1 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
3 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
4 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
5 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
6 delete file compbit.h, move functionality to text.c, modify all
7 previous users of compbit.h to use existing function in text.h
9 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * cfile/cfile.c: declare variable on top of block
12 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
13 main/multi.h, main/network.c: move mission list handling functionality
14 to mission.c, remove unnecessary load_mission calls in menu.c
16 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
18 * libmve/mveplay.c: make it compile on Cygwin
20 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
22 * main/config.c: fix bug uncovered by having fgets cut off ending \n
24 * main/text.c: fix crash on Mac OS X, probably fix bug 738
26 * include/mono.h: add mprintf support for carbon (Mac OS 9)
28 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
30 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
31 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
32 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
33 information about the current mission, for easier code refactorisation.
35 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
37 * main/gamemine.c, main/piggy.c: fix bug 1675:
38 use better d2 textures if d1 hog is present but not loadable
40 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
42 * cfile/cfile.c: simplify, reduce number of global vars
44 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
46 * main/gameseg.c: fix bugfix of 2004-05-15
48 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
50 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
52 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
53 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
54 cfgets now always copies the terminating character to the dest buffer.
55 This fixes a bug that occured when reading cmd line args from d2x.ini
57 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
59 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
60 move more old change logs into ChangeLog-old
62 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
63 and Martin Schaffner <maschaffner@gmx.ch>
65 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
66 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
67 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
68 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
69 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
70 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
71 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
72 arch/include/joy.h, arch/win32/include/key.h
73 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
74 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
75 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
76 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
77 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
78 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
79 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
80 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
81 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
82 main/config.c, main/config.h, main/controls.c, main/controls.h
83 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
84 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
85 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
86 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
87 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
88 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
89 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
90 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
91 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
92 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
93 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
94 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
95 main/mission.c, main/mission.h, main/modem.h, main/morph.c
96 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
97 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
98 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
99 main/paging.c, main/paging.h, main/physics.c, main/physics.h
100 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
101 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
102 main/powerup.h, main/render.c, main/render.h, main/robot.c
103 main/robot.h, main/scores.c, main/scores.h, main/screens.h
104 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
105 main/songs.c, main/songs.h, main/sounds.h, main/state.c
106 main/state.h, main/switch.c, main/switch.h, main/terrain.c
107 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
108 main/text.h, main/textures.h, main/titles.c, main/titles.h
109 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
110 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
111 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
112 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
113 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
114 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
116 move old per-file change logs into new file ChangeLog-old
118 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
120 * arch/ogl/ogl.c: enable -gl_mipmap switch
122 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
124 * arch/carbon/descent.r: swap min and max size to correct places
126 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
128 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
130 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
132 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
134 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
136 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
137 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
139 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
140 link) on MPW on Mac OS 9 (carbon)
142 * include/mono.h: disable mprintf on carbon to avoid significant bloat
144 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
146 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
148 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
150 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
152 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
154 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
156 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
157 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
158 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
159 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
160 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
162 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
163 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
164 new files for supporting compilation with MPW for carbon (Mac OS 9)
166 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
168 * main/playsave.c: do not seek while writing, carbon does not like it
170 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
172 * cfile/cfile.c: use portable ffilelength in cfile_size
174 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
175 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
176 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
177 unsigned and signed char, MPW does not like these
179 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
181 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
184 2004-06-01 Bradley Bell <btb@icculus.org>
186 * libmve/mve_main.c: cast malloc function pointer
188 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
189 target to XCode project
191 2004-05-31 Bradley Bell <btb@icculus.org>
193 * include/pstypes.h: fix accidental solaris breakage
195 * main/object.c: fix crash caused by death-cam code
197 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
198 XCode project simplifications, network enabled
200 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
201 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
203 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
206 * English.lproj/InfoPlist.strings, d2x-Info.plist,
207 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
208 d2x.xcode/project.pbxproj: added XCode project files
210 2004-05-22 Bradley Bell <btb@icculus.org>
212 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
215 * rpm/d2x.spec.in: Changed descriptions
217 2004-05-22 Matthew Mueller <donut@dakotacom.net>
219 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
222 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
224 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
225 the win32 code (d1x r1.8, key_arch.c r1.2)
227 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
228 use 32bpp screen mode by default, add option to use 16bpp (d1x
231 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
232 replacement texture paletted->rgb conversion alpha problem (d1x
235 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
236 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
237 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
240 * arch/ogl/gr.c, include/loadgl.h: fix win32
241 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
243 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
244 include/ogl_init.h, main/render.c: opengl hardware
245 super-transparency support using GL_NV_register_combiners (d1x
246 r1.38, r1.41, r1.6, r1.26, r1.7)
248 2004-05-22 Bradley Bell <btb@icculus.org>
250 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
253 2004-05-22 Matthew Mueller <donut@dakotacom.net>
255 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
256 include/ogl_init.h: use GL_RGB for non-transparent textures, and
257 fix fonts not having transparent flag set (wouldn't get paletted)
258 (d1x r1.15, r1.37, r1.40, r1.25)
260 * arch/ogl/ogl.c: don't try to use paletted textures with
261 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
263 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
264 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
267 * 2d/font.c: memset ogl font bitmap data since the copy function
268 leaves some (unused) parts uninitialized, which aggravates
271 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
272 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
275 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
276 screenshots if the entire thing wasn't written in one call to
279 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
280 info not being updated on win32 (d1x r1.11)
282 * arch/win32/digi.c: remove some redundancy by not needing to do
283 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
284 clean up some indenting of DS_release_slot calls. And make
285 DS_release_slot return 1 when a sound is already not playing, in
286 addition to when a sound was killed. (d1x r1.10)
288 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
289 linux version (d1x r1.5)
291 * main/kconfig.c: make next axis config key skip currently
292 allocated axes (d1x r1.11)
294 2004-05-22 David Cleaver <wraithx@morpheus.net>
296 * main/kconfig.c: joy configuration next axis key from WraithX
299 2004-05-22 Bradley Bell <btb@icculus.org>
301 * main/game.c, main/inferno.c: typo
303 2004-05-21 Matthew Mueller <donut@dakotacom.net>
305 * main/game.c, main/game.h, main/inferno.c: make rear view
306 leave_time variable with -rearviewleavetime argument (d1x r1.25,
309 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
311 * main/inferno.c: change -udp documentation to d2x behaviour
313 2004-05-21 Bradley Bell <btb@icculus.org>
315 * include/gr.h: added missing define for menu fullscreen toggle
317 2004-05-21 Matthew Mueller <donut@dakotacom.net>
319 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
320 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
322 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
324 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
325 arch/linux/include/joystick.h: patch from Steven Mueller for using
326 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
328 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
330 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
331 main/physics.c, main/render.c, main/wall.c: file-line for segfault
332 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
334 * arch/win32/digi.c: digisound fixes (d1x r1.7)
336 2004-05-21 Bradley Bell <btb@icculus.org>
338 * main/inferno.c: added -udp documentation from d1x
340 2004-05-20 Bradley Bell <btb@icculus.org>
342 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
344 2004-05-20 David Cleaver <wraithx@morpheus.net>
346 * main/controls.c, main/gamecntl.c, main/kconfig.c,
347 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
348 game.c r1.21, r1.6, r1.4, r1.3)
350 2004-05-20 Bradley Bell <btb@icculus.org>
352 * main/inferno.c: document -ihaveabrokenmouse
354 2004-05-20 Matthew Mueller <donut@dakotacom.net>
356 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
358 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
360 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
361 mouse driver problems (d1x r1.2, r1.2)
363 2004-05-20 Matthew Mueller <donut@dakotacom.net>
365 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
366 join list score crash (d1x r1.8)
368 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
370 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
371 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
374 2004-05-20 Bradley Bell <btb@icculus.org>
376 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
378 * main/inferno.c: integrated some niceautomap stuff from d1x
380 2004-05-20 Matthew Mueller <donut@dakotacom.net>
382 * arch/win32/joyhh.c: fixed the config bug where it'd always put
383 in some weird axis (d1x r1.3)
385 * arch/win32/init.c: set win32 icon to icon from resource file
388 * arch/win32/key.c: win32: fixed space key not working in messages
391 2004-05-20 Bradley Bell <btb@icculus.org>
393 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
396 2004-05-20 Matthew Mueller <donut@dakotacom.net>
398 * main/inferno.c: document -gl_refresh (d1x r1.20)
400 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
401 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
404 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
405 change the arg type for (d1x r1.5)
407 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
409 * arch/win32/digi.c: altsounds (d1x r1.6)
411 2004-05-20 Matthew Mueller <donut@dakotacom.net>
413 * arch/win32/digi.c: fixed a major memory leak and removed a bit
414 of redundancy (d1x r1.5)
416 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
417 fix crashing (d1x r1.4)
419 * arch/win32/digi.c: win32's digi_start_sound was not calling
420 DS_release_slot after setting .playing=0, resulting in a
421 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
423 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
424 apparently it was somehow causing some joysticks (Sidewinder
425 Precision 2) to only turn when the stick was moving, but not when
426 at turned but held stationary. And it was completely unused
427 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
430 * main/game.c: add alt+enter to toggle fullscreen (in addition to
431 previous key combos (d1x r1.29)
433 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
434 g, and b values (d1x r1.15)
436 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
437 sometimes (didn't handle negative palette steps) (d1x r1.34)
439 * arch/ogl/ogl.c: add caching of weapon inner models, screen
440 shatter effects, robot explosions and weapons, and some more
441 always present stuff. Also clean up ogl_cache_weapon_textures
444 2004-05-20 Bradley Bell <btb@icculus.org>
446 * main/kludge.c, main/game.c: move gr_renderstats and
447 gr_badtexture back to game.c
449 2004-05-20 Matthew Mueller <donut@dakotacom.net>
451 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
452 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
454 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
456 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
457 loaded after texture caching stage (d1x r1.34)
459 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
460 for renderstats (d1x r1.33)
462 2004-05-19 Matthew Mueller <donut@dakotacom.net>
464 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
465 main/inferno.c: add anisotropic texture filtering suport (d1x
466 r1.33, r1.32, r1.23, r1.32)
468 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
471 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
472 include/ogl_init.h: utilize hardware multitexturing support if
473 possible (requires GL_NV_texture_env_combine4 extension) (d1x
474 r1.32, r1.30, r1.4, 1.22)
476 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
479 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
481 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
482 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
483 effects in OGL using SetGammaRamp, much faster than the hack that
484 was being used. currently SDL only (though not too hard to add to
485 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
487 * main/menu.c: allow arbitrary (custom) resolution entry in
488 change_res menu (d1x r1.14)
490 2004-05-19 Bradley Bell <btb@icculus.org>
492 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
493 d1x-style res change menu (mostly works)
495 * misc/args.c: use strnicmp instead of strncasecmp
497 2004-05-19 Matthew Mueller <donut@dakotacom.net>
499 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
500 command-line option (d1x r1.27)
502 * main/inferno.c: restore inferno.c initialization of
503 screen_compatible and use_double_buffer to 'normal' values, broken
504 long long ago in one of the high res menu patches (d1x r1.30)
506 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
507 resolutions to be specified on command line (d1x r1.2, r1.29,
508 r1.4) -- doesn't work yet
510 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
512 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
515 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
516 volume song stop/starting (d1x r1.7)
518 2004-05-18 Matthew Mueller <donut@dakotacom.net>
520 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
523 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
524 ogl_ulinec (d1x r1.29)
526 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
528 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
529 bottom are inclusive not exclusive (d1x r1.28)
531 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
532 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
534 * arch/sdl/digi.c: fix typo
536 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
538 * arch/win32/init.c, arch/win32/win32.c: move win32 window
539 creation code from arch_init_start into arch_init to fix weirdness
540 with --help (d1x r1.5, r1.6)
542 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
543 sync issues and lack of midi reset (d1x r1.5)
545 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
548 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
549 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
551 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
554 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
556 2004-05-18 Bradley Bell <btb@icculus.org>
558 * include/vecmat.h: comments/formatting
560 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
562 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
563 include/test.lnk: remove unnecessary files
565 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
566 This enables compilation with gcc 3.1
568 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
570 * main/switch.c: took care of switches triggering single-sided
571 walls (don't try to access the nonexistent adjacent wall via NULL
572 pointers or negative array indices)
574 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
576 * main/wall.c: fix invalid memory access for d1 levels which
577 don't have a corresponding wall behind.
579 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
581 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
582 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
583 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
584 interface header to new header file internal.h
586 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
588 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
589 bitmask for each joystick axis that has sent input data,
590 and will not crash Windows anymore during joystick setup because
591 of for() loop over axis being executed once too often.
593 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
594 gr_remap_mono_font() and call it after loading saved level.
596 * main/laser.c: limit homing missile turn rate
598 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
599 centers (work like fuel centers but provide shield)
601 * main/gameseg.c: fix endless loop in some levels with a
602 certain (complicated) structure
604 2004-05-13 Bradley Bell <btb@icculus.org>
606 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
607 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
608 updated project files for SDL 1.2.7
610 * Makefile.am: add VisualC, VisualCE dirs to tarball
612 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
614 * arch/sdl/digi.c: formatting
616 2004-05-12 Bradley Bell <btb@icculus.org>
618 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
621 * 2d/palette.c, include/palette.h: added function to create blend
624 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
626 2004-05-11 Bradley Bell <btb@icculus.org>
628 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
630 2004-05-10 Bradley Bell <btb@icculus.org>
632 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
633 g3_draw_transp_poly had the fade level backwards, decided to just
634 fix g3_draw_poly so it behaves correctly, transparency or not,
635 reverted changes to render_face
637 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
639 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
640 rendering transparent (e.g. cloaked) walls
642 * main/render.c: render_face now calls g3_draw_transp_poly() for
643 cloaked walls in OpenGL
645 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
647 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
648 that from other apps, had "static" distortions.
650 2004-04-22 Bradley Bell <btb@icculus.org>
652 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
654 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
655 aligned version of PUT_INTEL_* macros
657 2004-04-15 Bradley Bell <btb@icculus.org>
659 * main/inferno.c: comment out unused checksum variable
661 2004-04-14 Bradley Bell <btb@icculus.org>
663 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
665 2004-04-14 Terran Melconian <terran@consistent.org>
667 * main/gameseg.c: use portable rand function (fixes #1118)
669 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
671 * main/songs.c: uncomment calls to RBAStop (fixes #473)
673 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
675 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
676 get rid of warnings (now compiles with -Werror on SunOS)
678 * main/piggy.c: fix (really) wierd SunOS bug
680 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
681 caused by not allocating enough mem for rle bitmaps
683 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
685 * include/pstypes.h: sun OS typedef fixes
687 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
689 * main/piggy.c: fix bug 1067
691 * main/piggy.c: fix bugfix for 1067
693 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
694 with descent.pig of mac registered)
696 2003-12-18 Bradley Bell <btb@icculus.org>
698 * main/kconfig.c: fixes for linux-native joystick
700 * main/kconfig.c: bunch of fixes (esp. for non linux-native
703 * arch/include/joy.h: comments/formatting
705 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
707 * compilerdefs.txt: added FreeBSD defs
709 2003-12-08 Bradley Bell <btb@icculus.org>
711 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
714 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
716 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
717 arch/linux/ipx_udp.c: fix FreeBSD compile errors
719 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
721 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
722 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
723 get rid of silly ulongs
725 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
726 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
727 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
728 change relevant __linux__ macros to __ELF__
730 2003-11-27 Bradley Bell <btb@icculus.org>
732 * include/ogl_init.h: added proto for ogl_check_mode
734 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
735 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
738 2003-11-26 Bradley Bell <btb@icculus.org>
740 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
741 3.3 compiler warnings
743 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
746 * include/pstypes.h: OS X fixes
748 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
749 main/newmenu.h: linux fixes
751 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
752 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
753 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
754 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
755 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
758 * arch/sdl/gr.c: fix sdl gr_update
760 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
761 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
762 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
763 cfile/cfile.c, console/CON_console.c, include/d_io.h,
764 include/error.h, include/pstypes.h, include/strutil.h,
765 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
766 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
767 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
768 main/playsave.c, main/songs.c, main/state.c, main/text.c,
769 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
772 2003-11-25 Bradley Bell <btb@icculus.org>
774 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
775 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
776 libmve/VisualC/mveplayer.dsp: updated project files
778 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
781 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
782 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
783 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
784 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
787 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
788 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
791 2003-11-24 Bradley Bell <btb@icculus.org>
793 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
794 libmve/mveplay.c: stuff to play mve's in WinCE
796 * arch/win32/findfile.c: unused functions...
800 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
801 enabled mouse control of menus
803 * main/mission.h: oops, didn't mean to change this.
805 2003-11-21 Bradley Bell <btb@icculus.org>
807 * VisualCE/d2x/d2x.vcp: updated project file
809 2003-11-20 Bradley Bell <btb@icculus.org>
811 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
812 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
813 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
816 2003-11-17 Bradley Bell <btb@icculus.org>
818 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
819 main/menu.c: added option to disable kalinix under unix
821 * main/game.c, main/newmenu.c: always set menu mode for GL popups
823 2003-11-14 Bradley Bell <btb@icculus.org>
825 * main/automap.c: fix automap background image
827 * main/automap.c, main/automap.h: delete cruft
829 * main/automap.c: fix level number position
831 * main/automap.c: simplify g3_draw_line hack
833 * main/menu.c: stop pointless vid mode changes
835 2003-11-07 Bradley Bell <btb@icculus.org>
837 * NEWS, installation.txt: s'more documentation
839 2003-11-07 Steffen Pohle <stpohle@gmx.net>
841 * configure.ac: fix .exe extension problems
843 2003-11-07 Bradley Bell <btb@icculus.org>
845 * arch/ogl/ogl.c: disable texture format verification for OS X -
848 2003-11-06 Bradley Bell <btb@icculus.org>
850 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
851 use more traditional Alt+Enter for toggling fullscreen
853 * 2d/ibitblt.c, main/mission.h: comments/formatting
855 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
857 2003-11-06 Bradley Bell <btb@icculus.org>
859 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
860 resolution change, use kludge to avoid repetitive res changes
862 2003-11-04 Bradley Bell <btb@icculus.org>
864 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
865 structures and i/o routines back to piggy.c
867 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
869 * installation.txt: tell to install d1 .pig for better textures
871 2003-11-04 Bradley Bell <btb@icculus.org>
873 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
874 oem d1 v1.0 and registered d2 v1.0, comments
876 2003-11-03 Bradley Bell <btb@icculus.org>
878 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
879 all d1 shareware - even though files are different!
881 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
884 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
887 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
890 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
892 * main/movie.c: when no movies are found, divide by six the
893 number of warning lines sent to stdout
895 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
897 * include/byteswap.h: fix stupid copy/paste error
899 2003-10-24 Bradley Bell <btb@icculus.org>
901 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
902 gr_linear_rep_movsd_2x instead of almost identical
903 gr_linear_movsd_double. Better since we have assembly versions.
905 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
907 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
910 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
912 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
913 error with --disable-network, move reset_network_objects()
914 from gameseq.c to multi.c
916 2003-10-14 Bradley Bell <btb@icculus.org>
918 * AUTHORS, NEWS: stuff
920 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
922 2003-10-12 Bradley Bell <btb@icculus.org>
924 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
925 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
928 2003-10-12 Aaron Plattner <plattner@caltech.edu>
930 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
931 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
932 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
933 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
934 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
935 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
936 arch/win32/ipx_win.c, arch/win32/winnet.c,
937 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
938 main/multi.h, main/network.c: add IPv4 multicasting support
940 2003-10-11 Bradley Bell <btb@icculus.org>
942 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
944 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
945 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
946 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
947 main/weapon.h: lots of shareware and oem fixes
949 2003-10-10 Bradley Bell <btb@icculus.org>
951 * arch/win32/winnet.c: fixed stupid win32 network bug
953 2003-10-10 Bradley Bell <btb@icculus.org>
955 * main/piggy.c: increased D1_MAX_TMAP_NUM
957 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
959 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
960 which are animated in d2, refactorizes d1 texture reading
962 2003-10-10 Bradley Bell <btb@icculus.org>
964 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
965 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
966 main/collide.h, main/compbit.h, main/config.h, main/console.c,
967 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
968 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
969 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
970 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
971 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
972 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
973 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
974 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
975 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
976 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
977 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
978 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
979 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
980 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
981 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
982 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
983 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
984 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
985 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
986 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
987 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
988 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
989 main/wall.h: comments/formatting
991 2003-10-09 Bradley Bell <btb@icculus.org>
993 * main/text.c: fix text when using old datafiles
995 * main/laser.h: comments/whitespace
997 * main/laser.c, main/weapon.c: fixed smart missiles and smart
998 mines w/shareware data
1000 * include/DT_drawtext.h: deleted unused file
1002 2003-10-08 Bradley Bell <btb@icculus.org>
1004 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1006 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1008 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1009 main/menu.c: Disabled 'd2x keys' weapon selection
1011 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1013 * main/object.h, main/multi.h: get rid of most warnings issued by
1014 cpp-precomp of gcc from Mac OS X dev tools
1016 2003-10-05 Bradley Bell <btb@icculus.org>
1018 * NEWS, configure.ac: increment version number
1020 * cfile/cfile.c: better handling of CRLF text files (when that is
1023 * utilities/hogcreate.c, utilities/hogextract.c,
1024 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1025 reading/writing files
1027 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1028 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1031 2003-10-04 Bradley Bell <btb@icculus.org>
1033 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1035 * main/netmisc.c: change byte to sbyte, comments/whitespace
1037 2003-10-03 Bradley Bell <btb@icculus.org>
1039 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1041 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1044 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1045 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1046 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1047 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1048 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1049 main/object.c, main/object.h, main/paging.c, main/player.h,
1050 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1051 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1052 main/weapon.c, main/weapon.h: change byte to sbyte,
1055 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1056 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1057 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1058 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1060 * configure.ac: better checking for timeval
1062 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1064 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1065 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1066 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1067 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1068 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1069 main/multibot.c, main/network.c: Make network architecture
1070 choosable from game menu, add support for UDP/IP on Mac OS X and
1073 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1075 * include/byteswap.h: added macros for coping with alignment
1078 2003-10-02 Bradley Bell <btb@icculus.org>
1080 * main/multi.h: added padding to little-endian version of
1083 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1085 * main/netmisc.c: delete duplicate function
1087 2003-10-01 Bradley Bell <btb@icculus.org>
1089 * main/bm.c: make sure d1_texture_indices gets freed between
1092 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1094 * main/piggy.h: fix size of d1 shareware descent.pig
1096 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1098 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1099 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1100 replacements for non-animated textures
1102 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1104 * main/controls.c: use fixed 20fps wiggle
1106 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1108 * Makefile.am, debian/changelog.in, debian/control,
1109 debian/d2x-common.dirs, debian/d2x-common.install,
1110 debian/d2x-common.manpages, debian/d2x-gl.files,
1111 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1112 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1113 utilities/Makefile.am, utilities/hogcreate.1,
1114 utilities/hogextract.1, utilities/mvlcreate.1,
1115 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1116 add man pages, distribute utility programs in new d2x-common deb
1118 * rpm/d2x.spec.in: updated rpm spec file
1120 2003-08-02 Bradley Bell <btb@icculus.org>
1122 * cfile/cfile.c: update raw_position in cfputc and cfputs
1124 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1126 * main/piggy.c: make error message more friendly
1128 * main/piggy.c: simplify copying of bitmap flags
1130 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1133 * cfile/cfile.c: revert to always using custom fgets
1135 * main/endlevel.c, main/mission.c: handle missing exit sequence
1136 components gracefully
1138 * main/playsave.c: comments
1140 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1142 * cfile/cfile.c: update raw_position in cfwrite
1144 * main/network.c: comments/formatting
1146 2003-06-22 Bradley Bell <btb@icculus.org>
1148 * cfile/cfile.c: use standard fgets for non-archive files
1150 * main/movie.c: use con_printf for missing movie warning
1152 2003-06-18 Bradley Bell <btb@icculus.org>
1154 * main/movie.c: fixed cfile conversion of movielib code
1156 * main/console.c, main/hud.c: strip out colors, etc when printing
1159 * include/u_mem.h: fix NDEBUG calloc macro
1161 2003-06-15 Bradley Bell <btb@icculus.org>
1163 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1166 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1167 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1168 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1169 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1170 main/scores.c, main/state.c, main/text.c, misc/args.c,
1171 misc/strio.c: convert file i/o to cfile
1173 2003-06-14 Bradley Bell <btb@icculus.org>
1175 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1176 writing and other modes besides "rb" (mostly taken from
1179 2003-06-09 Bradley Bell <btb@icculus.org>
1181 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1184 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1185 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1188 2003-06-07 Taylor Richards <taylor@icculus.org>
1190 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1192 2003-06-07 Bradley Bell <btb@icculus.org>
1194 * main/console.c: fix non-console build
1196 * main/gamesave.c: comments
1198 * main/bm.c: remove redundant break
1200 2003-06-06 Bradley Bell <btb@icculus.org>
1202 * main/gauges.c, main/kconfig.c: comments/formatting
1204 * console/.cvsignore: added .cvsignore
1206 * main/console.c: can't write to console after it's closed
1208 2003-06-05 Bradley Bell <btb@icculus.org>
1210 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1211 console/internal.c, console/internal.h, include/CON_console.h,
1212 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1213 finish console conversion away from SDL
1215 2003-06-04 Bradley Bell <btb@icculus.org>
1217 * console/CON_console.c, include/CON.console.h, include/console.h,
1218 main/console.c, main/game.c: console conversion to native gr,
1221 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1222 put prototype for gr_bm_bitblt in gr.h
1224 2003-06-03 Bradley Bell <btb@icculus.org>
1226 * console/CON_console.c, console/DT_drawtext.c,
1227 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1228 main/console.c: use native fonts for console
1230 * main/playsave.c: use shorts for short data
1232 2003-06-02 Bradley Bell <btb@icculus.org>
1234 * configure.ac, main/console.c: set console background, fix
1237 2003-06-01 Bradley Bell <btb@icculus.org>
1239 * Makefile.am, arch/sdl/event.c, configure.ac,
1240 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1241 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1242 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1243 main/gamerend.c: added console code (from SDL_console)
1245 2003-05-30 Bradley Bell <btb@icculus.org>
1247 * README: minor update
1249 2003-05-28 Bradley Bell <btb@icculus.org>
1251 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1256 2003-06-06 Bradley Bell <btb@icculus.org>
1258 * main/kconfig.c: fix crash in control menus
1260 * main/gauges.c: force cockpit redraw in opengl
1262 * main/gamerend.c: move ogl swap, so cockpit and console get
1265 2003-06-01 Bradley Bell <btb@icculus.org>
1267 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1271 2003-05-12 Bradley Bell <btb@icculus.org>
1273 * configure.ac: increment version number
1275 * main/bm.c: use con_printf for exit model warnings
1277 * configure.ac: must check for timespec after setting -mno-cygwin
1279 * main/inferno.c: added -nohogdir and -userdir options
1281 * NEWS, main/titles.c: use briefings with no extension
1285 2003-04-30 Bradley Bell <btb@icculus.org>
1287 * configure.ac: have to include time.h when checking for nanosleep
1289 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1292 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1293 increment version number
1295 * main/Makefile.am: make dist fix
1299 2003-04-29 Bradley Bell <btb@icculus.org>
1301 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1304 2003-04-24 Bradley Bell <btb@icculus.org>
1306 * configure.ac: increment version number
1308 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1311 2003-04-24 Ingo van Lil <inguin@gmx.de>
1313 * main/render.c: fix misspellings of NDEBUG
1317 2003-04-14 Bradley Bell <btb@icculus.org>
1319 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1321 2003-04-11 Bradley Bell <btb@icculus.org>
1323 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1328 2003-04-11 Bradley Bell <btb@icculus.org>
1330 * libmve/mveplay.c: use _sleep instead of sleep on win32
1332 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1333 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1334 include/cfile.h, include/error.h, libmve/Makefile.am,
1335 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1336 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1337 utilities/Makefile.am: comments/formatting/dist problems
1339 * configure.ac: use different defines for os x
1341 2003-04-07 Bradley Bell <btb@icculus.org>
1343 * include/error.h, misc/error.c: put some old stuff back in,
1344 eliminate duplicate error messages
1346 * main/text.c: don't die on text not found
1349 * main/inferno.c: print some useful info if hog not found, allow
1350 -help to work if no text available
1352 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1354 * arch/linux/Makefile.am: revert to previous version, so linux
1357 2003-04-03 Bradley Bell <btb@icculus.org>
1359 * main/endlevel.c: fixed exit model scheme yet again
1361 2003-04-02 Bradley Bell <btb@icculus.org>
1363 * misc/error.c: call Int3 on Assert
1365 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1368 * main/wall.c: don't die when trying to toggle nonexistent
1369 segment... vertigo level 10 is buggy!
1371 * main/gamemine.c: comments/formatting
1373 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1375 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1376 main/inferno.c: Allow use of 22K sound samples
1378 2003-03-29 Bradley Bell <btb@icculus.org>
1380 * arch/ogl/gr.c: default to bitmapped reticle
1382 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1383 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1386 * arch/sdl/joy.c: fixed text seen for hats in control config
1389 2003-03-28 Bradley Bell <btb@icculus.org>
1391 * main/bm.c: heh, model nums in vertigo are hardcoded,
1392 N_D2_POLYGON_MODELS can't change
1394 * configure.ac, include/d1x.xpm, include/descent.xpm,
1395 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1398 2003-03-27 Bradley Bell <btb@icculus.org>
1400 * main/text.h: fixed text references for hat directions
1402 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1404 2003-03-26 Bradley Bell <btb@icculus.org>
1406 * main/playsave.c: make d2x keys backward compatible
1408 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1410 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1413 2003-03-26 Bradley Bell <btb@icculus.org>
1415 * main/piggy.c: fix crash when d1 data not present
1417 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1418 read/write from plr file
1420 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1421 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1422 added escort.h header
1424 2003-03-25 Bradley Bell <btb@icculus.org>
1426 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1427 D1_PIGFILE ("descent.pig") macro
1429 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1430 models from d1 pig file
1432 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1433 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1434 really) from d1 pig file
1436 2003-03-23 Bradley Bell <btb@icculus.org>
1438 * main/bm.c: stop extra robots from overwriting exit models
1440 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1441 texture list doesn't get full
1443 * main/bm.c: fix mem leak when reading extra robots
1445 2003-03-21 Bradley Bell <btb@icculus.org>
1447 * main/menu.c: Added option to set movie resolution (mostly works)
1449 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1451 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1452 replacement functions to piggy.c
1454 * main/gameseq.c: attempt to support mac d1 descent.pig
1456 * main/bm.c: fix mem leak
1458 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1459 files, both d1 and d2 oem briefing where showed
1461 * main/inferno.c, main/movie.c: Change the default movie
1462 resolution to "high", implement the option -lowresmovies
1464 2003-03-20 Bradley Bell <btb@icculus.org>
1466 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1468 * main/piggy.c: comments
1470 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1472 * main/gameseq.c: delete duplicate function
1474 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1476 2003-03-19 Bradley Bell <btb@icculus.org>
1478 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1479 (cddb discid) support
1481 * arch/sdl/digi.c, main/kludge.c: implemented
1482 digi_link_sound_to_object3 for looping sounds, other looping stuff
1484 * arch/sdl/gr.c: removing dependencies on stuff in main/
1486 * arch/linux/Makefile.am, arch/linux/init.c,
1487 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1488 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1489 other header cleanups
1491 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1493 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1495 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1496 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1497 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1498 load d1 textures for d1 levels
1500 2003-03-19 Bradley Bell <btb@icculus.org>
1502 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1503 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1504 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1505 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1508 * README: added some OS X info
1510 2003-03-17 Bradley Bell <btb@icculus.org>
1512 * main/newdemo.c: simplify DEMO_FILENAME macro
1514 * main/console.c, main/game.c: enable experimental console support
1516 * main/gamerend.c: fixed location of fps meter in multi
1518 2003-03-16 Bradley Bell <btb@icculus.org>
1520 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1521 also look in shared data dir for demos
1523 * main/newdemo.c, main/newdemo.h: comments/formatting
1525 2003-03-15 Christopher Thielen <chris@luethy.net>
1527 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1528 thinking d2 cd is always present
1530 2003-03-15 Bradley Bell <btb@icculus.org>
1532 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1535 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1538 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1539 gr_init. don't really know why this works, though
1541 2003-03-14 Bradley Bell <btb@icculus.org>
1543 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1545 * unused/bios/rbaudio.h: removed duplicate file
1547 2003-03-14 Christopher Thielen <chris@luethy.net>
1549 * arch/sdl/rbaudio.c: stop cd audio when exiting
1551 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1553 * main/gamecntl.c: add comments to the "only matt knows" cheats
1555 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1557 * main/gamemine.c: formatting, better texture conversion for d1
1560 2003-03-14 Bradley Bell <btb@icculus.org>
1562 * main/piggy.c: must swap all mac version pigfiles
1564 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1565 main/multi.c: formatting, minor cleanups
1567 * 2d/rle.c: need to swap line_size on bigendian machines
1569 * main/mission.c, main/mission.h: detect mac full version hogfile
1571 2003-03-13 Bradley Bell <btb@icculus.org>
1573 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1574 added joy/mouse sensitivity slider, increased range to 16, and
1577 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1580 * arch/linux/Makefile.am: removed extra backslash
1582 * TODO, installation.txt: updated some documentation
1584 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1585 menu, with maxfps option
1587 2003-03-12 Bradley Bell <btb@icculus.org>
1589 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1591 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1592 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1593 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1594 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1595 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1596 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1597 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1598 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1599 arch/linux/include/music.h, arch/linux/include/serial.h,
1600 arch/linux/include/ukali.h: formatting
1602 2003-03-11 Chris Arena <ccarena@cox.net>
1604 * main/menu.c: fixed brightness slider
1606 2003-03-01 Bradley Bell <btb@icculus.org>
1608 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1609 robots and animated bitmaps work, but colors are messed up
1611 2003-02-28 Bradley Bell <btb@icculus.org>
1613 * main/player.h: whitespace
1615 * main/automap.c, main/cntrlcen.c, main/collide.c,
1616 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1617 descent.hog is present, d1 becomes mission 0)
1619 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1620 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1621 arch/win32/winnet.c: MinGW compiles with network enabled again,
1622 but still doesn't work
1626 2003-02-28 Bradley Bell <btb@icculus.org>
1628 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1629 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1630 many opengl glitches
1632 2003-02-27 Bradley Bell <btb@icculus.org>
1634 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1635 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1636 main/network.c, main/network.h: noted that hoard.ham is only needed
1637 for multiplayer HOARD games, and should not be equated with
1638 "vertigo". put HoardEquipped() back in network.c.
1640 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1641 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1642 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1643 use timer_delay instead of d_delay
1645 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1647 * main/render.c: added replacement qsort for solaris
1649 2003-02-26 Bradley Bell <btb@icculus.org>
1651 * main/gamemine.c: texture conversion for d1 shareware
1653 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1655 * main/gamemine.c: better texture conversion for d1 levels
1657 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1659 * main/kconfig.c: fix joystick support under MinGW
1661 2003-02-26 Bradley Bell <btb@icculus.org>
1663 * main/playsave.c: fix swapping glitch
1665 * configure.ac, readme.txt: clean stuff up, getting ready for
1668 * main/titles.c: begin support for rendering spinning robots in
1671 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1674 * main/gamemine.c: load d1 shareware levels!
1676 2003-02-25 Bradley Bell <btb@icculus.org>
1680 * autogen.sh: add warning about old auto* versions, use
1683 2003-02-24 Bradley Bell <btb@icculus.org>
1685 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1686 briefings mostly working
1688 * main/movie.c, main/titles.c: fixed some more briefing glitches
1690 2003-02-23 Bradley Bell <btb@icculus.org>
1692 * main/movie.c: fixed crash when using shareware data files
1695 * arch/sdl/digi.c: fix crash on non-existent sounds
1696 (i.e. shareware data)
1698 2003-02-22 Bradley Bell <btb@icculus.org>
1700 * main/titles.c: fixed fullscreen toggle in briefings
1702 2003-02-21 Bradley Bell <btb@icculus.org>
1704 * configure.ac: check for mingw when enabling nasm
1706 * main/playsave.c: enable loading player files of either byte
1709 2003-02-20 Bradley Bell <btb@icculus.org>
1711 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1713 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1714 #343, not "rest of solution to bug #344"
1716 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1719 * main/kludge.c: partial solution to bug #344
1721 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1723 * compilerdefs.txt: added linux/mips info
1725 * ChangeLog: clean up changelog
1727 2003-02-19 Bradley Bell <btb@icculus.org>
1729 * libmve/mveplay.c: os x needs nanosleep prototype.
1731 2003-02-18 Bradley Bell <btb@icculus.org>
1733 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1735 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1736 to disable/enable audio
1738 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1740 * main/: movie.h, titles.c: make sure movie's palette is set before
1741 writing briefing text. Fixes bug #359
1743 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1746 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1747 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1750 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1753 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1754 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1755 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1758 * include/libmve.h: blah
1760 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1762 * main/render.c: 2nd attempt to fix solaris qsort bug
1764 2003-02-18 Bradley Bell <btb@icculus.org>
1766 * configure.ac, include/pstypes.h: put alignment detection in
1769 2003-02-17 Bradley Bell <btb@icculus.org>
1771 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1772 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1773 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1774 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1775 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1776 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1777 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1778 moved mve stuff to separate subdir
1780 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1781 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1782 mve code. Fixes (at least) bugs #41, #348, and #350.
1784 2003-02-14 Bradley Bell <btb@icculus.org>
1786 * main/Makefile.am: no more Makefile.mveplay. again
1788 * main/mveplay.c: typo
1790 2003-02-13 Bradley Bell <btb@icculus.org>
1792 * utilities/mvlextract.c: uint -> unsigned int
1794 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1795 standalone mveplayer, win32 support
1797 * main/movie.c: random bugfixes, win32 support
1799 * arch/sdl/Makefile.am: formatting
1801 * configure.ac: disable networking on mac/win for now
1803 * main/newmenu.c: comments
1805 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1807 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1808 redundant swap functions.
1810 2003-02-13 Bradley Bell <btb@icculus.org>
1812 * ChangeLog: update changelog
1814 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1816 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1817 polymodel alignment issues.
1819 2003-02-13 Bradley Bell <btb@icculus.org>
1821 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1822 fix various little bugs
1824 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1825 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1827 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1830 * README.utils: new file
1832 * main/: mve_main.c, mveplay.c: more movie fixes
1834 * README: updated README
1836 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1838 2003-02-12 Bradley Bell <btb@icculus.org>
1840 * utilities/mvlextract.c: bigendian mvl support
1842 * main/mveplay.c: formatting, stuff
1844 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1845 truecolor mve support, standalone mveplayer
1847 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1848 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1849 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1850 standalone mveplayer
1852 2003-01-22 Bradley Bell <btb@icculus.org>
1854 * include/: interp.h, interp.h: restore prototype for
1855 swap_polygon_model_data
1857 2003-01-21 Bradley Bell <btb@icculus.org>
1859 * main/piggy.c: use memcpy to avoid alignment problem
1861 * compilerdefs.txt: updated some defs, added sunos/sparc
1863 2003-01-15 Bradley Bell <btb@icculus.org>
1865 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1867 * main/gamemine.c: attempting to support d1 shareware
1869 * compilerdefs.txt: update defs
1871 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1873 * main/mveplay.c: fix several bugs, comments, formatting.
1875 2003-01-15 Bradley Bell <btb@icculus.org>
1877 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1878 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1879 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1880 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1883 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1884 formatting, comments
1886 2003-01-11 Bradley Bell <btb@icculus.org>
1888 * main/: mission.c, mission.h: attempt to support d1 for mac
1891 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1893 * main/object.h: foo
1895 2003-01-09 Bradley Bell <btb@icculus.org>
1897 * main/movie.c: use ifdef around gr_toggle_fullscreen
1899 2003-01-07 Bradley Bell <btb@icculus.org>
1901 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1902 main/mission.h: don't need .msn file for descent.hog anymore
1906 2003-01-06 Bradley Bell <btb@icculus.org>
1908 * main/mission.h, main/mission.c: comments
1910 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1913 2003-01-03 Bradley Bell <btb@icculus.org>
1915 * utilities/: txb2txt.c, txt2txb.c: remove old files
1917 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1919 * main/polyobj.c: attempt to make read_model_file
1922 * main/menu.c: move vertigo text
1924 2003-01-02 Bradley Bell <btb@icculus.org>
1926 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1927 main/polyobj.h: cleanup alignment changes
1929 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1930 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1931 main/object.h: fix alignment issues on sparc
1933 * cvshowto.txt: update cvs info
1937 * 2d/rle.c: make rle_swap handle RLE_BIG
1939 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1941 * main/render.c: workaround solaris qsort bug
1943 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1945 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1946 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1948 * arch/linux/Makefile.am: enabled linux joystick, kali
1950 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1951 arch/sdl/event.c: enabled linux joystick
1953 2002-12-31 Bradley Bell <btb@icculus.org>
1955 * main/gamemine.c: simplified warning msg
1957 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1959 * main/render.h: fix compiler warning
1961 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1963 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1965 2002-12-24 Bradley Bell <btb@icculus.org>
1967 * main/mission.c: fixes an infinite loop which was caused by d2x
1968 thinking d2demo was a descent 1 mission
1970 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1972 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1974 2002-12-24 Bradley Bell <btb@icculus.org>
1976 * main/render.c: comments
1978 2002-10-30 Bradley Bell <btb@icculus.org>
1980 * main/inferno.c: add help for -hogdir option
1982 * main/inferno.c: added -hogdir option
1984 2002-10-28 Bradley Bell <btb@icculus.org>
1986 * main/: inferno.c, menu.c: enabled Vertigo displays
1988 * include/3d.h: typo
1990 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1992 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1993 main/netmisc.c, main/network.c: simplify and eliminate redundant
1996 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1998 * maths/fixc.c: fix infinite loop in quad_sqrt.
2000 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2001 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2003 2002-10-12 Bradley Bell <btb@icculus.org>
2005 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2007 2002-10-11 Bradley Bell <btb@icculus.org>
2009 * main/hud.c: make hud_message work correctly
2011 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2014 * main/network.c: formatting, small fixes
2016 2002-10-10 Bradley Bell <btb@icculus.org>
2018 * main/netmisc.h: no swap_object for little-endian
2020 * main/: netmisc.h, network.c: use macros to simplify network
2023 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2026 * main/inferno.c: enable loading screen for mac shareware with
2029 * main/netmisc.c: whitespace
2031 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2034 * main/hud.c: whitespace
2036 * configure.ac: remove shareware build, add macdata build
2038 * main/songs.c: whitespace
2040 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2041 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2044 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2047 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2049 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2050 comments, formatting, etc.
2052 * iff/iff.c: fix bigendian iff loading.
2054 2002-10-03 Bradley Bell <btb@icculus.org>
2056 * utilities/txb2tex.c: typo
2058 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2059 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2062 * arch/sdl/mouse.c: whitespace
2064 2002-09-19 Bradley Bell <btb@icculus.org>
2066 * main/kconfig.c: fix a oops, add old logs
2068 * main/kconfig.c: support for >3 mouse buttons
2070 2002-09-18 Bradley Bell <btb@icculus.org>
2072 * include/gr.h: fix palette swap define
2074 2002-09-14 Bradley Bell <btb@icculus.org>
2076 * main/titles.c: load hires briefing screen if lores doesn't exist
2077 (i.e. vertigo) and MenuHires=0
2079 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2081 * main/: multi.h, network.h: pack some structures for ipx
2084 2002-09-14 Bradley Bell <btb@icculus.org>
2086 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2087 and load_endlevel_data() to expect newline-terminated strings, fix
2088 load_game_data to read null-terminated string for
2091 2002-09-07 Bradley Bell <btb@icculus.org>
2093 * main/newmenu.c: added error message
2095 * main/menu.h: enable -nohires with mac shareware
2097 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2099 * 2d/font.c: enable 0/255 palette swap for fonts
2101 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2104 * 2d/2dsline.c: fix ogl blooper
2106 2002-09-05 Bradley Bell <btb@icculus.org>
2108 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2111 * include/strutil.h: need string.h for strcasecmp
2113 * include/rle.h: okay, maybe it needs to be this way
2115 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2117 * 2d/scalec.c: more stuff from d2src
2119 * 2d/rle.c: more stuff from d2src, formatting
2121 * 2d/font.c: useless cruft
2123 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2125 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2128 2002-09-04 Bradley Bell <btb@icculus.org>
2130 * include/grdef.h: fix compiler warnings
2132 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2134 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2137 * main/game.c: we want the mac ibitblt for everything but dos and
2140 * main/texmerge.c: these routines are in tmerge.c
2142 * main/credits.c: enable credits for mac and oem data
2144 * main/bm.c: use either exit.ham or exit.pofs
2146 * include/ibitblt.h: enable some more code from d2src
2148 * include/gr.h: enable mac ubitblt_double
2150 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2152 * include/grdef.h: moved some inline asm from linear.h
2154 * 2d/ibitblt.c: brought in line with original d2 version
2156 * 2d/bitblt.c: reverted to original d2 version of this file, then
2157 added d1x enhancements
2159 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2161 * 2d/linear.h: moved these back to their original locations
2164 * main/mveplay.c: close some memory holes, speed up palette loading
2166 * main/movie.c: added fullscreen toggle while playing movies
2168 * main/inferno.c: comment out -superhires help text (always on)
2170 * include/timer.h: added approx_fsec_to_usec macro
2172 * arch/sdl/joy.c: fix compiler warning
2174 2002-09-01 Bradley Bell <btb@icculus.org>
2176 * main/network.c: oops
2178 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2180 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2181 timer_get_fixed_seconds
2185 2002-08-31 Bradley Bell <btb@icculus.org>
2187 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2190 * main/multi.h: network endian stuff
2192 * 2d/font.c, include/gr.h: fast file i/o for font headers
2194 * arch/win32/arch_ip.cpp: unused file
2196 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2197 bigendian networking fixes
2199 * main/menu.c: make net menu more accurate, also make superhires
2202 * include/pstypes.h: better to have __pack__ all the time, I think.
2203 needed for networking, e.g.
2205 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2208 * arch/win32/Makefile.am: unused file
2212 2002-08-30 Bradley Bell <btb@icculus.org>
2214 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2216 * main/: newmenu.h, titles.c: formatting
2218 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2219 main/multi.h: networking works, finally
2221 * TODO: added TODO file
2223 * arch/linux/arch_ip.cpp: unused fine
2225 * README: network sorta working
2227 * main/: Makefile.am, multi.c, network.c, network.h: more
2230 * main/menu.c: load builtin mission correctly
2232 * main/inferno.c: documentation
2234 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2237 * main/Makefile.mveplay: don't need no more
2239 2002-08-29 Bradley Bell <btb@icculus.org>
2241 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2242 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2243 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2246 * include/ipx_drv.h: more network fixing
2248 * arch/linux/include/ipx_drv.h: more network fixing
2250 * include/ipx.h: formatting
2252 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2254 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2255 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2256 main/inferno.c: fixed networking fuck-up?
2258 * Makefile.am: moved mingw info to README
2260 * README, mingw32.txt: moved mingw info to README
2262 2002-08-27 Bradley Bell <btb@icculus.org>
2264 * utilities/mvlextract.c: allow specifying file to extract
2266 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2269 * utilities/hogextract.c: allow specifying file to extract
2271 * main/mission.c: Have to get mission_num _after_ promoting...
2273 * main/: gameseq.c, titles.c: beginning d1 briefing support
2275 * descent.msn: beginning d1 briefing support
2277 * main/: titles.c, titles.h: d1-style mission briefings
2279 * main/piggy.h: whitespace
2281 * main/movie.c: beginning robot movie support, fall back on lo/hi
2282 res if hi/lo not available
2284 * main/mission.c: added Builtin_mission_num for builtin mission,
2285 D1Hogdir, d1-style mission briefings
2287 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2290 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2291 (for d1 missions that need d1 data)
2293 * 2d/ibitblt.c: whitespace
2295 2002-08-26 Bradley Bell <btb@icculus.org>
2297 * utilities/mvlcreate.c: oops
2299 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2302 * utilities/hogextract.c: added [v]iew option
2304 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2306 * main/titles.c: fix writable string, disable DumbAdjust thing
2308 * main/polyobj.h: whitespace
2310 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2313 * main/movie.c: read movies from AltHogDir, other fixes
2315 * main/: mission.c, mission.h: fix bug w/mission filename
2317 * main/gameseq.c: comments
2319 * main/digi.h: whitespace n stuff
2321 * include/mve_audio.h: added audio flag macros
2323 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2328 2002-08-23 Bradley Bell <btb@icculus.org>
2330 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2333 * Makefile.am: remove d2demo.mn2
2335 * cfile/cfile.c, include/cfile.h: add cfile_size function
2337 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2338 eliminate need for .mn2 files for oem and demo
2340 2002-08-22 Bradley Bell <btb@icculus.org>
2342 * main/bm.c: fix for vertigo
2344 * main/menu.h: make OEM menu pcx available
2346 * 2d/rle.c: merge with original d2 file
2348 * Makefile.am, configure.ac: let mission files get installed by
2351 2002-08-17 Bradley Bell <btb@icculus.org>
2353 * configure.ac: make FAST_FILE_IO the default on little-endian
2356 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2358 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2361 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2363 * main/: game.c, menu.c, mission.c: promote builtin missions.
2365 2002-08-15 Bradley Bell <btb@icculus.org>
2367 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2368 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2370 * utilities/.cvsignore: added cvsignore
2372 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2375 * main/piggy.c: mac data file loading
2377 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2378 transparency and swap 0/255 correctly for mac data files
2380 2002-08-13 Bradley Bell <btb@icculus.org>
2382 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2383 to utilities to avoid conflict with c++ std lib <utility>
2385 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2386 txt2txb.c: moved utility to utilities to avoid conflict with c++
2389 * Makefile.am, configure.ac: add utilities
2391 2002-08-09 Bradley Bell <btb@icculus.org>
2393 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2396 2002-08-08 Bradley Bell <btb@icculus.org>
2398 * main/inferno.c: comments
2400 * main/: newmenu.c, songs.c: mac demo datafile support
2402 * installation.txt: update
2404 * main/gamesave.c: use lowercase for consistency
2406 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2407 models for other than d2demo
2409 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2411 * main/gamemine.c: formatting, better d1 texture conversion
2413 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2414 main/mission.h: recognize .msn mission files.
2416 2002-08-07 Bradley Bell <btb@icculus.org>
2418 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2419 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2420 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2421 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2422 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2423 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2426 2002-08-06 Bradley Bell <btb@icculus.org>
2428 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2430 * main/Makefile.am: formatting
2432 * 2d/font.c: make gr_remap_font just reload the whole thing
2434 * configure.ac: formatting
2436 * Makefile.am: added d2demo.mn2
2438 * d2demo.mn2: mission file for shareware
2440 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2441 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2443 * main/sounds.h: shareware stuff, whitespace
2445 * main/: polyobj.c, polyobj.h: more fast i/o macros
2447 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2450 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2451 endlevel stuff to non-shareware, allow movies/endlevel for
2454 * main/cntrlcen.c: typo
2456 * main/bm.h: use global Piggy_hamfile_version
2458 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2459 macros, use global Piggy_hamfile_version
2461 * main/Makefile.am: terrain and movie stuff always used now
2463 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2466 * main/: gamemine.c, gamesave.c: load DMB levels
2468 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2469 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2471 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2473 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2475 2002-08-04 Bradley Bell <btb@icculus.org>
2477 * main/inferno.c: shareware stuff, formatting
2479 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2481 * arch/sdl/gr.c: don't need to set mode in gr_init
2483 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2485 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2488 * Makefile.am, descent.mn2: added mission file for descent 1
2490 2002-08-02 Bradley Bell <btb@icculus.org>
2492 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2493 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2494 main/piggy.h, misc/error.c: junk
2496 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2497 render.h, scores.c, scores.h, terrain.c: shareware stuff
2499 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2500 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2501 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2502 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2503 main/weapon.c, main/weapon.h: fast i/o macros
2505 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2507 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2508 main/gamemine.h, main/gamesave.c: load d1 levels
2510 2002-07-30 Bradley Bell <btb@icculus.org>
2512 * configure.ac: oops
2514 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2517 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2518 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2519 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2520 main/piggy.c, main/titles.c: support shareware datafiles!
2522 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2523 piggy.c: SHAREWARE fixes
2525 2002-07-29 Bradley Bell <btb@icculus.org>
2527 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2528 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2529 misc/fileutil.c: Portability - OS X support
2531 2002-07-27 Bradley Bell <btb@icculus.org>
2533 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2534 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2535 segment.h: portability
2537 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2538 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2539 main/wall.h: portabilization
2541 * 2d/font.c, include/gr.h: portability
2543 2002-07-26 Bradley Bell <btb@icculus.org>
2545 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2547 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2549 * main/player.c: foo
2551 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2553 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2554 misc/fileutil.h: portable file i/o utils
2556 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2557 writable string anymore... / formatting
2559 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2560 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2561 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2562 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2563 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2564 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2565 portable-izing file loading routines
2567 2002-07-24 Bradley Bell <btb@icculus.org>
2569 * main/mveplay.c: correctly play files with 16bit uncompressed
2570 audio, mem checking, etc
2572 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2575 2002-07-23 Bradley Bell <btb@icculus.org>
2577 * misc/Makefile.am: unused file
2579 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2580 main/sounds.h: remove experimental nmovie stuff
2582 * main/movie.c: add some debugging output
2584 2002-07-22 Bradley Bell <btb@icculus.org>
2586 * main/: console.c, state.c: simplified header
2588 * main/movie.c: enable mveplay audio
2590 * main/old/movie.c: moved to main/
2592 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2593 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2594 main/mvelib.c, main/mveplay.c: initial movie support
2596 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2597 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2598 include/ogl_init.h, include/pstypes.h, main/console.c,
2599 main/state.c, mem/mem.c: OS X stuff
2601 * configure.ac: OS X and movie stuff
2603 2002-07-19 Bradley Bell <btb@icculus.org>
2605 * compilerdefs.txt: OSX defs
2607 2002-07-18 Bradley Bell <btb@icculus.org>
2609 * main/inferno.c: use simpler rcs tags
2611 * autogen.sh: keep Changelog in cvs (and use --accum)
2613 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2614 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2615 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2616 main/songs.c: changed cdrom->rbaudio
2618 * include/rbaudio.h: moved to /include
2620 2002-07-17 Bradley Bell <btb@icculus.org>
2622 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2623 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2624 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2625 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2626 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2627 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2628 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2629 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2630 3d/setup.c: use simpler rcs tags
2635 2002-07-17 Bradley Bell <btb@icculus.org>
2637 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2639 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2641 * debian/rules: don't need readme's
2643 * debian/rules: move d1x license to COPYING, license clarifications
2645 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2646 license to COPYING, license clarifications
2648 * debian/rules: fix debian docs
2650 * debian/rules: fix debian manpages
2652 * debian/d2x-sdl.menu: fix debian menu
2654 * debian/rules: link to undocumented man page for debs
2656 * Makefile.am, configure.ac, debian/control, debian/copyright,
2657 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2658 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2659 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2662 2002-07-16 Bradley Bell <btb@icculus.org>
2664 * debian/: rules, changelog.in: deb stuff
2666 * configure.ac: cleaner nasm detection
2668 * debian/: changelog.in, control, rules: deb stuff
2670 * README, installation.txt: typos, stuff
2672 * configure.ac: better #defines
2674 * configure.ac: whitespace
2676 * configure.ac: better documentation
2678 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2679 SDL_JOYSTICK not needed
2681 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2683 * configure.ac: need higher SDL for joystick
2685 * debian/: control, rules: deb stuff
2687 * arch/sdl/joy.c: old junk
2689 * Makefile.am, configure.ac: automake updates
2691 * main/: inferno.c, text.c: don't use althogdir on non-unix
2693 * configure.ac: more autoconf updates
2695 * misc/strutil.c: better strrev
2697 * main/inferno.c: need limits.h on mingw also
2699 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2702 2002-04-19 Bradley Bell <btb@icculus.org>
2704 * main/network.c: let hoard.ham be a cfile
2706 * main/text.c: better error message when hog not found
2710 2002-03-23 Bradley Bell <btb@icculus.org>
2712 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2713 arch/sdl/Makefile.am: Use SDL joystick automatically
2715 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2717 2002-03-05 Bradley Bell <btb@icculus.org>
2719 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2722 2002-02-23 Bradley Bell <btb@icculus.org>
2724 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2726 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2727 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2728 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2729 main/editor/Makefile.am: moved includes to include
2731 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2733 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2734 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2735 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2738 * main/game.c: disabled cockpit for OGL, formatting
2740 * 2d/ibitblt.c: formatting
2742 2002-02-16 Bradley Bell <btb@icculus.org>
2744 * include/oldsdl.h: check for older macros
2746 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2747 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2748 allow older sdl versions
2750 2002-02-15 Bradley Bell <btb@icculus.org>
2752 * main/: automap.c, automap.h, inferno.c: automap resolution now
2755 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2757 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2758 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2759 win32/include/key_arch.h: never mind - that would be pointless
2761 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2762 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2763 win32/include/key_arch.h: copied files from d1x
2765 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2766 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2768 * main/multipow.c: need conf.h
2770 * arch/win32/Makefile.am: new file
2772 * include/pstypes.h: added u_int16_t (needed in base_ip)
2774 * arch/win32/arch_ip.cpp: copied from d1x
2776 2002-02-14 Bradley Bell <btb@icculus.org>
2778 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2780 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2781 main/netlist.c: Added hotkeys to toggle fullscreen mode
2783 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2784 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2786 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2787 reorder.h: Lotsa networking stuff from d1x
2789 2002-02-13 Bradley Bell <btb@icculus.org>
2791 * include/gr.h, main/game.c: Fullscreen toggle stuff
2793 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2796 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2797 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2800 2002-02-11 Bradley Bell <btb@icculus.org>
2802 * main/bm.c: use portable loader if bigendian
2804 * include/pstypes.h: don't define bool for c++
2806 * include/cfile.h: extern AltHogDir stuff
2808 * include/byteswap.h: use WORDS_BIGENDIAN
2810 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2812 * main/vers_id.h: added D2X_IVER
2814 * misc/args.c: don't use d1x.ini
2816 * Makefile.am: rpm stuff
2818 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2821 2002-02-09 Bradley Bell <btb@icculus.org>
2823 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2825 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2827 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2830 2002-02-06 Bradley Bell <btb@icculus.org>
2832 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2833 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2834 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2836 * debian/: changelog.in, control, copyright, d2x-gl.files,
2837 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2841 2002-02-02 Bradley Bell <btb@icculus.org>
2843 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2845 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2846 Enabled RELEASE option
2848 2002-01-31 Bradley Bell <btb@icculus.org>
2850 * Makefile.am, configure.ac: specify prerequisite versions of
2851 autoconf and automake
2853 2002-01-29 Bradley Bell <btb@icculus.org>
2855 * main/mission.c: RCS header added
2857 * main/inferno.c: update copyright date
2859 * main/mission.c: allow missions to be in AltHogDir
2861 * configure.ac: Display results of configure
2863 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2866 2002-01-28 Bradley Bell <btb@icculus.org>
2868 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2869 Data files now go in DATADIR/games/d2x, user files now go in
2872 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2874 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2875 files now go in ~/.d2x
2877 2002-01-24 Bradley Bell <btb@icculus.org>
2879 * configure.ac: fix nasm not found error message
2881 2002-01-18 Bradley Bell <btb@icculus.org>
2883 * configure.in: getting rid of old configure.in
2885 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2886 main/movie.c: Movie playing kludgey stuff
2888 * misc/args.c: formatting
2890 * main/inferno.c: allow -h for help
2892 * include/error.h: don't die on int3, unless -debug given
2894 * mingw32.txt: more stuff
2896 2001-12-29 Bradley Bell <btb@icculus.org>
2898 * Makefile.am: Got rid of thinking.txt
2900 * main/inferno.c: document -nomovies option
2902 2001-12-28 Bradley Bell <btb@icculus.org>
2904 * main/titles.c: formatting, put some code into place for rendering
2905 of robots during briefings
2907 2001-12-27 Bradley Bell <btb@icculus.org>
2911 2001-12-23 Craig Hadady <chadady@iglou.com>
2913 * 2d/rle.c: fixed bug in dummy array.
2915 2001-12-03 Bradley Bell <btb@icculus.org>
2917 * arch/sdl/init.c: fix formatting
2919 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2920 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2921 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2922 and sdl joystick stuff
2924 2001-11-30 Bradley Bell <btb@icculus.org>
2926 * thinking.txt: not needed
2928 2001-11-27 Bradley Bell <btb@icculus.org>
2930 * cygconf, mingw32.txt: use sdl from source on cygwin
2932 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2933 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2934 SDL_CFLAGS to CFLAGS
2936 2001-11-27 Bradley Bell <btb@icculus.org>
2940 2001-11-14 Bradley Bell <btb@icculus.org>
2942 * texmap/scanline.c: use optimization flags as texmap default
2944 * NEWS: mouse wheel, etc
2946 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2947 wheel to emulate 3rd axis
2949 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2951 * include/error.h: kludge to ungrab mouse when we hit an int3
2953 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2954 __ENV_MSDOS__ to __MSDOS__
2956 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2959 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2962 * arch/sdl/digi.c: implemented digi_set_volume
2964 * include/grdef.h, main/config.c, misc/d_io.c: change
2965 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2967 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2968 main/piggy.c: use MAKE_SIG
2970 * installation.txt: update
2972 * configure.ac: new file
2974 * arch/sdl/joydefs.c: #include pstypes.h
2976 * arch/sdl/init.c: SDL joystick stuff
2978 * acconfig.h: adjust MINGW defines
2980 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2981 controls menu now works
2983 2001-11-13 Bradley Bell <btb@icculus.org>
2985 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2988 * Makefile.am: New file
2990 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2993 * compilerdefs.txt: New file
2995 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2997 2001-11-12 Bradley Bell <btb@icculus.org>
2999 * main/playsave.c: load player files regardless of byte order of
3002 2001-11-11 Bradley Bell <btb@icculus.org>
3004 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3007 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3009 * NEWS: GL savegame thumbnails
3011 * acconfig.h, configure.in: make option for NMOVIES, default to off
3013 2001-11-09 Bradley Bell <btb@icculus.org>
3015 * main/state.c: Enabled savegame thumbnails under OpenGL
3017 * unused/pa_null/pa_enabl.h: remove duplicate header
3019 * misc/args.c: use d2x.ini for option file
3021 * mem/mem.c: Move mem_realloc inside the ifdef
3023 * main/menu.c: fix 640x400 menu text
3025 * main/inferno.c: added documentation
3027 * main/endlevel.c: fix warnings
3029 * arch/ogl/gr.c: Get rid of gl spew
3031 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3033 * acconfig.h: Define __SDL__ for mingw
3035 2001-11-08 Bradley Bell <btb@icculus.org>
3037 * 2d/font.c: free OGL font data when rereading
3039 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3040 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3041 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3042 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3043 main/weapon.h: Enabled shareware build, endlevel flythrough
3046 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3047 of use for shareware build
3049 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3052 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3054 2001-11-05 Bradley Bell <btb@icculus.org>
3056 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3059 * include/3d.h: Add comment
3061 2001-11-04 Bradley Bell <btb@icculus.org>
3063 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3066 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3069 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3071 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3072 main/hudmsg.h: Enable d1x-style hud_message
3074 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3076 * 2d/font.c: re-init ogl fonts after remapping colors.
3078 2001-11-02 Bradley Bell <btb@icculus.org>
3080 * misc/Makefile.am: remove byteswap.h (duplicate header)
3082 * 2d/font.c: fixed gr_remap_font, minor stuff
3084 * configure.in: take out -O2 if doing debug build
3086 * main/bm.c: formatting
3088 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3090 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3091 macros, get rid of functions
3093 2001-11-01 Bradley Bell <btb@icculus.org>
3095 * misc/byteswap.h: removed duplicate header
3097 2001-10-31 Bradley Bell <btb@icculus.org>
3099 * NEWS, main/automap.c: automap works in opengl
3101 * NEWS, configure.in: Added news
3103 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3105 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3107 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3108 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3109 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3111 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3113 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3115 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3116 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3118 2001-10-27 Bradley Bell <btb@icculus.org>
3120 * main/inferno.c: added some documentation
3122 2001-10-25 Bradley Bell <btb@icculus.org>
3124 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3127 * Makefile.am, configure.in, arch/Makefile.am,
3128 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3129 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3130 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3131 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3132 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3133 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3134 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3135 it's ugly, but It'll be easier to sync with d1x.
3137 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3138 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3139 main/editor/Makefile.am: attempt at support for editor, makefile
3142 * misc/d_delay.c: formatting fix
3144 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3145 tmappent.S, tmapppro.S: adding support for runtime selection of
3148 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3149 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3150 including multi.h and network.h, fix backslashes, fix compiler
3153 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3154 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3155 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3156 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3157 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3158 including multi.h and network.h, fix backslashes
3160 * include/pstypes.h: added typedef for u_int64_t on mingw
3162 * include/3d.h: added prototype for g3_uninit_polygon_model
3164 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3166 2001-10-24 Bradley Bell <btb@icculus.org>
3168 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3169 arch subdirs, as in d1x.
3171 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3172 earlier style until i understand automake 1.5 better. remove input
3175 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3176 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3177 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3178 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3179 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3180 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3181 Moved input stuff to arch subdirs, as in d1x.
3183 * NEWS, configure.in: blah blah
3185 2001-10-23 Bradley Bell <btb@icculus.org>
3187 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3189 * texmap/tmapppro.S: no need for #include <conf.h> here
3191 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3194 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3195 file. RCS header added
3197 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3198 #ifdef'ing out the whole file. RCS header added
3200 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3201 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3202 fixes. Now works with automake 1.5 and autoconf 2.52.
3203 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3204 mingw (-grabmouse now works on win32).
3206 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3207 These don't belong in cvs
3211 2001-10-20 Bradley Bell <btb@icculus.org>
3213 * 2d/font.c: Don't free unused variables...
3215 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3218 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3219 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3220 main/Makefile.am: make dist more sensible
3222 * Makefile.am: Kludge for linking on mingw
3224 2001-10-19 Bradley Bell <btb@icculus.org>
3226 * Makefile.am, configure.in, arch/win32/Makefile.am,
3227 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3229 * include/ipx_drv.h: Check for __MINGW32__
3231 * include/i86.h: Imported from d1x
3233 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3235 * arch/dos/modex.asm: Fixed %include
3237 * main/console.c: RCS headers added
3239 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3242 * Makefile.am, main/Makefile.am: Moved final link to top-level
3243 directory instead of main/
3245 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3246 __ENV_LINUX__ to __linux__
3248 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3249 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3250 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3251 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3252 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3253 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3254 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3255 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3256 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3257 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3260 * configure.in: add --enable-xploader, support arch/linux subdir,
3263 * main/inferno.c: conditionalize conf.h
3265 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3267 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3268 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3269 misc/fileutil.h: Partial application of linux/alpha patch.
3271 2001-10-19 Bradley Bell <btb@icculus.org>
3273 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3274 networking in line with d1x, moved some arch/linux_* stuff to
3277 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3278 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3279 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3280 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3283 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3284 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3285 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3286 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3287 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3288 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3289 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3290 linux/include/ukali.h: Brought linux networking in line with d1x,
3291 moved some arch/linux_* stuff to arch/linux/*
3293 * include/ipx_drv.h: Imported from d1x
3295 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3297 * main/ipx_drv.c: Imported from d1x
3299 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3300 main/network.h, main/Makefile.am: Trying to get network working on
3303 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3304 main/Makefile.am: build fixes
3306 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3307 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3308 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3309 starting to get net working.
3311 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3312 conditionalized min,max macros
3314 2001-10-18 Bradley Bell <btb@icculus.org>
3316 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3317 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3318 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3319 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3322 * 2d/2dsline.c: RCS headers added/changed
3324 * configure.in: fix NASMFLAGS bug
3326 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3329 2001-10-17 Bradley Bell <btb@icculus.org>
3331 * NEWS: Fixed the invulnerable robots bug!
3333 * main/collide.c: Fixed the invulnerable robots bug!
3335 2001-10-14 Bradley Bell <btb@icculus.org>
3337 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3340 2001-10-13 Bradley Bell <btb@icculus.org>
3342 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3343 arch/Makefile.am, arch/dos/Makefile.am,
3344 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3345 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3346 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3347 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3348 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3349 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3350 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3351 arch/win32/include/Makefile.am, iff/Makefile.am,
3352 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3353 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3354 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3355 unused/bios/Makefile.am, unused/lib/Makefile.am,
3356 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3357 unused/ui/Makefile.am, unused/vga/Makefile.am,
3358 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3359 automake stuff from "inert" subdirs. And there was much rejoicing.
3361 * Makefile.am, NEWS, configure.in: Stuff
3363 * ChangeLog: removing auto-generated file
3365 * cygconf: Added instructions for mingw32 build
3367 * Makefile.am: renamed INSTALL to installation.txt
3369 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3371 * mingw32.txt: Added instructions for mingw32 build
3373 * configure.in: Enable assembly under mingw32
3375 2001-10-12 Bradley Bell <btb@icculus.org>
3377 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3379 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3380 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3381 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3382 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3383 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3384 to __DJGPP__, since it's built-in.
3386 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3388 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3389 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3393 2001-10-12 Bradley Bell <btb@icculus.org>
3395 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3397 * Makefile.am: make sure cygconf gets archived
3399 * configure.in: Increment version number in preparation for release
3401 * configure.in: Fix detection of opengl
3403 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3404 cygconf, arch/Makefile.am, arch/include/joy.h,
3405 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3406 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3407 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3408 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3409 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3410 Vastly improved compilability.
3412 2001-10-11 Bradley Bell <btb@icculus.org>
3414 * Makefile.am: Added macros/sdl.m4
3416 * autogen.sh: Added macros/sdl.m4
3418 2001-10-09 Bradley Bell <btb@icculus.org>
3420 * main/vers_id.h: Added DESCENT_VERSION constant
3422 * main/inferno.c: Added command-line help.
3424 * include/ogl_init.h: opengl improvments (following d1x changes)
3426 2001-10-07 Bradley Bell <btb@icculus.org>
3428 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3429 arch/ogl/Makefile.am: Remove duplicate headers.
3431 2001-08-02 Thimo Neubauer <thimo@debian.org>
3433 * mem/mem.c: totally crippled the memory manager because it does
3434 not make sense for non-DOS-systems and it would have been too
3435 complicated to get it 64bit clean
3437 2001-06-19 Bradley Bell <btb@icculus.org>
3439 * cvshowto.txt: updated anonymous password
3441 2001-02-08 Bradley Bell <btb@icculus.org>
3443 * COPYING, license.txt: Added d1x license
3445 2001-02-01 Bradley Bell <btb@icculus.org>
3447 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3449 2001-01-31 Bradley Bell <btb@icculus.org>
3451 * configure.in, arch/include/mouse.h, include/pstypes.h,
3452 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3454 * main/polyobj.c: fix typo
3456 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3457 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3458 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3459 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3460 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3461 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3462 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3463 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3464 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3465 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3466 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3467 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3468 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3469 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3470 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3471 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3472 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3473 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3474 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3475 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3476 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3477 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3478 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3479 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3480 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3481 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3484 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3485 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3486 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3487 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3490 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3493 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3494 cross-compiling, and cygwin fixes
3496 2001-01-30 Bradley Bell <btb@icculus.org>
3498 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3499 include/pstypes.h, include/strutil.h, main/Makefile.am,
3500 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3501 needs --without-assembler and --without-network to compile
3503 2001-01-29 Bradley Bell <btb@icculus.org>
3505 * configure.in, main/Makefile.am: Fixes to build system
3507 * main/kconfig.c: fix for non-linux joysticks
3509 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3510 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3511 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3512 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3513 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3514 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3515 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3516 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3517 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3518 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3520 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3521 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3522 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3523 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3524 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3525 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3528 * arch/dos/include/joy.h, arch/dos/include/key.h,
3529 arch/dos/include/mouse.h: Unified input headers.
3531 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3533 2001-01-28 Bradley Bell <btb@icculus.org>
3535 * conf.h.in, configure.in, arch/Makefile.am,
3536 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3537 arch/include/key.h, main/Makefile.am: More header unification...
3539 * main/newdemo.c: Added <ctype.h>
3541 * arch/include/event.h, arch/include/joy.h: unified input headers.
3543 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3544 OpenGL now uses SDL-GL instead of gii
3546 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3548 2001-01-25 Bradley Bell <btb@icculus.org>
3550 * autogen.sh: use "set -e" so execution stops if something goes
3553 2001-01-24 Bradley Bell <btb@icculus.org>
3557 * Makefile.am: Add ChangeLog to dist
3561 2001-01-24 Bradley Bell <btb@icculus.org>
3563 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3565 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3566 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3569 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3570 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3571 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3572 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3573 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3574 arch/Makefile.am, arch/dos/Makefile.am,
3575 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3576 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3577 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3578 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3579 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3580 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3581 unused/Makefile.am, unused/bios/Makefile.am,
3582 unused/lib/Makefile.am, unused/novga/Makefile.am,
3583 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3584 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3585 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3586 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3587 make dist, VPATH builds, ...
3589 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3590 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3591 arch/dos/Makefile.in, arch/linux/Makefile.in,
3592 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3593 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3594 misc/Makefile.in, texmap/Makefile.in: cruft removal
3596 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3599 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3601 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3603 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3606 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3607 added -grabmouse option
3609 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3610 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3611 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3612 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3613 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3614 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3615 main/songs.c, misc/args.c: changed args_find to FindArg
3617 2001-01-22 Bradley Bell <btb@icculus.org>
3619 * configure, main/Makefile.am, main/Makefile.in: configuration
3622 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3623 fix compiler warnings w/opengl
3625 * include/console.h: ggi support
3627 * arch/linux_init.c: svgalib support
3629 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3630 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3631 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3632 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3633 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3634 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3637 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3639 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3640 main/render.c: fix warnings and enable NDEBUG *
3641 arch/svgalib_init.c: svgalib support
3643 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3645 * main/kconfig.c: joystick support
3647 2001-01-21 Bradley Bell <btb@icculus.org>
3649 * cvshowto.txt: new file, taken from d1x webpage
3651 * AUTHORS, README: Taking over as maintainer of d2x
3653 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3655 2001-01-20 Bradley Bell <btb@icculus.org>
3657 * configure, configure.in: Turned -Werror back off by default
3659 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3660 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3661 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3662 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3663 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3664 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3665 main/laser.c, main/multi.c, main/network.c, main/network.h,
3666 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3667 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3668 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3669 warnings, for non-OpenGL on linux, anyway...
3671 2001-01-19 Bradley Bell <btb@icculus.org>
3673 * copying: remove duplicate file
3675 * Import of d2x-0.0.9-pre1
3677 * Import of d2x-0.0.8