1 2004-05-20 Bradley Bell <btb@icculus.org>
3 * main/inferno.c: integrated some niceautomap stuff from d1x
5 2004-05-20 Matthew Mueller <donut@dakotacom.net>
7 * arch/win32/joyhh.c: fixed the config bug where it'd always put
8 in some weird axis (d1x r1.3)
10 * arch/win32/init.c: set win32 icon to icon from resource file
13 * arch/win32/key.c: win32: fixed space key not working in messages
16 2004-05-20 Bradley Bell <btb@icculus.org>
18 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
21 2004-05-20 Matthew Mueller <donut@dakotacom.net>
23 * main/inferno.c: document -gl_refresh (d1x r1.20)
25 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
26 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
29 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
30 change the arg type for (d1x r1.5)
32 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
34 * arch/win32/digi.c: altsounds (d1x r1.6)
36 2004-05-20 Matthew Mueller <donut@dakotacom.net>
38 * arch/win32/digi.c: fixed a major memory leak and removed a bit
39 of redundancy (d1x r1.5)
41 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
42 fix crashing (d1x r1.4)
44 * arch/win32/digi.c: win32's digi_start_sound was not calling
45 DS_release_slot after setting .playing=0, resulting in a
46 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
48 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
49 apparently it was somehow causing some joysticks (Sidewinder
50 Precision 2) to only turn when the stick was moving, but not when
51 at turned but held stationary. And it was completely unused
52 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
55 * main/game.c: add alt+enter to toggle fullscreen (in addition to
56 previous key combos (d1x r1.29)
58 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
59 g, and b values (d1x r1.15)
61 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
62 sometimes (didn't handle negative palette steps) (d1x r1.34)
64 * arch/ogl/ogl.c: add caching of weapon inner models, screen
65 shatter effects, robot explosions and weapons, and some more
66 always present stuff. Also clean up ogl_cache_weapon_textures
69 2004-05-20 Bradley Bell <btb@icculus.org>
71 * main/kludge.c, main/game.c: move gr_renderstats and
72 gr_badtexture back to game.c
74 2004-05-20 Matthew Mueller <donut@dakotacom.net>
76 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
77 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
79 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
81 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
82 loaded after texture caching stage (d1x r1.34)
84 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
85 for renderstats (d1x r1.33)
87 2004-05-19 Matthew Mueller <donut@dakotacom.net>
89 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
90 main/inferno.c: add anisotropic texture filtering suport (d1x
91 r1.33, r1.32, r1.23, r1.32)
93 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
96 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
97 include/ogl_init.h: utilize hardware multitexturing support if
98 possible (requires GL_NV_texture_env_combine4 extension) (d1x
99 r1.32, r1.30, r1.4, 1.22)
101 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
104 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
106 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
107 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
108 effects in OGL using SetGammaRamp, much faster than the hack that
109 was being used. currently SDL only (though not too hard to add to
110 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
112 * main/menu.c: allow arbitrary (custom) resolution entry in
113 change_res menu (d1x r1.14)
115 2004-05-19 Bradley Bell <btb@icculus.org>
117 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
118 d1x-style res change menu (mostly works)
120 * misc/args.c: use strnicmp instead of strncasecmp
122 2004-05-19 Matthew Mueller <donut@dakotacom.net>
124 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
125 command-line option (d1x r1.27)
127 * main/inferno.c: restore inferno.c initialization of
128 screen_compatible and use_double_buffer to 'normal' values, broken
129 long long ago in one of the high res menu patches (d1x r1.30)
131 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
132 resolutions to be specified on command line (d1x r1.2, r1.29,
133 r1.4) -- doesn't work yet
135 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
137 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
140 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
141 volume song stop/starting (d1x r1.7)
143 2004-05-18 Matthew Mueller <donut@dakotacom.net>
145 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
148 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
149 ogl_ulinec (d1x r1.29)
151 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
153 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
154 bottom are inclusive not exclusive (d1x r1.28)
156 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
157 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
159 * arch/sdl/digi.c: fix typo
161 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
163 * arch/win32/init.c, arch/win32/win32.c: move win32 window
164 creation code from arch_init_start into arch_init to fix weirdness
165 with --help (d1x r1.5, r1.6)
167 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
168 sync issues and lack of midi reset (d1x r1.5)
170 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
173 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
174 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
176 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
179 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
181 2004-05-18 Bradley Bell <btb@icculus.org>
183 * include/vecmat.h: comments/formatting
185 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
187 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
188 include/test.lnk: remove unnecessary files
190 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
191 This enables compilation with gcc 3.1
193 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
195 * main/switch.c: took care of switches triggering single-sided
196 walls (don't try to access the nonexistent adjacent wall via NULL
197 pointers or negative array indices)
199 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
201 * main/wall.c: fix invalid memory access for d1 levels which
202 don't have a corresponding wall behind.
204 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
206 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
207 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
208 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
209 interface header to new header file internal.h
211 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
213 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
214 bitmask for each joystick axis that has sent input data,
215 and will not crash Windows anymore during joystick setup because
216 of for() loop over axis being executed once too often.
218 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
219 gr_remap_mono_font() and call it after loading saved level.
221 * main/laser.c: limit homing missile turn rate
223 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
224 centers (work like fuel centers but provide shield)
226 * main/gameseg.c: fix endless loop in some levels with a
227 certain (complicated) structure
229 2004-05-13 Bradley Bell <btb@icculus.org>
231 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
232 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
233 updated project files for SDL 1.2.7
235 * Makefile.am: add VisualC, VisualCE dirs to tarball
237 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
239 * arch/sdl/digi.c: formatting
241 2004-05-12 Bradley Bell <btb@icculus.org>
243 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
246 * 2d/palette.c, include/palette.h: added function to create blend
249 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
251 2004-05-11 Bradley Bell <btb@icculus.org>
253 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
255 2004-05-10 Bradley Bell <btb@icculus.org>
257 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
258 g3_draw_transp_poly had the fade level backwards, decided to just
259 fix g3_draw_poly so it behaves correctly, transparency or not,
260 reverted changes to render_face
262 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
264 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
265 rendering transparent (e.g. cloaked) walls
267 * main/render.c: render_face now calls g3_draw_transp_poly() for
268 cloaked walls in OpenGL
270 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
272 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
273 that from other apps, had "static" distortions.
275 2004-04-22 Bradley Bell <btb@icculus.org>
277 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
279 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
280 aligned version of PUT_INTEL_* macros
282 2004-04-15 Bradley Bell <btb@icculus.org>
284 * main/inferno.c: comment out unused checksum variable
286 2004-04-14 Bradley Bell <btb@icculus.org>
288 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
290 2004-04-14 Terran Melconian <terran@consistent.org>
292 * main/gameseg.c: use portable rand function (fixes #1118)
294 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
296 * main/songs.c: uncomment calls to RBAStop (fixes #473)
298 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
300 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
301 get rid of warnings (now compiles with -Werror on SunOS)
303 * main/piggy.c: fix (really) wierd SunOS bug
305 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
306 caused by not allocating enough mem for rle bitmaps
308 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
310 * include/pstypes.h: sun OS typedef fixes
312 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
314 * main/piggy.c: fix bug 1067
316 * main/piggy.c: fix bugfix for 1067
318 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
319 with descent.pig of mac registered)
321 2003-12-18 Bradley Bell <btb@icculus.org>
323 * main/kconfig.c: fixes for linux-native joystick
325 * main/kconfig.c: bunch of fixes (esp. for non linux-native
328 * arch/include/joy.h: comments/formatting
330 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
332 * compilerdefs.txt: added FreeBSD defs
334 2003-12-08 Bradley Bell <btb@icculus.org>
336 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
339 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
341 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
342 arch/linux/ipx_udp.c: fix FreeBSD compile errors
344 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
346 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
347 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
348 get rid of silly ulongs
350 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
351 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
352 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
353 change relevant __linux__ macros to __ELF__
355 2003-11-27 Bradley Bell <btb@icculus.org>
357 * include/ogl_init.h: added proto for ogl_check_mode
359 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
360 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
363 2003-11-26 Bradley Bell <btb@icculus.org>
365 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
366 3.3 compiler warnings
368 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
371 * include/pstypes.h: OS X fixes
373 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
374 main/newmenu.h: linux fixes
376 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
377 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
378 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
379 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
380 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
383 * arch/sdl/gr.c: fix sdl gr_update
385 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
386 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
387 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
388 cfile/cfile.c, console/CON_console.c, include/d_io.h,
389 include/error.h, include/pstypes.h, include/strutil.h,
390 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
391 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
392 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
393 main/playsave.c, main/songs.c, main/state.c, main/text.c,
394 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
397 2003-11-25 Bradley Bell <btb@icculus.org>
399 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
400 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
401 libmve/VisualC/mveplayer.dsp: updated project files
403 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
406 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
407 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
408 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
409 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
412 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
413 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
416 2003-11-24 Bradley Bell <btb@icculus.org>
418 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
419 libmve/mveplay.c: stuff to play mve's in WinCE
421 * arch/win32/findfile.c: unused functions...
425 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
426 enabled mouse control of menus
428 * main/mission.h: oops, didn't mean to change this.
430 2003-11-21 Bradley Bell <btb@icculus.org>
432 * VisualCE/d2x/d2x.vcp: updated project file
434 2003-11-20 Bradley Bell <btb@icculus.org>
436 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
437 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
438 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
441 2003-11-17 Bradley Bell <btb@icculus.org>
443 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
444 main/menu.c: added option to disable kalinix under unix
446 * main/game.c, main/newmenu.c: always set menu mode for GL popups
448 2003-11-14 Bradley Bell <btb@icculus.org>
450 * main/automap.c: fix automap background image
452 * main/automap.c, main/automap.h: delete cruft
454 * main/automap.c: fix level number position
456 * main/automap.c: simplify g3_draw_line hack
458 * main/menu.c: stop pointless vid mode changes
460 2003-11-07 Bradley Bell <btb@icculus.org>
462 * NEWS, installation.txt: s'more documentation
464 2003-11-07 Steffen Pohle <stpohle@gmx.net>
466 * configure.ac: fix .exe extension problems
468 2003-11-07 Bradley Bell <btb@icculus.org>
470 * arch/ogl/ogl.c: disable texture format verification for OS X -
473 2003-11-06 Bradley Bell <btb@icculus.org>
475 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
476 use more traditional Alt+Enter for toggling fullscreen
478 * 2d/ibitblt.c, main/mission.h: comments/formatting
480 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
482 2003-11-06 Bradley Bell <btb@icculus.org>
484 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
485 resolution change, use kludge to avoid repetitive res changes
487 2003-11-04 Bradley Bell <btb@icculus.org>
489 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
490 structures and i/o routines back to piggy.c
492 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
494 * installation.txt: tell to install d1 .pig for better textures
496 2003-11-04 Bradley Bell <btb@icculus.org>
498 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
499 oem d1 v1.0 and registered d2 v1.0, comments
501 2003-11-03 Bradley Bell <btb@icculus.org>
503 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
504 all d1 shareware - even though files are different!
506 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
509 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
512 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
515 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
517 * main/movie.c: when no movies are found, divide by six the
518 number of warning lines sent to stdout
520 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
522 * include/byteswap.h: fix stupid copy/paste error
524 2003-10-24 Bradley Bell <btb@icculus.org>
526 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
527 gr_linear_rep_movsd_2x instead of almost identical
528 gr_linear_movsd_double. Better since we have assembly versions.
530 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
532 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
535 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
537 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
538 error with --disable-network, move reset_network_objects()
539 from gameseq.c to multi.c
541 2003-10-14 Bradley Bell <btb@icculus.org>
543 * AUTHORS, NEWS: stuff
545 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
547 2003-10-12 Bradley Bell <btb@icculus.org>
549 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
550 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
553 2003-10-12 Aaron Plattner <plattner@caltech.edu>
555 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
556 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
557 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
558 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
559 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
560 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
561 arch/win32/ipx_win.c, arch/win32/winnet.c,
562 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
563 main/multi.h, main/network.c: add IPv4 multicasting support
565 2003-10-11 Bradley Bell <btb@icculus.org>
567 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
569 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
570 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
571 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
572 main/weapon.h: lots of shareware and oem fixes
574 2003-10-10 Bradley Bell <btb@icculus.org>
576 * arch/win32/winnet.c: fixed stupid win32 network bug
578 2003-10-10 Bradley Bell <btb@icculus.org>
580 * main/piggy.c: increased D1_MAX_TMAP_NUM
582 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
584 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
585 which are animated in d2, refactorizes d1 texture reading
587 2003-10-10 Bradley Bell <btb@icculus.org>
589 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
590 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
591 main/collide.h, main/compbit.h, main/config.h, main/console.c,
592 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
593 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
594 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
595 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
596 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
597 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
598 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
599 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
600 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
601 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
602 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
603 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
604 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
605 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
606 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
607 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
608 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
609 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
610 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
611 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
612 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
613 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
614 main/wall.h: comments/formatting
616 2003-10-09 Bradley Bell <btb@icculus.org>
618 * main/text.c: fix text when using old datafiles
620 * main/laser.h: comments/whitespace
622 * main/laser.c, main/weapon.c: fixed smart missiles and smart
623 mines w/shareware data
625 * include/DT_drawtext.h: deleted unused file
627 2003-10-08 Bradley Bell <btb@icculus.org>
629 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
631 * arch/win32/ipx_udp.c: use closesocket() instead of close()
633 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
634 main/menu.c: Disabled 'd2x keys' weapon selection
636 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
638 * main/object.h, main/multi.h: get rid of most warnings issued by
639 cpp-precomp of gcc from Mac OS X dev tools
641 2003-10-05 Bradley Bell <btb@icculus.org>
643 * NEWS, configure.ac: increment version number
645 * cfile/cfile.c: better handling of CRLF text files (when that is
648 * utilities/hogcreate.c, utilities/hogextract.c,
649 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
650 reading/writing files
652 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
653 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
656 2003-10-04 Bradley Bell <btb@icculus.org>
658 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
660 * main/netmisc.c: change byte to sbyte, comments/whitespace
662 2003-10-03 Bradley Bell <btb@icculus.org>
664 * cfile/cfile.c, main/config.c: fix win32 eof bug.
666 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
669 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
670 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
671 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
672 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
673 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
674 main/object.c, main/object.h, main/paging.c, main/player.h,
675 main/robot.h, main/segment.h, main/state.c, main/switch.c,
676 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
677 main/weapon.c, main/weapon.h: change byte to sbyte,
680 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
681 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
682 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
683 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
685 * configure.ac: better checking for timeval
687 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
689 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
690 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
691 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
692 arch/win32/winnet.c, configure.ac, include/byteswap.h,
693 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
694 main/multibot.c, main/network.c: Make network architecture
695 choosable from game menu, add support for UDP/IP on Mac OS X and
698 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
700 * include/byteswap.h: added macros for coping with alignment
703 2003-10-02 Bradley Bell <btb@icculus.org>
705 * main/multi.h: added padding to little-endian version of
708 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
710 * main/netmisc.c: delete duplicate function
712 2003-10-01 Bradley Bell <btb@icculus.org>
714 * main/bm.c: make sure d1_texture_indices gets freed between
717 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
719 * main/piggy.h: fix size of d1 shareware descent.pig
721 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
723 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
724 main/gameseq.c, main/piggy.c: fix loading of d1 texture
725 replacements for non-animated textures
727 2003-08-02 Matthew Mueller <donut@dakotacom.net>
729 * main/controls.c: use fixed 20fps wiggle
731 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
733 * Makefile.am, debian/changelog.in, debian/control,
734 debian/d2x-common.dirs, debian/d2x-common.install,
735 debian/d2x-common.manpages, debian/d2x-gl.files,
736 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
737 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
738 utilities/Makefile.am, utilities/hogcreate.1,
739 utilities/hogextract.1, utilities/mvlcreate.1,
740 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
741 add man pages, distribute utility programs in new d2x-common deb
743 * rpm/d2x.spec.in: updated rpm spec file
745 2003-08-02 Bradley Bell <btb@icculus.org>
747 * cfile/cfile.c: update raw_position in cfputc and cfputs
749 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
751 * main/piggy.c: make error message more friendly
753 * main/piggy.c: simplify copying of bitmap flags
755 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
758 * cfile/cfile.c: revert to always using custom fgets
760 * main/endlevel.c, main/mission.c: handle missing exit sequence
761 components gracefully
763 * main/playsave.c: comments
765 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
767 * cfile/cfile.c: update raw_position in cfwrite
769 * main/network.c: comments/formatting
771 2003-06-22 Bradley Bell <btb@icculus.org>
773 * cfile/cfile.c: use standard fgets for non-archive files
775 * main/movie.c: use con_printf for missing movie warning
777 2003-06-18 Bradley Bell <btb@icculus.org>
779 * main/movie.c: fixed cfile conversion of movielib code
781 * main/console.c, main/hud.c: strip out colors, etc when printing
784 * include/u_mem.h: fix NDEBUG calloc macro
786 2003-06-15 Bradley Bell <btb@icculus.org>
788 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
791 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
792 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
793 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
794 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
795 main/scores.c, main/state.c, main/text.c, misc/args.c,
796 misc/strio.c: convert file i/o to cfile
798 2003-06-14 Bradley Bell <btb@icculus.org>
800 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
801 writing and other modes besides "rb" (mostly taken from
804 2003-06-09 Bradley Bell <btb@icculus.org>
806 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
809 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
810 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
813 2003-06-07 Taylor Richards <taylor@icculus.org>
815 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
817 2003-06-07 Bradley Bell <btb@icculus.org>
819 * main/console.c: fix non-console build
821 * main/gamesave.c: comments
823 * main/bm.c: remove redundant break
825 2003-06-06 Bradley Bell <btb@icculus.org>
827 * main/gauges.c, main/kconfig.c: comments/formatting
829 * console/.cvsignore: added .cvsignore
831 * main/console.c: can't write to console after it's closed
833 2003-06-05 Bradley Bell <btb@icculus.org>
835 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
836 console/internal.c, console/internal.h, include/CON_console.h,
837 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
838 finish console conversion away from SDL
840 2003-06-04 Bradley Bell <btb@icculus.org>
842 * console/CON_console.c, include/CON.console.h, include/console.h,
843 main/console.c, main/game.c: console conversion to native gr,
846 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
847 put prototype for gr_bm_bitblt in gr.h
849 2003-06-03 Bradley Bell <btb@icculus.org>
851 * console/CON_console.c, console/DT_drawtext.c,
852 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
853 main/console.c: use native fonts for console
855 * main/playsave.c: use shorts for short data
857 2003-06-02 Bradley Bell <btb@icculus.org>
859 * configure.ac, main/console.c: set console background, fix
862 2003-06-01 Bradley Bell <btb@icculus.org>
864 * Makefile.am, arch/sdl/event.c, configure.ac,
865 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
866 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
867 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
868 main/gamerend.c: added console code (from SDL_console)
870 2003-05-30 Bradley Bell <btb@icculus.org>
872 * README: minor update
874 2003-05-28 Bradley Bell <btb@icculus.org>
876 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
881 2003-06-06 Bradley Bell <btb@icculus.org>
883 * main/kconfig.c: fix crash in control menus
885 * main/gauges.c: force cockpit redraw in opengl
887 * main/gamerend.c: move ogl swap, so cockpit and console get
890 2003-06-01 Bradley Bell <btb@icculus.org>
892 * configure.ac, libmve/mveplay.c: define struct timeval if needed
896 2003-05-12 Bradley Bell <btb@icculus.org>
898 * configure.ac: increment version number
900 * main/bm.c: use con_printf for exit model warnings
902 * configure.ac: must check for timespec after setting -mno-cygwin
904 * main/inferno.c: added -nohogdir and -userdir options
906 * NEWS, main/titles.c: use briefings with no extension
910 2003-04-30 Bradley Bell <btb@icculus.org>
912 * configure.ac: have to include time.h when checking for nanosleep
914 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
917 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
918 increment version number
920 * main/Makefile.am: make dist fix
924 2003-04-29 Bradley Bell <btb@icculus.org>
926 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
929 2003-04-24 Bradley Bell <btb@icculus.org>
931 * configure.ac: increment version number
933 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
936 2003-04-24 Ingo van Lil <inguin@gmx.de>
938 * main/render.c: fix misspellings of NDEBUG
942 2003-04-14 Bradley Bell <btb@icculus.org>
944 * cfile/cfile.c: prefer files from d2 hog over d1 hog
946 2003-04-11 Bradley Bell <btb@icculus.org>
948 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
953 2003-04-11 Bradley Bell <btb@icculus.org>
955 * libmve/mveplay.c: use _sleep instead of sleep on win32
957 * Makefile.am, README, README.utils, arch/sdl/digi.c,
958 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
959 include/cfile.h, include/error.h, libmve/Makefile.am,
960 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
961 main/endlevel.h, main/playsave.c, misc/fileutil.c:
962 utilities/Makefile.am: comments/formatting/dist problems
964 * configure.ac: use different defines for os x
966 2003-04-07 Bradley Bell <btb@icculus.org>
968 * include/error.h, misc/error.c: put some old stuff back in,
969 eliminate duplicate error messages
971 * main/text.c: don't die on text not found
974 * main/inferno.c: print some useful info if hog not found, allow
975 -help to work if no text available
977 2003-04-07 Steffen Pohle <stpohle@gmx.net>
979 * arch/linux/Makefile.am: revert to previous version, so linux
982 2003-04-03 Bradley Bell <btb@icculus.org>
984 * main/endlevel.c: fixed exit model scheme yet again
986 2003-04-02 Bradley Bell <btb@icculus.org>
988 * misc/error.c: call Int3 on Assert
990 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
993 * main/wall.c: don't die when trying to toggle nonexistent
994 segment... vertigo level 10 is buggy!
996 * main/gamemine.c: comments/formatting
998 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1000 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1001 main/inferno.c: Allow use of 22K sound samples
1003 2003-03-29 Bradley Bell <btb@icculus.org>
1005 * arch/ogl/gr.c: default to bitmapped reticle
1007 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1008 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1011 * arch/sdl/joy.c: fixed text seen for hats in control config
1014 2003-03-28 Bradley Bell <btb@icculus.org>
1016 * main/bm.c: heh, model nums in vertigo are hardcoded,
1017 N_D2_POLYGON_MODELS can't change
1019 * configure.ac, include/d1x.xpm, include/descent.xpm,
1020 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1023 2003-03-27 Bradley Bell <btb@icculus.org>
1025 * main/text.h: fixed text references for hat directions
1027 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1029 2003-03-26 Bradley Bell <btb@icculus.org>
1031 * main/playsave.c: make d2x keys backward compatible
1033 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1035 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1038 2003-03-26 Bradley Bell <btb@icculus.org>
1040 * main/piggy.c: fix crash when d1 data not present
1042 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1043 read/write from plr file
1045 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1046 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1047 added escort.h header
1049 2003-03-25 Bradley Bell <btb@icculus.org>
1051 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1052 D1_PIGFILE ("descent.pig") macro
1054 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1055 models from d1 pig file
1057 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1058 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1059 really) from d1 pig file
1061 2003-03-23 Bradley Bell <btb@icculus.org>
1063 * main/bm.c: stop extra robots from overwriting exit models
1065 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1066 texture list doesn't get full
1068 * main/bm.c: fix mem leak when reading extra robots
1070 2003-03-21 Bradley Bell <btb@icculus.org>
1072 * main/menu.c: Added option to set movie resolution (mostly works)
1074 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1076 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1077 replacement functions to piggy.c
1079 * main/gameseq.c: attempt to support mac d1 descent.pig
1081 * main/bm.c: fix mem leak
1083 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1084 files, both d1 and d2 oem briefing where showed
1086 * main/inferno.c, main/movie.c: Change the default movie
1087 resolution to "high", implement the option -lowresmovies
1089 2003-03-20 Bradley Bell <btb@icculus.org>
1091 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1093 * main/piggy.c: comments
1095 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1097 * main/gameseq.c: delete duplicate function
1099 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1101 2003-03-19 Bradley Bell <btb@icculus.org>
1103 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1104 (cddb discid) support
1106 * arch/sdl/digi.c, main/kludge.c: implemented
1107 digi_link_sound_to_object3 for looping sounds, other looping stuff
1109 * arch/sdl/gr.c: removing dependencies on stuff in main/
1111 * arch/linux/Makefile.am, arch/linux/init.c,
1112 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1113 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1114 other header cleanups
1116 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1118 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1120 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1121 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1122 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1123 load d1 textures for d1 levels
1125 2003-03-19 Bradley Bell <btb@icculus.org>
1127 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1128 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1129 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1130 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1133 * README: added some OS X info
1135 2003-03-17 Bradley Bell <btb@icculus.org>
1137 * main/newdemo.c: simplify DEMO_FILENAME macro
1139 * main/console.c, main/game.c: enable experimental console support
1141 * main/gamerend.c: fixed location of fps meter in multi
1143 2003-03-16 Bradley Bell <btb@icculus.org>
1145 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1146 also look in shared data dir for demos
1148 * main/newdemo.c, main/newdemo.h: comments/formatting
1150 2003-03-15 Christopher Thielen <chris@luethy.net>
1152 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1153 thinking d2 cd is always present
1155 2003-03-15 Bradley Bell <btb@icculus.org>
1157 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1160 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1163 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1164 gr_init. don't really know why this works, though
1166 2003-03-14 Bradley Bell <btb@icculus.org>
1168 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1170 * unused/bios/rbaudio.h: removed duplicate file
1172 2003-03-14 Christopher Thielen <chris@luethy.net>
1174 * arch/sdl/rbaudio.c: stop cd audio when exiting
1176 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1178 * main/gamecntl.c: add comments to the "only matt knows" cheats
1180 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1182 * main/gamemine.c: formatting, better texture conversion for d1
1185 2003-03-14 Bradley Bell <btb@icculus.org>
1187 * main/piggy.c: must swap all mac version pigfiles
1189 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1190 main/multi.c: formatting, minor cleanups
1192 * 2d/rle.c: need to swap line_size on bigendian machines
1194 * main/mission.c, main/mission.h: detect mac full version hogfile
1196 2003-03-13 Bradley Bell <btb@icculus.org>
1198 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1199 added joy/mouse sensitivity slider, increased range to 16, and
1202 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1205 * arch/linux/Makefile.am: removed extra backslash
1207 * TODO, installation.txt: updated some documentation
1209 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1210 menu, with maxfps option
1212 2003-03-12 Bradley Bell <btb@icculus.org>
1214 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1216 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1217 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1218 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1219 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1220 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1221 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1222 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1223 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1224 arch/linux/include/music.h, arch/linux/include/serial.h,
1225 arch/linux/include/ukali.h: formatting
1227 2003-03-11 Chris Arena <ccarena@cox.net>
1229 * main/menu.c: fixed brightness slider
1231 2003-03-01 Bradley Bell <btb@icculus.org>
1233 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1234 robots and animated bitmaps work, but colors are messed up
1236 2003-02-28 Bradley Bell <btb@icculus.org>
1238 * main/player.h: whitespace
1240 * main/automap.c, main/cntrlcen.c, main/collide.c,
1241 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1242 descent.hog is present, d1 becomes mission 0)
1244 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1245 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1246 arch/win32/winnet.c: MinGW compiles with network enabled again,
1247 but still doesn't work
1251 2003-02-28 Bradley Bell <btb@icculus.org>
1253 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1254 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1255 many opengl glitches
1257 2003-02-27 Bradley Bell <btb@icculus.org>
1259 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1260 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1261 main/network.c, main/network.h: noted that hoard.ham is only needed
1262 for multiplayer HOARD games, and should not be equated with
1263 "vertigo". put HoardEquipped() back in network.c.
1265 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1266 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1267 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1268 use timer_delay instead of d_delay
1270 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1272 * main/render.c: added replacement qsort for solaris
1274 2003-02-26 Bradley Bell <btb@icculus.org>
1276 * main/gamemine.c: texture conversion for d1 shareware
1278 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1280 * main/gamemine.c: better texture conversion for d1 levels
1282 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1284 * main/kconfig.c: fix joystick support under MinGW
1286 2003-02-26 Bradley Bell <btb@icculus.org>
1288 * main/playsave.c: fix swapping glitch
1290 * configure.ac, readme.txt: clean stuff up, getting ready for
1293 * main/titles.c: begin support for rendering spinning robots in
1296 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1299 * main/gamemine.c: load d1 shareware levels!
1301 2003-02-25 Bradley Bell <btb@icculus.org>
1305 * autogen.sh: add warning about old auto* versions, use
1308 2003-02-24 Bradley Bell <btb@icculus.org>
1310 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1311 briefings mostly working
1313 * main/movie.c, main/titles.c: fixed some more briefing glitches
1315 2003-02-23 Bradley Bell <btb@icculus.org>
1317 * main/movie.c: fixed crash when using shareware data files
1320 * arch/sdl/digi.c: fix crash on non-existent sounds
1321 (i.e. shareware data)
1323 2003-02-22 Bradley Bell <btb@icculus.org>
1325 * main/titles.c: fixed fullscreen toggle in briefings
1327 2003-02-21 Bradley Bell <btb@icculus.org>
1329 * configure.ac: check for mingw when enabling nasm
1331 * main/playsave.c: enable loading player files of either byte
1334 2003-02-20 Bradley Bell <btb@icculus.org>
1336 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1338 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1339 #343, not "rest of solution to bug #344"
1341 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1344 * main/kludge.c: partial solution to bug #344
1346 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1348 * compilerdefs.txt: added linux/mips info
1350 * ChangeLog: clean up changelog
1352 2003-02-19 Bradley Bell <btb@icculus.org>
1354 * libmve/mveplay.c: os x needs nanosleep prototype.
1356 2003-02-18 Bradley Bell <btb@icculus.org>
1358 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1360 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1361 to disable/enable audio
1363 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1365 * main/: movie.h, titles.c: make sure movie's palette is set before
1366 writing briefing text. Fixes bug #359
1368 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1371 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1372 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1375 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1378 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1379 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1380 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1383 * include/libmve.h: blah
1385 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1387 * main/render.c: 2nd attempt to fix solaris qsort bug
1389 2003-02-18 Bradley Bell <btb@icculus.org>
1391 * configure.ac, include/pstypes.h: put alignment detection in
1394 2003-02-17 Bradley Bell <btb@icculus.org>
1396 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1397 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1398 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1399 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1400 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1401 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1402 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1403 moved mve stuff to separate subdir
1405 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1406 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1407 mve code. Fixes (at least) bugs #41, #348, and #350.
1409 2003-02-14 Bradley Bell <btb@icculus.org>
1411 * main/Makefile.am: no more Makefile.mveplay. again
1413 * main/mveplay.c: typo
1415 2003-02-13 Bradley Bell <btb@icculus.org>
1417 * utilities/mvlextract.c: uint -> unsigned int
1419 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1420 standalone mveplayer, win32 support
1422 * main/movie.c: random bugfixes, win32 support
1424 * arch/sdl/Makefile.am: formatting
1426 * configure.ac: disable networking on mac/win for now
1428 * main/newmenu.c: comments
1430 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1432 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1433 redundant swap functions.
1435 2003-02-13 Bradley Bell <btb@icculus.org>
1437 * ChangeLog: update changelog
1439 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1441 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1442 polymodel alignment issues.
1444 2003-02-13 Bradley Bell <btb@icculus.org>
1446 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1447 fix various little bugs
1449 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1450 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1452 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1455 * README.utils: new file
1457 * main/: mve_main.c, mveplay.c: more movie fixes
1459 * README: updated README
1461 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1463 2003-02-12 Bradley Bell <btb@icculus.org>
1465 * utilities/mvlextract.c: bigendian mvl support
1467 * main/mveplay.c: formatting, stuff
1469 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1470 truecolor mve support, standalone mveplayer
1472 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1473 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1474 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1475 standalone mveplayer
1477 2003-01-22 Bradley Bell <btb@icculus.org>
1479 * include/: interp.h, interp.h: restore prototype for
1480 swap_polygon_model_data
1482 2003-01-21 Bradley Bell <btb@icculus.org>
1484 * main/piggy.c: use memcpy to avoid alignment problem
1486 * compilerdefs.txt: updated some defs, added sunos/sparc
1488 2003-01-15 Bradley Bell <btb@icculus.org>
1490 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1492 * main/gamemine.c: attempting to support d1 shareware
1494 * compilerdefs.txt: update defs
1496 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1498 * main/mveplay.c: fix several bugs, comments, formatting.
1500 2003-01-15 Bradley Bell <btb@icculus.org>
1502 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1503 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1504 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1505 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1508 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1509 formatting, comments
1511 2003-01-11 Bradley Bell <btb@icculus.org>
1513 * main/: mission.c, mission.h: attempt to support d1 for mac
1516 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1518 * main/object.h: foo
1520 2003-01-09 Bradley Bell <btb@icculus.org>
1522 * main/movie.c: use ifdef around gr_toggle_fullscreen
1524 2003-01-07 Bradley Bell <btb@icculus.org>
1526 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1527 main/mission.h: don't need .msn file for descent.hog anymore
1531 2003-01-06 Bradley Bell <btb@icculus.org>
1533 * main/mission.h, main/mission.c: comments
1535 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1538 2003-01-03 Bradley Bell <btb@icculus.org>
1540 * utilities/: txb2txt.c, txt2txb.c: remove old files
1542 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1544 * main/polyobj.c: attempt to make read_model_file
1547 * main/menu.c: move vertigo text
1549 2003-01-02 Bradley Bell <btb@icculus.org>
1551 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1552 main/polyobj.h: cleanup alignment changes
1554 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1555 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1556 main/object.h: fix alignment issues on sparc
1558 * cvshowto.txt: update cvs info
1562 * 2d/rle.c: make rle_swap handle RLE_BIG
1564 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1566 * main/render.c: workaround solaris qsort bug
1568 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1570 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1571 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1573 * arch/linux/Makefile.am: enabled linux joystick, kali
1575 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1576 arch/sdl/event.c: enabled linux joystick
1578 2002-12-31 Bradley Bell <btb@icculus.org>
1580 * main/gamemine.c: simplified warning msg
1582 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1584 * main/render.h: fix compiler warning
1586 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1588 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1590 2002-12-24 Bradley Bell <btb@icculus.org>
1592 * main/mission.c: fixes an infinite loop which was caused by d2x
1593 thinking d2demo was a descent 1 mission
1595 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1597 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1599 2002-12-24 Bradley Bell <btb@icculus.org>
1601 * main/render.c: comments
1603 2002-10-30 Bradley Bell <btb@icculus.org>
1605 * main/inferno.c: add help for -hogdir option
1607 * main/inferno.c: added -hogdir option
1609 2002-10-28 Bradley Bell <btb@icculus.org>
1611 * main/: inferno.c, menu.c: enabled Vertigo displays
1613 * include/3d.h: typo
1615 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1617 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1618 main/netmisc.c, main/network.c: simplify and eliminate redundant
1621 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1623 * maths/fixc.c: fix infinite loop in quad_sqrt.
1625 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1626 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1628 2002-10-12 Bradley Bell <btb@icculus.org>
1630 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1632 2002-10-11 Bradley Bell <btb@icculus.org>
1634 * main/hud.c: make hud_message work correctly
1636 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1639 * main/network.c: formatting, small fixes
1641 2002-10-10 Bradley Bell <btb@icculus.org>
1643 * main/netmisc.h: no swap_object for little-endian
1645 * main/: netmisc.h, network.c: use macros to simplify network
1648 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1651 * main/inferno.c: enable loading screen for mac shareware with
1654 * main/netmisc.c: whitespace
1656 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1659 * main/hud.c: whitespace
1661 * configure.ac: remove shareware build, add macdata build
1663 * main/songs.c: whitespace
1665 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1666 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1669 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1672 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1674 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1675 comments, formatting, etc.
1677 * iff/iff.c: fix bigendian iff loading.
1679 2002-10-03 Bradley Bell <btb@icculus.org>
1681 * utilities/txb2tex.c: typo
1683 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1684 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1687 * arch/sdl/mouse.c: whitespace
1689 2002-09-19 Bradley Bell <btb@icculus.org>
1691 * main/kconfig.c: fix a oops, add old logs
1693 * main/kconfig.c: support for >3 mouse buttons
1695 2002-09-18 Bradley Bell <btb@icculus.org>
1697 * include/gr.h: fix palette swap define
1699 2002-09-14 Bradley Bell <btb@icculus.org>
1701 * main/titles.c: load hires briefing screen if lores doesn't exist
1702 (i.e. vertigo) and MenuHires=0
1704 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1706 * main/: multi.h, network.h: pack some structures for ipx
1709 2002-09-14 Bradley Bell <btb@icculus.org>
1711 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1712 and load_endlevel_data() to expect newline-terminated strings, fix
1713 load_game_data to read null-terminated string for
1716 2002-09-07 Bradley Bell <btb@icculus.org>
1718 * main/newmenu.c: added error message
1720 * main/menu.h: enable -nohires with mac shareware
1722 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1724 * 2d/font.c: enable 0/255 palette swap for fonts
1726 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1729 * 2d/2dsline.c: fix ogl blooper
1731 2002-09-05 Bradley Bell <btb@icculus.org>
1733 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1736 * include/strutil.h: need string.h for strcasecmp
1738 * include/rle.h: okay, maybe it needs to be this way
1740 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1742 * 2d/scalec.c: more stuff from d2src
1744 * 2d/rle.c: more stuff from d2src, formatting
1746 * 2d/font.c: useless cruft
1748 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1750 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1753 2002-09-04 Bradley Bell <btb@icculus.org>
1755 * include/grdef.h: fix compiler warnings
1757 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1759 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1762 * main/game.c: we want the mac ibitblt for everything but dos and
1765 * main/texmerge.c: these routines are in tmerge.c
1767 * main/credits.c: enable credits for mac and oem data
1769 * main/bm.c: use either exit.ham or exit.pofs
1771 * include/ibitblt.h: enable some more code from d2src
1773 * include/gr.h: enable mac ubitblt_double
1775 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1777 * include/grdef.h: moved some inline asm from linear.h
1779 * 2d/ibitblt.c: brought in line with original d2 version
1781 * 2d/bitblt.c: reverted to original d2 version of this file, then
1782 added d1x enhancements
1784 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1786 * 2d/linear.h: moved these back to their original locations
1789 * main/mveplay.c: close some memory holes, speed up palette loading
1791 * main/movie.c: added fullscreen toggle while playing movies
1793 * main/inferno.c: comment out -superhires help text (always on)
1795 * include/timer.h: added approx_fsec_to_usec macro
1797 * arch/sdl/joy.c: fix compiler warning
1799 2002-09-01 Bradley Bell <btb@icculus.org>
1801 * main/network.c: oops
1803 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1805 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1806 timer_get_fixed_seconds
1810 2002-08-31 Bradley Bell <btb@icculus.org>
1812 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1815 * main/multi.h: network endian stuff
1817 * 2d/font.c, include/gr.h: fast file i/o for font headers
1819 * arch/win32/arch_ip.cpp: unused file
1821 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1822 bigendian networking fixes
1824 * main/menu.c: make net menu more accurate, also make superhires
1827 * include/pstypes.h: better to have __pack__ all the time, I think.
1828 needed for networking, e.g.
1830 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1833 * arch/win32/Makefile.am: unused file
1837 2002-08-30 Bradley Bell <btb@icculus.org>
1839 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1841 * main/: newmenu.h, titles.c: formatting
1843 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1844 main/multi.h: networking works, finally
1846 * TODO: added TODO file
1848 * arch/linux/arch_ip.cpp: unused fine
1850 * README: network sorta working
1852 * main/: Makefile.am, multi.c, network.c, network.h: more
1855 * main/menu.c: load builtin mission correctly
1857 * main/inferno.c: documentation
1859 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1862 * main/Makefile.mveplay: don't need no more
1864 2002-08-29 Bradley Bell <btb@icculus.org>
1866 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1867 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1868 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1871 * include/ipx_drv.h: more network fixing
1873 * arch/linux/include/ipx_drv.h: more network fixing
1875 * include/ipx.h: formatting
1877 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1879 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1880 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1881 main/inferno.c: fixed networking fuck-up?
1883 * Makefile.am: moved mingw info to README
1885 * README, mingw32.txt: moved mingw info to README
1887 2002-08-27 Bradley Bell <btb@icculus.org>
1889 * utilities/mvlextract.c: allow specifying file to extract
1891 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1894 * utilities/hogextract.c: allow specifying file to extract
1896 * main/mission.c: Have to get mission_num _after_ promoting...
1898 * main/: gameseq.c, titles.c: beginning d1 briefing support
1900 * descent.msn: beginning d1 briefing support
1902 * main/: titles.c, titles.h: d1-style mission briefings
1904 * main/piggy.h: whitespace
1906 * main/movie.c: beginning robot movie support, fall back on lo/hi
1907 res if hi/lo not available
1909 * main/mission.c: added Builtin_mission_num for builtin mission,
1910 D1Hogdir, d1-style mission briefings
1912 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1915 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1916 (for d1 missions that need d1 data)
1918 * 2d/ibitblt.c: whitespace
1920 2002-08-26 Bradley Bell <btb@icculus.org>
1922 * utilities/mvlcreate.c: oops
1924 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1927 * utilities/hogextract.c: added [v]iew option
1929 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1931 * main/titles.c: fix writable string, disable DumbAdjust thing
1933 * main/polyobj.h: whitespace
1935 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1938 * main/movie.c: read movies from AltHogDir, other fixes
1940 * main/: mission.c, mission.h: fix bug w/mission filename
1942 * main/gameseq.c: comments
1944 * main/digi.h: whitespace n stuff
1946 * include/mve_audio.h: added audio flag macros
1948 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1953 2002-08-23 Bradley Bell <btb@icculus.org>
1955 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1958 * Makefile.am: remove d2demo.mn2
1960 * cfile/cfile.c, include/cfile.h: add cfile_size function
1962 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1963 eliminate need for .mn2 files for oem and demo
1965 2002-08-22 Bradley Bell <btb@icculus.org>
1967 * main/bm.c: fix for vertigo
1969 * main/menu.h: make OEM menu pcx available
1971 * 2d/rle.c: merge with original d2 file
1973 * Makefile.am, configure.ac: let mission files get installed by
1976 2002-08-17 Bradley Bell <btb@icculus.org>
1978 * configure.ac: make FAST_FILE_IO the default on little-endian
1981 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1983 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1986 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1988 * main/: game.c, menu.c, mission.c: promote builtin missions.
1990 2002-08-15 Bradley Bell <btb@icculus.org>
1992 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1993 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1995 * utilities/.cvsignore: added cvsignore
1997 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2000 * main/piggy.c: mac data file loading
2002 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2003 transparency and swap 0/255 correctly for mac data files
2005 2002-08-13 Bradley Bell <btb@icculus.org>
2007 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2008 to utilities to avoid conflict with c++ std lib <utility>
2010 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2011 txt2txb.c: moved utility to utilities to avoid conflict with c++
2014 * Makefile.am, configure.ac: add utilities
2016 2002-08-09 Bradley Bell <btb@icculus.org>
2018 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2021 2002-08-08 Bradley Bell <btb@icculus.org>
2023 * main/inferno.c: comments
2025 * main/: newmenu.c, songs.c: mac demo datafile support
2027 * installation.txt: update
2029 * main/gamesave.c: use lowercase for consistency
2031 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2032 models for other than d2demo
2034 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2036 * main/gamemine.c: formatting, better d1 texture conversion
2038 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2039 main/mission.h: recognize .msn mission files.
2041 2002-08-07 Bradley Bell <btb@icculus.org>
2043 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2044 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2045 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2046 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2047 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2048 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2051 2002-08-06 Bradley Bell <btb@icculus.org>
2053 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2055 * main/Makefile.am: formatting
2057 * 2d/font.c: make gr_remap_font just reload the whole thing
2059 * configure.ac: formatting
2061 * Makefile.am: added d2demo.mn2
2063 * d2demo.mn2: mission file for shareware
2065 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2066 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2068 * main/sounds.h: shareware stuff, whitespace
2070 * main/: polyobj.c, polyobj.h: more fast i/o macros
2072 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2075 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2076 endlevel stuff to non-shareware, allow movies/endlevel for
2079 * main/cntrlcen.c: typo
2081 * main/bm.h: use global Piggy_hamfile_version
2083 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2084 macros, use global Piggy_hamfile_version
2086 * main/Makefile.am: terrain and movie stuff always used now
2088 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2091 * main/: gamemine.c, gamesave.c: load DMB levels
2093 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2094 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2096 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2098 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2100 2002-08-04 Bradley Bell <btb@icculus.org>
2102 * main/inferno.c: shareware stuff, formatting
2104 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2106 * arch/sdl/gr.c: don't need to set mode in gr_init
2108 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2110 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2113 * Makefile.am, descent.mn2: added mission file for descent 1
2115 2002-08-02 Bradley Bell <btb@icculus.org>
2117 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2118 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2119 main/piggy.h, misc/error.c: junk
2121 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2122 render.h, scores.c, scores.h, terrain.c: shareware stuff
2124 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2125 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2126 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2127 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2128 main/weapon.c, main/weapon.h: fast i/o macros
2130 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2132 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2133 main/gamemine.h, main/gamesave.c: load d1 levels
2135 2002-07-30 Bradley Bell <btb@icculus.org>
2137 * configure.ac: oops
2139 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2142 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2143 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2144 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2145 main/piggy.c, main/titles.c: support shareware datafiles!
2147 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2148 piggy.c: SHAREWARE fixes
2150 2002-07-29 Bradley Bell <btb@icculus.org>
2152 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2153 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2154 misc/fileutil.c: Portability - OS X support
2156 2002-07-27 Bradley Bell <btb@icculus.org>
2158 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2159 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2160 segment.h: portability
2162 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2163 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2164 main/wall.h: portabilization
2166 * 2d/font.c, include/gr.h: portability
2168 2002-07-26 Bradley Bell <btb@icculus.org>
2170 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2172 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2174 * main/player.c: foo
2176 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2178 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2179 misc/fileutil.h: portable file i/o utils
2181 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2182 writable string anymore... / formatting
2184 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2185 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2186 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2187 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2188 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2189 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2190 portable-izing file loading routines
2192 2002-07-24 Bradley Bell <btb@icculus.org>
2194 * main/mveplay.c: correctly play files with 16bit uncompressed
2195 audio, mem checking, etc
2197 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2200 2002-07-23 Bradley Bell <btb@icculus.org>
2202 * misc/Makefile.am: unused file
2204 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2205 main/sounds.h: remove experimental nmovie stuff
2207 * main/movie.c: add some debugging output
2209 2002-07-22 Bradley Bell <btb@icculus.org>
2211 * main/: console.c, state.c: simplified header
2213 * main/movie.c: enable mveplay audio
2215 * main/old/movie.c: moved to main/
2217 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2218 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2219 main/mvelib.c, main/mveplay.c: initial movie support
2221 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2222 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2223 include/ogl_init.h, include/pstypes.h, main/console.c,
2224 main/state.c, mem/mem.c: OS X stuff
2226 * configure.ac: OS X and movie stuff
2228 2002-07-19 Bradley Bell <btb@icculus.org>
2230 * compilerdefs.txt: OSX defs
2232 2002-07-18 Bradley Bell <btb@icculus.org>
2234 * main/inferno.c: use simpler rcs tags
2236 * autogen.sh: keep Changelog in cvs (and use --accum)
2238 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2239 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2240 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2241 main/songs.c: changed cdrom->rbaudio
2243 * include/rbaudio.h: moved to /include
2245 2002-07-17 Bradley Bell <btb@icculus.org>
2247 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2248 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2249 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2250 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2251 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2252 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2253 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2254 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2255 3d/setup.c: use simpler rcs tags
2260 2002-07-17 Bradley Bell <btb@icculus.org>
2262 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2264 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2266 * debian/rules: don't need readme's
2268 * debian/rules: move d1x license to COPYING, license clarifications
2270 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2271 license to COPYING, license clarifications
2273 * debian/rules: fix debian docs
2275 * debian/rules: fix debian manpages
2277 * debian/d2x-sdl.menu: fix debian menu
2279 * debian/rules: link to undocumented man page for debs
2281 * Makefile.am, configure.ac, debian/control, debian/copyright,
2282 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2283 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2284 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2287 2002-07-16 Bradley Bell <btb@icculus.org>
2289 * debian/: rules, changelog.in: deb stuff
2291 * configure.ac: cleaner nasm detection
2293 * debian/: changelog.in, control, rules: deb stuff
2295 * README, installation.txt: typos, stuff
2297 * configure.ac: better #defines
2299 * configure.ac: whitespace
2301 * configure.ac: better documentation
2303 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2304 SDL_JOYSTICK not needed
2306 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2308 * configure.ac: need higher SDL for joystick
2310 * debian/: control, rules: deb stuff
2312 * arch/sdl/joy.c: old junk
2314 * Makefile.am, configure.ac: automake updates
2316 * main/: inferno.c, text.c: don't use althogdir on non-unix
2318 * configure.ac: more autoconf updates
2320 * misc/strutil.c: better strrev
2322 * main/inferno.c: need limits.h on mingw also
2324 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2327 2002-04-19 Bradley Bell <btb@icculus.org>
2329 * main/network.c: let hoard.ham be a cfile
2331 * main/text.c: better error message when hog not found
2335 2002-03-23 Bradley Bell <btb@icculus.org>
2337 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2338 arch/sdl/Makefile.am: Use SDL joystick automatically
2340 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2342 2002-03-05 Bradley Bell <btb@icculus.org>
2344 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2347 2002-02-23 Bradley Bell <btb@icculus.org>
2349 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2351 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2352 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2353 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2354 main/editor/Makefile.am: moved includes to include
2356 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2358 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2359 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2360 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2363 * main/game.c: disabled cockpit for OGL, formatting
2365 * 2d/ibitblt.c: formatting
2367 2002-02-16 Bradley Bell <btb@icculus.org>
2369 * include/oldsdl.h: check for older macros
2371 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2372 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2373 allow older sdl versions
2375 2002-02-15 Bradley Bell <btb@icculus.org>
2377 * main/: automap.c, automap.h, inferno.c: automap resolution now
2380 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2382 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2383 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2384 win32/include/key_arch.h: never mind - that would be pointless
2386 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2387 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2388 win32/include/key_arch.h: copied files from d1x
2390 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2391 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2393 * main/multipow.c: need conf.h
2395 * arch/win32/Makefile.am: new file
2397 * include/pstypes.h: added u_int16_t (needed in base_ip)
2399 * arch/win32/arch_ip.cpp: copied from d1x
2401 2002-02-14 Bradley Bell <btb@icculus.org>
2403 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2405 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2406 main/netlist.c: Added hotkeys to toggle fullscreen mode
2408 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2409 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2411 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2412 reorder.h: Lotsa networking stuff from d1x
2414 2002-02-13 Bradley Bell <btb@icculus.org>
2416 * include/gr.h, main/game.c: Fullscreen toggle stuff
2418 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2421 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2422 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2425 2002-02-11 Bradley Bell <btb@icculus.org>
2427 * main/bm.c: use portable loader if bigendian
2429 * include/pstypes.h: don't define bool for c++
2431 * include/cfile.h: extern AltHogDir stuff
2433 * include/byteswap.h: use WORDS_BIGENDIAN
2435 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2437 * main/vers_id.h: added D2X_IVER
2439 * misc/args.c: don't use d1x.ini
2441 * Makefile.am: rpm stuff
2443 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2446 2002-02-09 Bradley Bell <btb@icculus.org>
2448 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2450 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2452 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2455 2002-02-06 Bradley Bell <btb@icculus.org>
2457 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2458 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2459 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2461 * debian/: changelog.in, control, copyright, d2x-gl.files,
2462 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2466 2002-02-02 Bradley Bell <btb@icculus.org>
2468 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2470 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2471 Enabled RELEASE option
2473 2002-01-31 Bradley Bell <btb@icculus.org>
2475 * Makefile.am, configure.ac: specify prerequisite versions of
2476 autoconf and automake
2478 2002-01-29 Bradley Bell <btb@icculus.org>
2480 * main/mission.c: RCS header added
2482 * main/inferno.c: update copyright date
2484 * main/mission.c: allow missions to be in AltHogDir
2486 * configure.ac: Display results of configure
2488 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2491 2002-01-28 Bradley Bell <btb@icculus.org>
2493 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2494 Data files now go in DATADIR/games/d2x, user files now go in
2497 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2499 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2500 files now go in ~/.d2x
2502 2002-01-24 Bradley Bell <btb@icculus.org>
2504 * configure.ac: fix nasm not found error message
2506 2002-01-18 Bradley Bell <btb@icculus.org>
2508 * configure.in: getting rid of old configure.in
2510 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2511 main/movie.c: Movie playing kludgey stuff
2513 * misc/args.c: formatting
2515 * main/inferno.c: allow -h for help
2517 * include/error.h: don't die on int3, unless -debug given
2519 * mingw32.txt: more stuff
2521 2001-12-29 Bradley Bell <btb@icculus.org>
2523 * Makefile.am: Got rid of thinking.txt
2525 * main/inferno.c: document -nomovies option
2527 2001-12-28 Bradley Bell <btb@icculus.org>
2529 * main/titles.c: formatting, put some code into place for rendering
2530 of robots during briefings
2532 2001-12-27 Bradley Bell <btb@icculus.org>
2536 2001-12-23 Craig Hadady <chadady@iglou.com>
2538 * 2d/rle.c: fixed bug in dummy array.
2540 2001-12-03 Bradley Bell <btb@icculus.org>
2542 * arch/sdl/init.c: fix formatting
2544 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2545 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2546 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2547 and sdl joystick stuff
2549 2001-11-30 Bradley Bell <btb@icculus.org>
2551 * thinking.txt: not needed
2553 2001-11-27 Bradley Bell <btb@icculus.org>
2555 * cygconf, mingw32.txt: use sdl from source on cygwin
2557 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2558 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2559 SDL_CFLAGS to CFLAGS
2561 2001-11-27 Bradley Bell <btb@icculus.org>
2565 2001-11-14 Bradley Bell <btb@icculus.org>
2567 * texmap/scanline.c: use optimization flags as texmap default
2569 * NEWS: mouse wheel, etc
2571 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2572 wheel to emulate 3rd axis
2574 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2576 * include/error.h: kludge to ungrab mouse when we hit an int3
2578 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2579 __ENV_MSDOS__ to __MSDOS__
2581 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2584 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2587 * arch/sdl/digi.c: implemented digi_set_volume
2589 * include/grdef.h, main/config.c, misc/d_io.c: change
2590 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2592 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2593 main/piggy.c: use MAKE_SIG
2595 * installation.txt: update
2597 * configure.ac: new file
2599 * arch/sdl/joydefs.c: #include pstypes.h
2601 * arch/sdl/init.c: SDL joystick stuff
2603 * acconfig.h: adjust MINGW defines
2605 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2606 controls menu now works
2608 2001-11-13 Bradley Bell <btb@icculus.org>
2610 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2613 * Makefile.am: New file
2615 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2618 * compilerdefs.txt: New file
2620 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2622 2001-11-12 Bradley Bell <btb@icculus.org>
2624 * main/playsave.c: load player files regardless of byte order of
2627 2001-11-11 Bradley Bell <btb@icculus.org>
2629 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2632 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2634 * NEWS: GL savegame thumbnails
2636 * acconfig.h, configure.in: make option for NMOVIES, default to off
2638 2001-11-09 Bradley Bell <btb@icculus.org>
2640 * main/state.c: Enabled savegame thumbnails under OpenGL
2642 * unused/pa_null/pa_enabl.h: remove duplicate header
2644 * misc/args.c: use d2x.ini for option file
2646 * mem/mem.c: Move mem_realloc inside the ifdef
2648 * main/menu.c: fix 640x400 menu text
2650 * main/inferno.c: added documentation
2652 * main/endlevel.c: fix warnings
2654 * arch/ogl/gr.c: Get rid of gl spew
2656 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2658 * acconfig.h: Define __SDL__ for mingw
2660 2001-11-08 Bradley Bell <btb@icculus.org>
2662 * 2d/font.c: free OGL font data when rereading
2664 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2665 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2666 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2667 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2668 main/weapon.h: Enabled shareware build, endlevel flythrough
2671 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2672 of use for shareware build
2674 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2677 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2679 2001-11-05 Bradley Bell <btb@icculus.org>
2681 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2684 * include/3d.h: Add comment
2686 2001-11-04 Bradley Bell <btb@icculus.org>
2688 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2691 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2694 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2696 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2697 main/hudmsg.h: Enable d1x-style hud_message
2699 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2701 * 2d/font.c: re-init ogl fonts after remapping colors.
2703 2001-11-02 Bradley Bell <btb@icculus.org>
2705 * misc/Makefile.am: remove byteswap.h (duplicate header)
2707 * 2d/font.c: fixed gr_remap_font, minor stuff
2709 * configure.in: take out -O2 if doing debug build
2711 * main/bm.c: formatting
2713 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2715 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2716 macros, get rid of functions
2718 2001-11-01 Bradley Bell <btb@icculus.org>
2720 * misc/byteswap.h: removed duplicate header
2722 2001-10-31 Bradley Bell <btb@icculus.org>
2724 * NEWS, main/automap.c: automap works in opengl
2726 * NEWS, configure.in: Added news
2728 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2730 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2732 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2733 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2734 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2736 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2738 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2740 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2741 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2743 2001-10-27 Bradley Bell <btb@icculus.org>
2745 * main/inferno.c: added some documentation
2747 2001-10-25 Bradley Bell <btb@icculus.org>
2749 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2752 * Makefile.am, configure.in, arch/Makefile.am,
2753 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2754 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2755 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2756 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2757 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2758 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2759 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2760 it's ugly, but It'll be easier to sync with d1x.
2762 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2763 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2764 main/editor/Makefile.am: attempt at support for editor, makefile
2767 * misc/d_delay.c: formatting fix
2769 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2770 tmappent.S, tmapppro.S: adding support for runtime selection of
2773 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2774 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2775 including multi.h and network.h, fix backslashes, fix compiler
2778 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2779 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2780 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2781 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2782 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2783 including multi.h and network.h, fix backslashes
2785 * include/pstypes.h: added typedef for u_int64_t on mingw
2787 * include/3d.h: added prototype for g3_uninit_polygon_model
2789 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2791 2001-10-24 Bradley Bell <btb@icculus.org>
2793 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2794 arch subdirs, as in d1x.
2796 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2797 earlier style until i understand automake 1.5 better. remove input
2800 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2801 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2802 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2803 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2804 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2805 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2806 Moved input stuff to arch subdirs, as in d1x.
2808 * NEWS, configure.in: blah blah
2810 2001-10-23 Bradley Bell <btb@icculus.org>
2812 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2814 * texmap/tmapppro.S: no need for #include <conf.h> here
2816 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2819 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2820 file. RCS header added
2822 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2823 #ifdef'ing out the whole file. RCS header added
2825 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2826 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2827 fixes. Now works with automake 1.5 and autoconf 2.52.
2828 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2829 mingw (-grabmouse now works on win32).
2831 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2832 These don't belong in cvs
2836 2001-10-20 Bradley Bell <btb@icculus.org>
2838 * 2d/font.c: Don't free unused variables...
2840 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2843 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2844 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2845 main/Makefile.am: make dist more sensible
2847 * Makefile.am: Kludge for linking on mingw
2849 2001-10-19 Bradley Bell <btb@icculus.org>
2851 * Makefile.am, configure.in, arch/win32/Makefile.am,
2852 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2854 * include/ipx_drv.h: Check for __MINGW32__
2856 * include/i86.h: Imported from d1x
2858 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2860 * arch/dos/modex.asm: Fixed %include
2862 * main/console.c: RCS headers added
2864 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2867 * Makefile.am, main/Makefile.am: Moved final link to top-level
2868 directory instead of main/
2870 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2871 __ENV_LINUX__ to __linux__
2873 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2874 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2875 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2876 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2877 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2878 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2879 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2880 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2881 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2882 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2885 * configure.in: add --enable-xploader, support arch/linux subdir,
2888 * main/inferno.c: conditionalize conf.h
2890 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2892 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2893 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2894 misc/fileutil.h: Partial application of linux/alpha patch.
2896 2001-10-19 Bradley Bell <btb@icculus.org>
2898 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2899 networking in line with d1x, moved some arch/linux_* stuff to
2902 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2903 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2904 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2905 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2908 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2909 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2910 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2911 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2912 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2913 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2914 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2915 linux/include/ukali.h: Brought linux networking in line with d1x,
2916 moved some arch/linux_* stuff to arch/linux/*
2918 * include/ipx_drv.h: Imported from d1x
2920 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2922 * main/ipx_drv.c: Imported from d1x
2924 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2925 main/network.h, main/Makefile.am: Trying to get network working on
2928 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2929 main/Makefile.am: build fixes
2931 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2932 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2933 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2934 starting to get net working.
2936 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2937 conditionalized min,max macros
2939 2001-10-18 Bradley Bell <btb@icculus.org>
2941 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2942 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2943 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2944 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2947 * 2d/2dsline.c: RCS headers added/changed
2949 * configure.in: fix NASMFLAGS bug
2951 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2954 2001-10-17 Bradley Bell <btb@icculus.org>
2956 * NEWS: Fixed the invulnerable robots bug!
2958 * main/collide.c: Fixed the invulnerable robots bug!
2960 2001-10-14 Bradley Bell <btb@icculus.org>
2962 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2965 2001-10-13 Bradley Bell <btb@icculus.org>
2967 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2968 arch/Makefile.am, arch/dos/Makefile.am,
2969 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2970 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2971 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2972 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2973 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2974 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2975 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2976 arch/win32/include/Makefile.am, iff/Makefile.am,
2977 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2978 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2979 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2980 unused/bios/Makefile.am, unused/lib/Makefile.am,
2981 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2982 unused/ui/Makefile.am, unused/vga/Makefile.am,
2983 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2984 automake stuff from "inert" subdirs. And there was much rejoicing.
2986 * Makefile.am, NEWS, configure.in: Stuff
2988 * ChangeLog: removing auto-generated file
2990 * cygconf: Added instructions for mingw32 build
2992 * Makefile.am: renamed INSTALL to installation.txt
2994 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2996 * mingw32.txt: Added instructions for mingw32 build
2998 * configure.in: Enable assembly under mingw32
3000 2001-10-12 Bradley Bell <btb@icculus.org>
3002 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3004 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3005 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3006 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3007 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3008 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3009 to __DJGPP__, since it's built-in.
3011 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3013 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3014 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3018 2001-10-12 Bradley Bell <btb@icculus.org>
3020 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3022 * Makefile.am: make sure cygconf gets archived
3024 * configure.in: Increment version number in preparation for release
3026 * configure.in: Fix detection of opengl
3028 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3029 cygconf, arch/Makefile.am, arch/include/joy.h,
3030 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3031 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3032 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3033 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3034 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3035 Vastly improved compilability.
3037 2001-10-11 Bradley Bell <btb@icculus.org>
3039 * Makefile.am: Added macros/sdl.m4
3041 * autogen.sh: Added macros/sdl.m4
3043 2001-10-09 Bradley Bell <btb@icculus.org>
3045 * main/vers_id.h: Added DESCENT_VERSION constant
3047 * main/inferno.c: Added command-line help.
3049 * include/ogl_init.h: opengl improvments (following d1x changes)
3051 2001-10-07 Bradley Bell <btb@icculus.org>
3053 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3054 arch/ogl/Makefile.am: Remove duplicate headers.
3056 2001-08-02 Thimo Neubauer <thimo@debian.org>
3058 * mem/mem.c: totally crippled the memory manager because it does
3059 not make sense for non-DOS-systems and it would have been too
3060 complicated to get it 64bit clean
3062 2001-06-19 Bradley Bell <btb@icculus.org>
3064 * cvshowto.txt: updated anonymous password
3066 2001-02-08 Bradley Bell <btb@icculus.org>
3068 * COPYING, license.txt: Added d1x license
3070 2001-02-01 Bradley Bell <btb@icculus.org>
3072 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3074 2001-01-31 Bradley Bell <btb@icculus.org>
3076 * configure.in, arch/include/mouse.h, include/pstypes.h,
3077 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3079 * main/polyobj.c: fix typo
3081 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3082 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3083 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3084 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3085 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3086 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3087 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3088 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3089 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3090 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3091 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3092 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3093 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3094 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3095 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3096 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3097 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3098 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3099 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3100 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3101 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3102 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3103 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3104 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3105 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3106 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3109 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3110 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3111 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3112 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3115 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3118 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3119 cross-compiling, and cygwin fixes
3121 2001-01-30 Bradley Bell <btb@icculus.org>
3123 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3124 include/pstypes.h, include/strutil.h, main/Makefile.am,
3125 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3126 needs --without-assembler and --without-network to compile
3128 2001-01-29 Bradley Bell <btb@icculus.org>
3130 * configure.in, main/Makefile.am: Fixes to build system
3132 * main/kconfig.c: fix for non-linux joysticks
3134 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3135 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3136 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3137 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3138 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3139 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3140 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3141 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3142 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3143 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3145 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3146 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3147 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3148 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3149 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3150 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3153 * arch/dos/include/joy.h, arch/dos/include/key.h,
3154 arch/dos/include/mouse.h: Unified input headers.
3156 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3158 2001-01-28 Bradley Bell <btb@icculus.org>
3160 * conf.h.in, configure.in, arch/Makefile.am,
3161 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3162 arch/include/key.h, main/Makefile.am: More header unification...
3164 * main/newdemo.c: Added <ctype.h>
3166 * arch/include/event.h, arch/include/joy.h: unified input headers.
3168 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3169 OpenGL now uses SDL-GL instead of gii
3171 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3173 2001-01-25 Bradley Bell <btb@icculus.org>
3175 * autogen.sh: use "set -e" so execution stops if something goes
3178 2001-01-24 Bradley Bell <btb@icculus.org>
3182 * Makefile.am: Add ChangeLog to dist
3186 2001-01-24 Bradley Bell <btb@icculus.org>
3188 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3190 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3191 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3194 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3195 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3196 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3197 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3198 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3199 arch/Makefile.am, arch/dos/Makefile.am,
3200 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3201 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3202 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3203 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3204 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3205 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3206 unused/Makefile.am, unused/bios/Makefile.am,
3207 unused/lib/Makefile.am, unused/novga/Makefile.am,
3208 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3209 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3210 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3211 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3212 make dist, VPATH builds, ...
3214 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3215 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3216 arch/dos/Makefile.in, arch/linux/Makefile.in,
3217 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3218 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3219 misc/Makefile.in, texmap/Makefile.in: cruft removal
3221 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3224 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3226 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3228 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3231 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3232 added -grabmouse option
3234 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3235 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3236 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3237 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3238 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3239 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3240 main/songs.c, misc/args.c: changed args_find to FindArg
3242 2001-01-22 Bradley Bell <btb@icculus.org>
3244 * configure, main/Makefile.am, main/Makefile.in: configuration
3247 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3248 fix compiler warnings w/opengl
3250 * include/console.h: ggi support
3252 * arch/linux_init.c: svgalib support
3254 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3255 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3256 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3257 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3258 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3259 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3262 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3264 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3265 main/render.c: fix warnings and enable NDEBUG *
3266 arch/svgalib_init.c: svgalib support
3268 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3270 * main/kconfig.c: joystick support
3272 2001-01-21 Bradley Bell <btb@icculus.org>
3274 * cvshowto.txt: new file, taken from d1x webpage
3276 * AUTHORS, README: Taking over as maintainer of d2x
3278 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3280 2001-01-20 Bradley Bell <btb@icculus.org>
3282 * configure, configure.in: Turned -Werror back off by default
3284 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3285 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3286 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3287 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3288 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3289 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3290 main/laser.c, main/multi.c, main/network.c, main/network.h,
3291 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3292 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3293 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3294 warnings, for non-OpenGL on linux, anyway...
3296 2001-01-19 Bradley Bell <btb@icculus.org>
3298 * copying: remove duplicate file
3300 * Import of d2x-0.0.9-pre1
3302 * Import of d2x-0.0.8