1 2004-05-20 David Cleaver <wraithx@morpheus.net>
3 * main/controls.c, main/gamecntl.c, main/kconfig.c,
4 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
5 game.c r1.21, r1.6, r1.4, r1.3)
7 2004-05-20 Bradley Bell <btb@icculus.org>
9 * main/inferno.c: document -ihaveabrokenmouse
11 2004-05-20 Matthew Mueller <donut@dakotacom.net>
13 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
15 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
17 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
18 mouse driver problems (d1x r1.2, r1.2)
20 2004-05-20 Matthew Mueller <donut@dakotacom.net>
22 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
23 join list score crash (d1x r1.8)
25 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
27 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
28 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
31 2004-05-20 Bradley Bell <btb@icculus.org>
33 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
35 * main/inferno.c: integrated some niceautomap stuff from d1x
37 2004-05-20 Matthew Mueller <donut@dakotacom.net>
39 * arch/win32/joyhh.c: fixed the config bug where it'd always put
40 in some weird axis (d1x r1.3)
42 * arch/win32/init.c: set win32 icon to icon from resource file
45 * arch/win32/key.c: win32: fixed space key not working in messages
48 2004-05-20 Bradley Bell <btb@icculus.org>
50 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
53 2004-05-20 Matthew Mueller <donut@dakotacom.net>
55 * main/inferno.c: document -gl_refresh (d1x r1.20)
57 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
58 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
61 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
62 change the arg type for (d1x r1.5)
64 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
66 * arch/win32/digi.c: altsounds (d1x r1.6)
68 2004-05-20 Matthew Mueller <donut@dakotacom.net>
70 * arch/win32/digi.c: fixed a major memory leak and removed a bit
71 of redundancy (d1x r1.5)
73 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
74 fix crashing (d1x r1.4)
76 * arch/win32/digi.c: win32's digi_start_sound was not calling
77 DS_release_slot after setting .playing=0, resulting in a
78 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
80 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
81 apparently it was somehow causing some joysticks (Sidewinder
82 Precision 2) to only turn when the stick was moving, but not when
83 at turned but held stationary. And it was completely unused
84 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
87 * main/game.c: add alt+enter to toggle fullscreen (in addition to
88 previous key combos (d1x r1.29)
90 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
91 g, and b values (d1x r1.15)
93 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
94 sometimes (didn't handle negative palette steps) (d1x r1.34)
96 * arch/ogl/ogl.c: add caching of weapon inner models, screen
97 shatter effects, robot explosions and weapons, and some more
98 always present stuff. Also clean up ogl_cache_weapon_textures
101 2004-05-20 Bradley Bell <btb@icculus.org>
103 * main/kludge.c, main/game.c: move gr_renderstats and
104 gr_badtexture back to game.c
106 2004-05-20 Matthew Mueller <donut@dakotacom.net>
108 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
109 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
111 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
113 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
114 loaded after texture caching stage (d1x r1.34)
116 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
117 for renderstats (d1x r1.33)
119 2004-05-19 Matthew Mueller <donut@dakotacom.net>
121 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
122 main/inferno.c: add anisotropic texture filtering suport (d1x
123 r1.33, r1.32, r1.23, r1.32)
125 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
128 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
129 include/ogl_init.h: utilize hardware multitexturing support if
130 possible (requires GL_NV_texture_env_combine4 extension) (d1x
131 r1.32, r1.30, r1.4, 1.22)
133 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
136 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
138 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
139 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
140 effects in OGL using SetGammaRamp, much faster than the hack that
141 was being used. currently SDL only (though not too hard to add to
142 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
144 * main/menu.c: allow arbitrary (custom) resolution entry in
145 change_res menu (d1x r1.14)
147 2004-05-19 Bradley Bell <btb@icculus.org>
149 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
150 d1x-style res change menu (mostly works)
152 * misc/args.c: use strnicmp instead of strncasecmp
154 2004-05-19 Matthew Mueller <donut@dakotacom.net>
156 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
157 command-line option (d1x r1.27)
159 * main/inferno.c: restore inferno.c initialization of
160 screen_compatible and use_double_buffer to 'normal' values, broken
161 long long ago in one of the high res menu patches (d1x r1.30)
163 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
164 resolutions to be specified on command line (d1x r1.2, r1.29,
165 r1.4) -- doesn't work yet
167 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
169 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
172 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
173 volume song stop/starting (d1x r1.7)
175 2004-05-18 Matthew Mueller <donut@dakotacom.net>
177 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
180 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
181 ogl_ulinec (d1x r1.29)
183 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
185 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
186 bottom are inclusive not exclusive (d1x r1.28)
188 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
189 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
191 * arch/sdl/digi.c: fix typo
193 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
195 * arch/win32/init.c, arch/win32/win32.c: move win32 window
196 creation code from arch_init_start into arch_init to fix weirdness
197 with --help (d1x r1.5, r1.6)
199 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
200 sync issues and lack of midi reset (d1x r1.5)
202 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
205 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
206 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
208 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
211 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
213 2004-05-18 Bradley Bell <btb@icculus.org>
215 * include/vecmat.h: comments/formatting
217 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
219 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
220 include/test.lnk: remove unnecessary files
222 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
223 This enables compilation with gcc 3.1
225 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
227 * main/switch.c: took care of switches triggering single-sided
228 walls (don't try to access the nonexistent adjacent wall via NULL
229 pointers or negative array indices)
231 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
233 * main/wall.c: fix invalid memory access for d1 levels which
234 don't have a corresponding wall behind.
236 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
238 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
239 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
240 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
241 interface header to new header file internal.h
243 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
245 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
246 bitmask for each joystick axis that has sent input data,
247 and will not crash Windows anymore during joystick setup because
248 of for() loop over axis being executed once too often.
250 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
251 gr_remap_mono_font() and call it after loading saved level.
253 * main/laser.c: limit homing missile turn rate
255 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
256 centers (work like fuel centers but provide shield)
258 * main/gameseg.c: fix endless loop in some levels with a
259 certain (complicated) structure
261 2004-05-13 Bradley Bell <btb@icculus.org>
263 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
264 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
265 updated project files for SDL 1.2.7
267 * Makefile.am: add VisualC, VisualCE dirs to tarball
269 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
271 * arch/sdl/digi.c: formatting
273 2004-05-12 Bradley Bell <btb@icculus.org>
275 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
278 * 2d/palette.c, include/palette.h: added function to create blend
281 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
283 2004-05-11 Bradley Bell <btb@icculus.org>
285 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
287 2004-05-10 Bradley Bell <btb@icculus.org>
289 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
290 g3_draw_transp_poly had the fade level backwards, decided to just
291 fix g3_draw_poly so it behaves correctly, transparency or not,
292 reverted changes to render_face
294 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
296 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
297 rendering transparent (e.g. cloaked) walls
299 * main/render.c: render_face now calls g3_draw_transp_poly() for
300 cloaked walls in OpenGL
302 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
304 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
305 that from other apps, had "static" distortions.
307 2004-04-22 Bradley Bell <btb@icculus.org>
309 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
311 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
312 aligned version of PUT_INTEL_* macros
314 2004-04-15 Bradley Bell <btb@icculus.org>
316 * main/inferno.c: comment out unused checksum variable
318 2004-04-14 Bradley Bell <btb@icculus.org>
320 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
322 2004-04-14 Terran Melconian <terran@consistent.org>
324 * main/gameseg.c: use portable rand function (fixes #1118)
326 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
328 * main/songs.c: uncomment calls to RBAStop (fixes #473)
330 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
332 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
333 get rid of warnings (now compiles with -Werror on SunOS)
335 * main/piggy.c: fix (really) wierd SunOS bug
337 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
338 caused by not allocating enough mem for rle bitmaps
340 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
342 * include/pstypes.h: sun OS typedef fixes
344 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
346 * main/piggy.c: fix bug 1067
348 * main/piggy.c: fix bugfix for 1067
350 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
351 with descent.pig of mac registered)
353 2003-12-18 Bradley Bell <btb@icculus.org>
355 * main/kconfig.c: fixes for linux-native joystick
357 * main/kconfig.c: bunch of fixes (esp. for non linux-native
360 * arch/include/joy.h: comments/formatting
362 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
364 * compilerdefs.txt: added FreeBSD defs
366 2003-12-08 Bradley Bell <btb@icculus.org>
368 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
371 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
373 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
374 arch/linux/ipx_udp.c: fix FreeBSD compile errors
376 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
378 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
379 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
380 get rid of silly ulongs
382 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
383 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
384 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
385 change relevant __linux__ macros to __ELF__
387 2003-11-27 Bradley Bell <btb@icculus.org>
389 * include/ogl_init.h: added proto for ogl_check_mode
391 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
392 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
395 2003-11-26 Bradley Bell <btb@icculus.org>
397 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
398 3.3 compiler warnings
400 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
403 * include/pstypes.h: OS X fixes
405 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
406 main/newmenu.h: linux fixes
408 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
409 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
410 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
411 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
412 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
415 * arch/sdl/gr.c: fix sdl gr_update
417 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
418 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
419 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
420 cfile/cfile.c, console/CON_console.c, include/d_io.h,
421 include/error.h, include/pstypes.h, include/strutil.h,
422 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
423 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
424 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
425 main/playsave.c, main/songs.c, main/state.c, main/text.c,
426 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
429 2003-11-25 Bradley Bell <btb@icculus.org>
431 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
432 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
433 libmve/VisualC/mveplayer.dsp: updated project files
435 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
438 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
439 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
440 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
441 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
444 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
445 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
448 2003-11-24 Bradley Bell <btb@icculus.org>
450 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
451 libmve/mveplay.c: stuff to play mve's in WinCE
453 * arch/win32/findfile.c: unused functions...
457 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
458 enabled mouse control of menus
460 * main/mission.h: oops, didn't mean to change this.
462 2003-11-21 Bradley Bell <btb@icculus.org>
464 * VisualCE/d2x/d2x.vcp: updated project file
466 2003-11-20 Bradley Bell <btb@icculus.org>
468 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
469 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
470 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
473 2003-11-17 Bradley Bell <btb@icculus.org>
475 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
476 main/menu.c: added option to disable kalinix under unix
478 * main/game.c, main/newmenu.c: always set menu mode for GL popups
480 2003-11-14 Bradley Bell <btb@icculus.org>
482 * main/automap.c: fix automap background image
484 * main/automap.c, main/automap.h: delete cruft
486 * main/automap.c: fix level number position
488 * main/automap.c: simplify g3_draw_line hack
490 * main/menu.c: stop pointless vid mode changes
492 2003-11-07 Bradley Bell <btb@icculus.org>
494 * NEWS, installation.txt: s'more documentation
496 2003-11-07 Steffen Pohle <stpohle@gmx.net>
498 * configure.ac: fix .exe extension problems
500 2003-11-07 Bradley Bell <btb@icculus.org>
502 * arch/ogl/ogl.c: disable texture format verification for OS X -
505 2003-11-06 Bradley Bell <btb@icculus.org>
507 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
508 use more traditional Alt+Enter for toggling fullscreen
510 * 2d/ibitblt.c, main/mission.h: comments/formatting
512 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
514 2003-11-06 Bradley Bell <btb@icculus.org>
516 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
517 resolution change, use kludge to avoid repetitive res changes
519 2003-11-04 Bradley Bell <btb@icculus.org>
521 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
522 structures and i/o routines back to piggy.c
524 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
526 * installation.txt: tell to install d1 .pig for better textures
528 2003-11-04 Bradley Bell <btb@icculus.org>
530 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
531 oem d1 v1.0 and registered d2 v1.0, comments
533 2003-11-03 Bradley Bell <btb@icculus.org>
535 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
536 all d1 shareware - even though files are different!
538 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
541 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
544 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
547 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
549 * main/movie.c: when no movies are found, divide by six the
550 number of warning lines sent to stdout
552 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
554 * include/byteswap.h: fix stupid copy/paste error
556 2003-10-24 Bradley Bell <btb@icculus.org>
558 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
559 gr_linear_rep_movsd_2x instead of almost identical
560 gr_linear_movsd_double. Better since we have assembly versions.
562 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
564 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
567 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
569 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
570 error with --disable-network, move reset_network_objects()
571 from gameseq.c to multi.c
573 2003-10-14 Bradley Bell <btb@icculus.org>
575 * AUTHORS, NEWS: stuff
577 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
579 2003-10-12 Bradley Bell <btb@icculus.org>
581 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
582 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
585 2003-10-12 Aaron Plattner <plattner@caltech.edu>
587 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
588 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
589 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
590 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
591 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
592 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
593 arch/win32/ipx_win.c, arch/win32/winnet.c,
594 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
595 main/multi.h, main/network.c: add IPv4 multicasting support
597 2003-10-11 Bradley Bell <btb@icculus.org>
599 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
601 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
602 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
603 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
604 main/weapon.h: lots of shareware and oem fixes
606 2003-10-10 Bradley Bell <btb@icculus.org>
608 * arch/win32/winnet.c: fixed stupid win32 network bug
610 2003-10-10 Bradley Bell <btb@icculus.org>
612 * main/piggy.c: increased D1_MAX_TMAP_NUM
614 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
616 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
617 which are animated in d2, refactorizes d1 texture reading
619 2003-10-10 Bradley Bell <btb@icculus.org>
621 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
622 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
623 main/collide.h, main/compbit.h, main/config.h, main/console.c,
624 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
625 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
626 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
627 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
628 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
629 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
630 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
631 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
632 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
633 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
634 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
635 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
636 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
637 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
638 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
639 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
640 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
641 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
642 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
643 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
644 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
645 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
646 main/wall.h: comments/formatting
648 2003-10-09 Bradley Bell <btb@icculus.org>
650 * main/text.c: fix text when using old datafiles
652 * main/laser.h: comments/whitespace
654 * main/laser.c, main/weapon.c: fixed smart missiles and smart
655 mines w/shareware data
657 * include/DT_drawtext.h: deleted unused file
659 2003-10-08 Bradley Bell <btb@icculus.org>
661 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
663 * arch/win32/ipx_udp.c: use closesocket() instead of close()
665 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
666 main/menu.c: Disabled 'd2x keys' weapon selection
668 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
670 * main/object.h, main/multi.h: get rid of most warnings issued by
671 cpp-precomp of gcc from Mac OS X dev tools
673 2003-10-05 Bradley Bell <btb@icculus.org>
675 * NEWS, configure.ac: increment version number
677 * cfile/cfile.c: better handling of CRLF text files (when that is
680 * utilities/hogcreate.c, utilities/hogextract.c,
681 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
682 reading/writing files
684 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
685 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
688 2003-10-04 Bradley Bell <btb@icculus.org>
690 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
692 * main/netmisc.c: change byte to sbyte, comments/whitespace
694 2003-10-03 Bradley Bell <btb@icculus.org>
696 * cfile/cfile.c, main/config.c: fix win32 eof bug.
698 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
701 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
702 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
703 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
704 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
705 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
706 main/object.c, main/object.h, main/paging.c, main/player.h,
707 main/robot.h, main/segment.h, main/state.c, main/switch.c,
708 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
709 main/weapon.c, main/weapon.h: change byte to sbyte,
712 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
713 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
714 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
715 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
717 * configure.ac: better checking for timeval
719 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
721 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
722 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
723 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
724 arch/win32/winnet.c, configure.ac, include/byteswap.h,
725 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
726 main/multibot.c, main/network.c: Make network architecture
727 choosable from game menu, add support for UDP/IP on Mac OS X and
730 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
732 * include/byteswap.h: added macros for coping with alignment
735 2003-10-02 Bradley Bell <btb@icculus.org>
737 * main/multi.h: added padding to little-endian version of
740 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
742 * main/netmisc.c: delete duplicate function
744 2003-10-01 Bradley Bell <btb@icculus.org>
746 * main/bm.c: make sure d1_texture_indices gets freed between
749 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
751 * main/piggy.h: fix size of d1 shareware descent.pig
753 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
755 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
756 main/gameseq.c, main/piggy.c: fix loading of d1 texture
757 replacements for non-animated textures
759 2003-08-02 Matthew Mueller <donut@dakotacom.net>
761 * main/controls.c: use fixed 20fps wiggle
763 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
765 * Makefile.am, debian/changelog.in, debian/control,
766 debian/d2x-common.dirs, debian/d2x-common.install,
767 debian/d2x-common.manpages, debian/d2x-gl.files,
768 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
769 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
770 utilities/Makefile.am, utilities/hogcreate.1,
771 utilities/hogextract.1, utilities/mvlcreate.1,
772 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
773 add man pages, distribute utility programs in new d2x-common deb
775 * rpm/d2x.spec.in: updated rpm spec file
777 2003-08-02 Bradley Bell <btb@icculus.org>
779 * cfile/cfile.c: update raw_position in cfputc and cfputs
781 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
783 * main/piggy.c: make error message more friendly
785 * main/piggy.c: simplify copying of bitmap flags
787 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
790 * cfile/cfile.c: revert to always using custom fgets
792 * main/endlevel.c, main/mission.c: handle missing exit sequence
793 components gracefully
795 * main/playsave.c: comments
797 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
799 * cfile/cfile.c: update raw_position in cfwrite
801 * main/network.c: comments/formatting
803 2003-06-22 Bradley Bell <btb@icculus.org>
805 * cfile/cfile.c: use standard fgets for non-archive files
807 * main/movie.c: use con_printf for missing movie warning
809 2003-06-18 Bradley Bell <btb@icculus.org>
811 * main/movie.c: fixed cfile conversion of movielib code
813 * main/console.c, main/hud.c: strip out colors, etc when printing
816 * include/u_mem.h: fix NDEBUG calloc macro
818 2003-06-15 Bradley Bell <btb@icculus.org>
820 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
823 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
824 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
825 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
826 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
827 main/scores.c, main/state.c, main/text.c, misc/args.c,
828 misc/strio.c: convert file i/o to cfile
830 2003-06-14 Bradley Bell <btb@icculus.org>
832 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
833 writing and other modes besides "rb" (mostly taken from
836 2003-06-09 Bradley Bell <btb@icculus.org>
838 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
841 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
842 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
845 2003-06-07 Taylor Richards <taylor@icculus.org>
847 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
849 2003-06-07 Bradley Bell <btb@icculus.org>
851 * main/console.c: fix non-console build
853 * main/gamesave.c: comments
855 * main/bm.c: remove redundant break
857 2003-06-06 Bradley Bell <btb@icculus.org>
859 * main/gauges.c, main/kconfig.c: comments/formatting
861 * console/.cvsignore: added .cvsignore
863 * main/console.c: can't write to console after it's closed
865 2003-06-05 Bradley Bell <btb@icculus.org>
867 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
868 console/internal.c, console/internal.h, include/CON_console.h,
869 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
870 finish console conversion away from SDL
872 2003-06-04 Bradley Bell <btb@icculus.org>
874 * console/CON_console.c, include/CON.console.h, include/console.h,
875 main/console.c, main/game.c: console conversion to native gr,
878 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
879 put prototype for gr_bm_bitblt in gr.h
881 2003-06-03 Bradley Bell <btb@icculus.org>
883 * console/CON_console.c, console/DT_drawtext.c,
884 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
885 main/console.c: use native fonts for console
887 * main/playsave.c: use shorts for short data
889 2003-06-02 Bradley Bell <btb@icculus.org>
891 * configure.ac, main/console.c: set console background, fix
894 2003-06-01 Bradley Bell <btb@icculus.org>
896 * Makefile.am, arch/sdl/event.c, configure.ac,
897 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
898 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
899 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
900 main/gamerend.c: added console code (from SDL_console)
902 2003-05-30 Bradley Bell <btb@icculus.org>
904 * README: minor update
906 2003-05-28 Bradley Bell <btb@icculus.org>
908 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
913 2003-06-06 Bradley Bell <btb@icculus.org>
915 * main/kconfig.c: fix crash in control menus
917 * main/gauges.c: force cockpit redraw in opengl
919 * main/gamerend.c: move ogl swap, so cockpit and console get
922 2003-06-01 Bradley Bell <btb@icculus.org>
924 * configure.ac, libmve/mveplay.c: define struct timeval if needed
928 2003-05-12 Bradley Bell <btb@icculus.org>
930 * configure.ac: increment version number
932 * main/bm.c: use con_printf for exit model warnings
934 * configure.ac: must check for timespec after setting -mno-cygwin
936 * main/inferno.c: added -nohogdir and -userdir options
938 * NEWS, main/titles.c: use briefings with no extension
942 2003-04-30 Bradley Bell <btb@icculus.org>
944 * configure.ac: have to include time.h when checking for nanosleep
946 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
949 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
950 increment version number
952 * main/Makefile.am: make dist fix
956 2003-04-29 Bradley Bell <btb@icculus.org>
958 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
961 2003-04-24 Bradley Bell <btb@icculus.org>
963 * configure.ac: increment version number
965 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
968 2003-04-24 Ingo van Lil <inguin@gmx.de>
970 * main/render.c: fix misspellings of NDEBUG
974 2003-04-14 Bradley Bell <btb@icculus.org>
976 * cfile/cfile.c: prefer files from d2 hog over d1 hog
978 2003-04-11 Bradley Bell <btb@icculus.org>
980 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
985 2003-04-11 Bradley Bell <btb@icculus.org>
987 * libmve/mveplay.c: use _sleep instead of sleep on win32
989 * Makefile.am, README, README.utils, arch/sdl/digi.c,
990 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
991 include/cfile.h, include/error.h, libmve/Makefile.am,
992 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
993 main/endlevel.h, main/playsave.c, misc/fileutil.c:
994 utilities/Makefile.am: comments/formatting/dist problems
996 * configure.ac: use different defines for os x
998 2003-04-07 Bradley Bell <btb@icculus.org>
1000 * include/error.h, misc/error.c: put some old stuff back in,
1001 eliminate duplicate error messages
1003 * main/text.c: don't die on text not found
1006 * main/inferno.c: print some useful info if hog not found, allow
1007 -help to work if no text available
1009 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1011 * arch/linux/Makefile.am: revert to previous version, so linux
1014 2003-04-03 Bradley Bell <btb@icculus.org>
1016 * main/endlevel.c: fixed exit model scheme yet again
1018 2003-04-02 Bradley Bell <btb@icculus.org>
1020 * misc/error.c: call Int3 on Assert
1022 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1025 * main/wall.c: don't die when trying to toggle nonexistent
1026 segment... vertigo level 10 is buggy!
1028 * main/gamemine.c: comments/formatting
1030 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1032 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1033 main/inferno.c: Allow use of 22K sound samples
1035 2003-03-29 Bradley Bell <btb@icculus.org>
1037 * arch/ogl/gr.c: default to bitmapped reticle
1039 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1040 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1043 * arch/sdl/joy.c: fixed text seen for hats in control config
1046 2003-03-28 Bradley Bell <btb@icculus.org>
1048 * main/bm.c: heh, model nums in vertigo are hardcoded,
1049 N_D2_POLYGON_MODELS can't change
1051 * configure.ac, include/d1x.xpm, include/descent.xpm,
1052 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1055 2003-03-27 Bradley Bell <btb@icculus.org>
1057 * main/text.h: fixed text references for hat directions
1059 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1061 2003-03-26 Bradley Bell <btb@icculus.org>
1063 * main/playsave.c: make d2x keys backward compatible
1065 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1067 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1070 2003-03-26 Bradley Bell <btb@icculus.org>
1072 * main/piggy.c: fix crash when d1 data not present
1074 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1075 read/write from plr file
1077 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1078 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1079 added escort.h header
1081 2003-03-25 Bradley Bell <btb@icculus.org>
1083 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1084 D1_PIGFILE ("descent.pig") macro
1086 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1087 models from d1 pig file
1089 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1090 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1091 really) from d1 pig file
1093 2003-03-23 Bradley Bell <btb@icculus.org>
1095 * main/bm.c: stop extra robots from overwriting exit models
1097 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1098 texture list doesn't get full
1100 * main/bm.c: fix mem leak when reading extra robots
1102 2003-03-21 Bradley Bell <btb@icculus.org>
1104 * main/menu.c: Added option to set movie resolution (mostly works)
1106 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1108 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1109 replacement functions to piggy.c
1111 * main/gameseq.c: attempt to support mac d1 descent.pig
1113 * main/bm.c: fix mem leak
1115 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1116 files, both d1 and d2 oem briefing where showed
1118 * main/inferno.c, main/movie.c: Change the default movie
1119 resolution to "high", implement the option -lowresmovies
1121 2003-03-20 Bradley Bell <btb@icculus.org>
1123 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1125 * main/piggy.c: comments
1127 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1129 * main/gameseq.c: delete duplicate function
1131 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1133 2003-03-19 Bradley Bell <btb@icculus.org>
1135 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1136 (cddb discid) support
1138 * arch/sdl/digi.c, main/kludge.c: implemented
1139 digi_link_sound_to_object3 for looping sounds, other looping stuff
1141 * arch/sdl/gr.c: removing dependencies on stuff in main/
1143 * arch/linux/Makefile.am, arch/linux/init.c,
1144 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1145 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1146 other header cleanups
1148 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1150 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1152 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1153 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1154 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1155 load d1 textures for d1 levels
1157 2003-03-19 Bradley Bell <btb@icculus.org>
1159 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1160 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1161 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1162 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1165 * README: added some OS X info
1167 2003-03-17 Bradley Bell <btb@icculus.org>
1169 * main/newdemo.c: simplify DEMO_FILENAME macro
1171 * main/console.c, main/game.c: enable experimental console support
1173 * main/gamerend.c: fixed location of fps meter in multi
1175 2003-03-16 Bradley Bell <btb@icculus.org>
1177 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1178 also look in shared data dir for demos
1180 * main/newdemo.c, main/newdemo.h: comments/formatting
1182 2003-03-15 Christopher Thielen <chris@luethy.net>
1184 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1185 thinking d2 cd is always present
1187 2003-03-15 Bradley Bell <btb@icculus.org>
1189 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1192 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1195 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1196 gr_init. don't really know why this works, though
1198 2003-03-14 Bradley Bell <btb@icculus.org>
1200 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1202 * unused/bios/rbaudio.h: removed duplicate file
1204 2003-03-14 Christopher Thielen <chris@luethy.net>
1206 * arch/sdl/rbaudio.c: stop cd audio when exiting
1208 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1210 * main/gamecntl.c: add comments to the "only matt knows" cheats
1212 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1214 * main/gamemine.c: formatting, better texture conversion for d1
1217 2003-03-14 Bradley Bell <btb@icculus.org>
1219 * main/piggy.c: must swap all mac version pigfiles
1221 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1222 main/multi.c: formatting, minor cleanups
1224 * 2d/rle.c: need to swap line_size on bigendian machines
1226 * main/mission.c, main/mission.h: detect mac full version hogfile
1228 2003-03-13 Bradley Bell <btb@icculus.org>
1230 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1231 added joy/mouse sensitivity slider, increased range to 16, and
1234 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1237 * arch/linux/Makefile.am: removed extra backslash
1239 * TODO, installation.txt: updated some documentation
1241 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1242 menu, with maxfps option
1244 2003-03-12 Bradley Bell <btb@icculus.org>
1246 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1248 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1249 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1250 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1251 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1252 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1253 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1254 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1255 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1256 arch/linux/include/music.h, arch/linux/include/serial.h,
1257 arch/linux/include/ukali.h: formatting
1259 2003-03-11 Chris Arena <ccarena@cox.net>
1261 * main/menu.c: fixed brightness slider
1263 2003-03-01 Bradley Bell <btb@icculus.org>
1265 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1266 robots and animated bitmaps work, but colors are messed up
1268 2003-02-28 Bradley Bell <btb@icculus.org>
1270 * main/player.h: whitespace
1272 * main/automap.c, main/cntrlcen.c, main/collide.c,
1273 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1274 descent.hog is present, d1 becomes mission 0)
1276 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1277 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1278 arch/win32/winnet.c: MinGW compiles with network enabled again,
1279 but still doesn't work
1283 2003-02-28 Bradley Bell <btb@icculus.org>
1285 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1286 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1287 many opengl glitches
1289 2003-02-27 Bradley Bell <btb@icculus.org>
1291 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1292 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1293 main/network.c, main/network.h: noted that hoard.ham is only needed
1294 for multiplayer HOARD games, and should not be equated with
1295 "vertigo". put HoardEquipped() back in network.c.
1297 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1298 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1299 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1300 use timer_delay instead of d_delay
1302 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1304 * main/render.c: added replacement qsort for solaris
1306 2003-02-26 Bradley Bell <btb@icculus.org>
1308 * main/gamemine.c: texture conversion for d1 shareware
1310 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1312 * main/gamemine.c: better texture conversion for d1 levels
1314 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1316 * main/kconfig.c: fix joystick support under MinGW
1318 2003-02-26 Bradley Bell <btb@icculus.org>
1320 * main/playsave.c: fix swapping glitch
1322 * configure.ac, readme.txt: clean stuff up, getting ready for
1325 * main/titles.c: begin support for rendering spinning robots in
1328 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1331 * main/gamemine.c: load d1 shareware levels!
1333 2003-02-25 Bradley Bell <btb@icculus.org>
1337 * autogen.sh: add warning about old auto* versions, use
1340 2003-02-24 Bradley Bell <btb@icculus.org>
1342 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1343 briefings mostly working
1345 * main/movie.c, main/titles.c: fixed some more briefing glitches
1347 2003-02-23 Bradley Bell <btb@icculus.org>
1349 * main/movie.c: fixed crash when using shareware data files
1352 * arch/sdl/digi.c: fix crash on non-existent sounds
1353 (i.e. shareware data)
1355 2003-02-22 Bradley Bell <btb@icculus.org>
1357 * main/titles.c: fixed fullscreen toggle in briefings
1359 2003-02-21 Bradley Bell <btb@icculus.org>
1361 * configure.ac: check for mingw when enabling nasm
1363 * main/playsave.c: enable loading player files of either byte
1366 2003-02-20 Bradley Bell <btb@icculus.org>
1368 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1370 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1371 #343, not "rest of solution to bug #344"
1373 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1376 * main/kludge.c: partial solution to bug #344
1378 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1380 * compilerdefs.txt: added linux/mips info
1382 * ChangeLog: clean up changelog
1384 2003-02-19 Bradley Bell <btb@icculus.org>
1386 * libmve/mveplay.c: os x needs nanosleep prototype.
1388 2003-02-18 Bradley Bell <btb@icculus.org>
1390 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1392 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1393 to disable/enable audio
1395 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1397 * main/: movie.h, titles.c: make sure movie's palette is set before
1398 writing briefing text. Fixes bug #359
1400 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1403 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1404 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1407 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1410 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1411 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1412 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1415 * include/libmve.h: blah
1417 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1419 * main/render.c: 2nd attempt to fix solaris qsort bug
1421 2003-02-18 Bradley Bell <btb@icculus.org>
1423 * configure.ac, include/pstypes.h: put alignment detection in
1426 2003-02-17 Bradley Bell <btb@icculus.org>
1428 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1429 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1430 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1431 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1432 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1433 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1434 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1435 moved mve stuff to separate subdir
1437 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1438 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1439 mve code. Fixes (at least) bugs #41, #348, and #350.
1441 2003-02-14 Bradley Bell <btb@icculus.org>
1443 * main/Makefile.am: no more Makefile.mveplay. again
1445 * main/mveplay.c: typo
1447 2003-02-13 Bradley Bell <btb@icculus.org>
1449 * utilities/mvlextract.c: uint -> unsigned int
1451 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1452 standalone mveplayer, win32 support
1454 * main/movie.c: random bugfixes, win32 support
1456 * arch/sdl/Makefile.am: formatting
1458 * configure.ac: disable networking on mac/win for now
1460 * main/newmenu.c: comments
1462 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1464 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1465 redundant swap functions.
1467 2003-02-13 Bradley Bell <btb@icculus.org>
1469 * ChangeLog: update changelog
1471 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1473 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1474 polymodel alignment issues.
1476 2003-02-13 Bradley Bell <btb@icculus.org>
1478 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1479 fix various little bugs
1481 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1482 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1484 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1487 * README.utils: new file
1489 * main/: mve_main.c, mveplay.c: more movie fixes
1491 * README: updated README
1493 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1495 2003-02-12 Bradley Bell <btb@icculus.org>
1497 * utilities/mvlextract.c: bigendian mvl support
1499 * main/mveplay.c: formatting, stuff
1501 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1502 truecolor mve support, standalone mveplayer
1504 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1505 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1506 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1507 standalone mveplayer
1509 2003-01-22 Bradley Bell <btb@icculus.org>
1511 * include/: interp.h, interp.h: restore prototype for
1512 swap_polygon_model_data
1514 2003-01-21 Bradley Bell <btb@icculus.org>
1516 * main/piggy.c: use memcpy to avoid alignment problem
1518 * compilerdefs.txt: updated some defs, added sunos/sparc
1520 2003-01-15 Bradley Bell <btb@icculus.org>
1522 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1524 * main/gamemine.c: attempting to support d1 shareware
1526 * compilerdefs.txt: update defs
1528 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1530 * main/mveplay.c: fix several bugs, comments, formatting.
1532 2003-01-15 Bradley Bell <btb@icculus.org>
1534 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1535 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1536 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1537 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1540 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1541 formatting, comments
1543 2003-01-11 Bradley Bell <btb@icculus.org>
1545 * main/: mission.c, mission.h: attempt to support d1 for mac
1548 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1550 * main/object.h: foo
1552 2003-01-09 Bradley Bell <btb@icculus.org>
1554 * main/movie.c: use ifdef around gr_toggle_fullscreen
1556 2003-01-07 Bradley Bell <btb@icculus.org>
1558 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1559 main/mission.h: don't need .msn file for descent.hog anymore
1563 2003-01-06 Bradley Bell <btb@icculus.org>
1565 * main/mission.h, main/mission.c: comments
1567 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1570 2003-01-03 Bradley Bell <btb@icculus.org>
1572 * utilities/: txb2txt.c, txt2txb.c: remove old files
1574 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1576 * main/polyobj.c: attempt to make read_model_file
1579 * main/menu.c: move vertigo text
1581 2003-01-02 Bradley Bell <btb@icculus.org>
1583 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1584 main/polyobj.h: cleanup alignment changes
1586 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1587 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1588 main/object.h: fix alignment issues on sparc
1590 * cvshowto.txt: update cvs info
1594 * 2d/rle.c: make rle_swap handle RLE_BIG
1596 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1598 * main/render.c: workaround solaris qsort bug
1600 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1602 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1603 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1605 * arch/linux/Makefile.am: enabled linux joystick, kali
1607 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1608 arch/sdl/event.c: enabled linux joystick
1610 2002-12-31 Bradley Bell <btb@icculus.org>
1612 * main/gamemine.c: simplified warning msg
1614 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1616 * main/render.h: fix compiler warning
1618 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1620 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1622 2002-12-24 Bradley Bell <btb@icculus.org>
1624 * main/mission.c: fixes an infinite loop which was caused by d2x
1625 thinking d2demo was a descent 1 mission
1627 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1629 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1631 2002-12-24 Bradley Bell <btb@icculus.org>
1633 * main/render.c: comments
1635 2002-10-30 Bradley Bell <btb@icculus.org>
1637 * main/inferno.c: add help for -hogdir option
1639 * main/inferno.c: added -hogdir option
1641 2002-10-28 Bradley Bell <btb@icculus.org>
1643 * main/: inferno.c, menu.c: enabled Vertigo displays
1645 * include/3d.h: typo
1647 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1649 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1650 main/netmisc.c, main/network.c: simplify and eliminate redundant
1653 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1655 * maths/fixc.c: fix infinite loop in quad_sqrt.
1657 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1658 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1660 2002-10-12 Bradley Bell <btb@icculus.org>
1662 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1664 2002-10-11 Bradley Bell <btb@icculus.org>
1666 * main/hud.c: make hud_message work correctly
1668 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1671 * main/network.c: formatting, small fixes
1673 2002-10-10 Bradley Bell <btb@icculus.org>
1675 * main/netmisc.h: no swap_object for little-endian
1677 * main/: netmisc.h, network.c: use macros to simplify network
1680 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1683 * main/inferno.c: enable loading screen for mac shareware with
1686 * main/netmisc.c: whitespace
1688 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1691 * main/hud.c: whitespace
1693 * configure.ac: remove shareware build, add macdata build
1695 * main/songs.c: whitespace
1697 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1698 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1701 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1704 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1706 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1707 comments, formatting, etc.
1709 * iff/iff.c: fix bigendian iff loading.
1711 2002-10-03 Bradley Bell <btb@icculus.org>
1713 * utilities/txb2tex.c: typo
1715 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1716 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1719 * arch/sdl/mouse.c: whitespace
1721 2002-09-19 Bradley Bell <btb@icculus.org>
1723 * main/kconfig.c: fix a oops, add old logs
1725 * main/kconfig.c: support for >3 mouse buttons
1727 2002-09-18 Bradley Bell <btb@icculus.org>
1729 * include/gr.h: fix palette swap define
1731 2002-09-14 Bradley Bell <btb@icculus.org>
1733 * main/titles.c: load hires briefing screen if lores doesn't exist
1734 (i.e. vertigo) and MenuHires=0
1736 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1738 * main/: multi.h, network.h: pack some structures for ipx
1741 2002-09-14 Bradley Bell <btb@icculus.org>
1743 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1744 and load_endlevel_data() to expect newline-terminated strings, fix
1745 load_game_data to read null-terminated string for
1748 2002-09-07 Bradley Bell <btb@icculus.org>
1750 * main/newmenu.c: added error message
1752 * main/menu.h: enable -nohires with mac shareware
1754 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1756 * 2d/font.c: enable 0/255 palette swap for fonts
1758 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1761 * 2d/2dsline.c: fix ogl blooper
1763 2002-09-05 Bradley Bell <btb@icculus.org>
1765 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1768 * include/strutil.h: need string.h for strcasecmp
1770 * include/rle.h: okay, maybe it needs to be this way
1772 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1774 * 2d/scalec.c: more stuff from d2src
1776 * 2d/rle.c: more stuff from d2src, formatting
1778 * 2d/font.c: useless cruft
1780 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1782 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1785 2002-09-04 Bradley Bell <btb@icculus.org>
1787 * include/grdef.h: fix compiler warnings
1789 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1791 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1794 * main/game.c: we want the mac ibitblt for everything but dos and
1797 * main/texmerge.c: these routines are in tmerge.c
1799 * main/credits.c: enable credits for mac and oem data
1801 * main/bm.c: use either exit.ham or exit.pofs
1803 * include/ibitblt.h: enable some more code from d2src
1805 * include/gr.h: enable mac ubitblt_double
1807 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1809 * include/grdef.h: moved some inline asm from linear.h
1811 * 2d/ibitblt.c: brought in line with original d2 version
1813 * 2d/bitblt.c: reverted to original d2 version of this file, then
1814 added d1x enhancements
1816 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1818 * 2d/linear.h: moved these back to their original locations
1821 * main/mveplay.c: close some memory holes, speed up palette loading
1823 * main/movie.c: added fullscreen toggle while playing movies
1825 * main/inferno.c: comment out -superhires help text (always on)
1827 * include/timer.h: added approx_fsec_to_usec macro
1829 * arch/sdl/joy.c: fix compiler warning
1831 2002-09-01 Bradley Bell <btb@icculus.org>
1833 * main/network.c: oops
1835 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1837 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1838 timer_get_fixed_seconds
1842 2002-08-31 Bradley Bell <btb@icculus.org>
1844 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1847 * main/multi.h: network endian stuff
1849 * 2d/font.c, include/gr.h: fast file i/o for font headers
1851 * arch/win32/arch_ip.cpp: unused file
1853 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1854 bigendian networking fixes
1856 * main/menu.c: make net menu more accurate, also make superhires
1859 * include/pstypes.h: better to have __pack__ all the time, I think.
1860 needed for networking, e.g.
1862 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1865 * arch/win32/Makefile.am: unused file
1869 2002-08-30 Bradley Bell <btb@icculus.org>
1871 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1873 * main/: newmenu.h, titles.c: formatting
1875 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1876 main/multi.h: networking works, finally
1878 * TODO: added TODO file
1880 * arch/linux/arch_ip.cpp: unused fine
1882 * README: network sorta working
1884 * main/: Makefile.am, multi.c, network.c, network.h: more
1887 * main/menu.c: load builtin mission correctly
1889 * main/inferno.c: documentation
1891 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1894 * main/Makefile.mveplay: don't need no more
1896 2002-08-29 Bradley Bell <btb@icculus.org>
1898 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1899 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1900 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1903 * include/ipx_drv.h: more network fixing
1905 * arch/linux/include/ipx_drv.h: more network fixing
1907 * include/ipx.h: formatting
1909 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1911 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1912 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1913 main/inferno.c: fixed networking fuck-up?
1915 * Makefile.am: moved mingw info to README
1917 * README, mingw32.txt: moved mingw info to README
1919 2002-08-27 Bradley Bell <btb@icculus.org>
1921 * utilities/mvlextract.c: allow specifying file to extract
1923 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1926 * utilities/hogextract.c: allow specifying file to extract
1928 * main/mission.c: Have to get mission_num _after_ promoting...
1930 * main/: gameseq.c, titles.c: beginning d1 briefing support
1932 * descent.msn: beginning d1 briefing support
1934 * main/: titles.c, titles.h: d1-style mission briefings
1936 * main/piggy.h: whitespace
1938 * main/movie.c: beginning robot movie support, fall back on lo/hi
1939 res if hi/lo not available
1941 * main/mission.c: added Builtin_mission_num for builtin mission,
1942 D1Hogdir, d1-style mission briefings
1944 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1947 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1948 (for d1 missions that need d1 data)
1950 * 2d/ibitblt.c: whitespace
1952 2002-08-26 Bradley Bell <btb@icculus.org>
1954 * utilities/mvlcreate.c: oops
1956 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1959 * utilities/hogextract.c: added [v]iew option
1961 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1963 * main/titles.c: fix writable string, disable DumbAdjust thing
1965 * main/polyobj.h: whitespace
1967 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1970 * main/movie.c: read movies from AltHogDir, other fixes
1972 * main/: mission.c, mission.h: fix bug w/mission filename
1974 * main/gameseq.c: comments
1976 * main/digi.h: whitespace n stuff
1978 * include/mve_audio.h: added audio flag macros
1980 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1985 2002-08-23 Bradley Bell <btb@icculus.org>
1987 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1990 * Makefile.am: remove d2demo.mn2
1992 * cfile/cfile.c, include/cfile.h: add cfile_size function
1994 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1995 eliminate need for .mn2 files for oem and demo
1997 2002-08-22 Bradley Bell <btb@icculus.org>
1999 * main/bm.c: fix for vertigo
2001 * main/menu.h: make OEM menu pcx available
2003 * 2d/rle.c: merge with original d2 file
2005 * Makefile.am, configure.ac: let mission files get installed by
2008 2002-08-17 Bradley Bell <btb@icculus.org>
2010 * configure.ac: make FAST_FILE_IO the default on little-endian
2013 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2015 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2018 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2020 * main/: game.c, menu.c, mission.c: promote builtin missions.
2022 2002-08-15 Bradley Bell <btb@icculus.org>
2024 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2025 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2027 * utilities/.cvsignore: added cvsignore
2029 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2032 * main/piggy.c: mac data file loading
2034 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2035 transparency and swap 0/255 correctly for mac data files
2037 2002-08-13 Bradley Bell <btb@icculus.org>
2039 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2040 to utilities to avoid conflict with c++ std lib <utility>
2042 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2043 txt2txb.c: moved utility to utilities to avoid conflict with c++
2046 * Makefile.am, configure.ac: add utilities
2048 2002-08-09 Bradley Bell <btb@icculus.org>
2050 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2053 2002-08-08 Bradley Bell <btb@icculus.org>
2055 * main/inferno.c: comments
2057 * main/: newmenu.c, songs.c: mac demo datafile support
2059 * installation.txt: update
2061 * main/gamesave.c: use lowercase for consistency
2063 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2064 models for other than d2demo
2066 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2068 * main/gamemine.c: formatting, better d1 texture conversion
2070 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2071 main/mission.h: recognize .msn mission files.
2073 2002-08-07 Bradley Bell <btb@icculus.org>
2075 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2076 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2077 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2078 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2079 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2080 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2083 2002-08-06 Bradley Bell <btb@icculus.org>
2085 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2087 * main/Makefile.am: formatting
2089 * 2d/font.c: make gr_remap_font just reload the whole thing
2091 * configure.ac: formatting
2093 * Makefile.am: added d2demo.mn2
2095 * d2demo.mn2: mission file for shareware
2097 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2098 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2100 * main/sounds.h: shareware stuff, whitespace
2102 * main/: polyobj.c, polyobj.h: more fast i/o macros
2104 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2107 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2108 endlevel stuff to non-shareware, allow movies/endlevel for
2111 * main/cntrlcen.c: typo
2113 * main/bm.h: use global Piggy_hamfile_version
2115 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2116 macros, use global Piggy_hamfile_version
2118 * main/Makefile.am: terrain and movie stuff always used now
2120 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2123 * main/: gamemine.c, gamesave.c: load DMB levels
2125 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2126 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2128 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2130 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2132 2002-08-04 Bradley Bell <btb@icculus.org>
2134 * main/inferno.c: shareware stuff, formatting
2136 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2138 * arch/sdl/gr.c: don't need to set mode in gr_init
2140 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2142 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2145 * Makefile.am, descent.mn2: added mission file for descent 1
2147 2002-08-02 Bradley Bell <btb@icculus.org>
2149 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2150 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2151 main/piggy.h, misc/error.c: junk
2153 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2154 render.h, scores.c, scores.h, terrain.c: shareware stuff
2156 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2157 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2158 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2159 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2160 main/weapon.c, main/weapon.h: fast i/o macros
2162 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2164 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2165 main/gamemine.h, main/gamesave.c: load d1 levels
2167 2002-07-30 Bradley Bell <btb@icculus.org>
2169 * configure.ac: oops
2171 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2174 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2175 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2176 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2177 main/piggy.c, main/titles.c: support shareware datafiles!
2179 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2180 piggy.c: SHAREWARE fixes
2182 2002-07-29 Bradley Bell <btb@icculus.org>
2184 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2185 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2186 misc/fileutil.c: Portability - OS X support
2188 2002-07-27 Bradley Bell <btb@icculus.org>
2190 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2191 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2192 segment.h: portability
2194 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2195 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2196 main/wall.h: portabilization
2198 * 2d/font.c, include/gr.h: portability
2200 2002-07-26 Bradley Bell <btb@icculus.org>
2202 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2204 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2206 * main/player.c: foo
2208 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2210 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2211 misc/fileutil.h: portable file i/o utils
2213 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2214 writable string anymore... / formatting
2216 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2217 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2218 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2219 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2220 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2221 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2222 portable-izing file loading routines
2224 2002-07-24 Bradley Bell <btb@icculus.org>
2226 * main/mveplay.c: correctly play files with 16bit uncompressed
2227 audio, mem checking, etc
2229 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2232 2002-07-23 Bradley Bell <btb@icculus.org>
2234 * misc/Makefile.am: unused file
2236 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2237 main/sounds.h: remove experimental nmovie stuff
2239 * main/movie.c: add some debugging output
2241 2002-07-22 Bradley Bell <btb@icculus.org>
2243 * main/: console.c, state.c: simplified header
2245 * main/movie.c: enable mveplay audio
2247 * main/old/movie.c: moved to main/
2249 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2250 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2251 main/mvelib.c, main/mveplay.c: initial movie support
2253 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2254 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2255 include/ogl_init.h, include/pstypes.h, main/console.c,
2256 main/state.c, mem/mem.c: OS X stuff
2258 * configure.ac: OS X and movie stuff
2260 2002-07-19 Bradley Bell <btb@icculus.org>
2262 * compilerdefs.txt: OSX defs
2264 2002-07-18 Bradley Bell <btb@icculus.org>
2266 * main/inferno.c: use simpler rcs tags
2268 * autogen.sh: keep Changelog in cvs (and use --accum)
2270 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2271 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2272 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2273 main/songs.c: changed cdrom->rbaudio
2275 * include/rbaudio.h: moved to /include
2277 2002-07-17 Bradley Bell <btb@icculus.org>
2279 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2280 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2281 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2282 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2283 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2284 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2285 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2286 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2287 3d/setup.c: use simpler rcs tags
2292 2002-07-17 Bradley Bell <btb@icculus.org>
2294 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2296 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2298 * debian/rules: don't need readme's
2300 * debian/rules: move d1x license to COPYING, license clarifications
2302 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2303 license to COPYING, license clarifications
2305 * debian/rules: fix debian docs
2307 * debian/rules: fix debian manpages
2309 * debian/d2x-sdl.menu: fix debian menu
2311 * debian/rules: link to undocumented man page for debs
2313 * Makefile.am, configure.ac, debian/control, debian/copyright,
2314 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2315 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2316 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2319 2002-07-16 Bradley Bell <btb@icculus.org>
2321 * debian/: rules, changelog.in: deb stuff
2323 * configure.ac: cleaner nasm detection
2325 * debian/: changelog.in, control, rules: deb stuff
2327 * README, installation.txt: typos, stuff
2329 * configure.ac: better #defines
2331 * configure.ac: whitespace
2333 * configure.ac: better documentation
2335 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2336 SDL_JOYSTICK not needed
2338 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2340 * configure.ac: need higher SDL for joystick
2342 * debian/: control, rules: deb stuff
2344 * arch/sdl/joy.c: old junk
2346 * Makefile.am, configure.ac: automake updates
2348 * main/: inferno.c, text.c: don't use althogdir on non-unix
2350 * configure.ac: more autoconf updates
2352 * misc/strutil.c: better strrev
2354 * main/inferno.c: need limits.h on mingw also
2356 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2359 2002-04-19 Bradley Bell <btb@icculus.org>
2361 * main/network.c: let hoard.ham be a cfile
2363 * main/text.c: better error message when hog not found
2367 2002-03-23 Bradley Bell <btb@icculus.org>
2369 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2370 arch/sdl/Makefile.am: Use SDL joystick automatically
2372 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2374 2002-03-05 Bradley Bell <btb@icculus.org>
2376 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2379 2002-02-23 Bradley Bell <btb@icculus.org>
2381 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2383 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2384 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2385 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2386 main/editor/Makefile.am: moved includes to include
2388 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2390 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2391 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2392 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2395 * main/game.c: disabled cockpit for OGL, formatting
2397 * 2d/ibitblt.c: formatting
2399 2002-02-16 Bradley Bell <btb@icculus.org>
2401 * include/oldsdl.h: check for older macros
2403 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2404 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2405 allow older sdl versions
2407 2002-02-15 Bradley Bell <btb@icculus.org>
2409 * main/: automap.c, automap.h, inferno.c: automap resolution now
2412 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2414 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2415 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2416 win32/include/key_arch.h: never mind - that would be pointless
2418 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2419 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2420 win32/include/key_arch.h: copied files from d1x
2422 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2423 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2425 * main/multipow.c: need conf.h
2427 * arch/win32/Makefile.am: new file
2429 * include/pstypes.h: added u_int16_t (needed in base_ip)
2431 * arch/win32/arch_ip.cpp: copied from d1x
2433 2002-02-14 Bradley Bell <btb@icculus.org>
2435 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2437 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2438 main/netlist.c: Added hotkeys to toggle fullscreen mode
2440 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2441 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2443 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2444 reorder.h: Lotsa networking stuff from d1x
2446 2002-02-13 Bradley Bell <btb@icculus.org>
2448 * include/gr.h, main/game.c: Fullscreen toggle stuff
2450 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2453 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2454 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2457 2002-02-11 Bradley Bell <btb@icculus.org>
2459 * main/bm.c: use portable loader if bigendian
2461 * include/pstypes.h: don't define bool for c++
2463 * include/cfile.h: extern AltHogDir stuff
2465 * include/byteswap.h: use WORDS_BIGENDIAN
2467 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2469 * main/vers_id.h: added D2X_IVER
2471 * misc/args.c: don't use d1x.ini
2473 * Makefile.am: rpm stuff
2475 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2478 2002-02-09 Bradley Bell <btb@icculus.org>
2480 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2482 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2484 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2487 2002-02-06 Bradley Bell <btb@icculus.org>
2489 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2490 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2491 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2493 * debian/: changelog.in, control, copyright, d2x-gl.files,
2494 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2498 2002-02-02 Bradley Bell <btb@icculus.org>
2500 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2502 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2503 Enabled RELEASE option
2505 2002-01-31 Bradley Bell <btb@icculus.org>
2507 * Makefile.am, configure.ac: specify prerequisite versions of
2508 autoconf and automake
2510 2002-01-29 Bradley Bell <btb@icculus.org>
2512 * main/mission.c: RCS header added
2514 * main/inferno.c: update copyright date
2516 * main/mission.c: allow missions to be in AltHogDir
2518 * configure.ac: Display results of configure
2520 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2523 2002-01-28 Bradley Bell <btb@icculus.org>
2525 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2526 Data files now go in DATADIR/games/d2x, user files now go in
2529 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2531 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2532 files now go in ~/.d2x
2534 2002-01-24 Bradley Bell <btb@icculus.org>
2536 * configure.ac: fix nasm not found error message
2538 2002-01-18 Bradley Bell <btb@icculus.org>
2540 * configure.in: getting rid of old configure.in
2542 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2543 main/movie.c: Movie playing kludgey stuff
2545 * misc/args.c: formatting
2547 * main/inferno.c: allow -h for help
2549 * include/error.h: don't die on int3, unless -debug given
2551 * mingw32.txt: more stuff
2553 2001-12-29 Bradley Bell <btb@icculus.org>
2555 * Makefile.am: Got rid of thinking.txt
2557 * main/inferno.c: document -nomovies option
2559 2001-12-28 Bradley Bell <btb@icculus.org>
2561 * main/titles.c: formatting, put some code into place for rendering
2562 of robots during briefings
2564 2001-12-27 Bradley Bell <btb@icculus.org>
2568 2001-12-23 Craig Hadady <chadady@iglou.com>
2570 * 2d/rle.c: fixed bug in dummy array.
2572 2001-12-03 Bradley Bell <btb@icculus.org>
2574 * arch/sdl/init.c: fix formatting
2576 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2577 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2578 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2579 and sdl joystick stuff
2581 2001-11-30 Bradley Bell <btb@icculus.org>
2583 * thinking.txt: not needed
2585 2001-11-27 Bradley Bell <btb@icculus.org>
2587 * cygconf, mingw32.txt: use sdl from source on cygwin
2589 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2590 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2591 SDL_CFLAGS to CFLAGS
2593 2001-11-27 Bradley Bell <btb@icculus.org>
2597 2001-11-14 Bradley Bell <btb@icculus.org>
2599 * texmap/scanline.c: use optimization flags as texmap default
2601 * NEWS: mouse wheel, etc
2603 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2604 wheel to emulate 3rd axis
2606 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2608 * include/error.h: kludge to ungrab mouse when we hit an int3
2610 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2611 __ENV_MSDOS__ to __MSDOS__
2613 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2616 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2619 * arch/sdl/digi.c: implemented digi_set_volume
2621 * include/grdef.h, main/config.c, misc/d_io.c: change
2622 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2624 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2625 main/piggy.c: use MAKE_SIG
2627 * installation.txt: update
2629 * configure.ac: new file
2631 * arch/sdl/joydefs.c: #include pstypes.h
2633 * arch/sdl/init.c: SDL joystick stuff
2635 * acconfig.h: adjust MINGW defines
2637 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2638 controls menu now works
2640 2001-11-13 Bradley Bell <btb@icculus.org>
2642 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2645 * Makefile.am: New file
2647 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2650 * compilerdefs.txt: New file
2652 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2654 2001-11-12 Bradley Bell <btb@icculus.org>
2656 * main/playsave.c: load player files regardless of byte order of
2659 2001-11-11 Bradley Bell <btb@icculus.org>
2661 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2664 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2666 * NEWS: GL savegame thumbnails
2668 * acconfig.h, configure.in: make option for NMOVIES, default to off
2670 2001-11-09 Bradley Bell <btb@icculus.org>
2672 * main/state.c: Enabled savegame thumbnails under OpenGL
2674 * unused/pa_null/pa_enabl.h: remove duplicate header
2676 * misc/args.c: use d2x.ini for option file
2678 * mem/mem.c: Move mem_realloc inside the ifdef
2680 * main/menu.c: fix 640x400 menu text
2682 * main/inferno.c: added documentation
2684 * main/endlevel.c: fix warnings
2686 * arch/ogl/gr.c: Get rid of gl spew
2688 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2690 * acconfig.h: Define __SDL__ for mingw
2692 2001-11-08 Bradley Bell <btb@icculus.org>
2694 * 2d/font.c: free OGL font data when rereading
2696 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2697 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2698 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2699 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2700 main/weapon.h: Enabled shareware build, endlevel flythrough
2703 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2704 of use for shareware build
2706 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2709 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2711 2001-11-05 Bradley Bell <btb@icculus.org>
2713 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2716 * include/3d.h: Add comment
2718 2001-11-04 Bradley Bell <btb@icculus.org>
2720 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2723 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2726 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2728 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2729 main/hudmsg.h: Enable d1x-style hud_message
2731 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2733 * 2d/font.c: re-init ogl fonts after remapping colors.
2735 2001-11-02 Bradley Bell <btb@icculus.org>
2737 * misc/Makefile.am: remove byteswap.h (duplicate header)
2739 * 2d/font.c: fixed gr_remap_font, minor stuff
2741 * configure.in: take out -O2 if doing debug build
2743 * main/bm.c: formatting
2745 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2747 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2748 macros, get rid of functions
2750 2001-11-01 Bradley Bell <btb@icculus.org>
2752 * misc/byteswap.h: removed duplicate header
2754 2001-10-31 Bradley Bell <btb@icculus.org>
2756 * NEWS, main/automap.c: automap works in opengl
2758 * NEWS, configure.in: Added news
2760 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2762 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2764 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2765 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2766 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2768 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2770 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2772 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2773 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2775 2001-10-27 Bradley Bell <btb@icculus.org>
2777 * main/inferno.c: added some documentation
2779 2001-10-25 Bradley Bell <btb@icculus.org>
2781 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2784 * Makefile.am, configure.in, arch/Makefile.am,
2785 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2786 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2787 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2788 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2789 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2790 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2791 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2792 it's ugly, but It'll be easier to sync with d1x.
2794 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2795 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2796 main/editor/Makefile.am: attempt at support for editor, makefile
2799 * misc/d_delay.c: formatting fix
2801 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2802 tmappent.S, tmapppro.S: adding support for runtime selection of
2805 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2806 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2807 including multi.h and network.h, fix backslashes, fix compiler
2810 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2811 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2812 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2813 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2814 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2815 including multi.h and network.h, fix backslashes
2817 * include/pstypes.h: added typedef for u_int64_t on mingw
2819 * include/3d.h: added prototype for g3_uninit_polygon_model
2821 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2823 2001-10-24 Bradley Bell <btb@icculus.org>
2825 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2826 arch subdirs, as in d1x.
2828 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2829 earlier style until i understand automake 1.5 better. remove input
2832 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2833 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2834 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2835 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2836 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2837 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2838 Moved input stuff to arch subdirs, as in d1x.
2840 * NEWS, configure.in: blah blah
2842 2001-10-23 Bradley Bell <btb@icculus.org>
2844 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2846 * texmap/tmapppro.S: no need for #include <conf.h> here
2848 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2851 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2852 file. RCS header added
2854 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2855 #ifdef'ing out the whole file. RCS header added
2857 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2858 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2859 fixes. Now works with automake 1.5 and autoconf 2.52.
2860 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2861 mingw (-grabmouse now works on win32).
2863 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2864 These don't belong in cvs
2868 2001-10-20 Bradley Bell <btb@icculus.org>
2870 * 2d/font.c: Don't free unused variables...
2872 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2875 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2876 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2877 main/Makefile.am: make dist more sensible
2879 * Makefile.am: Kludge for linking on mingw
2881 2001-10-19 Bradley Bell <btb@icculus.org>
2883 * Makefile.am, configure.in, arch/win32/Makefile.am,
2884 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2886 * include/ipx_drv.h: Check for __MINGW32__
2888 * include/i86.h: Imported from d1x
2890 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2892 * arch/dos/modex.asm: Fixed %include
2894 * main/console.c: RCS headers added
2896 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2899 * Makefile.am, main/Makefile.am: Moved final link to top-level
2900 directory instead of main/
2902 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2903 __ENV_LINUX__ to __linux__
2905 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2906 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2907 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2908 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2909 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2910 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2911 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2912 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2913 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2914 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2917 * configure.in: add --enable-xploader, support arch/linux subdir,
2920 * main/inferno.c: conditionalize conf.h
2922 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2924 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2925 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2926 misc/fileutil.h: Partial application of linux/alpha patch.
2928 2001-10-19 Bradley Bell <btb@icculus.org>
2930 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2931 networking in line with d1x, moved some arch/linux_* stuff to
2934 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2935 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2936 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2937 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2940 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2941 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2942 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2943 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2944 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2945 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2946 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2947 linux/include/ukali.h: Brought linux networking in line with d1x,
2948 moved some arch/linux_* stuff to arch/linux/*
2950 * include/ipx_drv.h: Imported from d1x
2952 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2954 * main/ipx_drv.c: Imported from d1x
2956 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2957 main/network.h, main/Makefile.am: Trying to get network working on
2960 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2961 main/Makefile.am: build fixes
2963 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2964 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2965 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2966 starting to get net working.
2968 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2969 conditionalized min,max macros
2971 2001-10-18 Bradley Bell <btb@icculus.org>
2973 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2974 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2975 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2976 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2979 * 2d/2dsline.c: RCS headers added/changed
2981 * configure.in: fix NASMFLAGS bug
2983 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2986 2001-10-17 Bradley Bell <btb@icculus.org>
2988 * NEWS: Fixed the invulnerable robots bug!
2990 * main/collide.c: Fixed the invulnerable robots bug!
2992 2001-10-14 Bradley Bell <btb@icculus.org>
2994 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2997 2001-10-13 Bradley Bell <btb@icculus.org>
2999 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3000 arch/Makefile.am, arch/dos/Makefile.am,
3001 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3002 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3003 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3004 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3005 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3006 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3007 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3008 arch/win32/include/Makefile.am, iff/Makefile.am,
3009 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3010 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3011 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3012 unused/bios/Makefile.am, unused/lib/Makefile.am,
3013 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3014 unused/ui/Makefile.am, unused/vga/Makefile.am,
3015 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3016 automake stuff from "inert" subdirs. And there was much rejoicing.
3018 * Makefile.am, NEWS, configure.in: Stuff
3020 * ChangeLog: removing auto-generated file
3022 * cygconf: Added instructions for mingw32 build
3024 * Makefile.am: renamed INSTALL to installation.txt
3026 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3028 * mingw32.txt: Added instructions for mingw32 build
3030 * configure.in: Enable assembly under mingw32
3032 2001-10-12 Bradley Bell <btb@icculus.org>
3034 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3036 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3037 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3038 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3039 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3040 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3041 to __DJGPP__, since it's built-in.
3043 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3045 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3046 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3050 2001-10-12 Bradley Bell <btb@icculus.org>
3052 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3054 * Makefile.am: make sure cygconf gets archived
3056 * configure.in: Increment version number in preparation for release
3058 * configure.in: Fix detection of opengl
3060 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3061 cygconf, arch/Makefile.am, arch/include/joy.h,
3062 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3063 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3064 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3065 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3066 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3067 Vastly improved compilability.
3069 2001-10-11 Bradley Bell <btb@icculus.org>
3071 * Makefile.am: Added macros/sdl.m4
3073 * autogen.sh: Added macros/sdl.m4
3075 2001-10-09 Bradley Bell <btb@icculus.org>
3077 * main/vers_id.h: Added DESCENT_VERSION constant
3079 * main/inferno.c: Added command-line help.
3081 * include/ogl_init.h: opengl improvments (following d1x changes)
3083 2001-10-07 Bradley Bell <btb@icculus.org>
3085 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3086 arch/ogl/Makefile.am: Remove duplicate headers.
3088 2001-08-02 Thimo Neubauer <thimo@debian.org>
3090 * mem/mem.c: totally crippled the memory manager because it does
3091 not make sense for non-DOS-systems and it would have been too
3092 complicated to get it 64bit clean
3094 2001-06-19 Bradley Bell <btb@icculus.org>
3096 * cvshowto.txt: updated anonymous password
3098 2001-02-08 Bradley Bell <btb@icculus.org>
3100 * COPYING, license.txt: Added d1x license
3102 2001-02-01 Bradley Bell <btb@icculus.org>
3104 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3106 2001-01-31 Bradley Bell <btb@icculus.org>
3108 * configure.in, arch/include/mouse.h, include/pstypes.h,
3109 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3111 * main/polyobj.c: fix typo
3113 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3114 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3115 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3116 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3117 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3118 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3119 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3120 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3121 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3122 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3123 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3124 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3125 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3126 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3127 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3128 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3129 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3130 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3131 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3132 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3133 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3134 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3135 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3136 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3137 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3138 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3141 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3142 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3143 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3144 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3147 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3150 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3151 cross-compiling, and cygwin fixes
3153 2001-01-30 Bradley Bell <btb@icculus.org>
3155 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3156 include/pstypes.h, include/strutil.h, main/Makefile.am,
3157 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3158 needs --without-assembler and --without-network to compile
3160 2001-01-29 Bradley Bell <btb@icculus.org>
3162 * configure.in, main/Makefile.am: Fixes to build system
3164 * main/kconfig.c: fix for non-linux joysticks
3166 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3167 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3168 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3169 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3170 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3171 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3172 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3173 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3174 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3175 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3177 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3178 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3179 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3180 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3181 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3182 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3185 * arch/dos/include/joy.h, arch/dos/include/key.h,
3186 arch/dos/include/mouse.h: Unified input headers.
3188 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3190 2001-01-28 Bradley Bell <btb@icculus.org>
3192 * conf.h.in, configure.in, arch/Makefile.am,
3193 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3194 arch/include/key.h, main/Makefile.am: More header unification...
3196 * main/newdemo.c: Added <ctype.h>
3198 * arch/include/event.h, arch/include/joy.h: unified input headers.
3200 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3201 OpenGL now uses SDL-GL instead of gii
3203 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3205 2001-01-25 Bradley Bell <btb@icculus.org>
3207 * autogen.sh: use "set -e" so execution stops if something goes
3210 2001-01-24 Bradley Bell <btb@icculus.org>
3214 * Makefile.am: Add ChangeLog to dist
3218 2001-01-24 Bradley Bell <btb@icculus.org>
3220 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3222 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3223 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3226 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3227 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3228 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3229 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3230 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3231 arch/Makefile.am, arch/dos/Makefile.am,
3232 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3233 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3234 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3235 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3236 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3237 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3238 unused/Makefile.am, unused/bios/Makefile.am,
3239 unused/lib/Makefile.am, unused/novga/Makefile.am,
3240 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3241 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3242 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3243 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3244 make dist, VPATH builds, ...
3246 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3247 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3248 arch/dos/Makefile.in, arch/linux/Makefile.in,
3249 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3250 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3251 misc/Makefile.in, texmap/Makefile.in: cruft removal
3253 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3256 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3258 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3260 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3263 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3264 added -grabmouse option
3266 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3267 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3268 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3269 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3270 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3271 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3272 main/songs.c, misc/args.c: changed args_find to FindArg
3274 2001-01-22 Bradley Bell <btb@icculus.org>
3276 * configure, main/Makefile.am, main/Makefile.in: configuration
3279 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3280 fix compiler warnings w/opengl
3282 * include/console.h: ggi support
3284 * arch/linux_init.c: svgalib support
3286 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3287 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3288 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3289 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3290 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3291 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3294 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3296 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3297 main/render.c: fix warnings and enable NDEBUG *
3298 arch/svgalib_init.c: svgalib support
3300 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3302 * main/kconfig.c: joystick support
3304 2001-01-21 Bradley Bell <btb@icculus.org>
3306 * cvshowto.txt: new file, taken from d1x webpage
3308 * AUTHORS, README: Taking over as maintainer of d2x
3310 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3312 2001-01-20 Bradley Bell <btb@icculus.org>
3314 * configure, configure.in: Turned -Werror back off by default
3316 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3317 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3318 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3319 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3320 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3321 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3322 main/laser.c, main/multi.c, main/network.c, main/network.h,
3323 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3324 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3325 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3326 warnings, for non-OpenGL on linux, anyway...
3328 2001-01-19 Bradley Bell <btb@icculus.org>
3330 * copying: remove duplicate file
3332 * Import of d2x-0.0.9-pre1
3334 * Import of d2x-0.0.8