1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 * main/editor/eswitch.c: add remove_trigger_num
11 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
12 still works if there's no BITMAPS.TBL in a PhysicsFS search path
14 * main/inferno.c: determine properly if 800x600 resolution is
15 available (for editor)
17 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
18 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
19 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
20 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
22 * ui/keypad.c: fix the reading of keypad (.pad) files
24 2005-02-25 Chris Taylor <chris@icculus.org>
26 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
27 allowing Mac OS 9 and X to both use conf.h but one can build for
28 OpenGL while the other doesn't.
30 * main/editor/mine.c: use the Descent 2 definitions for maximum
33 2005-02-25 Bradley Bell <btb@icculus.org>
35 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
36 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
37 d2src system for persistent sounds. Untested, of course.
39 * ChangeLog-old: clean up old changelog a little
41 * ChangeLog-old: converted old changelog to "cvs log" format, so
42 it can be manipulated with cvs2cl and other tools.
44 2005-02-24 Tim Massey <tmassey@obscorp.com>
46 * main/inferno.c: allow -notitles to work in shareware [and
47 non-RELEASE] version too. (d1x r1.35)
49 2005-02-24 Peter Hawkins <peterh@isa.net.au>
51 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
53 2005-02-24 Matthew Mueller <donut@dakotacom.net>
55 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
56 don't do it automatically (eg, ati's fglrx linux driver) (d1x
59 2005-02-24 Bradley Bell <btb@icculus.org>
61 * main/movie.c: change movie Warnings to con_printf, simplify
64 2005-02-24 Chris Taylor <chris@icculus.org>
66 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
67 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
68 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
69 PHYSFSX_openWriteBuffered, where appropriate
71 * main/gauges.c: draw behind the shield number properly with OpenGL
73 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
74 is selected as a secondary weapon
76 * main/titles.c: check properly whether there's a briefing
78 * main/mission.c: recursively search directories in "missions"
81 2005-02-11 Bradley Bell <btb@icculus.org>
83 * debian/control: build-dep on libphysfs-dev
85 * arch/ogl/gr.c: use GLint for arb_max_textures
87 * arch/ogl/Makefile.am: added internal.h to dist
89 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
91 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
93 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
94 dynamically find and load the OpenGL library
96 * main/editor/macro.c: use physfs instead of non-existing cflib.h
98 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
100 * main/editor/medwall.c: include cntrlcen.h
102 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
104 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
106 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
107 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
109 * ui/number.c: s/inputbox/Inputbox/
111 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
113 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
115 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
116 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
117 main/gamesave.c: s/128/PATH_MAX
119 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
121 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
123 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
124 mouse_set_limits and mouse_set_pos (we don't want to limit user)
126 * ui/menubar.c: specify int type for state2_alt_down
128 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
130 * main/piggy.c: call bm_read_all even if EDITOR is defined
132 * main/gamesave.c: if LVL can't be found, try filename that was passed
134 * main/mission.c: ensure mission name is properly terminated
136 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
138 * 2d/font.c: fix bug #2167: some characters would not display because
139 of signed/unsigned errors
141 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
143 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
144 gauge when appropriate
146 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
147 all functions in kfuncs.c to return int instead of void
149 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
150 disable old hostage system in editor (d2 is simpler in this regard)
152 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
154 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
156 * main/editor/centers.c: change curseg2p to Curseg2p
158 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
160 * main/editor/macro.c: remove unused variable "length"
162 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
164 * main/editor/medmisc.c: Pass both arguments to render_frame
166 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
167 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
168 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
169 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
170 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
171 instead of d1-style mem.h and types.h
173 * main/editor/texpage.c: do texture replacement for any mission
175 * main/editor/medwall.c: add prototype for create_removable_wall
177 * main/editor/medrobot.c: don't try to set the removed follow_path
179 2005-01-23 Jason Owen <shannara256@yahoo.com>
181 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
182 may crash printf if the list of extensions is huge
184 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
186 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
187 only on last level of built-in mission.
189 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
192 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
193 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
194 buffers (speeding it up), and use cfopen instead of
195 PHYSFS_openRead/PHYSFS_openWrite where appropriate
197 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
198 sure nocfile.h and cfile.h are never both included
200 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
202 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
203 fix bug #1676 (filling up of OLG texture list)
205 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
207 * main/state.c: fix problems with copying/deleting save files
209 * main/automap.c: make automap fonts transparent.
211 2005-01-07 Bradley Bell <btb@icculus.org>
213 * main/menu.c: In Load Level, if there is no current mission,
216 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
218 * main/gameseq.c: Free polymodel data before reloading ham file.
220 * arch/ogl/gr.c: Implement fading in ogl_urect()
222 * main/gauges.c: Draw ship before shields in HUD.
224 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
226 * main/editor/centers.c: Use both ints with the robot producer
229 2004-12-23 Bradley Bell <btb@icculus.org>
231 * main/editor/centers.c, main/editor/editor.h,
232 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
233 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
234 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
237 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
239 * main/bmread.c: don't duplicate the period in the filename
241 * main/dumpmine.c: Add function prototypes to remove warnings
243 * main/dumpmine.c, ui/window.c: Specify that two functions return
246 * main/editor/autosave.c, main/editor/curves.c,
247 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
248 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
251 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
253 * main/editor/eobject.c, main/editor/kgame.c,
254 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
255 extra two parameters to get_seg_masks.
257 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
258 structs for mine saving functions
260 * main/inferno.c: Use PhysicsFS for making the hoard ham.
262 * main/bmread.c: add missing includes
264 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
266 * main/dumpmine.c: Fix type mismatches
268 2004-12-19 Bradley Bell <btb@icculus.org>
270 * ui/Makefile.am: fix ui Makefile.am
272 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
273 removeext, use it in ds_load instead of splitpath
275 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
277 * include/u_mem.h: prototype for strdup with MPW
279 * main/laser.c: abort weapon fire if unable to create object
281 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
282 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
283 unused/ui/icon.c: replace byte with sbyte
285 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
286 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
287 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
288 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
289 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
290 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
291 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
292 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
293 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
294 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
295 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
296 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
297 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
298 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
299 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
302 * ui/Makefile.am: added Makefile.am for ui
304 * main/editor/Makefile.am, main/editor/autosave.c,
305 main/editor/centers.c, main/editor/centers.h,
306 main/editor/curves.c, main/editor/eglobal.c,
307 main/editor/ehostage.c, main/editor/ehostage.h,
308 main/editor/elight.c, main/editor/eobject.c,
309 main/editor/eobject.h, main/editor/eswitch.c,
310 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
311 main/editor/group.c, main/editor/info.c, main/editor/info.h,
312 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
313 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
314 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
315 main/editor/ksegsel.c, main/editor/ksegsize.c,
316 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
317 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
318 main/editor/medlisp.h, main/editor/medmisc.c,
319 main/editor/medmisc.h, main/editor/medrobot.c,
320 main/editor/medrobot.h, main/editor/medsel.c,
321 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
322 main/editor/objpage.c, main/editor/objpage.h,
323 main/editor/seguvs.c, main/editor/texpage.c,
324 main/editor/texture.c: imported missing editor files from d1x
326 * main/Makefile.am: build dumpmine.c for editor
328 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
329 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
330 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
331 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
332 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
334 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
335 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
336 main/editor/eglobal.c, main/editor/ehostage.c,
337 main/editor/ehostage.h, main/editor/elight.c,
338 main/editor/eobject.c, main/editor/eobject.h,
339 main/editor/eswitch.c, main/editor/eswitch.h,
340 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
341 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
342 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
343 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
344 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
345 main/editor/ksegsel.c, main/editor/ksegsize.c,
346 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
347 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
348 main/editor/meddraw.h, main/editor/medlisp.h,
349 main/editor/medmisc.c, main/editor/medmisc.h,
350 main/editor/medrobot.c, main/editor/medrobot.h,
351 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
352 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
353 main/editor/objpage.h, main/editor/segment.c,
354 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
355 main/editor/texpage.h, main/editor/texture.c: Move old logs to
358 * main/editor/autosave.c main/editor/centers.c
359 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
360 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
361 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
362 main/editor/fixseg.c main/editor/func.c main/editor/group.c
363 main/editor/info.c main/editor/info.h main/editor/kbuild.c
364 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
365 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
366 main/editor/ksegmove.c main/editor/ksegsel.c
367 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
368 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
369 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
370 main/editor/medmisc.h main/editor/medrobot.c
371 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
372 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
373 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
374 main/editor/texpage.h main/editor/texture.c ui/barbox.c
375 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
376 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
377 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
378 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
379 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
380 conf.h in new editor files
382 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
384 * main/state.c: open autosave file for writing, not reading
386 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
387 main/state.c, main/state.h: added fast save
389 * main/gameseq.c, main/inferno.c: force gr_update() so screens
390 always show in OpenGL
392 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
394 * misc/strutil.c: Implement strdup for MPW
396 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
399 * misc/strutil.c: fix MPW compiler errors
401 * main/mission.c, main/mission.h: allocate mission filenames
404 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
406 * 2d/font.c: Initialise the dataptr member correctly.
408 * include/mono.h: Print only mildly interesting messages to
409 stderr.txt. (revert earlier carbon changes)
411 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * include/physfsx.h: getRealPath uses the write directory if it
414 can't get the real directory
416 * D2X.make: remove misc/d_io.c
418 2004-12-03 Bradley Bell <btb@icculus.org>
420 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
421 pathname, ensure correct translation of path separators
423 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * misc/strutil.c: fix stricmp and strnicmp
427 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
430 2004-12-02 Bradley Bell <btb@icculus.org>
432 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
433 I couldn't figure out why the previous code kept segfaulting under
436 * main/kconfig.c: disable call to reset_cockpit() which was
437 causing the "letterbox" bug
439 * main/inferno.c: don't die if title screens not found
441 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
443 * configure.ac: require PhysicsFS header and library
445 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
447 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
449 * D2X.make: fix build on Carbon by adding digiobj.c
451 * main/mission.c: set builtin_hogsize for non-built-in missions
453 * main/mission.c: pass individual mission around instead of whole list
455 * main/mission.c: remove mission list from global memory
457 2004-12-02 Bradley Bell <btb@icculus.org>
459 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
460 path separator gets added to hogdir
462 2004-12-01 Bradley Bell <btb@icculus.org>
464 * README, configure.ac, VisualC/d2x/d2x.dsp,
465 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
466 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
467 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
468 uses dynamic opengl loading
470 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
472 * arch/ogl/gr.c: make write_bmp use PhysicsFS
474 * include/args.h, misc/args.c: new AppendArgs function. This
475 separates the copying of the arguments passed to main() from the
476 reading of the arguments file
478 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
479 the flexible cfgets, Fix compiling issues in MPW.
481 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
482 reading into an int, so it's removed completely. PHYSFSX_getc was
483 removed, because it's only use in misc/strio.c was removed. Put
484 in PHYSFSX_getRealPath, which recognises platform-specific
485 separators and doesn't use snprintf (MPW doesn't have it). MPW
488 * main/inferno.c: Remove use of open_movie_file. Read the
489 arguments file from the base directory, if there is one. Set up
490 D2X's write directory, including replacing any tilde at the start
491 of the path (if there is one) with the string returned by
492 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
493 default is still ~/.d2x. Check if the write directory has to be
494 created. Read the arguments file in this write directory if there
495 is one. If there's still no write directory, set it to the base
496 directory. Won't set it to the current directory if this fails,
497 because of the issue of which character to use for which platform.
499 * main/playsave.c: Use PHYSFS_readSLE32 instead of
500 PHYSFS_readULE32 due to compiling issues in MPW. Use
501 cfile_read_short instead of PHYSFS_readULE16 because of both
502 compiling and endian issues. cfile_read_byte instead of
503 PHYSFSX_readU8. Write a dummy structure instead of seeking when
504 NETWORK isn't defined
506 * D2X.make: Don't compile cfile.c on Mac OS 9.
508 * README: add PhysicsFS to the required 'tools' in README, and
509 instructions for building in MPW.
511 * include/cfile.h: Make cfopen into an inline, where a read buffer
512 is set up. This speeds up loading significantly.
514 2004-12-01 Bradley Bell <btb@icculus.org>
516 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
517 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
520 * main/newmenu.c: fix player file deletion
522 * include/physfsx.h: fix statfs includes for OS X
524 * main/inferno.c, main/network.c: misc physfs conversions
526 * arch/linux/Makefile.am, arch/linux/findfile.c,
527 arch/win32/Makefile.am, arch/win32/findfile.c,
528 include/findfile.h, main/kludge.c, main/mission.c,
529 main/newmenu.c, main/piggy.c: get rid of findfile stuff
531 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
534 * main/state.c: improve savegame load/save
536 * main/movie.c: make -nomovies friendlier
538 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
540 * include/d_io.h, include/physfsx.h, main/inferno.c,
541 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
544 * main/scores.c: use physfs for scores file
546 * main/playsave.c: improve player loading
548 * main/movie.c: improve movie loading
550 * main/mission.c: improve mission loading
552 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
553 main/state.c: use physfs for savegames
555 * README: minor update
557 * main/newdemo.c: use physfs for demos
559 * include/physfsx.h: added PHYSFSX_rename function
561 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
562 physfs/rwops, add libmve callbacks
564 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
565 added physfsrwops stuff
567 * include/cfile.h: added cfile_close wrapper
569 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
572 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
575 * main/config.c: use physfs to read config file
577 * include/physfsx.h: added gets and puts functions
579 * include/cfile.h: correct seek return value
581 * main/config.c, main/playsave.c: use physfs to write
584 * include/physfsx.h: added my physfs extensions
586 * main/inferno.c: physfs initialization stuff
588 * configure.ac: add check for physfs lib
590 * include/cfile.h: made cfile into a wrapper for physfs
592 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
593 disabled althogdir stuff (shouldn't be needed w/physfs)
595 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
596 configure.ac: drop cfile stuff
598 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
600 * D2X.make: Don't use D2XFolder, because the userdir can now be
601 specified in Mac OS 9. Putting it in the source code folder is
602 more convenient. Turn debugging on. Don't compile old files,
603 compile new ones. Add the PhysicsFS library.
605 * iff/iff.c: Get rid of MIN redefinition.
607 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
608 MPW doesn't like switches of long longs
610 2004-11-30 Bradley Bell <btb@icculus.org>
612 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
613 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
614 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
615 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
616 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
617 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
618 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
620 2004-11-28 Bradley Bell <btb@icculus.org>
622 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
624 * arch/sdl/digi.c: use d2src system for persistent sounds
626 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
629 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
630 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
631 ripped object stuff out of digi.c, now using digiobj.c. get rid of
632 a bunch of kludges, sound should be more true to original game now
634 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
637 2004-11-27 Bradley Bell <btb@icculus.org>
639 * main/text.c, main/text.h, main/titles.c: added function to
640 properly decode multi-line strings
642 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
643 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
646 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
648 * main/inferno.c: enable logo screens for shareware/oem
650 2004-11-26 Bradley Bell <btb@icculus.org>
652 * main/mission.c, main/titles.c: fix d1 briefing glitches
654 * main/game.c: free up cpu by not calling timer_delay so many
655 times (fixes Bug 2034)
657 * main/gameseq.c: enable briefing screens for mac shareware
659 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
660 doesn't care if it draws offscreen, I guess)
662 * main/credits.c: reduce flickering in credits w/opengl
664 2004-11-25 Bradley Bell <btb@icculus.org>
666 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
667 garbage on windows for some reason.
669 * 2d/font.c: fixed opengl menu font bug, caused by doing
670 arithmetic on signed chars.
672 2004-11-23 Bradley Bell <btb@icculus.org>
674 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
676 2004-11-22 Bradley Bell <btb@icculus.org>
678 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
679 arch/linux/joystick.c, arch/linux/include/joystick.h,
680 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
681 arch use global variable joy_num_axes
683 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
685 * main/gamemine.c, main/piggy.c: compile again on older C compilers
687 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
689 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
690 Vertigo) missions, load add-on ham file at every load, not only the 1st
692 * main/bm.ch: fix bug where loading a hxm would affect other levels too
694 * main/fireball.c: don't Int3() every time explosions don't look best
696 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
698 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
700 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
702 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
704 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
706 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
708 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
709 shareware version of descent.hog. This is not yet bug-free
711 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
713 * main/network.c: fix crash introduced with previous change
715 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
717 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
718 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
719 make mission structre memory allocated
721 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
723 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
724 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
725 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
726 delete file compbit.h, move functionality to text.c, modify all
727 previous users of compbit.h to use existing function in text.h
729 * main/inferno.c: remove warning created by the fix for the cfgets
732 * main/bmread.c: add comment
734 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * cfile/cfile.c: declare variable on top of block
738 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
739 main/multi.h, main/network.c: move mission list handling functionality
740 to mission.c, remove unnecessary load_mission calls in menu.c
742 * main/game.c: remove unnecessary build_mission_list call
744 * main/mission.c, main/mission.h: correct comments about anarchy-only
746 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
747 remove explicit uses of mission list
749 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
751 * libmve/mveplay.c: make it compile on Cygwin
753 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
755 * main/config.c: fix bug uncovered by having fgets cut off ending \n
757 * main/text.c: fix crash on Mac OS X, probably fix bug 738
759 * include/mono.h: add mprintf support for carbon (Mac OS 9)
761 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
763 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
764 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
765 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
766 information about the current mission, for easier code refactorisation.
768 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
770 * main/gamemine.c, main/piggy.c: fix bug 1675:
771 use better d2 textures if d1 hog is present but not loadable
773 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
775 * cfile/cfile.c: simplify, reduce number of global vars
777 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
779 * main/gameseg.c: fix bugfix of 2004-05-15
781 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
783 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
785 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
786 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
787 cfgets now always copies the terminating character to the dest buffer.
788 This fixes a bug that occured when reading cmd line args from d2x.ini
790 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
792 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
793 move more old change logs into ChangeLog-old
795 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
796 and Martin Schaffner <maschaffner@gmx.ch>
798 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
799 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
800 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
801 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
802 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
803 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
804 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
805 arch/include/joy.h, arch/win32/include/key.h
806 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
807 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
808 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
809 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
810 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
811 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
812 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
813 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
814 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
815 main/config.c, main/config.h, main/controls.c, main/controls.h
816 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
817 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
818 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
819 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
820 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
821 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
822 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
823 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
824 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
825 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
826 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
827 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
828 main/mission.c, main/mission.h, main/modem.h, main/morph.c
829 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
830 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
831 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
832 main/paging.c, main/paging.h, main/physics.c, main/physics.h
833 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
834 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
835 main/powerup.h, main/render.c, main/render.h, main/robot.c
836 main/robot.h, main/scores.c, main/scores.h, main/screens.h
837 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
838 main/songs.c, main/songs.h, main/sounds.h, main/state.c
839 main/state.h, main/switch.c, main/switch.h, main/terrain.c
840 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
841 main/text.h, main/textures.h, main/titles.c, main/titles.h
842 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
843 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
844 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
845 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
846 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
847 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
849 move old per-file change logs into new file ChangeLog-old
851 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
853 * arch/ogl/ogl.c: enable -gl_mipmap switch
855 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
857 * arch/carbon/descent.r: swap min and max size to correct places
859 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
861 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
863 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
865 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
867 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
869 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
870 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
872 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
873 link) on MPW on Mac OS 9 (carbon)
875 * include/mono.h: disable mprintf on carbon to avoid significant bloat
877 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
879 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
881 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
883 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
885 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
887 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
889 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
890 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
891 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
892 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
893 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
895 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
896 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
897 new files for supporting compilation with MPW for carbon (Mac OS 9)
899 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
901 * main/playsave.c: do not seek while writing, carbon does not like it
903 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
905 * cfile/cfile.c: use portable ffilelength in cfile_size
907 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
908 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
909 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
910 unsigned and signed char, MPW does not like these
912 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
914 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
917 2004-06-01 Bradley Bell <btb@icculus.org>
919 * libmve/mve_main.c: cast malloc function pointer
921 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
922 target to XCode project
924 2004-05-31 Bradley Bell <btb@icculus.org>
926 * include/pstypes.h: fix accidental solaris breakage
928 * main/object.c: fix crash caused by death-cam code
930 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
931 XCode project simplifications, network enabled
933 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
934 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
936 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
939 * English.lproj/InfoPlist.strings, d2x-Info.plist,
940 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
941 d2x.xcode/project.pbxproj: added XCode project files
943 2004-05-22 Bradley Bell <btb@icculus.org>
945 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
948 * rpm/d2x.spec.in: Changed descriptions
950 2004-05-22 Matthew Mueller <donut@dakotacom.net>
952 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
955 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
957 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
958 the win32 code (d1x r1.8, key_arch.c r1.2)
960 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
961 use 32bpp screen mode by default, add option to use 16bpp (d1x
964 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
965 replacement texture paletted->rgb conversion alpha problem (d1x
968 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
969 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
970 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
973 * arch/ogl/gr.c, include/loadgl.h: fix win32
974 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
976 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
977 include/ogl_init.h, main/render.c: opengl hardware
978 super-transparency support using GL_NV_register_combiners (d1x
979 r1.38, r1.41, r1.6, r1.26, r1.7)
981 2004-05-22 Bradley Bell <btb@icculus.org>
983 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
986 2004-05-22 Matthew Mueller <donut@dakotacom.net>
988 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
989 include/ogl_init.h: use GL_RGB for non-transparent textures, and
990 fix fonts not having transparent flag set (wouldn't get paletted)
991 (d1x r1.15, r1.37, r1.40, r1.25)
993 * arch/ogl/ogl.c: don't try to use paletted textures with
994 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
996 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
997 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1000 * 2d/font.c: memset ogl font bitmap data since the copy function
1001 leaves some (unused) parts uninitialized, which aggravates
1002 valgrind (d1x r1.14)
1004 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1005 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1008 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1009 screenshots if the entire thing wasn't written in one call to
1012 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1013 info not being updated on win32 (d1x r1.11)
1015 * arch/win32/digi.c: remove some redundancy by not needing to do
1016 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1017 clean up some indenting of DS_release_slot calls. And make
1018 DS_release_slot return 1 when a sound is already not playing, in
1019 addition to when a sound was killed. (d1x r1.10)
1021 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1022 linux version (d1x r1.5)
1024 * main/kconfig.c: make next axis config key skip currently
1025 allocated axes (d1x r1.11)
1027 2004-05-22 David Cleaver <wraithx@morpheus.net>
1029 * main/kconfig.c: joy configuration next axis key from WraithX
1032 2004-05-22 Bradley Bell <btb@icculus.org>
1034 * main/game.c, main/inferno.c: typo
1036 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1038 * main/game.c, main/game.h, main/inferno.c: make rear view
1039 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1042 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1044 * main/inferno.c: change -udp documentation to d2x behaviour
1046 2004-05-21 Bradley Bell <btb@icculus.org>
1048 * include/gr.h: added missing define for menu fullscreen toggle
1050 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1052 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1053 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1055 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1057 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1058 arch/linux/include/joystick.h: patch from Steven Mueller for using
1059 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1061 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1063 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1064 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1065 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1067 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1069 2004-05-21 Bradley Bell <btb@icculus.org>
1071 * main/inferno.c: added -udp documentation from d1x
1073 2004-05-20 Bradley Bell <btb@icculus.org>
1075 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1077 2004-05-20 David Cleaver <wraithx@morpheus.net>
1079 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1080 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1081 game.c r1.21, r1.6, r1.4, r1.3)
1083 2004-05-20 Bradley Bell <btb@icculus.org>
1085 * main/inferno.c: document -ihaveabrokenmouse
1087 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1089 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1091 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1093 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1094 mouse driver problems (d1x r1.2, r1.2)
1096 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1098 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1099 join list score crash (d1x r1.8)
1101 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1103 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1104 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1107 2004-05-20 Bradley Bell <btb@icculus.org>
1109 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1111 * main/inferno.c: integrated some niceautomap stuff from d1x
1113 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1115 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1116 in some weird axis (d1x r1.3)
1118 * arch/win32/init.c: set win32 icon to icon from resource file
1121 * arch/win32/key.c: win32: fixed space key not working in messages
1124 2004-05-20 Bradley Bell <btb@icculus.org>
1126 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1129 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1131 * main/inferno.c: document -gl_refresh (d1x r1.20)
1133 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1134 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1137 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1138 change the arg type for (d1x r1.5)
1140 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1142 * arch/win32/digi.c: altsounds (d1x r1.6)
1144 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1146 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1147 of redundancy (d1x r1.5)
1149 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1150 fix crashing (d1x r1.4)
1152 * arch/win32/digi.c: win32's digi_start_sound was not calling
1153 DS_release_slot after setting .playing=0, resulting in a
1154 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1156 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1157 apparently it was somehow causing some joysticks (Sidewinder
1158 Precision 2) to only turn when the stick was moving, but not when
1159 at turned but held stationary. And it was completely unused
1160 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1163 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1164 previous key combos (d1x r1.29)
1166 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1167 g, and b values (d1x r1.15)
1169 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1170 sometimes (didn't handle negative palette steps) (d1x r1.34)
1172 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1173 shatter effects, robot explosions and weapons, and some more
1174 always present stuff. Also clean up ogl_cache_weapon_textures
1175 calling. (d1x r1.37)
1177 2004-05-20 Bradley Bell <btb@icculus.org>
1179 * main/kludge.c, main/game.c: move gr_renderstats and
1180 gr_badtexture back to game.c
1182 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1184 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1185 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1187 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1189 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1190 loaded after texture caching stage (d1x r1.34)
1192 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1193 for renderstats (d1x r1.33)
1195 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1197 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1198 main/inferno.c: add anisotropic texture filtering suport (d1x
1199 r1.33, r1.32, r1.23, r1.32)
1201 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1204 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1205 include/ogl_init.h: utilize hardware multitexturing support if
1206 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1207 r1.32, r1.30, r1.4, 1.22)
1209 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1212 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1214 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1215 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1216 effects in OGL using SetGammaRamp, much faster than the hack that
1217 was being used. currently SDL only (though not too hard to add to
1218 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1220 * main/menu.c: allow arbitrary (custom) resolution entry in
1221 change_res menu (d1x r1.14)
1223 2004-05-19 Bradley Bell <btb@icculus.org>
1225 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1226 d1x-style res change menu (mostly works)
1228 * misc/args.c: use strnicmp instead of strncasecmp
1230 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1232 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1233 command-line option (d1x r1.27)
1235 * main/inferno.c: restore inferno.c initialization of
1236 screen_compatible and use_double_buffer to 'normal' values, broken
1237 long long ago in one of the high res menu patches (d1x r1.30)
1239 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1240 resolutions to be specified on command line (d1x r1.2, r1.29,
1241 r1.4) -- doesn't work yet
1243 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1245 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1248 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1249 volume song stop/starting (d1x r1.7)
1251 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1253 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1256 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1257 ogl_ulinec (d1x r1.29)
1259 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1261 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1262 bottom are inclusive not exclusive (d1x r1.28)
1264 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1265 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1267 * arch/sdl/digi.c: fix typo
1269 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1271 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1272 creation code from arch_init_start into arch_init to fix weirdness
1273 with --help (d1x r1.5, r1.6)
1275 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1276 sync issues and lack of midi reset (d1x r1.5)
1278 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1281 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1282 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1284 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1287 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1289 2004-05-18 Bradley Bell <btb@icculus.org>
1291 * include/vecmat.h: comments/formatting
1293 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1295 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1296 include/test.lnk: remove unnecessary files
1298 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1299 This enables compilation with gcc 3.1
1301 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1303 * main/switch.c: took care of switches triggering single-sided
1304 walls (don't try to access the nonexistent adjacent wall via NULL
1305 pointers or negative array indices)
1307 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1309 * main/wall.c: fix invalid memory access for d1 levels which
1310 don't have a corresponding wall behind.
1312 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1314 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1315 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1316 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1317 interface header to new header file internal.h
1319 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1321 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1322 bitmask for each joystick axis that has sent input data,
1323 and will not crash Windows anymore during joystick setup because
1324 of for() loop over axis being executed once too often.
1326 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1327 gr_remap_mono_font() and call it after loading saved level.
1329 * main/laser.c: limit homing missile turn rate
1331 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1332 centers (work like fuel centers but provide shield)
1334 * main/gameseg.c: fix endless loop in some levels with a
1335 certain (complicated) structure
1337 2004-05-13 Bradley Bell <btb@icculus.org>
1339 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1340 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1341 updated project files for SDL 1.2.7
1343 * Makefile.am: add VisualC, VisualCE dirs to tarball
1345 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1347 * arch/sdl/digi.c: formatting
1349 2004-05-12 Bradley Bell <btb@icculus.org>
1351 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1354 * 2d/palette.c, include/palette.h: added function to create blend
1357 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1359 2004-05-11 Bradley Bell <btb@icculus.org>
1361 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1363 2004-05-10 Bradley Bell <btb@icculus.org>
1365 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1366 g3_draw_transp_poly had the fade level backwards, decided to just
1367 fix g3_draw_poly so it behaves correctly, transparency or not,
1368 reverted changes to render_face
1370 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1372 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1373 rendering transparent (e.g. cloaked) walls
1375 * main/render.c: render_face now calls g3_draw_transp_poly() for
1376 cloaked walls in OpenGL
1378 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1380 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1381 that from other apps, had "static" distortions.
1383 2004-04-22 Bradley Bell <btb@icculus.org>
1385 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1387 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1388 aligned version of PUT_INTEL_* macros
1390 2004-04-15 Bradley Bell <btb@icculus.org>
1392 * main/inferno.c: comment out unused checksum variable
1394 2004-04-14 Bradley Bell <btb@icculus.org>
1396 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1398 2004-04-14 Terran Melconian <terran@consistent.org>
1400 * main/gameseg.c: use portable rand function (fixes #1118)
1402 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1404 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1406 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1408 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1409 get rid of warnings (now compiles with -Werror on SunOS)
1411 * main/piggy.c: fix (really) wierd SunOS bug
1413 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1414 caused by not allocating enough mem for rle bitmaps
1416 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1418 * include/pstypes.h: sun OS typedef fixes
1420 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1422 * main/piggy.c: fix bug 1067
1424 * main/piggy.c: fix bugfix for 1067
1426 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1427 with descent.pig of mac registered)
1429 2003-12-18 Bradley Bell <btb@icculus.org>
1431 * main/kconfig.c: fixes for linux-native joystick
1433 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1436 * arch/include/joy.h: comments/formatting
1438 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1440 * compilerdefs.txt: added FreeBSD defs
1442 2003-12-08 Bradley Bell <btb@icculus.org>
1444 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1447 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1449 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1450 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1452 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1454 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1455 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1456 get rid of silly ulongs
1458 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1459 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1460 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1461 change relevant __linux__ macros to __ELF__
1463 2003-11-27 Bradley Bell <btb@icculus.org>
1465 * include/ogl_init.h: added proto for ogl_check_mode
1467 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1468 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1471 2003-11-26 Bradley Bell <btb@icculus.org>
1473 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1474 3.3 compiler warnings
1476 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1479 * include/pstypes.h: OS X fixes
1481 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1482 main/newmenu.h: linux fixes
1484 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1485 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1486 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1487 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1488 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1491 * arch/sdl/gr.c: fix sdl gr_update
1493 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1494 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1495 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1496 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1497 include/error.h, include/pstypes.h, include/strutil.h,
1498 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1499 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1500 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1501 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1502 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1505 2003-11-25 Bradley Bell <btb@icculus.org>
1507 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1508 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1509 libmve/VisualC/mveplayer.dsp: updated project files
1511 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1512 working w/Visual C++
1514 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1515 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1516 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1517 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1520 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1521 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1524 2003-11-24 Bradley Bell <btb@icculus.org>
1526 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1527 libmve/mveplay.c: stuff to play mve's in WinCE
1529 * arch/win32/findfile.c: unused functions...
1533 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1534 enabled mouse control of menus
1536 * main/mission.h: oops, didn't mean to change this.
1538 2003-11-21 Bradley Bell <btb@icculus.org>
1540 * VisualCE/d2x/d2x.vcp: updated project file
1542 2003-11-20 Bradley Bell <btb@icculus.org>
1544 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1545 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1546 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1549 2003-11-17 Bradley Bell <btb@icculus.org>
1551 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1552 main/menu.c: added option to disable kalinix under unix
1554 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1556 2003-11-14 Bradley Bell <btb@icculus.org>
1558 * main/automap.c: fix automap background image
1560 * main/automap.c, main/automap.h: delete cruft
1562 * main/automap.c: fix level number position
1564 * main/automap.c: simplify g3_draw_line hack
1566 * main/menu.c: stop pointless vid mode changes
1568 2003-11-07 Bradley Bell <btb@icculus.org>
1570 * NEWS, installation.txt: s'more documentation
1572 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1574 * configure.ac: fix .exe extension problems
1576 2003-11-07 Bradley Bell <btb@icculus.org>
1578 * arch/ogl/ogl.c: disable texture format verification for OS X -
1581 2003-11-06 Bradley Bell <btb@icculus.org>
1583 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1584 use more traditional Alt+Enter for toggling fullscreen
1586 * 2d/ibitblt.c, main/mission.h: comments/formatting
1588 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1590 2003-11-06 Bradley Bell <btb@icculus.org>
1592 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1593 resolution change, use kludge to avoid repetitive res changes
1595 2003-11-04 Bradley Bell <btb@icculus.org>
1597 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1598 structures and i/o routines back to piggy.c
1600 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1602 * installation.txt: tell to install d1 .pig for better textures
1604 2003-11-04 Bradley Bell <btb@icculus.org>
1606 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1607 oem d1 v1.0 and registered d2 v1.0, comments
1609 2003-11-03 Bradley Bell <btb@icculus.org>
1611 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1612 all d1 shareware - even though files are different!
1614 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1617 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1620 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1623 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1625 * main/movie.c: when no movies are found, divide by six the
1626 number of warning lines sent to stdout
1628 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1630 * include/byteswap.h: fix stupid copy/paste error
1632 2003-10-24 Bradley Bell <btb@icculus.org>
1634 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1635 gr_linear_rep_movsd_2x instead of almost identical
1636 gr_linear_movsd_double. Better since we have assembly versions.
1638 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1640 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1643 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1645 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1646 error with --disable-network, move reset_network_objects()
1647 from gameseq.c to multi.c
1649 2003-10-14 Bradley Bell <btb@icculus.org>
1651 * AUTHORS, NEWS: stuff
1653 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1655 2003-10-12 Bradley Bell <btb@icculus.org>
1657 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1658 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1661 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1663 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1664 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1665 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1666 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1667 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1668 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1669 arch/win32/ipx_win.c, arch/win32/winnet.c,
1670 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1671 main/multi.h, main/network.c: add IPv4 multicasting support
1673 2003-10-11 Bradley Bell <btb@icculus.org>
1675 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1677 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1678 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1679 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1680 main/weapon.h: lots of shareware and oem fixes
1682 2003-10-10 Bradley Bell <btb@icculus.org>
1684 * arch/win32/winnet.c: fixed stupid win32 network bug
1686 2003-10-10 Bradley Bell <btb@icculus.org>
1688 * main/piggy.c: increased D1_MAX_TMAP_NUM
1690 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1692 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1693 which are animated in d2, refactorizes d1 texture reading
1695 2003-10-10 Bradley Bell <btb@icculus.org>
1697 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1698 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1699 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1700 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1701 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1702 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1703 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1704 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1705 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1706 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1707 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1708 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1709 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1710 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1711 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1712 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1713 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1714 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1715 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1716 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1717 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1718 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1719 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1720 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1721 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1722 main/wall.h: comments/formatting
1724 2003-10-09 Bradley Bell <btb@icculus.org>
1726 * main/text.c: fix text when using old datafiles
1728 * main/laser.h: comments/whitespace
1730 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1731 mines w/shareware data
1733 * include/DT_drawtext.h: deleted unused file
1735 2003-10-08 Bradley Bell <btb@icculus.org>
1737 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1739 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1741 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1742 main/menu.c: Disabled 'd2x keys' weapon selection
1744 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1746 * main/object.h, main/multi.h: get rid of most warnings issued by
1747 cpp-precomp of gcc from Mac OS X dev tools
1749 2003-10-05 Bradley Bell <btb@icculus.org>
1751 * NEWS, configure.ac: increment version number
1753 * cfile/cfile.c: better handling of CRLF text files (when that is
1756 * utilities/hogcreate.c, utilities/hogextract.c,
1757 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1758 reading/writing files
1760 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1761 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1764 2003-10-04 Bradley Bell <btb@icculus.org>
1766 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1768 * main/netmisc.c: change byte to sbyte, comments/whitespace
1770 2003-10-03 Bradley Bell <btb@icculus.org>
1772 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1774 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1777 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1778 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1779 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1780 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1781 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1782 main/object.c, main/object.h, main/paging.c, main/player.h,
1783 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1784 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1785 main/weapon.c, main/weapon.h: change byte to sbyte,
1788 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1789 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1790 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1791 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1793 * configure.ac: better checking for timeval
1795 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1797 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1798 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1799 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1800 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1801 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1802 main/multibot.c, main/network.c: Make network architecture
1803 choosable from game menu, add support for UDP/IP on Mac OS X and
1806 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1808 * include/byteswap.h: added macros for coping with alignment
1811 2003-10-02 Bradley Bell <btb@icculus.org>
1813 * main/multi.h: added padding to little-endian version of
1816 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1818 * main/netmisc.c: delete duplicate function
1820 2003-10-01 Bradley Bell <btb@icculus.org>
1822 * main/bm.c: make sure d1_texture_indices gets freed between
1825 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1827 * main/piggy.h: fix size of d1 shareware descent.pig
1829 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1831 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1832 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1833 replacements for non-animated textures
1835 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1837 * main/controls.c: use fixed 20fps wiggle
1839 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1841 * Makefile.am, debian/changelog.in, debian/control,
1842 debian/d2x-common.dirs, debian/d2x-common.install,
1843 debian/d2x-common.manpages, debian/d2x-gl.files,
1844 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1845 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1846 utilities/Makefile.am, utilities/hogcreate.1,
1847 utilities/hogextract.1, utilities/mvlcreate.1,
1848 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1849 add man pages, distribute utility programs in new d2x-common deb
1851 * rpm/d2x.spec.in: updated rpm spec file
1853 2003-08-02 Bradley Bell <btb@icculus.org>
1855 * cfile/cfile.c: update raw_position in cfputc and cfputs
1857 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1859 * main/piggy.c: make error message more friendly
1861 * main/piggy.c: simplify copying of bitmap flags
1863 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1866 * cfile/cfile.c: revert to always using custom fgets
1868 * main/endlevel.c, main/mission.c: handle missing exit sequence
1869 components gracefully
1871 * main/playsave.c: comments
1873 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1875 * cfile/cfile.c: update raw_position in cfwrite
1877 * main/network.c: comments/formatting
1879 2003-06-22 Bradley Bell <btb@icculus.org>
1881 * cfile/cfile.c: use standard fgets for non-archive files
1883 * main/movie.c: use con_printf for missing movie warning
1885 2003-06-18 Bradley Bell <btb@icculus.org>
1887 * main/movie.c: fixed cfile conversion of movielib code
1889 * main/console.c, main/hud.c: strip out colors, etc when printing
1892 * include/u_mem.h: fix NDEBUG calloc macro
1894 2003-06-15 Bradley Bell <btb@icculus.org>
1896 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1899 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1900 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1901 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1902 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1903 main/scores.c, main/state.c, main/text.c, misc/args.c,
1904 misc/strio.c: convert file i/o to cfile
1906 2003-06-14 Bradley Bell <btb@icculus.org>
1908 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1909 writing and other modes besides "rb" (mostly taken from
1912 2003-06-09 Bradley Bell <btb@icculus.org>
1914 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1917 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1918 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1921 2003-06-07 Taylor Richards <taylor@icculus.org>
1923 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1925 2003-06-07 Bradley Bell <btb@icculus.org>
1927 * main/console.c: fix non-console build
1929 * main/gamesave.c: comments
1931 * main/bm.c: remove redundant break
1933 2003-06-06 Bradley Bell <btb@icculus.org>
1935 * main/gauges.c, main/kconfig.c: comments/formatting
1937 * console/.cvsignore: added .cvsignore
1939 * main/console.c: can't write to console after it's closed
1941 2003-06-05 Bradley Bell <btb@icculus.org>
1943 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1944 console/internal.c, console/internal.h, include/CON_console.h,
1945 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1946 finish console conversion away from SDL
1948 2003-06-04 Bradley Bell <btb@icculus.org>
1950 * console/CON_console.c, include/CON.console.h, include/console.h,
1951 main/console.c, main/game.c: console conversion to native gr,
1954 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1955 put prototype for gr_bm_bitblt in gr.h
1957 2003-06-03 Bradley Bell <btb@icculus.org>
1959 * console/CON_console.c, console/DT_drawtext.c,
1960 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1961 main/console.c: use native fonts for console
1963 * main/playsave.c: use shorts for short data
1965 2003-06-02 Bradley Bell <btb@icculus.org>
1967 * configure.ac, main/console.c: set console background, fix
1970 2003-06-01 Bradley Bell <btb@icculus.org>
1972 * Makefile.am, arch/sdl/event.c, configure.ac,
1973 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1974 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1975 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1976 main/gamerend.c: added console code (from SDL_console)
1978 2003-05-30 Bradley Bell <btb@icculus.org>
1980 * README: minor update
1982 2003-05-28 Bradley Bell <btb@icculus.org>
1984 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1989 2003-06-06 Bradley Bell <btb@icculus.org>
1991 * main/kconfig.c: fix crash in control menus
1993 * main/gauges.c: force cockpit redraw in opengl
1995 * main/gamerend.c: move ogl swap, so cockpit and console get
1998 2003-06-01 Bradley Bell <btb@icculus.org>
2000 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2004 2003-05-12 Bradley Bell <btb@icculus.org>
2006 * configure.ac: increment version number
2008 * main/bm.c: use con_printf for exit model warnings
2010 * configure.ac: must check for timespec after setting -mno-cygwin
2012 * main/inferno.c: added -nohogdir and -userdir options
2014 * NEWS, main/titles.c: use briefings with no extension
2018 2003-04-30 Bradley Bell <btb@icculus.org>
2020 * configure.ac: have to include time.h when checking for nanosleep
2022 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2025 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2026 increment version number
2028 * main/Makefile.am: make dist fix
2032 2003-04-29 Bradley Bell <btb@icculus.org>
2034 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2037 2003-04-24 Bradley Bell <btb@icculus.org>
2039 * configure.ac: increment version number
2041 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2044 2003-04-24 Ingo van Lil <inguin@gmx.de>
2046 * main/render.c: fix misspellings of NDEBUG
2050 2003-04-14 Bradley Bell <btb@icculus.org>
2052 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2054 2003-04-11 Bradley Bell <btb@icculus.org>
2056 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2061 2003-04-11 Bradley Bell <btb@icculus.org>
2063 * libmve/mveplay.c: use _sleep instead of sleep on win32
2065 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2066 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2067 include/cfile.h, include/error.h, libmve/Makefile.am,
2068 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2069 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2070 utilities/Makefile.am: comments/formatting/dist problems
2072 * configure.ac: use different defines for os x
2074 2003-04-07 Bradley Bell <btb@icculus.org>
2076 * include/error.h, misc/error.c: put some old stuff back in,
2077 eliminate duplicate error messages
2079 * main/text.c: don't die on text not found
2082 * main/inferno.c: print some useful info if hog not found, allow
2083 -help to work if no text available
2085 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2087 * arch/linux/Makefile.am: revert to previous version, so linux
2090 2003-04-03 Bradley Bell <btb@icculus.org>
2092 * main/endlevel.c: fixed exit model scheme yet again
2094 2003-04-02 Bradley Bell <btb@icculus.org>
2096 * misc/error.c: call Int3 on Assert
2098 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2101 * main/wall.c: don't die when trying to toggle nonexistent
2102 segment... vertigo level 10 is buggy!
2104 * main/gamemine.c: comments/formatting
2106 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2108 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2109 main/inferno.c: Allow use of 22K sound samples
2111 2003-03-29 Bradley Bell <btb@icculus.org>
2113 * arch/ogl/gr.c: default to bitmapped reticle
2115 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2116 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2119 * arch/sdl/joy.c: fixed text seen for hats in control config
2122 2003-03-28 Bradley Bell <btb@icculus.org>
2124 * main/bm.c: heh, model nums in vertigo are hardcoded,
2125 N_D2_POLYGON_MODELS can't change
2127 * configure.ac, include/d1x.xpm, include/descent.xpm,
2128 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2131 2003-03-27 Bradley Bell <btb@icculus.org>
2133 * main/text.h: fixed text references for hat directions
2135 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2137 2003-03-26 Bradley Bell <btb@icculus.org>
2139 * main/playsave.c: make d2x keys backward compatible
2141 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2143 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2146 2003-03-26 Bradley Bell <btb@icculus.org>
2148 * main/piggy.c: fix crash when d1 data not present
2150 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2151 read/write from plr file
2153 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2154 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2155 added escort.h header
2157 2003-03-25 Bradley Bell <btb@icculus.org>
2159 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2160 D1_PIGFILE ("descent.pig") macro
2162 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2163 models from d1 pig file
2165 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2166 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2167 really) from d1 pig file
2169 2003-03-23 Bradley Bell <btb@icculus.org>
2171 * main/bm.c: stop extra robots from overwriting exit models
2173 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2174 texture list doesn't get full
2176 * main/bm.c: fix mem leak when reading extra robots
2178 2003-03-21 Bradley Bell <btb@icculus.org>
2180 * main/menu.c: Added option to set movie resolution (mostly works)
2182 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2184 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2185 replacement functions to piggy.c
2187 * main/gameseq.c: attempt to support mac d1 descent.pig
2189 * main/bm.c: fix mem leak
2191 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2192 files, both d1 and d2 oem briefing where showed
2194 * main/inferno.c, main/movie.c: Change the default movie
2195 resolution to "high", implement the option -lowresmovies
2197 2003-03-20 Bradley Bell <btb@icculus.org>
2199 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2201 * main/piggy.c: comments
2203 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2205 * main/gameseq.c: delete duplicate function
2207 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2209 2003-03-19 Bradley Bell <btb@icculus.org>
2211 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2212 (cddb discid) support
2214 * arch/sdl/digi.c, main/kludge.c: implemented
2215 digi_link_sound_to_object3 for looping sounds, other looping stuff
2217 * arch/sdl/gr.c: removing dependencies on stuff in main/
2219 * arch/linux/Makefile.am, arch/linux/init.c,
2220 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2221 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2222 other header cleanups
2224 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2226 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2228 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2229 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2230 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2231 load d1 textures for d1 levels
2233 2003-03-19 Bradley Bell <btb@icculus.org>
2235 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2236 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2237 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2238 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2241 * README: added some OS X info
2243 2003-03-17 Bradley Bell <btb@icculus.org>
2245 * main/newdemo.c: simplify DEMO_FILENAME macro
2247 * main/console.c, main/game.c: enable experimental console support
2249 * main/gamerend.c: fixed location of fps meter in multi
2251 2003-03-16 Bradley Bell <btb@icculus.org>
2253 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2254 also look in shared data dir for demos
2256 * main/newdemo.c, main/newdemo.h: comments/formatting
2258 2003-03-15 Christopher Thielen <chris@luethy.net>
2260 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2261 thinking d2 cd is always present
2263 2003-03-15 Bradley Bell <btb@icculus.org>
2265 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2268 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2271 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2272 gr_init. don't really know why this works, though
2274 2003-03-14 Bradley Bell <btb@icculus.org>
2276 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2278 * unused/bios/rbaudio.h: removed duplicate file
2280 2003-03-14 Christopher Thielen <chris@luethy.net>
2282 * arch/sdl/rbaudio.c: stop cd audio when exiting
2284 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2286 * main/gamecntl.c: add comments to the "only matt knows" cheats
2288 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2290 * main/gamemine.c: formatting, better texture conversion for d1
2293 2003-03-14 Bradley Bell <btb@icculus.org>
2295 * main/piggy.c: must swap all mac version pigfiles
2297 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2298 main/multi.c: formatting, minor cleanups
2300 * 2d/rle.c: need to swap line_size on bigendian machines
2302 * main/mission.c, main/mission.h: detect mac full version hogfile
2304 2003-03-13 Bradley Bell <btb@icculus.org>
2306 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2307 added joy/mouse sensitivity slider, increased range to 16, and
2310 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2313 * arch/linux/Makefile.am: removed extra backslash
2315 * TODO, installation.txt: updated some documentation
2317 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2318 menu, with maxfps option
2320 2003-03-12 Bradley Bell <btb@icculus.org>
2322 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2324 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2325 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2326 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2327 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2328 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2329 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2330 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2331 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2332 arch/linux/include/music.h, arch/linux/include/serial.h,
2333 arch/linux/include/ukali.h: formatting
2335 2003-03-11 Chris Arena <ccarena@cox.net>
2337 * main/menu.c: fixed brightness slider
2339 2003-03-01 Bradley Bell <btb@icculus.org>
2341 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2342 robots and animated bitmaps work, but colors are messed up
2344 2003-02-28 Bradley Bell <btb@icculus.org>
2346 * main/player.h: whitespace
2348 * main/automap.c, main/cntrlcen.c, main/collide.c,
2349 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2350 descent.hog is present, d1 becomes mission 0)
2352 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2353 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2354 arch/win32/winnet.c: MinGW compiles with network enabled again,
2355 but still doesn't work
2359 2003-02-28 Bradley Bell <btb@icculus.org>
2361 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2362 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2363 many opengl glitches
2365 2003-02-27 Bradley Bell <btb@icculus.org>
2367 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2368 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2369 main/network.c, main/network.h: noted that hoard.ham is only needed
2370 for multiplayer HOARD games, and should not be equated with
2371 "vertigo". put HoardEquipped() back in network.c.
2373 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2374 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2375 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2376 use timer_delay instead of d_delay
2378 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2380 * main/render.c: added replacement qsort for solaris
2382 2003-02-26 Bradley Bell <btb@icculus.org>
2384 * main/gamemine.c: texture conversion for d1 shareware
2386 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2388 * main/gamemine.c: better texture conversion for d1 levels
2390 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2392 * main/kconfig.c: fix joystick support under MinGW
2394 2003-02-26 Bradley Bell <btb@icculus.org>
2396 * main/playsave.c: fix swapping glitch
2398 * configure.ac, readme.txt: clean stuff up, getting ready for
2401 * main/titles.c: begin support for rendering spinning robots in
2404 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2407 * main/gamemine.c: load d1 shareware levels!
2409 2003-02-25 Bradley Bell <btb@icculus.org>
2413 * autogen.sh: add warning about old auto* versions, use
2416 2003-02-24 Bradley Bell <btb@icculus.org>
2418 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2419 briefings mostly working
2421 * main/movie.c, main/titles.c: fixed some more briefing glitches
2423 2003-02-23 Bradley Bell <btb@icculus.org>
2425 * main/movie.c: fixed crash when using shareware data files
2428 * arch/sdl/digi.c: fix crash on non-existent sounds
2429 (i.e. shareware data)
2431 2003-02-22 Bradley Bell <btb@icculus.org>
2433 * main/titles.c: fixed fullscreen toggle in briefings
2435 2003-02-21 Bradley Bell <btb@icculus.org>
2437 * configure.ac: check for mingw when enabling nasm
2439 * main/playsave.c: enable loading player files of either byte
2442 2003-02-20 Bradley Bell <btb@icculus.org>
2444 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2446 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2447 #343, not "rest of solution to bug #344"
2449 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2452 * main/kludge.c: partial solution to bug #344
2454 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2456 * compilerdefs.txt: added linux/mips info
2458 * ChangeLog: clean up changelog
2460 2003-02-19 Bradley Bell <btb@icculus.org>
2462 * libmve/mveplay.c: os x needs nanosleep prototype.
2464 2003-02-18 Bradley Bell <btb@icculus.org>
2466 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2468 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2469 to disable/enable audio
2471 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2473 * main/: movie.h, titles.c: make sure movie's palette is set before
2474 writing briefing text. Fixes bug #359
2476 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2479 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2480 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2483 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2486 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2487 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2488 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2491 * include/libmve.h: blah
2493 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2495 * main/render.c: 2nd attempt to fix solaris qsort bug
2497 2003-02-18 Bradley Bell <btb@icculus.org>
2499 * configure.ac, include/pstypes.h: put alignment detection in
2502 2003-02-17 Bradley Bell <btb@icculus.org>
2504 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2505 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2506 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2507 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2508 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2509 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2510 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2511 moved mve stuff to separate subdir
2513 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2514 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2515 mve code. Fixes (at least) bugs #41, #348, and #350.
2517 2003-02-14 Bradley Bell <btb@icculus.org>
2519 * main/Makefile.am: no more Makefile.mveplay. again
2521 * main/mveplay.c: typo
2523 2003-02-13 Bradley Bell <btb@icculus.org>
2525 * utilities/mvlextract.c: uint -> unsigned int
2527 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2528 standalone mveplayer, win32 support
2530 * main/movie.c: random bugfixes, win32 support
2532 * arch/sdl/Makefile.am: formatting
2534 * configure.ac: disable networking on mac/win for now
2536 * main/newmenu.c: comments
2538 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2540 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2541 redundant swap functions.
2543 2003-02-13 Bradley Bell <btb@icculus.org>
2545 * ChangeLog: update changelog
2547 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2549 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2550 polymodel alignment issues.
2552 2003-02-13 Bradley Bell <btb@icculus.org>
2554 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2555 fix various little bugs
2557 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2558 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2560 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2563 * README.utils: new file
2565 * main/: mve_main.c, mveplay.c: more movie fixes
2567 * README: updated README
2569 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2571 2003-02-12 Bradley Bell <btb@icculus.org>
2573 * utilities/mvlextract.c: bigendian mvl support
2575 * main/mveplay.c: formatting, stuff
2577 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2578 truecolor mve support, standalone mveplayer
2580 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2581 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2582 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2583 standalone mveplayer
2585 2003-01-22 Bradley Bell <btb@icculus.org>
2587 * include/: interp.h, interp.h: restore prototype for
2588 swap_polygon_model_data
2590 2003-01-21 Bradley Bell <btb@icculus.org>
2592 * main/piggy.c: use memcpy to avoid alignment problem
2594 * compilerdefs.txt: updated some defs, added sunos/sparc
2596 2003-01-15 Bradley Bell <btb@icculus.org>
2598 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2600 * main/gamemine.c: attempting to support d1 shareware
2602 * compilerdefs.txt: update defs
2604 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2606 * main/mveplay.c: fix several bugs, comments, formatting.
2608 2003-01-15 Bradley Bell <btb@icculus.org>
2610 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2611 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2612 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2613 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2616 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2617 formatting, comments
2619 2003-01-11 Bradley Bell <btb@icculus.org>
2621 * main/: mission.c, mission.h: attempt to support d1 for mac
2624 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2626 * main/object.h: foo
2628 2003-01-09 Bradley Bell <btb@icculus.org>
2630 * main/movie.c: use ifdef around gr_toggle_fullscreen
2632 2003-01-07 Bradley Bell <btb@icculus.org>
2634 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2635 main/mission.h: don't need .msn file for descent.hog anymore
2639 2003-01-06 Bradley Bell <btb@icculus.org>
2641 * main/mission.h, main/mission.c: comments
2643 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2646 2003-01-03 Bradley Bell <btb@icculus.org>
2648 * utilities/: txb2txt.c, txt2txb.c: remove old files
2650 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2652 * main/polyobj.c: attempt to make read_model_file
2655 * main/menu.c: move vertigo text
2657 2003-01-02 Bradley Bell <btb@icculus.org>
2659 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2660 main/polyobj.h: cleanup alignment changes
2662 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2663 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2664 main/object.h: fix alignment issues on sparc
2666 * cvshowto.txt: update cvs info
2670 * 2d/rle.c: make rle_swap handle RLE_BIG
2672 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2674 * main/render.c: workaround solaris qsort bug
2676 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2678 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2679 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2681 * arch/linux/Makefile.am: enabled linux joystick, kali
2683 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2684 arch/sdl/event.c: enabled linux joystick
2686 2002-12-31 Bradley Bell <btb@icculus.org>
2688 * main/gamemine.c: simplified warning msg
2690 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2692 * main/render.h: fix compiler warning
2694 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2696 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2698 2002-12-24 Bradley Bell <btb@icculus.org>
2700 * main/mission.c: fixes an infinite loop which was caused by d2x
2701 thinking d2demo was a descent 1 mission
2703 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2705 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2707 2002-12-24 Bradley Bell <btb@icculus.org>
2709 * main/render.c: comments
2711 2002-10-30 Bradley Bell <btb@icculus.org>
2713 * main/inferno.c: add help for -hogdir option
2715 * main/inferno.c: added -hogdir option
2717 2002-10-28 Bradley Bell <btb@icculus.org>
2719 * main/: inferno.c, menu.c: enabled Vertigo displays
2721 * include/3d.h: typo
2723 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2725 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2726 main/netmisc.c, main/network.c: simplify and eliminate redundant
2729 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2731 * maths/fixc.c: fix infinite loop in quad_sqrt.
2733 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2734 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2736 2002-10-12 Bradley Bell <btb@icculus.org>
2738 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2740 2002-10-11 Bradley Bell <btb@icculus.org>
2742 * main/hud.c: make hud_message work correctly
2744 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2747 * main/network.c: formatting, small fixes
2749 2002-10-10 Bradley Bell <btb@icculus.org>
2751 * main/netmisc.h: no swap_object for little-endian
2753 * main/: netmisc.h, network.c: use macros to simplify network
2756 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2759 * main/inferno.c: enable loading screen for mac shareware with
2762 * main/netmisc.c: whitespace
2764 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2767 * main/hud.c: whitespace
2769 * configure.ac: remove shareware build, add macdata build
2771 * main/songs.c: whitespace
2773 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2774 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2777 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2780 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2782 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2783 comments, formatting, etc.
2785 * iff/iff.c: fix bigendian iff loading.
2787 2002-10-03 Bradley Bell <btb@icculus.org>
2789 * utilities/txb2tex.c: typo
2791 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2792 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2795 * arch/sdl/mouse.c: whitespace
2797 2002-09-19 Bradley Bell <btb@icculus.org>
2799 * main/kconfig.c: fix a oops, add old logs
2801 * main/kconfig.c: support for >3 mouse buttons
2803 2002-09-18 Bradley Bell <btb@icculus.org>
2805 * include/gr.h: fix palette swap define
2807 2002-09-14 Bradley Bell <btb@icculus.org>
2809 * main/titles.c: load hires briefing screen if lores doesn't exist
2810 (i.e. vertigo) and MenuHires=0
2812 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2814 * main/: multi.h, network.h: pack some structures for ipx
2817 2002-09-14 Bradley Bell <btb@icculus.org>
2819 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2820 and load_endlevel_data() to expect newline-terminated strings, fix
2821 load_game_data to read null-terminated string for
2824 2002-09-07 Bradley Bell <btb@icculus.org>
2826 * main/newmenu.c: added error message
2828 * main/menu.h: enable -nohires with mac shareware
2830 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2832 * 2d/font.c: enable 0/255 palette swap for fonts
2834 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2837 * 2d/2dsline.c: fix ogl blooper
2839 2002-09-05 Bradley Bell <btb@icculus.org>
2841 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2844 * include/strutil.h: need string.h for strcasecmp
2846 * include/rle.h: okay, maybe it needs to be this way
2848 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2850 * 2d/scalec.c: more stuff from d2src
2852 * 2d/rle.c: more stuff from d2src, formatting
2854 * 2d/font.c: useless cruft
2856 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2858 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2861 2002-09-04 Bradley Bell <btb@icculus.org>
2863 * include/grdef.h: fix compiler warnings
2865 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2867 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2870 * main/game.c: we want the mac ibitblt for everything but dos and
2873 * main/texmerge.c: these routines are in tmerge.c
2875 * main/credits.c: enable credits for mac and oem data
2877 * main/bm.c: use either exit.ham or exit.pofs
2879 * include/ibitblt.h: enable some more code from d2src
2881 * include/gr.h: enable mac ubitblt_double
2883 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2885 * include/grdef.h: moved some inline asm from linear.h
2887 * 2d/ibitblt.c: brought in line with original d2 version
2889 * 2d/bitblt.c: reverted to original d2 version of this file, then
2890 added d1x enhancements
2892 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2894 * 2d/linear.h: moved these back to their original locations
2897 * main/mveplay.c: close some memory holes, speed up palette loading
2899 * main/movie.c: added fullscreen toggle while playing movies
2901 * main/inferno.c: comment out -superhires help text (always on)
2903 * include/timer.h: added approx_fsec_to_usec macro
2905 * arch/sdl/joy.c: fix compiler warning
2907 2002-09-01 Bradley Bell <btb@icculus.org>
2909 * main/network.c: oops
2911 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2913 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2914 timer_get_fixed_seconds
2918 2002-08-31 Bradley Bell <btb@icculus.org>
2920 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2923 * main/multi.h: network endian stuff
2925 * 2d/font.c, include/gr.h: fast file i/o for font headers
2927 * arch/win32/arch_ip.cpp: unused file
2929 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2930 bigendian networking fixes
2932 * main/menu.c: make net menu more accurate, also make superhires
2935 * include/pstypes.h: better to have __pack__ all the time, I think.
2936 needed for networking, e.g.
2938 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2941 * arch/win32/Makefile.am: unused file
2945 2002-08-30 Bradley Bell <btb@icculus.org>
2947 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2949 * main/: newmenu.h, titles.c: formatting
2951 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2952 main/multi.h: networking works, finally
2954 * TODO: added TODO file
2956 * arch/linux/arch_ip.cpp: unused fine
2958 * README: network sorta working
2960 * main/: Makefile.am, multi.c, network.c, network.h: more
2963 * main/menu.c: load builtin mission correctly
2965 * main/inferno.c: documentation
2967 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2970 * main/Makefile.mveplay: don't need no more
2972 2002-08-29 Bradley Bell <btb@icculus.org>
2974 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2975 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2976 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2979 * include/ipx_drv.h: more network fixing
2981 * arch/linux/include/ipx_drv.h: more network fixing
2983 * include/ipx.h: formatting
2985 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2987 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2988 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2989 main/inferno.c: fixed networking fuck-up?
2991 * Makefile.am: moved mingw info to README
2993 * README, mingw32.txt: moved mingw info to README
2995 2002-08-27 Bradley Bell <btb@icculus.org>
2997 * utilities/mvlextract.c: allow specifying file to extract
2999 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3002 * utilities/hogextract.c: allow specifying file to extract
3004 * main/mission.c: Have to get mission_num _after_ promoting...
3006 * main/: gameseq.c, titles.c: beginning d1 briefing support
3008 * descent.msn: beginning d1 briefing support
3010 * main/: titles.c, titles.h: d1-style mission briefings
3012 * main/piggy.h: whitespace
3014 * main/movie.c: beginning robot movie support, fall back on lo/hi
3015 res if hi/lo not available
3017 * main/mission.c: added Builtin_mission_num for builtin mission,
3018 D1Hogdir, d1-style mission briefings
3020 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3023 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3024 (for d1 missions that need d1 data)
3026 * 2d/ibitblt.c: whitespace
3028 2002-08-26 Bradley Bell <btb@icculus.org>
3030 * utilities/mvlcreate.c: oops
3032 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3035 * utilities/hogextract.c: added [v]iew option
3037 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3039 * main/titles.c: fix writable string, disable DumbAdjust thing
3041 * main/polyobj.h: whitespace
3043 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3046 * main/movie.c: read movies from AltHogDir, other fixes
3048 * main/: mission.c, mission.h: fix bug w/mission filename
3050 * main/gameseq.c: comments
3052 * main/digi.h: whitespace n stuff
3054 * include/mve_audio.h: added audio flag macros
3056 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3061 2002-08-23 Bradley Bell <btb@icculus.org>
3063 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3066 * Makefile.am: remove d2demo.mn2
3068 * cfile/cfile.c, include/cfile.h: add cfile_size function
3070 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3071 eliminate need for .mn2 files for oem and demo
3073 2002-08-22 Bradley Bell <btb@icculus.org>
3075 * main/bm.c: fix for vertigo
3077 * main/menu.h: make OEM menu pcx available
3079 * 2d/rle.c: merge with original d2 file
3081 * Makefile.am, configure.ac: let mission files get installed by
3084 2002-08-17 Bradley Bell <btb@icculus.org>
3086 * configure.ac: make FAST_FILE_IO the default on little-endian
3089 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3091 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3094 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3096 * main/: game.c, menu.c, mission.c: promote builtin missions.
3098 2002-08-15 Bradley Bell <btb@icculus.org>
3100 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3101 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3103 * utilities/.cvsignore: added cvsignore
3105 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3108 * main/piggy.c: mac data file loading
3110 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3111 transparency and swap 0/255 correctly for mac data files
3113 2002-08-13 Bradley Bell <btb@icculus.org>
3115 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3116 to utilities to avoid conflict with c++ std lib <utility>
3118 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3119 txt2txb.c: moved utility to utilities to avoid conflict with c++
3122 * Makefile.am, configure.ac: add utilities
3124 2002-08-09 Bradley Bell <btb@icculus.org>
3126 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3129 2002-08-08 Bradley Bell <btb@icculus.org>
3131 * main/inferno.c: comments
3133 * main/: newmenu.c, songs.c: mac demo datafile support
3135 * installation.txt: update
3137 * main/gamesave.c: use lowercase for consistency
3139 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3140 models for other than d2demo
3142 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3144 * main/gamemine.c: formatting, better d1 texture conversion
3146 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3147 main/mission.h: recognize .msn mission files.
3149 2002-08-07 Bradley Bell <btb@icculus.org>
3151 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3152 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3153 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3154 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3155 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3156 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3159 2002-08-06 Bradley Bell <btb@icculus.org>
3161 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3163 * main/Makefile.am: formatting
3165 * 2d/font.c: make gr_remap_font just reload the whole thing
3167 * configure.ac: formatting
3169 * Makefile.am: added d2demo.mn2
3171 * d2demo.mn2: mission file for shareware
3173 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3174 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3176 * main/sounds.h: shareware stuff, whitespace
3178 * main/: polyobj.c, polyobj.h: more fast i/o macros
3180 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3183 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3184 endlevel stuff to non-shareware, allow movies/endlevel for
3187 * main/cntrlcen.c: typo
3189 * main/bm.h: use global Piggy_hamfile_version
3191 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3192 macros, use global Piggy_hamfile_version
3194 * main/Makefile.am: terrain and movie stuff always used now
3196 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3199 * main/: gamemine.c, gamesave.c: load DMB levels
3201 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3202 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3204 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3206 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3208 2002-08-04 Bradley Bell <btb@icculus.org>
3210 * main/inferno.c: shareware stuff, formatting
3212 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3214 * arch/sdl/gr.c: don't need to set mode in gr_init
3216 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3218 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3221 * Makefile.am, descent.mn2: added mission file for descent 1
3223 2002-08-02 Bradley Bell <btb@icculus.org>
3225 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3226 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3227 main/piggy.h, misc/error.c: junk
3229 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3230 render.h, scores.c, scores.h, terrain.c: shareware stuff
3232 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3233 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3234 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3235 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3236 main/weapon.c, main/weapon.h: fast i/o macros
3238 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3240 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3241 main/gamemine.h, main/gamesave.c: load d1 levels
3243 2002-07-30 Bradley Bell <btb@icculus.org>
3245 * configure.ac: oops
3247 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3250 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3251 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3252 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3253 main/piggy.c, main/titles.c: support shareware datafiles!
3255 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3256 piggy.c: SHAREWARE fixes
3258 2002-07-29 Bradley Bell <btb@icculus.org>
3260 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3261 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3262 misc/fileutil.c: Portability - OS X support
3264 2002-07-27 Bradley Bell <btb@icculus.org>
3266 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3267 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3268 segment.h: portability
3270 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3271 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3272 main/wall.h: portabilization
3274 * 2d/font.c, include/gr.h: portability
3276 2002-07-26 Bradley Bell <btb@icculus.org>
3278 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3280 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3282 * main/player.c: foo
3284 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3286 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3287 misc/fileutil.h: portable file i/o utils
3289 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3290 writable string anymore... / formatting
3292 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3293 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3294 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3295 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3296 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3297 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3298 portable-izing file loading routines
3300 2002-07-24 Bradley Bell <btb@icculus.org>
3302 * main/mveplay.c: correctly play files with 16bit uncompressed
3303 audio, mem checking, etc
3305 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3308 2002-07-23 Bradley Bell <btb@icculus.org>
3310 * misc/Makefile.am: unused file
3312 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3313 main/sounds.h: remove experimental nmovie stuff
3315 * main/movie.c: add some debugging output
3317 2002-07-22 Bradley Bell <btb@icculus.org>
3319 * main/: console.c, state.c: simplified header
3321 * main/movie.c: enable mveplay audio
3323 * main/old/movie.c: moved to main/
3325 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3326 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3327 main/mvelib.c, main/mveplay.c: initial movie support
3329 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3330 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3331 include/ogl_init.h, include/pstypes.h, main/console.c,
3332 main/state.c, mem/mem.c: OS X stuff
3334 * configure.ac: OS X and movie stuff
3336 2002-07-19 Bradley Bell <btb@icculus.org>
3338 * compilerdefs.txt: OSX defs
3340 2002-07-18 Bradley Bell <btb@icculus.org>
3342 * main/inferno.c: use simpler rcs tags
3344 * autogen.sh: keep Changelog in cvs (and use --accum)
3346 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3347 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3348 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3349 main/songs.c: changed cdrom->rbaudio
3351 * include/rbaudio.h: moved to /include
3353 2002-07-17 Bradley Bell <btb@icculus.org>
3355 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3356 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3357 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3358 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3359 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3360 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3361 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3362 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3363 3d/setup.c: use simpler rcs tags
3368 2002-07-17 Bradley Bell <btb@icculus.org>
3370 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3372 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3374 * debian/rules: don't need readme's
3376 * debian/rules: move d1x license to COPYING, license clarifications
3378 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3379 license to COPYING, license clarifications
3381 * debian/rules: fix debian docs
3383 * debian/rules: fix debian manpages
3385 * debian/d2x-sdl.menu: fix debian menu
3387 * debian/rules: link to undocumented man page for debs
3389 * Makefile.am, configure.ac, debian/control, debian/copyright,
3390 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3391 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3392 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3395 2002-07-16 Bradley Bell <btb@icculus.org>
3397 * debian/: rules, changelog.in: deb stuff
3399 * configure.ac: cleaner nasm detection
3401 * debian/: changelog.in, control, rules: deb stuff
3403 * README, installation.txt: typos, stuff
3405 * configure.ac: better #defines
3407 * configure.ac: whitespace
3409 * configure.ac: better documentation
3411 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3412 SDL_JOYSTICK not needed
3414 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3416 * configure.ac: need higher SDL for joystick
3418 * debian/: control, rules: deb stuff
3420 * arch/sdl/joy.c: old junk
3422 * Makefile.am, configure.ac: automake updates
3424 * main/: inferno.c, text.c: don't use althogdir on non-unix
3426 * configure.ac: more autoconf updates
3428 * misc/strutil.c: better strrev
3430 * main/inferno.c: need limits.h on mingw also
3432 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3435 2002-04-19 Bradley Bell <btb@icculus.org>
3437 * main/network.c: let hoard.ham be a cfile
3439 * main/text.c: better error message when hog not found
3443 2002-03-23 Bradley Bell <btb@icculus.org>
3445 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3446 arch/sdl/Makefile.am: Use SDL joystick automatically
3448 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3450 2002-03-05 Bradley Bell <btb@icculus.org>
3452 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3455 2002-02-23 Bradley Bell <btb@icculus.org>
3457 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3459 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3460 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3461 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3462 main/editor/Makefile.am: moved includes to include
3464 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3466 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3467 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3468 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3471 * main/game.c: disabled cockpit for OGL, formatting
3473 * 2d/ibitblt.c: formatting
3475 2002-02-16 Bradley Bell <btb@icculus.org>
3477 * include/oldsdl.h: check for older macros
3479 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3480 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3481 allow older sdl versions
3483 2002-02-15 Bradley Bell <btb@icculus.org>
3485 * main/: automap.c, automap.h, inferno.c: automap resolution now
3488 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3490 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3491 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3492 win32/include/key_arch.h: never mind - that would be pointless
3494 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3495 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3496 win32/include/key_arch.h: copied files from d1x
3498 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3499 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3501 * main/multipow.c: need conf.h
3503 * arch/win32/Makefile.am: new file
3505 * include/pstypes.h: added u_int16_t (needed in base_ip)
3507 * arch/win32/arch_ip.cpp: copied from d1x
3509 2002-02-14 Bradley Bell <btb@icculus.org>
3511 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3513 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3514 main/netlist.c: Added hotkeys to toggle fullscreen mode
3516 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3517 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3519 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3520 reorder.h: Lotsa networking stuff from d1x
3522 2002-02-13 Bradley Bell <btb@icculus.org>
3524 * include/gr.h, main/game.c: Fullscreen toggle stuff
3526 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3529 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3530 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3533 2002-02-11 Bradley Bell <btb@icculus.org>
3535 * main/bm.c: use portable loader if bigendian
3537 * include/pstypes.h: don't define bool for c++
3539 * include/cfile.h: extern AltHogDir stuff
3541 * include/byteswap.h: use WORDS_BIGENDIAN
3543 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3545 * main/vers_id.h: added D2X_IVER
3547 * misc/args.c: don't use d1x.ini
3549 * Makefile.am: rpm stuff
3551 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3554 2002-02-09 Bradley Bell <btb@icculus.org>
3556 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3558 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3560 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3563 2002-02-06 Bradley Bell <btb@icculus.org>
3565 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3566 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3567 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3569 * debian/: changelog.in, control, copyright, d2x-gl.files,
3570 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3574 2002-02-02 Bradley Bell <btb@icculus.org>
3576 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3578 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3579 Enabled RELEASE option
3581 2002-01-31 Bradley Bell <btb@icculus.org>
3583 * Makefile.am, configure.ac: specify prerequisite versions of
3584 autoconf and automake
3586 2002-01-29 Bradley Bell <btb@icculus.org>
3588 * main/mission.c: RCS header added
3590 * main/inferno.c: update copyright date
3592 * main/mission.c: allow missions to be in AltHogDir
3594 * configure.ac: Display results of configure
3596 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3599 2002-01-28 Bradley Bell <btb@icculus.org>
3601 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3602 Data files now go in DATADIR/games/d2x, user files now go in
3605 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3607 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3608 files now go in ~/.d2x
3610 2002-01-24 Bradley Bell <btb@icculus.org>
3612 * configure.ac: fix nasm not found error message
3614 2002-01-18 Bradley Bell <btb@icculus.org>
3616 * configure.in: getting rid of old configure.in
3618 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3619 main/movie.c: Movie playing kludgey stuff
3621 * misc/args.c: formatting
3623 * main/inferno.c: allow -h for help
3625 * include/error.h: don't die on int3, unless -debug given
3627 * mingw32.txt: more stuff
3629 2001-12-29 Bradley Bell <btb@icculus.org>
3631 * Makefile.am: Got rid of thinking.txt
3633 * main/inferno.c: document -nomovies option
3635 2001-12-28 Bradley Bell <btb@icculus.org>
3637 * main/titles.c: formatting, put some code into place for rendering
3638 of robots during briefings
3640 2001-12-27 Bradley Bell <btb@icculus.org>
3644 2001-12-23 Craig Hadady <chadady@iglou.com>
3646 * 2d/rle.c: fixed bug in dummy array.
3648 2001-12-03 Bradley Bell <btb@icculus.org>
3650 * arch/sdl/init.c: fix formatting
3652 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3653 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3654 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3655 and sdl joystick stuff
3657 2001-11-30 Bradley Bell <btb@icculus.org>
3659 * thinking.txt: not needed
3661 2001-11-27 Bradley Bell <btb@icculus.org>
3663 * cygconf, mingw32.txt: use sdl from source on cygwin
3665 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3666 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3667 SDL_CFLAGS to CFLAGS
3669 2001-11-27 Bradley Bell <btb@icculus.org>
3673 2001-11-14 Bradley Bell <btb@icculus.org>
3675 * texmap/scanline.c: use optimization flags as texmap default
3677 * NEWS: mouse wheel, etc
3679 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3680 wheel to emulate 3rd axis
3682 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3684 * include/error.h: kludge to ungrab mouse when we hit an int3
3686 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3687 __ENV_MSDOS__ to __MSDOS__
3689 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3692 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3695 * arch/sdl/digi.c: implemented digi_set_volume
3697 * include/grdef.h, main/config.c, misc/d_io.c: change
3698 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3700 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3701 main/piggy.c: use MAKE_SIG
3703 * installation.txt: update
3705 * configure.ac: new file
3707 * arch/sdl/joydefs.c: #include pstypes.h
3709 * arch/sdl/init.c: SDL joystick stuff
3711 * acconfig.h: adjust MINGW defines
3713 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3714 controls menu now works
3716 2001-11-13 Bradley Bell <btb@icculus.org>
3718 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3721 * Makefile.am: New file
3723 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3726 * compilerdefs.txt: New file
3728 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3730 2001-11-12 Bradley Bell <btb@icculus.org>
3732 * main/playsave.c: load player files regardless of byte order of
3735 2001-11-11 Bradley Bell <btb@icculus.org>
3737 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3740 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3742 * NEWS: GL savegame thumbnails
3744 * acconfig.h, configure.in: make option for NMOVIES, default to off
3746 2001-11-09 Bradley Bell <btb@icculus.org>
3748 * main/state.c: Enabled savegame thumbnails under OpenGL
3750 * unused/pa_null/pa_enabl.h: remove duplicate header
3752 * misc/args.c: use d2x.ini for option file
3754 * mem/mem.c: Move mem_realloc inside the ifdef
3756 * main/menu.c: fix 640x400 menu text
3758 * main/inferno.c: added documentation
3760 * main/endlevel.c: fix warnings
3762 * arch/ogl/gr.c: Get rid of gl spew
3764 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3766 * acconfig.h: Define __SDL__ for mingw
3768 2001-11-08 Bradley Bell <btb@icculus.org>
3770 * 2d/font.c: free OGL font data when rereading
3772 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3773 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3774 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3775 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3776 main/weapon.h: Enabled shareware build, endlevel flythrough
3779 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3780 of use for shareware build
3782 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3785 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3787 2001-11-05 Bradley Bell <btb@icculus.org>
3789 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3792 * include/3d.h: Add comment
3794 2001-11-04 Bradley Bell <btb@icculus.org>
3796 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3799 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3802 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3804 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3805 main/hudmsg.h: Enable d1x-style hud_message
3807 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3809 * 2d/font.c: re-init ogl fonts after remapping colors.
3811 2001-11-02 Bradley Bell <btb@icculus.org>
3813 * misc/Makefile.am: remove byteswap.h (duplicate header)
3815 * 2d/font.c: fixed gr_remap_font, minor stuff
3817 * configure.in: take out -O2 if doing debug build
3819 * main/bm.c: formatting
3821 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3823 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3824 macros, get rid of functions
3826 2001-11-01 Bradley Bell <btb@icculus.org>
3828 * misc/byteswap.h: removed duplicate header
3830 2001-10-31 Bradley Bell <btb@icculus.org>
3832 * NEWS, main/automap.c: automap works in opengl
3834 * NEWS, configure.in: Added news
3836 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3838 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3840 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3841 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3842 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3844 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3846 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3848 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3849 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3851 2001-10-27 Bradley Bell <btb@icculus.org>
3853 * main/inferno.c: added some documentation
3855 2001-10-25 Bradley Bell <btb@icculus.org>
3857 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3860 * Makefile.am, configure.in, arch/Makefile.am,
3861 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3862 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3863 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3864 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3865 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3866 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3867 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3868 it's ugly, but It'll be easier to sync with d1x.
3870 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3871 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3872 main/editor/Makefile.am: attempt at support for editor, makefile
3875 * misc/d_delay.c: formatting fix
3877 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3878 tmappent.S, tmapppro.S: adding support for runtime selection of
3881 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3882 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3883 including multi.h and network.h, fix backslashes, fix compiler
3886 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3887 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3888 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3889 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3890 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3891 including multi.h and network.h, fix backslashes
3893 * include/pstypes.h: added typedef for u_int64_t on mingw
3895 * include/3d.h: added prototype for g3_uninit_polygon_model
3897 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3899 2001-10-24 Bradley Bell <btb@icculus.org>
3901 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3902 arch subdirs, as in d1x.
3904 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3905 earlier style until i understand automake 1.5 better. remove input
3908 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3909 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3910 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3911 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3912 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3913 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3914 Moved input stuff to arch subdirs, as in d1x.
3916 * NEWS, configure.in: blah blah
3918 2001-10-23 Bradley Bell <btb@icculus.org>
3920 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3922 * texmap/tmapppro.S: no need for #include <conf.h> here
3924 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3927 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3928 file. RCS header added
3930 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3931 #ifdef'ing out the whole file. RCS header added
3933 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3934 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3935 fixes. Now works with automake 1.5 and autoconf 2.52.
3936 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3937 mingw (-grabmouse now works on win32).
3939 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3940 These don't belong in cvs
3944 2001-10-20 Bradley Bell <btb@icculus.org>
3946 * 2d/font.c: Don't free unused variables...
3948 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3951 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3952 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3953 main/Makefile.am: make dist more sensible
3955 * Makefile.am: Kludge for linking on mingw
3957 2001-10-19 Bradley Bell <btb@icculus.org>
3959 * Makefile.am, configure.in, arch/win32/Makefile.am,
3960 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3962 * include/ipx_drv.h: Check for __MINGW32__
3964 * include/i86.h: Imported from d1x
3966 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3968 * arch/dos/modex.asm: Fixed %include
3970 * main/console.c: RCS headers added
3972 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3975 * Makefile.am, main/Makefile.am: Moved final link to top-level
3976 directory instead of main/
3978 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3979 __ENV_LINUX__ to __linux__
3981 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3982 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3983 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3984 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3985 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3986 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3987 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3988 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3989 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3990 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3993 * configure.in: add --enable-xploader, support arch/linux subdir,
3996 * main/inferno.c: conditionalize conf.h
3998 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4000 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4001 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4002 misc/fileutil.h: Partial application of linux/alpha patch.
4004 2001-10-19 Bradley Bell <btb@icculus.org>
4006 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4007 networking in line with d1x, moved some arch/linux_* stuff to
4010 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4011 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4012 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4013 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4016 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4017 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4018 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4019 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4020 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4021 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4022 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4023 linux/include/ukali.h: Brought linux networking in line with d1x,
4024 moved some arch/linux_* stuff to arch/linux/*
4026 * include/ipx_drv.h: Imported from d1x
4028 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4030 * main/ipx_drv.c: Imported from d1x
4032 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4033 main/network.h, main/Makefile.am: Trying to get network working on
4036 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4037 main/Makefile.am: build fixes
4039 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4040 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4041 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4042 starting to get net working.
4044 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4045 conditionalized min,max macros
4047 2001-10-18 Bradley Bell <btb@icculus.org>
4049 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4050 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4051 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4052 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4055 * 2d/2dsline.c: RCS headers added/changed
4057 * configure.in: fix NASMFLAGS bug
4059 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4062 2001-10-17 Bradley Bell <btb@icculus.org>
4064 * NEWS: Fixed the invulnerable robots bug!
4066 * main/collide.c: Fixed the invulnerable robots bug!
4068 2001-10-14 Bradley Bell <btb@icculus.org>
4070 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4073 2001-10-13 Bradley Bell <btb@icculus.org>
4075 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4076 arch/Makefile.am, arch/dos/Makefile.am,
4077 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4078 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4079 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4080 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4081 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4082 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4083 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4084 arch/win32/include/Makefile.am, iff/Makefile.am,
4085 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4086 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4087 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4088 unused/bios/Makefile.am, unused/lib/Makefile.am,
4089 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4090 unused/ui/Makefile.am, unused/vga/Makefile.am,
4091 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4092 automake stuff from "inert" subdirs. And there was much rejoicing.
4094 * Makefile.am, NEWS, configure.in: Stuff
4096 * ChangeLog: removing auto-generated file
4098 * cygconf: Added instructions for mingw32 build
4100 * Makefile.am: renamed INSTALL to installation.txt
4102 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4104 * mingw32.txt: Added instructions for mingw32 build
4106 * configure.in: Enable assembly under mingw32
4108 2001-10-12 Bradley Bell <btb@icculus.org>
4110 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4112 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4113 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4114 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4115 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4116 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4117 to __DJGPP__, since it's built-in.
4119 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4121 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4122 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4126 2001-10-12 Bradley Bell <btb@icculus.org>
4128 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4130 * Makefile.am: make sure cygconf gets archived
4132 * configure.in: Increment version number in preparation for release
4134 * configure.in: Fix detection of opengl
4136 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4137 cygconf, arch/Makefile.am, arch/include/joy.h,
4138 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4139 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4140 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4141 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4142 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4143 Vastly improved compilability.
4145 2001-10-11 Bradley Bell <btb@icculus.org>
4147 * Makefile.am: Added macros/sdl.m4
4149 * autogen.sh: Added macros/sdl.m4
4151 2001-10-09 Bradley Bell <btb@icculus.org>
4153 * main/vers_id.h: Added DESCENT_VERSION constant
4155 * main/inferno.c: Added command-line help.
4157 * include/ogl_init.h: opengl improvments (following d1x changes)
4159 2001-10-07 Bradley Bell <btb@icculus.org>
4161 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4162 arch/ogl/Makefile.am: Remove duplicate headers.
4164 2001-08-02 Thimo Neubauer <thimo@debian.org>
4166 * mem/mem.c: totally crippled the memory manager because it does
4167 not make sense for non-DOS-systems and it would have been too
4168 complicated to get it 64bit clean
4170 2001-06-19 Bradley Bell <btb@icculus.org>
4172 * cvshowto.txt: updated anonymous password
4174 2001-02-08 Bradley Bell <btb@icculus.org>
4176 * COPYING, license.txt: Added d1x license
4178 2001-02-01 Bradley Bell <btb@icculus.org>
4180 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4182 2001-01-31 Bradley Bell <btb@icculus.org>
4184 * configure.in, arch/include/mouse.h, include/pstypes.h,
4185 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4187 * main/polyobj.c: fix typo
4189 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4190 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4191 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4192 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4193 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4194 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4195 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4196 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4197 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4198 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4199 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4200 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4201 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4202 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4203 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4204 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4205 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4206 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4207 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4208 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4209 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4210 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4211 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4212 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4213 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4214 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4217 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4218 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4219 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4220 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4223 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4226 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4227 cross-compiling, and cygwin fixes
4229 2001-01-30 Bradley Bell <btb@icculus.org>
4231 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4232 include/pstypes.h, include/strutil.h, main/Makefile.am,
4233 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4234 needs --without-assembler and --without-network to compile
4236 2001-01-29 Bradley Bell <btb@icculus.org>
4238 * configure.in, main/Makefile.am: Fixes to build system
4240 * main/kconfig.c: fix for non-linux joysticks
4242 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4243 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4244 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4245 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4246 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4247 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4248 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4249 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4250 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4251 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4253 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4254 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4255 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4256 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4257 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4258 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4261 * arch/dos/include/joy.h, arch/dos/include/key.h,
4262 arch/dos/include/mouse.h: Unified input headers.
4264 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4266 2001-01-28 Bradley Bell <btb@icculus.org>
4268 * conf.h.in, configure.in, arch/Makefile.am,
4269 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4270 arch/include/key.h, main/Makefile.am: More header unification...
4272 * main/newdemo.c: Added <ctype.h>
4274 * arch/include/event.h, arch/include/joy.h: unified input headers.
4276 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4277 OpenGL now uses SDL-GL instead of gii
4279 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4281 2001-01-25 Bradley Bell <btb@icculus.org>
4283 * autogen.sh: use "set -e" so execution stops if something goes
4286 2001-01-24 Bradley Bell <btb@icculus.org>
4290 * Makefile.am: Add ChangeLog to dist
4294 2001-01-24 Bradley Bell <btb@icculus.org>
4296 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4298 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4299 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4302 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4303 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4304 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4305 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4306 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4307 arch/Makefile.am, arch/dos/Makefile.am,
4308 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4309 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4310 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4311 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4312 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4313 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4314 unused/Makefile.am, unused/bios/Makefile.am,
4315 unused/lib/Makefile.am, unused/novga/Makefile.am,
4316 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4317 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4318 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4319 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4320 make dist, VPATH builds, ...
4322 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4323 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4324 arch/dos/Makefile.in, arch/linux/Makefile.in,
4325 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4326 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4327 misc/Makefile.in, texmap/Makefile.in: cruft removal
4329 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4332 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4334 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4336 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4339 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4340 added -grabmouse option
4342 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4343 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4344 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4345 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4346 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4347 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4348 main/songs.c, misc/args.c: changed args_find to FindArg
4350 2001-01-22 Bradley Bell <btb@icculus.org>
4352 * configure, main/Makefile.am, main/Makefile.in: configuration
4355 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4356 fix compiler warnings w/opengl
4358 * include/console.h: ggi support
4360 * arch/linux_init.c: svgalib support
4362 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4363 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4364 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4365 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4366 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4367 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4370 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4372 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4373 main/render.c: fix warnings and enable NDEBUG *
4374 arch/svgalib_init.c: svgalib support
4376 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4378 * main/kconfig.c: joystick support
4380 2001-01-21 Bradley Bell <btb@icculus.org>
4382 * cvshowto.txt: new file, taken from d1x webpage
4384 * AUTHORS, README: Taking over as maintainer of d2x
4386 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4388 2001-01-20 Bradley Bell <btb@icculus.org>
4390 * configure, configure.in: Turned -Werror back off by default
4392 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4393 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4394 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4395 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4396 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4397 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4398 main/laser.c, main/multi.c, main/network.c, main/network.h,
4399 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4400 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4401 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4402 warnings, for non-OpenGL on linux, anyway...
4404 2001-01-19 Bradley Bell <btb@icculus.org>
4406 * copying: remove duplicate file
4408 * Import of d2x-0.0.9-pre1
4410 * Import of d2x-0.0.8