1 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/u_mem.h: prototype for strdup with MPW
5 * main/laser.c: abort weapon fire if unable to create object
7 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
8 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
9 unused/ui/icon.c: replace byte with sbyte
11 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
12 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
13 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
14 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
15 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
16 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
17 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
18 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
19 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
20 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
21 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
22 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
23 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
24 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
25 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
28 * ui/Makefile.am: added Makefile.am for ui
30 * main/editor/Makefile.am, main/editor/autosave.c,
31 main/editor/centers.c, main/editor/centers.h,
32 main/editor/curves.c, main/editor/eglobal.c,
33 main/editor/ehostage.c, main/editor/ehostage.h,
34 main/editor/elight.c, main/editor/eobject.c,
35 main/editor/eobject.h, main/editor/eswitch.c,
36 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
37 main/editor/group.c, main/editor/info.c, main/editor/info.h,
38 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
39 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
40 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
41 main/editor/ksegsel.c, main/editor/ksegsize.c,
42 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
43 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
44 main/editor/medlisp.h, main/editor/medmisc.c,
45 main/editor/medmisc.h, main/editor/medrobot.c,
46 main/editor/medrobot.h, main/editor/medsel.c,
47 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
48 main/editor/objpage.c, main/editor/objpage.h,
49 main/editor/seguvs.c, main/editor/texpage.c,
50 main/editor/texture.c: imported missing editor files from d1x
52 * main/Makefile.am: build dumpmine.c for editor
54 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
55 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
56 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
57 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
58 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
60 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * main/state.c: open autosave file for writing, not reading
64 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
65 main/state.c, main/state.h: added fast save
67 * main/gameseq.c, main/inferno.c: force gr_update() so screens
70 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
72 * misc/strutil.c: Implement strdup for MPW
74 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
77 * misc/strutil.c: fix MPW compiler errors
79 * main/mission.c, main/mission.h: allocate mission filenames
82 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
84 * 2d/font.c: Initialise the dataptr member correctly.
86 * include/mono.h: Print only mildly interesting messages to
87 stderr.txt. (revert earlier carbon changes)
89 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * include/physfsx.h: getRealPath uses the write directory if it
92 can't get the real directory
94 * D2X.make: remove misc/d_io.c
96 2004-12-03 Bradley Bell <btb@icculus.org>
98 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
99 pathname, ensure correct translation of path separators
101 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
103 * misc/strutil.c: fix stricmp and strnicmp
105 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
108 2004-12-02 Bradley Bell <btb@icculus.org>
110 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
111 I couldn't figure out why the previous code kept segfaulting under
114 * main/kconfig.c: disable call to reset_cockpit() which was
115 causing the "letterbox" bug
117 * main/inferno.c: don't die if title screens not found
119 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
121 * configure.ac: require PhysicsFS header and library
123 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
127 * D2X.make: fix build on Carbon by adding digiobj.c
129 * main/mission.c: set builtin_hogsize for non-built-in missions
131 * main/mission.c: pass individual mission around instead of whole list
133 * main/mission.c: remove mission list from global memory
135 2004-12-02 Bradley Bell <btb@icculus.org>
137 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
138 path separator gets added to hogdir
140 2004-12-01 Bradley Bell <btb@icculus.org>
142 * README, configure.ac, VisualC/d2x/d2x.dsp,
143 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
144 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
145 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
146 uses dynamic opengl loading
148 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
150 * arch/ogl/gr.c: make write_bmp use PhysicsFS
152 * include/args.h, misc/args.c: new AppendArgs function. This
153 separates the copying of the arguments passed to main() from the
154 reading of the arguments file
156 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
157 the flexible cfgets, Fix compiling issues in MPW.
159 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
160 reading into an int, so it's removed completely. PHYSFSX_getc was
161 removed, because it's only use in misc/strio.c was removed. Put
162 in PHYSFSX_getRealPath, which recognises platform-specific
163 separators and doesn't use snprintf (MPW doesn't have it). MPW
166 * main/inferno.c: Remove use of open_movie_file. Read the
167 arguments file from the base directory, if there is one. Set up
168 D2X's write directory, including replacing any tilde at the start
169 of the path (if there is one) with the string returned by
170 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
171 default is still ~/.d2x. Check if the write directory has to be
172 created. Read the arguments file in this write directory if there
173 is one. If there's still no write directory, set it to the base
174 directory. Won't set it to the current directory if this fails,
175 because of the issue of which character to use for which platform.
177 * main/playsave.c: Use PHYSFS_readSLE32 instead of
178 PHYSFS_readULE32 due to compiling issues in MPW. Use
179 cfile_read_short instead of PHYSFS_readULE16 because of both
180 compiling and endian issues. cfile_read_byte instead of
181 PHYSFSX_readU8. Write a dummy structure instead of seeking when
182 NETWORK isn't defined
184 * D2X.make: Don't compile cfile.c on Mac OS 9.
186 * README: add PhysicsFS to the required 'tools' in README, and
187 instructions for building in MPW.
189 * include/cfile.h: Make cfopen into an inline, where a read buffer
190 is set up. This speeds up loading significantly.
192 2004-12-01 Bradley Bell <btb@icculus.org>
194 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
195 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
198 * main/newmenu.c: fix player file deletion
200 * include/physfsx.h: fix statfs includes for OS X
202 * main/inferno.c, main/network.c: misc physfs conversions
204 * arch/linux/Makefile.am, arch/linux/findfile.c,
205 arch/win32/Makefile.am, arch/win32/findfile.c,
206 include/findfile.h, main/kludge.c, main/mission.c,
207 main/newmenu.c, main/piggy.c: get rid of findfile stuff
209 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
212 * main/state.c: improve savegame load/save
214 * main/movie.c: make -nomovies friendlier
216 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
218 * include/d_io.h, include/physfsx.h, main/inferno.c,
219 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
222 * main/scores.c: use physfs for scores file
224 * main/playsave.c: improve player loading
226 * main/movie.c: improve movie loading
228 * main/mission.c: improve mission loading
230 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
231 main/state.c: use physfs for savegames
233 * README: minor update
235 * main/newdemo.c: use physfs for demos
237 * include/physfsx.h: added PHYSFSX_rename function
239 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
240 physfs/rwops, add libmve callbacks
242 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
243 added physfsrwops stuff
245 * include/cfile.h: added cfile_close wrapper
247 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
250 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
253 * main/config.c: use physfs to read config file
255 * include/physfsx.h: added gets and puts functions
257 * include/cfile.h: correct seek return value
259 * main/config.c, main/playsave.c: use physfs to write
262 * include/physfsx.h: added my physfs extensions
264 * main/inferno.c: physfs initialization stuff
266 * configure.ac: add check for physfs lib
268 * include/cfile.h: made cfile into a wrapper for physfs
270 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
271 disabled althogdir stuff (shouldn't be needed w/physfs)
273 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
274 configure.ac: drop cfile stuff
276 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
278 * D2X.make: Don't use D2XFolder, because the userdir can now be
279 specified in Mac OS 9. Putting it in the source code folder is
280 more convenient. Turn debugging on. Don't compile old files,
281 compile new ones. Add the PhysicsFS library.
283 * iff/iff.c: Get rid of MIN redefinition.
285 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
286 MPW doesn't like switches of long longs
288 2004-11-30 Bradley Bell <btb@icculus.org>
290 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
291 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
292 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
293 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
294 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
295 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
296 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
298 2004-11-28 Bradley Bell <btb@icculus.org>
300 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
302 * arch/sdl/digi.c: use d2src system for persistent sounds
304 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
307 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
308 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
309 ripped object stuff out of digi.c, now using digiobj.c. get rid of
310 a bunch of kludges, sound should be more true to original game now
312 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
315 2004-11-27 Bradley Bell <btb@icculus.org>
317 * main/text.c, main/text.h, main/titles.c: added function to
318 properly decode multi-line strings
320 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
321 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
324 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
326 * main/inferno.c: enable logo screens for shareware/oem
328 2004-11-26 Bradley Bell <btb@icculus.org>
330 * main/mission.c, main/titles.c: fix d1 briefing glitches
332 * main/game.c: free up cpu by not calling timer_delay so many
333 times (fixes Bug 2034)
335 * main/gameseq.c: enable briefing screens for mac shareware
337 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
338 doesn't care if it draws offscreen, I guess)
340 * main/credits.c: reduce flickering in credits w/opengl
342 2004-11-25 Bradley Bell <btb@icculus.org>
344 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
345 garbage on windows for some reason.
347 * 2d/font.c: fixed opengl menu font bug, caused by doing
348 arithmetic on signed chars.
350 2004-11-23 Bradley Bell <btb@icculus.org>
352 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
354 2004-11-22 Bradley Bell <btb@icculus.org>
356 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
357 arch/linux/joystick.c, arch/linux/include/joystick.h,
358 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
359 arch use global variable joy_num_axes
361 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
363 * main/gamemine.c, main/piggy.c: compile again on older C compilers
365 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
367 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
368 Vertigo) missions, load add-on ham file at every load, not only the 1st
370 * main/bm.ch: fix bug where loading a hxm would affect other levels too
372 * main/fireball.c: don't Int3() every time explosions don't look best
374 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
376 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
378 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
380 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
382 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
384 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
386 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
387 shareware version of descent.hog. This is not yet bug-free
389 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
391 * main/network.c: fix crash introduced with previous change
393 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
395 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
396 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
397 make mission structre memory allocated
399 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
401 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
402 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
403 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
404 delete file compbit.h, move functionality to text.c, modify all
405 previous users of compbit.h to use existing function in text.h
407 * main/inferno.c: remove warning created by the fix for the cfgets
410 * main/bmread.c: add comment
412 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
414 * cfile/cfile.c: declare variable on top of block
416 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
417 main/multi.h, main/network.c: move mission list handling functionality
418 to mission.c, remove unnecessary load_mission calls in menu.c
420 * main/game.c: remove unnecessary build_mission_list call
422 * main/mission.c, main/mission.h: correct comments about anarchy-only
424 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
425 remove explicit uses of mission list
427 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
429 * libmve/mveplay.c: make it compile on Cygwin
431 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
433 * main/config.c: fix bug uncovered by having fgets cut off ending \n
435 * main/text.c: fix crash on Mac OS X, probably fix bug 738
437 * include/mono.h: add mprintf support for carbon (Mac OS 9)
439 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
441 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
442 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
443 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
444 information about the current mission, for easier code refactorisation.
446 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
448 * main/gamemine.c, main/piggy.c: fix bug 1675:
449 use better d2 textures if d1 hog is present but not loadable
451 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
453 * cfile/cfile.c: simplify, reduce number of global vars
455 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/gameseg.c: fix bugfix of 2004-05-15
459 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
461 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
463 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
464 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
465 cfgets now always copies the terminating character to the dest buffer.
466 This fixes a bug that occured when reading cmd line args from d2x.ini
468 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
470 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
471 move more old change logs into ChangeLog-old
473 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
474 and Martin Schaffner <maschaffner@gmx.ch>
476 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
477 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
478 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
479 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
480 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
481 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
482 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
483 arch/include/joy.h, arch/win32/include/key.h
484 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
485 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
486 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
487 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
488 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
489 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
490 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
491 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
492 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
493 main/config.c, main/config.h, main/controls.c, main/controls.h
494 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
495 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
496 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
497 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
498 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
499 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
500 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
501 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
502 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
503 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
504 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
505 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
506 main/mission.c, main/mission.h, main/modem.h, main/morph.c
507 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
508 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
509 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
510 main/paging.c, main/paging.h, main/physics.c, main/physics.h
511 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
512 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
513 main/powerup.h, main/render.c, main/render.h, main/robot.c
514 main/robot.h, main/scores.c, main/scores.h, main/screens.h
515 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
516 main/songs.c, main/songs.h, main/sounds.h, main/state.c
517 main/state.h, main/switch.c, main/switch.h, main/terrain.c
518 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
519 main/text.h, main/textures.h, main/titles.c, main/titles.h
520 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
521 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
522 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
523 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
524 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
525 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
527 move old per-file change logs into new file ChangeLog-old
529 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
531 * arch/ogl/ogl.c: enable -gl_mipmap switch
533 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
535 * arch/carbon/descent.r: swap min and max size to correct places
537 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
539 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
541 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
543 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
545 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
547 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
548 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
550 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
551 link) on MPW on Mac OS 9 (carbon)
553 * include/mono.h: disable mprintf on carbon to avoid significant bloat
555 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
557 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
559 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
561 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
563 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
565 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
567 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
568 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
569 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
570 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
571 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
573 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
574 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
575 new files for supporting compilation with MPW for carbon (Mac OS 9)
577 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
579 * main/playsave.c: do not seek while writing, carbon does not like it
581 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
583 * cfile/cfile.c: use portable ffilelength in cfile_size
585 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
586 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
587 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
588 unsigned and signed char, MPW does not like these
590 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
592 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
595 2004-06-01 Bradley Bell <btb@icculus.org>
597 * libmve/mve_main.c: cast malloc function pointer
599 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
600 target to XCode project
602 2004-05-31 Bradley Bell <btb@icculus.org>
604 * include/pstypes.h: fix accidental solaris breakage
606 * main/object.c: fix crash caused by death-cam code
608 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
609 XCode project simplifications, network enabled
611 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
612 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
614 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
617 * English.lproj/InfoPlist.strings, d2x-Info.plist,
618 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
619 d2x.xcode/project.pbxproj: added XCode project files
621 2004-05-22 Bradley Bell <btb@icculus.org>
623 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
626 * rpm/d2x.spec.in: Changed descriptions
628 2004-05-22 Matthew Mueller <donut@dakotacom.net>
630 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
633 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
635 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
636 the win32 code (d1x r1.8, key_arch.c r1.2)
638 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
639 use 32bpp screen mode by default, add option to use 16bpp (d1x
642 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
643 replacement texture paletted->rgb conversion alpha problem (d1x
646 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
647 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
648 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
651 * arch/ogl/gr.c, include/loadgl.h: fix win32
652 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
654 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
655 include/ogl_init.h, main/render.c: opengl hardware
656 super-transparency support using GL_NV_register_combiners (d1x
657 r1.38, r1.41, r1.6, r1.26, r1.7)
659 2004-05-22 Bradley Bell <btb@icculus.org>
661 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
664 2004-05-22 Matthew Mueller <donut@dakotacom.net>
666 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
667 include/ogl_init.h: use GL_RGB for non-transparent textures, and
668 fix fonts not having transparent flag set (wouldn't get paletted)
669 (d1x r1.15, r1.37, r1.40, r1.25)
671 * arch/ogl/ogl.c: don't try to use paletted textures with
672 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
674 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
675 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
678 * 2d/font.c: memset ogl font bitmap data since the copy function
679 leaves some (unused) parts uninitialized, which aggravates
682 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
683 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
686 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
687 screenshots if the entire thing wasn't written in one call to
690 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
691 info not being updated on win32 (d1x r1.11)
693 * arch/win32/digi.c: remove some redundancy by not needing to do
694 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
695 clean up some indenting of DS_release_slot calls. And make
696 DS_release_slot return 1 when a sound is already not playing, in
697 addition to when a sound was killed. (d1x r1.10)
699 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
700 linux version (d1x r1.5)
702 * main/kconfig.c: make next axis config key skip currently
703 allocated axes (d1x r1.11)
705 2004-05-22 David Cleaver <wraithx@morpheus.net>
707 * main/kconfig.c: joy configuration next axis key from WraithX
710 2004-05-22 Bradley Bell <btb@icculus.org>
712 * main/game.c, main/inferno.c: typo
714 2004-05-21 Matthew Mueller <donut@dakotacom.net>
716 * main/game.c, main/game.h, main/inferno.c: make rear view
717 leave_time variable with -rearviewleavetime argument (d1x r1.25,
720 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
722 * main/inferno.c: change -udp documentation to d2x behaviour
724 2004-05-21 Bradley Bell <btb@icculus.org>
726 * include/gr.h: added missing define for menu fullscreen toggle
728 2004-05-21 Matthew Mueller <donut@dakotacom.net>
730 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
731 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
733 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
735 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
736 arch/linux/include/joystick.h: patch from Steven Mueller for using
737 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
739 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
741 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
742 main/physics.c, main/render.c, main/wall.c: file-line for segfault
743 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
745 * arch/win32/digi.c: digisound fixes (d1x r1.7)
747 2004-05-21 Bradley Bell <btb@icculus.org>
749 * main/inferno.c: added -udp documentation from d1x
751 2004-05-20 Bradley Bell <btb@icculus.org>
753 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
755 2004-05-20 David Cleaver <wraithx@morpheus.net>
757 * main/controls.c, main/gamecntl.c, main/kconfig.c,
758 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
759 game.c r1.21, r1.6, r1.4, r1.3)
761 2004-05-20 Bradley Bell <btb@icculus.org>
763 * main/inferno.c: document -ihaveabrokenmouse
765 2004-05-20 Matthew Mueller <donut@dakotacom.net>
767 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
769 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
771 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
772 mouse driver problems (d1x r1.2, r1.2)
774 2004-05-20 Matthew Mueller <donut@dakotacom.net>
776 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
777 join list score crash (d1x r1.8)
779 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
781 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
782 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
785 2004-05-20 Bradley Bell <btb@icculus.org>
787 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
789 * main/inferno.c: integrated some niceautomap stuff from d1x
791 2004-05-20 Matthew Mueller <donut@dakotacom.net>
793 * arch/win32/joyhh.c: fixed the config bug where it'd always put
794 in some weird axis (d1x r1.3)
796 * arch/win32/init.c: set win32 icon to icon from resource file
799 * arch/win32/key.c: win32: fixed space key not working in messages
802 2004-05-20 Bradley Bell <btb@icculus.org>
804 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
807 2004-05-20 Matthew Mueller <donut@dakotacom.net>
809 * main/inferno.c: document -gl_refresh (d1x r1.20)
811 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
812 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
815 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
816 change the arg type for (d1x r1.5)
818 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
820 * arch/win32/digi.c: altsounds (d1x r1.6)
822 2004-05-20 Matthew Mueller <donut@dakotacom.net>
824 * arch/win32/digi.c: fixed a major memory leak and removed a bit
825 of redundancy (d1x r1.5)
827 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
828 fix crashing (d1x r1.4)
830 * arch/win32/digi.c: win32's digi_start_sound was not calling
831 DS_release_slot after setting .playing=0, resulting in a
832 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
834 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
835 apparently it was somehow causing some joysticks (Sidewinder
836 Precision 2) to only turn when the stick was moving, but not when
837 at turned but held stationary. And it was completely unused
838 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
841 * main/game.c: add alt+enter to toggle fullscreen (in addition to
842 previous key combos (d1x r1.29)
844 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
845 g, and b values (d1x r1.15)
847 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
848 sometimes (didn't handle negative palette steps) (d1x r1.34)
850 * arch/ogl/ogl.c: add caching of weapon inner models, screen
851 shatter effects, robot explosions and weapons, and some more
852 always present stuff. Also clean up ogl_cache_weapon_textures
855 2004-05-20 Bradley Bell <btb@icculus.org>
857 * main/kludge.c, main/game.c: move gr_renderstats and
858 gr_badtexture back to game.c
860 2004-05-20 Matthew Mueller <donut@dakotacom.net>
862 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
863 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
865 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
867 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
868 loaded after texture caching stage (d1x r1.34)
870 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
871 for renderstats (d1x r1.33)
873 2004-05-19 Matthew Mueller <donut@dakotacom.net>
875 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
876 main/inferno.c: add anisotropic texture filtering suport (d1x
877 r1.33, r1.32, r1.23, r1.32)
879 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
882 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
883 include/ogl_init.h: utilize hardware multitexturing support if
884 possible (requires GL_NV_texture_env_combine4 extension) (d1x
885 r1.32, r1.30, r1.4, 1.22)
887 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
890 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
892 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
893 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
894 effects in OGL using SetGammaRamp, much faster than the hack that
895 was being used. currently SDL only (though not too hard to add to
896 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
898 * main/menu.c: allow arbitrary (custom) resolution entry in
899 change_res menu (d1x r1.14)
901 2004-05-19 Bradley Bell <btb@icculus.org>
903 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
904 d1x-style res change menu (mostly works)
906 * misc/args.c: use strnicmp instead of strncasecmp
908 2004-05-19 Matthew Mueller <donut@dakotacom.net>
910 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
911 command-line option (d1x r1.27)
913 * main/inferno.c: restore inferno.c initialization of
914 screen_compatible and use_double_buffer to 'normal' values, broken
915 long long ago in one of the high res menu patches (d1x r1.30)
917 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
918 resolutions to be specified on command line (d1x r1.2, r1.29,
919 r1.4) -- doesn't work yet
921 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
923 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
926 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
927 volume song stop/starting (d1x r1.7)
929 2004-05-18 Matthew Mueller <donut@dakotacom.net>
931 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
934 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
935 ogl_ulinec (d1x r1.29)
937 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
939 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
940 bottom are inclusive not exclusive (d1x r1.28)
942 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
943 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
945 * arch/sdl/digi.c: fix typo
947 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
949 * arch/win32/init.c, arch/win32/win32.c: move win32 window
950 creation code from arch_init_start into arch_init to fix weirdness
951 with --help (d1x r1.5, r1.6)
953 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
954 sync issues and lack of midi reset (d1x r1.5)
956 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
959 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
960 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
962 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
965 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
967 2004-05-18 Bradley Bell <btb@icculus.org>
969 * include/vecmat.h: comments/formatting
971 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
973 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
974 include/test.lnk: remove unnecessary files
976 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
977 This enables compilation with gcc 3.1
979 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
981 * main/switch.c: took care of switches triggering single-sided
982 walls (don't try to access the nonexistent adjacent wall via NULL
983 pointers or negative array indices)
985 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
987 * main/wall.c: fix invalid memory access for d1 levels which
988 don't have a corresponding wall behind.
990 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
992 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
993 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
994 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
995 interface header to new header file internal.h
997 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
999 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1000 bitmask for each joystick axis that has sent input data,
1001 and will not crash Windows anymore during joystick setup because
1002 of for() loop over axis being executed once too often.
1004 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1005 gr_remap_mono_font() and call it after loading saved level.
1007 * main/laser.c: limit homing missile turn rate
1009 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1010 centers (work like fuel centers but provide shield)
1012 * main/gameseg.c: fix endless loop in some levels with a
1013 certain (complicated) structure
1015 2004-05-13 Bradley Bell <btb@icculus.org>
1017 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1018 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1019 updated project files for SDL 1.2.7
1021 * Makefile.am: add VisualC, VisualCE dirs to tarball
1023 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1025 * arch/sdl/digi.c: formatting
1027 2004-05-12 Bradley Bell <btb@icculus.org>
1029 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1032 * 2d/palette.c, include/palette.h: added function to create blend
1035 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1037 2004-05-11 Bradley Bell <btb@icculus.org>
1039 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1041 2004-05-10 Bradley Bell <btb@icculus.org>
1043 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1044 g3_draw_transp_poly had the fade level backwards, decided to just
1045 fix g3_draw_poly so it behaves correctly, transparency or not,
1046 reverted changes to render_face
1048 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1050 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1051 rendering transparent (e.g. cloaked) walls
1053 * main/render.c: render_face now calls g3_draw_transp_poly() for
1054 cloaked walls in OpenGL
1056 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1058 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1059 that from other apps, had "static" distortions.
1061 2004-04-22 Bradley Bell <btb@icculus.org>
1063 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1065 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1066 aligned version of PUT_INTEL_* macros
1068 2004-04-15 Bradley Bell <btb@icculus.org>
1070 * main/inferno.c: comment out unused checksum variable
1072 2004-04-14 Bradley Bell <btb@icculus.org>
1074 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1076 2004-04-14 Terran Melconian <terran@consistent.org>
1078 * main/gameseg.c: use portable rand function (fixes #1118)
1080 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1082 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1084 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1086 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1087 get rid of warnings (now compiles with -Werror on SunOS)
1089 * main/piggy.c: fix (really) wierd SunOS bug
1091 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1092 caused by not allocating enough mem for rle bitmaps
1094 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1096 * include/pstypes.h: sun OS typedef fixes
1098 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1100 * main/piggy.c: fix bug 1067
1102 * main/piggy.c: fix bugfix for 1067
1104 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1105 with descent.pig of mac registered)
1107 2003-12-18 Bradley Bell <btb@icculus.org>
1109 * main/kconfig.c: fixes for linux-native joystick
1111 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1114 * arch/include/joy.h: comments/formatting
1116 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1118 * compilerdefs.txt: added FreeBSD defs
1120 2003-12-08 Bradley Bell <btb@icculus.org>
1122 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1125 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1127 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1128 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1130 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1132 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1133 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1134 get rid of silly ulongs
1136 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1137 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1138 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1139 change relevant __linux__ macros to __ELF__
1141 2003-11-27 Bradley Bell <btb@icculus.org>
1143 * include/ogl_init.h: added proto for ogl_check_mode
1145 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1146 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1149 2003-11-26 Bradley Bell <btb@icculus.org>
1151 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1152 3.3 compiler warnings
1154 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1157 * include/pstypes.h: OS X fixes
1159 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1160 main/newmenu.h: linux fixes
1162 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1163 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1164 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1165 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1166 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1169 * arch/sdl/gr.c: fix sdl gr_update
1171 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1172 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1173 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1174 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1175 include/error.h, include/pstypes.h, include/strutil.h,
1176 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1177 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1178 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1179 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1180 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1183 2003-11-25 Bradley Bell <btb@icculus.org>
1185 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1186 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1187 libmve/VisualC/mveplayer.dsp: updated project files
1189 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1190 working w/Visual C++
1192 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1193 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1194 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1195 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1198 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1199 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1202 2003-11-24 Bradley Bell <btb@icculus.org>
1204 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1205 libmve/mveplay.c: stuff to play mve's in WinCE
1207 * arch/win32/findfile.c: unused functions...
1211 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1212 enabled mouse control of menus
1214 * main/mission.h: oops, didn't mean to change this.
1216 2003-11-21 Bradley Bell <btb@icculus.org>
1218 * VisualCE/d2x/d2x.vcp: updated project file
1220 2003-11-20 Bradley Bell <btb@icculus.org>
1222 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1223 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1224 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1227 2003-11-17 Bradley Bell <btb@icculus.org>
1229 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1230 main/menu.c: added option to disable kalinix under unix
1232 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1234 2003-11-14 Bradley Bell <btb@icculus.org>
1236 * main/automap.c: fix automap background image
1238 * main/automap.c, main/automap.h: delete cruft
1240 * main/automap.c: fix level number position
1242 * main/automap.c: simplify g3_draw_line hack
1244 * main/menu.c: stop pointless vid mode changes
1246 2003-11-07 Bradley Bell <btb@icculus.org>
1248 * NEWS, installation.txt: s'more documentation
1250 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1252 * configure.ac: fix .exe extension problems
1254 2003-11-07 Bradley Bell <btb@icculus.org>
1256 * arch/ogl/ogl.c: disable texture format verification for OS X -
1259 2003-11-06 Bradley Bell <btb@icculus.org>
1261 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1262 use more traditional Alt+Enter for toggling fullscreen
1264 * 2d/ibitblt.c, main/mission.h: comments/formatting
1266 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1268 2003-11-06 Bradley Bell <btb@icculus.org>
1270 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1271 resolution change, use kludge to avoid repetitive res changes
1273 2003-11-04 Bradley Bell <btb@icculus.org>
1275 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1276 structures and i/o routines back to piggy.c
1278 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1280 * installation.txt: tell to install d1 .pig for better textures
1282 2003-11-04 Bradley Bell <btb@icculus.org>
1284 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1285 oem d1 v1.0 and registered d2 v1.0, comments
1287 2003-11-03 Bradley Bell <btb@icculus.org>
1289 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1290 all d1 shareware - even though files are different!
1292 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1295 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1298 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1301 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1303 * main/movie.c: when no movies are found, divide by six the
1304 number of warning lines sent to stdout
1306 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1308 * include/byteswap.h: fix stupid copy/paste error
1310 2003-10-24 Bradley Bell <btb@icculus.org>
1312 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1313 gr_linear_rep_movsd_2x instead of almost identical
1314 gr_linear_movsd_double. Better since we have assembly versions.
1316 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1318 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1321 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1323 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1324 error with --disable-network, move reset_network_objects()
1325 from gameseq.c to multi.c
1327 2003-10-14 Bradley Bell <btb@icculus.org>
1329 * AUTHORS, NEWS: stuff
1331 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1333 2003-10-12 Bradley Bell <btb@icculus.org>
1335 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1336 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1339 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1341 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1342 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1343 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1344 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1345 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1346 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1347 arch/win32/ipx_win.c, arch/win32/winnet.c,
1348 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1349 main/multi.h, main/network.c: add IPv4 multicasting support
1351 2003-10-11 Bradley Bell <btb@icculus.org>
1353 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1355 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1356 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1357 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1358 main/weapon.h: lots of shareware and oem fixes
1360 2003-10-10 Bradley Bell <btb@icculus.org>
1362 * arch/win32/winnet.c: fixed stupid win32 network bug
1364 2003-10-10 Bradley Bell <btb@icculus.org>
1366 * main/piggy.c: increased D1_MAX_TMAP_NUM
1368 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1370 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1371 which are animated in d2, refactorizes d1 texture reading
1373 2003-10-10 Bradley Bell <btb@icculus.org>
1375 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1376 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1377 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1378 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1379 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1380 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1381 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1382 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1383 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1384 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1385 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1386 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1387 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1388 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1389 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1390 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1391 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1392 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1393 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1394 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1395 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1396 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1397 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1398 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1399 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1400 main/wall.h: comments/formatting
1402 2003-10-09 Bradley Bell <btb@icculus.org>
1404 * main/text.c: fix text when using old datafiles
1406 * main/laser.h: comments/whitespace
1408 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1409 mines w/shareware data
1411 * include/DT_drawtext.h: deleted unused file
1413 2003-10-08 Bradley Bell <btb@icculus.org>
1415 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1417 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1419 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1420 main/menu.c: Disabled 'd2x keys' weapon selection
1422 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1424 * main/object.h, main/multi.h: get rid of most warnings issued by
1425 cpp-precomp of gcc from Mac OS X dev tools
1427 2003-10-05 Bradley Bell <btb@icculus.org>
1429 * NEWS, configure.ac: increment version number
1431 * cfile/cfile.c: better handling of CRLF text files (when that is
1434 * utilities/hogcreate.c, utilities/hogextract.c,
1435 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1436 reading/writing files
1438 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1439 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1442 2003-10-04 Bradley Bell <btb@icculus.org>
1444 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1446 * main/netmisc.c: change byte to sbyte, comments/whitespace
1448 2003-10-03 Bradley Bell <btb@icculus.org>
1450 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1452 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1455 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1456 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1457 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1458 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1459 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1460 main/object.c, main/object.h, main/paging.c, main/player.h,
1461 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1462 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1463 main/weapon.c, main/weapon.h: change byte to sbyte,
1466 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1467 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1468 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1469 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1471 * configure.ac: better checking for timeval
1473 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1475 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1476 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1477 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1478 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1479 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1480 main/multibot.c, main/network.c: Make network architecture
1481 choosable from game menu, add support for UDP/IP on Mac OS X and
1484 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1486 * include/byteswap.h: added macros for coping with alignment
1489 2003-10-02 Bradley Bell <btb@icculus.org>
1491 * main/multi.h: added padding to little-endian version of
1494 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1496 * main/netmisc.c: delete duplicate function
1498 2003-10-01 Bradley Bell <btb@icculus.org>
1500 * main/bm.c: make sure d1_texture_indices gets freed between
1503 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1505 * main/piggy.h: fix size of d1 shareware descent.pig
1507 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1509 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1510 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1511 replacements for non-animated textures
1513 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1515 * main/controls.c: use fixed 20fps wiggle
1517 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1519 * Makefile.am, debian/changelog.in, debian/control,
1520 debian/d2x-common.dirs, debian/d2x-common.install,
1521 debian/d2x-common.manpages, debian/d2x-gl.files,
1522 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1523 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1524 utilities/Makefile.am, utilities/hogcreate.1,
1525 utilities/hogextract.1, utilities/mvlcreate.1,
1526 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1527 add man pages, distribute utility programs in new d2x-common deb
1529 * rpm/d2x.spec.in: updated rpm spec file
1531 2003-08-02 Bradley Bell <btb@icculus.org>
1533 * cfile/cfile.c: update raw_position in cfputc and cfputs
1535 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1537 * main/piggy.c: make error message more friendly
1539 * main/piggy.c: simplify copying of bitmap flags
1541 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1544 * cfile/cfile.c: revert to always using custom fgets
1546 * main/endlevel.c, main/mission.c: handle missing exit sequence
1547 components gracefully
1549 * main/playsave.c: comments
1551 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1553 * cfile/cfile.c: update raw_position in cfwrite
1555 * main/network.c: comments/formatting
1557 2003-06-22 Bradley Bell <btb@icculus.org>
1559 * cfile/cfile.c: use standard fgets for non-archive files
1561 * main/movie.c: use con_printf for missing movie warning
1563 2003-06-18 Bradley Bell <btb@icculus.org>
1565 * main/movie.c: fixed cfile conversion of movielib code
1567 * main/console.c, main/hud.c: strip out colors, etc when printing
1570 * include/u_mem.h: fix NDEBUG calloc macro
1572 2003-06-15 Bradley Bell <btb@icculus.org>
1574 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1577 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1578 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1579 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1580 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1581 main/scores.c, main/state.c, main/text.c, misc/args.c,
1582 misc/strio.c: convert file i/o to cfile
1584 2003-06-14 Bradley Bell <btb@icculus.org>
1586 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1587 writing and other modes besides "rb" (mostly taken from
1590 2003-06-09 Bradley Bell <btb@icculus.org>
1592 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1595 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1596 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1599 2003-06-07 Taylor Richards <taylor@icculus.org>
1601 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1603 2003-06-07 Bradley Bell <btb@icculus.org>
1605 * main/console.c: fix non-console build
1607 * main/gamesave.c: comments
1609 * main/bm.c: remove redundant break
1611 2003-06-06 Bradley Bell <btb@icculus.org>
1613 * main/gauges.c, main/kconfig.c: comments/formatting
1615 * console/.cvsignore: added .cvsignore
1617 * main/console.c: can't write to console after it's closed
1619 2003-06-05 Bradley Bell <btb@icculus.org>
1621 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1622 console/internal.c, console/internal.h, include/CON_console.h,
1623 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1624 finish console conversion away from SDL
1626 2003-06-04 Bradley Bell <btb@icculus.org>
1628 * console/CON_console.c, include/CON.console.h, include/console.h,
1629 main/console.c, main/game.c: console conversion to native gr,
1632 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1633 put prototype for gr_bm_bitblt in gr.h
1635 2003-06-03 Bradley Bell <btb@icculus.org>
1637 * console/CON_console.c, console/DT_drawtext.c,
1638 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1639 main/console.c: use native fonts for console
1641 * main/playsave.c: use shorts for short data
1643 2003-06-02 Bradley Bell <btb@icculus.org>
1645 * configure.ac, main/console.c: set console background, fix
1648 2003-06-01 Bradley Bell <btb@icculus.org>
1650 * Makefile.am, arch/sdl/event.c, configure.ac,
1651 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1652 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1653 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1654 main/gamerend.c: added console code (from SDL_console)
1656 2003-05-30 Bradley Bell <btb@icculus.org>
1658 * README: minor update
1660 2003-05-28 Bradley Bell <btb@icculus.org>
1662 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1667 2003-06-06 Bradley Bell <btb@icculus.org>
1669 * main/kconfig.c: fix crash in control menus
1671 * main/gauges.c: force cockpit redraw in opengl
1673 * main/gamerend.c: move ogl swap, so cockpit and console get
1676 2003-06-01 Bradley Bell <btb@icculus.org>
1678 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1682 2003-05-12 Bradley Bell <btb@icculus.org>
1684 * configure.ac: increment version number
1686 * main/bm.c: use con_printf for exit model warnings
1688 * configure.ac: must check for timespec after setting -mno-cygwin
1690 * main/inferno.c: added -nohogdir and -userdir options
1692 * NEWS, main/titles.c: use briefings with no extension
1696 2003-04-30 Bradley Bell <btb@icculus.org>
1698 * configure.ac: have to include time.h when checking for nanosleep
1700 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1703 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1704 increment version number
1706 * main/Makefile.am: make dist fix
1710 2003-04-29 Bradley Bell <btb@icculus.org>
1712 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1715 2003-04-24 Bradley Bell <btb@icculus.org>
1717 * configure.ac: increment version number
1719 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1722 2003-04-24 Ingo van Lil <inguin@gmx.de>
1724 * main/render.c: fix misspellings of NDEBUG
1728 2003-04-14 Bradley Bell <btb@icculus.org>
1730 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1732 2003-04-11 Bradley Bell <btb@icculus.org>
1734 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1739 2003-04-11 Bradley Bell <btb@icculus.org>
1741 * libmve/mveplay.c: use _sleep instead of sleep on win32
1743 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1744 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1745 include/cfile.h, include/error.h, libmve/Makefile.am,
1746 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1747 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1748 utilities/Makefile.am: comments/formatting/dist problems
1750 * configure.ac: use different defines for os x
1752 2003-04-07 Bradley Bell <btb@icculus.org>
1754 * include/error.h, misc/error.c: put some old stuff back in,
1755 eliminate duplicate error messages
1757 * main/text.c: don't die on text not found
1760 * main/inferno.c: print some useful info if hog not found, allow
1761 -help to work if no text available
1763 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1765 * arch/linux/Makefile.am: revert to previous version, so linux
1768 2003-04-03 Bradley Bell <btb@icculus.org>
1770 * main/endlevel.c: fixed exit model scheme yet again
1772 2003-04-02 Bradley Bell <btb@icculus.org>
1774 * misc/error.c: call Int3 on Assert
1776 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1779 * main/wall.c: don't die when trying to toggle nonexistent
1780 segment... vertigo level 10 is buggy!
1782 * main/gamemine.c: comments/formatting
1784 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1786 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1787 main/inferno.c: Allow use of 22K sound samples
1789 2003-03-29 Bradley Bell <btb@icculus.org>
1791 * arch/ogl/gr.c: default to bitmapped reticle
1793 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1794 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1797 * arch/sdl/joy.c: fixed text seen for hats in control config
1800 2003-03-28 Bradley Bell <btb@icculus.org>
1802 * main/bm.c: heh, model nums in vertigo are hardcoded,
1803 N_D2_POLYGON_MODELS can't change
1805 * configure.ac, include/d1x.xpm, include/descent.xpm,
1806 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1809 2003-03-27 Bradley Bell <btb@icculus.org>
1811 * main/text.h: fixed text references for hat directions
1813 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1815 2003-03-26 Bradley Bell <btb@icculus.org>
1817 * main/playsave.c: make d2x keys backward compatible
1819 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1821 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1824 2003-03-26 Bradley Bell <btb@icculus.org>
1826 * main/piggy.c: fix crash when d1 data not present
1828 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1829 read/write from plr file
1831 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1832 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1833 added escort.h header
1835 2003-03-25 Bradley Bell <btb@icculus.org>
1837 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1838 D1_PIGFILE ("descent.pig") macro
1840 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1841 models from d1 pig file
1843 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1844 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1845 really) from d1 pig file
1847 2003-03-23 Bradley Bell <btb@icculus.org>
1849 * main/bm.c: stop extra robots from overwriting exit models
1851 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1852 texture list doesn't get full
1854 * main/bm.c: fix mem leak when reading extra robots
1856 2003-03-21 Bradley Bell <btb@icculus.org>
1858 * main/menu.c: Added option to set movie resolution (mostly works)
1860 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1862 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1863 replacement functions to piggy.c
1865 * main/gameseq.c: attempt to support mac d1 descent.pig
1867 * main/bm.c: fix mem leak
1869 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1870 files, both d1 and d2 oem briefing where showed
1872 * main/inferno.c, main/movie.c: Change the default movie
1873 resolution to "high", implement the option -lowresmovies
1875 2003-03-20 Bradley Bell <btb@icculus.org>
1877 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1879 * main/piggy.c: comments
1881 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1883 * main/gameseq.c: delete duplicate function
1885 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1887 2003-03-19 Bradley Bell <btb@icculus.org>
1889 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1890 (cddb discid) support
1892 * arch/sdl/digi.c, main/kludge.c: implemented
1893 digi_link_sound_to_object3 for looping sounds, other looping stuff
1895 * arch/sdl/gr.c: removing dependencies on stuff in main/
1897 * arch/linux/Makefile.am, arch/linux/init.c,
1898 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1899 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1900 other header cleanups
1902 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1904 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1906 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1907 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1908 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1909 load d1 textures for d1 levels
1911 2003-03-19 Bradley Bell <btb@icculus.org>
1913 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1914 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1915 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1916 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1919 * README: added some OS X info
1921 2003-03-17 Bradley Bell <btb@icculus.org>
1923 * main/newdemo.c: simplify DEMO_FILENAME macro
1925 * main/console.c, main/game.c: enable experimental console support
1927 * main/gamerend.c: fixed location of fps meter in multi
1929 2003-03-16 Bradley Bell <btb@icculus.org>
1931 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1932 also look in shared data dir for demos
1934 * main/newdemo.c, main/newdemo.h: comments/formatting
1936 2003-03-15 Christopher Thielen <chris@luethy.net>
1938 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1939 thinking d2 cd is always present
1941 2003-03-15 Bradley Bell <btb@icculus.org>
1943 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1946 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1949 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1950 gr_init. don't really know why this works, though
1952 2003-03-14 Bradley Bell <btb@icculus.org>
1954 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1956 * unused/bios/rbaudio.h: removed duplicate file
1958 2003-03-14 Christopher Thielen <chris@luethy.net>
1960 * arch/sdl/rbaudio.c: stop cd audio when exiting
1962 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1964 * main/gamecntl.c: add comments to the "only matt knows" cheats
1966 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1968 * main/gamemine.c: formatting, better texture conversion for d1
1971 2003-03-14 Bradley Bell <btb@icculus.org>
1973 * main/piggy.c: must swap all mac version pigfiles
1975 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1976 main/multi.c: formatting, minor cleanups
1978 * 2d/rle.c: need to swap line_size on bigendian machines
1980 * main/mission.c, main/mission.h: detect mac full version hogfile
1982 2003-03-13 Bradley Bell <btb@icculus.org>
1984 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1985 added joy/mouse sensitivity slider, increased range to 16, and
1988 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1991 * arch/linux/Makefile.am: removed extra backslash
1993 * TODO, installation.txt: updated some documentation
1995 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1996 menu, with maxfps option
1998 2003-03-12 Bradley Bell <btb@icculus.org>
2000 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2002 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2003 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2004 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2005 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2006 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2007 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2008 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2009 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2010 arch/linux/include/music.h, arch/linux/include/serial.h,
2011 arch/linux/include/ukali.h: formatting
2013 2003-03-11 Chris Arena <ccarena@cox.net>
2015 * main/menu.c: fixed brightness slider
2017 2003-03-01 Bradley Bell <btb@icculus.org>
2019 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2020 robots and animated bitmaps work, but colors are messed up
2022 2003-02-28 Bradley Bell <btb@icculus.org>
2024 * main/player.h: whitespace
2026 * main/automap.c, main/cntrlcen.c, main/collide.c,
2027 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2028 descent.hog is present, d1 becomes mission 0)
2030 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2031 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2032 arch/win32/winnet.c: MinGW compiles with network enabled again,
2033 but still doesn't work
2037 2003-02-28 Bradley Bell <btb@icculus.org>
2039 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2040 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2041 many opengl glitches
2043 2003-02-27 Bradley Bell <btb@icculus.org>
2045 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2046 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2047 main/network.c, main/network.h: noted that hoard.ham is only needed
2048 for multiplayer HOARD games, and should not be equated with
2049 "vertigo". put HoardEquipped() back in network.c.
2051 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2052 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2053 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2054 use timer_delay instead of d_delay
2056 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2058 * main/render.c: added replacement qsort for solaris
2060 2003-02-26 Bradley Bell <btb@icculus.org>
2062 * main/gamemine.c: texture conversion for d1 shareware
2064 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2066 * main/gamemine.c: better texture conversion for d1 levels
2068 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2070 * main/kconfig.c: fix joystick support under MinGW
2072 2003-02-26 Bradley Bell <btb@icculus.org>
2074 * main/playsave.c: fix swapping glitch
2076 * configure.ac, readme.txt: clean stuff up, getting ready for
2079 * main/titles.c: begin support for rendering spinning robots in
2082 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2085 * main/gamemine.c: load d1 shareware levels!
2087 2003-02-25 Bradley Bell <btb@icculus.org>
2091 * autogen.sh: add warning about old auto* versions, use
2094 2003-02-24 Bradley Bell <btb@icculus.org>
2096 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2097 briefings mostly working
2099 * main/movie.c, main/titles.c: fixed some more briefing glitches
2101 2003-02-23 Bradley Bell <btb@icculus.org>
2103 * main/movie.c: fixed crash when using shareware data files
2106 * arch/sdl/digi.c: fix crash on non-existent sounds
2107 (i.e. shareware data)
2109 2003-02-22 Bradley Bell <btb@icculus.org>
2111 * main/titles.c: fixed fullscreen toggle in briefings
2113 2003-02-21 Bradley Bell <btb@icculus.org>
2115 * configure.ac: check for mingw when enabling nasm
2117 * main/playsave.c: enable loading player files of either byte
2120 2003-02-20 Bradley Bell <btb@icculus.org>
2122 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2124 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2125 #343, not "rest of solution to bug #344"
2127 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2130 * main/kludge.c: partial solution to bug #344
2132 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2134 * compilerdefs.txt: added linux/mips info
2136 * ChangeLog: clean up changelog
2138 2003-02-19 Bradley Bell <btb@icculus.org>
2140 * libmve/mveplay.c: os x needs nanosleep prototype.
2142 2003-02-18 Bradley Bell <btb@icculus.org>
2144 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2146 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2147 to disable/enable audio
2149 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2151 * main/: movie.h, titles.c: make sure movie's palette is set before
2152 writing briefing text. Fixes bug #359
2154 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2157 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2158 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2161 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2164 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2165 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2166 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2169 * include/libmve.h: blah
2171 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2173 * main/render.c: 2nd attempt to fix solaris qsort bug
2175 2003-02-18 Bradley Bell <btb@icculus.org>
2177 * configure.ac, include/pstypes.h: put alignment detection in
2180 2003-02-17 Bradley Bell <btb@icculus.org>
2182 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2183 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2184 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2185 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2186 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2187 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2188 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2189 moved mve stuff to separate subdir
2191 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2192 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2193 mve code. Fixes (at least) bugs #41, #348, and #350.
2195 2003-02-14 Bradley Bell <btb@icculus.org>
2197 * main/Makefile.am: no more Makefile.mveplay. again
2199 * main/mveplay.c: typo
2201 2003-02-13 Bradley Bell <btb@icculus.org>
2203 * utilities/mvlextract.c: uint -> unsigned int
2205 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2206 standalone mveplayer, win32 support
2208 * main/movie.c: random bugfixes, win32 support
2210 * arch/sdl/Makefile.am: formatting
2212 * configure.ac: disable networking on mac/win for now
2214 * main/newmenu.c: comments
2216 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2218 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2219 redundant swap functions.
2221 2003-02-13 Bradley Bell <btb@icculus.org>
2223 * ChangeLog: update changelog
2225 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2227 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2228 polymodel alignment issues.
2230 2003-02-13 Bradley Bell <btb@icculus.org>
2232 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2233 fix various little bugs
2235 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2236 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2238 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2241 * README.utils: new file
2243 * main/: mve_main.c, mveplay.c: more movie fixes
2245 * README: updated README
2247 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2249 2003-02-12 Bradley Bell <btb@icculus.org>
2251 * utilities/mvlextract.c: bigendian mvl support
2253 * main/mveplay.c: formatting, stuff
2255 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2256 truecolor mve support, standalone mveplayer
2258 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2259 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2260 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2261 standalone mveplayer
2263 2003-01-22 Bradley Bell <btb@icculus.org>
2265 * include/: interp.h, interp.h: restore prototype for
2266 swap_polygon_model_data
2268 2003-01-21 Bradley Bell <btb@icculus.org>
2270 * main/piggy.c: use memcpy to avoid alignment problem
2272 * compilerdefs.txt: updated some defs, added sunos/sparc
2274 2003-01-15 Bradley Bell <btb@icculus.org>
2276 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2278 * main/gamemine.c: attempting to support d1 shareware
2280 * compilerdefs.txt: update defs
2282 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2284 * main/mveplay.c: fix several bugs, comments, formatting.
2286 2003-01-15 Bradley Bell <btb@icculus.org>
2288 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2289 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2290 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2291 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2294 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2295 formatting, comments
2297 2003-01-11 Bradley Bell <btb@icculus.org>
2299 * main/: mission.c, mission.h: attempt to support d1 for mac
2302 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2304 * main/object.h: foo
2306 2003-01-09 Bradley Bell <btb@icculus.org>
2308 * main/movie.c: use ifdef around gr_toggle_fullscreen
2310 2003-01-07 Bradley Bell <btb@icculus.org>
2312 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2313 main/mission.h: don't need .msn file for descent.hog anymore
2317 2003-01-06 Bradley Bell <btb@icculus.org>
2319 * main/mission.h, main/mission.c: comments
2321 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2324 2003-01-03 Bradley Bell <btb@icculus.org>
2326 * utilities/: txb2txt.c, txt2txb.c: remove old files
2328 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2330 * main/polyobj.c: attempt to make read_model_file
2333 * main/menu.c: move vertigo text
2335 2003-01-02 Bradley Bell <btb@icculus.org>
2337 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2338 main/polyobj.h: cleanup alignment changes
2340 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2341 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2342 main/object.h: fix alignment issues on sparc
2344 * cvshowto.txt: update cvs info
2348 * 2d/rle.c: make rle_swap handle RLE_BIG
2350 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2352 * main/render.c: workaround solaris qsort bug
2354 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2356 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2357 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2359 * arch/linux/Makefile.am: enabled linux joystick, kali
2361 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2362 arch/sdl/event.c: enabled linux joystick
2364 2002-12-31 Bradley Bell <btb@icculus.org>
2366 * main/gamemine.c: simplified warning msg
2368 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2370 * main/render.h: fix compiler warning
2372 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2374 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2376 2002-12-24 Bradley Bell <btb@icculus.org>
2378 * main/mission.c: fixes an infinite loop which was caused by d2x
2379 thinking d2demo was a descent 1 mission
2381 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2383 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2385 2002-12-24 Bradley Bell <btb@icculus.org>
2387 * main/render.c: comments
2389 2002-10-30 Bradley Bell <btb@icculus.org>
2391 * main/inferno.c: add help for -hogdir option
2393 * main/inferno.c: added -hogdir option
2395 2002-10-28 Bradley Bell <btb@icculus.org>
2397 * main/: inferno.c, menu.c: enabled Vertigo displays
2399 * include/3d.h: typo
2401 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2403 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2404 main/netmisc.c, main/network.c: simplify and eliminate redundant
2407 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2409 * maths/fixc.c: fix infinite loop in quad_sqrt.
2411 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2412 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2414 2002-10-12 Bradley Bell <btb@icculus.org>
2416 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2418 2002-10-11 Bradley Bell <btb@icculus.org>
2420 * main/hud.c: make hud_message work correctly
2422 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2425 * main/network.c: formatting, small fixes
2427 2002-10-10 Bradley Bell <btb@icculus.org>
2429 * main/netmisc.h: no swap_object for little-endian
2431 * main/: netmisc.h, network.c: use macros to simplify network
2434 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2437 * main/inferno.c: enable loading screen for mac shareware with
2440 * main/netmisc.c: whitespace
2442 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2445 * main/hud.c: whitespace
2447 * configure.ac: remove shareware build, add macdata build
2449 * main/songs.c: whitespace
2451 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2452 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2455 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2458 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2460 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2461 comments, formatting, etc.
2463 * iff/iff.c: fix bigendian iff loading.
2465 2002-10-03 Bradley Bell <btb@icculus.org>
2467 * utilities/txb2tex.c: typo
2469 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2470 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2473 * arch/sdl/mouse.c: whitespace
2475 2002-09-19 Bradley Bell <btb@icculus.org>
2477 * main/kconfig.c: fix a oops, add old logs
2479 * main/kconfig.c: support for >3 mouse buttons
2481 2002-09-18 Bradley Bell <btb@icculus.org>
2483 * include/gr.h: fix palette swap define
2485 2002-09-14 Bradley Bell <btb@icculus.org>
2487 * main/titles.c: load hires briefing screen if lores doesn't exist
2488 (i.e. vertigo) and MenuHires=0
2490 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2492 * main/: multi.h, network.h: pack some structures for ipx
2495 2002-09-14 Bradley Bell <btb@icculus.org>
2497 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2498 and load_endlevel_data() to expect newline-terminated strings, fix
2499 load_game_data to read null-terminated string for
2502 2002-09-07 Bradley Bell <btb@icculus.org>
2504 * main/newmenu.c: added error message
2506 * main/menu.h: enable -nohires with mac shareware
2508 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2510 * 2d/font.c: enable 0/255 palette swap for fonts
2512 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2515 * 2d/2dsline.c: fix ogl blooper
2517 2002-09-05 Bradley Bell <btb@icculus.org>
2519 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2522 * include/strutil.h: need string.h for strcasecmp
2524 * include/rle.h: okay, maybe it needs to be this way
2526 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2528 * 2d/scalec.c: more stuff from d2src
2530 * 2d/rle.c: more stuff from d2src, formatting
2532 * 2d/font.c: useless cruft
2534 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2536 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2539 2002-09-04 Bradley Bell <btb@icculus.org>
2541 * include/grdef.h: fix compiler warnings
2543 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2545 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2548 * main/game.c: we want the mac ibitblt for everything but dos and
2551 * main/texmerge.c: these routines are in tmerge.c
2553 * main/credits.c: enable credits for mac and oem data
2555 * main/bm.c: use either exit.ham or exit.pofs
2557 * include/ibitblt.h: enable some more code from d2src
2559 * include/gr.h: enable mac ubitblt_double
2561 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2563 * include/grdef.h: moved some inline asm from linear.h
2565 * 2d/ibitblt.c: brought in line with original d2 version
2567 * 2d/bitblt.c: reverted to original d2 version of this file, then
2568 added d1x enhancements
2570 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2572 * 2d/linear.h: moved these back to their original locations
2575 * main/mveplay.c: close some memory holes, speed up palette loading
2577 * main/movie.c: added fullscreen toggle while playing movies
2579 * main/inferno.c: comment out -superhires help text (always on)
2581 * include/timer.h: added approx_fsec_to_usec macro
2583 * arch/sdl/joy.c: fix compiler warning
2585 2002-09-01 Bradley Bell <btb@icculus.org>
2587 * main/network.c: oops
2589 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2591 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2592 timer_get_fixed_seconds
2596 2002-08-31 Bradley Bell <btb@icculus.org>
2598 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2601 * main/multi.h: network endian stuff
2603 * 2d/font.c, include/gr.h: fast file i/o for font headers
2605 * arch/win32/arch_ip.cpp: unused file
2607 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2608 bigendian networking fixes
2610 * main/menu.c: make net menu more accurate, also make superhires
2613 * include/pstypes.h: better to have __pack__ all the time, I think.
2614 needed for networking, e.g.
2616 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2619 * arch/win32/Makefile.am: unused file
2623 2002-08-30 Bradley Bell <btb@icculus.org>
2625 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2627 * main/: newmenu.h, titles.c: formatting
2629 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2630 main/multi.h: networking works, finally
2632 * TODO: added TODO file
2634 * arch/linux/arch_ip.cpp: unused fine
2636 * README: network sorta working
2638 * main/: Makefile.am, multi.c, network.c, network.h: more
2641 * main/menu.c: load builtin mission correctly
2643 * main/inferno.c: documentation
2645 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2648 * main/Makefile.mveplay: don't need no more
2650 2002-08-29 Bradley Bell <btb@icculus.org>
2652 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2653 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2654 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2657 * include/ipx_drv.h: more network fixing
2659 * arch/linux/include/ipx_drv.h: more network fixing
2661 * include/ipx.h: formatting
2663 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2665 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2666 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2667 main/inferno.c: fixed networking fuck-up?
2669 * Makefile.am: moved mingw info to README
2671 * README, mingw32.txt: moved mingw info to README
2673 2002-08-27 Bradley Bell <btb@icculus.org>
2675 * utilities/mvlextract.c: allow specifying file to extract
2677 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2680 * utilities/hogextract.c: allow specifying file to extract
2682 * main/mission.c: Have to get mission_num _after_ promoting...
2684 * main/: gameseq.c, titles.c: beginning d1 briefing support
2686 * descent.msn: beginning d1 briefing support
2688 * main/: titles.c, titles.h: d1-style mission briefings
2690 * main/piggy.h: whitespace
2692 * main/movie.c: beginning robot movie support, fall back on lo/hi
2693 res if hi/lo not available
2695 * main/mission.c: added Builtin_mission_num for builtin mission,
2696 D1Hogdir, d1-style mission briefings
2698 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2701 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2702 (for d1 missions that need d1 data)
2704 * 2d/ibitblt.c: whitespace
2706 2002-08-26 Bradley Bell <btb@icculus.org>
2708 * utilities/mvlcreate.c: oops
2710 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2713 * utilities/hogextract.c: added [v]iew option
2715 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2717 * main/titles.c: fix writable string, disable DumbAdjust thing
2719 * main/polyobj.h: whitespace
2721 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2724 * main/movie.c: read movies from AltHogDir, other fixes
2726 * main/: mission.c, mission.h: fix bug w/mission filename
2728 * main/gameseq.c: comments
2730 * main/digi.h: whitespace n stuff
2732 * include/mve_audio.h: added audio flag macros
2734 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2739 2002-08-23 Bradley Bell <btb@icculus.org>
2741 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2744 * Makefile.am: remove d2demo.mn2
2746 * cfile/cfile.c, include/cfile.h: add cfile_size function
2748 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2749 eliminate need for .mn2 files for oem and demo
2751 2002-08-22 Bradley Bell <btb@icculus.org>
2753 * main/bm.c: fix for vertigo
2755 * main/menu.h: make OEM menu pcx available
2757 * 2d/rle.c: merge with original d2 file
2759 * Makefile.am, configure.ac: let mission files get installed by
2762 2002-08-17 Bradley Bell <btb@icculus.org>
2764 * configure.ac: make FAST_FILE_IO the default on little-endian
2767 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2769 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2772 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2774 * main/: game.c, menu.c, mission.c: promote builtin missions.
2776 2002-08-15 Bradley Bell <btb@icculus.org>
2778 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2779 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2781 * utilities/.cvsignore: added cvsignore
2783 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2786 * main/piggy.c: mac data file loading
2788 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2789 transparency and swap 0/255 correctly for mac data files
2791 2002-08-13 Bradley Bell <btb@icculus.org>
2793 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2794 to utilities to avoid conflict with c++ std lib <utility>
2796 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2797 txt2txb.c: moved utility to utilities to avoid conflict with c++
2800 * Makefile.am, configure.ac: add utilities
2802 2002-08-09 Bradley Bell <btb@icculus.org>
2804 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2807 2002-08-08 Bradley Bell <btb@icculus.org>
2809 * main/inferno.c: comments
2811 * main/: newmenu.c, songs.c: mac demo datafile support
2813 * installation.txt: update
2815 * main/gamesave.c: use lowercase for consistency
2817 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2818 models for other than d2demo
2820 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2822 * main/gamemine.c: formatting, better d1 texture conversion
2824 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2825 main/mission.h: recognize .msn mission files.
2827 2002-08-07 Bradley Bell <btb@icculus.org>
2829 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2830 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2831 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2832 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2833 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2834 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2837 2002-08-06 Bradley Bell <btb@icculus.org>
2839 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2841 * main/Makefile.am: formatting
2843 * 2d/font.c: make gr_remap_font just reload the whole thing
2845 * configure.ac: formatting
2847 * Makefile.am: added d2demo.mn2
2849 * d2demo.mn2: mission file for shareware
2851 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2852 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2854 * main/sounds.h: shareware stuff, whitespace
2856 * main/: polyobj.c, polyobj.h: more fast i/o macros
2858 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2861 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2862 endlevel stuff to non-shareware, allow movies/endlevel for
2865 * main/cntrlcen.c: typo
2867 * main/bm.h: use global Piggy_hamfile_version
2869 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2870 macros, use global Piggy_hamfile_version
2872 * main/Makefile.am: terrain and movie stuff always used now
2874 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2877 * main/: gamemine.c, gamesave.c: load DMB levels
2879 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2880 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2882 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2884 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2886 2002-08-04 Bradley Bell <btb@icculus.org>
2888 * main/inferno.c: shareware stuff, formatting
2890 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2892 * arch/sdl/gr.c: don't need to set mode in gr_init
2894 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2896 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2899 * Makefile.am, descent.mn2: added mission file for descent 1
2901 2002-08-02 Bradley Bell <btb@icculus.org>
2903 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2904 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2905 main/piggy.h, misc/error.c: junk
2907 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2908 render.h, scores.c, scores.h, terrain.c: shareware stuff
2910 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2911 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2912 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2913 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2914 main/weapon.c, main/weapon.h: fast i/o macros
2916 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2918 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2919 main/gamemine.h, main/gamesave.c: load d1 levels
2921 2002-07-30 Bradley Bell <btb@icculus.org>
2923 * configure.ac: oops
2925 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2928 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2929 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2930 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2931 main/piggy.c, main/titles.c: support shareware datafiles!
2933 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2934 piggy.c: SHAREWARE fixes
2936 2002-07-29 Bradley Bell <btb@icculus.org>
2938 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2939 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2940 misc/fileutil.c: Portability - OS X support
2942 2002-07-27 Bradley Bell <btb@icculus.org>
2944 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2945 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2946 segment.h: portability
2948 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2949 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2950 main/wall.h: portabilization
2952 * 2d/font.c, include/gr.h: portability
2954 2002-07-26 Bradley Bell <btb@icculus.org>
2956 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2958 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2960 * main/player.c: foo
2962 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2964 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2965 misc/fileutil.h: portable file i/o utils
2967 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2968 writable string anymore... / formatting
2970 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2971 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2972 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2973 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2974 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2975 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2976 portable-izing file loading routines
2978 2002-07-24 Bradley Bell <btb@icculus.org>
2980 * main/mveplay.c: correctly play files with 16bit uncompressed
2981 audio, mem checking, etc
2983 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2986 2002-07-23 Bradley Bell <btb@icculus.org>
2988 * misc/Makefile.am: unused file
2990 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2991 main/sounds.h: remove experimental nmovie stuff
2993 * main/movie.c: add some debugging output
2995 2002-07-22 Bradley Bell <btb@icculus.org>
2997 * main/: console.c, state.c: simplified header
2999 * main/movie.c: enable mveplay audio
3001 * main/old/movie.c: moved to main/
3003 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3004 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3005 main/mvelib.c, main/mveplay.c: initial movie support
3007 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3008 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3009 include/ogl_init.h, include/pstypes.h, main/console.c,
3010 main/state.c, mem/mem.c: OS X stuff
3012 * configure.ac: OS X and movie stuff
3014 2002-07-19 Bradley Bell <btb@icculus.org>
3016 * compilerdefs.txt: OSX defs
3018 2002-07-18 Bradley Bell <btb@icculus.org>
3020 * main/inferno.c: use simpler rcs tags
3022 * autogen.sh: keep Changelog in cvs (and use --accum)
3024 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3025 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3026 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3027 main/songs.c: changed cdrom->rbaudio
3029 * include/rbaudio.h: moved to /include
3031 2002-07-17 Bradley Bell <btb@icculus.org>
3033 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3034 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3035 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3036 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3037 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3038 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3039 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3040 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3041 3d/setup.c: use simpler rcs tags
3046 2002-07-17 Bradley Bell <btb@icculus.org>
3048 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3050 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3052 * debian/rules: don't need readme's
3054 * debian/rules: move d1x license to COPYING, license clarifications
3056 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3057 license to COPYING, license clarifications
3059 * debian/rules: fix debian docs
3061 * debian/rules: fix debian manpages
3063 * debian/d2x-sdl.menu: fix debian menu
3065 * debian/rules: link to undocumented man page for debs
3067 * Makefile.am, configure.ac, debian/control, debian/copyright,
3068 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3069 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3070 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3073 2002-07-16 Bradley Bell <btb@icculus.org>
3075 * debian/: rules, changelog.in: deb stuff
3077 * configure.ac: cleaner nasm detection
3079 * debian/: changelog.in, control, rules: deb stuff
3081 * README, installation.txt: typos, stuff
3083 * configure.ac: better #defines
3085 * configure.ac: whitespace
3087 * configure.ac: better documentation
3089 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3090 SDL_JOYSTICK not needed
3092 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3094 * configure.ac: need higher SDL for joystick
3096 * debian/: control, rules: deb stuff
3098 * arch/sdl/joy.c: old junk
3100 * Makefile.am, configure.ac: automake updates
3102 * main/: inferno.c, text.c: don't use althogdir on non-unix
3104 * configure.ac: more autoconf updates
3106 * misc/strutil.c: better strrev
3108 * main/inferno.c: need limits.h on mingw also
3110 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3113 2002-04-19 Bradley Bell <btb@icculus.org>
3115 * main/network.c: let hoard.ham be a cfile
3117 * main/text.c: better error message when hog not found
3121 2002-03-23 Bradley Bell <btb@icculus.org>
3123 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3124 arch/sdl/Makefile.am: Use SDL joystick automatically
3126 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3128 2002-03-05 Bradley Bell <btb@icculus.org>
3130 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3133 2002-02-23 Bradley Bell <btb@icculus.org>
3135 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3137 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3138 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3139 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3140 main/editor/Makefile.am: moved includes to include
3142 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3144 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3145 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3146 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3149 * main/game.c: disabled cockpit for OGL, formatting
3151 * 2d/ibitblt.c: formatting
3153 2002-02-16 Bradley Bell <btb@icculus.org>
3155 * include/oldsdl.h: check for older macros
3157 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3158 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3159 allow older sdl versions
3161 2002-02-15 Bradley Bell <btb@icculus.org>
3163 * main/: automap.c, automap.h, inferno.c: automap resolution now
3166 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3168 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3169 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3170 win32/include/key_arch.h: never mind - that would be pointless
3172 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3173 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3174 win32/include/key_arch.h: copied files from d1x
3176 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3177 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3179 * main/multipow.c: need conf.h
3181 * arch/win32/Makefile.am: new file
3183 * include/pstypes.h: added u_int16_t (needed in base_ip)
3185 * arch/win32/arch_ip.cpp: copied from d1x
3187 2002-02-14 Bradley Bell <btb@icculus.org>
3189 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3191 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3192 main/netlist.c: Added hotkeys to toggle fullscreen mode
3194 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3195 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3197 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3198 reorder.h: Lotsa networking stuff from d1x
3200 2002-02-13 Bradley Bell <btb@icculus.org>
3202 * include/gr.h, main/game.c: Fullscreen toggle stuff
3204 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3207 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3208 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3211 2002-02-11 Bradley Bell <btb@icculus.org>
3213 * main/bm.c: use portable loader if bigendian
3215 * include/pstypes.h: don't define bool for c++
3217 * include/cfile.h: extern AltHogDir stuff
3219 * include/byteswap.h: use WORDS_BIGENDIAN
3221 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3223 * main/vers_id.h: added D2X_IVER
3225 * misc/args.c: don't use d1x.ini
3227 * Makefile.am: rpm stuff
3229 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3232 2002-02-09 Bradley Bell <btb@icculus.org>
3234 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3236 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3238 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3241 2002-02-06 Bradley Bell <btb@icculus.org>
3243 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3244 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3245 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3247 * debian/: changelog.in, control, copyright, d2x-gl.files,
3248 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3252 2002-02-02 Bradley Bell <btb@icculus.org>
3254 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3256 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3257 Enabled RELEASE option
3259 2002-01-31 Bradley Bell <btb@icculus.org>
3261 * Makefile.am, configure.ac: specify prerequisite versions of
3262 autoconf and automake
3264 2002-01-29 Bradley Bell <btb@icculus.org>
3266 * main/mission.c: RCS header added
3268 * main/inferno.c: update copyright date
3270 * main/mission.c: allow missions to be in AltHogDir
3272 * configure.ac: Display results of configure
3274 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3277 2002-01-28 Bradley Bell <btb@icculus.org>
3279 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3280 Data files now go in DATADIR/games/d2x, user files now go in
3283 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3285 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3286 files now go in ~/.d2x
3288 2002-01-24 Bradley Bell <btb@icculus.org>
3290 * configure.ac: fix nasm not found error message
3292 2002-01-18 Bradley Bell <btb@icculus.org>
3294 * configure.in: getting rid of old configure.in
3296 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3297 main/movie.c: Movie playing kludgey stuff
3299 * misc/args.c: formatting
3301 * main/inferno.c: allow -h for help
3303 * include/error.h: don't die on int3, unless -debug given
3305 * mingw32.txt: more stuff
3307 2001-12-29 Bradley Bell <btb@icculus.org>
3309 * Makefile.am: Got rid of thinking.txt
3311 * main/inferno.c: document -nomovies option
3313 2001-12-28 Bradley Bell <btb@icculus.org>
3315 * main/titles.c: formatting, put some code into place for rendering
3316 of robots during briefings
3318 2001-12-27 Bradley Bell <btb@icculus.org>
3322 2001-12-23 Craig Hadady <chadady@iglou.com>
3324 * 2d/rle.c: fixed bug in dummy array.
3326 2001-12-03 Bradley Bell <btb@icculus.org>
3328 * arch/sdl/init.c: fix formatting
3330 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3331 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3332 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3333 and sdl joystick stuff
3335 2001-11-30 Bradley Bell <btb@icculus.org>
3337 * thinking.txt: not needed
3339 2001-11-27 Bradley Bell <btb@icculus.org>
3341 * cygconf, mingw32.txt: use sdl from source on cygwin
3343 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3344 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3345 SDL_CFLAGS to CFLAGS
3347 2001-11-27 Bradley Bell <btb@icculus.org>
3351 2001-11-14 Bradley Bell <btb@icculus.org>
3353 * texmap/scanline.c: use optimization flags as texmap default
3355 * NEWS: mouse wheel, etc
3357 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3358 wheel to emulate 3rd axis
3360 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3362 * include/error.h: kludge to ungrab mouse when we hit an int3
3364 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3365 __ENV_MSDOS__ to __MSDOS__
3367 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3370 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3373 * arch/sdl/digi.c: implemented digi_set_volume
3375 * include/grdef.h, main/config.c, misc/d_io.c: change
3376 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3378 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3379 main/piggy.c: use MAKE_SIG
3381 * installation.txt: update
3383 * configure.ac: new file
3385 * arch/sdl/joydefs.c: #include pstypes.h
3387 * arch/sdl/init.c: SDL joystick stuff
3389 * acconfig.h: adjust MINGW defines
3391 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3392 controls menu now works
3394 2001-11-13 Bradley Bell <btb@icculus.org>
3396 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3399 * Makefile.am: New file
3401 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3404 * compilerdefs.txt: New file
3406 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3408 2001-11-12 Bradley Bell <btb@icculus.org>
3410 * main/playsave.c: load player files regardless of byte order of
3413 2001-11-11 Bradley Bell <btb@icculus.org>
3415 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3418 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3420 * NEWS: GL savegame thumbnails
3422 * acconfig.h, configure.in: make option for NMOVIES, default to off
3424 2001-11-09 Bradley Bell <btb@icculus.org>
3426 * main/state.c: Enabled savegame thumbnails under OpenGL
3428 * unused/pa_null/pa_enabl.h: remove duplicate header
3430 * misc/args.c: use d2x.ini for option file
3432 * mem/mem.c: Move mem_realloc inside the ifdef
3434 * main/menu.c: fix 640x400 menu text
3436 * main/inferno.c: added documentation
3438 * main/endlevel.c: fix warnings
3440 * arch/ogl/gr.c: Get rid of gl spew
3442 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3444 * acconfig.h: Define __SDL__ for mingw
3446 2001-11-08 Bradley Bell <btb@icculus.org>
3448 * 2d/font.c: free OGL font data when rereading
3450 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3451 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3452 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3453 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3454 main/weapon.h: Enabled shareware build, endlevel flythrough
3457 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3458 of use for shareware build
3460 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3463 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3465 2001-11-05 Bradley Bell <btb@icculus.org>
3467 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3470 * include/3d.h: Add comment
3472 2001-11-04 Bradley Bell <btb@icculus.org>
3474 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3477 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3480 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3482 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3483 main/hudmsg.h: Enable d1x-style hud_message
3485 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3487 * 2d/font.c: re-init ogl fonts after remapping colors.
3489 2001-11-02 Bradley Bell <btb@icculus.org>
3491 * misc/Makefile.am: remove byteswap.h (duplicate header)
3493 * 2d/font.c: fixed gr_remap_font, minor stuff
3495 * configure.in: take out -O2 if doing debug build
3497 * main/bm.c: formatting
3499 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3501 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3502 macros, get rid of functions
3504 2001-11-01 Bradley Bell <btb@icculus.org>
3506 * misc/byteswap.h: removed duplicate header
3508 2001-10-31 Bradley Bell <btb@icculus.org>
3510 * NEWS, main/automap.c: automap works in opengl
3512 * NEWS, configure.in: Added news
3514 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3516 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3518 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3519 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3520 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3522 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3524 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3526 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3527 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3529 2001-10-27 Bradley Bell <btb@icculus.org>
3531 * main/inferno.c: added some documentation
3533 2001-10-25 Bradley Bell <btb@icculus.org>
3535 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3538 * Makefile.am, configure.in, arch/Makefile.am,
3539 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3540 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3541 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3542 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3543 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3544 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3545 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3546 it's ugly, but It'll be easier to sync with d1x.
3548 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3549 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3550 main/editor/Makefile.am: attempt at support for editor, makefile
3553 * misc/d_delay.c: formatting fix
3555 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3556 tmappent.S, tmapppro.S: adding support for runtime selection of
3559 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3560 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3561 including multi.h and network.h, fix backslashes, fix compiler
3564 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3565 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3566 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3567 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3568 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3569 including multi.h and network.h, fix backslashes
3571 * include/pstypes.h: added typedef for u_int64_t on mingw
3573 * include/3d.h: added prototype for g3_uninit_polygon_model
3575 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3577 2001-10-24 Bradley Bell <btb@icculus.org>
3579 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3580 arch subdirs, as in d1x.
3582 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3583 earlier style until i understand automake 1.5 better. remove input
3586 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3587 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3588 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3589 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3590 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3591 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3592 Moved input stuff to arch subdirs, as in d1x.
3594 * NEWS, configure.in: blah blah
3596 2001-10-23 Bradley Bell <btb@icculus.org>
3598 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3600 * texmap/tmapppro.S: no need for #include <conf.h> here
3602 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3605 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3606 file. RCS header added
3608 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3609 #ifdef'ing out the whole file. RCS header added
3611 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3612 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3613 fixes. Now works with automake 1.5 and autoconf 2.52.
3614 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3615 mingw (-grabmouse now works on win32).
3617 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3618 These don't belong in cvs
3622 2001-10-20 Bradley Bell <btb@icculus.org>
3624 * 2d/font.c: Don't free unused variables...
3626 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3629 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3630 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3631 main/Makefile.am: make dist more sensible
3633 * Makefile.am: Kludge for linking on mingw
3635 2001-10-19 Bradley Bell <btb@icculus.org>
3637 * Makefile.am, configure.in, arch/win32/Makefile.am,
3638 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3640 * include/ipx_drv.h: Check for __MINGW32__
3642 * include/i86.h: Imported from d1x
3644 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3646 * arch/dos/modex.asm: Fixed %include
3648 * main/console.c: RCS headers added
3650 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3653 * Makefile.am, main/Makefile.am: Moved final link to top-level
3654 directory instead of main/
3656 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3657 __ENV_LINUX__ to __linux__
3659 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3660 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3661 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3662 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3663 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3664 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3665 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3666 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3667 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3668 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3671 * configure.in: add --enable-xploader, support arch/linux subdir,
3674 * main/inferno.c: conditionalize conf.h
3676 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3678 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3679 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3680 misc/fileutil.h: Partial application of linux/alpha patch.
3682 2001-10-19 Bradley Bell <btb@icculus.org>
3684 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3685 networking in line with d1x, moved some arch/linux_* stuff to
3688 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3689 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3690 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3691 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3694 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3695 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3696 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3697 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3698 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3699 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3700 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3701 linux/include/ukali.h: Brought linux networking in line with d1x,
3702 moved some arch/linux_* stuff to arch/linux/*
3704 * include/ipx_drv.h: Imported from d1x
3706 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3708 * main/ipx_drv.c: Imported from d1x
3710 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3711 main/network.h, main/Makefile.am: Trying to get network working on
3714 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3715 main/Makefile.am: build fixes
3717 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3718 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3719 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3720 starting to get net working.
3722 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3723 conditionalized min,max macros
3725 2001-10-18 Bradley Bell <btb@icculus.org>
3727 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3728 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3729 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3730 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3733 * 2d/2dsline.c: RCS headers added/changed
3735 * configure.in: fix NASMFLAGS bug
3737 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3740 2001-10-17 Bradley Bell <btb@icculus.org>
3742 * NEWS: Fixed the invulnerable robots bug!
3744 * main/collide.c: Fixed the invulnerable robots bug!
3746 2001-10-14 Bradley Bell <btb@icculus.org>
3748 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3751 2001-10-13 Bradley Bell <btb@icculus.org>
3753 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3754 arch/Makefile.am, arch/dos/Makefile.am,
3755 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3756 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3757 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3758 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3759 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3760 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3761 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3762 arch/win32/include/Makefile.am, iff/Makefile.am,
3763 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3764 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3765 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3766 unused/bios/Makefile.am, unused/lib/Makefile.am,
3767 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3768 unused/ui/Makefile.am, unused/vga/Makefile.am,
3769 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3770 automake stuff from "inert" subdirs. And there was much rejoicing.
3772 * Makefile.am, NEWS, configure.in: Stuff
3774 * ChangeLog: removing auto-generated file
3776 * cygconf: Added instructions for mingw32 build
3778 * Makefile.am: renamed INSTALL to installation.txt
3780 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3782 * mingw32.txt: Added instructions for mingw32 build
3784 * configure.in: Enable assembly under mingw32
3786 2001-10-12 Bradley Bell <btb@icculus.org>
3788 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3790 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3791 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3792 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3793 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3794 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3795 to __DJGPP__, since it's built-in.
3797 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3799 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3800 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3804 2001-10-12 Bradley Bell <btb@icculus.org>
3806 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3808 * Makefile.am: make sure cygconf gets archived
3810 * configure.in: Increment version number in preparation for release
3812 * configure.in: Fix detection of opengl
3814 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3815 cygconf, arch/Makefile.am, arch/include/joy.h,
3816 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3817 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3818 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3819 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3820 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3821 Vastly improved compilability.
3823 2001-10-11 Bradley Bell <btb@icculus.org>
3825 * Makefile.am: Added macros/sdl.m4
3827 * autogen.sh: Added macros/sdl.m4
3829 2001-10-09 Bradley Bell <btb@icculus.org>
3831 * main/vers_id.h: Added DESCENT_VERSION constant
3833 * main/inferno.c: Added command-line help.
3835 * include/ogl_init.h: opengl improvments (following d1x changes)
3837 2001-10-07 Bradley Bell <btb@icculus.org>
3839 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3840 arch/ogl/Makefile.am: Remove duplicate headers.
3842 2001-08-02 Thimo Neubauer <thimo@debian.org>
3844 * mem/mem.c: totally crippled the memory manager because it does
3845 not make sense for non-DOS-systems and it would have been too
3846 complicated to get it 64bit clean
3848 2001-06-19 Bradley Bell <btb@icculus.org>
3850 * cvshowto.txt: updated anonymous password
3852 2001-02-08 Bradley Bell <btb@icculus.org>
3854 * COPYING, license.txt: Added d1x license
3856 2001-02-01 Bradley Bell <btb@icculus.org>
3858 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3860 2001-01-31 Bradley Bell <btb@icculus.org>
3862 * configure.in, arch/include/mouse.h, include/pstypes.h,
3863 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3865 * main/polyobj.c: fix typo
3867 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3868 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3869 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3870 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3871 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3872 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3873 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3874 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3875 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3876 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3877 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3878 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3879 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3880 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3881 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3882 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3883 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3884 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3885 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3886 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3887 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3888 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3889 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3890 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3891 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3892 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3895 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3896 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3897 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3898 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3901 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3904 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3905 cross-compiling, and cygwin fixes
3907 2001-01-30 Bradley Bell <btb@icculus.org>
3909 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3910 include/pstypes.h, include/strutil.h, main/Makefile.am,
3911 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3912 needs --without-assembler and --without-network to compile
3914 2001-01-29 Bradley Bell <btb@icculus.org>
3916 * configure.in, main/Makefile.am: Fixes to build system
3918 * main/kconfig.c: fix for non-linux joysticks
3920 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3921 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3922 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3923 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3924 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3925 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3926 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3927 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3928 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3929 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3931 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3932 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3933 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3934 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3935 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3936 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3939 * arch/dos/include/joy.h, arch/dos/include/key.h,
3940 arch/dos/include/mouse.h: Unified input headers.
3942 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3944 2001-01-28 Bradley Bell <btb@icculus.org>
3946 * conf.h.in, configure.in, arch/Makefile.am,
3947 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3948 arch/include/key.h, main/Makefile.am: More header unification...
3950 * main/newdemo.c: Added <ctype.h>
3952 * arch/include/event.h, arch/include/joy.h: unified input headers.
3954 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3955 OpenGL now uses SDL-GL instead of gii
3957 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3959 2001-01-25 Bradley Bell <btb@icculus.org>
3961 * autogen.sh: use "set -e" so execution stops if something goes
3964 2001-01-24 Bradley Bell <btb@icculus.org>
3968 * Makefile.am: Add ChangeLog to dist
3972 2001-01-24 Bradley Bell <btb@icculus.org>
3974 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3976 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3977 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3980 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3981 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3982 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3983 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3984 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3985 arch/Makefile.am, arch/dos/Makefile.am,
3986 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3987 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3988 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3989 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3990 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3991 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3992 unused/Makefile.am, unused/bios/Makefile.am,
3993 unused/lib/Makefile.am, unused/novga/Makefile.am,
3994 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3995 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3996 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3997 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3998 make dist, VPATH builds, ...
4000 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4001 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4002 arch/dos/Makefile.in, arch/linux/Makefile.in,
4003 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4004 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4005 misc/Makefile.in, texmap/Makefile.in: cruft removal
4007 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4010 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4012 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4014 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4017 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4018 added -grabmouse option
4020 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4021 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4022 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4023 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4024 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4025 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4026 main/songs.c, misc/args.c: changed args_find to FindArg
4028 2001-01-22 Bradley Bell <btb@icculus.org>
4030 * configure, main/Makefile.am, main/Makefile.in: configuration
4033 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4034 fix compiler warnings w/opengl
4036 * include/console.h: ggi support
4038 * arch/linux_init.c: svgalib support
4040 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4041 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4042 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4043 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4044 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4045 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4048 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4050 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4051 main/render.c: fix warnings and enable NDEBUG *
4052 arch/svgalib_init.c: svgalib support
4054 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4056 * main/kconfig.c: joystick support
4058 2001-01-21 Bradley Bell <btb@icculus.org>
4060 * cvshowto.txt: new file, taken from d1x webpage
4062 * AUTHORS, README: Taking over as maintainer of d2x
4064 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4066 2001-01-20 Bradley Bell <btb@icculus.org>
4068 * configure, configure.in: Turned -Werror back off by default
4070 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4071 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4072 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4073 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4074 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4075 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4076 main/laser.c, main/multi.c, main/network.c, main/network.h,
4077 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4078 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4079 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4080 warnings, for non-OpenGL on linux, anyway...
4082 2001-01-19 Bradley Bell <btb@icculus.org>
4084 * copying: remove duplicate file
4086 * Import of d2x-0.0.9-pre1
4088 * Import of d2x-0.0.8