1 2003-03-01 Bradley Bell <btb@icculus.org>
3 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
4 robots and animated bitmaps work, but colors are messed up
6 2003-02-28 Bradley Bell <btb@icculus.org>
8 * main/player.h: whitespace
10 * main/automap.c, main/cntrlcen.c, main/collide.c,
11 main/gamerend.c: use Builtin_mission_num instead of 0 (if
12 descent.hog is present, d1 becomes mission 0)
14 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
15 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
16 arch/win32/winnet.c: MinGW compiles with network enabled again,
17 but still doesn't work
21 2003-02-28 Bradley Bell <btb@icculus.org>
23 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
24 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
27 2003-02-27 Bradley Bell <btb@icculus.org>
29 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
30 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
31 main/network.c, main/network.h: noted that hoard.ham is only needed
32 for multiplayer HOARD games, and should not be equated with
33 "vertigo". put HoardEquipped() back in network.c.
35 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
36 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
37 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
38 use timer_delay instead of d_delay
40 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
42 * main/render.c: added replacement qsort for solaris
44 2003-02-26 Bradley Bell <btb@icculus.org>
46 * main/gamemine.c: texture conversion for d1 shareware
48 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
50 * main/gamemine.c: better texture conversion for d1 levels
52 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
54 * main/kconfig.c: fix joystick support under MinGW
56 2003-02-26 Bradley Bell <btb@icculus.org>
58 * main/playsave.c: fix swapping glitch
60 * configure.ac, readme.txt: clean stuff up, getting ready for
63 * main/titles.c: begin support for rendering spinning robots in
66 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
69 * main/gamemine.c: load d1 shareware levels!
71 2003-02-25 Bradley Bell <btb@icculus.org>
75 * autogen.sh: add warning about old auto* versions, use
78 2003-02-24 Bradley Bell <btb@icculus.org>
80 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
81 briefings mostly working
82 * main/movie.c, main/titles.c: fixed some more briefing glitches
84 2003-02-23 Bradley Bell <btb@icculus.org>
86 * main/movie.c: fixed crash when using shareware data files
88 * arch/sdl/digi.c: fix crash on non-existent sounds
91 2003-02-22 Bradley Bell <btb@icculus.org>
93 * main/titles.c: fixed fullscreen toggle in briefings
95 2003-02-21 Bradley Bell <btb@icculus.org>
97 * configure.ac: check for mingw when enabling nasm
98 * main/playsave.c: enable loading player files of either byte
101 2003-02-20 Bradley Bell <btb@icculus.org>
103 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
104 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
105 #343, not "rest of solution to bug #344"
106 * arch/sdl/timer.c, include/timer.h: revert to more accurate
108 * main/kludge.c: partial solution to bug #344
109 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
110 * compilerdefs.txt: added linux/mips info
111 * ChangeLog: clean up changelog
113 2003-02-19 Bradley Bell <btb@icculus.org>
115 * libmve/mveplay.c: os x needs nanosleep prototype.
117 2003-02-18 Bradley Bell <btb@icculus.org>
119 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
120 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
121 to disable/enable audio
122 * libmve/: mve_main.c, mveplay.c: bigendian fixes
123 * main/: movie.h, titles.c: make sure movie's palette is set before
124 writing briefing text. Fixes bug #359
125 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
127 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
128 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
130 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
132 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
133 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
134 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
136 * include/libmve.h: blah
138 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
140 * main/render.c: 2nd attempt to fix solaris qsort bug
142 2003-02-18 Bradley Bell <btb@icculus.org>
144 * configure.ac, include/pstypes.h: put alignment detection in
147 2003-02-17 Bradley Bell <btb@icculus.org>
149 * Makefile.am, README.utils, configure.ac, include/libmve.h,
150 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
151 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
152 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
153 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
154 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
155 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
156 moved mve stuff to separate subdir
157 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
158 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
159 mve code. Fixes (at least) bugs #41, #348, and #350.
161 2003-02-14 Bradley Bell <btb@icculus.org>
163 * main/Makefile.am: no more Makefile.mveplay. again
164 * main/mveplay.c: typo
166 2003-02-13 Bradley Bell <btb@icculus.org>
168 * utilities/mvlextract.c: uint -> unsigned int
169 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
170 standalone mveplayer, win32 support
171 * main/movie.c: random bugfixes, win32 support
172 * arch/sdl/Makefile.am: formatting
173 * configure.ac: disable networking on mac/win for now
174 * main/newmenu.c: comments
176 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
178 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
179 redundant swap functions.
181 2003-02-13 Bradley Bell <btb@icculus.org>
183 * ChangeLog: update changelog
185 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
187 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
188 polymodel alignment issues.
190 2003-02-13 Bradley Bell <btb@icculus.org>
192 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
193 fix various little bugs
194 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
195 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
196 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
198 * README.utils: new file
199 * main/: mve_main.c, mveplay.c: more movie fixes
200 * README: updated README
201 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
203 2003-02-12 Bradley Bell <btb@icculus.org>
205 * utilities/mvlextract.c: bigendian mvl support
206 * main/mveplay.c: formatting, stuff
207 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
208 truecolor mve support, standalone mveplayer
209 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
210 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
211 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
214 2003-01-22 Bradley Bell <btb@icculus.org>
216 * include/: interp.h, interp.h: restore prototype for
217 swap_polygon_model_data
219 2003-01-21 Bradley Bell <btb@icculus.org>
221 * main/piggy.c: use memcpy to avoid alignment problem
222 * compilerdefs.txt: updated some defs, added sunos/sparc
224 2003-01-15 Bradley Bell <btb@icculus.org>
226 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
227 * main/gamemine.c: attempting to support d1 shareware
228 * compilerdefs.txt: update defs
230 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
232 * main/mveplay.c: fix several bugs, comments, formatting.
234 2003-01-15 Bradley Bell <btb@icculus.org>
236 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
237 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
238 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
239 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
241 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
244 2003-01-11 Bradley Bell <btb@icculus.org>
246 * main/: mission.c, mission.h: attempt to support d1 for mac
248 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
251 2003-01-09 Bradley Bell <btb@icculus.org>
253 * main/movie.c: use ifdef around gr_toggle_fullscreen
255 2003-01-07 Bradley Bell <btb@icculus.org>
257 * Makefile.am, descent.msn, installation.txt, main/mission.c,
258 main/mission.h: don't need .msn file for descent.hog anymore
261 2003-01-06 Bradley Bell <btb@icculus.org>
263 * main/mission.h, main/mission.c: comments
264 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
267 2003-01-03 Bradley Bell <btb@icculus.org>
269 * utilities/: txb2txt.c, txt2txb.c: remove old files
270 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
271 * main/polyobj.c: attempt to make read_model_file
273 * main/menu.c: move vertigo text
275 2003-01-02 Bradley Bell <btb@icculus.org>
277 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
278 main/polyobj.h: cleanup alignment changes
279 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
280 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
281 main/object.h: fix alignment issues on sparc
282 * cvshowto.txt: update cvs info
284 * 2d/rle.c: make rle_swap handle RLE_BIG
286 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
288 * main/render.c: workaround solaris qsort bug
290 2003-01-01 Steffen Pohle <stpohle@gmx.net>
292 * arch/linux/linuxnet.c, arch/linux/ukali.c,
293 arch/linux/include/ukali.h, main/inferno.c: enabled kali
294 * arch/linux/Makefile.am: enabled linux joystick, kali
295 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
296 arch/sdl/event.c: enabled linux joystick
298 2002-12-31 Bradley Bell <btb@icculus.org>
300 * main/gamemine.c: simplified warning msg
301 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
302 * main/render.h: fix compiler warning
304 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
306 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
308 2002-12-24 Bradley Bell <btb@icculus.org>
310 * main/mission.c: fixes an infinite loop which was caused by d2x
311 thinking d2demo was a descent 1 mission
313 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
315 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
317 2002-12-24 Bradley Bell <btb@icculus.org>
319 * main/render.c: comments
321 2002-10-30 Bradley Bell <btb@icculus.org>
323 * main/inferno.c: add help for -hogdir option
324 * main/inferno.c: added -hogdir option
326 2002-10-28 Bradley Bell <btb@icculus.org>
328 * main/: inferno.c, menu.c: enabled Vertigo displays
331 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
333 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
334 main/netmisc.c, main/network.c: simplify and eliminate redundant
337 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
339 * maths/fixc.c: fix infinite loop in quad_sqrt.
340 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
341 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
343 2002-10-12 Bradley Bell <btb@icculus.org>
345 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
347 2002-10-11 Bradley Bell <btb@icculus.org>
349 * main/hud.c: make hud_message work correctly
350 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
352 * main/network.c: formatting, small fixes
354 2002-10-10 Bradley Bell <btb@icculus.org>
356 * main/netmisc.h: no swap_object for little-endian
357 * main/: netmisc.h, network.c: use macros to simplify network
359 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
361 * main/inferno.c: enable loading screen for mac shareware with
363 * main/netmisc.c: whitespace
364 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
366 * main/hud.c: whitespace
367 * configure.ac: remove shareware build, add macdata build
368 * main/songs.c: whitespace
369 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
370 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
372 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
375 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
377 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
378 comments, formatting, etc.
379 * iff/iff.c: fix bigendian iff loading.
381 2002-10-03 Bradley Bell <btb@icculus.org>
383 * utilities/txb2tex.c: typo
384 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
385 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
387 * arch/sdl/mouse.c: whitespace
389 2002-09-19 Bradley Bell <btb@icculus.org>
391 * main/kconfig.c: fix a oops, add old logs
392 * main/kconfig.c: support for >3 mouse buttons
394 2002-09-18 Bradley Bell <btb@icculus.org>
396 * include/gr.h: fix palette swap define
398 2002-09-14 Bradley Bell <btb@icculus.org>
400 * main/titles.c: load hires briefing screen if lores doesn't exist
401 (i.e. vertigo) and MenuHires=0
403 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
405 * main/: multi.h, network.h: pack some structures for ipx
408 2002-09-14 Bradley Bell <btb@icculus.org>
410 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
411 and load_endlevel_data() to expect newline-terminated strings, fix
412 load_game_data to read null-terminated string for
415 2002-09-07 Bradley Bell <btb@icculus.org>
417 * main/newmenu.c: added error message
418 * main/menu.h: enable -nohires with mac shareware
419 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
420 * 2d/font.c: enable 0/255 palette swap for fonts
421 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
423 * 2d/2dsline.c: fix ogl blooper
425 2002-09-05 Bradley Bell <btb@icculus.org>
427 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
429 * include/strutil.h: need string.h for strcasecmp
430 * include/rle.h: okay, maybe it needs to be this way
431 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
432 * 2d/scalec.c: more stuff from d2src
433 * 2d/rle.c: more stuff from d2src, formatting
434 * 2d/font.c: useless cruft
435 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
436 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
439 2002-09-04 Bradley Bell <btb@icculus.org>
441 * include/grdef.h: fix compiler warnings
442 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
443 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
445 * main/game.c: we want the mac ibitblt for everything but dos and
447 * main/texmerge.c: these routines are in tmerge.c
448 * main/credits.c: enable credits for mac and oem data
449 * main/bm.c: use either exit.ham or exit.pofs
450 * include/ibitblt.h: enable some more code from d2src
451 * include/gr.h: enable mac ubitblt_double
452 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
453 * include/grdef.h: moved some inline asm from linear.h
454 * 2d/ibitblt.c: brought in line with original d2 version
455 * 2d/bitblt.c: reverted to original d2 version of this file, then
456 added d1x enhancements
457 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
458 * 2d/linear.h: moved these back to their original locations
460 * main/mveplay.c: close some memory holes, speed up palette loading
461 * main/movie.c: added fullscreen toggle while playing movies
462 * main/inferno.c: comment out -superhires help text (always on)
463 * include/timer.h: added approx_fsec_to_usec macro
464 * arch/sdl/joy.c: fix compiler warning
466 2002-09-01 Bradley Bell <btb@icculus.org>
468 * main/network.c: oops
469 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
470 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
471 timer_get_fixed_seconds
474 2002-08-31 Bradley Bell <btb@icculus.org>
476 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
478 * main/multi.h: network endian stuff
479 * 2d/font.c, include/gr.h: fast file i/o for font headers
480 * arch/win32/arch_ip.cpp: unused file
481 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
482 bigendian networking fixes
483 * main/menu.c: make net menu more accurate, also make superhires
485 * include/pstypes.h: better to have __pack__ all the time, I think.
486 needed for networking, e.g.
487 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
489 * arch/win32/Makefile.am: unused file
492 2002-08-30 Bradley Bell <btb@icculus.org>
494 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
495 * main/: newmenu.h, titles.c: formatting
496 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
497 main/multi.h: networking works, finally
498 * TODO: added TODO file
499 * arch/linux/arch_ip.cpp: unused fine
500 * README: network sorta working
501 * main/: Makefile.am, multi.c, network.c, network.h: more
503 * main/menu.c: load builtin mission correctly
504 * main/inferno.c: documentation
505 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
507 * main/Makefile.mveplay: don't need no more
509 2002-08-29 Bradley Bell <btb@icculus.org>
511 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
512 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
513 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
515 * include/ipx_drv.h: more network fixing
516 * arch/linux/include/ipx_drv.h: more network fixing
517 * include/ipx.h: formatting
518 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
519 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
520 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
521 main/inferno.c: fixed networking fuck-up?
522 * Makefile.am: moved mingw info to README
523 * README, mingw32.txt: moved mingw info to README
525 2002-08-27 Bradley Bell <btb@icculus.org>
527 * utilities/mvlextract.c: allow specifying file to extract
528 * utilities/: tex2txb.c, txb2tex.c: use default extension to
530 * utilities/hogextract.c: allow specifying file to extract
531 * main/mission.c: Have to get mission_num _after_ promoting...
532 * main/: gameseq.c, titles.c: beginning d1 briefing support
533 * descent.msn: beginning d1 briefing support
534 * main/: titles.c, titles.h: d1-style mission briefings
535 * main/piggy.h: whitespace
536 * main/movie.c: beginning robot movie support, fall back on lo/hi
537 res if hi/lo not available
538 * main/mission.c: added Builtin_mission_num for builtin mission,
539 D1Hogdir, d1-style mission briefings
540 * main/: gameseq.c, mission.h: added Builtin_mission_num for
542 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
543 (for d1 missions that need d1 data)
544 * 2d/ibitblt.c: whitespace
546 2002-08-26 Bradley Bell <btb@icculus.org>
548 * utilities/mvlcreate.c: oops
549 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
551 * utilities/hogextract.c: added [v]iew option
552 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
553 * main/titles.c: fix writable string, disable DumbAdjust thing
554 * main/polyobj.h: whitespace
555 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
557 * main/movie.c: read movies from AltHogDir, other fixes
558 * main/: mission.c, mission.h: fix bug w/mission filename
559 * main/gameseq.c: comments
560 * main/digi.h: whitespace n stuff
561 * include/mve_audio.h: added audio flag macros
562 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
566 2002-08-23 Bradley Bell <btb@icculus.org>
568 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
570 * Makefile.am: remove d2demo.mn2
571 * cfile/cfile.c, include/cfile.h: add cfile_size function
572 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
573 eliminate need for .mn2 files for oem and demo
575 2002-08-22 Bradley Bell <btb@icculus.org>
577 * main/bm.c: fix for vertigo
578 * main/menu.h: make OEM menu pcx available
579 * 2d/rle.c: merge with original d2 file
580 * Makefile.am, configure.ac: let mission files get installed by
583 2002-08-17 Bradley Bell <btb@icculus.org>
585 * configure.ac: make FAST_FILE_IO the default on little-endian
587 * NEWS, README, compilerdefs.txt, readme.txt: documentation
588 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
591 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
593 * main/: game.c, menu.c, mission.c: promote builtin missions.
595 2002-08-15 Bradley Bell <btb@icculus.org>
597 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
598 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
599 * utilities/.cvsignore: added cvsignore
600 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
602 * main/piggy.c: mac data file loading
603 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
604 transparency and swap 0/255 correctly for mac data files
606 2002-08-13 Bradley Bell <btb@icculus.org>
608 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
609 to utilities to avoid conflict with c++ std lib <utility>
610 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
611 txt2txb.c: moved utility to utilities to avoid conflict with c++
613 * Makefile.am, configure.ac: add utilities
615 2002-08-09 Bradley Bell <btb@icculus.org>
617 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
620 2002-08-08 Bradley Bell <btb@icculus.org>
622 * main/inferno.c: comments
623 * main/: newmenu.c, songs.c: mac demo datafile support
624 * installation.txt: update
625 * main/gamesave.c: use lowercase for consistency
626 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
627 models for other than d2demo
629 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
631 * main/gamemine.c: formatting, better d1 texture conversion
632 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
633 main/mission.h: recognize .msn mission files.
635 2002-08-07 Bradley Bell <btb@icculus.org>
637 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
638 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
639 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
640 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
641 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
642 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
645 2002-08-06 Bradley Bell <btb@icculus.org>
647 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
648 * main/Makefile.am: formatting
649 * 2d/font.c: make gr_remap_font just reload the whole thing
650 * configure.ac: formatting
651 * Makefile.am: added d2demo.mn2
652 * d2demo.mn2: mission file for shareware
653 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
654 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
655 * main/sounds.h: shareware stuff, whitespace
656 * main/: polyobj.c, polyobj.h: more fast i/o macros
657 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
659 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
660 endlevel stuff to non-shareware, allow movies/endlevel for
662 * main/cntrlcen.c: typo
663 * main/bm.h: use global Piggy_hamfile_version
664 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
665 macros, use global Piggy_hamfile_version
666 * main/Makefile.am: terrain and movie stuff always used now
667 * 2d/pcx.c, include/pcx.h: make pcx header available to other
669 * main/: gamemine.c, gamesave.c: load DMB levels
670 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
671 segment.c, segment.h, switch.c, switch.h: fast i/o macros
673 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
675 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
677 2002-08-04 Bradley Bell <btb@icculus.org>
679 * main/inferno.c: shareware stuff, formatting
680 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
681 * arch/sdl/gr.c: don't need to set mode in gr_init
683 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
685 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
687 * Makefile.am, descent.mn2: added mission file for descent 1
689 2002-08-02 Bradley Bell <btb@icculus.org>
691 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
692 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
693 main/piggy.h, misc/error.c: junk
694 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
695 render.h, scores.c, scores.h, terrain.c: shareware stuff
696 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
697 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
698 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
699 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
700 main/weapon.c, main/weapon.h: fast i/o macros
702 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
704 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
705 main/gamemine.h, main/gamesave.c: load d1 levels
707 2002-07-30 Bradley Bell <btb@icculus.org>
710 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
712 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
713 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
714 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
715 main/piggy.c, main/titles.c: support shareware datafiles!
716 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
717 piggy.c: SHAREWARE fixes
719 2002-07-29 Bradley Bell <btb@icculus.org>
721 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
722 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
723 misc/fileutil.c: Portability - OS X support
725 2002-07-27 Bradley Bell <btb@icculus.org>
727 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
728 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
729 segment.h: portability
730 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
731 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
732 main/wall.h: portabilization
733 * 2d/font.c, include/gr.h: portability
735 2002-07-26 Bradley Bell <btb@icculus.org>
737 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
738 * arch/linux/findfile.c, include/pstypes.h: os x fixes
740 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
741 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
742 misc/fileutil.h: portable file i/o utils
743 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
744 writable string anymore... / formatting
745 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
746 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
747 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
748 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
749 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
750 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
751 portable-izing file loading routines
753 2002-07-24 Bradley Bell <btb@icculus.org>
755 * main/mveplay.c: correctly play files with 16bit uncompressed
756 audio, mem checking, etc
757 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
760 2002-07-23 Bradley Bell <btb@icculus.org>
762 * misc/Makefile.am: unused file
763 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
764 main/sounds.h: remove experimental nmovie stuff
765 * main/movie.c: add some debugging output
767 2002-07-22 Bradley Bell <btb@icculus.org>
769 * main/: console.c, state.c: simplified header
770 * main/movie.c: enable mveplay audio
771 * main/old/movie.c: moved to main/
772 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
773 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
774 main/mvelib.c, main/mveplay.c: initial movie support
775 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
776 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
777 include/ogl_init.h, include/pstypes.h, main/console.c,
778 main/state.c, mem/mem.c: OS X stuff
779 * configure.ac: OS X and movie stuff
781 2002-07-19 Bradley Bell <btb@icculus.org>
783 * compilerdefs.txt: OSX defs
785 2002-07-18 Bradley Bell <btb@icculus.org>
787 * main/inferno.c: use simpler rcs tags
788 * autogen.sh: keep Changelog in cvs (and use --accum)
789 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
790 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
791 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
792 main/songs.c: changed cdrom->rbaudio
793 * include/rbaudio.h: moved to /include
795 2002-07-17 Bradley Bell <btb@icculus.org>
797 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
798 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
799 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
800 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
801 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
802 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
803 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
804 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
805 3d/setup.c: use simpler rcs tags
810 2002-07-17 Bradley Bell <btb@icculus.org>
812 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
813 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
814 * debian/rules: don't need readme's
815 * debian/rules: move d1x license to COPYING, license clarifications
816 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
817 license to COPYING, license clarifications
818 * debian/rules: fix debian docs
819 * debian/rules: fix debian manpages
820 * debian/d2x-sdl.menu: fix debian menu
821 * debian/rules: link to undocumented man page for debs
822 * Makefile.am, configure.ac, debian/control, debian/copyright,
823 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
824 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
825 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
828 2002-07-16 Bradley Bell <btb@icculus.org>
830 * debian/: rules, changelog.in: deb stuff
831 * configure.ac: cleaner nasm detection
832 * debian/: changelog.in, control, rules: deb stuff
833 * README, installation.txt: typos, stuff
834 * configure.ac: better #defines
835 * configure.ac: whitespace
836 * configure.ac: better documentation
837 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
838 SDL_JOYSTICK not needed
839 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
840 * configure.ac: need higher SDL for joystick
841 * debian/: control, rules: deb stuff
842 * arch/sdl/joy.c: old junk
843 * Makefile.am, configure.ac: automake updates
844 * main/: inferno.c, text.c: don't use althogdir on non-unix
845 * configure.ac: more autoconf updates
846 * misc/strutil.c: better strrev
847 * main/inferno.c: need limits.h on mingw also
848 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
851 2002-04-19 Bradley Bell <btb@icculus.org>
853 * main/network.c: let hoard.ham be a cfile
854 * main/text.c: better error message when hog not found
857 2002-03-23 Bradley Bell <btb@icculus.org>
859 * acconfig.h, configure.ac, arch/linux/Makefile.am,
860 arch/sdl/Makefile.am: Use SDL joystick automatically
861 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
863 2002-03-05 Bradley Bell <btb@icculus.org>
865 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
868 2002-02-23 Bradley Bell <btb@icculus.org>
870 * texmap/ntmap.c: fix bug preventing higher res sdl modes
871 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
872 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
873 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
874 main/editor/Makefile.am: moved includes to include
875 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
876 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
877 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
878 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
880 * main/game.c: disabled cockpit for OGL, formatting
881 * 2d/ibitblt.c: formatting
883 2002-02-16 Bradley Bell <btb@icculus.org>
885 * include/oldsdl.h: check for older macros
886 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
887 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
888 allow older sdl versions
890 2002-02-15 Bradley Bell <btb@icculus.org>
892 * main/: automap.c, automap.h, inferno.c: automap resolution now
894 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
895 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
896 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
897 win32/include/key_arch.h: never mind - that would be pointless
898 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
899 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
900 win32/include/key_arch.h: copied files from d1x
901 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
902 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
903 * main/multipow.c: need conf.h
904 * arch/win32/Makefile.am: new file
905 * include/pstypes.h: added u_int16_t (needed in base_ip)
906 * arch/win32/arch_ip.cpp: copied from d1x
908 2002-02-14 Bradley Bell <btb@icculus.org>
910 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
911 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
912 main/netlist.c: Added hotkeys to toggle fullscreen mode
913 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
914 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
915 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
916 reorder.h: Lotsa networking stuff from d1x
918 2002-02-13 Bradley Bell <btb@icculus.org>
920 * include/gr.h, main/game.c: Fullscreen toggle stuff
921 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
923 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
924 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
927 2002-02-11 Bradley Bell <btb@icculus.org>
929 * main/bm.c: use portable loader if bigendian
930 * include/pstypes.h: don't define bool for c++
931 * include/cfile.h: extern AltHogDir stuff
932 * include/byteswap.h: use WORDS_BIGENDIAN
933 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
934 * main/vers_id.h: added D2X_IVER
935 * misc/args.c: don't use d1x.ini
936 * Makefile.am: rpm stuff
937 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
940 2002-02-09 Bradley Bell <btb@icculus.org>
942 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
944 2002-02-09 Paolo Ulivi <pulivi@libero.it>
946 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
949 2002-02-06 Bradley Bell <btb@icculus.org>
951 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
952 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
953 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
954 * debian/: changelog.in, control, copyright, d2x-gl.files,
955 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
959 2002-02-02 Bradley Bell <btb@icculus.org>
961 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
962 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
963 Enabled RELEASE option
965 2002-01-31 Bradley Bell <btb@icculus.org>
967 * Makefile.am, configure.ac: specify prerequisite versions of
968 autoconf and automake
970 2002-01-29 Bradley Bell <btb@icculus.org>
972 * main/mission.c: RCS header added
973 * main/inferno.c: update copyright date
974 * main/mission.c: allow missions to be in AltHogDir
975 * configure.ac: Display results of configure
976 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
979 2002-01-28 Bradley Bell <btb@icculus.org>
981 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
982 Data files now go in DATADIR/games/d2x, user files now go in
985 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
987 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
988 files now go in ~/.d2x
990 2002-01-24 Bradley Bell <btb@icculus.org>
992 * configure.ac: fix nasm not found error message
994 2002-01-18 Bradley Bell <btb@icculus.org>
996 * configure.in: getting rid of old configure.in
997 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
998 main/movie.c: Movie playing kludgey stuff
999 * misc/args.c: formatting
1000 * main/inferno.c: allow -h for help
1001 * include/error.h: don't die on int3, unless -debug given
1002 * mingw32.txt: more stuff
1004 2001-12-29 Bradley Bell <btb@icculus.org>
1006 * Makefile.am: Got rid of thinking.txt
1007 * main/inferno.c: document -nomovies option
1009 2001-12-28 Bradley Bell <btb@icculus.org>
1011 * main/titles.c: formatting, put some code into place for rendering
1012 of robots during briefings
1014 2001-12-27 Bradley Bell <btb@icculus.org>
1018 2001-12-23 Craig Hadady <chadady@iglou.com>
1020 * 2d/rle.c: fixed bug in dummy array.
1022 2001-12-03 Bradley Bell <btb@icculus.org>
1024 * arch/sdl/init.c: fix formatting
1025 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1026 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1027 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1028 and sdl joystick stuff
1030 2001-11-30 Bradley Bell <btb@icculus.org>
1032 * thinking.txt: not needed
1034 2001-11-27 Bradley Bell <btb@icculus.org>
1036 * cygconf, mingw32.txt: use sdl from source on cygwin
1037 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1038 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1039 SDL_CFLAGS to CFLAGS
1041 2001-11-27 Bradley Bell <btb@icculus.org>
1045 2001-11-14 Bradley Bell <btb@icculus.org>
1047 * texmap/scanline.c: use optimization flags as texmap default
1048 * NEWS: mouse wheel, etc
1049 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1050 wheel to emulate 3rd axis
1051 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1052 * include/error.h: kludge to ungrab mouse when we hit an int3
1053 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1054 __ENV_MSDOS__ to __MSDOS__
1055 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1057 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1059 * arch/sdl/digi.c: implemented digi_set_volume
1060 * include/grdef.h, main/config.c, misc/d_io.c: change
1061 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1062 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1063 main/piggy.c: use MAKE_SIG
1064 * installation.txt: update
1065 * configure.ac: new file
1066 * arch/sdl/joydefs.c: #include pstypes.h
1067 * arch/sdl/init.c: SDL joystick stuff
1068 * acconfig.h: adjust MINGW defines
1069 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1070 controls menu now works
1072 2001-11-13 Bradley Bell <btb@icculus.org>
1074 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1076 * Makefile.am: New file
1077 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1079 * compilerdefs.txt: New file
1080 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1082 2001-11-12 Bradley Bell <btb@icculus.org>
1084 * main/playsave.c: load player files regardless of byte order of
1087 2001-11-11 Bradley Bell <btb@icculus.org>
1089 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1091 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1092 * NEWS: GL savegame thumbnails
1093 * acconfig.h, configure.in: make option for NMOVIES, default to off
1095 2001-11-09 Bradley Bell <btb@icculus.org>
1097 * main/state.c: Enabled savegame thumbnails under OpenGL
1098 * unused/pa_null/pa_enabl.h: remove duplicate header
1099 * misc/args.c: use d2x.ini for option file
1100 * mem/mem.c: Move mem_realloc inside the ifdef
1101 * main/menu.c: fix 640x400 menu text
1102 * main/inferno.c: added documentation
1103 * main/endlevel.c: fix warnings
1104 * arch/ogl/gr.c: Get rid of gl spew
1105 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1106 * acconfig.h: Define __SDL__ for mingw
1108 2001-11-08 Bradley Bell <btb@icculus.org>
1110 * 2d/font.c: free OGL font data when rereading
1111 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1112 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1113 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1114 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1115 main/weapon.h: Enabled shareware build, endlevel flythrough
1117 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1118 of use for shareware build
1119 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1121 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1123 2001-11-05 Bradley Bell <btb@icculus.org>
1125 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1127 * include/3d.h: Add comment
1129 2001-11-04 Bradley Bell <btb@icculus.org>
1131 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1133 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1135 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1136 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1137 main/hudmsg.h: Enable d1x-style hud_message
1138 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1139 * 2d/font.c: re-init ogl fonts after remapping colors.
1141 2001-11-02 Bradley Bell <btb@icculus.org>
1143 * misc/Makefile.am: remove byteswap.h (duplicate header)
1144 * 2d/font.c: fixed gr_remap_font, minor stuff
1145 * configure.in: take out -O2 if doing debug build
1146 * main/bm.c: formatting
1147 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1148 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1149 macros, get rid of functions
1151 2001-11-01 Bradley Bell <btb@icculus.org>
1153 * misc/byteswap.h: removed duplicate header
1155 2001-10-31 Bradley Bell <btb@icculus.org>
1157 * NEWS, main/automap.c: automap works in opengl
1158 * NEWS, configure.in: Added news
1159 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1160 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1161 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1162 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1163 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1164 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1165 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1166 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1167 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1169 2001-10-27 Bradley Bell <btb@icculus.org>
1171 * main/inferno.c: added some documentation
1173 2001-10-25 Bradley Bell <btb@icculus.org>
1175 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1177 * Makefile.am, configure.in, arch/Makefile.am,
1178 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1179 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1180 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1181 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1182 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1183 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1184 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1185 it's ugly, but It'll be easier to sync with d1x.
1186 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1187 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1188 main/editor/Makefile.am: attempt at support for editor, makefile
1190 * misc/d_delay.c: formatting fix
1191 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1192 tmappent.S, tmapppro.S: adding support for runtime selection of
1194 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1195 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1196 including multi.h and network.h, fix backslashes, fix compiler
1198 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1199 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1200 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1201 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1202 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1203 including multi.h and network.h, fix backslashes
1204 * include/pstypes.h: added typedef for u_int64_t on mingw
1205 * include/3d.h: added prototype for g3_uninit_polygon_model
1206 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1208 2001-10-24 Bradley Bell <btb@icculus.org>
1210 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1211 arch subdirs, as in d1x.
1212 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1213 earlier style until i understand automake 1.5 better. remove input
1215 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1216 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1217 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1218 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1219 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1220 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1221 Moved input stuff to arch subdirs, as in d1x.
1222 * NEWS, configure.in: blah blah
1224 2001-10-23 Bradley Bell <btb@icculus.org>
1226 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1227 * texmap/tmapppro.S: no need for #include <conf.h> here
1228 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1230 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1231 file. RCS header added
1232 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1233 #ifdef'ing out the whole file. RCS header added
1234 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1235 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1236 fixes. Now works with automake 1.5 and autoconf 2.52.
1237 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1238 mingw (-grabmouse now works on win32).
1239 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1240 These don't belong in cvs
1244 2001-10-20 Bradley Bell <btb@icculus.org>
1246 * 2d/font.c: Don't free unused variables...
1247 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1249 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1250 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1251 main/Makefile.am: make dist more sensible
1252 * Makefile.am: Kludge for linking on mingw
1254 2001-10-19 Bradley Bell <btb@icculus.org>
1256 * Makefile.am, configure.in, arch/win32/Makefile.am,
1257 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1258 * include/ipx_drv.h: Check for __MINGW32__
1259 * include/i86.h: Imported from d1x
1260 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1261 * arch/dos/modex.asm: Fixed %include
1262 * main/console.c: RCS headers added
1263 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1265 * Makefile.am, main/Makefile.am: Moved final link to top-level
1266 directory instead of main/
1267 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1268 __ENV_LINUX__ to __linux__
1269 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1270 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1271 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1272 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1273 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1274 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1275 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1276 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1277 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1278 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1280 * configure.in: add --enable-xploader, support arch/linux subdir,
1282 * main/inferno.c: conditionalize conf.h
1284 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1286 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1287 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1288 misc/fileutil.h: Partial application of linux/alpha patch.
1290 2001-10-19 Bradley Bell <btb@icculus.org>
1292 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1293 networking in line with d1x, moved some arch/linux_* stuff to
1295 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1296 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1297 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1298 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1300 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1301 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1302 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1303 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1304 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1305 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1306 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1307 linux/include/ukali.h: Brought linux networking in line with d1x,
1308 moved some arch/linux_* stuff to arch/linux/*
1309 * include/ipx_drv.h: Imported from d1x
1310 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1311 * main/ipx_drv.c: Imported from d1x
1312 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1313 main/network.h, main/Makefile.am: Trying to get network working on
1315 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1316 main/Makefile.am: build fixes
1317 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1318 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1319 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1320 starting to get net working.
1321 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1322 conditionalized min,max macros
1324 2001-10-18 Bradley Bell <btb@icculus.org>
1326 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1327 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1328 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1329 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1331 * 2d/2dsline.c: RCS headers added/changed
1332 * configure.in: fix NASMFLAGS bug
1333 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1336 2001-10-17 Bradley Bell <btb@icculus.org>
1338 * NEWS: Fixed the invulnerable robots bug!
1339 * main/collide.c: Fixed the invulnerable robots bug!
1341 2001-10-14 Bradley Bell <btb@icculus.org>
1343 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1346 2001-10-13 Bradley Bell <btb@icculus.org>
1348 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1349 arch/Makefile.am, arch/dos/Makefile.am,
1350 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1351 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1352 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1353 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1354 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1355 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1356 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1357 arch/win32/include/Makefile.am, iff/Makefile.am,
1358 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1359 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1360 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1361 unused/bios/Makefile.am, unused/lib/Makefile.am,
1362 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1363 unused/ui/Makefile.am, unused/vga/Makefile.am,
1364 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1365 automake stuff from "inert" subdirs. And there was much rejoicing.
1366 * Makefile.am, NEWS, configure.in: Stuff
1367 * ChangeLog: removing auto-generated file
1368 * cygconf: Added instructions for mingw32 build
1369 * Makefile.am: renamed INSTALL to installation.txt
1370 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1371 * mingw32.txt: Added instructions for mingw32 build
1372 * configure.in: Enable assembly under mingw32
1374 2001-10-12 Bradley Bell <btb@icculus.org>
1376 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1377 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1378 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1379 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1380 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1381 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1382 to __DJGPP__, since it's built-in.
1384 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1386 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1387 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1391 2001-10-12 Bradley Bell <btb@icculus.org>
1393 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1394 * Makefile.am: make sure cygconf gets archived
1395 * configure.in: Increment version number in preparation for release
1396 * configure.in: Fix detection of opengl
1397 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1398 cygconf, arch/Makefile.am, arch/include/joy.h,
1399 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1400 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1401 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1402 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1403 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1404 Vastly improved compilability.
1406 2001-10-11 Bradley Bell <btb@icculus.org>
1408 * Makefile.am: Added macros/sdl.m4
1409 * autogen.sh: Added macros/sdl.m4
1411 2001-10-09 Bradley Bell <btb@icculus.org>
1413 * main/vers_id.h: Added DESCENT_VERSION constant
1414 * main/inferno.c: Added command-line help.
1415 * include/ogl_init.h: opengl improvments (following d1x changes)
1417 2001-10-07 Bradley Bell <btb@icculus.org>
1419 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1420 arch/ogl/Makefile.am: Remove duplicate headers.
1422 2001-08-02 Thimo Neubauer <thimo@debian.org>
1424 * mem/mem.c: totally crippled the memory manager because it does
1425 not make sense for non-DOS-systems and it would have been too
1426 complicated to get it 64bit clean
1428 2001-06-19 Bradley Bell <btb@icculus.org>
1430 * cvshowto.txt: updated anonymous password
1432 2001-02-08 Bradley Bell <btb@icculus.org>
1434 * COPYING, license.txt: Added d1x license
1436 2001-02-01 Bradley Bell <btb@icculus.org>
1438 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1440 2001-01-31 Bradley Bell <btb@icculus.org>
1442 * configure.in, arch/include/mouse.h, include/pstypes.h,
1443 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1444 * main/polyobj.c: fix typo
1445 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1446 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1447 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1448 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1449 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1450 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1451 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1452 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1453 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1454 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1455 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1456 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1457 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1458 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1459 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1460 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1461 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1462 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1463 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1464 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1465 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1466 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1467 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1468 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1469 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1470 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1472 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1473 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1474 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1475 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1477 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1479 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1480 cross-compiling, and cygwin fixes
1482 2001-01-30 Bradley Bell <btb@icculus.org>
1484 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1485 include/pstypes.h, include/strutil.h, main/Makefile.am,
1486 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1487 needs --without-assembler and --without-network to compile
1489 2001-01-29 Bradley Bell <btb@icculus.org>
1491 * configure.in, main/Makefile.am: Fixes to build system
1492 * main/kconfig.c: fix for non-linux joysticks
1493 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1494 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1495 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1496 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1497 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1498 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1499 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1501 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1502 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1503 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1504 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1505 sdl_timer.c: Fixed build system, minor fixes
1506 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1507 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1509 2001-01-28 Bradley Bell <btb@icculus.org>
1511 * conf.h.in, configure.in, arch/Makefile.am,
1512 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1513 arch/include/key.h, main/Makefile.am: More header unification...
1514 * main/newdemo.c: Added <ctype.h>
1515 * arch/include/: event.h, joy.h: unified input headers.
1516 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1517 OpenGL now uses SDL-GL instead of gii
1518 * arch/include/: key.h, mouse.h: Unified arch headers
1520 2001-01-25 Bradley Bell <btb@icculus.org>
1522 * autogen.sh: use "set -e" so execution stops if something goes
1525 2001-01-24 Bradley Bell <btb@icculus.org>
1528 * Makefile.am: Add ChangeLog to dist
1529 * ChangeLog: Putting this here so automake doesn't complain
1533 2001-01-24 Bradley Bell <btb@icculus.org>
1535 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1536 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1537 for building ChangeLog from RCS entries
1538 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1539 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1540 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1541 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1542 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1543 arch/Makefile.am, arch/dos/Makefile.am,
1544 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1545 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1546 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1547 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1548 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1549 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1550 unused/Makefile.am, unused/bios/Makefile.am,
1551 unused/lib/Makefile.am, unused/novga/Makefile.am,
1552 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1553 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1554 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1555 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1556 make dist, VPATH builds, ...
1557 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1558 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1559 arch/dos/Makefile.in, arch/linux/Makefile.in,
1560 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1561 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1562 misc/Makefile.in, texmap/Makefile.in: cruft removal
1563 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1565 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1566 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1567 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1568 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1570 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1571 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1572 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1573 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1574 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1575 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1576 main/songs.c, misc/args.c: changed args_find to FindArg
1578 2001-01-22 Bradley Bell <btb@icculus.org>
1580 * configure, main/Makefile.am, main/Makefile.in: configuration
1582 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1583 fix compiler warnings w/opengl
1584 * include/console.h: ggi support
1585 * arch/linux_init.c: svgalib support
1586 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1587 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1588 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1589 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1590 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1591 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1592 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1593 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1594 warnings and enable NDEBUG
1595 * arch/svgalib_init.c: svgalib support
1597 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1599 * main/kconfig.c: joystick support
1601 2001-01-21 Bradley Bell <btb@icculus.org>
1603 * cvshowto.txt: new file, taken from d1x webpage
1604 * AUTHORS, README: Taking over as maintainer of d2x
1605 * ChangeLog: Grab mouse with SDL/X11
1606 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1608 2001-01-20 Bradley Bell <btb@icculus.org>
1610 * configure, configure.in: Turned -Werror back off by default
1611 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1612 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1613 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1614 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1615 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1616 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1617 main/laser.c, main/multi.c, main/network.c, main/network.h,
1618 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1619 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1620 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1621 warnings, for non-OpenGL on linux, anyway...
1623 2001-01-19 Bradley Bell <btb@icculus.org>
1625 * copying: remove duplicate file
1626 * Import of d2x-0.0.9-pre1
1627 * Import of d2x-0.0.8