1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
4 fix crashing (d1x r1.4)
6 * arch/win32/digi.c: win32's digi_start_sound was not calling
7 DS_release_slot after setting .playing=0, resulting in a
8 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
10 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
11 apparently it was somehow causing some joysticks (Sidewinder
12 Precision 2) to only turn when the stick was moving, but not when
13 at turned but held stationary. And it was completely unused
14 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
17 * main/game.c: add alt+enter to toggle fullscreen (in addition to
18 previous key combos (d1x r1.29)
20 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
21 g, and b values (d1x r1.15)
23 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
24 sometimes (didn't handle negative palette steps) (d1x r1.34)
26 * arch/ogl/ogl.c: add caching of weapon inner models, screen
27 shatter effects, robot explosions and weapons, and some more
28 always present stuff. Also clean up ogl_cache_weapon_textures
31 2004-05-20 Bradley Bell <btb@icculus.org>
33 * main/kludge.c, main/game.c: move gr_renderstats and
34 gr_badtexture back to game.c
36 2004-05-20 Matthew Mueller <donut@dakotacom.net>
38 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
39 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
41 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
43 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
44 loaded after texture caching stage (d1x r1.34)
46 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
47 for renderstats (d1x r1.33)
49 2004-05-19 Matthew Mueller <donut@dakotacom.net>
51 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
52 main/inferno.c: add anisotropic texture filtering suport (d1x
53 r1.33, r1.32, r1.23, r1.32)
55 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
58 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
59 include/ogl_init.h: utilize hardware multitexturing support if
60 possible (requires GL_NV_texture_env_combine4 extension) (d1x
61 r1.32, r1.30, r1.4, 1.22)
63 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
66 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
68 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
69 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
70 effects in OGL using SetGammaRamp, much faster than the hack that
71 was being used. currently SDL only (though not too hard to add to
72 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
74 * main/menu.c: allow arbitrary (custom) resolution entry in
75 change_res menu (d1x r1.14)
77 2004-05-19 Bradley Bell <btb@icculus.org>
79 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
80 d1x-style res change menu (mostly works)
82 * misc/args.c: use strnicmp instead of strncasecmp
84 2004-05-19 Matthew Mueller <donut@dakotacom.net>
86 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
87 command-line option (d1x r1.27)
89 * main/inferno.c: restore inferno.c initialization of
90 screen_compatible and use_double_buffer to 'normal' values, broken
91 long long ago in one of the high res menu patches (d1x r1.30)
93 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
94 resolutions to be specified on command line (d1x r1.2, r1.29,
95 r1.4) -- doesn't work yet
97 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
99 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
102 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
103 volume song stop/starting (d1x r1.7)
105 2004-05-18 Matthew Mueller <donut@dakotacom.net>
107 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
110 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
111 ogl_ulinec (d1x r1.29)
113 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
115 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
116 bottom are inclusive not exclusive (d1x r1.28)
118 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
119 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
121 * arch/sdl/digi.c: fix typo
123 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
125 * arch/win32/init.c, arch/win32/win32.c: move win32 window
126 creation code from arch_init_start into arch_init to fix weirdness
127 with --help (d1x r1.5, r1.6)
129 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
130 sync issues and lack of midi reset (d1x r1.5)
132 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
135 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
136 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
138 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
141 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
143 2004-05-18 Bradley Bell <btb@icculus.org>
145 * include/vecmat.h: comments/formatting
147 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
149 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
150 include/test.lnk: remove unnecessary files
152 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
153 This enables compilation with gcc 3.1
155 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
157 * main/switch.c: took care of switches triggering single-sided
158 walls (don't try to access the nonexistent adjacent wall via NULL
159 pointers or negative array indices)
161 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
163 * main/wall.c: fix invalid memory access for d1 levels which
164 don't have a corresponding wall behind.
166 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
168 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
169 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
170 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
171 interface header to new header file internal.h
173 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
175 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
176 bitmask for each joystick axis that has sent input data,
177 and will not crash Windows anymore during joystick setup because
178 of for() loop over axis being executed once too often.
180 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
181 gr_remap_mono_font() and call it after loading saved level.
183 * main/laser.c: limit homing missile turn rate
185 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
186 centers (work like fuel centers but provide shield)
188 * main/gameseg.c: fix endless loop in some levels with a
189 certain (complicated) structure
191 2004-05-13 Bradley Bell <btb@icculus.org>
193 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
194 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
195 updated project files for SDL 1.2.7
197 * Makefile.am: add VisualC, VisualCE dirs to tarball
199 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
201 * arch/sdl/digi.c: formatting
203 2004-05-12 Bradley Bell <btb@icculus.org>
205 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
208 * 2d/palette.c, include/palette.h: added function to create blend
211 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
213 2004-05-11 Bradley Bell <btb@icculus.org>
215 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
217 2004-05-10 Bradley Bell <btb@icculus.org>
219 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
220 g3_draw_transp_poly had the fade level backwards, decided to just
221 fix g3_draw_poly so it behaves correctly, transparency or not,
222 reverted changes to render_face
224 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
226 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
227 rendering transparent (e.g. cloaked) walls
229 * main/render.c: render_face now calls g3_draw_transp_poly() for
230 cloaked walls in OpenGL
232 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
234 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
235 that from other apps, had "static" distortions.
237 2004-04-22 Bradley Bell <btb@icculus.org>
239 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
241 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
242 aligned version of PUT_INTEL_* macros
244 2004-04-15 Bradley Bell <btb@icculus.org>
246 * main/inferno.c: comment out unused checksum variable
248 2004-04-14 Bradley Bell <btb@icculus.org>
250 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
252 2004-04-14 Terran Melconian <terran@consistent.org>
254 * main/gameseg.c: use portable rand function (fixes #1118)
256 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
258 * main/songs.c: uncomment calls to RBAStop (fixes #473)
260 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
262 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
263 get rid of warnings (now compiles with -Werror on SunOS)
265 * main/piggy.c: fix (really) wierd SunOS bug
267 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
268 caused by not allocating enough mem for rle bitmaps
270 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
272 * include/pstypes.h: sun OS typedef fixes
274 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
276 * main/piggy.c: fix bug 1067
278 * main/piggy.c: fix bugfix for 1067
280 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
281 with descent.pig of mac registered)
283 2003-12-18 Bradley Bell <btb@icculus.org>
285 * main/kconfig.c: fixes for linux-native joystick
287 * main/kconfig.c: bunch of fixes (esp. for non linux-native
290 * arch/include/joy.h: comments/formatting
292 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
294 * compilerdefs.txt: added FreeBSD defs
296 2003-12-08 Bradley Bell <btb@icculus.org>
298 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
301 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
303 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
304 arch/linux/ipx_udp.c: fix FreeBSD compile errors
306 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
308 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
309 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
310 get rid of silly ulongs
312 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
313 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
314 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
315 change relevant __linux__ macros to __ELF__
317 2003-11-27 Bradley Bell <btb@icculus.org>
319 * include/ogl_init.h: added proto for ogl_check_mode
321 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
322 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
325 2003-11-26 Bradley Bell <btb@icculus.org>
327 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
328 3.3 compiler warnings
330 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
333 * include/pstypes.h: OS X fixes
335 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
336 main/newmenu.h: linux fixes
338 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
339 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
340 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
341 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
342 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
345 * arch/sdl/gr.c: fix sdl gr_update
347 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
348 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
349 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
350 cfile/cfile.c, console/CON_console.c, include/d_io.h,
351 include/error.h, include/pstypes.h, include/strutil.h,
352 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
353 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
354 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
355 main/playsave.c, main/songs.c, main/state.c, main/text.c,
356 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
359 2003-11-25 Bradley Bell <btb@icculus.org>
361 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
362 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
363 libmve/VisualC/mveplayer.dsp: updated project files
365 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
368 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
369 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
370 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
371 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
374 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
375 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
378 2003-11-24 Bradley Bell <btb@icculus.org>
380 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
381 libmve/mveplay.c: stuff to play mve's in WinCE
383 * arch/win32/findfile.c: unused functions...
387 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
388 enabled mouse control of menus
390 * main/mission.h: oops, didn't mean to change this.
392 2003-11-21 Bradley Bell <btb@icculus.org>
394 * VisualCE/d2x/d2x.vcp: updated project file
396 2003-11-20 Bradley Bell <btb@icculus.org>
398 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
399 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
400 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
403 2003-11-17 Bradley Bell <btb@icculus.org>
405 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
406 main/menu.c: added option to disable kalinix under unix
408 * main/game.c, main/newmenu.c: always set menu mode for GL popups
410 2003-11-14 Bradley Bell <btb@icculus.org>
412 * main/automap.c: fix automap background image
414 * main/automap.c, main/automap.h: delete cruft
416 * main/automap.c: fix level number position
418 * main/automap.c: simplify g3_draw_line hack
420 * main/menu.c: stop pointless vid mode changes
422 2003-11-07 Bradley Bell <btb@icculus.org>
424 * NEWS, installation.txt: s'more documentation
426 2003-11-07 Steffen Pohle <stpohle@gmx.net>
428 * configure.ac: fix .exe extension problems
430 2003-11-07 Bradley Bell <btb@icculus.org>
432 * arch/ogl/ogl.c: disable texture format verification for OS X -
435 2003-11-06 Bradley Bell <btb@icculus.org>
437 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
438 use more traditional Alt+Enter for toggling fullscreen
440 * 2d/ibitblt.c, main/mission.h: comments/formatting
442 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
444 2003-11-06 Bradley Bell <btb@icculus.org>
446 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
447 resolution change, use kludge to avoid repetitive res changes
449 2003-11-04 Bradley Bell <btb@icculus.org>
451 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
452 structures and i/o routines back to piggy.c
454 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
456 * installation.txt: tell to install d1 .pig for better textures
458 2003-11-04 Bradley Bell <btb@icculus.org>
460 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
461 oem d1 v1.0 and registered d2 v1.0, comments
463 2003-11-03 Bradley Bell <btb@icculus.org>
465 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
466 all d1 shareware - even though files are different!
468 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
471 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
474 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
477 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
479 * main/movie.c: when no movies are found, divide by six the
480 number of warning lines sent to stdout
482 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
484 * include/byteswap.h: fix stupid copy/paste error
486 2003-10-24 Bradley Bell <btb@icculus.org>
488 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
489 gr_linear_rep_movsd_2x instead of almost identical
490 gr_linear_movsd_double. Better since we have assembly versions.
492 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
494 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
497 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
499 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
500 error with --disable-network, move reset_network_objects()
501 from gameseq.c to multi.c
503 2003-10-14 Bradley Bell <btb@icculus.org>
505 * AUTHORS, NEWS: stuff
507 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
509 2003-10-12 Bradley Bell <btb@icculus.org>
511 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
512 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
515 2003-10-12 Aaron Plattner <plattner@caltech.edu>
517 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
518 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
519 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
520 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
521 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
522 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
523 arch/win32/ipx_win.c, arch/win32/winnet.c,
524 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
525 main/multi.h, main/network.c: add IPv4 multicasting support
527 2003-10-11 Bradley Bell <btb@icculus.org>
529 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
531 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
532 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
533 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
534 main/weapon.h: lots of shareware and oem fixes
536 2003-10-10 Bradley Bell <btb@icculus.org>
538 * arch/win32/winnet.c: fixed stupid win32 network bug
540 2003-10-10 Bradley Bell <btb@icculus.org>
542 * main/piggy.c: increased D1_MAX_TMAP_NUM
544 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
546 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
547 which are animated in d2, refactorizes d1 texture reading
549 2003-10-10 Bradley Bell <btb@icculus.org>
551 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
552 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
553 main/collide.h, main/compbit.h, main/config.h, main/console.c,
554 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
555 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
556 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
557 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
558 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
559 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
560 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
561 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
562 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
563 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
564 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
565 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
566 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
567 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
568 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
569 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
570 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
571 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
572 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
573 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
574 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
575 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
576 main/wall.h: comments/formatting
578 2003-10-09 Bradley Bell <btb@icculus.org>
580 * main/text.c: fix text when using old datafiles
582 * main/laser.h: comments/whitespace
584 * main/laser.c, main/weapon.c: fixed smart missiles and smart
585 mines w/shareware data
587 * include/DT_drawtext.h: deleted unused file
589 2003-10-08 Bradley Bell <btb@icculus.org>
591 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
593 * arch/win32/ipx_udp.c: use closesocket() instead of close()
595 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
596 main/menu.c: Disabled 'd2x keys' weapon selection
598 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
600 * main/object.h, main/multi.h: get rid of most warnings issued by
601 cpp-precomp of gcc from Mac OS X dev tools
603 2003-10-05 Bradley Bell <btb@icculus.org>
605 * NEWS, configure.ac: increment version number
607 * cfile/cfile.c: better handling of CRLF text files (when that is
610 * utilities/hogcreate.c, utilities/hogextract.c,
611 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
612 reading/writing files
614 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
615 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
618 2003-10-04 Bradley Bell <btb@icculus.org>
620 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
622 * main/netmisc.c: change byte to sbyte, comments/whitespace
624 2003-10-03 Bradley Bell <btb@icculus.org>
626 * cfile/cfile.c, main/config.c: fix win32 eof bug.
628 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
631 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
632 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
633 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
634 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
635 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
636 main/object.c, main/object.h, main/paging.c, main/player.h,
637 main/robot.h, main/segment.h, main/state.c, main/switch.c,
638 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
639 main/weapon.c, main/weapon.h: change byte to sbyte,
642 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
643 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
644 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
645 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
647 * configure.ac: better checking for timeval
649 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
651 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
652 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
653 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
654 arch/win32/winnet.c, configure.ac, include/byteswap.h,
655 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
656 main/multibot.c, main/network.c: Make network architecture
657 choosable from game menu, add support for UDP/IP on Mac OS X and
660 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
662 * include/byteswap.h: added macros for coping with alignment
665 2003-10-02 Bradley Bell <btb@icculus.org>
667 * main/multi.h: added padding to little-endian version of
670 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
672 * main/netmisc.c: delete duplicate function
674 2003-10-01 Bradley Bell <btb@icculus.org>
676 * main/bm.c: make sure d1_texture_indices gets freed between
679 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
681 * main/piggy.h: fix size of d1 shareware descent.pig
683 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
685 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
686 main/gameseq.c, main/piggy.c: fix loading of d1 texture
687 replacements for non-animated textures
689 2003-08-02 Matthew Mueller <donut@dakotacom.net>
691 * main/controls.c: use fixed 20fps wiggle
693 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
695 * Makefile.am, debian/changelog.in, debian/control,
696 debian/d2x-common.dirs, debian/d2x-common.install,
697 debian/d2x-common.manpages, debian/d2x-gl.files,
698 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
699 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
700 utilities/Makefile.am, utilities/hogcreate.1,
701 utilities/hogextract.1, utilities/mvlcreate.1,
702 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
703 add man pages, distribute utility programs in new d2x-common deb
705 * rpm/d2x.spec.in: updated rpm spec file
707 2003-08-02 Bradley Bell <btb@icculus.org>
709 * cfile/cfile.c: update raw_position in cfputc and cfputs
711 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
713 * main/piggy.c: make error message more friendly
715 * main/piggy.c: simplify copying of bitmap flags
717 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
720 * cfile/cfile.c: revert to always using custom fgets
722 * main/endlevel.c, main/mission.c: handle missing exit sequence
723 components gracefully
725 * main/playsave.c: comments
727 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
729 * cfile/cfile.c: update raw_position in cfwrite
731 * main/network.c: comments/formatting
733 2003-06-22 Bradley Bell <btb@icculus.org>
735 * cfile/cfile.c: use standard fgets for non-archive files
737 * main/movie.c: use con_printf for missing movie warning
739 2003-06-18 Bradley Bell <btb@icculus.org>
741 * main/movie.c: fixed cfile conversion of movielib code
743 * main/console.c, main/hud.c: strip out colors, etc when printing
746 * include/u_mem.h: fix NDEBUG calloc macro
748 2003-06-15 Bradley Bell <btb@icculus.org>
750 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
753 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
754 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
755 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
756 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
757 main/scores.c, main/state.c, main/text.c, misc/args.c,
758 misc/strio.c: convert file i/o to cfile
760 2003-06-14 Bradley Bell <btb@icculus.org>
762 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
763 writing and other modes besides "rb" (mostly taken from
766 2003-06-09 Bradley Bell <btb@icculus.org>
768 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
771 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
772 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
775 2003-06-07 Taylor Richards <taylor@icculus.org>
777 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
779 2003-06-07 Bradley Bell <btb@icculus.org>
781 * main/console.c: fix non-console build
783 * main/gamesave.c: comments
785 * main/bm.c: remove redundant break
787 2003-06-06 Bradley Bell <btb@icculus.org>
789 * main/gauges.c, main/kconfig.c: comments/formatting
791 * console/.cvsignore: added .cvsignore
793 * main/console.c: can't write to console after it's closed
795 2003-06-05 Bradley Bell <btb@icculus.org>
797 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
798 console/internal.c, console/internal.h, include/CON_console.h,
799 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
800 finish console conversion away from SDL
802 2003-06-04 Bradley Bell <btb@icculus.org>
804 * console/CON_console.c, include/CON.console.h, include/console.h,
805 main/console.c, main/game.c: console conversion to native gr,
808 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
809 put prototype for gr_bm_bitblt in gr.h
811 2003-06-03 Bradley Bell <btb@icculus.org>
813 * console/CON_console.c, console/DT_drawtext.c,
814 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
815 main/console.c: use native fonts for console
817 * main/playsave.c: use shorts for short data
819 2003-06-02 Bradley Bell <btb@icculus.org>
821 * configure.ac, main/console.c: set console background, fix
824 2003-06-01 Bradley Bell <btb@icculus.org>
826 * Makefile.am, arch/sdl/event.c, configure.ac,
827 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
828 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
829 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
830 main/gamerend.c: added console code (from SDL_console)
832 2003-05-30 Bradley Bell <btb@icculus.org>
834 * README: minor update
836 2003-05-28 Bradley Bell <btb@icculus.org>
838 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
843 2003-06-06 Bradley Bell <btb@icculus.org>
845 * main/kconfig.c: fix crash in control menus
847 * main/gauges.c: force cockpit redraw in opengl
849 * main/gamerend.c: move ogl swap, so cockpit and console get
852 2003-06-01 Bradley Bell <btb@icculus.org>
854 * configure.ac, libmve/mveplay.c: define struct timeval if needed
858 2003-05-12 Bradley Bell <btb@icculus.org>
860 * configure.ac: increment version number
862 * main/bm.c: use con_printf for exit model warnings
864 * configure.ac: must check for timespec after setting -mno-cygwin
866 * main/inferno.c: added -nohogdir and -userdir options
868 * NEWS, main/titles.c: use briefings with no extension
872 2003-04-30 Bradley Bell <btb@icculus.org>
874 * configure.ac: have to include time.h when checking for nanosleep
876 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
879 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
880 increment version number
882 * main/Makefile.am: make dist fix
886 2003-04-29 Bradley Bell <btb@icculus.org>
888 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
891 2003-04-24 Bradley Bell <btb@icculus.org>
893 * configure.ac: increment version number
895 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
898 2003-04-24 Ingo van Lil <inguin@gmx.de>
900 * main/render.c: fix misspellings of NDEBUG
904 2003-04-14 Bradley Bell <btb@icculus.org>
906 * cfile/cfile.c: prefer files from d2 hog over d1 hog
908 2003-04-11 Bradley Bell <btb@icculus.org>
910 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
915 2003-04-11 Bradley Bell <btb@icculus.org>
917 * libmve/mveplay.c: use _sleep instead of sleep on win32
919 * Makefile.am, README, README.utils, arch/sdl/digi.c,
920 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
921 include/cfile.h, include/error.h, libmve/Makefile.am,
922 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
923 main/endlevel.h, main/playsave.c, misc/fileutil.c:
924 utilities/Makefile.am: comments/formatting/dist problems
926 * configure.ac: use different defines for os x
928 2003-04-07 Bradley Bell <btb@icculus.org>
930 * include/error.h, misc/error.c: put some old stuff back in,
931 eliminate duplicate error messages
933 * main/text.c: don't die on text not found
936 * main/inferno.c: print some useful info if hog not found, allow
937 -help to work if no text available
939 2003-04-07 Steffen Pohle <stpohle@gmx.net>
941 * arch/linux/Makefile.am: revert to previous version, so linux
944 2003-04-03 Bradley Bell <btb@icculus.org>
946 * main/endlevel.c: fixed exit model scheme yet again
948 2003-04-02 Bradley Bell <btb@icculus.org>
950 * misc/error.c: call Int3 on Assert
952 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
955 * main/wall.c: don't die when trying to toggle nonexistent
956 segment... vertigo level 10 is buggy!
958 * main/gamemine.c: comments/formatting
960 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
962 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
963 main/inferno.c: Allow use of 22K sound samples
965 2003-03-29 Bradley Bell <btb@icculus.org>
967 * arch/ogl/gr.c: default to bitmapped reticle
969 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
970 main/polyobj.c: rewrote endlevel stuff to reread exit model info
973 * arch/sdl/joy.c: fixed text seen for hats in control config
976 2003-03-28 Bradley Bell <btb@icculus.org>
978 * main/bm.c: heh, model nums in vertigo are hardcoded,
979 N_D2_POLYGON_MODELS can't change
981 * configure.ac, include/d1x.xpm, include/descent.xpm,
982 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
985 2003-03-27 Bradley Bell <btb@icculus.org>
987 * main/text.h: fixed text references for hat directions
989 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
991 2003-03-26 Bradley Bell <btb@icculus.org>
993 * main/playsave.c: make d2x keys backward compatible
995 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
997 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1000 2003-03-26 Bradley Bell <btb@icculus.org>
1002 * main/piggy.c: fix crash when d1 data not present
1004 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1005 read/write from plr file
1007 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1008 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1009 added escort.h header
1011 2003-03-25 Bradley Bell <btb@icculus.org>
1013 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1014 D1_PIGFILE ("descent.pig") macro
1016 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1017 models from d1 pig file
1019 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1020 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1021 really) from d1 pig file
1023 2003-03-23 Bradley Bell <btb@icculus.org>
1025 * main/bm.c: stop extra robots from overwriting exit models
1027 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1028 texture list doesn't get full
1030 * main/bm.c: fix mem leak when reading extra robots
1032 2003-03-21 Bradley Bell <btb@icculus.org>
1034 * main/menu.c: Added option to set movie resolution (mostly works)
1036 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1038 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1039 replacement functions to piggy.c
1041 * main/gameseq.c: attempt to support mac d1 descent.pig
1043 * main/bm.c: fix mem leak
1045 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1046 files, both d1 and d2 oem briefing where showed
1048 * main/inferno.c, main/movie.c: Change the default movie
1049 resolution to "high", implement the option -lowresmovies
1051 2003-03-20 Bradley Bell <btb@icculus.org>
1053 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1055 * main/piggy.c: comments
1057 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1059 * main/gameseq.c: delete duplicate function
1061 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1063 2003-03-19 Bradley Bell <btb@icculus.org>
1065 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1066 (cddb discid) support
1068 * arch/sdl/digi.c, main/kludge.c: implemented
1069 digi_link_sound_to_object3 for looping sounds, other looping stuff
1071 * arch/sdl/gr.c: removing dependencies on stuff in main/
1073 * arch/linux/Makefile.am, arch/linux/init.c,
1074 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1075 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1076 other header cleanups
1078 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1080 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1082 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1083 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1084 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1085 load d1 textures for d1 levels
1087 2003-03-19 Bradley Bell <btb@icculus.org>
1089 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1090 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1091 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1092 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1095 * README: added some OS X info
1097 2003-03-17 Bradley Bell <btb@icculus.org>
1099 * main/newdemo.c: simplify DEMO_FILENAME macro
1101 * main/console.c, main/game.c: enable experimental console support
1103 * main/gamerend.c: fixed location of fps meter in multi
1105 2003-03-16 Bradley Bell <btb@icculus.org>
1107 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1108 also look in shared data dir for demos
1110 * main/newdemo.c, main/newdemo.h: comments/formatting
1112 2003-03-15 Christopher Thielen <chris@luethy.net>
1114 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1115 thinking d2 cd is always present
1117 2003-03-15 Bradley Bell <btb@icculus.org>
1119 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1122 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1125 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1126 gr_init. don't really know why this works, though
1128 2003-03-14 Bradley Bell <btb@icculus.org>
1130 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1132 * unused/bios/rbaudio.h: removed duplicate file
1134 2003-03-14 Christopher Thielen <chris@luethy.net>
1136 * arch/sdl/rbaudio.c: stop cd audio when exiting
1138 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1140 * main/gamecntl.c: add comments to the "only matt knows" cheats
1142 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1144 * main/gamemine.c: formatting, better texture conversion for d1
1147 2003-03-14 Bradley Bell <btb@icculus.org>
1149 * main/piggy.c: must swap all mac version pigfiles
1151 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1152 main/multi.c: formatting, minor cleanups
1154 * 2d/rle.c: need to swap line_size on bigendian machines
1156 * main/mission.c, main/mission.h: detect mac full version hogfile
1158 2003-03-13 Bradley Bell <btb@icculus.org>
1160 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1161 added joy/mouse sensitivity slider, increased range to 16, and
1164 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1167 * arch/linux/Makefile.am: removed extra backslash
1169 * TODO, installation.txt: updated some documentation
1171 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1172 menu, with maxfps option
1174 2003-03-12 Bradley Bell <btb@icculus.org>
1176 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1178 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1179 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1180 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1181 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1182 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1183 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1184 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1185 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1186 arch/linux/include/music.h, arch/linux/include/serial.h,
1187 arch/linux/include/ukali.h: formatting
1189 2003-03-11 Chris Arena <ccarena@cox.net>
1191 * main/menu.c: fixed brightness slider
1193 2003-03-01 Bradley Bell <btb@icculus.org>
1195 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1196 robots and animated bitmaps work, but colors are messed up
1198 2003-02-28 Bradley Bell <btb@icculus.org>
1200 * main/player.h: whitespace
1202 * main/automap.c, main/cntrlcen.c, main/collide.c,
1203 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1204 descent.hog is present, d1 becomes mission 0)
1206 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1207 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1208 arch/win32/winnet.c: MinGW compiles with network enabled again,
1209 but still doesn't work
1213 2003-02-28 Bradley Bell <btb@icculus.org>
1215 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1216 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1217 many opengl glitches
1219 2003-02-27 Bradley Bell <btb@icculus.org>
1221 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1222 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1223 main/network.c, main/network.h: noted that hoard.ham is only needed
1224 for multiplayer HOARD games, and should not be equated with
1225 "vertigo". put HoardEquipped() back in network.c.
1227 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1228 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1229 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1230 use timer_delay instead of d_delay
1232 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1234 * main/render.c: added replacement qsort for solaris
1236 2003-02-26 Bradley Bell <btb@icculus.org>
1238 * main/gamemine.c: texture conversion for d1 shareware
1240 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1242 * main/gamemine.c: better texture conversion for d1 levels
1244 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1246 * main/kconfig.c: fix joystick support under MinGW
1248 2003-02-26 Bradley Bell <btb@icculus.org>
1250 * main/playsave.c: fix swapping glitch
1252 * configure.ac, readme.txt: clean stuff up, getting ready for
1255 * main/titles.c: begin support for rendering spinning robots in
1258 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1261 * main/gamemine.c: load d1 shareware levels!
1263 2003-02-25 Bradley Bell <btb@icculus.org>
1267 * autogen.sh: add warning about old auto* versions, use
1270 2003-02-24 Bradley Bell <btb@icculus.org>
1272 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1273 briefings mostly working
1275 * main/movie.c, main/titles.c: fixed some more briefing glitches
1277 2003-02-23 Bradley Bell <btb@icculus.org>
1279 * main/movie.c: fixed crash when using shareware data files
1282 * arch/sdl/digi.c: fix crash on non-existent sounds
1283 (i.e. shareware data)
1285 2003-02-22 Bradley Bell <btb@icculus.org>
1287 * main/titles.c: fixed fullscreen toggle in briefings
1289 2003-02-21 Bradley Bell <btb@icculus.org>
1291 * configure.ac: check for mingw when enabling nasm
1293 * main/playsave.c: enable loading player files of either byte
1296 2003-02-20 Bradley Bell <btb@icculus.org>
1298 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1300 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1301 #343, not "rest of solution to bug #344"
1303 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1306 * main/kludge.c: partial solution to bug #344
1308 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1310 * compilerdefs.txt: added linux/mips info
1312 * ChangeLog: clean up changelog
1314 2003-02-19 Bradley Bell <btb@icculus.org>
1316 * libmve/mveplay.c: os x needs nanosleep prototype.
1318 2003-02-18 Bradley Bell <btb@icculus.org>
1320 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1322 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1323 to disable/enable audio
1325 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1327 * main/: movie.h, titles.c: make sure movie's palette is set before
1328 writing briefing text. Fixes bug #359
1330 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1333 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1334 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1337 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1340 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1341 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1342 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1345 * include/libmve.h: blah
1347 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1349 * main/render.c: 2nd attempt to fix solaris qsort bug
1351 2003-02-18 Bradley Bell <btb@icculus.org>
1353 * configure.ac, include/pstypes.h: put alignment detection in
1356 2003-02-17 Bradley Bell <btb@icculus.org>
1358 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1359 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1360 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1361 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1362 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1363 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1364 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1365 moved mve stuff to separate subdir
1367 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1368 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1369 mve code. Fixes (at least) bugs #41, #348, and #350.
1371 2003-02-14 Bradley Bell <btb@icculus.org>
1373 * main/Makefile.am: no more Makefile.mveplay. again
1375 * main/mveplay.c: typo
1377 2003-02-13 Bradley Bell <btb@icculus.org>
1379 * utilities/mvlextract.c: uint -> unsigned int
1381 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1382 standalone mveplayer, win32 support
1384 * main/movie.c: random bugfixes, win32 support
1386 * arch/sdl/Makefile.am: formatting
1388 * configure.ac: disable networking on mac/win for now
1390 * main/newmenu.c: comments
1392 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1394 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1395 redundant swap functions.
1397 2003-02-13 Bradley Bell <btb@icculus.org>
1399 * ChangeLog: update changelog
1401 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1403 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1404 polymodel alignment issues.
1406 2003-02-13 Bradley Bell <btb@icculus.org>
1408 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1409 fix various little bugs
1411 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1412 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1414 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1417 * README.utils: new file
1419 * main/: mve_main.c, mveplay.c: more movie fixes
1421 * README: updated README
1423 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1425 2003-02-12 Bradley Bell <btb@icculus.org>
1427 * utilities/mvlextract.c: bigendian mvl support
1429 * main/mveplay.c: formatting, stuff
1431 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1432 truecolor mve support, standalone mveplayer
1434 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1435 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1436 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1437 standalone mveplayer
1439 2003-01-22 Bradley Bell <btb@icculus.org>
1441 * include/: interp.h, interp.h: restore prototype for
1442 swap_polygon_model_data
1444 2003-01-21 Bradley Bell <btb@icculus.org>
1446 * main/piggy.c: use memcpy to avoid alignment problem
1448 * compilerdefs.txt: updated some defs, added sunos/sparc
1450 2003-01-15 Bradley Bell <btb@icculus.org>
1452 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1454 * main/gamemine.c: attempting to support d1 shareware
1456 * compilerdefs.txt: update defs
1458 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1460 * main/mveplay.c: fix several bugs, comments, formatting.
1462 2003-01-15 Bradley Bell <btb@icculus.org>
1464 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1465 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1466 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1467 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1470 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1471 formatting, comments
1473 2003-01-11 Bradley Bell <btb@icculus.org>
1475 * main/: mission.c, mission.h: attempt to support d1 for mac
1478 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1480 * main/object.h: foo
1482 2003-01-09 Bradley Bell <btb@icculus.org>
1484 * main/movie.c: use ifdef around gr_toggle_fullscreen
1486 2003-01-07 Bradley Bell <btb@icculus.org>
1488 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1489 main/mission.h: don't need .msn file for descent.hog anymore
1493 2003-01-06 Bradley Bell <btb@icculus.org>
1495 * main/mission.h, main/mission.c: comments
1497 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1500 2003-01-03 Bradley Bell <btb@icculus.org>
1502 * utilities/: txb2txt.c, txt2txb.c: remove old files
1504 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1506 * main/polyobj.c: attempt to make read_model_file
1509 * main/menu.c: move vertigo text
1511 2003-01-02 Bradley Bell <btb@icculus.org>
1513 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1514 main/polyobj.h: cleanup alignment changes
1516 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1517 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1518 main/object.h: fix alignment issues on sparc
1520 * cvshowto.txt: update cvs info
1524 * 2d/rle.c: make rle_swap handle RLE_BIG
1526 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1528 * main/render.c: workaround solaris qsort bug
1530 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1532 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1533 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1535 * arch/linux/Makefile.am: enabled linux joystick, kali
1537 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1538 arch/sdl/event.c: enabled linux joystick
1540 2002-12-31 Bradley Bell <btb@icculus.org>
1542 * main/gamemine.c: simplified warning msg
1544 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1546 * main/render.h: fix compiler warning
1548 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1550 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1552 2002-12-24 Bradley Bell <btb@icculus.org>
1554 * main/mission.c: fixes an infinite loop which was caused by d2x
1555 thinking d2demo was a descent 1 mission
1557 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1559 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1561 2002-12-24 Bradley Bell <btb@icculus.org>
1563 * main/render.c: comments
1565 2002-10-30 Bradley Bell <btb@icculus.org>
1567 * main/inferno.c: add help for -hogdir option
1569 * main/inferno.c: added -hogdir option
1571 2002-10-28 Bradley Bell <btb@icculus.org>
1573 * main/: inferno.c, menu.c: enabled Vertigo displays
1575 * include/3d.h: typo
1577 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1579 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1580 main/netmisc.c, main/network.c: simplify and eliminate redundant
1583 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1585 * maths/fixc.c: fix infinite loop in quad_sqrt.
1587 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1588 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1590 2002-10-12 Bradley Bell <btb@icculus.org>
1592 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1594 2002-10-11 Bradley Bell <btb@icculus.org>
1596 * main/hud.c: make hud_message work correctly
1598 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1601 * main/network.c: formatting, small fixes
1603 2002-10-10 Bradley Bell <btb@icculus.org>
1605 * main/netmisc.h: no swap_object for little-endian
1607 * main/: netmisc.h, network.c: use macros to simplify network
1610 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1613 * main/inferno.c: enable loading screen for mac shareware with
1616 * main/netmisc.c: whitespace
1618 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1621 * main/hud.c: whitespace
1623 * configure.ac: remove shareware build, add macdata build
1625 * main/songs.c: whitespace
1627 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1628 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1631 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1634 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1636 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1637 comments, formatting, etc.
1639 * iff/iff.c: fix bigendian iff loading.
1641 2002-10-03 Bradley Bell <btb@icculus.org>
1643 * utilities/txb2tex.c: typo
1645 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1646 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1649 * arch/sdl/mouse.c: whitespace
1651 2002-09-19 Bradley Bell <btb@icculus.org>
1653 * main/kconfig.c: fix a oops, add old logs
1655 * main/kconfig.c: support for >3 mouse buttons
1657 2002-09-18 Bradley Bell <btb@icculus.org>
1659 * include/gr.h: fix palette swap define
1661 2002-09-14 Bradley Bell <btb@icculus.org>
1663 * main/titles.c: load hires briefing screen if lores doesn't exist
1664 (i.e. vertigo) and MenuHires=0
1666 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1668 * main/: multi.h, network.h: pack some structures for ipx
1671 2002-09-14 Bradley Bell <btb@icculus.org>
1673 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1674 and load_endlevel_data() to expect newline-terminated strings, fix
1675 load_game_data to read null-terminated string for
1678 2002-09-07 Bradley Bell <btb@icculus.org>
1680 * main/newmenu.c: added error message
1682 * main/menu.h: enable -nohires with mac shareware
1684 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1686 * 2d/font.c: enable 0/255 palette swap for fonts
1688 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1691 * 2d/2dsline.c: fix ogl blooper
1693 2002-09-05 Bradley Bell <btb@icculus.org>
1695 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1698 * include/strutil.h: need string.h for strcasecmp
1700 * include/rle.h: okay, maybe it needs to be this way
1702 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1704 * 2d/scalec.c: more stuff from d2src
1706 * 2d/rle.c: more stuff from d2src, formatting
1708 * 2d/font.c: useless cruft
1710 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1712 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1715 2002-09-04 Bradley Bell <btb@icculus.org>
1717 * include/grdef.h: fix compiler warnings
1719 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1721 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1724 * main/game.c: we want the mac ibitblt for everything but dos and
1727 * main/texmerge.c: these routines are in tmerge.c
1729 * main/credits.c: enable credits for mac and oem data
1731 * main/bm.c: use either exit.ham or exit.pofs
1733 * include/ibitblt.h: enable some more code from d2src
1735 * include/gr.h: enable mac ubitblt_double
1737 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1739 * include/grdef.h: moved some inline asm from linear.h
1741 * 2d/ibitblt.c: brought in line with original d2 version
1743 * 2d/bitblt.c: reverted to original d2 version of this file, then
1744 added d1x enhancements
1746 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1748 * 2d/linear.h: moved these back to their original locations
1751 * main/mveplay.c: close some memory holes, speed up palette loading
1753 * main/movie.c: added fullscreen toggle while playing movies
1755 * main/inferno.c: comment out -superhires help text (always on)
1757 * include/timer.h: added approx_fsec_to_usec macro
1759 * arch/sdl/joy.c: fix compiler warning
1761 2002-09-01 Bradley Bell <btb@icculus.org>
1763 * main/network.c: oops
1765 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1767 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1768 timer_get_fixed_seconds
1772 2002-08-31 Bradley Bell <btb@icculus.org>
1774 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1777 * main/multi.h: network endian stuff
1779 * 2d/font.c, include/gr.h: fast file i/o for font headers
1781 * arch/win32/arch_ip.cpp: unused file
1783 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1784 bigendian networking fixes
1786 * main/menu.c: make net menu more accurate, also make superhires
1789 * include/pstypes.h: better to have __pack__ all the time, I think.
1790 needed for networking, e.g.
1792 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1795 * arch/win32/Makefile.am: unused file
1799 2002-08-30 Bradley Bell <btb@icculus.org>
1801 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1803 * main/: newmenu.h, titles.c: formatting
1805 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1806 main/multi.h: networking works, finally
1808 * TODO: added TODO file
1810 * arch/linux/arch_ip.cpp: unused fine
1812 * README: network sorta working
1814 * main/: Makefile.am, multi.c, network.c, network.h: more
1817 * main/menu.c: load builtin mission correctly
1819 * main/inferno.c: documentation
1821 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1824 * main/Makefile.mveplay: don't need no more
1826 2002-08-29 Bradley Bell <btb@icculus.org>
1828 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1829 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1830 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1833 * include/ipx_drv.h: more network fixing
1835 * arch/linux/include/ipx_drv.h: more network fixing
1837 * include/ipx.h: formatting
1839 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1841 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1842 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1843 main/inferno.c: fixed networking fuck-up?
1845 * Makefile.am: moved mingw info to README
1847 * README, mingw32.txt: moved mingw info to README
1849 2002-08-27 Bradley Bell <btb@icculus.org>
1851 * utilities/mvlextract.c: allow specifying file to extract
1853 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1856 * utilities/hogextract.c: allow specifying file to extract
1858 * main/mission.c: Have to get mission_num _after_ promoting...
1860 * main/: gameseq.c, titles.c: beginning d1 briefing support
1862 * descent.msn: beginning d1 briefing support
1864 * main/: titles.c, titles.h: d1-style mission briefings
1866 * main/piggy.h: whitespace
1868 * main/movie.c: beginning robot movie support, fall back on lo/hi
1869 res if hi/lo not available
1871 * main/mission.c: added Builtin_mission_num for builtin mission,
1872 D1Hogdir, d1-style mission briefings
1874 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1877 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1878 (for d1 missions that need d1 data)
1880 * 2d/ibitblt.c: whitespace
1882 2002-08-26 Bradley Bell <btb@icculus.org>
1884 * utilities/mvlcreate.c: oops
1886 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1889 * utilities/hogextract.c: added [v]iew option
1891 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1893 * main/titles.c: fix writable string, disable DumbAdjust thing
1895 * main/polyobj.h: whitespace
1897 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1900 * main/movie.c: read movies from AltHogDir, other fixes
1902 * main/: mission.c, mission.h: fix bug w/mission filename
1904 * main/gameseq.c: comments
1906 * main/digi.h: whitespace n stuff
1908 * include/mve_audio.h: added audio flag macros
1910 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1915 2002-08-23 Bradley Bell <btb@icculus.org>
1917 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1920 * Makefile.am: remove d2demo.mn2
1922 * cfile/cfile.c, include/cfile.h: add cfile_size function
1924 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1925 eliminate need for .mn2 files for oem and demo
1927 2002-08-22 Bradley Bell <btb@icculus.org>
1929 * main/bm.c: fix for vertigo
1931 * main/menu.h: make OEM menu pcx available
1933 * 2d/rle.c: merge with original d2 file
1935 * Makefile.am, configure.ac: let mission files get installed by
1938 2002-08-17 Bradley Bell <btb@icculus.org>
1940 * configure.ac: make FAST_FILE_IO the default on little-endian
1943 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1945 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1948 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1950 * main/: game.c, menu.c, mission.c: promote builtin missions.
1952 2002-08-15 Bradley Bell <btb@icculus.org>
1954 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1955 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1957 * utilities/.cvsignore: added cvsignore
1959 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1962 * main/piggy.c: mac data file loading
1964 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1965 transparency and swap 0/255 correctly for mac data files
1967 2002-08-13 Bradley Bell <btb@icculus.org>
1969 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1970 to utilities to avoid conflict with c++ std lib <utility>
1972 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1973 txt2txb.c: moved utility to utilities to avoid conflict with c++
1976 * Makefile.am, configure.ac: add utilities
1978 2002-08-09 Bradley Bell <btb@icculus.org>
1980 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1983 2002-08-08 Bradley Bell <btb@icculus.org>
1985 * main/inferno.c: comments
1987 * main/: newmenu.c, songs.c: mac demo datafile support
1989 * installation.txt: update
1991 * main/gamesave.c: use lowercase for consistency
1993 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1994 models for other than d2demo
1996 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1998 * main/gamemine.c: formatting, better d1 texture conversion
2000 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2001 main/mission.h: recognize .msn mission files.
2003 2002-08-07 Bradley Bell <btb@icculus.org>
2005 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2006 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2007 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2008 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2009 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2010 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2013 2002-08-06 Bradley Bell <btb@icculus.org>
2015 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2017 * main/Makefile.am: formatting
2019 * 2d/font.c: make gr_remap_font just reload the whole thing
2021 * configure.ac: formatting
2023 * Makefile.am: added d2demo.mn2
2025 * d2demo.mn2: mission file for shareware
2027 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2028 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2030 * main/sounds.h: shareware stuff, whitespace
2032 * main/: polyobj.c, polyobj.h: more fast i/o macros
2034 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2037 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2038 endlevel stuff to non-shareware, allow movies/endlevel for
2041 * main/cntrlcen.c: typo
2043 * main/bm.h: use global Piggy_hamfile_version
2045 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2046 macros, use global Piggy_hamfile_version
2048 * main/Makefile.am: terrain and movie stuff always used now
2050 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2053 * main/: gamemine.c, gamesave.c: load DMB levels
2055 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2056 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2058 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2060 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2062 2002-08-04 Bradley Bell <btb@icculus.org>
2064 * main/inferno.c: shareware stuff, formatting
2066 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2068 * arch/sdl/gr.c: don't need to set mode in gr_init
2070 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2072 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2075 * Makefile.am, descent.mn2: added mission file for descent 1
2077 2002-08-02 Bradley Bell <btb@icculus.org>
2079 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2080 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2081 main/piggy.h, misc/error.c: junk
2083 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2084 render.h, scores.c, scores.h, terrain.c: shareware stuff
2086 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2087 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2088 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2089 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2090 main/weapon.c, main/weapon.h: fast i/o macros
2092 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2094 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2095 main/gamemine.h, main/gamesave.c: load d1 levels
2097 2002-07-30 Bradley Bell <btb@icculus.org>
2099 * configure.ac: oops
2101 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2104 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2105 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2106 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2107 main/piggy.c, main/titles.c: support shareware datafiles!
2109 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2110 piggy.c: SHAREWARE fixes
2112 2002-07-29 Bradley Bell <btb@icculus.org>
2114 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2115 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2116 misc/fileutil.c: Portability - OS X support
2118 2002-07-27 Bradley Bell <btb@icculus.org>
2120 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2121 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2122 segment.h: portability
2124 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2125 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2126 main/wall.h: portabilization
2128 * 2d/font.c, include/gr.h: portability
2130 2002-07-26 Bradley Bell <btb@icculus.org>
2132 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2134 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2136 * main/player.c: foo
2138 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2140 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2141 misc/fileutil.h: portable file i/o utils
2143 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2144 writable string anymore... / formatting
2146 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2147 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2148 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2149 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2150 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2151 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2152 portable-izing file loading routines
2154 2002-07-24 Bradley Bell <btb@icculus.org>
2156 * main/mveplay.c: correctly play files with 16bit uncompressed
2157 audio, mem checking, etc
2159 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2162 2002-07-23 Bradley Bell <btb@icculus.org>
2164 * misc/Makefile.am: unused file
2166 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2167 main/sounds.h: remove experimental nmovie stuff
2169 * main/movie.c: add some debugging output
2171 2002-07-22 Bradley Bell <btb@icculus.org>
2173 * main/: console.c, state.c: simplified header
2175 * main/movie.c: enable mveplay audio
2177 * main/old/movie.c: moved to main/
2179 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2180 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2181 main/mvelib.c, main/mveplay.c: initial movie support
2183 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2184 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2185 include/ogl_init.h, include/pstypes.h, main/console.c,
2186 main/state.c, mem/mem.c: OS X stuff
2188 * configure.ac: OS X and movie stuff
2190 2002-07-19 Bradley Bell <btb@icculus.org>
2192 * compilerdefs.txt: OSX defs
2194 2002-07-18 Bradley Bell <btb@icculus.org>
2196 * main/inferno.c: use simpler rcs tags
2198 * autogen.sh: keep Changelog in cvs (and use --accum)
2200 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2201 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2202 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2203 main/songs.c: changed cdrom->rbaudio
2205 * include/rbaudio.h: moved to /include
2207 2002-07-17 Bradley Bell <btb@icculus.org>
2209 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2210 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2211 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2212 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2213 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2214 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2215 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2216 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2217 3d/setup.c: use simpler rcs tags
2222 2002-07-17 Bradley Bell <btb@icculus.org>
2224 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2226 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2228 * debian/rules: don't need readme's
2230 * debian/rules: move d1x license to COPYING, license clarifications
2232 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2233 license to COPYING, license clarifications
2235 * debian/rules: fix debian docs
2237 * debian/rules: fix debian manpages
2239 * debian/d2x-sdl.menu: fix debian menu
2241 * debian/rules: link to undocumented man page for debs
2243 * Makefile.am, configure.ac, debian/control, debian/copyright,
2244 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2245 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2246 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2249 2002-07-16 Bradley Bell <btb@icculus.org>
2251 * debian/: rules, changelog.in: deb stuff
2253 * configure.ac: cleaner nasm detection
2255 * debian/: changelog.in, control, rules: deb stuff
2257 * README, installation.txt: typos, stuff
2259 * configure.ac: better #defines
2261 * configure.ac: whitespace
2263 * configure.ac: better documentation
2265 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2266 SDL_JOYSTICK not needed
2268 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2270 * configure.ac: need higher SDL for joystick
2272 * debian/: control, rules: deb stuff
2274 * arch/sdl/joy.c: old junk
2276 * Makefile.am, configure.ac: automake updates
2278 * main/: inferno.c, text.c: don't use althogdir on non-unix
2280 * configure.ac: more autoconf updates
2282 * misc/strutil.c: better strrev
2284 * main/inferno.c: need limits.h on mingw also
2286 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2289 2002-04-19 Bradley Bell <btb@icculus.org>
2291 * main/network.c: let hoard.ham be a cfile
2293 * main/text.c: better error message when hog not found
2297 2002-03-23 Bradley Bell <btb@icculus.org>
2299 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2300 arch/sdl/Makefile.am: Use SDL joystick automatically
2302 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2304 2002-03-05 Bradley Bell <btb@icculus.org>
2306 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2309 2002-02-23 Bradley Bell <btb@icculus.org>
2311 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2313 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2314 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2315 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2316 main/editor/Makefile.am: moved includes to include
2318 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2320 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2321 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2322 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2325 * main/game.c: disabled cockpit for OGL, formatting
2327 * 2d/ibitblt.c: formatting
2329 2002-02-16 Bradley Bell <btb@icculus.org>
2331 * include/oldsdl.h: check for older macros
2333 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2334 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2335 allow older sdl versions
2337 2002-02-15 Bradley Bell <btb@icculus.org>
2339 * main/: automap.c, automap.h, inferno.c: automap resolution now
2342 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2344 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2345 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2346 win32/include/key_arch.h: never mind - that would be pointless
2348 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2349 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2350 win32/include/key_arch.h: copied files from d1x
2352 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2353 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2355 * main/multipow.c: need conf.h
2357 * arch/win32/Makefile.am: new file
2359 * include/pstypes.h: added u_int16_t (needed in base_ip)
2361 * arch/win32/arch_ip.cpp: copied from d1x
2363 2002-02-14 Bradley Bell <btb@icculus.org>
2365 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2367 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2368 main/netlist.c: Added hotkeys to toggle fullscreen mode
2370 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2371 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2373 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2374 reorder.h: Lotsa networking stuff from d1x
2376 2002-02-13 Bradley Bell <btb@icculus.org>
2378 * include/gr.h, main/game.c: Fullscreen toggle stuff
2380 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2383 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2384 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2387 2002-02-11 Bradley Bell <btb@icculus.org>
2389 * main/bm.c: use portable loader if bigendian
2391 * include/pstypes.h: don't define bool for c++
2393 * include/cfile.h: extern AltHogDir stuff
2395 * include/byteswap.h: use WORDS_BIGENDIAN
2397 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2399 * main/vers_id.h: added D2X_IVER
2401 * misc/args.c: don't use d1x.ini
2403 * Makefile.am: rpm stuff
2405 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2408 2002-02-09 Bradley Bell <btb@icculus.org>
2410 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2412 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2414 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2417 2002-02-06 Bradley Bell <btb@icculus.org>
2419 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2420 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2421 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2423 * debian/: changelog.in, control, copyright, d2x-gl.files,
2424 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2428 2002-02-02 Bradley Bell <btb@icculus.org>
2430 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2432 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2433 Enabled RELEASE option
2435 2002-01-31 Bradley Bell <btb@icculus.org>
2437 * Makefile.am, configure.ac: specify prerequisite versions of
2438 autoconf and automake
2440 2002-01-29 Bradley Bell <btb@icculus.org>
2442 * main/mission.c: RCS header added
2444 * main/inferno.c: update copyright date
2446 * main/mission.c: allow missions to be in AltHogDir
2448 * configure.ac: Display results of configure
2450 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2453 2002-01-28 Bradley Bell <btb@icculus.org>
2455 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2456 Data files now go in DATADIR/games/d2x, user files now go in
2459 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2461 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2462 files now go in ~/.d2x
2464 2002-01-24 Bradley Bell <btb@icculus.org>
2466 * configure.ac: fix nasm not found error message
2468 2002-01-18 Bradley Bell <btb@icculus.org>
2470 * configure.in: getting rid of old configure.in
2472 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2473 main/movie.c: Movie playing kludgey stuff
2475 * misc/args.c: formatting
2477 * main/inferno.c: allow -h for help
2479 * include/error.h: don't die on int3, unless -debug given
2481 * mingw32.txt: more stuff
2483 2001-12-29 Bradley Bell <btb@icculus.org>
2485 * Makefile.am: Got rid of thinking.txt
2487 * main/inferno.c: document -nomovies option
2489 2001-12-28 Bradley Bell <btb@icculus.org>
2491 * main/titles.c: formatting, put some code into place for rendering
2492 of robots during briefings
2494 2001-12-27 Bradley Bell <btb@icculus.org>
2498 2001-12-23 Craig Hadady <chadady@iglou.com>
2500 * 2d/rle.c: fixed bug in dummy array.
2502 2001-12-03 Bradley Bell <btb@icculus.org>
2504 * arch/sdl/init.c: fix formatting
2506 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2507 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2508 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2509 and sdl joystick stuff
2511 2001-11-30 Bradley Bell <btb@icculus.org>
2513 * thinking.txt: not needed
2515 2001-11-27 Bradley Bell <btb@icculus.org>
2517 * cygconf, mingw32.txt: use sdl from source on cygwin
2519 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2520 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2521 SDL_CFLAGS to CFLAGS
2523 2001-11-27 Bradley Bell <btb@icculus.org>
2527 2001-11-14 Bradley Bell <btb@icculus.org>
2529 * texmap/scanline.c: use optimization flags as texmap default
2531 * NEWS: mouse wheel, etc
2533 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2534 wheel to emulate 3rd axis
2536 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2538 * include/error.h: kludge to ungrab mouse when we hit an int3
2540 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2541 __ENV_MSDOS__ to __MSDOS__
2543 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2546 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2549 * arch/sdl/digi.c: implemented digi_set_volume
2551 * include/grdef.h, main/config.c, misc/d_io.c: change
2552 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2554 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2555 main/piggy.c: use MAKE_SIG
2557 * installation.txt: update
2559 * configure.ac: new file
2561 * arch/sdl/joydefs.c: #include pstypes.h
2563 * arch/sdl/init.c: SDL joystick stuff
2565 * acconfig.h: adjust MINGW defines
2567 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2568 controls menu now works
2570 2001-11-13 Bradley Bell <btb@icculus.org>
2572 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2575 * Makefile.am: New file
2577 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2580 * compilerdefs.txt: New file
2582 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2584 2001-11-12 Bradley Bell <btb@icculus.org>
2586 * main/playsave.c: load player files regardless of byte order of
2589 2001-11-11 Bradley Bell <btb@icculus.org>
2591 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2594 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2596 * NEWS: GL savegame thumbnails
2598 * acconfig.h, configure.in: make option for NMOVIES, default to off
2600 2001-11-09 Bradley Bell <btb@icculus.org>
2602 * main/state.c: Enabled savegame thumbnails under OpenGL
2604 * unused/pa_null/pa_enabl.h: remove duplicate header
2606 * misc/args.c: use d2x.ini for option file
2608 * mem/mem.c: Move mem_realloc inside the ifdef
2610 * main/menu.c: fix 640x400 menu text
2612 * main/inferno.c: added documentation
2614 * main/endlevel.c: fix warnings
2616 * arch/ogl/gr.c: Get rid of gl spew
2618 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2620 * acconfig.h: Define __SDL__ for mingw
2622 2001-11-08 Bradley Bell <btb@icculus.org>
2624 * 2d/font.c: free OGL font data when rereading
2626 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2627 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2628 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2629 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2630 main/weapon.h: Enabled shareware build, endlevel flythrough
2633 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2634 of use for shareware build
2636 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2639 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2641 2001-11-05 Bradley Bell <btb@icculus.org>
2643 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2646 * include/3d.h: Add comment
2648 2001-11-04 Bradley Bell <btb@icculus.org>
2650 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2653 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2656 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2658 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2659 main/hudmsg.h: Enable d1x-style hud_message
2661 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2663 * 2d/font.c: re-init ogl fonts after remapping colors.
2665 2001-11-02 Bradley Bell <btb@icculus.org>
2667 * misc/Makefile.am: remove byteswap.h (duplicate header)
2669 * 2d/font.c: fixed gr_remap_font, minor stuff
2671 * configure.in: take out -O2 if doing debug build
2673 * main/bm.c: formatting
2675 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2677 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2678 macros, get rid of functions
2680 2001-11-01 Bradley Bell <btb@icculus.org>
2682 * misc/byteswap.h: removed duplicate header
2684 2001-10-31 Bradley Bell <btb@icculus.org>
2686 * NEWS, main/automap.c: automap works in opengl
2688 * NEWS, configure.in: Added news
2690 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2692 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2694 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2695 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2696 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2698 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2700 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2702 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2703 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2705 2001-10-27 Bradley Bell <btb@icculus.org>
2707 * main/inferno.c: added some documentation
2709 2001-10-25 Bradley Bell <btb@icculus.org>
2711 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2714 * Makefile.am, configure.in, arch/Makefile.am,
2715 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2716 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2717 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2718 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2719 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2720 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2721 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2722 it's ugly, but It'll be easier to sync with d1x.
2724 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2725 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2726 main/editor/Makefile.am: attempt at support for editor, makefile
2729 * misc/d_delay.c: formatting fix
2731 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2732 tmappent.S, tmapppro.S: adding support for runtime selection of
2735 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2736 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2737 including multi.h and network.h, fix backslashes, fix compiler
2740 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2741 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2742 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2743 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2744 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2745 including multi.h and network.h, fix backslashes
2747 * include/pstypes.h: added typedef for u_int64_t on mingw
2749 * include/3d.h: added prototype for g3_uninit_polygon_model
2751 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2753 2001-10-24 Bradley Bell <btb@icculus.org>
2755 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2756 arch subdirs, as in d1x.
2758 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2759 earlier style until i understand automake 1.5 better. remove input
2762 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2763 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2764 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2765 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2766 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2767 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2768 Moved input stuff to arch subdirs, as in d1x.
2770 * NEWS, configure.in: blah blah
2772 2001-10-23 Bradley Bell <btb@icculus.org>
2774 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2776 * texmap/tmapppro.S: no need for #include <conf.h> here
2778 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2781 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2782 file. RCS header added
2784 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2785 #ifdef'ing out the whole file. RCS header added
2787 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2788 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2789 fixes. Now works with automake 1.5 and autoconf 2.52.
2790 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2791 mingw (-grabmouse now works on win32).
2793 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2794 These don't belong in cvs
2798 2001-10-20 Bradley Bell <btb@icculus.org>
2800 * 2d/font.c: Don't free unused variables...
2802 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2805 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2806 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2807 main/Makefile.am: make dist more sensible
2809 * Makefile.am: Kludge for linking on mingw
2811 2001-10-19 Bradley Bell <btb@icculus.org>
2813 * Makefile.am, configure.in, arch/win32/Makefile.am,
2814 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2816 * include/ipx_drv.h: Check for __MINGW32__
2818 * include/i86.h: Imported from d1x
2820 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2822 * arch/dos/modex.asm: Fixed %include
2824 * main/console.c: RCS headers added
2826 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2829 * Makefile.am, main/Makefile.am: Moved final link to top-level
2830 directory instead of main/
2832 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2833 __ENV_LINUX__ to __linux__
2835 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2836 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2837 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2838 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2839 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2840 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2841 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2842 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2843 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2844 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2847 * configure.in: add --enable-xploader, support arch/linux subdir,
2850 * main/inferno.c: conditionalize conf.h
2852 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2854 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2855 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2856 misc/fileutil.h: Partial application of linux/alpha patch.
2858 2001-10-19 Bradley Bell <btb@icculus.org>
2860 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2861 networking in line with d1x, moved some arch/linux_* stuff to
2864 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2865 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2866 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2867 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2870 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2871 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2872 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2873 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2874 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2875 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2876 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2877 linux/include/ukali.h: Brought linux networking in line with d1x,
2878 moved some arch/linux_* stuff to arch/linux/*
2880 * include/ipx_drv.h: Imported from d1x
2882 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2884 * main/ipx_drv.c: Imported from d1x
2886 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2887 main/network.h, main/Makefile.am: Trying to get network working on
2890 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2891 main/Makefile.am: build fixes
2893 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2894 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2895 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2896 starting to get net working.
2898 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2899 conditionalized min,max macros
2901 2001-10-18 Bradley Bell <btb@icculus.org>
2903 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2904 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2905 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2906 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2909 * 2d/2dsline.c: RCS headers added/changed
2911 * configure.in: fix NASMFLAGS bug
2913 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2916 2001-10-17 Bradley Bell <btb@icculus.org>
2918 * NEWS: Fixed the invulnerable robots bug!
2920 * main/collide.c: Fixed the invulnerable robots bug!
2922 2001-10-14 Bradley Bell <btb@icculus.org>
2924 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2927 2001-10-13 Bradley Bell <btb@icculus.org>
2929 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2930 arch/Makefile.am, arch/dos/Makefile.am,
2931 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2932 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2933 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2934 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2935 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2936 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2937 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2938 arch/win32/include/Makefile.am, iff/Makefile.am,
2939 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2940 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2941 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2942 unused/bios/Makefile.am, unused/lib/Makefile.am,
2943 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2944 unused/ui/Makefile.am, unused/vga/Makefile.am,
2945 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2946 automake stuff from "inert" subdirs. And there was much rejoicing.
2948 * Makefile.am, NEWS, configure.in: Stuff
2950 * ChangeLog: removing auto-generated file
2952 * cygconf: Added instructions for mingw32 build
2954 * Makefile.am: renamed INSTALL to installation.txt
2956 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2958 * mingw32.txt: Added instructions for mingw32 build
2960 * configure.in: Enable assembly under mingw32
2962 2001-10-12 Bradley Bell <btb@icculus.org>
2964 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2966 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2967 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2968 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2969 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2970 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2971 to __DJGPP__, since it's built-in.
2973 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2975 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2976 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2980 2001-10-12 Bradley Bell <btb@icculus.org>
2982 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2984 * Makefile.am: make sure cygconf gets archived
2986 * configure.in: Increment version number in preparation for release
2988 * configure.in: Fix detection of opengl
2990 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2991 cygconf, arch/Makefile.am, arch/include/joy.h,
2992 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2993 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2994 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2995 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2996 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2997 Vastly improved compilability.
2999 2001-10-11 Bradley Bell <btb@icculus.org>
3001 * Makefile.am: Added macros/sdl.m4
3003 * autogen.sh: Added macros/sdl.m4
3005 2001-10-09 Bradley Bell <btb@icculus.org>
3007 * main/vers_id.h: Added DESCENT_VERSION constant
3009 * main/inferno.c: Added command-line help.
3011 * include/ogl_init.h: opengl improvments (following d1x changes)
3013 2001-10-07 Bradley Bell <btb@icculus.org>
3015 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3016 arch/ogl/Makefile.am: Remove duplicate headers.
3018 2001-08-02 Thimo Neubauer <thimo@debian.org>
3020 * mem/mem.c: totally crippled the memory manager because it does
3021 not make sense for non-DOS-systems and it would have been too
3022 complicated to get it 64bit clean
3024 2001-06-19 Bradley Bell <btb@icculus.org>
3026 * cvshowto.txt: updated anonymous password
3028 2001-02-08 Bradley Bell <btb@icculus.org>
3030 * COPYING, license.txt: Added d1x license
3032 2001-02-01 Bradley Bell <btb@icculus.org>
3034 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3036 2001-01-31 Bradley Bell <btb@icculus.org>
3038 * configure.in, arch/include/mouse.h, include/pstypes.h,
3039 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3041 * main/polyobj.c: fix typo
3043 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3044 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3045 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3046 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3047 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3048 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3049 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3050 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3051 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3052 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3053 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3054 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3055 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3056 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3057 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3058 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3059 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3060 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3061 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3062 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3063 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3064 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3065 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3066 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3067 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3068 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3071 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3072 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3073 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3074 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3077 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3080 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3081 cross-compiling, and cygwin fixes
3083 2001-01-30 Bradley Bell <btb@icculus.org>
3085 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3086 include/pstypes.h, include/strutil.h, main/Makefile.am,
3087 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3088 needs --without-assembler and --without-network to compile
3090 2001-01-29 Bradley Bell <btb@icculus.org>
3092 * configure.in, main/Makefile.am: Fixes to build system
3094 * main/kconfig.c: fix for non-linux joysticks
3096 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3097 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3098 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3099 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3100 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3101 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3102 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3103 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3104 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3105 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3107 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3108 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3109 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3110 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3111 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3112 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3115 * arch/dos/include/joy.h, arch/dos/include/key.h,
3116 arch/dos/include/mouse.h: Unified input headers.
3118 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3120 2001-01-28 Bradley Bell <btb@icculus.org>
3122 * conf.h.in, configure.in, arch/Makefile.am,
3123 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3124 arch/include/key.h, main/Makefile.am: More header unification...
3126 * main/newdemo.c: Added <ctype.h>
3128 * arch/include/event.h, arch/include/joy.h: unified input headers.
3130 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3131 OpenGL now uses SDL-GL instead of gii
3133 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3135 2001-01-25 Bradley Bell <btb@icculus.org>
3137 * autogen.sh: use "set -e" so execution stops if something goes
3140 2001-01-24 Bradley Bell <btb@icculus.org>
3144 * Makefile.am: Add ChangeLog to dist
3148 2001-01-24 Bradley Bell <btb@icculus.org>
3150 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3152 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3153 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3156 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3157 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3158 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3159 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3160 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3161 arch/Makefile.am, arch/dos/Makefile.am,
3162 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3163 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3164 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3165 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3166 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3167 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3168 unused/Makefile.am, unused/bios/Makefile.am,
3169 unused/lib/Makefile.am, unused/novga/Makefile.am,
3170 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3171 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3172 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3173 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3174 make dist, VPATH builds, ...
3176 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3177 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3178 arch/dos/Makefile.in, arch/linux/Makefile.in,
3179 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3180 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3181 misc/Makefile.in, texmap/Makefile.in: cruft removal
3183 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3186 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3188 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3190 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3193 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3194 added -grabmouse option
3196 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3197 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3198 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3199 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3200 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3201 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3202 main/songs.c, misc/args.c: changed args_find to FindArg
3204 2001-01-22 Bradley Bell <btb@icculus.org>
3206 * configure, main/Makefile.am, main/Makefile.in: configuration
3209 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3210 fix compiler warnings w/opengl
3212 * include/console.h: ggi support
3214 * arch/linux_init.c: svgalib support
3216 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3217 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3218 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3219 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3220 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3221 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3224 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3226 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3227 main/render.c: fix warnings and enable NDEBUG *
3228 arch/svgalib_init.c: svgalib support
3230 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3232 * main/kconfig.c: joystick support
3234 2001-01-21 Bradley Bell <btb@icculus.org>
3236 * cvshowto.txt: new file, taken from d1x webpage
3238 * AUTHORS, README: Taking over as maintainer of d2x
3240 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3242 2001-01-20 Bradley Bell <btb@icculus.org>
3244 * configure, configure.in: Turned -Werror back off by default
3246 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3247 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3248 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3249 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3250 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3251 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3252 main/laser.c, main/multi.c, main/network.c, main/network.h,
3253 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3254 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3255 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3256 warnings, for non-OpenGL on linux, anyway...
3258 2001-01-19 Bradley Bell <btb@icculus.org>
3260 * copying: remove duplicate file
3262 * Import of d2x-0.0.9-pre1
3264 * Import of d2x-0.0.8