1 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
5 2004-12-02 Bradley Bell <btb@icculus.org>
7 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
8 path separator gets added to hogdir
10 2004-12-01 Bradley Bell <btb@icculus.org>
12 * README, configure.ac, VisualC/d2x/d2x.dsp,
13 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
14 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
15 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
16 uses dynamic opengl loading
18 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
20 * arch/ogl/gr.c: make write_bmp use PhysicsFS
22 * include/args.h, misc/args.c: new AppendArgs function. This
23 separates the copying of the arguments passed to main() from the
24 reading of the arguments file
26 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
27 the flexible cfgets, Fix compiling issues in MPW.
29 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
30 reading into an int, so it's removed completely. PHYSFSX_getc was
31 removed, because it's only use in misc/strio.c was removed. Put
32 in PHYSFSX_getRealPath, which recognises platform-specific
33 separators and doesn't use snprintf (MPW doesn't have it). MPW
36 * main/inferno.c: Remove use of open_movie_file. Read the
37 arguments file from the base directory, if there is one. Set up
38 D2X's write directory, including replacing any tilde at the start
39 of the path (if there is one) with the string returned by
40 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
41 default is still ~/.d2x. Check if the write directory has to be
42 created. Read the arguments file in this write directory if there
43 is one. If there's still no write directory, set it to the base
44 directory. Won't set it to the current directory if this fails,
45 because of the issue of which character to use for which platform.
47 * main/playsave.c: Use PHYSFS_readSLE32 instead of
48 PHYSFS_readULE32 due to compiling issues in MPW. Use
49 cfile_read_short instead of PHYSFS_readULE16 because of both
50 compiling and endian issues. cfile_read_byte instead of
51 PHYSFSX_readU8. Write a dummy structure instead of seeking when
54 * D2X.make: Don't compile cfile.c on Mac OS 9.
56 * README: add PhysicsFS to the required 'tools' in README, and
57 instructions for building in MPW.
59 * include/cfile.h: Make cfopen into an inline, where a read buffer
60 is set up. This speeds up loading significantly.
62 2004-12-01 Bradley Bell <btb@icculus.org>
64 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
65 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
68 * main/newmenu.c: fix player file deletion
70 * include/physfsx.h: fix statfs includes for OS X
72 * main/inferno.c, main/network.c: misc physfs conversions
74 * arch/linux/Makefile.am, arch/linux/findfile.c,
75 arch/win32/Makefile.am, arch/win32/findfile.c,
76 include/findfile.h, main/kludge.c, main/mission.c,
77 main/newmenu.c, main/piggy.c: get rid of findfile stuff
79 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
82 * main/state.c: improve savegame load/save
84 * main/movie.c: make -nomovies friendlier
86 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
88 * include/d_io.h, include/physfsx.h, main/inferno.c,
89 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
92 * main/scores.c: use physfs for scores file
94 * main/playsave.c: improve player loading
96 * main/movie.c: improve movie loading
98 * main/mission.c: improve mission loading
100 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
101 main/state.c: use physfs for savegames
103 * README: minor update
105 * main/newdemo.c: use physfs for demos
107 * include/physfsx.h: added PHYSFSX_rename function
109 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
110 physfs/rwops, add libmve callbacks
112 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
113 added physfsrwops stuff
115 * include/cfile.h: added cfile_close wrapper
117 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
120 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
123 * main/config.c: use physfs to read config file
125 * include/physfsx.h: added gets and puts functions
127 * include/cfile.h: correct seek return value
129 * main/config.c, main/playsave.c: use physfs to write
132 * include/physfsx.h: added my physfs extensions
134 * main/inferno.c: physfs initialization stuff
136 * configure.ac: add check for physfs lib
138 * include/cfile.h: made cfile into a wrapper for physfs
140 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
141 disabled althogdir stuff (shouldn't be needed w/physfs)
143 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
144 configure.ac: drop cfile stuff
146 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
148 * D2X.make: Don't use D2XFolder, because the userdir can now be
149 specified in Mac OS 9. Putting it in the source code folder is
150 more convenient. Turn debugging on. Don't compile old files,
151 compile new ones. Add the PhysicsFS library.
153 * iff/iff.c: Get rid of MIN redefinition.
155 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
156 MPW doesn't like switches of long longs
158 2004-11-30 Bradley Bell <btb@icculus.org>
160 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
161 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
162 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
163 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
164 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
165 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
166 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
168 2004-11-28 Bradley Bell <btb@icculus.org>
170 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
172 * arch/sdl/digi.c: use d2src system for persistent sounds
174 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
177 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
178 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
179 ripped object stuff out of digi.c, now using digiobj.c. get rid of
180 a bunch of kludges, sound should be more true to original game now
182 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
185 2004-11-27 Bradley Bell <btb@icculus.org>
187 * main/text.c, main/text.h, main/titles.c: added function to
188 properly decode multi-line strings
190 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
191 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
194 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
196 * main/inferno.c: enable logo screens for shareware/oem
198 2004-11-26 Bradley Bell <btb@icculus.org>
200 * main/mission.c, main/titles.c: fix d1 briefing glitches
202 * main/game.c: free up cpu by not calling timer_delay so many
203 times (fixes Bug 2034)
205 * main/gameseq.c: enable briefing screens for mac shareware
207 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
208 doesn't care if it draws offscreen, I guess)
210 * main/credits.c: reduce flickering in credits w/opengl
212 2004-11-25 Bradley Bell <btb@icculus.org>
214 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
215 garbage on windows for some reason.
217 * 2d/font.c: fixed opengl menu font bug, caused by doing
218 arithmetic on signed chars.
220 2004-11-23 Bradley Bell <btb@icculus.org>
222 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
224 2004-11-22 Bradley Bell <btb@icculus.org>
226 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
227 arch/linux/joystick.c, arch/linux/include/joystick.h,
228 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
229 arch use global variable joy_num_axes
231 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
233 * main/gamemine.c, main/piggy.c: compile again on older C compilers
235 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
237 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
238 Vertigo) missions, load add-on ham file at every load, not only the 1st
240 * main/bm.ch: fix bug where loading a hxm would affect other levels too
242 * main/fireball.c: don't Int3() every time explosions don't look best
244 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
246 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
248 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
252 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
254 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
256 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
257 shareware version of descent.hog. This is not yet bug-free
259 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * main/network.c: fix crash introduced with previous change
263 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
265 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
266 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
267 make mission structre memory allocated
269 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
271 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
272 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
273 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
274 delete file compbit.h, move functionality to text.c, modify all
275 previous users of compbit.h to use existing function in text.h
277 * main/inferno.c: remove warning created by the fix for the cfgets
280 * main/bmread.c: add comment
282 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
284 * cfile/cfile.c: declare variable on top of block
286 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
287 main/multi.h, main/network.c: move mission list handling functionality
288 to mission.c, remove unnecessary load_mission calls in menu.c
290 * main/game.c: remove unnecessary build_mission_list call
292 * main/mission.c, main/mission.h: correct comments about anarchy-only
294 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
295 remove explicit uses of mission list
297 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
299 * libmve/mveplay.c: make it compile on Cygwin
301 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
303 * main/config.c: fix bug uncovered by having fgets cut off ending \n
305 * main/text.c: fix crash on Mac OS X, probably fix bug 738
307 * include/mono.h: add mprintf support for carbon (Mac OS 9)
309 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
311 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
312 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
313 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
314 information about the current mission, for easier code refactorisation.
316 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
318 * main/gamemine.c, main/piggy.c: fix bug 1675:
319 use better d2 textures if d1 hog is present but not loadable
321 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
323 * cfile/cfile.c: simplify, reduce number of global vars
325 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * main/gameseg.c: fix bugfix of 2004-05-15
329 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
331 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
333 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
334 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
335 cfgets now always copies the terminating character to the dest buffer.
336 This fixes a bug that occured when reading cmd line args from d2x.ini
338 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
340 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
341 move more old change logs into ChangeLog-old
343 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
344 and Martin Schaffner <maschaffner@gmx.ch>
346 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
347 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
348 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
349 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
350 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
351 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
352 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
353 arch/include/joy.h, arch/win32/include/key.h
354 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
355 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
356 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
357 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
358 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
359 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
360 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
361 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
362 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
363 main/config.c, main/config.h, main/controls.c, main/controls.h
364 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
365 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
366 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
367 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
368 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
369 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
370 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
371 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
372 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
373 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
374 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
375 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
376 main/mission.c, main/mission.h, main/modem.h, main/morph.c
377 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
378 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
379 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
380 main/paging.c, main/paging.h, main/physics.c, main/physics.h
381 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
382 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
383 main/powerup.h, main/render.c, main/render.h, main/robot.c
384 main/robot.h, main/scores.c, main/scores.h, main/screens.h
385 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
386 main/songs.c, main/songs.h, main/sounds.h, main/state.c
387 main/state.h, main/switch.c, main/switch.h, main/terrain.c
388 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
389 main/text.h, main/textures.h, main/titles.c, main/titles.h
390 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
391 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
392 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
393 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
394 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
395 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
397 move old per-file change logs into new file ChangeLog-old
399 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
401 * arch/ogl/ogl.c: enable -gl_mipmap switch
403 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
405 * arch/carbon/descent.r: swap min and max size to correct places
407 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
409 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
411 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
413 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
415 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
417 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
418 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
420 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
421 link) on MPW on Mac OS 9 (carbon)
423 * include/mono.h: disable mprintf on carbon to avoid significant bloat
425 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
427 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
429 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
431 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
433 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
435 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
438 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
439 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
440 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
441 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
443 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
444 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
445 new files for supporting compilation with MPW for carbon (Mac OS 9)
447 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
449 * main/playsave.c: do not seek while writing, carbon does not like it
451 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
453 * cfile/cfile.c: use portable ffilelength in cfile_size
455 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
456 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
457 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
458 unsigned and signed char, MPW does not like these
460 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
462 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
465 2004-06-01 Bradley Bell <btb@icculus.org>
467 * libmve/mve_main.c: cast malloc function pointer
469 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
470 target to XCode project
472 2004-05-31 Bradley Bell <btb@icculus.org>
474 * include/pstypes.h: fix accidental solaris breakage
476 * main/object.c: fix crash caused by death-cam code
478 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
479 XCode project simplifications, network enabled
481 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
482 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
484 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
487 * English.lproj/InfoPlist.strings, d2x-Info.plist,
488 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
489 d2x.xcode/project.pbxproj: added XCode project files
491 2004-05-22 Bradley Bell <btb@icculus.org>
493 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
496 * rpm/d2x.spec.in: Changed descriptions
498 2004-05-22 Matthew Mueller <donut@dakotacom.net>
500 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
503 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
505 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
506 the win32 code (d1x r1.8, key_arch.c r1.2)
508 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
509 use 32bpp screen mode by default, add option to use 16bpp (d1x
512 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
513 replacement texture paletted->rgb conversion alpha problem (d1x
516 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
517 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
518 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
521 * arch/ogl/gr.c, include/loadgl.h: fix win32
522 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
524 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
525 include/ogl_init.h, main/render.c: opengl hardware
526 super-transparency support using GL_NV_register_combiners (d1x
527 r1.38, r1.41, r1.6, r1.26, r1.7)
529 2004-05-22 Bradley Bell <btb@icculus.org>
531 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
534 2004-05-22 Matthew Mueller <donut@dakotacom.net>
536 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
537 include/ogl_init.h: use GL_RGB for non-transparent textures, and
538 fix fonts not having transparent flag set (wouldn't get paletted)
539 (d1x r1.15, r1.37, r1.40, r1.25)
541 * arch/ogl/ogl.c: don't try to use paletted textures with
542 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
544 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
545 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
548 * 2d/font.c: memset ogl font bitmap data since the copy function
549 leaves some (unused) parts uninitialized, which aggravates
552 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
553 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
556 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
557 screenshots if the entire thing wasn't written in one call to
560 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
561 info not being updated on win32 (d1x r1.11)
563 * arch/win32/digi.c: remove some redundancy by not needing to do
564 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
565 clean up some indenting of DS_release_slot calls. And make
566 DS_release_slot return 1 when a sound is already not playing, in
567 addition to when a sound was killed. (d1x r1.10)
569 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
570 linux version (d1x r1.5)
572 * main/kconfig.c: make next axis config key skip currently
573 allocated axes (d1x r1.11)
575 2004-05-22 David Cleaver <wraithx@morpheus.net>
577 * main/kconfig.c: joy configuration next axis key from WraithX
580 2004-05-22 Bradley Bell <btb@icculus.org>
582 * main/game.c, main/inferno.c: typo
584 2004-05-21 Matthew Mueller <donut@dakotacom.net>
586 * main/game.c, main/game.h, main/inferno.c: make rear view
587 leave_time variable with -rearviewleavetime argument (d1x r1.25,
590 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
592 * main/inferno.c: change -udp documentation to d2x behaviour
594 2004-05-21 Bradley Bell <btb@icculus.org>
596 * include/gr.h: added missing define for menu fullscreen toggle
598 2004-05-21 Matthew Mueller <donut@dakotacom.net>
600 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
601 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
603 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
605 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
606 arch/linux/include/joystick.h: patch from Steven Mueller for using
607 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
609 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
611 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
612 main/physics.c, main/render.c, main/wall.c: file-line for segfault
613 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
615 * arch/win32/digi.c: digisound fixes (d1x r1.7)
617 2004-05-21 Bradley Bell <btb@icculus.org>
619 * main/inferno.c: added -udp documentation from d1x
621 2004-05-20 Bradley Bell <btb@icculus.org>
623 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
625 2004-05-20 David Cleaver <wraithx@morpheus.net>
627 * main/controls.c, main/gamecntl.c, main/kconfig.c,
628 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
629 game.c r1.21, r1.6, r1.4, r1.3)
631 2004-05-20 Bradley Bell <btb@icculus.org>
633 * main/inferno.c: document -ihaveabrokenmouse
635 2004-05-20 Matthew Mueller <donut@dakotacom.net>
637 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
639 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
641 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
642 mouse driver problems (d1x r1.2, r1.2)
644 2004-05-20 Matthew Mueller <donut@dakotacom.net>
646 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
647 join list score crash (d1x r1.8)
649 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
651 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
652 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
655 2004-05-20 Bradley Bell <btb@icculus.org>
657 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
659 * main/inferno.c: integrated some niceautomap stuff from d1x
661 2004-05-20 Matthew Mueller <donut@dakotacom.net>
663 * arch/win32/joyhh.c: fixed the config bug where it'd always put
664 in some weird axis (d1x r1.3)
666 * arch/win32/init.c: set win32 icon to icon from resource file
669 * arch/win32/key.c: win32: fixed space key not working in messages
672 2004-05-20 Bradley Bell <btb@icculus.org>
674 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
677 2004-05-20 Matthew Mueller <donut@dakotacom.net>
679 * main/inferno.c: document -gl_refresh (d1x r1.20)
681 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
682 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
685 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
686 change the arg type for (d1x r1.5)
688 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
690 * arch/win32/digi.c: altsounds (d1x r1.6)
692 2004-05-20 Matthew Mueller <donut@dakotacom.net>
694 * arch/win32/digi.c: fixed a major memory leak and removed a bit
695 of redundancy (d1x r1.5)
697 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
698 fix crashing (d1x r1.4)
700 * arch/win32/digi.c: win32's digi_start_sound was not calling
701 DS_release_slot after setting .playing=0, resulting in a
702 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
704 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
705 apparently it was somehow causing some joysticks (Sidewinder
706 Precision 2) to only turn when the stick was moving, but not when
707 at turned but held stationary. And it was completely unused
708 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
711 * main/game.c: add alt+enter to toggle fullscreen (in addition to
712 previous key combos (d1x r1.29)
714 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
715 g, and b values (d1x r1.15)
717 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
718 sometimes (didn't handle negative palette steps) (d1x r1.34)
720 * arch/ogl/ogl.c: add caching of weapon inner models, screen
721 shatter effects, robot explosions and weapons, and some more
722 always present stuff. Also clean up ogl_cache_weapon_textures
725 2004-05-20 Bradley Bell <btb@icculus.org>
727 * main/kludge.c, main/game.c: move gr_renderstats and
728 gr_badtexture back to game.c
730 2004-05-20 Matthew Mueller <donut@dakotacom.net>
732 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
733 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
735 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
737 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
738 loaded after texture caching stage (d1x r1.34)
740 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
741 for renderstats (d1x r1.33)
743 2004-05-19 Matthew Mueller <donut@dakotacom.net>
745 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
746 main/inferno.c: add anisotropic texture filtering suport (d1x
747 r1.33, r1.32, r1.23, r1.32)
749 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
752 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
753 include/ogl_init.h: utilize hardware multitexturing support if
754 possible (requires GL_NV_texture_env_combine4 extension) (d1x
755 r1.32, r1.30, r1.4, 1.22)
757 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
760 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
762 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
763 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
764 effects in OGL using SetGammaRamp, much faster than the hack that
765 was being used. currently SDL only (though not too hard to add to
766 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
768 * main/menu.c: allow arbitrary (custom) resolution entry in
769 change_res menu (d1x r1.14)
771 2004-05-19 Bradley Bell <btb@icculus.org>
773 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
774 d1x-style res change menu (mostly works)
776 * misc/args.c: use strnicmp instead of strncasecmp
778 2004-05-19 Matthew Mueller <donut@dakotacom.net>
780 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
781 command-line option (d1x r1.27)
783 * main/inferno.c: restore inferno.c initialization of
784 screen_compatible and use_double_buffer to 'normal' values, broken
785 long long ago in one of the high res menu patches (d1x r1.30)
787 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
788 resolutions to be specified on command line (d1x r1.2, r1.29,
789 r1.4) -- doesn't work yet
791 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
793 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
796 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
797 volume song stop/starting (d1x r1.7)
799 2004-05-18 Matthew Mueller <donut@dakotacom.net>
801 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
804 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
805 ogl_ulinec (d1x r1.29)
807 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
809 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
810 bottom are inclusive not exclusive (d1x r1.28)
812 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
813 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
815 * arch/sdl/digi.c: fix typo
817 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
819 * arch/win32/init.c, arch/win32/win32.c: move win32 window
820 creation code from arch_init_start into arch_init to fix weirdness
821 with --help (d1x r1.5, r1.6)
823 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
824 sync issues and lack of midi reset (d1x r1.5)
826 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
829 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
830 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
832 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
835 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
837 2004-05-18 Bradley Bell <btb@icculus.org>
839 * include/vecmat.h: comments/formatting
841 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
843 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
844 include/test.lnk: remove unnecessary files
846 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
847 This enables compilation with gcc 3.1
849 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
851 * main/switch.c: took care of switches triggering single-sided
852 walls (don't try to access the nonexistent adjacent wall via NULL
853 pointers or negative array indices)
855 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
857 * main/wall.c: fix invalid memory access for d1 levels which
858 don't have a corresponding wall behind.
860 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
862 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
863 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
864 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
865 interface header to new header file internal.h
867 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
869 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
870 bitmask for each joystick axis that has sent input data,
871 and will not crash Windows anymore during joystick setup because
872 of for() loop over axis being executed once too often.
874 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
875 gr_remap_mono_font() and call it after loading saved level.
877 * main/laser.c: limit homing missile turn rate
879 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
880 centers (work like fuel centers but provide shield)
882 * main/gameseg.c: fix endless loop in some levels with a
883 certain (complicated) structure
885 2004-05-13 Bradley Bell <btb@icculus.org>
887 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
888 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
889 updated project files for SDL 1.2.7
891 * Makefile.am: add VisualC, VisualCE dirs to tarball
893 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
895 * arch/sdl/digi.c: formatting
897 2004-05-12 Bradley Bell <btb@icculus.org>
899 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
902 * 2d/palette.c, include/palette.h: added function to create blend
905 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
907 2004-05-11 Bradley Bell <btb@icculus.org>
909 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
911 2004-05-10 Bradley Bell <btb@icculus.org>
913 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
914 g3_draw_transp_poly had the fade level backwards, decided to just
915 fix g3_draw_poly so it behaves correctly, transparency or not,
916 reverted changes to render_face
918 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
920 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
921 rendering transparent (e.g. cloaked) walls
923 * main/render.c: render_face now calls g3_draw_transp_poly() for
924 cloaked walls in OpenGL
926 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
928 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
929 that from other apps, had "static" distortions.
931 2004-04-22 Bradley Bell <btb@icculus.org>
933 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
935 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
936 aligned version of PUT_INTEL_* macros
938 2004-04-15 Bradley Bell <btb@icculus.org>
940 * main/inferno.c: comment out unused checksum variable
942 2004-04-14 Bradley Bell <btb@icculus.org>
944 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
946 2004-04-14 Terran Melconian <terran@consistent.org>
948 * main/gameseg.c: use portable rand function (fixes #1118)
950 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
952 * main/songs.c: uncomment calls to RBAStop (fixes #473)
954 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
956 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
957 get rid of warnings (now compiles with -Werror on SunOS)
959 * main/piggy.c: fix (really) wierd SunOS bug
961 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
962 caused by not allocating enough mem for rle bitmaps
964 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
966 * include/pstypes.h: sun OS typedef fixes
968 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
970 * main/piggy.c: fix bug 1067
972 * main/piggy.c: fix bugfix for 1067
974 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
975 with descent.pig of mac registered)
977 2003-12-18 Bradley Bell <btb@icculus.org>
979 * main/kconfig.c: fixes for linux-native joystick
981 * main/kconfig.c: bunch of fixes (esp. for non linux-native
984 * arch/include/joy.h: comments/formatting
986 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
988 * compilerdefs.txt: added FreeBSD defs
990 2003-12-08 Bradley Bell <btb@icculus.org>
992 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
995 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
997 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
998 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1000 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1002 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1003 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1004 get rid of silly ulongs
1006 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1007 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1008 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1009 change relevant __linux__ macros to __ELF__
1011 2003-11-27 Bradley Bell <btb@icculus.org>
1013 * include/ogl_init.h: added proto for ogl_check_mode
1015 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1016 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1019 2003-11-26 Bradley Bell <btb@icculus.org>
1021 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1022 3.3 compiler warnings
1024 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1027 * include/pstypes.h: OS X fixes
1029 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1030 main/newmenu.h: linux fixes
1032 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1033 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1034 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1035 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1036 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1039 * arch/sdl/gr.c: fix sdl gr_update
1041 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1042 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1043 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1044 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1045 include/error.h, include/pstypes.h, include/strutil.h,
1046 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1047 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1048 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1049 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1050 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1053 2003-11-25 Bradley Bell <btb@icculus.org>
1055 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1056 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1057 libmve/VisualC/mveplayer.dsp: updated project files
1059 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1060 working w/Visual C++
1062 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1063 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1064 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1065 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1068 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1069 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1072 2003-11-24 Bradley Bell <btb@icculus.org>
1074 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1075 libmve/mveplay.c: stuff to play mve's in WinCE
1077 * arch/win32/findfile.c: unused functions...
1081 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1082 enabled mouse control of menus
1084 * main/mission.h: oops, didn't mean to change this.
1086 2003-11-21 Bradley Bell <btb@icculus.org>
1088 * VisualCE/d2x/d2x.vcp: updated project file
1090 2003-11-20 Bradley Bell <btb@icculus.org>
1092 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1093 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1094 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1097 2003-11-17 Bradley Bell <btb@icculus.org>
1099 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1100 main/menu.c: added option to disable kalinix under unix
1102 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1104 2003-11-14 Bradley Bell <btb@icculus.org>
1106 * main/automap.c: fix automap background image
1108 * main/automap.c, main/automap.h: delete cruft
1110 * main/automap.c: fix level number position
1112 * main/automap.c: simplify g3_draw_line hack
1114 * main/menu.c: stop pointless vid mode changes
1116 2003-11-07 Bradley Bell <btb@icculus.org>
1118 * NEWS, installation.txt: s'more documentation
1120 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1122 * configure.ac: fix .exe extension problems
1124 2003-11-07 Bradley Bell <btb@icculus.org>
1126 * arch/ogl/ogl.c: disable texture format verification for OS X -
1129 2003-11-06 Bradley Bell <btb@icculus.org>
1131 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1132 use more traditional Alt+Enter for toggling fullscreen
1134 * 2d/ibitblt.c, main/mission.h: comments/formatting
1136 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1138 2003-11-06 Bradley Bell <btb@icculus.org>
1140 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1141 resolution change, use kludge to avoid repetitive res changes
1143 2003-11-04 Bradley Bell <btb@icculus.org>
1145 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1146 structures and i/o routines back to piggy.c
1148 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1150 * installation.txt: tell to install d1 .pig for better textures
1152 2003-11-04 Bradley Bell <btb@icculus.org>
1154 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1155 oem d1 v1.0 and registered d2 v1.0, comments
1157 2003-11-03 Bradley Bell <btb@icculus.org>
1159 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1160 all d1 shareware - even though files are different!
1162 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1165 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1168 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1171 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1173 * main/movie.c: when no movies are found, divide by six the
1174 number of warning lines sent to stdout
1176 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1178 * include/byteswap.h: fix stupid copy/paste error
1180 2003-10-24 Bradley Bell <btb@icculus.org>
1182 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1183 gr_linear_rep_movsd_2x instead of almost identical
1184 gr_linear_movsd_double. Better since we have assembly versions.
1186 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1188 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1191 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1193 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1194 error with --disable-network, move reset_network_objects()
1195 from gameseq.c to multi.c
1197 2003-10-14 Bradley Bell <btb@icculus.org>
1199 * AUTHORS, NEWS: stuff
1201 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1203 2003-10-12 Bradley Bell <btb@icculus.org>
1205 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1206 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1209 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1211 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1212 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1213 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1214 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1215 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1216 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1217 arch/win32/ipx_win.c, arch/win32/winnet.c,
1218 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1219 main/multi.h, main/network.c: add IPv4 multicasting support
1221 2003-10-11 Bradley Bell <btb@icculus.org>
1223 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1225 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1226 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1227 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1228 main/weapon.h: lots of shareware and oem fixes
1230 2003-10-10 Bradley Bell <btb@icculus.org>
1232 * arch/win32/winnet.c: fixed stupid win32 network bug
1234 2003-10-10 Bradley Bell <btb@icculus.org>
1236 * main/piggy.c: increased D1_MAX_TMAP_NUM
1238 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1240 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1241 which are animated in d2, refactorizes d1 texture reading
1243 2003-10-10 Bradley Bell <btb@icculus.org>
1245 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1246 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1247 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1248 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1249 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1250 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1251 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1252 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1253 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1254 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1255 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1256 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1257 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1258 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1259 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1260 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1261 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1262 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1263 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1264 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1265 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1266 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1267 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1268 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1269 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1270 main/wall.h: comments/formatting
1272 2003-10-09 Bradley Bell <btb@icculus.org>
1274 * main/text.c: fix text when using old datafiles
1276 * main/laser.h: comments/whitespace
1278 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1279 mines w/shareware data
1281 * include/DT_drawtext.h: deleted unused file
1283 2003-10-08 Bradley Bell <btb@icculus.org>
1285 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1287 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1289 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1290 main/menu.c: Disabled 'd2x keys' weapon selection
1292 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1294 * main/object.h, main/multi.h: get rid of most warnings issued by
1295 cpp-precomp of gcc from Mac OS X dev tools
1297 2003-10-05 Bradley Bell <btb@icculus.org>
1299 * NEWS, configure.ac: increment version number
1301 * cfile/cfile.c: better handling of CRLF text files (when that is
1304 * utilities/hogcreate.c, utilities/hogextract.c,
1305 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1306 reading/writing files
1308 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1309 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1312 2003-10-04 Bradley Bell <btb@icculus.org>
1314 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1316 * main/netmisc.c: change byte to sbyte, comments/whitespace
1318 2003-10-03 Bradley Bell <btb@icculus.org>
1320 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1322 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1325 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1326 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1327 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1328 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1329 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1330 main/object.c, main/object.h, main/paging.c, main/player.h,
1331 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1332 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1333 main/weapon.c, main/weapon.h: change byte to sbyte,
1336 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1337 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1338 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1339 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1341 * configure.ac: better checking for timeval
1343 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1345 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1346 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1347 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1348 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1349 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1350 main/multibot.c, main/network.c: Make network architecture
1351 choosable from game menu, add support for UDP/IP on Mac OS X and
1354 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1356 * include/byteswap.h: added macros for coping with alignment
1359 2003-10-02 Bradley Bell <btb@icculus.org>
1361 * main/multi.h: added padding to little-endian version of
1364 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1366 * main/netmisc.c: delete duplicate function
1368 2003-10-01 Bradley Bell <btb@icculus.org>
1370 * main/bm.c: make sure d1_texture_indices gets freed between
1373 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1375 * main/piggy.h: fix size of d1 shareware descent.pig
1377 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1379 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1380 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1381 replacements for non-animated textures
1383 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1385 * main/controls.c: use fixed 20fps wiggle
1387 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1389 * Makefile.am, debian/changelog.in, debian/control,
1390 debian/d2x-common.dirs, debian/d2x-common.install,
1391 debian/d2x-common.manpages, debian/d2x-gl.files,
1392 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1393 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1394 utilities/Makefile.am, utilities/hogcreate.1,
1395 utilities/hogextract.1, utilities/mvlcreate.1,
1396 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1397 add man pages, distribute utility programs in new d2x-common deb
1399 * rpm/d2x.spec.in: updated rpm spec file
1401 2003-08-02 Bradley Bell <btb@icculus.org>
1403 * cfile/cfile.c: update raw_position in cfputc and cfputs
1405 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1407 * main/piggy.c: make error message more friendly
1409 * main/piggy.c: simplify copying of bitmap flags
1411 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1414 * cfile/cfile.c: revert to always using custom fgets
1416 * main/endlevel.c, main/mission.c: handle missing exit sequence
1417 components gracefully
1419 * main/playsave.c: comments
1421 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1423 * cfile/cfile.c: update raw_position in cfwrite
1425 * main/network.c: comments/formatting
1427 2003-06-22 Bradley Bell <btb@icculus.org>
1429 * cfile/cfile.c: use standard fgets for non-archive files
1431 * main/movie.c: use con_printf for missing movie warning
1433 2003-06-18 Bradley Bell <btb@icculus.org>
1435 * main/movie.c: fixed cfile conversion of movielib code
1437 * main/console.c, main/hud.c: strip out colors, etc when printing
1440 * include/u_mem.h: fix NDEBUG calloc macro
1442 2003-06-15 Bradley Bell <btb@icculus.org>
1444 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1447 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1448 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1449 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1450 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1451 main/scores.c, main/state.c, main/text.c, misc/args.c,
1452 misc/strio.c: convert file i/o to cfile
1454 2003-06-14 Bradley Bell <btb@icculus.org>
1456 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1457 writing and other modes besides "rb" (mostly taken from
1460 2003-06-09 Bradley Bell <btb@icculus.org>
1462 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1465 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1466 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1469 2003-06-07 Taylor Richards <taylor@icculus.org>
1471 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1473 2003-06-07 Bradley Bell <btb@icculus.org>
1475 * main/console.c: fix non-console build
1477 * main/gamesave.c: comments
1479 * main/bm.c: remove redundant break
1481 2003-06-06 Bradley Bell <btb@icculus.org>
1483 * main/gauges.c, main/kconfig.c: comments/formatting
1485 * console/.cvsignore: added .cvsignore
1487 * main/console.c: can't write to console after it's closed
1489 2003-06-05 Bradley Bell <btb@icculus.org>
1491 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1492 console/internal.c, console/internal.h, include/CON_console.h,
1493 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1494 finish console conversion away from SDL
1496 2003-06-04 Bradley Bell <btb@icculus.org>
1498 * console/CON_console.c, include/CON.console.h, include/console.h,
1499 main/console.c, main/game.c: console conversion to native gr,
1502 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1503 put prototype for gr_bm_bitblt in gr.h
1505 2003-06-03 Bradley Bell <btb@icculus.org>
1507 * console/CON_console.c, console/DT_drawtext.c,
1508 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1509 main/console.c: use native fonts for console
1511 * main/playsave.c: use shorts for short data
1513 2003-06-02 Bradley Bell <btb@icculus.org>
1515 * configure.ac, main/console.c: set console background, fix
1518 2003-06-01 Bradley Bell <btb@icculus.org>
1520 * Makefile.am, arch/sdl/event.c, configure.ac,
1521 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1522 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1523 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1524 main/gamerend.c: added console code (from SDL_console)
1526 2003-05-30 Bradley Bell <btb@icculus.org>
1528 * README: minor update
1530 2003-05-28 Bradley Bell <btb@icculus.org>
1532 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1537 2003-06-06 Bradley Bell <btb@icculus.org>
1539 * main/kconfig.c: fix crash in control menus
1541 * main/gauges.c: force cockpit redraw in opengl
1543 * main/gamerend.c: move ogl swap, so cockpit and console get
1546 2003-06-01 Bradley Bell <btb@icculus.org>
1548 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1552 2003-05-12 Bradley Bell <btb@icculus.org>
1554 * configure.ac: increment version number
1556 * main/bm.c: use con_printf for exit model warnings
1558 * configure.ac: must check for timespec after setting -mno-cygwin
1560 * main/inferno.c: added -nohogdir and -userdir options
1562 * NEWS, main/titles.c: use briefings with no extension
1566 2003-04-30 Bradley Bell <btb@icculus.org>
1568 * configure.ac: have to include time.h when checking for nanosleep
1570 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1573 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1574 increment version number
1576 * main/Makefile.am: make dist fix
1580 2003-04-29 Bradley Bell <btb@icculus.org>
1582 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1585 2003-04-24 Bradley Bell <btb@icculus.org>
1587 * configure.ac: increment version number
1589 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1592 2003-04-24 Ingo van Lil <inguin@gmx.de>
1594 * main/render.c: fix misspellings of NDEBUG
1598 2003-04-14 Bradley Bell <btb@icculus.org>
1600 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1602 2003-04-11 Bradley Bell <btb@icculus.org>
1604 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1609 2003-04-11 Bradley Bell <btb@icculus.org>
1611 * libmve/mveplay.c: use _sleep instead of sleep on win32
1613 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1614 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1615 include/cfile.h, include/error.h, libmve/Makefile.am,
1616 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1617 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1618 utilities/Makefile.am: comments/formatting/dist problems
1620 * configure.ac: use different defines for os x
1622 2003-04-07 Bradley Bell <btb@icculus.org>
1624 * include/error.h, misc/error.c: put some old stuff back in,
1625 eliminate duplicate error messages
1627 * main/text.c: don't die on text not found
1630 * main/inferno.c: print some useful info if hog not found, allow
1631 -help to work if no text available
1633 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1635 * arch/linux/Makefile.am: revert to previous version, so linux
1638 2003-04-03 Bradley Bell <btb@icculus.org>
1640 * main/endlevel.c: fixed exit model scheme yet again
1642 2003-04-02 Bradley Bell <btb@icculus.org>
1644 * misc/error.c: call Int3 on Assert
1646 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1649 * main/wall.c: don't die when trying to toggle nonexistent
1650 segment... vertigo level 10 is buggy!
1652 * main/gamemine.c: comments/formatting
1654 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1656 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1657 main/inferno.c: Allow use of 22K sound samples
1659 2003-03-29 Bradley Bell <btb@icculus.org>
1661 * arch/ogl/gr.c: default to bitmapped reticle
1663 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1664 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1667 * arch/sdl/joy.c: fixed text seen for hats in control config
1670 2003-03-28 Bradley Bell <btb@icculus.org>
1672 * main/bm.c: heh, model nums in vertigo are hardcoded,
1673 N_D2_POLYGON_MODELS can't change
1675 * configure.ac, include/d1x.xpm, include/descent.xpm,
1676 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1679 2003-03-27 Bradley Bell <btb@icculus.org>
1681 * main/text.h: fixed text references for hat directions
1683 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1685 2003-03-26 Bradley Bell <btb@icculus.org>
1687 * main/playsave.c: make d2x keys backward compatible
1689 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1691 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1694 2003-03-26 Bradley Bell <btb@icculus.org>
1696 * main/piggy.c: fix crash when d1 data not present
1698 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1699 read/write from plr file
1701 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1702 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1703 added escort.h header
1705 2003-03-25 Bradley Bell <btb@icculus.org>
1707 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1708 D1_PIGFILE ("descent.pig") macro
1710 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1711 models from d1 pig file
1713 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1714 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1715 really) from d1 pig file
1717 2003-03-23 Bradley Bell <btb@icculus.org>
1719 * main/bm.c: stop extra robots from overwriting exit models
1721 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1722 texture list doesn't get full
1724 * main/bm.c: fix mem leak when reading extra robots
1726 2003-03-21 Bradley Bell <btb@icculus.org>
1728 * main/menu.c: Added option to set movie resolution (mostly works)
1730 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1732 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1733 replacement functions to piggy.c
1735 * main/gameseq.c: attempt to support mac d1 descent.pig
1737 * main/bm.c: fix mem leak
1739 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1740 files, both d1 and d2 oem briefing where showed
1742 * main/inferno.c, main/movie.c: Change the default movie
1743 resolution to "high", implement the option -lowresmovies
1745 2003-03-20 Bradley Bell <btb@icculus.org>
1747 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1749 * main/piggy.c: comments
1751 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1753 * main/gameseq.c: delete duplicate function
1755 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1757 2003-03-19 Bradley Bell <btb@icculus.org>
1759 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1760 (cddb discid) support
1762 * arch/sdl/digi.c, main/kludge.c: implemented
1763 digi_link_sound_to_object3 for looping sounds, other looping stuff
1765 * arch/sdl/gr.c: removing dependencies on stuff in main/
1767 * arch/linux/Makefile.am, arch/linux/init.c,
1768 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1769 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1770 other header cleanups
1772 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1774 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1776 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1777 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1778 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1779 load d1 textures for d1 levels
1781 2003-03-19 Bradley Bell <btb@icculus.org>
1783 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1784 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1785 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1786 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1789 * README: added some OS X info
1791 2003-03-17 Bradley Bell <btb@icculus.org>
1793 * main/newdemo.c: simplify DEMO_FILENAME macro
1795 * main/console.c, main/game.c: enable experimental console support
1797 * main/gamerend.c: fixed location of fps meter in multi
1799 2003-03-16 Bradley Bell <btb@icculus.org>
1801 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1802 also look in shared data dir for demos
1804 * main/newdemo.c, main/newdemo.h: comments/formatting
1806 2003-03-15 Christopher Thielen <chris@luethy.net>
1808 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1809 thinking d2 cd is always present
1811 2003-03-15 Bradley Bell <btb@icculus.org>
1813 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1816 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1819 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1820 gr_init. don't really know why this works, though
1822 2003-03-14 Bradley Bell <btb@icculus.org>
1824 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1826 * unused/bios/rbaudio.h: removed duplicate file
1828 2003-03-14 Christopher Thielen <chris@luethy.net>
1830 * arch/sdl/rbaudio.c: stop cd audio when exiting
1832 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1834 * main/gamecntl.c: add comments to the "only matt knows" cheats
1836 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1838 * main/gamemine.c: formatting, better texture conversion for d1
1841 2003-03-14 Bradley Bell <btb@icculus.org>
1843 * main/piggy.c: must swap all mac version pigfiles
1845 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1846 main/multi.c: formatting, minor cleanups
1848 * 2d/rle.c: need to swap line_size on bigendian machines
1850 * main/mission.c, main/mission.h: detect mac full version hogfile
1852 2003-03-13 Bradley Bell <btb@icculus.org>
1854 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1855 added joy/mouse sensitivity slider, increased range to 16, and
1858 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1861 * arch/linux/Makefile.am: removed extra backslash
1863 * TODO, installation.txt: updated some documentation
1865 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1866 menu, with maxfps option
1868 2003-03-12 Bradley Bell <btb@icculus.org>
1870 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1872 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1873 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1874 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1875 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1876 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1877 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1878 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1879 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1880 arch/linux/include/music.h, arch/linux/include/serial.h,
1881 arch/linux/include/ukali.h: formatting
1883 2003-03-11 Chris Arena <ccarena@cox.net>
1885 * main/menu.c: fixed brightness slider
1887 2003-03-01 Bradley Bell <btb@icculus.org>
1889 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1890 robots and animated bitmaps work, but colors are messed up
1892 2003-02-28 Bradley Bell <btb@icculus.org>
1894 * main/player.h: whitespace
1896 * main/automap.c, main/cntrlcen.c, main/collide.c,
1897 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1898 descent.hog is present, d1 becomes mission 0)
1900 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1901 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1902 arch/win32/winnet.c: MinGW compiles with network enabled again,
1903 but still doesn't work
1907 2003-02-28 Bradley Bell <btb@icculus.org>
1909 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1910 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1911 many opengl glitches
1913 2003-02-27 Bradley Bell <btb@icculus.org>
1915 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1916 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1917 main/network.c, main/network.h: noted that hoard.ham is only needed
1918 for multiplayer HOARD games, and should not be equated with
1919 "vertigo". put HoardEquipped() back in network.c.
1921 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1922 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1923 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1924 use timer_delay instead of d_delay
1926 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1928 * main/render.c: added replacement qsort for solaris
1930 2003-02-26 Bradley Bell <btb@icculus.org>
1932 * main/gamemine.c: texture conversion for d1 shareware
1934 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1936 * main/gamemine.c: better texture conversion for d1 levels
1938 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1940 * main/kconfig.c: fix joystick support under MinGW
1942 2003-02-26 Bradley Bell <btb@icculus.org>
1944 * main/playsave.c: fix swapping glitch
1946 * configure.ac, readme.txt: clean stuff up, getting ready for
1949 * main/titles.c: begin support for rendering spinning robots in
1952 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1955 * main/gamemine.c: load d1 shareware levels!
1957 2003-02-25 Bradley Bell <btb@icculus.org>
1961 * autogen.sh: add warning about old auto* versions, use
1964 2003-02-24 Bradley Bell <btb@icculus.org>
1966 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1967 briefings mostly working
1969 * main/movie.c, main/titles.c: fixed some more briefing glitches
1971 2003-02-23 Bradley Bell <btb@icculus.org>
1973 * main/movie.c: fixed crash when using shareware data files
1976 * arch/sdl/digi.c: fix crash on non-existent sounds
1977 (i.e. shareware data)
1979 2003-02-22 Bradley Bell <btb@icculus.org>
1981 * main/titles.c: fixed fullscreen toggle in briefings
1983 2003-02-21 Bradley Bell <btb@icculus.org>
1985 * configure.ac: check for mingw when enabling nasm
1987 * main/playsave.c: enable loading player files of either byte
1990 2003-02-20 Bradley Bell <btb@icculus.org>
1992 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1994 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1995 #343, not "rest of solution to bug #344"
1997 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2000 * main/kludge.c: partial solution to bug #344
2002 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2004 * compilerdefs.txt: added linux/mips info
2006 * ChangeLog: clean up changelog
2008 2003-02-19 Bradley Bell <btb@icculus.org>
2010 * libmve/mveplay.c: os x needs nanosleep prototype.
2012 2003-02-18 Bradley Bell <btb@icculus.org>
2014 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2016 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2017 to disable/enable audio
2019 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2021 * main/: movie.h, titles.c: make sure movie's palette is set before
2022 writing briefing text. Fixes bug #359
2024 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2027 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2028 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2031 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2034 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2035 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2036 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2039 * include/libmve.h: blah
2041 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2043 * main/render.c: 2nd attempt to fix solaris qsort bug
2045 2003-02-18 Bradley Bell <btb@icculus.org>
2047 * configure.ac, include/pstypes.h: put alignment detection in
2050 2003-02-17 Bradley Bell <btb@icculus.org>
2052 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2053 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2054 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2055 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2056 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2057 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2058 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2059 moved mve stuff to separate subdir
2061 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2062 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2063 mve code. Fixes (at least) bugs #41, #348, and #350.
2065 2003-02-14 Bradley Bell <btb@icculus.org>
2067 * main/Makefile.am: no more Makefile.mveplay. again
2069 * main/mveplay.c: typo
2071 2003-02-13 Bradley Bell <btb@icculus.org>
2073 * utilities/mvlextract.c: uint -> unsigned int
2075 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2076 standalone mveplayer, win32 support
2078 * main/movie.c: random bugfixes, win32 support
2080 * arch/sdl/Makefile.am: formatting
2082 * configure.ac: disable networking on mac/win for now
2084 * main/newmenu.c: comments
2086 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2088 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2089 redundant swap functions.
2091 2003-02-13 Bradley Bell <btb@icculus.org>
2093 * ChangeLog: update changelog
2095 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2097 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2098 polymodel alignment issues.
2100 2003-02-13 Bradley Bell <btb@icculus.org>
2102 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2103 fix various little bugs
2105 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2106 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2108 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2111 * README.utils: new file
2113 * main/: mve_main.c, mveplay.c: more movie fixes
2115 * README: updated README
2117 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2119 2003-02-12 Bradley Bell <btb@icculus.org>
2121 * utilities/mvlextract.c: bigendian mvl support
2123 * main/mveplay.c: formatting, stuff
2125 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2126 truecolor mve support, standalone mveplayer
2128 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2129 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2130 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2131 standalone mveplayer
2133 2003-01-22 Bradley Bell <btb@icculus.org>
2135 * include/: interp.h, interp.h: restore prototype for
2136 swap_polygon_model_data
2138 2003-01-21 Bradley Bell <btb@icculus.org>
2140 * main/piggy.c: use memcpy to avoid alignment problem
2142 * compilerdefs.txt: updated some defs, added sunos/sparc
2144 2003-01-15 Bradley Bell <btb@icculus.org>
2146 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2148 * main/gamemine.c: attempting to support d1 shareware
2150 * compilerdefs.txt: update defs
2152 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2154 * main/mveplay.c: fix several bugs, comments, formatting.
2156 2003-01-15 Bradley Bell <btb@icculus.org>
2158 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2159 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2160 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2161 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2164 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2165 formatting, comments
2167 2003-01-11 Bradley Bell <btb@icculus.org>
2169 * main/: mission.c, mission.h: attempt to support d1 for mac
2172 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2174 * main/object.h: foo
2176 2003-01-09 Bradley Bell <btb@icculus.org>
2178 * main/movie.c: use ifdef around gr_toggle_fullscreen
2180 2003-01-07 Bradley Bell <btb@icculus.org>
2182 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2183 main/mission.h: don't need .msn file for descent.hog anymore
2187 2003-01-06 Bradley Bell <btb@icculus.org>
2189 * main/mission.h, main/mission.c: comments
2191 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2194 2003-01-03 Bradley Bell <btb@icculus.org>
2196 * utilities/: txb2txt.c, txt2txb.c: remove old files
2198 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2200 * main/polyobj.c: attempt to make read_model_file
2203 * main/menu.c: move vertigo text
2205 2003-01-02 Bradley Bell <btb@icculus.org>
2207 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2208 main/polyobj.h: cleanup alignment changes
2210 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2211 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2212 main/object.h: fix alignment issues on sparc
2214 * cvshowto.txt: update cvs info
2218 * 2d/rle.c: make rle_swap handle RLE_BIG
2220 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2222 * main/render.c: workaround solaris qsort bug
2224 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2226 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2227 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2229 * arch/linux/Makefile.am: enabled linux joystick, kali
2231 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2232 arch/sdl/event.c: enabled linux joystick
2234 2002-12-31 Bradley Bell <btb@icculus.org>
2236 * main/gamemine.c: simplified warning msg
2238 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2240 * main/render.h: fix compiler warning
2242 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2244 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2246 2002-12-24 Bradley Bell <btb@icculus.org>
2248 * main/mission.c: fixes an infinite loop which was caused by d2x
2249 thinking d2demo was a descent 1 mission
2251 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2253 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2255 2002-12-24 Bradley Bell <btb@icculus.org>
2257 * main/render.c: comments
2259 2002-10-30 Bradley Bell <btb@icculus.org>
2261 * main/inferno.c: add help for -hogdir option
2263 * main/inferno.c: added -hogdir option
2265 2002-10-28 Bradley Bell <btb@icculus.org>
2267 * main/: inferno.c, menu.c: enabled Vertigo displays
2269 * include/3d.h: typo
2271 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2273 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2274 main/netmisc.c, main/network.c: simplify and eliminate redundant
2277 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2279 * maths/fixc.c: fix infinite loop in quad_sqrt.
2281 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2282 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2284 2002-10-12 Bradley Bell <btb@icculus.org>
2286 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2288 2002-10-11 Bradley Bell <btb@icculus.org>
2290 * main/hud.c: make hud_message work correctly
2292 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2295 * main/network.c: formatting, small fixes
2297 2002-10-10 Bradley Bell <btb@icculus.org>
2299 * main/netmisc.h: no swap_object for little-endian
2301 * main/: netmisc.h, network.c: use macros to simplify network
2304 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2307 * main/inferno.c: enable loading screen for mac shareware with
2310 * main/netmisc.c: whitespace
2312 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2315 * main/hud.c: whitespace
2317 * configure.ac: remove shareware build, add macdata build
2319 * main/songs.c: whitespace
2321 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2322 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2325 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2328 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2330 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2331 comments, formatting, etc.
2333 * iff/iff.c: fix bigendian iff loading.
2335 2002-10-03 Bradley Bell <btb@icculus.org>
2337 * utilities/txb2tex.c: typo
2339 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2340 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2343 * arch/sdl/mouse.c: whitespace
2345 2002-09-19 Bradley Bell <btb@icculus.org>
2347 * main/kconfig.c: fix a oops, add old logs
2349 * main/kconfig.c: support for >3 mouse buttons
2351 2002-09-18 Bradley Bell <btb@icculus.org>
2353 * include/gr.h: fix palette swap define
2355 2002-09-14 Bradley Bell <btb@icculus.org>
2357 * main/titles.c: load hires briefing screen if lores doesn't exist
2358 (i.e. vertigo) and MenuHires=0
2360 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2362 * main/: multi.h, network.h: pack some structures for ipx
2365 2002-09-14 Bradley Bell <btb@icculus.org>
2367 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2368 and load_endlevel_data() to expect newline-terminated strings, fix
2369 load_game_data to read null-terminated string for
2372 2002-09-07 Bradley Bell <btb@icculus.org>
2374 * main/newmenu.c: added error message
2376 * main/menu.h: enable -nohires with mac shareware
2378 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2380 * 2d/font.c: enable 0/255 palette swap for fonts
2382 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2385 * 2d/2dsline.c: fix ogl blooper
2387 2002-09-05 Bradley Bell <btb@icculus.org>
2389 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2392 * include/strutil.h: need string.h for strcasecmp
2394 * include/rle.h: okay, maybe it needs to be this way
2396 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2398 * 2d/scalec.c: more stuff from d2src
2400 * 2d/rle.c: more stuff from d2src, formatting
2402 * 2d/font.c: useless cruft
2404 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2406 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2409 2002-09-04 Bradley Bell <btb@icculus.org>
2411 * include/grdef.h: fix compiler warnings
2413 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2415 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2418 * main/game.c: we want the mac ibitblt for everything but dos and
2421 * main/texmerge.c: these routines are in tmerge.c
2423 * main/credits.c: enable credits for mac and oem data
2425 * main/bm.c: use either exit.ham or exit.pofs
2427 * include/ibitblt.h: enable some more code from d2src
2429 * include/gr.h: enable mac ubitblt_double
2431 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2433 * include/grdef.h: moved some inline asm from linear.h
2435 * 2d/ibitblt.c: brought in line with original d2 version
2437 * 2d/bitblt.c: reverted to original d2 version of this file, then
2438 added d1x enhancements
2440 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2442 * 2d/linear.h: moved these back to their original locations
2445 * main/mveplay.c: close some memory holes, speed up palette loading
2447 * main/movie.c: added fullscreen toggle while playing movies
2449 * main/inferno.c: comment out -superhires help text (always on)
2451 * include/timer.h: added approx_fsec_to_usec macro
2453 * arch/sdl/joy.c: fix compiler warning
2455 2002-09-01 Bradley Bell <btb@icculus.org>
2457 * main/network.c: oops
2459 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2461 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2462 timer_get_fixed_seconds
2466 2002-08-31 Bradley Bell <btb@icculus.org>
2468 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2471 * main/multi.h: network endian stuff
2473 * 2d/font.c, include/gr.h: fast file i/o for font headers
2475 * arch/win32/arch_ip.cpp: unused file
2477 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2478 bigendian networking fixes
2480 * main/menu.c: make net menu more accurate, also make superhires
2483 * include/pstypes.h: better to have __pack__ all the time, I think.
2484 needed for networking, e.g.
2486 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2489 * arch/win32/Makefile.am: unused file
2493 2002-08-30 Bradley Bell <btb@icculus.org>
2495 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2497 * main/: newmenu.h, titles.c: formatting
2499 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2500 main/multi.h: networking works, finally
2502 * TODO: added TODO file
2504 * arch/linux/arch_ip.cpp: unused fine
2506 * README: network sorta working
2508 * main/: Makefile.am, multi.c, network.c, network.h: more
2511 * main/menu.c: load builtin mission correctly
2513 * main/inferno.c: documentation
2515 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2518 * main/Makefile.mveplay: don't need no more
2520 2002-08-29 Bradley Bell <btb@icculus.org>
2522 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2523 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2524 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2527 * include/ipx_drv.h: more network fixing
2529 * arch/linux/include/ipx_drv.h: more network fixing
2531 * include/ipx.h: formatting
2533 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2535 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2536 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2537 main/inferno.c: fixed networking fuck-up?
2539 * Makefile.am: moved mingw info to README
2541 * README, mingw32.txt: moved mingw info to README
2543 2002-08-27 Bradley Bell <btb@icculus.org>
2545 * utilities/mvlextract.c: allow specifying file to extract
2547 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2550 * utilities/hogextract.c: allow specifying file to extract
2552 * main/mission.c: Have to get mission_num _after_ promoting...
2554 * main/: gameseq.c, titles.c: beginning d1 briefing support
2556 * descent.msn: beginning d1 briefing support
2558 * main/: titles.c, titles.h: d1-style mission briefings
2560 * main/piggy.h: whitespace
2562 * main/movie.c: beginning robot movie support, fall back on lo/hi
2563 res if hi/lo not available
2565 * main/mission.c: added Builtin_mission_num for builtin mission,
2566 D1Hogdir, d1-style mission briefings
2568 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2571 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2572 (for d1 missions that need d1 data)
2574 * 2d/ibitblt.c: whitespace
2576 2002-08-26 Bradley Bell <btb@icculus.org>
2578 * utilities/mvlcreate.c: oops
2580 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2583 * utilities/hogextract.c: added [v]iew option
2585 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2587 * main/titles.c: fix writable string, disable DumbAdjust thing
2589 * main/polyobj.h: whitespace
2591 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2594 * main/movie.c: read movies from AltHogDir, other fixes
2596 * main/: mission.c, mission.h: fix bug w/mission filename
2598 * main/gameseq.c: comments
2600 * main/digi.h: whitespace n stuff
2602 * include/mve_audio.h: added audio flag macros
2604 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2609 2002-08-23 Bradley Bell <btb@icculus.org>
2611 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2614 * Makefile.am: remove d2demo.mn2
2616 * cfile/cfile.c, include/cfile.h: add cfile_size function
2618 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2619 eliminate need for .mn2 files for oem and demo
2621 2002-08-22 Bradley Bell <btb@icculus.org>
2623 * main/bm.c: fix for vertigo
2625 * main/menu.h: make OEM menu pcx available
2627 * 2d/rle.c: merge with original d2 file
2629 * Makefile.am, configure.ac: let mission files get installed by
2632 2002-08-17 Bradley Bell <btb@icculus.org>
2634 * configure.ac: make FAST_FILE_IO the default on little-endian
2637 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2639 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2642 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2644 * main/: game.c, menu.c, mission.c: promote builtin missions.
2646 2002-08-15 Bradley Bell <btb@icculus.org>
2648 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2649 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2651 * utilities/.cvsignore: added cvsignore
2653 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2656 * main/piggy.c: mac data file loading
2658 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2659 transparency and swap 0/255 correctly for mac data files
2661 2002-08-13 Bradley Bell <btb@icculus.org>
2663 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2664 to utilities to avoid conflict with c++ std lib <utility>
2666 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2667 txt2txb.c: moved utility to utilities to avoid conflict with c++
2670 * Makefile.am, configure.ac: add utilities
2672 2002-08-09 Bradley Bell <btb@icculus.org>
2674 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2677 2002-08-08 Bradley Bell <btb@icculus.org>
2679 * main/inferno.c: comments
2681 * main/: newmenu.c, songs.c: mac demo datafile support
2683 * installation.txt: update
2685 * main/gamesave.c: use lowercase for consistency
2687 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2688 models for other than d2demo
2690 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2692 * main/gamemine.c: formatting, better d1 texture conversion
2694 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2695 main/mission.h: recognize .msn mission files.
2697 2002-08-07 Bradley Bell <btb@icculus.org>
2699 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2700 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2701 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2702 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2703 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2704 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2707 2002-08-06 Bradley Bell <btb@icculus.org>
2709 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2711 * main/Makefile.am: formatting
2713 * 2d/font.c: make gr_remap_font just reload the whole thing
2715 * configure.ac: formatting
2717 * Makefile.am: added d2demo.mn2
2719 * d2demo.mn2: mission file for shareware
2721 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2722 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2724 * main/sounds.h: shareware stuff, whitespace
2726 * main/: polyobj.c, polyobj.h: more fast i/o macros
2728 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2731 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2732 endlevel stuff to non-shareware, allow movies/endlevel for
2735 * main/cntrlcen.c: typo
2737 * main/bm.h: use global Piggy_hamfile_version
2739 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2740 macros, use global Piggy_hamfile_version
2742 * main/Makefile.am: terrain and movie stuff always used now
2744 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2747 * main/: gamemine.c, gamesave.c: load DMB levels
2749 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2750 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2752 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2754 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2756 2002-08-04 Bradley Bell <btb@icculus.org>
2758 * main/inferno.c: shareware stuff, formatting
2760 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2762 * arch/sdl/gr.c: don't need to set mode in gr_init
2764 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2766 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2769 * Makefile.am, descent.mn2: added mission file for descent 1
2771 2002-08-02 Bradley Bell <btb@icculus.org>
2773 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2774 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2775 main/piggy.h, misc/error.c: junk
2777 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2778 render.h, scores.c, scores.h, terrain.c: shareware stuff
2780 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2781 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2782 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2783 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2784 main/weapon.c, main/weapon.h: fast i/o macros
2786 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2788 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2789 main/gamemine.h, main/gamesave.c: load d1 levels
2791 2002-07-30 Bradley Bell <btb@icculus.org>
2793 * configure.ac: oops
2795 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2798 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2799 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2800 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2801 main/piggy.c, main/titles.c: support shareware datafiles!
2803 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2804 piggy.c: SHAREWARE fixes
2806 2002-07-29 Bradley Bell <btb@icculus.org>
2808 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2809 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2810 misc/fileutil.c: Portability - OS X support
2812 2002-07-27 Bradley Bell <btb@icculus.org>
2814 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2815 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2816 segment.h: portability
2818 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2819 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2820 main/wall.h: portabilization
2822 * 2d/font.c, include/gr.h: portability
2824 2002-07-26 Bradley Bell <btb@icculus.org>
2826 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2828 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2830 * main/player.c: foo
2832 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2834 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2835 misc/fileutil.h: portable file i/o utils
2837 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2838 writable string anymore... / formatting
2840 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2841 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2842 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2843 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2844 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2845 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2846 portable-izing file loading routines
2848 2002-07-24 Bradley Bell <btb@icculus.org>
2850 * main/mveplay.c: correctly play files with 16bit uncompressed
2851 audio, mem checking, etc
2853 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2856 2002-07-23 Bradley Bell <btb@icculus.org>
2858 * misc/Makefile.am: unused file
2860 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2861 main/sounds.h: remove experimental nmovie stuff
2863 * main/movie.c: add some debugging output
2865 2002-07-22 Bradley Bell <btb@icculus.org>
2867 * main/: console.c, state.c: simplified header
2869 * main/movie.c: enable mveplay audio
2871 * main/old/movie.c: moved to main/
2873 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2874 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2875 main/mvelib.c, main/mveplay.c: initial movie support
2877 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2878 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2879 include/ogl_init.h, include/pstypes.h, main/console.c,
2880 main/state.c, mem/mem.c: OS X stuff
2882 * configure.ac: OS X and movie stuff
2884 2002-07-19 Bradley Bell <btb@icculus.org>
2886 * compilerdefs.txt: OSX defs
2888 2002-07-18 Bradley Bell <btb@icculus.org>
2890 * main/inferno.c: use simpler rcs tags
2892 * autogen.sh: keep Changelog in cvs (and use --accum)
2894 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2895 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2896 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2897 main/songs.c: changed cdrom->rbaudio
2899 * include/rbaudio.h: moved to /include
2901 2002-07-17 Bradley Bell <btb@icculus.org>
2903 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2904 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2905 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2906 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2907 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2908 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2909 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2910 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2911 3d/setup.c: use simpler rcs tags
2916 2002-07-17 Bradley Bell <btb@icculus.org>
2918 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2920 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2922 * debian/rules: don't need readme's
2924 * debian/rules: move d1x license to COPYING, license clarifications
2926 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2927 license to COPYING, license clarifications
2929 * debian/rules: fix debian docs
2931 * debian/rules: fix debian manpages
2933 * debian/d2x-sdl.menu: fix debian menu
2935 * debian/rules: link to undocumented man page for debs
2937 * Makefile.am, configure.ac, debian/control, debian/copyright,
2938 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2939 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2940 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2943 2002-07-16 Bradley Bell <btb@icculus.org>
2945 * debian/: rules, changelog.in: deb stuff
2947 * configure.ac: cleaner nasm detection
2949 * debian/: changelog.in, control, rules: deb stuff
2951 * README, installation.txt: typos, stuff
2953 * configure.ac: better #defines
2955 * configure.ac: whitespace
2957 * configure.ac: better documentation
2959 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2960 SDL_JOYSTICK not needed
2962 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2964 * configure.ac: need higher SDL for joystick
2966 * debian/: control, rules: deb stuff
2968 * arch/sdl/joy.c: old junk
2970 * Makefile.am, configure.ac: automake updates
2972 * main/: inferno.c, text.c: don't use althogdir on non-unix
2974 * configure.ac: more autoconf updates
2976 * misc/strutil.c: better strrev
2978 * main/inferno.c: need limits.h on mingw also
2980 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2983 2002-04-19 Bradley Bell <btb@icculus.org>
2985 * main/network.c: let hoard.ham be a cfile
2987 * main/text.c: better error message when hog not found
2991 2002-03-23 Bradley Bell <btb@icculus.org>
2993 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2994 arch/sdl/Makefile.am: Use SDL joystick automatically
2996 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2998 2002-03-05 Bradley Bell <btb@icculus.org>
3000 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3003 2002-02-23 Bradley Bell <btb@icculus.org>
3005 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3007 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3008 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3009 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3010 main/editor/Makefile.am: moved includes to include
3012 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3014 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3015 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3016 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3019 * main/game.c: disabled cockpit for OGL, formatting
3021 * 2d/ibitblt.c: formatting
3023 2002-02-16 Bradley Bell <btb@icculus.org>
3025 * include/oldsdl.h: check for older macros
3027 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3028 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3029 allow older sdl versions
3031 2002-02-15 Bradley Bell <btb@icculus.org>
3033 * main/: automap.c, automap.h, inferno.c: automap resolution now
3036 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3038 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3039 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3040 win32/include/key_arch.h: never mind - that would be pointless
3042 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3043 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3044 win32/include/key_arch.h: copied files from d1x
3046 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3047 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3049 * main/multipow.c: need conf.h
3051 * arch/win32/Makefile.am: new file
3053 * include/pstypes.h: added u_int16_t (needed in base_ip)
3055 * arch/win32/arch_ip.cpp: copied from d1x
3057 2002-02-14 Bradley Bell <btb@icculus.org>
3059 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3061 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3062 main/netlist.c: Added hotkeys to toggle fullscreen mode
3064 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3065 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3067 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3068 reorder.h: Lotsa networking stuff from d1x
3070 2002-02-13 Bradley Bell <btb@icculus.org>
3072 * include/gr.h, main/game.c: Fullscreen toggle stuff
3074 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3077 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3078 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3081 2002-02-11 Bradley Bell <btb@icculus.org>
3083 * main/bm.c: use portable loader if bigendian
3085 * include/pstypes.h: don't define bool for c++
3087 * include/cfile.h: extern AltHogDir stuff
3089 * include/byteswap.h: use WORDS_BIGENDIAN
3091 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3093 * main/vers_id.h: added D2X_IVER
3095 * misc/args.c: don't use d1x.ini
3097 * Makefile.am: rpm stuff
3099 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3102 2002-02-09 Bradley Bell <btb@icculus.org>
3104 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3106 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3108 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3111 2002-02-06 Bradley Bell <btb@icculus.org>
3113 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3114 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3115 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3117 * debian/: changelog.in, control, copyright, d2x-gl.files,
3118 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3122 2002-02-02 Bradley Bell <btb@icculus.org>
3124 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3126 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3127 Enabled RELEASE option
3129 2002-01-31 Bradley Bell <btb@icculus.org>
3131 * Makefile.am, configure.ac: specify prerequisite versions of
3132 autoconf and automake
3134 2002-01-29 Bradley Bell <btb@icculus.org>
3136 * main/mission.c: RCS header added
3138 * main/inferno.c: update copyright date
3140 * main/mission.c: allow missions to be in AltHogDir
3142 * configure.ac: Display results of configure
3144 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3147 2002-01-28 Bradley Bell <btb@icculus.org>
3149 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3150 Data files now go in DATADIR/games/d2x, user files now go in
3153 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3155 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3156 files now go in ~/.d2x
3158 2002-01-24 Bradley Bell <btb@icculus.org>
3160 * configure.ac: fix nasm not found error message
3162 2002-01-18 Bradley Bell <btb@icculus.org>
3164 * configure.in: getting rid of old configure.in
3166 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3167 main/movie.c: Movie playing kludgey stuff
3169 * misc/args.c: formatting
3171 * main/inferno.c: allow -h for help
3173 * include/error.h: don't die on int3, unless -debug given
3175 * mingw32.txt: more stuff
3177 2001-12-29 Bradley Bell <btb@icculus.org>
3179 * Makefile.am: Got rid of thinking.txt
3181 * main/inferno.c: document -nomovies option
3183 2001-12-28 Bradley Bell <btb@icculus.org>
3185 * main/titles.c: formatting, put some code into place for rendering
3186 of robots during briefings
3188 2001-12-27 Bradley Bell <btb@icculus.org>
3192 2001-12-23 Craig Hadady <chadady@iglou.com>
3194 * 2d/rle.c: fixed bug in dummy array.
3196 2001-12-03 Bradley Bell <btb@icculus.org>
3198 * arch/sdl/init.c: fix formatting
3200 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3201 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3202 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3203 and sdl joystick stuff
3205 2001-11-30 Bradley Bell <btb@icculus.org>
3207 * thinking.txt: not needed
3209 2001-11-27 Bradley Bell <btb@icculus.org>
3211 * cygconf, mingw32.txt: use sdl from source on cygwin
3213 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3214 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3215 SDL_CFLAGS to CFLAGS
3217 2001-11-27 Bradley Bell <btb@icculus.org>
3221 2001-11-14 Bradley Bell <btb@icculus.org>
3223 * texmap/scanline.c: use optimization flags as texmap default
3225 * NEWS: mouse wheel, etc
3227 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3228 wheel to emulate 3rd axis
3230 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3232 * include/error.h: kludge to ungrab mouse when we hit an int3
3234 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3235 __ENV_MSDOS__ to __MSDOS__
3237 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3240 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3243 * arch/sdl/digi.c: implemented digi_set_volume
3245 * include/grdef.h, main/config.c, misc/d_io.c: change
3246 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3248 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3249 main/piggy.c: use MAKE_SIG
3251 * installation.txt: update
3253 * configure.ac: new file
3255 * arch/sdl/joydefs.c: #include pstypes.h
3257 * arch/sdl/init.c: SDL joystick stuff
3259 * acconfig.h: adjust MINGW defines
3261 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3262 controls menu now works
3264 2001-11-13 Bradley Bell <btb@icculus.org>
3266 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3269 * Makefile.am: New file
3271 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3274 * compilerdefs.txt: New file
3276 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3278 2001-11-12 Bradley Bell <btb@icculus.org>
3280 * main/playsave.c: load player files regardless of byte order of
3283 2001-11-11 Bradley Bell <btb@icculus.org>
3285 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3288 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3290 * NEWS: GL savegame thumbnails
3292 * acconfig.h, configure.in: make option for NMOVIES, default to off
3294 2001-11-09 Bradley Bell <btb@icculus.org>
3296 * main/state.c: Enabled savegame thumbnails under OpenGL
3298 * unused/pa_null/pa_enabl.h: remove duplicate header
3300 * misc/args.c: use d2x.ini for option file
3302 * mem/mem.c: Move mem_realloc inside the ifdef
3304 * main/menu.c: fix 640x400 menu text
3306 * main/inferno.c: added documentation
3308 * main/endlevel.c: fix warnings
3310 * arch/ogl/gr.c: Get rid of gl spew
3312 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3314 * acconfig.h: Define __SDL__ for mingw
3316 2001-11-08 Bradley Bell <btb@icculus.org>
3318 * 2d/font.c: free OGL font data when rereading
3320 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3321 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3322 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3323 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3324 main/weapon.h: Enabled shareware build, endlevel flythrough
3327 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3328 of use for shareware build
3330 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3333 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3335 2001-11-05 Bradley Bell <btb@icculus.org>
3337 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3340 * include/3d.h: Add comment
3342 2001-11-04 Bradley Bell <btb@icculus.org>
3344 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3347 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3350 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3352 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3353 main/hudmsg.h: Enable d1x-style hud_message
3355 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3357 * 2d/font.c: re-init ogl fonts after remapping colors.
3359 2001-11-02 Bradley Bell <btb@icculus.org>
3361 * misc/Makefile.am: remove byteswap.h (duplicate header)
3363 * 2d/font.c: fixed gr_remap_font, minor stuff
3365 * configure.in: take out -O2 if doing debug build
3367 * main/bm.c: formatting
3369 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3371 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3372 macros, get rid of functions
3374 2001-11-01 Bradley Bell <btb@icculus.org>
3376 * misc/byteswap.h: removed duplicate header
3378 2001-10-31 Bradley Bell <btb@icculus.org>
3380 * NEWS, main/automap.c: automap works in opengl
3382 * NEWS, configure.in: Added news
3384 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3386 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3388 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3389 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3390 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3392 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3394 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3396 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3397 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3399 2001-10-27 Bradley Bell <btb@icculus.org>
3401 * main/inferno.c: added some documentation
3403 2001-10-25 Bradley Bell <btb@icculus.org>
3405 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3408 * Makefile.am, configure.in, arch/Makefile.am,
3409 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3410 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3411 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3412 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3413 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3414 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3415 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3416 it's ugly, but It'll be easier to sync with d1x.
3418 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3419 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3420 main/editor/Makefile.am: attempt at support for editor, makefile
3423 * misc/d_delay.c: formatting fix
3425 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3426 tmappent.S, tmapppro.S: adding support for runtime selection of
3429 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3430 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3431 including multi.h and network.h, fix backslashes, fix compiler
3434 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3435 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3436 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3437 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3438 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3439 including multi.h and network.h, fix backslashes
3441 * include/pstypes.h: added typedef for u_int64_t on mingw
3443 * include/3d.h: added prototype for g3_uninit_polygon_model
3445 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3447 2001-10-24 Bradley Bell <btb@icculus.org>
3449 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3450 arch subdirs, as in d1x.
3452 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3453 earlier style until i understand automake 1.5 better. remove input
3456 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3457 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3458 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3459 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3460 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3461 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3462 Moved input stuff to arch subdirs, as in d1x.
3464 * NEWS, configure.in: blah blah
3466 2001-10-23 Bradley Bell <btb@icculus.org>
3468 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3470 * texmap/tmapppro.S: no need for #include <conf.h> here
3472 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3475 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3476 file. RCS header added
3478 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3479 #ifdef'ing out the whole file. RCS header added
3481 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3482 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3483 fixes. Now works with automake 1.5 and autoconf 2.52.
3484 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3485 mingw (-grabmouse now works on win32).
3487 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3488 These don't belong in cvs
3492 2001-10-20 Bradley Bell <btb@icculus.org>
3494 * 2d/font.c: Don't free unused variables...
3496 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3499 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3500 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3501 main/Makefile.am: make dist more sensible
3503 * Makefile.am: Kludge for linking on mingw
3505 2001-10-19 Bradley Bell <btb@icculus.org>
3507 * Makefile.am, configure.in, arch/win32/Makefile.am,
3508 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3510 * include/ipx_drv.h: Check for __MINGW32__
3512 * include/i86.h: Imported from d1x
3514 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3516 * arch/dos/modex.asm: Fixed %include
3518 * main/console.c: RCS headers added
3520 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3523 * Makefile.am, main/Makefile.am: Moved final link to top-level
3524 directory instead of main/
3526 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3527 __ENV_LINUX__ to __linux__
3529 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3530 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3531 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3532 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3533 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3534 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3535 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3536 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3537 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3538 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3541 * configure.in: add --enable-xploader, support arch/linux subdir,
3544 * main/inferno.c: conditionalize conf.h
3546 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3548 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3549 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3550 misc/fileutil.h: Partial application of linux/alpha patch.
3552 2001-10-19 Bradley Bell <btb@icculus.org>
3554 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3555 networking in line with d1x, moved some arch/linux_* stuff to
3558 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3559 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3560 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3561 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3564 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3565 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3566 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3567 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3568 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3569 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3570 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3571 linux/include/ukali.h: Brought linux networking in line with d1x,
3572 moved some arch/linux_* stuff to arch/linux/*
3574 * include/ipx_drv.h: Imported from d1x
3576 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3578 * main/ipx_drv.c: Imported from d1x
3580 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3581 main/network.h, main/Makefile.am: Trying to get network working on
3584 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3585 main/Makefile.am: build fixes
3587 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3588 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3589 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3590 starting to get net working.
3592 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3593 conditionalized min,max macros
3595 2001-10-18 Bradley Bell <btb@icculus.org>
3597 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3598 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3599 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3600 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3603 * 2d/2dsline.c: RCS headers added/changed
3605 * configure.in: fix NASMFLAGS bug
3607 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3610 2001-10-17 Bradley Bell <btb@icculus.org>
3612 * NEWS: Fixed the invulnerable robots bug!
3614 * main/collide.c: Fixed the invulnerable robots bug!
3616 2001-10-14 Bradley Bell <btb@icculus.org>
3618 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3621 2001-10-13 Bradley Bell <btb@icculus.org>
3623 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3624 arch/Makefile.am, arch/dos/Makefile.am,
3625 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3626 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3627 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3628 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3629 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3630 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3631 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3632 arch/win32/include/Makefile.am, iff/Makefile.am,
3633 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3634 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3635 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3636 unused/bios/Makefile.am, unused/lib/Makefile.am,
3637 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3638 unused/ui/Makefile.am, unused/vga/Makefile.am,
3639 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3640 automake stuff from "inert" subdirs. And there was much rejoicing.
3642 * Makefile.am, NEWS, configure.in: Stuff
3644 * ChangeLog: removing auto-generated file
3646 * cygconf: Added instructions for mingw32 build
3648 * Makefile.am: renamed INSTALL to installation.txt
3650 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3652 * mingw32.txt: Added instructions for mingw32 build
3654 * configure.in: Enable assembly under mingw32
3656 2001-10-12 Bradley Bell <btb@icculus.org>
3658 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3660 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3661 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3662 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3663 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3664 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3665 to __DJGPP__, since it's built-in.
3667 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3669 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3670 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3674 2001-10-12 Bradley Bell <btb@icculus.org>
3676 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3678 * Makefile.am: make sure cygconf gets archived
3680 * configure.in: Increment version number in preparation for release
3682 * configure.in: Fix detection of opengl
3684 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3685 cygconf, arch/Makefile.am, arch/include/joy.h,
3686 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3687 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3688 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3689 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3690 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3691 Vastly improved compilability.
3693 2001-10-11 Bradley Bell <btb@icculus.org>
3695 * Makefile.am: Added macros/sdl.m4
3697 * autogen.sh: Added macros/sdl.m4
3699 2001-10-09 Bradley Bell <btb@icculus.org>
3701 * main/vers_id.h: Added DESCENT_VERSION constant
3703 * main/inferno.c: Added command-line help.
3705 * include/ogl_init.h: opengl improvments (following d1x changes)
3707 2001-10-07 Bradley Bell <btb@icculus.org>
3709 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3710 arch/ogl/Makefile.am: Remove duplicate headers.
3712 2001-08-02 Thimo Neubauer <thimo@debian.org>
3714 * mem/mem.c: totally crippled the memory manager because it does
3715 not make sense for non-DOS-systems and it would have been too
3716 complicated to get it 64bit clean
3718 2001-06-19 Bradley Bell <btb@icculus.org>
3720 * cvshowto.txt: updated anonymous password
3722 2001-02-08 Bradley Bell <btb@icculus.org>
3724 * COPYING, license.txt: Added d1x license
3726 2001-02-01 Bradley Bell <btb@icculus.org>
3728 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3730 2001-01-31 Bradley Bell <btb@icculus.org>
3732 * configure.in, arch/include/mouse.h, include/pstypes.h,
3733 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3735 * main/polyobj.c: fix typo
3737 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3738 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3739 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3740 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3741 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3742 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3743 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3744 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3745 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3746 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3747 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3748 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3749 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3750 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3751 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3752 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3753 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3754 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3755 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3756 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3757 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3758 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3759 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3760 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3761 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3762 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3765 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3766 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3767 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3768 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3771 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3774 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3775 cross-compiling, and cygwin fixes
3777 2001-01-30 Bradley Bell <btb@icculus.org>
3779 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3780 include/pstypes.h, include/strutil.h, main/Makefile.am,
3781 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3782 needs --without-assembler and --without-network to compile
3784 2001-01-29 Bradley Bell <btb@icculus.org>
3786 * configure.in, main/Makefile.am: Fixes to build system
3788 * main/kconfig.c: fix for non-linux joysticks
3790 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3791 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3792 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3793 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3794 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3795 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3796 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3797 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3798 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3799 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3801 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3802 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3803 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3804 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3805 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3806 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3809 * arch/dos/include/joy.h, arch/dos/include/key.h,
3810 arch/dos/include/mouse.h: Unified input headers.
3812 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3814 2001-01-28 Bradley Bell <btb@icculus.org>
3816 * conf.h.in, configure.in, arch/Makefile.am,
3817 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3818 arch/include/key.h, main/Makefile.am: More header unification...
3820 * main/newdemo.c: Added <ctype.h>
3822 * arch/include/event.h, arch/include/joy.h: unified input headers.
3824 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3825 OpenGL now uses SDL-GL instead of gii
3827 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3829 2001-01-25 Bradley Bell <btb@icculus.org>
3831 * autogen.sh: use "set -e" so execution stops if something goes
3834 2001-01-24 Bradley Bell <btb@icculus.org>
3838 * Makefile.am: Add ChangeLog to dist
3842 2001-01-24 Bradley Bell <btb@icculus.org>
3844 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3846 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3847 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3850 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3851 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3852 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3853 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3854 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3855 arch/Makefile.am, arch/dos/Makefile.am,
3856 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3857 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3858 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3859 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3860 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3861 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3862 unused/Makefile.am, unused/bios/Makefile.am,
3863 unused/lib/Makefile.am, unused/novga/Makefile.am,
3864 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3865 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3866 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3867 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3868 make dist, VPATH builds, ...
3870 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3871 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3872 arch/dos/Makefile.in, arch/linux/Makefile.in,
3873 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3874 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3875 misc/Makefile.in, texmap/Makefile.in: cruft removal
3877 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3880 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3882 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3884 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3887 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3888 added -grabmouse option
3890 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3891 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3892 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3893 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3894 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3895 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3896 main/songs.c, misc/args.c: changed args_find to FindArg
3898 2001-01-22 Bradley Bell <btb@icculus.org>
3900 * configure, main/Makefile.am, main/Makefile.in: configuration
3903 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3904 fix compiler warnings w/opengl
3906 * include/console.h: ggi support
3908 * arch/linux_init.c: svgalib support
3910 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3911 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3912 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3913 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3914 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3915 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3918 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3920 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3921 main/render.c: fix warnings and enable NDEBUG *
3922 arch/svgalib_init.c: svgalib support
3924 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3926 * main/kconfig.c: joystick support
3928 2001-01-21 Bradley Bell <btb@icculus.org>
3930 * cvshowto.txt: new file, taken from d1x webpage
3932 * AUTHORS, README: Taking over as maintainer of d2x
3934 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3936 2001-01-20 Bradley Bell <btb@icculus.org>
3938 * configure, configure.in: Turned -Werror back off by default
3940 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3941 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3942 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3943 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3944 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3945 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3946 main/laser.c, main/multi.c, main/network.c, main/network.h,
3947 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3948 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3949 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3950 warnings, for non-OpenGL on linux, anyway...
3952 2001-01-19 Bradley Bell <btb@icculus.org>
3954 * copying: remove duplicate file
3956 * Import of d2x-0.0.9-pre1
3958 * Import of d2x-0.0.8