1 2004-05-19 Bradley Bell <btb@icculus.org>
3 * main/menu.c: allow arbitrary (custom) resolution entry in
4 change_res menu (d1x r1.14)
6 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
7 d1x-style res change menu (mostly works)
9 * misc/args.c: use strnicmp instead of strncasecmp
11 2004-05-19 Matthew Mueller <donut@dakotacom.net>
13 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
14 command-line option (d1x r1.27)
16 * main/inferno.c: restore inferno.c initialization of
17 screen_compatible and use_double_buffer to 'normal' values, broken
18 long long ago in one of the high res menu patches (d1x r1.30)
20 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
21 resolutions to be specified on command line (d1x r1.2, r1.29,
22 r1.4) -- doesn't work yet
24 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
26 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
29 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
30 volume song stop/starting (d1x r1.7)
32 2004-05-18 Matthew Mueller <donut@dakotacom.net>
34 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
37 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
38 ogl_ulinec (d1x r1.29)
40 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
42 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
43 bottom are inclusive not exclusive (d1x r1.28)
45 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
46 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
48 * arch/sdl/digi.c: fix typo
50 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
52 * arch/win32/init.c, arch/win32/win32.c: move win32 window
53 creation code from arch_init_start into arch_init to fix weirdness
54 with --help (d1x r1.5, r1.6)
56 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
57 sync issues and lack of midi reset (d1x r1.5)
59 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
62 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
63 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
65 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
68 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
70 2004-05-18 Bradley Bell <btb@icculus.org>
72 * include/vecmat.h: comments/formatting
74 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
76 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
77 include/test.lnk: remove unnecessary files
79 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
80 This enables compilation with gcc 3.1
82 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
84 * main/switch.c: took care of switches triggering single-sided
85 walls (don't try to access the nonexistent adjacent wall via NULL
86 pointers or negative array indices)
88 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
90 * main/wall.c: fix invalid memory access for d1 levels which
91 don't have a corresponding wall behind.
93 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
95 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
96 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
97 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
98 interface header to new header file internal.h
100 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
102 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
103 bitmask for each joystick axis that has sent input data,
104 and will not crash Windows anymore during joystick setup because
105 of for() loop over axis being executed once too often.
107 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
108 gr_remap_mono_font() and call it after loading saved level.
110 * main/laser.c: limit homing missile turn rate
112 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
113 centers (work like fuel centers but provide shield)
115 * main/gameseg.c: fix endless loop in some levels with a
116 certain (complicated) structure
118 2004-05-13 Bradley Bell <btb@icculus.org>
120 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
121 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
122 updated project files for SDL 1.2.7
124 * Makefile.am: add VisualC, VisualCE dirs to tarball
126 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
128 * arch/sdl/digi.c: formatting
130 2004-05-12 Bradley Bell <btb@icculus.org>
132 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
135 * 2d/palette.c, include/palette.h: added function to create blend
138 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
140 2004-05-11 Bradley Bell <btb@icculus.org>
142 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
144 2004-05-10 Bradley Bell <btb@icculus.org>
146 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
147 g3_draw_transp_poly had the fade level backwards, decided to just
148 fix g3_draw_poly so it behaves correctly, transparency or not,
149 reverted changes to render_face
151 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
153 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
154 rendering transparent (e.g. cloaked) walls
156 * main/render.c: render_face now calls g3_draw_transp_poly() for
157 cloaked walls in OpenGL
159 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
161 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
162 that from other apps, had "static" distortions.
164 2004-04-22 Bradley Bell <btb@icculus.org>
166 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
168 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
169 aligned version of PUT_INTEL_* macros
171 2004-04-15 Bradley Bell <btb@icculus.org>
173 * main/inferno.c: comment out unused checksum variable
175 2004-04-14 Bradley Bell <btb@icculus.org>
177 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
179 2004-04-14 Terran Melconian <terran@consistent.org>
181 * main/gameseg.c: use portable rand function (fixes #1118)
183 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
185 * main/songs.c: uncomment calls to RBAStop (fixes #473)
187 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
189 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
190 get rid of warnings (now compiles with -Werror on SunOS)
192 * main/piggy.c: fix (really) wierd SunOS bug
194 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
195 caused by not allocating enough mem for rle bitmaps
197 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
199 * include/pstypes.h: sun OS typedef fixes
201 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
203 * main/piggy.c: fix bug 1067
205 * main/piggy.c: fix bugfix for 1067
207 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
208 with descent.pig of mac registered)
210 2003-12-18 Bradley Bell <btb@icculus.org>
212 * main/kconfig.c: fixes for linux-native joystick
214 * main/kconfig.c: bunch of fixes (esp. for non linux-native
217 * arch/include/joy.h: comments/formatting
219 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
221 * compilerdefs.txt: added FreeBSD defs
223 2003-12-08 Bradley Bell <btb@icculus.org>
225 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
228 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
230 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
231 arch/linux/ipx_udp.c: fix FreeBSD compile errors
233 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
235 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
236 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
237 get rid of silly ulongs
239 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
240 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
241 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
242 change relevant __linux__ macros to __ELF__
244 2003-11-27 Bradley Bell <btb@icculus.org>
246 * include/ogl_init.h: added proto for ogl_check_mode
248 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
249 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
252 2003-11-26 Bradley Bell <btb@icculus.org>
254 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
255 3.3 compiler warnings
257 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
260 * include/pstypes.h: OS X fixes
262 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
263 main/newmenu.h: linux fixes
265 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
266 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
267 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
268 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
269 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
272 * arch/sdl/gr.c: fix sdl gr_update
274 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
275 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
276 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
277 cfile/cfile.c, console/CON_console.c, include/d_io.h,
278 include/error.h, include/pstypes.h, include/strutil.h,
279 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
280 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
281 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
282 main/playsave.c, main/songs.c, main/state.c, main/text.c,
283 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
286 2003-11-25 Bradley Bell <btb@icculus.org>
288 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
289 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
290 libmve/VisualC/mveplayer.dsp: updated project files
292 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
295 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
296 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
297 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
298 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
301 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
302 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
305 2003-11-24 Bradley Bell <btb@icculus.org>
307 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
308 libmve/mveplay.c: stuff to play mve's in WinCE
310 * arch/win32/findfile.c: unused functions...
314 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
315 enabled mouse control of menus
317 * main/mission.h: oops, didn't mean to change this.
319 2003-11-21 Bradley Bell <btb@icculus.org>
321 * VisualCE/d2x/d2x.vcp: updated project file
323 2003-11-20 Bradley Bell <btb@icculus.org>
325 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
326 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
327 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
330 2003-11-17 Bradley Bell <btb@icculus.org>
332 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
333 main/menu.c: added option to disable kalinix under unix
335 * main/game.c, main/newmenu.c: always set menu mode for GL popups
337 2003-11-14 Bradley Bell <btb@icculus.org>
339 * main/automap.c: fix automap background image
341 * main/automap.c, main/automap.h: delete cruft
343 * main/automap.c: fix level number position
345 * main/automap.c: simplify g3_draw_line hack
347 * main/menu.c: stop pointless vid mode changes
349 2003-11-07 Bradley Bell <btb@icculus.org>
351 * NEWS, installation.txt: s'more documentation
353 2003-11-07 Steffen Pohle <stpohle@gmx.net>
355 * configure.ac: fix .exe extension problems
357 2003-11-07 Bradley Bell <btb@icculus.org>
359 * arch/ogl/ogl.c: disable texture format verification for OS X -
362 2003-11-06 Bradley Bell <btb@icculus.org>
364 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
365 use more traditional Alt+Enter for toggling fullscreen
367 * 2d/ibitblt.c, main/mission.h: comments/formatting
369 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
371 2003-11-06 Bradley Bell <btb@icculus.org>
373 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
374 resolution change, use kludge to avoid repetitive res changes
376 2003-11-04 Bradley Bell <btb@icculus.org>
378 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
379 structures and i/o routines back to piggy.c
381 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
383 * installation.txt: tell to install d1 .pig for better textures
385 2003-11-04 Bradley Bell <btb@icculus.org>
387 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
388 oem d1 v1.0 and registered d2 v1.0, comments
390 2003-11-03 Bradley Bell <btb@icculus.org>
392 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
393 all d1 shareware - even though files are different!
395 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
398 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
401 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
404 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
406 * main/movie.c: when no movies are found, divide by six the
407 number of warning lines sent to stdout
409 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
411 * include/byteswap.h: fix stupid copy/paste error
413 2003-10-24 Bradley Bell <btb@icculus.org>
415 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
416 gr_linear_rep_movsd_2x instead of almost identical
417 gr_linear_movsd_double. Better since we have assembly versions.
419 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
421 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
424 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
426 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
427 error with --disable-network, move reset_network_objects()
428 from gameseq.c to multi.c
430 2003-10-14 Bradley Bell <btb@icculus.org>
432 * AUTHORS, NEWS: stuff
434 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
436 2003-10-12 Bradley Bell <btb@icculus.org>
438 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
439 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
442 2003-10-12 Aaron Plattner <plattner@caltech.edu>
444 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
445 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
446 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
447 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
448 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
449 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
450 arch/win32/ipx_win.c, arch/win32/winnet.c,
451 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
452 main/multi.h, main/network.c: add IPv4 multicasting support
454 2003-10-11 Bradley Bell <btb@icculus.org>
456 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
458 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
459 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
460 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
461 main/weapon.h: lots of shareware and oem fixes
463 2003-10-10 Bradley Bell <btb@icculus.org>
465 * arch/win32/winnet.c: fixed stupid win32 network bug
467 2003-10-10 Bradley Bell <btb@icculus.org>
469 * main/piggy.c: increased D1_MAX_TMAP_NUM
471 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
473 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
474 which are animated in d2, refactorizes d1 texture reading
476 2003-10-10 Bradley Bell <btb@icculus.org>
478 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
479 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
480 main/collide.h, main/compbit.h, main/config.h, main/console.c,
481 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
482 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
483 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
484 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
485 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
486 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
487 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
488 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
489 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
490 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
491 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
492 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
493 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
494 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
495 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
496 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
497 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
498 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
499 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
500 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
501 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
502 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
503 main/wall.h: comments/formatting
505 2003-10-09 Bradley Bell <btb@icculus.org>
507 * main/text.c: fix text when using old datafiles
509 * main/laser.h: comments/whitespace
511 * main/laser.c, main/weapon.c: fixed smart missiles and smart
512 mines w/shareware data
514 * include/DT_drawtext.h: deleted unused file
516 2003-10-08 Bradley Bell <btb@icculus.org>
518 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
520 * arch/win32/ipx_udp.c: use closesocket() instead of close()
522 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
523 main/menu.c: Disabled 'd2x keys' weapon selection
525 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
527 * main/object.h, main/multi.h: get rid of most warnings issued by
528 cpp-precomp of gcc from Mac OS X dev tools
530 2003-10-05 Bradley Bell <btb@icculus.org>
532 * NEWS, configure.ac: increment version number
534 * cfile/cfile.c: better handling of CRLF text files (when that is
537 * utilities/hogcreate.c, utilities/hogextract.c,
538 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
539 reading/writing files
541 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
542 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
545 2003-10-04 Bradley Bell <btb@icculus.org>
547 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
549 * main/netmisc.c: change byte to sbyte, comments/whitespace
551 2003-10-03 Bradley Bell <btb@icculus.org>
553 * cfile/cfile.c, main/config.c: fix win32 eof bug.
555 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
558 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
559 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
560 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
561 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
562 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
563 main/object.c, main/object.h, main/paging.c, main/player.h,
564 main/robot.h, main/segment.h, main/state.c, main/switch.c,
565 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
566 main/weapon.c, main/weapon.h: change byte to sbyte,
569 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
570 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
571 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
572 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
574 * configure.ac: better checking for timeval
576 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
578 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
579 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
580 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
581 arch/win32/winnet.c, configure.ac, include/byteswap.h,
582 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
583 main/multibot.c, main/network.c: Make network architecture
584 choosable from game menu, add support for UDP/IP on Mac OS X and
587 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
589 * include/byteswap.h: added macros for coping with alignment
592 2003-10-02 Bradley Bell <btb@icculus.org>
594 * main/multi.h: added padding to little-endian version of
597 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
599 * main/netmisc.c: delete duplicate function
601 2003-10-01 Bradley Bell <btb@icculus.org>
603 * main/bm.c: make sure d1_texture_indices gets freed between
606 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
608 * main/piggy.h: fix size of d1 shareware descent.pig
610 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
612 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
613 main/gameseq.c, main/piggy.c: fix loading of d1 texture
614 replacements for non-animated textures
616 2003-08-02 Matthew Mueller <donut@dakotacom.net>
618 * main/controls.c: use fixed 20fps wiggle
620 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
622 * Makefile.am, debian/changelog.in, debian/control,
623 debian/d2x-common.dirs, debian/d2x-common.install,
624 debian/d2x-common.manpages, debian/d2x-gl.files,
625 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
626 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
627 utilities/Makefile.am, utilities/hogcreate.1,
628 utilities/hogextract.1, utilities/mvlcreate.1,
629 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
630 add man pages, distribute utility programs in new d2x-common deb
632 * rpm/d2x.spec.in: updated rpm spec file
634 2003-08-02 Bradley Bell <btb@icculus.org>
636 * cfile/cfile.c: update raw_position in cfputc and cfputs
638 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
640 * main/piggy.c: make error message more friendly
642 * main/piggy.c: simplify copying of bitmap flags
644 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
647 * cfile/cfile.c: revert to always using custom fgets
649 * main/endlevel.c, main/mission.c: handle missing exit sequence
650 components gracefully
652 * main/playsave.c: comments
654 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
656 * cfile/cfile.c: update raw_position in cfwrite
658 * main/network.c: comments/formatting
660 2003-06-22 Bradley Bell <btb@icculus.org>
662 * cfile/cfile.c: use standard fgets for non-archive files
664 * main/movie.c: use con_printf for missing movie warning
666 2003-06-18 Bradley Bell <btb@icculus.org>
668 * main/movie.c: fixed cfile conversion of movielib code
670 * main/console.c, main/hud.c: strip out colors, etc when printing
673 * include/u_mem.h: fix NDEBUG calloc macro
675 2003-06-15 Bradley Bell <btb@icculus.org>
677 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
680 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
681 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
682 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
683 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
684 main/scores.c, main/state.c, main/text.c, misc/args.c,
685 misc/strio.c: convert file i/o to cfile
687 2003-06-14 Bradley Bell <btb@icculus.org>
689 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
690 writing and other modes besides "rb" (mostly taken from
693 2003-06-09 Bradley Bell <btb@icculus.org>
695 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
698 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
699 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
702 2003-06-07 Taylor Richards <taylor@icculus.org>
704 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
706 2003-06-07 Bradley Bell <btb@icculus.org>
708 * main/console.c: fix non-console build
710 * main/gamesave.c: comments
712 * main/bm.c: remove redundant break
714 2003-06-06 Bradley Bell <btb@icculus.org>
716 * main/gauges.c, main/kconfig.c: comments/formatting
718 * console/.cvsignore: added .cvsignore
720 * main/console.c: can't write to console after it's closed
722 2003-06-05 Bradley Bell <btb@icculus.org>
724 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
725 console/internal.c, console/internal.h, include/CON_console.h,
726 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
727 finish console conversion away from SDL
729 2003-06-04 Bradley Bell <btb@icculus.org>
731 * console/CON_console.c, include/CON.console.h, include/console.h,
732 main/console.c, main/game.c: console conversion to native gr,
735 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
736 put prototype for gr_bm_bitblt in gr.h
738 2003-06-03 Bradley Bell <btb@icculus.org>
740 * console/CON_console.c, console/DT_drawtext.c,
741 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
742 main/console.c: use native fonts for console
744 * main/playsave.c: use shorts for short data
746 2003-06-02 Bradley Bell <btb@icculus.org>
748 * configure.ac, main/console.c: set console background, fix
751 2003-06-01 Bradley Bell <btb@icculus.org>
753 * Makefile.am, arch/sdl/event.c, configure.ac,
754 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
755 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
756 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
757 main/gamerend.c: added console code (from SDL_console)
759 2003-05-30 Bradley Bell <btb@icculus.org>
761 * README: minor update
763 2003-05-28 Bradley Bell <btb@icculus.org>
765 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
770 2003-06-06 Bradley Bell <btb@icculus.org>
772 * main/kconfig.c: fix crash in control menus
774 * main/gauges.c: force cockpit redraw in opengl
776 * main/gamerend.c: move ogl swap, so cockpit and console get
779 2003-06-01 Bradley Bell <btb@icculus.org>
781 * configure.ac, libmve/mveplay.c: define struct timeval if needed
785 2003-05-12 Bradley Bell <btb@icculus.org>
787 * configure.ac: increment version number
789 * main/bm.c: use con_printf for exit model warnings
791 * configure.ac: must check for timespec after setting -mno-cygwin
793 * main/inferno.c: added -nohogdir and -userdir options
795 * NEWS, main/titles.c: use briefings with no extension
799 2003-04-30 Bradley Bell <btb@icculus.org>
801 * configure.ac: have to include time.h when checking for nanosleep
803 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
806 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
807 increment version number
809 * main/Makefile.am: make dist fix
813 2003-04-29 Bradley Bell <btb@icculus.org>
815 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
818 2003-04-24 Bradley Bell <btb@icculus.org>
820 * configure.ac: increment version number
822 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
825 2003-04-24 Ingo van Lil <inguin@gmx.de>
827 * main/render.c: fix misspellings of NDEBUG
831 2003-04-14 Bradley Bell <btb@icculus.org>
833 * cfile/cfile.c: prefer files from d2 hog over d1 hog
835 2003-04-11 Bradley Bell <btb@icculus.org>
837 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
842 2003-04-11 Bradley Bell <btb@icculus.org>
844 * libmve/mveplay.c: use _sleep instead of sleep on win32
846 * Makefile.am, README, README.utils, arch/sdl/digi.c,
847 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
848 include/cfile.h, include/error.h, libmve/Makefile.am,
849 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
850 main/endlevel.h, main/playsave.c, misc/fileutil.c:
851 utilities/Makefile.am: comments/formatting/dist problems
853 * configure.ac: use different defines for os x
855 2003-04-07 Bradley Bell <btb@icculus.org>
857 * include/error.h, misc/error.c: put some old stuff back in,
858 eliminate duplicate error messages
860 * main/text.c: don't die on text not found
863 * main/inferno.c: print some useful info if hog not found, allow
864 -help to work if no text available
866 2003-04-07 Steffen Pohle <stpohle@gmx.net>
868 * arch/linux/Makefile.am: revert to previous version, so linux
871 2003-04-03 Bradley Bell <btb@icculus.org>
873 * main/endlevel.c: fixed exit model scheme yet again
875 2003-04-02 Bradley Bell <btb@icculus.org>
877 * misc/error.c: call Int3 on Assert
879 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
882 * main/wall.c: don't die when trying to toggle nonexistent
883 segment... vertigo level 10 is buggy!
885 * main/gamemine.c: comments/formatting
887 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
889 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
890 main/inferno.c: Allow use of 22K sound samples
892 2003-03-29 Bradley Bell <btb@icculus.org>
894 * arch/ogl/gr.c: default to bitmapped reticle
896 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
897 main/polyobj.c: rewrote endlevel stuff to reread exit model info
900 * arch/sdl/joy.c: fixed text seen for hats in control config
903 2003-03-28 Bradley Bell <btb@icculus.org>
905 * main/bm.c: heh, model nums in vertigo are hardcoded,
906 N_D2_POLYGON_MODELS can't change
908 * configure.ac, include/d1x.xpm, include/descent.xpm,
909 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
912 2003-03-27 Bradley Bell <btb@icculus.org>
914 * main/text.h: fixed text references for hat directions
916 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
918 2003-03-26 Bradley Bell <btb@icculus.org>
920 * main/playsave.c: make d2x keys backward compatible
922 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
924 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
927 2003-03-26 Bradley Bell <btb@icculus.org>
929 * main/piggy.c: fix crash when d1 data not present
931 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
932 read/write from plr file
934 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
935 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
936 added escort.h header
938 2003-03-25 Bradley Bell <btb@icculus.org>
940 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
941 D1_PIGFILE ("descent.pig") macro
943 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
944 models from d1 pig file
946 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
947 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
948 really) from d1 pig file
950 2003-03-23 Bradley Bell <btb@icculus.org>
952 * main/bm.c: stop extra robots from overwriting exit models
954 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
955 texture list doesn't get full
957 * main/bm.c: fix mem leak when reading extra robots
959 2003-03-21 Bradley Bell <btb@icculus.org>
961 * main/menu.c: Added option to set movie resolution (mostly works)
963 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
965 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
966 replacement functions to piggy.c
968 * main/gameseq.c: attempt to support mac d1 descent.pig
970 * main/bm.c: fix mem leak
972 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
973 files, both d1 and d2 oem briefing where showed
975 * main/inferno.c, main/movie.c: Change the default movie
976 resolution to "high", implement the option -lowresmovies
978 2003-03-20 Bradley Bell <btb@icculus.org>
980 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
982 * main/piggy.c: comments
984 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
986 * main/gameseq.c: delete duplicate function
988 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
990 2003-03-19 Bradley Bell <btb@icculus.org>
992 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
993 (cddb discid) support
995 * arch/sdl/digi.c, main/kludge.c: implemented
996 digi_link_sound_to_object3 for looping sounds, other looping stuff
998 * arch/sdl/gr.c: removing dependencies on stuff in main/
1000 * arch/linux/Makefile.am, arch/linux/init.c,
1001 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1002 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1003 other header cleanups
1005 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1007 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1009 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1010 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1011 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1012 load d1 textures for d1 levels
1014 2003-03-19 Bradley Bell <btb@icculus.org>
1016 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1017 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1018 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1019 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1022 * README: added some OS X info
1024 2003-03-17 Bradley Bell <btb@icculus.org>
1026 * main/newdemo.c: simplify DEMO_FILENAME macro
1028 * main/console.c, main/game.c: enable experimental console support
1030 * main/gamerend.c: fixed location of fps meter in multi
1032 2003-03-16 Bradley Bell <btb@icculus.org>
1034 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1035 also look in shared data dir for demos
1037 * main/newdemo.c, main/newdemo.h: comments/formatting
1039 2003-03-15 Christopher Thielen <chris@luethy.net>
1041 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1042 thinking d2 cd is always present
1044 2003-03-15 Bradley Bell <btb@icculus.org>
1046 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1049 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1052 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1053 gr_init. don't really know why this works, though
1055 2003-03-14 Bradley Bell <btb@icculus.org>
1057 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1059 * unused/bios/rbaudio.h: removed duplicate file
1061 2003-03-14 Christopher Thielen <chris@luethy.net>
1063 * arch/sdl/rbaudio.c: stop cd audio when exiting
1065 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1067 * main/gamecntl.c: add comments to the "only matt knows" cheats
1069 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1071 * main/gamemine.c: formatting, better texture conversion for d1
1074 2003-03-14 Bradley Bell <btb@icculus.org>
1076 * main/piggy.c: must swap all mac version pigfiles
1078 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1079 main/multi.c: formatting, minor cleanups
1081 * 2d/rle.c: need to swap line_size on bigendian machines
1083 * main/mission.c, main/mission.h: detect mac full version hogfile
1085 2003-03-13 Bradley Bell <btb@icculus.org>
1087 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1088 added joy/mouse sensitivity slider, increased range to 16, and
1091 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1094 * arch/linux/Makefile.am: removed extra backslash
1096 * TODO, installation.txt: updated some documentation
1098 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1099 menu, with maxfps option
1101 2003-03-12 Bradley Bell <btb@icculus.org>
1103 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1105 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1106 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1107 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1108 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1109 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1110 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1111 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1112 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1113 arch/linux/include/music.h, arch/linux/include/serial.h,
1114 arch/linux/include/ukali.h: formatting
1116 2003-03-11 Chris Arena <ccarena@cox.net>
1118 * main/menu.c: fixed brightness slider
1120 2003-03-01 Bradley Bell <btb@icculus.org>
1122 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1123 robots and animated bitmaps work, but colors are messed up
1125 2003-02-28 Bradley Bell <btb@icculus.org>
1127 * main/player.h: whitespace
1129 * main/automap.c, main/cntrlcen.c, main/collide.c,
1130 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1131 descent.hog is present, d1 becomes mission 0)
1133 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1134 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1135 arch/win32/winnet.c: MinGW compiles with network enabled again,
1136 but still doesn't work
1140 2003-02-28 Bradley Bell <btb@icculus.org>
1142 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1143 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1144 many opengl glitches
1146 2003-02-27 Bradley Bell <btb@icculus.org>
1148 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1149 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1150 main/network.c, main/network.h: noted that hoard.ham is only needed
1151 for multiplayer HOARD games, and should not be equated with
1152 "vertigo". put HoardEquipped() back in network.c.
1154 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1155 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1156 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1157 use timer_delay instead of d_delay
1159 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1161 * main/render.c: added replacement qsort for solaris
1163 2003-02-26 Bradley Bell <btb@icculus.org>
1165 * main/gamemine.c: texture conversion for d1 shareware
1167 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1169 * main/gamemine.c: better texture conversion for d1 levels
1171 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1173 * main/kconfig.c: fix joystick support under MinGW
1175 2003-02-26 Bradley Bell <btb@icculus.org>
1177 * main/playsave.c: fix swapping glitch
1179 * configure.ac, readme.txt: clean stuff up, getting ready for
1182 * main/titles.c: begin support for rendering spinning robots in
1185 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1188 * main/gamemine.c: load d1 shareware levels!
1190 2003-02-25 Bradley Bell <btb@icculus.org>
1194 * autogen.sh: add warning about old auto* versions, use
1197 2003-02-24 Bradley Bell <btb@icculus.org>
1199 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1200 briefings mostly working
1202 * main/movie.c, main/titles.c: fixed some more briefing glitches
1204 2003-02-23 Bradley Bell <btb@icculus.org>
1206 * main/movie.c: fixed crash when using shareware data files
1209 * arch/sdl/digi.c: fix crash on non-existent sounds
1210 (i.e. shareware data)
1212 2003-02-22 Bradley Bell <btb@icculus.org>
1214 * main/titles.c: fixed fullscreen toggle in briefings
1216 2003-02-21 Bradley Bell <btb@icculus.org>
1218 * configure.ac: check for mingw when enabling nasm
1220 * main/playsave.c: enable loading player files of either byte
1223 2003-02-20 Bradley Bell <btb@icculus.org>
1225 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1227 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1228 #343, not "rest of solution to bug #344"
1230 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1233 * main/kludge.c: partial solution to bug #344
1235 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1237 * compilerdefs.txt: added linux/mips info
1239 * ChangeLog: clean up changelog
1241 2003-02-19 Bradley Bell <btb@icculus.org>
1243 * libmve/mveplay.c: os x needs nanosleep prototype.
1245 2003-02-18 Bradley Bell <btb@icculus.org>
1247 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1249 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1250 to disable/enable audio
1252 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1254 * main/: movie.h, titles.c: make sure movie's palette is set before
1255 writing briefing text. Fixes bug #359
1257 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1260 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1261 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1264 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1267 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1268 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1269 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1272 * include/libmve.h: blah
1274 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1276 * main/render.c: 2nd attempt to fix solaris qsort bug
1278 2003-02-18 Bradley Bell <btb@icculus.org>
1280 * configure.ac, include/pstypes.h: put alignment detection in
1283 2003-02-17 Bradley Bell <btb@icculus.org>
1285 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1286 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1287 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1288 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1289 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1290 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1291 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1292 moved mve stuff to separate subdir
1294 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1295 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1296 mve code. Fixes (at least) bugs #41, #348, and #350.
1298 2003-02-14 Bradley Bell <btb@icculus.org>
1300 * main/Makefile.am: no more Makefile.mveplay. again
1302 * main/mveplay.c: typo
1304 2003-02-13 Bradley Bell <btb@icculus.org>
1306 * utilities/mvlextract.c: uint -> unsigned int
1308 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1309 standalone mveplayer, win32 support
1311 * main/movie.c: random bugfixes, win32 support
1313 * arch/sdl/Makefile.am: formatting
1315 * configure.ac: disable networking on mac/win for now
1317 * main/newmenu.c: comments
1319 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1321 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1322 redundant swap functions.
1324 2003-02-13 Bradley Bell <btb@icculus.org>
1326 * ChangeLog: update changelog
1328 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1330 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1331 polymodel alignment issues.
1333 2003-02-13 Bradley Bell <btb@icculus.org>
1335 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1336 fix various little bugs
1338 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1339 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1341 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1344 * README.utils: new file
1346 * main/: mve_main.c, mveplay.c: more movie fixes
1348 * README: updated README
1350 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1352 2003-02-12 Bradley Bell <btb@icculus.org>
1354 * utilities/mvlextract.c: bigendian mvl support
1356 * main/mveplay.c: formatting, stuff
1358 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1359 truecolor mve support, standalone mveplayer
1361 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1362 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1363 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1364 standalone mveplayer
1366 2003-01-22 Bradley Bell <btb@icculus.org>
1368 * include/: interp.h, interp.h: restore prototype for
1369 swap_polygon_model_data
1371 2003-01-21 Bradley Bell <btb@icculus.org>
1373 * main/piggy.c: use memcpy to avoid alignment problem
1375 * compilerdefs.txt: updated some defs, added sunos/sparc
1377 2003-01-15 Bradley Bell <btb@icculus.org>
1379 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1381 * main/gamemine.c: attempting to support d1 shareware
1383 * compilerdefs.txt: update defs
1385 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1387 * main/mveplay.c: fix several bugs, comments, formatting.
1389 2003-01-15 Bradley Bell <btb@icculus.org>
1391 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1392 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1393 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1394 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1397 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1398 formatting, comments
1400 2003-01-11 Bradley Bell <btb@icculus.org>
1402 * main/: mission.c, mission.h: attempt to support d1 for mac
1405 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1407 * main/object.h: foo
1409 2003-01-09 Bradley Bell <btb@icculus.org>
1411 * main/movie.c: use ifdef around gr_toggle_fullscreen
1413 2003-01-07 Bradley Bell <btb@icculus.org>
1415 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1416 main/mission.h: don't need .msn file for descent.hog anymore
1420 2003-01-06 Bradley Bell <btb@icculus.org>
1422 * main/mission.h, main/mission.c: comments
1424 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1427 2003-01-03 Bradley Bell <btb@icculus.org>
1429 * utilities/: txb2txt.c, txt2txb.c: remove old files
1431 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1433 * main/polyobj.c: attempt to make read_model_file
1436 * main/menu.c: move vertigo text
1438 2003-01-02 Bradley Bell <btb@icculus.org>
1440 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1441 main/polyobj.h: cleanup alignment changes
1443 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1444 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1445 main/object.h: fix alignment issues on sparc
1447 * cvshowto.txt: update cvs info
1451 * 2d/rle.c: make rle_swap handle RLE_BIG
1453 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1455 * main/render.c: workaround solaris qsort bug
1457 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1459 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1460 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1462 * arch/linux/Makefile.am: enabled linux joystick, kali
1464 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1465 arch/sdl/event.c: enabled linux joystick
1467 2002-12-31 Bradley Bell <btb@icculus.org>
1469 * main/gamemine.c: simplified warning msg
1471 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1473 * main/render.h: fix compiler warning
1475 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1477 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1479 2002-12-24 Bradley Bell <btb@icculus.org>
1481 * main/mission.c: fixes an infinite loop which was caused by d2x
1482 thinking d2demo was a descent 1 mission
1484 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1486 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1488 2002-12-24 Bradley Bell <btb@icculus.org>
1490 * main/render.c: comments
1492 2002-10-30 Bradley Bell <btb@icculus.org>
1494 * main/inferno.c: add help for -hogdir option
1496 * main/inferno.c: added -hogdir option
1498 2002-10-28 Bradley Bell <btb@icculus.org>
1500 * main/: inferno.c, menu.c: enabled Vertigo displays
1502 * include/3d.h: typo
1504 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1506 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1507 main/netmisc.c, main/network.c: simplify and eliminate redundant
1510 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1512 * maths/fixc.c: fix infinite loop in quad_sqrt.
1514 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1515 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1517 2002-10-12 Bradley Bell <btb@icculus.org>
1519 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1521 2002-10-11 Bradley Bell <btb@icculus.org>
1523 * main/hud.c: make hud_message work correctly
1525 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1528 * main/network.c: formatting, small fixes
1530 2002-10-10 Bradley Bell <btb@icculus.org>
1532 * main/netmisc.h: no swap_object for little-endian
1534 * main/: netmisc.h, network.c: use macros to simplify network
1537 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1540 * main/inferno.c: enable loading screen for mac shareware with
1543 * main/netmisc.c: whitespace
1545 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1548 * main/hud.c: whitespace
1550 * configure.ac: remove shareware build, add macdata build
1552 * main/songs.c: whitespace
1554 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1555 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1558 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1561 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1563 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1564 comments, formatting, etc.
1566 * iff/iff.c: fix bigendian iff loading.
1568 2002-10-03 Bradley Bell <btb@icculus.org>
1570 * utilities/txb2tex.c: typo
1572 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1573 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1576 * arch/sdl/mouse.c: whitespace
1578 2002-09-19 Bradley Bell <btb@icculus.org>
1580 * main/kconfig.c: fix a oops, add old logs
1582 * main/kconfig.c: support for >3 mouse buttons
1584 2002-09-18 Bradley Bell <btb@icculus.org>
1586 * include/gr.h: fix palette swap define
1588 2002-09-14 Bradley Bell <btb@icculus.org>
1590 * main/titles.c: load hires briefing screen if lores doesn't exist
1591 (i.e. vertigo) and MenuHires=0
1593 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1595 * main/: multi.h, network.h: pack some structures for ipx
1598 2002-09-14 Bradley Bell <btb@icculus.org>
1600 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1601 and load_endlevel_data() to expect newline-terminated strings, fix
1602 load_game_data to read null-terminated string for
1605 2002-09-07 Bradley Bell <btb@icculus.org>
1607 * main/newmenu.c: added error message
1609 * main/menu.h: enable -nohires with mac shareware
1611 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1613 * 2d/font.c: enable 0/255 palette swap for fonts
1615 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1618 * 2d/2dsline.c: fix ogl blooper
1620 2002-09-05 Bradley Bell <btb@icculus.org>
1622 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1625 * include/strutil.h: need string.h for strcasecmp
1627 * include/rle.h: okay, maybe it needs to be this way
1629 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1631 * 2d/scalec.c: more stuff from d2src
1633 * 2d/rle.c: more stuff from d2src, formatting
1635 * 2d/font.c: useless cruft
1637 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1639 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1642 2002-09-04 Bradley Bell <btb@icculus.org>
1644 * include/grdef.h: fix compiler warnings
1646 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1648 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1651 * main/game.c: we want the mac ibitblt for everything but dos and
1654 * main/texmerge.c: these routines are in tmerge.c
1656 * main/credits.c: enable credits for mac and oem data
1658 * main/bm.c: use either exit.ham or exit.pofs
1660 * include/ibitblt.h: enable some more code from d2src
1662 * include/gr.h: enable mac ubitblt_double
1664 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1666 * include/grdef.h: moved some inline asm from linear.h
1668 * 2d/ibitblt.c: brought in line with original d2 version
1670 * 2d/bitblt.c: reverted to original d2 version of this file, then
1671 added d1x enhancements
1673 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1675 * 2d/linear.h: moved these back to their original locations
1678 * main/mveplay.c: close some memory holes, speed up palette loading
1680 * main/movie.c: added fullscreen toggle while playing movies
1682 * main/inferno.c: comment out -superhires help text (always on)
1684 * include/timer.h: added approx_fsec_to_usec macro
1686 * arch/sdl/joy.c: fix compiler warning
1688 2002-09-01 Bradley Bell <btb@icculus.org>
1690 * main/network.c: oops
1692 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1694 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1695 timer_get_fixed_seconds
1699 2002-08-31 Bradley Bell <btb@icculus.org>
1701 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1704 * main/multi.h: network endian stuff
1706 * 2d/font.c, include/gr.h: fast file i/o for font headers
1708 * arch/win32/arch_ip.cpp: unused file
1710 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1711 bigendian networking fixes
1713 * main/menu.c: make net menu more accurate, also make superhires
1716 * include/pstypes.h: better to have __pack__ all the time, I think.
1717 needed for networking, e.g.
1719 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1722 * arch/win32/Makefile.am: unused file
1726 2002-08-30 Bradley Bell <btb@icculus.org>
1728 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1730 * main/: newmenu.h, titles.c: formatting
1732 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1733 main/multi.h: networking works, finally
1735 * TODO: added TODO file
1737 * arch/linux/arch_ip.cpp: unused fine
1739 * README: network sorta working
1741 * main/: Makefile.am, multi.c, network.c, network.h: more
1744 * main/menu.c: load builtin mission correctly
1746 * main/inferno.c: documentation
1748 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1751 * main/Makefile.mveplay: don't need no more
1753 2002-08-29 Bradley Bell <btb@icculus.org>
1755 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1756 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1757 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1760 * include/ipx_drv.h: more network fixing
1762 * arch/linux/include/ipx_drv.h: more network fixing
1764 * include/ipx.h: formatting
1766 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1768 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1769 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1770 main/inferno.c: fixed networking fuck-up?
1772 * Makefile.am: moved mingw info to README
1774 * README, mingw32.txt: moved mingw info to README
1776 2002-08-27 Bradley Bell <btb@icculus.org>
1778 * utilities/mvlextract.c: allow specifying file to extract
1780 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1783 * utilities/hogextract.c: allow specifying file to extract
1785 * main/mission.c: Have to get mission_num _after_ promoting...
1787 * main/: gameseq.c, titles.c: beginning d1 briefing support
1789 * descent.msn: beginning d1 briefing support
1791 * main/: titles.c, titles.h: d1-style mission briefings
1793 * main/piggy.h: whitespace
1795 * main/movie.c: beginning robot movie support, fall back on lo/hi
1796 res if hi/lo not available
1798 * main/mission.c: added Builtin_mission_num for builtin mission,
1799 D1Hogdir, d1-style mission briefings
1801 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1804 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1805 (for d1 missions that need d1 data)
1807 * 2d/ibitblt.c: whitespace
1809 2002-08-26 Bradley Bell <btb@icculus.org>
1811 * utilities/mvlcreate.c: oops
1813 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1816 * utilities/hogextract.c: added [v]iew option
1818 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1820 * main/titles.c: fix writable string, disable DumbAdjust thing
1822 * main/polyobj.h: whitespace
1824 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1827 * main/movie.c: read movies from AltHogDir, other fixes
1829 * main/: mission.c, mission.h: fix bug w/mission filename
1831 * main/gameseq.c: comments
1833 * main/digi.h: whitespace n stuff
1835 * include/mve_audio.h: added audio flag macros
1837 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1842 2002-08-23 Bradley Bell <btb@icculus.org>
1844 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1847 * Makefile.am: remove d2demo.mn2
1849 * cfile/cfile.c, include/cfile.h: add cfile_size function
1851 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1852 eliminate need for .mn2 files for oem and demo
1854 2002-08-22 Bradley Bell <btb@icculus.org>
1856 * main/bm.c: fix for vertigo
1858 * main/menu.h: make OEM menu pcx available
1860 * 2d/rle.c: merge with original d2 file
1862 * Makefile.am, configure.ac: let mission files get installed by
1865 2002-08-17 Bradley Bell <btb@icculus.org>
1867 * configure.ac: make FAST_FILE_IO the default on little-endian
1870 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1872 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1875 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1877 * main/: game.c, menu.c, mission.c: promote builtin missions.
1879 2002-08-15 Bradley Bell <btb@icculus.org>
1881 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1882 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1884 * utilities/.cvsignore: added cvsignore
1886 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1889 * main/piggy.c: mac data file loading
1891 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1892 transparency and swap 0/255 correctly for mac data files
1894 2002-08-13 Bradley Bell <btb@icculus.org>
1896 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1897 to utilities to avoid conflict with c++ std lib <utility>
1899 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1900 txt2txb.c: moved utility to utilities to avoid conflict with c++
1903 * Makefile.am, configure.ac: add utilities
1905 2002-08-09 Bradley Bell <btb@icculus.org>
1907 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1910 2002-08-08 Bradley Bell <btb@icculus.org>
1912 * main/inferno.c: comments
1914 * main/: newmenu.c, songs.c: mac demo datafile support
1916 * installation.txt: update
1918 * main/gamesave.c: use lowercase for consistency
1920 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1921 models for other than d2demo
1923 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1925 * main/gamemine.c: formatting, better d1 texture conversion
1927 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1928 main/mission.h: recognize .msn mission files.
1930 2002-08-07 Bradley Bell <btb@icculus.org>
1932 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1933 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1934 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1935 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1936 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1937 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1940 2002-08-06 Bradley Bell <btb@icculus.org>
1942 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1944 * main/Makefile.am: formatting
1946 * 2d/font.c: make gr_remap_font just reload the whole thing
1948 * configure.ac: formatting
1950 * Makefile.am: added d2demo.mn2
1952 * d2demo.mn2: mission file for shareware
1954 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1955 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1957 * main/sounds.h: shareware stuff, whitespace
1959 * main/: polyobj.c, polyobj.h: more fast i/o macros
1961 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1964 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1965 endlevel stuff to non-shareware, allow movies/endlevel for
1968 * main/cntrlcen.c: typo
1970 * main/bm.h: use global Piggy_hamfile_version
1972 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1973 macros, use global Piggy_hamfile_version
1975 * main/Makefile.am: terrain and movie stuff always used now
1977 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1980 * main/: gamemine.c, gamesave.c: load DMB levels
1982 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1983 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1985 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1987 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1989 2002-08-04 Bradley Bell <btb@icculus.org>
1991 * main/inferno.c: shareware stuff, formatting
1993 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1995 * arch/sdl/gr.c: don't need to set mode in gr_init
1997 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1999 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2002 * Makefile.am, descent.mn2: added mission file for descent 1
2004 2002-08-02 Bradley Bell <btb@icculus.org>
2006 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2007 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2008 main/piggy.h, misc/error.c: junk
2010 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2011 render.h, scores.c, scores.h, terrain.c: shareware stuff
2013 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2014 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2015 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2016 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2017 main/weapon.c, main/weapon.h: fast i/o macros
2019 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2021 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2022 main/gamemine.h, main/gamesave.c: load d1 levels
2024 2002-07-30 Bradley Bell <btb@icculus.org>
2026 * configure.ac: oops
2028 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2031 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2032 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2033 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2034 main/piggy.c, main/titles.c: support shareware datafiles!
2036 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2037 piggy.c: SHAREWARE fixes
2039 2002-07-29 Bradley Bell <btb@icculus.org>
2041 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2042 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2043 misc/fileutil.c: Portability - OS X support
2045 2002-07-27 Bradley Bell <btb@icculus.org>
2047 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2048 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2049 segment.h: portability
2051 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2052 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2053 main/wall.h: portabilization
2055 * 2d/font.c, include/gr.h: portability
2057 2002-07-26 Bradley Bell <btb@icculus.org>
2059 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2061 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2063 * main/player.c: foo
2065 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2067 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2068 misc/fileutil.h: portable file i/o utils
2070 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2071 writable string anymore... / formatting
2073 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2074 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2075 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2076 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2077 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2078 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2079 portable-izing file loading routines
2081 2002-07-24 Bradley Bell <btb@icculus.org>
2083 * main/mveplay.c: correctly play files with 16bit uncompressed
2084 audio, mem checking, etc
2086 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2089 2002-07-23 Bradley Bell <btb@icculus.org>
2091 * misc/Makefile.am: unused file
2093 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2094 main/sounds.h: remove experimental nmovie stuff
2096 * main/movie.c: add some debugging output
2098 2002-07-22 Bradley Bell <btb@icculus.org>
2100 * main/: console.c, state.c: simplified header
2102 * main/movie.c: enable mveplay audio
2104 * main/old/movie.c: moved to main/
2106 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2107 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2108 main/mvelib.c, main/mveplay.c: initial movie support
2110 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2111 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2112 include/ogl_init.h, include/pstypes.h, main/console.c,
2113 main/state.c, mem/mem.c: OS X stuff
2115 * configure.ac: OS X and movie stuff
2117 2002-07-19 Bradley Bell <btb@icculus.org>
2119 * compilerdefs.txt: OSX defs
2121 2002-07-18 Bradley Bell <btb@icculus.org>
2123 * main/inferno.c: use simpler rcs tags
2125 * autogen.sh: keep Changelog in cvs (and use --accum)
2127 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2128 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2129 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2130 main/songs.c: changed cdrom->rbaudio
2132 * include/rbaudio.h: moved to /include
2134 2002-07-17 Bradley Bell <btb@icculus.org>
2136 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2137 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2138 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2139 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2140 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2141 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2142 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2143 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2144 3d/setup.c: use simpler rcs tags
2149 2002-07-17 Bradley Bell <btb@icculus.org>
2151 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2153 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2155 * debian/rules: don't need readme's
2157 * debian/rules: move d1x license to COPYING, license clarifications
2159 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2160 license to COPYING, license clarifications
2162 * debian/rules: fix debian docs
2164 * debian/rules: fix debian manpages
2166 * debian/d2x-sdl.menu: fix debian menu
2168 * debian/rules: link to undocumented man page for debs
2170 * Makefile.am, configure.ac, debian/control, debian/copyright,
2171 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2172 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2173 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2176 2002-07-16 Bradley Bell <btb@icculus.org>
2178 * debian/: rules, changelog.in: deb stuff
2180 * configure.ac: cleaner nasm detection
2182 * debian/: changelog.in, control, rules: deb stuff
2184 * README, installation.txt: typos, stuff
2186 * configure.ac: better #defines
2188 * configure.ac: whitespace
2190 * configure.ac: better documentation
2192 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2193 SDL_JOYSTICK not needed
2195 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2197 * configure.ac: need higher SDL for joystick
2199 * debian/: control, rules: deb stuff
2201 * arch/sdl/joy.c: old junk
2203 * Makefile.am, configure.ac: automake updates
2205 * main/: inferno.c, text.c: don't use althogdir on non-unix
2207 * configure.ac: more autoconf updates
2209 * misc/strutil.c: better strrev
2211 * main/inferno.c: need limits.h on mingw also
2213 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2216 2002-04-19 Bradley Bell <btb@icculus.org>
2218 * main/network.c: let hoard.ham be a cfile
2220 * main/text.c: better error message when hog not found
2224 2002-03-23 Bradley Bell <btb@icculus.org>
2226 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2227 arch/sdl/Makefile.am: Use SDL joystick automatically
2229 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2231 2002-03-05 Bradley Bell <btb@icculus.org>
2233 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2236 2002-02-23 Bradley Bell <btb@icculus.org>
2238 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2240 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2241 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2242 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2243 main/editor/Makefile.am: moved includes to include
2245 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2247 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2248 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2249 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2252 * main/game.c: disabled cockpit for OGL, formatting
2254 * 2d/ibitblt.c: formatting
2256 2002-02-16 Bradley Bell <btb@icculus.org>
2258 * include/oldsdl.h: check for older macros
2260 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2261 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2262 allow older sdl versions
2264 2002-02-15 Bradley Bell <btb@icculus.org>
2266 * main/: automap.c, automap.h, inferno.c: automap resolution now
2269 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2271 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2272 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2273 win32/include/key_arch.h: never mind - that would be pointless
2275 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2276 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2277 win32/include/key_arch.h: copied files from d1x
2279 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2280 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2282 * main/multipow.c: need conf.h
2284 * arch/win32/Makefile.am: new file
2286 * include/pstypes.h: added u_int16_t (needed in base_ip)
2288 * arch/win32/arch_ip.cpp: copied from d1x
2290 2002-02-14 Bradley Bell <btb@icculus.org>
2292 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2294 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2295 main/netlist.c: Added hotkeys to toggle fullscreen mode
2297 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2298 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2300 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2301 reorder.h: Lotsa networking stuff from d1x
2303 2002-02-13 Bradley Bell <btb@icculus.org>
2305 * include/gr.h, main/game.c: Fullscreen toggle stuff
2307 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2310 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2311 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2314 2002-02-11 Bradley Bell <btb@icculus.org>
2316 * main/bm.c: use portable loader if bigendian
2318 * include/pstypes.h: don't define bool for c++
2320 * include/cfile.h: extern AltHogDir stuff
2322 * include/byteswap.h: use WORDS_BIGENDIAN
2324 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2326 * main/vers_id.h: added D2X_IVER
2328 * misc/args.c: don't use d1x.ini
2330 * Makefile.am: rpm stuff
2332 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2335 2002-02-09 Bradley Bell <btb@icculus.org>
2337 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2339 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2341 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2344 2002-02-06 Bradley Bell <btb@icculus.org>
2346 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2347 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2348 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2350 * debian/: changelog.in, control, copyright, d2x-gl.files,
2351 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2355 2002-02-02 Bradley Bell <btb@icculus.org>
2357 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2359 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2360 Enabled RELEASE option
2362 2002-01-31 Bradley Bell <btb@icculus.org>
2364 * Makefile.am, configure.ac: specify prerequisite versions of
2365 autoconf and automake
2367 2002-01-29 Bradley Bell <btb@icculus.org>
2369 * main/mission.c: RCS header added
2371 * main/inferno.c: update copyright date
2373 * main/mission.c: allow missions to be in AltHogDir
2375 * configure.ac: Display results of configure
2377 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2380 2002-01-28 Bradley Bell <btb@icculus.org>
2382 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2383 Data files now go in DATADIR/games/d2x, user files now go in
2386 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2388 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2389 files now go in ~/.d2x
2391 2002-01-24 Bradley Bell <btb@icculus.org>
2393 * configure.ac: fix nasm not found error message
2395 2002-01-18 Bradley Bell <btb@icculus.org>
2397 * configure.in: getting rid of old configure.in
2399 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2400 main/movie.c: Movie playing kludgey stuff
2402 * misc/args.c: formatting
2404 * main/inferno.c: allow -h for help
2406 * include/error.h: don't die on int3, unless -debug given
2408 * mingw32.txt: more stuff
2410 2001-12-29 Bradley Bell <btb@icculus.org>
2412 * Makefile.am: Got rid of thinking.txt
2414 * main/inferno.c: document -nomovies option
2416 2001-12-28 Bradley Bell <btb@icculus.org>
2418 * main/titles.c: formatting, put some code into place for rendering
2419 of robots during briefings
2421 2001-12-27 Bradley Bell <btb@icculus.org>
2425 2001-12-23 Craig Hadady <chadady@iglou.com>
2427 * 2d/rle.c: fixed bug in dummy array.
2429 2001-12-03 Bradley Bell <btb@icculus.org>
2431 * arch/sdl/init.c: fix formatting
2433 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2434 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2435 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2436 and sdl joystick stuff
2438 2001-11-30 Bradley Bell <btb@icculus.org>
2440 * thinking.txt: not needed
2442 2001-11-27 Bradley Bell <btb@icculus.org>
2444 * cygconf, mingw32.txt: use sdl from source on cygwin
2446 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2447 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2448 SDL_CFLAGS to CFLAGS
2450 2001-11-27 Bradley Bell <btb@icculus.org>
2454 2001-11-14 Bradley Bell <btb@icculus.org>
2456 * texmap/scanline.c: use optimization flags as texmap default
2458 * NEWS: mouse wheel, etc
2460 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2461 wheel to emulate 3rd axis
2463 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2465 * include/error.h: kludge to ungrab mouse when we hit an int3
2467 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2468 __ENV_MSDOS__ to __MSDOS__
2470 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2473 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2476 * arch/sdl/digi.c: implemented digi_set_volume
2478 * include/grdef.h, main/config.c, misc/d_io.c: change
2479 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2481 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2482 main/piggy.c: use MAKE_SIG
2484 * installation.txt: update
2486 * configure.ac: new file
2488 * arch/sdl/joydefs.c: #include pstypes.h
2490 * arch/sdl/init.c: SDL joystick stuff
2492 * acconfig.h: adjust MINGW defines
2494 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2495 controls menu now works
2497 2001-11-13 Bradley Bell <btb@icculus.org>
2499 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2502 * Makefile.am: New file
2504 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2507 * compilerdefs.txt: New file
2509 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2511 2001-11-12 Bradley Bell <btb@icculus.org>
2513 * main/playsave.c: load player files regardless of byte order of
2516 2001-11-11 Bradley Bell <btb@icculus.org>
2518 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2521 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2523 * NEWS: GL savegame thumbnails
2525 * acconfig.h, configure.in: make option for NMOVIES, default to off
2527 2001-11-09 Bradley Bell <btb@icculus.org>
2529 * main/state.c: Enabled savegame thumbnails under OpenGL
2531 * unused/pa_null/pa_enabl.h: remove duplicate header
2533 * misc/args.c: use d2x.ini for option file
2535 * mem/mem.c: Move mem_realloc inside the ifdef
2537 * main/menu.c: fix 640x400 menu text
2539 * main/inferno.c: added documentation
2541 * main/endlevel.c: fix warnings
2543 * arch/ogl/gr.c: Get rid of gl spew
2545 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2547 * acconfig.h: Define __SDL__ for mingw
2549 2001-11-08 Bradley Bell <btb@icculus.org>
2551 * 2d/font.c: free OGL font data when rereading
2553 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2554 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2555 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2556 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2557 main/weapon.h: Enabled shareware build, endlevel flythrough
2560 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2561 of use for shareware build
2563 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2566 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2568 2001-11-05 Bradley Bell <btb@icculus.org>
2570 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2573 * include/3d.h: Add comment
2575 2001-11-04 Bradley Bell <btb@icculus.org>
2577 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2580 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2583 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2585 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2586 main/hudmsg.h: Enable d1x-style hud_message
2588 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2590 * 2d/font.c: re-init ogl fonts after remapping colors.
2592 2001-11-02 Bradley Bell <btb@icculus.org>
2594 * misc/Makefile.am: remove byteswap.h (duplicate header)
2596 * 2d/font.c: fixed gr_remap_font, minor stuff
2598 * configure.in: take out -O2 if doing debug build
2600 * main/bm.c: formatting
2602 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2604 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2605 macros, get rid of functions
2607 2001-11-01 Bradley Bell <btb@icculus.org>
2609 * misc/byteswap.h: removed duplicate header
2611 2001-10-31 Bradley Bell <btb@icculus.org>
2613 * NEWS, main/automap.c: automap works in opengl
2615 * NEWS, configure.in: Added news
2617 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2619 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2621 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2622 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2623 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2625 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2627 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2629 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2630 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2632 2001-10-27 Bradley Bell <btb@icculus.org>
2634 * main/inferno.c: added some documentation
2636 2001-10-25 Bradley Bell <btb@icculus.org>
2638 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2641 * Makefile.am, configure.in, arch/Makefile.am,
2642 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2643 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2644 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2645 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2646 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2647 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2648 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2649 it's ugly, but It'll be easier to sync with d1x.
2651 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2652 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2653 main/editor/Makefile.am: attempt at support for editor, makefile
2656 * misc/d_delay.c: formatting fix
2658 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2659 tmappent.S, tmapppro.S: adding support for runtime selection of
2662 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2663 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2664 including multi.h and network.h, fix backslashes, fix compiler
2667 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2668 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2669 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2670 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2671 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2672 including multi.h and network.h, fix backslashes
2674 * include/pstypes.h: added typedef for u_int64_t on mingw
2676 * include/3d.h: added prototype for g3_uninit_polygon_model
2678 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2680 2001-10-24 Bradley Bell <btb@icculus.org>
2682 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2683 arch subdirs, as in d1x.
2685 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2686 earlier style until i understand automake 1.5 better. remove input
2689 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2690 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2691 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2692 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2693 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2694 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2695 Moved input stuff to arch subdirs, as in d1x.
2697 * NEWS, configure.in: blah blah
2699 2001-10-23 Bradley Bell <btb@icculus.org>
2701 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2703 * texmap/tmapppro.S: no need for #include <conf.h> here
2705 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2708 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2709 file. RCS header added
2711 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2712 #ifdef'ing out the whole file. RCS header added
2714 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2715 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2716 fixes. Now works with automake 1.5 and autoconf 2.52.
2717 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2718 mingw (-grabmouse now works on win32).
2720 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2721 These don't belong in cvs
2725 2001-10-20 Bradley Bell <btb@icculus.org>
2727 * 2d/font.c: Don't free unused variables...
2729 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2732 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2733 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2734 main/Makefile.am: make dist more sensible
2736 * Makefile.am: Kludge for linking on mingw
2738 2001-10-19 Bradley Bell <btb@icculus.org>
2740 * Makefile.am, configure.in, arch/win32/Makefile.am,
2741 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2743 * include/ipx_drv.h: Check for __MINGW32__
2745 * include/i86.h: Imported from d1x
2747 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2749 * arch/dos/modex.asm: Fixed %include
2751 * main/console.c: RCS headers added
2753 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2756 * Makefile.am, main/Makefile.am: Moved final link to top-level
2757 directory instead of main/
2759 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2760 __ENV_LINUX__ to __linux__
2762 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2763 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2764 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2765 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2766 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2767 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2768 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2769 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2770 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2771 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2774 * configure.in: add --enable-xploader, support arch/linux subdir,
2777 * main/inferno.c: conditionalize conf.h
2779 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2781 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2782 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2783 misc/fileutil.h: Partial application of linux/alpha patch.
2785 2001-10-19 Bradley Bell <btb@icculus.org>
2787 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2788 networking in line with d1x, moved some arch/linux_* stuff to
2791 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2792 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2793 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2794 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2797 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2798 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2799 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2800 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2801 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2802 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2803 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2804 linux/include/ukali.h: Brought linux networking in line with d1x,
2805 moved some arch/linux_* stuff to arch/linux/*
2807 * include/ipx_drv.h: Imported from d1x
2809 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2811 * main/ipx_drv.c: Imported from d1x
2813 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2814 main/network.h, main/Makefile.am: Trying to get network working on
2817 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2818 main/Makefile.am: build fixes
2820 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2821 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2822 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2823 starting to get net working.
2825 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2826 conditionalized min,max macros
2828 2001-10-18 Bradley Bell <btb@icculus.org>
2830 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2831 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2832 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2833 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2836 * 2d/2dsline.c: RCS headers added/changed
2838 * configure.in: fix NASMFLAGS bug
2840 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2843 2001-10-17 Bradley Bell <btb@icculus.org>
2845 * NEWS: Fixed the invulnerable robots bug!
2847 * main/collide.c: Fixed the invulnerable robots bug!
2849 2001-10-14 Bradley Bell <btb@icculus.org>
2851 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2854 2001-10-13 Bradley Bell <btb@icculus.org>
2856 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2857 arch/Makefile.am, arch/dos/Makefile.am,
2858 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2859 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2860 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2861 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2862 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2863 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2864 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2865 arch/win32/include/Makefile.am, iff/Makefile.am,
2866 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2867 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2868 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2869 unused/bios/Makefile.am, unused/lib/Makefile.am,
2870 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2871 unused/ui/Makefile.am, unused/vga/Makefile.am,
2872 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2873 automake stuff from "inert" subdirs. And there was much rejoicing.
2875 * Makefile.am, NEWS, configure.in: Stuff
2877 * ChangeLog: removing auto-generated file
2879 * cygconf: Added instructions for mingw32 build
2881 * Makefile.am: renamed INSTALL to installation.txt
2883 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2885 * mingw32.txt: Added instructions for mingw32 build
2887 * configure.in: Enable assembly under mingw32
2889 2001-10-12 Bradley Bell <btb@icculus.org>
2891 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2893 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2894 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2895 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2896 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2897 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2898 to __DJGPP__, since it's built-in.
2900 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2902 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2903 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2907 2001-10-12 Bradley Bell <btb@icculus.org>
2909 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2911 * Makefile.am: make sure cygconf gets archived
2913 * configure.in: Increment version number in preparation for release
2915 * configure.in: Fix detection of opengl
2917 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2918 cygconf, arch/Makefile.am, arch/include/joy.h,
2919 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2920 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2921 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2922 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2923 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2924 Vastly improved compilability.
2926 2001-10-11 Bradley Bell <btb@icculus.org>
2928 * Makefile.am: Added macros/sdl.m4
2930 * autogen.sh: Added macros/sdl.m4
2932 2001-10-09 Bradley Bell <btb@icculus.org>
2934 * main/vers_id.h: Added DESCENT_VERSION constant
2936 * main/inferno.c: Added command-line help.
2938 * include/ogl_init.h: opengl improvments (following d1x changes)
2940 2001-10-07 Bradley Bell <btb@icculus.org>
2942 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2943 arch/ogl/Makefile.am: Remove duplicate headers.
2945 2001-08-02 Thimo Neubauer <thimo@debian.org>
2947 * mem/mem.c: totally crippled the memory manager because it does
2948 not make sense for non-DOS-systems and it would have been too
2949 complicated to get it 64bit clean
2951 2001-06-19 Bradley Bell <btb@icculus.org>
2953 * cvshowto.txt: updated anonymous password
2955 2001-02-08 Bradley Bell <btb@icculus.org>
2957 * COPYING, license.txt: Added d1x license
2959 2001-02-01 Bradley Bell <btb@icculus.org>
2961 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2963 2001-01-31 Bradley Bell <btb@icculus.org>
2965 * configure.in, arch/include/mouse.h, include/pstypes.h,
2966 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2968 * main/polyobj.c: fix typo
2970 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2971 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2972 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2973 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2974 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2975 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2976 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2977 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2978 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2979 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2980 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2981 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2982 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2983 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2984 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2985 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2986 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2987 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2988 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2989 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2990 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2991 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2992 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2993 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2994 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2995 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2998 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2999 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3000 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3001 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3004 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3007 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3008 cross-compiling, and cygwin fixes
3010 2001-01-30 Bradley Bell <btb@icculus.org>
3012 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3013 include/pstypes.h, include/strutil.h, main/Makefile.am,
3014 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3015 needs --without-assembler and --without-network to compile
3017 2001-01-29 Bradley Bell <btb@icculus.org>
3019 * configure.in, main/Makefile.am: Fixes to build system
3021 * main/kconfig.c: fix for non-linux joysticks
3023 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3024 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3025 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3026 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3027 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3028 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3029 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3030 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3031 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3032 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3034 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3035 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3036 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3037 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3038 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3039 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3042 * arch/dos/include/joy.h, arch/dos/include/key.h,
3043 arch/dos/include/mouse.h: Unified input headers.
3045 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3047 2001-01-28 Bradley Bell <btb@icculus.org>
3049 * conf.h.in, configure.in, arch/Makefile.am,
3050 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3051 arch/include/key.h, main/Makefile.am: More header unification...
3053 * main/newdemo.c: Added <ctype.h>
3055 * arch/include/event.h, arch/include/joy.h: unified input headers.
3057 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3058 OpenGL now uses SDL-GL instead of gii
3060 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3062 2001-01-25 Bradley Bell <btb@icculus.org>
3064 * autogen.sh: use "set -e" so execution stops if something goes
3067 2001-01-24 Bradley Bell <btb@icculus.org>
3071 * Makefile.am: Add ChangeLog to dist
3075 2001-01-24 Bradley Bell <btb@icculus.org>
3077 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3079 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3080 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3083 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3084 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3085 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3086 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3087 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3088 arch/Makefile.am, arch/dos/Makefile.am,
3089 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3090 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3091 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3092 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3093 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3094 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3095 unused/Makefile.am, unused/bios/Makefile.am,
3096 unused/lib/Makefile.am, unused/novga/Makefile.am,
3097 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3098 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3099 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3100 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3101 make dist, VPATH builds, ...
3103 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3104 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3105 arch/dos/Makefile.in, arch/linux/Makefile.in,
3106 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3107 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3108 misc/Makefile.in, texmap/Makefile.in: cruft removal
3110 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3113 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3115 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3117 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3120 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3121 added -grabmouse option
3123 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3124 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3125 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3126 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3127 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3128 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3129 main/songs.c, misc/args.c: changed args_find to FindArg
3131 2001-01-22 Bradley Bell <btb@icculus.org>
3133 * configure, main/Makefile.am, main/Makefile.in: configuration
3136 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3137 fix compiler warnings w/opengl
3139 * include/console.h: ggi support
3141 * arch/linux_init.c: svgalib support
3143 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3144 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3145 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3146 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3147 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3148 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3151 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3153 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3154 main/render.c: fix warnings and enable NDEBUG *
3155 arch/svgalib_init.c: svgalib support
3157 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3159 * main/kconfig.c: joystick support
3161 2001-01-21 Bradley Bell <btb@icculus.org>
3163 * cvshowto.txt: new file, taken from d1x webpage
3165 * AUTHORS, README: Taking over as maintainer of d2x
3167 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3169 2001-01-20 Bradley Bell <btb@icculus.org>
3171 * configure, configure.in: Turned -Werror back off by default
3173 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3174 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3175 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3176 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3177 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3178 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3179 main/laser.c, main/multi.c, main/network.c, main/network.h,
3180 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3181 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3182 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3183 warnings, for non-OpenGL on linux, anyway...
3185 2001-01-19 Bradley Bell <btb@icculus.org>
3187 * copying: remove duplicate file
3189 * Import of d2x-0.0.9-pre1
3191 * Import of d2x-0.0.8