1 2004-05-20 Bradley Bell <btb@icculus.org>
3 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
6 2004-05-20 Matthew Mueller <donut@dakotacom.net>
8 * main/inferno.c: document -gl_refresh (d1x r1.20)
10 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
11 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
14 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
15 change the arg type for (d1x r1.5)
17 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
19 * arch/win32/digi.c: altsounds (d1x r1.6)
21 2004-05-20 Matthew Mueller <donut@dakotacom.net>
23 * arch/win32/digi.c: fixed a major memory leak and removed a bit
24 of redundancy (d1x r1.5)
26 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
27 fix crashing (d1x r1.4)
29 * arch/win32/digi.c: win32's digi_start_sound was not calling
30 DS_release_slot after setting .playing=0, resulting in a
31 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
33 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
34 apparently it was somehow causing some joysticks (Sidewinder
35 Precision 2) to only turn when the stick was moving, but not when
36 at turned but held stationary. And it was completely unused
37 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
40 * main/game.c: add alt+enter to toggle fullscreen (in addition to
41 previous key combos (d1x r1.29)
43 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
44 g, and b values (d1x r1.15)
46 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
47 sometimes (didn't handle negative palette steps) (d1x r1.34)
49 * arch/ogl/ogl.c: add caching of weapon inner models, screen
50 shatter effects, robot explosions and weapons, and some more
51 always present stuff. Also clean up ogl_cache_weapon_textures
54 2004-05-20 Bradley Bell <btb@icculus.org>
56 * main/kludge.c, main/game.c: move gr_renderstats and
57 gr_badtexture back to game.c
59 2004-05-20 Matthew Mueller <donut@dakotacom.net>
61 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
62 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
64 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
66 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
67 loaded after texture caching stage (d1x r1.34)
69 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
70 for renderstats (d1x r1.33)
72 2004-05-19 Matthew Mueller <donut@dakotacom.net>
74 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
75 main/inferno.c: add anisotropic texture filtering suport (d1x
76 r1.33, r1.32, r1.23, r1.32)
78 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
81 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
82 include/ogl_init.h: utilize hardware multitexturing support if
83 possible (requires GL_NV_texture_env_combine4 extension) (d1x
84 r1.32, r1.30, r1.4, 1.22)
86 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
89 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
91 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
92 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
93 effects in OGL using SetGammaRamp, much faster than the hack that
94 was being used. currently SDL only (though not too hard to add to
95 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
97 * main/menu.c: allow arbitrary (custom) resolution entry in
98 change_res menu (d1x r1.14)
100 2004-05-19 Bradley Bell <btb@icculus.org>
102 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
103 d1x-style res change menu (mostly works)
105 * misc/args.c: use strnicmp instead of strncasecmp
107 2004-05-19 Matthew Mueller <donut@dakotacom.net>
109 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
110 command-line option (d1x r1.27)
112 * main/inferno.c: restore inferno.c initialization of
113 screen_compatible and use_double_buffer to 'normal' values, broken
114 long long ago in one of the high res menu patches (d1x r1.30)
116 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
117 resolutions to be specified on command line (d1x r1.2, r1.29,
118 r1.4) -- doesn't work yet
120 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
122 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
125 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
126 volume song stop/starting (d1x r1.7)
128 2004-05-18 Matthew Mueller <donut@dakotacom.net>
130 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
133 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
134 ogl_ulinec (d1x r1.29)
136 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
138 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
139 bottom are inclusive not exclusive (d1x r1.28)
141 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
142 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
144 * arch/sdl/digi.c: fix typo
146 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
148 * arch/win32/init.c, arch/win32/win32.c: move win32 window
149 creation code from arch_init_start into arch_init to fix weirdness
150 with --help (d1x r1.5, r1.6)
152 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
153 sync issues and lack of midi reset (d1x r1.5)
155 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
158 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
159 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
161 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
164 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
166 2004-05-18 Bradley Bell <btb@icculus.org>
168 * include/vecmat.h: comments/formatting
170 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
172 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
173 include/test.lnk: remove unnecessary files
175 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
176 This enables compilation with gcc 3.1
178 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
180 * main/switch.c: took care of switches triggering single-sided
181 walls (don't try to access the nonexistent adjacent wall via NULL
182 pointers or negative array indices)
184 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
186 * main/wall.c: fix invalid memory access for d1 levels which
187 don't have a corresponding wall behind.
189 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
191 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
192 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
193 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
194 interface header to new header file internal.h
196 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
198 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
199 bitmask for each joystick axis that has sent input data,
200 and will not crash Windows anymore during joystick setup because
201 of for() loop over axis being executed once too often.
203 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
204 gr_remap_mono_font() and call it after loading saved level.
206 * main/laser.c: limit homing missile turn rate
208 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
209 centers (work like fuel centers but provide shield)
211 * main/gameseg.c: fix endless loop in some levels with a
212 certain (complicated) structure
214 2004-05-13 Bradley Bell <btb@icculus.org>
216 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
217 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
218 updated project files for SDL 1.2.7
220 * Makefile.am: add VisualC, VisualCE dirs to tarball
222 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
224 * arch/sdl/digi.c: formatting
226 2004-05-12 Bradley Bell <btb@icculus.org>
228 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
231 * 2d/palette.c, include/palette.h: added function to create blend
234 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
236 2004-05-11 Bradley Bell <btb@icculus.org>
238 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
240 2004-05-10 Bradley Bell <btb@icculus.org>
242 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
243 g3_draw_transp_poly had the fade level backwards, decided to just
244 fix g3_draw_poly so it behaves correctly, transparency or not,
245 reverted changes to render_face
247 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
249 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
250 rendering transparent (e.g. cloaked) walls
252 * main/render.c: render_face now calls g3_draw_transp_poly() for
253 cloaked walls in OpenGL
255 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
257 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
258 that from other apps, had "static" distortions.
260 2004-04-22 Bradley Bell <btb@icculus.org>
262 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
264 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
265 aligned version of PUT_INTEL_* macros
267 2004-04-15 Bradley Bell <btb@icculus.org>
269 * main/inferno.c: comment out unused checksum variable
271 2004-04-14 Bradley Bell <btb@icculus.org>
273 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
275 2004-04-14 Terran Melconian <terran@consistent.org>
277 * main/gameseg.c: use portable rand function (fixes #1118)
279 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
281 * main/songs.c: uncomment calls to RBAStop (fixes #473)
283 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
285 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
286 get rid of warnings (now compiles with -Werror on SunOS)
288 * main/piggy.c: fix (really) wierd SunOS bug
290 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
291 caused by not allocating enough mem for rle bitmaps
293 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
295 * include/pstypes.h: sun OS typedef fixes
297 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
299 * main/piggy.c: fix bug 1067
301 * main/piggy.c: fix bugfix for 1067
303 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
304 with descent.pig of mac registered)
306 2003-12-18 Bradley Bell <btb@icculus.org>
308 * main/kconfig.c: fixes for linux-native joystick
310 * main/kconfig.c: bunch of fixes (esp. for non linux-native
313 * arch/include/joy.h: comments/formatting
315 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
317 * compilerdefs.txt: added FreeBSD defs
319 2003-12-08 Bradley Bell <btb@icculus.org>
321 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
324 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
326 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
327 arch/linux/ipx_udp.c: fix FreeBSD compile errors
329 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
331 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
332 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
333 get rid of silly ulongs
335 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
336 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
337 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
338 change relevant __linux__ macros to __ELF__
340 2003-11-27 Bradley Bell <btb@icculus.org>
342 * include/ogl_init.h: added proto for ogl_check_mode
344 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
345 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
348 2003-11-26 Bradley Bell <btb@icculus.org>
350 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
351 3.3 compiler warnings
353 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
356 * include/pstypes.h: OS X fixes
358 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
359 main/newmenu.h: linux fixes
361 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
362 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
363 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
364 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
365 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
368 * arch/sdl/gr.c: fix sdl gr_update
370 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
371 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
372 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
373 cfile/cfile.c, console/CON_console.c, include/d_io.h,
374 include/error.h, include/pstypes.h, include/strutil.h,
375 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
376 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
377 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
378 main/playsave.c, main/songs.c, main/state.c, main/text.c,
379 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
382 2003-11-25 Bradley Bell <btb@icculus.org>
384 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
385 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
386 libmve/VisualC/mveplayer.dsp: updated project files
388 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
391 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
392 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
393 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
394 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
397 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
398 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
401 2003-11-24 Bradley Bell <btb@icculus.org>
403 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
404 libmve/mveplay.c: stuff to play mve's in WinCE
406 * arch/win32/findfile.c: unused functions...
410 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
411 enabled mouse control of menus
413 * main/mission.h: oops, didn't mean to change this.
415 2003-11-21 Bradley Bell <btb@icculus.org>
417 * VisualCE/d2x/d2x.vcp: updated project file
419 2003-11-20 Bradley Bell <btb@icculus.org>
421 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
422 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
423 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
426 2003-11-17 Bradley Bell <btb@icculus.org>
428 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
429 main/menu.c: added option to disable kalinix under unix
431 * main/game.c, main/newmenu.c: always set menu mode for GL popups
433 2003-11-14 Bradley Bell <btb@icculus.org>
435 * main/automap.c: fix automap background image
437 * main/automap.c, main/automap.h: delete cruft
439 * main/automap.c: fix level number position
441 * main/automap.c: simplify g3_draw_line hack
443 * main/menu.c: stop pointless vid mode changes
445 2003-11-07 Bradley Bell <btb@icculus.org>
447 * NEWS, installation.txt: s'more documentation
449 2003-11-07 Steffen Pohle <stpohle@gmx.net>
451 * configure.ac: fix .exe extension problems
453 2003-11-07 Bradley Bell <btb@icculus.org>
455 * arch/ogl/ogl.c: disable texture format verification for OS X -
458 2003-11-06 Bradley Bell <btb@icculus.org>
460 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
461 use more traditional Alt+Enter for toggling fullscreen
463 * 2d/ibitblt.c, main/mission.h: comments/formatting
465 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
467 2003-11-06 Bradley Bell <btb@icculus.org>
469 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
470 resolution change, use kludge to avoid repetitive res changes
472 2003-11-04 Bradley Bell <btb@icculus.org>
474 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
475 structures and i/o routines back to piggy.c
477 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
479 * installation.txt: tell to install d1 .pig for better textures
481 2003-11-04 Bradley Bell <btb@icculus.org>
483 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
484 oem d1 v1.0 and registered d2 v1.0, comments
486 2003-11-03 Bradley Bell <btb@icculus.org>
488 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
489 all d1 shareware - even though files are different!
491 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
494 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
497 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
500 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
502 * main/movie.c: when no movies are found, divide by six the
503 number of warning lines sent to stdout
505 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
507 * include/byteswap.h: fix stupid copy/paste error
509 2003-10-24 Bradley Bell <btb@icculus.org>
511 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
512 gr_linear_rep_movsd_2x instead of almost identical
513 gr_linear_movsd_double. Better since we have assembly versions.
515 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
517 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
520 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
522 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
523 error with --disable-network, move reset_network_objects()
524 from gameseq.c to multi.c
526 2003-10-14 Bradley Bell <btb@icculus.org>
528 * AUTHORS, NEWS: stuff
530 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
532 2003-10-12 Bradley Bell <btb@icculus.org>
534 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
535 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
538 2003-10-12 Aaron Plattner <plattner@caltech.edu>
540 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
541 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
542 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
543 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
544 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
545 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
546 arch/win32/ipx_win.c, arch/win32/winnet.c,
547 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
548 main/multi.h, main/network.c: add IPv4 multicasting support
550 2003-10-11 Bradley Bell <btb@icculus.org>
552 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
554 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
555 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
556 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
557 main/weapon.h: lots of shareware and oem fixes
559 2003-10-10 Bradley Bell <btb@icculus.org>
561 * arch/win32/winnet.c: fixed stupid win32 network bug
563 2003-10-10 Bradley Bell <btb@icculus.org>
565 * main/piggy.c: increased D1_MAX_TMAP_NUM
567 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
569 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
570 which are animated in d2, refactorizes d1 texture reading
572 2003-10-10 Bradley Bell <btb@icculus.org>
574 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
575 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
576 main/collide.h, main/compbit.h, main/config.h, main/console.c,
577 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
578 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
579 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
580 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
581 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
582 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
583 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
584 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
585 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
586 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
587 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
588 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
589 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
590 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
591 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
592 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
593 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
594 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
595 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
596 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
597 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
598 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
599 main/wall.h: comments/formatting
601 2003-10-09 Bradley Bell <btb@icculus.org>
603 * main/text.c: fix text when using old datafiles
605 * main/laser.h: comments/whitespace
607 * main/laser.c, main/weapon.c: fixed smart missiles and smart
608 mines w/shareware data
610 * include/DT_drawtext.h: deleted unused file
612 2003-10-08 Bradley Bell <btb@icculus.org>
614 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
616 * arch/win32/ipx_udp.c: use closesocket() instead of close()
618 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
619 main/menu.c: Disabled 'd2x keys' weapon selection
621 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
623 * main/object.h, main/multi.h: get rid of most warnings issued by
624 cpp-precomp of gcc from Mac OS X dev tools
626 2003-10-05 Bradley Bell <btb@icculus.org>
628 * NEWS, configure.ac: increment version number
630 * cfile/cfile.c: better handling of CRLF text files (when that is
633 * utilities/hogcreate.c, utilities/hogextract.c,
634 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
635 reading/writing files
637 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
638 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
641 2003-10-04 Bradley Bell <btb@icculus.org>
643 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
645 * main/netmisc.c: change byte to sbyte, comments/whitespace
647 2003-10-03 Bradley Bell <btb@icculus.org>
649 * cfile/cfile.c, main/config.c: fix win32 eof bug.
651 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
654 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
655 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
656 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
657 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
658 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
659 main/object.c, main/object.h, main/paging.c, main/player.h,
660 main/robot.h, main/segment.h, main/state.c, main/switch.c,
661 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
662 main/weapon.c, main/weapon.h: change byte to sbyte,
665 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
666 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
667 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
668 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
670 * configure.ac: better checking for timeval
672 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
674 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
675 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
676 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
677 arch/win32/winnet.c, configure.ac, include/byteswap.h,
678 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
679 main/multibot.c, main/network.c: Make network architecture
680 choosable from game menu, add support for UDP/IP on Mac OS X and
683 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
685 * include/byteswap.h: added macros for coping with alignment
688 2003-10-02 Bradley Bell <btb@icculus.org>
690 * main/multi.h: added padding to little-endian version of
693 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
695 * main/netmisc.c: delete duplicate function
697 2003-10-01 Bradley Bell <btb@icculus.org>
699 * main/bm.c: make sure d1_texture_indices gets freed between
702 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
704 * main/piggy.h: fix size of d1 shareware descent.pig
706 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
708 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
709 main/gameseq.c, main/piggy.c: fix loading of d1 texture
710 replacements for non-animated textures
712 2003-08-02 Matthew Mueller <donut@dakotacom.net>
714 * main/controls.c: use fixed 20fps wiggle
716 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
718 * Makefile.am, debian/changelog.in, debian/control,
719 debian/d2x-common.dirs, debian/d2x-common.install,
720 debian/d2x-common.manpages, debian/d2x-gl.files,
721 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
722 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
723 utilities/Makefile.am, utilities/hogcreate.1,
724 utilities/hogextract.1, utilities/mvlcreate.1,
725 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
726 add man pages, distribute utility programs in new d2x-common deb
728 * rpm/d2x.spec.in: updated rpm spec file
730 2003-08-02 Bradley Bell <btb@icculus.org>
732 * cfile/cfile.c: update raw_position in cfputc and cfputs
734 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
736 * main/piggy.c: make error message more friendly
738 * main/piggy.c: simplify copying of bitmap flags
740 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
743 * cfile/cfile.c: revert to always using custom fgets
745 * main/endlevel.c, main/mission.c: handle missing exit sequence
746 components gracefully
748 * main/playsave.c: comments
750 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
752 * cfile/cfile.c: update raw_position in cfwrite
754 * main/network.c: comments/formatting
756 2003-06-22 Bradley Bell <btb@icculus.org>
758 * cfile/cfile.c: use standard fgets for non-archive files
760 * main/movie.c: use con_printf for missing movie warning
762 2003-06-18 Bradley Bell <btb@icculus.org>
764 * main/movie.c: fixed cfile conversion of movielib code
766 * main/console.c, main/hud.c: strip out colors, etc when printing
769 * include/u_mem.h: fix NDEBUG calloc macro
771 2003-06-15 Bradley Bell <btb@icculus.org>
773 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
776 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
777 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
778 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
779 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
780 main/scores.c, main/state.c, main/text.c, misc/args.c,
781 misc/strio.c: convert file i/o to cfile
783 2003-06-14 Bradley Bell <btb@icculus.org>
785 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
786 writing and other modes besides "rb" (mostly taken from
789 2003-06-09 Bradley Bell <btb@icculus.org>
791 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
794 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
795 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
798 2003-06-07 Taylor Richards <taylor@icculus.org>
800 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
802 2003-06-07 Bradley Bell <btb@icculus.org>
804 * main/console.c: fix non-console build
806 * main/gamesave.c: comments
808 * main/bm.c: remove redundant break
810 2003-06-06 Bradley Bell <btb@icculus.org>
812 * main/gauges.c, main/kconfig.c: comments/formatting
814 * console/.cvsignore: added .cvsignore
816 * main/console.c: can't write to console after it's closed
818 2003-06-05 Bradley Bell <btb@icculus.org>
820 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
821 console/internal.c, console/internal.h, include/CON_console.h,
822 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
823 finish console conversion away from SDL
825 2003-06-04 Bradley Bell <btb@icculus.org>
827 * console/CON_console.c, include/CON.console.h, include/console.h,
828 main/console.c, main/game.c: console conversion to native gr,
831 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
832 put prototype for gr_bm_bitblt in gr.h
834 2003-06-03 Bradley Bell <btb@icculus.org>
836 * console/CON_console.c, console/DT_drawtext.c,
837 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
838 main/console.c: use native fonts for console
840 * main/playsave.c: use shorts for short data
842 2003-06-02 Bradley Bell <btb@icculus.org>
844 * configure.ac, main/console.c: set console background, fix
847 2003-06-01 Bradley Bell <btb@icculus.org>
849 * Makefile.am, arch/sdl/event.c, configure.ac,
850 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
851 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
852 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
853 main/gamerend.c: added console code (from SDL_console)
855 2003-05-30 Bradley Bell <btb@icculus.org>
857 * README: minor update
859 2003-05-28 Bradley Bell <btb@icculus.org>
861 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
866 2003-06-06 Bradley Bell <btb@icculus.org>
868 * main/kconfig.c: fix crash in control menus
870 * main/gauges.c: force cockpit redraw in opengl
872 * main/gamerend.c: move ogl swap, so cockpit and console get
875 2003-06-01 Bradley Bell <btb@icculus.org>
877 * configure.ac, libmve/mveplay.c: define struct timeval if needed
881 2003-05-12 Bradley Bell <btb@icculus.org>
883 * configure.ac: increment version number
885 * main/bm.c: use con_printf for exit model warnings
887 * configure.ac: must check for timespec after setting -mno-cygwin
889 * main/inferno.c: added -nohogdir and -userdir options
891 * NEWS, main/titles.c: use briefings with no extension
895 2003-04-30 Bradley Bell <btb@icculus.org>
897 * configure.ac: have to include time.h when checking for nanosleep
899 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
902 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
903 increment version number
905 * main/Makefile.am: make dist fix
909 2003-04-29 Bradley Bell <btb@icculus.org>
911 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
914 2003-04-24 Bradley Bell <btb@icculus.org>
916 * configure.ac: increment version number
918 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
921 2003-04-24 Ingo van Lil <inguin@gmx.de>
923 * main/render.c: fix misspellings of NDEBUG
927 2003-04-14 Bradley Bell <btb@icculus.org>
929 * cfile/cfile.c: prefer files from d2 hog over d1 hog
931 2003-04-11 Bradley Bell <btb@icculus.org>
933 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
938 2003-04-11 Bradley Bell <btb@icculus.org>
940 * libmve/mveplay.c: use _sleep instead of sleep on win32
942 * Makefile.am, README, README.utils, arch/sdl/digi.c,
943 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
944 include/cfile.h, include/error.h, libmve/Makefile.am,
945 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
946 main/endlevel.h, main/playsave.c, misc/fileutil.c:
947 utilities/Makefile.am: comments/formatting/dist problems
949 * configure.ac: use different defines for os x
951 2003-04-07 Bradley Bell <btb@icculus.org>
953 * include/error.h, misc/error.c: put some old stuff back in,
954 eliminate duplicate error messages
956 * main/text.c: don't die on text not found
959 * main/inferno.c: print some useful info if hog not found, allow
960 -help to work if no text available
962 2003-04-07 Steffen Pohle <stpohle@gmx.net>
964 * arch/linux/Makefile.am: revert to previous version, so linux
967 2003-04-03 Bradley Bell <btb@icculus.org>
969 * main/endlevel.c: fixed exit model scheme yet again
971 2003-04-02 Bradley Bell <btb@icculus.org>
973 * misc/error.c: call Int3 on Assert
975 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
978 * main/wall.c: don't die when trying to toggle nonexistent
979 segment... vertigo level 10 is buggy!
981 * main/gamemine.c: comments/formatting
983 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
985 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
986 main/inferno.c: Allow use of 22K sound samples
988 2003-03-29 Bradley Bell <btb@icculus.org>
990 * arch/ogl/gr.c: default to bitmapped reticle
992 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
993 main/polyobj.c: rewrote endlevel stuff to reread exit model info
996 * arch/sdl/joy.c: fixed text seen for hats in control config
999 2003-03-28 Bradley Bell <btb@icculus.org>
1001 * main/bm.c: heh, model nums in vertigo are hardcoded,
1002 N_D2_POLYGON_MODELS can't change
1004 * configure.ac, include/d1x.xpm, include/descent.xpm,
1005 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1008 2003-03-27 Bradley Bell <btb@icculus.org>
1010 * main/text.h: fixed text references for hat directions
1012 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1014 2003-03-26 Bradley Bell <btb@icculus.org>
1016 * main/playsave.c: make d2x keys backward compatible
1018 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1020 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1023 2003-03-26 Bradley Bell <btb@icculus.org>
1025 * main/piggy.c: fix crash when d1 data not present
1027 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1028 read/write from plr file
1030 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1031 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1032 added escort.h header
1034 2003-03-25 Bradley Bell <btb@icculus.org>
1036 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1037 D1_PIGFILE ("descent.pig") macro
1039 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1040 models from d1 pig file
1042 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1043 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1044 really) from d1 pig file
1046 2003-03-23 Bradley Bell <btb@icculus.org>
1048 * main/bm.c: stop extra robots from overwriting exit models
1050 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1051 texture list doesn't get full
1053 * main/bm.c: fix mem leak when reading extra robots
1055 2003-03-21 Bradley Bell <btb@icculus.org>
1057 * main/menu.c: Added option to set movie resolution (mostly works)
1059 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1061 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1062 replacement functions to piggy.c
1064 * main/gameseq.c: attempt to support mac d1 descent.pig
1066 * main/bm.c: fix mem leak
1068 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1069 files, both d1 and d2 oem briefing where showed
1071 * main/inferno.c, main/movie.c: Change the default movie
1072 resolution to "high", implement the option -lowresmovies
1074 2003-03-20 Bradley Bell <btb@icculus.org>
1076 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1078 * main/piggy.c: comments
1080 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1082 * main/gameseq.c: delete duplicate function
1084 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1086 2003-03-19 Bradley Bell <btb@icculus.org>
1088 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1089 (cddb discid) support
1091 * arch/sdl/digi.c, main/kludge.c: implemented
1092 digi_link_sound_to_object3 for looping sounds, other looping stuff
1094 * arch/sdl/gr.c: removing dependencies on stuff in main/
1096 * arch/linux/Makefile.am, arch/linux/init.c,
1097 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1098 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1099 other header cleanups
1101 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1103 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1105 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1106 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1107 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1108 load d1 textures for d1 levels
1110 2003-03-19 Bradley Bell <btb@icculus.org>
1112 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1113 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1114 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1115 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1118 * README: added some OS X info
1120 2003-03-17 Bradley Bell <btb@icculus.org>
1122 * main/newdemo.c: simplify DEMO_FILENAME macro
1124 * main/console.c, main/game.c: enable experimental console support
1126 * main/gamerend.c: fixed location of fps meter in multi
1128 2003-03-16 Bradley Bell <btb@icculus.org>
1130 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1131 also look in shared data dir for demos
1133 * main/newdemo.c, main/newdemo.h: comments/formatting
1135 2003-03-15 Christopher Thielen <chris@luethy.net>
1137 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1138 thinking d2 cd is always present
1140 2003-03-15 Bradley Bell <btb@icculus.org>
1142 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1145 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1148 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1149 gr_init. don't really know why this works, though
1151 2003-03-14 Bradley Bell <btb@icculus.org>
1153 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1155 * unused/bios/rbaudio.h: removed duplicate file
1157 2003-03-14 Christopher Thielen <chris@luethy.net>
1159 * arch/sdl/rbaudio.c: stop cd audio when exiting
1161 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1163 * main/gamecntl.c: add comments to the "only matt knows" cheats
1165 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1167 * main/gamemine.c: formatting, better texture conversion for d1
1170 2003-03-14 Bradley Bell <btb@icculus.org>
1172 * main/piggy.c: must swap all mac version pigfiles
1174 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1175 main/multi.c: formatting, minor cleanups
1177 * 2d/rle.c: need to swap line_size on bigendian machines
1179 * main/mission.c, main/mission.h: detect mac full version hogfile
1181 2003-03-13 Bradley Bell <btb@icculus.org>
1183 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1184 added joy/mouse sensitivity slider, increased range to 16, and
1187 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1190 * arch/linux/Makefile.am: removed extra backslash
1192 * TODO, installation.txt: updated some documentation
1194 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1195 menu, with maxfps option
1197 2003-03-12 Bradley Bell <btb@icculus.org>
1199 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1201 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1202 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1203 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1204 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1205 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1206 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1207 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1208 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1209 arch/linux/include/music.h, arch/linux/include/serial.h,
1210 arch/linux/include/ukali.h: formatting
1212 2003-03-11 Chris Arena <ccarena@cox.net>
1214 * main/menu.c: fixed brightness slider
1216 2003-03-01 Bradley Bell <btb@icculus.org>
1218 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1219 robots and animated bitmaps work, but colors are messed up
1221 2003-02-28 Bradley Bell <btb@icculus.org>
1223 * main/player.h: whitespace
1225 * main/automap.c, main/cntrlcen.c, main/collide.c,
1226 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1227 descent.hog is present, d1 becomes mission 0)
1229 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1230 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1231 arch/win32/winnet.c: MinGW compiles with network enabled again,
1232 but still doesn't work
1236 2003-02-28 Bradley Bell <btb@icculus.org>
1238 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1239 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1240 many opengl glitches
1242 2003-02-27 Bradley Bell <btb@icculus.org>
1244 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1245 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1246 main/network.c, main/network.h: noted that hoard.ham is only needed
1247 for multiplayer HOARD games, and should not be equated with
1248 "vertigo". put HoardEquipped() back in network.c.
1250 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1251 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1252 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1253 use timer_delay instead of d_delay
1255 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1257 * main/render.c: added replacement qsort for solaris
1259 2003-02-26 Bradley Bell <btb@icculus.org>
1261 * main/gamemine.c: texture conversion for d1 shareware
1263 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1265 * main/gamemine.c: better texture conversion for d1 levels
1267 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1269 * main/kconfig.c: fix joystick support under MinGW
1271 2003-02-26 Bradley Bell <btb@icculus.org>
1273 * main/playsave.c: fix swapping glitch
1275 * configure.ac, readme.txt: clean stuff up, getting ready for
1278 * main/titles.c: begin support for rendering spinning robots in
1281 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1284 * main/gamemine.c: load d1 shareware levels!
1286 2003-02-25 Bradley Bell <btb@icculus.org>
1290 * autogen.sh: add warning about old auto* versions, use
1293 2003-02-24 Bradley Bell <btb@icculus.org>
1295 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1296 briefings mostly working
1298 * main/movie.c, main/titles.c: fixed some more briefing glitches
1300 2003-02-23 Bradley Bell <btb@icculus.org>
1302 * main/movie.c: fixed crash when using shareware data files
1305 * arch/sdl/digi.c: fix crash on non-existent sounds
1306 (i.e. shareware data)
1308 2003-02-22 Bradley Bell <btb@icculus.org>
1310 * main/titles.c: fixed fullscreen toggle in briefings
1312 2003-02-21 Bradley Bell <btb@icculus.org>
1314 * configure.ac: check for mingw when enabling nasm
1316 * main/playsave.c: enable loading player files of either byte
1319 2003-02-20 Bradley Bell <btb@icculus.org>
1321 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1323 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1324 #343, not "rest of solution to bug #344"
1326 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1329 * main/kludge.c: partial solution to bug #344
1331 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1333 * compilerdefs.txt: added linux/mips info
1335 * ChangeLog: clean up changelog
1337 2003-02-19 Bradley Bell <btb@icculus.org>
1339 * libmve/mveplay.c: os x needs nanosleep prototype.
1341 2003-02-18 Bradley Bell <btb@icculus.org>
1343 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1345 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1346 to disable/enable audio
1348 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1350 * main/: movie.h, titles.c: make sure movie's palette is set before
1351 writing briefing text. Fixes bug #359
1353 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1356 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1357 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1360 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1363 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1364 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1365 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1368 * include/libmve.h: blah
1370 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1372 * main/render.c: 2nd attempt to fix solaris qsort bug
1374 2003-02-18 Bradley Bell <btb@icculus.org>
1376 * configure.ac, include/pstypes.h: put alignment detection in
1379 2003-02-17 Bradley Bell <btb@icculus.org>
1381 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1382 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1383 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1384 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1385 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1386 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1387 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1388 moved mve stuff to separate subdir
1390 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1391 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1392 mve code. Fixes (at least) bugs #41, #348, and #350.
1394 2003-02-14 Bradley Bell <btb@icculus.org>
1396 * main/Makefile.am: no more Makefile.mveplay. again
1398 * main/mveplay.c: typo
1400 2003-02-13 Bradley Bell <btb@icculus.org>
1402 * utilities/mvlextract.c: uint -> unsigned int
1404 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1405 standalone mveplayer, win32 support
1407 * main/movie.c: random bugfixes, win32 support
1409 * arch/sdl/Makefile.am: formatting
1411 * configure.ac: disable networking on mac/win for now
1413 * main/newmenu.c: comments
1415 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1417 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1418 redundant swap functions.
1420 2003-02-13 Bradley Bell <btb@icculus.org>
1422 * ChangeLog: update changelog
1424 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1426 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1427 polymodel alignment issues.
1429 2003-02-13 Bradley Bell <btb@icculus.org>
1431 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1432 fix various little bugs
1434 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1435 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1437 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1440 * README.utils: new file
1442 * main/: mve_main.c, mveplay.c: more movie fixes
1444 * README: updated README
1446 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1448 2003-02-12 Bradley Bell <btb@icculus.org>
1450 * utilities/mvlextract.c: bigendian mvl support
1452 * main/mveplay.c: formatting, stuff
1454 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1455 truecolor mve support, standalone mveplayer
1457 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1458 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1459 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1460 standalone mveplayer
1462 2003-01-22 Bradley Bell <btb@icculus.org>
1464 * include/: interp.h, interp.h: restore prototype for
1465 swap_polygon_model_data
1467 2003-01-21 Bradley Bell <btb@icculus.org>
1469 * main/piggy.c: use memcpy to avoid alignment problem
1471 * compilerdefs.txt: updated some defs, added sunos/sparc
1473 2003-01-15 Bradley Bell <btb@icculus.org>
1475 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1477 * main/gamemine.c: attempting to support d1 shareware
1479 * compilerdefs.txt: update defs
1481 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1483 * main/mveplay.c: fix several bugs, comments, formatting.
1485 2003-01-15 Bradley Bell <btb@icculus.org>
1487 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1488 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1489 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1490 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1493 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1494 formatting, comments
1496 2003-01-11 Bradley Bell <btb@icculus.org>
1498 * main/: mission.c, mission.h: attempt to support d1 for mac
1501 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1503 * main/object.h: foo
1505 2003-01-09 Bradley Bell <btb@icculus.org>
1507 * main/movie.c: use ifdef around gr_toggle_fullscreen
1509 2003-01-07 Bradley Bell <btb@icculus.org>
1511 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1512 main/mission.h: don't need .msn file for descent.hog anymore
1516 2003-01-06 Bradley Bell <btb@icculus.org>
1518 * main/mission.h, main/mission.c: comments
1520 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1523 2003-01-03 Bradley Bell <btb@icculus.org>
1525 * utilities/: txb2txt.c, txt2txb.c: remove old files
1527 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1529 * main/polyobj.c: attempt to make read_model_file
1532 * main/menu.c: move vertigo text
1534 2003-01-02 Bradley Bell <btb@icculus.org>
1536 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1537 main/polyobj.h: cleanup alignment changes
1539 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1540 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1541 main/object.h: fix alignment issues on sparc
1543 * cvshowto.txt: update cvs info
1547 * 2d/rle.c: make rle_swap handle RLE_BIG
1549 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1551 * main/render.c: workaround solaris qsort bug
1553 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1555 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1556 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1558 * arch/linux/Makefile.am: enabled linux joystick, kali
1560 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1561 arch/sdl/event.c: enabled linux joystick
1563 2002-12-31 Bradley Bell <btb@icculus.org>
1565 * main/gamemine.c: simplified warning msg
1567 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1569 * main/render.h: fix compiler warning
1571 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1573 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1575 2002-12-24 Bradley Bell <btb@icculus.org>
1577 * main/mission.c: fixes an infinite loop which was caused by d2x
1578 thinking d2demo was a descent 1 mission
1580 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1582 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1584 2002-12-24 Bradley Bell <btb@icculus.org>
1586 * main/render.c: comments
1588 2002-10-30 Bradley Bell <btb@icculus.org>
1590 * main/inferno.c: add help for -hogdir option
1592 * main/inferno.c: added -hogdir option
1594 2002-10-28 Bradley Bell <btb@icculus.org>
1596 * main/: inferno.c, menu.c: enabled Vertigo displays
1598 * include/3d.h: typo
1600 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1602 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1603 main/netmisc.c, main/network.c: simplify and eliminate redundant
1606 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1608 * maths/fixc.c: fix infinite loop in quad_sqrt.
1610 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1611 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1613 2002-10-12 Bradley Bell <btb@icculus.org>
1615 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1617 2002-10-11 Bradley Bell <btb@icculus.org>
1619 * main/hud.c: make hud_message work correctly
1621 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1624 * main/network.c: formatting, small fixes
1626 2002-10-10 Bradley Bell <btb@icculus.org>
1628 * main/netmisc.h: no swap_object for little-endian
1630 * main/: netmisc.h, network.c: use macros to simplify network
1633 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1636 * main/inferno.c: enable loading screen for mac shareware with
1639 * main/netmisc.c: whitespace
1641 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1644 * main/hud.c: whitespace
1646 * configure.ac: remove shareware build, add macdata build
1648 * main/songs.c: whitespace
1650 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1651 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1654 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1657 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1659 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1660 comments, formatting, etc.
1662 * iff/iff.c: fix bigendian iff loading.
1664 2002-10-03 Bradley Bell <btb@icculus.org>
1666 * utilities/txb2tex.c: typo
1668 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1669 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1672 * arch/sdl/mouse.c: whitespace
1674 2002-09-19 Bradley Bell <btb@icculus.org>
1676 * main/kconfig.c: fix a oops, add old logs
1678 * main/kconfig.c: support for >3 mouse buttons
1680 2002-09-18 Bradley Bell <btb@icculus.org>
1682 * include/gr.h: fix palette swap define
1684 2002-09-14 Bradley Bell <btb@icculus.org>
1686 * main/titles.c: load hires briefing screen if lores doesn't exist
1687 (i.e. vertigo) and MenuHires=0
1689 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1691 * main/: multi.h, network.h: pack some structures for ipx
1694 2002-09-14 Bradley Bell <btb@icculus.org>
1696 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1697 and load_endlevel_data() to expect newline-terminated strings, fix
1698 load_game_data to read null-terminated string for
1701 2002-09-07 Bradley Bell <btb@icculus.org>
1703 * main/newmenu.c: added error message
1705 * main/menu.h: enable -nohires with mac shareware
1707 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1709 * 2d/font.c: enable 0/255 palette swap for fonts
1711 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1714 * 2d/2dsline.c: fix ogl blooper
1716 2002-09-05 Bradley Bell <btb@icculus.org>
1718 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1721 * include/strutil.h: need string.h for strcasecmp
1723 * include/rle.h: okay, maybe it needs to be this way
1725 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1727 * 2d/scalec.c: more stuff from d2src
1729 * 2d/rle.c: more stuff from d2src, formatting
1731 * 2d/font.c: useless cruft
1733 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1735 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1738 2002-09-04 Bradley Bell <btb@icculus.org>
1740 * include/grdef.h: fix compiler warnings
1742 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1744 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1747 * main/game.c: we want the mac ibitblt for everything but dos and
1750 * main/texmerge.c: these routines are in tmerge.c
1752 * main/credits.c: enable credits for mac and oem data
1754 * main/bm.c: use either exit.ham or exit.pofs
1756 * include/ibitblt.h: enable some more code from d2src
1758 * include/gr.h: enable mac ubitblt_double
1760 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1762 * include/grdef.h: moved some inline asm from linear.h
1764 * 2d/ibitblt.c: brought in line with original d2 version
1766 * 2d/bitblt.c: reverted to original d2 version of this file, then
1767 added d1x enhancements
1769 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1771 * 2d/linear.h: moved these back to their original locations
1774 * main/mveplay.c: close some memory holes, speed up palette loading
1776 * main/movie.c: added fullscreen toggle while playing movies
1778 * main/inferno.c: comment out -superhires help text (always on)
1780 * include/timer.h: added approx_fsec_to_usec macro
1782 * arch/sdl/joy.c: fix compiler warning
1784 2002-09-01 Bradley Bell <btb@icculus.org>
1786 * main/network.c: oops
1788 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1790 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1791 timer_get_fixed_seconds
1795 2002-08-31 Bradley Bell <btb@icculus.org>
1797 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1800 * main/multi.h: network endian stuff
1802 * 2d/font.c, include/gr.h: fast file i/o for font headers
1804 * arch/win32/arch_ip.cpp: unused file
1806 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1807 bigendian networking fixes
1809 * main/menu.c: make net menu more accurate, also make superhires
1812 * include/pstypes.h: better to have __pack__ all the time, I think.
1813 needed for networking, e.g.
1815 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1818 * arch/win32/Makefile.am: unused file
1822 2002-08-30 Bradley Bell <btb@icculus.org>
1824 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1826 * main/: newmenu.h, titles.c: formatting
1828 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1829 main/multi.h: networking works, finally
1831 * TODO: added TODO file
1833 * arch/linux/arch_ip.cpp: unused fine
1835 * README: network sorta working
1837 * main/: Makefile.am, multi.c, network.c, network.h: more
1840 * main/menu.c: load builtin mission correctly
1842 * main/inferno.c: documentation
1844 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1847 * main/Makefile.mveplay: don't need no more
1849 2002-08-29 Bradley Bell <btb@icculus.org>
1851 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1852 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1853 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1856 * include/ipx_drv.h: more network fixing
1858 * arch/linux/include/ipx_drv.h: more network fixing
1860 * include/ipx.h: formatting
1862 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1864 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1865 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1866 main/inferno.c: fixed networking fuck-up?
1868 * Makefile.am: moved mingw info to README
1870 * README, mingw32.txt: moved mingw info to README
1872 2002-08-27 Bradley Bell <btb@icculus.org>
1874 * utilities/mvlextract.c: allow specifying file to extract
1876 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1879 * utilities/hogextract.c: allow specifying file to extract
1881 * main/mission.c: Have to get mission_num _after_ promoting...
1883 * main/: gameseq.c, titles.c: beginning d1 briefing support
1885 * descent.msn: beginning d1 briefing support
1887 * main/: titles.c, titles.h: d1-style mission briefings
1889 * main/piggy.h: whitespace
1891 * main/movie.c: beginning robot movie support, fall back on lo/hi
1892 res if hi/lo not available
1894 * main/mission.c: added Builtin_mission_num for builtin mission,
1895 D1Hogdir, d1-style mission briefings
1897 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1900 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1901 (for d1 missions that need d1 data)
1903 * 2d/ibitblt.c: whitespace
1905 2002-08-26 Bradley Bell <btb@icculus.org>
1907 * utilities/mvlcreate.c: oops
1909 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1912 * utilities/hogextract.c: added [v]iew option
1914 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1916 * main/titles.c: fix writable string, disable DumbAdjust thing
1918 * main/polyobj.h: whitespace
1920 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1923 * main/movie.c: read movies from AltHogDir, other fixes
1925 * main/: mission.c, mission.h: fix bug w/mission filename
1927 * main/gameseq.c: comments
1929 * main/digi.h: whitespace n stuff
1931 * include/mve_audio.h: added audio flag macros
1933 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1938 2002-08-23 Bradley Bell <btb@icculus.org>
1940 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1943 * Makefile.am: remove d2demo.mn2
1945 * cfile/cfile.c, include/cfile.h: add cfile_size function
1947 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1948 eliminate need for .mn2 files for oem and demo
1950 2002-08-22 Bradley Bell <btb@icculus.org>
1952 * main/bm.c: fix for vertigo
1954 * main/menu.h: make OEM menu pcx available
1956 * 2d/rle.c: merge with original d2 file
1958 * Makefile.am, configure.ac: let mission files get installed by
1961 2002-08-17 Bradley Bell <btb@icculus.org>
1963 * configure.ac: make FAST_FILE_IO the default on little-endian
1966 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1968 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1971 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1973 * main/: game.c, menu.c, mission.c: promote builtin missions.
1975 2002-08-15 Bradley Bell <btb@icculus.org>
1977 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1978 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1980 * utilities/.cvsignore: added cvsignore
1982 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1985 * main/piggy.c: mac data file loading
1987 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1988 transparency and swap 0/255 correctly for mac data files
1990 2002-08-13 Bradley Bell <btb@icculus.org>
1992 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1993 to utilities to avoid conflict with c++ std lib <utility>
1995 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1996 txt2txb.c: moved utility to utilities to avoid conflict with c++
1999 * Makefile.am, configure.ac: add utilities
2001 2002-08-09 Bradley Bell <btb@icculus.org>
2003 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2006 2002-08-08 Bradley Bell <btb@icculus.org>
2008 * main/inferno.c: comments
2010 * main/: newmenu.c, songs.c: mac demo datafile support
2012 * installation.txt: update
2014 * main/gamesave.c: use lowercase for consistency
2016 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2017 models for other than d2demo
2019 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2021 * main/gamemine.c: formatting, better d1 texture conversion
2023 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2024 main/mission.h: recognize .msn mission files.
2026 2002-08-07 Bradley Bell <btb@icculus.org>
2028 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2029 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2030 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2031 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2032 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2033 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2036 2002-08-06 Bradley Bell <btb@icculus.org>
2038 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2040 * main/Makefile.am: formatting
2042 * 2d/font.c: make gr_remap_font just reload the whole thing
2044 * configure.ac: formatting
2046 * Makefile.am: added d2demo.mn2
2048 * d2demo.mn2: mission file for shareware
2050 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2051 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2053 * main/sounds.h: shareware stuff, whitespace
2055 * main/: polyobj.c, polyobj.h: more fast i/o macros
2057 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2060 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2061 endlevel stuff to non-shareware, allow movies/endlevel for
2064 * main/cntrlcen.c: typo
2066 * main/bm.h: use global Piggy_hamfile_version
2068 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2069 macros, use global Piggy_hamfile_version
2071 * main/Makefile.am: terrain and movie stuff always used now
2073 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2076 * main/: gamemine.c, gamesave.c: load DMB levels
2078 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2079 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2081 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2083 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2085 2002-08-04 Bradley Bell <btb@icculus.org>
2087 * main/inferno.c: shareware stuff, formatting
2089 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2091 * arch/sdl/gr.c: don't need to set mode in gr_init
2093 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2095 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2098 * Makefile.am, descent.mn2: added mission file for descent 1
2100 2002-08-02 Bradley Bell <btb@icculus.org>
2102 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2103 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2104 main/piggy.h, misc/error.c: junk
2106 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2107 render.h, scores.c, scores.h, terrain.c: shareware stuff
2109 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2110 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2111 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2112 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2113 main/weapon.c, main/weapon.h: fast i/o macros
2115 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2117 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2118 main/gamemine.h, main/gamesave.c: load d1 levels
2120 2002-07-30 Bradley Bell <btb@icculus.org>
2122 * configure.ac: oops
2124 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2127 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2128 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2129 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2130 main/piggy.c, main/titles.c: support shareware datafiles!
2132 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2133 piggy.c: SHAREWARE fixes
2135 2002-07-29 Bradley Bell <btb@icculus.org>
2137 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2138 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2139 misc/fileutil.c: Portability - OS X support
2141 2002-07-27 Bradley Bell <btb@icculus.org>
2143 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2144 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2145 segment.h: portability
2147 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2148 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2149 main/wall.h: portabilization
2151 * 2d/font.c, include/gr.h: portability
2153 2002-07-26 Bradley Bell <btb@icculus.org>
2155 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2157 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2159 * main/player.c: foo
2161 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2163 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2164 misc/fileutil.h: portable file i/o utils
2166 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2167 writable string anymore... / formatting
2169 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2170 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2171 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2172 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2173 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2174 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2175 portable-izing file loading routines
2177 2002-07-24 Bradley Bell <btb@icculus.org>
2179 * main/mveplay.c: correctly play files with 16bit uncompressed
2180 audio, mem checking, etc
2182 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2185 2002-07-23 Bradley Bell <btb@icculus.org>
2187 * misc/Makefile.am: unused file
2189 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2190 main/sounds.h: remove experimental nmovie stuff
2192 * main/movie.c: add some debugging output
2194 2002-07-22 Bradley Bell <btb@icculus.org>
2196 * main/: console.c, state.c: simplified header
2198 * main/movie.c: enable mveplay audio
2200 * main/old/movie.c: moved to main/
2202 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2203 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2204 main/mvelib.c, main/mveplay.c: initial movie support
2206 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2207 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2208 include/ogl_init.h, include/pstypes.h, main/console.c,
2209 main/state.c, mem/mem.c: OS X stuff
2211 * configure.ac: OS X and movie stuff
2213 2002-07-19 Bradley Bell <btb@icculus.org>
2215 * compilerdefs.txt: OSX defs
2217 2002-07-18 Bradley Bell <btb@icculus.org>
2219 * main/inferno.c: use simpler rcs tags
2221 * autogen.sh: keep Changelog in cvs (and use --accum)
2223 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2224 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2225 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2226 main/songs.c: changed cdrom->rbaudio
2228 * include/rbaudio.h: moved to /include
2230 2002-07-17 Bradley Bell <btb@icculus.org>
2232 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2233 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2234 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2235 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2236 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2237 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2238 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2239 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2240 3d/setup.c: use simpler rcs tags
2245 2002-07-17 Bradley Bell <btb@icculus.org>
2247 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2249 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2251 * debian/rules: don't need readme's
2253 * debian/rules: move d1x license to COPYING, license clarifications
2255 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2256 license to COPYING, license clarifications
2258 * debian/rules: fix debian docs
2260 * debian/rules: fix debian manpages
2262 * debian/d2x-sdl.menu: fix debian menu
2264 * debian/rules: link to undocumented man page for debs
2266 * Makefile.am, configure.ac, debian/control, debian/copyright,
2267 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2268 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2269 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2272 2002-07-16 Bradley Bell <btb@icculus.org>
2274 * debian/: rules, changelog.in: deb stuff
2276 * configure.ac: cleaner nasm detection
2278 * debian/: changelog.in, control, rules: deb stuff
2280 * README, installation.txt: typos, stuff
2282 * configure.ac: better #defines
2284 * configure.ac: whitespace
2286 * configure.ac: better documentation
2288 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2289 SDL_JOYSTICK not needed
2291 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2293 * configure.ac: need higher SDL for joystick
2295 * debian/: control, rules: deb stuff
2297 * arch/sdl/joy.c: old junk
2299 * Makefile.am, configure.ac: automake updates
2301 * main/: inferno.c, text.c: don't use althogdir on non-unix
2303 * configure.ac: more autoconf updates
2305 * misc/strutil.c: better strrev
2307 * main/inferno.c: need limits.h on mingw also
2309 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2312 2002-04-19 Bradley Bell <btb@icculus.org>
2314 * main/network.c: let hoard.ham be a cfile
2316 * main/text.c: better error message when hog not found
2320 2002-03-23 Bradley Bell <btb@icculus.org>
2322 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2323 arch/sdl/Makefile.am: Use SDL joystick automatically
2325 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2327 2002-03-05 Bradley Bell <btb@icculus.org>
2329 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2332 2002-02-23 Bradley Bell <btb@icculus.org>
2334 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2336 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2337 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2338 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2339 main/editor/Makefile.am: moved includes to include
2341 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2343 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2344 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2345 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2348 * main/game.c: disabled cockpit for OGL, formatting
2350 * 2d/ibitblt.c: formatting
2352 2002-02-16 Bradley Bell <btb@icculus.org>
2354 * include/oldsdl.h: check for older macros
2356 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2357 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2358 allow older sdl versions
2360 2002-02-15 Bradley Bell <btb@icculus.org>
2362 * main/: automap.c, automap.h, inferno.c: automap resolution now
2365 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2367 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2368 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2369 win32/include/key_arch.h: never mind - that would be pointless
2371 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2372 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2373 win32/include/key_arch.h: copied files from d1x
2375 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2376 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2378 * main/multipow.c: need conf.h
2380 * arch/win32/Makefile.am: new file
2382 * include/pstypes.h: added u_int16_t (needed in base_ip)
2384 * arch/win32/arch_ip.cpp: copied from d1x
2386 2002-02-14 Bradley Bell <btb@icculus.org>
2388 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2390 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2391 main/netlist.c: Added hotkeys to toggle fullscreen mode
2393 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2394 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2396 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2397 reorder.h: Lotsa networking stuff from d1x
2399 2002-02-13 Bradley Bell <btb@icculus.org>
2401 * include/gr.h, main/game.c: Fullscreen toggle stuff
2403 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2406 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2407 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2410 2002-02-11 Bradley Bell <btb@icculus.org>
2412 * main/bm.c: use portable loader if bigendian
2414 * include/pstypes.h: don't define bool for c++
2416 * include/cfile.h: extern AltHogDir stuff
2418 * include/byteswap.h: use WORDS_BIGENDIAN
2420 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2422 * main/vers_id.h: added D2X_IVER
2424 * misc/args.c: don't use d1x.ini
2426 * Makefile.am: rpm stuff
2428 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2431 2002-02-09 Bradley Bell <btb@icculus.org>
2433 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2435 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2437 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2440 2002-02-06 Bradley Bell <btb@icculus.org>
2442 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2443 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2444 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2446 * debian/: changelog.in, control, copyright, d2x-gl.files,
2447 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2451 2002-02-02 Bradley Bell <btb@icculus.org>
2453 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2455 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2456 Enabled RELEASE option
2458 2002-01-31 Bradley Bell <btb@icculus.org>
2460 * Makefile.am, configure.ac: specify prerequisite versions of
2461 autoconf and automake
2463 2002-01-29 Bradley Bell <btb@icculus.org>
2465 * main/mission.c: RCS header added
2467 * main/inferno.c: update copyright date
2469 * main/mission.c: allow missions to be in AltHogDir
2471 * configure.ac: Display results of configure
2473 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2476 2002-01-28 Bradley Bell <btb@icculus.org>
2478 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2479 Data files now go in DATADIR/games/d2x, user files now go in
2482 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2484 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2485 files now go in ~/.d2x
2487 2002-01-24 Bradley Bell <btb@icculus.org>
2489 * configure.ac: fix nasm not found error message
2491 2002-01-18 Bradley Bell <btb@icculus.org>
2493 * configure.in: getting rid of old configure.in
2495 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2496 main/movie.c: Movie playing kludgey stuff
2498 * misc/args.c: formatting
2500 * main/inferno.c: allow -h for help
2502 * include/error.h: don't die on int3, unless -debug given
2504 * mingw32.txt: more stuff
2506 2001-12-29 Bradley Bell <btb@icculus.org>
2508 * Makefile.am: Got rid of thinking.txt
2510 * main/inferno.c: document -nomovies option
2512 2001-12-28 Bradley Bell <btb@icculus.org>
2514 * main/titles.c: formatting, put some code into place for rendering
2515 of robots during briefings
2517 2001-12-27 Bradley Bell <btb@icculus.org>
2521 2001-12-23 Craig Hadady <chadady@iglou.com>
2523 * 2d/rle.c: fixed bug in dummy array.
2525 2001-12-03 Bradley Bell <btb@icculus.org>
2527 * arch/sdl/init.c: fix formatting
2529 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2530 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2531 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2532 and sdl joystick stuff
2534 2001-11-30 Bradley Bell <btb@icculus.org>
2536 * thinking.txt: not needed
2538 2001-11-27 Bradley Bell <btb@icculus.org>
2540 * cygconf, mingw32.txt: use sdl from source on cygwin
2542 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2543 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2544 SDL_CFLAGS to CFLAGS
2546 2001-11-27 Bradley Bell <btb@icculus.org>
2550 2001-11-14 Bradley Bell <btb@icculus.org>
2552 * texmap/scanline.c: use optimization flags as texmap default
2554 * NEWS: mouse wheel, etc
2556 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2557 wheel to emulate 3rd axis
2559 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2561 * include/error.h: kludge to ungrab mouse when we hit an int3
2563 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2564 __ENV_MSDOS__ to __MSDOS__
2566 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2569 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2572 * arch/sdl/digi.c: implemented digi_set_volume
2574 * include/grdef.h, main/config.c, misc/d_io.c: change
2575 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2577 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2578 main/piggy.c: use MAKE_SIG
2580 * installation.txt: update
2582 * configure.ac: new file
2584 * arch/sdl/joydefs.c: #include pstypes.h
2586 * arch/sdl/init.c: SDL joystick stuff
2588 * acconfig.h: adjust MINGW defines
2590 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2591 controls menu now works
2593 2001-11-13 Bradley Bell <btb@icculus.org>
2595 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2598 * Makefile.am: New file
2600 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2603 * compilerdefs.txt: New file
2605 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2607 2001-11-12 Bradley Bell <btb@icculus.org>
2609 * main/playsave.c: load player files regardless of byte order of
2612 2001-11-11 Bradley Bell <btb@icculus.org>
2614 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2617 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2619 * NEWS: GL savegame thumbnails
2621 * acconfig.h, configure.in: make option for NMOVIES, default to off
2623 2001-11-09 Bradley Bell <btb@icculus.org>
2625 * main/state.c: Enabled savegame thumbnails under OpenGL
2627 * unused/pa_null/pa_enabl.h: remove duplicate header
2629 * misc/args.c: use d2x.ini for option file
2631 * mem/mem.c: Move mem_realloc inside the ifdef
2633 * main/menu.c: fix 640x400 menu text
2635 * main/inferno.c: added documentation
2637 * main/endlevel.c: fix warnings
2639 * arch/ogl/gr.c: Get rid of gl spew
2641 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2643 * acconfig.h: Define __SDL__ for mingw
2645 2001-11-08 Bradley Bell <btb@icculus.org>
2647 * 2d/font.c: free OGL font data when rereading
2649 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2650 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2651 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2652 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2653 main/weapon.h: Enabled shareware build, endlevel flythrough
2656 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2657 of use for shareware build
2659 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2662 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2664 2001-11-05 Bradley Bell <btb@icculus.org>
2666 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2669 * include/3d.h: Add comment
2671 2001-11-04 Bradley Bell <btb@icculus.org>
2673 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2676 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2679 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2681 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2682 main/hudmsg.h: Enable d1x-style hud_message
2684 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2686 * 2d/font.c: re-init ogl fonts after remapping colors.
2688 2001-11-02 Bradley Bell <btb@icculus.org>
2690 * misc/Makefile.am: remove byteswap.h (duplicate header)
2692 * 2d/font.c: fixed gr_remap_font, minor stuff
2694 * configure.in: take out -O2 if doing debug build
2696 * main/bm.c: formatting
2698 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2700 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2701 macros, get rid of functions
2703 2001-11-01 Bradley Bell <btb@icculus.org>
2705 * misc/byteswap.h: removed duplicate header
2707 2001-10-31 Bradley Bell <btb@icculus.org>
2709 * NEWS, main/automap.c: automap works in opengl
2711 * NEWS, configure.in: Added news
2713 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2715 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2717 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2718 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2719 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2721 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2723 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2725 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2726 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2728 2001-10-27 Bradley Bell <btb@icculus.org>
2730 * main/inferno.c: added some documentation
2732 2001-10-25 Bradley Bell <btb@icculus.org>
2734 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2737 * Makefile.am, configure.in, arch/Makefile.am,
2738 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2739 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2740 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2741 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2742 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2743 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2744 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2745 it's ugly, but It'll be easier to sync with d1x.
2747 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2748 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2749 main/editor/Makefile.am: attempt at support for editor, makefile
2752 * misc/d_delay.c: formatting fix
2754 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2755 tmappent.S, tmapppro.S: adding support for runtime selection of
2758 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2759 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2760 including multi.h and network.h, fix backslashes, fix compiler
2763 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2764 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2765 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2766 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2767 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2768 including multi.h and network.h, fix backslashes
2770 * include/pstypes.h: added typedef for u_int64_t on mingw
2772 * include/3d.h: added prototype for g3_uninit_polygon_model
2774 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2776 2001-10-24 Bradley Bell <btb@icculus.org>
2778 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2779 arch subdirs, as in d1x.
2781 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2782 earlier style until i understand automake 1.5 better. remove input
2785 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2786 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2787 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2788 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2789 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2790 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2791 Moved input stuff to arch subdirs, as in d1x.
2793 * NEWS, configure.in: blah blah
2795 2001-10-23 Bradley Bell <btb@icculus.org>
2797 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2799 * texmap/tmapppro.S: no need for #include <conf.h> here
2801 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2804 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2805 file. RCS header added
2807 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2808 #ifdef'ing out the whole file. RCS header added
2810 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2811 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2812 fixes. Now works with automake 1.5 and autoconf 2.52.
2813 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2814 mingw (-grabmouse now works on win32).
2816 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2817 These don't belong in cvs
2821 2001-10-20 Bradley Bell <btb@icculus.org>
2823 * 2d/font.c: Don't free unused variables...
2825 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2828 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2829 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2830 main/Makefile.am: make dist more sensible
2832 * Makefile.am: Kludge for linking on mingw
2834 2001-10-19 Bradley Bell <btb@icculus.org>
2836 * Makefile.am, configure.in, arch/win32/Makefile.am,
2837 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2839 * include/ipx_drv.h: Check for __MINGW32__
2841 * include/i86.h: Imported from d1x
2843 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2845 * arch/dos/modex.asm: Fixed %include
2847 * main/console.c: RCS headers added
2849 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2852 * Makefile.am, main/Makefile.am: Moved final link to top-level
2853 directory instead of main/
2855 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2856 __ENV_LINUX__ to __linux__
2858 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2859 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2860 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2861 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2862 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2863 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2864 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2865 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2866 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2867 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2870 * configure.in: add --enable-xploader, support arch/linux subdir,
2873 * main/inferno.c: conditionalize conf.h
2875 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2877 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2878 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2879 misc/fileutil.h: Partial application of linux/alpha patch.
2881 2001-10-19 Bradley Bell <btb@icculus.org>
2883 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2884 networking in line with d1x, moved some arch/linux_* stuff to
2887 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2888 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2889 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2890 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2893 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2894 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2895 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2896 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2897 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2898 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2899 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2900 linux/include/ukali.h: Brought linux networking in line with d1x,
2901 moved some arch/linux_* stuff to arch/linux/*
2903 * include/ipx_drv.h: Imported from d1x
2905 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2907 * main/ipx_drv.c: Imported from d1x
2909 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2910 main/network.h, main/Makefile.am: Trying to get network working on
2913 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2914 main/Makefile.am: build fixes
2916 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2917 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2918 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2919 starting to get net working.
2921 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2922 conditionalized min,max macros
2924 2001-10-18 Bradley Bell <btb@icculus.org>
2926 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2927 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2928 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2929 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2932 * 2d/2dsline.c: RCS headers added/changed
2934 * configure.in: fix NASMFLAGS bug
2936 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2939 2001-10-17 Bradley Bell <btb@icculus.org>
2941 * NEWS: Fixed the invulnerable robots bug!
2943 * main/collide.c: Fixed the invulnerable robots bug!
2945 2001-10-14 Bradley Bell <btb@icculus.org>
2947 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2950 2001-10-13 Bradley Bell <btb@icculus.org>
2952 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2953 arch/Makefile.am, arch/dos/Makefile.am,
2954 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2955 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2956 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2957 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2958 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2959 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2960 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2961 arch/win32/include/Makefile.am, iff/Makefile.am,
2962 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2963 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2964 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2965 unused/bios/Makefile.am, unused/lib/Makefile.am,
2966 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2967 unused/ui/Makefile.am, unused/vga/Makefile.am,
2968 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2969 automake stuff from "inert" subdirs. And there was much rejoicing.
2971 * Makefile.am, NEWS, configure.in: Stuff
2973 * ChangeLog: removing auto-generated file
2975 * cygconf: Added instructions for mingw32 build
2977 * Makefile.am: renamed INSTALL to installation.txt
2979 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2981 * mingw32.txt: Added instructions for mingw32 build
2983 * configure.in: Enable assembly under mingw32
2985 2001-10-12 Bradley Bell <btb@icculus.org>
2987 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2989 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2990 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2991 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2992 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2993 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2994 to __DJGPP__, since it's built-in.
2996 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2998 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2999 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3003 2001-10-12 Bradley Bell <btb@icculus.org>
3005 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3007 * Makefile.am: make sure cygconf gets archived
3009 * configure.in: Increment version number in preparation for release
3011 * configure.in: Fix detection of opengl
3013 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3014 cygconf, arch/Makefile.am, arch/include/joy.h,
3015 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3016 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3017 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3018 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3019 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3020 Vastly improved compilability.
3022 2001-10-11 Bradley Bell <btb@icculus.org>
3024 * Makefile.am: Added macros/sdl.m4
3026 * autogen.sh: Added macros/sdl.m4
3028 2001-10-09 Bradley Bell <btb@icculus.org>
3030 * main/vers_id.h: Added DESCENT_VERSION constant
3032 * main/inferno.c: Added command-line help.
3034 * include/ogl_init.h: opengl improvments (following d1x changes)
3036 2001-10-07 Bradley Bell <btb@icculus.org>
3038 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3039 arch/ogl/Makefile.am: Remove duplicate headers.
3041 2001-08-02 Thimo Neubauer <thimo@debian.org>
3043 * mem/mem.c: totally crippled the memory manager because it does
3044 not make sense for non-DOS-systems and it would have been too
3045 complicated to get it 64bit clean
3047 2001-06-19 Bradley Bell <btb@icculus.org>
3049 * cvshowto.txt: updated anonymous password
3051 2001-02-08 Bradley Bell <btb@icculus.org>
3053 * COPYING, license.txt: Added d1x license
3055 2001-02-01 Bradley Bell <btb@icculus.org>
3057 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3059 2001-01-31 Bradley Bell <btb@icculus.org>
3061 * configure.in, arch/include/mouse.h, include/pstypes.h,
3062 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3064 * main/polyobj.c: fix typo
3066 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3067 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3068 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3069 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3070 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3071 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3072 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3073 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3074 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3075 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3076 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3077 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3078 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3079 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3080 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3081 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3082 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3083 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3084 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3085 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3086 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3087 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3088 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3089 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3090 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3091 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3094 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3095 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3096 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3097 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3100 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3103 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3104 cross-compiling, and cygwin fixes
3106 2001-01-30 Bradley Bell <btb@icculus.org>
3108 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3109 include/pstypes.h, include/strutil.h, main/Makefile.am,
3110 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3111 needs --without-assembler and --without-network to compile
3113 2001-01-29 Bradley Bell <btb@icculus.org>
3115 * configure.in, main/Makefile.am: Fixes to build system
3117 * main/kconfig.c: fix for non-linux joysticks
3119 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3120 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3121 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3122 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3123 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3124 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3125 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3126 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3127 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3128 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3130 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3131 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3132 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3133 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3134 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3135 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3138 * arch/dos/include/joy.h, arch/dos/include/key.h,
3139 arch/dos/include/mouse.h: Unified input headers.
3141 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3143 2001-01-28 Bradley Bell <btb@icculus.org>
3145 * conf.h.in, configure.in, arch/Makefile.am,
3146 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3147 arch/include/key.h, main/Makefile.am: More header unification...
3149 * main/newdemo.c: Added <ctype.h>
3151 * arch/include/event.h, arch/include/joy.h: unified input headers.
3153 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3154 OpenGL now uses SDL-GL instead of gii
3156 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3158 2001-01-25 Bradley Bell <btb@icculus.org>
3160 * autogen.sh: use "set -e" so execution stops if something goes
3163 2001-01-24 Bradley Bell <btb@icculus.org>
3167 * Makefile.am: Add ChangeLog to dist
3171 2001-01-24 Bradley Bell <btb@icculus.org>
3173 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3175 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3176 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3179 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3180 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3181 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3182 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3183 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3184 arch/Makefile.am, arch/dos/Makefile.am,
3185 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3186 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3187 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3188 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3189 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3190 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3191 unused/Makefile.am, unused/bios/Makefile.am,
3192 unused/lib/Makefile.am, unused/novga/Makefile.am,
3193 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3194 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3195 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3196 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3197 make dist, VPATH builds, ...
3199 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3200 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3201 arch/dos/Makefile.in, arch/linux/Makefile.in,
3202 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3203 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3204 misc/Makefile.in, texmap/Makefile.in: cruft removal
3206 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3209 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3211 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3213 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3216 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3217 added -grabmouse option
3219 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3220 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3221 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3222 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3223 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3224 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3225 main/songs.c, misc/args.c: changed args_find to FindArg
3227 2001-01-22 Bradley Bell <btb@icculus.org>
3229 * configure, main/Makefile.am, main/Makefile.in: configuration
3232 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3233 fix compiler warnings w/opengl
3235 * include/console.h: ggi support
3237 * arch/linux_init.c: svgalib support
3239 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3240 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3241 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3242 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3243 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3244 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3247 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3249 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3250 main/render.c: fix warnings and enable NDEBUG *
3251 arch/svgalib_init.c: svgalib support
3253 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3255 * main/kconfig.c: joystick support
3257 2001-01-21 Bradley Bell <btb@icculus.org>
3259 * cvshowto.txt: new file, taken from d1x webpage
3261 * AUTHORS, README: Taking over as maintainer of d2x
3263 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3265 2001-01-20 Bradley Bell <btb@icculus.org>
3267 * configure, configure.in: Turned -Werror back off by default
3269 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3270 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3271 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3272 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3273 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3274 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3275 main/laser.c, main/multi.c, main/network.c, main/network.h,
3276 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3277 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3278 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3279 warnings, for non-OpenGL on linux, anyway...
3281 2001-01-19 Bradley Bell <btb@icculus.org>
3283 * copying: remove duplicate file
3285 * Import of d2x-0.0.9-pre1
3287 * Import of d2x-0.0.8