1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
4 the win32 code (d1x r1.8, key_arch.c r1.2)
6 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
7 use 32bpp screen mode by default, add option to use 16bpp (d1x
10 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
11 replacement texture paletted->rgb conversion alpha problem (d1x
14 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
15 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
16 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
19 * arch/ogl/gr.c, include/loadgl.h: fix win32
20 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
22 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
23 include/ogl_init.h, main/render.c: opengl hardware
24 super-transparency support using GL_NV_register_combiners (d1x
25 r1.38, r1.41, r1.6, r1.26, r1.7)
27 2004-05-22 Bradley Bell <btb@icculus.org>
29 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
32 2004-05-22 Matthew Mueller <donut@dakotacom.net>
34 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
35 include/ogl_init.h: use GL_RGB for non-transparent textures, and
36 fix fonts not having transparent flag set (wouldn't get paletted)
37 (d1x r1.15, r1.37, r1.40, r1.25)
39 * arch/ogl/ogl.c: don't try to use paletted textures with
40 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
42 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
43 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
46 * 2d/font.c: memset ogl font bitmap data since the copy function
47 leaves some (unused) parts uninitialized, which aggravates
50 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
51 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
54 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
55 screenshots if the entire thing wasn't written in one call to
58 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
59 info not being updated on win32 (d1x r1.11)
61 * arch/win32/digi.c: remove some redundancy by not needing to do
62 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
63 clean up some indenting of DS_release_slot calls. And make
64 DS_release_slot return 1 when a sound is already not playing, in
65 addition to when a sound was killed. (d1x r1.10)
67 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
68 linux version (d1x r1.5)
70 * main/kconfig.c: make next axis config key skip currently
71 allocated axes (d1x r1.11)
73 2004-05-22 David Cleaver <wraithx@morpheus.net>
75 * main/kconfig.c: joy configuration next axis key from WraithX
78 2004-05-22 Bradley Bell <btb@icculus.org>
80 * main/game.c, main/inferno.c: typo
82 2004-05-21 Matthew Mueller <donut@dakotacom.net>
84 * main/game.c, main/game.h, main/inferno.c: make rear view
85 leave_time variable with -rearviewleavetime argument (d1x r1.25,
88 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
90 * main/inferno.c: change -udp documentation to d2x behaviour
92 2004-05-21 Bradley Bell <btb@icculus.org>
94 * include/gr.h: added missing define for menu fullscreen toggle
96 2004-05-21 Matthew Mueller <donut@dakotacom.net>
98 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
99 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
101 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
103 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
104 arch/linux/include/joystick.h: patch from Steven Mueller for using
105 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
107 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
109 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
110 main/physics.c, main/render.c, main/wall.c: file-line for segfault
111 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
113 * arch/win32/digi.c: digisound fixes (d1x r1.7)
115 2004-05-21 Bradley Bell <btb@icculus.org>
117 * main/inferno.c: added -udp documentation from d1x
119 2004-05-20 Bradley Bell <btb@icculus.org>
121 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
123 2004-05-20 David Cleaver <wraithx@morpheus.net>
125 * main/controls.c, main/gamecntl.c, main/kconfig.c,
126 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
127 game.c r1.21, r1.6, r1.4, r1.3)
129 2004-05-20 Bradley Bell <btb@icculus.org>
131 * main/inferno.c: document -ihaveabrokenmouse
133 2004-05-20 Matthew Mueller <donut@dakotacom.net>
135 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
137 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
139 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
140 mouse driver problems (d1x r1.2, r1.2)
142 2004-05-20 Matthew Mueller <donut@dakotacom.net>
144 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
145 join list score crash (d1x r1.8)
147 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
149 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
150 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
153 2004-05-20 Bradley Bell <btb@icculus.org>
155 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
157 * main/inferno.c: integrated some niceautomap stuff from d1x
159 2004-05-20 Matthew Mueller <donut@dakotacom.net>
161 * arch/win32/joyhh.c: fixed the config bug where it'd always put
162 in some weird axis (d1x r1.3)
164 * arch/win32/init.c: set win32 icon to icon from resource file
167 * arch/win32/key.c: win32: fixed space key not working in messages
170 2004-05-20 Bradley Bell <btb@icculus.org>
172 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
175 2004-05-20 Matthew Mueller <donut@dakotacom.net>
177 * main/inferno.c: document -gl_refresh (d1x r1.20)
179 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
180 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
183 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
184 change the arg type for (d1x r1.5)
186 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
188 * arch/win32/digi.c: altsounds (d1x r1.6)
190 2004-05-20 Matthew Mueller <donut@dakotacom.net>
192 * arch/win32/digi.c: fixed a major memory leak and removed a bit
193 of redundancy (d1x r1.5)
195 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
196 fix crashing (d1x r1.4)
198 * arch/win32/digi.c: win32's digi_start_sound was not calling
199 DS_release_slot after setting .playing=0, resulting in a
200 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
202 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
203 apparently it was somehow causing some joysticks (Sidewinder
204 Precision 2) to only turn when the stick was moving, but not when
205 at turned but held stationary. And it was completely unused
206 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
209 * main/game.c: add alt+enter to toggle fullscreen (in addition to
210 previous key combos (d1x r1.29)
212 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
213 g, and b values (d1x r1.15)
215 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
216 sometimes (didn't handle negative palette steps) (d1x r1.34)
218 * arch/ogl/ogl.c: add caching of weapon inner models, screen
219 shatter effects, robot explosions and weapons, and some more
220 always present stuff. Also clean up ogl_cache_weapon_textures
223 2004-05-20 Bradley Bell <btb@icculus.org>
225 * main/kludge.c, main/game.c: move gr_renderstats and
226 gr_badtexture back to game.c
228 2004-05-20 Matthew Mueller <donut@dakotacom.net>
230 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
231 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
233 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
235 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
236 loaded after texture caching stage (d1x r1.34)
238 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
239 for renderstats (d1x r1.33)
241 2004-05-19 Matthew Mueller <donut@dakotacom.net>
243 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
244 main/inferno.c: add anisotropic texture filtering suport (d1x
245 r1.33, r1.32, r1.23, r1.32)
247 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
250 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
251 include/ogl_init.h: utilize hardware multitexturing support if
252 possible (requires GL_NV_texture_env_combine4 extension) (d1x
253 r1.32, r1.30, r1.4, 1.22)
255 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
258 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
260 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
261 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
262 effects in OGL using SetGammaRamp, much faster than the hack that
263 was being used. currently SDL only (though not too hard to add to
264 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
266 * main/menu.c: allow arbitrary (custom) resolution entry in
267 change_res menu (d1x r1.14)
269 2004-05-19 Bradley Bell <btb@icculus.org>
271 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
272 d1x-style res change menu (mostly works)
274 * misc/args.c: use strnicmp instead of strncasecmp
276 2004-05-19 Matthew Mueller <donut@dakotacom.net>
278 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
279 command-line option (d1x r1.27)
281 * main/inferno.c: restore inferno.c initialization of
282 screen_compatible and use_double_buffer to 'normal' values, broken
283 long long ago in one of the high res menu patches (d1x r1.30)
285 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
286 resolutions to be specified on command line (d1x r1.2, r1.29,
287 r1.4) -- doesn't work yet
289 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
291 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
294 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
295 volume song stop/starting (d1x r1.7)
297 2004-05-18 Matthew Mueller <donut@dakotacom.net>
299 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
302 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
303 ogl_ulinec (d1x r1.29)
305 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
307 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
308 bottom are inclusive not exclusive (d1x r1.28)
310 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
311 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
313 * arch/sdl/digi.c: fix typo
315 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
317 * arch/win32/init.c, arch/win32/win32.c: move win32 window
318 creation code from arch_init_start into arch_init to fix weirdness
319 with --help (d1x r1.5, r1.6)
321 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
322 sync issues and lack of midi reset (d1x r1.5)
324 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
327 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
328 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
330 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
333 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
335 2004-05-18 Bradley Bell <btb@icculus.org>
337 * include/vecmat.h: comments/formatting
339 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
341 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
342 include/test.lnk: remove unnecessary files
344 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
345 This enables compilation with gcc 3.1
347 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
349 * main/switch.c: took care of switches triggering single-sided
350 walls (don't try to access the nonexistent adjacent wall via NULL
351 pointers or negative array indices)
353 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
355 * main/wall.c: fix invalid memory access for d1 levels which
356 don't have a corresponding wall behind.
358 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
360 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
361 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
362 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
363 interface header to new header file internal.h
365 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
367 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
368 bitmask for each joystick axis that has sent input data,
369 and will not crash Windows anymore during joystick setup because
370 of for() loop over axis being executed once too often.
372 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
373 gr_remap_mono_font() and call it after loading saved level.
375 * main/laser.c: limit homing missile turn rate
377 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
378 centers (work like fuel centers but provide shield)
380 * main/gameseg.c: fix endless loop in some levels with a
381 certain (complicated) structure
383 2004-05-13 Bradley Bell <btb@icculus.org>
385 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
386 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
387 updated project files for SDL 1.2.7
389 * Makefile.am: add VisualC, VisualCE dirs to tarball
391 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
393 * arch/sdl/digi.c: formatting
395 2004-05-12 Bradley Bell <btb@icculus.org>
397 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
400 * 2d/palette.c, include/palette.h: added function to create blend
403 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
405 2004-05-11 Bradley Bell <btb@icculus.org>
407 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
409 2004-05-10 Bradley Bell <btb@icculus.org>
411 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
412 g3_draw_transp_poly had the fade level backwards, decided to just
413 fix g3_draw_poly so it behaves correctly, transparency or not,
414 reverted changes to render_face
416 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
418 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
419 rendering transparent (e.g. cloaked) walls
421 * main/render.c: render_face now calls g3_draw_transp_poly() for
422 cloaked walls in OpenGL
424 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
426 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
427 that from other apps, had "static" distortions.
429 2004-04-22 Bradley Bell <btb@icculus.org>
431 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
433 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
434 aligned version of PUT_INTEL_* macros
436 2004-04-15 Bradley Bell <btb@icculus.org>
438 * main/inferno.c: comment out unused checksum variable
440 2004-04-14 Bradley Bell <btb@icculus.org>
442 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
444 2004-04-14 Terran Melconian <terran@consistent.org>
446 * main/gameseg.c: use portable rand function (fixes #1118)
448 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
450 * main/songs.c: uncomment calls to RBAStop (fixes #473)
452 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
454 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
455 get rid of warnings (now compiles with -Werror on SunOS)
457 * main/piggy.c: fix (really) wierd SunOS bug
459 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
460 caused by not allocating enough mem for rle bitmaps
462 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
464 * include/pstypes.h: sun OS typedef fixes
466 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
468 * main/piggy.c: fix bug 1067
470 * main/piggy.c: fix bugfix for 1067
472 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
473 with descent.pig of mac registered)
475 2003-12-18 Bradley Bell <btb@icculus.org>
477 * main/kconfig.c: fixes for linux-native joystick
479 * main/kconfig.c: bunch of fixes (esp. for non linux-native
482 * arch/include/joy.h: comments/formatting
484 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
486 * compilerdefs.txt: added FreeBSD defs
488 2003-12-08 Bradley Bell <btb@icculus.org>
490 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
493 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
495 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
496 arch/linux/ipx_udp.c: fix FreeBSD compile errors
498 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
500 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
501 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
502 get rid of silly ulongs
504 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
505 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
506 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
507 change relevant __linux__ macros to __ELF__
509 2003-11-27 Bradley Bell <btb@icculus.org>
511 * include/ogl_init.h: added proto for ogl_check_mode
513 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
514 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
517 2003-11-26 Bradley Bell <btb@icculus.org>
519 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
520 3.3 compiler warnings
522 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
525 * include/pstypes.h: OS X fixes
527 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
528 main/newmenu.h: linux fixes
530 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
531 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
532 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
533 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
534 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
537 * arch/sdl/gr.c: fix sdl gr_update
539 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
540 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
541 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
542 cfile/cfile.c, console/CON_console.c, include/d_io.h,
543 include/error.h, include/pstypes.h, include/strutil.h,
544 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
545 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
546 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
547 main/playsave.c, main/songs.c, main/state.c, main/text.c,
548 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
551 2003-11-25 Bradley Bell <btb@icculus.org>
553 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
554 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
555 libmve/VisualC/mveplayer.dsp: updated project files
557 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
560 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
561 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
562 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
563 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
566 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
567 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
570 2003-11-24 Bradley Bell <btb@icculus.org>
572 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
573 libmve/mveplay.c: stuff to play mve's in WinCE
575 * arch/win32/findfile.c: unused functions...
579 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
580 enabled mouse control of menus
582 * main/mission.h: oops, didn't mean to change this.
584 2003-11-21 Bradley Bell <btb@icculus.org>
586 * VisualCE/d2x/d2x.vcp: updated project file
588 2003-11-20 Bradley Bell <btb@icculus.org>
590 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
591 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
592 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
595 2003-11-17 Bradley Bell <btb@icculus.org>
597 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
598 main/menu.c: added option to disable kalinix under unix
600 * main/game.c, main/newmenu.c: always set menu mode for GL popups
602 2003-11-14 Bradley Bell <btb@icculus.org>
604 * main/automap.c: fix automap background image
606 * main/automap.c, main/automap.h: delete cruft
608 * main/automap.c: fix level number position
610 * main/automap.c: simplify g3_draw_line hack
612 * main/menu.c: stop pointless vid mode changes
614 2003-11-07 Bradley Bell <btb@icculus.org>
616 * NEWS, installation.txt: s'more documentation
618 2003-11-07 Steffen Pohle <stpohle@gmx.net>
620 * configure.ac: fix .exe extension problems
622 2003-11-07 Bradley Bell <btb@icculus.org>
624 * arch/ogl/ogl.c: disable texture format verification for OS X -
627 2003-11-06 Bradley Bell <btb@icculus.org>
629 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
630 use more traditional Alt+Enter for toggling fullscreen
632 * 2d/ibitblt.c, main/mission.h: comments/formatting
634 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
636 2003-11-06 Bradley Bell <btb@icculus.org>
638 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
639 resolution change, use kludge to avoid repetitive res changes
641 2003-11-04 Bradley Bell <btb@icculus.org>
643 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
644 structures and i/o routines back to piggy.c
646 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
648 * installation.txt: tell to install d1 .pig for better textures
650 2003-11-04 Bradley Bell <btb@icculus.org>
652 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
653 oem d1 v1.0 and registered d2 v1.0, comments
655 2003-11-03 Bradley Bell <btb@icculus.org>
657 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
658 all d1 shareware - even though files are different!
660 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
663 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
666 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
669 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
671 * main/movie.c: when no movies are found, divide by six the
672 number of warning lines sent to stdout
674 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
676 * include/byteswap.h: fix stupid copy/paste error
678 2003-10-24 Bradley Bell <btb@icculus.org>
680 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
681 gr_linear_rep_movsd_2x instead of almost identical
682 gr_linear_movsd_double. Better since we have assembly versions.
684 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
686 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
689 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
691 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
692 error with --disable-network, move reset_network_objects()
693 from gameseq.c to multi.c
695 2003-10-14 Bradley Bell <btb@icculus.org>
697 * AUTHORS, NEWS: stuff
699 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
701 2003-10-12 Bradley Bell <btb@icculus.org>
703 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
704 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
707 2003-10-12 Aaron Plattner <plattner@caltech.edu>
709 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
710 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
711 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
712 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
713 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
714 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
715 arch/win32/ipx_win.c, arch/win32/winnet.c,
716 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
717 main/multi.h, main/network.c: add IPv4 multicasting support
719 2003-10-11 Bradley Bell <btb@icculus.org>
721 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
723 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
724 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
725 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
726 main/weapon.h: lots of shareware and oem fixes
728 2003-10-10 Bradley Bell <btb@icculus.org>
730 * arch/win32/winnet.c: fixed stupid win32 network bug
732 2003-10-10 Bradley Bell <btb@icculus.org>
734 * main/piggy.c: increased D1_MAX_TMAP_NUM
736 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
738 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
739 which are animated in d2, refactorizes d1 texture reading
741 2003-10-10 Bradley Bell <btb@icculus.org>
743 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
744 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
745 main/collide.h, main/compbit.h, main/config.h, main/console.c,
746 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
747 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
748 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
749 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
750 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
751 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
752 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
753 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
754 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
755 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
756 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
757 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
758 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
759 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
760 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
761 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
762 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
763 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
764 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
765 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
766 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
767 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
768 main/wall.h: comments/formatting
770 2003-10-09 Bradley Bell <btb@icculus.org>
772 * main/text.c: fix text when using old datafiles
774 * main/laser.h: comments/whitespace
776 * main/laser.c, main/weapon.c: fixed smart missiles and smart
777 mines w/shareware data
779 * include/DT_drawtext.h: deleted unused file
781 2003-10-08 Bradley Bell <btb@icculus.org>
783 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
785 * arch/win32/ipx_udp.c: use closesocket() instead of close()
787 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
788 main/menu.c: Disabled 'd2x keys' weapon selection
790 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
792 * main/object.h, main/multi.h: get rid of most warnings issued by
793 cpp-precomp of gcc from Mac OS X dev tools
795 2003-10-05 Bradley Bell <btb@icculus.org>
797 * NEWS, configure.ac: increment version number
799 * cfile/cfile.c: better handling of CRLF text files (when that is
802 * utilities/hogcreate.c, utilities/hogextract.c,
803 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
804 reading/writing files
806 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
807 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
810 2003-10-04 Bradley Bell <btb@icculus.org>
812 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
814 * main/netmisc.c: change byte to sbyte, comments/whitespace
816 2003-10-03 Bradley Bell <btb@icculus.org>
818 * cfile/cfile.c, main/config.c: fix win32 eof bug.
820 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
823 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
824 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
825 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
826 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
827 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
828 main/object.c, main/object.h, main/paging.c, main/player.h,
829 main/robot.h, main/segment.h, main/state.c, main/switch.c,
830 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
831 main/weapon.c, main/weapon.h: change byte to sbyte,
834 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
835 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
836 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
837 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
839 * configure.ac: better checking for timeval
841 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
843 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
844 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
845 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
846 arch/win32/winnet.c, configure.ac, include/byteswap.h,
847 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
848 main/multibot.c, main/network.c: Make network architecture
849 choosable from game menu, add support for UDP/IP on Mac OS X and
852 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
854 * include/byteswap.h: added macros for coping with alignment
857 2003-10-02 Bradley Bell <btb@icculus.org>
859 * main/multi.h: added padding to little-endian version of
862 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
864 * main/netmisc.c: delete duplicate function
866 2003-10-01 Bradley Bell <btb@icculus.org>
868 * main/bm.c: make sure d1_texture_indices gets freed between
871 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
873 * main/piggy.h: fix size of d1 shareware descent.pig
875 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
877 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
878 main/gameseq.c, main/piggy.c: fix loading of d1 texture
879 replacements for non-animated textures
881 2003-08-02 Matthew Mueller <donut@dakotacom.net>
883 * main/controls.c: use fixed 20fps wiggle
885 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
887 * Makefile.am, debian/changelog.in, debian/control,
888 debian/d2x-common.dirs, debian/d2x-common.install,
889 debian/d2x-common.manpages, debian/d2x-gl.files,
890 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
891 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
892 utilities/Makefile.am, utilities/hogcreate.1,
893 utilities/hogextract.1, utilities/mvlcreate.1,
894 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
895 add man pages, distribute utility programs in new d2x-common deb
897 * rpm/d2x.spec.in: updated rpm spec file
899 2003-08-02 Bradley Bell <btb@icculus.org>
901 * cfile/cfile.c: update raw_position in cfputc and cfputs
903 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
905 * main/piggy.c: make error message more friendly
907 * main/piggy.c: simplify copying of bitmap flags
909 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
912 * cfile/cfile.c: revert to always using custom fgets
914 * main/endlevel.c, main/mission.c: handle missing exit sequence
915 components gracefully
917 * main/playsave.c: comments
919 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
921 * cfile/cfile.c: update raw_position in cfwrite
923 * main/network.c: comments/formatting
925 2003-06-22 Bradley Bell <btb@icculus.org>
927 * cfile/cfile.c: use standard fgets for non-archive files
929 * main/movie.c: use con_printf for missing movie warning
931 2003-06-18 Bradley Bell <btb@icculus.org>
933 * main/movie.c: fixed cfile conversion of movielib code
935 * main/console.c, main/hud.c: strip out colors, etc when printing
938 * include/u_mem.h: fix NDEBUG calloc macro
940 2003-06-15 Bradley Bell <btb@icculus.org>
942 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
945 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
946 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
947 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
948 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
949 main/scores.c, main/state.c, main/text.c, misc/args.c,
950 misc/strio.c: convert file i/o to cfile
952 2003-06-14 Bradley Bell <btb@icculus.org>
954 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
955 writing and other modes besides "rb" (mostly taken from
958 2003-06-09 Bradley Bell <btb@icculus.org>
960 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
963 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
964 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
967 2003-06-07 Taylor Richards <taylor@icculus.org>
969 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
971 2003-06-07 Bradley Bell <btb@icculus.org>
973 * main/console.c: fix non-console build
975 * main/gamesave.c: comments
977 * main/bm.c: remove redundant break
979 2003-06-06 Bradley Bell <btb@icculus.org>
981 * main/gauges.c, main/kconfig.c: comments/formatting
983 * console/.cvsignore: added .cvsignore
985 * main/console.c: can't write to console after it's closed
987 2003-06-05 Bradley Bell <btb@icculus.org>
989 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
990 console/internal.c, console/internal.h, include/CON_console.h,
991 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
992 finish console conversion away from SDL
994 2003-06-04 Bradley Bell <btb@icculus.org>
996 * console/CON_console.c, include/CON.console.h, include/console.h,
997 main/console.c, main/game.c: console conversion to native gr,
1000 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1001 put prototype for gr_bm_bitblt in gr.h
1003 2003-06-03 Bradley Bell <btb@icculus.org>
1005 * console/CON_console.c, console/DT_drawtext.c,
1006 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1007 main/console.c: use native fonts for console
1009 * main/playsave.c: use shorts for short data
1011 2003-06-02 Bradley Bell <btb@icculus.org>
1013 * configure.ac, main/console.c: set console background, fix
1016 2003-06-01 Bradley Bell <btb@icculus.org>
1018 * Makefile.am, arch/sdl/event.c, configure.ac,
1019 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1020 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1021 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1022 main/gamerend.c: added console code (from SDL_console)
1024 2003-05-30 Bradley Bell <btb@icculus.org>
1026 * README: minor update
1028 2003-05-28 Bradley Bell <btb@icculus.org>
1030 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1035 2003-06-06 Bradley Bell <btb@icculus.org>
1037 * main/kconfig.c: fix crash in control menus
1039 * main/gauges.c: force cockpit redraw in opengl
1041 * main/gamerend.c: move ogl swap, so cockpit and console get
1044 2003-06-01 Bradley Bell <btb@icculus.org>
1046 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1050 2003-05-12 Bradley Bell <btb@icculus.org>
1052 * configure.ac: increment version number
1054 * main/bm.c: use con_printf for exit model warnings
1056 * configure.ac: must check for timespec after setting -mno-cygwin
1058 * main/inferno.c: added -nohogdir and -userdir options
1060 * NEWS, main/titles.c: use briefings with no extension
1064 2003-04-30 Bradley Bell <btb@icculus.org>
1066 * configure.ac: have to include time.h when checking for nanosleep
1068 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1071 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1072 increment version number
1074 * main/Makefile.am: make dist fix
1078 2003-04-29 Bradley Bell <btb@icculus.org>
1080 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1083 2003-04-24 Bradley Bell <btb@icculus.org>
1085 * configure.ac: increment version number
1087 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1090 2003-04-24 Ingo van Lil <inguin@gmx.de>
1092 * main/render.c: fix misspellings of NDEBUG
1096 2003-04-14 Bradley Bell <btb@icculus.org>
1098 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1100 2003-04-11 Bradley Bell <btb@icculus.org>
1102 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1107 2003-04-11 Bradley Bell <btb@icculus.org>
1109 * libmve/mveplay.c: use _sleep instead of sleep on win32
1111 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1112 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1113 include/cfile.h, include/error.h, libmve/Makefile.am,
1114 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1115 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1116 utilities/Makefile.am: comments/formatting/dist problems
1118 * configure.ac: use different defines for os x
1120 2003-04-07 Bradley Bell <btb@icculus.org>
1122 * include/error.h, misc/error.c: put some old stuff back in,
1123 eliminate duplicate error messages
1125 * main/text.c: don't die on text not found
1128 * main/inferno.c: print some useful info if hog not found, allow
1129 -help to work if no text available
1131 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1133 * arch/linux/Makefile.am: revert to previous version, so linux
1136 2003-04-03 Bradley Bell <btb@icculus.org>
1138 * main/endlevel.c: fixed exit model scheme yet again
1140 2003-04-02 Bradley Bell <btb@icculus.org>
1142 * misc/error.c: call Int3 on Assert
1144 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1147 * main/wall.c: don't die when trying to toggle nonexistent
1148 segment... vertigo level 10 is buggy!
1150 * main/gamemine.c: comments/formatting
1152 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1154 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1155 main/inferno.c: Allow use of 22K sound samples
1157 2003-03-29 Bradley Bell <btb@icculus.org>
1159 * arch/ogl/gr.c: default to bitmapped reticle
1161 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1162 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1165 * arch/sdl/joy.c: fixed text seen for hats in control config
1168 2003-03-28 Bradley Bell <btb@icculus.org>
1170 * main/bm.c: heh, model nums in vertigo are hardcoded,
1171 N_D2_POLYGON_MODELS can't change
1173 * configure.ac, include/d1x.xpm, include/descent.xpm,
1174 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1177 2003-03-27 Bradley Bell <btb@icculus.org>
1179 * main/text.h: fixed text references for hat directions
1181 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1183 2003-03-26 Bradley Bell <btb@icculus.org>
1185 * main/playsave.c: make d2x keys backward compatible
1187 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1189 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1192 2003-03-26 Bradley Bell <btb@icculus.org>
1194 * main/piggy.c: fix crash when d1 data not present
1196 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1197 read/write from plr file
1199 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1200 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1201 added escort.h header
1203 2003-03-25 Bradley Bell <btb@icculus.org>
1205 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1206 D1_PIGFILE ("descent.pig") macro
1208 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1209 models from d1 pig file
1211 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1212 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1213 really) from d1 pig file
1215 2003-03-23 Bradley Bell <btb@icculus.org>
1217 * main/bm.c: stop extra robots from overwriting exit models
1219 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1220 texture list doesn't get full
1222 * main/bm.c: fix mem leak when reading extra robots
1224 2003-03-21 Bradley Bell <btb@icculus.org>
1226 * main/menu.c: Added option to set movie resolution (mostly works)
1228 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1230 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1231 replacement functions to piggy.c
1233 * main/gameseq.c: attempt to support mac d1 descent.pig
1235 * main/bm.c: fix mem leak
1237 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1238 files, both d1 and d2 oem briefing where showed
1240 * main/inferno.c, main/movie.c: Change the default movie
1241 resolution to "high", implement the option -lowresmovies
1243 2003-03-20 Bradley Bell <btb@icculus.org>
1245 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1247 * main/piggy.c: comments
1249 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1251 * main/gameseq.c: delete duplicate function
1253 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1255 2003-03-19 Bradley Bell <btb@icculus.org>
1257 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1258 (cddb discid) support
1260 * arch/sdl/digi.c, main/kludge.c: implemented
1261 digi_link_sound_to_object3 for looping sounds, other looping stuff
1263 * arch/sdl/gr.c: removing dependencies on stuff in main/
1265 * arch/linux/Makefile.am, arch/linux/init.c,
1266 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1267 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1268 other header cleanups
1270 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1272 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1274 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1275 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1276 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1277 load d1 textures for d1 levels
1279 2003-03-19 Bradley Bell <btb@icculus.org>
1281 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1282 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1283 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1284 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1287 * README: added some OS X info
1289 2003-03-17 Bradley Bell <btb@icculus.org>
1291 * main/newdemo.c: simplify DEMO_FILENAME macro
1293 * main/console.c, main/game.c: enable experimental console support
1295 * main/gamerend.c: fixed location of fps meter in multi
1297 2003-03-16 Bradley Bell <btb@icculus.org>
1299 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1300 also look in shared data dir for demos
1302 * main/newdemo.c, main/newdemo.h: comments/formatting
1304 2003-03-15 Christopher Thielen <chris@luethy.net>
1306 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1307 thinking d2 cd is always present
1309 2003-03-15 Bradley Bell <btb@icculus.org>
1311 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1314 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1317 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1318 gr_init. don't really know why this works, though
1320 2003-03-14 Bradley Bell <btb@icculus.org>
1322 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1324 * unused/bios/rbaudio.h: removed duplicate file
1326 2003-03-14 Christopher Thielen <chris@luethy.net>
1328 * arch/sdl/rbaudio.c: stop cd audio when exiting
1330 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1332 * main/gamecntl.c: add comments to the "only matt knows" cheats
1334 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1336 * main/gamemine.c: formatting, better texture conversion for d1
1339 2003-03-14 Bradley Bell <btb@icculus.org>
1341 * main/piggy.c: must swap all mac version pigfiles
1343 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1344 main/multi.c: formatting, minor cleanups
1346 * 2d/rle.c: need to swap line_size on bigendian machines
1348 * main/mission.c, main/mission.h: detect mac full version hogfile
1350 2003-03-13 Bradley Bell <btb@icculus.org>
1352 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1353 added joy/mouse sensitivity slider, increased range to 16, and
1356 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1359 * arch/linux/Makefile.am: removed extra backslash
1361 * TODO, installation.txt: updated some documentation
1363 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1364 menu, with maxfps option
1366 2003-03-12 Bradley Bell <btb@icculus.org>
1368 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1370 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1371 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1372 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1373 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1374 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1375 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1376 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1377 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1378 arch/linux/include/music.h, arch/linux/include/serial.h,
1379 arch/linux/include/ukali.h: formatting
1381 2003-03-11 Chris Arena <ccarena@cox.net>
1383 * main/menu.c: fixed brightness slider
1385 2003-03-01 Bradley Bell <btb@icculus.org>
1387 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1388 robots and animated bitmaps work, but colors are messed up
1390 2003-02-28 Bradley Bell <btb@icculus.org>
1392 * main/player.h: whitespace
1394 * main/automap.c, main/cntrlcen.c, main/collide.c,
1395 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1396 descent.hog is present, d1 becomes mission 0)
1398 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1399 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1400 arch/win32/winnet.c: MinGW compiles with network enabled again,
1401 but still doesn't work
1405 2003-02-28 Bradley Bell <btb@icculus.org>
1407 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1408 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1409 many opengl glitches
1411 2003-02-27 Bradley Bell <btb@icculus.org>
1413 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1414 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1415 main/network.c, main/network.h: noted that hoard.ham is only needed
1416 for multiplayer HOARD games, and should not be equated with
1417 "vertigo". put HoardEquipped() back in network.c.
1419 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1420 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1421 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1422 use timer_delay instead of d_delay
1424 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1426 * main/render.c: added replacement qsort for solaris
1428 2003-02-26 Bradley Bell <btb@icculus.org>
1430 * main/gamemine.c: texture conversion for d1 shareware
1432 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1434 * main/gamemine.c: better texture conversion for d1 levels
1436 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1438 * main/kconfig.c: fix joystick support under MinGW
1440 2003-02-26 Bradley Bell <btb@icculus.org>
1442 * main/playsave.c: fix swapping glitch
1444 * configure.ac, readme.txt: clean stuff up, getting ready for
1447 * main/titles.c: begin support for rendering spinning robots in
1450 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1453 * main/gamemine.c: load d1 shareware levels!
1455 2003-02-25 Bradley Bell <btb@icculus.org>
1459 * autogen.sh: add warning about old auto* versions, use
1462 2003-02-24 Bradley Bell <btb@icculus.org>
1464 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1465 briefings mostly working
1467 * main/movie.c, main/titles.c: fixed some more briefing glitches
1469 2003-02-23 Bradley Bell <btb@icculus.org>
1471 * main/movie.c: fixed crash when using shareware data files
1474 * arch/sdl/digi.c: fix crash on non-existent sounds
1475 (i.e. shareware data)
1477 2003-02-22 Bradley Bell <btb@icculus.org>
1479 * main/titles.c: fixed fullscreen toggle in briefings
1481 2003-02-21 Bradley Bell <btb@icculus.org>
1483 * configure.ac: check for mingw when enabling nasm
1485 * main/playsave.c: enable loading player files of either byte
1488 2003-02-20 Bradley Bell <btb@icculus.org>
1490 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1492 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1493 #343, not "rest of solution to bug #344"
1495 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1498 * main/kludge.c: partial solution to bug #344
1500 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1502 * compilerdefs.txt: added linux/mips info
1504 * ChangeLog: clean up changelog
1506 2003-02-19 Bradley Bell <btb@icculus.org>
1508 * libmve/mveplay.c: os x needs nanosleep prototype.
1510 2003-02-18 Bradley Bell <btb@icculus.org>
1512 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1514 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1515 to disable/enable audio
1517 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1519 * main/: movie.h, titles.c: make sure movie's palette is set before
1520 writing briefing text. Fixes bug #359
1522 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1525 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1526 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1529 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1532 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1533 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1534 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1537 * include/libmve.h: blah
1539 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1541 * main/render.c: 2nd attempt to fix solaris qsort bug
1543 2003-02-18 Bradley Bell <btb@icculus.org>
1545 * configure.ac, include/pstypes.h: put alignment detection in
1548 2003-02-17 Bradley Bell <btb@icculus.org>
1550 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1551 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1552 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1553 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1554 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1555 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1556 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1557 moved mve stuff to separate subdir
1559 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1560 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1561 mve code. Fixes (at least) bugs #41, #348, and #350.
1563 2003-02-14 Bradley Bell <btb@icculus.org>
1565 * main/Makefile.am: no more Makefile.mveplay. again
1567 * main/mveplay.c: typo
1569 2003-02-13 Bradley Bell <btb@icculus.org>
1571 * utilities/mvlextract.c: uint -> unsigned int
1573 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1574 standalone mveplayer, win32 support
1576 * main/movie.c: random bugfixes, win32 support
1578 * arch/sdl/Makefile.am: formatting
1580 * configure.ac: disable networking on mac/win for now
1582 * main/newmenu.c: comments
1584 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1586 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1587 redundant swap functions.
1589 2003-02-13 Bradley Bell <btb@icculus.org>
1591 * ChangeLog: update changelog
1593 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1595 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1596 polymodel alignment issues.
1598 2003-02-13 Bradley Bell <btb@icculus.org>
1600 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1601 fix various little bugs
1603 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1604 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1606 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1609 * README.utils: new file
1611 * main/: mve_main.c, mveplay.c: more movie fixes
1613 * README: updated README
1615 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1617 2003-02-12 Bradley Bell <btb@icculus.org>
1619 * utilities/mvlextract.c: bigendian mvl support
1621 * main/mveplay.c: formatting, stuff
1623 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1624 truecolor mve support, standalone mveplayer
1626 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1627 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1628 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1629 standalone mveplayer
1631 2003-01-22 Bradley Bell <btb@icculus.org>
1633 * include/: interp.h, interp.h: restore prototype for
1634 swap_polygon_model_data
1636 2003-01-21 Bradley Bell <btb@icculus.org>
1638 * main/piggy.c: use memcpy to avoid alignment problem
1640 * compilerdefs.txt: updated some defs, added sunos/sparc
1642 2003-01-15 Bradley Bell <btb@icculus.org>
1644 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1646 * main/gamemine.c: attempting to support d1 shareware
1648 * compilerdefs.txt: update defs
1650 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1652 * main/mveplay.c: fix several bugs, comments, formatting.
1654 2003-01-15 Bradley Bell <btb@icculus.org>
1656 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1657 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1658 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1659 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1662 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1663 formatting, comments
1665 2003-01-11 Bradley Bell <btb@icculus.org>
1667 * main/: mission.c, mission.h: attempt to support d1 for mac
1670 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1672 * main/object.h: foo
1674 2003-01-09 Bradley Bell <btb@icculus.org>
1676 * main/movie.c: use ifdef around gr_toggle_fullscreen
1678 2003-01-07 Bradley Bell <btb@icculus.org>
1680 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1681 main/mission.h: don't need .msn file for descent.hog anymore
1685 2003-01-06 Bradley Bell <btb@icculus.org>
1687 * main/mission.h, main/mission.c: comments
1689 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1692 2003-01-03 Bradley Bell <btb@icculus.org>
1694 * utilities/: txb2txt.c, txt2txb.c: remove old files
1696 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1698 * main/polyobj.c: attempt to make read_model_file
1701 * main/menu.c: move vertigo text
1703 2003-01-02 Bradley Bell <btb@icculus.org>
1705 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1706 main/polyobj.h: cleanup alignment changes
1708 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1709 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1710 main/object.h: fix alignment issues on sparc
1712 * cvshowto.txt: update cvs info
1716 * 2d/rle.c: make rle_swap handle RLE_BIG
1718 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1720 * main/render.c: workaround solaris qsort bug
1722 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1724 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1725 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1727 * arch/linux/Makefile.am: enabled linux joystick, kali
1729 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1730 arch/sdl/event.c: enabled linux joystick
1732 2002-12-31 Bradley Bell <btb@icculus.org>
1734 * main/gamemine.c: simplified warning msg
1736 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1738 * main/render.h: fix compiler warning
1740 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1742 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1744 2002-12-24 Bradley Bell <btb@icculus.org>
1746 * main/mission.c: fixes an infinite loop which was caused by d2x
1747 thinking d2demo was a descent 1 mission
1749 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1751 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1753 2002-12-24 Bradley Bell <btb@icculus.org>
1755 * main/render.c: comments
1757 2002-10-30 Bradley Bell <btb@icculus.org>
1759 * main/inferno.c: add help for -hogdir option
1761 * main/inferno.c: added -hogdir option
1763 2002-10-28 Bradley Bell <btb@icculus.org>
1765 * main/: inferno.c, menu.c: enabled Vertigo displays
1767 * include/3d.h: typo
1769 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1771 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1772 main/netmisc.c, main/network.c: simplify and eliminate redundant
1775 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1777 * maths/fixc.c: fix infinite loop in quad_sqrt.
1779 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1780 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1782 2002-10-12 Bradley Bell <btb@icculus.org>
1784 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1786 2002-10-11 Bradley Bell <btb@icculus.org>
1788 * main/hud.c: make hud_message work correctly
1790 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1793 * main/network.c: formatting, small fixes
1795 2002-10-10 Bradley Bell <btb@icculus.org>
1797 * main/netmisc.h: no swap_object for little-endian
1799 * main/: netmisc.h, network.c: use macros to simplify network
1802 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1805 * main/inferno.c: enable loading screen for mac shareware with
1808 * main/netmisc.c: whitespace
1810 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1813 * main/hud.c: whitespace
1815 * configure.ac: remove shareware build, add macdata build
1817 * main/songs.c: whitespace
1819 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1820 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1823 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1826 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1828 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1829 comments, formatting, etc.
1831 * iff/iff.c: fix bigendian iff loading.
1833 2002-10-03 Bradley Bell <btb@icculus.org>
1835 * utilities/txb2tex.c: typo
1837 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1838 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1841 * arch/sdl/mouse.c: whitespace
1843 2002-09-19 Bradley Bell <btb@icculus.org>
1845 * main/kconfig.c: fix a oops, add old logs
1847 * main/kconfig.c: support for >3 mouse buttons
1849 2002-09-18 Bradley Bell <btb@icculus.org>
1851 * include/gr.h: fix palette swap define
1853 2002-09-14 Bradley Bell <btb@icculus.org>
1855 * main/titles.c: load hires briefing screen if lores doesn't exist
1856 (i.e. vertigo) and MenuHires=0
1858 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1860 * main/: multi.h, network.h: pack some structures for ipx
1863 2002-09-14 Bradley Bell <btb@icculus.org>
1865 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1866 and load_endlevel_data() to expect newline-terminated strings, fix
1867 load_game_data to read null-terminated string for
1870 2002-09-07 Bradley Bell <btb@icculus.org>
1872 * main/newmenu.c: added error message
1874 * main/menu.h: enable -nohires with mac shareware
1876 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1878 * 2d/font.c: enable 0/255 palette swap for fonts
1880 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1883 * 2d/2dsline.c: fix ogl blooper
1885 2002-09-05 Bradley Bell <btb@icculus.org>
1887 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1890 * include/strutil.h: need string.h for strcasecmp
1892 * include/rle.h: okay, maybe it needs to be this way
1894 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1896 * 2d/scalec.c: more stuff from d2src
1898 * 2d/rle.c: more stuff from d2src, formatting
1900 * 2d/font.c: useless cruft
1902 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1904 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1907 2002-09-04 Bradley Bell <btb@icculus.org>
1909 * include/grdef.h: fix compiler warnings
1911 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1913 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1916 * main/game.c: we want the mac ibitblt for everything but dos and
1919 * main/texmerge.c: these routines are in tmerge.c
1921 * main/credits.c: enable credits for mac and oem data
1923 * main/bm.c: use either exit.ham or exit.pofs
1925 * include/ibitblt.h: enable some more code from d2src
1927 * include/gr.h: enable mac ubitblt_double
1929 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1931 * include/grdef.h: moved some inline asm from linear.h
1933 * 2d/ibitblt.c: brought in line with original d2 version
1935 * 2d/bitblt.c: reverted to original d2 version of this file, then
1936 added d1x enhancements
1938 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1940 * 2d/linear.h: moved these back to their original locations
1943 * main/mveplay.c: close some memory holes, speed up palette loading
1945 * main/movie.c: added fullscreen toggle while playing movies
1947 * main/inferno.c: comment out -superhires help text (always on)
1949 * include/timer.h: added approx_fsec_to_usec macro
1951 * arch/sdl/joy.c: fix compiler warning
1953 2002-09-01 Bradley Bell <btb@icculus.org>
1955 * main/network.c: oops
1957 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1959 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1960 timer_get_fixed_seconds
1964 2002-08-31 Bradley Bell <btb@icculus.org>
1966 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1969 * main/multi.h: network endian stuff
1971 * 2d/font.c, include/gr.h: fast file i/o for font headers
1973 * arch/win32/arch_ip.cpp: unused file
1975 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1976 bigendian networking fixes
1978 * main/menu.c: make net menu more accurate, also make superhires
1981 * include/pstypes.h: better to have __pack__ all the time, I think.
1982 needed for networking, e.g.
1984 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1987 * arch/win32/Makefile.am: unused file
1991 2002-08-30 Bradley Bell <btb@icculus.org>
1993 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1995 * main/: newmenu.h, titles.c: formatting
1997 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1998 main/multi.h: networking works, finally
2000 * TODO: added TODO file
2002 * arch/linux/arch_ip.cpp: unused fine
2004 * README: network sorta working
2006 * main/: Makefile.am, multi.c, network.c, network.h: more
2009 * main/menu.c: load builtin mission correctly
2011 * main/inferno.c: documentation
2013 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2016 * main/Makefile.mveplay: don't need no more
2018 2002-08-29 Bradley Bell <btb@icculus.org>
2020 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2021 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2022 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2025 * include/ipx_drv.h: more network fixing
2027 * arch/linux/include/ipx_drv.h: more network fixing
2029 * include/ipx.h: formatting
2031 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2033 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2034 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2035 main/inferno.c: fixed networking fuck-up?
2037 * Makefile.am: moved mingw info to README
2039 * README, mingw32.txt: moved mingw info to README
2041 2002-08-27 Bradley Bell <btb@icculus.org>
2043 * utilities/mvlextract.c: allow specifying file to extract
2045 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2048 * utilities/hogextract.c: allow specifying file to extract
2050 * main/mission.c: Have to get mission_num _after_ promoting...
2052 * main/: gameseq.c, titles.c: beginning d1 briefing support
2054 * descent.msn: beginning d1 briefing support
2056 * main/: titles.c, titles.h: d1-style mission briefings
2058 * main/piggy.h: whitespace
2060 * main/movie.c: beginning robot movie support, fall back on lo/hi
2061 res if hi/lo not available
2063 * main/mission.c: added Builtin_mission_num for builtin mission,
2064 D1Hogdir, d1-style mission briefings
2066 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2069 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2070 (for d1 missions that need d1 data)
2072 * 2d/ibitblt.c: whitespace
2074 2002-08-26 Bradley Bell <btb@icculus.org>
2076 * utilities/mvlcreate.c: oops
2078 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2081 * utilities/hogextract.c: added [v]iew option
2083 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2085 * main/titles.c: fix writable string, disable DumbAdjust thing
2087 * main/polyobj.h: whitespace
2089 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2092 * main/movie.c: read movies from AltHogDir, other fixes
2094 * main/: mission.c, mission.h: fix bug w/mission filename
2096 * main/gameseq.c: comments
2098 * main/digi.h: whitespace n stuff
2100 * include/mve_audio.h: added audio flag macros
2102 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2107 2002-08-23 Bradley Bell <btb@icculus.org>
2109 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2112 * Makefile.am: remove d2demo.mn2
2114 * cfile/cfile.c, include/cfile.h: add cfile_size function
2116 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2117 eliminate need for .mn2 files for oem and demo
2119 2002-08-22 Bradley Bell <btb@icculus.org>
2121 * main/bm.c: fix for vertigo
2123 * main/menu.h: make OEM menu pcx available
2125 * 2d/rle.c: merge with original d2 file
2127 * Makefile.am, configure.ac: let mission files get installed by
2130 2002-08-17 Bradley Bell <btb@icculus.org>
2132 * configure.ac: make FAST_FILE_IO the default on little-endian
2135 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2137 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2140 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2142 * main/: game.c, menu.c, mission.c: promote builtin missions.
2144 2002-08-15 Bradley Bell <btb@icculus.org>
2146 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2147 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2149 * utilities/.cvsignore: added cvsignore
2151 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2154 * main/piggy.c: mac data file loading
2156 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2157 transparency and swap 0/255 correctly for mac data files
2159 2002-08-13 Bradley Bell <btb@icculus.org>
2161 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2162 to utilities to avoid conflict with c++ std lib <utility>
2164 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2165 txt2txb.c: moved utility to utilities to avoid conflict with c++
2168 * Makefile.am, configure.ac: add utilities
2170 2002-08-09 Bradley Bell <btb@icculus.org>
2172 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2175 2002-08-08 Bradley Bell <btb@icculus.org>
2177 * main/inferno.c: comments
2179 * main/: newmenu.c, songs.c: mac demo datafile support
2181 * installation.txt: update
2183 * main/gamesave.c: use lowercase for consistency
2185 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2186 models for other than d2demo
2188 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2190 * main/gamemine.c: formatting, better d1 texture conversion
2192 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2193 main/mission.h: recognize .msn mission files.
2195 2002-08-07 Bradley Bell <btb@icculus.org>
2197 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2198 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2199 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2200 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2201 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2202 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2205 2002-08-06 Bradley Bell <btb@icculus.org>
2207 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2209 * main/Makefile.am: formatting
2211 * 2d/font.c: make gr_remap_font just reload the whole thing
2213 * configure.ac: formatting
2215 * Makefile.am: added d2demo.mn2
2217 * d2demo.mn2: mission file for shareware
2219 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2220 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2222 * main/sounds.h: shareware stuff, whitespace
2224 * main/: polyobj.c, polyobj.h: more fast i/o macros
2226 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2229 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2230 endlevel stuff to non-shareware, allow movies/endlevel for
2233 * main/cntrlcen.c: typo
2235 * main/bm.h: use global Piggy_hamfile_version
2237 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2238 macros, use global Piggy_hamfile_version
2240 * main/Makefile.am: terrain and movie stuff always used now
2242 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2245 * main/: gamemine.c, gamesave.c: load DMB levels
2247 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2248 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2250 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2252 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2254 2002-08-04 Bradley Bell <btb@icculus.org>
2256 * main/inferno.c: shareware stuff, formatting
2258 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2260 * arch/sdl/gr.c: don't need to set mode in gr_init
2262 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2264 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2267 * Makefile.am, descent.mn2: added mission file for descent 1
2269 2002-08-02 Bradley Bell <btb@icculus.org>
2271 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2272 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2273 main/piggy.h, misc/error.c: junk
2275 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2276 render.h, scores.c, scores.h, terrain.c: shareware stuff
2278 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2279 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2280 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2281 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2282 main/weapon.c, main/weapon.h: fast i/o macros
2284 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2286 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2287 main/gamemine.h, main/gamesave.c: load d1 levels
2289 2002-07-30 Bradley Bell <btb@icculus.org>
2291 * configure.ac: oops
2293 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2296 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2297 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2298 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2299 main/piggy.c, main/titles.c: support shareware datafiles!
2301 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2302 piggy.c: SHAREWARE fixes
2304 2002-07-29 Bradley Bell <btb@icculus.org>
2306 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2307 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2308 misc/fileutil.c: Portability - OS X support
2310 2002-07-27 Bradley Bell <btb@icculus.org>
2312 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2313 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2314 segment.h: portability
2316 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2317 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2318 main/wall.h: portabilization
2320 * 2d/font.c, include/gr.h: portability
2322 2002-07-26 Bradley Bell <btb@icculus.org>
2324 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2326 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2328 * main/player.c: foo
2330 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2332 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2333 misc/fileutil.h: portable file i/o utils
2335 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2336 writable string anymore... / formatting
2338 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2339 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2340 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2341 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2342 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2343 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2344 portable-izing file loading routines
2346 2002-07-24 Bradley Bell <btb@icculus.org>
2348 * main/mveplay.c: correctly play files with 16bit uncompressed
2349 audio, mem checking, etc
2351 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2354 2002-07-23 Bradley Bell <btb@icculus.org>
2356 * misc/Makefile.am: unused file
2358 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2359 main/sounds.h: remove experimental nmovie stuff
2361 * main/movie.c: add some debugging output
2363 2002-07-22 Bradley Bell <btb@icculus.org>
2365 * main/: console.c, state.c: simplified header
2367 * main/movie.c: enable mveplay audio
2369 * main/old/movie.c: moved to main/
2371 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2372 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2373 main/mvelib.c, main/mveplay.c: initial movie support
2375 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2376 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2377 include/ogl_init.h, include/pstypes.h, main/console.c,
2378 main/state.c, mem/mem.c: OS X stuff
2380 * configure.ac: OS X and movie stuff
2382 2002-07-19 Bradley Bell <btb@icculus.org>
2384 * compilerdefs.txt: OSX defs
2386 2002-07-18 Bradley Bell <btb@icculus.org>
2388 * main/inferno.c: use simpler rcs tags
2390 * autogen.sh: keep Changelog in cvs (and use --accum)
2392 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2393 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2394 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2395 main/songs.c: changed cdrom->rbaudio
2397 * include/rbaudio.h: moved to /include
2399 2002-07-17 Bradley Bell <btb@icculus.org>
2401 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2402 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2403 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2404 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2405 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2406 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2407 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2408 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2409 3d/setup.c: use simpler rcs tags
2414 2002-07-17 Bradley Bell <btb@icculus.org>
2416 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2418 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2420 * debian/rules: don't need readme's
2422 * debian/rules: move d1x license to COPYING, license clarifications
2424 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2425 license to COPYING, license clarifications
2427 * debian/rules: fix debian docs
2429 * debian/rules: fix debian manpages
2431 * debian/d2x-sdl.menu: fix debian menu
2433 * debian/rules: link to undocumented man page for debs
2435 * Makefile.am, configure.ac, debian/control, debian/copyright,
2436 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2437 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2438 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2441 2002-07-16 Bradley Bell <btb@icculus.org>
2443 * debian/: rules, changelog.in: deb stuff
2445 * configure.ac: cleaner nasm detection
2447 * debian/: changelog.in, control, rules: deb stuff
2449 * README, installation.txt: typos, stuff
2451 * configure.ac: better #defines
2453 * configure.ac: whitespace
2455 * configure.ac: better documentation
2457 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2458 SDL_JOYSTICK not needed
2460 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2462 * configure.ac: need higher SDL for joystick
2464 * debian/: control, rules: deb stuff
2466 * arch/sdl/joy.c: old junk
2468 * Makefile.am, configure.ac: automake updates
2470 * main/: inferno.c, text.c: don't use althogdir on non-unix
2472 * configure.ac: more autoconf updates
2474 * misc/strutil.c: better strrev
2476 * main/inferno.c: need limits.h on mingw also
2478 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2481 2002-04-19 Bradley Bell <btb@icculus.org>
2483 * main/network.c: let hoard.ham be a cfile
2485 * main/text.c: better error message when hog not found
2489 2002-03-23 Bradley Bell <btb@icculus.org>
2491 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2492 arch/sdl/Makefile.am: Use SDL joystick automatically
2494 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2496 2002-03-05 Bradley Bell <btb@icculus.org>
2498 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2501 2002-02-23 Bradley Bell <btb@icculus.org>
2503 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2505 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2506 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2507 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2508 main/editor/Makefile.am: moved includes to include
2510 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2512 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2513 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2514 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2517 * main/game.c: disabled cockpit for OGL, formatting
2519 * 2d/ibitblt.c: formatting
2521 2002-02-16 Bradley Bell <btb@icculus.org>
2523 * include/oldsdl.h: check for older macros
2525 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2526 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2527 allow older sdl versions
2529 2002-02-15 Bradley Bell <btb@icculus.org>
2531 * main/: automap.c, automap.h, inferno.c: automap resolution now
2534 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2536 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2537 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2538 win32/include/key_arch.h: never mind - that would be pointless
2540 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2541 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2542 win32/include/key_arch.h: copied files from d1x
2544 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2545 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2547 * main/multipow.c: need conf.h
2549 * arch/win32/Makefile.am: new file
2551 * include/pstypes.h: added u_int16_t (needed in base_ip)
2553 * arch/win32/arch_ip.cpp: copied from d1x
2555 2002-02-14 Bradley Bell <btb@icculus.org>
2557 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2559 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2560 main/netlist.c: Added hotkeys to toggle fullscreen mode
2562 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2563 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2565 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2566 reorder.h: Lotsa networking stuff from d1x
2568 2002-02-13 Bradley Bell <btb@icculus.org>
2570 * include/gr.h, main/game.c: Fullscreen toggle stuff
2572 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2575 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2576 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2579 2002-02-11 Bradley Bell <btb@icculus.org>
2581 * main/bm.c: use portable loader if bigendian
2583 * include/pstypes.h: don't define bool for c++
2585 * include/cfile.h: extern AltHogDir stuff
2587 * include/byteswap.h: use WORDS_BIGENDIAN
2589 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2591 * main/vers_id.h: added D2X_IVER
2593 * misc/args.c: don't use d1x.ini
2595 * Makefile.am: rpm stuff
2597 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2600 2002-02-09 Bradley Bell <btb@icculus.org>
2602 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2604 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2606 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2609 2002-02-06 Bradley Bell <btb@icculus.org>
2611 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2612 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2613 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2615 * debian/: changelog.in, control, copyright, d2x-gl.files,
2616 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2620 2002-02-02 Bradley Bell <btb@icculus.org>
2622 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2624 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2625 Enabled RELEASE option
2627 2002-01-31 Bradley Bell <btb@icculus.org>
2629 * Makefile.am, configure.ac: specify prerequisite versions of
2630 autoconf and automake
2632 2002-01-29 Bradley Bell <btb@icculus.org>
2634 * main/mission.c: RCS header added
2636 * main/inferno.c: update copyright date
2638 * main/mission.c: allow missions to be in AltHogDir
2640 * configure.ac: Display results of configure
2642 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2645 2002-01-28 Bradley Bell <btb@icculus.org>
2647 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2648 Data files now go in DATADIR/games/d2x, user files now go in
2651 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2653 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2654 files now go in ~/.d2x
2656 2002-01-24 Bradley Bell <btb@icculus.org>
2658 * configure.ac: fix nasm not found error message
2660 2002-01-18 Bradley Bell <btb@icculus.org>
2662 * configure.in: getting rid of old configure.in
2664 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2665 main/movie.c: Movie playing kludgey stuff
2667 * misc/args.c: formatting
2669 * main/inferno.c: allow -h for help
2671 * include/error.h: don't die on int3, unless -debug given
2673 * mingw32.txt: more stuff
2675 2001-12-29 Bradley Bell <btb@icculus.org>
2677 * Makefile.am: Got rid of thinking.txt
2679 * main/inferno.c: document -nomovies option
2681 2001-12-28 Bradley Bell <btb@icculus.org>
2683 * main/titles.c: formatting, put some code into place for rendering
2684 of robots during briefings
2686 2001-12-27 Bradley Bell <btb@icculus.org>
2690 2001-12-23 Craig Hadady <chadady@iglou.com>
2692 * 2d/rle.c: fixed bug in dummy array.
2694 2001-12-03 Bradley Bell <btb@icculus.org>
2696 * arch/sdl/init.c: fix formatting
2698 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2699 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2700 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2701 and sdl joystick stuff
2703 2001-11-30 Bradley Bell <btb@icculus.org>
2705 * thinking.txt: not needed
2707 2001-11-27 Bradley Bell <btb@icculus.org>
2709 * cygconf, mingw32.txt: use sdl from source on cygwin
2711 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2712 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2713 SDL_CFLAGS to CFLAGS
2715 2001-11-27 Bradley Bell <btb@icculus.org>
2719 2001-11-14 Bradley Bell <btb@icculus.org>
2721 * texmap/scanline.c: use optimization flags as texmap default
2723 * NEWS: mouse wheel, etc
2725 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2726 wheel to emulate 3rd axis
2728 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2730 * include/error.h: kludge to ungrab mouse when we hit an int3
2732 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2733 __ENV_MSDOS__ to __MSDOS__
2735 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2738 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2741 * arch/sdl/digi.c: implemented digi_set_volume
2743 * include/grdef.h, main/config.c, misc/d_io.c: change
2744 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2746 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2747 main/piggy.c: use MAKE_SIG
2749 * installation.txt: update
2751 * configure.ac: new file
2753 * arch/sdl/joydefs.c: #include pstypes.h
2755 * arch/sdl/init.c: SDL joystick stuff
2757 * acconfig.h: adjust MINGW defines
2759 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2760 controls menu now works
2762 2001-11-13 Bradley Bell <btb@icculus.org>
2764 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2767 * Makefile.am: New file
2769 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2772 * compilerdefs.txt: New file
2774 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2776 2001-11-12 Bradley Bell <btb@icculus.org>
2778 * main/playsave.c: load player files regardless of byte order of
2781 2001-11-11 Bradley Bell <btb@icculus.org>
2783 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2786 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2788 * NEWS: GL savegame thumbnails
2790 * acconfig.h, configure.in: make option for NMOVIES, default to off
2792 2001-11-09 Bradley Bell <btb@icculus.org>
2794 * main/state.c: Enabled savegame thumbnails under OpenGL
2796 * unused/pa_null/pa_enabl.h: remove duplicate header
2798 * misc/args.c: use d2x.ini for option file
2800 * mem/mem.c: Move mem_realloc inside the ifdef
2802 * main/menu.c: fix 640x400 menu text
2804 * main/inferno.c: added documentation
2806 * main/endlevel.c: fix warnings
2808 * arch/ogl/gr.c: Get rid of gl spew
2810 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2812 * acconfig.h: Define __SDL__ for mingw
2814 2001-11-08 Bradley Bell <btb@icculus.org>
2816 * 2d/font.c: free OGL font data when rereading
2818 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2819 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2820 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2821 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2822 main/weapon.h: Enabled shareware build, endlevel flythrough
2825 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2826 of use for shareware build
2828 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2831 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2833 2001-11-05 Bradley Bell <btb@icculus.org>
2835 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2838 * include/3d.h: Add comment
2840 2001-11-04 Bradley Bell <btb@icculus.org>
2842 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2845 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2848 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2850 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2851 main/hudmsg.h: Enable d1x-style hud_message
2853 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2855 * 2d/font.c: re-init ogl fonts after remapping colors.
2857 2001-11-02 Bradley Bell <btb@icculus.org>
2859 * misc/Makefile.am: remove byteswap.h (duplicate header)
2861 * 2d/font.c: fixed gr_remap_font, minor stuff
2863 * configure.in: take out -O2 if doing debug build
2865 * main/bm.c: formatting
2867 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2869 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2870 macros, get rid of functions
2872 2001-11-01 Bradley Bell <btb@icculus.org>
2874 * misc/byteswap.h: removed duplicate header
2876 2001-10-31 Bradley Bell <btb@icculus.org>
2878 * NEWS, main/automap.c: automap works in opengl
2880 * NEWS, configure.in: Added news
2882 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2884 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2886 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2887 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2888 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2890 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2892 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2894 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2895 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2897 2001-10-27 Bradley Bell <btb@icculus.org>
2899 * main/inferno.c: added some documentation
2901 2001-10-25 Bradley Bell <btb@icculus.org>
2903 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2906 * Makefile.am, configure.in, arch/Makefile.am,
2907 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2908 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2909 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2910 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2911 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2912 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2913 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2914 it's ugly, but It'll be easier to sync with d1x.
2916 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2917 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2918 main/editor/Makefile.am: attempt at support for editor, makefile
2921 * misc/d_delay.c: formatting fix
2923 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2924 tmappent.S, tmapppro.S: adding support for runtime selection of
2927 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2928 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2929 including multi.h and network.h, fix backslashes, fix compiler
2932 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2933 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2934 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2935 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2936 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2937 including multi.h and network.h, fix backslashes
2939 * include/pstypes.h: added typedef for u_int64_t on mingw
2941 * include/3d.h: added prototype for g3_uninit_polygon_model
2943 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2945 2001-10-24 Bradley Bell <btb@icculus.org>
2947 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2948 arch subdirs, as in d1x.
2950 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2951 earlier style until i understand automake 1.5 better. remove input
2954 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2955 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2956 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2957 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2958 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2959 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2960 Moved input stuff to arch subdirs, as in d1x.
2962 * NEWS, configure.in: blah blah
2964 2001-10-23 Bradley Bell <btb@icculus.org>
2966 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2968 * texmap/tmapppro.S: no need for #include <conf.h> here
2970 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2973 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2974 file. RCS header added
2976 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2977 #ifdef'ing out the whole file. RCS header added
2979 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2980 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2981 fixes. Now works with automake 1.5 and autoconf 2.52.
2982 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2983 mingw (-grabmouse now works on win32).
2985 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2986 These don't belong in cvs
2990 2001-10-20 Bradley Bell <btb@icculus.org>
2992 * 2d/font.c: Don't free unused variables...
2994 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2997 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2998 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2999 main/Makefile.am: make dist more sensible
3001 * Makefile.am: Kludge for linking on mingw
3003 2001-10-19 Bradley Bell <btb@icculus.org>
3005 * Makefile.am, configure.in, arch/win32/Makefile.am,
3006 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3008 * include/ipx_drv.h: Check for __MINGW32__
3010 * include/i86.h: Imported from d1x
3012 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3014 * arch/dos/modex.asm: Fixed %include
3016 * main/console.c: RCS headers added
3018 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3021 * Makefile.am, main/Makefile.am: Moved final link to top-level
3022 directory instead of main/
3024 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3025 __ENV_LINUX__ to __linux__
3027 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3028 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3029 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3030 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3031 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3032 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3033 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3034 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3035 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3036 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3039 * configure.in: add --enable-xploader, support arch/linux subdir,
3042 * main/inferno.c: conditionalize conf.h
3044 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3046 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3047 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3048 misc/fileutil.h: Partial application of linux/alpha patch.
3050 2001-10-19 Bradley Bell <btb@icculus.org>
3052 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3053 networking in line with d1x, moved some arch/linux_* stuff to
3056 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3057 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3058 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3059 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3062 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3063 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3064 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3065 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3066 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3067 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3068 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3069 linux/include/ukali.h: Brought linux networking in line with d1x,
3070 moved some arch/linux_* stuff to arch/linux/*
3072 * include/ipx_drv.h: Imported from d1x
3074 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3076 * main/ipx_drv.c: Imported from d1x
3078 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3079 main/network.h, main/Makefile.am: Trying to get network working on
3082 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3083 main/Makefile.am: build fixes
3085 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3086 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3087 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3088 starting to get net working.
3090 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3091 conditionalized min,max macros
3093 2001-10-18 Bradley Bell <btb@icculus.org>
3095 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3096 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3097 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3098 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3101 * 2d/2dsline.c: RCS headers added/changed
3103 * configure.in: fix NASMFLAGS bug
3105 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3108 2001-10-17 Bradley Bell <btb@icculus.org>
3110 * NEWS: Fixed the invulnerable robots bug!
3112 * main/collide.c: Fixed the invulnerable robots bug!
3114 2001-10-14 Bradley Bell <btb@icculus.org>
3116 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3119 2001-10-13 Bradley Bell <btb@icculus.org>
3121 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3122 arch/Makefile.am, arch/dos/Makefile.am,
3123 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3124 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3125 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3126 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3127 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3128 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3129 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3130 arch/win32/include/Makefile.am, iff/Makefile.am,
3131 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3132 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3133 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3134 unused/bios/Makefile.am, unused/lib/Makefile.am,
3135 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3136 unused/ui/Makefile.am, unused/vga/Makefile.am,
3137 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3138 automake stuff from "inert" subdirs. And there was much rejoicing.
3140 * Makefile.am, NEWS, configure.in: Stuff
3142 * ChangeLog: removing auto-generated file
3144 * cygconf: Added instructions for mingw32 build
3146 * Makefile.am: renamed INSTALL to installation.txt
3148 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3150 * mingw32.txt: Added instructions for mingw32 build
3152 * configure.in: Enable assembly under mingw32
3154 2001-10-12 Bradley Bell <btb@icculus.org>
3156 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3158 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3159 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3160 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3161 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3162 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3163 to __DJGPP__, since it's built-in.
3165 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3167 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3168 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3172 2001-10-12 Bradley Bell <btb@icculus.org>
3174 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3176 * Makefile.am: make sure cygconf gets archived
3178 * configure.in: Increment version number in preparation for release
3180 * configure.in: Fix detection of opengl
3182 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3183 cygconf, arch/Makefile.am, arch/include/joy.h,
3184 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3185 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3186 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3187 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3188 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3189 Vastly improved compilability.
3191 2001-10-11 Bradley Bell <btb@icculus.org>
3193 * Makefile.am: Added macros/sdl.m4
3195 * autogen.sh: Added macros/sdl.m4
3197 2001-10-09 Bradley Bell <btb@icculus.org>
3199 * main/vers_id.h: Added DESCENT_VERSION constant
3201 * main/inferno.c: Added command-line help.
3203 * include/ogl_init.h: opengl improvments (following d1x changes)
3205 2001-10-07 Bradley Bell <btb@icculus.org>
3207 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3208 arch/ogl/Makefile.am: Remove duplicate headers.
3210 2001-08-02 Thimo Neubauer <thimo@debian.org>
3212 * mem/mem.c: totally crippled the memory manager because it does
3213 not make sense for non-DOS-systems and it would have been too
3214 complicated to get it 64bit clean
3216 2001-06-19 Bradley Bell <btb@icculus.org>
3218 * cvshowto.txt: updated anonymous password
3220 2001-02-08 Bradley Bell <btb@icculus.org>
3222 * COPYING, license.txt: Added d1x license
3224 2001-02-01 Bradley Bell <btb@icculus.org>
3226 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3228 2001-01-31 Bradley Bell <btb@icculus.org>
3230 * configure.in, arch/include/mouse.h, include/pstypes.h,
3231 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3233 * main/polyobj.c: fix typo
3235 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3236 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3237 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3238 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3239 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3240 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3241 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3242 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3243 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3244 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3245 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3246 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3247 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3248 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3249 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3250 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3251 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3252 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3253 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3254 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3255 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3256 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3257 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3258 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3259 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3260 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3263 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3264 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3265 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3266 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3269 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3272 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3273 cross-compiling, and cygwin fixes
3275 2001-01-30 Bradley Bell <btb@icculus.org>
3277 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3278 include/pstypes.h, include/strutil.h, main/Makefile.am,
3279 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3280 needs --without-assembler and --without-network to compile
3282 2001-01-29 Bradley Bell <btb@icculus.org>
3284 * configure.in, main/Makefile.am: Fixes to build system
3286 * main/kconfig.c: fix for non-linux joysticks
3288 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3289 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3290 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3291 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3292 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3293 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3294 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3295 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3296 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3297 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3299 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3300 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3301 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3302 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3303 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3304 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3307 * arch/dos/include/joy.h, arch/dos/include/key.h,
3308 arch/dos/include/mouse.h: Unified input headers.
3310 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3312 2001-01-28 Bradley Bell <btb@icculus.org>
3314 * conf.h.in, configure.in, arch/Makefile.am,
3315 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3316 arch/include/key.h, main/Makefile.am: More header unification...
3318 * main/newdemo.c: Added <ctype.h>
3320 * arch/include/event.h, arch/include/joy.h: unified input headers.
3322 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3323 OpenGL now uses SDL-GL instead of gii
3325 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3327 2001-01-25 Bradley Bell <btb@icculus.org>
3329 * autogen.sh: use "set -e" so execution stops if something goes
3332 2001-01-24 Bradley Bell <btb@icculus.org>
3336 * Makefile.am: Add ChangeLog to dist
3340 2001-01-24 Bradley Bell <btb@icculus.org>
3342 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3344 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3345 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3348 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3349 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3350 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3351 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3352 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3353 arch/Makefile.am, arch/dos/Makefile.am,
3354 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3355 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3356 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3357 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3358 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3359 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3360 unused/Makefile.am, unused/bios/Makefile.am,
3361 unused/lib/Makefile.am, unused/novga/Makefile.am,
3362 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3363 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3364 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3365 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3366 make dist, VPATH builds, ...
3368 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3369 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3370 arch/dos/Makefile.in, arch/linux/Makefile.in,
3371 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3372 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3373 misc/Makefile.in, texmap/Makefile.in: cruft removal
3375 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3378 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3380 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3382 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3385 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3386 added -grabmouse option
3388 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3389 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3390 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3391 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3392 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3393 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3394 main/songs.c, misc/args.c: changed args_find to FindArg
3396 2001-01-22 Bradley Bell <btb@icculus.org>
3398 * configure, main/Makefile.am, main/Makefile.in: configuration
3401 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3402 fix compiler warnings w/opengl
3404 * include/console.h: ggi support
3406 * arch/linux_init.c: svgalib support
3408 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3409 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3410 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3411 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3412 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3413 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3416 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3418 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3419 main/render.c: fix warnings and enable NDEBUG *
3420 arch/svgalib_init.c: svgalib support
3422 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3424 * main/kconfig.c: joystick support
3426 2001-01-21 Bradley Bell <btb@icculus.org>
3428 * cvshowto.txt: new file, taken from d1x webpage
3430 * AUTHORS, README: Taking over as maintainer of d2x
3432 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3434 2001-01-20 Bradley Bell <btb@icculus.org>
3436 * configure, configure.in: Turned -Werror back off by default
3438 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3439 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3440 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3441 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3442 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3443 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3444 main/laser.c, main/multi.c, main/network.c, main/network.h,
3445 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3446 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3447 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3448 warnings, for non-OpenGL on linux, anyway...
3450 2001-01-19 Bradley Bell <btb@icculus.org>
3452 * copying: remove duplicate file
3454 * Import of d2x-0.0.9-pre1
3456 * Import of d2x-0.0.8