1 2004-05-12 Bradley Bell <btb@icculus.org>
3 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
6 * 2d/palette.c, include/palette.h: added function to create blend
9 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
11 2004-05-11 Bradley Bell <btb@icculus.org>
13 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
15 2004-05-10 Bradley Bell <btb@icculus.org>
17 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
18 g3_draw_transp_poly had the fade level backwards, decided to just
19 fix g3_draw_poly so it behaves correctly, transparency or not,
20 reverted changes to render_face
22 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
24 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
25 rendering transparent (e.g. cloaked) walls
27 * main/render.c: render_face now calls g3_draw_transp_poly() for
28 cloaked walls in OpenGL
30 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
32 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
33 that from other apps, had "static" distortions.
35 2004-04-22 Bradley Bell <btb@icculus.org>
37 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
39 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
40 aligned version of PUT_INTEL_* macros
42 2004-04-15 Bradley Bell <btb@icculus.org>
44 * main/inferno.c: comment out unused checksum variable
46 2004-04-14 Bradley Bell <btb@icculus.org>
48 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
50 2004-04-14 Terran Melconian <terran@consistent.org>
52 * main/gameseg.c: use portable rand function (fixes #1118)
54 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
56 * main/songs.c: uncomment calls to RBAStop (fixes #473)
58 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
60 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
61 get rid of warnings (now compiles with -Werror on SunOS)
63 * main/piggy.c: fix (really) wierd SunOS bug
65 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
66 caused by not allocating enough mem for rle bitmaps
68 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
70 * include/pstypes.h: sun OS typedef fixes
72 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
74 * main/piggy.c: fix bug 1067
76 * main/piggy.c: fix bugfix for 1067
78 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
79 with descent.pig of mac registered)
81 2003-12-18 Bradley Bell <btb@icculus.org>
83 * main/kconfig.c: fixes for linux-native joystick
85 * main/kconfig.c: bunch of fixes (esp. for non linux-native
88 * arch/include/joy.h: comments/formatting
90 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
92 * compilerdefs.txt: added FreeBSD defs
94 2003-12-08 Bradley Bell <btb@icculus.org>
96 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
99 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
101 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
102 arch/linux/ipx_udp.c: fix FreeBSD compile errors
104 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
106 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
107 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
108 get rid of silly ulongs
110 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
111 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
112 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
113 change relevant __linux__ macros to __ELF__
115 2003-11-27 Bradley Bell <btb@icculus.org>
117 * include/ogl_init.h: added proto for ogl_check_mode
119 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
120 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
123 2003-11-26 Bradley Bell <btb@icculus.org>
125 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
126 3.3 compiler warnings
128 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
131 * include/pstypes.h: OS X fixes
133 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
134 main/newmenu.h: linux fixes
136 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
137 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
138 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
139 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
140 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
143 * arch/sdl/gr.c: fix sdl gr_update
145 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
146 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
147 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
148 cfile/cfile.c, console/CON_console.c, include/d_io.h,
149 include/error.h, include/pstypes.h, include/strutil.h,
150 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
151 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
152 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
153 main/playsave.c, main/songs.c, main/state.c, main/text.c,
154 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
157 2003-11-25 Bradley Bell <btb@icculus.org>
159 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
160 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
161 libmve/VisualC/mveplayer.dsp: updated project files
163 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
166 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
167 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
168 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
169 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
172 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
173 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
176 2003-11-24 Bradley Bell <btb@icculus.org>
178 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
179 libmve/mveplay.c: stuff to play mve's in WinCE
181 * arch/win32/findfile.c: unused functions...
185 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
186 enabled mouse control of menus
188 * main/mission.h: oops, didn't mean to change this.
190 2003-11-21 Bradley Bell <btb@icculus.org>
192 * VisualCE/d2x/d2x.vcp: updated project file
194 2003-11-20 Bradley Bell <btb@icculus.org>
196 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
197 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
198 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
201 2003-11-17 Bradley Bell <btb@icculus.org>
203 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
204 main/menu.c: added option to disable kalinix under unix
206 * main/game.c, main/newmenu.c: always set menu mode for GL popups
208 2003-11-14 Bradley Bell <btb@icculus.org>
210 * main/automap.c: fix automap background image
212 * main/automap.c, main/automap.h: delete cruft
214 * main/automap.c: fix level number position
216 * main/automap.c: simplify g3_draw_line hack
218 * main/menu.c: stop pointless vid mode changes
220 2003-11-07 Bradley Bell <btb@icculus.org>
222 * NEWS, installation.txt: s'more documentation
224 2003-11-07 Steffen Pohle <stpohle@gmx.net>
226 * configure.ac: fix .exe extension problems
228 2003-11-07 Bradley Bell <btb@icculus.org>
230 * arch/ogl/ogl.c: disable texture format verification for OS X -
233 2003-11-06 Bradley Bell <btb@icculus.org>
235 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
236 use more traditional Alt+Enter for toggling fullscreen
238 * 2d/ibitblt.c, main/mission.h: comments/formatting
240 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
242 2003-11-06 Bradley Bell <btb@icculus.org>
244 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
245 resolution change, use kludge to avoid repetitive res changes
247 2003-11-04 Bradley Bell <btb@icculus.org>
249 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
250 structures and i/o routines back to piggy.c
252 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
254 * installation.txt: tell to install d1 .pig for better textures
256 2003-11-04 Bradley Bell <btb@icculus.org>
258 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
259 oem d1 v1.0 and registered d2 v1.0, comments
261 2003-11-03 Bradley Bell <btb@icculus.org>
263 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
264 all d1 shareware - even though files are different!
266 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
269 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
272 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
275 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
277 * main/movie.c: when no movies are found, divide by six the
278 number of warning lines sent to stdout
280 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
282 * include/byteswap.h: fix stupid copy/paste error
284 2003-10-24 Bradley Bell <btb@icculus.org>
286 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
287 gr_linear_rep_movsd_2x instead of almost identical
288 gr_linear_movsd_double. Better since we have assembly versions.
290 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
292 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
295 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
297 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
298 error with --disable-network, move reset_network_objects()
299 from gameseq.c to multi.c
301 2003-10-14 Bradley Bell <btb@icculus.org>
303 * AUTHORS, NEWS: stuff
305 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
307 2003-10-12 Bradley Bell <btb@icculus.org>
309 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
310 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
313 2003-10-12 Aaron Plattner <plattner@caltech.edu>
315 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
316 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
317 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
318 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
319 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
320 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
321 arch/win32/ipx_win.c, arch/win32/winnet.c,
322 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
323 main/multi.h, main/network.c: add IPv4 multicasting support
325 2003-10-11 Bradley Bell <btb@icculus.org>
327 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
329 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
330 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
331 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
332 main/weapon.h: lots of shareware and oem fixes
334 2003-10-10 Bradley Bell <btb@icculus.org>
336 * arch/win32/winnet.c: fixed stupid win32 network bug
338 2003-10-10 Bradley Bell <btb@icculus.org>
340 * main/piggy.c: increased D1_MAX_TMAP_NUM
342 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
344 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
345 which are animated in d2, refactorizes d1 texture reading
347 2003-10-10 Bradley Bell <btb@icculus.org>
349 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
350 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
351 main/collide.h, main/compbit.h, main/config.h, main/console.c,
352 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
353 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
354 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
355 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
356 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
357 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
358 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
359 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
360 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
361 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
362 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
363 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
364 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
365 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
366 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
367 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
368 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
369 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
370 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
371 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
372 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
373 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
374 main/wall.h: comments/formatting
376 2003-10-09 Bradley Bell <btb@icculus.org>
378 * main/text.c: fix text when using old datafiles
380 * main/laser.h: comments/whitespace
382 * main/laser.c, main/weapon.c: fixed smart missiles and smart
383 mines w/shareware data
385 * include/DT_drawtext.h: deleted unused file
387 2003-10-08 Bradley Bell <btb@icculus.org>
389 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
391 * arch/win32/ipx_udp.c: use closesocket() instead of close()
393 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
394 main/menu.c: Disabled 'd2x keys' weapon selection
396 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
398 * main/object.h, main/multi.h: get rid of most warnings issued by
399 cpp-precomp of gcc from Mac OS X dev tools
401 2003-10-05 Bradley Bell <btb@icculus.org>
403 * NEWS, configure.ac: increment version number
405 * cfile/cfile.c: better handling of CRLF text files (when that is
408 * utilities/hogcreate.c, utilities/hogextract.c,
409 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
410 reading/writing files
412 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
413 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
416 2003-10-04 Bradley Bell <btb@icculus.org>
418 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
420 * main/netmisc.c: change byte to sbyte, comments/whitespace
422 2003-10-03 Bradley Bell <btb@icculus.org>
424 * cfile/cfile.c, main/config.c: fix win32 eof bug.
426 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
429 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
430 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
431 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
432 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
433 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
434 main/object.c, main/object.h, main/paging.c, main/player.h,
435 main/robot.h, main/segment.h, main/state.c, main/switch.c,
436 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
437 main/weapon.c, main/weapon.h: change byte to sbyte,
440 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
441 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
442 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
443 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
445 * configure.ac: better checking for timeval
447 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
449 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
450 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
451 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
452 arch/win32/winnet.c, configure.ac, include/byteswap.h,
453 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
454 main/multibot.c, main/network.c: Make network architecture
455 choosable from game menu, add support for UDP/IP on Mac OS X and
458 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
460 * include/byteswap.h: added macros for coping with alignment
463 2003-10-02 Bradley Bell <btb@icculus.org>
465 * main/multi.h: added padding to little-endian version of
468 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
470 * main/netmisc.c: delete duplicate function
472 2003-10-01 Bradley Bell <btb@icculus.org>
474 * main/bm.c: make sure d1_texture_indices gets freed between
477 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
479 * main/piggy.h: fix size of d1 shareware descent.pig
481 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
483 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
484 main/gameseq.c, main/piggy.c: fix loading of d1 texture
485 replacements for non-animated textures
487 2003-08-02 Matthew Mueller <donut@dakotacom.net>
489 * main/controls.c: use fixed 20fps wiggle
491 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
493 * Makefile.am, debian/changelog.in, debian/control,
494 debian/d2x-common.dirs, debian/d2x-common.install,
495 debian/d2x-common.manpages, debian/d2x-gl.files,
496 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
497 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
498 utilities/Makefile.am, utilities/hogcreate.1,
499 utilities/hogextract.1, utilities/mvlcreate.1,
500 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
501 add man pages, distribute utility programs in new d2x-common deb
503 * rpm/d2x.spec.in: updated rpm spec file
505 2003-08-02 Bradley Bell <btb@icculus.org>
507 * cfile/cfile.c: update raw_position in cfputc and cfputs
509 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
511 * main/piggy.c: make error message more friendly
513 * main/piggy.c: simplify copying of bitmap flags
515 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
518 * cfile/cfile.c: revert to always using custom fgets
520 * main/endlevel.c, main/mission.c: handle missing exit sequence
521 components gracefully
523 * main/playsave.c: comments
525 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
527 * cfile/cfile.c: update raw_position in cfwrite
529 * main/network.c: comments/formatting
531 2003-06-22 Bradley Bell <btb@icculus.org>
533 * cfile/cfile.c: use standard fgets for non-archive files
535 * main/movie.c: use con_printf for missing movie warning
537 2003-06-18 Bradley Bell <btb@icculus.org>
539 * main/movie.c: fixed cfile conversion of movielib code
541 * main/console.c, main/hud.c: strip out colors, etc when printing
544 * include/u_mem.h: fix NDEBUG calloc macro
546 2003-06-15 Bradley Bell <btb@icculus.org>
548 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
551 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
552 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
553 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
554 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
555 main/scores.c, main/state.c, main/text.c, misc/args.c,
556 misc/strio.c: convert file i/o to cfile
558 2003-06-14 Bradley Bell <btb@icculus.org>
560 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
561 writing and other modes besides "rb" (mostly taken from
564 2003-06-09 Bradley Bell <btb@icculus.org>
566 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
569 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
570 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
573 2003-06-07 Taylor Richards <taylor@icculus.org>
575 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
577 2003-06-07 Bradley Bell <btb@icculus.org>
579 * main/console.c: fix non-console build
581 * main/gamesave.c: comments
583 * main/bm.c: remove redundant break
585 2003-06-06 Bradley Bell <btb@icculus.org>
587 * main/gauges.c, main/kconfig.c: comments/formatting
589 * console/.cvsignore: added .cvsignore
591 * main/console.c: can't write to console after it's closed
593 2003-06-05 Bradley Bell <btb@icculus.org>
595 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
596 console/internal.c, console/internal.h, include/CON_console.h,
597 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
598 finish console conversion away from SDL
600 2003-06-04 Bradley Bell <btb@icculus.org>
602 * console/CON_console.c, include/CON.console.h, include/console.h,
603 main/console.c, main/game.c: console conversion to native gr,
606 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
607 put prototype for gr_bm_bitblt in gr.h
609 2003-06-03 Bradley Bell <btb@icculus.org>
611 * console/CON_console.c, console/DT_drawtext.c,
612 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
613 main/console.c: use native fonts for console
615 * main/playsave.c: use shorts for short data
617 2003-06-02 Bradley Bell <btb@icculus.org>
619 * configure.ac, main/console.c: set console background, fix
622 2003-06-01 Bradley Bell <btb@icculus.org>
624 * Makefile.am, arch/sdl/event.c, configure.ac,
625 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
626 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
627 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
628 main/gamerend.c: added console code (from SDL_console)
630 2003-05-30 Bradley Bell <btb@icculus.org>
632 * README: minor update
634 2003-05-28 Bradley Bell <btb@icculus.org>
636 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
641 2003-06-06 Bradley Bell <btb@icculus.org>
643 * main/kconfig.c: fix crash in control menus
645 * main/gauges.c: force cockpit redraw in opengl
647 * main/gamerend.c: move ogl swap, so cockpit and console get
650 2003-06-01 Bradley Bell <btb@icculus.org>
652 * configure.ac, libmve/mveplay.c: define struct timeval if needed
656 2003-05-12 Bradley Bell <btb@icculus.org>
658 * configure.ac: increment version number
660 * main/bm.c: use con_printf for exit model warnings
662 * configure.ac: must check for timespec after setting -mno-cygwin
664 * main/inferno.c: added -nohogdir and -userdir options
666 * NEWS, main/titles.c: use briefings with no extension
670 2003-04-30 Bradley Bell <btb@icculus.org>
672 * configure.ac: have to include time.h when checking for nanosleep
674 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
677 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
678 increment version number
680 * main/Makefile.am: make dist fix
684 2003-04-29 Bradley Bell <btb@icculus.org>
686 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
689 2003-04-24 Bradley Bell <btb@icculus.org>
691 * configure.ac: increment version number
693 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
696 2003-04-24 Ingo van Lil <inguin@gmx.de>
698 * main/render.c: fix misspellings of NDEBUG
702 2003-04-14 Bradley Bell <btb@icculus.org>
704 * cfile/cfile.c: prefer files from d2 hog over d1 hog
706 2003-04-11 Bradley Bell <btb@icculus.org>
708 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
713 2003-04-11 Bradley Bell <btb@icculus.org>
715 * libmve/mveplay.c: use _sleep instead of sleep on win32
717 * Makefile.am, README, README.utils, arch/sdl/digi.c,
718 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
719 include/cfile.h, include/error.h, libmve/Makefile.am,
720 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
721 main/endlevel.h, main/playsave.c, misc/fileutil.c:
722 utilities/Makefile.am: comments/formatting/dist problems
724 * configure.ac: use different defines for os x
726 2003-04-07 Bradley Bell <btb@icculus.org>
728 * include/error.h, misc/error.c: put some old stuff back in,
729 eliminate duplicate error messages
731 * main/text.c: don't die on text not found
734 * main/inferno.c: print some useful info if hog not found, allow
735 -help to work if no text available
737 2003-04-07 Steffen Pohle <stpohle@gmx.net>
739 * arch/linux/Makefile.am: revert to previous version, so linux
742 2003-04-03 Bradley Bell <btb@icculus.org>
744 * main/endlevel.c: fixed exit model scheme yet again
746 2003-04-02 Bradley Bell <btb@icculus.org>
748 * misc/error.c: call Int3 on Assert
750 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
753 * main/wall.c: don't die when trying to toggle nonexistent
754 segment... vertigo level 10 is buggy!
756 * main/gamemine.c: comments/formatting
758 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
760 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
761 main/inferno.c: Allow use of 22K sound samples
763 2003-03-29 Bradley Bell <btb@icculus.org>
765 * arch/ogl/gr.c: default to bitmapped reticle
767 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
768 main/polyobj.c: rewrote endlevel stuff to reread exit model info
771 * arch/sdl/joy.c: fixed text seen for hats in control config
774 2003-03-28 Bradley Bell <btb@icculus.org>
776 * main/bm.c: heh, model nums in vertigo are hardcoded,
777 N_D2_POLYGON_MODELS can't change
779 * configure.ac, include/d1x.xpm, include/descent.xpm,
780 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
783 2003-03-27 Bradley Bell <btb@icculus.org>
785 * main/text.h: fixed text references for hat directions
787 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
789 2003-03-26 Bradley Bell <btb@icculus.org>
791 * main/playsave.c: make d2x keys backward compatible
793 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
795 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
798 2003-03-26 Bradley Bell <btb@icculus.org>
800 * main/piggy.c: fix crash when d1 data not present
802 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
803 read/write from plr file
805 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
806 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
807 added escort.h header
809 2003-03-25 Bradley Bell <btb@icculus.org>
811 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
812 D1_PIGFILE ("descent.pig") macro
814 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
815 models from d1 pig file
817 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
818 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
819 really) from d1 pig file
821 2003-03-23 Bradley Bell <btb@icculus.org>
823 * main/bm.c: stop extra robots from overwriting exit models
825 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
826 texture list doesn't get full
828 * main/bm.c: fix mem leak when reading extra robots
830 2003-03-21 Bradley Bell <btb@icculus.org>
832 * main/menu.c: Added option to set movie resolution (mostly works)
834 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
836 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
837 replacement functions to piggy.c
839 * main/gameseq.c: attempt to support mac d1 descent.pig
841 * main/bm.c: fix mem leak
843 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
844 files, both d1 and d2 oem briefing where showed
846 * main/inferno.c, main/movie.c: Change the default movie
847 resolution to "high", implement the option -lowresmovies
849 2003-03-20 Bradley Bell <btb@icculus.org>
851 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
853 * main/piggy.c: comments
855 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
857 * main/gameseq.c: delete duplicate function
859 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
861 2003-03-19 Bradley Bell <btb@icculus.org>
863 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
864 (cddb discid) support
866 * arch/sdl/digi.c, main/kludge.c: implemented
867 digi_link_sound_to_object3 for looping sounds, other looping stuff
869 * arch/sdl/gr.c: removing dependencies on stuff in main/
871 * arch/linux/Makefile.am, arch/linux/init.c,
872 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
873 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
874 other header cleanups
876 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
878 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
880 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
881 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
882 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
883 load d1 textures for d1 levels
885 2003-03-19 Bradley Bell <btb@icculus.org>
887 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
888 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
889 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
890 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
893 * README: added some OS X info
895 2003-03-17 Bradley Bell <btb@icculus.org>
897 * main/newdemo.c: simplify DEMO_FILENAME macro
899 * main/console.c, main/game.c: enable experimental console support
901 * main/gamerend.c: fixed location of fps meter in multi
903 2003-03-16 Bradley Bell <btb@icculus.org>
905 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
906 also look in shared data dir for demos
908 * main/newdemo.c, main/newdemo.h: comments/formatting
910 2003-03-15 Christopher Thielen <chris@luethy.net>
912 * main/kludge.c: set CDROM_dir back to "." - tricks game into
913 thinking d2 cd is always present
915 2003-03-15 Bradley Bell <btb@icculus.org>
917 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
920 * arch/sdl/rbaudio.c: formatting, enabled volume control under
923 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
924 gr_init. don't really know why this works, though
926 2003-03-14 Bradley Bell <btb@icculus.org>
928 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
930 * unused/bios/rbaudio.h: removed duplicate file
932 2003-03-14 Christopher Thielen <chris@luethy.net>
934 * arch/sdl/rbaudio.c: stop cd audio when exiting
936 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
938 * main/gamecntl.c: add comments to the "only matt knows" cheats
940 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
942 * main/gamemine.c: formatting, better texture conversion for d1
945 2003-03-14 Bradley Bell <btb@icculus.org>
947 * main/piggy.c: must swap all mac version pigfiles
949 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
950 main/multi.c: formatting, minor cleanups
952 * 2d/rle.c: need to swap line_size on bigendian machines
954 * main/mission.c, main/mission.h: detect mac full version hogfile
956 2003-03-13 Bradley Bell <btb@icculus.org>
958 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
959 added joy/mouse sensitivity slider, increased range to 16, and
962 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
965 * arch/linux/Makefile.am: removed extra backslash
967 * TODO, installation.txt: updated some documentation
969 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
970 menu, with maxfps option
972 2003-03-12 Bradley Bell <btb@icculus.org>
974 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
976 * arch/linux/alsadigi.c, arch/linux/findfile.c,
977 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
978 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
979 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
980 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
981 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
982 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
983 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
984 arch/linux/include/music.h, arch/linux/include/serial.h,
985 arch/linux/include/ukali.h: formatting
987 2003-03-11 Chris Arena <ccarena@cox.net>
989 * main/menu.c: fixed brightness slider
991 2003-03-01 Bradley Bell <btb@icculus.org>
993 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
994 robots and animated bitmaps work, but colors are messed up
996 2003-02-28 Bradley Bell <btb@icculus.org>
998 * main/player.h: whitespace
1000 * main/automap.c, main/cntrlcen.c, main/collide.c,
1001 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1002 descent.hog is present, d1 becomes mission 0)
1004 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1005 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1006 arch/win32/winnet.c: MinGW compiles with network enabled again,
1007 but still doesn't work
1011 2003-02-28 Bradley Bell <btb@icculus.org>
1013 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1014 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1015 many opengl glitches
1017 2003-02-27 Bradley Bell <btb@icculus.org>
1019 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1020 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1021 main/network.c, main/network.h: noted that hoard.ham is only needed
1022 for multiplayer HOARD games, and should not be equated with
1023 "vertigo". put HoardEquipped() back in network.c.
1025 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1026 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1027 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1028 use timer_delay instead of d_delay
1030 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1032 * main/render.c: added replacement qsort for solaris
1034 2003-02-26 Bradley Bell <btb@icculus.org>
1036 * main/gamemine.c: texture conversion for d1 shareware
1038 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/gamemine.c: better texture conversion for d1 levels
1042 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1044 * main/kconfig.c: fix joystick support under MinGW
1046 2003-02-26 Bradley Bell <btb@icculus.org>
1048 * main/playsave.c: fix swapping glitch
1050 * configure.ac, readme.txt: clean stuff up, getting ready for
1053 * main/titles.c: begin support for rendering spinning robots in
1056 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1059 * main/gamemine.c: load d1 shareware levels!
1061 2003-02-25 Bradley Bell <btb@icculus.org>
1065 * autogen.sh: add warning about old auto* versions, use
1068 2003-02-24 Bradley Bell <btb@icculus.org>
1070 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1071 briefings mostly working
1072 * main/movie.c, main/titles.c: fixed some more briefing glitches
1074 2003-02-23 Bradley Bell <btb@icculus.org>
1076 * main/movie.c: fixed crash when using shareware data files
1078 * arch/sdl/digi.c: fix crash on non-existent sounds
1079 (i.e. shareware data)
1081 2003-02-22 Bradley Bell <btb@icculus.org>
1083 * main/titles.c: fixed fullscreen toggle in briefings
1085 2003-02-21 Bradley Bell <btb@icculus.org>
1087 * configure.ac: check for mingw when enabling nasm
1088 * main/playsave.c: enable loading player files of either byte
1091 2003-02-20 Bradley Bell <btb@icculus.org>
1093 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1094 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1095 #343, not "rest of solution to bug #344"
1096 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1098 * main/kludge.c: partial solution to bug #344
1099 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1100 * compilerdefs.txt: added linux/mips info
1101 * ChangeLog: clean up changelog
1103 2003-02-19 Bradley Bell <btb@icculus.org>
1105 * libmve/mveplay.c: os x needs nanosleep prototype.
1107 2003-02-18 Bradley Bell <btb@icculus.org>
1109 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1110 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1111 to disable/enable audio
1112 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1113 * main/: movie.h, titles.c: make sure movie's palette is set before
1114 writing briefing text. Fixes bug #359
1115 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1117 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1118 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1120 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1122 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1123 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1124 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1126 * include/libmve.h: blah
1128 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1130 * main/render.c: 2nd attempt to fix solaris qsort bug
1132 2003-02-18 Bradley Bell <btb@icculus.org>
1134 * configure.ac, include/pstypes.h: put alignment detection in
1137 2003-02-17 Bradley Bell <btb@icculus.org>
1139 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1140 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1141 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1142 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1143 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1144 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1145 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1146 moved mve stuff to separate subdir
1147 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1148 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1149 mve code. Fixes (at least) bugs #41, #348, and #350.
1151 2003-02-14 Bradley Bell <btb@icculus.org>
1153 * main/Makefile.am: no more Makefile.mveplay. again
1154 * main/mveplay.c: typo
1156 2003-02-13 Bradley Bell <btb@icculus.org>
1158 * utilities/mvlextract.c: uint -> unsigned int
1159 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1160 standalone mveplayer, win32 support
1161 * main/movie.c: random bugfixes, win32 support
1162 * arch/sdl/Makefile.am: formatting
1163 * configure.ac: disable networking on mac/win for now
1164 * main/newmenu.c: comments
1166 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1168 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1169 redundant swap functions.
1171 2003-02-13 Bradley Bell <btb@icculus.org>
1173 * ChangeLog: update changelog
1175 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1177 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1178 polymodel alignment issues.
1180 2003-02-13 Bradley Bell <btb@icculus.org>
1182 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1183 fix various little bugs
1184 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1185 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1186 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1188 * README.utils: new file
1189 * main/: mve_main.c, mveplay.c: more movie fixes
1190 * README: updated README
1191 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1193 2003-02-12 Bradley Bell <btb@icculus.org>
1195 * utilities/mvlextract.c: bigendian mvl support
1196 * main/mveplay.c: formatting, stuff
1197 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1198 truecolor mve support, standalone mveplayer
1199 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1200 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1201 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1202 standalone mveplayer
1204 2003-01-22 Bradley Bell <btb@icculus.org>
1206 * include/: interp.h, interp.h: restore prototype for
1207 swap_polygon_model_data
1209 2003-01-21 Bradley Bell <btb@icculus.org>
1211 * main/piggy.c: use memcpy to avoid alignment problem
1212 * compilerdefs.txt: updated some defs, added sunos/sparc
1214 2003-01-15 Bradley Bell <btb@icculus.org>
1216 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1217 * main/gamemine.c: attempting to support d1 shareware
1218 * compilerdefs.txt: update defs
1220 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1222 * main/mveplay.c: fix several bugs, comments, formatting.
1224 2003-01-15 Bradley Bell <btb@icculus.org>
1226 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1227 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1228 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1229 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1231 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1232 formatting, comments
1234 2003-01-11 Bradley Bell <btb@icculus.org>
1236 * main/: mission.c, mission.h: attempt to support d1 for mac
1238 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1239 * main/object.h: foo
1241 2003-01-09 Bradley Bell <btb@icculus.org>
1243 * main/movie.c: use ifdef around gr_toggle_fullscreen
1245 2003-01-07 Bradley Bell <btb@icculus.org>
1247 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1248 main/mission.h: don't need .msn file for descent.hog anymore
1251 2003-01-06 Bradley Bell <btb@icculus.org>
1253 * main/mission.h, main/mission.c: comments
1254 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1257 2003-01-03 Bradley Bell <btb@icculus.org>
1259 * utilities/: txb2txt.c, txt2txb.c: remove old files
1260 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1261 * main/polyobj.c: attempt to make read_model_file
1263 * main/menu.c: move vertigo text
1265 2003-01-02 Bradley Bell <btb@icculus.org>
1267 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1268 main/polyobj.h: cleanup alignment changes
1269 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1270 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1271 main/object.h: fix alignment issues on sparc
1272 * cvshowto.txt: update cvs info
1274 * 2d/rle.c: make rle_swap handle RLE_BIG
1276 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1278 * main/render.c: workaround solaris qsort bug
1280 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1282 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1283 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1284 * arch/linux/Makefile.am: enabled linux joystick, kali
1285 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1286 arch/sdl/event.c: enabled linux joystick
1288 2002-12-31 Bradley Bell <btb@icculus.org>
1290 * main/gamemine.c: simplified warning msg
1291 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1292 * main/render.h: fix compiler warning
1294 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1296 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1298 2002-12-24 Bradley Bell <btb@icculus.org>
1300 * main/mission.c: fixes an infinite loop which was caused by d2x
1301 thinking d2demo was a descent 1 mission
1303 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1305 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1307 2002-12-24 Bradley Bell <btb@icculus.org>
1309 * main/render.c: comments
1311 2002-10-30 Bradley Bell <btb@icculus.org>
1313 * main/inferno.c: add help for -hogdir option
1314 * main/inferno.c: added -hogdir option
1316 2002-10-28 Bradley Bell <btb@icculus.org>
1318 * main/: inferno.c, menu.c: enabled Vertigo displays
1319 * include/3d.h: typo
1321 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1323 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1324 main/netmisc.c, main/network.c: simplify and eliminate redundant
1327 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1329 * maths/fixc.c: fix infinite loop in quad_sqrt.
1330 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1331 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1333 2002-10-12 Bradley Bell <btb@icculus.org>
1335 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1337 2002-10-11 Bradley Bell <btb@icculus.org>
1339 * main/hud.c: make hud_message work correctly
1340 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1342 * main/network.c: formatting, small fixes
1344 2002-10-10 Bradley Bell <btb@icculus.org>
1346 * main/netmisc.h: no swap_object for little-endian
1347 * main/: netmisc.h, network.c: use macros to simplify network
1349 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1351 * main/inferno.c: enable loading screen for mac shareware with
1353 * main/netmisc.c: whitespace
1354 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1356 * main/hud.c: whitespace
1357 * configure.ac: remove shareware build, add macdata build
1358 * main/songs.c: whitespace
1359 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1360 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1362 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1365 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1367 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1368 comments, formatting, etc.
1369 * iff/iff.c: fix bigendian iff loading.
1371 2002-10-03 Bradley Bell <btb@icculus.org>
1373 * utilities/txb2tex.c: typo
1374 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1375 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1377 * arch/sdl/mouse.c: whitespace
1379 2002-09-19 Bradley Bell <btb@icculus.org>
1381 * main/kconfig.c: fix a oops, add old logs
1382 * main/kconfig.c: support for >3 mouse buttons
1384 2002-09-18 Bradley Bell <btb@icculus.org>
1386 * include/gr.h: fix palette swap define
1388 2002-09-14 Bradley Bell <btb@icculus.org>
1390 * main/titles.c: load hires briefing screen if lores doesn't exist
1391 (i.e. vertigo) and MenuHires=0
1393 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1395 * main/: multi.h, network.h: pack some structures for ipx
1398 2002-09-14 Bradley Bell <btb@icculus.org>
1400 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1401 and load_endlevel_data() to expect newline-terminated strings, fix
1402 load_game_data to read null-terminated string for
1405 2002-09-07 Bradley Bell <btb@icculus.org>
1407 * main/newmenu.c: added error message
1408 * main/menu.h: enable -nohires with mac shareware
1409 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1410 * 2d/font.c: enable 0/255 palette swap for fonts
1411 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1413 * 2d/2dsline.c: fix ogl blooper
1415 2002-09-05 Bradley Bell <btb@icculus.org>
1417 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1419 * include/strutil.h: need string.h for strcasecmp
1420 * include/rle.h: okay, maybe it needs to be this way
1421 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1422 * 2d/scalec.c: more stuff from d2src
1423 * 2d/rle.c: more stuff from d2src, formatting
1424 * 2d/font.c: useless cruft
1425 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1426 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1429 2002-09-04 Bradley Bell <btb@icculus.org>
1431 * include/grdef.h: fix compiler warnings
1432 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1433 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1435 * main/game.c: we want the mac ibitblt for everything but dos and
1437 * main/texmerge.c: these routines are in tmerge.c
1438 * main/credits.c: enable credits for mac and oem data
1439 * main/bm.c: use either exit.ham or exit.pofs
1440 * include/ibitblt.h: enable some more code from d2src
1441 * include/gr.h: enable mac ubitblt_double
1442 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1443 * include/grdef.h: moved some inline asm from linear.h
1444 * 2d/ibitblt.c: brought in line with original d2 version
1445 * 2d/bitblt.c: reverted to original d2 version of this file, then
1446 added d1x enhancements
1447 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1448 * 2d/linear.h: moved these back to their original locations
1450 * main/mveplay.c: close some memory holes, speed up palette loading
1451 * main/movie.c: added fullscreen toggle while playing movies
1452 * main/inferno.c: comment out -superhires help text (always on)
1453 * include/timer.h: added approx_fsec_to_usec macro
1454 * arch/sdl/joy.c: fix compiler warning
1456 2002-09-01 Bradley Bell <btb@icculus.org>
1458 * main/network.c: oops
1459 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1460 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1461 timer_get_fixed_seconds
1464 2002-08-31 Bradley Bell <btb@icculus.org>
1466 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1468 * main/multi.h: network endian stuff
1469 * 2d/font.c, include/gr.h: fast file i/o for font headers
1470 * arch/win32/arch_ip.cpp: unused file
1471 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1472 bigendian networking fixes
1473 * main/menu.c: make net menu more accurate, also make superhires
1475 * include/pstypes.h: better to have __pack__ all the time, I think.
1476 needed for networking, e.g.
1477 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1479 * arch/win32/Makefile.am: unused file
1482 2002-08-30 Bradley Bell <btb@icculus.org>
1484 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1485 * main/: newmenu.h, titles.c: formatting
1486 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1487 main/multi.h: networking works, finally
1488 * TODO: added TODO file
1489 * arch/linux/arch_ip.cpp: unused fine
1490 * README: network sorta working
1491 * main/: Makefile.am, multi.c, network.c, network.h: more
1493 * main/menu.c: load builtin mission correctly
1494 * main/inferno.c: documentation
1495 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1497 * main/Makefile.mveplay: don't need no more
1499 2002-08-29 Bradley Bell <btb@icculus.org>
1501 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1502 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1503 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1505 * include/ipx_drv.h: more network fixing
1506 * arch/linux/include/ipx_drv.h: more network fixing
1507 * include/ipx.h: formatting
1508 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1509 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1510 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1511 main/inferno.c: fixed networking fuck-up?
1512 * Makefile.am: moved mingw info to README
1513 * README, mingw32.txt: moved mingw info to README
1515 2002-08-27 Bradley Bell <btb@icculus.org>
1517 * utilities/mvlextract.c: allow specifying file to extract
1518 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1520 * utilities/hogextract.c: allow specifying file to extract
1521 * main/mission.c: Have to get mission_num _after_ promoting...
1522 * main/: gameseq.c, titles.c: beginning d1 briefing support
1523 * descent.msn: beginning d1 briefing support
1524 * main/: titles.c, titles.h: d1-style mission briefings
1525 * main/piggy.h: whitespace
1526 * main/movie.c: beginning robot movie support, fall back on lo/hi
1527 res if hi/lo not available
1528 * main/mission.c: added Builtin_mission_num for builtin mission,
1529 D1Hogdir, d1-style mission briefings
1530 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1532 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1533 (for d1 missions that need d1 data)
1534 * 2d/ibitblt.c: whitespace
1536 2002-08-26 Bradley Bell <btb@icculus.org>
1538 * utilities/mvlcreate.c: oops
1539 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1541 * utilities/hogextract.c: added [v]iew option
1542 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1543 * main/titles.c: fix writable string, disable DumbAdjust thing
1544 * main/polyobj.h: whitespace
1545 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1547 * main/movie.c: read movies from AltHogDir, other fixes
1548 * main/: mission.c, mission.h: fix bug w/mission filename
1549 * main/gameseq.c: comments
1550 * main/digi.h: whitespace n stuff
1551 * include/mve_audio.h: added audio flag macros
1552 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1556 2002-08-23 Bradley Bell <btb@icculus.org>
1558 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1560 * Makefile.am: remove d2demo.mn2
1561 * cfile/cfile.c, include/cfile.h: add cfile_size function
1562 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1563 eliminate need for .mn2 files for oem and demo
1565 2002-08-22 Bradley Bell <btb@icculus.org>
1567 * main/bm.c: fix for vertigo
1568 * main/menu.h: make OEM menu pcx available
1569 * 2d/rle.c: merge with original d2 file
1570 * Makefile.am, configure.ac: let mission files get installed by
1573 2002-08-17 Bradley Bell <btb@icculus.org>
1575 * configure.ac: make FAST_FILE_IO the default on little-endian
1577 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1578 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1581 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1583 * main/: game.c, menu.c, mission.c: promote builtin missions.
1585 2002-08-15 Bradley Bell <btb@icculus.org>
1587 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1588 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1589 * utilities/.cvsignore: added cvsignore
1590 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1592 * main/piggy.c: mac data file loading
1593 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1594 transparency and swap 0/255 correctly for mac data files
1596 2002-08-13 Bradley Bell <btb@icculus.org>
1598 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1599 to utilities to avoid conflict with c++ std lib <utility>
1600 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1601 txt2txb.c: moved utility to utilities to avoid conflict with c++
1603 * Makefile.am, configure.ac: add utilities
1605 2002-08-09 Bradley Bell <btb@icculus.org>
1607 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1610 2002-08-08 Bradley Bell <btb@icculus.org>
1612 * main/inferno.c: comments
1613 * main/: newmenu.c, songs.c: mac demo datafile support
1614 * installation.txt: update
1615 * main/gamesave.c: use lowercase for consistency
1616 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1617 models for other than d2demo
1619 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1621 * main/gamemine.c: formatting, better d1 texture conversion
1622 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1623 main/mission.h: recognize .msn mission files.
1625 2002-08-07 Bradley Bell <btb@icculus.org>
1627 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1628 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1629 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1630 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1631 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1632 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1635 2002-08-06 Bradley Bell <btb@icculus.org>
1637 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1638 * main/Makefile.am: formatting
1639 * 2d/font.c: make gr_remap_font just reload the whole thing
1640 * configure.ac: formatting
1641 * Makefile.am: added d2demo.mn2
1642 * d2demo.mn2: mission file for shareware
1643 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1644 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1645 * main/sounds.h: shareware stuff, whitespace
1646 * main/: polyobj.c, polyobj.h: more fast i/o macros
1647 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1649 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1650 endlevel stuff to non-shareware, allow movies/endlevel for
1652 * main/cntrlcen.c: typo
1653 * main/bm.h: use global Piggy_hamfile_version
1654 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1655 macros, use global Piggy_hamfile_version
1656 * main/Makefile.am: terrain and movie stuff always used now
1657 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1659 * main/: gamemine.c, gamesave.c: load DMB levels
1660 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1661 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1663 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1665 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1667 2002-08-04 Bradley Bell <btb@icculus.org>
1669 * main/inferno.c: shareware stuff, formatting
1670 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1671 * arch/sdl/gr.c: don't need to set mode in gr_init
1673 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1675 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1677 * Makefile.am, descent.mn2: added mission file for descent 1
1679 2002-08-02 Bradley Bell <btb@icculus.org>
1681 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1682 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1683 main/piggy.h, misc/error.c: junk
1684 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1685 render.h, scores.c, scores.h, terrain.c: shareware stuff
1686 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1687 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1688 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1689 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1690 main/weapon.c, main/weapon.h: fast i/o macros
1692 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1694 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1695 main/gamemine.h, main/gamesave.c: load d1 levels
1697 2002-07-30 Bradley Bell <btb@icculus.org>
1699 * configure.ac: oops
1700 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1702 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1703 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1704 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1705 main/piggy.c, main/titles.c: support shareware datafiles!
1706 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1707 piggy.c: SHAREWARE fixes
1709 2002-07-29 Bradley Bell <btb@icculus.org>
1711 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1712 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1713 misc/fileutil.c: Portability - OS X support
1715 2002-07-27 Bradley Bell <btb@icculus.org>
1717 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1718 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1719 segment.h: portability
1720 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1721 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1722 main/wall.h: portabilization
1723 * 2d/font.c, include/gr.h: portability
1725 2002-07-26 Bradley Bell <btb@icculus.org>
1727 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1728 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1729 * main/player.c: foo
1730 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1731 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1732 misc/fileutil.h: portable file i/o utils
1733 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1734 writable string anymore... / formatting
1735 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1736 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1737 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1738 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1739 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1740 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1741 portable-izing file loading routines
1743 2002-07-24 Bradley Bell <btb@icculus.org>
1745 * main/mveplay.c: correctly play files with 16bit uncompressed
1746 audio, mem checking, etc
1747 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1750 2002-07-23 Bradley Bell <btb@icculus.org>
1752 * misc/Makefile.am: unused file
1753 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1754 main/sounds.h: remove experimental nmovie stuff
1755 * main/movie.c: add some debugging output
1757 2002-07-22 Bradley Bell <btb@icculus.org>
1759 * main/: console.c, state.c: simplified header
1760 * main/movie.c: enable mveplay audio
1761 * main/old/movie.c: moved to main/
1762 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1763 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1764 main/mvelib.c, main/mveplay.c: initial movie support
1765 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1766 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1767 include/ogl_init.h, include/pstypes.h, main/console.c,
1768 main/state.c, mem/mem.c: OS X stuff
1769 * configure.ac: OS X and movie stuff
1771 2002-07-19 Bradley Bell <btb@icculus.org>
1773 * compilerdefs.txt: OSX defs
1775 2002-07-18 Bradley Bell <btb@icculus.org>
1777 * main/inferno.c: use simpler rcs tags
1778 * autogen.sh: keep Changelog in cvs (and use --accum)
1779 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1780 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1781 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1782 main/songs.c: changed cdrom->rbaudio
1783 * include/rbaudio.h: moved to /include
1785 2002-07-17 Bradley Bell <btb@icculus.org>
1787 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1788 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1789 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1790 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1791 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1792 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1793 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1794 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1795 3d/setup.c: use simpler rcs tags
1800 2002-07-17 Bradley Bell <btb@icculus.org>
1802 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1803 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1804 * debian/rules: don't need readme's
1805 * debian/rules: move d1x license to COPYING, license clarifications
1806 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1807 license to COPYING, license clarifications
1808 * debian/rules: fix debian docs
1809 * debian/rules: fix debian manpages
1810 * debian/d2x-sdl.menu: fix debian menu
1811 * debian/rules: link to undocumented man page for debs
1812 * Makefile.am, configure.ac, debian/control, debian/copyright,
1813 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1814 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1815 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1818 2002-07-16 Bradley Bell <btb@icculus.org>
1820 * debian/: rules, changelog.in: deb stuff
1821 * configure.ac: cleaner nasm detection
1822 * debian/: changelog.in, control, rules: deb stuff
1823 * README, installation.txt: typos, stuff
1824 * configure.ac: better #defines
1825 * configure.ac: whitespace
1826 * configure.ac: better documentation
1827 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1828 SDL_JOYSTICK not needed
1829 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1830 * configure.ac: need higher SDL for joystick
1831 * debian/: control, rules: deb stuff
1832 * arch/sdl/joy.c: old junk
1833 * Makefile.am, configure.ac: automake updates
1834 * main/: inferno.c, text.c: don't use althogdir on non-unix
1835 * configure.ac: more autoconf updates
1836 * misc/strutil.c: better strrev
1837 * main/inferno.c: need limits.h on mingw also
1838 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1841 2002-04-19 Bradley Bell <btb@icculus.org>
1843 * main/network.c: let hoard.ham be a cfile
1844 * main/text.c: better error message when hog not found
1847 2002-03-23 Bradley Bell <btb@icculus.org>
1849 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1850 arch/sdl/Makefile.am: Use SDL joystick automatically
1851 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1853 2002-03-05 Bradley Bell <btb@icculus.org>
1855 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1858 2002-02-23 Bradley Bell <btb@icculus.org>
1860 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1861 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1862 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1863 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1864 main/editor/Makefile.am: moved includes to include
1865 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1866 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1867 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1868 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1870 * main/game.c: disabled cockpit for OGL, formatting
1871 * 2d/ibitblt.c: formatting
1873 2002-02-16 Bradley Bell <btb@icculus.org>
1875 * include/oldsdl.h: check for older macros
1876 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1877 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1878 allow older sdl versions
1880 2002-02-15 Bradley Bell <btb@icculus.org>
1882 * main/: automap.c, automap.h, inferno.c: automap resolution now
1884 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1885 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1886 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1887 win32/include/key_arch.h: never mind - that would be pointless
1888 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1889 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1890 win32/include/key_arch.h: copied files from d1x
1891 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1892 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1893 * main/multipow.c: need conf.h
1894 * arch/win32/Makefile.am: new file
1895 * include/pstypes.h: added u_int16_t (needed in base_ip)
1896 * arch/win32/arch_ip.cpp: copied from d1x
1898 2002-02-14 Bradley Bell <btb@icculus.org>
1900 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1901 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1902 main/netlist.c: Added hotkeys to toggle fullscreen mode
1903 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1904 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1905 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1906 reorder.h: Lotsa networking stuff from d1x
1908 2002-02-13 Bradley Bell <btb@icculus.org>
1910 * include/gr.h, main/game.c: Fullscreen toggle stuff
1911 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1913 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1914 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1917 2002-02-11 Bradley Bell <btb@icculus.org>
1919 * main/bm.c: use portable loader if bigendian
1920 * include/pstypes.h: don't define bool for c++
1921 * include/cfile.h: extern AltHogDir stuff
1922 * include/byteswap.h: use WORDS_BIGENDIAN
1923 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1924 * main/vers_id.h: added D2X_IVER
1925 * misc/args.c: don't use d1x.ini
1926 * Makefile.am: rpm stuff
1927 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1930 2002-02-09 Bradley Bell <btb@icculus.org>
1932 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1934 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1936 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1939 2002-02-06 Bradley Bell <btb@icculus.org>
1941 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1942 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1943 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1944 * debian/: changelog.in, control, copyright, d2x-gl.files,
1945 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1949 2002-02-02 Bradley Bell <btb@icculus.org>
1951 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1952 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1953 Enabled RELEASE option
1955 2002-01-31 Bradley Bell <btb@icculus.org>
1957 * Makefile.am, configure.ac: specify prerequisite versions of
1958 autoconf and automake
1960 2002-01-29 Bradley Bell <btb@icculus.org>
1962 * main/mission.c: RCS header added
1963 * main/inferno.c: update copyright date
1964 * main/mission.c: allow missions to be in AltHogDir
1965 * configure.ac: Display results of configure
1966 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1969 2002-01-28 Bradley Bell <btb@icculus.org>
1971 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1972 Data files now go in DATADIR/games/d2x, user files now go in
1975 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1977 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1978 files now go in ~/.d2x
1980 2002-01-24 Bradley Bell <btb@icculus.org>
1982 * configure.ac: fix nasm not found error message
1984 2002-01-18 Bradley Bell <btb@icculus.org>
1986 * configure.in: getting rid of old configure.in
1987 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1988 main/movie.c: Movie playing kludgey stuff
1989 * misc/args.c: formatting
1990 * main/inferno.c: allow -h for help
1991 * include/error.h: don't die on int3, unless -debug given
1992 * mingw32.txt: more stuff
1994 2001-12-29 Bradley Bell <btb@icculus.org>
1996 * Makefile.am: Got rid of thinking.txt
1997 * main/inferno.c: document -nomovies option
1999 2001-12-28 Bradley Bell <btb@icculus.org>
2001 * main/titles.c: formatting, put some code into place for rendering
2002 of robots during briefings
2004 2001-12-27 Bradley Bell <btb@icculus.org>
2008 2001-12-23 Craig Hadady <chadady@iglou.com>
2010 * 2d/rle.c: fixed bug in dummy array.
2012 2001-12-03 Bradley Bell <btb@icculus.org>
2014 * arch/sdl/init.c: fix formatting
2015 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2016 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2017 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2018 and sdl joystick stuff
2020 2001-11-30 Bradley Bell <btb@icculus.org>
2022 * thinking.txt: not needed
2024 2001-11-27 Bradley Bell <btb@icculus.org>
2026 * cygconf, mingw32.txt: use sdl from source on cygwin
2027 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2028 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2029 SDL_CFLAGS to CFLAGS
2031 2001-11-27 Bradley Bell <btb@icculus.org>
2035 2001-11-14 Bradley Bell <btb@icculus.org>
2037 * texmap/scanline.c: use optimization flags as texmap default
2038 * NEWS: mouse wheel, etc
2039 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2040 wheel to emulate 3rd axis
2041 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2042 * include/error.h: kludge to ungrab mouse when we hit an int3
2043 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2044 __ENV_MSDOS__ to __MSDOS__
2045 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2047 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2049 * arch/sdl/digi.c: implemented digi_set_volume
2050 * include/grdef.h, main/config.c, misc/d_io.c: change
2051 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2052 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2053 main/piggy.c: use MAKE_SIG
2054 * installation.txt: update
2055 * configure.ac: new file
2056 * arch/sdl/joydefs.c: #include pstypes.h
2057 * arch/sdl/init.c: SDL joystick stuff
2058 * acconfig.h: adjust MINGW defines
2059 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2060 controls menu now works
2062 2001-11-13 Bradley Bell <btb@icculus.org>
2064 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2066 * Makefile.am: New file
2067 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2069 * compilerdefs.txt: New file
2070 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2072 2001-11-12 Bradley Bell <btb@icculus.org>
2074 * main/playsave.c: load player files regardless of byte order of
2077 2001-11-11 Bradley Bell <btb@icculus.org>
2079 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2081 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2082 * NEWS: GL savegame thumbnails
2083 * acconfig.h, configure.in: make option for NMOVIES, default to off
2085 2001-11-09 Bradley Bell <btb@icculus.org>
2087 * main/state.c: Enabled savegame thumbnails under OpenGL
2088 * unused/pa_null/pa_enabl.h: remove duplicate header
2089 * misc/args.c: use d2x.ini for option file
2090 * mem/mem.c: Move mem_realloc inside the ifdef
2091 * main/menu.c: fix 640x400 menu text
2092 * main/inferno.c: added documentation
2093 * main/endlevel.c: fix warnings
2094 * arch/ogl/gr.c: Get rid of gl spew
2095 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2096 * acconfig.h: Define __SDL__ for mingw
2098 2001-11-08 Bradley Bell <btb@icculus.org>
2100 * 2d/font.c: free OGL font data when rereading
2101 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2102 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2103 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2104 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2105 main/weapon.h: Enabled shareware build, endlevel flythrough
2107 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2108 of use for shareware build
2109 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2111 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2113 2001-11-05 Bradley Bell <btb@icculus.org>
2115 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2117 * include/3d.h: Add comment
2119 2001-11-04 Bradley Bell <btb@icculus.org>
2121 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2123 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2125 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2126 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2127 main/hudmsg.h: Enable d1x-style hud_message
2128 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2129 * 2d/font.c: re-init ogl fonts after remapping colors.
2131 2001-11-02 Bradley Bell <btb@icculus.org>
2133 * misc/Makefile.am: remove byteswap.h (duplicate header)
2134 * 2d/font.c: fixed gr_remap_font, minor stuff
2135 * configure.in: take out -O2 if doing debug build
2136 * main/bm.c: formatting
2137 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2138 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2139 macros, get rid of functions
2141 2001-11-01 Bradley Bell <btb@icculus.org>
2143 * misc/byteswap.h: removed duplicate header
2145 2001-10-31 Bradley Bell <btb@icculus.org>
2147 * NEWS, main/automap.c: automap works in opengl
2148 * NEWS, configure.in: Added news
2149 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2150 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2151 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2152 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2153 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2154 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2155 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2156 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2157 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2159 2001-10-27 Bradley Bell <btb@icculus.org>
2161 * main/inferno.c: added some documentation
2163 2001-10-25 Bradley Bell <btb@icculus.org>
2165 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2167 * Makefile.am, configure.in, arch/Makefile.am,
2168 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2169 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2170 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2171 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2172 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2173 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2174 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2175 it's ugly, but It'll be easier to sync with d1x.
2176 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2177 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2178 main/editor/Makefile.am: attempt at support for editor, makefile
2180 * misc/d_delay.c: formatting fix
2181 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2182 tmappent.S, tmapppro.S: adding support for runtime selection of
2184 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2185 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2186 including multi.h and network.h, fix backslashes, fix compiler
2188 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2189 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2190 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2191 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2192 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2193 including multi.h and network.h, fix backslashes
2194 * include/pstypes.h: added typedef for u_int64_t on mingw
2195 * include/3d.h: added prototype for g3_uninit_polygon_model
2196 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2198 2001-10-24 Bradley Bell <btb@icculus.org>
2200 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2201 arch subdirs, as in d1x.
2202 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2203 earlier style until i understand automake 1.5 better. remove input
2205 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2206 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2207 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2208 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2209 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2210 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2211 Moved input stuff to arch subdirs, as in d1x.
2212 * NEWS, configure.in: blah blah
2214 2001-10-23 Bradley Bell <btb@icculus.org>
2216 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2217 * texmap/tmapppro.S: no need for #include <conf.h> here
2218 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2220 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2221 file. RCS header added
2222 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2223 #ifdef'ing out the whole file. RCS header added
2224 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2225 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2226 fixes. Now works with automake 1.5 and autoconf 2.52.
2227 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2228 mingw (-grabmouse now works on win32).
2229 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2230 These don't belong in cvs
2234 2001-10-20 Bradley Bell <btb@icculus.org>
2236 * 2d/font.c: Don't free unused variables...
2237 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2239 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2240 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2241 main/Makefile.am: make dist more sensible
2242 * Makefile.am: Kludge for linking on mingw
2244 2001-10-19 Bradley Bell <btb@icculus.org>
2246 * Makefile.am, configure.in, arch/win32/Makefile.am,
2247 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2248 * include/ipx_drv.h: Check for __MINGW32__
2249 * include/i86.h: Imported from d1x
2250 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2251 * arch/dos/modex.asm: Fixed %include
2252 * main/console.c: RCS headers added
2253 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2255 * Makefile.am, main/Makefile.am: Moved final link to top-level
2256 directory instead of main/
2257 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2258 __ENV_LINUX__ to __linux__
2259 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2260 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2261 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2262 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2263 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2264 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2265 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2266 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2267 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2268 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2270 * configure.in: add --enable-xploader, support arch/linux subdir,
2272 * main/inferno.c: conditionalize conf.h
2274 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2276 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2277 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2278 misc/fileutil.h: Partial application of linux/alpha patch.
2280 2001-10-19 Bradley Bell <btb@icculus.org>
2282 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2283 networking in line with d1x, moved some arch/linux_* stuff to
2285 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2286 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2287 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2288 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2290 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2291 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2292 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2293 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2294 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2295 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2296 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2297 linux/include/ukali.h: Brought linux networking in line with d1x,
2298 moved some arch/linux_* stuff to arch/linux/*
2299 * include/ipx_drv.h: Imported from d1x
2300 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2301 * main/ipx_drv.c: Imported from d1x
2302 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2303 main/network.h, main/Makefile.am: Trying to get network working on
2305 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2306 main/Makefile.am: build fixes
2307 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2308 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2309 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2310 starting to get net working.
2311 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2312 conditionalized min,max macros
2314 2001-10-18 Bradley Bell <btb@icculus.org>
2316 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2317 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2318 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2319 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2321 * 2d/2dsline.c: RCS headers added/changed
2322 * configure.in: fix NASMFLAGS bug
2323 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2326 2001-10-17 Bradley Bell <btb@icculus.org>
2328 * NEWS: Fixed the invulnerable robots bug!
2329 * main/collide.c: Fixed the invulnerable robots bug!
2331 2001-10-14 Bradley Bell <btb@icculus.org>
2333 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2336 2001-10-13 Bradley Bell <btb@icculus.org>
2338 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2339 arch/Makefile.am, arch/dos/Makefile.am,
2340 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2341 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2342 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2343 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2344 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2345 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2346 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2347 arch/win32/include/Makefile.am, iff/Makefile.am,
2348 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2349 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2350 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2351 unused/bios/Makefile.am, unused/lib/Makefile.am,
2352 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2353 unused/ui/Makefile.am, unused/vga/Makefile.am,
2354 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2355 automake stuff from "inert" subdirs. And there was much rejoicing.
2356 * Makefile.am, NEWS, configure.in: Stuff
2357 * ChangeLog: removing auto-generated file
2358 * cygconf: Added instructions for mingw32 build
2359 * Makefile.am: renamed INSTALL to installation.txt
2360 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2361 * mingw32.txt: Added instructions for mingw32 build
2362 * configure.in: Enable assembly under mingw32
2364 2001-10-12 Bradley Bell <btb@icculus.org>
2366 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2367 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2368 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2369 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2370 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2371 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2372 to __DJGPP__, since it's built-in.
2374 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2376 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2377 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2381 2001-10-12 Bradley Bell <btb@icculus.org>
2383 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2384 * Makefile.am: make sure cygconf gets archived
2385 * configure.in: Increment version number in preparation for release
2386 * configure.in: Fix detection of opengl
2387 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2388 cygconf, arch/Makefile.am, arch/include/joy.h,
2389 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2390 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2391 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2392 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2393 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2394 Vastly improved compilability.
2396 2001-10-11 Bradley Bell <btb@icculus.org>
2398 * Makefile.am: Added macros/sdl.m4
2399 * autogen.sh: Added macros/sdl.m4
2401 2001-10-09 Bradley Bell <btb@icculus.org>
2403 * main/vers_id.h: Added DESCENT_VERSION constant
2404 * main/inferno.c: Added command-line help.
2405 * include/ogl_init.h: opengl improvments (following d1x changes)
2407 2001-10-07 Bradley Bell <btb@icculus.org>
2409 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2410 arch/ogl/Makefile.am: Remove duplicate headers.
2412 2001-08-02 Thimo Neubauer <thimo@debian.org>
2414 * mem/mem.c: totally crippled the memory manager because it does
2415 not make sense for non-DOS-systems and it would have been too
2416 complicated to get it 64bit clean
2418 2001-06-19 Bradley Bell <btb@icculus.org>
2420 * cvshowto.txt: updated anonymous password
2422 2001-02-08 Bradley Bell <btb@icculus.org>
2424 * COPYING, license.txt: Added d1x license
2426 2001-02-01 Bradley Bell <btb@icculus.org>
2428 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2430 2001-01-31 Bradley Bell <btb@icculus.org>
2432 * configure.in, arch/include/mouse.h, include/pstypes.h,
2433 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2434 * main/polyobj.c: fix typo
2435 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2436 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2437 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2438 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2439 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2440 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2441 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2442 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2443 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2444 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2445 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2446 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2447 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2448 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2449 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2450 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2451 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2452 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2453 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2454 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2455 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2456 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2457 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2458 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2459 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2460 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2462 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2463 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2464 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2465 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2467 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2469 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2470 cross-compiling, and cygwin fixes
2472 2001-01-30 Bradley Bell <btb@icculus.org>
2474 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2475 include/pstypes.h, include/strutil.h, main/Makefile.am,
2476 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2477 needs --without-assembler and --without-network to compile
2479 2001-01-29 Bradley Bell <btb@icculus.org>
2481 * configure.in, main/Makefile.am: Fixes to build system
2482 * main/kconfig.c: fix for non-linux joysticks
2483 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2484 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2485 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2486 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2487 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2488 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2489 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2491 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2492 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2493 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2494 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2495 sdl_timer.c: Fixed build system, minor fixes
2496 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2497 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2499 2001-01-28 Bradley Bell <btb@icculus.org>
2501 * conf.h.in, configure.in, arch/Makefile.am,
2502 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2503 arch/include/key.h, main/Makefile.am: More header unification...
2504 * main/newdemo.c: Added <ctype.h>
2505 * arch/include/: event.h, joy.h: unified input headers.
2506 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2507 OpenGL now uses SDL-GL instead of gii
2508 * arch/include/: key.h, mouse.h: Unified arch headers
2510 2001-01-25 Bradley Bell <btb@icculus.org>
2512 * autogen.sh: use "set -e" so execution stops if something goes
2515 2001-01-24 Bradley Bell <btb@icculus.org>
2518 * Makefile.am: Add ChangeLog to dist
2519 * ChangeLog: Putting this here so automake doesn't complain
2523 2001-01-24 Bradley Bell <btb@icculus.org>
2525 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2526 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2527 for building ChangeLog from RCS entries
2528 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2529 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2530 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2531 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2532 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2533 arch/Makefile.am, arch/dos/Makefile.am,
2534 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2535 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2536 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2537 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2538 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2539 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2540 unused/Makefile.am, unused/bios/Makefile.am,
2541 unused/lib/Makefile.am, unused/novga/Makefile.am,
2542 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2543 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2544 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2545 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2546 make dist, VPATH builds, ...
2547 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2548 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2549 arch/dos/Makefile.in, arch/linux/Makefile.in,
2550 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2551 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2552 misc/Makefile.in, texmap/Makefile.in: cruft removal
2553 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2555 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2556 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2557 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2558 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2560 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2561 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2562 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2563 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2564 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2565 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2566 main/songs.c, misc/args.c: changed args_find to FindArg
2568 2001-01-22 Bradley Bell <btb@icculus.org>
2570 * configure, main/Makefile.am, main/Makefile.in: configuration
2572 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2573 fix compiler warnings w/opengl
2574 * include/console.h: ggi support
2575 * arch/linux_init.c: svgalib support
2576 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2577 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2578 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2579 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2580 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2581 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2582 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2583 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2584 warnings and enable NDEBUG
2585 * arch/svgalib_init.c: svgalib support
2587 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2589 * main/kconfig.c: joystick support
2591 2001-01-21 Bradley Bell <btb@icculus.org>
2593 * cvshowto.txt: new file, taken from d1x webpage
2594 * AUTHORS, README: Taking over as maintainer of d2x
2595 * ChangeLog: Grab mouse with SDL/X11
2596 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2598 2001-01-20 Bradley Bell <btb@icculus.org>
2600 * configure, configure.in: Turned -Werror back off by default
2601 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2602 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2603 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2604 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2605 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2606 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2607 main/laser.c, main/multi.c, main/network.c, main/network.h,
2608 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2609 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2610 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2611 warnings, for non-OpenGL on linux, anyway...
2613 2001-01-19 Bradley Bell <btb@icculus.org>
2615 * copying: remove duplicate file
2616 * Import of d2x-0.0.9-pre1
2617 * Import of d2x-0.0.8