1 2005-11-07 Chris Taylor <chris@icculus.org>
3 * arch/ogl/ogl.c: make super transparent textures have alpha
5 2005-08-13 Chris Taylor <chris@icculus.org>
7 * main/gauges.c: draw all gauges properly when using the cockpit
8 in d2x-gl, including the energy bars when empty
10 2005-08-07 Chris Taylor <chris@icculus.org>
12 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
13 get the cockpit to show with d2x-gl (actually committed!)
15 2005-08-06 Chris Taylor <chris@icculus.org>
17 * main/automap.c: must_free_canvas isn't used when
18 AUTOMAP_DIRECT_RENDER is defined (whoops)
20 * main/inferno.c: print the command line help properly
22 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
23 get the cockpit to show with d2x-gl
25 2005-08-02 Chris Taylor <chris@icculus.org>
27 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
28 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
30 include/3d.h, include/palette.h,
31 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
32 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
33 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
34 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
35 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
36 main/state.c, main/titles.c:
37 remove DirectDraw use and Windows mouse stuff made redundant by SDL
38 (lots of WINDOWS code).
39 Makes cockpit draw properly in SDL
41 2005-07-30 Chris Taylor <chris@icculus.org>
43 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
44 2d/palette.c, 2d/pcx.c, 2d/rle.c,
46 main/automap.c, main/config.c, main/credits.c, main/escort.c,
47 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
48 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
49 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
50 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
51 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
52 remove all the redundant Polygon Acceleration stuff
55 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
56 main/polyobj.c: remove old _3DFX code
58 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
59 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
60 main/gauges.c, main/hud.c: remove pixel double code
62 2005-07-29 Chris Taylor <chris@icculus.org>
64 * 2d/font.c: show some missing wide 1's (bug #2269)
66 * main/game.c: only shoot when fire button down (fix bug #2271)
68 2005-07-28 Chris Taylor <chris@icculus.org>
70 * main/gauges.c: show gauges in SDL (help fix bug #2267)
72 2005-07-27 Chris Taylor <chris@icculus.org>
74 * d2x.xcode/project.pbxproj: build the editor by default
76 2005-07-25 Chris Taylor <chris@icculus.org>
78 * main/bmread.c: cast some fprintf arguments to int, to fix
81 * main/editor/medrobot.c: no checking if obj->id > -1
84 * main/editor/ksegsize.c, main/editor/segment.c,
85 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
86 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
88 2005-07-24 Chris Taylor <chris@icculus.org>
90 * main/bmread.c: call file static var 'time' 'play_time' instead,
91 because of conflict with function 'time' in /usr/include/time.h
94 2005-07-22 Chris Taylor <chris@icculus.org>
96 * main/editor/group.c: remove duplicate tmap_xlate_table
98 2005-07-21 Chris Taylor <chris@icculus.org>
100 * d2x.xcode/project.pbxproj: make file paths relative to project,
101 add some files (so it builds), warnings are not errors
102 (ubyte *, sbyte * mismatches found when using gcc 4.0)
104 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
105 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
106 main/newdemo.c: fix pointer mismatches, warnings are errors again
108 2005-07-03 Chris Taylor <chris@icculus.org>
110 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
112 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
113 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
114 draw an "O" in the current radio button
116 2005-07-01 Chris Taylor <chris@icculus.org>
118 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
119 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
121 2005-06-23 Chris Taylor <chris@icculus.org>
123 * installation.txt: describe new directory system
124 and mention recursive mission searching
126 2005-06-22 Chris Taylor <chris@icculus.org>
128 * main/editor/kgame.c: load .rl2 files instead of .lvl files
129 (some editor info could be stored in .rdl / .rl2 files)
131 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
132 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
133 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
134 main/wall.c, main/wall.h: add level component saving functions,
135 which use PhysicsFS and are endian friendly
137 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
138 add function for converting descent 2 texture numbers back to
139 descent 1 texture numbers
141 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
142 levels. Entirely endian friendly and allows saving of .rdl and .rl2
145 2005-06-14 Chris Taylor <chris@icculus.org>
147 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
149 2005-06-13 Chris Taylor <chris@icculus.org>
151 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
152 number 198 to maintain bijectivity, when descent.pig is available
153 (used to return 167, which is also returned for Descent 1 texture
156 * include/physfsx.h: added PHYSFSX_writeVector,
157 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
159 2005-04-05 Bradley Bell <btb@icculus.org>
161 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
162 bugs in joystick initialization
164 2005-04-04 Bradley Bell <btb@icculus.org>
166 * main/kconfig.c: cosmetic fixes to joystick config screen
168 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
169 arch/linux/joystick.c, arch/linux/include/joystick.h,
170 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
171 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
172 MAX_BUTTONS to JOY_MAX_BUTTONS
174 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
175 of joystick buttons/axes
177 * arch/win32/midi.c: don't play midi if -nosound
179 * arch/win32/mingw_init.c: remove redundant joy_init()
181 2005-04-01 Chris Taylor <chris@icculus.org>
183 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
184 main/editor/med.c: "Go to Main Menu" now works in editor
186 * main/editor/segment.c: set Highest_vertex_index and
187 Highest_segment_index to 0 when creating a new mine (avoids
188 problems with saving when another level was previously loaded)
190 2005-03-31 Chris Taylor <chris@icculus.org>
192 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
193 main/editor/eglobal.c, main/editor/eobject.c,
194 main/editor/medrobot.c, main/editor/objpage.c,
195 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
196 OL_ constants; use "object" instead of "robot" in some places;
197 draw and place reactors with correct modelnum
199 * main/editor/texpage.c: no using TmapList, initialise texture
200 category globals, no CurrentTmap (just use CurrentTexture)
202 2005-03-29 Bradley Bell <btb@icculus.org>
204 * mem/mem.c: remove obsolete malloc.h
206 2005-03-20 Bradley Bell <btb@icculus.org>
208 * Makefile.am: add some stuff to dist
210 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
213 * console/CON_console.c: Fixed console cursor positioning.
215 * main/text.c: revert to Error if text file not found.
217 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
219 * ui/.cvsignore: New file
221 2005-03-17 Bradley Bell <btb@icculus.org>
223 * arch/win32/midi.c: Add RCS ID tag
225 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
226 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
229 2005-03-16 Bradley Bell <btb@icculus.org>
231 * main/bm.c, main/bm.h: use hardcoded value instead of
232 sizeof(tmap_info), since size depends on whether editor is built
235 * ui/mouse.c: gcc doesn't like multi-line // comments
237 * main/dumpmine.c: get rid of compiler warnings
239 2005-03-15 Bradley Bell <btb@icculus.org>
241 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
242 Fixes laser and plasma lighting bug, hopefully doesn't break
245 * main/state.c: Fix crash if Num_walls=0
247 2005-03-12 Bradley Bell <btb@icculus.org>
249 * Makefile.am, configure.ac: enable editor in unix-style builds
251 2005-03-12 Chris Taylor <chris@icculus.org>
253 * main/gamesave.c: could check reactor model num, don't check
254 reactor object shields (not used anyway, it's stored/calculated
257 2005-03-06 Chris Taylor <chris@icculus.org>
259 * main/piggy.c: load the descent 1 color palette when NDEBUG is
262 * main/editor/seguvs.c: check the uvs after they're assigned
264 2005-02-27 Chris Taylor <chris@icculus.org>
266 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
267 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
268 gr_update in event loops
270 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
271 file.c, involves modifying the listbox so it can use
272 an array of string pointers
274 2005-02-26 Chris Taylor <chris@icculus.org>
276 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
279 * ui/window.c: only disable the keyboard for MS DOS
281 * main/editor/eswitch.c: add remove_trigger_num
284 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
285 still works if there's no BITMAPS.TBL in a PhysicsFS search path
287 * main/inferno.c: determine properly if 800x600 resolution is
288 available (for editor)
290 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
291 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
292 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
293 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
295 * ui/keypad.c: fix the reading of keypad (.pad) files
297 * ui/menubar.c: use cfile to read the menubar file MED.MNU
299 2005-02-25 Chris Taylor <chris@icculus.org>
301 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
302 allowing Mac OS 9 and X to both use conf.h but one can build for
303 OpenGL while the other doesn't.
305 * main/editor/mine.c: use the Descent 2 definitions for maximum
306 segments and vertices
308 2005-02-25 Bradley Bell <btb@icculus.org>
310 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
311 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
312 d2src system for persistent sounds. Untested, of course.
314 * ChangeLog-old: clean up old changelog a little
316 * ChangeLog-old: converted old changelog to "cvs log" format, so
317 it can be manipulated with cvs2cl and other tools.
319 2005-02-24 Tim Massey <tmassey@obscorp.com>
321 * main/inferno.c: allow -notitles to work in shareware [and
322 non-RELEASE] version too. (d1x r1.35)
324 2005-02-24 Peter Hawkins <peterh@isa.net.au>
326 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
328 2005-02-24 Matthew Mueller <donut@dakotacom.net>
330 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
331 don't do it automatically (eg, ati's fglrx linux driver) (d1x
334 2005-02-24 Bradley Bell <btb@icculus.org>
336 * main/movie.c: change movie Warnings to con_printf, simplify
339 2005-02-24 Chris Taylor <chris@icculus.org>
341 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
342 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
343 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
344 PHYSFSX_openWriteBuffered, where appropriate
346 * main/gauges.c: draw behind the shield number properly with OpenGL
348 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
349 is selected as a secondary weapon
351 * main/titles.c: check properly whether there's a briefing
353 * main/mission.c: recursively search directories in "missions"
356 2005-02-11 Bradley Bell <btb@icculus.org>
358 * debian/control: build-dep on libphysfs-dev
360 * arch/ogl/gr.c: use GLint for arb_max_textures
362 * arch/ogl/Makefile.am: added internal.h to dist
364 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
366 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
368 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
369 dynamically find and load the OpenGL library
371 * main/editor/macro.c: use physfs instead of non-existing cflib.h
373 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
375 * main/editor/medwall.c: include cntrlcen.h
377 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
379 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
381 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
382 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
384 * ui/number.c: s/inputbox/Inputbox/
386 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
388 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
390 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
391 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
392 main/gamesave.c: s/128/PATH_MAX
394 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
396 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
398 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
399 mouse_set_limits and mouse_set_pos (we don't want to limit user)
401 * ui/menubar.c: specify int type for state2_alt_down
403 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
405 * main/piggy.c: call bm_read_all even if EDITOR is defined
407 * main/gamesave.c: if LVL can't be found, try filename that was passed
409 * main/mission.c: ensure mission name is properly terminated
411 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * 2d/font.c: fix bug #2167: some characters would not display because
414 of signed/unsigned errors
416 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
418 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
419 gauge when appropriate
421 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
422 all functions in kfuncs.c to return int instead of void
424 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
425 disable old hostage system in editor (d2 is simpler in this regard)
427 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
429 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
431 * main/editor/centers.c: change curseg2p to Curseg2p
433 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
435 * main/editor/macro.c: remove unused variable "length"
437 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
439 * main/editor/medmisc.c: Pass both arguments to render_frame
441 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
442 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
443 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
444 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
445 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
446 instead of d1-style mem.h and types.h
448 * main/editor/texpage.c: do texture replacement for any mission
450 * main/editor/medwall.c: add prototype for create_removable_wall
452 * main/editor/medrobot.c: don't try to set the removed follow_path
454 2005-01-23 Jason Owen <shannara256@yahoo.com>
456 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
457 may crash printf if the list of extensions is huge
459 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
461 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
462 only on last level of built-in mission.
464 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
467 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
468 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
469 buffers (speeding it up), and use cfopen instead of
470 PHYSFS_openRead/PHYSFS_openWrite where appropriate
472 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
473 sure nocfile.h and cfile.h are never both included
475 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
477 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
478 fix bug #1676 (filling up of OLG texture list)
480 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
482 * main/state.c: fix problems with copying/deleting save files
484 * main/automap.c: make automap fonts transparent.
486 2005-01-07 Bradley Bell <btb@icculus.org>
488 * main/menu.c: In Load Level, if there is no current mission,
491 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
493 * main/gameseq.c: Free polymodel data before reloading ham file.
495 * arch/ogl/gr.c: Implement fading in ogl_urect()
497 * main/gauges.c: Draw ship before shields in HUD.
499 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
501 * main/editor/centers.c: Use both ints with the robot producer
504 2004-12-23 Bradley Bell <btb@icculus.org>
506 * main/editor/centers.c, main/editor/editor.h,
507 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
508 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
509 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
512 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
514 * main/bmread.c: don't duplicate the period in the filename
516 * main/dumpmine.c: Add function prototypes to remove warnings
518 * main/dumpmine.c, ui/window.c: Specify that two functions return
521 * main/editor/autosave.c, main/editor/curves.c,
522 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
523 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
526 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
528 * main/editor/eobject.c, main/editor/kgame.c,
529 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
530 extra two parameters to get_seg_masks.
532 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
533 structs for mine saving functions
535 * main/inferno.c: Use PhysicsFS for making the hoard ham.
537 * main/bmread.c: add missing includes
539 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
541 * main/dumpmine.c: Fix type mismatches
543 2004-12-19 Bradley Bell <btb@icculus.org>
545 * ui/Makefile.am: fix ui Makefile.am
547 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
548 removeext, use it in ds_load instead of splitpath
550 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
552 * include/u_mem.h: prototype for strdup with MPW
554 * main/laser.c: abort weapon fire if unable to create object
556 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
557 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
558 unused/ui/icon.c: replace byte with sbyte
560 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
561 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
562 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
563 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
564 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
565 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
566 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
567 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
568 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
569 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
570 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
571 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
572 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
573 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
574 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
577 * ui/Makefile.am: added Makefile.am for ui
579 * main/editor/Makefile.am, main/editor/autosave.c,
580 main/editor/centers.c, main/editor/centers.h,
581 main/editor/curves.c, main/editor/eglobal.c,
582 main/editor/ehostage.c, main/editor/ehostage.h,
583 main/editor/elight.c, main/editor/eobject.c,
584 main/editor/eobject.h, main/editor/eswitch.c,
585 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
586 main/editor/group.c, main/editor/info.c, main/editor/info.h,
587 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
588 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
589 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
590 main/editor/ksegsel.c, main/editor/ksegsize.c,
591 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
592 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
593 main/editor/medlisp.h, main/editor/medmisc.c,
594 main/editor/medmisc.h, main/editor/medrobot.c,
595 main/editor/medrobot.h, main/editor/medsel.c,
596 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
597 main/editor/objpage.c, main/editor/objpage.h,
598 main/editor/seguvs.c, main/editor/texpage.c,
599 main/editor/texture.c: imported missing editor files from d1x
601 * main/Makefile.am: build dumpmine.c for editor
603 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
604 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
605 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
606 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
607 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
609 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
610 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
611 main/editor/eglobal.c, main/editor/ehostage.c,
612 main/editor/ehostage.h, main/editor/elight.c,
613 main/editor/eobject.c, main/editor/eobject.h,
614 main/editor/eswitch.c, main/editor/eswitch.h,
615 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
616 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
617 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
618 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
619 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
620 main/editor/ksegsel.c, main/editor/ksegsize.c,
621 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
622 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
623 main/editor/meddraw.h, main/editor/medlisp.h,
624 main/editor/medmisc.c, main/editor/medmisc.h,
625 main/editor/medrobot.c, main/editor/medrobot.h,
626 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
627 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
628 main/editor/objpage.h, main/editor/segment.c,
629 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
630 main/editor/texpage.h, main/editor/texture.c: Move old logs to
633 * main/editor/autosave.c main/editor/centers.c
634 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
635 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
636 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
637 main/editor/fixseg.c main/editor/func.c main/editor/group.c
638 main/editor/info.c main/editor/info.h main/editor/kbuild.c
639 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
640 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
641 main/editor/ksegmove.c main/editor/ksegsel.c
642 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
643 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
644 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
645 main/editor/medmisc.h main/editor/medrobot.c
646 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
647 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
648 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
649 main/editor/texpage.h main/editor/texture.c ui/barbox.c
650 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
651 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
652 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
653 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
654 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
655 conf.h in new editor files
657 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
659 * main/state.c: open autosave file for writing, not reading
661 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
662 main/state.c, main/state.h: added fast save
664 * main/gameseq.c, main/inferno.c: force gr_update() so screens
665 always show in OpenGL
667 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
669 * misc/strutil.c: Implement strdup for MPW
671 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
674 * misc/strutil.c: fix MPW compiler errors
676 * main/mission.c, main/mission.h: allocate mission filenames
679 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
681 * 2d/font.c: Initialise the dataptr member correctly.
683 * include/mono.h: Print only mildly interesting messages to
684 stderr.txt. (revert earlier carbon changes)
686 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
688 * include/physfsx.h: getRealPath uses the write directory if it
689 can't get the real directory
691 * D2X.make: remove misc/d_io.c
693 2004-12-03 Bradley Bell <btb@icculus.org>
695 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
696 pathname, ensure correct translation of path separators
698 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
700 * misc/strutil.c: fix stricmp and strnicmp
702 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
705 2004-12-02 Bradley Bell <btb@icculus.org>
707 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
708 I couldn't figure out why the previous code kept segfaulting under
711 * main/kconfig.c: disable call to reset_cockpit() which was
712 causing the "letterbox" bug
714 * main/inferno.c: don't die if title screens not found
716 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
718 * configure.ac: require PhysicsFS header and library
720 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
722 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
724 * D2X.make: fix build on Carbon by adding digiobj.c
726 * main/mission.c: set builtin_hogsize for non-built-in missions
728 * main/mission.c: pass individual mission around instead of whole list
730 * main/mission.c: remove mission list from global memory
732 2004-12-02 Bradley Bell <btb@icculus.org>
734 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
735 path separator gets added to hogdir
737 2004-12-01 Bradley Bell <btb@icculus.org>
739 * README, configure.ac, VisualC/d2x/d2x.dsp,
740 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
741 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
742 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
743 uses dynamic opengl loading
745 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
747 * arch/ogl/gr.c: make write_bmp use PhysicsFS
749 * include/args.h, misc/args.c: new AppendArgs function. This
750 separates the copying of the arguments passed to main() from the
751 reading of the arguments file
753 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
754 the flexible cfgets, Fix compiling issues in MPW.
756 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
757 reading into an int, so it's removed completely. PHYSFSX_getc was
758 removed, because it's only use in misc/strio.c was removed. Put
759 in PHYSFSX_getRealPath, which recognises platform-specific
760 separators and doesn't use snprintf (MPW doesn't have it). MPW
763 * main/inferno.c: Remove use of open_movie_file. Read the
764 arguments file from the base directory, if there is one. Set up
765 D2X's write directory, including replacing any tilde at the start
766 of the path (if there is one) with the string returned by
767 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
768 default is still ~/.d2x. Check if the write directory has to be
769 created. Read the arguments file in this write directory if there
770 is one. If there's still no write directory, set it to the base
771 directory. Won't set it to the current directory if this fails,
772 because of the issue of which character to use for which platform.
774 * main/playsave.c: Use PHYSFS_readSLE32 instead of
775 PHYSFS_readULE32 due to compiling issues in MPW. Use
776 cfile_read_short instead of PHYSFS_readULE16 because of both
777 compiling and endian issues. cfile_read_byte instead of
778 PHYSFSX_readU8. Write a dummy structure instead of seeking when
779 NETWORK isn't defined
781 * D2X.make: Don't compile cfile.c on Mac OS 9.
783 * README: add PhysicsFS to the required 'tools' in README, and
784 instructions for building in MPW.
786 * include/cfile.h: Make cfopen into an inline, where a read buffer
787 is set up. This speeds up loading significantly.
789 2004-12-01 Bradley Bell <btb@icculus.org>
791 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
792 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
795 * main/newmenu.c: fix player file deletion
797 * include/physfsx.h: fix statfs includes for OS X
799 * main/inferno.c, main/network.c: misc physfs conversions
801 * arch/linux/Makefile.am, arch/linux/findfile.c,
802 arch/win32/Makefile.am, arch/win32/findfile.c,
803 include/findfile.h, main/kludge.c, main/mission.c,
804 main/newmenu.c, main/piggy.c: get rid of findfile stuff
806 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
809 * main/state.c: improve savegame load/save
811 * main/movie.c: make -nomovies friendlier
813 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
815 * include/d_io.h, include/physfsx.h, main/inferno.c,
816 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
819 * main/scores.c: use physfs for scores file
821 * main/playsave.c: improve player loading
823 * main/movie.c: improve movie loading
825 * main/mission.c: improve mission loading
827 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
828 main/state.c: use physfs for savegames
830 * README: minor update
832 * main/newdemo.c: use physfs for demos
834 * include/physfsx.h: added PHYSFSX_rename function
836 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
837 physfs/rwops, add libmve callbacks
839 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
840 added physfsrwops stuff
842 * include/cfile.h: added cfile_close wrapper
844 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
847 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
850 * main/config.c: use physfs to read config file
852 * include/physfsx.h: added gets and puts functions
854 * include/cfile.h: correct seek return value
856 * main/config.c, main/playsave.c: use physfs to write
859 * include/physfsx.h: added my physfs extensions
861 * main/inferno.c: physfs initialization stuff
863 * configure.ac: add check for physfs lib
865 * include/cfile.h: made cfile into a wrapper for physfs
867 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
868 disabled althogdir stuff (shouldn't be needed w/physfs)
870 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
871 configure.ac: drop cfile stuff
873 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
875 * D2X.make: Don't use D2XFolder, because the userdir can now be
876 specified in Mac OS 9. Putting it in the source code folder is
877 more convenient. Turn debugging on. Don't compile old files,
878 compile new ones. Add the PhysicsFS library.
880 * iff/iff.c: Get rid of MIN redefinition.
882 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
883 MPW doesn't like switches of long longs
885 2004-11-30 Bradley Bell <btb@icculus.org>
887 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
888 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
889 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
890 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
891 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
892 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
893 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
895 2004-11-28 Bradley Bell <btb@icculus.org>
897 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
899 * arch/sdl/digi.c: use d2src system for persistent sounds
901 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
904 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
905 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
906 ripped object stuff out of digi.c, now using digiobj.c. get rid of
907 a bunch of kludges, sound should be more true to original game now
909 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
912 2004-11-27 Bradley Bell <btb@icculus.org>
914 * main/text.c, main/text.h, main/titles.c: added function to
915 properly decode multi-line strings
917 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
918 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
921 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
923 * main/inferno.c: enable logo screens for shareware/oem
925 2004-11-26 Bradley Bell <btb@icculus.org>
927 * main/mission.c, main/titles.c: fix d1 briefing glitches
929 * main/game.c: free up cpu by not calling timer_delay so many
930 times (fixes Bug 2034)
932 * main/gameseq.c: enable briefing screens for mac shareware
934 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
935 doesn't care if it draws offscreen, I guess)
937 * main/credits.c: reduce flickering in credits w/opengl
939 2004-11-25 Bradley Bell <btb@icculus.org>
941 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
942 garbage on windows for some reason.
944 * 2d/font.c: fixed opengl menu font bug, caused by doing
945 arithmetic on signed chars.
947 2004-11-23 Bradley Bell <btb@icculus.org>
949 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
951 2004-11-22 Bradley Bell <btb@icculus.org>
953 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
954 arch/linux/joystick.c, arch/linux/include/joystick.h,
955 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
956 arch use global variable joy_num_axes
958 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
960 * main/gamemine.c, main/piggy.c: compile again on older C compilers
962 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
964 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
965 Vertigo) missions, load add-on ham file at every load, not only the 1st
967 * main/bm.ch: fix bug where loading a hxm would affect other levels too
969 * main/fireball.c: don't Int3() every time explosions don't look best
971 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
973 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
975 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
977 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
979 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
981 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
983 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
984 shareware version of descent.hog. This is not yet bug-free
986 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
988 * main/network.c: fix crash introduced with previous change
990 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
992 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
993 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
994 make mission structre memory allocated
996 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
998 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
999 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1000 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1001 delete file compbit.h, move functionality to text.c, modify all
1002 previous users of compbit.h to use existing function in text.h
1004 * main/inferno.c: remove warning created by the fix for the cfgets
1007 * main/bmread.c: add comment
1009 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1011 * cfile/cfile.c: declare variable on top of block
1013 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1014 main/multi.h, main/network.c: move mission list handling functionality
1015 to mission.c, remove unnecessary load_mission calls in menu.c
1017 * main/game.c: remove unnecessary build_mission_list call
1019 * main/mission.c, main/mission.h: correct comments about anarchy-only
1021 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1022 remove explicit uses of mission list
1024 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1026 * libmve/mveplay.c: make it compile on Cygwin
1028 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1030 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1032 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1034 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1036 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1038 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1039 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1040 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1041 information about the current mission, for easier code refactorisation.
1043 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1045 * main/gamemine.c, main/piggy.c: fix bug 1675:
1046 use better d2 textures if d1 hog is present but not loadable
1048 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1050 * cfile/cfile.c: simplify, reduce number of global vars
1052 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1054 * main/gameseg.c: fix bugfix of 2004-05-15
1056 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1058 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1060 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1061 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1062 cfgets now always copies the terminating character to the dest buffer.
1063 This fixes a bug that occured when reading cmd line args from d2x.ini
1065 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1067 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1068 move more old change logs into ChangeLog-old
1070 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1071 and Martin Schaffner <maschaffner@gmx.ch>
1073 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1074 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1075 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1076 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1077 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1078 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1079 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1080 arch/include/joy.h, arch/win32/include/key.h
1081 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1082 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1083 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1084 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1085 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1086 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1087 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1088 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1089 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1090 main/config.c, main/config.h, main/controls.c, main/controls.h
1091 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1092 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1093 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1094 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1095 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1096 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1097 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1098 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1099 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1100 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1101 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1102 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1103 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1104 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1105 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1106 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1107 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1108 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1109 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1110 main/powerup.h, main/render.c, main/render.h, main/robot.c
1111 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1112 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1113 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1114 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1115 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1116 main/text.h, main/textures.h, main/titles.c, main/titles.h
1117 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1118 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1119 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1120 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1121 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1122 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1124 move old per-file change logs into new file ChangeLog-old
1126 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1128 * arch/ogl/ogl.c: enable -gl_mipmap switch
1130 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1132 * arch/carbon/descent.r: swap min and max size to correct places
1134 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1136 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1138 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1140 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1142 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1144 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1145 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1147 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1148 link) on MPW on Mac OS 9 (carbon)
1150 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1152 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1154 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1156 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1158 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1160 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1162 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1164 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1165 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1166 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1167 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1168 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1170 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1171 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1172 new files for supporting compilation with MPW for carbon (Mac OS 9)
1174 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1176 * main/playsave.c: do not seek while writing, carbon does not like it
1178 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1180 * cfile/cfile.c: use portable ffilelength in cfile_size
1182 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1183 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1184 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1185 unsigned and signed char, MPW does not like these
1187 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1189 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1192 2004-06-01 Bradley Bell <btb@icculus.org>
1194 * libmve/mve_main.c: cast malloc function pointer
1196 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1197 target to XCode project
1199 2004-05-31 Bradley Bell <btb@icculus.org>
1201 * include/pstypes.h: fix accidental solaris breakage
1203 * main/object.c: fix crash caused by death-cam code
1205 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1206 XCode project simplifications, network enabled
1208 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1209 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1211 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1214 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1215 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1216 d2x.xcode/project.pbxproj: added XCode project files
1218 2004-05-22 Bradley Bell <btb@icculus.org>
1220 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1223 * rpm/d2x.spec.in: Changed descriptions
1225 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1227 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1230 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1232 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1233 the win32 code (d1x r1.8, key_arch.c r1.2)
1235 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1236 use 32bpp screen mode by default, add option to use 16bpp (d1x
1239 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1240 replacement texture paletted->rgb conversion alpha problem (d1x
1243 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1244 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1245 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1248 * arch/ogl/gr.c, include/loadgl.h: fix win32
1249 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1251 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1252 include/ogl_init.h, main/render.c: opengl hardware
1253 super-transparency support using GL_NV_register_combiners (d1x
1254 r1.38, r1.41, r1.6, r1.26, r1.7)
1256 2004-05-22 Bradley Bell <btb@icculus.org>
1258 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1261 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1263 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1264 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1265 fix fonts not having transparent flag set (wouldn't get paletted)
1266 (d1x r1.15, r1.37, r1.40, r1.25)
1268 * arch/ogl/ogl.c: don't try to use paletted textures with
1269 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1271 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1272 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1275 * 2d/font.c: memset ogl font bitmap data since the copy function
1276 leaves some (unused) parts uninitialized, which aggravates
1277 valgrind (d1x r1.14)
1279 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1280 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1283 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1284 screenshots if the entire thing wasn't written in one call to
1287 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1288 info not being updated on win32 (d1x r1.11)
1290 * arch/win32/digi.c: remove some redundancy by not needing to do
1291 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1292 clean up some indenting of DS_release_slot calls. And make
1293 DS_release_slot return 1 when a sound is already not playing, in
1294 addition to when a sound was killed. (d1x r1.10)
1296 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1297 linux version (d1x r1.5)
1299 * main/kconfig.c: make next axis config key skip currently
1300 allocated axes (d1x r1.11)
1302 2004-05-22 David Cleaver <wraithx@morpheus.net>
1304 * main/kconfig.c: joy configuration next axis key from WraithX
1307 2004-05-22 Bradley Bell <btb@icculus.org>
1309 * main/game.c, main/inferno.c: typo
1311 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1313 * main/game.c, main/game.h, main/inferno.c: make rear view
1314 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1317 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1319 * main/inferno.c: change -udp documentation to d2x behaviour
1321 2004-05-21 Bradley Bell <btb@icculus.org>
1323 * include/gr.h: added missing define for menu fullscreen toggle
1325 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1327 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1328 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1330 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1332 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1333 arch/linux/include/joystick.h: patch from Steven Mueller for using
1334 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1336 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1338 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1339 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1340 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1342 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1344 2004-05-21 Bradley Bell <btb@icculus.org>
1346 * main/inferno.c: added -udp documentation from d1x
1348 2004-05-20 Bradley Bell <btb@icculus.org>
1350 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1352 2004-05-20 David Cleaver <wraithx@morpheus.net>
1354 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1355 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1356 game.c r1.21, r1.6, r1.4, r1.3)
1358 2004-05-20 Bradley Bell <btb@icculus.org>
1360 * main/inferno.c: document -ihaveabrokenmouse
1362 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1364 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1366 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1368 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1369 mouse driver problems (d1x r1.2, r1.2)
1371 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1373 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1374 join list score crash (d1x r1.8)
1376 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1378 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1379 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1382 2004-05-20 Bradley Bell <btb@icculus.org>
1384 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1386 * main/inferno.c: integrated some niceautomap stuff from d1x
1388 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1390 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1391 in some weird axis (d1x r1.3)
1393 * arch/win32/init.c: set win32 icon to icon from resource file
1396 * arch/win32/key.c: win32: fixed space key not working in messages
1399 2004-05-20 Bradley Bell <btb@icculus.org>
1401 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1404 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1406 * main/inferno.c: document -gl_refresh (d1x r1.20)
1408 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1409 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1412 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1413 change the arg type for (d1x r1.5)
1415 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1417 * arch/win32/digi.c: altsounds (d1x r1.6)
1419 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1421 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1422 of redundancy (d1x r1.5)
1424 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1425 fix crashing (d1x r1.4)
1427 * arch/win32/digi.c: win32's digi_start_sound was not calling
1428 DS_release_slot after setting .playing=0, resulting in a
1429 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1431 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1432 apparently it was somehow causing some joysticks (Sidewinder
1433 Precision 2) to only turn when the stick was moving, but not when
1434 at turned but held stationary. And it was completely unused
1435 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1438 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1439 previous key combos (d1x r1.29)
1441 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1442 g, and b values (d1x r1.15)
1444 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1445 sometimes (didn't handle negative palette steps) (d1x r1.34)
1447 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1448 shatter effects, robot explosions and weapons, and some more
1449 always present stuff. Also clean up ogl_cache_weapon_textures
1450 calling. (d1x r1.37)
1452 2004-05-20 Bradley Bell <btb@icculus.org>
1454 * main/kludge.c, main/game.c: move gr_renderstats and
1455 gr_badtexture back to game.c
1457 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1459 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1460 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1462 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1464 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1465 loaded after texture caching stage (d1x r1.34)
1467 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1468 for renderstats (d1x r1.33)
1470 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1472 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1473 main/inferno.c: add anisotropic texture filtering suport (d1x
1474 r1.33, r1.32, r1.23, r1.32)
1476 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1479 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1480 include/ogl_init.h: utilize hardware multitexturing support if
1481 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1482 r1.32, r1.30, r1.4, 1.22)
1484 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1487 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1489 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1490 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1491 effects in OGL using SetGammaRamp, much faster than the hack that
1492 was being used. currently SDL only (though not too hard to add to
1493 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1495 * main/menu.c: allow arbitrary (custom) resolution entry in
1496 change_res menu (d1x r1.14)
1498 2004-05-19 Bradley Bell <btb@icculus.org>
1500 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1501 d1x-style res change menu (mostly works)
1503 * misc/args.c: use strnicmp instead of strncasecmp
1505 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1507 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1508 command-line option (d1x r1.27)
1510 * main/inferno.c: restore inferno.c initialization of
1511 screen_compatible and use_double_buffer to 'normal' values, broken
1512 long long ago in one of the high res menu patches (d1x r1.30)
1514 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1515 resolutions to be specified on command line (d1x r1.2, r1.29,
1516 r1.4) -- doesn't work yet
1518 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1520 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1523 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1524 volume song stop/starting (d1x r1.7)
1526 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1528 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1531 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1532 ogl_ulinec (d1x r1.29)
1534 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1536 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1537 bottom are inclusive not exclusive (d1x r1.28)
1539 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1540 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1542 * arch/sdl/digi.c: fix typo
1544 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1546 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1547 creation code from arch_init_start into arch_init to fix weirdness
1548 with --help (d1x r1.5, r1.6)
1550 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1551 sync issues and lack of midi reset (d1x r1.5)
1553 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1556 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1557 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1559 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1562 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1564 2004-05-18 Bradley Bell <btb@icculus.org>
1566 * include/vecmat.h: comments/formatting
1568 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1570 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1571 include/test.lnk: remove unnecessary files
1573 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1574 This enables compilation with gcc 3.1
1576 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1578 * main/switch.c: took care of switches triggering single-sided
1579 walls (don't try to access the nonexistent adjacent wall via NULL
1580 pointers or negative array indices)
1582 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1584 * main/wall.c: fix invalid memory access for d1 levels which
1585 don't have a corresponding wall behind.
1587 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1589 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1590 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1591 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1592 interface header to new header file internal.h
1594 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1596 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1597 bitmask for each joystick axis that has sent input data,
1598 and will not crash Windows anymore during joystick setup because
1599 of for() loop over axis being executed once too often.
1601 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1602 gr_remap_mono_font() and call it after loading saved level.
1604 * main/laser.c: limit homing missile turn rate
1606 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1607 centers (work like fuel centers but provide shield)
1609 * main/gameseg.c: fix endless loop in some levels with a
1610 certain (complicated) structure
1612 2004-05-13 Bradley Bell <btb@icculus.org>
1614 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1615 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1616 updated project files for SDL 1.2.7
1618 * Makefile.am: add VisualC, VisualCE dirs to tarball
1620 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1622 * arch/sdl/digi.c: formatting
1624 2004-05-12 Bradley Bell <btb@icculus.org>
1626 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1629 * 2d/palette.c, include/palette.h: added function to create blend
1632 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1634 2004-05-11 Bradley Bell <btb@icculus.org>
1636 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1638 2004-05-10 Bradley Bell <btb@icculus.org>
1640 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1641 g3_draw_transp_poly had the fade level backwards, decided to just
1642 fix g3_draw_poly so it behaves correctly, transparency or not,
1643 reverted changes to render_face
1645 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1647 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1648 rendering transparent (e.g. cloaked) walls
1650 * main/render.c: render_face now calls g3_draw_transp_poly() for
1651 cloaked walls in OpenGL
1653 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1655 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1656 that from other apps, had "static" distortions.
1658 2004-04-22 Bradley Bell <btb@icculus.org>
1660 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1662 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1663 aligned version of PUT_INTEL_* macros
1665 2004-04-15 Bradley Bell <btb@icculus.org>
1667 * main/inferno.c: comment out unused checksum variable
1669 2004-04-14 Bradley Bell <btb@icculus.org>
1671 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1673 2004-04-14 Terran Melconian <terran@consistent.org>
1675 * main/gameseg.c: use portable rand function (fixes #1118)
1677 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1679 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1681 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1683 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1684 get rid of warnings (now compiles with -Werror on SunOS)
1686 * main/piggy.c: fix (really) wierd SunOS bug
1688 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1689 caused by not allocating enough mem for rle bitmaps
1691 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1693 * include/pstypes.h: sun OS typedef fixes
1695 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1697 * main/piggy.c: fix bug 1067
1699 * main/piggy.c: fix bugfix for 1067
1701 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1702 with descent.pig of mac registered)
1704 2003-12-18 Bradley Bell <btb@icculus.org>
1706 * main/kconfig.c: fixes for linux-native joystick
1708 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1711 * arch/include/joy.h: comments/formatting
1713 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1715 * compilerdefs.txt: added FreeBSD defs
1717 2003-12-08 Bradley Bell <btb@icculus.org>
1719 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1722 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1724 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1725 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1727 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1729 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1730 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1731 get rid of silly ulongs
1733 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1734 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1735 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1736 change relevant __linux__ macros to __ELF__
1738 2003-11-27 Bradley Bell <btb@icculus.org>
1740 * include/ogl_init.h: added proto for ogl_check_mode
1742 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1743 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1746 2003-11-26 Bradley Bell <btb@icculus.org>
1748 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1749 3.3 compiler warnings
1751 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1754 * include/pstypes.h: OS X fixes
1756 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1757 main/newmenu.h: linux fixes
1759 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1760 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1761 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1762 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1763 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1766 * arch/sdl/gr.c: fix sdl gr_update
1768 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1769 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1770 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1771 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1772 include/error.h, include/pstypes.h, include/strutil.h,
1773 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1774 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1775 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1776 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1777 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1780 2003-11-25 Bradley Bell <btb@icculus.org>
1782 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1783 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1784 libmve/VisualC/mveplayer.dsp: updated project files
1786 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1787 working w/Visual C++
1789 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1790 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1791 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1792 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1795 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1796 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1799 2003-11-24 Bradley Bell <btb@icculus.org>
1801 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1802 libmve/mveplay.c: stuff to play mve's in WinCE
1804 * arch/win32/findfile.c: unused functions...
1808 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1809 enabled mouse control of menus
1811 * main/mission.h: oops, didn't mean to change this.
1813 2003-11-21 Bradley Bell <btb@icculus.org>
1815 * VisualCE/d2x/d2x.vcp: updated project file
1817 2003-11-20 Bradley Bell <btb@icculus.org>
1819 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1820 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1821 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1824 2003-11-17 Bradley Bell <btb@icculus.org>
1826 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1827 main/menu.c: added option to disable kalinix under unix
1829 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1831 2003-11-14 Bradley Bell <btb@icculus.org>
1833 * main/automap.c: fix automap background image
1835 * main/automap.c, main/automap.h: delete cruft
1837 * main/automap.c: fix level number position
1839 * main/automap.c: simplify g3_draw_line hack
1841 * main/menu.c: stop pointless vid mode changes
1843 2003-11-07 Bradley Bell <btb@icculus.org>
1845 * NEWS, installation.txt: s'more documentation
1847 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1849 * configure.ac: fix .exe extension problems
1851 2003-11-07 Bradley Bell <btb@icculus.org>
1853 * arch/ogl/ogl.c: disable texture format verification for OS X -
1856 2003-11-06 Bradley Bell <btb@icculus.org>
1858 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1859 use more traditional Alt+Enter for toggling fullscreen
1861 * 2d/ibitblt.c, main/mission.h: comments/formatting
1863 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1865 2003-11-06 Bradley Bell <btb@icculus.org>
1867 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1868 resolution change, use kludge to avoid repetitive res changes
1870 2003-11-04 Bradley Bell <btb@icculus.org>
1872 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1873 structures and i/o routines back to piggy.c
1875 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1877 * installation.txt: tell to install d1 .pig for better textures
1879 2003-11-04 Bradley Bell <btb@icculus.org>
1881 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1882 oem d1 v1.0 and registered d2 v1.0, comments
1884 2003-11-03 Bradley Bell <btb@icculus.org>
1886 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1887 all d1 shareware - even though files are different!
1889 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1892 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1895 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1898 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1900 * main/movie.c: when no movies are found, divide by six the
1901 number of warning lines sent to stdout
1903 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1905 * include/byteswap.h: fix stupid copy/paste error
1907 2003-10-24 Bradley Bell <btb@icculus.org>
1909 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1910 gr_linear_rep_movsd_2x instead of almost identical
1911 gr_linear_movsd_double. Better since we have assembly versions.
1913 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1915 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1918 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1920 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1921 error with --disable-network, move reset_network_objects()
1922 from gameseq.c to multi.c
1924 2003-10-14 Bradley Bell <btb@icculus.org>
1926 * AUTHORS, NEWS: stuff
1928 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1930 2003-10-12 Bradley Bell <btb@icculus.org>
1932 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1933 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1936 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1938 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1939 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1940 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1941 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1942 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1943 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1944 arch/win32/ipx_win.c, arch/win32/winnet.c,
1945 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1946 main/multi.h, main/network.c: add IPv4 multicasting support
1948 2003-10-11 Bradley Bell <btb@icculus.org>
1950 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1952 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1953 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1954 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1955 main/weapon.h: lots of shareware and oem fixes
1957 2003-10-10 Bradley Bell <btb@icculus.org>
1959 * arch/win32/winnet.c: fixed stupid win32 network bug
1961 2003-10-10 Bradley Bell <btb@icculus.org>
1963 * main/piggy.c: increased D1_MAX_TMAP_NUM
1965 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1967 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1968 which are animated in d2, refactorizes d1 texture reading
1970 2003-10-10 Bradley Bell <btb@icculus.org>
1972 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1973 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1974 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1975 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1976 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1977 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1978 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1979 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1980 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1981 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1982 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1983 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1984 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1985 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1986 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1987 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1988 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1989 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1990 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1991 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1992 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1993 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1994 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1995 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1996 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1997 main/wall.h: comments/formatting
1999 2003-10-09 Bradley Bell <btb@icculus.org>
2001 * main/text.c: fix text when using old datafiles
2003 * main/laser.h: comments/whitespace
2005 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2006 mines w/shareware data
2008 * include/DT_drawtext.h: deleted unused file
2010 2003-10-08 Bradley Bell <btb@icculus.org>
2012 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2014 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2016 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2017 main/menu.c: Disabled 'd2x keys' weapon selection
2019 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2021 * main/object.h, main/multi.h: get rid of most warnings issued by
2022 cpp-precomp of gcc from Mac OS X dev tools
2024 2003-10-05 Bradley Bell <btb@icculus.org>
2026 * NEWS, configure.ac: increment version number
2028 * cfile/cfile.c: better handling of CRLF text files (when that is
2031 * utilities/hogcreate.c, utilities/hogextract.c,
2032 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2033 reading/writing files
2035 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2036 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2039 2003-10-04 Bradley Bell <btb@icculus.org>
2041 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2043 * main/netmisc.c: change byte to sbyte, comments/whitespace
2045 2003-10-03 Bradley Bell <btb@icculus.org>
2047 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2049 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2052 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2053 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2054 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2055 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2056 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2057 main/object.c, main/object.h, main/paging.c, main/player.h,
2058 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2059 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2060 main/weapon.c, main/weapon.h: change byte to sbyte,
2063 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2064 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2065 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2066 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2068 * configure.ac: better checking for timeval
2070 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2072 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2073 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2074 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2075 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2076 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2077 main/multibot.c, main/network.c: Make network architecture
2078 choosable from game menu, add support for UDP/IP on Mac OS X and
2081 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2083 * include/byteswap.h: added macros for coping with alignment
2086 2003-10-02 Bradley Bell <btb@icculus.org>
2088 * main/multi.h: added padding to little-endian version of
2091 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2093 * main/netmisc.c: delete duplicate function
2095 2003-10-01 Bradley Bell <btb@icculus.org>
2097 * main/bm.c: make sure d1_texture_indices gets freed between
2100 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2102 * main/piggy.h: fix size of d1 shareware descent.pig
2104 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2106 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2107 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2108 replacements for non-animated textures
2110 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2112 * main/controls.c: use fixed 20fps wiggle
2114 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2116 * Makefile.am, debian/changelog.in, debian/control,
2117 debian/d2x-common.dirs, debian/d2x-common.install,
2118 debian/d2x-common.manpages, debian/d2x-gl.files,
2119 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2120 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2121 utilities/Makefile.am, utilities/hogcreate.1,
2122 utilities/hogextract.1, utilities/mvlcreate.1,
2123 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2124 add man pages, distribute utility programs in new d2x-common deb
2126 * rpm/d2x.spec.in: updated rpm spec file
2128 2003-08-02 Bradley Bell <btb@icculus.org>
2130 * cfile/cfile.c: update raw_position in cfputc and cfputs
2132 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2134 * main/piggy.c: make error message more friendly
2136 * main/piggy.c: simplify copying of bitmap flags
2138 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2141 * cfile/cfile.c: revert to always using custom fgets
2143 * main/endlevel.c, main/mission.c: handle missing exit sequence
2144 components gracefully
2146 * main/playsave.c: comments
2148 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2150 * cfile/cfile.c: update raw_position in cfwrite
2152 * main/network.c: comments/formatting
2154 2003-06-22 Bradley Bell <btb@icculus.org>
2156 * cfile/cfile.c: use standard fgets for non-archive files
2158 * main/movie.c: use con_printf for missing movie warning
2160 2003-06-18 Bradley Bell <btb@icculus.org>
2162 * main/movie.c: fixed cfile conversion of movielib code
2164 * main/console.c, main/hud.c: strip out colors, etc when printing
2167 * include/u_mem.h: fix NDEBUG calloc macro
2169 2003-06-15 Bradley Bell <btb@icculus.org>
2171 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2174 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2175 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2176 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2177 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2178 main/scores.c, main/state.c, main/text.c, misc/args.c,
2179 misc/strio.c: convert file i/o to cfile
2181 2003-06-14 Bradley Bell <btb@icculus.org>
2183 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2184 writing and other modes besides "rb" (mostly taken from
2187 2003-06-09 Bradley Bell <btb@icculus.org>
2189 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2192 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2193 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2196 2003-06-07 Taylor Richards <taylor@icculus.org>
2198 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2200 2003-06-07 Bradley Bell <btb@icculus.org>
2202 * main/console.c: fix non-console build
2204 * main/gamesave.c: comments
2206 * main/bm.c: remove redundant break
2208 2003-06-06 Bradley Bell <btb@icculus.org>
2210 * main/gauges.c, main/kconfig.c: comments/formatting
2212 * console/.cvsignore: added .cvsignore
2214 * main/console.c: can't write to console after it's closed
2216 2003-06-05 Bradley Bell <btb@icculus.org>
2218 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2219 console/internal.c, console/internal.h, include/CON_console.h,
2220 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2221 finish console conversion away from SDL
2223 2003-06-04 Bradley Bell <btb@icculus.org>
2225 * console/CON_console.c, include/CON.console.h, include/console.h,
2226 main/console.c, main/game.c: console conversion to native gr,
2229 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2230 put prototype for gr_bm_bitblt in gr.h
2232 2003-06-03 Bradley Bell <btb@icculus.org>
2234 * console/CON_console.c, console/DT_drawtext.c,
2235 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2236 main/console.c: use native fonts for console
2238 * main/playsave.c: use shorts for short data
2240 2003-06-02 Bradley Bell <btb@icculus.org>
2242 * configure.ac, main/console.c: set console background, fix
2245 2003-06-01 Bradley Bell <btb@icculus.org>
2247 * Makefile.am, arch/sdl/event.c, configure.ac,
2248 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2249 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2250 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2251 main/gamerend.c: added console code (from SDL_console)
2253 2003-05-30 Bradley Bell <btb@icculus.org>
2255 * README: minor update
2257 2003-05-28 Bradley Bell <btb@icculus.org>
2259 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2264 2003-06-06 Bradley Bell <btb@icculus.org>
2266 * main/kconfig.c: fix crash in control menus
2268 * main/gauges.c: force cockpit redraw in opengl
2270 * main/gamerend.c: move ogl swap, so cockpit and console get
2273 2003-06-01 Bradley Bell <btb@icculus.org>
2275 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2279 2003-05-12 Bradley Bell <btb@icculus.org>
2281 * configure.ac: increment version number
2283 * main/bm.c: use con_printf for exit model warnings
2285 * configure.ac: must check for timespec after setting -mno-cygwin
2287 * main/inferno.c: added -nohogdir and -userdir options
2289 * NEWS, main/titles.c: use briefings with no extension
2293 2003-04-30 Bradley Bell <btb@icculus.org>
2295 * configure.ac: have to include time.h when checking for nanosleep
2297 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2300 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2301 increment version number
2303 * main/Makefile.am: make dist fix
2307 2003-04-29 Bradley Bell <btb@icculus.org>
2309 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2312 2003-04-24 Bradley Bell <btb@icculus.org>
2314 * configure.ac: increment version number
2316 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2319 2003-04-24 Ingo van Lil <inguin@gmx.de>
2321 * main/render.c: fix misspellings of NDEBUG
2325 2003-04-14 Bradley Bell <btb@icculus.org>
2327 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2329 2003-04-11 Bradley Bell <btb@icculus.org>
2331 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2336 2003-04-11 Bradley Bell <btb@icculus.org>
2338 * libmve/mveplay.c: use _sleep instead of sleep on win32
2340 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2341 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2342 include/cfile.h, include/error.h, libmve/Makefile.am,
2343 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2344 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2345 utilities/Makefile.am: comments/formatting/dist problems
2347 * configure.ac: use different defines for os x
2349 2003-04-07 Bradley Bell <btb@icculus.org>
2351 * include/error.h, misc/error.c: put some old stuff back in,
2352 eliminate duplicate error messages
2354 * main/text.c: don't die on text not found
2357 * main/inferno.c: print some useful info if hog not found, allow
2358 -help to work if no text available
2360 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2362 * arch/linux/Makefile.am: revert to previous version, so linux
2365 2003-04-03 Bradley Bell <btb@icculus.org>
2367 * main/endlevel.c: fixed exit model scheme yet again
2369 2003-04-02 Bradley Bell <btb@icculus.org>
2371 * misc/error.c: call Int3 on Assert
2373 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2376 * main/wall.c: don't die when trying to toggle nonexistent
2377 segment... vertigo level 10 is buggy!
2379 * main/gamemine.c: comments/formatting
2381 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2383 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2384 main/inferno.c: Allow use of 22K sound samples
2386 2003-03-29 Bradley Bell <btb@icculus.org>
2388 * arch/ogl/gr.c: default to bitmapped reticle
2390 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2391 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2394 * arch/sdl/joy.c: fixed text seen for hats in control config
2397 2003-03-28 Bradley Bell <btb@icculus.org>
2399 * main/bm.c: heh, model nums in vertigo are hardcoded,
2400 N_D2_POLYGON_MODELS can't change
2402 * configure.ac, include/d1x.xpm, include/descent.xpm,
2403 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2406 2003-03-27 Bradley Bell <btb@icculus.org>
2408 * main/text.h: fixed text references for hat directions
2410 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2412 2003-03-26 Bradley Bell <btb@icculus.org>
2414 * main/playsave.c: make d2x keys backward compatible
2416 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2418 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2421 2003-03-26 Bradley Bell <btb@icculus.org>
2423 * main/piggy.c: fix crash when d1 data not present
2425 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2426 read/write from plr file
2428 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2429 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2430 added escort.h header
2432 2003-03-25 Bradley Bell <btb@icculus.org>
2434 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2435 D1_PIGFILE ("descent.pig") macro
2437 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2438 models from d1 pig file
2440 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2441 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2442 really) from d1 pig file
2444 2003-03-23 Bradley Bell <btb@icculus.org>
2446 * main/bm.c: stop extra robots from overwriting exit models
2448 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2449 texture list doesn't get full
2451 * main/bm.c: fix mem leak when reading extra robots
2453 2003-03-21 Bradley Bell <btb@icculus.org>
2455 * main/menu.c: Added option to set movie resolution (mostly works)
2457 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2459 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2460 replacement functions to piggy.c
2462 * main/gameseq.c: attempt to support mac d1 descent.pig
2464 * main/bm.c: fix mem leak
2466 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2467 files, both d1 and d2 oem briefing where showed
2469 * main/inferno.c, main/movie.c: Change the default movie
2470 resolution to "high", implement the option -lowresmovies
2472 2003-03-20 Bradley Bell <btb@icculus.org>
2474 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2476 * main/piggy.c: comments
2478 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2480 * main/gameseq.c: delete duplicate function
2482 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2484 2003-03-19 Bradley Bell <btb@icculus.org>
2486 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2487 (cddb discid) support
2489 * arch/sdl/digi.c, main/kludge.c: implemented
2490 digi_link_sound_to_object3 for looping sounds, other looping stuff
2492 * arch/sdl/gr.c: removing dependencies on stuff in main/
2494 * arch/linux/Makefile.am, arch/linux/init.c,
2495 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2496 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2497 other header cleanups
2499 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2501 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2503 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2504 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2505 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2506 load d1 textures for d1 levels
2508 2003-03-19 Bradley Bell <btb@icculus.org>
2510 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2511 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2512 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2513 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2516 * README: added some OS X info
2518 2003-03-17 Bradley Bell <btb@icculus.org>
2520 * main/newdemo.c: simplify DEMO_FILENAME macro
2522 * main/console.c, main/game.c: enable experimental console support
2524 * main/gamerend.c: fixed location of fps meter in multi
2526 2003-03-16 Bradley Bell <btb@icculus.org>
2528 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2529 also look in shared data dir for demos
2531 * main/newdemo.c, main/newdemo.h: comments/formatting
2533 2003-03-15 Christopher Thielen <chris@luethy.net>
2535 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2536 thinking d2 cd is always present
2538 2003-03-15 Bradley Bell <btb@icculus.org>
2540 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2543 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2546 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2547 gr_init. don't really know why this works, though
2549 2003-03-14 Bradley Bell <btb@icculus.org>
2551 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2553 * unused/bios/rbaudio.h: removed duplicate file
2555 2003-03-14 Christopher Thielen <chris@luethy.net>
2557 * arch/sdl/rbaudio.c: stop cd audio when exiting
2559 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2561 * main/gamecntl.c: add comments to the "only matt knows" cheats
2563 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2565 * main/gamemine.c: formatting, better texture conversion for d1
2568 2003-03-14 Bradley Bell <btb@icculus.org>
2570 * main/piggy.c: must swap all mac version pigfiles
2572 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2573 main/multi.c: formatting, minor cleanups
2575 * 2d/rle.c: need to swap line_size on bigendian machines
2577 * main/mission.c, main/mission.h: detect mac full version hogfile
2579 2003-03-13 Bradley Bell <btb@icculus.org>
2581 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2582 added joy/mouse sensitivity slider, increased range to 16, and
2585 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2588 * arch/linux/Makefile.am: removed extra backslash
2590 * TODO, installation.txt: updated some documentation
2592 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2593 menu, with maxfps option
2595 2003-03-12 Bradley Bell <btb@icculus.org>
2597 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2599 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2600 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2601 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2602 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2603 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2604 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2605 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2606 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2607 arch/linux/include/music.h, arch/linux/include/serial.h,
2608 arch/linux/include/ukali.h: formatting
2610 2003-03-11 Chris Arena <ccarena@cox.net>
2612 * main/menu.c: fixed brightness slider
2614 2003-03-01 Bradley Bell <btb@icculus.org>
2616 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2617 robots and animated bitmaps work, but colors are messed up
2619 2003-02-28 Bradley Bell <btb@icculus.org>
2621 * main/player.h: whitespace
2623 * main/automap.c, main/cntrlcen.c, main/collide.c,
2624 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2625 descent.hog is present, d1 becomes mission 0)
2627 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2628 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2629 arch/win32/winnet.c: MinGW compiles with network enabled again,
2630 but still doesn't work
2634 2003-02-28 Bradley Bell <btb@icculus.org>
2636 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2637 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2638 many opengl glitches
2640 2003-02-27 Bradley Bell <btb@icculus.org>
2642 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2643 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2644 main/network.c, main/network.h: noted that hoard.ham is only needed
2645 for multiplayer HOARD games, and should not be equated with
2646 "vertigo". put HoardEquipped() back in network.c.
2648 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2649 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2650 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2651 use timer_delay instead of d_delay
2653 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2655 * main/render.c: added replacement qsort for solaris
2657 2003-02-26 Bradley Bell <btb@icculus.org>
2659 * main/gamemine.c: texture conversion for d1 shareware
2661 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2663 * main/gamemine.c: better texture conversion for d1 levels
2665 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2667 * main/kconfig.c: fix joystick support under MinGW
2669 2003-02-26 Bradley Bell <btb@icculus.org>
2671 * main/playsave.c: fix swapping glitch
2673 * configure.ac, readme.txt: clean stuff up, getting ready for
2676 * main/titles.c: begin support for rendering spinning robots in
2679 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2682 * main/gamemine.c: load d1 shareware levels!
2684 2003-02-25 Bradley Bell <btb@icculus.org>
2688 * autogen.sh: add warning about old auto* versions, use
2691 2003-02-24 Bradley Bell <btb@icculus.org>
2693 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2694 briefings mostly working
2696 * main/movie.c, main/titles.c: fixed some more briefing glitches
2698 2003-02-23 Bradley Bell <btb@icculus.org>
2700 * main/movie.c: fixed crash when using shareware data files
2703 * arch/sdl/digi.c: fix crash on non-existent sounds
2704 (i.e. shareware data)
2706 2003-02-22 Bradley Bell <btb@icculus.org>
2708 * main/titles.c: fixed fullscreen toggle in briefings
2710 2003-02-21 Bradley Bell <btb@icculus.org>
2712 * configure.ac: check for mingw when enabling nasm
2714 * main/playsave.c: enable loading player files of either byte
2717 2003-02-20 Bradley Bell <btb@icculus.org>
2719 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2721 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2722 #343, not "rest of solution to bug #344"
2724 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2727 * main/kludge.c: partial solution to bug #344
2729 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2731 * compilerdefs.txt: added linux/mips info
2733 * ChangeLog: clean up changelog
2735 2003-02-19 Bradley Bell <btb@icculus.org>
2737 * libmve/mveplay.c: os x needs nanosleep prototype.
2739 2003-02-18 Bradley Bell <btb@icculus.org>
2741 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2743 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2744 to disable/enable audio
2746 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2748 * main/: movie.h, titles.c: make sure movie's palette is set before
2749 writing briefing text. Fixes bug #359
2751 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2754 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2755 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2758 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2761 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2762 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2763 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2766 * include/libmve.h: blah
2768 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2770 * main/render.c: 2nd attempt to fix solaris qsort bug
2772 2003-02-18 Bradley Bell <btb@icculus.org>
2774 * configure.ac, include/pstypes.h: put alignment detection in
2777 2003-02-17 Bradley Bell <btb@icculus.org>
2779 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2780 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2781 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2782 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2783 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2784 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2785 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2786 moved mve stuff to separate subdir
2788 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2789 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2790 mve code. Fixes (at least) bugs #41, #348, and #350.
2792 2003-02-14 Bradley Bell <btb@icculus.org>
2794 * main/Makefile.am: no more Makefile.mveplay. again
2796 * main/mveplay.c: typo
2798 2003-02-13 Bradley Bell <btb@icculus.org>
2800 * utilities/mvlextract.c: uint -> unsigned int
2802 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2803 standalone mveplayer, win32 support
2805 * main/movie.c: random bugfixes, win32 support
2807 * arch/sdl/Makefile.am: formatting
2809 * configure.ac: disable networking on mac/win for now
2811 * main/newmenu.c: comments
2813 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2815 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2816 redundant swap functions.
2818 2003-02-13 Bradley Bell <btb@icculus.org>
2820 * ChangeLog: update changelog
2822 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2824 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2825 polymodel alignment issues.
2827 2003-02-13 Bradley Bell <btb@icculus.org>
2829 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2830 fix various little bugs
2832 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2833 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2835 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2838 * README.utils: new file
2840 * main/: mve_main.c, mveplay.c: more movie fixes
2842 * README: updated README
2844 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2846 2003-02-12 Bradley Bell <btb@icculus.org>
2848 * utilities/mvlextract.c: bigendian mvl support
2850 * main/mveplay.c: formatting, stuff
2852 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2853 truecolor mve support, standalone mveplayer
2855 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2856 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2857 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2858 standalone mveplayer
2860 2003-01-22 Bradley Bell <btb@icculus.org>
2862 * include/: interp.h, interp.h: restore prototype for
2863 swap_polygon_model_data
2865 2003-01-21 Bradley Bell <btb@icculus.org>
2867 * main/piggy.c: use memcpy to avoid alignment problem
2869 * compilerdefs.txt: updated some defs, added sunos/sparc
2871 2003-01-15 Bradley Bell <btb@icculus.org>
2873 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2875 * main/gamemine.c: attempting to support d1 shareware
2877 * compilerdefs.txt: update defs
2879 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2881 * main/mveplay.c: fix several bugs, comments, formatting.
2883 2003-01-15 Bradley Bell <btb@icculus.org>
2885 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2886 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2887 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2888 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2891 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2892 formatting, comments
2894 2003-01-11 Bradley Bell <btb@icculus.org>
2896 * main/: mission.c, mission.h: attempt to support d1 for mac
2899 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2901 * main/object.h: foo
2903 2003-01-09 Bradley Bell <btb@icculus.org>
2905 * main/movie.c: use ifdef around gr_toggle_fullscreen
2907 2003-01-07 Bradley Bell <btb@icculus.org>
2909 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2910 main/mission.h: don't need .msn file for descent.hog anymore
2914 2003-01-06 Bradley Bell <btb@icculus.org>
2916 * main/mission.h, main/mission.c: comments
2918 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2921 2003-01-03 Bradley Bell <btb@icculus.org>
2923 * utilities/: txb2txt.c, txt2txb.c: remove old files
2925 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2927 * main/polyobj.c: attempt to make read_model_file
2930 * main/menu.c: move vertigo text
2932 2003-01-02 Bradley Bell <btb@icculus.org>
2934 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2935 main/polyobj.h: cleanup alignment changes
2937 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2938 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2939 main/object.h: fix alignment issues on sparc
2941 * cvshowto.txt: update cvs info
2945 * 2d/rle.c: make rle_swap handle RLE_BIG
2947 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2949 * main/render.c: workaround solaris qsort bug
2951 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2953 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2954 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2956 * arch/linux/Makefile.am: enabled linux joystick, kali
2958 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2959 arch/sdl/event.c: enabled linux joystick
2961 2002-12-31 Bradley Bell <btb@icculus.org>
2963 * main/gamemine.c: simplified warning msg
2965 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2967 * main/render.h: fix compiler warning
2969 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2971 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2973 2002-12-24 Bradley Bell <btb@icculus.org>
2975 * main/mission.c: fixes an infinite loop which was caused by d2x
2976 thinking d2demo was a descent 1 mission
2978 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2980 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2982 2002-12-24 Bradley Bell <btb@icculus.org>
2984 * main/render.c: comments
2986 2002-10-30 Bradley Bell <btb@icculus.org>
2988 * main/inferno.c: add help for -hogdir option
2990 * main/inferno.c: added -hogdir option
2992 2002-10-28 Bradley Bell <btb@icculus.org>
2994 * main/: inferno.c, menu.c: enabled Vertigo displays
2996 * include/3d.h: typo
2998 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3000 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3001 main/netmisc.c, main/network.c: simplify and eliminate redundant
3004 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3006 * maths/fixc.c: fix infinite loop in quad_sqrt.
3008 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3009 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3011 2002-10-12 Bradley Bell <btb@icculus.org>
3013 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3015 2002-10-11 Bradley Bell <btb@icculus.org>
3017 * main/hud.c: make hud_message work correctly
3019 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3022 * main/network.c: formatting, small fixes
3024 2002-10-10 Bradley Bell <btb@icculus.org>
3026 * main/netmisc.h: no swap_object for little-endian
3028 * main/: netmisc.h, network.c: use macros to simplify network
3031 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3034 * main/inferno.c: enable loading screen for mac shareware with
3037 * main/netmisc.c: whitespace
3039 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3042 * main/hud.c: whitespace
3044 * configure.ac: remove shareware build, add macdata build
3046 * main/songs.c: whitespace
3048 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3049 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3052 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3055 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3057 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3058 comments, formatting, etc.
3060 * iff/iff.c: fix bigendian iff loading.
3062 2002-10-03 Bradley Bell <btb@icculus.org>
3064 * utilities/txb2tex.c: typo
3066 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3067 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3070 * arch/sdl/mouse.c: whitespace
3072 2002-09-19 Bradley Bell <btb@icculus.org>
3074 * main/kconfig.c: fix a oops, add old logs
3076 * main/kconfig.c: support for >3 mouse buttons
3078 2002-09-18 Bradley Bell <btb@icculus.org>
3080 * include/gr.h: fix palette swap define
3082 2002-09-14 Bradley Bell <btb@icculus.org>
3084 * main/titles.c: load hires briefing screen if lores doesn't exist
3085 (i.e. vertigo) and MenuHires=0
3087 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3089 * main/: multi.h, network.h: pack some structures for ipx
3092 2002-09-14 Bradley Bell <btb@icculus.org>
3094 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3095 and load_endlevel_data() to expect newline-terminated strings, fix
3096 load_game_data to read null-terminated string for
3099 2002-09-07 Bradley Bell <btb@icculus.org>
3101 * main/newmenu.c: added error message
3103 * main/menu.h: enable -nohires with mac shareware
3105 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3107 * 2d/font.c: enable 0/255 palette swap for fonts
3109 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3112 * 2d/2dsline.c: fix ogl blooper
3114 2002-09-05 Bradley Bell <btb@icculus.org>
3116 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3119 * include/strutil.h: need string.h for strcasecmp
3121 * include/rle.h: okay, maybe it needs to be this way
3123 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3125 * 2d/scalec.c: more stuff from d2src
3127 * 2d/rle.c: more stuff from d2src, formatting
3129 * 2d/font.c: useless cruft
3131 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3133 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3136 2002-09-04 Bradley Bell <btb@icculus.org>
3138 * include/grdef.h: fix compiler warnings
3140 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3142 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3145 * main/game.c: we want the mac ibitblt for everything but dos and
3148 * main/texmerge.c: these routines are in tmerge.c
3150 * main/credits.c: enable credits for mac and oem data
3152 * main/bm.c: use either exit.ham or exit.pofs
3154 * include/ibitblt.h: enable some more code from d2src
3156 * include/gr.h: enable mac ubitblt_double
3158 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3160 * include/grdef.h: moved some inline asm from linear.h
3162 * 2d/ibitblt.c: brought in line with original d2 version
3164 * 2d/bitblt.c: reverted to original d2 version of this file, then
3165 added d1x enhancements
3167 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3169 * 2d/linear.h: moved these back to their original locations
3172 * main/mveplay.c: close some memory holes, speed up palette loading
3174 * main/movie.c: added fullscreen toggle while playing movies
3176 * main/inferno.c: comment out -superhires help text (always on)
3178 * include/timer.h: added approx_fsec_to_usec macro
3180 * arch/sdl/joy.c: fix compiler warning
3182 2002-09-01 Bradley Bell <btb@icculus.org>
3184 * main/network.c: oops
3186 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3188 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3189 timer_get_fixed_seconds
3193 2002-08-31 Bradley Bell <btb@icculus.org>
3195 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3198 * main/multi.h: network endian stuff
3200 * 2d/font.c, include/gr.h: fast file i/o for font headers
3202 * arch/win32/arch_ip.cpp: unused file
3204 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3205 bigendian networking fixes
3207 * main/menu.c: make net menu more accurate, also make superhires
3210 * include/pstypes.h: better to have __pack__ all the time, I think.
3211 needed for networking, e.g.
3213 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3216 * arch/win32/Makefile.am: unused file
3220 2002-08-30 Bradley Bell <btb@icculus.org>
3222 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3224 * main/: newmenu.h, titles.c: formatting
3226 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3227 main/multi.h: networking works, finally
3229 * TODO: added TODO file
3231 * arch/linux/arch_ip.cpp: unused fine
3233 * README: network sorta working
3235 * main/: Makefile.am, multi.c, network.c, network.h: more
3238 * main/menu.c: load builtin mission correctly
3240 * main/inferno.c: documentation
3242 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3245 * main/Makefile.mveplay: don't need no more
3247 2002-08-29 Bradley Bell <btb@icculus.org>
3249 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3250 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3251 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3254 * include/ipx_drv.h: more network fixing
3256 * arch/linux/include/ipx_drv.h: more network fixing
3258 * include/ipx.h: formatting
3260 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3262 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3263 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3264 main/inferno.c: fixed networking fuck-up?
3266 * Makefile.am: moved mingw info to README
3268 * README, mingw32.txt: moved mingw info to README
3270 2002-08-27 Bradley Bell <btb@icculus.org>
3272 * utilities/mvlextract.c: allow specifying file to extract
3274 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3277 * utilities/hogextract.c: allow specifying file to extract
3279 * main/mission.c: Have to get mission_num _after_ promoting...
3281 * main/: gameseq.c, titles.c: beginning d1 briefing support
3283 * descent.msn: beginning d1 briefing support
3285 * main/: titles.c, titles.h: d1-style mission briefings
3287 * main/piggy.h: whitespace
3289 * main/movie.c: beginning robot movie support, fall back on lo/hi
3290 res if hi/lo not available
3292 * main/mission.c: added Builtin_mission_num for builtin mission,
3293 D1Hogdir, d1-style mission briefings
3295 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3298 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3299 (for d1 missions that need d1 data)
3301 * 2d/ibitblt.c: whitespace
3303 2002-08-26 Bradley Bell <btb@icculus.org>
3305 * utilities/mvlcreate.c: oops
3307 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3310 * utilities/hogextract.c: added [v]iew option
3312 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3314 * main/titles.c: fix writable string, disable DumbAdjust thing
3316 * main/polyobj.h: whitespace
3318 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3321 * main/movie.c: read movies from AltHogDir, other fixes
3323 * main/: mission.c, mission.h: fix bug w/mission filename
3325 * main/gameseq.c: comments
3327 * main/digi.h: whitespace n stuff
3329 * include/mve_audio.h: added audio flag macros
3331 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3336 2002-08-23 Bradley Bell <btb@icculus.org>
3338 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3341 * Makefile.am: remove d2demo.mn2
3343 * cfile/cfile.c, include/cfile.h: add cfile_size function
3345 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3346 eliminate need for .mn2 files for oem and demo
3348 2002-08-22 Bradley Bell <btb@icculus.org>
3350 * main/bm.c: fix for vertigo
3352 * main/menu.h: make OEM menu pcx available
3354 * 2d/rle.c: merge with original d2 file
3356 * Makefile.am, configure.ac: let mission files get installed by
3359 2002-08-17 Bradley Bell <btb@icculus.org>
3361 * configure.ac: make FAST_FILE_IO the default on little-endian
3364 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3366 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3369 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3371 * main/: game.c, menu.c, mission.c: promote builtin missions.
3373 2002-08-15 Bradley Bell <btb@icculus.org>
3375 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3376 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3378 * utilities/.cvsignore: added cvsignore
3380 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3383 * main/piggy.c: mac data file loading
3385 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3386 transparency and swap 0/255 correctly for mac data files
3388 2002-08-13 Bradley Bell <btb@icculus.org>
3390 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3391 to utilities to avoid conflict with c++ std lib <utility>
3393 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3394 txt2txb.c: moved utility to utilities to avoid conflict with c++
3397 * Makefile.am, configure.ac: add utilities
3399 2002-08-09 Bradley Bell <btb@icculus.org>
3401 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3404 2002-08-08 Bradley Bell <btb@icculus.org>
3406 * main/inferno.c: comments
3408 * main/: newmenu.c, songs.c: mac demo datafile support
3410 * installation.txt: update
3412 * main/gamesave.c: use lowercase for consistency
3414 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3415 models for other than d2demo
3417 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3419 * main/gamemine.c: formatting, better d1 texture conversion
3421 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3422 main/mission.h: recognize .msn mission files.
3424 2002-08-07 Bradley Bell <btb@icculus.org>
3426 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3427 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3428 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3429 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3430 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3431 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3434 2002-08-06 Bradley Bell <btb@icculus.org>
3436 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3438 * main/Makefile.am: formatting
3440 * 2d/font.c: make gr_remap_font just reload the whole thing
3442 * configure.ac: formatting
3444 * Makefile.am: added d2demo.mn2
3446 * d2demo.mn2: mission file for shareware
3448 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3449 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3451 * main/sounds.h: shareware stuff, whitespace
3453 * main/: polyobj.c, polyobj.h: more fast i/o macros
3455 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3458 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3459 endlevel stuff to non-shareware, allow movies/endlevel for
3462 * main/cntrlcen.c: typo
3464 * main/bm.h: use global Piggy_hamfile_version
3466 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3467 macros, use global Piggy_hamfile_version
3469 * main/Makefile.am: terrain and movie stuff always used now
3471 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3474 * main/: gamemine.c, gamesave.c: load DMB levels
3476 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3477 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3479 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3481 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3483 2002-08-04 Bradley Bell <btb@icculus.org>
3485 * main/inferno.c: shareware stuff, formatting
3487 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3489 * arch/sdl/gr.c: don't need to set mode in gr_init
3491 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3493 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3496 * Makefile.am, descent.mn2: added mission file for descent 1
3498 2002-08-02 Bradley Bell <btb@icculus.org>
3500 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3501 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3502 main/piggy.h, misc/error.c: junk
3504 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3505 render.h, scores.c, scores.h, terrain.c: shareware stuff
3507 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3508 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3509 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3510 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3511 main/weapon.c, main/weapon.h: fast i/o macros
3513 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3515 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3516 main/gamemine.h, main/gamesave.c: load d1 levels
3518 2002-07-30 Bradley Bell <btb@icculus.org>
3520 * configure.ac: oops
3522 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3525 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3526 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3527 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3528 main/piggy.c, main/titles.c: support shareware datafiles!
3530 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3531 piggy.c: SHAREWARE fixes
3533 2002-07-29 Bradley Bell <btb@icculus.org>
3535 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3536 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3537 misc/fileutil.c: Portability - OS X support
3539 2002-07-27 Bradley Bell <btb@icculus.org>
3541 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3542 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3543 segment.h: portability
3545 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3546 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3547 main/wall.h: portabilization
3549 * 2d/font.c, include/gr.h: portability
3551 2002-07-26 Bradley Bell <btb@icculus.org>
3553 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3555 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3557 * main/player.c: foo
3559 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3561 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3562 misc/fileutil.h: portable file i/o utils
3564 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3565 writable string anymore... / formatting
3567 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3568 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3569 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3570 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3571 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3572 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3573 portable-izing file loading routines
3575 2002-07-24 Bradley Bell <btb@icculus.org>
3577 * main/mveplay.c: correctly play files with 16bit uncompressed
3578 audio, mem checking, etc
3580 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3583 2002-07-23 Bradley Bell <btb@icculus.org>
3585 * misc/Makefile.am: unused file
3587 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3588 main/sounds.h: remove experimental nmovie stuff
3590 * main/movie.c: add some debugging output
3592 2002-07-22 Bradley Bell <btb@icculus.org>
3594 * main/: console.c, state.c: simplified header
3596 * main/movie.c: enable mveplay audio
3598 * main/old/movie.c: moved to main/
3600 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3601 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3602 main/mvelib.c, main/mveplay.c: initial movie support
3604 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3605 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3606 include/ogl_init.h, include/pstypes.h, main/console.c,
3607 main/state.c, mem/mem.c: OS X stuff
3609 * configure.ac: OS X and movie stuff
3611 2002-07-19 Bradley Bell <btb@icculus.org>
3613 * compilerdefs.txt: OSX defs
3615 2002-07-18 Bradley Bell <btb@icculus.org>
3617 * main/inferno.c: use simpler rcs tags
3619 * autogen.sh: keep Changelog in cvs (and use --accum)
3621 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3622 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3623 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3624 main/songs.c: changed cdrom->rbaudio
3626 * include/rbaudio.h: moved to /include
3628 2002-07-17 Bradley Bell <btb@icculus.org>
3630 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3631 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3632 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3633 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3634 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3635 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3636 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3637 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3638 3d/setup.c: use simpler rcs tags
3643 2002-07-17 Bradley Bell <btb@icculus.org>
3645 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3647 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3649 * debian/rules: don't need readme's
3651 * debian/rules: move d1x license to COPYING, license clarifications
3653 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3654 license to COPYING, license clarifications
3656 * debian/rules: fix debian docs
3658 * debian/rules: fix debian manpages
3660 * debian/d2x-sdl.menu: fix debian menu
3662 * debian/rules: link to undocumented man page for debs
3664 * Makefile.am, configure.ac, debian/control, debian/copyright,
3665 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3666 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3667 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3670 2002-07-16 Bradley Bell <btb@icculus.org>
3672 * debian/: rules, changelog.in: deb stuff
3674 * configure.ac: cleaner nasm detection
3676 * debian/: changelog.in, control, rules: deb stuff
3678 * README, installation.txt: typos, stuff
3680 * configure.ac: better #defines
3682 * configure.ac: whitespace
3684 * configure.ac: better documentation
3686 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3687 SDL_JOYSTICK not needed
3689 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3691 * configure.ac: need higher SDL for joystick
3693 * debian/: control, rules: deb stuff
3695 * arch/sdl/joy.c: old junk
3697 * Makefile.am, configure.ac: automake updates
3699 * main/: inferno.c, text.c: don't use althogdir on non-unix
3701 * configure.ac: more autoconf updates
3703 * misc/strutil.c: better strrev
3705 * main/inferno.c: need limits.h on mingw also
3707 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3710 2002-04-19 Bradley Bell <btb@icculus.org>
3712 * main/network.c: let hoard.ham be a cfile
3714 * main/text.c: better error message when hog not found
3718 2002-03-23 Bradley Bell <btb@icculus.org>
3720 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3721 arch/sdl/Makefile.am: Use SDL joystick automatically
3723 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3725 2002-03-05 Bradley Bell <btb@icculus.org>
3727 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3730 2002-02-23 Bradley Bell <btb@icculus.org>
3732 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3734 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3735 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3736 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3737 main/editor/Makefile.am: moved includes to include
3739 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3741 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3742 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3743 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3746 * main/game.c: disabled cockpit for OGL, formatting
3748 * 2d/ibitblt.c: formatting
3750 2002-02-16 Bradley Bell <btb@icculus.org>
3752 * include/oldsdl.h: check for older macros
3754 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3755 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3756 allow older sdl versions
3758 2002-02-15 Bradley Bell <btb@icculus.org>
3760 * main/: automap.c, automap.h, inferno.c: automap resolution now
3763 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3765 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3766 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3767 win32/include/key_arch.h: never mind - that would be pointless
3769 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3770 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3771 win32/include/key_arch.h: copied files from d1x
3773 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3774 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3776 * main/multipow.c: need conf.h
3778 * arch/win32/Makefile.am: new file
3780 * include/pstypes.h: added u_int16_t (needed in base_ip)
3782 * arch/win32/arch_ip.cpp: copied from d1x
3784 2002-02-14 Bradley Bell <btb@icculus.org>
3786 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3788 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3789 main/netlist.c: Added hotkeys to toggle fullscreen mode
3791 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3792 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3794 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3795 reorder.h: Lotsa networking stuff from d1x
3797 2002-02-13 Bradley Bell <btb@icculus.org>
3799 * include/gr.h, main/game.c: Fullscreen toggle stuff
3801 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3804 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3805 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3808 2002-02-11 Bradley Bell <btb@icculus.org>
3810 * main/bm.c: use portable loader if bigendian
3812 * include/pstypes.h: don't define bool for c++
3814 * include/cfile.h: extern AltHogDir stuff
3816 * include/byteswap.h: use WORDS_BIGENDIAN
3818 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3820 * main/vers_id.h: added D2X_IVER
3822 * misc/args.c: don't use d1x.ini
3824 * Makefile.am: rpm stuff
3826 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3829 2002-02-09 Bradley Bell <btb@icculus.org>
3831 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3833 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3835 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3838 2002-02-06 Bradley Bell <btb@icculus.org>
3840 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3841 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3842 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3844 * debian/: changelog.in, control, copyright, d2x-gl.files,
3845 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3849 2002-02-02 Bradley Bell <btb@icculus.org>
3851 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3853 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3854 Enabled RELEASE option
3856 2002-01-31 Bradley Bell <btb@icculus.org>
3858 * Makefile.am, configure.ac: specify prerequisite versions of
3859 autoconf and automake
3861 2002-01-29 Bradley Bell <btb@icculus.org>
3863 * main/mission.c: RCS header added
3865 * main/inferno.c: update copyright date
3867 * main/mission.c: allow missions to be in AltHogDir
3869 * configure.ac: Display results of configure
3871 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3874 2002-01-28 Bradley Bell <btb@icculus.org>
3876 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3877 Data files now go in DATADIR/games/d2x, user files now go in
3880 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3882 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3883 files now go in ~/.d2x
3885 2002-01-24 Bradley Bell <btb@icculus.org>
3887 * configure.ac: fix nasm not found error message
3889 2002-01-18 Bradley Bell <btb@icculus.org>
3891 * configure.in: getting rid of old configure.in
3893 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3894 main/movie.c: Movie playing kludgey stuff
3896 * misc/args.c: formatting
3898 * main/inferno.c: allow -h for help
3900 * include/error.h: don't die on int3, unless -debug given
3902 * mingw32.txt: more stuff
3904 2001-12-29 Bradley Bell <btb@icculus.org>
3906 * Makefile.am: Got rid of thinking.txt
3908 * main/inferno.c: document -nomovies option
3910 2001-12-28 Bradley Bell <btb@icculus.org>
3912 * main/titles.c: formatting, put some code into place for rendering
3913 of robots during briefings
3915 2001-12-27 Bradley Bell <btb@icculus.org>
3919 2001-12-23 Craig Hadady <chadady@iglou.com>
3921 * 2d/rle.c: fixed bug in dummy array.
3923 2001-12-03 Bradley Bell <btb@icculus.org>
3925 * arch/sdl/init.c: fix formatting
3927 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3928 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3929 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3930 and sdl joystick stuff
3932 2001-11-30 Bradley Bell <btb@icculus.org>
3934 * thinking.txt: not needed
3936 2001-11-27 Bradley Bell <btb@icculus.org>
3938 * cygconf, mingw32.txt: use sdl from source on cygwin
3940 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3941 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3942 SDL_CFLAGS to CFLAGS
3944 2001-11-27 Bradley Bell <btb@icculus.org>
3948 2001-11-14 Bradley Bell <btb@icculus.org>
3950 * texmap/scanline.c: use optimization flags as texmap default
3952 * NEWS: mouse wheel, etc
3954 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3955 wheel to emulate 3rd axis
3957 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3959 * include/error.h: kludge to ungrab mouse when we hit an int3
3961 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3962 __ENV_MSDOS__ to __MSDOS__
3964 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3967 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3970 * arch/sdl/digi.c: implemented digi_set_volume
3972 * include/grdef.h, main/config.c, misc/d_io.c: change
3973 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3975 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3976 main/piggy.c: use MAKE_SIG
3978 * installation.txt: update
3980 * configure.ac: new file
3982 * arch/sdl/joydefs.c: #include pstypes.h
3984 * arch/sdl/init.c: SDL joystick stuff
3986 * acconfig.h: adjust MINGW defines
3988 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3989 controls menu now works
3991 2001-11-13 Bradley Bell <btb@icculus.org>
3993 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3996 * Makefile.am: New file
3998 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4001 * compilerdefs.txt: New file
4003 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4005 2001-11-12 Bradley Bell <btb@icculus.org>
4007 * main/playsave.c: load player files regardless of byte order of
4010 2001-11-11 Bradley Bell <btb@icculus.org>
4012 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4015 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4017 * NEWS: GL savegame thumbnails
4019 * acconfig.h, configure.in: make option for NMOVIES, default to off
4021 2001-11-09 Bradley Bell <btb@icculus.org>
4023 * main/state.c: Enabled savegame thumbnails under OpenGL
4025 * unused/pa_null/pa_enabl.h: remove duplicate header
4027 * misc/args.c: use d2x.ini for option file
4029 * mem/mem.c: Move mem_realloc inside the ifdef
4031 * main/menu.c: fix 640x400 menu text
4033 * main/inferno.c: added documentation
4035 * main/endlevel.c: fix warnings
4037 * arch/ogl/gr.c: Get rid of gl spew
4039 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4041 * acconfig.h: Define __SDL__ for mingw
4043 2001-11-08 Bradley Bell <btb@icculus.org>
4045 * 2d/font.c: free OGL font data when rereading
4047 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4048 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4049 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4050 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4051 main/weapon.h: Enabled shareware build, endlevel flythrough
4054 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4055 of use for shareware build
4057 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4060 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4062 2001-11-05 Bradley Bell <btb@icculus.org>
4064 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4067 * include/3d.h: Add comment
4069 2001-11-04 Bradley Bell <btb@icculus.org>
4071 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4074 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4077 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4079 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4080 main/hudmsg.h: Enable d1x-style hud_message
4082 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4084 * 2d/font.c: re-init ogl fonts after remapping colors.
4086 2001-11-02 Bradley Bell <btb@icculus.org>
4088 * misc/Makefile.am: remove byteswap.h (duplicate header)
4090 * 2d/font.c: fixed gr_remap_font, minor stuff
4092 * configure.in: take out -O2 if doing debug build
4094 * main/bm.c: formatting
4096 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4098 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4099 macros, get rid of functions
4101 2001-11-01 Bradley Bell <btb@icculus.org>
4103 * misc/byteswap.h: removed duplicate header
4105 2001-10-31 Bradley Bell <btb@icculus.org>
4107 * NEWS, main/automap.c: automap works in opengl
4109 * NEWS, configure.in: Added news
4111 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4113 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4115 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4116 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4117 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4119 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4121 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4123 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4124 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4126 2001-10-27 Bradley Bell <btb@icculus.org>
4128 * main/inferno.c: added some documentation
4130 2001-10-25 Bradley Bell <btb@icculus.org>
4132 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4135 * Makefile.am, configure.in, arch/Makefile.am,
4136 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4137 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4138 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4139 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4140 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4141 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4142 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4143 it's ugly, but It'll be easier to sync with d1x.
4145 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4146 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4147 main/editor/Makefile.am: attempt at support for editor, makefile
4150 * misc/d_delay.c: formatting fix
4152 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4153 tmappent.S, tmapppro.S: adding support for runtime selection of
4156 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4157 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4158 including multi.h and network.h, fix backslashes, fix compiler
4161 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4162 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4163 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4164 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4165 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4166 including multi.h and network.h, fix backslashes
4168 * include/pstypes.h: added typedef for u_int64_t on mingw
4170 * include/3d.h: added prototype for g3_uninit_polygon_model
4172 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4174 2001-10-24 Bradley Bell <btb@icculus.org>
4176 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4177 arch subdirs, as in d1x.
4179 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4180 earlier style until i understand automake 1.5 better. remove input
4183 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4184 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4185 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4186 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4187 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4188 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4189 Moved input stuff to arch subdirs, as in d1x.
4191 * NEWS, configure.in: blah blah
4193 2001-10-23 Bradley Bell <btb@icculus.org>
4195 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4197 * texmap/tmapppro.S: no need for #include <conf.h> here
4199 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4202 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4203 file. RCS header added
4205 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4206 #ifdef'ing out the whole file. RCS header added
4208 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4209 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4210 fixes. Now works with automake 1.5 and autoconf 2.52.
4211 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4212 mingw (-grabmouse now works on win32).
4214 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4215 These don't belong in cvs
4219 2001-10-20 Bradley Bell <btb@icculus.org>
4221 * 2d/font.c: Don't free unused variables...
4223 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4226 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4227 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4228 main/Makefile.am: make dist more sensible
4230 * Makefile.am: Kludge for linking on mingw
4232 2001-10-19 Bradley Bell <btb@icculus.org>
4234 * Makefile.am, configure.in, arch/win32/Makefile.am,
4235 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4237 * include/ipx_drv.h: Check for __MINGW32__
4239 * include/i86.h: Imported from d1x
4241 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4243 * arch/dos/modex.asm: Fixed %include
4245 * main/console.c: RCS headers added
4247 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4250 * Makefile.am, main/Makefile.am: Moved final link to top-level
4251 directory instead of main/
4253 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4254 __ENV_LINUX__ to __linux__
4256 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4257 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4258 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4259 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4260 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4261 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4262 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4263 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4264 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4265 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4268 * configure.in: add --enable-xploader, support arch/linux subdir,
4271 * main/inferno.c: conditionalize conf.h
4273 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4275 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4276 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4277 misc/fileutil.h: Partial application of linux/alpha patch.
4279 2001-10-19 Bradley Bell <btb@icculus.org>
4281 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4282 networking in line with d1x, moved some arch/linux_* stuff to
4285 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4286 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4287 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4288 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4291 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4292 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4293 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4294 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4295 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4296 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4297 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4298 linux/include/ukali.h: Brought linux networking in line with d1x,
4299 moved some arch/linux_* stuff to arch/linux/*
4301 * include/ipx_drv.h: Imported from d1x
4303 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4305 * main/ipx_drv.c: Imported from d1x
4307 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4308 main/network.h, main/Makefile.am: Trying to get network working on
4311 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4312 main/Makefile.am: build fixes
4314 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4315 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4316 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4317 starting to get net working.
4319 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4320 conditionalized min,max macros
4322 2001-10-18 Bradley Bell <btb@icculus.org>
4324 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4325 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4326 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4327 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4330 * 2d/2dsline.c: RCS headers added/changed
4332 * configure.in: fix NASMFLAGS bug
4334 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4337 2001-10-17 Bradley Bell <btb@icculus.org>
4339 * NEWS: Fixed the invulnerable robots bug!
4341 * main/collide.c: Fixed the invulnerable robots bug!
4343 2001-10-14 Bradley Bell <btb@icculus.org>
4345 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4348 2001-10-13 Bradley Bell <btb@icculus.org>
4350 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4351 arch/Makefile.am, arch/dos/Makefile.am,
4352 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4353 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4354 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4355 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4356 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4357 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4358 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4359 arch/win32/include/Makefile.am, iff/Makefile.am,
4360 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4361 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4362 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4363 unused/bios/Makefile.am, unused/lib/Makefile.am,
4364 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4365 unused/ui/Makefile.am, unused/vga/Makefile.am,
4366 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4367 automake stuff from "inert" subdirs. And there was much rejoicing.
4369 * Makefile.am, NEWS, configure.in: Stuff
4371 * ChangeLog: removing auto-generated file
4373 * cygconf: Added instructions for mingw32 build
4375 * Makefile.am: renamed INSTALL to installation.txt
4377 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4379 * mingw32.txt: Added instructions for mingw32 build
4381 * configure.in: Enable assembly under mingw32
4383 2001-10-12 Bradley Bell <btb@icculus.org>
4385 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4387 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4388 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4389 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4390 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4391 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4392 to __DJGPP__, since it's built-in.
4394 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4396 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4397 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4401 2001-10-12 Bradley Bell <btb@icculus.org>
4403 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4405 * Makefile.am: make sure cygconf gets archived
4407 * configure.in: Increment version number in preparation for release
4409 * configure.in: Fix detection of opengl
4411 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4412 cygconf, arch/Makefile.am, arch/include/joy.h,
4413 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4414 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4415 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4416 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4417 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4418 Vastly improved compilability.
4420 2001-10-11 Bradley Bell <btb@icculus.org>
4422 * Makefile.am: Added macros/sdl.m4
4424 * autogen.sh: Added macros/sdl.m4
4426 2001-10-09 Bradley Bell <btb@icculus.org>
4428 * main/vers_id.h: Added DESCENT_VERSION constant
4430 * main/inferno.c: Added command-line help.
4432 * include/ogl_init.h: opengl improvments (following d1x changes)
4434 2001-10-07 Bradley Bell <btb@icculus.org>
4436 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4437 arch/ogl/Makefile.am: Remove duplicate headers.
4439 2001-08-02 Thimo Neubauer <thimo@debian.org>
4441 * mem/mem.c: totally crippled the memory manager because it does
4442 not make sense for non-DOS-systems and it would have been too
4443 complicated to get it 64bit clean
4445 2001-06-19 Bradley Bell <btb@icculus.org>
4447 * cvshowto.txt: updated anonymous password
4449 2001-02-08 Bradley Bell <btb@icculus.org>
4451 * COPYING, license.txt: Added d1x license
4453 2001-02-01 Bradley Bell <btb@icculus.org>
4455 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4457 2001-01-31 Bradley Bell <btb@icculus.org>
4459 * configure.in, arch/include/mouse.h, include/pstypes.h,
4460 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4462 * main/polyobj.c: fix typo
4464 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4465 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4466 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4467 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4468 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4469 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4470 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4471 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4472 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4473 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4474 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4475 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4476 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4477 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4478 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4479 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4480 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4481 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4482 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4483 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4484 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4485 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4486 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4487 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4488 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4489 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4492 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4493 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4494 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4495 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4498 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4501 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4502 cross-compiling, and cygwin fixes
4504 2001-01-30 Bradley Bell <btb@icculus.org>
4506 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4507 include/pstypes.h, include/strutil.h, main/Makefile.am,
4508 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4509 needs --without-assembler and --without-network to compile
4511 2001-01-29 Bradley Bell <btb@icculus.org>
4513 * configure.in, main/Makefile.am: Fixes to build system
4515 * main/kconfig.c: fix for non-linux joysticks
4517 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4518 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4519 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4520 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4521 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4522 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4523 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4524 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4525 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4526 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4528 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4529 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4530 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4531 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4532 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4533 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4536 * arch/dos/include/joy.h, arch/dos/include/key.h,
4537 arch/dos/include/mouse.h: Unified input headers.
4539 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4541 2001-01-28 Bradley Bell <btb@icculus.org>
4543 * conf.h.in, configure.in, arch/Makefile.am,
4544 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4545 arch/include/key.h, main/Makefile.am: More header unification...
4547 * main/newdemo.c: Added <ctype.h>
4549 * arch/include/event.h, arch/include/joy.h: unified input headers.
4551 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4552 OpenGL now uses SDL-GL instead of gii
4554 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4556 2001-01-25 Bradley Bell <btb@icculus.org>
4558 * autogen.sh: use "set -e" so execution stops if something goes
4561 2001-01-24 Bradley Bell <btb@icculus.org>
4565 * Makefile.am: Add ChangeLog to dist
4569 2001-01-24 Bradley Bell <btb@icculus.org>
4571 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4573 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4574 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4577 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4578 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4579 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4580 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4581 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4582 arch/Makefile.am, arch/dos/Makefile.am,
4583 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4584 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4585 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4586 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4587 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4588 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4589 unused/Makefile.am, unused/bios/Makefile.am,
4590 unused/lib/Makefile.am, unused/novga/Makefile.am,
4591 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4592 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4593 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4594 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4595 make dist, VPATH builds, ...
4597 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4598 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4599 arch/dos/Makefile.in, arch/linux/Makefile.in,
4600 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4601 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4602 misc/Makefile.in, texmap/Makefile.in: cruft removal
4604 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4607 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4609 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4611 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4614 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4615 added -grabmouse option
4617 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4618 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4619 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4620 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4621 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4622 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4623 main/songs.c, misc/args.c: changed args_find to FindArg
4625 2001-01-22 Bradley Bell <btb@icculus.org>
4627 * configure, main/Makefile.am, main/Makefile.in: configuration
4630 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4631 fix compiler warnings w/opengl
4633 * include/console.h: ggi support
4635 * arch/linux_init.c: svgalib support
4637 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4638 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4639 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4640 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4641 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4642 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4645 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4647 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4648 main/render.c: fix warnings and enable NDEBUG *
4649 arch/svgalib_init.c: svgalib support
4651 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4653 * main/kconfig.c: joystick support
4655 2001-01-21 Bradley Bell <btb@icculus.org>
4657 * cvshowto.txt: new file, taken from d1x webpage
4659 * AUTHORS, README: Taking over as maintainer of d2x
4661 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4663 2001-01-20 Bradley Bell <btb@icculus.org>
4665 * configure, configure.in: Turned -Werror back off by default
4667 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4668 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4669 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4670 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4671 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4672 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4673 main/laser.c, main/multi.c, main/network.c, main/network.h,
4674 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4675 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4676 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4677 warnings, for non-OpenGL on linux, anyway...
4679 2001-01-19 Bradley Bell <btb@icculus.org>
4681 * copying: remove duplicate file
4683 * Import of d2x-0.0.9-pre1
4685 * Import of d2x-0.0.8