects()
1974 from gameseq.c to multi.c
1976 2003-10-14 Bradley Bell <btb@icculus.org>
1978 * AUTHORS, NEWS: stuff
1980 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1982 2003-10-12 Bradley Bell <btb@icculus.org>
1984 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1985 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1988 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1990 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1991 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1992 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1993 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1994 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1995 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1996 arch/win32/ipx_win.c, arch/win32/winnet.c,
1997 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1998 main/multi.h, main/network.c: add IPv4 multicasting support
2000 2003-10-11 Bradley Bell <btb@icculus.org>
2002 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2004 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2005 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2006 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2007 main/weapon.h: lots of shareware and oem fixes
2009 2003-10-10 Bradley Bell <btb@icculus.org>
2011 * arch/win32/winnet.c: fixed stupid win32 network bug
2013 2003-10-10 Bradley Bell <btb@icculus.org>
2015 * main/piggy.c: increased D1_MAX_TMAP_NUM
2017 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2019 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2020 which are animated in d2, refactorizes d1 texture reading
2022 2003-10-10 Bradley Bell <btb@icculus.org>
2024 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2025 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2026 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2027 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2028 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2029 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2030 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2031 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2032 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2033 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2034 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2035 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2036 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2037 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2038 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2039 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2040 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2041 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2042 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2043 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2044 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2045 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2046 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2047 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2048 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2049 main/wall.h: comments/formatting
2051 2003-10-09 Bradley Bell <btb@icculus.org>
2053 * main/text.c: fix text when using old datafiles
2055 * main/laser.h: comments/whitespace
2057 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2058 mines w/shareware data
2060 * include/DT_drawtext.h: deleted unused file
2062 2003-10-08 Bradley Bell <btb@icculus.org>
2064 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2066 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2068 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2069 main/menu.c: Disabled 'd2x keys' weapon selection
2071 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2073 * main/object.h, main/multi.h: get rid of most warnings issued by
2074 cpp-precomp of gcc from Mac OS X dev tools
2076 2003-10-05 Bradley Bell <btb@icculus.org>
2078 * NEWS, configure.ac: increment version number
2080 * cfile/cfile.c: better handling of CRLF text files (when that is
2083 * utilities/hogcreate.c, utilities/hogextract.c,
2084 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2085 reading/writing files
2087 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2088 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2091 2003-10-04 Bradley Bell <btb@icculus.org>
2093 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2095 * main/netmisc.c: change byte to sbyte, comments/whitespace
2097 2003-10-03 Bradley Bell <btb@icculus.org>
2099 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2101 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2104 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2105 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2106 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2107 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2108 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2109 main/object.c, main/object.h, main/paging.c, main/player.h,
2110 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2111 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2112 main/weapon.c, main/weapon.h: change byte to sbyte,
2115 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2116 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2117 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2118 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2120 * configure.ac: better checking for timeval
2122 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2124 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2125 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2126 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2127 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2128 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2129 main/multibot.c, main/network.c: Make network architecture
2130 choosable from game menu, add support for UDP/IP on Mac OS X and
2133 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2135 * include/byteswap.h: added macros for coping with alignment
2138 2003-10-02 Bradley Bell <btb@icculus.org>
2140 * main/multi.h: added padding to little-endian version of
2143 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2145 * main/netmisc.c: delete duplicate function
2147 2003-10-01 Bradley Bell <btb@icculus.org>
2149 * main/bm.c: make sure d1_texture_indices gets freed between
2152 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2154 * main/piggy.h: fix size of d1 shareware descent.pig
2156 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2158 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2159 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2160 replacements for non-animated textures
2162 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2164 * main/controls.c: use fixed 20fps wiggle
2166 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2168 * Makefile.am, debian/changelog.in, debian/control,
2169 debian/d2x-common.dirs, debian/d2x-common.install,
2170 debian/d2x-common.manpages, debian/d2x-gl.files,
2171 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2172 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2173 utilities/Makefile.am, utilities/hogcreate.1,
2174 utilities/hogextract.1, utilities/mvlcreate.1,
2175 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2176 add man pages, distribute utility programs in new d2x-common deb
2178 * rpm/d2x.spec.in: updated rpm spec file
2180 2003-08-02 Bradley Bell <btb@icculus.org>
2182 * cfile/cfile.c: update raw_position in cfputc and cfputs
2184 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2186 * main/piggy.c: make error message more friendly
2188 * main/piggy.c: simplify copying of bitmap flags
2190 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2193 * cfile/cfile.c: revert to always using custom fgets
2195 * main/endlevel.c, main/mission.c: handle missing exit sequence
2196 components gracefully
2198 * main/playsave.c: comments
2200 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2202 * cfile/cfile.c: update raw_position in cfwrite
2204 * main/network.c: comments/formatting
2206 2003-06-22 Bradley Bell <btb@icculus.org>
2208 * cfile/cfile.c: use standard fgets for non-archive files
2210 * main/movie.c: use con_printf for missing movie warning
2212 2003-06-18 Bradley Bell <btb@icculus.org>
2214 * main/movie.c: fixed cfile conversion of movielib code
2216 * main/console.c, main/hud.c: strip out colors, etc when printing
2219 * include/u_mem.h: fix NDEBUG calloc macro
2221 2003-06-15 Bradley Bell <btb@icculus.org>
2223 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2226 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2227 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2228 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2229 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2230 main/scores.c, main/state.c, main/text.c, misc/args.c,
2231 misc/strio.c: convert file i/o to cfile
2233 2003-06-14 Bradley Bell <btb@icculus.org>
2235 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2236 writing and other modes besides "rb" (mostly taken from
2239 2003-06-09 Bradley Bell <btb@icculus.org>
2241 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2244 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2245 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2248 2003-06-07 Taylor Richards <taylor@icculus.org>
2250 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2252 2003-06-07 Bradley Bell <btb@icculus.org>
2254 * main/console.c: fix non-console build
2256 * main/gamesave.c: comments
2258 * main/bm.c: remove redundant break
2260 2003-06-06 Bradley Bell <btb@icculus.org>
2262 * main/gauges.c, main/kconfig.c: comments/formatting
2264 * console/.cvsignore: added .cvsignore
2266 * main/console.c: can't write to console after it's closed
2268 2003-06-05 Bradley Bell <btb@icculus.org>
2270 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2271 console/internal.c, console/internal.h, include/CON_console.h,
2272 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2273 finish console conversion away from SDL
2275 2003-06-04 Bradley Bell <btb@icculus.org>
2277 * console/CON_console.c, include/CON.console.h, include/console.h,
2278 main/console.c, main/game.c: console conversion to native gr,
2281 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2282 put prototype for gr_bm_bitblt in gr.h
2284 2003-06-03 Bradley Bell <btb@icculus.org>
2286 * console/CON_console.c, console/DT_drawtext.c,
2287 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2288 main/console.c: use native fonts for console
2290 * main/playsave.c: use shorts for short data
2292 2003-06-02 Bradley Bell <btb@icculus.org>
2294 * configure.ac, main/console.c: set console background, fix
2297 2003-06-01 Bradley Bell <btb@icculus.org>
2299 * Makefile.am, arch/sdl/event.c, configure.ac,
2300 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2301 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2302 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2303 main/gamerend.c: added console code (from SDL_console)
2305 2003-05-30 Bradley Bell <btb@icculus.org>
2307 * README: minor update
2309 2003-05-28 Bradley Bell <btb@icculus.org>
2311 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2316 2003-06-06 Bradley Bell <btb@icculus.org>
2318 * main/kconfig.c: fix crash in control menus
2320 * main/gauges.c: force cockpit redraw in opengl
2322 * main/gamerend.c: move ogl swap, so cockpit and console get
2325 2003-06-01 Bradley Bell <btb@icculus.org>
2327 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2331 2003-05-12 Bradley Bell <btb@icculus.org>
2333 * configure.ac: increment version number
2335 * main/bm.c: use con_printf for exit model warnings
2337 * configure.ac: must check for timespec after setting -mno-cygwin
2339 * main/inferno.c: added -nohogdir and -userdir options
2341 * NEWS, main/titles.c: use briefings with no extension
2345 2003-04-30 Bradley Bell <btb@icculus.org>
2347 * configure.ac: have to include time.h when checking for nanosleep
2349 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2352 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2353 increment version number
2355 * main/Makefile.am: make dist fix
2359 2003-04-29 Bradley Bell <btb@icculus.org>
2361 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2364 2003-04-24 Bradley Bell <btb@icculus.org>
2366 * configure.ac: increment version number
2368 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2371 2003-04-24 Ingo van Lil <inguin@gmx.de>
2373 * main/render.c: fix misspellings of NDEBUG
2377 2003-04-14 Bradley Bell <btb@icculus.org>
2379 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2381 2003-04-11 Bradley Bell <btb@icculus.org>
2383 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2388 2003-04-11 Bradley Bell <btb@icculus.org>
2390 * libmve/mveplay.c: use _sleep instead of sleep on win32
2392 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2393 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2394 include/cfile.h, include/error.h, libmve/Makefile.am,
2395 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2396 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2397 utilities/Makefile.am: comments/formatting/dist problems
2399 * configure.ac: use different defines for os x
2401 2003-04-07 Bradley Bell <btb@icculus.org>
2403 * include/error.h, misc/error.c: put some old stuff back in,
2404 eliminate duplicate error messages
2406 * main/text.c: don't die on text not found
2409 * main/inferno.c: print some useful info if hog not found, allow
2410 -help to work if no text available
2412 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2414 * arch/linux/Makefile.am: revert to previous version, so linux
2417 2003-04-03 Bradley Bell <btb@icculus.org>
2419 * main/endlevel.c: fixed exit model scheme yet again
2421 2003-04-02 Bradley Bell <btb@icculus.org>
2423 * misc/error.c: call Int3 on Assert
2425 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2428 * main/wall.c: don't die when trying to toggle nonexistent
2429 segment... vertigo level 10 is buggy!
2431 * main/gamemine.c: comments/formatting
2433 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2435 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2436 main/inferno.c: Allow use of 22K sound samples
2438 2003-03-29 Bradley Bell <btb@icculus.org>
2440 * arch/ogl/gr.c: default to bitmapped reticle
2442 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2443 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2446 * arch/sdl/joy.c: fixed text seen for hats in control config
2449 2003-03-28 Bradley Bell <btb@icculus.org>
2451 * main/bm.c: heh, model nums in vertigo are hardcoded,
2452 N_D2_POLYGON_MODELS can't change
2454 * configure.ac, include/d1x.xpm, include/descent.xpm,
2455 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2458 2003-03-27 Bradley Bell <btb@icculus.org>
2460 * main/text.h: fixed text references for hat directions
2462 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2464 2003-03-26 Bradley Bell <btb@icculus.org>
2466 * main/playsave.c: make d2x keys backward compatible
2468 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2470 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2473 2003-03-26 Bradley Bell <btb@icculus.org>
2475 * main/piggy.c: fix crash when d1 data not present
2477 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2478 read/write from plr file
2480 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2481 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2482 added escort.h header
2484 2003-03-25 Bradley Bell <btb@icculus.org>
2486 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2487 D1_PIGFILE ("descent.pig") macro
2489 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2490 models from d1 pig file
2492 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2493 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2494 really) from d1 pig file
2496 2003-03-23 Bradley Bell <btb@icculus.org>
2498 * main/bm.c: stop extra robots from overwriting exit models
2500 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2501 texture list doesn't get full
2503 * main/bm.c: fix mem leak when reading extra robots
2505 2003-03-21 Bradley Bell <btb@icculus.org>
2507 * main/menu.c: Added option to set movie resolution (mostly works)
2509 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2511 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2512 replacement functions to piggy.c
2514 * main/gameseq.c: attempt to support mac d1 descent.pig
2516 * main/bm.c: fix mem leak
2518 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2519 files, both d1 and d2 oem briefing where showed
2521 * main/inferno.c, main/movie.c: Change the default movie
2522 resolution to "high", implement the option -lowresmovies
2524 2003-03-20 Bradley Bell <btb@icculus.org>
2526 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2528 * main/piggy.c: comments
2530 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2532 * main/gameseq.c: delete duplicate function
2534 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2536 2003-03-19 Bradley Bell <btb@icculus.org>
2538 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2539 (cddb discid) support
2541 * arch/sdl/digi.c, main/kludge.c: implemented
2542 digi_link_sound_to_object3 for looping sounds, other looping stuff
2544 * arch/sdl/gr.c: removing dependencies on stuff in main/
2546 * arch/linux/Makefile.am, arch/linux/init.c,
2547 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2548 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2549 other header cleanups
2551 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2553 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2555 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2556 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2557 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2558 load d1 textures for d1 levels
2560 2003-03-19 Bradley Bell <btb@icculus.org>
2562 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2563 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2564 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2565 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2568 * README: added some OS X info
2570 2003-03-17 Bradley Bell <btb@icculus.org>
2572 * main/newdemo.c: simplify DEMO_FILENAME macro
2574 * main/console.c, main/game.c: enable experimental console support
2576 * main/gamerend.c: fixed location of fps meter in multi
2578 2003-03-16 Bradley Bell <btb@icculus.org>
2580 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2581 also look in shared data dir for demos
2583 * main/newdemo.c, main/newdemo.h: comments/formatting
2585 2003-03-15 Christopher Thielen <chris@luethy.net>
2587 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2588 thinking d2 cd is always present
2590 2003-03-15 Bradley Bell <btb@icculus.org>
2592 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2595 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2598 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2599 gr_init. don't really know why this works, though
2601 2003-03-14 Bradley Bell <btb@icculus.org>
2603 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2605 * unused/bios/rbaudio.h: removed duplicate file
2607 2003-03-14 Christopher Thielen <chris@luethy.net>
2609 * arch/sdl/rbaudio.c: stop cd audio when exiting
2611 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2613 * main/gamecntl.c: add comments to the "only matt knows" cheats
2615 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2617 * main/gamemine.c: formatting, better texture conversion for d1
2620 2003-03-14 Bradley Bell <btb@icculus.org>
2622 * main/piggy.c: must swap all mac version pigfiles
2624 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2625 main/multi.c: formatting, minor cleanups
2627 * 2d/rle.c: need to swap line_size on bigendian machines
2629 * main/mission.c, main/mission.h: detect mac full version hogfile
2631 2003-03-13 Bradley Bell <btb@icculus.org>
2633 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2634 added joy/mouse sensitivity slider, increased range to 16, and
2637 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2640 * arch/linux/Makefile.am: removed extra backslash
2642 * TODO, installation.txt: updated some documentation
2644 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2645 menu, with maxfps option
2647 2003-03-12 Bradley Bell <btb@icculus.org>
2649 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2651 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2652 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2653 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2654 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2655 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2656 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2657 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2658 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2659 arch/linux/include/music.h, arch/linux/include/serial.h,
2660 arch/linux/include/ukali.h: formatting
2662 2003-03-11 Chris Arena <ccarena@cox.net>
2664 * main/menu.c: fixed brightness slider
2666 2003-03-01 Bradley Bell <btb@icculus.org>
2668 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2669 robots and animated bitmaps work, but colors are messed up
2671 2003-02-28 Bradley Bell <btb@icculus.org>
2673 * main/player.h: whitespace
2675 * main/automap.c, main/cntrlcen.c, main/collide.c,
2676 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2677 descent.hog is present, d1 becomes mission 0)
2679 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2680 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2681 arch/win32/winnet.c: MinGW compiles with network enabled again,
2682 but still doesn't work
2686 2003-02-28 Bradley Bell <btb@icculus.org>
2688 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2689 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2690 many opengl glitches
2692 2003-02-27 Bradley Bell <btb@icculus.org>
2694 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2695 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2696 main/network.c, main/network.h: noted that hoard.ham is only needed
2697 for multiplayer HOARD games, and should not be equated with
2698 "vertigo". put HoardEquipped() back in network.c.
2700 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2701 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2702 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2703 use timer_delay instead of d_delay
2705 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2707 * main/render.c: added replacement qsort for solaris
2709 2003-02-26 Bradley Bell <btb@icculus.org>
2711 * main/gamemine.c: texture conversion for d1 shareware
2713 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2715 * main/gamemine.c: better texture conversion for d1 levels
2717 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2719 * main/kconfig.c: fix joystick support under MinGW
2721 2003-02-26 Bradley Bell <btb@icculus.org>
2723 * main/playsave.c: fix swapping glitch
2725 * configure.ac, readme.txt: clean stuff up, getting ready for
2728 * main/titles.c: begin support for rendering spinning robots in
2731 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2734 * main/gamemine.c: load d1 shareware levels!
2736 2003-02-25 Bradley Bell <btb@icculus.org>
2740 * autogen.sh: add warning about old auto* versions, use
2743 2003-02-24 Bradley Bell <btb@icculus.org>
2745 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2746 briefings mostly working
2748 * main/movie.c, main/titles.c: fixed some more briefing glitches
2750 2003-02-23 Bradley Bell <btb@icculus.org>
2752 * main/movie.c: fixed crash when using shareware data files
2755 * arch/sdl/digi.c: fix crash on non-existent sounds
2756 (i.e. shareware data)
2758 2003-02-22 Bradley Bell <btb@icculus.org>
2760 * main/titles.c: fixed fullscreen toggle in briefings
2762 2003-02-21 Bradley Bell <btb@icculus.org>
2764 * configure.ac: check for mingw when enabling nasm
2766 * main/playsave.c: enable loading player files of either byte
2769 2003-02-20 Bradley Bell <btb@icculus.org>
2771 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2773 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2774 #343, not "rest of solution to bug #344"
2776 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2779 * main/kludge.c: partial solution to bug #344
2781 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2783 * compilerdefs.txt: added linux/mips info
2785 * ChangeLog: clean up changelog
2787 2003-02-19 Bradley Bell <btb@icculus.org>
2789 * libmve/mveplay.c: os x needs nanosleep prototype.
2791 2003-02-18 Bradley Bell <btb@icculus.org>
2793 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2795 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2796 to disable/enable audio
2798 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2800 * main/: movie.h, titles.c: make sure movie's palette is set before
2801 writing briefing text. Fixes bug #359
2803 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2806 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2807 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2810 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2813 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2814 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2815 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2818 * include/libmve.h: blah
2820 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2822 * main/render.c: 2nd attempt to fix solaris qsort bug
2824 2003-02-18 Bradley Bell <btb@icculus.org>
2826 * configure.ac, include/pstypes.h: put alignment detection in
2829 2003-02-17 Bradley Bell <btb@icculus.org>
2831 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2832 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2833 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2834 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2835 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2836 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2837 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2838 moved mve stuff to separate subdir
2840 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2841 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2842 mve code. Fixes (at least) bugs #41, #348, and #350.
2844 2003-02-14 Bradley Bell <btb@icculus.org>
2846 * main/Makefile.am: no more Makefile.mveplay. again
2848 * main/mveplay.c: typo
2850 2003-02-13 Bradley Bell <btb@icculus.org>
2852 * utilities/mvlextract.c: uint -> unsigned int
2854 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2855 standalone mveplayer, win32 support
2857 * main/movie.c: random bugfixes, win32 support
2859 * arch/sdl/Makefile.am: formatting
2861 * configure.ac: disable networking on mac/win for now
2863 * main/newmenu.c: comments
2865 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2867 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2868 redundant swap functions.
2870 2003-02-13 Bradley Bell <btb@icculus.org>
2872 * ChangeLog: update changelog
2874 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2876 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2877 polymodel alignment issues.
2879 2003-02-13 Bradley Bell <btb@icculus.org>
2881 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2882 fix various little bugs
2884 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2885 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2887 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2890 * README.utils: new file
2892 * main/: mve_main.c, mveplay.c: more movie fixes
2894 * README: updated README
2896 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2898 2003-02-12 Bradley Bell <btb@icculus.org>
2900 * utilities/mvlextract.c: bigendian mvl support
2902 * main/mveplay.c: formatting, stuff
2904 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2905 truecolor mve support, standalone mveplayer
2907 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2908 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2909 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2910 standalone mveplayer
2912 2003-01-22 Bradley Bell <btb@icculus.org>
2914 * include/: interp.h, interp.h: restore prototype for
2915 swap_polygon_model_data
2917 2003-01-21 Bradley Bell <btb@icculus.org>
2919 * main/piggy.c: use memcpy to avoid alignment problem
2921 * compilerdefs.txt: updated some defs, added sunos/sparc
2923 2003-01-15 Bradley Bell <btb@icculus.org>
2925 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2927 * main/gamemine.c: attempting to support d1 shareware
2929 * compilerdefs.txt: update defs
2931 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2933 * main/mveplay.c: fix several bugs, comments, formatting.
2935 2003-01-15 Bradley Bell <btb@icculus.org>
2937 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2938 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2939 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2940 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2943 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2944 formatting, comments
2946 2003-01-11 Bradley Bell <btb@icculus.org>
2948 * main/: mission.c, mission.h: attempt to support d1 for mac
2951 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2953 * main/object.h: foo
2955 2003-01-09 Bradley Bell <btb@icculus.org>
2957 * main/movie.c: use ifdef around gr_toggle_fullscreen
2959 2003-01-07 Bradley Bell <btb@icculus.org>
2961 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2962 main/mission.h: don't need .msn file for descent.hog anymore
2966 2003-01-06 Bradley Bell <btb@icculus.org>
2968 * main/mission.h, main/mission.c: comments
2970 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2973 2003-01-03 Bradley Bell <btb@icculus.org>
2975 * utilities/: txb2txt.c, txt2txb.c: remove old files
2977 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2979 * main/polyobj.c: attempt to make read_model_file
2982 * main/menu.c: move vertigo text
2984 2003-01-02 Bradley Bell <btb@icculus.org>
2986 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2987 main/polyobj.h: cleanup alignment changes
2989 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2990 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2991 main/object.h: fix alignment issues on sparc
2993 * cvshowto.txt: update cvs info
2997 * 2d/rle.c: make rle_swap handle RLE_BIG
2999 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3001 * main/render.c: workaround solaris qsort bug
3003 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3005 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3006 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3008 * arch/linux/Makefile.am: enabled linux joystick, kali
3010 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3011 arch/sdl/event.c: enabled linux joystick
3013 2002-12-31 Bradley Bell <btb@icculus.org>
3015 * main/gamemine.c: simplified warning msg
3017 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3019 * main/render.h: fix compiler warning
3021 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3023 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3025 2002-12-24 Bradley Bell <btb@icculus.org>
3027 * main/mission.c: fixes an infinite loop which was caused by d2x
3028 thinking d2demo was a descent 1 mission
3030 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3032 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3034 2002-12-24 Bradley Bell <btb@icculus.org>
3036 * main/render.c: comments
3038 2002-10-30 Bradley Bell <btb@icculus.org>
3040 * main/inferno.c: add help for -hogdir option
3042 * main/inferno.c: added -hogdir option
3044 2002-10-28 Bradley Bell <btb@icculus.org>
3046 * main/: inferno.c, menu.c: enabled Vertigo displays
3048 * include/3d.h: typo
3050 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3052 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3053 main/netmisc.c, main/network.c: simplify and eliminate redundant
3056 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3058 * maths/fixc.c: fix infinite loop in quad_sqrt.
3060 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3061 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3063 2002-10-12 Bradley Bell <btb@icculus.org>
3065 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3067 2002-10-11 Bradley Bell <btb@icculus.org>
3069 * main/hud.c: make hud_message work correctly
3071 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3074 * main/network.c: formatting, small fixes
3076 2002-10-10 Bradley Bell <btb@icculus.org>
3078 * main/netmisc.h: no swap_object for little-endian
3080 * main/: netmisc.h, network.c: use macros to simplify network
3083 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3086 * main/inferno.c: enable loading screen for mac shareware with
3089 * main/netmisc.c: whitespace
3091 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3094 * main/hud.c: whitespace
3096 * configure.ac: remove shareware build, add macdata build
3098 * main/songs.c: whitespace
3100 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3101 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3104 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3107 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3109 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3110 comments, formatting, etc.
3112 * iff/iff.c: fix bigendian iff loading.
3114 2002-10-03 Bradley Bell <btb@icculus.org>
3116 * utilities/txb2tex.c: typo
3118 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3119 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3122 * arch/sdl/mouse.c: whitespace
3124 2002-09-19 Bradley Bell <btb@icculus.org>
3126 * main/kconfig.c: fix a oops, add old logs
3128 * main/kconfig.c: support for >3 mouse buttons
3130 2002-09-18 Bradley Bell <btb@icculus.org>
3132 * include/gr.h: fix palette swap define
3134 2002-09-14 Bradley Bell <btb@icculus.org>
3136 * main/titles.c: load hires briefing screen if lores doesn't exist
3137 (i.e. vertigo) and MenuHires=0
3139 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3141 * main/: multi.h, network.h: pack some structures for ipx
3144 2002-09-14 Bradley Bell <btb@icculus.org>
3146 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3147 and load_endlevel_data() to expect newline-terminated strings, fix
3148 load_game_data to read null-terminated string for
3151 2002-09-07 Bradley Bell <btb@icculus.org>
3153 * main/newmenu.c: added error message
3155 * main/menu.h: enable -nohires with mac shareware
3157 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3159 * 2d/font.c: enable 0/255 palette swap for fonts
3161 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3164 * 2d/2dsline.c: fix ogl blooper
3166 2002-09-05 Bradley Bell <btb@icculus.org>
3168 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3171 * include/strutil.h: need string.h for strcasecmp
3173 * include/rle.h: okay, maybe it needs to be this way
3175 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3177 * 2d/scalec.c: more stuff from d2src
3179 * 2d/rle.c: more stuff from d2src, formatting
3181 * 2d/font.c: useless cruft
3183 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3185 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3188 2002-09-04 Bradley Bell <btb@icculus.org>
3190 * include/grdef.h: fix compiler warnings
3192 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3194 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3197 * main/game.c: we want the mac ibitblt for everything but dos and
3200 * main/texmerge.c: these routines are in tmerge.c
3202 * main/credits.c: enable credits for mac and oem data
3204 * main/bm.c: use either exit.ham or exit.pofs
3206 * include/ibitblt.h: enable some more code from d2src
3208 * include/gr.h: enable mac ubitblt_double
3210 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3212 * include/grdef.h: moved some inline asm from linear.h
3214 * 2d/ibitblt.c: brought in line with original d2 version
3216 * 2d/bitblt.c: reverted to original d2 version of this file, then
3217 added d1x enhancements
3219 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3221 * 2d/linear.h: moved these back to their original locations
3224 * main/mveplay.c: close some memory holes, speed up palette loading
3226 * main/movie.c: added fullscreen toggle while playing movies
3228 * main/inferno.c: comment out -superhires help text (always on)
3230 * include/timer.h: added approx_fsec_to_usec macro
3232 * arch/sdl/joy.c: fix compiler warning
3234 2002-09-01 Bradley Bell <btb@icculus.org>
3236 * main/network.c: oops
3238 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3240 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3241 timer_get_fixed_seconds
3245 2002-08-31 Bradley Bell <btb@icculus.org>
3247 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3250 * main/multi.h: network endian stuff
3252 * 2d/font.c, include/gr.h: fast file i/o for font headers
3254 * arch/win32/arch_ip.cpp: unused file
3256 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3257 bigendian networking fixes
3259 * main/menu.c: make net menu more accurate, also make superhires
3262 * include/pstypes.h: better to have __pack__ all the time, I think.
3263 needed for networking, e.g.
3265 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3268 * arch/win32/Makefile.am: unused file
3272 2002-08-30 Bradley Bell <btb@icculus.org>
3274 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3276 * main/: newmenu.h, titles.c: formatting
3278 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3279 main/multi.h: networking works, finally
3281 * TODO: added TODO file
3283 * arch/linux/arch_ip.cpp: unused fine
3285 * README: network sorta working
3287 * main/: Makefile.am, multi.c, network.c, network.h: more
3290 * main/menu.c: load builtin mission correctly
3292 * main/inferno.c: documentation
3294 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3297 * main/Makefile.mveplay: don't need no more
3299 2002-08-29 Bradley Bell <btb@icculus.org>
3301 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3302 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3303 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3306 * include/ipx_drv.h: more network fixing
3308 * arch/linux/include/ipx_drv.h: more network fixing
3310 * include/ipx.h: formatting
3312 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3314 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3315 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3316 main/inferno.c: fixed networking fuck-up?
3318 * Makefile.am: moved mingw info to README
3320 * README, mingw32.txt: moved mingw info to README
3322 2002-08-27 Bradley Bell <btb@icculus.org>
3324 * utilities/mvlextract.c: allow specifying file to extract
3326 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3329 * utilities/hogextract.c: allow specifying file to extract
3331 * main/mission.c: Have to get mission_num _after_ promoting...
3333 * main/: gameseq.c, titles.c: beginning d1 briefing support
3335 * descent.msn: beginning d1 briefing support
3337 * main/: titles.c, titles.h: d1-style mission briefings
3339 * main/piggy.h: whitespace
3341 * main/movie.c: beginning robot movie support, fall back on lo/hi
3342 res if hi/lo not available
3344 * main/mission.c: added Builtin_mission_num for builtin mission,
3345 D1Hogdir, d1-style mission briefings
3347 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3350 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3351 (for d1 missions that need d1 data)
3353 * 2d/ibitblt.c: whitespace
3355 2002-08-26 Bradley Bell <btb@icculus.org>
3357 * utilities/mvlcreate.c: oops
3359 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3362 * utilities/hogextract.c: added [v]iew option
3364 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3366 * main/titles.c: fix writable string, disable DumbAdjust thing
3368 * main/polyobj.h: whitespace
3370 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3373 * main/movie.c: read movies from AltHogDir, other fixes
3375 * main/: mission.c, mission.h: fix bug w/mission filename
3377 * main/gameseq.c: comments
3379 * main/digi.h: whitespace n stuff
3381 * include/mve_audio.h: added audio flag macros
3383 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3388 2002-08-23 Bradley Bell <btb@icculus.org>
3390 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3393 * Makefile.am: remove d2demo.mn2
3395 * cfile/cfile.c, include/cfile.h: add cfile_size function
3397 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3398 eliminate need for .mn2 files for oem and demo
3400 2002-08-22 Bradley Bell <btb@icculus.org>
3402 * main/bm.c: fix for vertigo
3404 * main/menu.h: make OEM menu pcx available
3406 * 2d/rle.c: merge with original d2 file
3408 * Makefile.am, configure.ac: let mission files get installed by
3411 2002-08-17 Bradley Bell <btb@icculus.org>
3413 * configure.ac: make FAST_FILE_IO the default on little-endian
3416 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3418 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3421 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3423 * main/: game.c, menu.c, mission.c: promote builtin missions.
3425 2002-08-15 Bradley Bell <btb@icculus.org>
3427 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3428 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3430 * utilities/.cvsignore: added cvsignore
3432 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3435 * main/piggy.c: mac data file loading
3437 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3438 transparency and swap 0/255 correctly for mac data files
3440 2002-08-13 Bradley Bell <btb@icculus.org>
3442 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3443 to utilities to avoid conflict with c++ std lib <utility>
3445 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3446 txt2txb.c: moved utility to utilities to avoid conflict with c++
3449 * Makefile.am, configure.ac: add utilities
3451 2002-08-09 Bradley Bell <btb@icculus.org>
3453 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3456 2002-08-08 Bradley Bell <btb@icculus.org>
3458 * main/inferno.c: comments
3460 * main/: newmenu.c, songs.c: mac demo datafile support
3462 * installation.txt: update
3464 * main/gamesave.c: use lowercase for consistency
3466 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3467 models for other than d2demo
3469 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3471 * main/gamemine.c: formatting, better d1 texture conversion
3473 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3474 main/mission.h: recognize .msn mission files.
3476 2002-08-07 Bradley Bell <btb@icculus.org>
3478 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3479 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3480 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3481 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3482 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3483 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3486 2002-08-06 Bradley Bell <btb@icculus.org>
3488 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3490 * main/Makefile.am: formatting
3492 * 2d/font.c: make gr_remap_font just reload the whole thing
3494 * configure.ac: formatting
3496 * Makefile.am: added d2demo.mn2
3498 * d2demo.mn2: mission file for shareware
3500 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3501 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3503 * main/sounds.h: shareware stuff, whitespace
3505 * main/: polyobj.c, polyobj.h: more fast i/o macros
3507 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3510 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3511 endlevel stuff to non-shareware, allow movies/endlevel for
3514 * main/cntrlcen.c: typo
3516 * main/bm.h: use global Piggy_hamfile_version
3518 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3519 macros, use global Piggy_hamfile_version
3521 * main/Makefile.am: terrain and movie stuff always used now
3523 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3526 * main/: gamemine.c, gamesave.c: load DMB levels
3528 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3529 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3531 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3533 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3535 2002-08-04 Bradley Bell <btb@icculus.org>
3537 * main/inferno.c: shareware stuff, formatting
3539 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3541 * arch/sdl/gr.c: don't need to set mode in gr_init
3543 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3545 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3548 * Makefile.am, descent.mn2: added mission file for descent 1
3550 2002-08-02 Bradley Bell <btb@icculus.org>
3552 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3553 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3554 main/piggy.h, misc/error.c: junk
3556 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3557 render.h, scores.c, scores.h, terrain.c: shareware stuff
3559 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3560 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3561 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3562 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3563 main/weapon.c, main/weapon.h: fast i/o macros
3565 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3567 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3568 main/gamemine.h, main/gamesave.c: load d1 levels
3570 2002-07-30 Bradley Bell <btb@icculus.org>
3572 * configure.ac: oops
3574 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3577 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3578 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3579 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3580 main/piggy.c, main/titles.c: support shareware datafiles!
3582 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3583 piggy.c: SHAREWARE fixes
3585 2002-07-29 Bradley Bell <btb@icculus.org>
3587 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3588 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3589 misc/fileutil.c: Portability - OS X support
3591 2002-07-27 Bradley Bell <btb@icculus.org>
3593 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3594 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3595 segment.h: portability
3597 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3598 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3599 main/wall.h: portabilization
3601 * 2d/font.c, include/gr.h: portability
3603 2002-07-26 Bradley Bell <btb@icculus.org>
3605 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3607 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3609 * main/player.c: foo
3611 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3613 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3614 misc/fileutil.h: portable file i/o utils
3616 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3617 writable string anymore... / formatting
3619 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3620 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3621 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3622 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3623 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3624 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3625 portable-izing file loading routines
3627 2002-07-24 Bradley Bell <btb@icculus.org>
3629 * main/mveplay.c: correctly play files with 16bit uncompressed
3630 audio, mem checking, etc
3632 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3635 2002-07-23 Bradley Bell <btb@icculus.org>
3637 * misc/Makefile.am: unused file
3639 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3640 main/sounds.h: remove experimental nmovie stuff
3642 * main/movie.c: add some debugging output
3644 2002-07-22 Bradley Bell <btb@icculus.org>
3646 * main/: console.c, state.c: simplified header
3648 * main/movie.c: enable mveplay audio
3650 * main/old/movie.c: moved to main/
3652 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3653 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3654 main/mvelib.c, main/mveplay.c: initial movie support
3656 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3657 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3658 include/ogl_init.h, include/pstypes.h, main/console.c,
3659 main/state.c, mem/mem.c: OS X stuff
3661 * configure.ac: OS X and movie stuff
3663 2002-07-19 Bradley Bell <btb@icculus.org>
3665 * compilerdefs.txt: OSX defs
3667 2002-07-18 Bradley Bell <btb@icculus.org>
3669 * main/inferno.c: use simpler rcs tags
3671 * autogen.sh: keep Changelog in cvs (and use --accum)
3673 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3674 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3675 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3676 main/songs.c: changed cdrom->rbaudio
3678 * include/rbaudio.h: moved to /include
3680 2002-07-17 Bradley Bell <btb@icculus.org>
3682 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3683 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3684 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3685 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3686 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3687 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3688 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3689 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3690 3d/setup.c: use simpler rcs tags
3695 2002-07-17 Bradley Bell <btb@icculus.org>
3697 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3699 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3701 * debian/rules: don't need readme's
3703 * debian/rules: move d1x license to COPYING, license clarifications
3705 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3706 license to COPYING, license clarifications
3708 * debian/rules: fix debian docs
3710 * debian/rules: fix debian manpages
3712 * debian/d2x-sdl.menu: fix debian menu
3714 * debian/rules: link to undocumented man page for debs
3716 * Makefile.am, configure.ac, debian/control, debian/copyright,
3717 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3718 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3719 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3722 2002-07-16 Bradley Bell <btb@icculus.org>
3724 * debian/: rules, changelog.in: deb stuff
3726 * configure.ac: cleaner nasm detection
3728 * debian/: changelog.in, control, rules: deb stuff
3730 * README, installation.txt: typos, stuff
3732 * configure.ac: better #defines
3734 * configure.ac: whitespace
3736 * configure.ac: better documentation
3738 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3739 SDL_JOYSTICK not needed
3741 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3743 * configure.ac: need higher SDL for joystick
3745 * debian/: control, rules: deb stuff
3747 * arch/sdl/joy.c: old junk
3749 * Makefile.am, configure.ac: automake updates
3751 * main/: inferno.c, text.c: don't use althogdir on non-unix
3753 * configure.ac: more autoconf updates
3755 * misc/strutil.c: better strrev
3757 * main/inferno.c: need limits.h on mingw also
3759 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3762 2002-04-19 Bradley Bell <btb@icculus.org>
3764 * main/network.c: let hoard.ham be a cfile
3766 * main/text.c: better error message when hog not found
3770 2002-03-23 Bradley Bell <btb@icculus.org>
3772 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3773 arch/sdl/Makefile.am: Use SDL joystick automatically
3775 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3777 2002-03-05 Bradley Bell <btb@icculus.org>
3779 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3782 2002-02-23 Bradley Bell <btb@icculus.org>
3784 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3786 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3787 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3788 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3789 main/editor/Makefile.am: moved includes to include
3791 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3793 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3794 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3795 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3798 * main/game.c: disabled cockpit for OGL, formatting
3800 * 2d/ibitblt.c: formatting
3802 2002-02-16 Bradley Bell <btb@icculus.org>
3804 * include/oldsdl.h: check for older macros
3806 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3807 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3808 allow older sdl versions
3810 2002-02-15 Bradley Bell <btb@icculus.org>
3812 * main/: automap.c, automap.h, inferno.c: automap resolution now
3815 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3817 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3818 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3819 win32/include/key_arch.h: never mind - that would be pointless
3821 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3822 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3823 win32/include/key_arch.h: copied files from d1x
3825 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3826 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3828 * main/multipow.c: need conf.h
3830 * arch/win32/Makefile.am: new file
3832 * include/pstypes.h: added u_int16_t (needed in base_ip)
3834 * arch/win32/arch_ip.cpp: copied from d1x
3836 2002-02-14 Bradley Bell <btb@icculus.org>
3838 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3840 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3841 main/netlist.c: Added hotkeys to toggle fullscreen mode
3843 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3844 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3846 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3847 reorder.h: Lotsa networking stuff from d1x
3849 2002-02-13 Bradley Bell <btb@icculus.org>
3851 * include/gr.h, main/game.c: Fullscreen toggle stuff
3853 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3856 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3857 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3860 2002-02-11 Bradley Bell <btb@icculus.org>
3862 * main/bm.c: use portable loader if bigendian
3864 * include/pstypes.h: don't define bool for c++
3866 * include/cfile.h: extern AltHogDir stuff
3868 * include/byteswap.h: use WORDS_BIGENDIAN
3870 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3872 * main/vers_id.h: added D2X_IVER
3874 * misc/args.c: don't use d1x.ini
3876 * Makefile.am: rpm stuff
3878 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3881 2002-02-09 Bradley Bell <btb@icculus.org>
3883 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3885 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3887 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3890 2002-02-06 Bradley Bell <btb@icculus.org>
3892 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3893 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3894 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3896 * debian/: changelog.in, control, copyright, d2x-gl.files,
3897 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3901 2002-02-02 Bradley Bell <btb@icculus.org>
3903 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3905 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3906 Enabled RELEASE option
3908 2002-01-31 Bradley Bell <btb@icculus.org>
3910 * Makefile.am, configure.ac: specify prerequisite versions of
3911 autoconf and automake
3913 2002-01-29 Bradley Bell <btb@icculus.org>
3915 * main/mission.c: RCS header added
3917 * main/inferno.c: update copyright date
3919 * main/mission.c: allow missions to be in AltHogDir
3921 * configure.ac: Display results of configure
3923 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3926 2002-01-28 Bradley Bell <btb@icculus.org>
3928 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3929 Data files now go in DATADIR/games/d2x, user files now go in
3932 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3934 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3935 files now go in ~/.d2x
3937 2002-01-24 Bradley Bell <btb@icculus.org>
3939 * configure.ac: fix nasm not found error message
3941 2002-01-18 Bradley Bell <btb@icculus.org>
3943 * configure.in: getting rid of old configure.in
3945 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3946 main/movie.c: Movie playing kludgey stuff
3948 * misc/args.c: formatting
3950 * main/inferno.c: allow -h for help
3952 * include/error.h: don't die on int3, unless -debug given
3954 * mingw32.txt: more stuff
3956 2001-12-29 Bradley Bell <btb@icculus.org>
3958 * Makefile.am: Got rid of thinking.txt
3960 * main/inferno.c: document -nomovies option
3962 2001-12-28 Bradley Bell <btb@icculus.org>
3964 * main/titles.c: formatting, put some code into place for rendering
3965 of robots during briefings
3967 2001-12-27 Bradley Bell <btb@icculus.org>
3971 2001-12-23 Craig Hadady <chadady@iglou.com>
3973 * 2d/rle.c: fixed bug in dummy array.
3975 2001-12-03 Bradley Bell <btb@icculus.org>
3977 * arch/sdl/init.c: fix formatting
3979 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3980 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3981 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3982 and sdl joystick stuff
3984 2001-11-30 Bradley Bell <btb@icculus.org>
3986 * thinking.txt: not needed
3988 2001-11-27 Bradley Bell <btb@icculus.org>
3990 * cygconf, mingw32.txt: use sdl from source on cygwin
3992 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3993 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3994 SDL_CFLAGS to CFLAGS
3996 2001-11-27 Bradley Bell <btb@icculus.org>
4000 2001-11-14 Bradley Bell <btb@icculus.org>
4002 * texmap/scanline.c: use optimization flags as texmap default
4004 * NEWS: mouse wheel, etc
4006 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4007 wheel to emulate 3rd axis
4009 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4011 * include/error.h: kludge to ungrab mouse when we hit an int3
4013 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4014 __ENV_MSDOS__ to __MSDOS__
4016 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4019 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4022 * arch/sdl/digi.c: implemented digi_set_volume
4024 * include/grdef.h, main/config.c, misc/d_io.c: change
4025 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4027 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4028 main/piggy.c: use MAKE_SIG
4030 * installation.txt: update
4032 * configure.ac: new file
4034 * arch/sdl/joydefs.c: #include pstypes.h
4036 * arch/sdl/init.c: SDL joystick stuff
4038 * acconfig.h: adjust MINGW defines
4040 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4041 controls menu now works
4043 2001-11-13 Bradley Bell <btb@icculus.org>
4045 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4048 * Makefile.am: New file
4050 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4053 * compilerdefs.txt: New file
4055 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4057 2001-11-12 Bradley Bell <btb@icculus.org>
4059 * main/playsave.c: load player files regardless of byte order of
4062 2001-11-11 Bradley Bell <btb@icculus.org>
4064 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4067 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4069 * NEWS: GL savegame thumbnails
4071 * acconfig.h, configure.in: make option for NMOVIES, default to off
4073 2001-11-09 Bradley Bell <btb@icculus.org>
4075 * main/state.c: Enabled savegame thumbnails under OpenGL
4077 * unused/pa_null/pa_enabl.h: remove duplicate header
4079 * misc/args.c: use d2x.ini for option file
4081 * mem/mem.c: Move mem_realloc inside the ifdef
4083 * main/menu.c: fix 640x400 menu text
4085 * main/inferno.c: added documentation
4087 * main/endlevel.c: fix warnings
4089 * arch/ogl/gr.c: Get rid of gl spew
4091 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4093 * acconfig.h: Define __SDL__ for mingw
4095 2001-11-08 Bradley Bell <btb@icculus.org>
4097 * 2d/font.c: free OGL font data when rereading
4099 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4100 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4101 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4102 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4103 main/weapon.h: Enabled shareware build, endlevel flythrough
4106 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4107 of use for shareware build
4109 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4112 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4114 2001-11-05 Bradley Bell <btb@icculus.org>
4116 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4119 * include/3d.h: Add comment
4121 2001-11-04 Bradley Bell <btb@icculus.org>
4123 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4126 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4129 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4131 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4132 main/hudmsg.h: Enable d1x-style hud_message
4134 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4136 * 2d/font.c: re-init ogl fonts after remapping colors.
4138 2001-11-02 Bradley Bell <btb@icculus.org>
4140 * misc/Makefile.am: remove byteswap.h (duplicate header)
4142 * 2d/font.c: fixed gr_remap_font, minor stuff
4144 * configure.in: take out -O2 if doing debug build
4146 * main/bm.c: formatting
4148 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4150 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4151 macros, get rid of functions
4153 2001-11-01 Bradley Bell <btb@icculus.org>
4155 * misc/byteswap.h: removed duplicate header
4157 2001-10-31 Bradley Bell <btb@icculus.org>
4159 * NEWS, main/automap.c: automap works in opengl
4161 * NEWS, configure.in: Added news
4163 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4165 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4167 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4168 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4169 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4171 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4173 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4175 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4176 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4178 2001-10-27 Bradley Bell <btb@icculus.org>
4180 * main/inferno.c: added some documentation
4182 2001-10-25 Bradley Bell <btb@icculus.org>
4184 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4187 * Makefile.am, configure.in, arch/Makefile.am,
4188 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4189 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4190 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4191 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4192 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4193 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4194 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4195 it's ugly, but It'll be easier to sync with d1x.
4197 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4198 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4199 main/editor/Makefile.am: attempt at support for editor, makefile
4202 * misc/d_delay.c: formatting fix
4204 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4205 tmappent.S, tmapppro.S: adding support for runtime selection of
4208 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4209 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4210 including multi.h and network.h, fix backslashes, fix compiler
4213 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4214 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4215 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4216 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4217 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4218 including multi.h and network.h, fix backslashes
4220 * include/pstypes.h: added typedef for u_int64_t on mingw
4222 * include/3d.h: added prototype for g3_uninit_polygon_model
4224 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4226 2001-10-24 Bradley Bell <btb@icculus.org>
4228 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4229 arch subdirs, as in d1x.
4231 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4232 earlier style until i understand automake 1.5 better. remove input
4235 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4236 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4237 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4238 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4239 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4240 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4241 Moved input stuff to arch subdirs, as in d1x.
4243 * NEWS, configure.in: blah blah
4245 2001-10-23 Bradley Bell <btb@icculus.org>
4247 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4249 * texmap/tmapppro.S: no need for #include <conf.h> here
4251 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4254 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4255 file. RCS header added
4257 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4258 #ifdef'ing out the whole file. RCS header added
4260 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4261 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4262 fixes. Now works with automake 1.5 and autoconf 2.52.
4263 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4264 mingw (-grabmouse now works on win32).
4266 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4267 These don't belong in cvs
4271 2001-10-20 Bradley Bell <btb@icculus.org>
4273 * 2d/font.c: Don't free unused variables...
4275 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4278 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4279 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4280 main/Makefile.am: make dist more sensible
4282 * Makefile.am: Kludge for linking on mingw
4284 2001-10-19 Bradley Bell <btb@icculus.org>
4286 * Makefile.am, configure.in, arch/win32/Makefile.am,
4287 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4289 * include/ipx_drv.h: Check for __MINGW32__
4291 * include/i86.h: Imported from d1x
4293 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4295 * arch/dos/modex.asm: Fixed %include
4297 * main/console.c: RCS headers added
4299 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4302 * Makefile.am, main/Makefile.am: Moved final link to top-level
4303 directory instead of main/
4305 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4306 __ENV_LINUX__ to __linux__
4308 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4309 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4310 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4311 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4312 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4313 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4314 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4315 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4316 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4317 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4320 * configure.in: add --enable-xploader, support arch/linux subdir,
4323 * main/inferno.c: conditionalize conf.h
4325 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4327 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4328 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4329 misc/fileutil.h: Partial application of linux/alpha patch.
4331 2001-10-19 Bradley Bell <btb@icculus.org>
4333 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4334 networking in line with d1x, moved some arch/linux_* stuff to
4337 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4338 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4339 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4340 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4343 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4344 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4345 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4346 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4347 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4348 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4349 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4350 linux/include/ukali.h: Brought linux networking in line with d1x,
4351 moved some arch/linux_* stuff to arch/linux/*
4353 * include/ipx_drv.h: Imported from d1x
4355 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4357 * main/ipx_drv.c: Imported from d1x
4359 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4360 main/network.h, main/Makefile.am: Trying to get network working on
4363 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4364 main/Makefile.am: build fixes
4366 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4367 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4368 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4369 starting to get net working.
4371 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4372 conditionalized min,max macros
4374 2001-10-18 Bradley Bell <btb@icculus.org>
4376 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4377 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4378 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4379 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4382 * 2d/2dsline.c: RCS headers added/changed
4384 * configure.in: fix NASMFLAGS bug
4386 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4389 2001-10-17 Bradley Bell <btb@icculus.org>
4391 * NEWS: Fixed the invulnerable robots bug!
4393 * main/collide.c: Fixed the invulnerable robots bug!
4395 2001-10-14 Bradley Bell <btb@icculus.org>
4397 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4400 2001-10-13 Bradley Bell <btb@icculus.org>
4402 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4403 arch/Makefile.am, arch/dos/Makefile.am,
4404 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4405 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4406 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4407 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4408 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4409 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4410 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4411 arch/win32/include/Makefile.am, iff/Makefile.am,
4412 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4413 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4414 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4415 unused/bios/Makefile.am, unused/lib/Makefile.am,
4416 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4417 unused/ui/Makefile.am, unused/vga/Makefile.am,
4418 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4419 automake stuff from "inert" subdirs. And there was much rejoicing.
4421 * Makefile.am, NEWS, configure.in: Stuff
4423 * ChangeLog: removing auto-generated file
4425 * cygconf: Added instructions for mingw32 build
4427 * Makefile.am: renamed INSTALL to installation.txt
4429 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4431 * mingw32.txt: Added instructions for mingw32 build
4433 * configure.in: Enable assembly under mingw32
4435 2001-10-12 Bradley Bell <btb@icculus.org>
4437 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4439 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4440 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4441 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4442 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4443 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4444 to __DJGPP__, since it's built-in.
4446 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4448 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4449 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4453 2001-10-12 Bradley Bell <btb@icculus.org>
4455 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4457 * Makefile.am: make sure cygconf gets archived
4459 * configure.in: Increment version number in preparation for release
4461 * configure.in: Fix detection of opengl
4463 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4464 cygconf, arch/Makefile.am, arch/include/joy.h,
4465 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4466 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4467 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4468 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4469 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4470 Vastly improved compilability.
4472 2001-10-11 Bradley Bell <btb@icculus.org>
4474 * Makefile.am: Added macros/sdl.m4
4476 * autogen.sh: Added macros/sdl.m4
4478 2001-10-09 Bradley Bell <btb@icculus.org>
4480 * main/vers_id.h: Added DESCENT_VERSION constant
4482 * main/inferno.c: Added command-line help.
4484 * include/ogl_init.h: opengl improvments (following d1x changes)
4486 2001-10-07 Bradley Bell <btb@icculus.org>
4488 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4489 arch/ogl/Makefile.am: Remove duplicate headers.
4491 2001-08-02 Thimo Neubauer <thimo@debian.org>
4493 * mem/mem.c: totally crippled the memory manager because it does
4494 not make sense for non-DOS-systems and it would have been too
4495 complicated to get it 64bit clean
4497 2001-06-19 Bradley Bell <btb@icculus.org>
4499 * cvshowto.txt: updated anonymous password
4501 2001-02-08 Bradley Bell <btb@icculus.org>
4503 * COPYING, license.txt: Added d1x license
4505 2001-02-01 Bradley Bell <btb@icculus.org>
4507 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4509 2001-01-31 Bradley Bell <btb@icculus.org>
4511 * configure.in, arch/include/mouse.h, include/pstypes.h,
4512 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4514 * main/polyobj.c: fix typo
4516 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4517 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4518 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4519 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4520 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4521 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4522 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4523 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4524 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4525 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4526 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4527 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4528 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4529 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4530 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4531 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4532 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4533 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4534 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4535 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4536 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4537 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4538 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4539 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4540 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4541 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4544 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4545 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4546 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4547 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4550 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4553 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4554 cross-compiling, and cygwin fixes
4556 2001-01-30 Bradley Bell <btb@icculus.org>
4558 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4559 include/pstypes.h, include/strutil.h, main/Makefile.am,
4560 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4561 needs --without-assembler and --without-network to compile
4563 2001-01-29 Bradley Bell <btb@icculus.org>
4565 * configure.in, main/Makefile.am: Fixes to build system
4567 * main/kconfig.c: fix for non-linux joysticks
4569 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4570 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4571 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4572 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4573 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4574 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4575 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4576 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4577 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4578 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4580 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4581 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4582 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4583 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4584 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4585 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4588 * arch/dos/include/joy.h, arch/dos/include/key.h,
4589 arch/dos/include/mouse.h: Unified input headers.
4591 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4593 2001-01-28 Bradley Bell <btb@icculus.org>
4595 * conf.h.in, configure.in, arch/Makefile.am,
4596 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4597 arch/include/key.h, main/Makefile.am: More header unification...
4599 * main/newdemo.c: Added <ctype.h>
4601 * arch/include/event.h, arch/include/joy.h: unified input headers.
4603 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4604 OpenGL now uses SDL-GL instead of gii
4606 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4608 2001-01-25 Bradley Bell <btb@icculus.org>
4610 * autogen.sh: use "set -e" so execution stops if something goes
4613 2001-01-24 Bradley Bell <btb@icculus.org>
4617 * Makefile.am: Add ChangeLog to dist
4621 2001-01-24 Bradley Bell <btb@icculus.org>
4623 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4625 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4626 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4629 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4630 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4631 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4632 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4633 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4634 arch/Makefile.am, arch/dos/Makefile.am,
4635 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4636 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4637 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4638 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4639 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4640 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4641 unused/Makefile.am, unused/bios/Makefile.am,
4642 unused/lib/Makefile.am, unused/novga/Makefile.am,
4643 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4644 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4645 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4646 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4647 make dist, VPATH builds, ...
4649 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4650 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4651 arch/dos/Makefile.in, arch/linux/Makefile.in,
4652 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4653 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4654 misc/Makefile.in, texmap/Makefile.in: cruft removal
4656 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4659 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4661 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4663 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4666 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4667 added -grabmouse option
4669 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4670 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4671 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4672 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4673 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4674 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4675 main/songs.c, misc/args.c: changed args_find to FindArg
4677 2001-01-22 Bradley Bell <btb@icculus.org>
4679 * configure, main/Makefile.am, main/Makefile.in: configuration
4682 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4683 fix compiler warnings w/opengl
4685 * include/console.h: ggi support
4687 * arch/linux_init.c: svgalib support
4689 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4690 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4691 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4692 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4693 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4694 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4697 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4699 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4700 main/render.c: fix warnings and enable NDEBUG *
4701 arch/svgalib_init.c: svgalib support
4703 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4705 * main/kconfig.c: joystick support
4707 2001-01-21 Bradley Bell <btb@icculus.org>
4709 * cvshowto.txt: new file, taken from d1x webpage
4711 * AUTHORS, README: Taking over as maintainer of d2x
4713 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4715 2001-01-20 Bradley Bell <btb@icculus.org>
4717 * configure, configure.in: Turned -Werror back off by default
4719 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4720 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4721 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4722 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4723 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4724 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4725 main/laser.c, main/multi.c, main/network.c, main/network.h,
4726 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4727 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4728 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4729 warnings, for non-OpenGL on linux, anyway...
4731 2001-01-19 Bradley Bell <btb@icculus.org>
4733 * copying: remove duplicate file
4735 * Import of d2x-0.0.9-pre1
4737 * Import of d2x-0.0.8