1 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
3 * main/songs.c: uncomment calls to RBAStop (fixes #473)
5 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
7 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
8 get rid of warnings (now compiles with -Werror on SunOS)
10 * main/piggy.c: fix (really) wierd SunOS bug
12 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
13 caused by not allocating enough mem for rle bitmaps
15 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
17 * include/pstypes.h: sun OS typedef fixes
19 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
21 * main/piggy.c: fix bug 1067
23 * main/piggy.c: fix bugfix for 1067
25 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
26 with descent.pig of mac registered)
28 2003-12-18 Bradley Bell <btb@icculus.org>
30 * main/kconfig.c: fixes for linux-native joystick
32 * main/kconfig.c: bunch of fixes (esp. for non linux-native
35 * arch/include/joy.h: comments/formatting
37 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
39 * compilerdefs.txt: added FreeBSD defs
41 2003-12-08 Bradley Bell <btb@icculus.org>
43 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
46 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
48 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
49 arch/linux/ipx_udp.c: fix FreeBSD compile errors
51 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
53 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
54 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
55 get rid of silly ulongs
57 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
58 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
59 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
60 change relevant __linux__ macros to __ELF__
62 2003-11-27 Bradley Bell <btb@icculus.org>
64 * include/ogl_init.h: added proto for ogl_check_mode
66 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
67 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
70 2003-11-26 Bradley Bell <btb@icculus.org>
72 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
75 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
78 * include/pstypes.h: OS X fixes
80 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
81 main/newmenu.h: linux fixes
83 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
84 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
85 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
86 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
87 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
90 * arch/sdl/gr.c: fix sdl gr_update
92 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
93 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
94 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
95 cfile/cfile.c, console/CON_console.c, include/d_io.h,
96 include/error.h, include/pstypes.h, include/strutil.h,
97 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
98 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
99 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
100 main/playsave.c, main/songs.c, main/state.c, main/text.c,
101 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
104 2003-11-25 Bradley Bell <btb@icculus.org>
106 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
107 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
108 libmve/VisualC/mveplayer.dsp: updated project files
110 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
113 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
114 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
115 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
116 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
119 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
120 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
123 2003-11-24 Bradley Bell <btb@icculus.org>
125 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
126 libmve/mveplay.c: stuff to play mve's in WinCE
128 * arch/win32/findfile.c: unused functions...
132 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
133 enabled mouse control of menus
135 * main/mission.h: oops, didn't mean to change this.
137 2003-11-21 Bradley Bell <btb@icculus.org>
139 * VisualCE/d2x/d2x.vcp: updated project file
141 2003-11-20 Bradley Bell <btb@icculus.org>
143 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
144 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
145 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
148 2003-11-17 Bradley Bell <btb@icculus.org>
150 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
151 main/menu.c: added option to disable kalinix under unix
153 * main/game.c, main/newmenu.c: always set menu mode for GL popups
155 2003-11-14 Bradley Bell <btb@icculus.org>
157 * main/automap.c: fix automap background image
159 * main/automap.c, main/automap.h: delete cruft
161 * main/automap.c: fix level number position
163 * main/automap.c: simplify g3_draw_line hack
165 * main/menu.c: stop pointless vid mode changes
167 2003-11-07 Bradley Bell <btb@icculus.org>
169 * NEWS, installation.txt: s'more documentation
171 2003-11-07 Steffen Pohle <stpohle@gmx.net>
173 * configure.ac: fix .exe extension problems
175 2003-11-07 Bradley Bell <btb@icculus.org>
177 * arch/ogl/ogl.c: disable texture format verification for OS X -
180 2003-11-06 Bradley Bell <btb@icculus.org>
182 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
183 use more traditional Alt+Enter for toggling fullscreen
185 * 2d/ibitblt.c, main/mission.h: comments/formatting
187 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
189 2003-11-06 Bradley Bell <btb@icculus.org>
191 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
192 resolution change, use kludge to avoid repetitive res changes
194 2003-11-04 Bradley Bell <btb@icculus.org>
196 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
197 structures and i/o routines back to piggy.c
199 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
201 * installation.txt: tell to install d1 .pig for better textures
203 2003-11-04 Bradley Bell <btb@icculus.org>
205 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
206 oem d1 v1.0 and registered d2 v1.0, comments
208 2003-11-03 Bradley Bell <btb@icculus.org>
210 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
211 all d1 shareware - even though files are different!
213 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
216 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
219 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
222 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
224 * main/movie.c: when no movies are found, divide by six the
225 number of warning lines sent to stdout
227 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
229 * include/byteswap.h: fix stupid copy/paste error
231 2003-10-24 Bradley Bell <btb@icculus.org>
233 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
234 gr_linear_rep_movsd_2x instead of almost identical
235 gr_linear_movsd_double. Better since we have assembly versions.
237 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
239 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
242 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
244 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
245 error with --disable-network, move reset_network_objects()
246 from gameseq.c to multi.c
248 2003-10-14 Bradley Bell <btb@icculus.org>
250 * AUTHORS, NEWS: stuff
252 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
254 2003-10-12 Bradley Bell <btb@icculus.org>
256 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
257 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
260 2003-10-12 Aaron Plattner <plattner@caltech.edu>
262 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
263 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
264 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
265 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
266 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
267 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
268 arch/win32/ipx_win.c, arch/win32/winnet.c,
269 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
270 main/multi.h, main/network.c: add IPv4 multicasting support
272 2003-10-11 Bradley Bell <btb@icculus.org>
274 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
276 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
277 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
278 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
279 main/weapon.h: lots of shareware and oem fixes
281 2003-10-10 Bradley Bell <btb@icculus.org>
283 * arch/win32/winnet.c: fixed stupid win32 network bug
285 2003-10-10 Bradley Bell <btb@icculus.org>
287 * main/piggy.c: increased D1_MAX_TMAP_NUM
289 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
291 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
292 which are animated in d2, refactorizes d1 texture reading
294 2003-10-10 Bradley Bell <btb@icculus.org>
296 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
297 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
298 main/collide.h, main/compbit.h, main/config.h, main/console.c,
299 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
300 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
301 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
302 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
303 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
304 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
305 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
306 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
307 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
308 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
309 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
310 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
311 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
312 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
313 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
314 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
315 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
316 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
317 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
318 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
319 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
320 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
321 main/wall.h: comments/formatting
323 2003-10-09 Bradley Bell <btb@icculus.org>
325 * main/text.c: fix text when using old datafiles
327 * main/laser.h: comments/whitespace
329 * main/laser.c, main/weapon.c: fixed smart missiles and smart
330 mines w/shareware data
332 * include/DT_drawtext.h: deleted unused file
334 2003-10-08 Bradley Bell <btb@icculus.org>
336 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
338 * arch/win32/ipx_udp.c: use closesocket() instead of close()
340 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
341 main/menu.c: Disabled 'd2x keys' weapon selection
343 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
345 * main/object.h, main/multi.h: get rid of most warnings issued by
346 cpp-precomp of gcc from Mac OS X dev tools
348 2003-10-05 Bradley Bell <btb@icculus.org>
350 * NEWS, configure.ac: increment version number
352 * cfile/cfile.c: better handling of CRLF text files (when that is
355 * utilities/hogcreate.c, utilities/hogextract.c,
356 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
357 reading/writing files
359 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
360 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
363 2003-10-04 Bradley Bell <btb@icculus.org>
365 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
367 * main/netmisc.c: change byte to sbyte, comments/whitespace
369 2003-10-03 Bradley Bell <btb@icculus.org>
371 * cfile/cfile.c, main/config.c: fix win32 eof bug.
373 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
376 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
377 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
378 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
379 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
380 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
381 main/object.c, main/object.h, main/paging.c, main/player.h,
382 main/robot.h, main/segment.h, main/state.c, main/switch.c,
383 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
384 main/weapon.c, main/weapon.h: change byte to sbyte,
387 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
388 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
389 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
390 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
392 * configure.ac: better checking for timeval
394 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
396 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
397 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
398 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
399 arch/win32/winnet.c, configure.ac, include/byteswap.h,
400 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
401 main/multibot.c, main/network.c: Make network architecture
402 choosable from game menu, add support for UDP/IP on Mac OS X and
405 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
407 * include/byteswap.h: added macros for coping with alignment
410 2003-10-02 Bradley Bell <btb@icculus.org>
412 * main/multi.h: added padding to little-endian version of
415 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
417 * main/netmisc.c: delete duplicate function
419 2003-10-01 Bradley Bell <btb@icculus.org>
421 * main/bm.c: make sure d1_texture_indices gets freed between
424 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
426 * main/piggy.h: fix size of d1 shareware descent.pig
428 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
430 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
431 main/gameseq.c, main/piggy.c: fix loading of d1 texture
432 replacements for non-animated textures
434 2003-08-02 Matthew Mueller <donut@dakotacom.net>
436 * main/controls.c: use fixed 20fps wiggle
438 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
440 * Makefile.am, debian/changelog.in, debian/control,
441 debian/d2x-common.dirs, debian/d2x-common.install,
442 debian/d2x-common.manpages, debian/d2x-gl.files,
443 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
444 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
445 utilities/Makefile.am, utilities/hogcreate.1,
446 utilities/hogextract.1, utilities/mvlcreate.1,
447 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
448 add man pages, distribute utility programs in new d2x-common deb
450 * rpm/d2x.spec.in: updated rpm spec file
452 2003-08-02 Bradley Bell <btb@icculus.org>
454 * cfile/cfile.c: update raw_position in cfputc and cfputs
456 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
458 * main/piggy.c: make error message more friendly
460 * main/piggy.c: simplify copying of bitmap flags
462 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
465 * cfile/cfile.c: revert to always using custom fgets
467 * main/endlevel.c, main/mission.c: handle missing exit sequence
468 components gracefully
470 * main/playsave.c: comments
472 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
474 * cfile/cfile.c: update raw_position in cfwrite
476 * main/network.c: comments/formatting
478 2003-06-22 Bradley Bell <btb@icculus.org>
480 * cfile/cfile.c: use standard fgets for non-archive files
482 * main/movie.c: use con_printf for missing movie warning
484 2003-06-18 Bradley Bell <btb@icculus.org>
486 * main/movie.c: fixed cfile conversion of movielib code
488 * main/console.c, main/hud.c: strip out colors, etc when printing
491 * include/u_mem.h: fix NDEBUG calloc macro
493 2003-06-15 Bradley Bell <btb@icculus.org>
495 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
498 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
499 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
500 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
501 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
502 main/scores.c, main/state.c, main/text.c, misc/args.c,
503 misc/strio.c: convert file i/o to cfile
505 2003-06-14 Bradley Bell <btb@icculus.org>
507 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
508 writing and other modes besides "rb" (mostly taken from
511 2003-06-09 Bradley Bell <btb@icculus.org>
513 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
516 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
517 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
520 2003-06-07 Taylor Richards <taylor@icculus.org>
522 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
524 2003-06-07 Bradley Bell <btb@icculus.org>
526 * main/console.c: fix non-console build
528 * main/gamesave.c: comments
530 * main/bm.c: remove redundant break
532 2003-06-06 Bradley Bell <btb@icculus.org>
534 * main/gauges.c, main/kconfig.c: comments/formatting
536 * console/.cvsignore: added .cvsignore
538 * main/console.c: can't write to console after it's closed
540 2003-06-05 Bradley Bell <btb@icculus.org>
542 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
543 console/internal.c, console/internal.h, include/CON_console.h,
544 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
545 finish console conversion away from SDL
547 2003-06-04 Bradley Bell <btb@icculus.org>
549 * console/CON_console.c, include/CON.console.h, include/console.h,
550 main/console.c, main/game.c: console conversion to native gr,
553 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
554 put prototype for gr_bm_bitblt in gr.h
556 2003-06-03 Bradley Bell <btb@icculus.org>
558 * console/CON_console.c, console/DT_drawtext.c,
559 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
560 main/console.c: use native fonts for console
562 * main/playsave.c: use shorts for short data
564 2003-06-02 Bradley Bell <btb@icculus.org>
566 * configure.ac, main/console.c: set console background, fix
569 2003-06-01 Bradley Bell <btb@icculus.org>
571 * Makefile.am, arch/sdl/event.c, configure.ac,
572 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
573 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
574 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
575 main/gamerend.c: added console code (from SDL_console)
577 2003-05-30 Bradley Bell <btb@icculus.org>
579 * README: minor update
581 2003-05-28 Bradley Bell <btb@icculus.org>
583 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
588 2003-06-06 Bradley Bell <btb@icculus.org>
590 * main/kconfig.c: fix crash in control menus
592 * main/gauges.c: force cockpit redraw in opengl
594 * main/gamerend.c: move ogl swap, so cockpit and console get
597 2003-06-01 Bradley Bell <btb@icculus.org>
599 * configure.ac, libmve/mveplay.c: define struct timeval if needed
603 2003-05-12 Bradley Bell <btb@icculus.org>
605 * configure.ac: increment version number
607 * main/bm.c: use con_printf for exit model warnings
609 * configure.ac: must check for timespec after setting -mno-cygwin
611 * main/inferno.c: added -nohogdir and -userdir options
613 * NEWS, main/titles.c: use briefings with no extension
617 2003-04-30 Bradley Bell <btb@icculus.org>
619 * configure.ac: have to include time.h when checking for nanosleep
621 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
624 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
625 increment version number
627 * main/Makefile.am: make dist fix
631 2003-04-29 Bradley Bell <btb@icculus.org>
633 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
636 2003-04-24 Bradley Bell <btb@icculus.org>
638 * configure.ac: increment version number
640 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
643 2003-04-24 Ingo van Lil <inguin@gmx.de>
645 * main/render.c: fix misspellings of NDEBUG
649 2003-04-14 Bradley Bell <btb@icculus.org>
651 * cfile/cfile.c: prefer files from d2 hog over d1 hog
653 2003-04-11 Bradley Bell <btb@icculus.org>
655 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
660 2003-04-11 Bradley Bell <btb@icculus.org>
662 * libmve/mveplay.c: use _sleep instead of sleep on win32
664 * Makefile.am, README, README.utils, arch/sdl/digi.c,
665 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
666 include/cfile.h, include/error.h, libmve/Makefile.am,
667 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
668 main/endlevel.h, main/playsave.c, misc/fileutil.c:
669 utilities/Makefile.am: comments/formatting/dist problems
671 * configure.ac: use different defines for os x
673 2003-04-07 Bradley Bell <btb@icculus.org>
675 * include/error.h, misc/error.c: put some old stuff back in,
676 eliminate duplicate error messages
678 * main/text.c: don't die on text not found
681 * main/inferno.c: print some useful info if hog not found, allow
682 -help to work if no text available
684 2003-04-07 Steffen Pohle <stpohle@gmx.net>
686 * arch/linux/Makefile.am: revert to previous version, so linux
689 2003-04-03 Bradley Bell <btb@icculus.org>
691 * main/endlevel.c: fixed exit model scheme yet again
693 2003-04-02 Bradley Bell <btb@icculus.org>
695 * misc/error.c: call Int3 on Assert
697 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
700 * main/wall.c: don't die when trying to toggle nonexistent
701 segment... vertigo level 10 is buggy!
703 * main/gamemine.c: comments/formatting
705 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
707 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
708 main/inferno.c: Allow use of 22K sound samples
710 2003-03-29 Bradley Bell <btb@icculus.org>
712 * arch/ogl/gr.c: default to bitmapped reticle
714 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
715 main/polyobj.c: rewrote endlevel stuff to reread exit model info
718 * arch/sdl/joy.c: fixed text seen for hats in control config
721 2003-03-28 Bradley Bell <btb@icculus.org>
723 * main/bm.c: heh, model nums in vertigo are hardcoded,
724 N_D2_POLYGON_MODELS can't change
726 * configure.ac, include/d1x.xpm, include/descent.xpm,
727 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
730 2003-03-27 Bradley Bell <btb@icculus.org>
732 * main/text.h: fixed text references for hat directions
734 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
736 2003-03-26 Bradley Bell <btb@icculus.org>
738 * main/playsave.c: make d2x keys backward compatible
740 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
742 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
745 2003-03-26 Bradley Bell <btb@icculus.org>
747 * main/piggy.c: fix crash when d1 data not present
749 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
750 read/write from plr file
752 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
753 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
754 added escort.h header
756 2003-03-25 Bradley Bell <btb@icculus.org>
758 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
759 D1_PIGFILE ("descent.pig") macro
761 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
762 models from d1 pig file
764 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
765 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
766 really) from d1 pig file
768 2003-03-23 Bradley Bell <btb@icculus.org>
770 * main/bm.c: stop extra robots from overwriting exit models
772 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
773 texture list doesn't get full
775 * main/bm.c: fix mem leak when reading extra robots
777 2003-03-21 Bradley Bell <btb@icculus.org>
779 * main/menu.c: Added option to set movie resolution (mostly works)
781 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
783 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
784 replacement functions to piggy.c
786 * main/gameseq.c: attempt to support mac d1 descent.pig
788 * main/bm.c: fix mem leak
790 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
791 files, both d1 and d2 oem briefing where showed
793 * main/inferno.c, main/movie.c: Change the default movie
794 resolution to "high", implement the option -lowresmovies
796 2003-03-20 Bradley Bell <btb@icculus.org>
798 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
800 * main/piggy.c: comments
802 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
804 * main/gameseq.c: delete duplicate function
806 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
808 2003-03-19 Bradley Bell <btb@icculus.org>
810 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
811 (cddb discid) support
813 * arch/sdl/digi.c, main/kludge.c: implemented
814 digi_link_sound_to_object3 for looping sounds, other looping stuff
816 * arch/sdl/gr.c: removing dependencies on stuff in main/
818 * arch/linux/Makefile.am, arch/linux/init.c,
819 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
820 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
821 other header cleanups
823 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
825 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
827 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
828 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
829 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
830 load d1 textures for d1 levels
832 2003-03-19 Bradley Bell <btb@icculus.org>
834 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
835 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
836 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
837 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
840 * README: added some OS X info
842 2003-03-17 Bradley Bell <btb@icculus.org>
844 * main/newdemo.c: simplify DEMO_FILENAME macro
846 * main/console.c, main/game.c: enable experimental console support
848 * main/gamerend.c: fixed location of fps meter in multi
850 2003-03-16 Bradley Bell <btb@icculus.org>
852 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
853 also look in shared data dir for demos
855 * main/newdemo.c, main/newdemo.h: comments/formatting
857 2003-03-15 Christopher Thielen <chris@luethy.net>
859 * main/kludge.c: set CDROM_dir back to "." - tricks game into
860 thinking d2 cd is always present
862 2003-03-15 Bradley Bell <btb@icculus.org>
864 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
867 * arch/sdl/rbaudio.c: formatting, enabled volume control under
870 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
871 gr_init. don't really know why this works, though
873 2003-03-14 Bradley Bell <btb@icculus.org>
875 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
877 * unused/bios/rbaudio.h: removed duplicate file
879 2003-03-14 Christopher Thielen <chris@luethy.net>
881 * arch/sdl/rbaudio.c: stop cd audio when exiting
883 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
885 * main/gamecntl.c: add comments to the "only matt knows" cheats
887 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
889 * main/gamemine.c: formatting, better texture conversion for d1
892 2003-03-14 Bradley Bell <btb@icculus.org>
894 * main/piggy.c: must swap all mac version pigfiles
896 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
897 main/multi.c: formatting, minor cleanups
899 * 2d/rle.c: need to swap line_size on bigendian machines
901 * main/mission.c, main/mission.h: detect mac full version hogfile
903 2003-03-13 Bradley Bell <btb@icculus.org>
905 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
906 added joy/mouse sensitivity slider, increased range to 16, and
909 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
912 * arch/linux/Makefile.am: removed extra backslash
914 * TODO, installation.txt: updated some documentation
916 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
917 menu, with maxfps option
919 2003-03-12 Bradley Bell <btb@icculus.org>
921 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
923 * arch/linux/alsadigi.c, arch/linux/findfile.c,
924 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
925 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
926 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
927 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
928 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
929 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
930 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
931 arch/linux/include/music.h, arch/linux/include/serial.h,
932 arch/linux/include/ukali.h: formatting
934 2003-03-11 Chris Arena <ccarena@cox.net>
936 * main/menu.c: fixed brightness slider
938 2003-03-01 Bradley Bell <btb@icculus.org>
940 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
941 robots and animated bitmaps work, but colors are messed up
943 2003-02-28 Bradley Bell <btb@icculus.org>
945 * main/player.h: whitespace
947 * main/automap.c, main/cntrlcen.c, main/collide.c,
948 main/gamerend.c: use Builtin_mission_num instead of 0 (if
949 descent.hog is present, d1 becomes mission 0)
951 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
952 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
953 arch/win32/winnet.c: MinGW compiles with network enabled again,
954 but still doesn't work
958 2003-02-28 Bradley Bell <btb@icculus.org>
960 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
961 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
964 2003-02-27 Bradley Bell <btb@icculus.org>
966 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
967 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
968 main/network.c, main/network.h: noted that hoard.ham is only needed
969 for multiplayer HOARD games, and should not be equated with
970 "vertigo". put HoardEquipped() back in network.c.
972 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
973 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
974 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
975 use timer_delay instead of d_delay
977 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
979 * main/render.c: added replacement qsort for solaris
981 2003-02-26 Bradley Bell <btb@icculus.org>
983 * main/gamemine.c: texture conversion for d1 shareware
985 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
987 * main/gamemine.c: better texture conversion for d1 levels
989 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
991 * main/kconfig.c: fix joystick support under MinGW
993 2003-02-26 Bradley Bell <btb@icculus.org>
995 * main/playsave.c: fix swapping glitch
997 * configure.ac, readme.txt: clean stuff up, getting ready for
1000 * main/titles.c: begin support for rendering spinning robots in
1003 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1006 * main/gamemine.c: load d1 shareware levels!
1008 2003-02-25 Bradley Bell <btb@icculus.org>
1012 * autogen.sh: add warning about old auto* versions, use
1015 2003-02-24 Bradley Bell <btb@icculus.org>
1017 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1018 briefings mostly working
1019 * main/movie.c, main/titles.c: fixed some more briefing glitches
1021 2003-02-23 Bradley Bell <btb@icculus.org>
1023 * main/movie.c: fixed crash when using shareware data files
1025 * arch/sdl/digi.c: fix crash on non-existent sounds
1026 (i.e. shareware data)
1028 2003-02-22 Bradley Bell <btb@icculus.org>
1030 * main/titles.c: fixed fullscreen toggle in briefings
1032 2003-02-21 Bradley Bell <btb@icculus.org>
1034 * configure.ac: check for mingw when enabling nasm
1035 * main/playsave.c: enable loading player files of either byte
1038 2003-02-20 Bradley Bell <btb@icculus.org>
1040 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1041 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1042 #343, not "rest of solution to bug #344"
1043 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1045 * main/kludge.c: partial solution to bug #344
1046 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1047 * compilerdefs.txt: added linux/mips info
1048 * ChangeLog: clean up changelog
1050 2003-02-19 Bradley Bell <btb@icculus.org>
1052 * libmve/mveplay.c: os x needs nanosleep prototype.
1054 2003-02-18 Bradley Bell <btb@icculus.org>
1056 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1057 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1058 to disable/enable audio
1059 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1060 * main/: movie.h, titles.c: make sure movie's palette is set before
1061 writing briefing text. Fixes bug #359
1062 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1064 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1065 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1067 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1069 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1070 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1071 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1073 * include/libmve.h: blah
1075 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1077 * main/render.c: 2nd attempt to fix solaris qsort bug
1079 2003-02-18 Bradley Bell <btb@icculus.org>
1081 * configure.ac, include/pstypes.h: put alignment detection in
1084 2003-02-17 Bradley Bell <btb@icculus.org>
1086 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1087 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1088 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1089 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1090 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1091 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1092 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1093 moved mve stuff to separate subdir
1094 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1095 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1096 mve code. Fixes (at least) bugs #41, #348, and #350.
1098 2003-02-14 Bradley Bell <btb@icculus.org>
1100 * main/Makefile.am: no more Makefile.mveplay. again
1101 * main/mveplay.c: typo
1103 2003-02-13 Bradley Bell <btb@icculus.org>
1105 * utilities/mvlextract.c: uint -> unsigned int
1106 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1107 standalone mveplayer, win32 support
1108 * main/movie.c: random bugfixes, win32 support
1109 * arch/sdl/Makefile.am: formatting
1110 * configure.ac: disable networking on mac/win for now
1111 * main/newmenu.c: comments
1113 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1115 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1116 redundant swap functions.
1118 2003-02-13 Bradley Bell <btb@icculus.org>
1120 * ChangeLog: update changelog
1122 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1124 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1125 polymodel alignment issues.
1127 2003-02-13 Bradley Bell <btb@icculus.org>
1129 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1130 fix various little bugs
1131 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1132 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1133 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1135 * README.utils: new file
1136 * main/: mve_main.c, mveplay.c: more movie fixes
1137 * README: updated README
1138 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1140 2003-02-12 Bradley Bell <btb@icculus.org>
1142 * utilities/mvlextract.c: bigendian mvl support
1143 * main/mveplay.c: formatting, stuff
1144 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1145 truecolor mve support, standalone mveplayer
1146 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1147 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1148 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1149 standalone mveplayer
1151 2003-01-22 Bradley Bell <btb@icculus.org>
1153 * include/: interp.h, interp.h: restore prototype for
1154 swap_polygon_model_data
1156 2003-01-21 Bradley Bell <btb@icculus.org>
1158 * main/piggy.c: use memcpy to avoid alignment problem
1159 * compilerdefs.txt: updated some defs, added sunos/sparc
1161 2003-01-15 Bradley Bell <btb@icculus.org>
1163 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1164 * main/gamemine.c: attempting to support d1 shareware
1165 * compilerdefs.txt: update defs
1167 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1169 * main/mveplay.c: fix several bugs, comments, formatting.
1171 2003-01-15 Bradley Bell <btb@icculus.org>
1173 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1174 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1175 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1176 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1178 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1179 formatting, comments
1181 2003-01-11 Bradley Bell <btb@icculus.org>
1183 * main/: mission.c, mission.h: attempt to support d1 for mac
1185 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1186 * main/object.h: foo
1188 2003-01-09 Bradley Bell <btb@icculus.org>
1190 * main/movie.c: use ifdef around gr_toggle_fullscreen
1192 2003-01-07 Bradley Bell <btb@icculus.org>
1194 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1195 main/mission.h: don't need .msn file for descent.hog anymore
1198 2003-01-06 Bradley Bell <btb@icculus.org>
1200 * main/mission.h, main/mission.c: comments
1201 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1204 2003-01-03 Bradley Bell <btb@icculus.org>
1206 * utilities/: txb2txt.c, txt2txb.c: remove old files
1207 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1208 * main/polyobj.c: attempt to make read_model_file
1210 * main/menu.c: move vertigo text
1212 2003-01-02 Bradley Bell <btb@icculus.org>
1214 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1215 main/polyobj.h: cleanup alignment changes
1216 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1217 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1218 main/object.h: fix alignment issues on sparc
1219 * cvshowto.txt: update cvs info
1221 * 2d/rle.c: make rle_swap handle RLE_BIG
1223 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1225 * main/render.c: workaround solaris qsort bug
1227 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1229 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1230 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1231 * arch/linux/Makefile.am: enabled linux joystick, kali
1232 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1233 arch/sdl/event.c: enabled linux joystick
1235 2002-12-31 Bradley Bell <btb@icculus.org>
1237 * main/gamemine.c: simplified warning msg
1238 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1239 * main/render.h: fix compiler warning
1241 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1243 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1245 2002-12-24 Bradley Bell <btb@icculus.org>
1247 * main/mission.c: fixes an infinite loop which was caused by d2x
1248 thinking d2demo was a descent 1 mission
1250 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1252 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1254 2002-12-24 Bradley Bell <btb@icculus.org>
1256 * main/render.c: comments
1258 2002-10-30 Bradley Bell <btb@icculus.org>
1260 * main/inferno.c: add help for -hogdir option
1261 * main/inferno.c: added -hogdir option
1263 2002-10-28 Bradley Bell <btb@icculus.org>
1265 * main/: inferno.c, menu.c: enabled Vertigo displays
1266 * include/3d.h: typo
1268 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1270 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1271 main/netmisc.c, main/network.c: simplify and eliminate redundant
1274 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1276 * maths/fixc.c: fix infinite loop in quad_sqrt.
1277 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1278 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1280 2002-10-12 Bradley Bell <btb@icculus.org>
1282 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1284 2002-10-11 Bradley Bell <btb@icculus.org>
1286 * main/hud.c: make hud_message work correctly
1287 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1289 * main/network.c: formatting, small fixes
1291 2002-10-10 Bradley Bell <btb@icculus.org>
1293 * main/netmisc.h: no swap_object for little-endian
1294 * main/: netmisc.h, network.c: use macros to simplify network
1296 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1298 * main/inferno.c: enable loading screen for mac shareware with
1300 * main/netmisc.c: whitespace
1301 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1303 * main/hud.c: whitespace
1304 * configure.ac: remove shareware build, add macdata build
1305 * main/songs.c: whitespace
1306 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1307 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1309 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1312 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1314 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1315 comments, formatting, etc.
1316 * iff/iff.c: fix bigendian iff loading.
1318 2002-10-03 Bradley Bell <btb@icculus.org>
1320 * utilities/txb2tex.c: typo
1321 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1322 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1324 * arch/sdl/mouse.c: whitespace
1326 2002-09-19 Bradley Bell <btb@icculus.org>
1328 * main/kconfig.c: fix a oops, add old logs
1329 * main/kconfig.c: support for >3 mouse buttons
1331 2002-09-18 Bradley Bell <btb@icculus.org>
1333 * include/gr.h: fix palette swap define
1335 2002-09-14 Bradley Bell <btb@icculus.org>
1337 * main/titles.c: load hires briefing screen if lores doesn't exist
1338 (i.e. vertigo) and MenuHires=0
1340 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1342 * main/: multi.h, network.h: pack some structures for ipx
1345 2002-09-14 Bradley Bell <btb@icculus.org>
1347 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1348 and load_endlevel_data() to expect newline-terminated strings, fix
1349 load_game_data to read null-terminated string for
1352 2002-09-07 Bradley Bell <btb@icculus.org>
1354 * main/newmenu.c: added error message
1355 * main/menu.h: enable -nohires with mac shareware
1356 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1357 * 2d/font.c: enable 0/255 palette swap for fonts
1358 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1360 * 2d/2dsline.c: fix ogl blooper
1362 2002-09-05 Bradley Bell <btb@icculus.org>
1364 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1366 * include/strutil.h: need string.h for strcasecmp
1367 * include/rle.h: okay, maybe it needs to be this way
1368 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1369 * 2d/scalec.c: more stuff from d2src
1370 * 2d/rle.c: more stuff from d2src, formatting
1371 * 2d/font.c: useless cruft
1372 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1373 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1376 2002-09-04 Bradley Bell <btb@icculus.org>
1378 * include/grdef.h: fix compiler warnings
1379 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1380 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1382 * main/game.c: we want the mac ibitblt for everything but dos and
1384 * main/texmerge.c: these routines are in tmerge.c
1385 * main/credits.c: enable credits for mac and oem data
1386 * main/bm.c: use either exit.ham or exit.pofs
1387 * include/ibitblt.h: enable some more code from d2src
1388 * include/gr.h: enable mac ubitblt_double
1389 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1390 * include/grdef.h: moved some inline asm from linear.h
1391 * 2d/ibitblt.c: brought in line with original d2 version
1392 * 2d/bitblt.c: reverted to original d2 version of this file, then
1393 added d1x enhancements
1394 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1395 * 2d/linear.h: moved these back to their original locations
1397 * main/mveplay.c: close some memory holes, speed up palette loading
1398 * main/movie.c: added fullscreen toggle while playing movies
1399 * main/inferno.c: comment out -superhires help text (always on)
1400 * include/timer.h: added approx_fsec_to_usec macro
1401 * arch/sdl/joy.c: fix compiler warning
1403 2002-09-01 Bradley Bell <btb@icculus.org>
1405 * main/network.c: oops
1406 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1407 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1408 timer_get_fixed_seconds
1411 2002-08-31 Bradley Bell <btb@icculus.org>
1413 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1415 * main/multi.h: network endian stuff
1416 * 2d/font.c, include/gr.h: fast file i/o for font headers
1417 * arch/win32/arch_ip.cpp: unused file
1418 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1419 bigendian networking fixes
1420 * main/menu.c: make net menu more accurate, also make superhires
1422 * include/pstypes.h: better to have __pack__ all the time, I think.
1423 needed for networking, e.g.
1424 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1426 * arch/win32/Makefile.am: unused file
1429 2002-08-30 Bradley Bell <btb@icculus.org>
1431 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1432 * main/: newmenu.h, titles.c: formatting
1433 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1434 main/multi.h: networking works, finally
1435 * TODO: added TODO file
1436 * arch/linux/arch_ip.cpp: unused fine
1437 * README: network sorta working
1438 * main/: Makefile.am, multi.c, network.c, network.h: more
1440 * main/menu.c: load builtin mission correctly
1441 * main/inferno.c: documentation
1442 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1444 * main/Makefile.mveplay: don't need no more
1446 2002-08-29 Bradley Bell <btb@icculus.org>
1448 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1449 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1450 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1452 * include/ipx_drv.h: more network fixing
1453 * arch/linux/include/ipx_drv.h: more network fixing
1454 * include/ipx.h: formatting
1455 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1456 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1457 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1458 main/inferno.c: fixed networking fuck-up?
1459 * Makefile.am: moved mingw info to README
1460 * README, mingw32.txt: moved mingw info to README
1462 2002-08-27 Bradley Bell <btb@icculus.org>
1464 * utilities/mvlextract.c: allow specifying file to extract
1465 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1467 * utilities/hogextract.c: allow specifying file to extract
1468 * main/mission.c: Have to get mission_num _after_ promoting...
1469 * main/: gameseq.c, titles.c: beginning d1 briefing support
1470 * descent.msn: beginning d1 briefing support
1471 * main/: titles.c, titles.h: d1-style mission briefings
1472 * main/piggy.h: whitespace
1473 * main/movie.c: beginning robot movie support, fall back on lo/hi
1474 res if hi/lo not available
1475 * main/mission.c: added Builtin_mission_num for builtin mission,
1476 D1Hogdir, d1-style mission briefings
1477 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1479 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1480 (for d1 missions that need d1 data)
1481 * 2d/ibitblt.c: whitespace
1483 2002-08-26 Bradley Bell <btb@icculus.org>
1485 * utilities/mvlcreate.c: oops
1486 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1488 * utilities/hogextract.c: added [v]iew option
1489 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1490 * main/titles.c: fix writable string, disable DumbAdjust thing
1491 * main/polyobj.h: whitespace
1492 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1494 * main/movie.c: read movies from AltHogDir, other fixes
1495 * main/: mission.c, mission.h: fix bug w/mission filename
1496 * main/gameseq.c: comments
1497 * main/digi.h: whitespace n stuff
1498 * include/mve_audio.h: added audio flag macros
1499 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1503 2002-08-23 Bradley Bell <btb@icculus.org>
1505 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1507 * Makefile.am: remove d2demo.mn2
1508 * cfile/cfile.c, include/cfile.h: add cfile_size function
1509 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1510 eliminate need for .mn2 files for oem and demo
1512 2002-08-22 Bradley Bell <btb@icculus.org>
1514 * main/bm.c: fix for vertigo
1515 * main/menu.h: make OEM menu pcx available
1516 * 2d/rle.c: merge with original d2 file
1517 * Makefile.am, configure.ac: let mission files get installed by
1520 2002-08-17 Bradley Bell <btb@icculus.org>
1522 * configure.ac: make FAST_FILE_IO the default on little-endian
1524 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1525 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1528 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1530 * main/: game.c, menu.c, mission.c: promote builtin missions.
1532 2002-08-15 Bradley Bell <btb@icculus.org>
1534 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1535 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1536 * utilities/.cvsignore: added cvsignore
1537 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1539 * main/piggy.c: mac data file loading
1540 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1541 transparency and swap 0/255 correctly for mac data files
1543 2002-08-13 Bradley Bell <btb@icculus.org>
1545 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1546 to utilities to avoid conflict with c++ std lib <utility>
1547 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1548 txt2txb.c: moved utility to utilities to avoid conflict with c++
1550 * Makefile.am, configure.ac: add utilities
1552 2002-08-09 Bradley Bell <btb@icculus.org>
1554 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1557 2002-08-08 Bradley Bell <btb@icculus.org>
1559 * main/inferno.c: comments
1560 * main/: newmenu.c, songs.c: mac demo datafile support
1561 * installation.txt: update
1562 * main/gamesave.c: use lowercase for consistency
1563 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1564 models for other than d2demo
1566 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1568 * main/gamemine.c: formatting, better d1 texture conversion
1569 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1570 main/mission.h: recognize .msn mission files.
1572 2002-08-07 Bradley Bell <btb@icculus.org>
1574 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1575 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1576 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1577 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1578 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1579 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1582 2002-08-06 Bradley Bell <btb@icculus.org>
1584 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1585 * main/Makefile.am: formatting
1586 * 2d/font.c: make gr_remap_font just reload the whole thing
1587 * configure.ac: formatting
1588 * Makefile.am: added d2demo.mn2
1589 * d2demo.mn2: mission file for shareware
1590 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1591 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1592 * main/sounds.h: shareware stuff, whitespace
1593 * main/: polyobj.c, polyobj.h: more fast i/o macros
1594 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1596 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1597 endlevel stuff to non-shareware, allow movies/endlevel for
1599 * main/cntrlcen.c: typo
1600 * main/bm.h: use global Piggy_hamfile_version
1601 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1602 macros, use global Piggy_hamfile_version
1603 * main/Makefile.am: terrain and movie stuff always used now
1604 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1606 * main/: gamemine.c, gamesave.c: load DMB levels
1607 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1608 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1610 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1612 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1614 2002-08-04 Bradley Bell <btb@icculus.org>
1616 * main/inferno.c: shareware stuff, formatting
1617 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1618 * arch/sdl/gr.c: don't need to set mode in gr_init
1620 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1622 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1624 * Makefile.am, descent.mn2: added mission file for descent 1
1626 2002-08-02 Bradley Bell <btb@icculus.org>
1628 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1629 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1630 main/piggy.h, misc/error.c: junk
1631 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1632 render.h, scores.c, scores.h, terrain.c: shareware stuff
1633 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1634 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1635 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1636 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1637 main/weapon.c, main/weapon.h: fast i/o macros
1639 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1641 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1642 main/gamemine.h, main/gamesave.c: load d1 levels
1644 2002-07-30 Bradley Bell <btb@icculus.org>
1646 * configure.ac: oops
1647 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1649 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1650 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1651 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1652 main/piggy.c, main/titles.c: support shareware datafiles!
1653 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1654 piggy.c: SHAREWARE fixes
1656 2002-07-29 Bradley Bell <btb@icculus.org>
1658 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1659 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1660 misc/fileutil.c: Portability - OS X support
1662 2002-07-27 Bradley Bell <btb@icculus.org>
1664 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1665 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1666 segment.h: portability
1667 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1668 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1669 main/wall.h: portabilization
1670 * 2d/font.c, include/gr.h: portability
1672 2002-07-26 Bradley Bell <btb@icculus.org>
1674 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1675 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1676 * main/player.c: foo
1677 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1678 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1679 misc/fileutil.h: portable file i/o utils
1680 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1681 writable string anymore... / formatting
1682 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1683 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1684 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1685 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1686 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1687 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1688 portable-izing file loading routines
1690 2002-07-24 Bradley Bell <btb@icculus.org>
1692 * main/mveplay.c: correctly play files with 16bit uncompressed
1693 audio, mem checking, etc
1694 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1697 2002-07-23 Bradley Bell <btb@icculus.org>
1699 * misc/Makefile.am: unused file
1700 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1701 main/sounds.h: remove experimental nmovie stuff
1702 * main/movie.c: add some debugging output
1704 2002-07-22 Bradley Bell <btb@icculus.org>
1706 * main/: console.c, state.c: simplified header
1707 * main/movie.c: enable mveplay audio
1708 * main/old/movie.c: moved to main/
1709 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1710 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1711 main/mvelib.c, main/mveplay.c: initial movie support
1712 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1713 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1714 include/ogl_init.h, include/pstypes.h, main/console.c,
1715 main/state.c, mem/mem.c: OS X stuff
1716 * configure.ac: OS X and movie stuff
1718 2002-07-19 Bradley Bell <btb@icculus.org>
1720 * compilerdefs.txt: OSX defs
1722 2002-07-18 Bradley Bell <btb@icculus.org>
1724 * main/inferno.c: use simpler rcs tags
1725 * autogen.sh: keep Changelog in cvs (and use --accum)
1726 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1727 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1728 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1729 main/songs.c: changed cdrom->rbaudio
1730 * include/rbaudio.h: moved to /include
1732 2002-07-17 Bradley Bell <btb@icculus.org>
1734 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1735 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1736 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1737 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1738 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1739 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1740 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1741 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1742 3d/setup.c: use simpler rcs tags
1747 2002-07-17 Bradley Bell <btb@icculus.org>
1749 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1750 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1751 * debian/rules: don't need readme's
1752 * debian/rules: move d1x license to COPYING, license clarifications
1753 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1754 license to COPYING, license clarifications
1755 * debian/rules: fix debian docs
1756 * debian/rules: fix debian manpages
1757 * debian/d2x-sdl.menu: fix debian menu
1758 * debian/rules: link to undocumented man page for debs
1759 * Makefile.am, configure.ac, debian/control, debian/copyright,
1760 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1761 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1762 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1765 2002-07-16 Bradley Bell <btb@icculus.org>
1767 * debian/: rules, changelog.in: deb stuff
1768 * configure.ac: cleaner nasm detection
1769 * debian/: changelog.in, control, rules: deb stuff
1770 * README, installation.txt: typos, stuff
1771 * configure.ac: better #defines
1772 * configure.ac: whitespace
1773 * configure.ac: better documentation
1774 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1775 SDL_JOYSTICK not needed
1776 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1777 * configure.ac: need higher SDL for joystick
1778 * debian/: control, rules: deb stuff
1779 * arch/sdl/joy.c: old junk
1780 * Makefile.am, configure.ac: automake updates
1781 * main/: inferno.c, text.c: don't use althogdir on non-unix
1782 * configure.ac: more autoconf updates
1783 * misc/strutil.c: better strrev
1784 * main/inferno.c: need limits.h on mingw also
1785 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1788 2002-04-19 Bradley Bell <btb@icculus.org>
1790 * main/network.c: let hoard.ham be a cfile
1791 * main/text.c: better error message when hog not found
1794 2002-03-23 Bradley Bell <btb@icculus.org>
1796 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1797 arch/sdl/Makefile.am: Use SDL joystick automatically
1798 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1800 2002-03-05 Bradley Bell <btb@icculus.org>
1802 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1805 2002-02-23 Bradley Bell <btb@icculus.org>
1807 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1808 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1809 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1810 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1811 main/editor/Makefile.am: moved includes to include
1812 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1813 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1814 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1815 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1817 * main/game.c: disabled cockpit for OGL, formatting
1818 * 2d/ibitblt.c: formatting
1820 2002-02-16 Bradley Bell <btb@icculus.org>
1822 * include/oldsdl.h: check for older macros
1823 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1824 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1825 allow older sdl versions
1827 2002-02-15 Bradley Bell <btb@icculus.org>
1829 * main/: automap.c, automap.h, inferno.c: automap resolution now
1831 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1832 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1833 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1834 win32/include/key_arch.h: never mind - that would be pointless
1835 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1836 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1837 win32/include/key_arch.h: copied files from d1x
1838 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1839 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1840 * main/multipow.c: need conf.h
1841 * arch/win32/Makefile.am: new file
1842 * include/pstypes.h: added u_int16_t (needed in base_ip)
1843 * arch/win32/arch_ip.cpp: copied from d1x
1845 2002-02-14 Bradley Bell <btb@icculus.org>
1847 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1848 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1849 main/netlist.c: Added hotkeys to toggle fullscreen mode
1850 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1851 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1852 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1853 reorder.h: Lotsa networking stuff from d1x
1855 2002-02-13 Bradley Bell <btb@icculus.org>
1857 * include/gr.h, main/game.c: Fullscreen toggle stuff
1858 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1860 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1861 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1864 2002-02-11 Bradley Bell <btb@icculus.org>
1866 * main/bm.c: use portable loader if bigendian
1867 * include/pstypes.h: don't define bool for c++
1868 * include/cfile.h: extern AltHogDir stuff
1869 * include/byteswap.h: use WORDS_BIGENDIAN
1870 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1871 * main/vers_id.h: added D2X_IVER
1872 * misc/args.c: don't use d1x.ini
1873 * Makefile.am: rpm stuff
1874 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1877 2002-02-09 Bradley Bell <btb@icculus.org>
1879 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1881 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1883 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1886 2002-02-06 Bradley Bell <btb@icculus.org>
1888 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1889 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1890 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1891 * debian/: changelog.in, control, copyright, d2x-gl.files,
1892 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1896 2002-02-02 Bradley Bell <btb@icculus.org>
1898 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1899 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1900 Enabled RELEASE option
1902 2002-01-31 Bradley Bell <btb@icculus.org>
1904 * Makefile.am, configure.ac: specify prerequisite versions of
1905 autoconf and automake
1907 2002-01-29 Bradley Bell <btb@icculus.org>
1909 * main/mission.c: RCS header added
1910 * main/inferno.c: update copyright date
1911 * main/mission.c: allow missions to be in AltHogDir
1912 * configure.ac: Display results of configure
1913 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1916 2002-01-28 Bradley Bell <btb@icculus.org>
1918 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1919 Data files now go in DATADIR/games/d2x, user files now go in
1922 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1924 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1925 files now go in ~/.d2x
1927 2002-01-24 Bradley Bell <btb@icculus.org>
1929 * configure.ac: fix nasm not found error message
1931 2002-01-18 Bradley Bell <btb@icculus.org>
1933 * configure.in: getting rid of old configure.in
1934 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1935 main/movie.c: Movie playing kludgey stuff
1936 * misc/args.c: formatting
1937 * main/inferno.c: allow -h for help
1938 * include/error.h: don't die on int3, unless -debug given
1939 * mingw32.txt: more stuff
1941 2001-12-29 Bradley Bell <btb@icculus.org>
1943 * Makefile.am: Got rid of thinking.txt
1944 * main/inferno.c: document -nomovies option
1946 2001-12-28 Bradley Bell <btb@icculus.org>
1948 * main/titles.c: formatting, put some code into place for rendering
1949 of robots during briefings
1951 2001-12-27 Bradley Bell <btb@icculus.org>
1955 2001-12-23 Craig Hadady <chadady@iglou.com>
1957 * 2d/rle.c: fixed bug in dummy array.
1959 2001-12-03 Bradley Bell <btb@icculus.org>
1961 * arch/sdl/init.c: fix formatting
1962 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1963 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1964 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1965 and sdl joystick stuff
1967 2001-11-30 Bradley Bell <btb@icculus.org>
1969 * thinking.txt: not needed
1971 2001-11-27 Bradley Bell <btb@icculus.org>
1973 * cygconf, mingw32.txt: use sdl from source on cygwin
1974 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1975 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1976 SDL_CFLAGS to CFLAGS
1978 2001-11-27 Bradley Bell <btb@icculus.org>
1982 2001-11-14 Bradley Bell <btb@icculus.org>
1984 * texmap/scanline.c: use optimization flags as texmap default
1985 * NEWS: mouse wheel, etc
1986 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1987 wheel to emulate 3rd axis
1988 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1989 * include/error.h: kludge to ungrab mouse when we hit an int3
1990 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1991 __ENV_MSDOS__ to __MSDOS__
1992 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1994 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1996 * arch/sdl/digi.c: implemented digi_set_volume
1997 * include/grdef.h, main/config.c, misc/d_io.c: change
1998 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1999 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2000 main/piggy.c: use MAKE_SIG
2001 * installation.txt: update
2002 * configure.ac: new file
2003 * arch/sdl/joydefs.c: #include pstypes.h
2004 * arch/sdl/init.c: SDL joystick stuff
2005 * acconfig.h: adjust MINGW defines
2006 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2007 controls menu now works
2009 2001-11-13 Bradley Bell <btb@icculus.org>
2011 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2013 * Makefile.am: New file
2014 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2016 * compilerdefs.txt: New file
2017 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2019 2001-11-12 Bradley Bell <btb@icculus.org>
2021 * main/playsave.c: load player files regardless of byte order of
2024 2001-11-11 Bradley Bell <btb@icculus.org>
2026 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2028 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2029 * NEWS: GL savegame thumbnails
2030 * acconfig.h, configure.in: make option for NMOVIES, default to off
2032 2001-11-09 Bradley Bell <btb@icculus.org>
2034 * main/state.c: Enabled savegame thumbnails under OpenGL
2035 * unused/pa_null/pa_enabl.h: remove duplicate header
2036 * misc/args.c: use d2x.ini for option file
2037 * mem/mem.c: Move mem_realloc inside the ifdef
2038 * main/menu.c: fix 640x400 menu text
2039 * main/inferno.c: added documentation
2040 * main/endlevel.c: fix warnings
2041 * arch/ogl/gr.c: Get rid of gl spew
2042 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2043 * acconfig.h: Define __SDL__ for mingw
2045 2001-11-08 Bradley Bell <btb@icculus.org>
2047 * 2d/font.c: free OGL font data when rereading
2048 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2049 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2050 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2051 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2052 main/weapon.h: Enabled shareware build, endlevel flythrough
2054 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2055 of use for shareware build
2056 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2058 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2060 2001-11-05 Bradley Bell <btb@icculus.org>
2062 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2064 * include/3d.h: Add comment
2066 2001-11-04 Bradley Bell <btb@icculus.org>
2068 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2070 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2072 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2073 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2074 main/hudmsg.h: Enable d1x-style hud_message
2075 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2076 * 2d/font.c: re-init ogl fonts after remapping colors.
2078 2001-11-02 Bradley Bell <btb@icculus.org>
2080 * misc/Makefile.am: remove byteswap.h (duplicate header)
2081 * 2d/font.c: fixed gr_remap_font, minor stuff
2082 * configure.in: take out -O2 if doing debug build
2083 * main/bm.c: formatting
2084 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2085 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2086 macros, get rid of functions
2088 2001-11-01 Bradley Bell <btb@icculus.org>
2090 * misc/byteswap.h: removed duplicate header
2092 2001-10-31 Bradley Bell <btb@icculus.org>
2094 * NEWS, main/automap.c: automap works in opengl
2095 * NEWS, configure.in: Added news
2096 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2097 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2098 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2099 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2100 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2101 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2102 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2103 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2104 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2106 2001-10-27 Bradley Bell <btb@icculus.org>
2108 * main/inferno.c: added some documentation
2110 2001-10-25 Bradley Bell <btb@icculus.org>
2112 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2114 * Makefile.am, configure.in, arch/Makefile.am,
2115 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2116 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2117 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2118 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2119 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2120 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2121 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2122 it's ugly, but It'll be easier to sync with d1x.
2123 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2124 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2125 main/editor/Makefile.am: attempt at support for editor, makefile
2127 * misc/d_delay.c: formatting fix
2128 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2129 tmappent.S, tmapppro.S: adding support for runtime selection of
2131 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2132 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2133 including multi.h and network.h, fix backslashes, fix compiler
2135 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2136 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2137 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2138 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2139 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2140 including multi.h and network.h, fix backslashes
2141 * include/pstypes.h: added typedef for u_int64_t on mingw
2142 * include/3d.h: added prototype for g3_uninit_polygon_model
2143 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2145 2001-10-24 Bradley Bell <btb@icculus.org>
2147 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2148 arch subdirs, as in d1x.
2149 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2150 earlier style until i understand automake 1.5 better. remove input
2152 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2153 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2154 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2155 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2156 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2157 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2158 Moved input stuff to arch subdirs, as in d1x.
2159 * NEWS, configure.in: blah blah
2161 2001-10-23 Bradley Bell <btb@icculus.org>
2163 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2164 * texmap/tmapppro.S: no need for #include <conf.h> here
2165 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2167 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2168 file. RCS header added
2169 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2170 #ifdef'ing out the whole file. RCS header added
2171 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2172 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2173 fixes. Now works with automake 1.5 and autoconf 2.52.
2174 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2175 mingw (-grabmouse now works on win32).
2176 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2177 These don't belong in cvs
2181 2001-10-20 Bradley Bell <btb@icculus.org>
2183 * 2d/font.c: Don't free unused variables...
2184 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2186 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2187 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2188 main/Makefile.am: make dist more sensible
2189 * Makefile.am: Kludge for linking on mingw
2191 2001-10-19 Bradley Bell <btb@icculus.org>
2193 * Makefile.am, configure.in, arch/win32/Makefile.am,
2194 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2195 * include/ipx_drv.h: Check for __MINGW32__
2196 * include/i86.h: Imported from d1x
2197 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2198 * arch/dos/modex.asm: Fixed %include
2199 * main/console.c: RCS headers added
2200 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2202 * Makefile.am, main/Makefile.am: Moved final link to top-level
2203 directory instead of main/
2204 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2205 __ENV_LINUX__ to __linux__
2206 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2207 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2208 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2209 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2210 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2211 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2212 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2213 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2214 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2215 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2217 * configure.in: add --enable-xploader, support arch/linux subdir,
2219 * main/inferno.c: conditionalize conf.h
2221 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2223 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2224 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2225 misc/fileutil.h: Partial application of linux/alpha patch.
2227 2001-10-19 Bradley Bell <btb@icculus.org>
2229 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2230 networking in line with d1x, moved some arch/linux_* stuff to
2232 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2233 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2234 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2235 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2237 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2238 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2239 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2240 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2241 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2242 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2243 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2244 linux/include/ukali.h: Brought linux networking in line with d1x,
2245 moved some arch/linux_* stuff to arch/linux/*
2246 * include/ipx_drv.h: Imported from d1x
2247 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2248 * main/ipx_drv.c: Imported from d1x
2249 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2250 main/network.h, main/Makefile.am: Trying to get network working on
2252 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2253 main/Makefile.am: build fixes
2254 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2255 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2256 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2257 starting to get net working.
2258 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2259 conditionalized min,max macros
2261 2001-10-18 Bradley Bell <btb@icculus.org>
2263 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2264 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2265 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2266 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2268 * 2d/2dsline.c: RCS headers added/changed
2269 * configure.in: fix NASMFLAGS bug
2270 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2273 2001-10-17 Bradley Bell <btb@icculus.org>
2275 * NEWS: Fixed the invulnerable robots bug!
2276 * main/collide.c: Fixed the invulnerable robots bug!
2278 2001-10-14 Bradley Bell <btb@icculus.org>
2280 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2283 2001-10-13 Bradley Bell <btb@icculus.org>
2285 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2286 arch/Makefile.am, arch/dos/Makefile.am,
2287 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2288 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2289 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2290 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2291 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2292 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2293 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2294 arch/win32/include/Makefile.am, iff/Makefile.am,
2295 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2296 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2297 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2298 unused/bios/Makefile.am, unused/lib/Makefile.am,
2299 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2300 unused/ui/Makefile.am, unused/vga/Makefile.am,
2301 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2302 automake stuff from "inert" subdirs. And there was much rejoicing.
2303 * Makefile.am, NEWS, configure.in: Stuff
2304 * ChangeLog: removing auto-generated file
2305 * cygconf: Added instructions for mingw32 build
2306 * Makefile.am: renamed INSTALL to installation.txt
2307 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2308 * mingw32.txt: Added instructions for mingw32 build
2309 * configure.in: Enable assembly under mingw32
2311 2001-10-12 Bradley Bell <btb@icculus.org>
2313 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2314 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2315 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2316 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2317 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2318 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2319 to __DJGPP__, since it's built-in.
2321 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2323 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2324 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2328 2001-10-12 Bradley Bell <btb@icculus.org>
2330 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2331 * Makefile.am: make sure cygconf gets archived
2332 * configure.in: Increment version number in preparation for release
2333 * configure.in: Fix detection of opengl
2334 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2335 cygconf, arch/Makefile.am, arch/include/joy.h,
2336 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2337 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2338 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2339 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2340 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2341 Vastly improved compilability.
2343 2001-10-11 Bradley Bell <btb@icculus.org>
2345 * Makefile.am: Added macros/sdl.m4
2346 * autogen.sh: Added macros/sdl.m4
2348 2001-10-09 Bradley Bell <btb@icculus.org>
2350 * main/vers_id.h: Added DESCENT_VERSION constant
2351 * main/inferno.c: Added command-line help.
2352 * include/ogl_init.h: opengl improvments (following d1x changes)
2354 2001-10-07 Bradley Bell <btb@icculus.org>
2356 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2357 arch/ogl/Makefile.am: Remove duplicate headers.
2359 2001-08-02 Thimo Neubauer <thimo@debian.org>
2361 * mem/mem.c: totally crippled the memory manager because it does
2362 not make sense for non-DOS-systems and it would have been too
2363 complicated to get it 64bit clean
2365 2001-06-19 Bradley Bell <btb@icculus.org>
2367 * cvshowto.txt: updated anonymous password
2369 2001-02-08 Bradley Bell <btb@icculus.org>
2371 * COPYING, license.txt: Added d1x license
2373 2001-02-01 Bradley Bell <btb@icculus.org>
2375 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2377 2001-01-31 Bradley Bell <btb@icculus.org>
2379 * configure.in, arch/include/mouse.h, include/pstypes.h,
2380 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2381 * main/polyobj.c: fix typo
2382 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2383 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2384 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2385 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2386 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2387 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2388 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2389 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2390 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2391 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2392 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2393 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2394 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2395 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2396 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2397 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2398 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2399 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2400 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2401 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2402 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2403 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2404 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2405 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2406 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2407 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2409 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2410 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2411 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2412 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2414 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2416 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2417 cross-compiling, and cygwin fixes
2419 2001-01-30 Bradley Bell <btb@icculus.org>
2421 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2422 include/pstypes.h, include/strutil.h, main/Makefile.am,
2423 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2424 needs --without-assembler and --without-network to compile
2426 2001-01-29 Bradley Bell <btb@icculus.org>
2428 * configure.in, main/Makefile.am: Fixes to build system
2429 * main/kconfig.c: fix for non-linux joysticks
2430 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2431 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2432 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2433 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2434 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2435 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2436 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2438 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2439 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2440 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2441 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2442 sdl_timer.c: Fixed build system, minor fixes
2443 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2444 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2446 2001-01-28 Bradley Bell <btb@icculus.org>
2448 * conf.h.in, configure.in, arch/Makefile.am,
2449 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2450 arch/include/key.h, main/Makefile.am: More header unification...
2451 * main/newdemo.c: Added <ctype.h>
2452 * arch/include/: event.h, joy.h: unified input headers.
2453 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2454 OpenGL now uses SDL-GL instead of gii
2455 * arch/include/: key.h, mouse.h: Unified arch headers
2457 2001-01-25 Bradley Bell <btb@icculus.org>
2459 * autogen.sh: use "set -e" so execution stops if something goes
2462 2001-01-24 Bradley Bell <btb@icculus.org>
2465 * Makefile.am: Add ChangeLog to dist
2466 * ChangeLog: Putting this here so automake doesn't complain
2470 2001-01-24 Bradley Bell <btb@icculus.org>
2472 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2473 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2474 for building ChangeLog from RCS entries
2475 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2476 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2477 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2478 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2479 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2480 arch/Makefile.am, arch/dos/Makefile.am,
2481 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2482 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2483 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2484 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2485 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2486 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2487 unused/Makefile.am, unused/bios/Makefile.am,
2488 unused/lib/Makefile.am, unused/novga/Makefile.am,
2489 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2490 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2491 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2492 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2493 make dist, VPATH builds, ...
2494 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2495 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2496 arch/dos/Makefile.in, arch/linux/Makefile.in,
2497 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2498 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2499 misc/Makefile.in, texmap/Makefile.in: cruft removal
2500 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2502 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2503 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2504 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2505 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2507 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2508 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2509 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2510 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2511 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2512 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2513 main/songs.c, misc/args.c: changed args_find to FindArg
2515 2001-01-22 Bradley Bell <btb@icculus.org>
2517 * configure, main/Makefile.am, main/Makefile.in: configuration
2519 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2520 fix compiler warnings w/opengl
2521 * include/console.h: ggi support
2522 * arch/linux_init.c: svgalib support
2523 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2524 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2525 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2526 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2527 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2528 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2529 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2530 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2531 warnings and enable NDEBUG
2532 * arch/svgalib_init.c: svgalib support
2534 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2536 * main/kconfig.c: joystick support
2538 2001-01-21 Bradley Bell <btb@icculus.org>
2540 * cvshowto.txt: new file, taken from d1x webpage
2541 * AUTHORS, README: Taking over as maintainer of d2x
2542 * ChangeLog: Grab mouse with SDL/X11
2543 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2545 2001-01-20 Bradley Bell <btb@icculus.org>
2547 * configure, configure.in: Turned -Werror back off by default
2548 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2549 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2550 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2551 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2552 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2553 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2554 main/laser.c, main/multi.c, main/network.c, main/network.h,
2555 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2556 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2557 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2558 warnings, for non-OpenGL on linux, anyway...
2560 2001-01-19 Bradley Bell <btb@icculus.org>
2562 * copying: remove duplicate file
2563 * Import of d2x-0.0.9-pre1
2564 * Import of d2x-0.0.8