1 2003-11-14 Bradley Bell <btb@icculus.org>
3 * main/automap.c: fix automap background image
5 * main/automap.c, main/automap.h: delete cruft
7 * main/automap.c: fix level number position
9 * main/automap.c: simplify g3_draw_line hack
11 * main/menu.c: stop pointless vid mode changes
13 2003-11-07 Bradley Bell <btb@icculus.org>
15 * NEWS, installation.txt: s'more documentation
17 2003-11-07 Steffen Pohle <stpohle@gmx.net>
19 * configure.ac: fix .exe extension problems
21 2003-11-07 Bradley Bell <btb@icculus.org>
23 * arch/ogl/ogl.c: disable texture format verification for OS X -
26 2003-11-06 Bradley Bell <btb@icculus.org>
28 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
29 use more traditional Alt+Enter for toggling fullscreen
31 * 2d/ibitblt.c, main/mission.h: comments/formatting
33 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
35 2003-11-06 Bradley Bell <btb@icculus.org>
37 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
38 resolution change, use kludge to avoid repetitive res changes
40 2003-11-04 Bradley Bell <btb@icculus.org>
42 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
43 structures and i/o routines back to piggy.c
45 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
47 * installation.txt: tell to install d1 .pig for better textures
49 2003-11-04 Bradley Bell <btb@icculus.org>
51 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
52 oem d1 v1.0 and registered d2 v1.0, comments
54 2003-11-03 Bradley Bell <btb@icculus.org>
56 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
57 all d1 shareware - even though files are different!
59 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
62 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
65 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
68 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
70 * main/movie.c: when no movies are found, divide by six the
71 number of warning lines sent to stdout
73 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
75 * include/byteswap.h: fix stupid copy/paste error
77 2003-10-24 Bradley Bell <btb@icculus.org>
79 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
80 gr_linear_rep_movsd_2x instead of almost identical
81 gr_linear_movsd_double. Better since we have assembly versions.
83 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
85 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
88 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
90 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
91 error with --disable-network, move reset_network_objects()
92 from gameseq.c to multi.c
94 2003-10-14 Bradley Bell <btb@icculus.org>
96 * AUTHORS, NEWS: stuff
98 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
100 2003-10-12 Bradley Bell <btb@icculus.org>
102 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
103 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
106 2003-10-12 Aaron Plattner <plattner@caltech.edu>
108 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
109 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
110 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
111 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
112 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
113 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
114 arch/win32/ipx_win.c, arch/win32/winnet.c,
115 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
116 main/multi.h, main/network.c: add IPv4 multicasting support
118 2003-10-11 Bradley Bell <btb@icculus.org>
120 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
122 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
123 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
124 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
125 main/weapon.h: lots of shareware and oem fixes
127 2003-10-10 Bradley Bell <btb@icculus.org>
129 * arch/win32/winnet.c: fixed stupid win32 network bug
131 2003-10-10 Bradley Bell <btb@icculus.org>
133 * main/piggy.c: increased D1_MAX_TMAP_NUM
135 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
137 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
138 which are animated in d2, refactorizes d1 texture reading
140 2003-10-10 Bradley Bell <btb@icculus.org>
142 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
143 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
144 main/collide.h, main/compbit.h, main/config.h, main/console.c,
145 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
146 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
147 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
148 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
149 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
150 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
151 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
152 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
153 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
154 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
155 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
156 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
157 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
158 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
159 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
160 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
161 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
162 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
163 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
164 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
165 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
166 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
167 main/wall.h: comments/formatting
169 2003-10-09 Bradley Bell <btb@icculus.org>
171 * main/text.c: fix text when using old datafiles
173 * main/laser.h: comments/whitespace
175 * main/laser.c, main/weapon.c: fixed smart missiles and smart
176 mines w/shareware data
178 * include/DT_drawtext.h: deleted unused file
180 2003-10-08 Bradley Bell <btb@icculus.org>
182 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
184 * arch/win32/ipx_udp.c: use closesocket() instead of close()
186 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
187 main/menu.c: Disabled 'd2x keys' weapon selection
189 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
191 * main/object.h, main/multi.h: get rid of most warnings issued by
192 cpp-precomp of gcc from Mac OS X dev tools
194 2003-10-05 Bradley Bell <btb@icculus.org>
196 * NEWS, configure.ac: increment version number
198 * cfile/cfile.c: better handling of CRLF text files (when that is
201 * utilities/hogcreate.c, utilities/hogextract.c,
202 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
203 reading/writing files
205 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
206 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
209 2003-10-04 Bradley Bell <btb@icculus.org>
211 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
213 * main/netmisc.c: change byte to sbyte, comments/whitespace
215 2003-10-03 Bradley Bell <btb@icculus.org>
217 * cfile/cfile.c, main/config.c: fix win32 eof bug.
219 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
222 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
223 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
224 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
225 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
226 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
227 main/object.c, main/object.h, main/paging.c, main/player.h,
228 main/robot.h, main/segment.h, main/state.c, main/switch.c,
229 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
230 main/weapon.c, main/weapon.h: change byte to sbyte,
233 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
234 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
235 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
236 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
238 * configure.ac: better checking for timeval
240 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
242 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
243 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
244 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
245 arch/win32/winnet.c, configure.ac, include/byteswap.h,
246 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
247 main/multibot.c, main/network.c: Make network architecture
248 choosable from game menu, add support for UDP/IP on Mac OS X and
251 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
253 * include/byteswap.h: added macros for coping with alignment
256 2003-10-02 Bradley Bell <btb@icculus.org>
258 * main/multi.h: added padding to little-endian version of
261 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
263 * main/netmisc.c: delete duplicate function
265 2003-10-01 Bradley Bell <btb@icculus.org>
267 * main/bm.c: make sure d1_texture_indices gets freed between
270 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
272 * main/piggy.h: fix size of d1 shareware descent.pig
274 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
276 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
277 main/gameseq.c, main/piggy.c: fix loading of d1 texture
278 replacements for non-animated textures
280 2003-08-02 Matthew Mueller <donut@dakotacom.net>
282 * main/controls.c: use fixed 20fps wiggle
284 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
286 * Makefile.am, debian/changelog.in, debian/control,
287 debian/d2x-common.dirs, debian/d2x-common.install,
288 debian/d2x-common.manpages, debian/d2x-gl.files,
289 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
290 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
291 utilities/Makefile.am, utilities/hogcreate.1,
292 utilities/hogextract.1, utilities/mvlcreate.1,
293 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
294 add man pages, distribute utility programs in new d2x-common deb
296 * rpm/d2x.spec.in: updated rpm spec file
298 2003-08-02 Bradley Bell <btb@icculus.org>
300 * cfile/cfile.c: update raw_position in cfputc and cfputs
302 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
304 * main/piggy.c: make error message more friendly
306 * main/piggy.c: simplify copying of bitmap flags
308 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
311 * cfile/cfile.c: revert to always using custom fgets
313 * main/endlevel.c, main/mission.c: handle missing exit sequence
314 components gracefully
316 * main/playsave.c: comments
318 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
320 * cfile/cfile.c: update raw_position in cfwrite
322 * main/network.c: comments/formatting
324 2003-06-22 Bradley Bell <btb@icculus.org>
326 * cfile/cfile.c: use standard fgets for non-archive files
328 * main/movie.c: use con_printf for missing movie warning
330 2003-06-18 Bradley Bell <btb@icculus.org>
332 * main/movie.c: fixed cfile conversion of movielib code
334 * main/console.c, main/hud.c: strip out colors, etc when printing
337 * include/u_mem.h: fix NDEBUG calloc macro
339 2003-06-15 Bradley Bell <btb@icculus.org>
341 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
344 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
345 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
346 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
347 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
348 main/scores.c, main/state.c, main/text.c, misc/args.c,
349 misc/strio.c: convert file i/o to cfile
351 2003-06-14 Bradley Bell <btb@icculus.org>
353 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
354 writing and other modes besides "rb" (mostly taken from
357 2003-06-09 Bradley Bell <btb@icculus.org>
359 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
362 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
363 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
366 2003-06-07 Taylor Richards <taylor@icculus.org>
368 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
370 2003-06-07 Bradley Bell <btb@icculus.org>
372 * main/console.c: fix non-console build
374 * main/gamesave.c: comments
376 * main/bm.c: remove redundant break
378 2003-06-06 Bradley Bell <btb@icculus.org>
380 * main/gauges.c, main/kconfig.c: comments/formatting
382 * console/.cvsignore: added .cvsignore
384 * main/console.c: can't write to console after it's closed
386 2003-06-05 Bradley Bell <btb@icculus.org>
388 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
389 console/internal.c, console/internal.h, include/CON_console.h,
390 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
391 finish console conversion away from SDL
393 2003-06-04 Bradley Bell <btb@icculus.org>
395 * console/CON_console.c, include/CON.console.h, include/console.h,
396 main/console.c, main/game.c: console conversion to native gr,
399 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
400 put prototype for gr_bm_bitblt in gr.h
402 2003-06-03 Bradley Bell <btb@icculus.org>
404 * console/CON_console.c, console/DT_drawtext.c,
405 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
406 main/console.c: use native fonts for console
408 * main/playsave.c: use shorts for short data
410 2003-06-02 Bradley Bell <btb@icculus.org>
412 * configure.ac, main/console.c: set console background, fix
415 2003-06-01 Bradley Bell <btb@icculus.org>
417 * Makefile.am, arch/sdl/event.c, configure.ac,
418 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
419 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
420 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
421 main/gamerend.c: added console code (from SDL_console)
423 2003-05-30 Bradley Bell <btb@icculus.org>
425 * README: minor update
427 2003-05-28 Bradley Bell <btb@icculus.org>
429 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
434 2003-06-06 Bradley Bell <btb@icculus.org>
436 * main/kconfig.c: fix crash in control menus
438 * main/gauges.c: force cockpit redraw in opengl
440 * main/gamerend.c: move ogl swap, so cockpit and console get
443 2003-06-01 Bradley Bell <btb@icculus.org>
445 * configure.ac, libmve/mveplay.c: define struct timeval if needed
449 2003-05-12 Bradley Bell <btb@icculus.org>
451 * configure.ac: increment version number
453 * main/bm.c: use con_printf for exit model warnings
455 * configure.ac: must check for timespec after setting -mno-cygwin
457 * main/inferno.c: added -nohogdir and -userdir options
459 * NEWS, main/titles.c: use briefings with no extension
463 2003-04-30 Bradley Bell <btb@icculus.org>
465 * configure.ac: have to include time.h when checking for nanosleep
467 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
470 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
471 increment version number
473 * main/Makefile.am: make dist fix
477 2003-04-29 Bradley Bell <btb@icculus.org>
479 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
482 2003-04-24 Bradley Bell <btb@icculus.org>
484 * configure.ac: increment version number
486 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
489 2003-04-24 Ingo van Lil <inguin@gmx.de>
491 * main/render.c: fix misspellings of NDEBUG
495 2003-04-14 Bradley Bell <btb@icculus.org>
497 * cfile/cfile.c: prefer files from d2 hog over d1 hog
499 2003-04-11 Bradley Bell <btb@icculus.org>
501 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
506 2003-04-11 Bradley Bell <btb@icculus.org>
508 * libmve/mveplay.c: use _sleep instead of sleep on win32
510 * Makefile.am, README, README.utils, arch/sdl/digi.c,
511 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
512 include/cfile.h, include/error.h, libmve/Makefile.am,
513 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
514 main/endlevel.h, main/playsave.c, misc/fileutil.c:
515 utilities/Makefile.am: comments/formatting/dist problems
517 * configure.ac: use different defines for os x
519 2003-04-07 Bradley Bell <btb@icculus.org>
521 * include/error.h, misc/error.c: put some old stuff back in,
522 eliminate duplicate error messages
524 * main/text.c: don't die on text not found
527 * main/inferno.c: print some useful info if hog not found, allow
528 -help to work if no text available
530 2003-04-07 Steffen Pohle <stpohle@gmx.net>
532 * arch/linux/Makefile.am: revert to previous version, so linux
535 2003-04-03 Bradley Bell <btb@icculus.org>
537 * main/endlevel.c: fixed exit model scheme yet again
539 2003-04-02 Bradley Bell <btb@icculus.org>
541 * misc/error.c: call Int3 on Assert
543 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
546 * main/wall.c: don't die when trying to toggle nonexistent
547 segment... vertigo level 10 is buggy!
549 * main/gamemine.c: comments/formatting
551 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
553 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
554 main/inferno.c: Allow use of 22K sound samples
556 2003-03-29 Bradley Bell <btb@icculus.org>
558 * arch/ogl/gr.c: default to bitmapped reticle
560 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
561 main/polyobj.c: rewrote endlevel stuff to reread exit model info
564 * arch/sdl/joy.c: fixed text seen for hats in control config
567 2003-03-28 Bradley Bell <btb@icculus.org>
569 * main/bm.c: heh, model nums in vertigo are hardcoded,
570 N_D2_POLYGON_MODELS can't change
572 * configure.ac, include/d1x.xpm, include/descent.xpm,
573 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
576 2003-03-27 Bradley Bell <btb@icculus.org>
578 * main/text.h: fixed text references for hat directions
580 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
582 2003-03-26 Bradley Bell <btb@icculus.org>
584 * main/playsave.c: make d2x keys backward compatible
586 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
588 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
591 2003-03-26 Bradley Bell <btb@icculus.org>
593 * main/piggy.c: fix crash when d1 data not present
595 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
596 read/write from plr file
598 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
599 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
600 added escort.h header
602 2003-03-25 Bradley Bell <btb@icculus.org>
604 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
605 D1_PIGFILE ("descent.pig") macro
607 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
608 models from d1 pig file
610 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
611 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
612 really) from d1 pig file
614 2003-03-23 Bradley Bell <btb@icculus.org>
616 * main/bm.c: stop extra robots from overwriting exit models
618 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
619 texture list doesn't get full
621 * main/bm.c: fix mem leak when reading extra robots
623 2003-03-21 Bradley Bell <btb@icculus.org>
625 * main/menu.c: Added option to set movie resolution (mostly works)
627 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
629 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
630 replacement functions to piggy.c
632 * main/gameseq.c: attempt to support mac d1 descent.pig
634 * main/bm.c: fix mem leak
636 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
637 files, both d1 and d2 oem briefing where showed
639 * main/inferno.c, main/movie.c: Change the default movie
640 resolution to "high", implement the option -lowresmovies
642 2003-03-20 Bradley Bell <btb@icculus.org>
644 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
646 * main/piggy.c: comments
648 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
650 * main/gameseq.c: delete duplicate function
652 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
654 2003-03-19 Bradley Bell <btb@icculus.org>
656 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
657 (cddb discid) support
659 * arch/sdl/digi.c, main/kludge.c: implemented
660 digi_link_sound_to_object3 for looping sounds, other looping stuff
662 * arch/sdl/gr.c: removing dependencies on stuff in main/
664 * arch/linux/Makefile.am, arch/linux/init.c,
665 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
666 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
667 other header cleanups
669 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
671 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
673 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
674 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
675 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
676 load d1 textures for d1 levels
678 2003-03-19 Bradley Bell <btb@icculus.org>
680 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
681 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
682 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
683 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
686 * README: added some OS X info
688 2003-03-17 Bradley Bell <btb@icculus.org>
690 * main/newdemo.c: simplify DEMO_FILENAME macro
692 * main/console.c, main/game.c: enable experimental console support
694 * main/gamerend.c: fixed location of fps meter in multi
696 2003-03-16 Bradley Bell <btb@icculus.org>
698 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
699 also look in shared data dir for demos
701 * main/newdemo.c, main/newdemo.h: comments/formatting
703 2003-03-15 Christopher Thielen <chris@luethy.net>
705 * main/kludge.c: set CDROM_dir back to "." - tricks game into
706 thinking d2 cd is always present
708 2003-03-15 Bradley Bell <btb@icculus.org>
710 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
713 * arch/sdl/rbaudio.c: formatting, enabled volume control under
716 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
717 gr_init. don't really know why this works, though
719 2003-03-14 Bradley Bell <btb@icculus.org>
721 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
723 * unused/bios/rbaudio.h: removed duplicate file
725 2003-03-14 Christopher Thielen <chris@luethy.net>
727 * arch/sdl/rbaudio.c: stop cd audio when exiting
729 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
731 * main/gamecntl.c: add comments to the "only matt knows" cheats
733 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
735 * main/gamemine.c: formatting, better texture conversion for d1
738 2003-03-14 Bradley Bell <btb@icculus.org>
740 * main/piggy.c: must swap all mac version pigfiles
742 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
743 main/multi.c: formatting, minor cleanups
745 * 2d/rle.c: need to swap line_size on bigendian machines
747 * main/mission.c, main/mission.h: detect mac full version hogfile
749 2003-03-13 Bradley Bell <btb@icculus.org>
751 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
752 added joy/mouse sensitivity slider, increased range to 16, and
755 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
758 * arch/linux/Makefile.am: removed extra backslash
760 * TODO, installation.txt: updated some documentation
762 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
763 menu, with maxfps option
765 2003-03-12 Bradley Bell <btb@icculus.org>
767 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
769 * arch/linux/alsadigi.c, arch/linux/findfile.c,
770 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
771 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
772 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
773 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
774 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
775 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
776 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
777 arch/linux/include/music.h, arch/linux/include/serial.h,
778 arch/linux/include/ukali.h: formatting
780 2003-03-11 Chris Arena <ccarena@cox.net>
782 * main/menu.c: fixed brightness slider
784 2003-03-01 Bradley Bell <btb@icculus.org>
786 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
787 robots and animated bitmaps work, but colors are messed up
789 2003-02-28 Bradley Bell <btb@icculus.org>
791 * main/player.h: whitespace
793 * main/automap.c, main/cntrlcen.c, main/collide.c,
794 main/gamerend.c: use Builtin_mission_num instead of 0 (if
795 descent.hog is present, d1 becomes mission 0)
797 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
798 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
799 arch/win32/winnet.c: MinGW compiles with network enabled again,
800 but still doesn't work
804 2003-02-28 Bradley Bell <btb@icculus.org>
806 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
807 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
810 2003-02-27 Bradley Bell <btb@icculus.org>
812 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
813 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
814 main/network.c, main/network.h: noted that hoard.ham is only needed
815 for multiplayer HOARD games, and should not be equated with
816 "vertigo". put HoardEquipped() back in network.c.
818 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
819 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
820 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
821 use timer_delay instead of d_delay
823 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
825 * main/render.c: added replacement qsort for solaris
827 2003-02-26 Bradley Bell <btb@icculus.org>
829 * main/gamemine.c: texture conversion for d1 shareware
831 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
833 * main/gamemine.c: better texture conversion for d1 levels
835 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
837 * main/kconfig.c: fix joystick support under MinGW
839 2003-02-26 Bradley Bell <btb@icculus.org>
841 * main/playsave.c: fix swapping glitch
843 * configure.ac, readme.txt: clean stuff up, getting ready for
846 * main/titles.c: begin support for rendering spinning robots in
849 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
852 * main/gamemine.c: load d1 shareware levels!
854 2003-02-25 Bradley Bell <btb@icculus.org>
858 * autogen.sh: add warning about old auto* versions, use
861 2003-02-24 Bradley Bell <btb@icculus.org>
863 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
864 briefings mostly working
865 * main/movie.c, main/titles.c: fixed some more briefing glitches
867 2003-02-23 Bradley Bell <btb@icculus.org>
869 * main/movie.c: fixed crash when using shareware data files
871 * arch/sdl/digi.c: fix crash on non-existent sounds
872 (i.e. shareware data)
874 2003-02-22 Bradley Bell <btb@icculus.org>
876 * main/titles.c: fixed fullscreen toggle in briefings
878 2003-02-21 Bradley Bell <btb@icculus.org>
880 * configure.ac: check for mingw when enabling nasm
881 * main/playsave.c: enable loading player files of either byte
884 2003-02-20 Bradley Bell <btb@icculus.org>
886 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
887 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
888 #343, not "rest of solution to bug #344"
889 * arch/sdl/timer.c, include/timer.h: revert to more accurate
891 * main/kludge.c: partial solution to bug #344
892 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
893 * compilerdefs.txt: added linux/mips info
894 * ChangeLog: clean up changelog
896 2003-02-19 Bradley Bell <btb@icculus.org>
898 * libmve/mveplay.c: os x needs nanosleep prototype.
900 2003-02-18 Bradley Bell <btb@icculus.org>
902 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
903 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
904 to disable/enable audio
905 * libmve/: mve_main.c, mveplay.c: bigendian fixes
906 * main/: movie.h, titles.c: make sure movie's palette is set before
907 writing briefing text. Fixes bug #359
908 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
910 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
911 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
913 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
915 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
916 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
917 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
919 * include/libmve.h: blah
921 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
923 * main/render.c: 2nd attempt to fix solaris qsort bug
925 2003-02-18 Bradley Bell <btb@icculus.org>
927 * configure.ac, include/pstypes.h: put alignment detection in
930 2003-02-17 Bradley Bell <btb@icculus.org>
932 * Makefile.am, README.utils, configure.ac, include/libmve.h,
933 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
934 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
935 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
936 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
937 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
938 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
939 moved mve stuff to separate subdir
940 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
941 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
942 mve code. Fixes (at least) bugs #41, #348, and #350.
944 2003-02-14 Bradley Bell <btb@icculus.org>
946 * main/Makefile.am: no more Makefile.mveplay. again
947 * main/mveplay.c: typo
949 2003-02-13 Bradley Bell <btb@icculus.org>
951 * utilities/mvlextract.c: uint -> unsigned int
952 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
953 standalone mveplayer, win32 support
954 * main/movie.c: random bugfixes, win32 support
955 * arch/sdl/Makefile.am: formatting
956 * configure.ac: disable networking on mac/win for now
957 * main/newmenu.c: comments
959 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
961 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
962 redundant swap functions.
964 2003-02-13 Bradley Bell <btb@icculus.org>
966 * ChangeLog: update changelog
968 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
970 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
971 polymodel alignment issues.
973 2003-02-13 Bradley Bell <btb@icculus.org>
975 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
976 fix various little bugs
977 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
978 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
979 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
981 * README.utils: new file
982 * main/: mve_main.c, mveplay.c: more movie fixes
983 * README: updated README
984 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
986 2003-02-12 Bradley Bell <btb@icculus.org>
988 * utilities/mvlextract.c: bigendian mvl support
989 * main/mveplay.c: formatting, stuff
990 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
991 truecolor mve support, standalone mveplayer
992 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
993 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
994 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
997 2003-01-22 Bradley Bell <btb@icculus.org>
999 * include/: interp.h, interp.h: restore prototype for
1000 swap_polygon_model_data
1002 2003-01-21 Bradley Bell <btb@icculus.org>
1004 * main/piggy.c: use memcpy to avoid alignment problem
1005 * compilerdefs.txt: updated some defs, added sunos/sparc
1007 2003-01-15 Bradley Bell <btb@icculus.org>
1009 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1010 * main/gamemine.c: attempting to support d1 shareware
1011 * compilerdefs.txt: update defs
1013 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1015 * main/mveplay.c: fix several bugs, comments, formatting.
1017 2003-01-15 Bradley Bell <btb@icculus.org>
1019 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1020 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1021 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1022 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1024 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1025 formatting, comments
1027 2003-01-11 Bradley Bell <btb@icculus.org>
1029 * main/: mission.c, mission.h: attempt to support d1 for mac
1031 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1032 * main/object.h: foo
1034 2003-01-09 Bradley Bell <btb@icculus.org>
1036 * main/movie.c: use ifdef around gr_toggle_fullscreen
1038 2003-01-07 Bradley Bell <btb@icculus.org>
1040 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1041 main/mission.h: don't need .msn file for descent.hog anymore
1044 2003-01-06 Bradley Bell <btb@icculus.org>
1046 * main/mission.h, main/mission.c: comments
1047 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1050 2003-01-03 Bradley Bell <btb@icculus.org>
1052 * utilities/: txb2txt.c, txt2txb.c: remove old files
1053 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1054 * main/polyobj.c: attempt to make read_model_file
1056 * main/menu.c: move vertigo text
1058 2003-01-02 Bradley Bell <btb@icculus.org>
1060 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1061 main/polyobj.h: cleanup alignment changes
1062 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1063 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1064 main/object.h: fix alignment issues on sparc
1065 * cvshowto.txt: update cvs info
1067 * 2d/rle.c: make rle_swap handle RLE_BIG
1069 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1071 * main/render.c: workaround solaris qsort bug
1073 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1075 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1076 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1077 * arch/linux/Makefile.am: enabled linux joystick, kali
1078 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1079 arch/sdl/event.c: enabled linux joystick
1081 2002-12-31 Bradley Bell <btb@icculus.org>
1083 * main/gamemine.c: simplified warning msg
1084 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1085 * main/render.h: fix compiler warning
1087 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1089 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1091 2002-12-24 Bradley Bell <btb@icculus.org>
1093 * main/mission.c: fixes an infinite loop which was caused by d2x
1094 thinking d2demo was a descent 1 mission
1096 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1098 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1100 2002-12-24 Bradley Bell <btb@icculus.org>
1102 * main/render.c: comments
1104 2002-10-30 Bradley Bell <btb@icculus.org>
1106 * main/inferno.c: add help for -hogdir option
1107 * main/inferno.c: added -hogdir option
1109 2002-10-28 Bradley Bell <btb@icculus.org>
1111 * main/: inferno.c, menu.c: enabled Vertigo displays
1112 * include/3d.h: typo
1114 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1116 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1117 main/netmisc.c, main/network.c: simplify and eliminate redundant
1120 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1122 * maths/fixc.c: fix infinite loop in quad_sqrt.
1123 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1124 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1126 2002-10-12 Bradley Bell <btb@icculus.org>
1128 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1130 2002-10-11 Bradley Bell <btb@icculus.org>
1132 * main/hud.c: make hud_message work correctly
1133 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1135 * main/network.c: formatting, small fixes
1137 2002-10-10 Bradley Bell <btb@icculus.org>
1139 * main/netmisc.h: no swap_object for little-endian
1140 * main/: netmisc.h, network.c: use macros to simplify network
1142 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1144 * main/inferno.c: enable loading screen for mac shareware with
1146 * main/netmisc.c: whitespace
1147 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1149 * main/hud.c: whitespace
1150 * configure.ac: remove shareware build, add macdata build
1151 * main/songs.c: whitespace
1152 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1153 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1155 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1158 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1160 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1161 comments, formatting, etc.
1162 * iff/iff.c: fix bigendian iff loading.
1164 2002-10-03 Bradley Bell <btb@icculus.org>
1166 * utilities/txb2tex.c: typo
1167 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1168 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1170 * arch/sdl/mouse.c: whitespace
1172 2002-09-19 Bradley Bell <btb@icculus.org>
1174 * main/kconfig.c: fix a oops, add old logs
1175 * main/kconfig.c: support for >3 mouse buttons
1177 2002-09-18 Bradley Bell <btb@icculus.org>
1179 * include/gr.h: fix palette swap define
1181 2002-09-14 Bradley Bell <btb@icculus.org>
1183 * main/titles.c: load hires briefing screen if lores doesn't exist
1184 (i.e. vertigo) and MenuHires=0
1186 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1188 * main/: multi.h, network.h: pack some structures for ipx
1191 2002-09-14 Bradley Bell <btb@icculus.org>
1193 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1194 and load_endlevel_data() to expect newline-terminated strings, fix
1195 load_game_data to read null-terminated string for
1198 2002-09-07 Bradley Bell <btb@icculus.org>
1200 * main/newmenu.c: added error message
1201 * main/menu.h: enable -nohires with mac shareware
1202 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1203 * 2d/font.c: enable 0/255 palette swap for fonts
1204 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1206 * 2d/2dsline.c: fix ogl blooper
1208 2002-09-05 Bradley Bell <btb@icculus.org>
1210 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1212 * include/strutil.h: need string.h for strcasecmp
1213 * include/rle.h: okay, maybe it needs to be this way
1214 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1215 * 2d/scalec.c: more stuff from d2src
1216 * 2d/rle.c: more stuff from d2src, formatting
1217 * 2d/font.c: useless cruft
1218 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1219 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1222 2002-09-04 Bradley Bell <btb@icculus.org>
1224 * include/grdef.h: fix compiler warnings
1225 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1226 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1228 * main/game.c: we want the mac ibitblt for everything but dos and
1230 * main/texmerge.c: these routines are in tmerge.c
1231 * main/credits.c: enable credits for mac and oem data
1232 * main/bm.c: use either exit.ham or exit.pofs
1233 * include/ibitblt.h: enable some more code from d2src
1234 * include/gr.h: enable mac ubitblt_double
1235 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1236 * include/grdef.h: moved some inline asm from linear.h
1237 * 2d/ibitblt.c: brought in line with original d2 version
1238 * 2d/bitblt.c: reverted to original d2 version of this file, then
1239 added d1x enhancements
1240 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1241 * 2d/linear.h: moved these back to their original locations
1243 * main/mveplay.c: close some memory holes, speed up palette loading
1244 * main/movie.c: added fullscreen toggle while playing movies
1245 * main/inferno.c: comment out -superhires help text (always on)
1246 * include/timer.h: added approx_fsec_to_usec macro
1247 * arch/sdl/joy.c: fix compiler warning
1249 2002-09-01 Bradley Bell <btb@icculus.org>
1251 * main/network.c: oops
1252 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1253 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1254 timer_get_fixed_seconds
1257 2002-08-31 Bradley Bell <btb@icculus.org>
1259 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1261 * main/multi.h: network endian stuff
1262 * 2d/font.c, include/gr.h: fast file i/o for font headers
1263 * arch/win32/arch_ip.cpp: unused file
1264 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1265 bigendian networking fixes
1266 * main/menu.c: make net menu more accurate, also make superhires
1268 * include/pstypes.h: better to have __pack__ all the time, I think.
1269 needed for networking, e.g.
1270 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1272 * arch/win32/Makefile.am: unused file
1275 2002-08-30 Bradley Bell <btb@icculus.org>
1277 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1278 * main/: newmenu.h, titles.c: formatting
1279 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1280 main/multi.h: networking works, finally
1281 * TODO: added TODO file
1282 * arch/linux/arch_ip.cpp: unused fine
1283 * README: network sorta working
1284 * main/: Makefile.am, multi.c, network.c, network.h: more
1286 * main/menu.c: load builtin mission correctly
1287 * main/inferno.c: documentation
1288 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1290 * main/Makefile.mveplay: don't need no more
1292 2002-08-29 Bradley Bell <btb@icculus.org>
1294 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1295 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1296 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1298 * include/ipx_drv.h: more network fixing
1299 * arch/linux/include/ipx_drv.h: more network fixing
1300 * include/ipx.h: formatting
1301 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1302 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1303 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1304 main/inferno.c: fixed networking fuck-up?
1305 * Makefile.am: moved mingw info to README
1306 * README, mingw32.txt: moved mingw info to README
1308 2002-08-27 Bradley Bell <btb@icculus.org>
1310 * utilities/mvlextract.c: allow specifying file to extract
1311 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1313 * utilities/hogextract.c: allow specifying file to extract
1314 * main/mission.c: Have to get mission_num _after_ promoting...
1315 * main/: gameseq.c, titles.c: beginning d1 briefing support
1316 * descent.msn: beginning d1 briefing support
1317 * main/: titles.c, titles.h: d1-style mission briefings
1318 * main/piggy.h: whitespace
1319 * main/movie.c: beginning robot movie support, fall back on lo/hi
1320 res if hi/lo not available
1321 * main/mission.c: added Builtin_mission_num for builtin mission,
1322 D1Hogdir, d1-style mission briefings
1323 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1325 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1326 (for d1 missions that need d1 data)
1327 * 2d/ibitblt.c: whitespace
1329 2002-08-26 Bradley Bell <btb@icculus.org>
1331 * utilities/mvlcreate.c: oops
1332 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1334 * utilities/hogextract.c: added [v]iew option
1335 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1336 * main/titles.c: fix writable string, disable DumbAdjust thing
1337 * main/polyobj.h: whitespace
1338 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1340 * main/movie.c: read movies from AltHogDir, other fixes
1341 * main/: mission.c, mission.h: fix bug w/mission filename
1342 * main/gameseq.c: comments
1343 * main/digi.h: whitespace n stuff
1344 * include/mve_audio.h: added audio flag macros
1345 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1349 2002-08-23 Bradley Bell <btb@icculus.org>
1351 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1353 * Makefile.am: remove d2demo.mn2
1354 * cfile/cfile.c, include/cfile.h: add cfile_size function
1355 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1356 eliminate need for .mn2 files for oem and demo
1358 2002-08-22 Bradley Bell <btb@icculus.org>
1360 * main/bm.c: fix for vertigo
1361 * main/menu.h: make OEM menu pcx available
1362 * 2d/rle.c: merge with original d2 file
1363 * Makefile.am, configure.ac: let mission files get installed by
1366 2002-08-17 Bradley Bell <btb@icculus.org>
1368 * configure.ac: make FAST_FILE_IO the default on little-endian
1370 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1371 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1374 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1376 * main/: game.c, menu.c, mission.c: promote builtin missions.
1378 2002-08-15 Bradley Bell <btb@icculus.org>
1380 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1381 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1382 * utilities/.cvsignore: added cvsignore
1383 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1385 * main/piggy.c: mac data file loading
1386 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1387 transparency and swap 0/255 correctly for mac data files
1389 2002-08-13 Bradley Bell <btb@icculus.org>
1391 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1392 to utilities to avoid conflict with c++ std lib <utility>
1393 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1394 txt2txb.c: moved utility to utilities to avoid conflict with c++
1396 * Makefile.am, configure.ac: add utilities
1398 2002-08-09 Bradley Bell <btb@icculus.org>
1400 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1403 2002-08-08 Bradley Bell <btb@icculus.org>
1405 * main/inferno.c: comments
1406 * main/: newmenu.c, songs.c: mac demo datafile support
1407 * installation.txt: update
1408 * main/gamesave.c: use lowercase for consistency
1409 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1410 models for other than d2demo
1412 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1414 * main/gamemine.c: formatting, better d1 texture conversion
1415 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1416 main/mission.h: recognize .msn mission files.
1418 2002-08-07 Bradley Bell <btb@icculus.org>
1420 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1421 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1422 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1423 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1424 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1425 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1428 2002-08-06 Bradley Bell <btb@icculus.org>
1430 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1431 * main/Makefile.am: formatting
1432 * 2d/font.c: make gr_remap_font just reload the whole thing
1433 * configure.ac: formatting
1434 * Makefile.am: added d2demo.mn2
1435 * d2demo.mn2: mission file for shareware
1436 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1437 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1438 * main/sounds.h: shareware stuff, whitespace
1439 * main/: polyobj.c, polyobj.h: more fast i/o macros
1440 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1442 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1443 endlevel stuff to non-shareware, allow movies/endlevel for
1445 * main/cntrlcen.c: typo
1446 * main/bm.h: use global Piggy_hamfile_version
1447 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1448 macros, use global Piggy_hamfile_version
1449 * main/Makefile.am: terrain and movie stuff always used now
1450 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1452 * main/: gamemine.c, gamesave.c: load DMB levels
1453 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1454 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1456 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1458 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1460 2002-08-04 Bradley Bell <btb@icculus.org>
1462 * main/inferno.c: shareware stuff, formatting
1463 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1464 * arch/sdl/gr.c: don't need to set mode in gr_init
1466 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1468 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1470 * Makefile.am, descent.mn2: added mission file for descent 1
1472 2002-08-02 Bradley Bell <btb@icculus.org>
1474 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1475 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1476 main/piggy.h, misc/error.c: junk
1477 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1478 render.h, scores.c, scores.h, terrain.c: shareware stuff
1479 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1480 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1481 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1482 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1483 main/weapon.c, main/weapon.h: fast i/o macros
1485 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1487 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1488 main/gamemine.h, main/gamesave.c: load d1 levels
1490 2002-07-30 Bradley Bell <btb@icculus.org>
1492 * configure.ac: oops
1493 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1495 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1496 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1497 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1498 main/piggy.c, main/titles.c: support shareware datafiles!
1499 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1500 piggy.c: SHAREWARE fixes
1502 2002-07-29 Bradley Bell <btb@icculus.org>
1504 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1505 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1506 misc/fileutil.c: Portability - OS X support
1508 2002-07-27 Bradley Bell <btb@icculus.org>
1510 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1511 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1512 segment.h: portability
1513 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1514 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1515 main/wall.h: portabilization
1516 * 2d/font.c, include/gr.h: portability
1518 2002-07-26 Bradley Bell <btb@icculus.org>
1520 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1521 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1522 * main/player.c: foo
1523 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1524 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1525 misc/fileutil.h: portable file i/o utils
1526 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1527 writable string anymore... / formatting
1528 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1529 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1530 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1531 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1532 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1533 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1534 portable-izing file loading routines
1536 2002-07-24 Bradley Bell <btb@icculus.org>
1538 * main/mveplay.c: correctly play files with 16bit uncompressed
1539 audio, mem checking, etc
1540 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1543 2002-07-23 Bradley Bell <btb@icculus.org>
1545 * misc/Makefile.am: unused file
1546 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1547 main/sounds.h: remove experimental nmovie stuff
1548 * main/movie.c: add some debugging output
1550 2002-07-22 Bradley Bell <btb@icculus.org>
1552 * main/: console.c, state.c: simplified header
1553 * main/movie.c: enable mveplay audio
1554 * main/old/movie.c: moved to main/
1555 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1556 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1557 main/mvelib.c, main/mveplay.c: initial movie support
1558 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1559 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1560 include/ogl_init.h, include/pstypes.h, main/console.c,
1561 main/state.c, mem/mem.c: OS X stuff
1562 * configure.ac: OS X and movie stuff
1564 2002-07-19 Bradley Bell <btb@icculus.org>
1566 * compilerdefs.txt: OSX defs
1568 2002-07-18 Bradley Bell <btb@icculus.org>
1570 * main/inferno.c: use simpler rcs tags
1571 * autogen.sh: keep Changelog in cvs (and use --accum)
1572 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1573 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1574 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1575 main/songs.c: changed cdrom->rbaudio
1576 * include/rbaudio.h: moved to /include
1578 2002-07-17 Bradley Bell <btb@icculus.org>
1580 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1581 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1582 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1583 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1584 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1585 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1586 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1587 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1588 3d/setup.c: use simpler rcs tags
1593 2002-07-17 Bradley Bell <btb@icculus.org>
1595 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1596 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1597 * debian/rules: don't need readme's
1598 * debian/rules: move d1x license to COPYING, license clarifications
1599 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1600 license to COPYING, license clarifications
1601 * debian/rules: fix debian docs
1602 * debian/rules: fix debian manpages
1603 * debian/d2x-sdl.menu: fix debian menu
1604 * debian/rules: link to undocumented man page for debs
1605 * Makefile.am, configure.ac, debian/control, debian/copyright,
1606 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1607 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1608 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1611 2002-07-16 Bradley Bell <btb@icculus.org>
1613 * debian/: rules, changelog.in: deb stuff
1614 * configure.ac: cleaner nasm detection
1615 * debian/: changelog.in, control, rules: deb stuff
1616 * README, installation.txt: typos, stuff
1617 * configure.ac: better #defines
1618 * configure.ac: whitespace
1619 * configure.ac: better documentation
1620 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1621 SDL_JOYSTICK not needed
1622 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1623 * configure.ac: need higher SDL for joystick
1624 * debian/: control, rules: deb stuff
1625 * arch/sdl/joy.c: old junk
1626 * Makefile.am, configure.ac: automake updates
1627 * main/: inferno.c, text.c: don't use althogdir on non-unix
1628 * configure.ac: more autoconf updates
1629 * misc/strutil.c: better strrev
1630 * main/inferno.c: need limits.h on mingw also
1631 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1634 2002-04-19 Bradley Bell <btb@icculus.org>
1636 * main/network.c: let hoard.ham be a cfile
1637 * main/text.c: better error message when hog not found
1640 2002-03-23 Bradley Bell <btb@icculus.org>
1642 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1643 arch/sdl/Makefile.am: Use SDL joystick automatically
1644 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1646 2002-03-05 Bradley Bell <btb@icculus.org>
1648 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1651 2002-02-23 Bradley Bell <btb@icculus.org>
1653 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1654 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1655 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1656 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1657 main/editor/Makefile.am: moved includes to include
1658 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1659 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1660 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1661 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1663 * main/game.c: disabled cockpit for OGL, formatting
1664 * 2d/ibitblt.c: formatting
1666 2002-02-16 Bradley Bell <btb@icculus.org>
1668 * include/oldsdl.h: check for older macros
1669 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1670 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1671 allow older sdl versions
1673 2002-02-15 Bradley Bell <btb@icculus.org>
1675 * main/: automap.c, automap.h, inferno.c: automap resolution now
1677 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1678 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1679 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1680 win32/include/key_arch.h: never mind - that would be pointless
1681 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1682 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1683 win32/include/key_arch.h: copied files from d1x
1684 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1685 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1686 * main/multipow.c: need conf.h
1687 * arch/win32/Makefile.am: new file
1688 * include/pstypes.h: added u_int16_t (needed in base_ip)
1689 * arch/win32/arch_ip.cpp: copied from d1x
1691 2002-02-14 Bradley Bell <btb@icculus.org>
1693 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1694 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1695 main/netlist.c: Added hotkeys to toggle fullscreen mode
1696 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1697 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1698 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1699 reorder.h: Lotsa networking stuff from d1x
1701 2002-02-13 Bradley Bell <btb@icculus.org>
1703 * include/gr.h, main/game.c: Fullscreen toggle stuff
1704 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1706 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1707 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1710 2002-02-11 Bradley Bell <btb@icculus.org>
1712 * main/bm.c: use portable loader if bigendian
1713 * include/pstypes.h: don't define bool for c++
1714 * include/cfile.h: extern AltHogDir stuff
1715 * include/byteswap.h: use WORDS_BIGENDIAN
1716 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1717 * main/vers_id.h: added D2X_IVER
1718 * misc/args.c: don't use d1x.ini
1719 * Makefile.am: rpm stuff
1720 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1723 2002-02-09 Bradley Bell <btb@icculus.org>
1725 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1727 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1729 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1732 2002-02-06 Bradley Bell <btb@icculus.org>
1734 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1735 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1736 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1737 * debian/: changelog.in, control, copyright, d2x-gl.files,
1738 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1742 2002-02-02 Bradley Bell <btb@icculus.org>
1744 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1745 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1746 Enabled RELEASE option
1748 2002-01-31 Bradley Bell <btb@icculus.org>
1750 * Makefile.am, configure.ac: specify prerequisite versions of
1751 autoconf and automake
1753 2002-01-29 Bradley Bell <btb@icculus.org>
1755 * main/mission.c: RCS header added
1756 * main/inferno.c: update copyright date
1757 * main/mission.c: allow missions to be in AltHogDir
1758 * configure.ac: Display results of configure
1759 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1762 2002-01-28 Bradley Bell <btb@icculus.org>
1764 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1765 Data files now go in DATADIR/games/d2x, user files now go in
1768 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1770 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1771 files now go in ~/.d2x
1773 2002-01-24 Bradley Bell <btb@icculus.org>
1775 * configure.ac: fix nasm not found error message
1777 2002-01-18 Bradley Bell <btb@icculus.org>
1779 * configure.in: getting rid of old configure.in
1780 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1781 main/movie.c: Movie playing kludgey stuff
1782 * misc/args.c: formatting
1783 * main/inferno.c: allow -h for help
1784 * include/error.h: don't die on int3, unless -debug given
1785 * mingw32.txt: more stuff
1787 2001-12-29 Bradley Bell <btb@icculus.org>
1789 * Makefile.am: Got rid of thinking.txt
1790 * main/inferno.c: document -nomovies option
1792 2001-12-28 Bradley Bell <btb@icculus.org>
1794 * main/titles.c: formatting, put some code into place for rendering
1795 of robots during briefings
1797 2001-12-27 Bradley Bell <btb@icculus.org>
1801 2001-12-23 Craig Hadady <chadady@iglou.com>
1803 * 2d/rle.c: fixed bug in dummy array.
1805 2001-12-03 Bradley Bell <btb@icculus.org>
1807 * arch/sdl/init.c: fix formatting
1808 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1809 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1810 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1811 and sdl joystick stuff
1813 2001-11-30 Bradley Bell <btb@icculus.org>
1815 * thinking.txt: not needed
1817 2001-11-27 Bradley Bell <btb@icculus.org>
1819 * cygconf, mingw32.txt: use sdl from source on cygwin
1820 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1821 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1822 SDL_CFLAGS to CFLAGS
1824 2001-11-27 Bradley Bell <btb@icculus.org>
1828 2001-11-14 Bradley Bell <btb@icculus.org>
1830 * texmap/scanline.c: use optimization flags as texmap default
1831 * NEWS: mouse wheel, etc
1832 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1833 wheel to emulate 3rd axis
1834 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1835 * include/error.h: kludge to ungrab mouse when we hit an int3
1836 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1837 __ENV_MSDOS__ to __MSDOS__
1838 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1840 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1842 * arch/sdl/digi.c: implemented digi_set_volume
1843 * include/grdef.h, main/config.c, misc/d_io.c: change
1844 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1845 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1846 main/piggy.c: use MAKE_SIG
1847 * installation.txt: update
1848 * configure.ac: new file
1849 * arch/sdl/joydefs.c: #include pstypes.h
1850 * arch/sdl/init.c: SDL joystick stuff
1851 * acconfig.h: adjust MINGW defines
1852 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1853 controls menu now works
1855 2001-11-13 Bradley Bell <btb@icculus.org>
1857 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1859 * Makefile.am: New file
1860 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1862 * compilerdefs.txt: New file
1863 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1865 2001-11-12 Bradley Bell <btb@icculus.org>
1867 * main/playsave.c: load player files regardless of byte order of
1870 2001-11-11 Bradley Bell <btb@icculus.org>
1872 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1874 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1875 * NEWS: GL savegame thumbnails
1876 * acconfig.h, configure.in: make option for NMOVIES, default to off
1878 2001-11-09 Bradley Bell <btb@icculus.org>
1880 * main/state.c: Enabled savegame thumbnails under OpenGL
1881 * unused/pa_null/pa_enabl.h: remove duplicate header
1882 * misc/args.c: use d2x.ini for option file
1883 * mem/mem.c: Move mem_realloc inside the ifdef
1884 * main/menu.c: fix 640x400 menu text
1885 * main/inferno.c: added documentation
1886 * main/endlevel.c: fix warnings
1887 * arch/ogl/gr.c: Get rid of gl spew
1888 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1889 * acconfig.h: Define __SDL__ for mingw
1891 2001-11-08 Bradley Bell <btb@icculus.org>
1893 * 2d/font.c: free OGL font data when rereading
1894 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1895 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1896 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1897 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1898 main/weapon.h: Enabled shareware build, endlevel flythrough
1900 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1901 of use for shareware build
1902 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1904 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1906 2001-11-05 Bradley Bell <btb@icculus.org>
1908 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1910 * include/3d.h: Add comment
1912 2001-11-04 Bradley Bell <btb@icculus.org>
1914 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1916 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1918 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1919 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1920 main/hudmsg.h: Enable d1x-style hud_message
1921 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1922 * 2d/font.c: re-init ogl fonts after remapping colors.
1924 2001-11-02 Bradley Bell <btb@icculus.org>
1926 * misc/Makefile.am: remove byteswap.h (duplicate header)
1927 * 2d/font.c: fixed gr_remap_font, minor stuff
1928 * configure.in: take out -O2 if doing debug build
1929 * main/bm.c: formatting
1930 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1931 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1932 macros, get rid of functions
1934 2001-11-01 Bradley Bell <btb@icculus.org>
1936 * misc/byteswap.h: removed duplicate header
1938 2001-10-31 Bradley Bell <btb@icculus.org>
1940 * NEWS, main/automap.c: automap works in opengl
1941 * NEWS, configure.in: Added news
1942 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1943 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1944 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1945 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1946 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1947 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1948 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1949 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1950 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1952 2001-10-27 Bradley Bell <btb@icculus.org>
1954 * main/inferno.c: added some documentation
1956 2001-10-25 Bradley Bell <btb@icculus.org>
1958 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1960 * Makefile.am, configure.in, arch/Makefile.am,
1961 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1962 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1963 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1964 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1965 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1966 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1967 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1968 it's ugly, but It'll be easier to sync with d1x.
1969 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1970 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1971 main/editor/Makefile.am: attempt at support for editor, makefile
1973 * misc/d_delay.c: formatting fix
1974 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1975 tmappent.S, tmapppro.S: adding support for runtime selection of
1977 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1978 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1979 including multi.h and network.h, fix backslashes, fix compiler
1981 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1982 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1983 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1984 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1985 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1986 including multi.h and network.h, fix backslashes
1987 * include/pstypes.h: added typedef for u_int64_t on mingw
1988 * include/3d.h: added prototype for g3_uninit_polygon_model
1989 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1991 2001-10-24 Bradley Bell <btb@icculus.org>
1993 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1994 arch subdirs, as in d1x.
1995 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1996 earlier style until i understand automake 1.5 better. remove input
1998 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1999 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2000 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2001 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2002 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2003 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2004 Moved input stuff to arch subdirs, as in d1x.
2005 * NEWS, configure.in: blah blah
2007 2001-10-23 Bradley Bell <btb@icculus.org>
2009 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2010 * texmap/tmapppro.S: no need for #include <conf.h> here
2011 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2013 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2014 file. RCS header added
2015 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2016 #ifdef'ing out the whole file. RCS header added
2017 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2018 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2019 fixes. Now works with automake 1.5 and autoconf 2.52.
2020 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2021 mingw (-grabmouse now works on win32).
2022 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2023 These don't belong in cvs
2027 2001-10-20 Bradley Bell <btb@icculus.org>
2029 * 2d/font.c: Don't free unused variables...
2030 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2032 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2033 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2034 main/Makefile.am: make dist more sensible
2035 * Makefile.am: Kludge for linking on mingw
2037 2001-10-19 Bradley Bell <btb@icculus.org>
2039 * Makefile.am, configure.in, arch/win32/Makefile.am,
2040 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2041 * include/ipx_drv.h: Check for __MINGW32__
2042 * include/i86.h: Imported from d1x
2043 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2044 * arch/dos/modex.asm: Fixed %include
2045 * main/console.c: RCS headers added
2046 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2048 * Makefile.am, main/Makefile.am: Moved final link to top-level
2049 directory instead of main/
2050 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2051 __ENV_LINUX__ to __linux__
2052 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2053 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2054 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2055 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2056 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2057 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2058 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2059 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2060 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2061 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2063 * configure.in: add --enable-xploader, support arch/linux subdir,
2065 * main/inferno.c: conditionalize conf.h
2067 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2069 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2070 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2071 misc/fileutil.h: Partial application of linux/alpha patch.
2073 2001-10-19 Bradley Bell <btb@icculus.org>
2075 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2076 networking in line with d1x, moved some arch/linux_* stuff to
2078 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2079 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2080 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2081 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2083 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2084 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2085 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2086 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2087 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2088 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2089 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2090 linux/include/ukali.h: Brought linux networking in line with d1x,
2091 moved some arch/linux_* stuff to arch/linux/*
2092 * include/ipx_drv.h: Imported from d1x
2093 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2094 * main/ipx_drv.c: Imported from d1x
2095 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2096 main/network.h, main/Makefile.am: Trying to get network working on
2098 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2099 main/Makefile.am: build fixes
2100 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2101 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2102 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2103 starting to get net working.
2104 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2105 conditionalized min,max macros
2107 2001-10-18 Bradley Bell <btb@icculus.org>
2109 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2110 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2111 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2112 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2114 * 2d/2dsline.c: RCS headers added/changed
2115 * configure.in: fix NASMFLAGS bug
2116 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2119 2001-10-17 Bradley Bell <btb@icculus.org>
2121 * NEWS: Fixed the invulnerable robots bug!
2122 * main/collide.c: Fixed the invulnerable robots bug!
2124 2001-10-14 Bradley Bell <btb@icculus.org>
2126 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2129 2001-10-13 Bradley Bell <btb@icculus.org>
2131 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2132 arch/Makefile.am, arch/dos/Makefile.am,
2133 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2134 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2135 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2136 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2137 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2138 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2139 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2140 arch/win32/include/Makefile.am, iff/Makefile.am,
2141 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2142 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2143 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2144 unused/bios/Makefile.am, unused/lib/Makefile.am,
2145 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2146 unused/ui/Makefile.am, unused/vga/Makefile.am,
2147 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2148 automake stuff from "inert" subdirs. And there was much rejoicing.
2149 * Makefile.am, NEWS, configure.in: Stuff
2150 * ChangeLog: removing auto-generated file
2151 * cygconf: Added instructions for mingw32 build
2152 * Makefile.am: renamed INSTALL to installation.txt
2153 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2154 * mingw32.txt: Added instructions for mingw32 build
2155 * configure.in: Enable assembly under mingw32
2157 2001-10-12 Bradley Bell <btb@icculus.org>
2159 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2160 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2161 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2162 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2163 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2164 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2165 to __DJGPP__, since it's built-in.
2167 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2169 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2170 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2174 2001-10-12 Bradley Bell <btb@icculus.org>
2176 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2177 * Makefile.am: make sure cygconf gets archived
2178 * configure.in: Increment version number in preparation for release
2179 * configure.in: Fix detection of opengl
2180 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2181 cygconf, arch/Makefile.am, arch/include/joy.h,
2182 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2183 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2184 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2185 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2186 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2187 Vastly improved compilability.
2189 2001-10-11 Bradley Bell <btb@icculus.org>
2191 * Makefile.am: Added macros/sdl.m4
2192 * autogen.sh: Added macros/sdl.m4
2194 2001-10-09 Bradley Bell <btb@icculus.org>
2196 * main/vers_id.h: Added DESCENT_VERSION constant
2197 * main/inferno.c: Added command-line help.
2198 * include/ogl_init.h: opengl improvments (following d1x changes)
2200 2001-10-07 Bradley Bell <btb@icculus.org>
2202 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2203 arch/ogl/Makefile.am: Remove duplicate headers.
2205 2001-08-02 Thimo Neubauer <thimo@debian.org>
2207 * mem/mem.c: totally crippled the memory manager because it does
2208 not make sense for non-DOS-systems and it would have been too
2209 complicated to get it 64bit clean
2211 2001-06-19 Bradley Bell <btb@icculus.org>
2213 * cvshowto.txt: updated anonymous password
2215 2001-02-08 Bradley Bell <btb@icculus.org>
2217 * COPYING, license.txt: Added d1x license
2219 2001-02-01 Bradley Bell <btb@icculus.org>
2221 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2223 2001-01-31 Bradley Bell <btb@icculus.org>
2225 * configure.in, arch/include/mouse.h, include/pstypes.h,
2226 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2227 * main/polyobj.c: fix typo
2228 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2229 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2230 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2231 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2232 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2233 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2234 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2235 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2236 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2237 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2238 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2239 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2240 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2241 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2242 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2243 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2244 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2245 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2246 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2247 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2248 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2249 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2250 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2251 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2252 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2253 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2255 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2256 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2257 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2258 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2260 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2262 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2263 cross-compiling, and cygwin fixes
2265 2001-01-30 Bradley Bell <btb@icculus.org>
2267 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2268 include/pstypes.h, include/strutil.h, main/Makefile.am,
2269 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2270 needs --without-assembler and --without-network to compile
2272 2001-01-29 Bradley Bell <btb@icculus.org>
2274 * configure.in, main/Makefile.am: Fixes to build system
2275 * main/kconfig.c: fix for non-linux joysticks
2276 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2277 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2278 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2279 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2280 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2281 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2282 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2284 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2285 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2286 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2287 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2288 sdl_timer.c: Fixed build system, minor fixes
2289 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2290 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2292 2001-01-28 Bradley Bell <btb@icculus.org>
2294 * conf.h.in, configure.in, arch/Makefile.am,
2295 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2296 arch/include/key.h, main/Makefile.am: More header unification...
2297 * main/newdemo.c: Added <ctype.h>
2298 * arch/include/: event.h, joy.h: unified input headers.
2299 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2300 OpenGL now uses SDL-GL instead of gii
2301 * arch/include/: key.h, mouse.h: Unified arch headers
2303 2001-01-25 Bradley Bell <btb@icculus.org>
2305 * autogen.sh: use "set -e" so execution stops if something goes
2308 2001-01-24 Bradley Bell <btb@icculus.org>
2311 * Makefile.am: Add ChangeLog to dist
2312 * ChangeLog: Putting this here so automake doesn't complain
2316 2001-01-24 Bradley Bell <btb@icculus.org>
2318 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2319 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2320 for building ChangeLog from RCS entries
2321 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2322 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2323 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2324 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2325 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2326 arch/Makefile.am, arch/dos/Makefile.am,
2327 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2328 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2329 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2330 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2331 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2332 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2333 unused/Makefile.am, unused/bios/Makefile.am,
2334 unused/lib/Makefile.am, unused/novga/Makefile.am,
2335 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2336 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2337 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2338 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2339 make dist, VPATH builds, ...
2340 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2341 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2342 arch/dos/Makefile.in, arch/linux/Makefile.in,
2343 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2344 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2345 misc/Makefile.in, texmap/Makefile.in: cruft removal
2346 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2348 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2349 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2350 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2351 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2353 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2354 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2355 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2356 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2357 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2358 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2359 main/songs.c, misc/args.c: changed args_find to FindArg
2361 2001-01-22 Bradley Bell <btb@icculus.org>
2363 * configure, main/Makefile.am, main/Makefile.in: configuration
2365 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2366 fix compiler warnings w/opengl
2367 * include/console.h: ggi support
2368 * arch/linux_init.c: svgalib support
2369 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2370 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2371 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2372 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2373 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2374 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2375 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2376 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2377 warnings and enable NDEBUG
2378 * arch/svgalib_init.c: svgalib support
2380 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2382 * main/kconfig.c: joystick support
2384 2001-01-21 Bradley Bell <btb@icculus.org>
2386 * cvshowto.txt: new file, taken from d1x webpage
2387 * AUTHORS, README: Taking over as maintainer of d2x
2388 * ChangeLog: Grab mouse with SDL/X11
2389 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2391 2001-01-20 Bradley Bell <btb@icculus.org>
2393 * configure, configure.in: Turned -Werror back off by default
2394 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2395 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2396 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2397 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2398 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2399 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2400 main/laser.c, main/multi.c, main/network.c, main/network.h,
2401 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2402 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2403 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2404 warnings, for non-OpenGL on linux, anyway...
2406 2001-01-19 Bradley Bell <btb@icculus.org>
2408 * copying: remove duplicate file
2409 * Import of d2x-0.0.9-pre1
2410 * Import of d2x-0.0.8