1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
4 use 32bpp screen mode by default, add option to use 16bpp (d1x
7 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
8 replacement texture paletted->rgb conversion alpha problem (d1x
11 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
12 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
13 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
16 * arch/ogl/gr.c, include/loadgl.h: fix win32
17 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
19 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
20 include/ogl_init.h, main/render.c: opengl hardware
21 super-transparency support using GL_NV_register_combiners (d1x
22 r1.38, r1.41, r1.6, r1.26, r1.7)
24 2004-05-22 Bradley Bell <btb@icculus.org>
26 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
29 2004-05-22 Matthew Mueller <donut@dakotacom.net>
31 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
32 include/ogl_init.h: use GL_RGB for non-transparent textures, and
33 fix fonts not having transparent flag set (wouldn't get paletted)
34 (d1x r1.15, r1.37, r1.40, r1.25)
36 * arch/ogl/ogl.c: don't try to use paletted textures with
37 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
39 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
40 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
43 * 2d/font.c: memset ogl font bitmap data since the copy function
44 leaves some (unused) parts uninitialized, which aggravates
47 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
48 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
51 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
52 screenshots if the entire thing wasn't written in one call to
55 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
56 info not being updated on win32 (d1x r1.11)
58 * arch/win32/digi.c: remove some redundancy by not needing to do
59 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
60 clean up some indenting of DS_release_slot calls. And make
61 DS_release_slot return 1 when a sound is already not playing, in
62 addition to when a sound was killed. (d1x r1.10)
64 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
65 linux version (d1x r1.5)
67 * main/kconfig.c: make next axis config key skip currently
68 allocated axes (d1x r1.11)
70 2004-05-22 David Cleaver <wraithx@morpheus.net>
72 * main/kconfig.c: joy configuration next axis key from WraithX
75 2004-05-22 Bradley Bell <btb@icculus.org>
77 * main/game.c, main/inferno.c: typo
79 2004-05-21 Matthew Mueller <donut@dakotacom.net>
81 * main/game.c, main/game.h, main/inferno.c: make rear view
82 leave_time variable with -rearviewleavetime argument (d1x r1.25,
85 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
87 * main/inferno.c: change -udp documentation to d2x behaviour
89 2004-05-21 Bradley Bell <btb@icculus.org>
91 * include/gr.h: added missing define for menu fullscreen toggle
93 2004-05-21 Matthew Mueller <donut@dakotacom.net>
95 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
96 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
98 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
100 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
101 arch/linux/include/joystick.h: patch from Steven Mueller for using
102 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
104 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
106 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
107 main/physics.c, main/render.c, main/wall.c: file-line for segfault
108 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
110 * arch/win32/digi.c: digisound fixes (d1x r1.7)
112 2004-05-21 Bradley Bell <btb@icculus.org>
114 * main/inferno.c: added -udp documentation from d1x
116 2004-05-20 Bradley Bell <btb@icculus.org>
118 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
120 2004-05-20 David Cleaver <wraithx@morpheus.net>
122 * main/controls.c, main/gamecntl.c, main/kconfig.c,
123 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
124 game.c r1.21, r1.6, r1.4, r1.3)
126 2004-05-20 Bradley Bell <btb@icculus.org>
128 * main/inferno.c: document -ihaveabrokenmouse
130 2004-05-20 Matthew Mueller <donut@dakotacom.net>
132 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
134 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
136 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
137 mouse driver problems (d1x r1.2, r1.2)
139 2004-05-20 Matthew Mueller <donut@dakotacom.net>
141 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
142 join list score crash (d1x r1.8)
144 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
146 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
147 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
150 2004-05-20 Bradley Bell <btb@icculus.org>
152 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
154 * main/inferno.c: integrated some niceautomap stuff from d1x
156 2004-05-20 Matthew Mueller <donut@dakotacom.net>
158 * arch/win32/joyhh.c: fixed the config bug where it'd always put
159 in some weird axis (d1x r1.3)
161 * arch/win32/init.c: set win32 icon to icon from resource file
164 * arch/win32/key.c: win32: fixed space key not working in messages
167 2004-05-20 Bradley Bell <btb@icculus.org>
169 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
172 2004-05-20 Matthew Mueller <donut@dakotacom.net>
174 * main/inferno.c: document -gl_refresh (d1x r1.20)
176 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
177 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
180 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
181 change the arg type for (d1x r1.5)
183 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
185 * arch/win32/digi.c: altsounds (d1x r1.6)
187 2004-05-20 Matthew Mueller <donut@dakotacom.net>
189 * arch/win32/digi.c: fixed a major memory leak and removed a bit
190 of redundancy (d1x r1.5)
192 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
193 fix crashing (d1x r1.4)
195 * arch/win32/digi.c: win32's digi_start_sound was not calling
196 DS_release_slot after setting .playing=0, resulting in a
197 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
199 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
200 apparently it was somehow causing some joysticks (Sidewinder
201 Precision 2) to only turn when the stick was moving, but not when
202 at turned but held stationary. And it was completely unused
203 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
206 * main/game.c: add alt+enter to toggle fullscreen (in addition to
207 previous key combos (d1x r1.29)
209 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
210 g, and b values (d1x r1.15)
212 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
213 sometimes (didn't handle negative palette steps) (d1x r1.34)
215 * arch/ogl/ogl.c: add caching of weapon inner models, screen
216 shatter effects, robot explosions and weapons, and some more
217 always present stuff. Also clean up ogl_cache_weapon_textures
220 2004-05-20 Bradley Bell <btb@icculus.org>
222 * main/kludge.c, main/game.c: move gr_renderstats and
223 gr_badtexture back to game.c
225 2004-05-20 Matthew Mueller <donut@dakotacom.net>
227 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
228 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
230 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
232 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
233 loaded after texture caching stage (d1x r1.34)
235 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
236 for renderstats (d1x r1.33)
238 2004-05-19 Matthew Mueller <donut@dakotacom.net>
240 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
241 main/inferno.c: add anisotropic texture filtering suport (d1x
242 r1.33, r1.32, r1.23, r1.32)
244 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
247 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
248 include/ogl_init.h: utilize hardware multitexturing support if
249 possible (requires GL_NV_texture_env_combine4 extension) (d1x
250 r1.32, r1.30, r1.4, 1.22)
252 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
255 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
257 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
258 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
259 effects in OGL using SetGammaRamp, much faster than the hack that
260 was being used. currently SDL only (though not too hard to add to
261 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
263 * main/menu.c: allow arbitrary (custom) resolution entry in
264 change_res menu (d1x r1.14)
266 2004-05-19 Bradley Bell <btb@icculus.org>
268 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
269 d1x-style res change menu (mostly works)
271 * misc/args.c: use strnicmp instead of strncasecmp
273 2004-05-19 Matthew Mueller <donut@dakotacom.net>
275 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
276 command-line option (d1x r1.27)
278 * main/inferno.c: restore inferno.c initialization of
279 screen_compatible and use_double_buffer to 'normal' values, broken
280 long long ago in one of the high res menu patches (d1x r1.30)
282 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
283 resolutions to be specified on command line (d1x r1.2, r1.29,
284 r1.4) -- doesn't work yet
286 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
288 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
291 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
292 volume song stop/starting (d1x r1.7)
294 2004-05-18 Matthew Mueller <donut@dakotacom.net>
296 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
299 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
300 ogl_ulinec (d1x r1.29)
302 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
304 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
305 bottom are inclusive not exclusive (d1x r1.28)
307 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
308 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
310 * arch/sdl/digi.c: fix typo
312 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
314 * arch/win32/init.c, arch/win32/win32.c: move win32 window
315 creation code from arch_init_start into arch_init to fix weirdness
316 with --help (d1x r1.5, r1.6)
318 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
319 sync issues and lack of midi reset (d1x r1.5)
321 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
324 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
325 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
327 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
330 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
332 2004-05-18 Bradley Bell <btb@icculus.org>
334 * include/vecmat.h: comments/formatting
336 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
338 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
339 include/test.lnk: remove unnecessary files
341 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
342 This enables compilation with gcc 3.1
344 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
346 * main/switch.c: took care of switches triggering single-sided
347 walls (don't try to access the nonexistent adjacent wall via NULL
348 pointers or negative array indices)
350 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
352 * main/wall.c: fix invalid memory access for d1 levels which
353 don't have a corresponding wall behind.
355 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
357 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
358 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
359 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
360 interface header to new header file internal.h
362 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
364 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
365 bitmask for each joystick axis that has sent input data,
366 and will not crash Windows anymore during joystick setup because
367 of for() loop over axis being executed once too often.
369 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
370 gr_remap_mono_font() and call it after loading saved level.
372 * main/laser.c: limit homing missile turn rate
374 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
375 centers (work like fuel centers but provide shield)
377 * main/gameseg.c: fix endless loop in some levels with a
378 certain (complicated) structure
380 2004-05-13 Bradley Bell <btb@icculus.org>
382 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
383 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
384 updated project files for SDL 1.2.7
386 * Makefile.am: add VisualC, VisualCE dirs to tarball
388 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
390 * arch/sdl/digi.c: formatting
392 2004-05-12 Bradley Bell <btb@icculus.org>
394 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
397 * 2d/palette.c, include/palette.h: added function to create blend
400 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
402 2004-05-11 Bradley Bell <btb@icculus.org>
404 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
406 2004-05-10 Bradley Bell <btb@icculus.org>
408 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
409 g3_draw_transp_poly had the fade level backwards, decided to just
410 fix g3_draw_poly so it behaves correctly, transparency or not,
411 reverted changes to render_face
413 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
415 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
416 rendering transparent (e.g. cloaked) walls
418 * main/render.c: render_face now calls g3_draw_transp_poly() for
419 cloaked walls in OpenGL
421 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
423 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
424 that from other apps, had "static" distortions.
426 2004-04-22 Bradley Bell <btb@icculus.org>
428 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
430 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
431 aligned version of PUT_INTEL_* macros
433 2004-04-15 Bradley Bell <btb@icculus.org>
435 * main/inferno.c: comment out unused checksum variable
437 2004-04-14 Bradley Bell <btb@icculus.org>
439 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
441 2004-04-14 Terran Melconian <terran@consistent.org>
443 * main/gameseg.c: use portable rand function (fixes #1118)
445 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
447 * main/songs.c: uncomment calls to RBAStop (fixes #473)
449 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
451 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
452 get rid of warnings (now compiles with -Werror on SunOS)
454 * main/piggy.c: fix (really) wierd SunOS bug
456 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
457 caused by not allocating enough mem for rle bitmaps
459 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
461 * include/pstypes.h: sun OS typedef fixes
463 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
465 * main/piggy.c: fix bug 1067
467 * main/piggy.c: fix bugfix for 1067
469 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
470 with descent.pig of mac registered)
472 2003-12-18 Bradley Bell <btb@icculus.org>
474 * main/kconfig.c: fixes for linux-native joystick
476 * main/kconfig.c: bunch of fixes (esp. for non linux-native
479 * arch/include/joy.h: comments/formatting
481 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
483 * compilerdefs.txt: added FreeBSD defs
485 2003-12-08 Bradley Bell <btb@icculus.org>
487 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
490 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
492 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
493 arch/linux/ipx_udp.c: fix FreeBSD compile errors
495 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
497 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
498 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
499 get rid of silly ulongs
501 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
502 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
503 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
504 change relevant __linux__ macros to __ELF__
506 2003-11-27 Bradley Bell <btb@icculus.org>
508 * include/ogl_init.h: added proto for ogl_check_mode
510 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
511 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
514 2003-11-26 Bradley Bell <btb@icculus.org>
516 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
517 3.3 compiler warnings
519 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
522 * include/pstypes.h: OS X fixes
524 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
525 main/newmenu.h: linux fixes
527 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
528 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
529 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
530 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
531 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
534 * arch/sdl/gr.c: fix sdl gr_update
536 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
537 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
538 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
539 cfile/cfile.c, console/CON_console.c, include/d_io.h,
540 include/error.h, include/pstypes.h, include/strutil.h,
541 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
542 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
543 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
544 main/playsave.c, main/songs.c, main/state.c, main/text.c,
545 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
548 2003-11-25 Bradley Bell <btb@icculus.org>
550 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
551 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
552 libmve/VisualC/mveplayer.dsp: updated project files
554 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
557 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
558 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
559 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
560 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
563 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
564 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
567 2003-11-24 Bradley Bell <btb@icculus.org>
569 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
570 libmve/mveplay.c: stuff to play mve's in WinCE
572 * arch/win32/findfile.c: unused functions...
576 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
577 enabled mouse control of menus
579 * main/mission.h: oops, didn't mean to change this.
581 2003-11-21 Bradley Bell <btb@icculus.org>
583 * VisualCE/d2x/d2x.vcp: updated project file
585 2003-11-20 Bradley Bell <btb@icculus.org>
587 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
588 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
589 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
592 2003-11-17 Bradley Bell <btb@icculus.org>
594 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
595 main/menu.c: added option to disable kalinix under unix
597 * main/game.c, main/newmenu.c: always set menu mode for GL popups
599 2003-11-14 Bradley Bell <btb@icculus.org>
601 * main/automap.c: fix automap background image
603 * main/automap.c, main/automap.h: delete cruft
605 * main/automap.c: fix level number position
607 * main/automap.c: simplify g3_draw_line hack
609 * main/menu.c: stop pointless vid mode changes
611 2003-11-07 Bradley Bell <btb@icculus.org>
613 * NEWS, installation.txt: s'more documentation
615 2003-11-07 Steffen Pohle <stpohle@gmx.net>
617 * configure.ac: fix .exe extension problems
619 2003-11-07 Bradley Bell <btb@icculus.org>
621 * arch/ogl/ogl.c: disable texture format verification for OS X -
624 2003-11-06 Bradley Bell <btb@icculus.org>
626 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
627 use more traditional Alt+Enter for toggling fullscreen
629 * 2d/ibitblt.c, main/mission.h: comments/formatting
631 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
633 2003-11-06 Bradley Bell <btb@icculus.org>
635 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
636 resolution change, use kludge to avoid repetitive res changes
638 2003-11-04 Bradley Bell <btb@icculus.org>
640 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
641 structures and i/o routines back to piggy.c
643 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
645 * installation.txt: tell to install d1 .pig for better textures
647 2003-11-04 Bradley Bell <btb@icculus.org>
649 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
650 oem d1 v1.0 and registered d2 v1.0, comments
652 2003-11-03 Bradley Bell <btb@icculus.org>
654 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
655 all d1 shareware - even though files are different!
657 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
660 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
663 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
666 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
668 * main/movie.c: when no movies are found, divide by six the
669 number of warning lines sent to stdout
671 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
673 * include/byteswap.h: fix stupid copy/paste error
675 2003-10-24 Bradley Bell <btb@icculus.org>
677 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
678 gr_linear_rep_movsd_2x instead of almost identical
679 gr_linear_movsd_double. Better since we have assembly versions.
681 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
683 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
686 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
688 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
689 error with --disable-network, move reset_network_objects()
690 from gameseq.c to multi.c
692 2003-10-14 Bradley Bell <btb@icculus.org>
694 * AUTHORS, NEWS: stuff
696 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
698 2003-10-12 Bradley Bell <btb@icculus.org>
700 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
701 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
704 2003-10-12 Aaron Plattner <plattner@caltech.edu>
706 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
707 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
708 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
709 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
710 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
711 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
712 arch/win32/ipx_win.c, arch/win32/winnet.c,
713 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
714 main/multi.h, main/network.c: add IPv4 multicasting support
716 2003-10-11 Bradley Bell <btb@icculus.org>
718 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
720 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
721 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
722 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
723 main/weapon.h: lots of shareware and oem fixes
725 2003-10-10 Bradley Bell <btb@icculus.org>
727 * arch/win32/winnet.c: fixed stupid win32 network bug
729 2003-10-10 Bradley Bell <btb@icculus.org>
731 * main/piggy.c: increased D1_MAX_TMAP_NUM
733 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
735 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
736 which are animated in d2, refactorizes d1 texture reading
738 2003-10-10 Bradley Bell <btb@icculus.org>
740 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
741 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
742 main/collide.h, main/compbit.h, main/config.h, main/console.c,
743 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
744 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
745 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
746 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
747 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
748 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
749 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
750 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
751 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
752 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
753 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
754 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
755 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
756 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
757 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
758 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
759 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
760 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
761 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
762 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
763 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
764 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
765 main/wall.h: comments/formatting
767 2003-10-09 Bradley Bell <btb@icculus.org>
769 * main/text.c: fix text when using old datafiles
771 * main/laser.h: comments/whitespace
773 * main/laser.c, main/weapon.c: fixed smart missiles and smart
774 mines w/shareware data
776 * include/DT_drawtext.h: deleted unused file
778 2003-10-08 Bradley Bell <btb@icculus.org>
780 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
782 * arch/win32/ipx_udp.c: use closesocket() instead of close()
784 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
785 main/menu.c: Disabled 'd2x keys' weapon selection
787 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
789 * main/object.h, main/multi.h: get rid of most warnings issued by
790 cpp-precomp of gcc from Mac OS X dev tools
792 2003-10-05 Bradley Bell <btb@icculus.org>
794 * NEWS, configure.ac: increment version number
796 * cfile/cfile.c: better handling of CRLF text files (when that is
799 * utilities/hogcreate.c, utilities/hogextract.c,
800 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
801 reading/writing files
803 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
804 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
807 2003-10-04 Bradley Bell <btb@icculus.org>
809 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
811 * main/netmisc.c: change byte to sbyte, comments/whitespace
813 2003-10-03 Bradley Bell <btb@icculus.org>
815 * cfile/cfile.c, main/config.c: fix win32 eof bug.
817 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
820 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
821 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
822 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
823 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
824 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
825 main/object.c, main/object.h, main/paging.c, main/player.h,
826 main/robot.h, main/segment.h, main/state.c, main/switch.c,
827 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
828 main/weapon.c, main/weapon.h: change byte to sbyte,
831 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
832 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
833 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
834 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
836 * configure.ac: better checking for timeval
838 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
840 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
841 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
842 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
843 arch/win32/winnet.c, configure.ac, include/byteswap.h,
844 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
845 main/multibot.c, main/network.c: Make network architecture
846 choosable from game menu, add support for UDP/IP on Mac OS X and
849 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
851 * include/byteswap.h: added macros for coping with alignment
854 2003-10-02 Bradley Bell <btb@icculus.org>
856 * main/multi.h: added padding to little-endian version of
859 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
861 * main/netmisc.c: delete duplicate function
863 2003-10-01 Bradley Bell <btb@icculus.org>
865 * main/bm.c: make sure d1_texture_indices gets freed between
868 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
870 * main/piggy.h: fix size of d1 shareware descent.pig
872 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
874 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
875 main/gameseq.c, main/piggy.c: fix loading of d1 texture
876 replacements for non-animated textures
878 2003-08-02 Matthew Mueller <donut@dakotacom.net>
880 * main/controls.c: use fixed 20fps wiggle
882 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
884 * Makefile.am, debian/changelog.in, debian/control,
885 debian/d2x-common.dirs, debian/d2x-common.install,
886 debian/d2x-common.manpages, debian/d2x-gl.files,
887 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
888 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
889 utilities/Makefile.am, utilities/hogcreate.1,
890 utilities/hogextract.1, utilities/mvlcreate.1,
891 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
892 add man pages, distribute utility programs in new d2x-common deb
894 * rpm/d2x.spec.in: updated rpm spec file
896 2003-08-02 Bradley Bell <btb@icculus.org>
898 * cfile/cfile.c: update raw_position in cfputc and cfputs
900 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
902 * main/piggy.c: make error message more friendly
904 * main/piggy.c: simplify copying of bitmap flags
906 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
909 * cfile/cfile.c: revert to always using custom fgets
911 * main/endlevel.c, main/mission.c: handle missing exit sequence
912 components gracefully
914 * main/playsave.c: comments
916 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
918 * cfile/cfile.c: update raw_position in cfwrite
920 * main/network.c: comments/formatting
922 2003-06-22 Bradley Bell <btb@icculus.org>
924 * cfile/cfile.c: use standard fgets for non-archive files
926 * main/movie.c: use con_printf for missing movie warning
928 2003-06-18 Bradley Bell <btb@icculus.org>
930 * main/movie.c: fixed cfile conversion of movielib code
932 * main/console.c, main/hud.c: strip out colors, etc when printing
935 * include/u_mem.h: fix NDEBUG calloc macro
937 2003-06-15 Bradley Bell <btb@icculus.org>
939 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
942 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
943 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
944 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
945 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
946 main/scores.c, main/state.c, main/text.c, misc/args.c,
947 misc/strio.c: convert file i/o to cfile
949 2003-06-14 Bradley Bell <btb@icculus.org>
951 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
952 writing and other modes besides "rb" (mostly taken from
955 2003-06-09 Bradley Bell <btb@icculus.org>
957 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
960 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
961 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
964 2003-06-07 Taylor Richards <taylor@icculus.org>
966 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
968 2003-06-07 Bradley Bell <btb@icculus.org>
970 * main/console.c: fix non-console build
972 * main/gamesave.c: comments
974 * main/bm.c: remove redundant break
976 2003-06-06 Bradley Bell <btb@icculus.org>
978 * main/gauges.c, main/kconfig.c: comments/formatting
980 * console/.cvsignore: added .cvsignore
982 * main/console.c: can't write to console after it's closed
984 2003-06-05 Bradley Bell <btb@icculus.org>
986 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
987 console/internal.c, console/internal.h, include/CON_console.h,
988 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
989 finish console conversion away from SDL
991 2003-06-04 Bradley Bell <btb@icculus.org>
993 * console/CON_console.c, include/CON.console.h, include/console.h,
994 main/console.c, main/game.c: console conversion to native gr,
997 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
998 put prototype for gr_bm_bitblt in gr.h
1000 2003-06-03 Bradley Bell <btb@icculus.org>
1002 * console/CON_console.c, console/DT_drawtext.c,
1003 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1004 main/console.c: use native fonts for console
1006 * main/playsave.c: use shorts for short data
1008 2003-06-02 Bradley Bell <btb@icculus.org>
1010 * configure.ac, main/console.c: set console background, fix
1013 2003-06-01 Bradley Bell <btb@icculus.org>
1015 * Makefile.am, arch/sdl/event.c, configure.ac,
1016 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1017 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1018 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1019 main/gamerend.c: added console code (from SDL_console)
1021 2003-05-30 Bradley Bell <btb@icculus.org>
1023 * README: minor update
1025 2003-05-28 Bradley Bell <btb@icculus.org>
1027 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1032 2003-06-06 Bradley Bell <btb@icculus.org>
1034 * main/kconfig.c: fix crash in control menus
1036 * main/gauges.c: force cockpit redraw in opengl
1038 * main/gamerend.c: move ogl swap, so cockpit and console get
1041 2003-06-01 Bradley Bell <btb@icculus.org>
1043 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1047 2003-05-12 Bradley Bell <btb@icculus.org>
1049 * configure.ac: increment version number
1051 * main/bm.c: use con_printf for exit model warnings
1053 * configure.ac: must check for timespec after setting -mno-cygwin
1055 * main/inferno.c: added -nohogdir and -userdir options
1057 * NEWS, main/titles.c: use briefings with no extension
1061 2003-04-30 Bradley Bell <btb@icculus.org>
1063 * configure.ac: have to include time.h when checking for nanosleep
1065 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1068 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1069 increment version number
1071 * main/Makefile.am: make dist fix
1075 2003-04-29 Bradley Bell <btb@icculus.org>
1077 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1080 2003-04-24 Bradley Bell <btb@icculus.org>
1082 * configure.ac: increment version number
1084 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1087 2003-04-24 Ingo van Lil <inguin@gmx.de>
1089 * main/render.c: fix misspellings of NDEBUG
1093 2003-04-14 Bradley Bell <btb@icculus.org>
1095 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1097 2003-04-11 Bradley Bell <btb@icculus.org>
1099 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1104 2003-04-11 Bradley Bell <btb@icculus.org>
1106 * libmve/mveplay.c: use _sleep instead of sleep on win32
1108 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1109 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1110 include/cfile.h, include/error.h, libmve/Makefile.am,
1111 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1112 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1113 utilities/Makefile.am: comments/formatting/dist problems
1115 * configure.ac: use different defines for os x
1117 2003-04-07 Bradley Bell <btb@icculus.org>
1119 * include/error.h, misc/error.c: put some old stuff back in,
1120 eliminate duplicate error messages
1122 * main/text.c: don't die on text not found
1125 * main/inferno.c: print some useful info if hog not found, allow
1126 -help to work if no text available
1128 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1130 * arch/linux/Makefile.am: revert to previous version, so linux
1133 2003-04-03 Bradley Bell <btb@icculus.org>
1135 * main/endlevel.c: fixed exit model scheme yet again
1137 2003-04-02 Bradley Bell <btb@icculus.org>
1139 * misc/error.c: call Int3 on Assert
1141 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1144 * main/wall.c: don't die when trying to toggle nonexistent
1145 segment... vertigo level 10 is buggy!
1147 * main/gamemine.c: comments/formatting
1149 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1151 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1152 main/inferno.c: Allow use of 22K sound samples
1154 2003-03-29 Bradley Bell <btb@icculus.org>
1156 * arch/ogl/gr.c: default to bitmapped reticle
1158 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1159 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1162 * arch/sdl/joy.c: fixed text seen for hats in control config
1165 2003-03-28 Bradley Bell <btb@icculus.org>
1167 * main/bm.c: heh, model nums in vertigo are hardcoded,
1168 N_D2_POLYGON_MODELS can't change
1170 * configure.ac, include/d1x.xpm, include/descent.xpm,
1171 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1174 2003-03-27 Bradley Bell <btb@icculus.org>
1176 * main/text.h: fixed text references for hat directions
1178 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1180 2003-03-26 Bradley Bell <btb@icculus.org>
1182 * main/playsave.c: make d2x keys backward compatible
1184 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1186 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1189 2003-03-26 Bradley Bell <btb@icculus.org>
1191 * main/piggy.c: fix crash when d1 data not present
1193 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1194 read/write from plr file
1196 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1197 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1198 added escort.h header
1200 2003-03-25 Bradley Bell <btb@icculus.org>
1202 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1203 D1_PIGFILE ("descent.pig") macro
1205 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1206 models from d1 pig file
1208 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1209 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1210 really) from d1 pig file
1212 2003-03-23 Bradley Bell <btb@icculus.org>
1214 * main/bm.c: stop extra robots from overwriting exit models
1216 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1217 texture list doesn't get full
1219 * main/bm.c: fix mem leak when reading extra robots
1221 2003-03-21 Bradley Bell <btb@icculus.org>
1223 * main/menu.c: Added option to set movie resolution (mostly works)
1225 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1227 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1228 replacement functions to piggy.c
1230 * main/gameseq.c: attempt to support mac d1 descent.pig
1232 * main/bm.c: fix mem leak
1234 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1235 files, both d1 and d2 oem briefing where showed
1237 * main/inferno.c, main/movie.c: Change the default movie
1238 resolution to "high", implement the option -lowresmovies
1240 2003-03-20 Bradley Bell <btb@icculus.org>
1242 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1244 * main/piggy.c: comments
1246 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1248 * main/gameseq.c: delete duplicate function
1250 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1252 2003-03-19 Bradley Bell <btb@icculus.org>
1254 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1255 (cddb discid) support
1257 * arch/sdl/digi.c, main/kludge.c: implemented
1258 digi_link_sound_to_object3 for looping sounds, other looping stuff
1260 * arch/sdl/gr.c: removing dependencies on stuff in main/
1262 * arch/linux/Makefile.am, arch/linux/init.c,
1263 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1264 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1265 other header cleanups
1267 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1269 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1271 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1272 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1273 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1274 load d1 textures for d1 levels
1276 2003-03-19 Bradley Bell <btb@icculus.org>
1278 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1279 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1280 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1281 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1284 * README: added some OS X info
1286 2003-03-17 Bradley Bell <btb@icculus.org>
1288 * main/newdemo.c: simplify DEMO_FILENAME macro
1290 * main/console.c, main/game.c: enable experimental console support
1292 * main/gamerend.c: fixed location of fps meter in multi
1294 2003-03-16 Bradley Bell <btb@icculus.org>
1296 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1297 also look in shared data dir for demos
1299 * main/newdemo.c, main/newdemo.h: comments/formatting
1301 2003-03-15 Christopher Thielen <chris@luethy.net>
1303 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1304 thinking d2 cd is always present
1306 2003-03-15 Bradley Bell <btb@icculus.org>
1308 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1311 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1314 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1315 gr_init. don't really know why this works, though
1317 2003-03-14 Bradley Bell <btb@icculus.org>
1319 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1321 * unused/bios/rbaudio.h: removed duplicate file
1323 2003-03-14 Christopher Thielen <chris@luethy.net>
1325 * arch/sdl/rbaudio.c: stop cd audio when exiting
1327 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1329 * main/gamecntl.c: add comments to the "only matt knows" cheats
1331 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1333 * main/gamemine.c: formatting, better texture conversion for d1
1336 2003-03-14 Bradley Bell <btb@icculus.org>
1338 * main/piggy.c: must swap all mac version pigfiles
1340 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1341 main/multi.c: formatting, minor cleanups
1343 * 2d/rle.c: need to swap line_size on bigendian machines
1345 * main/mission.c, main/mission.h: detect mac full version hogfile
1347 2003-03-13 Bradley Bell <btb@icculus.org>
1349 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1350 added joy/mouse sensitivity slider, increased range to 16, and
1353 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1356 * arch/linux/Makefile.am: removed extra backslash
1358 * TODO, installation.txt: updated some documentation
1360 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1361 menu, with maxfps option
1363 2003-03-12 Bradley Bell <btb@icculus.org>
1365 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1367 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1368 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1369 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1370 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1371 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1372 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1373 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1374 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1375 arch/linux/include/music.h, arch/linux/include/serial.h,
1376 arch/linux/include/ukali.h: formatting
1378 2003-03-11 Chris Arena <ccarena@cox.net>
1380 * main/menu.c: fixed brightness slider
1382 2003-03-01 Bradley Bell <btb@icculus.org>
1384 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1385 robots and animated bitmaps work, but colors are messed up
1387 2003-02-28 Bradley Bell <btb@icculus.org>
1389 * main/player.h: whitespace
1391 * main/automap.c, main/cntrlcen.c, main/collide.c,
1392 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1393 descent.hog is present, d1 becomes mission 0)
1395 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1396 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1397 arch/win32/winnet.c: MinGW compiles with network enabled again,
1398 but still doesn't work
1402 2003-02-28 Bradley Bell <btb@icculus.org>
1404 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1405 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1406 many opengl glitches
1408 2003-02-27 Bradley Bell <btb@icculus.org>
1410 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1411 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1412 main/network.c, main/network.h: noted that hoard.ham is only needed
1413 for multiplayer HOARD games, and should not be equated with
1414 "vertigo". put HoardEquipped() back in network.c.
1416 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1417 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1418 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1419 use timer_delay instead of d_delay
1421 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1423 * main/render.c: added replacement qsort for solaris
1425 2003-02-26 Bradley Bell <btb@icculus.org>
1427 * main/gamemine.c: texture conversion for d1 shareware
1429 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1431 * main/gamemine.c: better texture conversion for d1 levels
1433 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1435 * main/kconfig.c: fix joystick support under MinGW
1437 2003-02-26 Bradley Bell <btb@icculus.org>
1439 * main/playsave.c: fix swapping glitch
1441 * configure.ac, readme.txt: clean stuff up, getting ready for
1444 * main/titles.c: begin support for rendering spinning robots in
1447 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1450 * main/gamemine.c: load d1 shareware levels!
1452 2003-02-25 Bradley Bell <btb@icculus.org>
1456 * autogen.sh: add warning about old auto* versions, use
1459 2003-02-24 Bradley Bell <btb@icculus.org>
1461 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1462 briefings mostly working
1464 * main/movie.c, main/titles.c: fixed some more briefing glitches
1466 2003-02-23 Bradley Bell <btb@icculus.org>
1468 * main/movie.c: fixed crash when using shareware data files
1471 * arch/sdl/digi.c: fix crash on non-existent sounds
1472 (i.e. shareware data)
1474 2003-02-22 Bradley Bell <btb@icculus.org>
1476 * main/titles.c: fixed fullscreen toggle in briefings
1478 2003-02-21 Bradley Bell <btb@icculus.org>
1480 * configure.ac: check for mingw when enabling nasm
1482 * main/playsave.c: enable loading player files of either byte
1485 2003-02-20 Bradley Bell <btb@icculus.org>
1487 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1489 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1490 #343, not "rest of solution to bug #344"
1492 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1495 * main/kludge.c: partial solution to bug #344
1497 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1499 * compilerdefs.txt: added linux/mips info
1501 * ChangeLog: clean up changelog
1503 2003-02-19 Bradley Bell <btb@icculus.org>
1505 * libmve/mveplay.c: os x needs nanosleep prototype.
1507 2003-02-18 Bradley Bell <btb@icculus.org>
1509 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1511 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1512 to disable/enable audio
1514 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1516 * main/: movie.h, titles.c: make sure movie's palette is set before
1517 writing briefing text. Fixes bug #359
1519 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1522 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1523 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1526 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1529 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1530 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1531 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1534 * include/libmve.h: blah
1536 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1538 * main/render.c: 2nd attempt to fix solaris qsort bug
1540 2003-02-18 Bradley Bell <btb@icculus.org>
1542 * configure.ac, include/pstypes.h: put alignment detection in
1545 2003-02-17 Bradley Bell <btb@icculus.org>
1547 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1548 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1549 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1550 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1551 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1552 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1553 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1554 moved mve stuff to separate subdir
1556 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1557 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1558 mve code. Fixes (at least) bugs #41, #348, and #350.
1560 2003-02-14 Bradley Bell <btb@icculus.org>
1562 * main/Makefile.am: no more Makefile.mveplay. again
1564 * main/mveplay.c: typo
1566 2003-02-13 Bradley Bell <btb@icculus.org>
1568 * utilities/mvlextract.c: uint -> unsigned int
1570 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1571 standalone mveplayer, win32 support
1573 * main/movie.c: random bugfixes, win32 support
1575 * arch/sdl/Makefile.am: formatting
1577 * configure.ac: disable networking on mac/win for now
1579 * main/newmenu.c: comments
1581 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1583 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1584 redundant swap functions.
1586 2003-02-13 Bradley Bell <btb@icculus.org>
1588 * ChangeLog: update changelog
1590 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1592 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1593 polymodel alignment issues.
1595 2003-02-13 Bradley Bell <btb@icculus.org>
1597 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1598 fix various little bugs
1600 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1601 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1603 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1606 * README.utils: new file
1608 * main/: mve_main.c, mveplay.c: more movie fixes
1610 * README: updated README
1612 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1614 2003-02-12 Bradley Bell <btb@icculus.org>
1616 * utilities/mvlextract.c: bigendian mvl support
1618 * main/mveplay.c: formatting, stuff
1620 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1621 truecolor mve support, standalone mveplayer
1623 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1624 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1625 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1626 standalone mveplayer
1628 2003-01-22 Bradley Bell <btb@icculus.org>
1630 * include/: interp.h, interp.h: restore prototype for
1631 swap_polygon_model_data
1633 2003-01-21 Bradley Bell <btb@icculus.org>
1635 * main/piggy.c: use memcpy to avoid alignment problem
1637 * compilerdefs.txt: updated some defs, added sunos/sparc
1639 2003-01-15 Bradley Bell <btb@icculus.org>
1641 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1643 * main/gamemine.c: attempting to support d1 shareware
1645 * compilerdefs.txt: update defs
1647 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1649 * main/mveplay.c: fix several bugs, comments, formatting.
1651 2003-01-15 Bradley Bell <btb@icculus.org>
1653 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1654 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1655 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1656 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1659 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1660 formatting, comments
1662 2003-01-11 Bradley Bell <btb@icculus.org>
1664 * main/: mission.c, mission.h: attempt to support d1 for mac
1667 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1669 * main/object.h: foo
1671 2003-01-09 Bradley Bell <btb@icculus.org>
1673 * main/movie.c: use ifdef around gr_toggle_fullscreen
1675 2003-01-07 Bradley Bell <btb@icculus.org>
1677 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1678 main/mission.h: don't need .msn file for descent.hog anymore
1682 2003-01-06 Bradley Bell <btb@icculus.org>
1684 * main/mission.h, main/mission.c: comments
1686 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1689 2003-01-03 Bradley Bell <btb@icculus.org>
1691 * utilities/: txb2txt.c, txt2txb.c: remove old files
1693 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1695 * main/polyobj.c: attempt to make read_model_file
1698 * main/menu.c: move vertigo text
1700 2003-01-02 Bradley Bell <btb@icculus.org>
1702 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1703 main/polyobj.h: cleanup alignment changes
1705 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1706 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1707 main/object.h: fix alignment issues on sparc
1709 * cvshowto.txt: update cvs info
1713 * 2d/rle.c: make rle_swap handle RLE_BIG
1715 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1717 * main/render.c: workaround solaris qsort bug
1719 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1721 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1722 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1724 * arch/linux/Makefile.am: enabled linux joystick, kali
1726 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1727 arch/sdl/event.c: enabled linux joystick
1729 2002-12-31 Bradley Bell <btb@icculus.org>
1731 * main/gamemine.c: simplified warning msg
1733 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1735 * main/render.h: fix compiler warning
1737 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1739 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1741 2002-12-24 Bradley Bell <btb@icculus.org>
1743 * main/mission.c: fixes an infinite loop which was caused by d2x
1744 thinking d2demo was a descent 1 mission
1746 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1748 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1750 2002-12-24 Bradley Bell <btb@icculus.org>
1752 * main/render.c: comments
1754 2002-10-30 Bradley Bell <btb@icculus.org>
1756 * main/inferno.c: add help for -hogdir option
1758 * main/inferno.c: added -hogdir option
1760 2002-10-28 Bradley Bell <btb@icculus.org>
1762 * main/: inferno.c, menu.c: enabled Vertigo displays
1764 * include/3d.h: typo
1766 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1768 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1769 main/netmisc.c, main/network.c: simplify and eliminate redundant
1772 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1774 * maths/fixc.c: fix infinite loop in quad_sqrt.
1776 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1777 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1779 2002-10-12 Bradley Bell <btb@icculus.org>
1781 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1783 2002-10-11 Bradley Bell <btb@icculus.org>
1785 * main/hud.c: make hud_message work correctly
1787 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1790 * main/network.c: formatting, small fixes
1792 2002-10-10 Bradley Bell <btb@icculus.org>
1794 * main/netmisc.h: no swap_object for little-endian
1796 * main/: netmisc.h, network.c: use macros to simplify network
1799 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1802 * main/inferno.c: enable loading screen for mac shareware with
1805 * main/netmisc.c: whitespace
1807 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1810 * main/hud.c: whitespace
1812 * configure.ac: remove shareware build, add macdata build
1814 * main/songs.c: whitespace
1816 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1817 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1820 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1823 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1825 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1826 comments, formatting, etc.
1828 * iff/iff.c: fix bigendian iff loading.
1830 2002-10-03 Bradley Bell <btb@icculus.org>
1832 * utilities/txb2tex.c: typo
1834 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1835 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1838 * arch/sdl/mouse.c: whitespace
1840 2002-09-19 Bradley Bell <btb@icculus.org>
1842 * main/kconfig.c: fix a oops, add old logs
1844 * main/kconfig.c: support for >3 mouse buttons
1846 2002-09-18 Bradley Bell <btb@icculus.org>
1848 * include/gr.h: fix palette swap define
1850 2002-09-14 Bradley Bell <btb@icculus.org>
1852 * main/titles.c: load hires briefing screen if lores doesn't exist
1853 (i.e. vertigo) and MenuHires=0
1855 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1857 * main/: multi.h, network.h: pack some structures for ipx
1860 2002-09-14 Bradley Bell <btb@icculus.org>
1862 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1863 and load_endlevel_data() to expect newline-terminated strings, fix
1864 load_game_data to read null-terminated string for
1867 2002-09-07 Bradley Bell <btb@icculus.org>
1869 * main/newmenu.c: added error message
1871 * main/menu.h: enable -nohires with mac shareware
1873 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1875 * 2d/font.c: enable 0/255 palette swap for fonts
1877 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1880 * 2d/2dsline.c: fix ogl blooper
1882 2002-09-05 Bradley Bell <btb@icculus.org>
1884 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1887 * include/strutil.h: need string.h for strcasecmp
1889 * include/rle.h: okay, maybe it needs to be this way
1891 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1893 * 2d/scalec.c: more stuff from d2src
1895 * 2d/rle.c: more stuff from d2src, formatting
1897 * 2d/font.c: useless cruft
1899 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1901 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1904 2002-09-04 Bradley Bell <btb@icculus.org>
1906 * include/grdef.h: fix compiler warnings
1908 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1910 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1913 * main/game.c: we want the mac ibitblt for everything but dos and
1916 * main/texmerge.c: these routines are in tmerge.c
1918 * main/credits.c: enable credits for mac and oem data
1920 * main/bm.c: use either exit.ham or exit.pofs
1922 * include/ibitblt.h: enable some more code from d2src
1924 * include/gr.h: enable mac ubitblt_double
1926 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1928 * include/grdef.h: moved some inline asm from linear.h
1930 * 2d/ibitblt.c: brought in line with original d2 version
1932 * 2d/bitblt.c: reverted to original d2 version of this file, then
1933 added d1x enhancements
1935 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1937 * 2d/linear.h: moved these back to their original locations
1940 * main/mveplay.c: close some memory holes, speed up palette loading
1942 * main/movie.c: added fullscreen toggle while playing movies
1944 * main/inferno.c: comment out -superhires help text (always on)
1946 * include/timer.h: added approx_fsec_to_usec macro
1948 * arch/sdl/joy.c: fix compiler warning
1950 2002-09-01 Bradley Bell <btb@icculus.org>
1952 * main/network.c: oops
1954 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1956 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1957 timer_get_fixed_seconds
1961 2002-08-31 Bradley Bell <btb@icculus.org>
1963 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1966 * main/multi.h: network endian stuff
1968 * 2d/font.c, include/gr.h: fast file i/o for font headers
1970 * arch/win32/arch_ip.cpp: unused file
1972 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1973 bigendian networking fixes
1975 * main/menu.c: make net menu more accurate, also make superhires
1978 * include/pstypes.h: better to have __pack__ all the time, I think.
1979 needed for networking, e.g.
1981 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1984 * arch/win32/Makefile.am: unused file
1988 2002-08-30 Bradley Bell <btb@icculus.org>
1990 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1992 * main/: newmenu.h, titles.c: formatting
1994 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1995 main/multi.h: networking works, finally
1997 * TODO: added TODO file
1999 * arch/linux/arch_ip.cpp: unused fine
2001 * README: network sorta working
2003 * main/: Makefile.am, multi.c, network.c, network.h: more
2006 * main/menu.c: load builtin mission correctly
2008 * main/inferno.c: documentation
2010 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2013 * main/Makefile.mveplay: don't need no more
2015 2002-08-29 Bradley Bell <btb@icculus.org>
2017 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2018 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2019 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2022 * include/ipx_drv.h: more network fixing
2024 * arch/linux/include/ipx_drv.h: more network fixing
2026 * include/ipx.h: formatting
2028 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2030 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2031 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2032 main/inferno.c: fixed networking fuck-up?
2034 * Makefile.am: moved mingw info to README
2036 * README, mingw32.txt: moved mingw info to README
2038 2002-08-27 Bradley Bell <btb@icculus.org>
2040 * utilities/mvlextract.c: allow specifying file to extract
2042 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2045 * utilities/hogextract.c: allow specifying file to extract
2047 * main/mission.c: Have to get mission_num _after_ promoting...
2049 * main/: gameseq.c, titles.c: beginning d1 briefing support
2051 * descent.msn: beginning d1 briefing support
2053 * main/: titles.c, titles.h: d1-style mission briefings
2055 * main/piggy.h: whitespace
2057 * main/movie.c: beginning robot movie support, fall back on lo/hi
2058 res if hi/lo not available
2060 * main/mission.c: added Builtin_mission_num for builtin mission,
2061 D1Hogdir, d1-style mission briefings
2063 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2066 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2067 (for d1 missions that need d1 data)
2069 * 2d/ibitblt.c: whitespace
2071 2002-08-26 Bradley Bell <btb@icculus.org>
2073 * utilities/mvlcreate.c: oops
2075 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2078 * utilities/hogextract.c: added [v]iew option
2080 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2082 * main/titles.c: fix writable string, disable DumbAdjust thing
2084 * main/polyobj.h: whitespace
2086 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2089 * main/movie.c: read movies from AltHogDir, other fixes
2091 * main/: mission.c, mission.h: fix bug w/mission filename
2093 * main/gameseq.c: comments
2095 * main/digi.h: whitespace n stuff
2097 * include/mve_audio.h: added audio flag macros
2099 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2104 2002-08-23 Bradley Bell <btb@icculus.org>
2106 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2109 * Makefile.am: remove d2demo.mn2
2111 * cfile/cfile.c, include/cfile.h: add cfile_size function
2113 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2114 eliminate need for .mn2 files for oem and demo
2116 2002-08-22 Bradley Bell <btb@icculus.org>
2118 * main/bm.c: fix for vertigo
2120 * main/menu.h: make OEM menu pcx available
2122 * 2d/rle.c: merge with original d2 file
2124 * Makefile.am, configure.ac: let mission files get installed by
2127 2002-08-17 Bradley Bell <btb@icculus.org>
2129 * configure.ac: make FAST_FILE_IO the default on little-endian
2132 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2134 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2137 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2139 * main/: game.c, menu.c, mission.c: promote builtin missions.
2141 2002-08-15 Bradley Bell <btb@icculus.org>
2143 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2144 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2146 * utilities/.cvsignore: added cvsignore
2148 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2151 * main/piggy.c: mac data file loading
2153 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2154 transparency and swap 0/255 correctly for mac data files
2156 2002-08-13 Bradley Bell <btb@icculus.org>
2158 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2159 to utilities to avoid conflict with c++ std lib <utility>
2161 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2162 txt2txb.c: moved utility to utilities to avoid conflict with c++
2165 * Makefile.am, configure.ac: add utilities
2167 2002-08-09 Bradley Bell <btb@icculus.org>
2169 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2172 2002-08-08 Bradley Bell <btb@icculus.org>
2174 * main/inferno.c: comments
2176 * main/: newmenu.c, songs.c: mac demo datafile support
2178 * installation.txt: update
2180 * main/gamesave.c: use lowercase for consistency
2182 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2183 models for other than d2demo
2185 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2187 * main/gamemine.c: formatting, better d1 texture conversion
2189 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2190 main/mission.h: recognize .msn mission files.
2192 2002-08-07 Bradley Bell <btb@icculus.org>
2194 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2195 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2196 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2197 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2198 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2199 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2202 2002-08-06 Bradley Bell <btb@icculus.org>
2204 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2206 * main/Makefile.am: formatting
2208 * 2d/font.c: make gr_remap_font just reload the whole thing
2210 * configure.ac: formatting
2212 * Makefile.am: added d2demo.mn2
2214 * d2demo.mn2: mission file for shareware
2216 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2217 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2219 * main/sounds.h: shareware stuff, whitespace
2221 * main/: polyobj.c, polyobj.h: more fast i/o macros
2223 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2226 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2227 endlevel stuff to non-shareware, allow movies/endlevel for
2230 * main/cntrlcen.c: typo
2232 * main/bm.h: use global Piggy_hamfile_version
2234 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2235 macros, use global Piggy_hamfile_version
2237 * main/Makefile.am: terrain and movie stuff always used now
2239 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2242 * main/: gamemine.c, gamesave.c: load DMB levels
2244 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2245 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2247 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2249 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2251 2002-08-04 Bradley Bell <btb@icculus.org>
2253 * main/inferno.c: shareware stuff, formatting
2255 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2257 * arch/sdl/gr.c: don't need to set mode in gr_init
2259 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2261 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2264 * Makefile.am, descent.mn2: added mission file for descent 1
2266 2002-08-02 Bradley Bell <btb@icculus.org>
2268 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2269 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2270 main/piggy.h, misc/error.c: junk
2272 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2273 render.h, scores.c, scores.h, terrain.c: shareware stuff
2275 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2276 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2277 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2278 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2279 main/weapon.c, main/weapon.h: fast i/o macros
2281 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2283 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2284 main/gamemine.h, main/gamesave.c: load d1 levels
2286 2002-07-30 Bradley Bell <btb@icculus.org>
2288 * configure.ac: oops
2290 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2293 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2294 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2295 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2296 main/piggy.c, main/titles.c: support shareware datafiles!
2298 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2299 piggy.c: SHAREWARE fixes
2301 2002-07-29 Bradley Bell <btb@icculus.org>
2303 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2304 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2305 misc/fileutil.c: Portability - OS X support
2307 2002-07-27 Bradley Bell <btb@icculus.org>
2309 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2310 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2311 segment.h: portability
2313 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2314 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2315 main/wall.h: portabilization
2317 * 2d/font.c, include/gr.h: portability
2319 2002-07-26 Bradley Bell <btb@icculus.org>
2321 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2323 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2325 * main/player.c: foo
2327 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2329 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2330 misc/fileutil.h: portable file i/o utils
2332 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2333 writable string anymore... / formatting
2335 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2336 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2337 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2338 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2339 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2340 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2341 portable-izing file loading routines
2343 2002-07-24 Bradley Bell <btb@icculus.org>
2345 * main/mveplay.c: correctly play files with 16bit uncompressed
2346 audio, mem checking, etc
2348 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2351 2002-07-23 Bradley Bell <btb@icculus.org>
2353 * misc/Makefile.am: unused file
2355 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2356 main/sounds.h: remove experimental nmovie stuff
2358 * main/movie.c: add some debugging output
2360 2002-07-22 Bradley Bell <btb@icculus.org>
2362 * main/: console.c, state.c: simplified header
2364 * main/movie.c: enable mveplay audio
2366 * main/old/movie.c: moved to main/
2368 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2369 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2370 main/mvelib.c, main/mveplay.c: initial movie support
2372 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2373 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2374 include/ogl_init.h, include/pstypes.h, main/console.c,
2375 main/state.c, mem/mem.c: OS X stuff
2377 * configure.ac: OS X and movie stuff
2379 2002-07-19 Bradley Bell <btb@icculus.org>
2381 * compilerdefs.txt: OSX defs
2383 2002-07-18 Bradley Bell <btb@icculus.org>
2385 * main/inferno.c: use simpler rcs tags
2387 * autogen.sh: keep Changelog in cvs (and use --accum)
2389 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2390 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2391 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2392 main/songs.c: changed cdrom->rbaudio
2394 * include/rbaudio.h: moved to /include
2396 2002-07-17 Bradley Bell <btb@icculus.org>
2398 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2399 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2400 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2401 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2402 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2403 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2404 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2405 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2406 3d/setup.c: use simpler rcs tags
2411 2002-07-17 Bradley Bell <btb@icculus.org>
2413 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2415 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2417 * debian/rules: don't need readme's
2419 * debian/rules: move d1x license to COPYING, license clarifications
2421 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2422 license to COPYING, license clarifications
2424 * debian/rules: fix debian docs
2426 * debian/rules: fix debian manpages
2428 * debian/d2x-sdl.menu: fix debian menu
2430 * debian/rules: link to undocumented man page for debs
2432 * Makefile.am, configure.ac, debian/control, debian/copyright,
2433 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2434 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2435 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2438 2002-07-16 Bradley Bell <btb@icculus.org>
2440 * debian/: rules, changelog.in: deb stuff
2442 * configure.ac: cleaner nasm detection
2444 * debian/: changelog.in, control, rules: deb stuff
2446 * README, installation.txt: typos, stuff
2448 * configure.ac: better #defines
2450 * configure.ac: whitespace
2452 * configure.ac: better documentation
2454 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2455 SDL_JOYSTICK not needed
2457 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2459 * configure.ac: need higher SDL for joystick
2461 * debian/: control, rules: deb stuff
2463 * arch/sdl/joy.c: old junk
2465 * Makefile.am, configure.ac: automake updates
2467 * main/: inferno.c, text.c: don't use althogdir on non-unix
2469 * configure.ac: more autoconf updates
2471 * misc/strutil.c: better strrev
2473 * main/inferno.c: need limits.h on mingw also
2475 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2478 2002-04-19 Bradley Bell <btb@icculus.org>
2480 * main/network.c: let hoard.ham be a cfile
2482 * main/text.c: better error message when hog not found
2486 2002-03-23 Bradley Bell <btb@icculus.org>
2488 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2489 arch/sdl/Makefile.am: Use SDL joystick automatically
2491 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2493 2002-03-05 Bradley Bell <btb@icculus.org>
2495 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2498 2002-02-23 Bradley Bell <btb@icculus.org>
2500 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2502 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2503 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2504 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2505 main/editor/Makefile.am: moved includes to include
2507 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2509 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2510 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2511 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2514 * main/game.c: disabled cockpit for OGL, formatting
2516 * 2d/ibitblt.c: formatting
2518 2002-02-16 Bradley Bell <btb@icculus.org>
2520 * include/oldsdl.h: check for older macros
2522 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2523 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2524 allow older sdl versions
2526 2002-02-15 Bradley Bell <btb@icculus.org>
2528 * main/: automap.c, automap.h, inferno.c: automap resolution now
2531 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2533 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2534 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2535 win32/include/key_arch.h: never mind - that would be pointless
2537 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2538 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2539 win32/include/key_arch.h: copied files from d1x
2541 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2542 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2544 * main/multipow.c: need conf.h
2546 * arch/win32/Makefile.am: new file
2548 * include/pstypes.h: added u_int16_t (needed in base_ip)
2550 * arch/win32/arch_ip.cpp: copied from d1x
2552 2002-02-14 Bradley Bell <btb@icculus.org>
2554 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2556 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2557 main/netlist.c: Added hotkeys to toggle fullscreen mode
2559 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2560 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2562 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2563 reorder.h: Lotsa networking stuff from d1x
2565 2002-02-13 Bradley Bell <btb@icculus.org>
2567 * include/gr.h, main/game.c: Fullscreen toggle stuff
2569 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2572 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2573 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2576 2002-02-11 Bradley Bell <btb@icculus.org>
2578 * main/bm.c: use portable loader if bigendian
2580 * include/pstypes.h: don't define bool for c++
2582 * include/cfile.h: extern AltHogDir stuff
2584 * include/byteswap.h: use WORDS_BIGENDIAN
2586 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2588 * main/vers_id.h: added D2X_IVER
2590 * misc/args.c: don't use d1x.ini
2592 * Makefile.am: rpm stuff
2594 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2597 2002-02-09 Bradley Bell <btb@icculus.org>
2599 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2601 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2603 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2606 2002-02-06 Bradley Bell <btb@icculus.org>
2608 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2609 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2610 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2612 * debian/: changelog.in, control, copyright, d2x-gl.files,
2613 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2617 2002-02-02 Bradley Bell <btb@icculus.org>
2619 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2621 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2622 Enabled RELEASE option
2624 2002-01-31 Bradley Bell <btb@icculus.org>
2626 * Makefile.am, configure.ac: specify prerequisite versions of
2627 autoconf and automake
2629 2002-01-29 Bradley Bell <btb@icculus.org>
2631 * main/mission.c: RCS header added
2633 * main/inferno.c: update copyright date
2635 * main/mission.c: allow missions to be in AltHogDir
2637 * configure.ac: Display results of configure
2639 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2642 2002-01-28 Bradley Bell <btb@icculus.org>
2644 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2645 Data files now go in DATADIR/games/d2x, user files now go in
2648 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2650 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2651 files now go in ~/.d2x
2653 2002-01-24 Bradley Bell <btb@icculus.org>
2655 * configure.ac: fix nasm not found error message
2657 2002-01-18 Bradley Bell <btb@icculus.org>
2659 * configure.in: getting rid of old configure.in
2661 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2662 main/movie.c: Movie playing kludgey stuff
2664 * misc/args.c: formatting
2666 * main/inferno.c: allow -h for help
2668 * include/error.h: don't die on int3, unless -debug given
2670 * mingw32.txt: more stuff
2672 2001-12-29 Bradley Bell <btb@icculus.org>
2674 * Makefile.am: Got rid of thinking.txt
2676 * main/inferno.c: document -nomovies option
2678 2001-12-28 Bradley Bell <btb@icculus.org>
2680 * main/titles.c: formatting, put some code into place for rendering
2681 of robots during briefings
2683 2001-12-27 Bradley Bell <btb@icculus.org>
2687 2001-12-23 Craig Hadady <chadady@iglou.com>
2689 * 2d/rle.c: fixed bug in dummy array.
2691 2001-12-03 Bradley Bell <btb@icculus.org>
2693 * arch/sdl/init.c: fix formatting
2695 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2696 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2697 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2698 and sdl joystick stuff
2700 2001-11-30 Bradley Bell <btb@icculus.org>
2702 * thinking.txt: not needed
2704 2001-11-27 Bradley Bell <btb@icculus.org>
2706 * cygconf, mingw32.txt: use sdl from source on cygwin
2708 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2709 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2710 SDL_CFLAGS to CFLAGS
2712 2001-11-27 Bradley Bell <btb@icculus.org>
2716 2001-11-14 Bradley Bell <btb@icculus.org>
2718 * texmap/scanline.c: use optimization flags as texmap default
2720 * NEWS: mouse wheel, etc
2722 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2723 wheel to emulate 3rd axis
2725 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2727 * include/error.h: kludge to ungrab mouse when we hit an int3
2729 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2730 __ENV_MSDOS__ to __MSDOS__
2732 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2735 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2738 * arch/sdl/digi.c: implemented digi_set_volume
2740 * include/grdef.h, main/config.c, misc/d_io.c: change
2741 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2743 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2744 main/piggy.c: use MAKE_SIG
2746 * installation.txt: update
2748 * configure.ac: new file
2750 * arch/sdl/joydefs.c: #include pstypes.h
2752 * arch/sdl/init.c: SDL joystick stuff
2754 * acconfig.h: adjust MINGW defines
2756 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2757 controls menu now works
2759 2001-11-13 Bradley Bell <btb@icculus.org>
2761 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2764 * Makefile.am: New file
2766 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2769 * compilerdefs.txt: New file
2771 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2773 2001-11-12 Bradley Bell <btb@icculus.org>
2775 * main/playsave.c: load player files regardless of byte order of
2778 2001-11-11 Bradley Bell <btb@icculus.org>
2780 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2783 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2785 * NEWS: GL savegame thumbnails
2787 * acconfig.h, configure.in: make option for NMOVIES, default to off
2789 2001-11-09 Bradley Bell <btb@icculus.org>
2791 * main/state.c: Enabled savegame thumbnails under OpenGL
2793 * unused/pa_null/pa_enabl.h: remove duplicate header
2795 * misc/args.c: use d2x.ini for option file
2797 * mem/mem.c: Move mem_realloc inside the ifdef
2799 * main/menu.c: fix 640x400 menu text
2801 * main/inferno.c: added documentation
2803 * main/endlevel.c: fix warnings
2805 * arch/ogl/gr.c: Get rid of gl spew
2807 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2809 * acconfig.h: Define __SDL__ for mingw
2811 2001-11-08 Bradley Bell <btb@icculus.org>
2813 * 2d/font.c: free OGL font data when rereading
2815 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2816 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2817 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2818 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2819 main/weapon.h: Enabled shareware build, endlevel flythrough
2822 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2823 of use for shareware build
2825 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2828 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2830 2001-11-05 Bradley Bell <btb@icculus.org>
2832 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2835 * include/3d.h: Add comment
2837 2001-11-04 Bradley Bell <btb@icculus.org>
2839 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2842 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2845 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2847 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2848 main/hudmsg.h: Enable d1x-style hud_message
2850 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2852 * 2d/font.c: re-init ogl fonts after remapping colors.
2854 2001-11-02 Bradley Bell <btb@icculus.org>
2856 * misc/Makefile.am: remove byteswap.h (duplicate header)
2858 * 2d/font.c: fixed gr_remap_font, minor stuff
2860 * configure.in: take out -O2 if doing debug build
2862 * main/bm.c: formatting
2864 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2866 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2867 macros, get rid of functions
2869 2001-11-01 Bradley Bell <btb@icculus.org>
2871 * misc/byteswap.h: removed duplicate header
2873 2001-10-31 Bradley Bell <btb@icculus.org>
2875 * NEWS, main/automap.c: automap works in opengl
2877 * NEWS, configure.in: Added news
2879 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2881 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2883 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2884 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2885 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2887 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2889 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2891 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2892 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2894 2001-10-27 Bradley Bell <btb@icculus.org>
2896 * main/inferno.c: added some documentation
2898 2001-10-25 Bradley Bell <btb@icculus.org>
2900 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2903 * Makefile.am, configure.in, arch/Makefile.am,
2904 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2905 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2906 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2907 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2908 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2909 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2910 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2911 it's ugly, but It'll be easier to sync with d1x.
2913 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2914 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2915 main/editor/Makefile.am: attempt at support for editor, makefile
2918 * misc/d_delay.c: formatting fix
2920 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2921 tmappent.S, tmapppro.S: adding support for runtime selection of
2924 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2925 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2926 including multi.h and network.h, fix backslashes, fix compiler
2929 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2930 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2931 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2932 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2933 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2934 including multi.h and network.h, fix backslashes
2936 * include/pstypes.h: added typedef for u_int64_t on mingw
2938 * include/3d.h: added prototype for g3_uninit_polygon_model
2940 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2942 2001-10-24 Bradley Bell <btb@icculus.org>
2944 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2945 arch subdirs, as in d1x.
2947 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2948 earlier style until i understand automake 1.5 better. remove input
2951 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2952 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2953 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2954 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2955 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2956 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2957 Moved input stuff to arch subdirs, as in d1x.
2959 * NEWS, configure.in: blah blah
2961 2001-10-23 Bradley Bell <btb@icculus.org>
2963 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2965 * texmap/tmapppro.S: no need for #include <conf.h> here
2967 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2970 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2971 file. RCS header added
2973 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2974 #ifdef'ing out the whole file. RCS header added
2976 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2977 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2978 fixes. Now works with automake 1.5 and autoconf 2.52.
2979 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2980 mingw (-grabmouse now works on win32).
2982 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2983 These don't belong in cvs
2987 2001-10-20 Bradley Bell <btb@icculus.org>
2989 * 2d/font.c: Don't free unused variables...
2991 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2994 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2995 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2996 main/Makefile.am: make dist more sensible
2998 * Makefile.am: Kludge for linking on mingw
3000 2001-10-19 Bradley Bell <btb@icculus.org>
3002 * Makefile.am, configure.in, arch/win32/Makefile.am,
3003 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3005 * include/ipx_drv.h: Check for __MINGW32__
3007 * include/i86.h: Imported from d1x
3009 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3011 * arch/dos/modex.asm: Fixed %include
3013 * main/console.c: RCS headers added
3015 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3018 * Makefile.am, main/Makefile.am: Moved final link to top-level
3019 directory instead of main/
3021 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3022 __ENV_LINUX__ to __linux__
3024 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3025 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3026 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3027 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3028 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3029 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3030 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3031 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3032 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3033 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3036 * configure.in: add --enable-xploader, support arch/linux subdir,
3039 * main/inferno.c: conditionalize conf.h
3041 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3043 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3044 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3045 misc/fileutil.h: Partial application of linux/alpha patch.
3047 2001-10-19 Bradley Bell <btb@icculus.org>
3049 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3050 networking in line with d1x, moved some arch/linux_* stuff to
3053 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3054 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3055 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3056 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3059 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3060 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3061 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3062 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3063 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3064 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3065 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3066 linux/include/ukali.h: Brought linux networking in line with d1x,
3067 moved some arch/linux_* stuff to arch/linux/*
3069 * include/ipx_drv.h: Imported from d1x
3071 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3073 * main/ipx_drv.c: Imported from d1x
3075 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3076 main/network.h, main/Makefile.am: Trying to get network working on
3079 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3080 main/Makefile.am: build fixes
3082 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3083 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3084 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3085 starting to get net working.
3087 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3088 conditionalized min,max macros
3090 2001-10-18 Bradley Bell <btb@icculus.org>
3092 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3093 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3094 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3095 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3098 * 2d/2dsline.c: RCS headers added/changed
3100 * configure.in: fix NASMFLAGS bug
3102 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3105 2001-10-17 Bradley Bell <btb@icculus.org>
3107 * NEWS: Fixed the invulnerable robots bug!
3109 * main/collide.c: Fixed the invulnerable robots bug!
3111 2001-10-14 Bradley Bell <btb@icculus.org>
3113 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3116 2001-10-13 Bradley Bell <btb@icculus.org>
3118 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3119 arch/Makefile.am, arch/dos/Makefile.am,
3120 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3121 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3122 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3123 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3124 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3125 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3126 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3127 arch/win32/include/Makefile.am, iff/Makefile.am,
3128 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3129 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3130 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3131 unused/bios/Makefile.am, unused/lib/Makefile.am,
3132 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3133 unused/ui/Makefile.am, unused/vga/Makefile.am,
3134 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3135 automake stuff from "inert" subdirs. And there was much rejoicing.
3137 * Makefile.am, NEWS, configure.in: Stuff
3139 * ChangeLog: removing auto-generated file
3141 * cygconf: Added instructions for mingw32 build
3143 * Makefile.am: renamed INSTALL to installation.txt
3145 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3147 * mingw32.txt: Added instructions for mingw32 build
3149 * configure.in: Enable assembly under mingw32
3151 2001-10-12 Bradley Bell <btb@icculus.org>
3153 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3155 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3156 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3157 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3158 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3159 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3160 to __DJGPP__, since it's built-in.
3162 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3164 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3165 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3169 2001-10-12 Bradley Bell <btb@icculus.org>
3171 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3173 * Makefile.am: make sure cygconf gets archived
3175 * configure.in: Increment version number in preparation for release
3177 * configure.in: Fix detection of opengl
3179 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3180 cygconf, arch/Makefile.am, arch/include/joy.h,
3181 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3182 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3183 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3184 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3185 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3186 Vastly improved compilability.
3188 2001-10-11 Bradley Bell <btb@icculus.org>
3190 * Makefile.am: Added macros/sdl.m4
3192 * autogen.sh: Added macros/sdl.m4
3194 2001-10-09 Bradley Bell <btb@icculus.org>
3196 * main/vers_id.h: Added DESCENT_VERSION constant
3198 * main/inferno.c: Added command-line help.
3200 * include/ogl_init.h: opengl improvments (following d1x changes)
3202 2001-10-07 Bradley Bell <btb@icculus.org>
3204 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3205 arch/ogl/Makefile.am: Remove duplicate headers.
3207 2001-08-02 Thimo Neubauer <thimo@debian.org>
3209 * mem/mem.c: totally crippled the memory manager because it does
3210 not make sense for non-DOS-systems and it would have been too
3211 complicated to get it 64bit clean
3213 2001-06-19 Bradley Bell <btb@icculus.org>
3215 * cvshowto.txt: updated anonymous password
3217 2001-02-08 Bradley Bell <btb@icculus.org>
3219 * COPYING, license.txt: Added d1x license
3221 2001-02-01 Bradley Bell <btb@icculus.org>
3223 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3225 2001-01-31 Bradley Bell <btb@icculus.org>
3227 * configure.in, arch/include/mouse.h, include/pstypes.h,
3228 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3230 * main/polyobj.c: fix typo
3232 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3233 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3234 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3235 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3236 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3237 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3238 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3239 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3240 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3241 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3242 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3243 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3244 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3245 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3246 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3247 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3248 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3249 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3250 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3251 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3252 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3253 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3254 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3255 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3256 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3257 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3260 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3261 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3262 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3263 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3266 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3269 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3270 cross-compiling, and cygwin fixes
3272 2001-01-30 Bradley Bell <btb@icculus.org>
3274 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3275 include/pstypes.h, include/strutil.h, main/Makefile.am,
3276 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3277 needs --without-assembler and --without-network to compile
3279 2001-01-29 Bradley Bell <btb@icculus.org>
3281 * configure.in, main/Makefile.am: Fixes to build system
3283 * main/kconfig.c: fix for non-linux joysticks
3285 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3286 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3287 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3288 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3289 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3290 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3291 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3292 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3293 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3294 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3296 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3297 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3298 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3299 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3300 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3301 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3304 * arch/dos/include/joy.h, arch/dos/include/key.h,
3305 arch/dos/include/mouse.h: Unified input headers.
3307 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3309 2001-01-28 Bradley Bell <btb@icculus.org>
3311 * conf.h.in, configure.in, arch/Makefile.am,
3312 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3313 arch/include/key.h, main/Makefile.am: More header unification...
3315 * main/newdemo.c: Added <ctype.h>
3317 * arch/include/event.h, arch/include/joy.h: unified input headers.
3319 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3320 OpenGL now uses SDL-GL instead of gii
3322 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3324 2001-01-25 Bradley Bell <btb@icculus.org>
3326 * autogen.sh: use "set -e" so execution stops if something goes
3329 2001-01-24 Bradley Bell <btb@icculus.org>
3333 * Makefile.am: Add ChangeLog to dist
3337 2001-01-24 Bradley Bell <btb@icculus.org>
3339 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3341 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3342 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3345 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3346 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3347 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3348 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3349 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3350 arch/Makefile.am, arch/dos/Makefile.am,
3351 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3352 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3353 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3354 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3355 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3356 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3357 unused/Makefile.am, unused/bios/Makefile.am,
3358 unused/lib/Makefile.am, unused/novga/Makefile.am,
3359 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3360 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3361 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3362 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3363 make dist, VPATH builds, ...
3365 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3366 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3367 arch/dos/Makefile.in, arch/linux/Makefile.in,
3368 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3369 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3370 misc/Makefile.in, texmap/Makefile.in: cruft removal
3372 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3375 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3377 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3379 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3382 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3383 added -grabmouse option
3385 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3386 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3387 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3388 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3389 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3390 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3391 main/songs.c, misc/args.c: changed args_find to FindArg
3393 2001-01-22 Bradley Bell <btb@icculus.org>
3395 * configure, main/Makefile.am, main/Makefile.in: configuration
3398 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3399 fix compiler warnings w/opengl
3401 * include/console.h: ggi support
3403 * arch/linux_init.c: svgalib support
3405 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3406 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3407 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3408 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3409 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3410 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3413 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3415 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3416 main/render.c: fix warnings and enable NDEBUG *
3417 arch/svgalib_init.c: svgalib support
3419 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3421 * main/kconfig.c: joystick support
3423 2001-01-21 Bradley Bell <btb@icculus.org>
3425 * cvshowto.txt: new file, taken from d1x webpage
3427 * AUTHORS, README: Taking over as maintainer of d2x
3429 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3431 2001-01-20 Bradley Bell <btb@icculus.org>
3433 * configure, configure.in: Turned -Werror back off by default
3435 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3436 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3437 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3438 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3439 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3440 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3441 main/laser.c, main/multi.c, main/network.c, main/network.h,
3442 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3443 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3444 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3445 warnings, for non-OpenGL on linux, anyway...
3447 2001-01-19 Bradley Bell <btb@icculus.org>
3449 * copying: remove duplicate file
3451 * Import of d2x-0.0.9-pre1
3453 * Import of d2x-0.0.8