1 2004-05-19 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
6 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
7 include/ogl_init.h: utilize hardware multitexturing support if
8 possible (requires GL_NV_texture_env_combine4 extension) (d1x
9 r1.32, r1.30, r1.4, 1.22)
11 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
14 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
16 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
17 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
18 effects in OGL using SetGammaRamp, much faster than the hack that
19 was being used. currently SDL only (though not too hard to add to
20 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
22 * main/menu.c: allow arbitrary (custom) resolution entry in
23 change_res menu (d1x r1.14)
25 2004-05-19 Bradley Bell <btb@icculus.org>
27 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
28 d1x-style res change menu (mostly works)
30 * misc/args.c: use strnicmp instead of strncasecmp
32 2004-05-19 Matthew Mueller <donut@dakotacom.net>
34 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
35 command-line option (d1x r1.27)
37 * main/inferno.c: restore inferno.c initialization of
38 screen_compatible and use_double_buffer to 'normal' values, broken
39 long long ago in one of the high res menu patches (d1x r1.30)
41 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
42 resolutions to be specified on command line (d1x r1.2, r1.29,
43 r1.4) -- doesn't work yet
45 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
47 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
50 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
51 volume song stop/starting (d1x r1.7)
53 2004-05-18 Matthew Mueller <donut@dakotacom.net>
55 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
58 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
59 ogl_ulinec (d1x r1.29)
61 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
63 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
64 bottom are inclusive not exclusive (d1x r1.28)
66 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
67 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
69 * arch/sdl/digi.c: fix typo
71 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
73 * arch/win32/init.c, arch/win32/win32.c: move win32 window
74 creation code from arch_init_start into arch_init to fix weirdness
75 with --help (d1x r1.5, r1.6)
77 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
78 sync issues and lack of midi reset (d1x r1.5)
80 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
83 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
84 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
86 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
89 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
91 2004-05-18 Bradley Bell <btb@icculus.org>
93 * include/vecmat.h: comments/formatting
95 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
97 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
98 include/test.lnk: remove unnecessary files
100 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
101 This enables compilation with gcc 3.1
103 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
105 * main/switch.c: took care of switches triggering single-sided
106 walls (don't try to access the nonexistent adjacent wall via NULL
107 pointers or negative array indices)
109 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
111 * main/wall.c: fix invalid memory access for d1 levels which
112 don't have a corresponding wall behind.
114 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
116 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
117 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
118 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
119 interface header to new header file internal.h
121 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
123 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
124 bitmask for each joystick axis that has sent input data,
125 and will not crash Windows anymore during joystick setup because
126 of for() loop over axis being executed once too often.
128 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
129 gr_remap_mono_font() and call it after loading saved level.
131 * main/laser.c: limit homing missile turn rate
133 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
134 centers (work like fuel centers but provide shield)
136 * main/gameseg.c: fix endless loop in some levels with a
137 certain (complicated) structure
139 2004-05-13 Bradley Bell <btb@icculus.org>
141 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
142 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
143 updated project files for SDL 1.2.7
145 * Makefile.am: add VisualC, VisualCE dirs to tarball
147 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
149 * arch/sdl/digi.c: formatting
151 2004-05-12 Bradley Bell <btb@icculus.org>
153 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
156 * 2d/palette.c, include/palette.h: added function to create blend
159 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
161 2004-05-11 Bradley Bell <btb@icculus.org>
163 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
165 2004-05-10 Bradley Bell <btb@icculus.org>
167 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
168 g3_draw_transp_poly had the fade level backwards, decided to just
169 fix g3_draw_poly so it behaves correctly, transparency or not,
170 reverted changes to render_face
172 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
174 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
175 rendering transparent (e.g. cloaked) walls
177 * main/render.c: render_face now calls g3_draw_transp_poly() for
178 cloaked walls in OpenGL
180 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
182 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
183 that from other apps, had "static" distortions.
185 2004-04-22 Bradley Bell <btb@icculus.org>
187 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
189 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
190 aligned version of PUT_INTEL_* macros
192 2004-04-15 Bradley Bell <btb@icculus.org>
194 * main/inferno.c: comment out unused checksum variable
196 2004-04-14 Bradley Bell <btb@icculus.org>
198 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
200 2004-04-14 Terran Melconian <terran@consistent.org>
202 * main/gameseg.c: use portable rand function (fixes #1118)
204 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
206 * main/songs.c: uncomment calls to RBAStop (fixes #473)
208 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
210 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
211 get rid of warnings (now compiles with -Werror on SunOS)
213 * main/piggy.c: fix (really) wierd SunOS bug
215 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
216 caused by not allocating enough mem for rle bitmaps
218 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
220 * include/pstypes.h: sun OS typedef fixes
222 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
224 * main/piggy.c: fix bug 1067
226 * main/piggy.c: fix bugfix for 1067
228 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
229 with descent.pig of mac registered)
231 2003-12-18 Bradley Bell <btb@icculus.org>
233 * main/kconfig.c: fixes for linux-native joystick
235 * main/kconfig.c: bunch of fixes (esp. for non linux-native
238 * arch/include/joy.h: comments/formatting
240 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
242 * compilerdefs.txt: added FreeBSD defs
244 2003-12-08 Bradley Bell <btb@icculus.org>
246 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
249 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
251 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
252 arch/linux/ipx_udp.c: fix FreeBSD compile errors
254 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
256 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
257 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
258 get rid of silly ulongs
260 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
261 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
262 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
263 change relevant __linux__ macros to __ELF__
265 2003-11-27 Bradley Bell <btb@icculus.org>
267 * include/ogl_init.h: added proto for ogl_check_mode
269 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
270 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
273 2003-11-26 Bradley Bell <btb@icculus.org>
275 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
276 3.3 compiler warnings
278 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
281 * include/pstypes.h: OS X fixes
283 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
284 main/newmenu.h: linux fixes
286 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
287 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
288 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
289 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
290 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
293 * arch/sdl/gr.c: fix sdl gr_update
295 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
296 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
297 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
298 cfile/cfile.c, console/CON_console.c, include/d_io.h,
299 include/error.h, include/pstypes.h, include/strutil.h,
300 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
301 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
302 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
303 main/playsave.c, main/songs.c, main/state.c, main/text.c,
304 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
307 2003-11-25 Bradley Bell <btb@icculus.org>
309 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
310 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
311 libmve/VisualC/mveplayer.dsp: updated project files
313 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
316 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
317 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
318 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
319 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
322 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
323 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
326 2003-11-24 Bradley Bell <btb@icculus.org>
328 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
329 libmve/mveplay.c: stuff to play mve's in WinCE
331 * arch/win32/findfile.c: unused functions...
335 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
336 enabled mouse control of menus
338 * main/mission.h: oops, didn't mean to change this.
340 2003-11-21 Bradley Bell <btb@icculus.org>
342 * VisualCE/d2x/d2x.vcp: updated project file
344 2003-11-20 Bradley Bell <btb@icculus.org>
346 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
347 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
348 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
351 2003-11-17 Bradley Bell <btb@icculus.org>
353 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
354 main/menu.c: added option to disable kalinix under unix
356 * main/game.c, main/newmenu.c: always set menu mode for GL popups
358 2003-11-14 Bradley Bell <btb@icculus.org>
360 * main/automap.c: fix automap background image
362 * main/automap.c, main/automap.h: delete cruft
364 * main/automap.c: fix level number position
366 * main/automap.c: simplify g3_draw_line hack
368 * main/menu.c: stop pointless vid mode changes
370 2003-11-07 Bradley Bell <btb@icculus.org>
372 * NEWS, installation.txt: s'more documentation
374 2003-11-07 Steffen Pohle <stpohle@gmx.net>
376 * configure.ac: fix .exe extension problems
378 2003-11-07 Bradley Bell <btb@icculus.org>
380 * arch/ogl/ogl.c: disable texture format verification for OS X -
383 2003-11-06 Bradley Bell <btb@icculus.org>
385 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
386 use more traditional Alt+Enter for toggling fullscreen
388 * 2d/ibitblt.c, main/mission.h: comments/formatting
390 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
392 2003-11-06 Bradley Bell <btb@icculus.org>
394 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
395 resolution change, use kludge to avoid repetitive res changes
397 2003-11-04 Bradley Bell <btb@icculus.org>
399 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
400 structures and i/o routines back to piggy.c
402 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
404 * installation.txt: tell to install d1 .pig for better textures
406 2003-11-04 Bradley Bell <btb@icculus.org>
408 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
409 oem d1 v1.0 and registered d2 v1.0, comments
411 2003-11-03 Bradley Bell <btb@icculus.org>
413 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
414 all d1 shareware - even though files are different!
416 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
419 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
422 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
425 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
427 * main/movie.c: when no movies are found, divide by six the
428 number of warning lines sent to stdout
430 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
432 * include/byteswap.h: fix stupid copy/paste error
434 2003-10-24 Bradley Bell <btb@icculus.org>
436 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
437 gr_linear_rep_movsd_2x instead of almost identical
438 gr_linear_movsd_double. Better since we have assembly versions.
440 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
442 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
445 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
447 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
448 error with --disable-network, move reset_network_objects()
449 from gameseq.c to multi.c
451 2003-10-14 Bradley Bell <btb@icculus.org>
453 * AUTHORS, NEWS: stuff
455 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
457 2003-10-12 Bradley Bell <btb@icculus.org>
459 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
460 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
463 2003-10-12 Aaron Plattner <plattner@caltech.edu>
465 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
466 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
467 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
468 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
469 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
470 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
471 arch/win32/ipx_win.c, arch/win32/winnet.c,
472 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
473 main/multi.h, main/network.c: add IPv4 multicasting support
475 2003-10-11 Bradley Bell <btb@icculus.org>
477 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
479 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
480 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
481 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
482 main/weapon.h: lots of shareware and oem fixes
484 2003-10-10 Bradley Bell <btb@icculus.org>
486 * arch/win32/winnet.c: fixed stupid win32 network bug
488 2003-10-10 Bradley Bell <btb@icculus.org>
490 * main/piggy.c: increased D1_MAX_TMAP_NUM
492 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
494 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
495 which are animated in d2, refactorizes d1 texture reading
497 2003-10-10 Bradley Bell <btb@icculus.org>
499 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
500 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
501 main/collide.h, main/compbit.h, main/config.h, main/console.c,
502 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
503 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
504 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
505 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
506 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
507 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
508 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
509 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
510 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
511 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
512 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
513 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
514 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
515 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
516 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
517 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
518 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
519 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
520 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
521 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
522 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
523 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
524 main/wall.h: comments/formatting
526 2003-10-09 Bradley Bell <btb@icculus.org>
528 * main/text.c: fix text when using old datafiles
530 * main/laser.h: comments/whitespace
532 * main/laser.c, main/weapon.c: fixed smart missiles and smart
533 mines w/shareware data
535 * include/DT_drawtext.h: deleted unused file
537 2003-10-08 Bradley Bell <btb@icculus.org>
539 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
541 * arch/win32/ipx_udp.c: use closesocket() instead of close()
543 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
544 main/menu.c: Disabled 'd2x keys' weapon selection
546 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
548 * main/object.h, main/multi.h: get rid of most warnings issued by
549 cpp-precomp of gcc from Mac OS X dev tools
551 2003-10-05 Bradley Bell <btb@icculus.org>
553 * NEWS, configure.ac: increment version number
555 * cfile/cfile.c: better handling of CRLF text files (when that is
558 * utilities/hogcreate.c, utilities/hogextract.c,
559 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
560 reading/writing files
562 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
563 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
566 2003-10-04 Bradley Bell <btb@icculus.org>
568 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
570 * main/netmisc.c: change byte to sbyte, comments/whitespace
572 2003-10-03 Bradley Bell <btb@icculus.org>
574 * cfile/cfile.c, main/config.c: fix win32 eof bug.
576 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
579 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
580 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
581 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
582 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
583 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
584 main/object.c, main/object.h, main/paging.c, main/player.h,
585 main/robot.h, main/segment.h, main/state.c, main/switch.c,
586 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
587 main/weapon.c, main/weapon.h: change byte to sbyte,
590 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
591 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
592 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
593 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
595 * configure.ac: better checking for timeval
597 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
599 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
600 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
601 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
602 arch/win32/winnet.c, configure.ac, include/byteswap.h,
603 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
604 main/multibot.c, main/network.c: Make network architecture
605 choosable from game menu, add support for UDP/IP on Mac OS X and
608 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
610 * include/byteswap.h: added macros for coping with alignment
613 2003-10-02 Bradley Bell <btb@icculus.org>
615 * main/multi.h: added padding to little-endian version of
618 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
620 * main/netmisc.c: delete duplicate function
622 2003-10-01 Bradley Bell <btb@icculus.org>
624 * main/bm.c: make sure d1_texture_indices gets freed between
627 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
629 * main/piggy.h: fix size of d1 shareware descent.pig
631 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
633 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
634 main/gameseq.c, main/piggy.c: fix loading of d1 texture
635 replacements for non-animated textures
637 2003-08-02 Matthew Mueller <donut@dakotacom.net>
639 * main/controls.c: use fixed 20fps wiggle
641 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
643 * Makefile.am, debian/changelog.in, debian/control,
644 debian/d2x-common.dirs, debian/d2x-common.install,
645 debian/d2x-common.manpages, debian/d2x-gl.files,
646 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
647 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
648 utilities/Makefile.am, utilities/hogcreate.1,
649 utilities/hogextract.1, utilities/mvlcreate.1,
650 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
651 add man pages, distribute utility programs in new d2x-common deb
653 * rpm/d2x.spec.in: updated rpm spec file
655 2003-08-02 Bradley Bell <btb@icculus.org>
657 * cfile/cfile.c: update raw_position in cfputc and cfputs
659 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
661 * main/piggy.c: make error message more friendly
663 * main/piggy.c: simplify copying of bitmap flags
665 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
668 * cfile/cfile.c: revert to always using custom fgets
670 * main/endlevel.c, main/mission.c: handle missing exit sequence
671 components gracefully
673 * main/playsave.c: comments
675 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
677 * cfile/cfile.c: update raw_position in cfwrite
679 * main/network.c: comments/formatting
681 2003-06-22 Bradley Bell <btb@icculus.org>
683 * cfile/cfile.c: use standard fgets for non-archive files
685 * main/movie.c: use con_printf for missing movie warning
687 2003-06-18 Bradley Bell <btb@icculus.org>
689 * main/movie.c: fixed cfile conversion of movielib code
691 * main/console.c, main/hud.c: strip out colors, etc when printing
694 * include/u_mem.h: fix NDEBUG calloc macro
696 2003-06-15 Bradley Bell <btb@icculus.org>
698 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
701 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
702 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
703 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
704 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
705 main/scores.c, main/state.c, main/text.c, misc/args.c,
706 misc/strio.c: convert file i/o to cfile
708 2003-06-14 Bradley Bell <btb@icculus.org>
710 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
711 writing and other modes besides "rb" (mostly taken from
714 2003-06-09 Bradley Bell <btb@icculus.org>
716 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
719 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
720 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
723 2003-06-07 Taylor Richards <taylor@icculus.org>
725 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
727 2003-06-07 Bradley Bell <btb@icculus.org>
729 * main/console.c: fix non-console build
731 * main/gamesave.c: comments
733 * main/bm.c: remove redundant break
735 2003-06-06 Bradley Bell <btb@icculus.org>
737 * main/gauges.c, main/kconfig.c: comments/formatting
739 * console/.cvsignore: added .cvsignore
741 * main/console.c: can't write to console after it's closed
743 2003-06-05 Bradley Bell <btb@icculus.org>
745 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
746 console/internal.c, console/internal.h, include/CON_console.h,
747 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
748 finish console conversion away from SDL
750 2003-06-04 Bradley Bell <btb@icculus.org>
752 * console/CON_console.c, include/CON.console.h, include/console.h,
753 main/console.c, main/game.c: console conversion to native gr,
756 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
757 put prototype for gr_bm_bitblt in gr.h
759 2003-06-03 Bradley Bell <btb@icculus.org>
761 * console/CON_console.c, console/DT_drawtext.c,
762 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
763 main/console.c: use native fonts for console
765 * main/playsave.c: use shorts for short data
767 2003-06-02 Bradley Bell <btb@icculus.org>
769 * configure.ac, main/console.c: set console background, fix
772 2003-06-01 Bradley Bell <btb@icculus.org>
774 * Makefile.am, arch/sdl/event.c, configure.ac,
775 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
776 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
777 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
778 main/gamerend.c: added console code (from SDL_console)
780 2003-05-30 Bradley Bell <btb@icculus.org>
782 * README: minor update
784 2003-05-28 Bradley Bell <btb@icculus.org>
786 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
791 2003-06-06 Bradley Bell <btb@icculus.org>
793 * main/kconfig.c: fix crash in control menus
795 * main/gauges.c: force cockpit redraw in opengl
797 * main/gamerend.c: move ogl swap, so cockpit and console get
800 2003-06-01 Bradley Bell <btb@icculus.org>
802 * configure.ac, libmve/mveplay.c: define struct timeval if needed
806 2003-05-12 Bradley Bell <btb@icculus.org>
808 * configure.ac: increment version number
810 * main/bm.c: use con_printf for exit model warnings
812 * configure.ac: must check for timespec after setting -mno-cygwin
814 * main/inferno.c: added -nohogdir and -userdir options
816 * NEWS, main/titles.c: use briefings with no extension
820 2003-04-30 Bradley Bell <btb@icculus.org>
822 * configure.ac: have to include time.h when checking for nanosleep
824 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
827 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
828 increment version number
830 * main/Makefile.am: make dist fix
834 2003-04-29 Bradley Bell <btb@icculus.org>
836 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
839 2003-04-24 Bradley Bell <btb@icculus.org>
841 * configure.ac: increment version number
843 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
846 2003-04-24 Ingo van Lil <inguin@gmx.de>
848 * main/render.c: fix misspellings of NDEBUG
852 2003-04-14 Bradley Bell <btb@icculus.org>
854 * cfile/cfile.c: prefer files from d2 hog over d1 hog
856 2003-04-11 Bradley Bell <btb@icculus.org>
858 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
863 2003-04-11 Bradley Bell <btb@icculus.org>
865 * libmve/mveplay.c: use _sleep instead of sleep on win32
867 * Makefile.am, README, README.utils, arch/sdl/digi.c,
868 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
869 include/cfile.h, include/error.h, libmve/Makefile.am,
870 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
871 main/endlevel.h, main/playsave.c, misc/fileutil.c:
872 utilities/Makefile.am: comments/formatting/dist problems
874 * configure.ac: use different defines for os x
876 2003-04-07 Bradley Bell <btb@icculus.org>
878 * include/error.h, misc/error.c: put some old stuff back in,
879 eliminate duplicate error messages
881 * main/text.c: don't die on text not found
884 * main/inferno.c: print some useful info if hog not found, allow
885 -help to work if no text available
887 2003-04-07 Steffen Pohle <stpohle@gmx.net>
889 * arch/linux/Makefile.am: revert to previous version, so linux
892 2003-04-03 Bradley Bell <btb@icculus.org>
894 * main/endlevel.c: fixed exit model scheme yet again
896 2003-04-02 Bradley Bell <btb@icculus.org>
898 * misc/error.c: call Int3 on Assert
900 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
903 * main/wall.c: don't die when trying to toggle nonexistent
904 segment... vertigo level 10 is buggy!
906 * main/gamemine.c: comments/formatting
908 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
910 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
911 main/inferno.c: Allow use of 22K sound samples
913 2003-03-29 Bradley Bell <btb@icculus.org>
915 * arch/ogl/gr.c: default to bitmapped reticle
917 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
918 main/polyobj.c: rewrote endlevel stuff to reread exit model info
921 * arch/sdl/joy.c: fixed text seen for hats in control config
924 2003-03-28 Bradley Bell <btb@icculus.org>
926 * main/bm.c: heh, model nums in vertigo are hardcoded,
927 N_D2_POLYGON_MODELS can't change
929 * configure.ac, include/d1x.xpm, include/descent.xpm,
930 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
933 2003-03-27 Bradley Bell <btb@icculus.org>
935 * main/text.h: fixed text references for hat directions
937 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
939 2003-03-26 Bradley Bell <btb@icculus.org>
941 * main/playsave.c: make d2x keys backward compatible
943 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
945 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
948 2003-03-26 Bradley Bell <btb@icculus.org>
950 * main/piggy.c: fix crash when d1 data not present
952 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
953 read/write from plr file
955 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
956 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
957 added escort.h header
959 2003-03-25 Bradley Bell <btb@icculus.org>
961 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
962 D1_PIGFILE ("descent.pig") macro
964 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
965 models from d1 pig file
967 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
968 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
969 really) from d1 pig file
971 2003-03-23 Bradley Bell <btb@icculus.org>
973 * main/bm.c: stop extra robots from overwriting exit models
975 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
976 texture list doesn't get full
978 * main/bm.c: fix mem leak when reading extra robots
980 2003-03-21 Bradley Bell <btb@icculus.org>
982 * main/menu.c: Added option to set movie resolution (mostly works)
984 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
986 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
987 replacement functions to piggy.c
989 * main/gameseq.c: attempt to support mac d1 descent.pig
991 * main/bm.c: fix mem leak
993 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
994 files, both d1 and d2 oem briefing where showed
996 * main/inferno.c, main/movie.c: Change the default movie
997 resolution to "high", implement the option -lowresmovies
999 2003-03-20 Bradley Bell <btb@icculus.org>
1001 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1003 * main/piggy.c: comments
1005 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1007 * main/gameseq.c: delete duplicate function
1009 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1011 2003-03-19 Bradley Bell <btb@icculus.org>
1013 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1014 (cddb discid) support
1016 * arch/sdl/digi.c, main/kludge.c: implemented
1017 digi_link_sound_to_object3 for looping sounds, other looping stuff
1019 * arch/sdl/gr.c: removing dependencies on stuff in main/
1021 * arch/linux/Makefile.am, arch/linux/init.c,
1022 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1023 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1024 other header cleanups
1026 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1028 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1030 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1031 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1032 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1033 load d1 textures for d1 levels
1035 2003-03-19 Bradley Bell <btb@icculus.org>
1037 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1038 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1039 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1040 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1043 * README: added some OS X info
1045 2003-03-17 Bradley Bell <btb@icculus.org>
1047 * main/newdemo.c: simplify DEMO_FILENAME macro
1049 * main/console.c, main/game.c: enable experimental console support
1051 * main/gamerend.c: fixed location of fps meter in multi
1053 2003-03-16 Bradley Bell <btb@icculus.org>
1055 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1056 also look in shared data dir for demos
1058 * main/newdemo.c, main/newdemo.h: comments/formatting
1060 2003-03-15 Christopher Thielen <chris@luethy.net>
1062 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1063 thinking d2 cd is always present
1065 2003-03-15 Bradley Bell <btb@icculus.org>
1067 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1070 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1073 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1074 gr_init. don't really know why this works, though
1076 2003-03-14 Bradley Bell <btb@icculus.org>
1078 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1080 * unused/bios/rbaudio.h: removed duplicate file
1082 2003-03-14 Christopher Thielen <chris@luethy.net>
1084 * arch/sdl/rbaudio.c: stop cd audio when exiting
1086 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1088 * main/gamecntl.c: add comments to the "only matt knows" cheats
1090 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1092 * main/gamemine.c: formatting, better texture conversion for d1
1095 2003-03-14 Bradley Bell <btb@icculus.org>
1097 * main/piggy.c: must swap all mac version pigfiles
1099 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1100 main/multi.c: formatting, minor cleanups
1102 * 2d/rle.c: need to swap line_size on bigendian machines
1104 * main/mission.c, main/mission.h: detect mac full version hogfile
1106 2003-03-13 Bradley Bell <btb@icculus.org>
1108 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1109 added joy/mouse sensitivity slider, increased range to 16, and
1112 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1115 * arch/linux/Makefile.am: removed extra backslash
1117 * TODO, installation.txt: updated some documentation
1119 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1120 menu, with maxfps option
1122 2003-03-12 Bradley Bell <btb@icculus.org>
1124 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1126 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1127 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1128 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1129 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1130 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1131 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1132 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1133 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1134 arch/linux/include/music.h, arch/linux/include/serial.h,
1135 arch/linux/include/ukali.h: formatting
1137 2003-03-11 Chris Arena <ccarena@cox.net>
1139 * main/menu.c: fixed brightness slider
1141 2003-03-01 Bradley Bell <btb@icculus.org>
1143 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1144 robots and animated bitmaps work, but colors are messed up
1146 2003-02-28 Bradley Bell <btb@icculus.org>
1148 * main/player.h: whitespace
1150 * main/automap.c, main/cntrlcen.c, main/collide.c,
1151 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1152 descent.hog is present, d1 becomes mission 0)
1154 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1155 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1156 arch/win32/winnet.c: MinGW compiles with network enabled again,
1157 but still doesn't work
1161 2003-02-28 Bradley Bell <btb@icculus.org>
1163 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1164 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1165 many opengl glitches
1167 2003-02-27 Bradley Bell <btb@icculus.org>
1169 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1170 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1171 main/network.c, main/network.h: noted that hoard.ham is only needed
1172 for multiplayer HOARD games, and should not be equated with
1173 "vertigo". put HoardEquipped() back in network.c.
1175 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1176 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1177 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1178 use timer_delay instead of d_delay
1180 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1182 * main/render.c: added replacement qsort for solaris
1184 2003-02-26 Bradley Bell <btb@icculus.org>
1186 * main/gamemine.c: texture conversion for d1 shareware
1188 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1190 * main/gamemine.c: better texture conversion for d1 levels
1192 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1194 * main/kconfig.c: fix joystick support under MinGW
1196 2003-02-26 Bradley Bell <btb@icculus.org>
1198 * main/playsave.c: fix swapping glitch
1200 * configure.ac, readme.txt: clean stuff up, getting ready for
1203 * main/titles.c: begin support for rendering spinning robots in
1206 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1209 * main/gamemine.c: load d1 shareware levels!
1211 2003-02-25 Bradley Bell <btb@icculus.org>
1215 * autogen.sh: add warning about old auto* versions, use
1218 2003-02-24 Bradley Bell <btb@icculus.org>
1220 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1221 briefings mostly working
1223 * main/movie.c, main/titles.c: fixed some more briefing glitches
1225 2003-02-23 Bradley Bell <btb@icculus.org>
1227 * main/movie.c: fixed crash when using shareware data files
1230 * arch/sdl/digi.c: fix crash on non-existent sounds
1231 (i.e. shareware data)
1233 2003-02-22 Bradley Bell <btb@icculus.org>
1235 * main/titles.c: fixed fullscreen toggle in briefings
1237 2003-02-21 Bradley Bell <btb@icculus.org>
1239 * configure.ac: check for mingw when enabling nasm
1241 * main/playsave.c: enable loading player files of either byte
1244 2003-02-20 Bradley Bell <btb@icculus.org>
1246 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1248 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1249 #343, not "rest of solution to bug #344"
1251 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1254 * main/kludge.c: partial solution to bug #344
1256 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1258 * compilerdefs.txt: added linux/mips info
1260 * ChangeLog: clean up changelog
1262 2003-02-19 Bradley Bell <btb@icculus.org>
1264 * libmve/mveplay.c: os x needs nanosleep prototype.
1266 2003-02-18 Bradley Bell <btb@icculus.org>
1268 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1270 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1271 to disable/enable audio
1273 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1275 * main/: movie.h, titles.c: make sure movie's palette is set before
1276 writing briefing text. Fixes bug #359
1278 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1281 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1282 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1285 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1288 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1289 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1290 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1293 * include/libmve.h: blah
1295 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1297 * main/render.c: 2nd attempt to fix solaris qsort bug
1299 2003-02-18 Bradley Bell <btb@icculus.org>
1301 * configure.ac, include/pstypes.h: put alignment detection in
1304 2003-02-17 Bradley Bell <btb@icculus.org>
1306 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1307 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1308 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1309 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1310 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1311 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1312 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1313 moved mve stuff to separate subdir
1315 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1316 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1317 mve code. Fixes (at least) bugs #41, #348, and #350.
1319 2003-02-14 Bradley Bell <btb@icculus.org>
1321 * main/Makefile.am: no more Makefile.mveplay. again
1323 * main/mveplay.c: typo
1325 2003-02-13 Bradley Bell <btb@icculus.org>
1327 * utilities/mvlextract.c: uint -> unsigned int
1329 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1330 standalone mveplayer, win32 support
1332 * main/movie.c: random bugfixes, win32 support
1334 * arch/sdl/Makefile.am: formatting
1336 * configure.ac: disable networking on mac/win for now
1338 * main/newmenu.c: comments
1340 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1342 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1343 redundant swap functions.
1345 2003-02-13 Bradley Bell <btb@icculus.org>
1347 * ChangeLog: update changelog
1349 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1351 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1352 polymodel alignment issues.
1354 2003-02-13 Bradley Bell <btb@icculus.org>
1356 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1357 fix various little bugs
1359 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1360 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1362 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1365 * README.utils: new file
1367 * main/: mve_main.c, mveplay.c: more movie fixes
1369 * README: updated README
1371 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1373 2003-02-12 Bradley Bell <btb@icculus.org>
1375 * utilities/mvlextract.c: bigendian mvl support
1377 * main/mveplay.c: formatting, stuff
1379 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1380 truecolor mve support, standalone mveplayer
1382 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1383 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1384 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1385 standalone mveplayer
1387 2003-01-22 Bradley Bell <btb@icculus.org>
1389 * include/: interp.h, interp.h: restore prototype for
1390 swap_polygon_model_data
1392 2003-01-21 Bradley Bell <btb@icculus.org>
1394 * main/piggy.c: use memcpy to avoid alignment problem
1396 * compilerdefs.txt: updated some defs, added sunos/sparc
1398 2003-01-15 Bradley Bell <btb@icculus.org>
1400 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1402 * main/gamemine.c: attempting to support d1 shareware
1404 * compilerdefs.txt: update defs
1406 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1408 * main/mveplay.c: fix several bugs, comments, formatting.
1410 2003-01-15 Bradley Bell <btb@icculus.org>
1412 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1413 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1414 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1415 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1418 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1419 formatting, comments
1421 2003-01-11 Bradley Bell <btb@icculus.org>
1423 * main/: mission.c, mission.h: attempt to support d1 for mac
1426 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1428 * main/object.h: foo
1430 2003-01-09 Bradley Bell <btb@icculus.org>
1432 * main/movie.c: use ifdef around gr_toggle_fullscreen
1434 2003-01-07 Bradley Bell <btb@icculus.org>
1436 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1437 main/mission.h: don't need .msn file for descent.hog anymore
1441 2003-01-06 Bradley Bell <btb@icculus.org>
1443 * main/mission.h, main/mission.c: comments
1445 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1448 2003-01-03 Bradley Bell <btb@icculus.org>
1450 * utilities/: txb2txt.c, txt2txb.c: remove old files
1452 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1454 * main/polyobj.c: attempt to make read_model_file
1457 * main/menu.c: move vertigo text
1459 2003-01-02 Bradley Bell <btb@icculus.org>
1461 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1462 main/polyobj.h: cleanup alignment changes
1464 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1465 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1466 main/object.h: fix alignment issues on sparc
1468 * cvshowto.txt: update cvs info
1472 * 2d/rle.c: make rle_swap handle RLE_BIG
1474 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1476 * main/render.c: workaround solaris qsort bug
1478 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1480 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1481 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1483 * arch/linux/Makefile.am: enabled linux joystick, kali
1485 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1486 arch/sdl/event.c: enabled linux joystick
1488 2002-12-31 Bradley Bell <btb@icculus.org>
1490 * main/gamemine.c: simplified warning msg
1492 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1494 * main/render.h: fix compiler warning
1496 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1498 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1500 2002-12-24 Bradley Bell <btb@icculus.org>
1502 * main/mission.c: fixes an infinite loop which was caused by d2x
1503 thinking d2demo was a descent 1 mission
1505 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1507 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1509 2002-12-24 Bradley Bell <btb@icculus.org>
1511 * main/render.c: comments
1513 2002-10-30 Bradley Bell <btb@icculus.org>
1515 * main/inferno.c: add help for -hogdir option
1517 * main/inferno.c: added -hogdir option
1519 2002-10-28 Bradley Bell <btb@icculus.org>
1521 * main/: inferno.c, menu.c: enabled Vertigo displays
1523 * include/3d.h: typo
1525 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1527 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1528 main/netmisc.c, main/network.c: simplify and eliminate redundant
1531 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1533 * maths/fixc.c: fix infinite loop in quad_sqrt.
1535 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1536 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1538 2002-10-12 Bradley Bell <btb@icculus.org>
1540 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1542 2002-10-11 Bradley Bell <btb@icculus.org>
1544 * main/hud.c: make hud_message work correctly
1546 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1549 * main/network.c: formatting, small fixes
1551 2002-10-10 Bradley Bell <btb@icculus.org>
1553 * main/netmisc.h: no swap_object for little-endian
1555 * main/: netmisc.h, network.c: use macros to simplify network
1558 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1561 * main/inferno.c: enable loading screen for mac shareware with
1564 * main/netmisc.c: whitespace
1566 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1569 * main/hud.c: whitespace
1571 * configure.ac: remove shareware build, add macdata build
1573 * main/songs.c: whitespace
1575 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1576 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1579 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1582 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1584 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1585 comments, formatting, etc.
1587 * iff/iff.c: fix bigendian iff loading.
1589 2002-10-03 Bradley Bell <btb@icculus.org>
1591 * utilities/txb2tex.c: typo
1593 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1594 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1597 * arch/sdl/mouse.c: whitespace
1599 2002-09-19 Bradley Bell <btb@icculus.org>
1601 * main/kconfig.c: fix a oops, add old logs
1603 * main/kconfig.c: support for >3 mouse buttons
1605 2002-09-18 Bradley Bell <btb@icculus.org>
1607 * include/gr.h: fix palette swap define
1609 2002-09-14 Bradley Bell <btb@icculus.org>
1611 * main/titles.c: load hires briefing screen if lores doesn't exist
1612 (i.e. vertigo) and MenuHires=0
1614 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1616 * main/: multi.h, network.h: pack some structures for ipx
1619 2002-09-14 Bradley Bell <btb@icculus.org>
1621 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1622 and load_endlevel_data() to expect newline-terminated strings, fix
1623 load_game_data to read null-terminated string for
1626 2002-09-07 Bradley Bell <btb@icculus.org>
1628 * main/newmenu.c: added error message
1630 * main/menu.h: enable -nohires with mac shareware
1632 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1634 * 2d/font.c: enable 0/255 palette swap for fonts
1636 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1639 * 2d/2dsline.c: fix ogl blooper
1641 2002-09-05 Bradley Bell <btb@icculus.org>
1643 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1646 * include/strutil.h: need string.h for strcasecmp
1648 * include/rle.h: okay, maybe it needs to be this way
1650 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1652 * 2d/scalec.c: more stuff from d2src
1654 * 2d/rle.c: more stuff from d2src, formatting
1656 * 2d/font.c: useless cruft
1658 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1660 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1663 2002-09-04 Bradley Bell <btb@icculus.org>
1665 * include/grdef.h: fix compiler warnings
1667 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1669 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1672 * main/game.c: we want the mac ibitblt for everything but dos and
1675 * main/texmerge.c: these routines are in tmerge.c
1677 * main/credits.c: enable credits for mac and oem data
1679 * main/bm.c: use either exit.ham or exit.pofs
1681 * include/ibitblt.h: enable some more code from d2src
1683 * include/gr.h: enable mac ubitblt_double
1685 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1687 * include/grdef.h: moved some inline asm from linear.h
1689 * 2d/ibitblt.c: brought in line with original d2 version
1691 * 2d/bitblt.c: reverted to original d2 version of this file, then
1692 added d1x enhancements
1694 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1696 * 2d/linear.h: moved these back to their original locations
1699 * main/mveplay.c: close some memory holes, speed up palette loading
1701 * main/movie.c: added fullscreen toggle while playing movies
1703 * main/inferno.c: comment out -superhires help text (always on)
1705 * include/timer.h: added approx_fsec_to_usec macro
1707 * arch/sdl/joy.c: fix compiler warning
1709 2002-09-01 Bradley Bell <btb@icculus.org>
1711 * main/network.c: oops
1713 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1715 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1716 timer_get_fixed_seconds
1720 2002-08-31 Bradley Bell <btb@icculus.org>
1722 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1725 * main/multi.h: network endian stuff
1727 * 2d/font.c, include/gr.h: fast file i/o for font headers
1729 * arch/win32/arch_ip.cpp: unused file
1731 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1732 bigendian networking fixes
1734 * main/menu.c: make net menu more accurate, also make superhires
1737 * include/pstypes.h: better to have __pack__ all the time, I think.
1738 needed for networking, e.g.
1740 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1743 * arch/win32/Makefile.am: unused file
1747 2002-08-30 Bradley Bell <btb@icculus.org>
1749 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1751 * main/: newmenu.h, titles.c: formatting
1753 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1754 main/multi.h: networking works, finally
1756 * TODO: added TODO file
1758 * arch/linux/arch_ip.cpp: unused fine
1760 * README: network sorta working
1762 * main/: Makefile.am, multi.c, network.c, network.h: more
1765 * main/menu.c: load builtin mission correctly
1767 * main/inferno.c: documentation
1769 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1772 * main/Makefile.mveplay: don't need no more
1774 2002-08-29 Bradley Bell <btb@icculus.org>
1776 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1777 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1778 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1781 * include/ipx_drv.h: more network fixing
1783 * arch/linux/include/ipx_drv.h: more network fixing
1785 * include/ipx.h: formatting
1787 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1789 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1790 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1791 main/inferno.c: fixed networking fuck-up?
1793 * Makefile.am: moved mingw info to README
1795 * README, mingw32.txt: moved mingw info to README
1797 2002-08-27 Bradley Bell <btb@icculus.org>
1799 * utilities/mvlextract.c: allow specifying file to extract
1801 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1804 * utilities/hogextract.c: allow specifying file to extract
1806 * main/mission.c: Have to get mission_num _after_ promoting...
1808 * main/: gameseq.c, titles.c: beginning d1 briefing support
1810 * descent.msn: beginning d1 briefing support
1812 * main/: titles.c, titles.h: d1-style mission briefings
1814 * main/piggy.h: whitespace
1816 * main/movie.c: beginning robot movie support, fall back on lo/hi
1817 res if hi/lo not available
1819 * main/mission.c: added Builtin_mission_num for builtin mission,
1820 D1Hogdir, d1-style mission briefings
1822 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1825 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1826 (for d1 missions that need d1 data)
1828 * 2d/ibitblt.c: whitespace
1830 2002-08-26 Bradley Bell <btb@icculus.org>
1832 * utilities/mvlcreate.c: oops
1834 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1837 * utilities/hogextract.c: added [v]iew option
1839 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1841 * main/titles.c: fix writable string, disable DumbAdjust thing
1843 * main/polyobj.h: whitespace
1845 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1848 * main/movie.c: read movies from AltHogDir, other fixes
1850 * main/: mission.c, mission.h: fix bug w/mission filename
1852 * main/gameseq.c: comments
1854 * main/digi.h: whitespace n stuff
1856 * include/mve_audio.h: added audio flag macros
1858 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1863 2002-08-23 Bradley Bell <btb@icculus.org>
1865 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1868 * Makefile.am: remove d2demo.mn2
1870 * cfile/cfile.c, include/cfile.h: add cfile_size function
1872 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1873 eliminate need for .mn2 files for oem and demo
1875 2002-08-22 Bradley Bell <btb@icculus.org>
1877 * main/bm.c: fix for vertigo
1879 * main/menu.h: make OEM menu pcx available
1881 * 2d/rle.c: merge with original d2 file
1883 * Makefile.am, configure.ac: let mission files get installed by
1886 2002-08-17 Bradley Bell <btb@icculus.org>
1888 * configure.ac: make FAST_FILE_IO the default on little-endian
1891 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1893 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1896 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1898 * main/: game.c, menu.c, mission.c: promote builtin missions.
1900 2002-08-15 Bradley Bell <btb@icculus.org>
1902 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1903 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1905 * utilities/.cvsignore: added cvsignore
1907 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1910 * main/piggy.c: mac data file loading
1912 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1913 transparency and swap 0/255 correctly for mac data files
1915 2002-08-13 Bradley Bell <btb@icculus.org>
1917 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1918 to utilities to avoid conflict with c++ std lib <utility>
1920 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1921 txt2txb.c: moved utility to utilities to avoid conflict with c++
1924 * Makefile.am, configure.ac: add utilities
1926 2002-08-09 Bradley Bell <btb@icculus.org>
1928 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1931 2002-08-08 Bradley Bell <btb@icculus.org>
1933 * main/inferno.c: comments
1935 * main/: newmenu.c, songs.c: mac demo datafile support
1937 * installation.txt: update
1939 * main/gamesave.c: use lowercase for consistency
1941 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1942 models for other than d2demo
1944 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1946 * main/gamemine.c: formatting, better d1 texture conversion
1948 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1949 main/mission.h: recognize .msn mission files.
1951 2002-08-07 Bradley Bell <btb@icculus.org>
1953 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1954 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1955 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1956 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1957 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1958 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1961 2002-08-06 Bradley Bell <btb@icculus.org>
1963 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1965 * main/Makefile.am: formatting
1967 * 2d/font.c: make gr_remap_font just reload the whole thing
1969 * configure.ac: formatting
1971 * Makefile.am: added d2demo.mn2
1973 * d2demo.mn2: mission file for shareware
1975 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1976 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1978 * main/sounds.h: shareware stuff, whitespace
1980 * main/: polyobj.c, polyobj.h: more fast i/o macros
1982 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1985 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1986 endlevel stuff to non-shareware, allow movies/endlevel for
1989 * main/cntrlcen.c: typo
1991 * main/bm.h: use global Piggy_hamfile_version
1993 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1994 macros, use global Piggy_hamfile_version
1996 * main/Makefile.am: terrain and movie stuff always used now
1998 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2001 * main/: gamemine.c, gamesave.c: load DMB levels
2003 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2004 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2006 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2008 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2010 2002-08-04 Bradley Bell <btb@icculus.org>
2012 * main/inferno.c: shareware stuff, formatting
2014 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2016 * arch/sdl/gr.c: don't need to set mode in gr_init
2018 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2020 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2023 * Makefile.am, descent.mn2: added mission file for descent 1
2025 2002-08-02 Bradley Bell <btb@icculus.org>
2027 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2028 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2029 main/piggy.h, misc/error.c: junk
2031 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2032 render.h, scores.c, scores.h, terrain.c: shareware stuff
2034 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2035 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2036 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2037 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2038 main/weapon.c, main/weapon.h: fast i/o macros
2040 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2042 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2043 main/gamemine.h, main/gamesave.c: load d1 levels
2045 2002-07-30 Bradley Bell <btb@icculus.org>
2047 * configure.ac: oops
2049 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2052 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2053 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2054 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2055 main/piggy.c, main/titles.c: support shareware datafiles!
2057 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2058 piggy.c: SHAREWARE fixes
2060 2002-07-29 Bradley Bell <btb@icculus.org>
2062 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2063 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2064 misc/fileutil.c: Portability - OS X support
2066 2002-07-27 Bradley Bell <btb@icculus.org>
2068 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2069 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2070 segment.h: portability
2072 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2073 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2074 main/wall.h: portabilization
2076 * 2d/font.c, include/gr.h: portability
2078 2002-07-26 Bradley Bell <btb@icculus.org>
2080 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2082 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2084 * main/player.c: foo
2086 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2088 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2089 misc/fileutil.h: portable file i/o utils
2091 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2092 writable string anymore... / formatting
2094 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2095 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2096 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2097 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2098 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2099 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2100 portable-izing file loading routines
2102 2002-07-24 Bradley Bell <btb@icculus.org>
2104 * main/mveplay.c: correctly play files with 16bit uncompressed
2105 audio, mem checking, etc
2107 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2110 2002-07-23 Bradley Bell <btb@icculus.org>
2112 * misc/Makefile.am: unused file
2114 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2115 main/sounds.h: remove experimental nmovie stuff
2117 * main/movie.c: add some debugging output
2119 2002-07-22 Bradley Bell <btb@icculus.org>
2121 * main/: console.c, state.c: simplified header
2123 * main/movie.c: enable mveplay audio
2125 * main/old/movie.c: moved to main/
2127 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2128 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2129 main/mvelib.c, main/mveplay.c: initial movie support
2131 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2132 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2133 include/ogl_init.h, include/pstypes.h, main/console.c,
2134 main/state.c, mem/mem.c: OS X stuff
2136 * configure.ac: OS X and movie stuff
2138 2002-07-19 Bradley Bell <btb@icculus.org>
2140 * compilerdefs.txt: OSX defs
2142 2002-07-18 Bradley Bell <btb@icculus.org>
2144 * main/inferno.c: use simpler rcs tags
2146 * autogen.sh: keep Changelog in cvs (and use --accum)
2148 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2149 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2150 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2151 main/songs.c: changed cdrom->rbaudio
2153 * include/rbaudio.h: moved to /include
2155 2002-07-17 Bradley Bell <btb@icculus.org>
2157 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2158 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2159 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2160 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2161 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2162 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2163 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2164 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2165 3d/setup.c: use simpler rcs tags
2170 2002-07-17 Bradley Bell <btb@icculus.org>
2172 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2174 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2176 * debian/rules: don't need readme's
2178 * debian/rules: move d1x license to COPYING, license clarifications
2180 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2181 license to COPYING, license clarifications
2183 * debian/rules: fix debian docs
2185 * debian/rules: fix debian manpages
2187 * debian/d2x-sdl.menu: fix debian menu
2189 * debian/rules: link to undocumented man page for debs
2191 * Makefile.am, configure.ac, debian/control, debian/copyright,
2192 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2193 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2194 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2197 2002-07-16 Bradley Bell <btb@icculus.org>
2199 * debian/: rules, changelog.in: deb stuff
2201 * configure.ac: cleaner nasm detection
2203 * debian/: changelog.in, control, rules: deb stuff
2205 * README, installation.txt: typos, stuff
2207 * configure.ac: better #defines
2209 * configure.ac: whitespace
2211 * configure.ac: better documentation
2213 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2214 SDL_JOYSTICK not needed
2216 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2218 * configure.ac: need higher SDL for joystick
2220 * debian/: control, rules: deb stuff
2222 * arch/sdl/joy.c: old junk
2224 * Makefile.am, configure.ac: automake updates
2226 * main/: inferno.c, text.c: don't use althogdir on non-unix
2228 * configure.ac: more autoconf updates
2230 * misc/strutil.c: better strrev
2232 * main/inferno.c: need limits.h on mingw also
2234 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2237 2002-04-19 Bradley Bell <btb@icculus.org>
2239 * main/network.c: let hoard.ham be a cfile
2241 * main/text.c: better error message when hog not found
2245 2002-03-23 Bradley Bell <btb@icculus.org>
2247 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2248 arch/sdl/Makefile.am: Use SDL joystick automatically
2250 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2252 2002-03-05 Bradley Bell <btb@icculus.org>
2254 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2257 2002-02-23 Bradley Bell <btb@icculus.org>
2259 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2261 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2262 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2263 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2264 main/editor/Makefile.am: moved includes to include
2266 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2268 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2269 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2270 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2273 * main/game.c: disabled cockpit for OGL, formatting
2275 * 2d/ibitblt.c: formatting
2277 2002-02-16 Bradley Bell <btb@icculus.org>
2279 * include/oldsdl.h: check for older macros
2281 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2282 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2283 allow older sdl versions
2285 2002-02-15 Bradley Bell <btb@icculus.org>
2287 * main/: automap.c, automap.h, inferno.c: automap resolution now
2290 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2292 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2293 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2294 win32/include/key_arch.h: never mind - that would be pointless
2296 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2297 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2298 win32/include/key_arch.h: copied files from d1x
2300 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2301 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2303 * main/multipow.c: need conf.h
2305 * arch/win32/Makefile.am: new file
2307 * include/pstypes.h: added u_int16_t (needed in base_ip)
2309 * arch/win32/arch_ip.cpp: copied from d1x
2311 2002-02-14 Bradley Bell <btb@icculus.org>
2313 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2315 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2316 main/netlist.c: Added hotkeys to toggle fullscreen mode
2318 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2319 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2321 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2322 reorder.h: Lotsa networking stuff from d1x
2324 2002-02-13 Bradley Bell <btb@icculus.org>
2326 * include/gr.h, main/game.c: Fullscreen toggle stuff
2328 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2331 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2332 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2335 2002-02-11 Bradley Bell <btb@icculus.org>
2337 * main/bm.c: use portable loader if bigendian
2339 * include/pstypes.h: don't define bool for c++
2341 * include/cfile.h: extern AltHogDir stuff
2343 * include/byteswap.h: use WORDS_BIGENDIAN
2345 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2347 * main/vers_id.h: added D2X_IVER
2349 * misc/args.c: don't use d1x.ini
2351 * Makefile.am: rpm stuff
2353 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2356 2002-02-09 Bradley Bell <btb@icculus.org>
2358 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2360 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2362 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2365 2002-02-06 Bradley Bell <btb@icculus.org>
2367 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2368 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2369 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2371 * debian/: changelog.in, control, copyright, d2x-gl.files,
2372 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2376 2002-02-02 Bradley Bell <btb@icculus.org>
2378 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2380 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2381 Enabled RELEASE option
2383 2002-01-31 Bradley Bell <btb@icculus.org>
2385 * Makefile.am, configure.ac: specify prerequisite versions of
2386 autoconf and automake
2388 2002-01-29 Bradley Bell <btb@icculus.org>
2390 * main/mission.c: RCS header added
2392 * main/inferno.c: update copyright date
2394 * main/mission.c: allow missions to be in AltHogDir
2396 * configure.ac: Display results of configure
2398 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2401 2002-01-28 Bradley Bell <btb@icculus.org>
2403 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2404 Data files now go in DATADIR/games/d2x, user files now go in
2407 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2409 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2410 files now go in ~/.d2x
2412 2002-01-24 Bradley Bell <btb@icculus.org>
2414 * configure.ac: fix nasm not found error message
2416 2002-01-18 Bradley Bell <btb@icculus.org>
2418 * configure.in: getting rid of old configure.in
2420 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2421 main/movie.c: Movie playing kludgey stuff
2423 * misc/args.c: formatting
2425 * main/inferno.c: allow -h for help
2427 * include/error.h: don't die on int3, unless -debug given
2429 * mingw32.txt: more stuff
2431 2001-12-29 Bradley Bell <btb@icculus.org>
2433 * Makefile.am: Got rid of thinking.txt
2435 * main/inferno.c: document -nomovies option
2437 2001-12-28 Bradley Bell <btb@icculus.org>
2439 * main/titles.c: formatting, put some code into place for rendering
2440 of robots during briefings
2442 2001-12-27 Bradley Bell <btb@icculus.org>
2446 2001-12-23 Craig Hadady <chadady@iglou.com>
2448 * 2d/rle.c: fixed bug in dummy array.
2450 2001-12-03 Bradley Bell <btb@icculus.org>
2452 * arch/sdl/init.c: fix formatting
2454 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2455 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2456 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2457 and sdl joystick stuff
2459 2001-11-30 Bradley Bell <btb@icculus.org>
2461 * thinking.txt: not needed
2463 2001-11-27 Bradley Bell <btb@icculus.org>
2465 * cygconf, mingw32.txt: use sdl from source on cygwin
2467 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2468 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2469 SDL_CFLAGS to CFLAGS
2471 2001-11-27 Bradley Bell <btb@icculus.org>
2475 2001-11-14 Bradley Bell <btb@icculus.org>
2477 * texmap/scanline.c: use optimization flags as texmap default
2479 * NEWS: mouse wheel, etc
2481 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2482 wheel to emulate 3rd axis
2484 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2486 * include/error.h: kludge to ungrab mouse when we hit an int3
2488 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2489 __ENV_MSDOS__ to __MSDOS__
2491 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2494 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2497 * arch/sdl/digi.c: implemented digi_set_volume
2499 * include/grdef.h, main/config.c, misc/d_io.c: change
2500 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2502 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2503 main/piggy.c: use MAKE_SIG
2505 * installation.txt: update
2507 * configure.ac: new file
2509 * arch/sdl/joydefs.c: #include pstypes.h
2511 * arch/sdl/init.c: SDL joystick stuff
2513 * acconfig.h: adjust MINGW defines
2515 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2516 controls menu now works
2518 2001-11-13 Bradley Bell <btb@icculus.org>
2520 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2523 * Makefile.am: New file
2525 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2528 * compilerdefs.txt: New file
2530 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2532 2001-11-12 Bradley Bell <btb@icculus.org>
2534 * main/playsave.c: load player files regardless of byte order of
2537 2001-11-11 Bradley Bell <btb@icculus.org>
2539 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2542 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2544 * NEWS: GL savegame thumbnails
2546 * acconfig.h, configure.in: make option for NMOVIES, default to off
2548 2001-11-09 Bradley Bell <btb@icculus.org>
2550 * main/state.c: Enabled savegame thumbnails under OpenGL
2552 * unused/pa_null/pa_enabl.h: remove duplicate header
2554 * misc/args.c: use d2x.ini for option file
2556 * mem/mem.c: Move mem_realloc inside the ifdef
2558 * main/menu.c: fix 640x400 menu text
2560 * main/inferno.c: added documentation
2562 * main/endlevel.c: fix warnings
2564 * arch/ogl/gr.c: Get rid of gl spew
2566 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2568 * acconfig.h: Define __SDL__ for mingw
2570 2001-11-08 Bradley Bell <btb@icculus.org>
2572 * 2d/font.c: free OGL font data when rereading
2574 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2575 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2576 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2577 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2578 main/weapon.h: Enabled shareware build, endlevel flythrough
2581 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2582 of use for shareware build
2584 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2587 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2589 2001-11-05 Bradley Bell <btb@icculus.org>
2591 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2594 * include/3d.h: Add comment
2596 2001-11-04 Bradley Bell <btb@icculus.org>
2598 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2601 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2604 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2606 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2607 main/hudmsg.h: Enable d1x-style hud_message
2609 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2611 * 2d/font.c: re-init ogl fonts after remapping colors.
2613 2001-11-02 Bradley Bell <btb@icculus.org>
2615 * misc/Makefile.am: remove byteswap.h (duplicate header)
2617 * 2d/font.c: fixed gr_remap_font, minor stuff
2619 * configure.in: take out -O2 if doing debug build
2621 * main/bm.c: formatting
2623 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2625 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2626 macros, get rid of functions
2628 2001-11-01 Bradley Bell <btb@icculus.org>
2630 * misc/byteswap.h: removed duplicate header
2632 2001-10-31 Bradley Bell <btb@icculus.org>
2634 * NEWS, main/automap.c: automap works in opengl
2636 * NEWS, configure.in: Added news
2638 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2640 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2642 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2643 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2644 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2646 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2648 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2650 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2651 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2653 2001-10-27 Bradley Bell <btb@icculus.org>
2655 * main/inferno.c: added some documentation
2657 2001-10-25 Bradley Bell <btb@icculus.org>
2659 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2662 * Makefile.am, configure.in, arch/Makefile.am,
2663 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2664 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2665 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2666 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2667 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2668 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2669 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2670 it's ugly, but It'll be easier to sync with d1x.
2672 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2673 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2674 main/editor/Makefile.am: attempt at support for editor, makefile
2677 * misc/d_delay.c: formatting fix
2679 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2680 tmappent.S, tmapppro.S: adding support for runtime selection of
2683 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2684 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2685 including multi.h and network.h, fix backslashes, fix compiler
2688 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2689 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2690 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2691 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2692 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2693 including multi.h and network.h, fix backslashes
2695 * include/pstypes.h: added typedef for u_int64_t on mingw
2697 * include/3d.h: added prototype for g3_uninit_polygon_model
2699 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2701 2001-10-24 Bradley Bell <btb@icculus.org>
2703 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2704 arch subdirs, as in d1x.
2706 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2707 earlier style until i understand automake 1.5 better. remove input
2710 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2711 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2712 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2713 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2714 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2715 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2716 Moved input stuff to arch subdirs, as in d1x.
2718 * NEWS, configure.in: blah blah
2720 2001-10-23 Bradley Bell <btb@icculus.org>
2722 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2724 * texmap/tmapppro.S: no need for #include <conf.h> here
2726 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2729 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2730 file. RCS header added
2732 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2733 #ifdef'ing out the whole file. RCS header added
2735 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2736 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2737 fixes. Now works with automake 1.5 and autoconf 2.52.
2738 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2739 mingw (-grabmouse now works on win32).
2741 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2742 These don't belong in cvs
2746 2001-10-20 Bradley Bell <btb@icculus.org>
2748 * 2d/font.c: Don't free unused variables...
2750 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2753 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2754 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2755 main/Makefile.am: make dist more sensible
2757 * Makefile.am: Kludge for linking on mingw
2759 2001-10-19 Bradley Bell <btb@icculus.org>
2761 * Makefile.am, configure.in, arch/win32/Makefile.am,
2762 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2764 * include/ipx_drv.h: Check for __MINGW32__
2766 * include/i86.h: Imported from d1x
2768 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2770 * arch/dos/modex.asm: Fixed %include
2772 * main/console.c: RCS headers added
2774 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2777 * Makefile.am, main/Makefile.am: Moved final link to top-level
2778 directory instead of main/
2780 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2781 __ENV_LINUX__ to __linux__
2783 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2784 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2785 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2786 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2787 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2788 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2789 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2790 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2791 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2792 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2795 * configure.in: add --enable-xploader, support arch/linux subdir,
2798 * main/inferno.c: conditionalize conf.h
2800 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2802 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2803 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2804 misc/fileutil.h: Partial application of linux/alpha patch.
2806 2001-10-19 Bradley Bell <btb@icculus.org>
2808 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2809 networking in line with d1x, moved some arch/linux_* stuff to
2812 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2813 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2814 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2815 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2818 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2819 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2820 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2821 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2822 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2823 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2824 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2825 linux/include/ukali.h: Brought linux networking in line with d1x,
2826 moved some arch/linux_* stuff to arch/linux/*
2828 * include/ipx_drv.h: Imported from d1x
2830 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2832 * main/ipx_drv.c: Imported from d1x
2834 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2835 main/network.h, main/Makefile.am: Trying to get network working on
2838 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2839 main/Makefile.am: build fixes
2841 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2842 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2843 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2844 starting to get net working.
2846 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2847 conditionalized min,max macros
2849 2001-10-18 Bradley Bell <btb@icculus.org>
2851 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2852 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2853 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2854 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2857 * 2d/2dsline.c: RCS headers added/changed
2859 * configure.in: fix NASMFLAGS bug
2861 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2864 2001-10-17 Bradley Bell <btb@icculus.org>
2866 * NEWS: Fixed the invulnerable robots bug!
2868 * main/collide.c: Fixed the invulnerable robots bug!
2870 2001-10-14 Bradley Bell <btb@icculus.org>
2872 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2875 2001-10-13 Bradley Bell <btb@icculus.org>
2877 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2878 arch/Makefile.am, arch/dos/Makefile.am,
2879 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2880 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2881 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2882 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2883 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2884 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2885 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2886 arch/win32/include/Makefile.am, iff/Makefile.am,
2887 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2888 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2889 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2890 unused/bios/Makefile.am, unused/lib/Makefile.am,
2891 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2892 unused/ui/Makefile.am, unused/vga/Makefile.am,
2893 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2894 automake stuff from "inert" subdirs. And there was much rejoicing.
2896 * Makefile.am, NEWS, configure.in: Stuff
2898 * ChangeLog: removing auto-generated file
2900 * cygconf: Added instructions for mingw32 build
2902 * Makefile.am: renamed INSTALL to installation.txt
2904 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2906 * mingw32.txt: Added instructions for mingw32 build
2908 * configure.in: Enable assembly under mingw32
2910 2001-10-12 Bradley Bell <btb@icculus.org>
2912 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2914 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2915 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2916 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2917 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2918 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2919 to __DJGPP__, since it's built-in.
2921 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2923 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2924 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2928 2001-10-12 Bradley Bell <btb@icculus.org>
2930 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2932 * Makefile.am: make sure cygconf gets archived
2934 * configure.in: Increment version number in preparation for release
2936 * configure.in: Fix detection of opengl
2938 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2939 cygconf, arch/Makefile.am, arch/include/joy.h,
2940 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2941 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2942 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2943 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2944 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2945 Vastly improved compilability.
2947 2001-10-11 Bradley Bell <btb@icculus.org>
2949 * Makefile.am: Added macros/sdl.m4
2951 * autogen.sh: Added macros/sdl.m4
2953 2001-10-09 Bradley Bell <btb@icculus.org>
2955 * main/vers_id.h: Added DESCENT_VERSION constant
2957 * main/inferno.c: Added command-line help.
2959 * include/ogl_init.h: opengl improvments (following d1x changes)
2961 2001-10-07 Bradley Bell <btb@icculus.org>
2963 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2964 arch/ogl/Makefile.am: Remove duplicate headers.
2966 2001-08-02 Thimo Neubauer <thimo@debian.org>
2968 * mem/mem.c: totally crippled the memory manager because it does
2969 not make sense for non-DOS-systems and it would have been too
2970 complicated to get it 64bit clean
2972 2001-06-19 Bradley Bell <btb@icculus.org>
2974 * cvshowto.txt: updated anonymous password
2976 2001-02-08 Bradley Bell <btb@icculus.org>
2978 * COPYING, license.txt: Added d1x license
2980 2001-02-01 Bradley Bell <btb@icculus.org>
2982 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2984 2001-01-31 Bradley Bell <btb@icculus.org>
2986 * configure.in, arch/include/mouse.h, include/pstypes.h,
2987 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2989 * main/polyobj.c: fix typo
2991 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2992 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2993 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2994 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2995 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2996 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2997 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2998 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2999 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3000 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3001 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3002 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3003 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3004 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3005 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3006 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3007 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3008 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3009 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3010 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3011 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3012 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3013 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3014 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3015 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3016 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3019 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3020 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3021 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3022 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3025 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3028 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3029 cross-compiling, and cygwin fixes
3031 2001-01-30 Bradley Bell <btb@icculus.org>
3033 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3034 include/pstypes.h, include/strutil.h, main/Makefile.am,
3035 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3036 needs --without-assembler and --without-network to compile
3038 2001-01-29 Bradley Bell <btb@icculus.org>
3040 * configure.in, main/Makefile.am: Fixes to build system
3042 * main/kconfig.c: fix for non-linux joysticks
3044 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3045 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3046 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3047 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3048 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3049 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3050 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3051 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3052 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3053 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3055 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3056 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3057 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3058 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3059 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3060 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3063 * arch/dos/include/joy.h, arch/dos/include/key.h,
3064 arch/dos/include/mouse.h: Unified input headers.
3066 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3068 2001-01-28 Bradley Bell <btb@icculus.org>
3070 * conf.h.in, configure.in, arch/Makefile.am,
3071 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3072 arch/include/key.h, main/Makefile.am: More header unification...
3074 * main/newdemo.c: Added <ctype.h>
3076 * arch/include/event.h, arch/include/joy.h: unified input headers.
3078 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3079 OpenGL now uses SDL-GL instead of gii
3081 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3083 2001-01-25 Bradley Bell <btb@icculus.org>
3085 * autogen.sh: use "set -e" so execution stops if something goes
3088 2001-01-24 Bradley Bell <btb@icculus.org>
3092 * Makefile.am: Add ChangeLog to dist
3096 2001-01-24 Bradley Bell <btb@icculus.org>
3098 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3100 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3101 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3104 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3105 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3106 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3107 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3108 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3109 arch/Makefile.am, arch/dos/Makefile.am,
3110 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3111 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3112 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3113 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3114 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3115 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3116 unused/Makefile.am, unused/bios/Makefile.am,
3117 unused/lib/Makefile.am, unused/novga/Makefile.am,
3118 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3119 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3120 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3121 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3122 make dist, VPATH builds, ...
3124 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3125 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3126 arch/dos/Makefile.in, arch/linux/Makefile.in,
3127 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3128 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3129 misc/Makefile.in, texmap/Makefile.in: cruft removal
3131 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3134 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3136 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3138 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3141 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3142 added -grabmouse option
3144 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3145 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3146 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3147 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3148 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3149 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3150 main/songs.c, misc/args.c: changed args_find to FindArg
3152 2001-01-22 Bradley Bell <btb@icculus.org>
3154 * configure, main/Makefile.am, main/Makefile.in: configuration
3157 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3158 fix compiler warnings w/opengl
3160 * include/console.h: ggi support
3162 * arch/linux_init.c: svgalib support
3164 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3165 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3166 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3167 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3168 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3169 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3172 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3174 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3175 main/render.c: fix warnings and enable NDEBUG *
3176 arch/svgalib_init.c: svgalib support
3178 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3180 * main/kconfig.c: joystick support
3182 2001-01-21 Bradley Bell <btb@icculus.org>
3184 * cvshowto.txt: new file, taken from d1x webpage
3186 * AUTHORS, README: Taking over as maintainer of d2x
3188 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3190 2001-01-20 Bradley Bell <btb@icculus.org>
3192 * configure, configure.in: Turned -Werror back off by default
3194 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3195 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3196 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3197 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3198 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3199 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3200 main/laser.c, main/multi.c, main/network.c, main/network.h,
3201 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3202 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3203 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3204 warnings, for non-OpenGL on linux, anyway...
3206 2001-01-19 Bradley Bell <btb@icculus.org>
3208 * copying: remove duplicate file
3210 * Import of d2x-0.0.9-pre1
3212 * Import of d2x-0.0.8