1 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
3 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
4 arch/linux/include/joystick.h: patch from Steven Mueller for using
5 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
7 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
9 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
10 main/physics.c, main/render.c, main/wall.c: file-line for segfault
11 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
13 * arch/win32/digi.c: digisound fixes (d1x r1.7)
15 2004-05-21 Bradley Bell <btb@icculus.org>
17 * main/inferno.c: added -udp documentation from d1x
19 2004-05-20 Bradley Bell <btb@icculus.org>
21 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
23 2004-05-20 David Cleaver <wraithx@morpheus.net>
25 * main/controls.c, main/gamecntl.c, main/kconfig.c,
26 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
27 game.c r1.21, r1.6, r1.4, r1.3)
29 2004-05-20 Bradley Bell <btb@icculus.org>
31 * main/inferno.c: document -ihaveabrokenmouse
33 2004-05-20 Matthew Mueller <donut@dakotacom.net>
35 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
37 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
39 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
40 mouse driver problems (d1x r1.2, r1.2)
42 2004-05-20 Matthew Mueller <donut@dakotacom.net>
44 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
45 join list score crash (d1x r1.8)
47 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
49 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
50 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
53 2004-05-20 Bradley Bell <btb@icculus.org>
55 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
57 * main/inferno.c: integrated some niceautomap stuff from d1x
59 2004-05-20 Matthew Mueller <donut@dakotacom.net>
61 * arch/win32/joyhh.c: fixed the config bug where it'd always put
62 in some weird axis (d1x r1.3)
64 * arch/win32/init.c: set win32 icon to icon from resource file
67 * arch/win32/key.c: win32: fixed space key not working in messages
70 2004-05-20 Bradley Bell <btb@icculus.org>
72 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
75 2004-05-20 Matthew Mueller <donut@dakotacom.net>
77 * main/inferno.c: document -gl_refresh (d1x r1.20)
79 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
80 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
83 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
84 change the arg type for (d1x r1.5)
86 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
88 * arch/win32/digi.c: altsounds (d1x r1.6)
90 2004-05-20 Matthew Mueller <donut@dakotacom.net>
92 * arch/win32/digi.c: fixed a major memory leak and removed a bit
93 of redundancy (d1x r1.5)
95 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
96 fix crashing (d1x r1.4)
98 * arch/win32/digi.c: win32's digi_start_sound was not calling
99 DS_release_slot after setting .playing=0, resulting in a
100 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
102 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
103 apparently it was somehow causing some joysticks (Sidewinder
104 Precision 2) to only turn when the stick was moving, but not when
105 at turned but held stationary. And it was completely unused
106 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
109 * main/game.c: add alt+enter to toggle fullscreen (in addition to
110 previous key combos (d1x r1.29)
112 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
113 g, and b values (d1x r1.15)
115 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
116 sometimes (didn't handle negative palette steps) (d1x r1.34)
118 * arch/ogl/ogl.c: add caching of weapon inner models, screen
119 shatter effects, robot explosions and weapons, and some more
120 always present stuff. Also clean up ogl_cache_weapon_textures
123 2004-05-20 Bradley Bell <btb@icculus.org>
125 * main/kludge.c, main/game.c: move gr_renderstats and
126 gr_badtexture back to game.c
128 2004-05-20 Matthew Mueller <donut@dakotacom.net>
130 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
131 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
133 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
135 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
136 loaded after texture caching stage (d1x r1.34)
138 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
139 for renderstats (d1x r1.33)
141 2004-05-19 Matthew Mueller <donut@dakotacom.net>
143 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
144 main/inferno.c: add anisotropic texture filtering suport (d1x
145 r1.33, r1.32, r1.23, r1.32)
147 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
150 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
151 include/ogl_init.h: utilize hardware multitexturing support if
152 possible (requires GL_NV_texture_env_combine4 extension) (d1x
153 r1.32, r1.30, r1.4, 1.22)
155 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
158 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
160 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
161 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
162 effects in OGL using SetGammaRamp, much faster than the hack that
163 was being used. currently SDL only (though not too hard to add to
164 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
166 * main/menu.c: allow arbitrary (custom) resolution entry in
167 change_res menu (d1x r1.14)
169 2004-05-19 Bradley Bell <btb@icculus.org>
171 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
172 d1x-style res change menu (mostly works)
174 * misc/args.c: use strnicmp instead of strncasecmp
176 2004-05-19 Matthew Mueller <donut@dakotacom.net>
178 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
179 command-line option (d1x r1.27)
181 * main/inferno.c: restore inferno.c initialization of
182 screen_compatible and use_double_buffer to 'normal' values, broken
183 long long ago in one of the high res menu patches (d1x r1.30)
185 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
186 resolutions to be specified on command line (d1x r1.2, r1.29,
187 r1.4) -- doesn't work yet
189 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
191 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
194 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
195 volume song stop/starting (d1x r1.7)
197 2004-05-18 Matthew Mueller <donut@dakotacom.net>
199 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
202 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
203 ogl_ulinec (d1x r1.29)
205 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
207 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
208 bottom are inclusive not exclusive (d1x r1.28)
210 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
211 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
213 * arch/sdl/digi.c: fix typo
215 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
217 * arch/win32/init.c, arch/win32/win32.c: move win32 window
218 creation code from arch_init_start into arch_init to fix weirdness
219 with --help (d1x r1.5, r1.6)
221 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
222 sync issues and lack of midi reset (d1x r1.5)
224 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
227 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
228 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
230 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
233 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
235 2004-05-18 Bradley Bell <btb@icculus.org>
237 * include/vecmat.h: comments/formatting
239 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
241 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
242 include/test.lnk: remove unnecessary files
244 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
245 This enables compilation with gcc 3.1
247 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
249 * main/switch.c: took care of switches triggering single-sided
250 walls (don't try to access the nonexistent adjacent wall via NULL
251 pointers or negative array indices)
253 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
255 * main/wall.c: fix invalid memory access for d1 levels which
256 don't have a corresponding wall behind.
258 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
260 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
261 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
262 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
263 interface header to new header file internal.h
265 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
267 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
268 bitmask for each joystick axis that has sent input data,
269 and will not crash Windows anymore during joystick setup because
270 of for() loop over axis being executed once too often.
272 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
273 gr_remap_mono_font() and call it after loading saved level.
275 * main/laser.c: limit homing missile turn rate
277 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
278 centers (work like fuel centers but provide shield)
280 * main/gameseg.c: fix endless loop in some levels with a
281 certain (complicated) structure
283 2004-05-13 Bradley Bell <btb@icculus.org>
285 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
286 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
287 updated project files for SDL 1.2.7
289 * Makefile.am: add VisualC, VisualCE dirs to tarball
291 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
293 * arch/sdl/digi.c: formatting
295 2004-05-12 Bradley Bell <btb@icculus.org>
297 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
300 * 2d/palette.c, include/palette.h: added function to create blend
303 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
305 2004-05-11 Bradley Bell <btb@icculus.org>
307 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
309 2004-05-10 Bradley Bell <btb@icculus.org>
311 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
312 g3_draw_transp_poly had the fade level backwards, decided to just
313 fix g3_draw_poly so it behaves correctly, transparency or not,
314 reverted changes to render_face
316 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
318 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
319 rendering transparent (e.g. cloaked) walls
321 * main/render.c: render_face now calls g3_draw_transp_poly() for
322 cloaked walls in OpenGL
324 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
326 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
327 that from other apps, had "static" distortions.
329 2004-04-22 Bradley Bell <btb@icculus.org>
331 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
333 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
334 aligned version of PUT_INTEL_* macros
336 2004-04-15 Bradley Bell <btb@icculus.org>
338 * main/inferno.c: comment out unused checksum variable
340 2004-04-14 Bradley Bell <btb@icculus.org>
342 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
344 2004-04-14 Terran Melconian <terran@consistent.org>
346 * main/gameseg.c: use portable rand function (fixes #1118)
348 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
350 * main/songs.c: uncomment calls to RBAStop (fixes #473)
352 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
354 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
355 get rid of warnings (now compiles with -Werror on SunOS)
357 * main/piggy.c: fix (really) wierd SunOS bug
359 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
360 caused by not allocating enough mem for rle bitmaps
362 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
364 * include/pstypes.h: sun OS typedef fixes
366 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
368 * main/piggy.c: fix bug 1067
370 * main/piggy.c: fix bugfix for 1067
372 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
373 with descent.pig of mac registered)
375 2003-12-18 Bradley Bell <btb@icculus.org>
377 * main/kconfig.c: fixes for linux-native joystick
379 * main/kconfig.c: bunch of fixes (esp. for non linux-native
382 * arch/include/joy.h: comments/formatting
384 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
386 * compilerdefs.txt: added FreeBSD defs
388 2003-12-08 Bradley Bell <btb@icculus.org>
390 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
393 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
395 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
396 arch/linux/ipx_udp.c: fix FreeBSD compile errors
398 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
400 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
401 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
402 get rid of silly ulongs
404 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
405 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
406 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
407 change relevant __linux__ macros to __ELF__
409 2003-11-27 Bradley Bell <btb@icculus.org>
411 * include/ogl_init.h: added proto for ogl_check_mode
413 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
414 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
417 2003-11-26 Bradley Bell <btb@icculus.org>
419 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
420 3.3 compiler warnings
422 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
425 * include/pstypes.h: OS X fixes
427 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
428 main/newmenu.h: linux fixes
430 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
431 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
432 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
433 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
434 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
437 * arch/sdl/gr.c: fix sdl gr_update
439 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
440 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
441 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
442 cfile/cfile.c, console/CON_console.c, include/d_io.h,
443 include/error.h, include/pstypes.h, include/strutil.h,
444 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
445 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
446 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
447 main/playsave.c, main/songs.c, main/state.c, main/text.c,
448 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
451 2003-11-25 Bradley Bell <btb@icculus.org>
453 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
454 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
455 libmve/VisualC/mveplayer.dsp: updated project files
457 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
460 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
461 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
462 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
463 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
466 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
467 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
470 2003-11-24 Bradley Bell <btb@icculus.org>
472 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
473 libmve/mveplay.c: stuff to play mve's in WinCE
475 * arch/win32/findfile.c: unused functions...
479 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
480 enabled mouse control of menus
482 * main/mission.h: oops, didn't mean to change this.
484 2003-11-21 Bradley Bell <btb@icculus.org>
486 * VisualCE/d2x/d2x.vcp: updated project file
488 2003-11-20 Bradley Bell <btb@icculus.org>
490 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
491 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
492 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
495 2003-11-17 Bradley Bell <btb@icculus.org>
497 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
498 main/menu.c: added option to disable kalinix under unix
500 * main/game.c, main/newmenu.c: always set menu mode for GL popups
502 2003-11-14 Bradley Bell <btb@icculus.org>
504 * main/automap.c: fix automap background image
506 * main/automap.c, main/automap.h: delete cruft
508 * main/automap.c: fix level number position
510 * main/automap.c: simplify g3_draw_line hack
512 * main/menu.c: stop pointless vid mode changes
514 2003-11-07 Bradley Bell <btb@icculus.org>
516 * NEWS, installation.txt: s'more documentation
518 2003-11-07 Steffen Pohle <stpohle@gmx.net>
520 * configure.ac: fix .exe extension problems
522 2003-11-07 Bradley Bell <btb@icculus.org>
524 * arch/ogl/ogl.c: disable texture format verification for OS X -
527 2003-11-06 Bradley Bell <btb@icculus.org>
529 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
530 use more traditional Alt+Enter for toggling fullscreen
532 * 2d/ibitblt.c, main/mission.h: comments/formatting
534 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
536 2003-11-06 Bradley Bell <btb@icculus.org>
538 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
539 resolution change, use kludge to avoid repetitive res changes
541 2003-11-04 Bradley Bell <btb@icculus.org>
543 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
544 structures and i/o routines back to piggy.c
546 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
548 * installation.txt: tell to install d1 .pig for better textures
550 2003-11-04 Bradley Bell <btb@icculus.org>
552 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
553 oem d1 v1.0 and registered d2 v1.0, comments
555 2003-11-03 Bradley Bell <btb@icculus.org>
557 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
558 all d1 shareware - even though files are different!
560 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
563 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
566 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
569 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
571 * main/movie.c: when no movies are found, divide by six the
572 number of warning lines sent to stdout
574 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
576 * include/byteswap.h: fix stupid copy/paste error
578 2003-10-24 Bradley Bell <btb@icculus.org>
580 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
581 gr_linear_rep_movsd_2x instead of almost identical
582 gr_linear_movsd_double. Better since we have assembly versions.
584 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
586 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
589 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
591 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
592 error with --disable-network, move reset_network_objects()
593 from gameseq.c to multi.c
595 2003-10-14 Bradley Bell <btb@icculus.org>
597 * AUTHORS, NEWS: stuff
599 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
601 2003-10-12 Bradley Bell <btb@icculus.org>
603 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
604 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
607 2003-10-12 Aaron Plattner <plattner@caltech.edu>
609 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
610 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
611 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
612 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
613 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
614 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
615 arch/win32/ipx_win.c, arch/win32/winnet.c,
616 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
617 main/multi.h, main/network.c: add IPv4 multicasting support
619 2003-10-11 Bradley Bell <btb@icculus.org>
621 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
623 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
624 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
625 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
626 main/weapon.h: lots of shareware and oem fixes
628 2003-10-10 Bradley Bell <btb@icculus.org>
630 * arch/win32/winnet.c: fixed stupid win32 network bug
632 2003-10-10 Bradley Bell <btb@icculus.org>
634 * main/piggy.c: increased D1_MAX_TMAP_NUM
636 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
638 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
639 which are animated in d2, refactorizes d1 texture reading
641 2003-10-10 Bradley Bell <btb@icculus.org>
643 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
644 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
645 main/collide.h, main/compbit.h, main/config.h, main/console.c,
646 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
647 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
648 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
649 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
650 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
651 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
652 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
653 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
654 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
655 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
656 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
657 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
658 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
659 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
660 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
661 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
662 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
663 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
664 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
665 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
666 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
667 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
668 main/wall.h: comments/formatting
670 2003-10-09 Bradley Bell <btb@icculus.org>
672 * main/text.c: fix text when using old datafiles
674 * main/laser.h: comments/whitespace
676 * main/laser.c, main/weapon.c: fixed smart missiles and smart
677 mines w/shareware data
679 * include/DT_drawtext.h: deleted unused file
681 2003-10-08 Bradley Bell <btb@icculus.org>
683 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
685 * arch/win32/ipx_udp.c: use closesocket() instead of close()
687 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
688 main/menu.c: Disabled 'd2x keys' weapon selection
690 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
692 * main/object.h, main/multi.h: get rid of most warnings issued by
693 cpp-precomp of gcc from Mac OS X dev tools
695 2003-10-05 Bradley Bell <btb@icculus.org>
697 * NEWS, configure.ac: increment version number
699 * cfile/cfile.c: better handling of CRLF text files (when that is
702 * utilities/hogcreate.c, utilities/hogextract.c,
703 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
704 reading/writing files
706 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
707 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
710 2003-10-04 Bradley Bell <btb@icculus.org>
712 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
714 * main/netmisc.c: change byte to sbyte, comments/whitespace
716 2003-10-03 Bradley Bell <btb@icculus.org>
718 * cfile/cfile.c, main/config.c: fix win32 eof bug.
720 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
723 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
724 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
725 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
726 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
727 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
728 main/object.c, main/object.h, main/paging.c, main/player.h,
729 main/robot.h, main/segment.h, main/state.c, main/switch.c,
730 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
731 main/weapon.c, main/weapon.h: change byte to sbyte,
734 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
735 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
736 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
737 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
739 * configure.ac: better checking for timeval
741 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
743 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
744 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
745 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
746 arch/win32/winnet.c, configure.ac, include/byteswap.h,
747 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
748 main/multibot.c, main/network.c: Make network architecture
749 choosable from game menu, add support for UDP/IP on Mac OS X and
752 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
754 * include/byteswap.h: added macros for coping with alignment
757 2003-10-02 Bradley Bell <btb@icculus.org>
759 * main/multi.h: added padding to little-endian version of
762 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
764 * main/netmisc.c: delete duplicate function
766 2003-10-01 Bradley Bell <btb@icculus.org>
768 * main/bm.c: make sure d1_texture_indices gets freed between
771 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
773 * main/piggy.h: fix size of d1 shareware descent.pig
775 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
777 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
778 main/gameseq.c, main/piggy.c: fix loading of d1 texture
779 replacements for non-animated textures
781 2003-08-02 Matthew Mueller <donut@dakotacom.net>
783 * main/controls.c: use fixed 20fps wiggle
785 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
787 * Makefile.am, debian/changelog.in, debian/control,
788 debian/d2x-common.dirs, debian/d2x-common.install,
789 debian/d2x-common.manpages, debian/d2x-gl.files,
790 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
791 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
792 utilities/Makefile.am, utilities/hogcreate.1,
793 utilities/hogextract.1, utilities/mvlcreate.1,
794 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
795 add man pages, distribute utility programs in new d2x-common deb
797 * rpm/d2x.spec.in: updated rpm spec file
799 2003-08-02 Bradley Bell <btb@icculus.org>
801 * cfile/cfile.c: update raw_position in cfputc and cfputs
803 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
805 * main/piggy.c: make error message more friendly
807 * main/piggy.c: simplify copying of bitmap flags
809 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
812 * cfile/cfile.c: revert to always using custom fgets
814 * main/endlevel.c, main/mission.c: handle missing exit sequence
815 components gracefully
817 * main/playsave.c: comments
819 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
821 * cfile/cfile.c: update raw_position in cfwrite
823 * main/network.c: comments/formatting
825 2003-06-22 Bradley Bell <btb@icculus.org>
827 * cfile/cfile.c: use standard fgets for non-archive files
829 * main/movie.c: use con_printf for missing movie warning
831 2003-06-18 Bradley Bell <btb@icculus.org>
833 * main/movie.c: fixed cfile conversion of movielib code
835 * main/console.c, main/hud.c: strip out colors, etc when printing
838 * include/u_mem.h: fix NDEBUG calloc macro
840 2003-06-15 Bradley Bell <btb@icculus.org>
842 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
845 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
846 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
847 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
848 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
849 main/scores.c, main/state.c, main/text.c, misc/args.c,
850 misc/strio.c: convert file i/o to cfile
852 2003-06-14 Bradley Bell <btb@icculus.org>
854 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
855 writing and other modes besides "rb" (mostly taken from
858 2003-06-09 Bradley Bell <btb@icculus.org>
860 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
863 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
864 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
867 2003-06-07 Taylor Richards <taylor@icculus.org>
869 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
871 2003-06-07 Bradley Bell <btb@icculus.org>
873 * main/console.c: fix non-console build
875 * main/gamesave.c: comments
877 * main/bm.c: remove redundant break
879 2003-06-06 Bradley Bell <btb@icculus.org>
881 * main/gauges.c, main/kconfig.c: comments/formatting
883 * console/.cvsignore: added .cvsignore
885 * main/console.c: can't write to console after it's closed
887 2003-06-05 Bradley Bell <btb@icculus.org>
889 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
890 console/internal.c, console/internal.h, include/CON_console.h,
891 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
892 finish console conversion away from SDL
894 2003-06-04 Bradley Bell <btb@icculus.org>
896 * console/CON_console.c, include/CON.console.h, include/console.h,
897 main/console.c, main/game.c: console conversion to native gr,
900 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
901 put prototype for gr_bm_bitblt in gr.h
903 2003-06-03 Bradley Bell <btb@icculus.org>
905 * console/CON_console.c, console/DT_drawtext.c,
906 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
907 main/console.c: use native fonts for console
909 * main/playsave.c: use shorts for short data
911 2003-06-02 Bradley Bell <btb@icculus.org>
913 * configure.ac, main/console.c: set console background, fix
916 2003-06-01 Bradley Bell <btb@icculus.org>
918 * Makefile.am, arch/sdl/event.c, configure.ac,
919 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
920 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
921 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
922 main/gamerend.c: added console code (from SDL_console)
924 2003-05-30 Bradley Bell <btb@icculus.org>
926 * README: minor update
928 2003-05-28 Bradley Bell <btb@icculus.org>
930 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
935 2003-06-06 Bradley Bell <btb@icculus.org>
937 * main/kconfig.c: fix crash in control menus
939 * main/gauges.c: force cockpit redraw in opengl
941 * main/gamerend.c: move ogl swap, so cockpit and console get
944 2003-06-01 Bradley Bell <btb@icculus.org>
946 * configure.ac, libmve/mveplay.c: define struct timeval if needed
950 2003-05-12 Bradley Bell <btb@icculus.org>
952 * configure.ac: increment version number
954 * main/bm.c: use con_printf for exit model warnings
956 * configure.ac: must check for timespec after setting -mno-cygwin
958 * main/inferno.c: added -nohogdir and -userdir options
960 * NEWS, main/titles.c: use briefings with no extension
964 2003-04-30 Bradley Bell <btb@icculus.org>
966 * configure.ac: have to include time.h when checking for nanosleep
968 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
971 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
972 increment version number
974 * main/Makefile.am: make dist fix
978 2003-04-29 Bradley Bell <btb@icculus.org>
980 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
983 2003-04-24 Bradley Bell <btb@icculus.org>
985 * configure.ac: increment version number
987 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
990 2003-04-24 Ingo van Lil <inguin@gmx.de>
992 * main/render.c: fix misspellings of NDEBUG
996 2003-04-14 Bradley Bell <btb@icculus.org>
998 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1000 2003-04-11 Bradley Bell <btb@icculus.org>
1002 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1007 2003-04-11 Bradley Bell <btb@icculus.org>
1009 * libmve/mveplay.c: use _sleep instead of sleep on win32
1011 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1012 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1013 include/cfile.h, include/error.h, libmve/Makefile.am,
1014 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1015 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1016 utilities/Makefile.am: comments/formatting/dist problems
1018 * configure.ac: use different defines for os x
1020 2003-04-07 Bradley Bell <btb@icculus.org>
1022 * include/error.h, misc/error.c: put some old stuff back in,
1023 eliminate duplicate error messages
1025 * main/text.c: don't die on text not found
1028 * main/inferno.c: print some useful info if hog not found, allow
1029 -help to work if no text available
1031 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1033 * arch/linux/Makefile.am: revert to previous version, so linux
1036 2003-04-03 Bradley Bell <btb@icculus.org>
1038 * main/endlevel.c: fixed exit model scheme yet again
1040 2003-04-02 Bradley Bell <btb@icculus.org>
1042 * misc/error.c: call Int3 on Assert
1044 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1047 * main/wall.c: don't die when trying to toggle nonexistent
1048 segment... vertigo level 10 is buggy!
1050 * main/gamemine.c: comments/formatting
1052 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1054 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1055 main/inferno.c: Allow use of 22K sound samples
1057 2003-03-29 Bradley Bell <btb@icculus.org>
1059 * arch/ogl/gr.c: default to bitmapped reticle
1061 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1062 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1065 * arch/sdl/joy.c: fixed text seen for hats in control config
1068 2003-03-28 Bradley Bell <btb@icculus.org>
1070 * main/bm.c: heh, model nums in vertigo are hardcoded,
1071 N_D2_POLYGON_MODELS can't change
1073 * configure.ac, include/d1x.xpm, include/descent.xpm,
1074 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1077 2003-03-27 Bradley Bell <btb@icculus.org>
1079 * main/text.h: fixed text references for hat directions
1081 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1083 2003-03-26 Bradley Bell <btb@icculus.org>
1085 * main/playsave.c: make d2x keys backward compatible
1087 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1089 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1092 2003-03-26 Bradley Bell <btb@icculus.org>
1094 * main/piggy.c: fix crash when d1 data not present
1096 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1097 read/write from plr file
1099 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1100 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1101 added escort.h header
1103 2003-03-25 Bradley Bell <btb@icculus.org>
1105 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1106 D1_PIGFILE ("descent.pig") macro
1108 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1109 models from d1 pig file
1111 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1112 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1113 really) from d1 pig file
1115 2003-03-23 Bradley Bell <btb@icculus.org>
1117 * main/bm.c: stop extra robots from overwriting exit models
1119 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1120 texture list doesn't get full
1122 * main/bm.c: fix mem leak when reading extra robots
1124 2003-03-21 Bradley Bell <btb@icculus.org>
1126 * main/menu.c: Added option to set movie resolution (mostly works)
1128 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1130 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1131 replacement functions to piggy.c
1133 * main/gameseq.c: attempt to support mac d1 descent.pig
1135 * main/bm.c: fix mem leak
1137 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1138 files, both d1 and d2 oem briefing where showed
1140 * main/inferno.c, main/movie.c: Change the default movie
1141 resolution to "high", implement the option -lowresmovies
1143 2003-03-20 Bradley Bell <btb@icculus.org>
1145 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1147 * main/piggy.c: comments
1149 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1151 * main/gameseq.c: delete duplicate function
1153 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1155 2003-03-19 Bradley Bell <btb@icculus.org>
1157 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1158 (cddb discid) support
1160 * arch/sdl/digi.c, main/kludge.c: implemented
1161 digi_link_sound_to_object3 for looping sounds, other looping stuff
1163 * arch/sdl/gr.c: removing dependencies on stuff in main/
1165 * arch/linux/Makefile.am, arch/linux/init.c,
1166 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1167 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1168 other header cleanups
1170 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1172 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1174 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1175 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1176 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1177 load d1 textures for d1 levels
1179 2003-03-19 Bradley Bell <btb@icculus.org>
1181 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1182 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1183 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1184 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1187 * README: added some OS X info
1189 2003-03-17 Bradley Bell <btb@icculus.org>
1191 * main/newdemo.c: simplify DEMO_FILENAME macro
1193 * main/console.c, main/game.c: enable experimental console support
1195 * main/gamerend.c: fixed location of fps meter in multi
1197 2003-03-16 Bradley Bell <btb@icculus.org>
1199 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1200 also look in shared data dir for demos
1202 * main/newdemo.c, main/newdemo.h: comments/formatting
1204 2003-03-15 Christopher Thielen <chris@luethy.net>
1206 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1207 thinking d2 cd is always present
1209 2003-03-15 Bradley Bell <btb@icculus.org>
1211 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1214 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1217 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1218 gr_init. don't really know why this works, though
1220 2003-03-14 Bradley Bell <btb@icculus.org>
1222 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1224 * unused/bios/rbaudio.h: removed duplicate file
1226 2003-03-14 Christopher Thielen <chris@luethy.net>
1228 * arch/sdl/rbaudio.c: stop cd audio when exiting
1230 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1232 * main/gamecntl.c: add comments to the "only matt knows" cheats
1234 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1236 * main/gamemine.c: formatting, better texture conversion for d1
1239 2003-03-14 Bradley Bell <btb@icculus.org>
1241 * main/piggy.c: must swap all mac version pigfiles
1243 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1244 main/multi.c: formatting, minor cleanups
1246 * 2d/rle.c: need to swap line_size on bigendian machines
1248 * main/mission.c, main/mission.h: detect mac full version hogfile
1250 2003-03-13 Bradley Bell <btb@icculus.org>
1252 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1253 added joy/mouse sensitivity slider, increased range to 16, and
1256 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1259 * arch/linux/Makefile.am: removed extra backslash
1261 * TODO, installation.txt: updated some documentation
1263 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1264 menu, with maxfps option
1266 2003-03-12 Bradley Bell <btb@icculus.org>
1268 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1270 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1271 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1272 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1273 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1274 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1275 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1276 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1277 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1278 arch/linux/include/music.h, arch/linux/include/serial.h,
1279 arch/linux/include/ukali.h: formatting
1281 2003-03-11 Chris Arena <ccarena@cox.net>
1283 * main/menu.c: fixed brightness slider
1285 2003-03-01 Bradley Bell <btb@icculus.org>
1287 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1288 robots and animated bitmaps work, but colors are messed up
1290 2003-02-28 Bradley Bell <btb@icculus.org>
1292 * main/player.h: whitespace
1294 * main/automap.c, main/cntrlcen.c, main/collide.c,
1295 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1296 descent.hog is present, d1 becomes mission 0)
1298 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1299 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1300 arch/win32/winnet.c: MinGW compiles with network enabled again,
1301 but still doesn't work
1305 2003-02-28 Bradley Bell <btb@icculus.org>
1307 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1308 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1309 many opengl glitches
1311 2003-02-27 Bradley Bell <btb@icculus.org>
1313 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1314 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1315 main/network.c, main/network.h: noted that hoard.ham is only needed
1316 for multiplayer HOARD games, and should not be equated with
1317 "vertigo". put HoardEquipped() back in network.c.
1319 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1320 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1321 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1322 use timer_delay instead of d_delay
1324 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1326 * main/render.c: added replacement qsort for solaris
1328 2003-02-26 Bradley Bell <btb@icculus.org>
1330 * main/gamemine.c: texture conversion for d1 shareware
1332 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1334 * main/gamemine.c: better texture conversion for d1 levels
1336 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1338 * main/kconfig.c: fix joystick support under MinGW
1340 2003-02-26 Bradley Bell <btb@icculus.org>
1342 * main/playsave.c: fix swapping glitch
1344 * configure.ac, readme.txt: clean stuff up, getting ready for
1347 * main/titles.c: begin support for rendering spinning robots in
1350 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1353 * main/gamemine.c: load d1 shareware levels!
1355 2003-02-25 Bradley Bell <btb@icculus.org>
1359 * autogen.sh: add warning about old auto* versions, use
1362 2003-02-24 Bradley Bell <btb@icculus.org>
1364 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1365 briefings mostly working
1367 * main/movie.c, main/titles.c: fixed some more briefing glitches
1369 2003-02-23 Bradley Bell <btb@icculus.org>
1371 * main/movie.c: fixed crash when using shareware data files
1374 * arch/sdl/digi.c: fix crash on non-existent sounds
1375 (i.e. shareware data)
1377 2003-02-22 Bradley Bell <btb@icculus.org>
1379 * main/titles.c: fixed fullscreen toggle in briefings
1381 2003-02-21 Bradley Bell <btb@icculus.org>
1383 * configure.ac: check for mingw when enabling nasm
1385 * main/playsave.c: enable loading player files of either byte
1388 2003-02-20 Bradley Bell <btb@icculus.org>
1390 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1392 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1393 #343, not "rest of solution to bug #344"
1395 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1398 * main/kludge.c: partial solution to bug #344
1400 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1402 * compilerdefs.txt: added linux/mips info
1404 * ChangeLog: clean up changelog
1406 2003-02-19 Bradley Bell <btb@icculus.org>
1408 * libmve/mveplay.c: os x needs nanosleep prototype.
1410 2003-02-18 Bradley Bell <btb@icculus.org>
1412 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1414 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1415 to disable/enable audio
1417 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1419 * main/: movie.h, titles.c: make sure movie's palette is set before
1420 writing briefing text. Fixes bug #359
1422 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1425 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1426 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1429 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1432 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1433 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1434 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1437 * include/libmve.h: blah
1439 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1441 * main/render.c: 2nd attempt to fix solaris qsort bug
1443 2003-02-18 Bradley Bell <btb@icculus.org>
1445 * configure.ac, include/pstypes.h: put alignment detection in
1448 2003-02-17 Bradley Bell <btb@icculus.org>
1450 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1451 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1452 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1453 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1454 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1455 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1456 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1457 moved mve stuff to separate subdir
1459 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1460 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1461 mve code. Fixes (at least) bugs #41, #348, and #350.
1463 2003-02-14 Bradley Bell <btb@icculus.org>
1465 * main/Makefile.am: no more Makefile.mveplay. again
1467 * main/mveplay.c: typo
1469 2003-02-13 Bradley Bell <btb@icculus.org>
1471 * utilities/mvlextract.c: uint -> unsigned int
1473 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1474 standalone mveplayer, win32 support
1476 * main/movie.c: random bugfixes, win32 support
1478 * arch/sdl/Makefile.am: formatting
1480 * configure.ac: disable networking on mac/win for now
1482 * main/newmenu.c: comments
1484 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1486 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1487 redundant swap functions.
1489 2003-02-13 Bradley Bell <btb@icculus.org>
1491 * ChangeLog: update changelog
1493 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1495 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1496 polymodel alignment issues.
1498 2003-02-13 Bradley Bell <btb@icculus.org>
1500 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1501 fix various little bugs
1503 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1504 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1506 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1509 * README.utils: new file
1511 * main/: mve_main.c, mveplay.c: more movie fixes
1513 * README: updated README
1515 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1517 2003-02-12 Bradley Bell <btb@icculus.org>
1519 * utilities/mvlextract.c: bigendian mvl support
1521 * main/mveplay.c: formatting, stuff
1523 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1524 truecolor mve support, standalone mveplayer
1526 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1527 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1528 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1529 standalone mveplayer
1531 2003-01-22 Bradley Bell <btb@icculus.org>
1533 * include/: interp.h, interp.h: restore prototype for
1534 swap_polygon_model_data
1536 2003-01-21 Bradley Bell <btb@icculus.org>
1538 * main/piggy.c: use memcpy to avoid alignment problem
1540 * compilerdefs.txt: updated some defs, added sunos/sparc
1542 2003-01-15 Bradley Bell <btb@icculus.org>
1544 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1546 * main/gamemine.c: attempting to support d1 shareware
1548 * compilerdefs.txt: update defs
1550 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1552 * main/mveplay.c: fix several bugs, comments, formatting.
1554 2003-01-15 Bradley Bell <btb@icculus.org>
1556 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1557 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1558 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1559 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1562 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1563 formatting, comments
1565 2003-01-11 Bradley Bell <btb@icculus.org>
1567 * main/: mission.c, mission.h: attempt to support d1 for mac
1570 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1572 * main/object.h: foo
1574 2003-01-09 Bradley Bell <btb@icculus.org>
1576 * main/movie.c: use ifdef around gr_toggle_fullscreen
1578 2003-01-07 Bradley Bell <btb@icculus.org>
1580 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1581 main/mission.h: don't need .msn file for descent.hog anymore
1585 2003-01-06 Bradley Bell <btb@icculus.org>
1587 * main/mission.h, main/mission.c: comments
1589 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1592 2003-01-03 Bradley Bell <btb@icculus.org>
1594 * utilities/: txb2txt.c, txt2txb.c: remove old files
1596 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1598 * main/polyobj.c: attempt to make read_model_file
1601 * main/menu.c: move vertigo text
1603 2003-01-02 Bradley Bell <btb@icculus.org>
1605 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1606 main/polyobj.h: cleanup alignment changes
1608 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1609 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1610 main/object.h: fix alignment issues on sparc
1612 * cvshowto.txt: update cvs info
1616 * 2d/rle.c: make rle_swap handle RLE_BIG
1618 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1620 * main/render.c: workaround solaris qsort bug
1622 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1624 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1625 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1627 * arch/linux/Makefile.am: enabled linux joystick, kali
1629 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1630 arch/sdl/event.c: enabled linux joystick
1632 2002-12-31 Bradley Bell <btb@icculus.org>
1634 * main/gamemine.c: simplified warning msg
1636 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1638 * main/render.h: fix compiler warning
1640 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1642 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1644 2002-12-24 Bradley Bell <btb@icculus.org>
1646 * main/mission.c: fixes an infinite loop which was caused by d2x
1647 thinking d2demo was a descent 1 mission
1649 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1651 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1653 2002-12-24 Bradley Bell <btb@icculus.org>
1655 * main/render.c: comments
1657 2002-10-30 Bradley Bell <btb@icculus.org>
1659 * main/inferno.c: add help for -hogdir option
1661 * main/inferno.c: added -hogdir option
1663 2002-10-28 Bradley Bell <btb@icculus.org>
1665 * main/: inferno.c, menu.c: enabled Vertigo displays
1667 * include/3d.h: typo
1669 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1671 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1672 main/netmisc.c, main/network.c: simplify and eliminate redundant
1675 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1677 * maths/fixc.c: fix infinite loop in quad_sqrt.
1679 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1680 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1682 2002-10-12 Bradley Bell <btb@icculus.org>
1684 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1686 2002-10-11 Bradley Bell <btb@icculus.org>
1688 * main/hud.c: make hud_message work correctly
1690 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1693 * main/network.c: formatting, small fixes
1695 2002-10-10 Bradley Bell <btb@icculus.org>
1697 * main/netmisc.h: no swap_object for little-endian
1699 * main/: netmisc.h, network.c: use macros to simplify network
1702 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1705 * main/inferno.c: enable loading screen for mac shareware with
1708 * main/netmisc.c: whitespace
1710 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1713 * main/hud.c: whitespace
1715 * configure.ac: remove shareware build, add macdata build
1717 * main/songs.c: whitespace
1719 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1720 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1723 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1726 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1728 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1729 comments, formatting, etc.
1731 * iff/iff.c: fix bigendian iff loading.
1733 2002-10-03 Bradley Bell <btb@icculus.org>
1735 * utilities/txb2tex.c: typo
1737 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1738 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1741 * arch/sdl/mouse.c: whitespace
1743 2002-09-19 Bradley Bell <btb@icculus.org>
1745 * main/kconfig.c: fix a oops, add old logs
1747 * main/kconfig.c: support for >3 mouse buttons
1749 2002-09-18 Bradley Bell <btb@icculus.org>
1751 * include/gr.h: fix palette swap define
1753 2002-09-14 Bradley Bell <btb@icculus.org>
1755 * main/titles.c: load hires briefing screen if lores doesn't exist
1756 (i.e. vertigo) and MenuHires=0
1758 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1760 * main/: multi.h, network.h: pack some structures for ipx
1763 2002-09-14 Bradley Bell <btb@icculus.org>
1765 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1766 and load_endlevel_data() to expect newline-terminated strings, fix
1767 load_game_data to read null-terminated string for
1770 2002-09-07 Bradley Bell <btb@icculus.org>
1772 * main/newmenu.c: added error message
1774 * main/menu.h: enable -nohires with mac shareware
1776 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1778 * 2d/font.c: enable 0/255 palette swap for fonts
1780 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1783 * 2d/2dsline.c: fix ogl blooper
1785 2002-09-05 Bradley Bell <btb@icculus.org>
1787 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1790 * include/strutil.h: need string.h for strcasecmp
1792 * include/rle.h: okay, maybe it needs to be this way
1794 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1796 * 2d/scalec.c: more stuff from d2src
1798 * 2d/rle.c: more stuff from d2src, formatting
1800 * 2d/font.c: useless cruft
1802 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1804 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1807 2002-09-04 Bradley Bell <btb@icculus.org>
1809 * include/grdef.h: fix compiler warnings
1811 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1813 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1816 * main/game.c: we want the mac ibitblt for everything but dos and
1819 * main/texmerge.c: these routines are in tmerge.c
1821 * main/credits.c: enable credits for mac and oem data
1823 * main/bm.c: use either exit.ham or exit.pofs
1825 * include/ibitblt.h: enable some more code from d2src
1827 * include/gr.h: enable mac ubitblt_double
1829 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1831 * include/grdef.h: moved some inline asm from linear.h
1833 * 2d/ibitblt.c: brought in line with original d2 version
1835 * 2d/bitblt.c: reverted to original d2 version of this file, then
1836 added d1x enhancements
1838 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1840 * 2d/linear.h: moved these back to their original locations
1843 * main/mveplay.c: close some memory holes, speed up palette loading
1845 * main/movie.c: added fullscreen toggle while playing movies
1847 * main/inferno.c: comment out -superhires help text (always on)
1849 * include/timer.h: added approx_fsec_to_usec macro
1851 * arch/sdl/joy.c: fix compiler warning
1853 2002-09-01 Bradley Bell <btb@icculus.org>
1855 * main/network.c: oops
1857 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1859 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1860 timer_get_fixed_seconds
1864 2002-08-31 Bradley Bell <btb@icculus.org>
1866 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1869 * main/multi.h: network endian stuff
1871 * 2d/font.c, include/gr.h: fast file i/o for font headers
1873 * arch/win32/arch_ip.cpp: unused file
1875 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1876 bigendian networking fixes
1878 * main/menu.c: make net menu more accurate, also make superhires
1881 * include/pstypes.h: better to have __pack__ all the time, I think.
1882 needed for networking, e.g.
1884 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1887 * arch/win32/Makefile.am: unused file
1891 2002-08-30 Bradley Bell <btb@icculus.org>
1893 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1895 * main/: newmenu.h, titles.c: formatting
1897 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1898 main/multi.h: networking works, finally
1900 * TODO: added TODO file
1902 * arch/linux/arch_ip.cpp: unused fine
1904 * README: network sorta working
1906 * main/: Makefile.am, multi.c, network.c, network.h: more
1909 * main/menu.c: load builtin mission correctly
1911 * main/inferno.c: documentation
1913 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1916 * main/Makefile.mveplay: don't need no more
1918 2002-08-29 Bradley Bell <btb@icculus.org>
1920 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1921 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1922 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1925 * include/ipx_drv.h: more network fixing
1927 * arch/linux/include/ipx_drv.h: more network fixing
1929 * include/ipx.h: formatting
1931 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1933 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1934 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1935 main/inferno.c: fixed networking fuck-up?
1937 * Makefile.am: moved mingw info to README
1939 * README, mingw32.txt: moved mingw info to README
1941 2002-08-27 Bradley Bell <btb@icculus.org>
1943 * utilities/mvlextract.c: allow specifying file to extract
1945 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1948 * utilities/hogextract.c: allow specifying file to extract
1950 * main/mission.c: Have to get mission_num _after_ promoting...
1952 * main/: gameseq.c, titles.c: beginning d1 briefing support
1954 * descent.msn: beginning d1 briefing support
1956 * main/: titles.c, titles.h: d1-style mission briefings
1958 * main/piggy.h: whitespace
1960 * main/movie.c: beginning robot movie support, fall back on lo/hi
1961 res if hi/lo not available
1963 * main/mission.c: added Builtin_mission_num for builtin mission,
1964 D1Hogdir, d1-style mission briefings
1966 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1969 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1970 (for d1 missions that need d1 data)
1972 * 2d/ibitblt.c: whitespace
1974 2002-08-26 Bradley Bell <btb@icculus.org>
1976 * utilities/mvlcreate.c: oops
1978 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1981 * utilities/hogextract.c: added [v]iew option
1983 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1985 * main/titles.c: fix writable string, disable DumbAdjust thing
1987 * main/polyobj.h: whitespace
1989 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1992 * main/movie.c: read movies from AltHogDir, other fixes
1994 * main/: mission.c, mission.h: fix bug w/mission filename
1996 * main/gameseq.c: comments
1998 * main/digi.h: whitespace n stuff
2000 * include/mve_audio.h: added audio flag macros
2002 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2007 2002-08-23 Bradley Bell <btb@icculus.org>
2009 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2012 * Makefile.am: remove d2demo.mn2
2014 * cfile/cfile.c, include/cfile.h: add cfile_size function
2016 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2017 eliminate need for .mn2 files for oem and demo
2019 2002-08-22 Bradley Bell <btb@icculus.org>
2021 * main/bm.c: fix for vertigo
2023 * main/menu.h: make OEM menu pcx available
2025 * 2d/rle.c: merge with original d2 file
2027 * Makefile.am, configure.ac: let mission files get installed by
2030 2002-08-17 Bradley Bell <btb@icculus.org>
2032 * configure.ac: make FAST_FILE_IO the default on little-endian
2035 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2037 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2040 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2042 * main/: game.c, menu.c, mission.c: promote builtin missions.
2044 2002-08-15 Bradley Bell <btb@icculus.org>
2046 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2047 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2049 * utilities/.cvsignore: added cvsignore
2051 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2054 * main/piggy.c: mac data file loading
2056 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2057 transparency and swap 0/255 correctly for mac data files
2059 2002-08-13 Bradley Bell <btb@icculus.org>
2061 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2062 to utilities to avoid conflict with c++ std lib <utility>
2064 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2065 txt2txb.c: moved utility to utilities to avoid conflict with c++
2068 * Makefile.am, configure.ac: add utilities
2070 2002-08-09 Bradley Bell <btb@icculus.org>
2072 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2075 2002-08-08 Bradley Bell <btb@icculus.org>
2077 * main/inferno.c: comments
2079 * main/: newmenu.c, songs.c: mac demo datafile support
2081 * installation.txt: update
2083 * main/gamesave.c: use lowercase for consistency
2085 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2086 models for other than d2demo
2088 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2090 * main/gamemine.c: formatting, better d1 texture conversion
2092 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2093 main/mission.h: recognize .msn mission files.
2095 2002-08-07 Bradley Bell <btb@icculus.org>
2097 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2098 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2099 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2100 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2101 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2102 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2105 2002-08-06 Bradley Bell <btb@icculus.org>
2107 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2109 * main/Makefile.am: formatting
2111 * 2d/font.c: make gr_remap_font just reload the whole thing
2113 * configure.ac: formatting
2115 * Makefile.am: added d2demo.mn2
2117 * d2demo.mn2: mission file for shareware
2119 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2120 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2122 * main/sounds.h: shareware stuff, whitespace
2124 * main/: polyobj.c, polyobj.h: more fast i/o macros
2126 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2129 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2130 endlevel stuff to non-shareware, allow movies/endlevel for
2133 * main/cntrlcen.c: typo
2135 * main/bm.h: use global Piggy_hamfile_version
2137 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2138 macros, use global Piggy_hamfile_version
2140 * main/Makefile.am: terrain and movie stuff always used now
2142 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2145 * main/: gamemine.c, gamesave.c: load DMB levels
2147 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2148 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2150 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2152 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2154 2002-08-04 Bradley Bell <btb@icculus.org>
2156 * main/inferno.c: shareware stuff, formatting
2158 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2160 * arch/sdl/gr.c: don't need to set mode in gr_init
2162 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2164 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2167 * Makefile.am, descent.mn2: added mission file for descent 1
2169 2002-08-02 Bradley Bell <btb@icculus.org>
2171 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2172 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2173 main/piggy.h, misc/error.c: junk
2175 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2176 render.h, scores.c, scores.h, terrain.c: shareware stuff
2178 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2179 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2180 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2181 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2182 main/weapon.c, main/weapon.h: fast i/o macros
2184 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2186 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2187 main/gamemine.h, main/gamesave.c: load d1 levels
2189 2002-07-30 Bradley Bell <btb@icculus.org>
2191 * configure.ac: oops
2193 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2196 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2197 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2198 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2199 main/piggy.c, main/titles.c: support shareware datafiles!
2201 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2202 piggy.c: SHAREWARE fixes
2204 2002-07-29 Bradley Bell <btb@icculus.org>
2206 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2207 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2208 misc/fileutil.c: Portability - OS X support
2210 2002-07-27 Bradley Bell <btb@icculus.org>
2212 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2213 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2214 segment.h: portability
2216 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2217 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2218 main/wall.h: portabilization
2220 * 2d/font.c, include/gr.h: portability
2222 2002-07-26 Bradley Bell <btb@icculus.org>
2224 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2226 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2228 * main/player.c: foo
2230 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2232 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2233 misc/fileutil.h: portable file i/o utils
2235 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2236 writable string anymore... / formatting
2238 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2239 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2240 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2241 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2242 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2243 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2244 portable-izing file loading routines
2246 2002-07-24 Bradley Bell <btb@icculus.org>
2248 * main/mveplay.c: correctly play files with 16bit uncompressed
2249 audio, mem checking, etc
2251 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2254 2002-07-23 Bradley Bell <btb@icculus.org>
2256 * misc/Makefile.am: unused file
2258 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2259 main/sounds.h: remove experimental nmovie stuff
2261 * main/movie.c: add some debugging output
2263 2002-07-22 Bradley Bell <btb@icculus.org>
2265 * main/: console.c, state.c: simplified header
2267 * main/movie.c: enable mveplay audio
2269 * main/old/movie.c: moved to main/
2271 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2272 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2273 main/mvelib.c, main/mveplay.c: initial movie support
2275 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2276 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2277 include/ogl_init.h, include/pstypes.h, main/console.c,
2278 main/state.c, mem/mem.c: OS X stuff
2280 * configure.ac: OS X and movie stuff
2282 2002-07-19 Bradley Bell <btb@icculus.org>
2284 * compilerdefs.txt: OSX defs
2286 2002-07-18 Bradley Bell <btb@icculus.org>
2288 * main/inferno.c: use simpler rcs tags
2290 * autogen.sh: keep Changelog in cvs (and use --accum)
2292 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2293 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2294 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2295 main/songs.c: changed cdrom->rbaudio
2297 * include/rbaudio.h: moved to /include
2299 2002-07-17 Bradley Bell <btb@icculus.org>
2301 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2302 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2303 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2304 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2305 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2306 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2307 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2308 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2309 3d/setup.c: use simpler rcs tags
2314 2002-07-17 Bradley Bell <btb@icculus.org>
2316 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2318 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2320 * debian/rules: don't need readme's
2322 * debian/rules: move d1x license to COPYING, license clarifications
2324 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2325 license to COPYING, license clarifications
2327 * debian/rules: fix debian docs
2329 * debian/rules: fix debian manpages
2331 * debian/d2x-sdl.menu: fix debian menu
2333 * debian/rules: link to undocumented man page for debs
2335 * Makefile.am, configure.ac, debian/control, debian/copyright,
2336 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2337 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2338 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2341 2002-07-16 Bradley Bell <btb@icculus.org>
2343 * debian/: rules, changelog.in: deb stuff
2345 * configure.ac: cleaner nasm detection
2347 * debian/: changelog.in, control, rules: deb stuff
2349 * README, installation.txt: typos, stuff
2351 * configure.ac: better #defines
2353 * configure.ac: whitespace
2355 * configure.ac: better documentation
2357 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2358 SDL_JOYSTICK not needed
2360 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2362 * configure.ac: need higher SDL for joystick
2364 * debian/: control, rules: deb stuff
2366 * arch/sdl/joy.c: old junk
2368 * Makefile.am, configure.ac: automake updates
2370 * main/: inferno.c, text.c: don't use althogdir on non-unix
2372 * configure.ac: more autoconf updates
2374 * misc/strutil.c: better strrev
2376 * main/inferno.c: need limits.h on mingw also
2378 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2381 2002-04-19 Bradley Bell <btb@icculus.org>
2383 * main/network.c: let hoard.ham be a cfile
2385 * main/text.c: better error message when hog not found
2389 2002-03-23 Bradley Bell <btb@icculus.org>
2391 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2392 arch/sdl/Makefile.am: Use SDL joystick automatically
2394 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2396 2002-03-05 Bradley Bell <btb@icculus.org>
2398 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2401 2002-02-23 Bradley Bell <btb@icculus.org>
2403 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2405 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2406 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2407 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2408 main/editor/Makefile.am: moved includes to include
2410 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2412 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2413 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2414 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2417 * main/game.c: disabled cockpit for OGL, formatting
2419 * 2d/ibitblt.c: formatting
2421 2002-02-16 Bradley Bell <btb@icculus.org>
2423 * include/oldsdl.h: check for older macros
2425 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2426 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2427 allow older sdl versions
2429 2002-02-15 Bradley Bell <btb@icculus.org>
2431 * main/: automap.c, automap.h, inferno.c: automap resolution now
2434 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2436 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2437 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2438 win32/include/key_arch.h: never mind - that would be pointless
2440 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2441 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2442 win32/include/key_arch.h: copied files from d1x
2444 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2445 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2447 * main/multipow.c: need conf.h
2449 * arch/win32/Makefile.am: new file
2451 * include/pstypes.h: added u_int16_t (needed in base_ip)
2453 * arch/win32/arch_ip.cpp: copied from d1x
2455 2002-02-14 Bradley Bell <btb@icculus.org>
2457 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2459 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2460 main/netlist.c: Added hotkeys to toggle fullscreen mode
2462 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2463 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2465 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2466 reorder.h: Lotsa networking stuff from d1x
2468 2002-02-13 Bradley Bell <btb@icculus.org>
2470 * include/gr.h, main/game.c: Fullscreen toggle stuff
2472 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2475 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2476 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2479 2002-02-11 Bradley Bell <btb@icculus.org>
2481 * main/bm.c: use portable loader if bigendian
2483 * include/pstypes.h: don't define bool for c++
2485 * include/cfile.h: extern AltHogDir stuff
2487 * include/byteswap.h: use WORDS_BIGENDIAN
2489 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2491 * main/vers_id.h: added D2X_IVER
2493 * misc/args.c: don't use d1x.ini
2495 * Makefile.am: rpm stuff
2497 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2500 2002-02-09 Bradley Bell <btb@icculus.org>
2502 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2504 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2506 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2509 2002-02-06 Bradley Bell <btb@icculus.org>
2511 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2512 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2513 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2515 * debian/: changelog.in, control, copyright, d2x-gl.files,
2516 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2520 2002-02-02 Bradley Bell <btb@icculus.org>
2522 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2524 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2525 Enabled RELEASE option
2527 2002-01-31 Bradley Bell <btb@icculus.org>
2529 * Makefile.am, configure.ac: specify prerequisite versions of
2530 autoconf and automake
2532 2002-01-29 Bradley Bell <btb@icculus.org>
2534 * main/mission.c: RCS header added
2536 * main/inferno.c: update copyright date
2538 * main/mission.c: allow missions to be in AltHogDir
2540 * configure.ac: Display results of configure
2542 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2545 2002-01-28 Bradley Bell <btb@icculus.org>
2547 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2548 Data files now go in DATADIR/games/d2x, user files now go in
2551 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2553 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2554 files now go in ~/.d2x
2556 2002-01-24 Bradley Bell <btb@icculus.org>
2558 * configure.ac: fix nasm not found error message
2560 2002-01-18 Bradley Bell <btb@icculus.org>
2562 * configure.in: getting rid of old configure.in
2564 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2565 main/movie.c: Movie playing kludgey stuff
2567 * misc/args.c: formatting
2569 * main/inferno.c: allow -h for help
2571 * include/error.h: don't die on int3, unless -debug given
2573 * mingw32.txt: more stuff
2575 2001-12-29 Bradley Bell <btb@icculus.org>
2577 * Makefile.am: Got rid of thinking.txt
2579 * main/inferno.c: document -nomovies option
2581 2001-12-28 Bradley Bell <btb@icculus.org>
2583 * main/titles.c: formatting, put some code into place for rendering
2584 of robots during briefings
2586 2001-12-27 Bradley Bell <btb@icculus.org>
2590 2001-12-23 Craig Hadady <chadady@iglou.com>
2592 * 2d/rle.c: fixed bug in dummy array.
2594 2001-12-03 Bradley Bell <btb@icculus.org>
2596 * arch/sdl/init.c: fix formatting
2598 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2599 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2600 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2601 and sdl joystick stuff
2603 2001-11-30 Bradley Bell <btb@icculus.org>
2605 * thinking.txt: not needed
2607 2001-11-27 Bradley Bell <btb@icculus.org>
2609 * cygconf, mingw32.txt: use sdl from source on cygwin
2611 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2612 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2613 SDL_CFLAGS to CFLAGS
2615 2001-11-27 Bradley Bell <btb@icculus.org>
2619 2001-11-14 Bradley Bell <btb@icculus.org>
2621 * texmap/scanline.c: use optimization flags as texmap default
2623 * NEWS: mouse wheel, etc
2625 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2626 wheel to emulate 3rd axis
2628 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2630 * include/error.h: kludge to ungrab mouse when we hit an int3
2632 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2633 __ENV_MSDOS__ to __MSDOS__
2635 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2638 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2641 * arch/sdl/digi.c: implemented digi_set_volume
2643 * include/grdef.h, main/config.c, misc/d_io.c: change
2644 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2646 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2647 main/piggy.c: use MAKE_SIG
2649 * installation.txt: update
2651 * configure.ac: new file
2653 * arch/sdl/joydefs.c: #include pstypes.h
2655 * arch/sdl/init.c: SDL joystick stuff
2657 * acconfig.h: adjust MINGW defines
2659 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2660 controls menu now works
2662 2001-11-13 Bradley Bell <btb@icculus.org>
2664 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2667 * Makefile.am: New file
2669 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2672 * compilerdefs.txt: New file
2674 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2676 2001-11-12 Bradley Bell <btb@icculus.org>
2678 * main/playsave.c: load player files regardless of byte order of
2681 2001-11-11 Bradley Bell <btb@icculus.org>
2683 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2686 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2688 * NEWS: GL savegame thumbnails
2690 * acconfig.h, configure.in: make option for NMOVIES, default to off
2692 2001-11-09 Bradley Bell <btb@icculus.org>
2694 * main/state.c: Enabled savegame thumbnails under OpenGL
2696 * unused/pa_null/pa_enabl.h: remove duplicate header
2698 * misc/args.c: use d2x.ini for option file
2700 * mem/mem.c: Move mem_realloc inside the ifdef
2702 * main/menu.c: fix 640x400 menu text
2704 * main/inferno.c: added documentation
2706 * main/endlevel.c: fix warnings
2708 * arch/ogl/gr.c: Get rid of gl spew
2710 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2712 * acconfig.h: Define __SDL__ for mingw
2714 2001-11-08 Bradley Bell <btb@icculus.org>
2716 * 2d/font.c: free OGL font data when rereading
2718 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2719 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2720 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2721 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2722 main/weapon.h: Enabled shareware build, endlevel flythrough
2725 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2726 of use for shareware build
2728 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2731 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2733 2001-11-05 Bradley Bell <btb@icculus.org>
2735 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2738 * include/3d.h: Add comment
2740 2001-11-04 Bradley Bell <btb@icculus.org>
2742 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2745 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2748 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2750 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2751 main/hudmsg.h: Enable d1x-style hud_message
2753 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2755 * 2d/font.c: re-init ogl fonts after remapping colors.
2757 2001-11-02 Bradley Bell <btb@icculus.org>
2759 * misc/Makefile.am: remove byteswap.h (duplicate header)
2761 * 2d/font.c: fixed gr_remap_font, minor stuff
2763 * configure.in: take out -O2 if doing debug build
2765 * main/bm.c: formatting
2767 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2769 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2770 macros, get rid of functions
2772 2001-11-01 Bradley Bell <btb@icculus.org>
2774 * misc/byteswap.h: removed duplicate header
2776 2001-10-31 Bradley Bell <btb@icculus.org>
2778 * NEWS, main/automap.c: automap works in opengl
2780 * NEWS, configure.in: Added news
2782 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2784 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2786 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2787 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2788 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2790 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2792 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2794 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2795 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2797 2001-10-27 Bradley Bell <btb@icculus.org>
2799 * main/inferno.c: added some documentation
2801 2001-10-25 Bradley Bell <btb@icculus.org>
2803 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2806 * Makefile.am, configure.in, arch/Makefile.am,
2807 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2808 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2809 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2810 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2811 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2812 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2813 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2814 it's ugly, but It'll be easier to sync with d1x.
2816 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2817 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2818 main/editor/Makefile.am: attempt at support for editor, makefile
2821 * misc/d_delay.c: formatting fix
2823 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2824 tmappent.S, tmapppro.S: adding support for runtime selection of
2827 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2828 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2829 including multi.h and network.h, fix backslashes, fix compiler
2832 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2833 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2834 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2835 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2836 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2837 including multi.h and network.h, fix backslashes
2839 * include/pstypes.h: added typedef for u_int64_t on mingw
2841 * include/3d.h: added prototype for g3_uninit_polygon_model
2843 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2845 2001-10-24 Bradley Bell <btb@icculus.org>
2847 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2848 arch subdirs, as in d1x.
2850 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2851 earlier style until i understand automake 1.5 better. remove input
2854 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2855 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2856 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2857 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2858 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2859 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2860 Moved input stuff to arch subdirs, as in d1x.
2862 * NEWS, configure.in: blah blah
2864 2001-10-23 Bradley Bell <btb@icculus.org>
2866 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2868 * texmap/tmapppro.S: no need for #include <conf.h> here
2870 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2873 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2874 file. RCS header added
2876 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2877 #ifdef'ing out the whole file. RCS header added
2879 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2880 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2881 fixes. Now works with automake 1.5 and autoconf 2.52.
2882 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2883 mingw (-grabmouse now works on win32).
2885 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2886 These don't belong in cvs
2890 2001-10-20 Bradley Bell <btb@icculus.org>
2892 * 2d/font.c: Don't free unused variables...
2894 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2897 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2898 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2899 main/Makefile.am: make dist more sensible
2901 * Makefile.am: Kludge for linking on mingw
2903 2001-10-19 Bradley Bell <btb@icculus.org>
2905 * Makefile.am, configure.in, arch/win32/Makefile.am,
2906 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2908 * include/ipx_drv.h: Check for __MINGW32__
2910 * include/i86.h: Imported from d1x
2912 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2914 * arch/dos/modex.asm: Fixed %include
2916 * main/console.c: RCS headers added
2918 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2921 * Makefile.am, main/Makefile.am: Moved final link to top-level
2922 directory instead of main/
2924 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2925 __ENV_LINUX__ to __linux__
2927 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2928 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2929 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2930 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2931 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2932 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2933 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2934 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2935 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2936 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2939 * configure.in: add --enable-xploader, support arch/linux subdir,
2942 * main/inferno.c: conditionalize conf.h
2944 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2946 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2947 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2948 misc/fileutil.h: Partial application of linux/alpha patch.
2950 2001-10-19 Bradley Bell <btb@icculus.org>
2952 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2953 networking in line with d1x, moved some arch/linux_* stuff to
2956 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2957 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2958 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2959 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2962 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2963 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2964 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2965 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2966 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2967 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2968 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2969 linux/include/ukali.h: Brought linux networking in line with d1x,
2970 moved some arch/linux_* stuff to arch/linux/*
2972 * include/ipx_drv.h: Imported from d1x
2974 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2976 * main/ipx_drv.c: Imported from d1x
2978 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2979 main/network.h, main/Makefile.am: Trying to get network working on
2982 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2983 main/Makefile.am: build fixes
2985 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2986 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2987 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2988 starting to get net working.
2990 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2991 conditionalized min,max macros
2993 2001-10-18 Bradley Bell <btb@icculus.org>
2995 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2996 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2997 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2998 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3001 * 2d/2dsline.c: RCS headers added/changed
3003 * configure.in: fix NASMFLAGS bug
3005 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3008 2001-10-17 Bradley Bell <btb@icculus.org>
3010 * NEWS: Fixed the invulnerable robots bug!
3012 * main/collide.c: Fixed the invulnerable robots bug!
3014 2001-10-14 Bradley Bell <btb@icculus.org>
3016 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3019 2001-10-13 Bradley Bell <btb@icculus.org>
3021 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3022 arch/Makefile.am, arch/dos/Makefile.am,
3023 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3024 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3025 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3026 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3027 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3028 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3029 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3030 arch/win32/include/Makefile.am, iff/Makefile.am,
3031 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3032 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3033 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3034 unused/bios/Makefile.am, unused/lib/Makefile.am,
3035 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3036 unused/ui/Makefile.am, unused/vga/Makefile.am,
3037 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3038 automake stuff from "inert" subdirs. And there was much rejoicing.
3040 * Makefile.am, NEWS, configure.in: Stuff
3042 * ChangeLog: removing auto-generated file
3044 * cygconf: Added instructions for mingw32 build
3046 * Makefile.am: renamed INSTALL to installation.txt
3048 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3050 * mingw32.txt: Added instructions for mingw32 build
3052 * configure.in: Enable assembly under mingw32
3054 2001-10-12 Bradley Bell <btb@icculus.org>
3056 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3058 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3059 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3060 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3061 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3062 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3063 to __DJGPP__, since it's built-in.
3065 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3067 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3068 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3072 2001-10-12 Bradley Bell <btb@icculus.org>
3074 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3076 * Makefile.am: make sure cygconf gets archived
3078 * configure.in: Increment version number in preparation for release
3080 * configure.in: Fix detection of opengl
3082 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3083 cygconf, arch/Makefile.am, arch/include/joy.h,
3084 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3085 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3086 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3087 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3088 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3089 Vastly improved compilability.
3091 2001-10-11 Bradley Bell <btb@icculus.org>
3093 * Makefile.am: Added macros/sdl.m4
3095 * autogen.sh: Added macros/sdl.m4
3097 2001-10-09 Bradley Bell <btb@icculus.org>
3099 * main/vers_id.h: Added DESCENT_VERSION constant
3101 * main/inferno.c: Added command-line help.
3103 * include/ogl_init.h: opengl improvments (following d1x changes)
3105 2001-10-07 Bradley Bell <btb@icculus.org>
3107 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3108 arch/ogl/Makefile.am: Remove duplicate headers.
3110 2001-08-02 Thimo Neubauer <thimo@debian.org>
3112 * mem/mem.c: totally crippled the memory manager because it does
3113 not make sense for non-DOS-systems and it would have been too
3114 complicated to get it 64bit clean
3116 2001-06-19 Bradley Bell <btb@icculus.org>
3118 * cvshowto.txt: updated anonymous password
3120 2001-02-08 Bradley Bell <btb@icculus.org>
3122 * COPYING, license.txt: Added d1x license
3124 2001-02-01 Bradley Bell <btb@icculus.org>
3126 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3128 2001-01-31 Bradley Bell <btb@icculus.org>
3130 * configure.in, arch/include/mouse.h, include/pstypes.h,
3131 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3133 * main/polyobj.c: fix typo
3135 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3136 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3137 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3138 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3139 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3140 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3141 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3142 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3143 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3144 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3145 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3146 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3147 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3148 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3149 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3150 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3151 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3152 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3153 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3154 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3155 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3156 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3157 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3158 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3159 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3160 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3163 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3164 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3165 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3166 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3169 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3172 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3173 cross-compiling, and cygwin fixes
3175 2001-01-30 Bradley Bell <btb@icculus.org>
3177 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3178 include/pstypes.h, include/strutil.h, main/Makefile.am,
3179 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3180 needs --without-assembler and --without-network to compile
3182 2001-01-29 Bradley Bell <btb@icculus.org>
3184 * configure.in, main/Makefile.am: Fixes to build system
3186 * main/kconfig.c: fix for non-linux joysticks
3188 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3189 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3190 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3191 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3192 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3193 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3194 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3195 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3196 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3197 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3199 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3200 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3201 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3202 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3203 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3204 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3207 * arch/dos/include/joy.h, arch/dos/include/key.h,
3208 arch/dos/include/mouse.h: Unified input headers.
3210 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3212 2001-01-28 Bradley Bell <btb@icculus.org>
3214 * conf.h.in, configure.in, arch/Makefile.am,
3215 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3216 arch/include/key.h, main/Makefile.am: More header unification...
3218 * main/newdemo.c: Added <ctype.h>
3220 * arch/include/event.h, arch/include/joy.h: unified input headers.
3222 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3223 OpenGL now uses SDL-GL instead of gii
3225 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3227 2001-01-25 Bradley Bell <btb@icculus.org>
3229 * autogen.sh: use "set -e" so execution stops if something goes
3232 2001-01-24 Bradley Bell <btb@icculus.org>
3236 * Makefile.am: Add ChangeLog to dist
3240 2001-01-24 Bradley Bell <btb@icculus.org>
3242 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3244 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3245 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3248 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3249 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3250 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3251 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3252 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3253 arch/Makefile.am, arch/dos/Makefile.am,
3254 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3255 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3256 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3257 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3258 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3259 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3260 unused/Makefile.am, unused/bios/Makefile.am,
3261 unused/lib/Makefile.am, unused/novga/Makefile.am,
3262 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3263 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3264 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3265 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3266 make dist, VPATH builds, ...
3268 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3269 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3270 arch/dos/Makefile.in, arch/linux/Makefile.in,
3271 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3272 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3273 misc/Makefile.in, texmap/Makefile.in: cruft removal
3275 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3278 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3280 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3282 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3285 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3286 added -grabmouse option
3288 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3289 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3290 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3291 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3292 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3293 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3294 main/songs.c, misc/args.c: changed args_find to FindArg
3296 2001-01-22 Bradley Bell <btb@icculus.org>
3298 * configure, main/Makefile.am, main/Makefile.in: configuration
3301 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3302 fix compiler warnings w/opengl
3304 * include/console.h: ggi support
3306 * arch/linux_init.c: svgalib support
3308 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3309 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3310 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3311 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3312 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3313 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3316 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3318 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3319 main/render.c: fix warnings and enable NDEBUG *
3320 arch/svgalib_init.c: svgalib support
3322 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3324 * main/kconfig.c: joystick support
3326 2001-01-21 Bradley Bell <btb@icculus.org>
3328 * cvshowto.txt: new file, taken from d1x webpage
3330 * AUTHORS, README: Taking over as maintainer of d2x
3332 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3334 2001-01-20 Bradley Bell <btb@icculus.org>
3336 * configure, configure.in: Turned -Werror back off by default
3338 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3339 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3340 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3341 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3342 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3343 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3344 main/laser.c, main/multi.c, main/network.c, main/network.h,
3345 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3346 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3347 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3348 warnings, for non-OpenGL on linux, anyway...
3350 2001-01-19 Bradley Bell <btb@icculus.org>
3352 * copying: remove duplicate file
3354 * Import of d2x-0.0.9-pre1
3356 * Import of d2x-0.0.8