1 2003-12-08 Bradley Bell <btb@icculus.org>
3 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
6 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
8 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
9 arch/linux/ipx_udp.c: fix FreeBSD compile errors
11 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
13 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
14 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
15 get rid of silly ulongs
17 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
18 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
19 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
20 change relevant __linux__ macros to __ELF__
22 2003-11-27 Bradley Bell <btb@icculus.org>
24 * include/ogl_init.h: added proto for ogl_check_mode
26 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
27 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
30 2003-11-26 Bradley Bell <btb@icculus.org>
32 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
35 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
38 * include/pstypes.h: OS X fixes
40 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
41 main/newmenu.h: linux fixes
43 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
44 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
45 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
46 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
47 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
50 * arch/sdl/gr.c: fix sdl gr_update
52 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
53 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
54 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
55 cfile/cfile.c, console/CON_console.c, include/d_io.h,
56 include/error.h, include/pstypes.h, include/strutil.h,
57 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
58 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
59 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
60 main/playsave.c, main/songs.c, main/state.c, main/text.c,
61 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
64 2003-11-25 Bradley Bell <btb@icculus.org>
66 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
67 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
68 libmve/VisualC/mveplayer.dsp: updated project files
70 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
73 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
74 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
75 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
76 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
79 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
80 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
83 2003-11-24 Bradley Bell <btb@icculus.org>
85 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
86 libmve/mveplay.c: stuff to play mve's in WinCE
88 * arch/win32/findfile.c: unused functions...
92 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
93 enabled mouse control of menus
95 * main/mission.h: oops, didn't mean to change this.
97 2003-11-21 Bradley Bell <btb@icculus.org>
99 * VisualCE/d2x/d2x.vcp: updated project file
101 2003-11-20 Bradley Bell <btb@icculus.org>
103 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
104 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
105 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
108 2003-11-17 Bradley Bell <btb@icculus.org>
110 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
111 main/menu.c: added option to disable kalinix under unix
113 * main/game.c, main/newmenu.c: always set menu mode for GL popups
115 2003-11-14 Bradley Bell <btb@icculus.org>
117 * main/automap.c: fix automap background image
119 * main/automap.c, main/automap.h: delete cruft
121 * main/automap.c: fix level number position
123 * main/automap.c: simplify g3_draw_line hack
125 * main/menu.c: stop pointless vid mode changes
127 2003-11-07 Bradley Bell <btb@icculus.org>
129 * NEWS, installation.txt: s'more documentation
131 2003-11-07 Steffen Pohle <stpohle@gmx.net>
133 * configure.ac: fix .exe extension problems
135 2003-11-07 Bradley Bell <btb@icculus.org>
137 * arch/ogl/ogl.c: disable texture format verification for OS X -
140 2003-11-06 Bradley Bell <btb@icculus.org>
142 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
143 use more traditional Alt+Enter for toggling fullscreen
145 * 2d/ibitblt.c, main/mission.h: comments/formatting
147 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
149 2003-11-06 Bradley Bell <btb@icculus.org>
151 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
152 resolution change, use kludge to avoid repetitive res changes
154 2003-11-04 Bradley Bell <btb@icculus.org>
156 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
157 structures and i/o routines back to piggy.c
159 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
161 * installation.txt: tell to install d1 .pig for better textures
163 2003-11-04 Bradley Bell <btb@icculus.org>
165 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
166 oem d1 v1.0 and registered d2 v1.0, comments
168 2003-11-03 Bradley Bell <btb@icculus.org>
170 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
171 all d1 shareware - even though files are different!
173 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
176 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
179 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
182 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
184 * main/movie.c: when no movies are found, divide by six the
185 number of warning lines sent to stdout
187 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
189 * include/byteswap.h: fix stupid copy/paste error
191 2003-10-24 Bradley Bell <btb@icculus.org>
193 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
194 gr_linear_rep_movsd_2x instead of almost identical
195 gr_linear_movsd_double. Better since we have assembly versions.
197 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
199 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
202 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
204 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
205 error with --disable-network, move reset_network_objects()
206 from gameseq.c to multi.c
208 2003-10-14 Bradley Bell <btb@icculus.org>
210 * AUTHORS, NEWS: stuff
212 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
214 2003-10-12 Bradley Bell <btb@icculus.org>
216 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
217 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
220 2003-10-12 Aaron Plattner <plattner@caltech.edu>
222 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
223 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
224 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
225 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
226 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
227 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
228 arch/win32/ipx_win.c, arch/win32/winnet.c,
229 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
230 main/multi.h, main/network.c: add IPv4 multicasting support
232 2003-10-11 Bradley Bell <btb@icculus.org>
234 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
236 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
237 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
238 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
239 main/weapon.h: lots of shareware and oem fixes
241 2003-10-10 Bradley Bell <btb@icculus.org>
243 * arch/win32/winnet.c: fixed stupid win32 network bug
245 2003-10-10 Bradley Bell <btb@icculus.org>
247 * main/piggy.c: increased D1_MAX_TMAP_NUM
249 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
251 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
252 which are animated in d2, refactorizes d1 texture reading
254 2003-10-10 Bradley Bell <btb@icculus.org>
256 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
257 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
258 main/collide.h, main/compbit.h, main/config.h, main/console.c,
259 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
260 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
261 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
262 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
263 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
264 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
265 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
266 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
267 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
268 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
269 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
270 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
271 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
272 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
273 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
274 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
275 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
276 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
277 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
278 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
279 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
280 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
281 main/wall.h: comments/formatting
283 2003-10-09 Bradley Bell <btb@icculus.org>
285 * main/text.c: fix text when using old datafiles
287 * main/laser.h: comments/whitespace
289 * main/laser.c, main/weapon.c: fixed smart missiles and smart
290 mines w/shareware data
292 * include/DT_drawtext.h: deleted unused file
294 2003-10-08 Bradley Bell <btb@icculus.org>
296 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
298 * arch/win32/ipx_udp.c: use closesocket() instead of close()
300 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
301 main/menu.c: Disabled 'd2x keys' weapon selection
303 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
305 * main/object.h, main/multi.h: get rid of most warnings issued by
306 cpp-precomp of gcc from Mac OS X dev tools
308 2003-10-05 Bradley Bell <btb@icculus.org>
310 * NEWS, configure.ac: increment version number
312 * cfile/cfile.c: better handling of CRLF text files (when that is
315 * utilities/hogcreate.c, utilities/hogextract.c,
316 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
317 reading/writing files
319 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
320 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
323 2003-10-04 Bradley Bell <btb@icculus.org>
325 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
327 * main/netmisc.c: change byte to sbyte, comments/whitespace
329 2003-10-03 Bradley Bell <btb@icculus.org>
331 * cfile/cfile.c, main/config.c: fix win32 eof bug.
333 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
336 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
337 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
338 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
339 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
340 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
341 main/object.c, main/object.h, main/paging.c, main/player.h,
342 main/robot.h, main/segment.h, main/state.c, main/switch.c,
343 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
344 main/weapon.c, main/weapon.h: change byte to sbyte,
347 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
348 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
349 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
350 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
352 * configure.ac: better checking for timeval
354 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
356 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
357 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
358 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
359 arch/win32/winnet.c, configure.ac, include/byteswap.h,
360 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
361 main/multibot.c, main/network.c: Make network architecture
362 choosable from game menu, add support for UDP/IP on Mac OS X and
365 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
367 * include/byteswap.h: added macros for coping with alignment
370 2003-10-02 Bradley Bell <btb@icculus.org>
372 * main/multi.h: added padding to little-endian version of
375 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
377 * main/netmisc.c: delete duplicate function
379 2003-10-01 Bradley Bell <btb@icculus.org>
381 * main/bm.c: make sure d1_texture_indices gets freed between
384 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
386 * main/piggy.h: fix size of d1 shareware descent.pig
388 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
390 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
391 main/gameseq.c, main/piggy.c: fix loading of d1 texture
392 replacements for non-animated textures
394 2003-08-02 Matthew Mueller <donut@dakotacom.net>
396 * main/controls.c: use fixed 20fps wiggle
398 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
400 * Makefile.am, debian/changelog.in, debian/control,
401 debian/d2x-common.dirs, debian/d2x-common.install,
402 debian/d2x-common.manpages, debian/d2x-gl.files,
403 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
404 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
405 utilities/Makefile.am, utilities/hogcreate.1,
406 utilities/hogextract.1, utilities/mvlcreate.1,
407 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
408 add man pages, distribute utility programs in new d2x-common deb
410 * rpm/d2x.spec.in: updated rpm spec file
412 2003-08-02 Bradley Bell <btb@icculus.org>
414 * cfile/cfile.c: update raw_position in cfputc and cfputs
416 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
418 * main/piggy.c: make error message more friendly
420 * main/piggy.c: simplify copying of bitmap flags
422 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
425 * cfile/cfile.c: revert to always using custom fgets
427 * main/endlevel.c, main/mission.c: handle missing exit sequence
428 components gracefully
430 * main/playsave.c: comments
432 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
434 * cfile/cfile.c: update raw_position in cfwrite
436 * main/network.c: comments/formatting
438 2003-06-22 Bradley Bell <btb@icculus.org>
440 * cfile/cfile.c: use standard fgets for non-archive files
442 * main/movie.c: use con_printf for missing movie warning
444 2003-06-18 Bradley Bell <btb@icculus.org>
446 * main/movie.c: fixed cfile conversion of movielib code
448 * main/console.c, main/hud.c: strip out colors, etc when printing
451 * include/u_mem.h: fix NDEBUG calloc macro
453 2003-06-15 Bradley Bell <btb@icculus.org>
455 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
458 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
459 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
460 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
461 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
462 main/scores.c, main/state.c, main/text.c, misc/args.c,
463 misc/strio.c: convert file i/o to cfile
465 2003-06-14 Bradley Bell <btb@icculus.org>
467 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
468 writing and other modes besides "rb" (mostly taken from
471 2003-06-09 Bradley Bell <btb@icculus.org>
473 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
476 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
477 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
480 2003-06-07 Taylor Richards <taylor@icculus.org>
482 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
484 2003-06-07 Bradley Bell <btb@icculus.org>
486 * main/console.c: fix non-console build
488 * main/gamesave.c: comments
490 * main/bm.c: remove redundant break
492 2003-06-06 Bradley Bell <btb@icculus.org>
494 * main/gauges.c, main/kconfig.c: comments/formatting
496 * console/.cvsignore: added .cvsignore
498 * main/console.c: can't write to console after it's closed
500 2003-06-05 Bradley Bell <btb@icculus.org>
502 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
503 console/internal.c, console/internal.h, include/CON_console.h,
504 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
505 finish console conversion away from SDL
507 2003-06-04 Bradley Bell <btb@icculus.org>
509 * console/CON_console.c, include/CON.console.h, include/console.h,
510 main/console.c, main/game.c: console conversion to native gr,
513 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
514 put prototype for gr_bm_bitblt in gr.h
516 2003-06-03 Bradley Bell <btb@icculus.org>
518 * console/CON_console.c, console/DT_drawtext.c,
519 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
520 main/console.c: use native fonts for console
522 * main/playsave.c: use shorts for short data
524 2003-06-02 Bradley Bell <btb@icculus.org>
526 * configure.ac, main/console.c: set console background, fix
529 2003-06-01 Bradley Bell <btb@icculus.org>
531 * Makefile.am, arch/sdl/event.c, configure.ac,
532 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
533 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
534 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
535 main/gamerend.c: added console code (from SDL_console)
537 2003-05-30 Bradley Bell <btb@icculus.org>
539 * README: minor update
541 2003-05-28 Bradley Bell <btb@icculus.org>
543 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
548 2003-06-06 Bradley Bell <btb@icculus.org>
550 * main/kconfig.c: fix crash in control menus
552 * main/gauges.c: force cockpit redraw in opengl
554 * main/gamerend.c: move ogl swap, so cockpit and console get
557 2003-06-01 Bradley Bell <btb@icculus.org>
559 * configure.ac, libmve/mveplay.c: define struct timeval if needed
563 2003-05-12 Bradley Bell <btb@icculus.org>
565 * configure.ac: increment version number
567 * main/bm.c: use con_printf for exit model warnings
569 * configure.ac: must check for timespec after setting -mno-cygwin
571 * main/inferno.c: added -nohogdir and -userdir options
573 * NEWS, main/titles.c: use briefings with no extension
577 2003-04-30 Bradley Bell <btb@icculus.org>
579 * configure.ac: have to include time.h when checking for nanosleep
581 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
584 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
585 increment version number
587 * main/Makefile.am: make dist fix
591 2003-04-29 Bradley Bell <btb@icculus.org>
593 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
596 2003-04-24 Bradley Bell <btb@icculus.org>
598 * configure.ac: increment version number
600 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
603 2003-04-24 Ingo van Lil <inguin@gmx.de>
605 * main/render.c: fix misspellings of NDEBUG
609 2003-04-14 Bradley Bell <btb@icculus.org>
611 * cfile/cfile.c: prefer files from d2 hog over d1 hog
613 2003-04-11 Bradley Bell <btb@icculus.org>
615 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
620 2003-04-11 Bradley Bell <btb@icculus.org>
622 * libmve/mveplay.c: use _sleep instead of sleep on win32
624 * Makefile.am, README, README.utils, arch/sdl/digi.c,
625 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
626 include/cfile.h, include/error.h, libmve/Makefile.am,
627 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
628 main/endlevel.h, main/playsave.c, misc/fileutil.c:
629 utilities/Makefile.am: comments/formatting/dist problems
631 * configure.ac: use different defines for os x
633 2003-04-07 Bradley Bell <btb@icculus.org>
635 * include/error.h, misc/error.c: put some old stuff back in,
636 eliminate duplicate error messages
638 * main/text.c: don't die on text not found
641 * main/inferno.c: print some useful info if hog not found, allow
642 -help to work if no text available
644 2003-04-07 Steffen Pohle <stpohle@gmx.net>
646 * arch/linux/Makefile.am: revert to previous version, so linux
649 2003-04-03 Bradley Bell <btb@icculus.org>
651 * main/endlevel.c: fixed exit model scheme yet again
653 2003-04-02 Bradley Bell <btb@icculus.org>
655 * misc/error.c: call Int3 on Assert
657 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
660 * main/wall.c: don't die when trying to toggle nonexistent
661 segment... vertigo level 10 is buggy!
663 * main/gamemine.c: comments/formatting
665 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
667 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
668 main/inferno.c: Allow use of 22K sound samples
670 2003-03-29 Bradley Bell <btb@icculus.org>
672 * arch/ogl/gr.c: default to bitmapped reticle
674 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
675 main/polyobj.c: rewrote endlevel stuff to reread exit model info
678 * arch/sdl/joy.c: fixed text seen for hats in control config
681 2003-03-28 Bradley Bell <btb@icculus.org>
683 * main/bm.c: heh, model nums in vertigo are hardcoded,
684 N_D2_POLYGON_MODELS can't change
686 * configure.ac, include/d1x.xpm, include/descent.xpm,
687 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
690 2003-03-27 Bradley Bell <btb@icculus.org>
692 * main/text.h: fixed text references for hat directions
694 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
696 2003-03-26 Bradley Bell <btb@icculus.org>
698 * main/playsave.c: make d2x keys backward compatible
700 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
702 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
705 2003-03-26 Bradley Bell <btb@icculus.org>
707 * main/piggy.c: fix crash when d1 data not present
709 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
710 read/write from plr file
712 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
713 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
714 added escort.h header
716 2003-03-25 Bradley Bell <btb@icculus.org>
718 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
719 D1_PIGFILE ("descent.pig") macro
721 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
722 models from d1 pig file
724 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
725 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
726 really) from d1 pig file
728 2003-03-23 Bradley Bell <btb@icculus.org>
730 * main/bm.c: stop extra robots from overwriting exit models
732 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
733 texture list doesn't get full
735 * main/bm.c: fix mem leak when reading extra robots
737 2003-03-21 Bradley Bell <btb@icculus.org>
739 * main/menu.c: Added option to set movie resolution (mostly works)
741 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
743 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
744 replacement functions to piggy.c
746 * main/gameseq.c: attempt to support mac d1 descent.pig
748 * main/bm.c: fix mem leak
750 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
751 files, both d1 and d2 oem briefing where showed
753 * main/inferno.c, main/movie.c: Change the default movie
754 resolution to "high", implement the option -lowresmovies
756 2003-03-20 Bradley Bell <btb@icculus.org>
758 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
760 * main/piggy.c: comments
762 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
764 * main/gameseq.c: delete duplicate function
766 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
768 2003-03-19 Bradley Bell <btb@icculus.org>
770 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
771 (cddb discid) support
773 * arch/sdl/digi.c, main/kludge.c: implemented
774 digi_link_sound_to_object3 for looping sounds, other looping stuff
776 * arch/sdl/gr.c: removing dependencies on stuff in main/
778 * arch/linux/Makefile.am, arch/linux/init.c,
779 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
780 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
781 other header cleanups
783 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
785 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
787 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
788 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
789 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
790 load d1 textures for d1 levels
792 2003-03-19 Bradley Bell <btb@icculus.org>
794 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
795 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
796 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
797 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
800 * README: added some OS X info
802 2003-03-17 Bradley Bell <btb@icculus.org>
804 * main/newdemo.c: simplify DEMO_FILENAME macro
806 * main/console.c, main/game.c: enable experimental console support
808 * main/gamerend.c: fixed location of fps meter in multi
810 2003-03-16 Bradley Bell <btb@icculus.org>
812 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
813 also look in shared data dir for demos
815 * main/newdemo.c, main/newdemo.h: comments/formatting
817 2003-03-15 Christopher Thielen <chris@luethy.net>
819 * main/kludge.c: set CDROM_dir back to "." - tricks game into
820 thinking d2 cd is always present
822 2003-03-15 Bradley Bell <btb@icculus.org>
824 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
827 * arch/sdl/rbaudio.c: formatting, enabled volume control under
830 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
831 gr_init. don't really know why this works, though
833 2003-03-14 Bradley Bell <btb@icculus.org>
835 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
837 * unused/bios/rbaudio.h: removed duplicate file
839 2003-03-14 Christopher Thielen <chris@luethy.net>
841 * arch/sdl/rbaudio.c: stop cd audio when exiting
843 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
845 * main/gamecntl.c: add comments to the "only matt knows" cheats
847 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
849 * main/gamemine.c: formatting, better texture conversion for d1
852 2003-03-14 Bradley Bell <btb@icculus.org>
854 * main/piggy.c: must swap all mac version pigfiles
856 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
857 main/multi.c: formatting, minor cleanups
859 * 2d/rle.c: need to swap line_size on bigendian machines
861 * main/mission.c, main/mission.h: detect mac full version hogfile
863 2003-03-13 Bradley Bell <btb@icculus.org>
865 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
866 added joy/mouse sensitivity slider, increased range to 16, and
869 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
872 * arch/linux/Makefile.am: removed extra backslash
874 * TODO, installation.txt: updated some documentation
876 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
877 menu, with maxfps option
879 2003-03-12 Bradley Bell <btb@icculus.org>
881 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
883 * arch/linux/alsadigi.c, arch/linux/findfile.c,
884 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
885 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
886 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
887 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
888 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
889 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
890 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
891 arch/linux/include/music.h, arch/linux/include/serial.h,
892 arch/linux/include/ukali.h: formatting
894 2003-03-11 Chris Arena <ccarena@cox.net>
896 * main/menu.c: fixed brightness slider
898 2003-03-01 Bradley Bell <btb@icculus.org>
900 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
901 robots and animated bitmaps work, but colors are messed up
903 2003-02-28 Bradley Bell <btb@icculus.org>
905 * main/player.h: whitespace
907 * main/automap.c, main/cntrlcen.c, main/collide.c,
908 main/gamerend.c: use Builtin_mission_num instead of 0 (if
909 descent.hog is present, d1 becomes mission 0)
911 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
912 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
913 arch/win32/winnet.c: MinGW compiles with network enabled again,
914 but still doesn't work
918 2003-02-28 Bradley Bell <btb@icculus.org>
920 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
921 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
924 2003-02-27 Bradley Bell <btb@icculus.org>
926 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
927 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
928 main/network.c, main/network.h: noted that hoard.ham is only needed
929 for multiplayer HOARD games, and should not be equated with
930 "vertigo". put HoardEquipped() back in network.c.
932 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
933 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
934 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
935 use timer_delay instead of d_delay
937 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
939 * main/render.c: added replacement qsort for solaris
941 2003-02-26 Bradley Bell <btb@icculus.org>
943 * main/gamemine.c: texture conversion for d1 shareware
945 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
947 * main/gamemine.c: better texture conversion for d1 levels
949 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
951 * main/kconfig.c: fix joystick support under MinGW
953 2003-02-26 Bradley Bell <btb@icculus.org>
955 * main/playsave.c: fix swapping glitch
957 * configure.ac, readme.txt: clean stuff up, getting ready for
960 * main/titles.c: begin support for rendering spinning robots in
963 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
966 * main/gamemine.c: load d1 shareware levels!
968 2003-02-25 Bradley Bell <btb@icculus.org>
972 * autogen.sh: add warning about old auto* versions, use
975 2003-02-24 Bradley Bell <btb@icculus.org>
977 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
978 briefings mostly working
979 * main/movie.c, main/titles.c: fixed some more briefing glitches
981 2003-02-23 Bradley Bell <btb@icculus.org>
983 * main/movie.c: fixed crash when using shareware data files
985 * arch/sdl/digi.c: fix crash on non-existent sounds
986 (i.e. shareware data)
988 2003-02-22 Bradley Bell <btb@icculus.org>
990 * main/titles.c: fixed fullscreen toggle in briefings
992 2003-02-21 Bradley Bell <btb@icculus.org>
994 * configure.ac: check for mingw when enabling nasm
995 * main/playsave.c: enable loading player files of either byte
998 2003-02-20 Bradley Bell <btb@icculus.org>
1000 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1001 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1002 #343, not "rest of solution to bug #344"
1003 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1005 * main/kludge.c: partial solution to bug #344
1006 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1007 * compilerdefs.txt: added linux/mips info
1008 * ChangeLog: clean up changelog
1010 2003-02-19 Bradley Bell <btb@icculus.org>
1012 * libmve/mveplay.c: os x needs nanosleep prototype.
1014 2003-02-18 Bradley Bell <btb@icculus.org>
1016 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1017 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1018 to disable/enable audio
1019 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1020 * main/: movie.h, titles.c: make sure movie's palette is set before
1021 writing briefing text. Fixes bug #359
1022 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1024 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1025 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1027 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1029 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1030 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1031 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1033 * include/libmve.h: blah
1035 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1037 * main/render.c: 2nd attempt to fix solaris qsort bug
1039 2003-02-18 Bradley Bell <btb@icculus.org>
1041 * configure.ac, include/pstypes.h: put alignment detection in
1044 2003-02-17 Bradley Bell <btb@icculus.org>
1046 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1047 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1048 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1049 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1050 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1051 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1052 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1053 moved mve stuff to separate subdir
1054 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1055 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1056 mve code. Fixes (at least) bugs #41, #348, and #350.
1058 2003-02-14 Bradley Bell <btb@icculus.org>
1060 * main/Makefile.am: no more Makefile.mveplay. again
1061 * main/mveplay.c: typo
1063 2003-02-13 Bradley Bell <btb@icculus.org>
1065 * utilities/mvlextract.c: uint -> unsigned int
1066 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1067 standalone mveplayer, win32 support
1068 * main/movie.c: random bugfixes, win32 support
1069 * arch/sdl/Makefile.am: formatting
1070 * configure.ac: disable networking on mac/win for now
1071 * main/newmenu.c: comments
1073 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1075 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1076 redundant swap functions.
1078 2003-02-13 Bradley Bell <btb@icculus.org>
1080 * ChangeLog: update changelog
1082 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1084 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1085 polymodel alignment issues.
1087 2003-02-13 Bradley Bell <btb@icculus.org>
1089 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1090 fix various little bugs
1091 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1092 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1093 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1095 * README.utils: new file
1096 * main/: mve_main.c, mveplay.c: more movie fixes
1097 * README: updated README
1098 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1100 2003-02-12 Bradley Bell <btb@icculus.org>
1102 * utilities/mvlextract.c: bigendian mvl support
1103 * main/mveplay.c: formatting, stuff
1104 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1105 truecolor mve support, standalone mveplayer
1106 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1107 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1108 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1109 standalone mveplayer
1111 2003-01-22 Bradley Bell <btb@icculus.org>
1113 * include/: interp.h, interp.h: restore prototype for
1114 swap_polygon_model_data
1116 2003-01-21 Bradley Bell <btb@icculus.org>
1118 * main/piggy.c: use memcpy to avoid alignment problem
1119 * compilerdefs.txt: updated some defs, added sunos/sparc
1121 2003-01-15 Bradley Bell <btb@icculus.org>
1123 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1124 * main/gamemine.c: attempting to support d1 shareware
1125 * compilerdefs.txt: update defs
1127 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1129 * main/mveplay.c: fix several bugs, comments, formatting.
1131 2003-01-15 Bradley Bell <btb@icculus.org>
1133 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1134 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1135 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1136 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1138 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1139 formatting, comments
1141 2003-01-11 Bradley Bell <btb@icculus.org>
1143 * main/: mission.c, mission.h: attempt to support d1 for mac
1145 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1146 * main/object.h: foo
1148 2003-01-09 Bradley Bell <btb@icculus.org>
1150 * main/movie.c: use ifdef around gr_toggle_fullscreen
1152 2003-01-07 Bradley Bell <btb@icculus.org>
1154 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1155 main/mission.h: don't need .msn file for descent.hog anymore
1158 2003-01-06 Bradley Bell <btb@icculus.org>
1160 * main/mission.h, main/mission.c: comments
1161 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1164 2003-01-03 Bradley Bell <btb@icculus.org>
1166 * utilities/: txb2txt.c, txt2txb.c: remove old files
1167 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1168 * main/polyobj.c: attempt to make read_model_file
1170 * main/menu.c: move vertigo text
1172 2003-01-02 Bradley Bell <btb@icculus.org>
1174 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1175 main/polyobj.h: cleanup alignment changes
1176 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1177 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1178 main/object.h: fix alignment issues on sparc
1179 * cvshowto.txt: update cvs info
1181 * 2d/rle.c: make rle_swap handle RLE_BIG
1183 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1185 * main/render.c: workaround solaris qsort bug
1187 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1189 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1190 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1191 * arch/linux/Makefile.am: enabled linux joystick, kali
1192 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1193 arch/sdl/event.c: enabled linux joystick
1195 2002-12-31 Bradley Bell <btb@icculus.org>
1197 * main/gamemine.c: simplified warning msg
1198 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1199 * main/render.h: fix compiler warning
1201 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1203 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1205 2002-12-24 Bradley Bell <btb@icculus.org>
1207 * main/mission.c: fixes an infinite loop which was caused by d2x
1208 thinking d2demo was a descent 1 mission
1210 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1212 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1214 2002-12-24 Bradley Bell <btb@icculus.org>
1216 * main/render.c: comments
1218 2002-10-30 Bradley Bell <btb@icculus.org>
1220 * main/inferno.c: add help for -hogdir option
1221 * main/inferno.c: added -hogdir option
1223 2002-10-28 Bradley Bell <btb@icculus.org>
1225 * main/: inferno.c, menu.c: enabled Vertigo displays
1226 * include/3d.h: typo
1228 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1230 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1231 main/netmisc.c, main/network.c: simplify and eliminate redundant
1234 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1236 * maths/fixc.c: fix infinite loop in quad_sqrt.
1237 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1238 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1240 2002-10-12 Bradley Bell <btb@icculus.org>
1242 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1244 2002-10-11 Bradley Bell <btb@icculus.org>
1246 * main/hud.c: make hud_message work correctly
1247 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1249 * main/network.c: formatting, small fixes
1251 2002-10-10 Bradley Bell <btb@icculus.org>
1253 * main/netmisc.h: no swap_object for little-endian
1254 * main/: netmisc.h, network.c: use macros to simplify network
1256 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1258 * main/inferno.c: enable loading screen for mac shareware with
1260 * main/netmisc.c: whitespace
1261 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1263 * main/hud.c: whitespace
1264 * configure.ac: remove shareware build, add macdata build
1265 * main/songs.c: whitespace
1266 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1267 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1269 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1272 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1274 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1275 comments, formatting, etc.
1276 * iff/iff.c: fix bigendian iff loading.
1278 2002-10-03 Bradley Bell <btb@icculus.org>
1280 * utilities/txb2tex.c: typo
1281 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1282 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1284 * arch/sdl/mouse.c: whitespace
1286 2002-09-19 Bradley Bell <btb@icculus.org>
1288 * main/kconfig.c: fix a oops, add old logs
1289 * main/kconfig.c: support for >3 mouse buttons
1291 2002-09-18 Bradley Bell <btb@icculus.org>
1293 * include/gr.h: fix palette swap define
1295 2002-09-14 Bradley Bell <btb@icculus.org>
1297 * main/titles.c: load hires briefing screen if lores doesn't exist
1298 (i.e. vertigo) and MenuHires=0
1300 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1302 * main/: multi.h, network.h: pack some structures for ipx
1305 2002-09-14 Bradley Bell <btb@icculus.org>
1307 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1308 and load_endlevel_data() to expect newline-terminated strings, fix
1309 load_game_data to read null-terminated string for
1312 2002-09-07 Bradley Bell <btb@icculus.org>
1314 * main/newmenu.c: added error message
1315 * main/menu.h: enable -nohires with mac shareware
1316 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1317 * 2d/font.c: enable 0/255 palette swap for fonts
1318 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1320 * 2d/2dsline.c: fix ogl blooper
1322 2002-09-05 Bradley Bell <btb@icculus.org>
1324 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1326 * include/strutil.h: need string.h for strcasecmp
1327 * include/rle.h: okay, maybe it needs to be this way
1328 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1329 * 2d/scalec.c: more stuff from d2src
1330 * 2d/rle.c: more stuff from d2src, formatting
1331 * 2d/font.c: useless cruft
1332 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1333 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1336 2002-09-04 Bradley Bell <btb@icculus.org>
1338 * include/grdef.h: fix compiler warnings
1339 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1340 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1342 * main/game.c: we want the mac ibitblt for everything but dos and
1344 * main/texmerge.c: these routines are in tmerge.c
1345 * main/credits.c: enable credits for mac and oem data
1346 * main/bm.c: use either exit.ham or exit.pofs
1347 * include/ibitblt.h: enable some more code from d2src
1348 * include/gr.h: enable mac ubitblt_double
1349 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1350 * include/grdef.h: moved some inline asm from linear.h
1351 * 2d/ibitblt.c: brought in line with original d2 version
1352 * 2d/bitblt.c: reverted to original d2 version of this file, then
1353 added d1x enhancements
1354 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1355 * 2d/linear.h: moved these back to their original locations
1357 * main/mveplay.c: close some memory holes, speed up palette loading
1358 * main/movie.c: added fullscreen toggle while playing movies
1359 * main/inferno.c: comment out -superhires help text (always on)
1360 * include/timer.h: added approx_fsec_to_usec macro
1361 * arch/sdl/joy.c: fix compiler warning
1363 2002-09-01 Bradley Bell <btb@icculus.org>
1365 * main/network.c: oops
1366 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1367 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1368 timer_get_fixed_seconds
1371 2002-08-31 Bradley Bell <btb@icculus.org>
1373 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1375 * main/multi.h: network endian stuff
1376 * 2d/font.c, include/gr.h: fast file i/o for font headers
1377 * arch/win32/arch_ip.cpp: unused file
1378 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1379 bigendian networking fixes
1380 * main/menu.c: make net menu more accurate, also make superhires
1382 * include/pstypes.h: better to have __pack__ all the time, I think.
1383 needed for networking, e.g.
1384 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1386 * arch/win32/Makefile.am: unused file
1389 2002-08-30 Bradley Bell <btb@icculus.org>
1391 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1392 * main/: newmenu.h, titles.c: formatting
1393 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1394 main/multi.h: networking works, finally
1395 * TODO: added TODO file
1396 * arch/linux/arch_ip.cpp: unused fine
1397 * README: network sorta working
1398 * main/: Makefile.am, multi.c, network.c, network.h: more
1400 * main/menu.c: load builtin mission correctly
1401 * main/inferno.c: documentation
1402 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1404 * main/Makefile.mveplay: don't need no more
1406 2002-08-29 Bradley Bell <btb@icculus.org>
1408 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1409 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1410 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1412 * include/ipx_drv.h: more network fixing
1413 * arch/linux/include/ipx_drv.h: more network fixing
1414 * include/ipx.h: formatting
1415 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1416 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1417 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1418 main/inferno.c: fixed networking fuck-up?
1419 * Makefile.am: moved mingw info to README
1420 * README, mingw32.txt: moved mingw info to README
1422 2002-08-27 Bradley Bell <btb@icculus.org>
1424 * utilities/mvlextract.c: allow specifying file to extract
1425 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1427 * utilities/hogextract.c: allow specifying file to extract
1428 * main/mission.c: Have to get mission_num _after_ promoting...
1429 * main/: gameseq.c, titles.c: beginning d1 briefing support
1430 * descent.msn: beginning d1 briefing support
1431 * main/: titles.c, titles.h: d1-style mission briefings
1432 * main/piggy.h: whitespace
1433 * main/movie.c: beginning robot movie support, fall back on lo/hi
1434 res if hi/lo not available
1435 * main/mission.c: added Builtin_mission_num for builtin mission,
1436 D1Hogdir, d1-style mission briefings
1437 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1439 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1440 (for d1 missions that need d1 data)
1441 * 2d/ibitblt.c: whitespace
1443 2002-08-26 Bradley Bell <btb@icculus.org>
1445 * utilities/mvlcreate.c: oops
1446 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1448 * utilities/hogextract.c: added [v]iew option
1449 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1450 * main/titles.c: fix writable string, disable DumbAdjust thing
1451 * main/polyobj.h: whitespace
1452 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1454 * main/movie.c: read movies from AltHogDir, other fixes
1455 * main/: mission.c, mission.h: fix bug w/mission filename
1456 * main/gameseq.c: comments
1457 * main/digi.h: whitespace n stuff
1458 * include/mve_audio.h: added audio flag macros
1459 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1463 2002-08-23 Bradley Bell <btb@icculus.org>
1465 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1467 * Makefile.am: remove d2demo.mn2
1468 * cfile/cfile.c, include/cfile.h: add cfile_size function
1469 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1470 eliminate need for .mn2 files for oem and demo
1472 2002-08-22 Bradley Bell <btb@icculus.org>
1474 * main/bm.c: fix for vertigo
1475 * main/menu.h: make OEM menu pcx available
1476 * 2d/rle.c: merge with original d2 file
1477 * Makefile.am, configure.ac: let mission files get installed by
1480 2002-08-17 Bradley Bell <btb@icculus.org>
1482 * configure.ac: make FAST_FILE_IO the default on little-endian
1484 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1485 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1488 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1490 * main/: game.c, menu.c, mission.c: promote builtin missions.
1492 2002-08-15 Bradley Bell <btb@icculus.org>
1494 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1495 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1496 * utilities/.cvsignore: added cvsignore
1497 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1499 * main/piggy.c: mac data file loading
1500 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1501 transparency and swap 0/255 correctly for mac data files
1503 2002-08-13 Bradley Bell <btb@icculus.org>
1505 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1506 to utilities to avoid conflict with c++ std lib <utility>
1507 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1508 txt2txb.c: moved utility to utilities to avoid conflict with c++
1510 * Makefile.am, configure.ac: add utilities
1512 2002-08-09 Bradley Bell <btb@icculus.org>
1514 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1517 2002-08-08 Bradley Bell <btb@icculus.org>
1519 * main/inferno.c: comments
1520 * main/: newmenu.c, songs.c: mac demo datafile support
1521 * installation.txt: update
1522 * main/gamesave.c: use lowercase for consistency
1523 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1524 models for other than d2demo
1526 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1528 * main/gamemine.c: formatting, better d1 texture conversion
1529 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1530 main/mission.h: recognize .msn mission files.
1532 2002-08-07 Bradley Bell <btb@icculus.org>
1534 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1535 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1536 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1537 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1538 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1539 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1542 2002-08-06 Bradley Bell <btb@icculus.org>
1544 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1545 * main/Makefile.am: formatting
1546 * 2d/font.c: make gr_remap_font just reload the whole thing
1547 * configure.ac: formatting
1548 * Makefile.am: added d2demo.mn2
1549 * d2demo.mn2: mission file for shareware
1550 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1551 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1552 * main/sounds.h: shareware stuff, whitespace
1553 * main/: polyobj.c, polyobj.h: more fast i/o macros
1554 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1556 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1557 endlevel stuff to non-shareware, allow movies/endlevel for
1559 * main/cntrlcen.c: typo
1560 * main/bm.h: use global Piggy_hamfile_version
1561 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1562 macros, use global Piggy_hamfile_version
1563 * main/Makefile.am: terrain and movie stuff always used now
1564 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1566 * main/: gamemine.c, gamesave.c: load DMB levels
1567 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1568 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1570 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1572 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1574 2002-08-04 Bradley Bell <btb@icculus.org>
1576 * main/inferno.c: shareware stuff, formatting
1577 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1578 * arch/sdl/gr.c: don't need to set mode in gr_init
1580 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1582 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1584 * Makefile.am, descent.mn2: added mission file for descent 1
1586 2002-08-02 Bradley Bell <btb@icculus.org>
1588 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1589 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1590 main/piggy.h, misc/error.c: junk
1591 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1592 render.h, scores.c, scores.h, terrain.c: shareware stuff
1593 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1594 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1595 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1596 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1597 main/weapon.c, main/weapon.h: fast i/o macros
1599 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1601 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1602 main/gamemine.h, main/gamesave.c: load d1 levels
1604 2002-07-30 Bradley Bell <btb@icculus.org>
1606 * configure.ac: oops
1607 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1609 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1610 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1611 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1612 main/piggy.c, main/titles.c: support shareware datafiles!
1613 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1614 piggy.c: SHAREWARE fixes
1616 2002-07-29 Bradley Bell <btb@icculus.org>
1618 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1619 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1620 misc/fileutil.c: Portability - OS X support
1622 2002-07-27 Bradley Bell <btb@icculus.org>
1624 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1625 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1626 segment.h: portability
1627 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1628 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1629 main/wall.h: portabilization
1630 * 2d/font.c, include/gr.h: portability
1632 2002-07-26 Bradley Bell <btb@icculus.org>
1634 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1635 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1636 * main/player.c: foo
1637 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1638 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1639 misc/fileutil.h: portable file i/o utils
1640 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1641 writable string anymore... / formatting
1642 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1643 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1644 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1645 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1646 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1647 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1648 portable-izing file loading routines
1650 2002-07-24 Bradley Bell <btb@icculus.org>
1652 * main/mveplay.c: correctly play files with 16bit uncompressed
1653 audio, mem checking, etc
1654 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1657 2002-07-23 Bradley Bell <btb@icculus.org>
1659 * misc/Makefile.am: unused file
1660 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1661 main/sounds.h: remove experimental nmovie stuff
1662 * main/movie.c: add some debugging output
1664 2002-07-22 Bradley Bell <btb@icculus.org>
1666 * main/: console.c, state.c: simplified header
1667 * main/movie.c: enable mveplay audio
1668 * main/old/movie.c: moved to main/
1669 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1670 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1671 main/mvelib.c, main/mveplay.c: initial movie support
1672 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1673 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1674 include/ogl_init.h, include/pstypes.h, main/console.c,
1675 main/state.c, mem/mem.c: OS X stuff
1676 * configure.ac: OS X and movie stuff
1678 2002-07-19 Bradley Bell <btb@icculus.org>
1680 * compilerdefs.txt: OSX defs
1682 2002-07-18 Bradley Bell <btb@icculus.org>
1684 * main/inferno.c: use simpler rcs tags
1685 * autogen.sh: keep Changelog in cvs (and use --accum)
1686 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1687 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1688 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1689 main/songs.c: changed cdrom->rbaudio
1690 * include/rbaudio.h: moved to /include
1692 2002-07-17 Bradley Bell <btb@icculus.org>
1694 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1695 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1696 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1697 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1698 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1699 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1700 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1701 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1702 3d/setup.c: use simpler rcs tags
1707 2002-07-17 Bradley Bell <btb@icculus.org>
1709 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1710 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1711 * debian/rules: don't need readme's
1712 * debian/rules: move d1x license to COPYING, license clarifications
1713 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1714 license to COPYING, license clarifications
1715 * debian/rules: fix debian docs
1716 * debian/rules: fix debian manpages
1717 * debian/d2x-sdl.menu: fix debian menu
1718 * debian/rules: link to undocumented man page for debs
1719 * Makefile.am, configure.ac, debian/control, debian/copyright,
1720 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1721 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1722 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1725 2002-07-16 Bradley Bell <btb@icculus.org>
1727 * debian/: rules, changelog.in: deb stuff
1728 * configure.ac: cleaner nasm detection
1729 * debian/: changelog.in, control, rules: deb stuff
1730 * README, installation.txt: typos, stuff
1731 * configure.ac: better #defines
1732 * configure.ac: whitespace
1733 * configure.ac: better documentation
1734 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1735 SDL_JOYSTICK not needed
1736 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1737 * configure.ac: need higher SDL for joystick
1738 * debian/: control, rules: deb stuff
1739 * arch/sdl/joy.c: old junk
1740 * Makefile.am, configure.ac: automake updates
1741 * main/: inferno.c, text.c: don't use althogdir on non-unix
1742 * configure.ac: more autoconf updates
1743 * misc/strutil.c: better strrev
1744 * main/inferno.c: need limits.h on mingw also
1745 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1748 2002-04-19 Bradley Bell <btb@icculus.org>
1750 * main/network.c: let hoard.ham be a cfile
1751 * main/text.c: better error message when hog not found
1754 2002-03-23 Bradley Bell <btb@icculus.org>
1756 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1757 arch/sdl/Makefile.am: Use SDL joystick automatically
1758 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1760 2002-03-05 Bradley Bell <btb@icculus.org>
1762 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1765 2002-02-23 Bradley Bell <btb@icculus.org>
1767 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1768 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1769 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1770 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1771 main/editor/Makefile.am: moved includes to include
1772 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1773 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1774 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1775 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1777 * main/game.c: disabled cockpit for OGL, formatting
1778 * 2d/ibitblt.c: formatting
1780 2002-02-16 Bradley Bell <btb@icculus.org>
1782 * include/oldsdl.h: check for older macros
1783 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1784 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1785 allow older sdl versions
1787 2002-02-15 Bradley Bell <btb@icculus.org>
1789 * main/: automap.c, automap.h, inferno.c: automap resolution now
1791 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1792 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1793 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1794 win32/include/key_arch.h: never mind - that would be pointless
1795 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1796 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1797 win32/include/key_arch.h: copied files from d1x
1798 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1799 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1800 * main/multipow.c: need conf.h
1801 * arch/win32/Makefile.am: new file
1802 * include/pstypes.h: added u_int16_t (needed in base_ip)
1803 * arch/win32/arch_ip.cpp: copied from d1x
1805 2002-02-14 Bradley Bell <btb@icculus.org>
1807 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1808 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1809 main/netlist.c: Added hotkeys to toggle fullscreen mode
1810 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1811 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1812 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1813 reorder.h: Lotsa networking stuff from d1x
1815 2002-02-13 Bradley Bell <btb@icculus.org>
1817 * include/gr.h, main/game.c: Fullscreen toggle stuff
1818 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1820 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1821 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1824 2002-02-11 Bradley Bell <btb@icculus.org>
1826 * main/bm.c: use portable loader if bigendian
1827 * include/pstypes.h: don't define bool for c++
1828 * include/cfile.h: extern AltHogDir stuff
1829 * include/byteswap.h: use WORDS_BIGENDIAN
1830 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1831 * main/vers_id.h: added D2X_IVER
1832 * misc/args.c: don't use d1x.ini
1833 * Makefile.am: rpm stuff
1834 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1837 2002-02-09 Bradley Bell <btb@icculus.org>
1839 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1841 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1843 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1846 2002-02-06 Bradley Bell <btb@icculus.org>
1848 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1849 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1850 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1851 * debian/: changelog.in, control, copyright, d2x-gl.files,
1852 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1856 2002-02-02 Bradley Bell <btb@icculus.org>
1858 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1859 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1860 Enabled RELEASE option
1862 2002-01-31 Bradley Bell <btb@icculus.org>
1864 * Makefile.am, configure.ac: specify prerequisite versions of
1865 autoconf and automake
1867 2002-01-29 Bradley Bell <btb@icculus.org>
1869 * main/mission.c: RCS header added
1870 * main/inferno.c: update copyright date
1871 * main/mission.c: allow missions to be in AltHogDir
1872 * configure.ac: Display results of configure
1873 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1876 2002-01-28 Bradley Bell <btb@icculus.org>
1878 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1879 Data files now go in DATADIR/games/d2x, user files now go in
1882 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1884 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1885 files now go in ~/.d2x
1887 2002-01-24 Bradley Bell <btb@icculus.org>
1889 * configure.ac: fix nasm not found error message
1891 2002-01-18 Bradley Bell <btb@icculus.org>
1893 * configure.in: getting rid of old configure.in
1894 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1895 main/movie.c: Movie playing kludgey stuff
1896 * misc/args.c: formatting
1897 * main/inferno.c: allow -h for help
1898 * include/error.h: don't die on int3, unless -debug given
1899 * mingw32.txt: more stuff
1901 2001-12-29 Bradley Bell <btb@icculus.org>
1903 * Makefile.am: Got rid of thinking.txt
1904 * main/inferno.c: document -nomovies option
1906 2001-12-28 Bradley Bell <btb@icculus.org>
1908 * main/titles.c: formatting, put some code into place for rendering
1909 of robots during briefings
1911 2001-12-27 Bradley Bell <btb@icculus.org>
1915 2001-12-23 Craig Hadady <chadady@iglou.com>
1917 * 2d/rle.c: fixed bug in dummy array.
1919 2001-12-03 Bradley Bell <btb@icculus.org>
1921 * arch/sdl/init.c: fix formatting
1922 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1923 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1924 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1925 and sdl joystick stuff
1927 2001-11-30 Bradley Bell <btb@icculus.org>
1929 * thinking.txt: not needed
1931 2001-11-27 Bradley Bell <btb@icculus.org>
1933 * cygconf, mingw32.txt: use sdl from source on cygwin
1934 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1935 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1936 SDL_CFLAGS to CFLAGS
1938 2001-11-27 Bradley Bell <btb@icculus.org>
1942 2001-11-14 Bradley Bell <btb@icculus.org>
1944 * texmap/scanline.c: use optimization flags as texmap default
1945 * NEWS: mouse wheel, etc
1946 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1947 wheel to emulate 3rd axis
1948 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1949 * include/error.h: kludge to ungrab mouse when we hit an int3
1950 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1951 __ENV_MSDOS__ to __MSDOS__
1952 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1954 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1956 * arch/sdl/digi.c: implemented digi_set_volume
1957 * include/grdef.h, main/config.c, misc/d_io.c: change
1958 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1959 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1960 main/piggy.c: use MAKE_SIG
1961 * installation.txt: update
1962 * configure.ac: new file
1963 * arch/sdl/joydefs.c: #include pstypes.h
1964 * arch/sdl/init.c: SDL joystick stuff
1965 * acconfig.h: adjust MINGW defines
1966 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1967 controls menu now works
1969 2001-11-13 Bradley Bell <btb@icculus.org>
1971 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1973 * Makefile.am: New file
1974 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1976 * compilerdefs.txt: New file
1977 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1979 2001-11-12 Bradley Bell <btb@icculus.org>
1981 * main/playsave.c: load player files regardless of byte order of
1984 2001-11-11 Bradley Bell <btb@icculus.org>
1986 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1988 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1989 * NEWS: GL savegame thumbnails
1990 * acconfig.h, configure.in: make option for NMOVIES, default to off
1992 2001-11-09 Bradley Bell <btb@icculus.org>
1994 * main/state.c: Enabled savegame thumbnails under OpenGL
1995 * unused/pa_null/pa_enabl.h: remove duplicate header
1996 * misc/args.c: use d2x.ini for option file
1997 * mem/mem.c: Move mem_realloc inside the ifdef
1998 * main/menu.c: fix 640x400 menu text
1999 * main/inferno.c: added documentation
2000 * main/endlevel.c: fix warnings
2001 * arch/ogl/gr.c: Get rid of gl spew
2002 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2003 * acconfig.h: Define __SDL__ for mingw
2005 2001-11-08 Bradley Bell <btb@icculus.org>
2007 * 2d/font.c: free OGL font data when rereading
2008 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2009 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2010 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2011 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2012 main/weapon.h: Enabled shareware build, endlevel flythrough
2014 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2015 of use for shareware build
2016 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2018 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2020 2001-11-05 Bradley Bell <btb@icculus.org>
2022 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2024 * include/3d.h: Add comment
2026 2001-11-04 Bradley Bell <btb@icculus.org>
2028 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2030 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2032 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2033 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2034 main/hudmsg.h: Enable d1x-style hud_message
2035 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2036 * 2d/font.c: re-init ogl fonts after remapping colors.
2038 2001-11-02 Bradley Bell <btb@icculus.org>
2040 * misc/Makefile.am: remove byteswap.h (duplicate header)
2041 * 2d/font.c: fixed gr_remap_font, minor stuff
2042 * configure.in: take out -O2 if doing debug build
2043 * main/bm.c: formatting
2044 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2045 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2046 macros, get rid of functions
2048 2001-11-01 Bradley Bell <btb@icculus.org>
2050 * misc/byteswap.h: removed duplicate header
2052 2001-10-31 Bradley Bell <btb@icculus.org>
2054 * NEWS, main/automap.c: automap works in opengl
2055 * NEWS, configure.in: Added news
2056 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2057 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2058 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2059 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2060 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2061 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2062 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2063 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2064 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2066 2001-10-27 Bradley Bell <btb@icculus.org>
2068 * main/inferno.c: added some documentation
2070 2001-10-25 Bradley Bell <btb@icculus.org>
2072 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2074 * Makefile.am, configure.in, arch/Makefile.am,
2075 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2076 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2077 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2078 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2079 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2080 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2081 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2082 it's ugly, but It'll be easier to sync with d1x.
2083 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2084 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2085 main/editor/Makefile.am: attempt at support for editor, makefile
2087 * misc/d_delay.c: formatting fix
2088 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2089 tmappent.S, tmapppro.S: adding support for runtime selection of
2091 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2092 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2093 including multi.h and network.h, fix backslashes, fix compiler
2095 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2096 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2097 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2098 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2099 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2100 including multi.h and network.h, fix backslashes
2101 * include/pstypes.h: added typedef for u_int64_t on mingw
2102 * include/3d.h: added prototype for g3_uninit_polygon_model
2103 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2105 2001-10-24 Bradley Bell <btb@icculus.org>
2107 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2108 arch subdirs, as in d1x.
2109 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2110 earlier style until i understand automake 1.5 better. remove input
2112 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2113 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2114 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2115 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2116 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2117 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2118 Moved input stuff to arch subdirs, as in d1x.
2119 * NEWS, configure.in: blah blah
2121 2001-10-23 Bradley Bell <btb@icculus.org>
2123 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2124 * texmap/tmapppro.S: no need for #include <conf.h> here
2125 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2127 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2128 file. RCS header added
2129 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2130 #ifdef'ing out the whole file. RCS header added
2131 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2132 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2133 fixes. Now works with automake 1.5 and autoconf 2.52.
2134 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2135 mingw (-grabmouse now works on win32).
2136 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2137 These don't belong in cvs
2141 2001-10-20 Bradley Bell <btb@icculus.org>
2143 * 2d/font.c: Don't free unused variables...
2144 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2146 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2147 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2148 main/Makefile.am: make dist more sensible
2149 * Makefile.am: Kludge for linking on mingw
2151 2001-10-19 Bradley Bell <btb@icculus.org>
2153 * Makefile.am, configure.in, arch/win32/Makefile.am,
2154 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2155 * include/ipx_drv.h: Check for __MINGW32__
2156 * include/i86.h: Imported from d1x
2157 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2158 * arch/dos/modex.asm: Fixed %include
2159 * main/console.c: RCS headers added
2160 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2162 * Makefile.am, main/Makefile.am: Moved final link to top-level
2163 directory instead of main/
2164 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2165 __ENV_LINUX__ to __linux__
2166 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2167 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2168 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2169 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2170 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2171 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2172 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2173 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2174 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2175 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2177 * configure.in: add --enable-xploader, support arch/linux subdir,
2179 * main/inferno.c: conditionalize conf.h
2181 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2183 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2184 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2185 misc/fileutil.h: Partial application of linux/alpha patch.
2187 2001-10-19 Bradley Bell <btb@icculus.org>
2189 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2190 networking in line with d1x, moved some arch/linux_* stuff to
2192 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2193 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2194 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2195 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2197 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2198 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2199 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2200 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2201 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2202 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2203 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2204 linux/include/ukali.h: Brought linux networking in line with d1x,
2205 moved some arch/linux_* stuff to arch/linux/*
2206 * include/ipx_drv.h: Imported from d1x
2207 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2208 * main/ipx_drv.c: Imported from d1x
2209 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2210 main/network.h, main/Makefile.am: Trying to get network working on
2212 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2213 main/Makefile.am: build fixes
2214 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2215 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2216 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2217 starting to get net working.
2218 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2219 conditionalized min,max macros
2221 2001-10-18 Bradley Bell <btb@icculus.org>
2223 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2224 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2225 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2226 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2228 * 2d/2dsline.c: RCS headers added/changed
2229 * configure.in: fix NASMFLAGS bug
2230 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2233 2001-10-17 Bradley Bell <btb@icculus.org>
2235 * NEWS: Fixed the invulnerable robots bug!
2236 * main/collide.c: Fixed the invulnerable robots bug!
2238 2001-10-14 Bradley Bell <btb@icculus.org>
2240 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2243 2001-10-13 Bradley Bell <btb@icculus.org>
2245 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2246 arch/Makefile.am, arch/dos/Makefile.am,
2247 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2248 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2249 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2250 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2251 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2252 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2253 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2254 arch/win32/include/Makefile.am, iff/Makefile.am,
2255 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2256 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2257 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2258 unused/bios/Makefile.am, unused/lib/Makefile.am,
2259 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2260 unused/ui/Makefile.am, unused/vga/Makefile.am,
2261 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2262 automake stuff from "inert" subdirs. And there was much rejoicing.
2263 * Makefile.am, NEWS, configure.in: Stuff
2264 * ChangeLog: removing auto-generated file
2265 * cygconf: Added instructions for mingw32 build
2266 * Makefile.am: renamed INSTALL to installation.txt
2267 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2268 * mingw32.txt: Added instructions for mingw32 build
2269 * configure.in: Enable assembly under mingw32
2271 2001-10-12 Bradley Bell <btb@icculus.org>
2273 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2274 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2275 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2276 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2277 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2278 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2279 to __DJGPP__, since it's built-in.
2281 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2283 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2284 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2288 2001-10-12 Bradley Bell <btb@icculus.org>
2290 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2291 * Makefile.am: make sure cygconf gets archived
2292 * configure.in: Increment version number in preparation for release
2293 * configure.in: Fix detection of opengl
2294 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2295 cygconf, arch/Makefile.am, arch/include/joy.h,
2296 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2297 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2298 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2299 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2300 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2301 Vastly improved compilability.
2303 2001-10-11 Bradley Bell <btb@icculus.org>
2305 * Makefile.am: Added macros/sdl.m4
2306 * autogen.sh: Added macros/sdl.m4
2308 2001-10-09 Bradley Bell <btb@icculus.org>
2310 * main/vers_id.h: Added DESCENT_VERSION constant
2311 * main/inferno.c: Added command-line help.
2312 * include/ogl_init.h: opengl improvments (following d1x changes)
2314 2001-10-07 Bradley Bell <btb@icculus.org>
2316 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2317 arch/ogl/Makefile.am: Remove duplicate headers.
2319 2001-08-02 Thimo Neubauer <thimo@debian.org>
2321 * mem/mem.c: totally crippled the memory manager because it does
2322 not make sense for non-DOS-systems and it would have been too
2323 complicated to get it 64bit clean
2325 2001-06-19 Bradley Bell <btb@icculus.org>
2327 * cvshowto.txt: updated anonymous password
2329 2001-02-08 Bradley Bell <btb@icculus.org>
2331 * COPYING, license.txt: Added d1x license
2333 2001-02-01 Bradley Bell <btb@icculus.org>
2335 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2337 2001-01-31 Bradley Bell <btb@icculus.org>
2339 * configure.in, arch/include/mouse.h, include/pstypes.h,
2340 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2341 * main/polyobj.c: fix typo
2342 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2343 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2344 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2345 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2346 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2347 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2348 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2349 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2350 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2351 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2352 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2353 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2354 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2355 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2356 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2357 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2358 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2359 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2360 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2361 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2362 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2363 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2364 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2365 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2366 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2367 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2369 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2370 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2371 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2372 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2374 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2376 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2377 cross-compiling, and cygwin fixes
2379 2001-01-30 Bradley Bell <btb@icculus.org>
2381 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2382 include/pstypes.h, include/strutil.h, main/Makefile.am,
2383 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2384 needs --without-assembler and --without-network to compile
2386 2001-01-29 Bradley Bell <btb@icculus.org>
2388 * configure.in, main/Makefile.am: Fixes to build system
2389 * main/kconfig.c: fix for non-linux joysticks
2390 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2391 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2392 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2393 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2394 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2395 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2396 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2398 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2399 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2400 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2401 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2402 sdl_timer.c: Fixed build system, minor fixes
2403 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2404 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2406 2001-01-28 Bradley Bell <btb@icculus.org>
2408 * conf.h.in, configure.in, arch/Makefile.am,
2409 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2410 arch/include/key.h, main/Makefile.am: More header unification...
2411 * main/newdemo.c: Added <ctype.h>
2412 * arch/include/: event.h, joy.h: unified input headers.
2413 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2414 OpenGL now uses SDL-GL instead of gii
2415 * arch/include/: key.h, mouse.h: Unified arch headers
2417 2001-01-25 Bradley Bell <btb@icculus.org>
2419 * autogen.sh: use "set -e" so execution stops if something goes
2422 2001-01-24 Bradley Bell <btb@icculus.org>
2425 * Makefile.am: Add ChangeLog to dist
2426 * ChangeLog: Putting this here so automake doesn't complain
2430 2001-01-24 Bradley Bell <btb@icculus.org>
2432 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2433 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2434 for building ChangeLog from RCS entries
2435 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2436 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2437 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2438 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2439 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2440 arch/Makefile.am, arch/dos/Makefile.am,
2441 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2442 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2443 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2444 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2445 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2446 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2447 unused/Makefile.am, unused/bios/Makefile.am,
2448 unused/lib/Makefile.am, unused/novga/Makefile.am,
2449 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2450 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2451 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2452 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2453 make dist, VPATH builds, ...
2454 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2455 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2456 arch/dos/Makefile.in, arch/linux/Makefile.in,
2457 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2458 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2459 misc/Makefile.in, texmap/Makefile.in: cruft removal
2460 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2462 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2463 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2464 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2465 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2467 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2468 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2469 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2470 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2471 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2472 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2473 main/songs.c, misc/args.c: changed args_find to FindArg
2475 2001-01-22 Bradley Bell <btb@icculus.org>
2477 * configure, main/Makefile.am, main/Makefile.in: configuration
2479 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2480 fix compiler warnings w/opengl
2481 * include/console.h: ggi support
2482 * arch/linux_init.c: svgalib support
2483 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2484 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2485 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2486 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2487 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2488 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2489 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2490 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2491 warnings and enable NDEBUG
2492 * arch/svgalib_init.c: svgalib support
2494 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2496 * main/kconfig.c: joystick support
2498 2001-01-21 Bradley Bell <btb@icculus.org>
2500 * cvshowto.txt: new file, taken from d1x webpage
2501 * AUTHORS, README: Taking over as maintainer of d2x
2502 * ChangeLog: Grab mouse with SDL/X11
2503 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2505 2001-01-20 Bradley Bell <btb@icculus.org>
2507 * configure, configure.in: Turned -Werror back off by default
2508 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2509 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2510 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2511 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2512 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2513 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2514 main/laser.c, main/multi.c, main/network.c, main/network.h,
2515 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2516 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2517 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2518 warnings, for non-OpenGL on linux, anyway...
2520 2001-01-19 Bradley Bell <btb@icculus.org>
2522 * copying: remove duplicate file
2523 * Import of d2x-0.0.9-pre1
2524 * Import of d2x-0.0.8