1 2003-11-26 Bradley Bell <btb@icculus.org>
3 * arch/sdl/gr.c: fix sdl gr_update
5 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
6 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
7 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
8 cfile/cfile.c, console/CON_console.c, include/d_io.h,
9 include/error.h, include/pstypes.h, include/strutil.h,
10 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
11 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
12 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
13 main/playsave.c, main/songs.c, main/state.c, main/text.c,
14 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
17 2003-11-25 Bradley Bell <btb@icculus.org>
19 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
20 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
21 libmve/VisualC/mveplayer.dsp: updated project files
23 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
26 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
27 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
28 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
29 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
32 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
33 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
36 2003-11-24 Bradley Bell <btb@icculus.org>
38 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
39 libmve/mveplay.c: stuff to play mve's in WinCE
41 * arch/win32/findfile.c: unused functions...
45 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
46 enabled mouse control of menus
48 * main/mission.h: oops, didn't mean to change this.
50 2003-11-21 Bradley Bell <btb@icculus.org>
52 * VisualCE/d2x/d2x.vcp: updated project file
54 2003-11-20 Bradley Bell <btb@icculus.org>
56 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
57 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
58 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
61 2003-11-17 Bradley Bell <btb@icculus.org>
63 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
64 main/menu.c: added option to disable kalinix under unix
66 * main/game.c, main/newmenu.c: always set menu mode for GL popups
68 2003-11-14 Bradley Bell <btb@icculus.org>
70 * main/automap.c: fix automap background image
72 * main/automap.c, main/automap.h: delete cruft
74 * main/automap.c: fix level number position
76 * main/automap.c: simplify g3_draw_line hack
78 * main/menu.c: stop pointless vid mode changes
80 2003-11-07 Bradley Bell <btb@icculus.org>
82 * NEWS, installation.txt: s'more documentation
84 2003-11-07 Steffen Pohle <stpohle@gmx.net>
86 * configure.ac: fix .exe extension problems
88 2003-11-07 Bradley Bell <btb@icculus.org>
90 * arch/ogl/ogl.c: disable texture format verification for OS X -
93 2003-11-06 Bradley Bell <btb@icculus.org>
95 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
96 use more traditional Alt+Enter for toggling fullscreen
98 * 2d/ibitblt.c, main/mission.h: comments/formatting
100 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
102 2003-11-06 Bradley Bell <btb@icculus.org>
104 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
105 resolution change, use kludge to avoid repetitive res changes
107 2003-11-04 Bradley Bell <btb@icculus.org>
109 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
110 structures and i/o routines back to piggy.c
112 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
114 * installation.txt: tell to install d1 .pig for better textures
116 2003-11-04 Bradley Bell <btb@icculus.org>
118 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
119 oem d1 v1.0 and registered d2 v1.0, comments
121 2003-11-03 Bradley Bell <btb@icculus.org>
123 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
124 all d1 shareware - even though files are different!
126 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
129 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
132 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
135 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
137 * main/movie.c: when no movies are found, divide by six the
138 number of warning lines sent to stdout
140 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
142 * include/byteswap.h: fix stupid copy/paste error
144 2003-10-24 Bradley Bell <btb@icculus.org>
146 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
147 gr_linear_rep_movsd_2x instead of almost identical
148 gr_linear_movsd_double. Better since we have assembly versions.
150 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
152 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
155 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
157 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
158 error with --disable-network, move reset_network_objects()
159 from gameseq.c to multi.c
161 2003-10-14 Bradley Bell <btb@icculus.org>
163 * AUTHORS, NEWS: stuff
165 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
167 2003-10-12 Bradley Bell <btb@icculus.org>
169 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
170 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
173 2003-10-12 Aaron Plattner <plattner@caltech.edu>
175 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
176 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
177 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
178 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
179 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
180 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
181 arch/win32/ipx_win.c, arch/win32/winnet.c,
182 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
183 main/multi.h, main/network.c: add IPv4 multicasting support
185 2003-10-11 Bradley Bell <btb@icculus.org>
187 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
189 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
190 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
191 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
192 main/weapon.h: lots of shareware and oem fixes
194 2003-10-10 Bradley Bell <btb@icculus.org>
196 * arch/win32/winnet.c: fixed stupid win32 network bug
198 2003-10-10 Bradley Bell <btb@icculus.org>
200 * main/piggy.c: increased D1_MAX_TMAP_NUM
202 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
204 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
205 which are animated in d2, refactorizes d1 texture reading
207 2003-10-10 Bradley Bell <btb@icculus.org>
209 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
210 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
211 main/collide.h, main/compbit.h, main/config.h, main/console.c,
212 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
213 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
214 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
215 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
216 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
217 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
218 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
219 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
220 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
221 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
222 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
223 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
224 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
225 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
226 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
227 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
228 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
229 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
230 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
231 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
232 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
233 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
234 main/wall.h: comments/formatting
236 2003-10-09 Bradley Bell <btb@icculus.org>
238 * main/text.c: fix text when using old datafiles
240 * main/laser.h: comments/whitespace
242 * main/laser.c, main/weapon.c: fixed smart missiles and smart
243 mines w/shareware data
245 * include/DT_drawtext.h: deleted unused file
247 2003-10-08 Bradley Bell <btb@icculus.org>
249 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
251 * arch/win32/ipx_udp.c: use closesocket() instead of close()
253 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
254 main/menu.c: Disabled 'd2x keys' weapon selection
256 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
258 * main/object.h, main/multi.h: get rid of most warnings issued by
259 cpp-precomp of gcc from Mac OS X dev tools
261 2003-10-05 Bradley Bell <btb@icculus.org>
263 * NEWS, configure.ac: increment version number
265 * cfile/cfile.c: better handling of CRLF text files (when that is
268 * utilities/hogcreate.c, utilities/hogextract.c,
269 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
270 reading/writing files
272 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
273 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
276 2003-10-04 Bradley Bell <btb@icculus.org>
278 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
280 * main/netmisc.c: change byte to sbyte, comments/whitespace
282 2003-10-03 Bradley Bell <btb@icculus.org>
284 * cfile/cfile.c, main/config.c: fix win32 eof bug.
286 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
289 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
290 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
291 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
292 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
293 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
294 main/object.c, main/object.h, main/paging.c, main/player.h,
295 main/robot.h, main/segment.h, main/state.c, main/switch.c,
296 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
297 main/weapon.c, main/weapon.h: change byte to sbyte,
300 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
301 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
302 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
303 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
305 * configure.ac: better checking for timeval
307 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
309 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
310 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
311 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
312 arch/win32/winnet.c, configure.ac, include/byteswap.h,
313 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
314 main/multibot.c, main/network.c: Make network architecture
315 choosable from game menu, add support for UDP/IP on Mac OS X and
318 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
320 * include/byteswap.h: added macros for coping with alignment
323 2003-10-02 Bradley Bell <btb@icculus.org>
325 * main/multi.h: added padding to little-endian version of
328 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
330 * main/netmisc.c: delete duplicate function
332 2003-10-01 Bradley Bell <btb@icculus.org>
334 * main/bm.c: make sure d1_texture_indices gets freed between
337 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
339 * main/piggy.h: fix size of d1 shareware descent.pig
341 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
343 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
344 main/gameseq.c, main/piggy.c: fix loading of d1 texture
345 replacements for non-animated textures
347 2003-08-02 Matthew Mueller <donut@dakotacom.net>
349 * main/controls.c: use fixed 20fps wiggle
351 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
353 * Makefile.am, debian/changelog.in, debian/control,
354 debian/d2x-common.dirs, debian/d2x-common.install,
355 debian/d2x-common.manpages, debian/d2x-gl.files,
356 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
357 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
358 utilities/Makefile.am, utilities/hogcreate.1,
359 utilities/hogextract.1, utilities/mvlcreate.1,
360 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
361 add man pages, distribute utility programs in new d2x-common deb
363 * rpm/d2x.spec.in: updated rpm spec file
365 2003-08-02 Bradley Bell <btb@icculus.org>
367 * cfile/cfile.c: update raw_position in cfputc and cfputs
369 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
371 * main/piggy.c: make error message more friendly
373 * main/piggy.c: simplify copying of bitmap flags
375 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
378 * cfile/cfile.c: revert to always using custom fgets
380 * main/endlevel.c, main/mission.c: handle missing exit sequence
381 components gracefully
383 * main/playsave.c: comments
385 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
387 * cfile/cfile.c: update raw_position in cfwrite
389 * main/network.c: comments/formatting
391 2003-06-22 Bradley Bell <btb@icculus.org>
393 * cfile/cfile.c: use standard fgets for non-archive files
395 * main/movie.c: use con_printf for missing movie warning
397 2003-06-18 Bradley Bell <btb@icculus.org>
399 * main/movie.c: fixed cfile conversion of movielib code
401 * main/console.c, main/hud.c: strip out colors, etc when printing
404 * include/u_mem.h: fix NDEBUG calloc macro
406 2003-06-15 Bradley Bell <btb@icculus.org>
408 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
411 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
412 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
413 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
414 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
415 main/scores.c, main/state.c, main/text.c, misc/args.c,
416 misc/strio.c: convert file i/o to cfile
418 2003-06-14 Bradley Bell <btb@icculus.org>
420 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
421 writing and other modes besides "rb" (mostly taken from
424 2003-06-09 Bradley Bell <btb@icculus.org>
426 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
429 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
430 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
433 2003-06-07 Taylor Richards <taylor@icculus.org>
435 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
437 2003-06-07 Bradley Bell <btb@icculus.org>
439 * main/console.c: fix non-console build
441 * main/gamesave.c: comments
443 * main/bm.c: remove redundant break
445 2003-06-06 Bradley Bell <btb@icculus.org>
447 * main/gauges.c, main/kconfig.c: comments/formatting
449 * console/.cvsignore: added .cvsignore
451 * main/console.c: can't write to console after it's closed
453 2003-06-05 Bradley Bell <btb@icculus.org>
455 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
456 console/internal.c, console/internal.h, include/CON_console.h,
457 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
458 finish console conversion away from SDL
460 2003-06-04 Bradley Bell <btb@icculus.org>
462 * console/CON_console.c, include/CON.console.h, include/console.h,
463 main/console.c, main/game.c: console conversion to native gr,
466 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
467 put prototype for gr_bm_bitblt in gr.h
469 2003-06-03 Bradley Bell <btb@icculus.org>
471 * console/CON_console.c, console/DT_drawtext.c,
472 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
473 main/console.c: use native fonts for console
475 * main/playsave.c: use shorts for short data
477 2003-06-02 Bradley Bell <btb@icculus.org>
479 * configure.ac, main/console.c: set console background, fix
482 2003-06-01 Bradley Bell <btb@icculus.org>
484 * Makefile.am, arch/sdl/event.c, configure.ac,
485 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
486 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
487 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
488 main/gamerend.c: added console code (from SDL_console)
490 2003-05-30 Bradley Bell <btb@icculus.org>
492 * README: minor update
494 2003-05-28 Bradley Bell <btb@icculus.org>
496 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
501 2003-06-06 Bradley Bell <btb@icculus.org>
503 * main/kconfig.c: fix crash in control menus
505 * main/gauges.c: force cockpit redraw in opengl
507 * main/gamerend.c: move ogl swap, so cockpit and console get
510 2003-06-01 Bradley Bell <btb@icculus.org>
512 * configure.ac, libmve/mveplay.c: define struct timeval if needed
516 2003-05-12 Bradley Bell <btb@icculus.org>
518 * configure.ac: increment version number
520 * main/bm.c: use con_printf for exit model warnings
522 * configure.ac: must check for timespec after setting -mno-cygwin
524 * main/inferno.c: added -nohogdir and -userdir options
526 * NEWS, main/titles.c: use briefings with no extension
530 2003-04-30 Bradley Bell <btb@icculus.org>
532 * configure.ac: have to include time.h when checking for nanosleep
534 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
537 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
538 increment version number
540 * main/Makefile.am: make dist fix
544 2003-04-29 Bradley Bell <btb@icculus.org>
546 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
549 2003-04-24 Bradley Bell <btb@icculus.org>
551 * configure.ac: increment version number
553 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
556 2003-04-24 Ingo van Lil <inguin@gmx.de>
558 * main/render.c: fix misspellings of NDEBUG
562 2003-04-14 Bradley Bell <btb@icculus.org>
564 * cfile/cfile.c: prefer files from d2 hog over d1 hog
566 2003-04-11 Bradley Bell <btb@icculus.org>
568 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
573 2003-04-11 Bradley Bell <btb@icculus.org>
575 * libmve/mveplay.c: use _sleep instead of sleep on win32
577 * Makefile.am, README, README.utils, arch/sdl/digi.c,
578 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
579 include/cfile.h, include/error.h, libmve/Makefile.am,
580 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
581 main/endlevel.h, main/playsave.c, misc/fileutil.c:
582 utilities/Makefile.am: comments/formatting/dist problems
584 * configure.ac: use different defines for os x
586 2003-04-07 Bradley Bell <btb@icculus.org>
588 * include/error.h, misc/error.c: put some old stuff back in,
589 eliminate duplicate error messages
591 * main/text.c: don't die on text not found
594 * main/inferno.c: print some useful info if hog not found, allow
595 -help to work if no text available
597 2003-04-07 Steffen Pohle <stpohle@gmx.net>
599 * arch/linux/Makefile.am: revert to previous version, so linux
602 2003-04-03 Bradley Bell <btb@icculus.org>
604 * main/endlevel.c: fixed exit model scheme yet again
606 2003-04-02 Bradley Bell <btb@icculus.org>
608 * misc/error.c: call Int3 on Assert
610 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
613 * main/wall.c: don't die when trying to toggle nonexistent
614 segment... vertigo level 10 is buggy!
616 * main/gamemine.c: comments/formatting
618 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
620 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
621 main/inferno.c: Allow use of 22K sound samples
623 2003-03-29 Bradley Bell <btb@icculus.org>
625 * arch/ogl/gr.c: default to bitmapped reticle
627 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
628 main/polyobj.c: rewrote endlevel stuff to reread exit model info
631 * arch/sdl/joy.c: fixed text seen for hats in control config
634 2003-03-28 Bradley Bell <btb@icculus.org>
636 * main/bm.c: heh, model nums in vertigo are hardcoded,
637 N_D2_POLYGON_MODELS can't change
639 * configure.ac, include/d1x.xpm, include/descent.xpm,
640 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
643 2003-03-27 Bradley Bell <btb@icculus.org>
645 * main/text.h: fixed text references for hat directions
647 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
649 2003-03-26 Bradley Bell <btb@icculus.org>
651 * main/playsave.c: make d2x keys backward compatible
653 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
655 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
658 2003-03-26 Bradley Bell <btb@icculus.org>
660 * main/piggy.c: fix crash when d1 data not present
662 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
663 read/write from plr file
665 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
666 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
667 added escort.h header
669 2003-03-25 Bradley Bell <btb@icculus.org>
671 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
672 D1_PIGFILE ("descent.pig") macro
674 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
675 models from d1 pig file
677 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
678 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
679 really) from d1 pig file
681 2003-03-23 Bradley Bell <btb@icculus.org>
683 * main/bm.c: stop extra robots from overwriting exit models
685 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
686 texture list doesn't get full
688 * main/bm.c: fix mem leak when reading extra robots
690 2003-03-21 Bradley Bell <btb@icculus.org>
692 * main/menu.c: Added option to set movie resolution (mostly works)
694 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
696 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
697 replacement functions to piggy.c
699 * main/gameseq.c: attempt to support mac d1 descent.pig
701 * main/bm.c: fix mem leak
703 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
704 files, both d1 and d2 oem briefing where showed
706 * main/inferno.c, main/movie.c: Change the default movie
707 resolution to "high", implement the option -lowresmovies
709 2003-03-20 Bradley Bell <btb@icculus.org>
711 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
713 * main/piggy.c: comments
715 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
717 * main/gameseq.c: delete duplicate function
719 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
721 2003-03-19 Bradley Bell <btb@icculus.org>
723 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
724 (cddb discid) support
726 * arch/sdl/digi.c, main/kludge.c: implemented
727 digi_link_sound_to_object3 for looping sounds, other looping stuff
729 * arch/sdl/gr.c: removing dependencies on stuff in main/
731 * arch/linux/Makefile.am, arch/linux/init.c,
732 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
733 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
734 other header cleanups
736 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
738 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
740 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
741 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
742 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
743 load d1 textures for d1 levels
745 2003-03-19 Bradley Bell <btb@icculus.org>
747 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
748 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
749 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
750 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
753 * README: added some OS X info
755 2003-03-17 Bradley Bell <btb@icculus.org>
757 * main/newdemo.c: simplify DEMO_FILENAME macro
759 * main/console.c, main/game.c: enable experimental console support
761 * main/gamerend.c: fixed location of fps meter in multi
763 2003-03-16 Bradley Bell <btb@icculus.org>
765 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
766 also look in shared data dir for demos
768 * main/newdemo.c, main/newdemo.h: comments/formatting
770 2003-03-15 Christopher Thielen <chris@luethy.net>
772 * main/kludge.c: set CDROM_dir back to "." - tricks game into
773 thinking d2 cd is always present
775 2003-03-15 Bradley Bell <btb@icculus.org>
777 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
780 * arch/sdl/rbaudio.c: formatting, enabled volume control under
783 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
784 gr_init. don't really know why this works, though
786 2003-03-14 Bradley Bell <btb@icculus.org>
788 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
790 * unused/bios/rbaudio.h: removed duplicate file
792 2003-03-14 Christopher Thielen <chris@luethy.net>
794 * arch/sdl/rbaudio.c: stop cd audio when exiting
796 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
798 * main/gamecntl.c: add comments to the "only matt knows" cheats
800 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
802 * main/gamemine.c: formatting, better texture conversion for d1
805 2003-03-14 Bradley Bell <btb@icculus.org>
807 * main/piggy.c: must swap all mac version pigfiles
809 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
810 main/multi.c: formatting, minor cleanups
812 * 2d/rle.c: need to swap line_size on bigendian machines
814 * main/mission.c, main/mission.h: detect mac full version hogfile
816 2003-03-13 Bradley Bell <btb@icculus.org>
818 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
819 added joy/mouse sensitivity slider, increased range to 16, and
822 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
825 * arch/linux/Makefile.am: removed extra backslash
827 * TODO, installation.txt: updated some documentation
829 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
830 menu, with maxfps option
832 2003-03-12 Bradley Bell <btb@icculus.org>
834 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
836 * arch/linux/alsadigi.c, arch/linux/findfile.c,
837 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
838 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
839 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
840 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
841 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
842 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
843 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
844 arch/linux/include/music.h, arch/linux/include/serial.h,
845 arch/linux/include/ukali.h: formatting
847 2003-03-11 Chris Arena <ccarena@cox.net>
849 * main/menu.c: fixed brightness slider
851 2003-03-01 Bradley Bell <btb@icculus.org>
853 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
854 robots and animated bitmaps work, but colors are messed up
856 2003-02-28 Bradley Bell <btb@icculus.org>
858 * main/player.h: whitespace
860 * main/automap.c, main/cntrlcen.c, main/collide.c,
861 main/gamerend.c: use Builtin_mission_num instead of 0 (if
862 descent.hog is present, d1 becomes mission 0)
864 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
865 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
866 arch/win32/winnet.c: MinGW compiles with network enabled again,
867 but still doesn't work
871 2003-02-28 Bradley Bell <btb@icculus.org>
873 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
874 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
877 2003-02-27 Bradley Bell <btb@icculus.org>
879 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
880 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
881 main/network.c, main/network.h: noted that hoard.ham is only needed
882 for multiplayer HOARD games, and should not be equated with
883 "vertigo". put HoardEquipped() back in network.c.
885 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
886 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
887 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
888 use timer_delay instead of d_delay
890 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
892 * main/render.c: added replacement qsort for solaris
894 2003-02-26 Bradley Bell <btb@icculus.org>
896 * main/gamemine.c: texture conversion for d1 shareware
898 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
900 * main/gamemine.c: better texture conversion for d1 levels
902 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
904 * main/kconfig.c: fix joystick support under MinGW
906 2003-02-26 Bradley Bell <btb@icculus.org>
908 * main/playsave.c: fix swapping glitch
910 * configure.ac, readme.txt: clean stuff up, getting ready for
913 * main/titles.c: begin support for rendering spinning robots in
916 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
919 * main/gamemine.c: load d1 shareware levels!
921 2003-02-25 Bradley Bell <btb@icculus.org>
925 * autogen.sh: add warning about old auto* versions, use
928 2003-02-24 Bradley Bell <btb@icculus.org>
930 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
931 briefings mostly working
932 * main/movie.c, main/titles.c: fixed some more briefing glitches
934 2003-02-23 Bradley Bell <btb@icculus.org>
936 * main/movie.c: fixed crash when using shareware data files
938 * arch/sdl/digi.c: fix crash on non-existent sounds
939 (i.e. shareware data)
941 2003-02-22 Bradley Bell <btb@icculus.org>
943 * main/titles.c: fixed fullscreen toggle in briefings
945 2003-02-21 Bradley Bell <btb@icculus.org>
947 * configure.ac: check for mingw when enabling nasm
948 * main/playsave.c: enable loading player files of either byte
951 2003-02-20 Bradley Bell <btb@icculus.org>
953 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
954 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
955 #343, not "rest of solution to bug #344"
956 * arch/sdl/timer.c, include/timer.h: revert to more accurate
958 * main/kludge.c: partial solution to bug #344
959 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
960 * compilerdefs.txt: added linux/mips info
961 * ChangeLog: clean up changelog
963 2003-02-19 Bradley Bell <btb@icculus.org>
965 * libmve/mveplay.c: os x needs nanosleep prototype.
967 2003-02-18 Bradley Bell <btb@icculus.org>
969 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
970 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
971 to disable/enable audio
972 * libmve/: mve_main.c, mveplay.c: bigendian fixes
973 * main/: movie.h, titles.c: make sure movie's palette is set before
974 writing briefing text. Fixes bug #359
975 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
977 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
978 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
980 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
982 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
983 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
984 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
986 * include/libmve.h: blah
988 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
990 * main/render.c: 2nd attempt to fix solaris qsort bug
992 2003-02-18 Bradley Bell <btb@icculus.org>
994 * configure.ac, include/pstypes.h: put alignment detection in
997 2003-02-17 Bradley Bell <btb@icculus.org>
999 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1000 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1001 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1002 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1003 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1004 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1005 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1006 moved mve stuff to separate subdir
1007 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1008 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1009 mve code. Fixes (at least) bugs #41, #348, and #350.
1011 2003-02-14 Bradley Bell <btb@icculus.org>
1013 * main/Makefile.am: no more Makefile.mveplay. again
1014 * main/mveplay.c: typo
1016 2003-02-13 Bradley Bell <btb@icculus.org>
1018 * utilities/mvlextract.c: uint -> unsigned int
1019 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1020 standalone mveplayer, win32 support
1021 * main/movie.c: random bugfixes, win32 support
1022 * arch/sdl/Makefile.am: formatting
1023 * configure.ac: disable networking on mac/win for now
1024 * main/newmenu.c: comments
1026 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1028 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1029 redundant swap functions.
1031 2003-02-13 Bradley Bell <btb@icculus.org>
1033 * ChangeLog: update changelog
1035 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1037 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1038 polymodel alignment issues.
1040 2003-02-13 Bradley Bell <btb@icculus.org>
1042 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1043 fix various little bugs
1044 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1045 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1046 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1048 * README.utils: new file
1049 * main/: mve_main.c, mveplay.c: more movie fixes
1050 * README: updated README
1051 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1053 2003-02-12 Bradley Bell <btb@icculus.org>
1055 * utilities/mvlextract.c: bigendian mvl support
1056 * main/mveplay.c: formatting, stuff
1057 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1058 truecolor mve support, standalone mveplayer
1059 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1060 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1061 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1062 standalone mveplayer
1064 2003-01-22 Bradley Bell <btb@icculus.org>
1066 * include/: interp.h, interp.h: restore prototype for
1067 swap_polygon_model_data
1069 2003-01-21 Bradley Bell <btb@icculus.org>
1071 * main/piggy.c: use memcpy to avoid alignment problem
1072 * compilerdefs.txt: updated some defs, added sunos/sparc
1074 2003-01-15 Bradley Bell <btb@icculus.org>
1076 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1077 * main/gamemine.c: attempting to support d1 shareware
1078 * compilerdefs.txt: update defs
1080 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1082 * main/mveplay.c: fix several bugs, comments, formatting.
1084 2003-01-15 Bradley Bell <btb@icculus.org>
1086 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1087 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1088 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1089 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1091 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1092 formatting, comments
1094 2003-01-11 Bradley Bell <btb@icculus.org>
1096 * main/: mission.c, mission.h: attempt to support d1 for mac
1098 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1099 * main/object.h: foo
1101 2003-01-09 Bradley Bell <btb@icculus.org>
1103 * main/movie.c: use ifdef around gr_toggle_fullscreen
1105 2003-01-07 Bradley Bell <btb@icculus.org>
1107 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1108 main/mission.h: don't need .msn file for descent.hog anymore
1111 2003-01-06 Bradley Bell <btb@icculus.org>
1113 * main/mission.h, main/mission.c: comments
1114 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1117 2003-01-03 Bradley Bell <btb@icculus.org>
1119 * utilities/: txb2txt.c, txt2txb.c: remove old files
1120 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1121 * main/polyobj.c: attempt to make read_model_file
1123 * main/menu.c: move vertigo text
1125 2003-01-02 Bradley Bell <btb@icculus.org>
1127 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1128 main/polyobj.h: cleanup alignment changes
1129 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1130 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1131 main/object.h: fix alignment issues on sparc
1132 * cvshowto.txt: update cvs info
1134 * 2d/rle.c: make rle_swap handle RLE_BIG
1136 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1138 * main/render.c: workaround solaris qsort bug
1140 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1142 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1143 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1144 * arch/linux/Makefile.am: enabled linux joystick, kali
1145 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1146 arch/sdl/event.c: enabled linux joystick
1148 2002-12-31 Bradley Bell <btb@icculus.org>
1150 * main/gamemine.c: simplified warning msg
1151 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1152 * main/render.h: fix compiler warning
1154 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1156 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1158 2002-12-24 Bradley Bell <btb@icculus.org>
1160 * main/mission.c: fixes an infinite loop which was caused by d2x
1161 thinking d2demo was a descent 1 mission
1163 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1165 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1167 2002-12-24 Bradley Bell <btb@icculus.org>
1169 * main/render.c: comments
1171 2002-10-30 Bradley Bell <btb@icculus.org>
1173 * main/inferno.c: add help for -hogdir option
1174 * main/inferno.c: added -hogdir option
1176 2002-10-28 Bradley Bell <btb@icculus.org>
1178 * main/: inferno.c, menu.c: enabled Vertigo displays
1179 * include/3d.h: typo
1181 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1183 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1184 main/netmisc.c, main/network.c: simplify and eliminate redundant
1187 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1189 * maths/fixc.c: fix infinite loop in quad_sqrt.
1190 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1191 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1193 2002-10-12 Bradley Bell <btb@icculus.org>
1195 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1197 2002-10-11 Bradley Bell <btb@icculus.org>
1199 * main/hud.c: make hud_message work correctly
1200 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1202 * main/network.c: formatting, small fixes
1204 2002-10-10 Bradley Bell <btb@icculus.org>
1206 * main/netmisc.h: no swap_object for little-endian
1207 * main/: netmisc.h, network.c: use macros to simplify network
1209 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1211 * main/inferno.c: enable loading screen for mac shareware with
1213 * main/netmisc.c: whitespace
1214 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1216 * main/hud.c: whitespace
1217 * configure.ac: remove shareware build, add macdata build
1218 * main/songs.c: whitespace
1219 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1220 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1222 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1225 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1227 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1228 comments, formatting, etc.
1229 * iff/iff.c: fix bigendian iff loading.
1231 2002-10-03 Bradley Bell <btb@icculus.org>
1233 * utilities/txb2tex.c: typo
1234 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1235 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1237 * arch/sdl/mouse.c: whitespace
1239 2002-09-19 Bradley Bell <btb@icculus.org>
1241 * main/kconfig.c: fix a oops, add old logs
1242 * main/kconfig.c: support for >3 mouse buttons
1244 2002-09-18 Bradley Bell <btb@icculus.org>
1246 * include/gr.h: fix palette swap define
1248 2002-09-14 Bradley Bell <btb@icculus.org>
1250 * main/titles.c: load hires briefing screen if lores doesn't exist
1251 (i.e. vertigo) and MenuHires=0
1253 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1255 * main/: multi.h, network.h: pack some structures for ipx
1258 2002-09-14 Bradley Bell <btb@icculus.org>
1260 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1261 and load_endlevel_data() to expect newline-terminated strings, fix
1262 load_game_data to read null-terminated string for
1265 2002-09-07 Bradley Bell <btb@icculus.org>
1267 * main/newmenu.c: added error message
1268 * main/menu.h: enable -nohires with mac shareware
1269 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1270 * 2d/font.c: enable 0/255 palette swap for fonts
1271 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1273 * 2d/2dsline.c: fix ogl blooper
1275 2002-09-05 Bradley Bell <btb@icculus.org>
1277 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1279 * include/strutil.h: need string.h for strcasecmp
1280 * include/rle.h: okay, maybe it needs to be this way
1281 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1282 * 2d/scalec.c: more stuff from d2src
1283 * 2d/rle.c: more stuff from d2src, formatting
1284 * 2d/font.c: useless cruft
1285 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1286 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1289 2002-09-04 Bradley Bell <btb@icculus.org>
1291 * include/grdef.h: fix compiler warnings
1292 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1293 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1295 * main/game.c: we want the mac ibitblt for everything but dos and
1297 * main/texmerge.c: these routines are in tmerge.c
1298 * main/credits.c: enable credits for mac and oem data
1299 * main/bm.c: use either exit.ham or exit.pofs
1300 * include/ibitblt.h: enable some more code from d2src
1301 * include/gr.h: enable mac ubitblt_double
1302 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1303 * include/grdef.h: moved some inline asm from linear.h
1304 * 2d/ibitblt.c: brought in line with original d2 version
1305 * 2d/bitblt.c: reverted to original d2 version of this file, then
1306 added d1x enhancements
1307 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1308 * 2d/linear.h: moved these back to their original locations
1310 * main/mveplay.c: close some memory holes, speed up palette loading
1311 * main/movie.c: added fullscreen toggle while playing movies
1312 * main/inferno.c: comment out -superhires help text (always on)
1313 * include/timer.h: added approx_fsec_to_usec macro
1314 * arch/sdl/joy.c: fix compiler warning
1316 2002-09-01 Bradley Bell <btb@icculus.org>
1318 * main/network.c: oops
1319 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1320 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1321 timer_get_fixed_seconds
1324 2002-08-31 Bradley Bell <btb@icculus.org>
1326 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1328 * main/multi.h: network endian stuff
1329 * 2d/font.c, include/gr.h: fast file i/o for font headers
1330 * arch/win32/arch_ip.cpp: unused file
1331 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1332 bigendian networking fixes
1333 * main/menu.c: make net menu more accurate, also make superhires
1335 * include/pstypes.h: better to have __pack__ all the time, I think.
1336 needed for networking, e.g.
1337 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1339 * arch/win32/Makefile.am: unused file
1342 2002-08-30 Bradley Bell <btb@icculus.org>
1344 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1345 * main/: newmenu.h, titles.c: formatting
1346 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1347 main/multi.h: networking works, finally
1348 * TODO: added TODO file
1349 * arch/linux/arch_ip.cpp: unused fine
1350 * README: network sorta working
1351 * main/: Makefile.am, multi.c, network.c, network.h: more
1353 * main/menu.c: load builtin mission correctly
1354 * main/inferno.c: documentation
1355 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1357 * main/Makefile.mveplay: don't need no more
1359 2002-08-29 Bradley Bell <btb@icculus.org>
1361 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1362 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1363 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1365 * include/ipx_drv.h: more network fixing
1366 * arch/linux/include/ipx_drv.h: more network fixing
1367 * include/ipx.h: formatting
1368 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1369 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1370 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1371 main/inferno.c: fixed networking fuck-up?
1372 * Makefile.am: moved mingw info to README
1373 * README, mingw32.txt: moved mingw info to README
1375 2002-08-27 Bradley Bell <btb@icculus.org>
1377 * utilities/mvlextract.c: allow specifying file to extract
1378 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1380 * utilities/hogextract.c: allow specifying file to extract
1381 * main/mission.c: Have to get mission_num _after_ promoting...
1382 * main/: gameseq.c, titles.c: beginning d1 briefing support
1383 * descent.msn: beginning d1 briefing support
1384 * main/: titles.c, titles.h: d1-style mission briefings
1385 * main/piggy.h: whitespace
1386 * main/movie.c: beginning robot movie support, fall back on lo/hi
1387 res if hi/lo not available
1388 * main/mission.c: added Builtin_mission_num for builtin mission,
1389 D1Hogdir, d1-style mission briefings
1390 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1392 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1393 (for d1 missions that need d1 data)
1394 * 2d/ibitblt.c: whitespace
1396 2002-08-26 Bradley Bell <btb@icculus.org>
1398 * utilities/mvlcreate.c: oops
1399 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1401 * utilities/hogextract.c: added [v]iew option
1402 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1403 * main/titles.c: fix writable string, disable DumbAdjust thing
1404 * main/polyobj.h: whitespace
1405 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1407 * main/movie.c: read movies from AltHogDir, other fixes
1408 * main/: mission.c, mission.h: fix bug w/mission filename
1409 * main/gameseq.c: comments
1410 * main/digi.h: whitespace n stuff
1411 * include/mve_audio.h: added audio flag macros
1412 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1416 2002-08-23 Bradley Bell <btb@icculus.org>
1418 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1420 * Makefile.am: remove d2demo.mn2
1421 * cfile/cfile.c, include/cfile.h: add cfile_size function
1422 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1423 eliminate need for .mn2 files for oem and demo
1425 2002-08-22 Bradley Bell <btb@icculus.org>
1427 * main/bm.c: fix for vertigo
1428 * main/menu.h: make OEM menu pcx available
1429 * 2d/rle.c: merge with original d2 file
1430 * Makefile.am, configure.ac: let mission files get installed by
1433 2002-08-17 Bradley Bell <btb@icculus.org>
1435 * configure.ac: make FAST_FILE_IO the default on little-endian
1437 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1438 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1441 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1443 * main/: game.c, menu.c, mission.c: promote builtin missions.
1445 2002-08-15 Bradley Bell <btb@icculus.org>
1447 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1448 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1449 * utilities/.cvsignore: added cvsignore
1450 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1452 * main/piggy.c: mac data file loading
1453 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1454 transparency and swap 0/255 correctly for mac data files
1456 2002-08-13 Bradley Bell <btb@icculus.org>
1458 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1459 to utilities to avoid conflict with c++ std lib <utility>
1460 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1461 txt2txb.c: moved utility to utilities to avoid conflict with c++
1463 * Makefile.am, configure.ac: add utilities
1465 2002-08-09 Bradley Bell <btb@icculus.org>
1467 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1470 2002-08-08 Bradley Bell <btb@icculus.org>
1472 * main/inferno.c: comments
1473 * main/: newmenu.c, songs.c: mac demo datafile support
1474 * installation.txt: update
1475 * main/gamesave.c: use lowercase for consistency
1476 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1477 models for other than d2demo
1479 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1481 * main/gamemine.c: formatting, better d1 texture conversion
1482 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1483 main/mission.h: recognize .msn mission files.
1485 2002-08-07 Bradley Bell <btb@icculus.org>
1487 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1488 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1489 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1490 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1491 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1492 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1495 2002-08-06 Bradley Bell <btb@icculus.org>
1497 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1498 * main/Makefile.am: formatting
1499 * 2d/font.c: make gr_remap_font just reload the whole thing
1500 * configure.ac: formatting
1501 * Makefile.am: added d2demo.mn2
1502 * d2demo.mn2: mission file for shareware
1503 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1504 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1505 * main/sounds.h: shareware stuff, whitespace
1506 * main/: polyobj.c, polyobj.h: more fast i/o macros
1507 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1509 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1510 endlevel stuff to non-shareware, allow movies/endlevel for
1512 * main/cntrlcen.c: typo
1513 * main/bm.h: use global Piggy_hamfile_version
1514 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1515 macros, use global Piggy_hamfile_version
1516 * main/Makefile.am: terrain and movie stuff always used now
1517 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1519 * main/: gamemine.c, gamesave.c: load DMB levels
1520 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1521 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1523 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1525 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1527 2002-08-04 Bradley Bell <btb@icculus.org>
1529 * main/inferno.c: shareware stuff, formatting
1530 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1531 * arch/sdl/gr.c: don't need to set mode in gr_init
1533 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1535 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1537 * Makefile.am, descent.mn2: added mission file for descent 1
1539 2002-08-02 Bradley Bell <btb@icculus.org>
1541 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1542 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1543 main/piggy.h, misc/error.c: junk
1544 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1545 render.h, scores.c, scores.h, terrain.c: shareware stuff
1546 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1547 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1548 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1549 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1550 main/weapon.c, main/weapon.h: fast i/o macros
1552 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1554 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1555 main/gamemine.h, main/gamesave.c: load d1 levels
1557 2002-07-30 Bradley Bell <btb@icculus.org>
1559 * configure.ac: oops
1560 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1562 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1563 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1564 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1565 main/piggy.c, main/titles.c: support shareware datafiles!
1566 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1567 piggy.c: SHAREWARE fixes
1569 2002-07-29 Bradley Bell <btb@icculus.org>
1571 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1572 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1573 misc/fileutil.c: Portability - OS X support
1575 2002-07-27 Bradley Bell <btb@icculus.org>
1577 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1578 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1579 segment.h: portability
1580 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1581 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1582 main/wall.h: portabilization
1583 * 2d/font.c, include/gr.h: portability
1585 2002-07-26 Bradley Bell <btb@icculus.org>
1587 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1588 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1589 * main/player.c: foo
1590 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1591 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1592 misc/fileutil.h: portable file i/o utils
1593 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1594 writable string anymore... / formatting
1595 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1596 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1597 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1598 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1599 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1600 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1601 portable-izing file loading routines
1603 2002-07-24 Bradley Bell <btb@icculus.org>
1605 * main/mveplay.c: correctly play files with 16bit uncompressed
1606 audio, mem checking, etc
1607 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1610 2002-07-23 Bradley Bell <btb@icculus.org>
1612 * misc/Makefile.am: unused file
1613 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1614 main/sounds.h: remove experimental nmovie stuff
1615 * main/movie.c: add some debugging output
1617 2002-07-22 Bradley Bell <btb@icculus.org>
1619 * main/: console.c, state.c: simplified header
1620 * main/movie.c: enable mveplay audio
1621 * main/old/movie.c: moved to main/
1622 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1623 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1624 main/mvelib.c, main/mveplay.c: initial movie support
1625 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1626 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1627 include/ogl_init.h, include/pstypes.h, main/console.c,
1628 main/state.c, mem/mem.c: OS X stuff
1629 * configure.ac: OS X and movie stuff
1631 2002-07-19 Bradley Bell <btb@icculus.org>
1633 * compilerdefs.txt: OSX defs
1635 2002-07-18 Bradley Bell <btb@icculus.org>
1637 * main/inferno.c: use simpler rcs tags
1638 * autogen.sh: keep Changelog in cvs (and use --accum)
1639 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1640 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1641 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1642 main/songs.c: changed cdrom->rbaudio
1643 * include/rbaudio.h: moved to /include
1645 2002-07-17 Bradley Bell <btb@icculus.org>
1647 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1648 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1649 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1650 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1651 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1652 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1653 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1654 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1655 3d/setup.c: use simpler rcs tags
1660 2002-07-17 Bradley Bell <btb@icculus.org>
1662 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1663 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1664 * debian/rules: don't need readme's
1665 * debian/rules: move d1x license to COPYING, license clarifications
1666 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1667 license to COPYING, license clarifications
1668 * debian/rules: fix debian docs
1669 * debian/rules: fix debian manpages
1670 * debian/d2x-sdl.menu: fix debian menu
1671 * debian/rules: link to undocumented man page for debs
1672 * Makefile.am, configure.ac, debian/control, debian/copyright,
1673 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1674 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1675 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1678 2002-07-16 Bradley Bell <btb@icculus.org>
1680 * debian/: rules, changelog.in: deb stuff
1681 * configure.ac: cleaner nasm detection
1682 * debian/: changelog.in, control, rules: deb stuff
1683 * README, installation.txt: typos, stuff
1684 * configure.ac: better #defines
1685 * configure.ac: whitespace
1686 * configure.ac: better documentation
1687 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1688 SDL_JOYSTICK not needed
1689 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1690 * configure.ac: need higher SDL for joystick
1691 * debian/: control, rules: deb stuff
1692 * arch/sdl/joy.c: old junk
1693 * Makefile.am, configure.ac: automake updates
1694 * main/: inferno.c, text.c: don't use althogdir on non-unix
1695 * configure.ac: more autoconf updates
1696 * misc/strutil.c: better strrev
1697 * main/inferno.c: need limits.h on mingw also
1698 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1701 2002-04-19 Bradley Bell <btb@icculus.org>
1703 * main/network.c: let hoard.ham be a cfile
1704 * main/text.c: better error message when hog not found
1707 2002-03-23 Bradley Bell <btb@icculus.org>
1709 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1710 arch/sdl/Makefile.am: Use SDL joystick automatically
1711 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1713 2002-03-05 Bradley Bell <btb@icculus.org>
1715 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1718 2002-02-23 Bradley Bell <btb@icculus.org>
1720 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1721 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1722 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1723 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1724 main/editor/Makefile.am: moved includes to include
1725 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1726 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1727 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1728 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1730 * main/game.c: disabled cockpit for OGL, formatting
1731 * 2d/ibitblt.c: formatting
1733 2002-02-16 Bradley Bell <btb@icculus.org>
1735 * include/oldsdl.h: check for older macros
1736 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1737 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1738 allow older sdl versions
1740 2002-02-15 Bradley Bell <btb@icculus.org>
1742 * main/: automap.c, automap.h, inferno.c: automap resolution now
1744 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1745 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1746 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1747 win32/include/key_arch.h: never mind - that would be pointless
1748 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1749 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1750 win32/include/key_arch.h: copied files from d1x
1751 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1752 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1753 * main/multipow.c: need conf.h
1754 * arch/win32/Makefile.am: new file
1755 * include/pstypes.h: added u_int16_t (needed in base_ip)
1756 * arch/win32/arch_ip.cpp: copied from d1x
1758 2002-02-14 Bradley Bell <btb@icculus.org>
1760 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1761 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1762 main/netlist.c: Added hotkeys to toggle fullscreen mode
1763 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1764 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1765 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1766 reorder.h: Lotsa networking stuff from d1x
1768 2002-02-13 Bradley Bell <btb@icculus.org>
1770 * include/gr.h, main/game.c: Fullscreen toggle stuff
1771 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1773 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1774 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1777 2002-02-11 Bradley Bell <btb@icculus.org>
1779 * main/bm.c: use portable loader if bigendian
1780 * include/pstypes.h: don't define bool for c++
1781 * include/cfile.h: extern AltHogDir stuff
1782 * include/byteswap.h: use WORDS_BIGENDIAN
1783 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1784 * main/vers_id.h: added D2X_IVER
1785 * misc/args.c: don't use d1x.ini
1786 * Makefile.am: rpm stuff
1787 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1790 2002-02-09 Bradley Bell <btb@icculus.org>
1792 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1794 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1796 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1799 2002-02-06 Bradley Bell <btb@icculus.org>
1801 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1802 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1803 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1804 * debian/: changelog.in, control, copyright, d2x-gl.files,
1805 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1809 2002-02-02 Bradley Bell <btb@icculus.org>
1811 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1812 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1813 Enabled RELEASE option
1815 2002-01-31 Bradley Bell <btb@icculus.org>
1817 * Makefile.am, configure.ac: specify prerequisite versions of
1818 autoconf and automake
1820 2002-01-29 Bradley Bell <btb@icculus.org>
1822 * main/mission.c: RCS header added
1823 * main/inferno.c: update copyright date
1824 * main/mission.c: allow missions to be in AltHogDir
1825 * configure.ac: Display results of configure
1826 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1829 2002-01-28 Bradley Bell <btb@icculus.org>
1831 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1832 Data files now go in DATADIR/games/d2x, user files now go in
1835 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1837 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1838 files now go in ~/.d2x
1840 2002-01-24 Bradley Bell <btb@icculus.org>
1842 * configure.ac: fix nasm not found error message
1844 2002-01-18 Bradley Bell <btb@icculus.org>
1846 * configure.in: getting rid of old configure.in
1847 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1848 main/movie.c: Movie playing kludgey stuff
1849 * misc/args.c: formatting
1850 * main/inferno.c: allow -h for help
1851 * include/error.h: don't die on int3, unless -debug given
1852 * mingw32.txt: more stuff
1854 2001-12-29 Bradley Bell <btb@icculus.org>
1856 * Makefile.am: Got rid of thinking.txt
1857 * main/inferno.c: document -nomovies option
1859 2001-12-28 Bradley Bell <btb@icculus.org>
1861 * main/titles.c: formatting, put some code into place for rendering
1862 of robots during briefings
1864 2001-12-27 Bradley Bell <btb@icculus.org>
1868 2001-12-23 Craig Hadady <chadady@iglou.com>
1870 * 2d/rle.c: fixed bug in dummy array.
1872 2001-12-03 Bradley Bell <btb@icculus.org>
1874 * arch/sdl/init.c: fix formatting
1875 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1876 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1877 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1878 and sdl joystick stuff
1880 2001-11-30 Bradley Bell <btb@icculus.org>
1882 * thinking.txt: not needed
1884 2001-11-27 Bradley Bell <btb@icculus.org>
1886 * cygconf, mingw32.txt: use sdl from source on cygwin
1887 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1888 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1889 SDL_CFLAGS to CFLAGS
1891 2001-11-27 Bradley Bell <btb@icculus.org>
1895 2001-11-14 Bradley Bell <btb@icculus.org>
1897 * texmap/scanline.c: use optimization flags as texmap default
1898 * NEWS: mouse wheel, etc
1899 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1900 wheel to emulate 3rd axis
1901 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1902 * include/error.h: kludge to ungrab mouse when we hit an int3
1903 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1904 __ENV_MSDOS__ to __MSDOS__
1905 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1907 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1909 * arch/sdl/digi.c: implemented digi_set_volume
1910 * include/grdef.h, main/config.c, misc/d_io.c: change
1911 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1912 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1913 main/piggy.c: use MAKE_SIG
1914 * installation.txt: update
1915 * configure.ac: new file
1916 * arch/sdl/joydefs.c: #include pstypes.h
1917 * arch/sdl/init.c: SDL joystick stuff
1918 * acconfig.h: adjust MINGW defines
1919 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1920 controls menu now works
1922 2001-11-13 Bradley Bell <btb@icculus.org>
1924 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1926 * Makefile.am: New file
1927 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1929 * compilerdefs.txt: New file
1930 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1932 2001-11-12 Bradley Bell <btb@icculus.org>
1934 * main/playsave.c: load player files regardless of byte order of
1937 2001-11-11 Bradley Bell <btb@icculus.org>
1939 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1941 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1942 * NEWS: GL savegame thumbnails
1943 * acconfig.h, configure.in: make option for NMOVIES, default to off
1945 2001-11-09 Bradley Bell <btb@icculus.org>
1947 * main/state.c: Enabled savegame thumbnails under OpenGL
1948 * unused/pa_null/pa_enabl.h: remove duplicate header
1949 * misc/args.c: use d2x.ini for option file
1950 * mem/mem.c: Move mem_realloc inside the ifdef
1951 * main/menu.c: fix 640x400 menu text
1952 * main/inferno.c: added documentation
1953 * main/endlevel.c: fix warnings
1954 * arch/ogl/gr.c: Get rid of gl spew
1955 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1956 * acconfig.h: Define __SDL__ for mingw
1958 2001-11-08 Bradley Bell <btb@icculus.org>
1960 * 2d/font.c: free OGL font data when rereading
1961 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1962 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1963 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1964 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1965 main/weapon.h: Enabled shareware build, endlevel flythrough
1967 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1968 of use for shareware build
1969 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1971 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1973 2001-11-05 Bradley Bell <btb@icculus.org>
1975 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1977 * include/3d.h: Add comment
1979 2001-11-04 Bradley Bell <btb@icculus.org>
1981 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1983 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1985 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1986 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1987 main/hudmsg.h: Enable d1x-style hud_message
1988 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1989 * 2d/font.c: re-init ogl fonts after remapping colors.
1991 2001-11-02 Bradley Bell <btb@icculus.org>
1993 * misc/Makefile.am: remove byteswap.h (duplicate header)
1994 * 2d/font.c: fixed gr_remap_font, minor stuff
1995 * configure.in: take out -O2 if doing debug build
1996 * main/bm.c: formatting
1997 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1998 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1999 macros, get rid of functions
2001 2001-11-01 Bradley Bell <btb@icculus.org>
2003 * misc/byteswap.h: removed duplicate header
2005 2001-10-31 Bradley Bell <btb@icculus.org>
2007 * NEWS, main/automap.c: automap works in opengl
2008 * NEWS, configure.in: Added news
2009 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2010 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2011 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2012 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2013 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2014 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2015 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2016 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2017 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2019 2001-10-27 Bradley Bell <btb@icculus.org>
2021 * main/inferno.c: added some documentation
2023 2001-10-25 Bradley Bell <btb@icculus.org>
2025 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2027 * Makefile.am, configure.in, arch/Makefile.am,
2028 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2029 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2030 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2031 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2032 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2033 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2034 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2035 it's ugly, but It'll be easier to sync with d1x.
2036 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2037 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2038 main/editor/Makefile.am: attempt at support for editor, makefile
2040 * misc/d_delay.c: formatting fix
2041 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2042 tmappent.S, tmapppro.S: adding support for runtime selection of
2044 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2045 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2046 including multi.h and network.h, fix backslashes, fix compiler
2048 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2049 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2050 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2051 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2052 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2053 including multi.h and network.h, fix backslashes
2054 * include/pstypes.h: added typedef for u_int64_t on mingw
2055 * include/3d.h: added prototype for g3_uninit_polygon_model
2056 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2058 2001-10-24 Bradley Bell <btb@icculus.org>
2060 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2061 arch subdirs, as in d1x.
2062 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2063 earlier style until i understand automake 1.5 better. remove input
2065 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2066 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2067 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2068 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2069 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2070 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2071 Moved input stuff to arch subdirs, as in d1x.
2072 * NEWS, configure.in: blah blah
2074 2001-10-23 Bradley Bell <btb@icculus.org>
2076 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2077 * texmap/tmapppro.S: no need for #include <conf.h> here
2078 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2080 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2081 file. RCS header added
2082 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2083 #ifdef'ing out the whole file. RCS header added
2084 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2085 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2086 fixes. Now works with automake 1.5 and autoconf 2.52.
2087 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2088 mingw (-grabmouse now works on win32).
2089 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2090 These don't belong in cvs
2094 2001-10-20 Bradley Bell <btb@icculus.org>
2096 * 2d/font.c: Don't free unused variables...
2097 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2099 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2100 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2101 main/Makefile.am: make dist more sensible
2102 * Makefile.am: Kludge for linking on mingw
2104 2001-10-19 Bradley Bell <btb@icculus.org>
2106 * Makefile.am, configure.in, arch/win32/Makefile.am,
2107 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2108 * include/ipx_drv.h: Check for __MINGW32__
2109 * include/i86.h: Imported from d1x
2110 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2111 * arch/dos/modex.asm: Fixed %include
2112 * main/console.c: RCS headers added
2113 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2115 * Makefile.am, main/Makefile.am: Moved final link to top-level
2116 directory instead of main/
2117 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2118 __ENV_LINUX__ to __linux__
2119 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2120 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2121 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2122 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2123 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2124 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2125 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2126 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2127 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2128 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2130 * configure.in: add --enable-xploader, support arch/linux subdir,
2132 * main/inferno.c: conditionalize conf.h
2134 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2136 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2137 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2138 misc/fileutil.h: Partial application of linux/alpha patch.
2140 2001-10-19 Bradley Bell <btb@icculus.org>
2142 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2143 networking in line with d1x, moved some arch/linux_* stuff to
2145 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2146 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2147 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2148 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2150 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2151 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2152 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2153 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2154 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2155 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2156 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2157 linux/include/ukali.h: Brought linux networking in line with d1x,
2158 moved some arch/linux_* stuff to arch/linux/*
2159 * include/ipx_drv.h: Imported from d1x
2160 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2161 * main/ipx_drv.c: Imported from d1x
2162 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2163 main/network.h, main/Makefile.am: Trying to get network working on
2165 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2166 main/Makefile.am: build fixes
2167 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2168 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2169 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2170 starting to get net working.
2171 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2172 conditionalized min,max macros
2174 2001-10-18 Bradley Bell <btb@icculus.org>
2176 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2177 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2178 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2179 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2181 * 2d/2dsline.c: RCS headers added/changed
2182 * configure.in: fix NASMFLAGS bug
2183 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2186 2001-10-17 Bradley Bell <btb@icculus.org>
2188 * NEWS: Fixed the invulnerable robots bug!
2189 * main/collide.c: Fixed the invulnerable robots bug!
2191 2001-10-14 Bradley Bell <btb@icculus.org>
2193 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2196 2001-10-13 Bradley Bell <btb@icculus.org>
2198 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2199 arch/Makefile.am, arch/dos/Makefile.am,
2200 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2201 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2202 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2203 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2204 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2205 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2206 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2207 arch/win32/include/Makefile.am, iff/Makefile.am,
2208 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2209 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2210 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2211 unused/bios/Makefile.am, unused/lib/Makefile.am,
2212 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2213 unused/ui/Makefile.am, unused/vga/Makefile.am,
2214 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2215 automake stuff from "inert" subdirs. And there was much rejoicing.
2216 * Makefile.am, NEWS, configure.in: Stuff
2217 * ChangeLog: removing auto-generated file
2218 * cygconf: Added instructions for mingw32 build
2219 * Makefile.am: renamed INSTALL to installation.txt
2220 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2221 * mingw32.txt: Added instructions for mingw32 build
2222 * configure.in: Enable assembly under mingw32
2224 2001-10-12 Bradley Bell <btb@icculus.org>
2226 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2227 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2228 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2229 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2230 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2231 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2232 to __DJGPP__, since it's built-in.
2234 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2236 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2237 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2241 2001-10-12 Bradley Bell <btb@icculus.org>
2243 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2244 * Makefile.am: make sure cygconf gets archived
2245 * configure.in: Increment version number in preparation for release
2246 * configure.in: Fix detection of opengl
2247 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2248 cygconf, arch/Makefile.am, arch/include/joy.h,
2249 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2250 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2251 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2252 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2253 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2254 Vastly improved compilability.
2256 2001-10-11 Bradley Bell <btb@icculus.org>
2258 * Makefile.am: Added macros/sdl.m4
2259 * autogen.sh: Added macros/sdl.m4
2261 2001-10-09 Bradley Bell <btb@icculus.org>
2263 * main/vers_id.h: Added DESCENT_VERSION constant
2264 * main/inferno.c: Added command-line help.
2265 * include/ogl_init.h: opengl improvments (following d1x changes)
2267 2001-10-07 Bradley Bell <btb@icculus.org>
2269 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2270 arch/ogl/Makefile.am: Remove duplicate headers.
2272 2001-08-02 Thimo Neubauer <thimo@debian.org>
2274 * mem/mem.c: totally crippled the memory manager because it does
2275 not make sense for non-DOS-systems and it would have been too
2276 complicated to get it 64bit clean
2278 2001-06-19 Bradley Bell <btb@icculus.org>
2280 * cvshowto.txt: updated anonymous password
2282 2001-02-08 Bradley Bell <btb@icculus.org>
2284 * COPYING, license.txt: Added d1x license
2286 2001-02-01 Bradley Bell <btb@icculus.org>
2288 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2290 2001-01-31 Bradley Bell <btb@icculus.org>
2292 * configure.in, arch/include/mouse.h, include/pstypes.h,
2293 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2294 * main/polyobj.c: fix typo
2295 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2296 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2297 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2298 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2299 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2300 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2301 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2302 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2303 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2304 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2305 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2306 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2307 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2308 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2309 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2310 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2311 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2312 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2313 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2314 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2315 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2316 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2317 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2318 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2319 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2320 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2322 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2323 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2324 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2325 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2327 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2329 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2330 cross-compiling, and cygwin fixes
2332 2001-01-30 Bradley Bell <btb@icculus.org>
2334 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2335 include/pstypes.h, include/strutil.h, main/Makefile.am,
2336 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2337 needs --without-assembler and --without-network to compile
2339 2001-01-29 Bradley Bell <btb@icculus.org>
2341 * configure.in, main/Makefile.am: Fixes to build system
2342 * main/kconfig.c: fix for non-linux joysticks
2343 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2344 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2345 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2346 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2347 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2348 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2349 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2351 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2352 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2353 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2354 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2355 sdl_timer.c: Fixed build system, minor fixes
2356 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2357 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2359 2001-01-28 Bradley Bell <btb@icculus.org>
2361 * conf.h.in, configure.in, arch/Makefile.am,
2362 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2363 arch/include/key.h, main/Makefile.am: More header unification...
2364 * main/newdemo.c: Added <ctype.h>
2365 * arch/include/: event.h, joy.h: unified input headers.
2366 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2367 OpenGL now uses SDL-GL instead of gii
2368 * arch/include/: key.h, mouse.h: Unified arch headers
2370 2001-01-25 Bradley Bell <btb@icculus.org>
2372 * autogen.sh: use "set -e" so execution stops if something goes
2375 2001-01-24 Bradley Bell <btb@icculus.org>
2378 * Makefile.am: Add ChangeLog to dist
2379 * ChangeLog: Putting this here so automake doesn't complain
2383 2001-01-24 Bradley Bell <btb@icculus.org>
2385 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2386 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2387 for building ChangeLog from RCS entries
2388 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2389 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2390 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2391 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2392 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2393 arch/Makefile.am, arch/dos/Makefile.am,
2394 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2395 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2396 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2397 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2398 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2399 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2400 unused/Makefile.am, unused/bios/Makefile.am,
2401 unused/lib/Makefile.am, unused/novga/Makefile.am,
2402 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2403 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2404 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2405 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2406 make dist, VPATH builds, ...
2407 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2408 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2409 arch/dos/Makefile.in, arch/linux/Makefile.in,
2410 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2411 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2412 misc/Makefile.in, texmap/Makefile.in: cruft removal
2413 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2415 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2416 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2417 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2418 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2420 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2421 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2422 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2423 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2424 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2425 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2426 main/songs.c, misc/args.c: changed args_find to FindArg
2428 2001-01-22 Bradley Bell <btb@icculus.org>
2430 * configure, main/Makefile.am, main/Makefile.in: configuration
2432 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2433 fix compiler warnings w/opengl
2434 * include/console.h: ggi support
2435 * arch/linux_init.c: svgalib support
2436 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2437 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2438 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2439 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2440 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2441 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2442 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2443 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2444 warnings and enable NDEBUG
2445 * arch/svgalib_init.c: svgalib support
2447 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2449 * main/kconfig.c: joystick support
2451 2001-01-21 Bradley Bell <btb@icculus.org>
2453 * cvshowto.txt: new file, taken from d1x webpage
2454 * AUTHORS, README: Taking over as maintainer of d2x
2455 * ChangeLog: Grab mouse with SDL/X11
2456 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2458 2001-01-20 Bradley Bell <btb@icculus.org>
2460 * configure, configure.in: Turned -Werror back off by default
2461 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2462 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2463 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2464 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2465 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2466 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2467 main/laser.c, main/multi.c, main/network.c, main/network.h,
2468 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2469 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2470 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2471 warnings, for non-OpenGL on linux, anyway...
2473 2001-01-19 Bradley Bell <btb@icculus.org>
2475 * copying: remove duplicate file
2476 * Import of d2x-0.0.9-pre1
2477 * Import of d2x-0.0.8