1 2004-05-18 Bradley Bell <btb@icculus.org>
3 * include/vecmat.h: comments/formatting
5 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
7 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
8 include/test.lnk: remove unnecessary files
10 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
11 This enables compilation with gcc 3.1
13 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
15 * main/switch.c: took care of switches triggering single-sided
16 walls (don't try to access the nonexistent adjacent wall via NULL
17 pointers or negative array indices)
19 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
21 * main/wall.c: fix invalid memory access for d1 levels which
22 don't have a corresponding wall behind.
24 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
26 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
27 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
28 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
29 interface header to new header file internal.h
31 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
33 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
34 bitmask for each joystick axis that has sent input data,
35 and will not crash Windows anymore during joystick setup because
36 of for() loop over axis being executed once too often.
38 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
39 gr_remap_mono_font() and call it after loading saved level.
41 * main/laser.c: limit homing missile turn rate
43 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
44 centers (work like fuel centers but provide shield)
46 * main/gameseg.c: fix endless loop in some levels with a
47 certain (complicated) structure
49 2004-05-13 Bradley Bell <btb@icculus.org>
51 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
52 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
53 updated project files for SDL 1.2.7
55 * Makefile.am: add VisualC, VisualCE dirs to tarball
57 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
59 * arch/sdl/digi.c: formatting
61 2004-05-12 Bradley Bell <btb@icculus.org>
63 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
66 * 2d/palette.c, include/palette.h: added function to create blend
69 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
71 2004-05-11 Bradley Bell <btb@icculus.org>
73 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
75 2004-05-10 Bradley Bell <btb@icculus.org>
77 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
78 g3_draw_transp_poly had the fade level backwards, decided to just
79 fix g3_draw_poly so it behaves correctly, transparency or not,
80 reverted changes to render_face
82 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
84 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
85 rendering transparent (e.g. cloaked) walls
87 * main/render.c: render_face now calls g3_draw_transp_poly() for
88 cloaked walls in OpenGL
90 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
92 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
93 that from other apps, had "static" distortions.
95 2004-04-22 Bradley Bell <btb@icculus.org>
97 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
99 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
100 aligned version of PUT_INTEL_* macros
102 2004-04-15 Bradley Bell <btb@icculus.org>
104 * main/inferno.c: comment out unused checksum variable
106 2004-04-14 Bradley Bell <btb@icculus.org>
108 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
110 2004-04-14 Terran Melconian <terran@consistent.org>
112 * main/gameseg.c: use portable rand function (fixes #1118)
114 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
116 * main/songs.c: uncomment calls to RBAStop (fixes #473)
118 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
120 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
121 get rid of warnings (now compiles with -Werror on SunOS)
123 * main/piggy.c: fix (really) wierd SunOS bug
125 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
126 caused by not allocating enough mem for rle bitmaps
128 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
130 * include/pstypes.h: sun OS typedef fixes
132 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
134 * main/piggy.c: fix bug 1067
136 * main/piggy.c: fix bugfix for 1067
138 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
139 with descent.pig of mac registered)
141 2003-12-18 Bradley Bell <btb@icculus.org>
143 * main/kconfig.c: fixes for linux-native joystick
145 * main/kconfig.c: bunch of fixes (esp. for non linux-native
148 * arch/include/joy.h: comments/formatting
150 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
152 * compilerdefs.txt: added FreeBSD defs
154 2003-12-08 Bradley Bell <btb@icculus.org>
156 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
159 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
161 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
162 arch/linux/ipx_udp.c: fix FreeBSD compile errors
164 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
166 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
167 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
168 get rid of silly ulongs
170 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
171 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
172 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
173 change relevant __linux__ macros to __ELF__
175 2003-11-27 Bradley Bell <btb@icculus.org>
177 * include/ogl_init.h: added proto for ogl_check_mode
179 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
180 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
183 2003-11-26 Bradley Bell <btb@icculus.org>
185 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
186 3.3 compiler warnings
188 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
191 * include/pstypes.h: OS X fixes
193 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
194 main/newmenu.h: linux fixes
196 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
197 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
198 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
199 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
200 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
203 * arch/sdl/gr.c: fix sdl gr_update
205 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
206 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
207 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
208 cfile/cfile.c, console/CON_console.c, include/d_io.h,
209 include/error.h, include/pstypes.h, include/strutil.h,
210 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
211 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
212 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
213 main/playsave.c, main/songs.c, main/state.c, main/text.c,
214 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
217 2003-11-25 Bradley Bell <btb@icculus.org>
219 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
220 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
221 libmve/VisualC/mveplayer.dsp: updated project files
223 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
226 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
227 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
228 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
229 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
232 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
233 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
236 2003-11-24 Bradley Bell <btb@icculus.org>
238 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
239 libmve/mveplay.c: stuff to play mve's in WinCE
241 * arch/win32/findfile.c: unused functions...
245 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
246 enabled mouse control of menus
248 * main/mission.h: oops, didn't mean to change this.
250 2003-11-21 Bradley Bell <btb@icculus.org>
252 * VisualCE/d2x/d2x.vcp: updated project file
254 2003-11-20 Bradley Bell <btb@icculus.org>
256 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
257 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
258 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
261 2003-11-17 Bradley Bell <btb@icculus.org>
263 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
264 main/menu.c: added option to disable kalinix under unix
266 * main/game.c, main/newmenu.c: always set menu mode for GL popups
268 2003-11-14 Bradley Bell <btb@icculus.org>
270 * main/automap.c: fix automap background image
272 * main/automap.c, main/automap.h: delete cruft
274 * main/automap.c: fix level number position
276 * main/automap.c: simplify g3_draw_line hack
278 * main/menu.c: stop pointless vid mode changes
280 2003-11-07 Bradley Bell <btb@icculus.org>
282 * NEWS, installation.txt: s'more documentation
284 2003-11-07 Steffen Pohle <stpohle@gmx.net>
286 * configure.ac: fix .exe extension problems
288 2003-11-07 Bradley Bell <btb@icculus.org>
290 * arch/ogl/ogl.c: disable texture format verification for OS X -
293 2003-11-06 Bradley Bell <btb@icculus.org>
295 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
296 use more traditional Alt+Enter for toggling fullscreen
298 * 2d/ibitblt.c, main/mission.h: comments/formatting
300 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
302 2003-11-06 Bradley Bell <btb@icculus.org>
304 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
305 resolution change, use kludge to avoid repetitive res changes
307 2003-11-04 Bradley Bell <btb@icculus.org>
309 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
310 structures and i/o routines back to piggy.c
312 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
314 * installation.txt: tell to install d1 .pig for better textures
316 2003-11-04 Bradley Bell <btb@icculus.org>
318 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
319 oem d1 v1.0 and registered d2 v1.0, comments
321 2003-11-03 Bradley Bell <btb@icculus.org>
323 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
324 all d1 shareware - even though files are different!
326 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
329 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
332 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
335 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
337 * main/movie.c: when no movies are found, divide by six the
338 number of warning lines sent to stdout
340 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
342 * include/byteswap.h: fix stupid copy/paste error
344 2003-10-24 Bradley Bell <btb@icculus.org>
346 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
347 gr_linear_rep_movsd_2x instead of almost identical
348 gr_linear_movsd_double. Better since we have assembly versions.
350 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
352 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
355 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
357 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
358 error with --disable-network, move reset_network_objects()
359 from gameseq.c to multi.c
361 2003-10-14 Bradley Bell <btb@icculus.org>
363 * AUTHORS, NEWS: stuff
365 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
367 2003-10-12 Bradley Bell <btb@icculus.org>
369 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
370 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
373 2003-10-12 Aaron Plattner <plattner@caltech.edu>
375 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
376 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
377 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
378 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
379 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
380 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
381 arch/win32/ipx_win.c, arch/win32/winnet.c,
382 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
383 main/multi.h, main/network.c: add IPv4 multicasting support
385 2003-10-11 Bradley Bell <btb@icculus.org>
387 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
389 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
390 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
391 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
392 main/weapon.h: lots of shareware and oem fixes
394 2003-10-10 Bradley Bell <btb@icculus.org>
396 * arch/win32/winnet.c: fixed stupid win32 network bug
398 2003-10-10 Bradley Bell <btb@icculus.org>
400 * main/piggy.c: increased D1_MAX_TMAP_NUM
402 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
404 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
405 which are animated in d2, refactorizes d1 texture reading
407 2003-10-10 Bradley Bell <btb@icculus.org>
409 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
410 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
411 main/collide.h, main/compbit.h, main/config.h, main/console.c,
412 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
413 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
414 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
415 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
416 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
417 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
418 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
419 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
420 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
421 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
422 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
423 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
424 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
425 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
426 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
427 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
428 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
429 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
430 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
431 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
432 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
433 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
434 main/wall.h: comments/formatting
436 2003-10-09 Bradley Bell <btb@icculus.org>
438 * main/text.c: fix text when using old datafiles
440 * main/laser.h: comments/whitespace
442 * main/laser.c, main/weapon.c: fixed smart missiles and smart
443 mines w/shareware data
445 * include/DT_drawtext.h: deleted unused file
447 2003-10-08 Bradley Bell <btb@icculus.org>
449 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
451 * arch/win32/ipx_udp.c: use closesocket() instead of close()
453 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
454 main/menu.c: Disabled 'd2x keys' weapon selection
456 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
458 * main/object.h, main/multi.h: get rid of most warnings issued by
459 cpp-precomp of gcc from Mac OS X dev tools
461 2003-10-05 Bradley Bell <btb@icculus.org>
463 * NEWS, configure.ac: increment version number
465 * cfile/cfile.c: better handling of CRLF text files (when that is
468 * utilities/hogcreate.c, utilities/hogextract.c,
469 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
470 reading/writing files
472 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
473 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
476 2003-10-04 Bradley Bell <btb@icculus.org>
478 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
480 * main/netmisc.c: change byte to sbyte, comments/whitespace
482 2003-10-03 Bradley Bell <btb@icculus.org>
484 * cfile/cfile.c, main/config.c: fix win32 eof bug.
486 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
489 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
490 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
491 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
492 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
493 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
494 main/object.c, main/object.h, main/paging.c, main/player.h,
495 main/robot.h, main/segment.h, main/state.c, main/switch.c,
496 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
497 main/weapon.c, main/weapon.h: change byte to sbyte,
500 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
501 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
502 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
503 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
505 * configure.ac: better checking for timeval
507 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
509 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
510 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
511 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
512 arch/win32/winnet.c, configure.ac, include/byteswap.h,
513 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
514 main/multibot.c, main/network.c: Make network architecture
515 choosable from game menu, add support for UDP/IP on Mac OS X and
518 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
520 * include/byteswap.h: added macros for coping with alignment
523 2003-10-02 Bradley Bell <btb@icculus.org>
525 * main/multi.h: added padding to little-endian version of
528 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
530 * main/netmisc.c: delete duplicate function
532 2003-10-01 Bradley Bell <btb@icculus.org>
534 * main/bm.c: make sure d1_texture_indices gets freed between
537 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
539 * main/piggy.h: fix size of d1 shareware descent.pig
541 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
543 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
544 main/gameseq.c, main/piggy.c: fix loading of d1 texture
545 replacements for non-animated textures
547 2003-08-02 Matthew Mueller <donut@dakotacom.net>
549 * main/controls.c: use fixed 20fps wiggle
551 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
553 * Makefile.am, debian/changelog.in, debian/control,
554 debian/d2x-common.dirs, debian/d2x-common.install,
555 debian/d2x-common.manpages, debian/d2x-gl.files,
556 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
557 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
558 utilities/Makefile.am, utilities/hogcreate.1,
559 utilities/hogextract.1, utilities/mvlcreate.1,
560 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
561 add man pages, distribute utility programs in new d2x-common deb
563 * rpm/d2x.spec.in: updated rpm spec file
565 2003-08-02 Bradley Bell <btb@icculus.org>
567 * cfile/cfile.c: update raw_position in cfputc and cfputs
569 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
571 * main/piggy.c: make error message more friendly
573 * main/piggy.c: simplify copying of bitmap flags
575 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
578 * cfile/cfile.c: revert to always using custom fgets
580 * main/endlevel.c, main/mission.c: handle missing exit sequence
581 components gracefully
583 * main/playsave.c: comments
585 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
587 * cfile/cfile.c: update raw_position in cfwrite
589 * main/network.c: comments/formatting
591 2003-06-22 Bradley Bell <btb@icculus.org>
593 * cfile/cfile.c: use standard fgets for non-archive files
595 * main/movie.c: use con_printf for missing movie warning
597 2003-06-18 Bradley Bell <btb@icculus.org>
599 * main/movie.c: fixed cfile conversion of movielib code
601 * main/console.c, main/hud.c: strip out colors, etc when printing
604 * include/u_mem.h: fix NDEBUG calloc macro
606 2003-06-15 Bradley Bell <btb@icculus.org>
608 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
611 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
612 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
613 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
614 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
615 main/scores.c, main/state.c, main/text.c, misc/args.c,
616 misc/strio.c: convert file i/o to cfile
618 2003-06-14 Bradley Bell <btb@icculus.org>
620 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
621 writing and other modes besides "rb" (mostly taken from
624 2003-06-09 Bradley Bell <btb@icculus.org>
626 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
629 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
630 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
633 2003-06-07 Taylor Richards <taylor@icculus.org>
635 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
637 2003-06-07 Bradley Bell <btb@icculus.org>
639 * main/console.c: fix non-console build
641 * main/gamesave.c: comments
643 * main/bm.c: remove redundant break
645 2003-06-06 Bradley Bell <btb@icculus.org>
647 * main/gauges.c, main/kconfig.c: comments/formatting
649 * console/.cvsignore: added .cvsignore
651 * main/console.c: can't write to console after it's closed
653 2003-06-05 Bradley Bell <btb@icculus.org>
655 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
656 console/internal.c, console/internal.h, include/CON_console.h,
657 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
658 finish console conversion away from SDL
660 2003-06-04 Bradley Bell <btb@icculus.org>
662 * console/CON_console.c, include/CON.console.h, include/console.h,
663 main/console.c, main/game.c: console conversion to native gr,
666 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
667 put prototype for gr_bm_bitblt in gr.h
669 2003-06-03 Bradley Bell <btb@icculus.org>
671 * console/CON_console.c, console/DT_drawtext.c,
672 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
673 main/console.c: use native fonts for console
675 * main/playsave.c: use shorts for short data
677 2003-06-02 Bradley Bell <btb@icculus.org>
679 * configure.ac, main/console.c: set console background, fix
682 2003-06-01 Bradley Bell <btb@icculus.org>
684 * Makefile.am, arch/sdl/event.c, configure.ac,
685 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
686 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
687 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
688 main/gamerend.c: added console code (from SDL_console)
690 2003-05-30 Bradley Bell <btb@icculus.org>
692 * README: minor update
694 2003-05-28 Bradley Bell <btb@icculus.org>
696 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
701 2003-06-06 Bradley Bell <btb@icculus.org>
703 * main/kconfig.c: fix crash in control menus
705 * main/gauges.c: force cockpit redraw in opengl
707 * main/gamerend.c: move ogl swap, so cockpit and console get
710 2003-06-01 Bradley Bell <btb@icculus.org>
712 * configure.ac, libmve/mveplay.c: define struct timeval if needed
716 2003-05-12 Bradley Bell <btb@icculus.org>
718 * configure.ac: increment version number
720 * main/bm.c: use con_printf for exit model warnings
722 * configure.ac: must check for timespec after setting -mno-cygwin
724 * main/inferno.c: added -nohogdir and -userdir options
726 * NEWS, main/titles.c: use briefings with no extension
730 2003-04-30 Bradley Bell <btb@icculus.org>
732 * configure.ac: have to include time.h when checking for nanosleep
734 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
737 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
738 increment version number
740 * main/Makefile.am: make dist fix
744 2003-04-29 Bradley Bell <btb@icculus.org>
746 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
749 2003-04-24 Bradley Bell <btb@icculus.org>
751 * configure.ac: increment version number
753 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
756 2003-04-24 Ingo van Lil <inguin@gmx.de>
758 * main/render.c: fix misspellings of NDEBUG
762 2003-04-14 Bradley Bell <btb@icculus.org>
764 * cfile/cfile.c: prefer files from d2 hog over d1 hog
766 2003-04-11 Bradley Bell <btb@icculus.org>
768 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
773 2003-04-11 Bradley Bell <btb@icculus.org>
775 * libmve/mveplay.c: use _sleep instead of sleep on win32
777 * Makefile.am, README, README.utils, arch/sdl/digi.c,
778 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
779 include/cfile.h, include/error.h, libmve/Makefile.am,
780 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
781 main/endlevel.h, main/playsave.c, misc/fileutil.c:
782 utilities/Makefile.am: comments/formatting/dist problems
784 * configure.ac: use different defines for os x
786 2003-04-07 Bradley Bell <btb@icculus.org>
788 * include/error.h, misc/error.c: put some old stuff back in,
789 eliminate duplicate error messages
791 * main/text.c: don't die on text not found
794 * main/inferno.c: print some useful info if hog not found, allow
795 -help to work if no text available
797 2003-04-07 Steffen Pohle <stpohle@gmx.net>
799 * arch/linux/Makefile.am: revert to previous version, so linux
802 2003-04-03 Bradley Bell <btb@icculus.org>
804 * main/endlevel.c: fixed exit model scheme yet again
806 2003-04-02 Bradley Bell <btb@icculus.org>
808 * misc/error.c: call Int3 on Assert
810 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
813 * main/wall.c: don't die when trying to toggle nonexistent
814 segment... vertigo level 10 is buggy!
816 * main/gamemine.c: comments/formatting
818 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
820 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
821 main/inferno.c: Allow use of 22K sound samples
823 2003-03-29 Bradley Bell <btb@icculus.org>
825 * arch/ogl/gr.c: default to bitmapped reticle
827 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
828 main/polyobj.c: rewrote endlevel stuff to reread exit model info
831 * arch/sdl/joy.c: fixed text seen for hats in control config
834 2003-03-28 Bradley Bell <btb@icculus.org>
836 * main/bm.c: heh, model nums in vertigo are hardcoded,
837 N_D2_POLYGON_MODELS can't change
839 * configure.ac, include/d1x.xpm, include/descent.xpm,
840 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
843 2003-03-27 Bradley Bell <btb@icculus.org>
845 * main/text.h: fixed text references for hat directions
847 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
849 2003-03-26 Bradley Bell <btb@icculus.org>
851 * main/playsave.c: make d2x keys backward compatible
853 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
855 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
858 2003-03-26 Bradley Bell <btb@icculus.org>
860 * main/piggy.c: fix crash when d1 data not present
862 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
863 read/write from plr file
865 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
866 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
867 added escort.h header
869 2003-03-25 Bradley Bell <btb@icculus.org>
871 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
872 D1_PIGFILE ("descent.pig") macro
874 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
875 models from d1 pig file
877 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
878 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
879 really) from d1 pig file
881 2003-03-23 Bradley Bell <btb@icculus.org>
883 * main/bm.c: stop extra robots from overwriting exit models
885 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
886 texture list doesn't get full
888 * main/bm.c: fix mem leak when reading extra robots
890 2003-03-21 Bradley Bell <btb@icculus.org>
892 * main/menu.c: Added option to set movie resolution (mostly works)
894 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
896 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
897 replacement functions to piggy.c
899 * main/gameseq.c: attempt to support mac d1 descent.pig
901 * main/bm.c: fix mem leak
903 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
904 files, both d1 and d2 oem briefing where showed
906 * main/inferno.c, main/movie.c: Change the default movie
907 resolution to "high", implement the option -lowresmovies
909 2003-03-20 Bradley Bell <btb@icculus.org>
911 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
913 * main/piggy.c: comments
915 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
917 * main/gameseq.c: delete duplicate function
919 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
921 2003-03-19 Bradley Bell <btb@icculus.org>
923 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
924 (cddb discid) support
926 * arch/sdl/digi.c, main/kludge.c: implemented
927 digi_link_sound_to_object3 for looping sounds, other looping stuff
929 * arch/sdl/gr.c: removing dependencies on stuff in main/
931 * arch/linux/Makefile.am, arch/linux/init.c,
932 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
933 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
934 other header cleanups
936 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
938 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
940 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
941 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
942 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
943 load d1 textures for d1 levels
945 2003-03-19 Bradley Bell <btb@icculus.org>
947 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
948 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
949 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
950 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
953 * README: added some OS X info
955 2003-03-17 Bradley Bell <btb@icculus.org>
957 * main/newdemo.c: simplify DEMO_FILENAME macro
959 * main/console.c, main/game.c: enable experimental console support
961 * main/gamerend.c: fixed location of fps meter in multi
963 2003-03-16 Bradley Bell <btb@icculus.org>
965 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
966 also look in shared data dir for demos
968 * main/newdemo.c, main/newdemo.h: comments/formatting
970 2003-03-15 Christopher Thielen <chris@luethy.net>
972 * main/kludge.c: set CDROM_dir back to "." - tricks game into
973 thinking d2 cd is always present
975 2003-03-15 Bradley Bell <btb@icculus.org>
977 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
980 * arch/sdl/rbaudio.c: formatting, enabled volume control under
983 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
984 gr_init. don't really know why this works, though
986 2003-03-14 Bradley Bell <btb@icculus.org>
988 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
990 * unused/bios/rbaudio.h: removed duplicate file
992 2003-03-14 Christopher Thielen <chris@luethy.net>
994 * arch/sdl/rbaudio.c: stop cd audio when exiting
996 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
998 * main/gamecntl.c: add comments to the "only matt knows" cheats
1000 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1002 * main/gamemine.c: formatting, better texture conversion for d1
1005 2003-03-14 Bradley Bell <btb@icculus.org>
1007 * main/piggy.c: must swap all mac version pigfiles
1009 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1010 main/multi.c: formatting, minor cleanups
1012 * 2d/rle.c: need to swap line_size on bigendian machines
1014 * main/mission.c, main/mission.h: detect mac full version hogfile
1016 2003-03-13 Bradley Bell <btb@icculus.org>
1018 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1019 added joy/mouse sensitivity slider, increased range to 16, and
1022 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1025 * arch/linux/Makefile.am: removed extra backslash
1027 * TODO, installation.txt: updated some documentation
1029 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1030 menu, with maxfps option
1032 2003-03-12 Bradley Bell <btb@icculus.org>
1034 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1036 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1037 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1038 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1039 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1040 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1041 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1042 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1043 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1044 arch/linux/include/music.h, arch/linux/include/serial.h,
1045 arch/linux/include/ukali.h: formatting
1047 2003-03-11 Chris Arena <ccarena@cox.net>
1049 * main/menu.c: fixed brightness slider
1051 2003-03-01 Bradley Bell <btb@icculus.org>
1053 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1054 robots and animated bitmaps work, but colors are messed up
1056 2003-02-28 Bradley Bell <btb@icculus.org>
1058 * main/player.h: whitespace
1060 * main/automap.c, main/cntrlcen.c, main/collide.c,
1061 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1062 descent.hog is present, d1 becomes mission 0)
1064 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1065 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1066 arch/win32/winnet.c: MinGW compiles with network enabled again,
1067 but still doesn't work
1071 2003-02-28 Bradley Bell <btb@icculus.org>
1073 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1074 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1075 many opengl glitches
1077 2003-02-27 Bradley Bell <btb@icculus.org>
1079 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1080 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1081 main/network.c, main/network.h: noted that hoard.ham is only needed
1082 for multiplayer HOARD games, and should not be equated with
1083 "vertigo". put HoardEquipped() back in network.c.
1085 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1086 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1087 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1088 use timer_delay instead of d_delay
1090 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1092 * main/render.c: added replacement qsort for solaris
1094 2003-02-26 Bradley Bell <btb@icculus.org>
1096 * main/gamemine.c: texture conversion for d1 shareware
1098 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1100 * main/gamemine.c: better texture conversion for d1 levels
1102 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1104 * main/kconfig.c: fix joystick support under MinGW
1106 2003-02-26 Bradley Bell <btb@icculus.org>
1108 * main/playsave.c: fix swapping glitch
1110 * configure.ac, readme.txt: clean stuff up, getting ready for
1113 * main/titles.c: begin support for rendering spinning robots in
1116 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1119 * main/gamemine.c: load d1 shareware levels!
1121 2003-02-25 Bradley Bell <btb@icculus.org>
1125 * autogen.sh: add warning about old auto* versions, use
1128 2003-02-24 Bradley Bell <btb@icculus.org>
1130 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1131 briefings mostly working
1132 * main/movie.c, main/titles.c: fixed some more briefing glitches
1134 2003-02-23 Bradley Bell <btb@icculus.org>
1136 * main/movie.c: fixed crash when using shareware data files
1138 * arch/sdl/digi.c: fix crash on non-existent sounds
1139 (i.e. shareware data)
1141 2003-02-22 Bradley Bell <btb@icculus.org>
1143 * main/titles.c: fixed fullscreen toggle in briefings
1145 2003-02-21 Bradley Bell <btb@icculus.org>
1147 * configure.ac: check for mingw when enabling nasm
1148 * main/playsave.c: enable loading player files of either byte
1151 2003-02-20 Bradley Bell <btb@icculus.org>
1153 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1154 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1155 #343, not "rest of solution to bug #344"
1156 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1158 * main/kludge.c: partial solution to bug #344
1159 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1160 * compilerdefs.txt: added linux/mips info
1161 * ChangeLog: clean up changelog
1163 2003-02-19 Bradley Bell <btb@icculus.org>
1165 * libmve/mveplay.c: os x needs nanosleep prototype.
1167 2003-02-18 Bradley Bell <btb@icculus.org>
1169 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1170 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1171 to disable/enable audio
1172 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1173 * main/: movie.h, titles.c: make sure movie's palette is set before
1174 writing briefing text. Fixes bug #359
1175 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1177 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1178 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1180 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1182 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1183 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1184 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1186 * include/libmve.h: blah
1188 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1190 * main/render.c: 2nd attempt to fix solaris qsort bug
1192 2003-02-18 Bradley Bell <btb@icculus.org>
1194 * configure.ac, include/pstypes.h: put alignment detection in
1197 2003-02-17 Bradley Bell <btb@icculus.org>
1199 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1200 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1201 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1202 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1203 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1204 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1205 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1206 moved mve stuff to separate subdir
1207 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1208 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1209 mve code. Fixes (at least) bugs #41, #348, and #350.
1211 2003-02-14 Bradley Bell <btb@icculus.org>
1213 * main/Makefile.am: no more Makefile.mveplay. again
1214 * main/mveplay.c: typo
1216 2003-02-13 Bradley Bell <btb@icculus.org>
1218 * utilities/mvlextract.c: uint -> unsigned int
1219 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1220 standalone mveplayer, win32 support
1221 * main/movie.c: random bugfixes, win32 support
1222 * arch/sdl/Makefile.am: formatting
1223 * configure.ac: disable networking on mac/win for now
1224 * main/newmenu.c: comments
1226 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1228 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1229 redundant swap functions.
1231 2003-02-13 Bradley Bell <btb@icculus.org>
1233 * ChangeLog: update changelog
1235 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1237 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1238 polymodel alignment issues.
1240 2003-02-13 Bradley Bell <btb@icculus.org>
1242 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1243 fix various little bugs
1244 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1245 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1246 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1248 * README.utils: new file
1249 * main/: mve_main.c, mveplay.c: more movie fixes
1250 * README: updated README
1251 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1253 2003-02-12 Bradley Bell <btb@icculus.org>
1255 * utilities/mvlextract.c: bigendian mvl support
1256 * main/mveplay.c: formatting, stuff
1257 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1258 truecolor mve support, standalone mveplayer
1259 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1260 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1261 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1262 standalone mveplayer
1264 2003-01-22 Bradley Bell <btb@icculus.org>
1266 * include/: interp.h, interp.h: restore prototype for
1267 swap_polygon_model_data
1269 2003-01-21 Bradley Bell <btb@icculus.org>
1271 * main/piggy.c: use memcpy to avoid alignment problem
1272 * compilerdefs.txt: updated some defs, added sunos/sparc
1274 2003-01-15 Bradley Bell <btb@icculus.org>
1276 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1277 * main/gamemine.c: attempting to support d1 shareware
1278 * compilerdefs.txt: update defs
1280 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1282 * main/mveplay.c: fix several bugs, comments, formatting.
1284 2003-01-15 Bradley Bell <btb@icculus.org>
1286 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1287 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1288 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1289 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1291 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1292 formatting, comments
1294 2003-01-11 Bradley Bell <btb@icculus.org>
1296 * main/: mission.c, mission.h: attempt to support d1 for mac
1298 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1299 * main/object.h: foo
1301 2003-01-09 Bradley Bell <btb@icculus.org>
1303 * main/movie.c: use ifdef around gr_toggle_fullscreen
1305 2003-01-07 Bradley Bell <btb@icculus.org>
1307 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1308 main/mission.h: don't need .msn file for descent.hog anymore
1311 2003-01-06 Bradley Bell <btb@icculus.org>
1313 * main/mission.h, main/mission.c: comments
1314 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1317 2003-01-03 Bradley Bell <btb@icculus.org>
1319 * utilities/: txb2txt.c, txt2txb.c: remove old files
1320 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1321 * main/polyobj.c: attempt to make read_model_file
1323 * main/menu.c: move vertigo text
1325 2003-01-02 Bradley Bell <btb@icculus.org>
1327 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1328 main/polyobj.h: cleanup alignment changes
1329 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1330 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1331 main/object.h: fix alignment issues on sparc
1332 * cvshowto.txt: update cvs info
1334 * 2d/rle.c: make rle_swap handle RLE_BIG
1336 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1338 * main/render.c: workaround solaris qsort bug
1340 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1342 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1343 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1344 * arch/linux/Makefile.am: enabled linux joystick, kali
1345 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1346 arch/sdl/event.c: enabled linux joystick
1348 2002-12-31 Bradley Bell <btb@icculus.org>
1350 * main/gamemine.c: simplified warning msg
1351 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1352 * main/render.h: fix compiler warning
1354 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1356 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1358 2002-12-24 Bradley Bell <btb@icculus.org>
1360 * main/mission.c: fixes an infinite loop which was caused by d2x
1361 thinking d2demo was a descent 1 mission
1363 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1365 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1367 2002-12-24 Bradley Bell <btb@icculus.org>
1369 * main/render.c: comments
1371 2002-10-30 Bradley Bell <btb@icculus.org>
1373 * main/inferno.c: add help for -hogdir option
1374 * main/inferno.c: added -hogdir option
1376 2002-10-28 Bradley Bell <btb@icculus.org>
1378 * main/: inferno.c, menu.c: enabled Vertigo displays
1379 * include/3d.h: typo
1381 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1383 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1384 main/netmisc.c, main/network.c: simplify and eliminate redundant
1387 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1389 * maths/fixc.c: fix infinite loop in quad_sqrt.
1390 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1391 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1393 2002-10-12 Bradley Bell <btb@icculus.org>
1395 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1397 2002-10-11 Bradley Bell <btb@icculus.org>
1399 * main/hud.c: make hud_message work correctly
1400 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1402 * main/network.c: formatting, small fixes
1404 2002-10-10 Bradley Bell <btb@icculus.org>
1406 * main/netmisc.h: no swap_object for little-endian
1407 * main/: netmisc.h, network.c: use macros to simplify network
1409 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1411 * main/inferno.c: enable loading screen for mac shareware with
1413 * main/netmisc.c: whitespace
1414 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1416 * main/hud.c: whitespace
1417 * configure.ac: remove shareware build, add macdata build
1418 * main/songs.c: whitespace
1419 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1420 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1422 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1425 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1427 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1428 comments, formatting, etc.
1429 * iff/iff.c: fix bigendian iff loading.
1431 2002-10-03 Bradley Bell <btb@icculus.org>
1433 * utilities/txb2tex.c: typo
1434 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1435 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1437 * arch/sdl/mouse.c: whitespace
1439 2002-09-19 Bradley Bell <btb@icculus.org>
1441 * main/kconfig.c: fix a oops, add old logs
1442 * main/kconfig.c: support for >3 mouse buttons
1444 2002-09-18 Bradley Bell <btb@icculus.org>
1446 * include/gr.h: fix palette swap define
1448 2002-09-14 Bradley Bell <btb@icculus.org>
1450 * main/titles.c: load hires briefing screen if lores doesn't exist
1451 (i.e. vertigo) and MenuHires=0
1453 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1455 * main/: multi.h, network.h: pack some structures for ipx
1458 2002-09-14 Bradley Bell <btb@icculus.org>
1460 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1461 and load_endlevel_data() to expect newline-terminated strings, fix
1462 load_game_data to read null-terminated string for
1465 2002-09-07 Bradley Bell <btb@icculus.org>
1467 * main/newmenu.c: added error message
1468 * main/menu.h: enable -nohires with mac shareware
1469 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1470 * 2d/font.c: enable 0/255 palette swap for fonts
1471 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1473 * 2d/2dsline.c: fix ogl blooper
1475 2002-09-05 Bradley Bell <btb@icculus.org>
1477 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1479 * include/strutil.h: need string.h for strcasecmp
1480 * include/rle.h: okay, maybe it needs to be this way
1481 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1482 * 2d/scalec.c: more stuff from d2src
1483 * 2d/rle.c: more stuff from d2src, formatting
1484 * 2d/font.c: useless cruft
1485 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1486 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1489 2002-09-04 Bradley Bell <btb@icculus.org>
1491 * include/grdef.h: fix compiler warnings
1492 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1493 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1495 * main/game.c: we want the mac ibitblt for everything but dos and
1497 * main/texmerge.c: these routines are in tmerge.c
1498 * main/credits.c: enable credits for mac and oem data
1499 * main/bm.c: use either exit.ham or exit.pofs
1500 * include/ibitblt.h: enable some more code from d2src
1501 * include/gr.h: enable mac ubitblt_double
1502 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1503 * include/grdef.h: moved some inline asm from linear.h
1504 * 2d/ibitblt.c: brought in line with original d2 version
1505 * 2d/bitblt.c: reverted to original d2 version of this file, then
1506 added d1x enhancements
1507 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1508 * 2d/linear.h: moved these back to their original locations
1510 * main/mveplay.c: close some memory holes, speed up palette loading
1511 * main/movie.c: added fullscreen toggle while playing movies
1512 * main/inferno.c: comment out -superhires help text (always on)
1513 * include/timer.h: added approx_fsec_to_usec macro
1514 * arch/sdl/joy.c: fix compiler warning
1516 2002-09-01 Bradley Bell <btb@icculus.org>
1518 * main/network.c: oops
1519 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1520 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1521 timer_get_fixed_seconds
1524 2002-08-31 Bradley Bell <btb@icculus.org>
1526 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1528 * main/multi.h: network endian stuff
1529 * 2d/font.c, include/gr.h: fast file i/o for font headers
1530 * arch/win32/arch_ip.cpp: unused file
1531 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1532 bigendian networking fixes
1533 * main/menu.c: make net menu more accurate, also make superhires
1535 * include/pstypes.h: better to have __pack__ all the time, I think.
1536 needed for networking, e.g.
1537 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1539 * arch/win32/Makefile.am: unused file
1542 2002-08-30 Bradley Bell <btb@icculus.org>
1544 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1545 * main/: newmenu.h, titles.c: formatting
1546 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1547 main/multi.h: networking works, finally
1548 * TODO: added TODO file
1549 * arch/linux/arch_ip.cpp: unused fine
1550 * README: network sorta working
1551 * main/: Makefile.am, multi.c, network.c, network.h: more
1553 * main/menu.c: load builtin mission correctly
1554 * main/inferno.c: documentation
1555 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1557 * main/Makefile.mveplay: don't need no more
1559 2002-08-29 Bradley Bell <btb@icculus.org>
1561 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1562 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1563 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1565 * include/ipx_drv.h: more network fixing
1566 * arch/linux/include/ipx_drv.h: more network fixing
1567 * include/ipx.h: formatting
1568 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1569 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1570 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1571 main/inferno.c: fixed networking fuck-up?
1572 * Makefile.am: moved mingw info to README
1573 * README, mingw32.txt: moved mingw info to README
1575 2002-08-27 Bradley Bell <btb@icculus.org>
1577 * utilities/mvlextract.c: allow specifying file to extract
1578 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1580 * utilities/hogextract.c: allow specifying file to extract
1581 * main/mission.c: Have to get mission_num _after_ promoting...
1582 * main/: gameseq.c, titles.c: beginning d1 briefing support
1583 * descent.msn: beginning d1 briefing support
1584 * main/: titles.c, titles.h: d1-style mission briefings
1585 * main/piggy.h: whitespace
1586 * main/movie.c: beginning robot movie support, fall back on lo/hi
1587 res if hi/lo not available
1588 * main/mission.c: added Builtin_mission_num for builtin mission,
1589 D1Hogdir, d1-style mission briefings
1590 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1592 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1593 (for d1 missions that need d1 data)
1594 * 2d/ibitblt.c: whitespace
1596 2002-08-26 Bradley Bell <btb@icculus.org>
1598 * utilities/mvlcreate.c: oops
1599 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1601 * utilities/hogextract.c: added [v]iew option
1602 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1603 * main/titles.c: fix writable string, disable DumbAdjust thing
1604 * main/polyobj.h: whitespace
1605 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1607 * main/movie.c: read movies from AltHogDir, other fixes
1608 * main/: mission.c, mission.h: fix bug w/mission filename
1609 * main/gameseq.c: comments
1610 * main/digi.h: whitespace n stuff
1611 * include/mve_audio.h: added audio flag macros
1612 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1616 2002-08-23 Bradley Bell <btb@icculus.org>
1618 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1620 * Makefile.am: remove d2demo.mn2
1621 * cfile/cfile.c, include/cfile.h: add cfile_size function
1622 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1623 eliminate need for .mn2 files for oem and demo
1625 2002-08-22 Bradley Bell <btb@icculus.org>
1627 * main/bm.c: fix for vertigo
1628 * main/menu.h: make OEM menu pcx available
1629 * 2d/rle.c: merge with original d2 file
1630 * Makefile.am, configure.ac: let mission files get installed by
1633 2002-08-17 Bradley Bell <btb@icculus.org>
1635 * configure.ac: make FAST_FILE_IO the default on little-endian
1637 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1638 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1641 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1643 * main/: game.c, menu.c, mission.c: promote builtin missions.
1645 2002-08-15 Bradley Bell <btb@icculus.org>
1647 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1648 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1649 * utilities/.cvsignore: added cvsignore
1650 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1652 * main/piggy.c: mac data file loading
1653 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1654 transparency and swap 0/255 correctly for mac data files
1656 2002-08-13 Bradley Bell <btb@icculus.org>
1658 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1659 to utilities to avoid conflict with c++ std lib <utility>
1660 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1661 txt2txb.c: moved utility to utilities to avoid conflict with c++
1663 * Makefile.am, configure.ac: add utilities
1665 2002-08-09 Bradley Bell <btb@icculus.org>
1667 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1670 2002-08-08 Bradley Bell <btb@icculus.org>
1672 * main/inferno.c: comments
1673 * main/: newmenu.c, songs.c: mac demo datafile support
1674 * installation.txt: update
1675 * main/gamesave.c: use lowercase for consistency
1676 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1677 models for other than d2demo
1679 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1681 * main/gamemine.c: formatting, better d1 texture conversion
1682 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1683 main/mission.h: recognize .msn mission files.
1685 2002-08-07 Bradley Bell <btb@icculus.org>
1687 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1688 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1689 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1690 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1691 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1692 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1695 2002-08-06 Bradley Bell <btb@icculus.org>
1697 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1698 * main/Makefile.am: formatting
1699 * 2d/font.c: make gr_remap_font just reload the whole thing
1700 * configure.ac: formatting
1701 * Makefile.am: added d2demo.mn2
1702 * d2demo.mn2: mission file for shareware
1703 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1704 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1705 * main/sounds.h: shareware stuff, whitespace
1706 * main/: polyobj.c, polyobj.h: more fast i/o macros
1707 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1709 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1710 endlevel stuff to non-shareware, allow movies/endlevel for
1712 * main/cntrlcen.c: typo
1713 * main/bm.h: use global Piggy_hamfile_version
1714 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1715 macros, use global Piggy_hamfile_version
1716 * main/Makefile.am: terrain and movie stuff always used now
1717 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1719 * main/: gamemine.c, gamesave.c: load DMB levels
1720 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1721 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1723 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1725 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1727 2002-08-04 Bradley Bell <btb@icculus.org>
1729 * main/inferno.c: shareware stuff, formatting
1730 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1731 * arch/sdl/gr.c: don't need to set mode in gr_init
1733 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1735 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1737 * Makefile.am, descent.mn2: added mission file for descent 1
1739 2002-08-02 Bradley Bell <btb@icculus.org>
1741 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1742 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1743 main/piggy.h, misc/error.c: junk
1744 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1745 render.h, scores.c, scores.h, terrain.c: shareware stuff
1746 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1747 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1748 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1749 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1750 main/weapon.c, main/weapon.h: fast i/o macros
1752 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1754 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1755 main/gamemine.h, main/gamesave.c: load d1 levels
1757 2002-07-30 Bradley Bell <btb@icculus.org>
1759 * configure.ac: oops
1760 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1762 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1763 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1764 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1765 main/piggy.c, main/titles.c: support shareware datafiles!
1766 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1767 piggy.c: SHAREWARE fixes
1769 2002-07-29 Bradley Bell <btb@icculus.org>
1771 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1772 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1773 misc/fileutil.c: Portability - OS X support
1775 2002-07-27 Bradley Bell <btb@icculus.org>
1777 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1778 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1779 segment.h: portability
1780 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1781 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1782 main/wall.h: portabilization
1783 * 2d/font.c, include/gr.h: portability
1785 2002-07-26 Bradley Bell <btb@icculus.org>
1787 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1788 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1789 * main/player.c: foo
1790 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1791 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1792 misc/fileutil.h: portable file i/o utils
1793 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1794 writable string anymore... / formatting
1795 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1796 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1797 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1798 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1799 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1800 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1801 portable-izing file loading routines
1803 2002-07-24 Bradley Bell <btb@icculus.org>
1805 * main/mveplay.c: correctly play files with 16bit uncompressed
1806 audio, mem checking, etc
1807 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1810 2002-07-23 Bradley Bell <btb@icculus.org>
1812 * misc/Makefile.am: unused file
1813 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1814 main/sounds.h: remove experimental nmovie stuff
1815 * main/movie.c: add some debugging output
1817 2002-07-22 Bradley Bell <btb@icculus.org>
1819 * main/: console.c, state.c: simplified header
1820 * main/movie.c: enable mveplay audio
1821 * main/old/movie.c: moved to main/
1822 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1823 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1824 main/mvelib.c, main/mveplay.c: initial movie support
1825 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1826 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1827 include/ogl_init.h, include/pstypes.h, main/console.c,
1828 main/state.c, mem/mem.c: OS X stuff
1829 * configure.ac: OS X and movie stuff
1831 2002-07-19 Bradley Bell <btb@icculus.org>
1833 * compilerdefs.txt: OSX defs
1835 2002-07-18 Bradley Bell <btb@icculus.org>
1837 * main/inferno.c: use simpler rcs tags
1838 * autogen.sh: keep Changelog in cvs (and use --accum)
1839 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1840 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1841 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1842 main/songs.c: changed cdrom->rbaudio
1843 * include/rbaudio.h: moved to /include
1845 2002-07-17 Bradley Bell <btb@icculus.org>
1847 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1848 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1849 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1850 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1851 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1852 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1853 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1854 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1855 3d/setup.c: use simpler rcs tags
1860 2002-07-17 Bradley Bell <btb@icculus.org>
1862 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1863 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1864 * debian/rules: don't need readme's
1865 * debian/rules: move d1x license to COPYING, license clarifications
1866 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1867 license to COPYING, license clarifications
1868 * debian/rules: fix debian docs
1869 * debian/rules: fix debian manpages
1870 * debian/d2x-sdl.menu: fix debian menu
1871 * debian/rules: link to undocumented man page for debs
1872 * Makefile.am, configure.ac, debian/control, debian/copyright,
1873 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1874 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1875 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1878 2002-07-16 Bradley Bell <btb@icculus.org>
1880 * debian/: rules, changelog.in: deb stuff
1881 * configure.ac: cleaner nasm detection
1882 * debian/: changelog.in, control, rules: deb stuff
1883 * README, installation.txt: typos, stuff
1884 * configure.ac: better #defines
1885 * configure.ac: whitespace
1886 * configure.ac: better documentation
1887 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1888 SDL_JOYSTICK not needed
1889 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1890 * configure.ac: need higher SDL for joystick
1891 * debian/: control, rules: deb stuff
1892 * arch/sdl/joy.c: old junk
1893 * Makefile.am, configure.ac: automake updates
1894 * main/: inferno.c, text.c: don't use althogdir on non-unix
1895 * configure.ac: more autoconf updates
1896 * misc/strutil.c: better strrev
1897 * main/inferno.c: need limits.h on mingw also
1898 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1901 2002-04-19 Bradley Bell <btb@icculus.org>
1903 * main/network.c: let hoard.ham be a cfile
1904 * main/text.c: better error message when hog not found
1907 2002-03-23 Bradley Bell <btb@icculus.org>
1909 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1910 arch/sdl/Makefile.am: Use SDL joystick automatically
1911 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1913 2002-03-05 Bradley Bell <btb@icculus.org>
1915 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1918 2002-02-23 Bradley Bell <btb@icculus.org>
1920 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1921 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1922 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1923 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1924 main/editor/Makefile.am: moved includes to include
1925 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1926 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1927 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1928 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1930 * main/game.c: disabled cockpit for OGL, formatting
1931 * 2d/ibitblt.c: formatting
1933 2002-02-16 Bradley Bell <btb@icculus.org>
1935 * include/oldsdl.h: check for older macros
1936 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1937 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1938 allow older sdl versions
1940 2002-02-15 Bradley Bell <btb@icculus.org>
1942 * main/: automap.c, automap.h, inferno.c: automap resolution now
1944 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1945 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1946 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1947 win32/include/key_arch.h: never mind - that would be pointless
1948 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1949 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1950 win32/include/key_arch.h: copied files from d1x
1951 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1952 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1953 * main/multipow.c: need conf.h
1954 * arch/win32/Makefile.am: new file
1955 * include/pstypes.h: added u_int16_t (needed in base_ip)
1956 * arch/win32/arch_ip.cpp: copied from d1x
1958 2002-02-14 Bradley Bell <btb@icculus.org>
1960 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1961 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1962 main/netlist.c: Added hotkeys to toggle fullscreen mode
1963 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1964 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1965 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1966 reorder.h: Lotsa networking stuff from d1x
1968 2002-02-13 Bradley Bell <btb@icculus.org>
1970 * include/gr.h, main/game.c: Fullscreen toggle stuff
1971 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1973 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1974 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1977 2002-02-11 Bradley Bell <btb@icculus.org>
1979 * main/bm.c: use portable loader if bigendian
1980 * include/pstypes.h: don't define bool for c++
1981 * include/cfile.h: extern AltHogDir stuff
1982 * include/byteswap.h: use WORDS_BIGENDIAN
1983 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1984 * main/vers_id.h: added D2X_IVER
1985 * misc/args.c: don't use d1x.ini
1986 * Makefile.am: rpm stuff
1987 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1990 2002-02-09 Bradley Bell <btb@icculus.org>
1992 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1994 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1996 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1999 2002-02-06 Bradley Bell <btb@icculus.org>
2001 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2002 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2003 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2004 * debian/: changelog.in, control, copyright, d2x-gl.files,
2005 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2009 2002-02-02 Bradley Bell <btb@icculus.org>
2011 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2012 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2013 Enabled RELEASE option
2015 2002-01-31 Bradley Bell <btb@icculus.org>
2017 * Makefile.am, configure.ac: specify prerequisite versions of
2018 autoconf and automake
2020 2002-01-29 Bradley Bell <btb@icculus.org>
2022 * main/mission.c: RCS header added
2023 * main/inferno.c: update copyright date
2024 * main/mission.c: allow missions to be in AltHogDir
2025 * configure.ac: Display results of configure
2026 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2029 2002-01-28 Bradley Bell <btb@icculus.org>
2031 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2032 Data files now go in DATADIR/games/d2x, user files now go in
2035 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2037 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2038 files now go in ~/.d2x
2040 2002-01-24 Bradley Bell <btb@icculus.org>
2042 * configure.ac: fix nasm not found error message
2044 2002-01-18 Bradley Bell <btb@icculus.org>
2046 * configure.in: getting rid of old configure.in
2047 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2048 main/movie.c: Movie playing kludgey stuff
2049 * misc/args.c: formatting
2050 * main/inferno.c: allow -h for help
2051 * include/error.h: don't die on int3, unless -debug given
2052 * mingw32.txt: more stuff
2054 2001-12-29 Bradley Bell <btb@icculus.org>
2056 * Makefile.am: Got rid of thinking.txt
2057 * main/inferno.c: document -nomovies option
2059 2001-12-28 Bradley Bell <btb@icculus.org>
2061 * main/titles.c: formatting, put some code into place for rendering
2062 of robots during briefings
2064 2001-12-27 Bradley Bell <btb@icculus.org>
2068 2001-12-23 Craig Hadady <chadady@iglou.com>
2070 * 2d/rle.c: fixed bug in dummy array.
2072 2001-12-03 Bradley Bell <btb@icculus.org>
2074 * arch/sdl/init.c: fix formatting
2075 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2076 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2077 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2078 and sdl joystick stuff
2080 2001-11-30 Bradley Bell <btb@icculus.org>
2082 * thinking.txt: not needed
2084 2001-11-27 Bradley Bell <btb@icculus.org>
2086 * cygconf, mingw32.txt: use sdl from source on cygwin
2087 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2088 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2089 SDL_CFLAGS to CFLAGS
2091 2001-11-27 Bradley Bell <btb@icculus.org>
2095 2001-11-14 Bradley Bell <btb@icculus.org>
2097 * texmap/scanline.c: use optimization flags as texmap default
2098 * NEWS: mouse wheel, etc
2099 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2100 wheel to emulate 3rd axis
2101 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2102 * include/error.h: kludge to ungrab mouse when we hit an int3
2103 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2104 __ENV_MSDOS__ to __MSDOS__
2105 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2107 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2109 * arch/sdl/digi.c: implemented digi_set_volume
2110 * include/grdef.h, main/config.c, misc/d_io.c: change
2111 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2112 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2113 main/piggy.c: use MAKE_SIG
2114 * installation.txt: update
2115 * configure.ac: new file
2116 * arch/sdl/joydefs.c: #include pstypes.h
2117 * arch/sdl/init.c: SDL joystick stuff
2118 * acconfig.h: adjust MINGW defines
2119 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2120 controls menu now works
2122 2001-11-13 Bradley Bell <btb@icculus.org>
2124 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2126 * Makefile.am: New file
2127 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2129 * compilerdefs.txt: New file
2130 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2132 2001-11-12 Bradley Bell <btb@icculus.org>
2134 * main/playsave.c: load player files regardless of byte order of
2137 2001-11-11 Bradley Bell <btb@icculus.org>
2139 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2141 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2142 * NEWS: GL savegame thumbnails
2143 * acconfig.h, configure.in: make option for NMOVIES, default to off
2145 2001-11-09 Bradley Bell <btb@icculus.org>
2147 * main/state.c: Enabled savegame thumbnails under OpenGL
2148 * unused/pa_null/pa_enabl.h: remove duplicate header
2149 * misc/args.c: use d2x.ini for option file
2150 * mem/mem.c: Move mem_realloc inside the ifdef
2151 * main/menu.c: fix 640x400 menu text
2152 * main/inferno.c: added documentation
2153 * main/endlevel.c: fix warnings
2154 * arch/ogl/gr.c: Get rid of gl spew
2155 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2156 * acconfig.h: Define __SDL__ for mingw
2158 2001-11-08 Bradley Bell <btb@icculus.org>
2160 * 2d/font.c: free OGL font data when rereading
2161 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2162 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2163 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2164 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2165 main/weapon.h: Enabled shareware build, endlevel flythrough
2167 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2168 of use for shareware build
2169 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2171 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2173 2001-11-05 Bradley Bell <btb@icculus.org>
2175 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2177 * include/3d.h: Add comment
2179 2001-11-04 Bradley Bell <btb@icculus.org>
2181 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2183 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2185 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2186 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2187 main/hudmsg.h: Enable d1x-style hud_message
2188 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2189 * 2d/font.c: re-init ogl fonts after remapping colors.
2191 2001-11-02 Bradley Bell <btb@icculus.org>
2193 * misc/Makefile.am: remove byteswap.h (duplicate header)
2194 * 2d/font.c: fixed gr_remap_font, minor stuff
2195 * configure.in: take out -O2 if doing debug build
2196 * main/bm.c: formatting
2197 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2198 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2199 macros, get rid of functions
2201 2001-11-01 Bradley Bell <btb@icculus.org>
2203 * misc/byteswap.h: removed duplicate header
2205 2001-10-31 Bradley Bell <btb@icculus.org>
2207 * NEWS, main/automap.c: automap works in opengl
2208 * NEWS, configure.in: Added news
2209 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2210 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2211 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2212 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2213 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2214 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2215 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2216 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2217 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2219 2001-10-27 Bradley Bell <btb@icculus.org>
2221 * main/inferno.c: added some documentation
2223 2001-10-25 Bradley Bell <btb@icculus.org>
2225 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2227 * Makefile.am, configure.in, arch/Makefile.am,
2228 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2229 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2230 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2231 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2232 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2233 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2234 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2235 it's ugly, but It'll be easier to sync with d1x.
2236 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2237 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2238 main/editor/Makefile.am: attempt at support for editor, makefile
2240 * misc/d_delay.c: formatting fix
2241 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2242 tmappent.S, tmapppro.S: adding support for runtime selection of
2244 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2245 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2246 including multi.h and network.h, fix backslashes, fix compiler
2248 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2249 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2250 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2251 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2252 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2253 including multi.h and network.h, fix backslashes
2254 * include/pstypes.h: added typedef for u_int64_t on mingw
2255 * include/3d.h: added prototype for g3_uninit_polygon_model
2256 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2258 2001-10-24 Bradley Bell <btb@icculus.org>
2260 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2261 arch subdirs, as in d1x.
2262 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2263 earlier style until i understand automake 1.5 better. remove input
2265 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2266 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2267 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2268 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2269 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2270 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2271 Moved input stuff to arch subdirs, as in d1x.
2272 * NEWS, configure.in: blah blah
2274 2001-10-23 Bradley Bell <btb@icculus.org>
2276 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2277 * texmap/tmapppro.S: no need for #include <conf.h> here
2278 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2280 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2281 file. RCS header added
2282 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2283 #ifdef'ing out the whole file. RCS header added
2284 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2285 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2286 fixes. Now works with automake 1.5 and autoconf 2.52.
2287 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2288 mingw (-grabmouse now works on win32).
2289 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2290 These don't belong in cvs
2294 2001-10-20 Bradley Bell <btb@icculus.org>
2296 * 2d/font.c: Don't free unused variables...
2297 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2299 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2300 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2301 main/Makefile.am: make dist more sensible
2302 * Makefile.am: Kludge for linking on mingw
2304 2001-10-19 Bradley Bell <btb@icculus.org>
2306 * Makefile.am, configure.in, arch/win32/Makefile.am,
2307 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2308 * include/ipx_drv.h: Check for __MINGW32__
2309 * include/i86.h: Imported from d1x
2310 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2311 * arch/dos/modex.asm: Fixed %include
2312 * main/console.c: RCS headers added
2313 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2315 * Makefile.am, main/Makefile.am: Moved final link to top-level
2316 directory instead of main/
2317 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2318 __ENV_LINUX__ to __linux__
2319 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2320 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2321 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2322 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2323 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2324 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2325 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2326 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2327 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2328 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2330 * configure.in: add --enable-xploader, support arch/linux subdir,
2332 * main/inferno.c: conditionalize conf.h
2334 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2336 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2337 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2338 misc/fileutil.h: Partial application of linux/alpha patch.
2340 2001-10-19 Bradley Bell <btb@icculus.org>
2342 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2343 networking in line with d1x, moved some arch/linux_* stuff to
2345 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2346 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2347 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2348 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2350 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2351 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2352 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2353 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2354 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2355 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2356 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2357 linux/include/ukali.h: Brought linux networking in line with d1x,
2358 moved some arch/linux_* stuff to arch/linux/*
2359 * include/ipx_drv.h: Imported from d1x
2360 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2361 * main/ipx_drv.c: Imported from d1x
2362 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2363 main/network.h, main/Makefile.am: Trying to get network working on
2365 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2366 main/Makefile.am: build fixes
2367 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2368 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2369 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2370 starting to get net working.
2371 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2372 conditionalized min,max macros
2374 2001-10-18 Bradley Bell <btb@icculus.org>
2376 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2377 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2378 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2379 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2381 * 2d/2dsline.c: RCS headers added/changed
2382 * configure.in: fix NASMFLAGS bug
2383 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2386 2001-10-17 Bradley Bell <btb@icculus.org>
2388 * NEWS: Fixed the invulnerable robots bug!
2389 * main/collide.c: Fixed the invulnerable robots bug!
2391 2001-10-14 Bradley Bell <btb@icculus.org>
2393 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2396 2001-10-13 Bradley Bell <btb@icculus.org>
2398 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2399 arch/Makefile.am, arch/dos/Makefile.am,
2400 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2401 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2402 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2403 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2404 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2405 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2406 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2407 arch/win32/include/Makefile.am, iff/Makefile.am,
2408 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2409 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2410 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2411 unused/bios/Makefile.am, unused/lib/Makefile.am,
2412 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2413 unused/ui/Makefile.am, unused/vga/Makefile.am,
2414 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2415 automake stuff from "inert" subdirs. And there was much rejoicing.
2416 * Makefile.am, NEWS, configure.in: Stuff
2417 * ChangeLog: removing auto-generated file
2418 * cygconf: Added instructions for mingw32 build
2419 * Makefile.am: renamed INSTALL to installation.txt
2420 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2421 * mingw32.txt: Added instructions for mingw32 build
2422 * configure.in: Enable assembly under mingw32
2424 2001-10-12 Bradley Bell <btb@icculus.org>
2426 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2427 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2428 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2429 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2430 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2431 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2432 to __DJGPP__, since it's built-in.
2434 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2436 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2437 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2441 2001-10-12 Bradley Bell <btb@icculus.org>
2443 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2444 * Makefile.am: make sure cygconf gets archived
2445 * configure.in: Increment version number in preparation for release
2446 * configure.in: Fix detection of opengl
2447 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2448 cygconf, arch/Makefile.am, arch/include/joy.h,
2449 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2450 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2451 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2452 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2453 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2454 Vastly improved compilability.
2456 2001-10-11 Bradley Bell <btb@icculus.org>
2458 * Makefile.am: Added macros/sdl.m4
2459 * autogen.sh: Added macros/sdl.m4
2461 2001-10-09 Bradley Bell <btb@icculus.org>
2463 * main/vers_id.h: Added DESCENT_VERSION constant
2464 * main/inferno.c: Added command-line help.
2465 * include/ogl_init.h: opengl improvments (following d1x changes)
2467 2001-10-07 Bradley Bell <btb@icculus.org>
2469 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2470 arch/ogl/Makefile.am: Remove duplicate headers.
2472 2001-08-02 Thimo Neubauer <thimo@debian.org>
2474 * mem/mem.c: totally crippled the memory manager because it does
2475 not make sense for non-DOS-systems and it would have been too
2476 complicated to get it 64bit clean
2478 2001-06-19 Bradley Bell <btb@icculus.org>
2480 * cvshowto.txt: updated anonymous password
2482 2001-02-08 Bradley Bell <btb@icculus.org>
2484 * COPYING, license.txt: Added d1x license
2486 2001-02-01 Bradley Bell <btb@icculus.org>
2488 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2490 2001-01-31 Bradley Bell <btb@icculus.org>
2492 * configure.in, arch/include/mouse.h, include/pstypes.h,
2493 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2494 * main/polyobj.c: fix typo
2495 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2496 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2497 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2498 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2499 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2500 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2501 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2502 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2503 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2504 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2505 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2506 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2507 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2508 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2509 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2510 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2511 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2512 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2513 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2514 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2515 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2516 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2517 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2518 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2519 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2520 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2522 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2523 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2524 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2525 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2527 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2529 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2530 cross-compiling, and cygwin fixes
2532 2001-01-30 Bradley Bell <btb@icculus.org>
2534 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2535 include/pstypes.h, include/strutil.h, main/Makefile.am,
2536 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2537 needs --without-assembler and --without-network to compile
2539 2001-01-29 Bradley Bell <btb@icculus.org>
2541 * configure.in, main/Makefile.am: Fixes to build system
2542 * main/kconfig.c: fix for non-linux joysticks
2543 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2544 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2545 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2546 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2547 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2548 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2549 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2551 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2552 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2553 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2554 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2555 sdl_timer.c: Fixed build system, minor fixes
2556 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2557 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2559 2001-01-28 Bradley Bell <btb@icculus.org>
2561 * conf.h.in, configure.in, arch/Makefile.am,
2562 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2563 arch/include/key.h, main/Makefile.am: More header unification...
2564 * main/newdemo.c: Added <ctype.h>
2565 * arch/include/: event.h, joy.h: unified input headers.
2566 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2567 OpenGL now uses SDL-GL instead of gii
2568 * arch/include/: key.h, mouse.h: Unified arch headers
2570 2001-01-25 Bradley Bell <btb@icculus.org>
2572 * autogen.sh: use "set -e" so execution stops if something goes
2575 2001-01-24 Bradley Bell <btb@icculus.org>
2578 * Makefile.am: Add ChangeLog to dist
2579 * ChangeLog: Putting this here so automake doesn't complain
2583 2001-01-24 Bradley Bell <btb@icculus.org>
2585 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2586 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2587 for building ChangeLog from RCS entries
2588 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2589 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2590 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2591 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2592 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2593 arch/Makefile.am, arch/dos/Makefile.am,
2594 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2595 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2596 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2597 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2598 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2599 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2600 unused/Makefile.am, unused/bios/Makefile.am,
2601 unused/lib/Makefile.am, unused/novga/Makefile.am,
2602 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2603 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2604 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2605 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2606 make dist, VPATH builds, ...
2607 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2608 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2609 arch/dos/Makefile.in, arch/linux/Makefile.in,
2610 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2611 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2612 misc/Makefile.in, texmap/Makefile.in: cruft removal
2613 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2615 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2616 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2617 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2618 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2620 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2621 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2622 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2623 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2624 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2625 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2626 main/songs.c, misc/args.c: changed args_find to FindArg
2628 2001-01-22 Bradley Bell <btb@icculus.org>
2630 * configure, main/Makefile.am, main/Makefile.in: configuration
2632 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2633 fix compiler warnings w/opengl
2634 * include/console.h: ggi support
2635 * arch/linux_init.c: svgalib support
2636 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2637 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2638 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2639 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2640 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2641 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2642 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2643 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2644 warnings and enable NDEBUG
2645 * arch/svgalib_init.c: svgalib support
2647 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2649 * main/kconfig.c: joystick support
2651 2001-01-21 Bradley Bell <btb@icculus.org>
2653 * cvshowto.txt: new file, taken from d1x webpage
2654 * AUTHORS, README: Taking over as maintainer of d2x
2655 * ChangeLog: Grab mouse with SDL/X11
2656 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2658 2001-01-20 Bradley Bell <btb@icculus.org>
2660 * configure, configure.in: Turned -Werror back off by default
2661 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2662 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2663 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2664 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2665 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2666 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2667 main/laser.c, main/multi.c, main/network.c, main/network.h,
2668 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2669 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2670 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2671 warnings, for non-OpenGL on linux, anyway...
2673 2001-01-19 Bradley Bell <btb@icculus.org>
2675 * copying: remove duplicate file
2676 * Import of d2x-0.0.9-pre1
2677 * Import of d2x-0.0.8