1 2003-11-27 Bradley Bell <btb@icculus.org>
3 * include/ogl_init.h: added proto for ogl_check_mode
5 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
6 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
9 2003-11-26 Bradley Bell <btb@icculus.org>
11 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
14 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
17 * include/pstypes.h: OS X fixes
19 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
20 main/newmenu.h: linux fixes
22 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
23 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
24 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
25 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
26 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
29 * arch/sdl/gr.c: fix sdl gr_update
31 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
32 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
33 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
34 cfile/cfile.c, console/CON_console.c, include/d_io.h,
35 include/error.h, include/pstypes.h, include/strutil.h,
36 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
37 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
38 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
39 main/playsave.c, main/songs.c, main/state.c, main/text.c,
40 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
43 2003-11-25 Bradley Bell <btb@icculus.org>
45 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
46 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
47 libmve/VisualC/mveplayer.dsp: updated project files
49 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
52 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
53 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
54 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
55 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
58 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
59 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
62 2003-11-24 Bradley Bell <btb@icculus.org>
64 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
65 libmve/mveplay.c: stuff to play mve's in WinCE
67 * arch/win32/findfile.c: unused functions...
71 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
72 enabled mouse control of menus
74 * main/mission.h: oops, didn't mean to change this.
76 2003-11-21 Bradley Bell <btb@icculus.org>
78 * VisualCE/d2x/d2x.vcp: updated project file
80 2003-11-20 Bradley Bell <btb@icculus.org>
82 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
83 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
84 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
87 2003-11-17 Bradley Bell <btb@icculus.org>
89 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
90 main/menu.c: added option to disable kalinix under unix
92 * main/game.c, main/newmenu.c: always set menu mode for GL popups
94 2003-11-14 Bradley Bell <btb@icculus.org>
96 * main/automap.c: fix automap background image
98 * main/automap.c, main/automap.h: delete cruft
100 * main/automap.c: fix level number position
102 * main/automap.c: simplify g3_draw_line hack
104 * main/menu.c: stop pointless vid mode changes
106 2003-11-07 Bradley Bell <btb@icculus.org>
108 * NEWS, installation.txt: s'more documentation
110 2003-11-07 Steffen Pohle <stpohle@gmx.net>
112 * configure.ac: fix .exe extension problems
114 2003-11-07 Bradley Bell <btb@icculus.org>
116 * arch/ogl/ogl.c: disable texture format verification for OS X -
119 2003-11-06 Bradley Bell <btb@icculus.org>
121 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
122 use more traditional Alt+Enter for toggling fullscreen
124 * 2d/ibitblt.c, main/mission.h: comments/formatting
126 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
128 2003-11-06 Bradley Bell <btb@icculus.org>
130 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
131 resolution change, use kludge to avoid repetitive res changes
133 2003-11-04 Bradley Bell <btb@icculus.org>
135 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
136 structures and i/o routines back to piggy.c
138 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
140 * installation.txt: tell to install d1 .pig for better textures
142 2003-11-04 Bradley Bell <btb@icculus.org>
144 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
145 oem d1 v1.0 and registered d2 v1.0, comments
147 2003-11-03 Bradley Bell <btb@icculus.org>
149 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
150 all d1 shareware - even though files are different!
152 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
155 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
158 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
161 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
163 * main/movie.c: when no movies are found, divide by six the
164 number of warning lines sent to stdout
166 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
168 * include/byteswap.h: fix stupid copy/paste error
170 2003-10-24 Bradley Bell <btb@icculus.org>
172 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
173 gr_linear_rep_movsd_2x instead of almost identical
174 gr_linear_movsd_double. Better since we have assembly versions.
176 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
178 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
181 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
183 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
184 error with --disable-network, move reset_network_objects()
185 from gameseq.c to multi.c
187 2003-10-14 Bradley Bell <btb@icculus.org>
189 * AUTHORS, NEWS: stuff
191 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
193 2003-10-12 Bradley Bell <btb@icculus.org>
195 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
196 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
199 2003-10-12 Aaron Plattner <plattner@caltech.edu>
201 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
202 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
203 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
204 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
205 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
206 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
207 arch/win32/ipx_win.c, arch/win32/winnet.c,
208 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
209 main/multi.h, main/network.c: add IPv4 multicasting support
211 2003-10-11 Bradley Bell <btb@icculus.org>
213 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
215 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
216 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
217 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
218 main/weapon.h: lots of shareware and oem fixes
220 2003-10-10 Bradley Bell <btb@icculus.org>
222 * arch/win32/winnet.c: fixed stupid win32 network bug
224 2003-10-10 Bradley Bell <btb@icculus.org>
226 * main/piggy.c: increased D1_MAX_TMAP_NUM
228 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
230 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
231 which are animated in d2, refactorizes d1 texture reading
233 2003-10-10 Bradley Bell <btb@icculus.org>
235 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
236 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
237 main/collide.h, main/compbit.h, main/config.h, main/console.c,
238 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
239 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
240 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
241 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
242 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
243 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
244 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
245 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
246 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
247 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
248 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
249 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
250 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
251 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
252 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
253 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
254 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
255 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
256 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
257 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
258 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
259 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
260 main/wall.h: comments/formatting
262 2003-10-09 Bradley Bell <btb@icculus.org>
264 * main/text.c: fix text when using old datafiles
266 * main/laser.h: comments/whitespace
268 * main/laser.c, main/weapon.c: fixed smart missiles and smart
269 mines w/shareware data
271 * include/DT_drawtext.h: deleted unused file
273 2003-10-08 Bradley Bell <btb@icculus.org>
275 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
277 * arch/win32/ipx_udp.c: use closesocket() instead of close()
279 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
280 main/menu.c: Disabled 'd2x keys' weapon selection
282 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
284 * main/object.h, main/multi.h: get rid of most warnings issued by
285 cpp-precomp of gcc from Mac OS X dev tools
287 2003-10-05 Bradley Bell <btb@icculus.org>
289 * NEWS, configure.ac: increment version number
291 * cfile/cfile.c: better handling of CRLF text files (when that is
294 * utilities/hogcreate.c, utilities/hogextract.c,
295 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
296 reading/writing files
298 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
299 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
302 2003-10-04 Bradley Bell <btb@icculus.org>
304 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
306 * main/netmisc.c: change byte to sbyte, comments/whitespace
308 2003-10-03 Bradley Bell <btb@icculus.org>
310 * cfile/cfile.c, main/config.c: fix win32 eof bug.
312 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
315 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
316 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
317 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
318 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
319 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
320 main/object.c, main/object.h, main/paging.c, main/player.h,
321 main/robot.h, main/segment.h, main/state.c, main/switch.c,
322 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
323 main/weapon.c, main/weapon.h: change byte to sbyte,
326 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
327 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
328 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
329 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
331 * configure.ac: better checking for timeval
333 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
335 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
336 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
337 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
338 arch/win32/winnet.c, configure.ac, include/byteswap.h,
339 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
340 main/multibot.c, main/network.c: Make network architecture
341 choosable from game menu, add support for UDP/IP on Mac OS X and
344 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
346 * include/byteswap.h: added macros for coping with alignment
349 2003-10-02 Bradley Bell <btb@icculus.org>
351 * main/multi.h: added padding to little-endian version of
354 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
356 * main/netmisc.c: delete duplicate function
358 2003-10-01 Bradley Bell <btb@icculus.org>
360 * main/bm.c: make sure d1_texture_indices gets freed between
363 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
365 * main/piggy.h: fix size of d1 shareware descent.pig
367 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
369 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
370 main/gameseq.c, main/piggy.c: fix loading of d1 texture
371 replacements for non-animated textures
373 2003-08-02 Matthew Mueller <donut@dakotacom.net>
375 * main/controls.c: use fixed 20fps wiggle
377 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
379 * Makefile.am, debian/changelog.in, debian/control,
380 debian/d2x-common.dirs, debian/d2x-common.install,
381 debian/d2x-common.manpages, debian/d2x-gl.files,
382 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
383 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
384 utilities/Makefile.am, utilities/hogcreate.1,
385 utilities/hogextract.1, utilities/mvlcreate.1,
386 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
387 add man pages, distribute utility programs in new d2x-common deb
389 * rpm/d2x.spec.in: updated rpm spec file
391 2003-08-02 Bradley Bell <btb@icculus.org>
393 * cfile/cfile.c: update raw_position in cfputc and cfputs
395 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
397 * main/piggy.c: make error message more friendly
399 * main/piggy.c: simplify copying of bitmap flags
401 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
404 * cfile/cfile.c: revert to always using custom fgets
406 * main/endlevel.c, main/mission.c: handle missing exit sequence
407 components gracefully
409 * main/playsave.c: comments
411 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
413 * cfile/cfile.c: update raw_position in cfwrite
415 * main/network.c: comments/formatting
417 2003-06-22 Bradley Bell <btb@icculus.org>
419 * cfile/cfile.c: use standard fgets for non-archive files
421 * main/movie.c: use con_printf for missing movie warning
423 2003-06-18 Bradley Bell <btb@icculus.org>
425 * main/movie.c: fixed cfile conversion of movielib code
427 * main/console.c, main/hud.c: strip out colors, etc when printing
430 * include/u_mem.h: fix NDEBUG calloc macro
432 2003-06-15 Bradley Bell <btb@icculus.org>
434 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
437 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
438 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
439 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
440 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
441 main/scores.c, main/state.c, main/text.c, misc/args.c,
442 misc/strio.c: convert file i/o to cfile
444 2003-06-14 Bradley Bell <btb@icculus.org>
446 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
447 writing and other modes besides "rb" (mostly taken from
450 2003-06-09 Bradley Bell <btb@icculus.org>
452 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
455 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
456 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
459 2003-06-07 Taylor Richards <taylor@icculus.org>
461 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
463 2003-06-07 Bradley Bell <btb@icculus.org>
465 * main/console.c: fix non-console build
467 * main/gamesave.c: comments
469 * main/bm.c: remove redundant break
471 2003-06-06 Bradley Bell <btb@icculus.org>
473 * main/gauges.c, main/kconfig.c: comments/formatting
475 * console/.cvsignore: added .cvsignore
477 * main/console.c: can't write to console after it's closed
479 2003-06-05 Bradley Bell <btb@icculus.org>
481 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
482 console/internal.c, console/internal.h, include/CON_console.h,
483 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
484 finish console conversion away from SDL
486 2003-06-04 Bradley Bell <btb@icculus.org>
488 * console/CON_console.c, include/CON.console.h, include/console.h,
489 main/console.c, main/game.c: console conversion to native gr,
492 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
493 put prototype for gr_bm_bitblt in gr.h
495 2003-06-03 Bradley Bell <btb@icculus.org>
497 * console/CON_console.c, console/DT_drawtext.c,
498 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
499 main/console.c: use native fonts for console
501 * main/playsave.c: use shorts for short data
503 2003-06-02 Bradley Bell <btb@icculus.org>
505 * configure.ac, main/console.c: set console background, fix
508 2003-06-01 Bradley Bell <btb@icculus.org>
510 * Makefile.am, arch/sdl/event.c, configure.ac,
511 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
512 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
513 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
514 main/gamerend.c: added console code (from SDL_console)
516 2003-05-30 Bradley Bell <btb@icculus.org>
518 * README: minor update
520 2003-05-28 Bradley Bell <btb@icculus.org>
522 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
527 2003-06-06 Bradley Bell <btb@icculus.org>
529 * main/kconfig.c: fix crash in control menus
531 * main/gauges.c: force cockpit redraw in opengl
533 * main/gamerend.c: move ogl swap, so cockpit and console get
536 2003-06-01 Bradley Bell <btb@icculus.org>
538 * configure.ac, libmve/mveplay.c: define struct timeval if needed
542 2003-05-12 Bradley Bell <btb@icculus.org>
544 * configure.ac: increment version number
546 * main/bm.c: use con_printf for exit model warnings
548 * configure.ac: must check for timespec after setting -mno-cygwin
550 * main/inferno.c: added -nohogdir and -userdir options
552 * NEWS, main/titles.c: use briefings with no extension
556 2003-04-30 Bradley Bell <btb@icculus.org>
558 * configure.ac: have to include time.h when checking for nanosleep
560 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
563 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
564 increment version number
566 * main/Makefile.am: make dist fix
570 2003-04-29 Bradley Bell <btb@icculus.org>
572 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
575 2003-04-24 Bradley Bell <btb@icculus.org>
577 * configure.ac: increment version number
579 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
582 2003-04-24 Ingo van Lil <inguin@gmx.de>
584 * main/render.c: fix misspellings of NDEBUG
588 2003-04-14 Bradley Bell <btb@icculus.org>
590 * cfile/cfile.c: prefer files from d2 hog over d1 hog
592 2003-04-11 Bradley Bell <btb@icculus.org>
594 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
599 2003-04-11 Bradley Bell <btb@icculus.org>
601 * libmve/mveplay.c: use _sleep instead of sleep on win32
603 * Makefile.am, README, README.utils, arch/sdl/digi.c,
604 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
605 include/cfile.h, include/error.h, libmve/Makefile.am,
606 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
607 main/endlevel.h, main/playsave.c, misc/fileutil.c:
608 utilities/Makefile.am: comments/formatting/dist problems
610 * configure.ac: use different defines for os x
612 2003-04-07 Bradley Bell <btb@icculus.org>
614 * include/error.h, misc/error.c: put some old stuff back in,
615 eliminate duplicate error messages
617 * main/text.c: don't die on text not found
620 * main/inferno.c: print some useful info if hog not found, allow
621 -help to work if no text available
623 2003-04-07 Steffen Pohle <stpohle@gmx.net>
625 * arch/linux/Makefile.am: revert to previous version, so linux
628 2003-04-03 Bradley Bell <btb@icculus.org>
630 * main/endlevel.c: fixed exit model scheme yet again
632 2003-04-02 Bradley Bell <btb@icculus.org>
634 * misc/error.c: call Int3 on Assert
636 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
639 * main/wall.c: don't die when trying to toggle nonexistent
640 segment... vertigo level 10 is buggy!
642 * main/gamemine.c: comments/formatting
644 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
646 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
647 main/inferno.c: Allow use of 22K sound samples
649 2003-03-29 Bradley Bell <btb@icculus.org>
651 * arch/ogl/gr.c: default to bitmapped reticle
653 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
654 main/polyobj.c: rewrote endlevel stuff to reread exit model info
657 * arch/sdl/joy.c: fixed text seen for hats in control config
660 2003-03-28 Bradley Bell <btb@icculus.org>
662 * main/bm.c: heh, model nums in vertigo are hardcoded,
663 N_D2_POLYGON_MODELS can't change
665 * configure.ac, include/d1x.xpm, include/descent.xpm,
666 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
669 2003-03-27 Bradley Bell <btb@icculus.org>
671 * main/text.h: fixed text references for hat directions
673 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
675 2003-03-26 Bradley Bell <btb@icculus.org>
677 * main/playsave.c: make d2x keys backward compatible
679 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
681 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
684 2003-03-26 Bradley Bell <btb@icculus.org>
686 * main/piggy.c: fix crash when d1 data not present
688 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
689 read/write from plr file
691 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
692 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
693 added escort.h header
695 2003-03-25 Bradley Bell <btb@icculus.org>
697 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
698 D1_PIGFILE ("descent.pig") macro
700 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
701 models from d1 pig file
703 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
704 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
705 really) from d1 pig file
707 2003-03-23 Bradley Bell <btb@icculus.org>
709 * main/bm.c: stop extra robots from overwriting exit models
711 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
712 texture list doesn't get full
714 * main/bm.c: fix mem leak when reading extra robots
716 2003-03-21 Bradley Bell <btb@icculus.org>
718 * main/menu.c: Added option to set movie resolution (mostly works)
720 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
722 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
723 replacement functions to piggy.c
725 * main/gameseq.c: attempt to support mac d1 descent.pig
727 * main/bm.c: fix mem leak
729 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
730 files, both d1 and d2 oem briefing where showed
732 * main/inferno.c, main/movie.c: Change the default movie
733 resolution to "high", implement the option -lowresmovies
735 2003-03-20 Bradley Bell <btb@icculus.org>
737 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
739 * main/piggy.c: comments
741 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
743 * main/gameseq.c: delete duplicate function
745 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
747 2003-03-19 Bradley Bell <btb@icculus.org>
749 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
750 (cddb discid) support
752 * arch/sdl/digi.c, main/kludge.c: implemented
753 digi_link_sound_to_object3 for looping sounds, other looping stuff
755 * arch/sdl/gr.c: removing dependencies on stuff in main/
757 * arch/linux/Makefile.am, arch/linux/init.c,
758 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
759 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
760 other header cleanups
762 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
764 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
766 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
767 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
768 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
769 load d1 textures for d1 levels
771 2003-03-19 Bradley Bell <btb@icculus.org>
773 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
774 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
775 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
776 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
779 * README: added some OS X info
781 2003-03-17 Bradley Bell <btb@icculus.org>
783 * main/newdemo.c: simplify DEMO_FILENAME macro
785 * main/console.c, main/game.c: enable experimental console support
787 * main/gamerend.c: fixed location of fps meter in multi
789 2003-03-16 Bradley Bell <btb@icculus.org>
791 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
792 also look in shared data dir for demos
794 * main/newdemo.c, main/newdemo.h: comments/formatting
796 2003-03-15 Christopher Thielen <chris@luethy.net>
798 * main/kludge.c: set CDROM_dir back to "." - tricks game into
799 thinking d2 cd is always present
801 2003-03-15 Bradley Bell <btb@icculus.org>
803 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
806 * arch/sdl/rbaudio.c: formatting, enabled volume control under
809 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
810 gr_init. don't really know why this works, though
812 2003-03-14 Bradley Bell <btb@icculus.org>
814 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
816 * unused/bios/rbaudio.h: removed duplicate file
818 2003-03-14 Christopher Thielen <chris@luethy.net>
820 * arch/sdl/rbaudio.c: stop cd audio when exiting
822 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
824 * main/gamecntl.c: add comments to the "only matt knows" cheats
826 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
828 * main/gamemine.c: formatting, better texture conversion for d1
831 2003-03-14 Bradley Bell <btb@icculus.org>
833 * main/piggy.c: must swap all mac version pigfiles
835 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
836 main/multi.c: formatting, minor cleanups
838 * 2d/rle.c: need to swap line_size on bigendian machines
840 * main/mission.c, main/mission.h: detect mac full version hogfile
842 2003-03-13 Bradley Bell <btb@icculus.org>
844 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
845 added joy/mouse sensitivity slider, increased range to 16, and
848 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
851 * arch/linux/Makefile.am: removed extra backslash
853 * TODO, installation.txt: updated some documentation
855 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
856 menu, with maxfps option
858 2003-03-12 Bradley Bell <btb@icculus.org>
860 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
862 * arch/linux/alsadigi.c, arch/linux/findfile.c,
863 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
864 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
865 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
866 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
867 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
868 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
869 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
870 arch/linux/include/music.h, arch/linux/include/serial.h,
871 arch/linux/include/ukali.h: formatting
873 2003-03-11 Chris Arena <ccarena@cox.net>
875 * main/menu.c: fixed brightness slider
877 2003-03-01 Bradley Bell <btb@icculus.org>
879 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
880 robots and animated bitmaps work, but colors are messed up
882 2003-02-28 Bradley Bell <btb@icculus.org>
884 * main/player.h: whitespace
886 * main/automap.c, main/cntrlcen.c, main/collide.c,
887 main/gamerend.c: use Builtin_mission_num instead of 0 (if
888 descent.hog is present, d1 becomes mission 0)
890 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
891 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
892 arch/win32/winnet.c: MinGW compiles with network enabled again,
893 but still doesn't work
897 2003-02-28 Bradley Bell <btb@icculus.org>
899 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
900 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
903 2003-02-27 Bradley Bell <btb@icculus.org>
905 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
906 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
907 main/network.c, main/network.h: noted that hoard.ham is only needed
908 for multiplayer HOARD games, and should not be equated with
909 "vertigo". put HoardEquipped() back in network.c.
911 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
912 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
913 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
914 use timer_delay instead of d_delay
916 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
918 * main/render.c: added replacement qsort for solaris
920 2003-02-26 Bradley Bell <btb@icculus.org>
922 * main/gamemine.c: texture conversion for d1 shareware
924 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
926 * main/gamemine.c: better texture conversion for d1 levels
928 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
930 * main/kconfig.c: fix joystick support under MinGW
932 2003-02-26 Bradley Bell <btb@icculus.org>
934 * main/playsave.c: fix swapping glitch
936 * configure.ac, readme.txt: clean stuff up, getting ready for
939 * main/titles.c: begin support for rendering spinning robots in
942 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
945 * main/gamemine.c: load d1 shareware levels!
947 2003-02-25 Bradley Bell <btb@icculus.org>
951 * autogen.sh: add warning about old auto* versions, use
954 2003-02-24 Bradley Bell <btb@icculus.org>
956 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
957 briefings mostly working
958 * main/movie.c, main/titles.c: fixed some more briefing glitches
960 2003-02-23 Bradley Bell <btb@icculus.org>
962 * main/movie.c: fixed crash when using shareware data files
964 * arch/sdl/digi.c: fix crash on non-existent sounds
965 (i.e. shareware data)
967 2003-02-22 Bradley Bell <btb@icculus.org>
969 * main/titles.c: fixed fullscreen toggle in briefings
971 2003-02-21 Bradley Bell <btb@icculus.org>
973 * configure.ac: check for mingw when enabling nasm
974 * main/playsave.c: enable loading player files of either byte
977 2003-02-20 Bradley Bell <btb@icculus.org>
979 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
980 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
981 #343, not "rest of solution to bug #344"
982 * arch/sdl/timer.c, include/timer.h: revert to more accurate
984 * main/kludge.c: partial solution to bug #344
985 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
986 * compilerdefs.txt: added linux/mips info
987 * ChangeLog: clean up changelog
989 2003-02-19 Bradley Bell <btb@icculus.org>
991 * libmve/mveplay.c: os x needs nanosleep prototype.
993 2003-02-18 Bradley Bell <btb@icculus.org>
995 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
996 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
997 to disable/enable audio
998 * libmve/: mve_main.c, mveplay.c: bigendian fixes
999 * main/: movie.h, titles.c: make sure movie's palette is set before
1000 writing briefing text. Fixes bug #359
1001 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1003 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1004 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1006 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1008 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1009 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1010 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1012 * include/libmve.h: blah
1014 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1016 * main/render.c: 2nd attempt to fix solaris qsort bug
1018 2003-02-18 Bradley Bell <btb@icculus.org>
1020 * configure.ac, include/pstypes.h: put alignment detection in
1023 2003-02-17 Bradley Bell <btb@icculus.org>
1025 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1026 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1027 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1028 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1029 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1030 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1031 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1032 moved mve stuff to separate subdir
1033 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1034 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1035 mve code. Fixes (at least) bugs #41, #348, and #350.
1037 2003-02-14 Bradley Bell <btb@icculus.org>
1039 * main/Makefile.am: no more Makefile.mveplay. again
1040 * main/mveplay.c: typo
1042 2003-02-13 Bradley Bell <btb@icculus.org>
1044 * utilities/mvlextract.c: uint -> unsigned int
1045 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1046 standalone mveplayer, win32 support
1047 * main/movie.c: random bugfixes, win32 support
1048 * arch/sdl/Makefile.am: formatting
1049 * configure.ac: disable networking on mac/win for now
1050 * main/newmenu.c: comments
1052 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1054 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1055 redundant swap functions.
1057 2003-02-13 Bradley Bell <btb@icculus.org>
1059 * ChangeLog: update changelog
1061 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1063 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1064 polymodel alignment issues.
1066 2003-02-13 Bradley Bell <btb@icculus.org>
1068 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1069 fix various little bugs
1070 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1071 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1072 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1074 * README.utils: new file
1075 * main/: mve_main.c, mveplay.c: more movie fixes
1076 * README: updated README
1077 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1079 2003-02-12 Bradley Bell <btb@icculus.org>
1081 * utilities/mvlextract.c: bigendian mvl support
1082 * main/mveplay.c: formatting, stuff
1083 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1084 truecolor mve support, standalone mveplayer
1085 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1086 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1087 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1088 standalone mveplayer
1090 2003-01-22 Bradley Bell <btb@icculus.org>
1092 * include/: interp.h, interp.h: restore prototype for
1093 swap_polygon_model_data
1095 2003-01-21 Bradley Bell <btb@icculus.org>
1097 * main/piggy.c: use memcpy to avoid alignment problem
1098 * compilerdefs.txt: updated some defs, added sunos/sparc
1100 2003-01-15 Bradley Bell <btb@icculus.org>
1102 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1103 * main/gamemine.c: attempting to support d1 shareware
1104 * compilerdefs.txt: update defs
1106 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1108 * main/mveplay.c: fix several bugs, comments, formatting.
1110 2003-01-15 Bradley Bell <btb@icculus.org>
1112 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1113 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1114 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1115 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1117 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1118 formatting, comments
1120 2003-01-11 Bradley Bell <btb@icculus.org>
1122 * main/: mission.c, mission.h: attempt to support d1 for mac
1124 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1125 * main/object.h: foo
1127 2003-01-09 Bradley Bell <btb@icculus.org>
1129 * main/movie.c: use ifdef around gr_toggle_fullscreen
1131 2003-01-07 Bradley Bell <btb@icculus.org>
1133 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1134 main/mission.h: don't need .msn file for descent.hog anymore
1137 2003-01-06 Bradley Bell <btb@icculus.org>
1139 * main/mission.h, main/mission.c: comments
1140 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1143 2003-01-03 Bradley Bell <btb@icculus.org>
1145 * utilities/: txb2txt.c, txt2txb.c: remove old files
1146 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1147 * main/polyobj.c: attempt to make read_model_file
1149 * main/menu.c: move vertigo text
1151 2003-01-02 Bradley Bell <btb@icculus.org>
1153 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1154 main/polyobj.h: cleanup alignment changes
1155 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1156 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1157 main/object.h: fix alignment issues on sparc
1158 * cvshowto.txt: update cvs info
1160 * 2d/rle.c: make rle_swap handle RLE_BIG
1162 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1164 * main/render.c: workaround solaris qsort bug
1166 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1168 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1169 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1170 * arch/linux/Makefile.am: enabled linux joystick, kali
1171 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1172 arch/sdl/event.c: enabled linux joystick
1174 2002-12-31 Bradley Bell <btb@icculus.org>
1176 * main/gamemine.c: simplified warning msg
1177 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1178 * main/render.h: fix compiler warning
1180 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1182 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1184 2002-12-24 Bradley Bell <btb@icculus.org>
1186 * main/mission.c: fixes an infinite loop which was caused by d2x
1187 thinking d2demo was a descent 1 mission
1189 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1191 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1193 2002-12-24 Bradley Bell <btb@icculus.org>
1195 * main/render.c: comments
1197 2002-10-30 Bradley Bell <btb@icculus.org>
1199 * main/inferno.c: add help for -hogdir option
1200 * main/inferno.c: added -hogdir option
1202 2002-10-28 Bradley Bell <btb@icculus.org>
1204 * main/: inferno.c, menu.c: enabled Vertigo displays
1205 * include/3d.h: typo
1207 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1209 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1210 main/netmisc.c, main/network.c: simplify and eliminate redundant
1213 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1215 * maths/fixc.c: fix infinite loop in quad_sqrt.
1216 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1217 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1219 2002-10-12 Bradley Bell <btb@icculus.org>
1221 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1223 2002-10-11 Bradley Bell <btb@icculus.org>
1225 * main/hud.c: make hud_message work correctly
1226 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1228 * main/network.c: formatting, small fixes
1230 2002-10-10 Bradley Bell <btb@icculus.org>
1232 * main/netmisc.h: no swap_object for little-endian
1233 * main/: netmisc.h, network.c: use macros to simplify network
1235 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1237 * main/inferno.c: enable loading screen for mac shareware with
1239 * main/netmisc.c: whitespace
1240 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1242 * main/hud.c: whitespace
1243 * configure.ac: remove shareware build, add macdata build
1244 * main/songs.c: whitespace
1245 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1246 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1248 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1251 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1253 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1254 comments, formatting, etc.
1255 * iff/iff.c: fix bigendian iff loading.
1257 2002-10-03 Bradley Bell <btb@icculus.org>
1259 * utilities/txb2tex.c: typo
1260 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1261 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1263 * arch/sdl/mouse.c: whitespace
1265 2002-09-19 Bradley Bell <btb@icculus.org>
1267 * main/kconfig.c: fix a oops, add old logs
1268 * main/kconfig.c: support for >3 mouse buttons
1270 2002-09-18 Bradley Bell <btb@icculus.org>
1272 * include/gr.h: fix palette swap define
1274 2002-09-14 Bradley Bell <btb@icculus.org>
1276 * main/titles.c: load hires briefing screen if lores doesn't exist
1277 (i.e. vertigo) and MenuHires=0
1279 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1281 * main/: multi.h, network.h: pack some structures for ipx
1284 2002-09-14 Bradley Bell <btb@icculus.org>
1286 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1287 and load_endlevel_data() to expect newline-terminated strings, fix
1288 load_game_data to read null-terminated string for
1291 2002-09-07 Bradley Bell <btb@icculus.org>
1293 * main/newmenu.c: added error message
1294 * main/menu.h: enable -nohires with mac shareware
1295 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1296 * 2d/font.c: enable 0/255 palette swap for fonts
1297 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1299 * 2d/2dsline.c: fix ogl blooper
1301 2002-09-05 Bradley Bell <btb@icculus.org>
1303 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1305 * include/strutil.h: need string.h for strcasecmp
1306 * include/rle.h: okay, maybe it needs to be this way
1307 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1308 * 2d/scalec.c: more stuff from d2src
1309 * 2d/rle.c: more stuff from d2src, formatting
1310 * 2d/font.c: useless cruft
1311 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1312 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1315 2002-09-04 Bradley Bell <btb@icculus.org>
1317 * include/grdef.h: fix compiler warnings
1318 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1319 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1321 * main/game.c: we want the mac ibitblt for everything but dos and
1323 * main/texmerge.c: these routines are in tmerge.c
1324 * main/credits.c: enable credits for mac and oem data
1325 * main/bm.c: use either exit.ham or exit.pofs
1326 * include/ibitblt.h: enable some more code from d2src
1327 * include/gr.h: enable mac ubitblt_double
1328 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1329 * include/grdef.h: moved some inline asm from linear.h
1330 * 2d/ibitblt.c: brought in line with original d2 version
1331 * 2d/bitblt.c: reverted to original d2 version of this file, then
1332 added d1x enhancements
1333 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1334 * 2d/linear.h: moved these back to their original locations
1336 * main/mveplay.c: close some memory holes, speed up palette loading
1337 * main/movie.c: added fullscreen toggle while playing movies
1338 * main/inferno.c: comment out -superhires help text (always on)
1339 * include/timer.h: added approx_fsec_to_usec macro
1340 * arch/sdl/joy.c: fix compiler warning
1342 2002-09-01 Bradley Bell <btb@icculus.org>
1344 * main/network.c: oops
1345 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1346 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1347 timer_get_fixed_seconds
1350 2002-08-31 Bradley Bell <btb@icculus.org>
1352 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1354 * main/multi.h: network endian stuff
1355 * 2d/font.c, include/gr.h: fast file i/o for font headers
1356 * arch/win32/arch_ip.cpp: unused file
1357 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1358 bigendian networking fixes
1359 * main/menu.c: make net menu more accurate, also make superhires
1361 * include/pstypes.h: better to have __pack__ all the time, I think.
1362 needed for networking, e.g.
1363 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1365 * arch/win32/Makefile.am: unused file
1368 2002-08-30 Bradley Bell <btb@icculus.org>
1370 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1371 * main/: newmenu.h, titles.c: formatting
1372 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1373 main/multi.h: networking works, finally
1374 * TODO: added TODO file
1375 * arch/linux/arch_ip.cpp: unused fine
1376 * README: network sorta working
1377 * main/: Makefile.am, multi.c, network.c, network.h: more
1379 * main/menu.c: load builtin mission correctly
1380 * main/inferno.c: documentation
1381 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1383 * main/Makefile.mveplay: don't need no more
1385 2002-08-29 Bradley Bell <btb@icculus.org>
1387 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1388 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1389 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1391 * include/ipx_drv.h: more network fixing
1392 * arch/linux/include/ipx_drv.h: more network fixing
1393 * include/ipx.h: formatting
1394 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1395 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1396 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1397 main/inferno.c: fixed networking fuck-up?
1398 * Makefile.am: moved mingw info to README
1399 * README, mingw32.txt: moved mingw info to README
1401 2002-08-27 Bradley Bell <btb@icculus.org>
1403 * utilities/mvlextract.c: allow specifying file to extract
1404 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1406 * utilities/hogextract.c: allow specifying file to extract
1407 * main/mission.c: Have to get mission_num _after_ promoting...
1408 * main/: gameseq.c, titles.c: beginning d1 briefing support
1409 * descent.msn: beginning d1 briefing support
1410 * main/: titles.c, titles.h: d1-style mission briefings
1411 * main/piggy.h: whitespace
1412 * main/movie.c: beginning robot movie support, fall back on lo/hi
1413 res if hi/lo not available
1414 * main/mission.c: added Builtin_mission_num for builtin mission,
1415 D1Hogdir, d1-style mission briefings
1416 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1418 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1419 (for d1 missions that need d1 data)
1420 * 2d/ibitblt.c: whitespace
1422 2002-08-26 Bradley Bell <btb@icculus.org>
1424 * utilities/mvlcreate.c: oops
1425 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1427 * utilities/hogextract.c: added [v]iew option
1428 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1429 * main/titles.c: fix writable string, disable DumbAdjust thing
1430 * main/polyobj.h: whitespace
1431 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1433 * main/movie.c: read movies from AltHogDir, other fixes
1434 * main/: mission.c, mission.h: fix bug w/mission filename
1435 * main/gameseq.c: comments
1436 * main/digi.h: whitespace n stuff
1437 * include/mve_audio.h: added audio flag macros
1438 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1442 2002-08-23 Bradley Bell <btb@icculus.org>
1444 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1446 * Makefile.am: remove d2demo.mn2
1447 * cfile/cfile.c, include/cfile.h: add cfile_size function
1448 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1449 eliminate need for .mn2 files for oem and demo
1451 2002-08-22 Bradley Bell <btb@icculus.org>
1453 * main/bm.c: fix for vertigo
1454 * main/menu.h: make OEM menu pcx available
1455 * 2d/rle.c: merge with original d2 file
1456 * Makefile.am, configure.ac: let mission files get installed by
1459 2002-08-17 Bradley Bell <btb@icculus.org>
1461 * configure.ac: make FAST_FILE_IO the default on little-endian
1463 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1464 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1467 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1469 * main/: game.c, menu.c, mission.c: promote builtin missions.
1471 2002-08-15 Bradley Bell <btb@icculus.org>
1473 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1474 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1475 * utilities/.cvsignore: added cvsignore
1476 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1478 * main/piggy.c: mac data file loading
1479 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1480 transparency and swap 0/255 correctly for mac data files
1482 2002-08-13 Bradley Bell <btb@icculus.org>
1484 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1485 to utilities to avoid conflict with c++ std lib <utility>
1486 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1487 txt2txb.c: moved utility to utilities to avoid conflict with c++
1489 * Makefile.am, configure.ac: add utilities
1491 2002-08-09 Bradley Bell <btb@icculus.org>
1493 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1496 2002-08-08 Bradley Bell <btb@icculus.org>
1498 * main/inferno.c: comments
1499 * main/: newmenu.c, songs.c: mac demo datafile support
1500 * installation.txt: update
1501 * main/gamesave.c: use lowercase for consistency
1502 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1503 models for other than d2demo
1505 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1507 * main/gamemine.c: formatting, better d1 texture conversion
1508 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1509 main/mission.h: recognize .msn mission files.
1511 2002-08-07 Bradley Bell <btb@icculus.org>
1513 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1514 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1515 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1516 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1517 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1518 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1521 2002-08-06 Bradley Bell <btb@icculus.org>
1523 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1524 * main/Makefile.am: formatting
1525 * 2d/font.c: make gr_remap_font just reload the whole thing
1526 * configure.ac: formatting
1527 * Makefile.am: added d2demo.mn2
1528 * d2demo.mn2: mission file for shareware
1529 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1530 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1531 * main/sounds.h: shareware stuff, whitespace
1532 * main/: polyobj.c, polyobj.h: more fast i/o macros
1533 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1535 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1536 endlevel stuff to non-shareware, allow movies/endlevel for
1538 * main/cntrlcen.c: typo
1539 * main/bm.h: use global Piggy_hamfile_version
1540 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1541 macros, use global Piggy_hamfile_version
1542 * main/Makefile.am: terrain and movie stuff always used now
1543 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1545 * main/: gamemine.c, gamesave.c: load DMB levels
1546 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1547 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1549 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1551 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1553 2002-08-04 Bradley Bell <btb@icculus.org>
1555 * main/inferno.c: shareware stuff, formatting
1556 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1557 * arch/sdl/gr.c: don't need to set mode in gr_init
1559 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1561 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1563 * Makefile.am, descent.mn2: added mission file for descent 1
1565 2002-08-02 Bradley Bell <btb@icculus.org>
1567 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1568 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1569 main/piggy.h, misc/error.c: junk
1570 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1571 render.h, scores.c, scores.h, terrain.c: shareware stuff
1572 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1573 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1574 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1575 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1576 main/weapon.c, main/weapon.h: fast i/o macros
1578 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1580 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1581 main/gamemine.h, main/gamesave.c: load d1 levels
1583 2002-07-30 Bradley Bell <btb@icculus.org>
1585 * configure.ac: oops
1586 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1588 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1589 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1590 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1591 main/piggy.c, main/titles.c: support shareware datafiles!
1592 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1593 piggy.c: SHAREWARE fixes
1595 2002-07-29 Bradley Bell <btb@icculus.org>
1597 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1598 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1599 misc/fileutil.c: Portability - OS X support
1601 2002-07-27 Bradley Bell <btb@icculus.org>
1603 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1604 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1605 segment.h: portability
1606 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1607 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1608 main/wall.h: portabilization
1609 * 2d/font.c, include/gr.h: portability
1611 2002-07-26 Bradley Bell <btb@icculus.org>
1613 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1614 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1615 * main/player.c: foo
1616 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1617 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1618 misc/fileutil.h: portable file i/o utils
1619 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1620 writable string anymore... / formatting
1621 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1622 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1623 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1624 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1625 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1626 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1627 portable-izing file loading routines
1629 2002-07-24 Bradley Bell <btb@icculus.org>
1631 * main/mveplay.c: correctly play files with 16bit uncompressed
1632 audio, mem checking, etc
1633 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1636 2002-07-23 Bradley Bell <btb@icculus.org>
1638 * misc/Makefile.am: unused file
1639 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1640 main/sounds.h: remove experimental nmovie stuff
1641 * main/movie.c: add some debugging output
1643 2002-07-22 Bradley Bell <btb@icculus.org>
1645 * main/: console.c, state.c: simplified header
1646 * main/movie.c: enable mveplay audio
1647 * main/old/movie.c: moved to main/
1648 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1649 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1650 main/mvelib.c, main/mveplay.c: initial movie support
1651 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1652 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1653 include/ogl_init.h, include/pstypes.h, main/console.c,
1654 main/state.c, mem/mem.c: OS X stuff
1655 * configure.ac: OS X and movie stuff
1657 2002-07-19 Bradley Bell <btb@icculus.org>
1659 * compilerdefs.txt: OSX defs
1661 2002-07-18 Bradley Bell <btb@icculus.org>
1663 * main/inferno.c: use simpler rcs tags
1664 * autogen.sh: keep Changelog in cvs (and use --accum)
1665 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1666 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1667 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1668 main/songs.c: changed cdrom->rbaudio
1669 * include/rbaudio.h: moved to /include
1671 2002-07-17 Bradley Bell <btb@icculus.org>
1673 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1674 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1675 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1676 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1677 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1678 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1679 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1680 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1681 3d/setup.c: use simpler rcs tags
1686 2002-07-17 Bradley Bell <btb@icculus.org>
1688 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1689 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1690 * debian/rules: don't need readme's
1691 * debian/rules: move d1x license to COPYING, license clarifications
1692 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1693 license to COPYING, license clarifications
1694 * debian/rules: fix debian docs
1695 * debian/rules: fix debian manpages
1696 * debian/d2x-sdl.menu: fix debian menu
1697 * debian/rules: link to undocumented man page for debs
1698 * Makefile.am, configure.ac, debian/control, debian/copyright,
1699 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1700 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1701 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1704 2002-07-16 Bradley Bell <btb@icculus.org>
1706 * debian/: rules, changelog.in: deb stuff
1707 * configure.ac: cleaner nasm detection
1708 * debian/: changelog.in, control, rules: deb stuff
1709 * README, installation.txt: typos, stuff
1710 * configure.ac: better #defines
1711 * configure.ac: whitespace
1712 * configure.ac: better documentation
1713 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1714 SDL_JOYSTICK not needed
1715 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1716 * configure.ac: need higher SDL for joystick
1717 * debian/: control, rules: deb stuff
1718 * arch/sdl/joy.c: old junk
1719 * Makefile.am, configure.ac: automake updates
1720 * main/: inferno.c, text.c: don't use althogdir on non-unix
1721 * configure.ac: more autoconf updates
1722 * misc/strutil.c: better strrev
1723 * main/inferno.c: need limits.h on mingw also
1724 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1727 2002-04-19 Bradley Bell <btb@icculus.org>
1729 * main/network.c: let hoard.ham be a cfile
1730 * main/text.c: better error message when hog not found
1733 2002-03-23 Bradley Bell <btb@icculus.org>
1735 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1736 arch/sdl/Makefile.am: Use SDL joystick automatically
1737 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1739 2002-03-05 Bradley Bell <btb@icculus.org>
1741 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1744 2002-02-23 Bradley Bell <btb@icculus.org>
1746 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1747 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1748 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1749 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1750 main/editor/Makefile.am: moved includes to include
1751 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1752 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1753 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1754 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1756 * main/game.c: disabled cockpit for OGL, formatting
1757 * 2d/ibitblt.c: formatting
1759 2002-02-16 Bradley Bell <btb@icculus.org>
1761 * include/oldsdl.h: check for older macros
1762 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1763 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1764 allow older sdl versions
1766 2002-02-15 Bradley Bell <btb@icculus.org>
1768 * main/: automap.c, automap.h, inferno.c: automap resolution now
1770 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1771 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1772 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1773 win32/include/key_arch.h: never mind - that would be pointless
1774 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1775 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1776 win32/include/key_arch.h: copied files from d1x
1777 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1778 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1779 * main/multipow.c: need conf.h
1780 * arch/win32/Makefile.am: new file
1781 * include/pstypes.h: added u_int16_t (needed in base_ip)
1782 * arch/win32/arch_ip.cpp: copied from d1x
1784 2002-02-14 Bradley Bell <btb@icculus.org>
1786 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1787 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1788 main/netlist.c: Added hotkeys to toggle fullscreen mode
1789 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1790 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1791 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1792 reorder.h: Lotsa networking stuff from d1x
1794 2002-02-13 Bradley Bell <btb@icculus.org>
1796 * include/gr.h, main/game.c: Fullscreen toggle stuff
1797 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1799 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1800 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1803 2002-02-11 Bradley Bell <btb@icculus.org>
1805 * main/bm.c: use portable loader if bigendian
1806 * include/pstypes.h: don't define bool for c++
1807 * include/cfile.h: extern AltHogDir stuff
1808 * include/byteswap.h: use WORDS_BIGENDIAN
1809 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1810 * main/vers_id.h: added D2X_IVER
1811 * misc/args.c: don't use d1x.ini
1812 * Makefile.am: rpm stuff
1813 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1816 2002-02-09 Bradley Bell <btb@icculus.org>
1818 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1820 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1822 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1825 2002-02-06 Bradley Bell <btb@icculus.org>
1827 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1828 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1829 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1830 * debian/: changelog.in, control, copyright, d2x-gl.files,
1831 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1835 2002-02-02 Bradley Bell <btb@icculus.org>
1837 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1838 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1839 Enabled RELEASE option
1841 2002-01-31 Bradley Bell <btb@icculus.org>
1843 * Makefile.am, configure.ac: specify prerequisite versions of
1844 autoconf and automake
1846 2002-01-29 Bradley Bell <btb@icculus.org>
1848 * main/mission.c: RCS header added
1849 * main/inferno.c: update copyright date
1850 * main/mission.c: allow missions to be in AltHogDir
1851 * configure.ac: Display results of configure
1852 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1855 2002-01-28 Bradley Bell <btb@icculus.org>
1857 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1858 Data files now go in DATADIR/games/d2x, user files now go in
1861 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1863 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1864 files now go in ~/.d2x
1866 2002-01-24 Bradley Bell <btb@icculus.org>
1868 * configure.ac: fix nasm not found error message
1870 2002-01-18 Bradley Bell <btb@icculus.org>
1872 * configure.in: getting rid of old configure.in
1873 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1874 main/movie.c: Movie playing kludgey stuff
1875 * misc/args.c: formatting
1876 * main/inferno.c: allow -h for help
1877 * include/error.h: don't die on int3, unless -debug given
1878 * mingw32.txt: more stuff
1880 2001-12-29 Bradley Bell <btb@icculus.org>
1882 * Makefile.am: Got rid of thinking.txt
1883 * main/inferno.c: document -nomovies option
1885 2001-12-28 Bradley Bell <btb@icculus.org>
1887 * main/titles.c: formatting, put some code into place for rendering
1888 of robots during briefings
1890 2001-12-27 Bradley Bell <btb@icculus.org>
1894 2001-12-23 Craig Hadady <chadady@iglou.com>
1896 * 2d/rle.c: fixed bug in dummy array.
1898 2001-12-03 Bradley Bell <btb@icculus.org>
1900 * arch/sdl/init.c: fix formatting
1901 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1902 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1903 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1904 and sdl joystick stuff
1906 2001-11-30 Bradley Bell <btb@icculus.org>
1908 * thinking.txt: not needed
1910 2001-11-27 Bradley Bell <btb@icculus.org>
1912 * cygconf, mingw32.txt: use sdl from source on cygwin
1913 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1914 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1915 SDL_CFLAGS to CFLAGS
1917 2001-11-27 Bradley Bell <btb@icculus.org>
1921 2001-11-14 Bradley Bell <btb@icculus.org>
1923 * texmap/scanline.c: use optimization flags as texmap default
1924 * NEWS: mouse wheel, etc
1925 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1926 wheel to emulate 3rd axis
1927 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1928 * include/error.h: kludge to ungrab mouse when we hit an int3
1929 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1930 __ENV_MSDOS__ to __MSDOS__
1931 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1933 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1935 * arch/sdl/digi.c: implemented digi_set_volume
1936 * include/grdef.h, main/config.c, misc/d_io.c: change
1937 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1938 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1939 main/piggy.c: use MAKE_SIG
1940 * installation.txt: update
1941 * configure.ac: new file
1942 * arch/sdl/joydefs.c: #include pstypes.h
1943 * arch/sdl/init.c: SDL joystick stuff
1944 * acconfig.h: adjust MINGW defines
1945 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1946 controls menu now works
1948 2001-11-13 Bradley Bell <btb@icculus.org>
1950 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1952 * Makefile.am: New file
1953 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1955 * compilerdefs.txt: New file
1956 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1958 2001-11-12 Bradley Bell <btb@icculus.org>
1960 * main/playsave.c: load player files regardless of byte order of
1963 2001-11-11 Bradley Bell <btb@icculus.org>
1965 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1967 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1968 * NEWS: GL savegame thumbnails
1969 * acconfig.h, configure.in: make option for NMOVIES, default to off
1971 2001-11-09 Bradley Bell <btb@icculus.org>
1973 * main/state.c: Enabled savegame thumbnails under OpenGL
1974 * unused/pa_null/pa_enabl.h: remove duplicate header
1975 * misc/args.c: use d2x.ini for option file
1976 * mem/mem.c: Move mem_realloc inside the ifdef
1977 * main/menu.c: fix 640x400 menu text
1978 * main/inferno.c: added documentation
1979 * main/endlevel.c: fix warnings
1980 * arch/ogl/gr.c: Get rid of gl spew
1981 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1982 * acconfig.h: Define __SDL__ for mingw
1984 2001-11-08 Bradley Bell <btb@icculus.org>
1986 * 2d/font.c: free OGL font data when rereading
1987 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1988 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1989 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1990 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1991 main/weapon.h: Enabled shareware build, endlevel flythrough
1993 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1994 of use for shareware build
1995 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1997 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1999 2001-11-05 Bradley Bell <btb@icculus.org>
2001 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2003 * include/3d.h: Add comment
2005 2001-11-04 Bradley Bell <btb@icculus.org>
2007 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2009 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2011 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2012 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2013 main/hudmsg.h: Enable d1x-style hud_message
2014 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2015 * 2d/font.c: re-init ogl fonts after remapping colors.
2017 2001-11-02 Bradley Bell <btb@icculus.org>
2019 * misc/Makefile.am: remove byteswap.h (duplicate header)
2020 * 2d/font.c: fixed gr_remap_font, minor stuff
2021 * configure.in: take out -O2 if doing debug build
2022 * main/bm.c: formatting
2023 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2024 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2025 macros, get rid of functions
2027 2001-11-01 Bradley Bell <btb@icculus.org>
2029 * misc/byteswap.h: removed duplicate header
2031 2001-10-31 Bradley Bell <btb@icculus.org>
2033 * NEWS, main/automap.c: automap works in opengl
2034 * NEWS, configure.in: Added news
2035 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2036 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2037 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2038 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2039 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2040 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2041 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2042 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2043 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2045 2001-10-27 Bradley Bell <btb@icculus.org>
2047 * main/inferno.c: added some documentation
2049 2001-10-25 Bradley Bell <btb@icculus.org>
2051 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2053 * Makefile.am, configure.in, arch/Makefile.am,
2054 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2055 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2056 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2057 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2058 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2059 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2060 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2061 it's ugly, but It'll be easier to sync with d1x.
2062 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2063 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2064 main/editor/Makefile.am: attempt at support for editor, makefile
2066 * misc/d_delay.c: formatting fix
2067 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2068 tmappent.S, tmapppro.S: adding support for runtime selection of
2070 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2071 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2072 including multi.h and network.h, fix backslashes, fix compiler
2074 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2075 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2076 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2077 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2078 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2079 including multi.h and network.h, fix backslashes
2080 * include/pstypes.h: added typedef for u_int64_t on mingw
2081 * include/3d.h: added prototype for g3_uninit_polygon_model
2082 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2084 2001-10-24 Bradley Bell <btb@icculus.org>
2086 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2087 arch subdirs, as in d1x.
2088 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2089 earlier style until i understand automake 1.5 better. remove input
2091 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2092 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2093 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2094 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2095 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2096 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2097 Moved input stuff to arch subdirs, as in d1x.
2098 * NEWS, configure.in: blah blah
2100 2001-10-23 Bradley Bell <btb@icculus.org>
2102 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2103 * texmap/tmapppro.S: no need for #include <conf.h> here
2104 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2106 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2107 file. RCS header added
2108 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2109 #ifdef'ing out the whole file. RCS header added
2110 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2111 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2112 fixes. Now works with automake 1.5 and autoconf 2.52.
2113 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2114 mingw (-grabmouse now works on win32).
2115 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2116 These don't belong in cvs
2120 2001-10-20 Bradley Bell <btb@icculus.org>
2122 * 2d/font.c: Don't free unused variables...
2123 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2125 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2126 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2127 main/Makefile.am: make dist more sensible
2128 * Makefile.am: Kludge for linking on mingw
2130 2001-10-19 Bradley Bell <btb@icculus.org>
2132 * Makefile.am, configure.in, arch/win32/Makefile.am,
2133 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2134 * include/ipx_drv.h: Check for __MINGW32__
2135 * include/i86.h: Imported from d1x
2136 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2137 * arch/dos/modex.asm: Fixed %include
2138 * main/console.c: RCS headers added
2139 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2141 * Makefile.am, main/Makefile.am: Moved final link to top-level
2142 directory instead of main/
2143 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2144 __ENV_LINUX__ to __linux__
2145 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2146 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2147 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2148 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2149 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2150 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2151 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2152 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2153 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2154 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2156 * configure.in: add --enable-xploader, support arch/linux subdir,
2158 * main/inferno.c: conditionalize conf.h
2160 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2162 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2163 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2164 misc/fileutil.h: Partial application of linux/alpha patch.
2166 2001-10-19 Bradley Bell <btb@icculus.org>
2168 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2169 networking in line with d1x, moved some arch/linux_* stuff to
2171 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2172 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2173 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2174 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2176 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2177 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2178 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2179 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2180 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2181 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2182 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2183 linux/include/ukali.h: Brought linux networking in line with d1x,
2184 moved some arch/linux_* stuff to arch/linux/*
2185 * include/ipx_drv.h: Imported from d1x
2186 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2187 * main/ipx_drv.c: Imported from d1x
2188 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2189 main/network.h, main/Makefile.am: Trying to get network working on
2191 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2192 main/Makefile.am: build fixes
2193 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2194 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2195 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2196 starting to get net working.
2197 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2198 conditionalized min,max macros
2200 2001-10-18 Bradley Bell <btb@icculus.org>
2202 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2203 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2204 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2205 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2207 * 2d/2dsline.c: RCS headers added/changed
2208 * configure.in: fix NASMFLAGS bug
2209 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2212 2001-10-17 Bradley Bell <btb@icculus.org>
2214 * NEWS: Fixed the invulnerable robots bug!
2215 * main/collide.c: Fixed the invulnerable robots bug!
2217 2001-10-14 Bradley Bell <btb@icculus.org>
2219 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2222 2001-10-13 Bradley Bell <btb@icculus.org>
2224 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2225 arch/Makefile.am, arch/dos/Makefile.am,
2226 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2227 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2228 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2229 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2230 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2231 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2232 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2233 arch/win32/include/Makefile.am, iff/Makefile.am,
2234 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2235 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2236 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2237 unused/bios/Makefile.am, unused/lib/Makefile.am,
2238 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2239 unused/ui/Makefile.am, unused/vga/Makefile.am,
2240 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2241 automake stuff from "inert" subdirs. And there was much rejoicing.
2242 * Makefile.am, NEWS, configure.in: Stuff
2243 * ChangeLog: removing auto-generated file
2244 * cygconf: Added instructions for mingw32 build
2245 * Makefile.am: renamed INSTALL to installation.txt
2246 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2247 * mingw32.txt: Added instructions for mingw32 build
2248 * configure.in: Enable assembly under mingw32
2250 2001-10-12 Bradley Bell <btb@icculus.org>
2252 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2253 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2254 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2255 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2256 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2257 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2258 to __DJGPP__, since it's built-in.
2260 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2262 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2263 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2267 2001-10-12 Bradley Bell <btb@icculus.org>
2269 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2270 * Makefile.am: make sure cygconf gets archived
2271 * configure.in: Increment version number in preparation for release
2272 * configure.in: Fix detection of opengl
2273 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2274 cygconf, arch/Makefile.am, arch/include/joy.h,
2275 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2276 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2277 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2278 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2279 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2280 Vastly improved compilability.
2282 2001-10-11 Bradley Bell <btb@icculus.org>
2284 * Makefile.am: Added macros/sdl.m4
2285 * autogen.sh: Added macros/sdl.m4
2287 2001-10-09 Bradley Bell <btb@icculus.org>
2289 * main/vers_id.h: Added DESCENT_VERSION constant
2290 * main/inferno.c: Added command-line help.
2291 * include/ogl_init.h: opengl improvments (following d1x changes)
2293 2001-10-07 Bradley Bell <btb@icculus.org>
2295 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2296 arch/ogl/Makefile.am: Remove duplicate headers.
2298 2001-08-02 Thimo Neubauer <thimo@debian.org>
2300 * mem/mem.c: totally crippled the memory manager because it does
2301 not make sense for non-DOS-systems and it would have been too
2302 complicated to get it 64bit clean
2304 2001-06-19 Bradley Bell <btb@icculus.org>
2306 * cvshowto.txt: updated anonymous password
2308 2001-02-08 Bradley Bell <btb@icculus.org>
2310 * COPYING, license.txt: Added d1x license
2312 2001-02-01 Bradley Bell <btb@icculus.org>
2314 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2316 2001-01-31 Bradley Bell <btb@icculus.org>
2318 * configure.in, arch/include/mouse.h, include/pstypes.h,
2319 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2320 * main/polyobj.c: fix typo
2321 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2322 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2323 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2324 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2325 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2326 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2327 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2328 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2329 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2330 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2331 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2332 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2333 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2334 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2335 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2336 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2337 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2338 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2339 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2340 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2341 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2342 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2343 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2344 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2345 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2346 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2348 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2349 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2350 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2351 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2353 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2355 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2356 cross-compiling, and cygwin fixes
2358 2001-01-30 Bradley Bell <btb@icculus.org>
2360 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2361 include/pstypes.h, include/strutil.h, main/Makefile.am,
2362 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2363 needs --without-assembler and --without-network to compile
2365 2001-01-29 Bradley Bell <btb@icculus.org>
2367 * configure.in, main/Makefile.am: Fixes to build system
2368 * main/kconfig.c: fix for non-linux joysticks
2369 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2370 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2371 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2372 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2373 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2374 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2375 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2377 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2378 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2379 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2380 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2381 sdl_timer.c: Fixed build system, minor fixes
2382 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2383 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2385 2001-01-28 Bradley Bell <btb@icculus.org>
2387 * conf.h.in, configure.in, arch/Makefile.am,
2388 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2389 arch/include/key.h, main/Makefile.am: More header unification...
2390 * main/newdemo.c: Added <ctype.h>
2391 * arch/include/: event.h, joy.h: unified input headers.
2392 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2393 OpenGL now uses SDL-GL instead of gii
2394 * arch/include/: key.h, mouse.h: Unified arch headers
2396 2001-01-25 Bradley Bell <btb@icculus.org>
2398 * autogen.sh: use "set -e" so execution stops if something goes
2401 2001-01-24 Bradley Bell <btb@icculus.org>
2404 * Makefile.am: Add ChangeLog to dist
2405 * ChangeLog: Putting this here so automake doesn't complain
2409 2001-01-24 Bradley Bell <btb@icculus.org>
2411 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2412 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2413 for building ChangeLog from RCS entries
2414 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2415 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2416 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2417 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2418 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2419 arch/Makefile.am, arch/dos/Makefile.am,
2420 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2421 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2422 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2423 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2424 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2425 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2426 unused/Makefile.am, unused/bios/Makefile.am,
2427 unused/lib/Makefile.am, unused/novga/Makefile.am,
2428 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2429 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2430 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2431 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2432 make dist, VPATH builds, ...
2433 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2434 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2435 arch/dos/Makefile.in, arch/linux/Makefile.in,
2436 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2437 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2438 misc/Makefile.in, texmap/Makefile.in: cruft removal
2439 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2441 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2442 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2443 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2444 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2446 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2447 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2448 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2449 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2450 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2451 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2452 main/songs.c, misc/args.c: changed args_find to FindArg
2454 2001-01-22 Bradley Bell <btb@icculus.org>
2456 * configure, main/Makefile.am, main/Makefile.in: configuration
2458 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2459 fix compiler warnings w/opengl
2460 * include/console.h: ggi support
2461 * arch/linux_init.c: svgalib support
2462 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2463 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2464 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2465 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2466 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2467 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2468 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2469 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2470 warnings and enable NDEBUG
2471 * arch/svgalib_init.c: svgalib support
2473 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2475 * main/kconfig.c: joystick support
2477 2001-01-21 Bradley Bell <btb@icculus.org>
2479 * cvshowto.txt: new file, taken from d1x webpage
2480 * AUTHORS, README: Taking over as maintainer of d2x
2481 * ChangeLog: Grab mouse with SDL/X11
2482 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2484 2001-01-20 Bradley Bell <btb@icculus.org>
2486 * configure, configure.in: Turned -Werror back off by default
2487 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2488 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2489 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2490 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2491 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2492 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2493 main/laser.c, main/multi.c, main/network.c, main/network.h,
2494 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2495 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2496 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2497 warnings, for non-OpenGL on linux, anyway...
2499 2001-01-19 Bradley Bell <btb@icculus.org>
2501 * copying: remove duplicate file
2502 * Import of d2x-0.0.9-pre1
2503 * Import of d2x-0.0.8